shipthis 0.1.43 → 0.1.44
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +12 -0
- package/dist/{AppleBundleIdDetails-bMqPqmP0.js → AppleBundleIdDetails-DSTNVuCE.js} +5 -6
- package/dist/{Command-cqn3WLlP.js → Command-CUAYljjP.js} +3 -4
- package/dist/{CommandGame-DMQT0sL_.js → CommandGame-DpCdhjIa.js} +2 -2
- package/dist/{Create-Cs9HG9xO.js → Create-CrvCt5uP.js} +2 -2
- package/dist/{GameStatus-lv2SW-6H.js → GameStatus-4GPzUgCD.js} +2 -2
- package/dist/{Import-DOQrR8wW.js → Import-BXH6fSxe.js} +4 -5
- package/dist/{JobLogTail-CWYxQTq4.js → JobLogTail-CNw7TQdK.js} +4 -5
- package/dist/{JobProgress-B07Y2FLb.js → JobProgress-BbklmvdG.js} +3 -4
- package/dist/{JobStatusTable-B0A1z1zq.js → JobStatusTable-L4wAk8Ns.js} +4 -5
- package/dist/{ProjectCredentialsTable-CyJ7o8yD.js → ProjectCredentialsTable-BfMmJ7AU.js} +3 -4
- package/dist/{UserCredentialsTable-C8_skPFY.js → UserCredentialsTable-081xdlb9.js} +3 -4
- package/dist/{baseAppleCommand-Cfoy8Tx_.js → baseAppleCommand-DDQU5PTs.js} +1 -1
- package/dist/{baseCommand-B23l0hCp.js → baseCommand-CdsX3LS8.js} +4 -16
- package/dist/{baseGameAndroidCommand-Dh4xXVW1.js → baseGameAndroidCommand-CAQVvU3i.js} +2 -2
- package/dist/{baseGameCommand-P7Vyz2vZ.js → baseGameCommand-CCyAhN-V.js} +1 -2
- package/dist/commands/apiKey/create.js +3 -4
- package/dist/commands/apiKey/list.js +3 -4
- package/dist/commands/apiKey/revoke.js +3 -4
- package/dist/commands/apple/apiKey/create.js +7 -8
- package/dist/commands/apple/apiKey/delete.js +5 -6
- package/dist/commands/apple/apiKey/export.js +6 -7
- package/dist/commands/apple/apiKey/import.js +6 -7
- package/dist/commands/apple/apiKey/status.js +5 -6
- package/dist/commands/apple/certificate/create.js +7 -8
- package/dist/commands/apple/certificate/delete.js +5 -6
- package/dist/commands/apple/certificate/export.js +6 -7
- package/dist/commands/apple/certificate/import.js +6 -7
- package/dist/commands/apple/certificate/status.js +5 -6
- package/dist/commands/apple/login.js +3 -4
- package/dist/commands/apple/status.js +4 -5
- package/dist/commands/dashboard.js +2 -3
- package/dist/commands/game/android/apiKey/connect.js +8 -9
- package/dist/commands/game/android/apiKey/create.js +11 -12
- package/dist/commands/game/android/apiKey/delete.js +5 -6
- package/dist/commands/game/android/apiKey/export.js +7 -8
- package/dist/commands/game/android/apiKey/import.js +7 -8
- package/dist/commands/game/android/apiKey/invite.js +3 -4
- package/dist/commands/game/android/apiKey/policy.js +3 -4
- package/dist/commands/game/android/apiKey/status.js +7 -8
- package/dist/commands/game/android/keyStore/create.js +8 -9
- package/dist/commands/game/android/keyStore/delete.js +5 -6
- package/dist/commands/game/android/keyStore/export.js +6 -7
- package/dist/commands/game/android/keyStore/import.js +9 -10
- package/dist/commands/game/android/keyStore/status.js +6 -7
- package/dist/commands/game/android/status.js +3 -4
- package/dist/commands/game/build/download.js +3 -4
- package/dist/commands/game/build/list.js +5 -6
- package/dist/commands/game/create.js +3 -4
- package/dist/commands/game/details.js +4 -5
- package/dist/commands/game/export.js +2 -3
- package/dist/commands/game/ios/app/addTester.js +5 -6
- package/dist/commands/game/ios/app/create.js +4 -5
- package/dist/commands/game/ios/app/status.js +7 -8
- package/dist/commands/game/ios/app/sync.js +5 -6
- package/dist/commands/game/ios/profile/create.js +7 -8
- package/dist/commands/game/ios/profile/delete.js +5 -6
- package/dist/commands/game/ios/profile/export.js +6 -7
- package/dist/commands/game/ios/profile/import.js +6 -7
- package/dist/commands/game/ios/profile/status.js +7 -8
- package/dist/commands/game/ios/status.js +9 -10
- package/dist/commands/game/ios/wizard.js +3 -4
- package/dist/commands/game/job/list.js +3 -4
- package/dist/commands/game/job/status.js +6 -7
- package/dist/commands/game/list.js +3 -4
- package/dist/commands/game/ship.js +8 -9
- package/dist/commands/game/status.js +6 -7
- package/dist/commands/game/wizard.js +15 -16
- package/dist/commands/internal/fastlane.js +3 -4
- package/dist/commands/internal/readme.js +4 -4
- package/dist/commands/login.js +2 -3
- package/dist/commands/status.js +4 -5
- package/dist/commands/util/android-build-method.js +3 -4
- package/dist/commands/util/glass.js +2 -3
- package/dist/{export-BOuZFMT3.js → export-4rGFZrzT.js} +1 -1
- package/dist/{import-P4KcAuAO.js → import-C9i4RAW6.js} +1 -1
- package/dist/{index-AUjBYrSG.js → index-B-7dXz3a.js} +5 -6
- package/dist/{index-BmRSqi8U.js → index-CQKTbsum.js} +5 -6
- package/dist/{index-DMosmqi2.js → index-DBy7ImFs.js} +1 -1
- package/dist/{upload-BvNeNQXc.js → upload-DWm3upu4.js} +1 -1
- package/dist/{useAppleApp-fD92orhh.js → useAppleApp-B0I5eZYx.js} +1 -1
- package/dist/{useAppleBundleId-oONHtYgg.js → useAppleBundleId-D4Uk-B7k.js} +1 -1
- package/dist/{useAppleProfiles-aMy844nZ.js → useAppleProfiles-YAcyvQa0.js} +2 -3
- package/dist/{useGoogleStatus-rBDZt9tw.js → useGoogleStatus-CMZyzdD6.js} +2 -2
- package/dist/{useProjectCredentials-DLYLMlJh.js → useProjectCredentials-8rTRb2Y7.js} +2 -2
- package/dist/{useWebSocket-Bvq2Wf7I.js → useWebSocket-CFc1M_mq.js} +1 -1
- package/docs/README.md +1 -0
- package/docs/autocomplete.md +64 -0
- package/npm-shrinkwrap.json +239 -336
- package/oclif.manifest.json +1 -1
- package/package.json +21 -8
package/README.md
CHANGED
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@@ -49,6 +49,8 @@ The wizard command takes a platform parameter: either **android** or **ios**. Ru
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#### Set up an Android game
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Read more about [how ShipThis handles Godot Android builds](https://shipth.is/docs/guides/android-build-methods?ref=github_readme) (Gradle vs legacy, APK/AAB output).
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```bash
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shipthis game wizard android
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```
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@@ -89,6 +91,7 @@ Now you can publish new versions of your game to TestFlight or Google Play with
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shipthis game ship
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```
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- New to ShipThis? See the full [Quick start guide](https://shipth.is/docs/guides/quick-start?ref=github_readme)
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- Having issues? Check the [Troubleshooting](https://shipth.is/docs/troubleshooting?ref=github_readme) or [join our Discord](https://discord.gg/gPjn3S99k4)
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- For detailed documentation, visit [shipth.is/docs](https://shipth.is/docs?ref=github_readme)
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@@ -420,11 +423,20 @@ The build machines do not keep user files after a job completes.
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### 🔧 Commands
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- [autocomplete](https://shipth.is/docs/reference/autocomplete?ref=github_readme) - Set up shell tab-completion for commands, topics, and flags
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- [dashboard](https://shipth.is/docs/reference/dashboard?ref=github_readme) - Opens the web browser to your shipth.is dashboard
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- [login](https://shipth.is/docs/reference/login?ref=github_readme) - Sign in or create a new account
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- [status](https://shipth.is/docs/reference/status?ref=github_readme) - Display your overall ShipThis account status
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- [help](https://shipth.is/docs/reference/help?ref=github_readme) - Display help for a specific topic or command
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### 📚 Guides
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- [Quick start](https://shipth.is/docs/guides/quick-start?ref=github_readme) - Get your first build running in minutes
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- [Android build methods](https://shipth.is/docs/guides/android-build-methods?ref=github_readme) - Gradle vs legacy builds, APK & AAB output
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- [Godot versioning](https://shipth.is/docs/guides/godot-versioning?ref=github_readme) - Supported Godot versions and custom builds
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- [Liquid Glass icons](https://shipth.is/docs/guides/liquid-glass?ref=github_readme) - Use Liquid Glass icons with your iOS game
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- [Troubleshooting](https://shipth.is/docs/troubleshooting?ref=github_readme) - Common issues and how to fix them
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## 🌍 Community
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- 💬 [Join us on Discord](https://discord.gg/gPjn3S99k4)
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import 'luxon';
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import 'axios';
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import 'isomorphic-git';
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import './baseCommand-
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import './baseCommand-CdsX3LS8.js';
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import '@oclif/core';
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import '@tanstack/react-query';
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import 'react';
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import '
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import 'uuid';
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import { u as useAppleApp } from './useAppleApp-fD92orhh.js';
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import { u as useAppleApp } from './useAppleApp-B0I5eZYx.js';
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import 'fast-glob';
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import 'uuid';
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import 'socket.io-client';
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import 'fullscreen-ink';
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import 'stream';
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import { T as Table } from './Table-FaNgpyeq.js';
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import { T as Title } from './Title-BCQtayg6.js';
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import 'open';
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import './baseGameCommand-
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import './baseGameCommand-CCyAhN-V.js';
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import 'godot-export-presets';
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import 'marked';
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import 'marked-terminal';
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import 'qrcode';
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import { u as useAppleBundleId } from './useAppleBundleId-
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import { u as useAppleBundleId } from './useAppleBundleId-D4Uk-B7k.js';
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const AppleAppDetails = (props) => {
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const { data, isLoading } = useAppleApp(props);
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import { QueryClientProvider } from '@tanstack/react-query';
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import { useScreenSize } from 'fullscreen-ink';
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import { Box } from 'ink';
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import { I as queryClient } from './baseCommand-
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import { I as queryClient } from './baseCommand-CdsX3LS8.js';
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import 'uuid';
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import
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import { C as CommandProvider } from './baseGameCommand-CCyAhN-V.js';
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const Command = ({ children, command }) => {
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const { width } = useScreenSize();
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import { G as GameProvider } from './baseGameCommand-
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import { C as Command } from './Command-
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import { G as GameProvider } from './baseGameCommand-CCyAhN-V.js';
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import { C as Command } from './Command-CUAYljjP.js';
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const CommandGame = ({ children, command }) => /* @__PURE__ */ jsx(Command, { command, children: /* @__PURE__ */ jsx(GameProvider, { children }) });
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import { c as getShortDate, P as Platform, l as getProject, M as getProjectPlatformProgress } from './baseCommand-CdsX3LS8.js';
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import { I as queryClient, l as getProject, x as DEFAULT_SHIPPED_FILES_GLOBS, y as DEFAULT_IGNORED_FILES_GLOBS, a4 as getNewUploadTicket, a5 as startJobsFromUpload, a2 as LogLevel } from './baseCommand-
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import { p as API_URL, q as getAuthedHeaders, P as Platform, ad as getShortDateTime, H as castArrayObjectDates, J as JobStatus, ae as getShortTimeDelta, F as getJob, af as JobStage, a2 as LogLevel, l as getProject, a3 as getShortAuthRequiredUrl, I as queryClient, ab as BuildType, W as WEB_URL, B as BaseCommand, ag as getSelf, ah as getTerms, aa as updateProject } from './baseCommand-CdsX3LS8.js';
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@@ -2,14 +2,12 @@ import { jsx } from 'react/jsx-runtime';
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import * as fs from 'node:fs';
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import { Args, Flags } from '@oclif/core';
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import { render } from 'ink';
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import { g as getUserCredentials } from '../../../index-
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import { B as BaseAuthenticatedCommand } from '../../../baseGameCommand-
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import { g as getUserCredentials } from '../../../index-DBy7ImFs.js';
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import { B as BaseAuthenticatedCommand } from '../../../baseGameCommand-CCyAhN-V.js';
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import 'node:path';
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import '
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import { P as Platform, C as CredentialsType } from '../../../baseCommand-B23l0hCp.js';
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import { P as Platform, C as CredentialsType } from '../../../baseCommand-CdsX3LS8.js';
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import 'luxon';
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import 'node:crypto';
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import 'node:readline';
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@@ -19,6 +17,7 @@ import 'isomorphic-git';
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import '@tanstack/react-query';
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import 'react';
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import 'fast-glob';
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import 'uuid';
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import 'socket.io-client';
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import 'fullscreen-ink';
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import 'stream';
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import 'qrcode';
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import { R as RunWithSpinner } from '../../../RunWithSpinner-DucRnFp6.js';
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import 'godot-export-presets';
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import { C as Command } from '../../../Command-
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import { e as exportCredential } from '../../../export-
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import { C as Command } from '../../../Command-CUAYljjP.js';
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import { e as exportCredential } from '../../../export-4rGFZrzT.js';
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import 'fs';
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import 'path';
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import '@expo/apple-utils/build/index.js';
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@@ -2,14 +2,12 @@ import { jsx } from 'react/jsx-runtime';
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import * as fs from 'node:fs';
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import { Args, Flags } from '@oclif/core';
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import { render } from 'ink';
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import { g as getUserCredentials } from '../../../index-
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import { B as BaseAuthenticatedCommand } from '../../../baseGameCommand-
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import { g as getUserCredentials } from '../../../index-DBy7ImFs.js';
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import { B as BaseAuthenticatedCommand } from '../../../baseGameCommand-CCyAhN-V.js';
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import 'node:path';
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import '
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import { P as Platform, C as CredentialsType } from '../../../baseCommand-B23l0hCp.js';
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import { P as Platform, C as CredentialsType } from '../../../baseCommand-CdsX3LS8.js';
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import 'luxon';
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import 'node:crypto';
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import 'node:readline';
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@@ -19,6 +17,7 @@ import 'isomorphic-git';
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import '@tanstack/react-query';
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import 'react';
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import 'fast-glob';
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import 'uuid';
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import 'socket.io-client';
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import 'fullscreen-ink';
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import 'stream';
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import 'qrcode';
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import { R as RunWithSpinner } from '../../../RunWithSpinner-DucRnFp6.js';
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import 'godot-export-presets';
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import { i as importCredential } from '../../../import-
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import { C as Command } from '../../../Command-CUAYljjP.js';
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import { i as importCredential } from '../../../import-C9i4RAW6.js';
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import 'fs';
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import '@expo/apple-utils/build/index.js';
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@@ -1,14 +1,12 @@
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import { jsxs, Fragment, jsx } from 'react/jsx-runtime';
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import { Flags } from '@oclif/core';
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import { Box, Text, render } from 'ink';
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import { B as BaseAuthenticatedCommand } from '../../../baseGameCommand-
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import { B as BaseAuthenticatedCommand } from '../../../baseGameCommand-CCyAhN-V.js';
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import '
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import 'uuid';
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import { c as getShortDate, A as ApiKey, C as CredentialsType, P as Platform } from '../../../baseCommand-B23l0hCp.js';
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import { c as getShortDate, A as ApiKey, C as CredentialsType, P as Platform } from '../../../baseCommand-CdsX3LS8.js';
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import { DateTime } from 'luxon';
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import 'node:crypto';
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import { useQuery } from '@tanstack/react-query';
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import 'react';
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import 'fast-glob';
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import 'socket.io-client';
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import 'string-length';
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import { u as useUserCredentials, U as UserCredentialsTable } from '../../../UserCredentialsTable-
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import { u as useUserCredentials, U as UserCredentialsTable } from '../../../UserCredentialsTable-081xdlb9.js';
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import 'marked';
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import { T as Table } from '../../../Table-FaNgpyeq.js';
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import { T as Title } from '../../../Title-BCQtayg6.js';
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import { N as NextSteps } from '../../../NextSteps-DbJHmscQ.js';
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import { C as Command } from '../../../Command-
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import { C as Command } from '../../../Command-CUAYljjP.js';
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import 'path';
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import '@expo/apple-utils/build/index.js';
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