scratch-l10n 5.0.298 → 5.0.300
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +14 -0
- package/editor/extensions/fr.json +1 -1
- package/locales/editor-msgs.js +1 -1
- package/locales/extensions-msgs.js +1 -1
- package/package.json +1 -1
package/CHANGELOG.md
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All notable changes to this project will be documented in this file. See
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[Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [5.0.300](https://github.com/scratchfoundation/scratch-l10n/compare/v5.0.299...v5.0.300) (2025-07-09)
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### Bug Fixes
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* pull new editor translations from Transifex ([dd45851](https://github.com/scratchfoundation/scratch-l10n/commit/dd45851f20de6e4bc3772bdbb3d53433b36782ea))
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## [5.0.299](https://github.com/scratchfoundation/scratch-l10n/compare/v5.0.298...v5.0.299) (2025-07-08)
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### Bug Fixes
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* **deps:** lock file maintenance ([d3fe67b](https://github.com/scratchfoundation/scratch-l10n/commit/d3fe67b8f6ec9f9a446aab8cdbf72b58b3110629))
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## [5.0.298](https://github.com/scratchfoundation/scratch-l10n/compare/v5.0.297...v5.0.298) (2025-07-08)
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@@ -204,7 +204,7 @@
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"wedo2.playNoteFor": "jouer la note [NOTE] pendant [DURATION] secondes",
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"wedo2.setLightHue": "mettre la couleur de la lampe à [HUE]",
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"wedo2.setMotorDirection": "mettre la direction de [MOTOR_ID] à [MOTOR_DIRECTION]",
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"wedo2.startMotorPower": "
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"wedo2.startMotorPower": "mettre la puissance du [MOTOR_ID] à [POWER]",
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"wedo2.tiltDirection.any": "dans n'importe quelle direction",
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"wedo2.tiltDirection.down": "vers le bas",
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"wedo2.tiltDirection.left": "à gauche",
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package/locales/editor-msgs.js
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"wedo2.playNoteFor": "jouer la note [NOTE] pendant [DURATION] secondes",
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"wedo2.setLightHue": "mettre la couleur de la lampe à [HUE]",
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"wedo2.setMotorDirection": "mettre la direction de [MOTOR_ID] à [MOTOR_DIRECTION]",
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"wedo2.startMotorPower": "
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"wedo2.startMotorPower": "mettre la puissance du [MOTOR_ID] à [POWER]",
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"wedo2.tiltDirection.any": "dans n'importe quelle direction",
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"wedo2.tiltDirection.down": "vers le bas",
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"wedo2.tiltDirection.left": "à gauche",
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"wedo2.playNoteFor": "jouer la note [NOTE] pendant [DURATION] secondes",
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"wedo2.setLightHue": "mettre la couleur de la lampe à [HUE]",
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"wedo2.setMotorDirection": "mettre la direction de [MOTOR_ID] à [MOTOR_DIRECTION]",
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"wedo2.startMotorPower": "
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"wedo2.startMotorPower": "mettre la puissance du [MOTOR_ID] à [POWER]",
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"wedo2.tiltDirection.any": "dans n'importe quelle direction",
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"wedo2.tiltDirection.down": "vers le bas",
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"wedo2.tiltDirection.left": "à gauche",
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