node-mac-recorder 2.10.13 → 2.10.15

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "node-mac-recorder",
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- "version": "2.10.13",
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+ "version": "2.10.15",
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  "description": "Native macOS screen recording package for Node.js applications",
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  "main": "index.js",
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  "keywords": [
@@ -124,12 +124,21 @@ void updateScreenOverlays();
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  // Update global toggle state
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  g_hasToggledWindow = self.isToggled;
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- // Bring window to front if toggled
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  if (self.isToggled && self.windowInfo) {
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+ // Toggle activated - bring window to front
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  int windowId = [[self.windowInfo objectForKey:@"id"] intValue];
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  if (windowId > 0) {
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  bringWindowToFront(windowId);
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- NSLog(@"🔄 TOGGLED: Window brought to front - %@", [self.windowInfo objectForKey:@"title"]);
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+ NSLog(@"🔄 TOGGLED ON: Window brought to front - %@", [self.windowInfo objectForKey:@"title"]);
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+ }
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+ } else if (!self.isToggled) {
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+ // Toggle deactivated - clear state and force overlay refresh
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+ NSLog(@"🔄 TOGGLED OFF: Clearing lock state for fresh tracking");
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+
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+ // Force next overlay update by clearing current window data
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+ if (g_currentWindowUnderCursor) {
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+ [g_currentWindowUnderCursor release];
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+ g_currentWindowUnderCursor = nil;
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  }
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  }
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@@ -509,10 +518,25 @@ void updateOverlay() {
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  [NSPredicate predicateWithFormat:@"id == %d", toggledWindowId]] firstObject] : nil;
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  if (freshWindowData && ![freshWindowData isEqualToDictionary:g_currentWindowUnderCursor]) {
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- // Toggled window position changed - update
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- needsUpdate = YES;
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- targetWindow = freshWindowData;
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- NSLog(@"📍 TOGGLED WINDOW MOVED: Updating overlay position");
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+ // Check if position change is significant enough to update
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+ int oldX = [[g_currentWindowUnderCursor objectForKey:@"x"] intValue];
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+ int oldY = [[g_currentWindowUnderCursor objectForKey:@"y"] intValue];
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+ int newX = [[freshWindowData objectForKey:@"x"] intValue];
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+ int newY = [[freshWindowData objectForKey:@"y"] intValue];
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+
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+ int deltaX = abs(newX - oldX);
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+ int deltaY = abs(newY - oldY);
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+
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+ if (deltaX >= 5 || deltaY >= 5) {
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+ // Significant position change - update
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+ needsUpdate = YES;
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+ targetWindow = freshWindowData;
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+ NSLog(@"📍 TOGGLED WINDOW MOVED: (%d,%d) → (%d,%d)", oldX, oldY, newX, newY);
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+ } else {
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+ // Minor change - ignore to prevent flickering
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+ needsUpdate = NO;
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+ targetWindow = g_currentWindowUnderCursor;
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+ }
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  } else {
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  // No change needed for toggled window
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  needsUpdate = NO;
@@ -538,10 +562,25 @@ void updateOverlay() {
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  [NSPredicate predicateWithFormat:@"id == %d", currentWindowId]] firstObject] : nil;
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  if (freshWindowData && ![freshWindowData isEqualToDictionary:g_currentWindowUnderCursor]) {
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- // Same window but position/size changed
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- needsUpdate = YES;
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- targetWindow = freshWindowData;
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- NSLog(@"📍 WINDOW MOVED: Updating overlay position");
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+ // Check if position change is significant enough to update
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+ int oldX = [[g_currentWindowUnderCursor objectForKey:@"x"] intValue];
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+ int oldY = [[g_currentWindowUnderCursor objectForKey:@"y"] intValue];
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+ int newX = [[freshWindowData objectForKey:@"x"] intValue];
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+ int newY = [[freshWindowData objectForKey:@"y"] intValue];
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+
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+ int deltaX = abs(newX - oldX);
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+ int deltaY = abs(newY - oldY);
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+
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+ if (deltaX >= 5 || deltaY >= 5) {
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+ // Significant position change - update
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+ needsUpdate = YES;
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+ targetWindow = freshWindowData;
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+ NSLog(@"📍 WINDOW MOVED: (%d,%d) → (%d,%d)", oldX, oldY, newX, newY);
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+ } else {
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+ // Minor change - ignore to prevent flickering
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+ needsUpdate = NO;
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+ targetWindow = g_currentWindowUnderCursor;
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+ }
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  } else {
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  targetWindow = g_currentWindowUnderCursor;
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  }