shaders 2.5.115 → 2.5.117

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (227) hide show
  1. package/dist/core/{AngularBlur-BgZWbEjj.js → AngularBlur-C1oRJ8Y9.js} +1 -1
  2. package/dist/core/{Aurora-KcUDr49P.js → Aurora-D5Pjk4ve.js} +1 -1
  3. package/dist/core/{Beam-CAnoOWgt.js → Beam-mvF5Ri7_.js} +1 -1
  4. package/dist/core/{Blob-CuRSRXmA.js → Blob-CLHx5s6k.js} +1 -1
  5. package/dist/core/{Bulge-6gRUYqZS.js → Bulge-wflTcWfI.js} +1 -1
  6. package/dist/core/{Checkerboard-ucave4-a.js → Checkerboard-Db7Rb57F.js} +1 -1
  7. package/dist/core/{ChromaFlow-DxQaUqPL.js → ChromaFlow-DbiVz3hF.js} +1 -1
  8. package/dist/core/{ChromaticAberration-DsMj-vBw.js → ChromaticAberration-Bg_I4XF-.js} +1 -1
  9. package/dist/core/{Circle-QgCuVo44.js → Circle-Bfi2e0Vm.js} +1 -1
  10. package/dist/core/{ConcentricSpin-Fegtvhl6.js → ConcentricSpin-bAFd5_WI.js} +1 -1
  11. package/dist/core/{ConicGradient-CQAPYlQg.js → ConicGradient-Bcw4_25S.js} +1 -1
  12. package/dist/core/{ContourLines-tDBvQOvb.js → ContourLines-CcQWPKLx.js} +1 -1
  13. package/dist/core/{Crescent-BkRt-XWy.js → Crescent-DiioCL2k.js} +1 -1
  14. package/dist/core/{Cross-kkY7feuC.js → Cross-CxQTHuxC.js} +1 -1
  15. package/dist/core/{Crystal-COGiLVvV.js → Crystal-B3iO7o_n.js} +1 -1
  16. package/dist/core/{CursorRipples-BqtHgpEq.js → CursorRipples-CsYAXG2E.js} +1 -1
  17. package/dist/core/{CursorTrail-CgRMXbTG.js → CursorTrail-CUtEP_-P.js} +1 -1
  18. package/dist/core/{DiamondGradient-BC3ugP8a.js → DiamondGradient-3b93bdrv.js} +1 -1
  19. package/dist/core/{DiffuseBlur-B-Vki4ab.js → DiffuseBlur-61Vuq571.js} +1 -1
  20. package/dist/core/{Dither-CDfDotR6.js → Dither-Cv0Uci60.js} +1 -1
  21. package/dist/core/{DotGrid-T9YbgC3V.js → DotGrid-C88Sux6D.js} +1 -1
  22. package/dist/core/{DropShadow-B7FzTp4H.js → DropShadow-EZyCC_97.js} +1 -1
  23. package/dist/core/{Duotone-CqQ0NMxS.js → Duotone-D4ads1T9.js} +1 -1
  24. package/dist/core/{Ellipse-CXxGqTYI.js → Ellipse-iwH-zEvD.js} +1 -1
  25. package/dist/core/{Emboss-LU-6cckT.js → Emboss-B4i61QDT.js} +1 -1
  26. package/dist/core/{FallingLines-CArEXajJ.js → FallingLines-CQBvwLqn.js} +1 -1
  27. package/dist/core/{FloatingParticles-DpYA0_TE.js → FloatingParticles-BAvsQDhF.js} +1 -1
  28. package/dist/core/{FlowField-CTWyjeXm.js → FlowField-D2xJ0Xr4.js} +1 -1
  29. package/dist/core/{Flower-MAwlZEv8.js → Flower-CdHVKJKu.js} +1 -1
  30. package/dist/core/{FlowingGradient-C0Zoyfd6.js → FlowingGradient-DVDnNpGd.js} +1 -1
  31. package/dist/core/{FlutedGlass-B4FlyBOn.js → FlutedGlass-trmBFfQr.js} +1 -1
  32. package/dist/core/{Fog-CIdU2Wn-.js → Fog-DrsxPyih.js} +1 -1
  33. package/dist/core/{Form3D-CqmOXXGj.js → Form3D-D1TtCjk8.js} +1 -1
  34. package/dist/core/{Glass-BCOkQbvW.js → Glass-B19xsZLn.js} +1 -1
  35. package/dist/core/{Godrays-w3ruw4NO.js → Godrays-Mvz7ha2E.js} +1 -1
  36. package/dist/core/{Grid-CKbLS5tU.js → Grid-CsD21Eqg.js} +1 -1
  37. package/dist/core/{GridDistortion-CVpebl48.js → GridDistortion-BcDqBh9i.js} +1 -1
  38. package/dist/core/{Halftone-BGQeBAgG.js → Halftone-3ImN5uQi.js} +1 -1
  39. package/dist/core/{HexGrid-BFrnZEZT.js → HexGrid-BWwIHYEg.js} +1 -1
  40. package/dist/core/{Kaleidoscope-B0_OCrob.js → Kaleidoscope-D1HmcoOv.js} +1 -1
  41. package/dist/core/{LensFlare-B8x1fOKu.js → LensFlare-Be-Z9whi.js} +1 -1
  42. package/dist/core/{LinearBlur-CshzmjfO.js → LinearBlur-xrHtMmWp.js} +1 -1
  43. package/dist/core/{LinearGradient-Bzwquw_Q.js → LinearGradient-BiIad_hA.js} +1 -1
  44. package/dist/core/{Liquify-ZMAyGUIb.js → Liquify-DkTxZZFW.js} +1 -1
  45. package/dist/core/{Mirror-Gb0fugtF.js → Mirror-BDTE51kP.js} +1 -1
  46. package/dist/core/{MultiPointGradient-D0QQwizn.js → MultiPointGradient-Bd-EGOI8.js} +1 -1
  47. package/dist/core/{Neon-eN4HlILk.js → Neon-BeGABHrs.js} +1 -1
  48. package/dist/core/{Perspective-SBZzprC5.js → Perspective-CqweSeFv.js} +1 -1
  49. package/dist/core/{Plasma-COq8mAw2.js → Plasma-DqKLBDYd.js} +1 -1
  50. package/dist/core/{PolarCoordinates-Ckvb1eG0.js → PolarCoordinates-CKT4CLT7.js} +1 -1
  51. package/dist/core/{Polygon-BP5eKEiz.js → Polygon-_3DSqSBg.js} +1 -1
  52. package/dist/core/{ProgressiveBlur-CNacb2Qx.js → ProgressiveBlur-Dh8W2bZ3.js} +1 -1
  53. package/dist/core/{RadialGradient-SASVv2vb.js → RadialGradient-Dj3-DdO7.js} +1 -1
  54. package/dist/core/{RectangularCoordinates-r0fTwVuL.js → RectangularCoordinates-DxeLJ2nt.js} +1 -1
  55. package/dist/core/{Ring-CdJlzjRV.js → Ring-4J6h5Iof.js} +1 -1
  56. package/dist/core/{Ripples-BRZPZszq.js → Ripples-CXeVzwUd.js} +1 -1
  57. package/dist/core/{RoundedRect-lzzi_1J7.js → RoundedRect-Dj-gqOc0.js} +1 -1
  58. package/dist/core/{Shatter-CC3EFcP9.js → Shatter-CDza7dSw.js} +1 -1
  59. package/dist/core/{SimplexNoise-0-rfeziU.js → SimplexNoise-HQTocBLm.js} +1 -1
  60. package/dist/core/{SineWave--i6bSrad.js → SineWave-S6nK8ZHR.js} +1 -1
  61. package/dist/core/{Smoke-BgPHDWDR.js → Smoke-DjlArYQW.js} +1 -1
  62. package/dist/core/{SmokeFill-Dtctgt2S.js → SmokeFill-rM9vUIm4.js} +1 -1
  63. package/dist/core/{SolidColor-D9ikFFu3.js → SolidColor-a8bCIksn.js} +1 -1
  64. package/dist/core/{Spherize-ZBorEEOU.js → Spherize-BHmD2ajL.js} +1 -1
  65. package/dist/core/{Spiral-sg-i02xw.js → Spiral-Bjsi8BMH.js} +1 -1
  66. package/dist/core/{Star-BcqCHzHG.js → Star-CJ4mkBZg.js} +1 -1
  67. package/dist/core/{Strands-XLpth60o.js → Strands-C9fEwaiR.js} +1 -1
  68. package/dist/core/{Stretch-CJUUU-I1.js → Stretch-Cvht8B0L.js} +1 -1
  69. package/dist/core/{Stripes-DEOXYnmy.js → Stripes-ChVSAeCO.js} +1 -1
  70. package/dist/core/{StudioBackground-B5dpTR_X.js → StudioBackground-B8hilROB.js} +1 -1
  71. package/dist/core/{Swirl-WqPvBF7u.js → Swirl-DZTPLx-W.js} +1 -1
  72. package/dist/core/{TiltShift-CYb6OQoU.js → TiltShift-DSQ-CsXz.js} +1 -1
  73. package/dist/core/{Tint-C-bJpwd0.js → Tint-P7KwJAU5.js} +1 -1
  74. package/dist/core/{Trapezoid-BvTEGdW_.js → Trapezoid-P9gXhH9a.js} +1 -1
  75. package/dist/core/{Tritone-LX-qUAGy.js → Tritone-_9VR2bhu.js} +1 -1
  76. package/dist/core/{Truchet-DE4lgYRb.js → Truchet-CbL5nYMj.js} +1 -1
  77. package/dist/core/{Twirl-CgRyZdT1.js → Twirl-C_97m32v.js} +1 -1
  78. package/dist/core/{Vesica-DqJMyqmy.js → Vesica-DYov_i53.js} +1 -1
  79. package/dist/core/{Vignette-CA12P9VO.js → Vignette-DmYVHciL.js} +1 -1
  80. package/dist/core/{Voronoi-DXeJ3xOf.js → Voronoi-kngFpTNB.js} +1 -1
  81. package/dist/core/{WaveDistortion-iyTUI1lj.js → WaveDistortion-DM-f_XCw.js} +1 -1
  82. package/dist/core/{Weave-Bn2CfeE4.js → Weave-DO0m0Dsh.js} +1 -1
  83. package/dist/core/WorleyNoise-Derik4n-.js +323 -0
  84. package/dist/core/{ZoomBlur-DOzP_sOK.js → ZoomBlur-BdLC9MCq.js} +1 -1
  85. package/dist/core/index.js +86 -85
  86. package/dist/core/registry.js +86 -85
  87. package/dist/core/{shaderRegistry-SmtG2mTo.js → shaderRegistry-Ceu0nAxP.js} +86 -84
  88. package/dist/core/shaderRegistry.d.ts.map +1 -1
  89. package/dist/core/shaders/AngularBlur/index.js +2 -2
  90. package/dist/core/shaders/Aurora/index.js +2 -2
  91. package/dist/core/shaders/Beam/index.js +2 -2
  92. package/dist/core/shaders/Blob/index.js +2 -2
  93. package/dist/core/shaders/Bulge/index.js +2 -2
  94. package/dist/core/shaders/Checkerboard/index.js +2 -2
  95. package/dist/core/shaders/ChromaFlow/index.js +2 -2
  96. package/dist/core/shaders/ChromaticAberration/index.js +2 -2
  97. package/dist/core/shaders/Circle/index.js +2 -2
  98. package/dist/core/shaders/ConcentricSpin/index.js +2 -2
  99. package/dist/core/shaders/ConicGradient/index.js +2 -2
  100. package/dist/core/shaders/ContourLines/index.js +2 -2
  101. package/dist/core/shaders/Crescent/index.js +2 -2
  102. package/dist/core/shaders/Cross/index.js +2 -2
  103. package/dist/core/shaders/Crystal/index.js +2 -2
  104. package/dist/core/shaders/CursorRipples/index.js +2 -2
  105. package/dist/core/shaders/CursorTrail/index.js +2 -2
  106. package/dist/core/shaders/DiamondGradient/index.js +2 -2
  107. package/dist/core/shaders/DiffuseBlur/index.js +2 -2
  108. package/dist/core/shaders/Dither/index.js +2 -2
  109. package/dist/core/shaders/DotGrid/index.js +2 -2
  110. package/dist/core/shaders/DropShadow/index.js +2 -2
  111. package/dist/core/shaders/Duotone/index.js +2 -2
  112. package/dist/core/shaders/Ellipse/index.js +2 -2
  113. package/dist/core/shaders/Emboss/index.js +2 -2
  114. package/dist/core/shaders/FallingLines/index.js +2 -2
  115. package/dist/core/shaders/FloatingParticles/index.js +2 -2
  116. package/dist/core/shaders/FlowField/index.js +2 -2
  117. package/dist/core/shaders/Flower/index.js +2 -2
  118. package/dist/core/shaders/FlowingGradient/index.js +2 -2
  119. package/dist/core/shaders/FlutedGlass/index.js +2 -2
  120. package/dist/core/shaders/Fog/index.js +2 -2
  121. package/dist/core/shaders/Form3D/index.js +2 -2
  122. package/dist/core/shaders/Glass/index.js +2 -2
  123. package/dist/core/shaders/Godrays/index.js +2 -2
  124. package/dist/core/shaders/Grid/index.js +2 -2
  125. package/dist/core/shaders/GridDistortion/index.js +2 -2
  126. package/dist/core/shaders/Halftone/index.js +2 -2
  127. package/dist/core/shaders/HexGrid/index.js +2 -2
  128. package/dist/core/shaders/Kaleidoscope/index.js +2 -2
  129. package/dist/core/shaders/LensFlare/index.js +2 -2
  130. package/dist/core/shaders/LinearBlur/index.js +2 -2
  131. package/dist/core/shaders/LinearGradient/index.js +2 -2
  132. package/dist/core/shaders/Liquify/index.js +2 -2
  133. package/dist/core/shaders/Mirror/index.js +2 -2
  134. package/dist/core/shaders/MultiPointGradient/index.js +2 -2
  135. package/dist/core/shaders/Neon/index.js +2 -2
  136. package/dist/core/shaders/Perspective/index.js +2 -2
  137. package/dist/core/shaders/Plasma/index.js +2 -2
  138. package/dist/core/shaders/PolarCoordinates/index.js +2 -2
  139. package/dist/core/shaders/Polygon/index.js +2 -2
  140. package/dist/core/shaders/ProgressiveBlur/index.js +2 -2
  141. package/dist/core/shaders/RadialGradient/index.js +2 -2
  142. package/dist/core/shaders/RectangularCoordinates/index.js +2 -2
  143. package/dist/core/shaders/Ring/index.js +2 -2
  144. package/dist/core/shaders/Ripples/index.js +2 -2
  145. package/dist/core/shaders/RoundedRect/index.js +2 -2
  146. package/dist/core/shaders/Shatter/index.js +2 -2
  147. package/dist/core/shaders/SimplexNoise/index.js +2 -2
  148. package/dist/core/shaders/SineWave/index.js +2 -2
  149. package/dist/core/shaders/Smoke/index.js +2 -2
  150. package/dist/core/shaders/SmokeFill/index.js +2 -2
  151. package/dist/core/shaders/SolidColor/index.js +2 -2
  152. package/dist/core/shaders/Spherize/index.js +2 -2
  153. package/dist/core/shaders/Spiral/index.js +2 -2
  154. package/dist/core/shaders/Star/index.js +2 -2
  155. package/dist/core/shaders/Strands/index.js +2 -2
  156. package/dist/core/shaders/Stretch/index.js +2 -2
  157. package/dist/core/shaders/Stripes/index.js +2 -2
  158. package/dist/core/shaders/StudioBackground/index.js +2 -2
  159. package/dist/core/shaders/Swirl/index.js +2 -2
  160. package/dist/core/shaders/TiltShift/index.js +2 -2
  161. package/dist/core/shaders/Tint/index.js +2 -2
  162. package/dist/core/shaders/Trapezoid/index.js +2 -2
  163. package/dist/core/shaders/Tritone/index.js +2 -2
  164. package/dist/core/shaders/Truchet/index.js +2 -2
  165. package/dist/core/shaders/Twirl/index.js +2 -2
  166. package/dist/core/shaders/Vesica/index.js +2 -2
  167. package/dist/core/shaders/Vignette/index.js +2 -2
  168. package/dist/core/shaders/Voronoi/index.js +2 -2
  169. package/dist/core/shaders/WaveDistortion/index.js +2 -2
  170. package/dist/core/shaders/Weave/index.js +2 -2
  171. package/dist/core/shaders/WorleyNoise/index.d.ts +99 -0
  172. package/dist/core/shaders/WorleyNoise/index.d.ts.map +1 -0
  173. package/dist/core/shaders/WorleyNoise/index.js +5 -0
  174. package/dist/core/shaders/ZoomBlur/index.js +2 -2
  175. package/dist/core/{transformations-B5lM6fYX.js → transformations-CJcUeZIC.js} +23 -8
  176. package/dist/core/utilities/transformations/index.js +1 -1
  177. package/dist/core/utilities/transformations.d.ts.map +1 -1
  178. package/dist/js/createShader.js +1 -1
  179. package/dist/js/utils/generatePresetCode.d.ts.map +1 -1
  180. package/dist/js/utils/generatePresetCode.js +20 -1
  181. package/dist/react/Preview.js +1 -0
  182. package/dist/react/Shader.js +1 -1
  183. package/dist/react/WorleyNoise.js +217 -0
  184. package/dist/react/bundle.js +207 -207
  185. package/dist/react/components/WorleyNoise.d.ts +39 -0
  186. package/dist/react/components/WorleyNoise.d.ts.map +1 -0
  187. package/dist/react/engine/Preview.d.ts.map +1 -1
  188. package/dist/react/index.d.ts +1 -0
  189. package/dist/react/index.d.ts.map +1 -1
  190. package/dist/react/index.js +2 -1
  191. package/dist/react/utils/generatePresetCode.d.ts.map +1 -1
  192. package/dist/react/utils/generatePresetCode.js +20 -1
  193. package/dist/react/utils/generatePresetCode.template.d.ts.map +1 -1
  194. package/dist/registry.js +519 -0
  195. package/dist/solid/components/WorleyNoise.d.ts +36 -0
  196. package/dist/solid/components/WorleyNoise.d.ts.map +1 -0
  197. package/dist/solid/components/WorleyNoise.js +228 -0
  198. package/dist/solid/engine/Preview.d.ts.map +1 -1
  199. package/dist/solid/engine/Preview.js +216 -214
  200. package/dist/solid/engine/Shader.js +1 -1
  201. package/dist/solid/index.d.ts +1 -0
  202. package/dist/solid/index.d.ts.map +1 -1
  203. package/dist/solid/index.js +8 -6
  204. package/dist/solid/utils/generatePresetCode.d.ts.map +1 -1
  205. package/dist/solid/utils/generatePresetCode.js +20 -1
  206. package/dist/solid/utils/generatePresetCode.template.d.ts.map +1 -1
  207. package/dist/svelte/components/WorleyNoise.svelte.d.ts +26 -0
  208. package/dist/svelte/index.d.ts +1 -0
  209. package/dist/svelte/index.js +634 -434
  210. package/dist/svelte/source/components/WorleyNoise.svelte +332 -0
  211. package/dist/svelte/source/engine/Preview.svelte +2 -0
  212. package/dist/svelte/source/index.js +1 -0
  213. package/dist/svelte/utils/generatePresetCode.js +20 -1
  214. package/dist/vue/Preview.vue_vue_type_script_setup_true_lang.js +2 -0
  215. package/dist/vue/Shader.vue_vue_type_script_setup_true_lang.js +28 -18
  216. package/dist/vue/WorleyNoise.js +3 -0
  217. package/dist/vue/WorleyNoise.vue_vue_type_script_setup_true_lang.js +226 -0
  218. package/dist/vue/components/WorleyNoise.vue.d.ts +61 -0
  219. package/dist/vue/components/WorleyNoise.vue.d.ts.map +1 -0
  220. package/dist/vue/engine/Shader.vue.d.ts.map +1 -1
  221. package/dist/vue/index.d.ts +1 -0
  222. package/dist/vue/index.d.ts.map +1 -1
  223. package/dist/vue/index.js +2 -1
  224. package/dist/vue/utils/generatePresetCode.d.ts.map +1 -1
  225. package/dist/vue/utils/generatePresetCode.js +20 -1
  226. package/dist/vue/utils/generatePresetCode.template.d.ts.map +1 -1
  227. package/package.json +9 -1
@@ -1,4 +1,4 @@
1
- import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
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+ import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
3
  import { Fn, abs, dot, float, floor, fract, fwidth, length, min, screenUV, sin, smoothstep, step, vec2, viewportSize } from "three/tsl";
4
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  var truchetHash = Fn(([p]) => {
@@ -1,5 +1,5 @@
1
1
  import { t as applyEdgeHandling } from "./edges-CX_lJB9R.js";
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- import { c as transformEdges, l as transformPosition } from "./transformations-B5lM6fYX.js";
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+ import { c as transformEdges, l as transformPosition } from "./transformations-CJcUeZIC.js";
3
3
  import { t as unpremultiplyAlpha } from "./alpha-C4ptedXe.js";
4
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  import { convertToTexture, cos, length, screenUV, sin, vec2, vec4, viewportSize } from "three/tsl";
5
5
  const componentDefinition = {
@@ -1,4 +1,4 @@
1
- import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
1
+ import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
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  import { p as vesicaSdf } from "./sdf-DyC2H_qS.js";
4
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  import { cos, float, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
@@ -1,4 +1,4 @@
1
- import { a as transformColor, l as transformPosition } from "./transformations-B5lM6fYX.js";
1
+ import { a as transformColor, l as transformPosition } from "./transformations-CJcUeZIC.js";
2
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  import { length, mix, screenUV, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
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  const componentDefinition = {
4
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  name: "Vignette",
@@ -1,4 +1,4 @@
1
- import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-B5lM6fYX.js";
1
+ import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
3
  import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
4
4
  import { Fn, cos, dot, float, floor, fract, length, mix, pow, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
@@ -1,5 +1,5 @@
1
1
  import { t as applyEdgeHandling } from "./edges-CX_lJB9R.js";
2
- import { c as transformEdges } from "./transformations-B5lM6fYX.js";
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+ import { c as transformEdges } from "./transformations-CJcUeZIC.js";
3
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  import { t as unpremultiplyAlpha } from "./alpha-C4ptedXe.js";
4
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  import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
5
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  import { PI, abs, convertToTexture, cos, float, fract, screenUV, sin, step, uniform, vec2, vec4, viewportSize } from "three/tsl";
@@ -1,4 +1,4 @@
1
- import { a as transformColor } from "./transformations-B5lM6fYX.js";
1
+ import { a as transformColor } from "./transformations-CJcUeZIC.js";
2
2
  import { cos, float, floor, fract, fwidth, mod, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
3
3
  const componentDefinition = {
4
4
  name: "Weave",
@@ -0,0 +1,323 @@
1
+ import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
+ import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
+ import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
4
+ import { Fn, abs, clamp, cos, dot, float, floor, fract, lengthSq, max, min, mix, screenUV, sin, sqrt, vec2, viewportSize } from "three/tsl";
5
+ var TAU = float(Math.PI * 2);
6
+ var HASH_AMP = float(.15);
7
+ var CELL_CENTER = float(.5);
8
+ var CELL_MIN = float(.05);
9
+ var CELL_MAX = float(.95);
10
+ var ANIM_PHASE_SCALE = float(.7);
11
+ var SENTINEL = float(10);
12
+ var worleyHash = Fn(([p]) => {
13
+ return fract(sin(vec2(dot(p, vec2(127.1, 311.7)), dot(p, vec2(269.5, 183.3)))).mul(float(43758.5453)));
14
+ });
15
+ var transformMode = (value) => {
16
+ return {
17
+ f1: 0,
18
+ f2: 1,
19
+ f2MinusF1: 2,
20
+ f1PlusF2: 3,
21
+ f1TimesF2: 4
22
+ }[value] ?? 0;
23
+ };
24
+ var transformDistance = (value) => {
25
+ return {
26
+ euclidean: 0,
27
+ manhattan: 1,
28
+ chebyshev: 2
29
+ }[value] ?? 0;
30
+ };
31
+ const componentDefinition = {
32
+ name: "WorleyNoise",
33
+ category: "Textures",
34
+ description: "Cellular noise field — distance-based, with selectable feature combinations and fractal octaves",
35
+ props: {
36
+ colorA: {
37
+ default: "#ffffff",
38
+ transform: transformColor,
39
+ description: "Color where the noise field is low (typically near cell centers)",
40
+ ui: {
41
+ type: "color",
42
+ label: "Color A (Low)",
43
+ group: "Colors"
44
+ }
45
+ },
46
+ colorB: {
47
+ default: "#000000",
48
+ transform: transformColor,
49
+ description: "Color where the noise field is high (typically near cell boundaries)",
50
+ ui: {
51
+ type: "color",
52
+ label: "Color B (High)",
53
+ group: "Colors"
54
+ }
55
+ },
56
+ colorSpace: {
57
+ default: "linear",
58
+ transform: transformColorSpace,
59
+ compileTime: true,
60
+ description: "Color space for color interpolation",
61
+ ui: {
62
+ type: "select",
63
+ options: colorSpaceOptions,
64
+ label: "Color Space",
65
+ group: "Colors"
66
+ }
67
+ },
68
+ scale: {
69
+ default: 6,
70
+ description: "Number of cells across the canvas at the base octave",
71
+ ui: {
72
+ type: ["range", "map"],
73
+ min: 1,
74
+ max: 30,
75
+ step: .5,
76
+ label: "Scale",
77
+ group: "Effect"
78
+ }
79
+ },
80
+ mode: {
81
+ default: "f1",
82
+ transform: transformMode,
83
+ compileTime: true,
84
+ description: "Field type. F1 = distance to nearest point. F2 = distance to second-nearest. F2 − F1 emphasises cell boundaries.",
85
+ ui: {
86
+ type: "select",
87
+ options: [
88
+ {
89
+ label: "F1 (Cells)",
90
+ value: "f1"
91
+ },
92
+ {
93
+ label: "F2 (Wider Cells)",
94
+ value: "f2"
95
+ },
96
+ {
97
+ label: "F2 − F1 (Edges)",
98
+ value: "f2MinusF1"
99
+ },
100
+ {
101
+ label: "F1 + F2",
102
+ value: "f1PlusF2"
103
+ },
104
+ {
105
+ label: "F1 × F2",
106
+ value: "f1TimesF2"
107
+ }
108
+ ],
109
+ label: "Mode",
110
+ group: "Effect"
111
+ }
112
+ },
113
+ distance: {
114
+ default: "euclidean",
115
+ transform: transformDistance,
116
+ compileTime: true,
117
+ description: "Distance metric. Euclidean = round cells. Manhattan = diamond. Chebyshev = square.",
118
+ ui: {
119
+ type: "select",
120
+ options: [
121
+ {
122
+ label: "Euclidean",
123
+ value: "euclidean"
124
+ },
125
+ {
126
+ label: "Manhattan",
127
+ value: "manhattan"
128
+ },
129
+ {
130
+ label: "Chebyshev",
131
+ value: "chebyshev"
132
+ }
133
+ ],
134
+ label: "Distance",
135
+ group: "Effect"
136
+ }
137
+ },
138
+ octaves: {
139
+ default: 1,
140
+ compileTime: true,
141
+ description: "Number of fractal layers stacked at progressively finer scales",
142
+ ui: {
143
+ type: "range",
144
+ min: 1,
145
+ max: 4,
146
+ step: 1,
147
+ label: "Octaves",
148
+ group: "Effect"
149
+ }
150
+ },
151
+ lacunarity: {
152
+ default: 2,
153
+ description: "Scale multiplier between octaves (only active when Octaves > 1)",
154
+ ui: {
155
+ type: ["range", "map"],
156
+ min: 1.5,
157
+ max: 4,
158
+ step: .1,
159
+ label: "Lacunarity",
160
+ group: "Effect",
161
+ condition: { octaves: [
162
+ 2,
163
+ 3,
164
+ 4
165
+ ] }
166
+ }
167
+ },
168
+ persistence: {
169
+ default: .5,
170
+ description: "Amplitude multiplier between octaves (only active when Octaves > 1)",
171
+ ui: {
172
+ type: ["range", "map"],
173
+ min: 0,
174
+ max: 1,
175
+ step: .05,
176
+ label: "Persistence",
177
+ group: "Effect",
178
+ condition: { octaves: [
179
+ 2,
180
+ 3,
181
+ 4
182
+ ] }
183
+ }
184
+ },
185
+ jitter: {
186
+ default: 1,
187
+ description: "How much each cell's point drifts inside its cell. 0 = rigid grid (banded look), 1 = fully random.",
188
+ ui: {
189
+ type: ["range", "map"],
190
+ min: 0,
191
+ max: 1,
192
+ step: .05,
193
+ label: "Jitter",
194
+ group: "Effect"
195
+ }
196
+ },
197
+ contrast: {
198
+ default: 1,
199
+ description: "Steepness of the gradient between low and high regions",
200
+ ui: {
201
+ type: ["range", "map"],
202
+ min: .25,
203
+ max: 4,
204
+ step: .05,
205
+ label: "Contrast",
206
+ group: "Effect"
207
+ }
208
+ },
209
+ balance: {
210
+ default: 0,
211
+ description: "Shifts the gradient midpoint. Negative pulls the field toward Color A, positive toward Color B.",
212
+ ui: {
213
+ type: ["range", "map"],
214
+ min: -1,
215
+ max: 1,
216
+ step: .05,
217
+ label: "Balance",
218
+ group: "Effect"
219
+ }
220
+ },
221
+ seed: {
222
+ default: 0,
223
+ description: "Random seed — shifts the cell pattern without changing its overall structure",
224
+ ui: {
225
+ type: ["range", "map"],
226
+ min: 0,
227
+ max: 100,
228
+ step: 1,
229
+ label: "Seed",
230
+ group: "Effect"
231
+ }
232
+ },
233
+ speed: {
234
+ default: .5,
235
+ description: "Animation speed — how fast each cell's point drifts",
236
+ ui: {
237
+ type: "range",
238
+ min: 0,
239
+ max: 5,
240
+ step: .1,
241
+ label: "Speed",
242
+ group: "Animation"
243
+ }
244
+ }
245
+ },
246
+ fragmentNode: (params) => {
247
+ const { uniforms } = params;
248
+ const colorA = uniforms.colorA.uniform;
249
+ const colorB = uniforms.colorB.uniform;
250
+ const csMode = uniforms.colorSpace.uniform.value;
251
+ const modeNum = uniforms.mode.uniform.value;
252
+ const distNum = uniforms.distance.uniform.value;
253
+ const octavesNum = Math.max(1, Math.min(4, Math.round(uniforms.octaves.uniform.value)));
254
+ const t = createAnimatedTime(params, uniforms.speed);
255
+ const aspect = viewportSize.x.div(viewportSize.y);
256
+ const baseUV = vec2(screenUV.x.mul(aspect), screenUV.y);
257
+ const scale = uniforms.scale.uniform;
258
+ const seed = uniforms.seed.uniform;
259
+ const jitter = uniforms.jitter.uniform;
260
+ const lacunarity = uniforms.lacunarity.uniform;
261
+ const persistence = uniforms.persistence.uniform;
262
+ let modeScale = 1.5;
263
+ if (modeNum === 1) modeScale = 1;
264
+ else if (modeNum === 2) modeScale = 2.5;
265
+ else if (modeNum === 3) modeScale = .6;
266
+ else if (modeNum === 4) modeScale = 2;
267
+ if (distNum === 1) modeScale *= .7;
268
+ else if (distNum === 2) modeScale *= 1.4;
269
+ const isSquaredEuclidean = distNum === 0;
270
+ const needsD2 = modeNum !== 0;
271
+ const evalOctaveRaw = Fn(([oUV, animT, seedOff]) => {
272
+ const animTSlow = animT.mul(ANIM_PHASE_SCALE);
273
+ const cell = floor(oUV);
274
+ const localUV = fract(oUV);
275
+ let d1 = SENTINEL;
276
+ let d2 = SENTINEL;
277
+ for (let ny = -1; ny <= 1; ny++) for (let nx = -1; nx <= 1; nx++) {
278
+ const offset = vec2(float(nx), float(ny));
279
+ const h = worleyHash(cell.add(offset).add(seedOff));
280
+ const px = h.x.add(sin(animT.add(h.x.mul(TAU))).mul(HASH_AMP));
281
+ const py = h.y.add(cos(animTSlow.add(h.y.mul(TAU))).mul(HASH_AMP));
282
+ const jx = mix(CELL_CENTER, px.clamp(CELL_MIN, CELL_MAX), jitter);
283
+ const jy = mix(CELL_CENTER, py.clamp(CELL_MIN, CELL_MAX), jitter);
284
+ const point = offset.add(vec2(jx, jy));
285
+ const delta = localUV.sub(point);
286
+ let d;
287
+ if (distNum === 1) d = abs(delta.x).add(abs(delta.y));
288
+ else if (distNum === 2) d = max(abs(delta.x), abs(delta.y));
289
+ else d = lengthSq(delta);
290
+ if (needsD2) {
291
+ d2 = min(d2, max(d, d1));
292
+ d1 = min(d1, d);
293
+ } else d1 = min(d1, d);
294
+ }
295
+ let raw;
296
+ if (isSquaredEuclidean) if (modeNum === 1) raw = sqrt(d2);
297
+ else if (modeNum === 2) raw = sqrt(d2).sub(sqrt(d1));
298
+ else if (modeNum === 3) raw = sqrt(d1).add(sqrt(d2));
299
+ else if (modeNum === 4) raw = sqrt(d1.mul(d2));
300
+ else raw = sqrt(d1);
301
+ else if (modeNum === 1) raw = d2;
302
+ else if (modeNum === 2) raw = d2.sub(d1);
303
+ else if (modeNum === 3) raw = d1.add(d2);
304
+ else if (modeNum === 4) raw = d1.mul(d2);
305
+ else raw = d1;
306
+ return raw;
307
+ });
308
+ let acc = float(0);
309
+ let totalAmp = float(0);
310
+ let amp = float(1);
311
+ let freq = scale;
312
+ for (let o = 0; o < octavesNum; o++) {
313
+ const raw = evalOctaveRaw(baseUV.mul(freq), t.add(float(o * 17)), seed.add(float(o * 31)));
314
+ acc = acc.add(raw.mul(amp));
315
+ totalAmp = totalAmp.add(amp);
316
+ amp = amp.mul(persistence);
317
+ freq = freq.mul(lacunarity);
318
+ }
319
+ return mixColors(colorA, colorB, clamp(acc.div(totalAmp.max(float(1e-4))).mul(float(modeScale)).mul(float(2)).sub(float(1)).mul(uniforms.contrast.uniform).add(uniforms.balance.uniform).mul(float(.5)).add(float(.5)), float(0), float(1)), csMode);
320
+ }
321
+ };
322
+ var WorleyNoise_default = componentDefinition;
323
+ export { componentDefinition as n, WorleyNoise_default as t };
@@ -1,4 +1,4 @@
1
- import { l as transformPosition } from "./transformations-B5lM6fYX.js";
1
+ import { l as transformPosition } from "./transformations-CJcUeZIC.js";
2
2
  import { t as unpremultiplyAlpha } from "./alpha-C4ptedXe.js";
3
3
  import { Fn, convertToTexture, float, screenUV, vec2, vec4, viewportSize } from "three/tsl";
4
4
  var rawWeights = Array.from({ length: 32 }, (_, i) => {
@@ -1,120 +1,121 @@
1
1
  import { t as applyEdgeHandling } from "./edges-CX_lJB9R.js";
2
- import { a as transformColor, l as transformPosition, n as setColorSpaceMode, s as transformColorUpdate, u as transformPositionUpdate } from "./transformations-B5lM6fYX.js";
2
+ import { a as transformColor, l as transformPosition, n as setColorSpaceMode, s as transformColorUpdate, u as transformPositionUpdate } from "./transformations-CJcUeZIC.js";
3
3
  import "./alpha-C4ptedXe.js";
4
- import "./AngularBlur-BgZWbEjj.js";
4
+ import "./AngularBlur-C1oRJ8Y9.js";
5
5
  import "./Ascii-BwSMmD6Z.js";
6
6
  import "./colorMixing-BPpDnR5I.js";
7
7
  import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
8
- import "./Aurora-KcUDr49P.js";
9
- import "./Beam-CAnoOWgt.js";
10
- import "./Blob-CuRSRXmA.js";
8
+ import "./Aurora-D5Pjk4ve.js";
9
+ import "./Beam-mvF5Ri7_.js";
10
+ import "./Blob-CLHx5s6k.js";
11
11
  import "./computeBlur-DCRhuYEi.js";
12
12
  import "./Blur-DG7lJKPo.js";
13
13
  import "./BrightnessContrast-CJTOpQCn.js";
14
- import "./Bulge-6gRUYqZS.js";
14
+ import "./Bulge-wflTcWfI.js";
15
15
  import "./ChannelBlur-BhcCkwcO.js";
16
- import "./Checkerboard-ucave4-a.js";
17
- import "./ChromaFlow-DxQaUqPL.js";
18
- import "./ChromaticAberration-DsMj-vBw.js";
19
- import "./Circle-QgCuVo44.js";
20
- import "./ConcentricSpin-Fegtvhl6.js";
21
- import "./ConicGradient-CQAPYlQg.js";
22
- import "./ContourLines-tDBvQOvb.js";
16
+ import "./Checkerboard-Db7Rb57F.js";
17
+ import "./ChromaFlow-DbiVz3hF.js";
18
+ import "./ChromaticAberration-Bg_I4XF-.js";
19
+ import "./Circle-Bfi2e0Vm.js";
20
+ import "./ConcentricSpin-bAFd5_WI.js";
21
+ import "./ConicGradient-Bcw4_25S.js";
22
+ import "./ContourLines-CcQWPKLx.js";
23
23
  import "./sdf-DyC2H_qS.js";
24
- import "./Crescent-BkRt-XWy.js";
25
- import "./Cross-kkY7feuC.js";
24
+ import "./Crescent-DiioCL2k.js";
25
+ import "./Cross-CxQTHuxC.js";
26
26
  import "./CRTScreen-CTwXU-NX.js";
27
- import "./Crystal-COGiLVvV.js";
28
- import "./CursorRipples-BqtHgpEq.js";
29
- import "./CursorTrail-CgRMXbTG.js";
30
- import "./DiamondGradient-BC3ugP8a.js";
31
- import "./DiffuseBlur-B-Vki4ab.js";
32
- import "./Dither-CDfDotR6.js";
27
+ import "./Crystal-B3iO7o_n.js";
28
+ import "./CursorRipples-CsYAXG2E.js";
29
+ import "./CursorTrail-CUtEP_-P.js";
30
+ import "./DiamondGradient-3b93bdrv.js";
31
+ import "./DiffuseBlur-61Vuq571.js";
32
+ import "./Dither-Cv0Uci60.js";
33
33
  import "./DOMTexture-D-RkeyMs.js";
34
- import "./DotGrid-T9YbgC3V.js";
35
- import "./DropShadow-B7FzTp4H.js";
36
- import "./Duotone-CqQ0NMxS.js";
37
- import "./Ellipse-CXxGqTYI.js";
38
- import "./Emboss-LU-6cckT.js";
39
- import "./FallingLines-CArEXajJ.js";
34
+ import "./DotGrid-C88Sux6D.js";
35
+ import "./DropShadow-EZyCC_97.js";
36
+ import "./Duotone-D4ads1T9.js";
37
+ import "./Ellipse-iwH-zEvD.js";
38
+ import "./Emboss-B4i61QDT.js";
39
+ import "./FallingLines-CQBvwLqn.js";
40
40
  import "./FilmGrain-DSJiMtEp.js";
41
- import "./FloatingParticles-DpYA0_TE.js";
42
- import "./Flower-MAwlZEv8.js";
43
- import "./FlowField-CTWyjeXm.js";
44
- import "./FlowingGradient-C0Zoyfd6.js";
45
- import "./FlutedGlass-B4FlyBOn.js";
46
- import "./Fog-CIdU2Wn-.js";
47
- import "./Form3D-CqmOXXGj.js";
48
- import "./Glass-BCOkQbvW.js";
41
+ import "./FloatingParticles-BAvsQDhF.js";
42
+ import "./Flower-CdHVKJKu.js";
43
+ import "./FlowField-D2xJ0Xr4.js";
44
+ import "./FlowingGradient-DVDnNpGd.js";
45
+ import "./FlutedGlass-trmBFfQr.js";
46
+ import "./Fog-DrsxPyih.js";
47
+ import "./Form3D-D1TtCjk8.js";
48
+ import "./Glass-B19xsZLn.js";
49
49
  import "./GlassTiles-CMx4NyO-.js";
50
50
  import "./Glitch-BdygvJKe.js";
51
51
  import "./Glow-CsTZA75y.js";
52
- import "./Godrays-w3ruw4NO.js";
52
+ import "./Godrays-Mvz7ha2E.js";
53
53
  import "./Grayscale-ChaVI3AW.js";
54
- import "./Grid-CKbLS5tU.js";
55
- import "./GridDistortion-CVpebl48.js";
54
+ import "./Grid-CsD21Eqg.js";
55
+ import "./GridDistortion-BcDqBh9i.js";
56
56
  import "./Group-BqVJ4S7i.js";
57
- import "./Halftone-BGQeBAgG.js";
58
- import "./HexGrid-BFrnZEZT.js";
57
+ import "./Halftone-3ImN5uQi.js";
58
+ import "./HexGrid-BWwIHYEg.js";
59
59
  import "./HueShift-C1RxETwN.js";
60
60
  import "./ImageTexture-DXhgMEOT.js";
61
61
  import "./Invert-D3tc2UGp.js";
62
- import "./Kaleidoscope-B0_OCrob.js";
63
- import "./LensFlare-B8x1fOKu.js";
64
- import "./LinearBlur-CshzmjfO.js";
65
- import "./LinearGradient-Bzwquw_Q.js";
66
- import "./Liquify-ZMAyGUIb.js";
67
- import "./Mirror-Gb0fugtF.js";
68
- import "./MultiPointGradient-D0QQwizn.js";
69
- import "./Neon-eN4HlILk.js";
62
+ import "./Kaleidoscope-D1HmcoOv.js";
63
+ import "./LensFlare-Be-Z9whi.js";
64
+ import "./LinearBlur-xrHtMmWp.js";
65
+ import "./LinearGradient-BiIad_hA.js";
66
+ import "./Liquify-DkTxZZFW.js";
67
+ import "./Mirror-BDTE51kP.js";
68
+ import "./MultiPointGradient-Bd-EGOI8.js";
69
+ import "./Neon-BeGABHrs.js";
70
70
  import "./Paper-BmeUPAFe.js";
71
- import "./Perspective-SBZzprC5.js";
71
+ import "./Perspective-CqweSeFv.js";
72
72
  import "./Pixelate-DqZcUKFK.js";
73
- import "./Plasma-COq8mAw2.js";
74
- import "./PolarCoordinates-Ckvb1eG0.js";
75
- import "./Polygon-BP5eKEiz.js";
73
+ import "./Plasma-DqKLBDYd.js";
74
+ import "./PolarCoordinates-CKT4CLT7.js";
75
+ import "./Polygon-_3DSqSBg.js";
76
76
  import "./Posterize-CxYemXTn.js";
77
- import "./ProgressiveBlur-CNacb2Qx.js";
78
- import "./RadialGradient-SASVv2vb.js";
79
- import "./RectangularCoordinates-r0fTwVuL.js";
80
- import "./Ring-CdJlzjRV.js";
81
- import "./Ripples-BRZPZszq.js";
82
- import "./RoundedRect-lzzi_1J7.js";
77
+ import "./ProgressiveBlur-Dh8W2bZ3.js";
78
+ import "./RadialGradient-Dj3-DdO7.js";
79
+ import "./RectangularCoordinates-DxeLJ2nt.js";
80
+ import "./Ring-4J6h5Iof.js";
81
+ import "./Ripples-CXeVzwUd.js";
82
+ import "./RoundedRect-Dj-gqOc0.js";
83
83
  import "./Saturation-n-aXJS81.js";
84
84
  import "./Sharpness-7tm7b-Bu.js";
85
- import "./Shatter-CC3EFcP9.js";
86
- import "./SimplexNoise-0-rfeziU.js";
87
- import "./SineWave--i6bSrad.js";
88
- import "./Smoke-BgPHDWDR.js";
89
- import "./SmokeFill-Dtctgt2S.js";
85
+ import "./Shatter-CDza7dSw.js";
86
+ import "./SimplexNoise-HQTocBLm.js";
87
+ import "./SineWave-S6nK8ZHR.js";
88
+ import "./Smoke-DjlArYQW.js";
89
+ import "./SmokeFill-rM9vUIm4.js";
90
90
  import "./Solarize-gNMmd47z.js";
91
- import "./SolidColor-D9ikFFu3.js";
92
- import "./Spherize-ZBorEEOU.js";
93
- import "./Spiral-sg-i02xw.js";
94
- import "./Star-BcqCHzHG.js";
95
- import "./Strands-XLpth60o.js";
96
- import "./Stretch-CJUUU-I1.js";
97
- import "./Stripes-DEOXYnmy.js";
98
- import "./StudioBackground-B5dpTR_X.js";
99
- import "./Swirl-WqPvBF7u.js";
100
- import "./TiltShift-CYb6OQoU.js";
101
- import "./Tint-C-bJpwd0.js";
102
- import "./Trapezoid-BvTEGdW_.js";
103
- import "./Tritone-LX-qUAGy.js";
104
- import "./Truchet-DE4lgYRb.js";
105
- import "./Twirl-CgRyZdT1.js";
106
- import "./Vesica-DqJMyqmy.js";
91
+ import "./SolidColor-a8bCIksn.js";
92
+ import "./Spherize-BHmD2ajL.js";
93
+ import "./Spiral-Bjsi8BMH.js";
94
+ import "./Star-CJ4mkBZg.js";
95
+ import "./Strands-C9fEwaiR.js";
96
+ import "./Stretch-Cvht8B0L.js";
97
+ import "./Stripes-ChVSAeCO.js";
98
+ import "./StudioBackground-B8hilROB.js";
99
+ import "./Swirl-DZTPLx-W.js";
100
+ import "./TiltShift-DSQ-CsXz.js";
101
+ import "./Tint-P7KwJAU5.js";
102
+ import "./Trapezoid-P9gXhH9a.js";
103
+ import "./Tritone-_9VR2bhu.js";
104
+ import "./Truchet-CbL5nYMj.js";
105
+ import "./Twirl-C_97m32v.js";
106
+ import "./Vesica-DYov_i53.js";
107
107
  import "./VHS-DbNjgUEX.js";
108
108
  import "./Vibrance-IDvmP1Xw.js";
109
109
  import "./browser-CsOpQ0L_.js";
110
110
  import "./VideoTexture-Cr1f0IOE.js";
111
- import "./Vignette-CA12P9VO.js";
112
- import "./Voronoi-DXeJ3xOf.js";
113
- import "./WaveDistortion-iyTUI1lj.js";
114
- import "./Weave-Bn2CfeE4.js";
111
+ import "./Vignette-DmYVHciL.js";
112
+ import "./Voronoi-kngFpTNB.js";
113
+ import "./WaveDistortion-DM-f_XCw.js";
114
+ import "./Weave-DO0m0Dsh.js";
115
115
  import "./WebcamTexture-BQJpZvC5.js";
116
- import "./ZoomBlur-DOzP_sOK.js";
117
- import { t as getAllShaders } from "./shaderRegistry-SmtG2mTo.js";
116
+ import "./WorleyNoise-Derik4n-.js";
117
+ import "./ZoomBlur-BdLC9MCq.js";
118
+ import { t as getAllShaders } from "./shaderRegistry-Ceu0nAxP.js";
118
119
  import { Material, Mesh, MeshBasicNodeMaterial, OrthographicCamera, PlaneGeometry, SRGBColorSpace, Scene, Vector2, WebGPURenderer } from "three/webgpu";
119
120
  import { WebGLRenderer } from "three";
120
121
  import { PI, abs, add, atan, clamp, convertToTexture, cos, div, dot, float, fract, max, min, mix, mul, pow, screenUV, sign, sin, smoothstep, sqrt, step, sub, time, uniform, uv, vec2, vec3, vec4 } from "three/tsl";