narrat 3.2.2 → 3.2.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (178) hide show
  1. package/dist/app.vue.d.ts +78 -78
  2. package/dist/components/MainMenu.vue.d.ts +4 -4
  3. package/dist/components/SkillsWindow.vue.d.ts +28 -28
  4. package/dist/components/StartMenu.vue.d.ts +2 -2
  5. package/dist/components/achievements/achievement-tile.vue.d.ts +15 -15
  6. package/dist/components/achievements/achievements-section.vue.d.ts +34 -34
  7. package/dist/components/achievements/achievements-ui.vue.d.ts +32 -32
  8. package/dist/components/auto-play/AutoPlayFeedback.vue.d.ts +2 -2
  9. package/dist/components/debug/debug-menu.vue.d.ts +53 -53
  10. package/dist/components/dialog-picture.vue.d.ts +11 -11
  11. package/dist/components/engine-splash/engine-splash.vue.d.ts +4 -4
  12. package/dist/components/game-dialog.vue.d.ts +11 -11
  13. package/dist/components/game-splash/game-splash.vue.d.ts +2 -2
  14. package/dist/components/hud.vue.d.ts +20 -20
  15. package/dist/components/in-game.vue.d.ts +2 -2
  16. package/dist/components/inventory/inventory-section.vue.d.ts +34 -34
  17. package/dist/components/inventory/item-details.vue.d.ts +16 -16
  18. package/dist/components/inventory-ui.vue.d.ts +39 -39
  19. package/dist/components/loading-bar.vue.d.ts +10 -10
  20. package/dist/components/menu-buttons.vue.d.ts +2 -2
  21. package/dist/components/notification-toast.vue.d.ts +2 -2
  22. package/dist/components/quests/QuestDetails.vue.d.ts +13 -13
  23. package/dist/components/quests/QuestDisplay.vue.d.ts +13 -13
  24. package/dist/components/quests/quests-list-section.vue.d.ts +50 -50
  25. package/dist/components/quests-ui.vue.d.ts +22 -22
  26. package/dist/components/save-slots.vue.d.ts +16 -16
  27. package/dist/components/saves/save-slot-ui.vue.d.ts +32 -32
  28. package/dist/components/screen-layer.vue.d.ts +28 -28
  29. package/dist/components/screen-objects/screen-object.vue.d.ts +21 -21
  30. package/dist/components/screens.vue.d.ts +2 -2
  31. package/dist/components/settings/setting-widget.vue.d.ts +15 -15
  32. package/dist/components/settings/settings-menu.vue.d.ts +2 -2
  33. package/dist/components/tabs/TabsController.vue.d.ts +28 -28
  34. package/dist/components/tabs/tab-selector.vue.d.ts +29 -29
  35. package/dist/components/tooltips/tooltips-ui.vue.d.ts +2 -2
  36. package/dist/components/transitions/NarratTransition.vue.d.ts +32 -32
  37. package/dist/components/utils/__tests__/alert-modal.spec.d.ts +1 -1
  38. package/dist/components/utils/__tests__/floating-tooltip.spec.d.ts +1 -1
  39. package/dist/components/utils/alert-modal.vue.d.ts +20 -20
  40. package/dist/components/utils/floating-tooltip.vue.d.ts +56 -56
  41. package/dist/components/utils/modal-window.vue.d.ts +18 -18
  42. package/dist/components/utils/yes-no.vue.d.ts +30 -30
  43. package/dist/components/volume-controls.vue.d.ts +18 -18
  44. package/dist/config/achievements-config.d.ts +58 -58
  45. package/dist/config/audio-config.d.ts +58 -58
  46. package/dist/config/buttons-config.d.ts +68 -68
  47. package/dist/config/characters-config.d.ts +36 -38
  48. package/dist/config/common-config.d.ts +81 -81
  49. package/dist/config/config-input.d.ts +286 -288
  50. package/dist/config/config-output.d.ts +280 -282
  51. package/dist/config/items-config.d.ts +71 -71
  52. package/dist/config/layout-config.d.ts +27 -27
  53. package/dist/config/quests-config.d.ts +48 -48
  54. package/dist/config/screens-config.d.ts +133 -133
  55. package/dist/config/settings-config.d.ts +113 -113
  56. package/dist/config/skillchecks-config.d.ts +73 -73
  57. package/dist/config/skills-config.d.ts +51 -51
  58. package/dist/config/tooltips-config.d.ts +16 -16
  59. package/dist/config.d.ts +235 -237
  60. package/dist/constants.d.ts +14 -14
  61. package/dist/demo/demo.d.ts +1 -1
  62. package/dist/dialog-box.vue.d.ts +34 -34
  63. package/dist/examples/default/scripts.d.ts +2 -2
  64. package/dist/examples/demo/scripts.d.ts +2 -2
  65. package/dist/examples/empty/scripts.d.ts +2 -2
  66. package/dist/examples/rpg/scripts.d.ts +2 -2
  67. package/dist/exports/components.d.ts +2 -2
  68. package/dist/exports/config.d.ts +4 -4
  69. package/dist/exports/display.d.ts +2 -2
  70. package/dist/exports/events.d.ts +1 -1
  71. package/dist/exports/inputs.d.ts +1 -1
  72. package/dist/exports/others.d.ts +1 -1
  73. package/dist/exports/plugins.d.ts +69 -69
  74. package/dist/exports/stores.d.ts +17 -17
  75. package/dist/exports/utils.d.ts +12 -12
  76. package/dist/hmr/hmr.d.ts +4 -4
  77. package/dist/hooks/util-hooks.d.ts +1 -1
  78. package/dist/inputs/Inputs.d.ts +96 -96
  79. package/dist/inputs/useNavigation.d.ts +30 -30
  80. package/dist/lib.d.ts +22 -22
  81. package/dist/main.d.ts +9 -9
  82. package/dist/menu-buttons/menu-buttons.d.ts +7 -7
  83. package/dist/narrat.es.js +17212 -16195
  84. package/dist/narrat.es.js.map +1 -1
  85. package/dist/narrat.umd.js +131 -131
  86. package/dist/narrat.umd.js.map +1 -1
  87. package/dist/plugins/NarratPlugin.d.ts +12 -12
  88. package/dist/stores/__tests__/achievements-store.spec.d.ts +1 -1
  89. package/dist/stores/__tests__/notifications-store.spec.d.ts +1 -1
  90. package/dist/stores/achievements-store.d.ts +27 -27
  91. package/dist/stores/audio-store.d.ts +57 -57
  92. package/dist/stores/config-store.d.ts +7 -16
  93. package/dist/stores/dialog-store.d.ts +35 -35
  94. package/dist/stores/gamepad-store.d.ts +11 -11
  95. package/dist/stores/hud-stats-store.d.ts +21 -21
  96. package/dist/stores/inputs-store.d.ts +23 -23
  97. package/dist/stores/inventory-store.d.ts +40 -40
  98. package/dist/stores/main-store.d.ts +2058 -2058
  99. package/dist/stores/menu-store.d.ts +46 -46
  100. package/dist/stores/notification-store.d.ts +22 -22
  101. package/dist/stores/quest-log.d.ts +38 -38
  102. package/dist/stores/rendering-store.d.ts +20 -20
  103. package/dist/stores/screen-objects-store.d.ts +82 -82
  104. package/dist/stores/screens-store.d.ts +36 -36
  105. package/dist/stores/settings-store.d.ts +93 -93
  106. package/dist/stores/skills.d.ts +40 -40
  107. package/dist/stores/start-menu-store.d.ts +7 -7
  108. package/dist/stores/tooltip-store.d.ts +18 -18
  109. package/dist/stores/vm-store.d.ts +189 -189
  110. package/dist/tests/mock-config.d.ts +3 -3
  111. package/dist/tests/tests.setup.d.ts +1 -1
  112. package/dist/types/app-types.d.ts +14 -14
  113. package/dist/types/dialog-box-types.d.ts +11 -11
  114. package/dist/types/game-save.d.ts +51 -51
  115. package/dist/types/parser.d.ts +93 -93
  116. package/dist/types/state.d.ts +3 -3
  117. package/dist/utils/InputsListener.d.ts +9 -9
  118. package/dist/utils/Vector2.d.ts +49 -49
  119. package/dist/utils/ajax.d.ts +2 -2
  120. package/dist/utils/audio-loader.d.ts +10 -10
  121. package/dist/utils/characters.d.ts +4 -4
  122. package/dist/utils/data-helpers.d.ts +50 -50
  123. package/dist/utils/data-helpers.test.d.ts +1 -1
  124. package/dist/utils/debounce.d.ts +14 -14
  125. package/dist/utils/error-handling.d.ts +4 -4
  126. package/dist/utils/gameloop.d.ts +10 -10
  127. package/dist/utils/getWindow.d.ts +1 -1
  128. package/dist/utils/helpers.d.ts +6 -6
  129. package/dist/utils/images-loader.d.ts +7 -7
  130. package/dist/utils/logger.d.ts +11 -11
  131. package/dist/utils/object-iterators.d.ts +9 -9
  132. package/dist/utils/promises.d.ts +1 -1
  133. package/dist/utils/randomId.d.ts +1 -1
  134. package/dist/utils/save-helpers.d.ts +18 -18
  135. package/dist/utils/skillchecks.d.ts +26 -26
  136. package/dist/utils/skillchecks.test.d.ts +1 -1
  137. package/dist/utils/string-helpers.d.ts +5 -5
  138. package/dist/utils/time-helpers.d.ts +2 -2
  139. package/dist/utils/tooltip-utils.d.ts +2 -2
  140. package/dist/utils/transition.d.ts +21 -21
  141. package/dist/utils/type-utils.d.ts +2 -2
  142. package/dist/utils/typed-emitter.d.ts +18 -18
  143. package/dist/utils/viewport-utils.d.ts +3 -3
  144. package/dist/utils/vue-directives.d.ts +2 -2
  145. package/dist/vm/commands/achievements-commands.d.ts +6 -6
  146. package/dist/vm/commands/arithmetic-commands.d.ts +23 -23
  147. package/dist/vm/commands/array-commands.d.ts +42 -42
  148. package/dist/vm/commands/audio-commands.d.ts +19 -19
  149. package/dist/vm/commands/choice.d.ts +35 -35
  150. package/dist/vm/commands/clear_dialog.d.ts +2 -2
  151. package/dist/vm/commands/command-helpers.d.ts +3 -3
  152. package/dist/vm/commands/command-plugin.d.ts +43 -43
  153. package/dist/vm/commands/flow-commands.d.ts +28 -28
  154. package/dist/vm/commands/if.d.ts +15 -15
  155. package/dist/vm/commands/index.d.ts +2 -2
  156. package/dist/vm/commands/inventory-commands.d.ts +15 -15
  157. package/dist/vm/commands/logic-command.d.ts +42 -42
  158. package/dist/vm/commands/math-commands.d.ts +30 -30
  159. package/dist/vm/commands/notify.d.ts +8 -8
  160. package/dist/vm/commands/quest-commands.d.ts +30 -30
  161. package/dist/vm/commands/random-commands.d.ts +13 -13
  162. package/dist/vm/commands/screen-commands.d.ts +18 -18
  163. package/dist/vm/commands/set.d.ts +6 -6
  164. package/dist/vm/commands/settings-commands.d.ts +8 -8
  165. package/dist/vm/commands/skill-commands.d.ts +39 -39
  166. package/dist/vm/commands/sprite-commands.d.ts +19 -19
  167. package/dist/vm/commands/stats-commands.d.ts +12 -12
  168. package/dist/vm/commands/string-commands.d.ts +9 -9
  169. package/dist/vm/commands/text-field.d.ts +7 -7
  170. package/dist/vm/commands/text.d.ts +14 -14
  171. package/dist/vm/commands/time-commands.d.ts +16 -16
  172. package/dist/vm/commands/util-commands.d.ts +4 -10
  173. package/dist/vm/commands/wait.d.ts +4 -4
  174. package/dist/vm/vm-helpers.d.ts +20 -20
  175. package/dist/vm/vm-parser.d.ts +22 -22
  176. package/dist/vm/vm-parser.test.d.ts +1 -1
  177. package/dist/vm/vm.d.ts +26 -26
  178. package/package.json +1 -1
@@ -1,189 +1,189 @@
1
- import { Parser } from '../types/parser';
2
- import { GlobalGameSave } from '../types/game-save';
3
- import { NarratScript } from '../types/app-types';
4
- export type AddFrameOptions = Omit<SetFrameOptions, 'label'> & {
5
- label?: string;
6
- };
7
- export interface MachineBlock {
8
- currentIndex: number;
9
- branchData: Parser.ParsedLabel;
10
- }
11
- export interface MachineFrame {
12
- blocks: MachineBlock[];
13
- label: string;
14
- scope: {
15
- [key: string]: any;
16
- };
17
- returnValue: any;
18
- }
19
- export interface SetFrameOptions {
20
- currentIndex: number;
21
- branchData: Parser.ParsedLabel;
22
- label: string;
23
- scope?: {
24
- [key: string]: any;
25
- };
26
- args?: any[];
27
- }
28
- export interface DataState {
29
- [key: string]: any;
30
- }
31
- export interface VMState {
32
- commandsWaitingForPlayerAnswer: Parser.Command<any, any>[];
33
- stack: MachineFrame[];
34
- data: DataState;
35
- globalData: DataState;
36
- lastLabel: string;
37
- jumpTarget?: SetFrameOptions;
38
- hasJumped: boolean;
39
- }
40
- export interface VMSave {
41
- lastLabel: string;
42
- data: DataState;
43
- }
44
- export declare const useVM: import("pinia").StoreDefinition<"vm", VMState, {
45
- currentFrame(state: {
46
- commandsWaitingForPlayerAnswer: {
47
- args: (Parser.Primitive | {
48
- code: string;
49
- command: {
50
- commandType: string;
51
- operator: string;
52
- args: (Parser.Primitive | any)[];
53
- options: Parser.DefaultArg;
54
- staticOptions: {};
55
- };
56
- fileName: string;
57
- line: number;
58
- })[];
59
- commandType: string;
60
- options: any;
61
- code: string;
62
- staticOptions: any;
63
- operator: string;
64
- line: number;
65
- fileName: string;
66
- finishCommand?: ((res: any) => void) | undefined;
67
- }[];
68
- stack: {
69
- blocks: {
70
- currentIndex: number;
71
- branchData: {
72
- branch: {
73
- code: string;
74
- command: {
75
- commandType: string;
76
- operator: string;
77
- args: (Parser.Primitive | any)[];
78
- options: Parser.DefaultArg;
79
- staticOptions: {};
80
- };
81
- fileName: string;
82
- line: number;
83
- }[];
84
- args?: string[] | undefined;
85
- };
86
- }[];
87
- label: string;
88
- scope: {
89
- [key: string]: any;
90
- };
91
- returnValue: any;
92
- }[];
93
- data: DataState;
94
- globalData: DataState;
95
- lastLabel: string;
96
- jumpTarget?: {
97
- currentIndex: number;
98
- branchData: {
99
- branch: {
100
- code: string;
101
- command: {
102
- commandType: string;
103
- operator: string;
104
- args: (Parser.Primitive | any)[];
105
- options: Parser.DefaultArg;
106
- staticOptions: {};
107
- };
108
- fileName: string;
109
- line: number;
110
- }[];
111
- args?: string[] | undefined;
112
- };
113
- label: string;
114
- scope?: {
115
- [key: string]: any;
116
- } | undefined;
117
- args?: any[] | undefined;
118
- } | undefined;
119
- hasJumped: boolean;
120
- } & import("pinia").PiniaCustomStateProperties<VMState>): MachineFrame | undefined;
121
- scope(): {
122
- [key: string]: any;
123
- };
124
- currentBlock(): MachineBlock | undefined;
125
- currentLine(): Parser.ParsedExpression | undefined;
126
- commandWaitingForAnswer(): Parser.Command<any, any> | undefined;
127
- }, {
128
- generateSaveData(): {
129
- vmSave: VMSave;
130
- globalData: DataState;
131
- };
132
- loadSaveData(data: VMSave, globalSave: GlobalGameSave): void;
133
- findEntitiesInData(data: any): void;
134
- setReturnValue(value: any): void;
135
- waitForPlayerAnswer(cmd: Parser.Command<any, any>): void;
136
- popAnswerQueue(): {
137
- args: (Parser.Primitive | {
138
- code: string;
139
- command: {
140
- commandType: string;
141
- operator: string;
142
- args: (Parser.Primitive | any)[];
143
- options: Parser.DefaultArg;
144
- staticOptions: {};
145
- };
146
- fileName: string;
147
- line: number;
148
- })[];
149
- commandType: string;
150
- options: any;
151
- code: string;
152
- staticOptions: any;
153
- operator: string;
154
- line: number;
155
- fileName: string;
156
- finishCommand?: ((res: any) => void) | undefined;
157
- } | undefined;
158
- addScopedVariable(key: string, value: any): void;
159
- loadScripts(scriptPaths: string[]): Promise<void>;
160
- loadConfigScriptFiles(scriptPaths: string[]): Promise<NarratScript[]>;
161
- addAllScripts(scriptsToParse: NarratScript[]): void;
162
- start(): void;
163
- setLastLabel(label: string): void;
164
- reset(): void;
165
- readGlobalData(): void;
166
- setScript(script: Parser.ParsedScript): void;
167
- overrideData(data: DataState): void;
168
- setStack(stack: SetFrameOptions): void;
169
- frameOptionsToFrame(frame: SetFrameOptions): MachineFrame;
170
- addBlock(frame: MachineFrame, block: MachineBlock): void;
171
- addAndRunBlock(block: MachineBlock): Promise<any>;
172
- setData(path: string, value: any): void;
173
- addInstruction(path: string, value: any): void;
174
- addFrame(newStackOptions: AddFrameOptions): void;
175
- addAndRunFrame(newStackOptions: AddFrameOptions): Promise<any>;
176
- runFrame(): Promise<any>;
177
- cleanFrame(): any;
178
- runBlock(): Promise<any>;
179
- cleanBlock(): void;
180
- runGame(): Promise<void>;
181
- nextLineOnly(): Promise<boolean>;
182
- isBlockFinished(): boolean;
183
- reachedEndOfScript(): void;
184
- runLineOnly(): Promise<any>;
185
- runLabelFunction(label: string, ...args: any[]): Promise<any>;
186
- runCustomFrame(stack: AddFrameOptions): void;
187
- jumpToLabel(label: string, ...args: any[]): Promise<void>;
188
- runThenGoBackToPreviousDialog(label: string, ...args: any[]): Promise<any>;
189
- }>;
1
+ import { Parser } from '../types/parser';
2
+ import { GlobalGameSave } from '../types/game-save';
3
+ import { NarratScript } from '../types/app-types';
4
+ export type AddFrameOptions = Omit<SetFrameOptions, 'label'> & {
5
+ label?: string;
6
+ };
7
+ export interface MachineBlock {
8
+ currentIndex: number;
9
+ branchData: Parser.ParsedLabel;
10
+ }
11
+ export interface MachineFrame {
12
+ blocks: MachineBlock[];
13
+ label: string;
14
+ scope: {
15
+ [key: string]: any;
16
+ };
17
+ returnValue: any;
18
+ }
19
+ export interface SetFrameOptions {
20
+ currentIndex: number;
21
+ branchData: Parser.ParsedLabel;
22
+ label: string;
23
+ scope?: {
24
+ [key: string]: any;
25
+ };
26
+ args?: any[];
27
+ }
28
+ export interface DataState {
29
+ [key: string]: any;
30
+ }
31
+ export interface VMState {
32
+ commandsWaitingForPlayerAnswer: Parser.Command<any, any>[];
33
+ stack: MachineFrame[];
34
+ data: DataState;
35
+ globalData: DataState;
36
+ lastLabel: string;
37
+ jumpTarget?: SetFrameOptions;
38
+ hasJumped: boolean;
39
+ }
40
+ export interface VMSave {
41
+ lastLabel: string;
42
+ data: DataState;
43
+ }
44
+ export declare const useVM: import("pinia").StoreDefinition<"vm", VMState, {
45
+ currentFrame(state: {
46
+ commandsWaitingForPlayerAnswer: {
47
+ args: (Parser.Primitive | {
48
+ code: string;
49
+ command: {
50
+ commandType: string;
51
+ operator: string;
52
+ args: (Parser.Primitive | any)[];
53
+ options: Parser.DefaultArg;
54
+ staticOptions: {};
55
+ };
56
+ fileName: string;
57
+ line: number;
58
+ })[];
59
+ commandType: string;
60
+ options: any;
61
+ code: string;
62
+ staticOptions: any;
63
+ operator: string;
64
+ line: number;
65
+ fileName: string;
66
+ finishCommand?: ((res: any) => void) | undefined;
67
+ }[];
68
+ stack: {
69
+ blocks: {
70
+ currentIndex: number;
71
+ branchData: {
72
+ branch: {
73
+ code: string;
74
+ command: {
75
+ commandType: string;
76
+ operator: string;
77
+ args: (Parser.Primitive | any)[];
78
+ options: Parser.DefaultArg;
79
+ staticOptions: {};
80
+ };
81
+ fileName: string;
82
+ line: number;
83
+ }[];
84
+ args?: string[] | undefined;
85
+ };
86
+ }[];
87
+ label: string;
88
+ scope: {
89
+ [key: string]: any;
90
+ };
91
+ returnValue: any;
92
+ }[];
93
+ data: DataState;
94
+ globalData: DataState;
95
+ lastLabel: string;
96
+ jumpTarget?: {
97
+ currentIndex: number;
98
+ branchData: {
99
+ branch: {
100
+ code: string;
101
+ command: {
102
+ commandType: string;
103
+ operator: string;
104
+ args: (Parser.Primitive | any)[];
105
+ options: Parser.DefaultArg;
106
+ staticOptions: {};
107
+ };
108
+ fileName: string;
109
+ line: number;
110
+ }[];
111
+ args?: string[] | undefined;
112
+ };
113
+ label: string;
114
+ scope?: {
115
+ [key: string]: any;
116
+ } | undefined;
117
+ args?: any[] | undefined;
118
+ } | undefined;
119
+ hasJumped: boolean;
120
+ } & import("pinia").PiniaCustomStateProperties<VMState>): MachineFrame | undefined;
121
+ scope(): {
122
+ [key: string]: any;
123
+ };
124
+ currentBlock(): MachineBlock | undefined;
125
+ currentLine(): Parser.ParsedExpression | undefined;
126
+ commandWaitingForAnswer(): Parser.Command<any, any> | undefined;
127
+ }, {
128
+ generateSaveData(): {
129
+ vmSave: VMSave;
130
+ globalData: DataState;
131
+ };
132
+ loadSaveData(data: VMSave, globalSave: GlobalGameSave): void;
133
+ findEntitiesInData(data: any): void;
134
+ setReturnValue(value: any): void;
135
+ waitForPlayerAnswer(cmd: Parser.Command<any, any>): void;
136
+ popAnswerQueue(): {
137
+ args: (Parser.Primitive | {
138
+ code: string;
139
+ command: {
140
+ commandType: string;
141
+ operator: string;
142
+ args: (Parser.Primitive | any)[];
143
+ options: Parser.DefaultArg;
144
+ staticOptions: {};
145
+ };
146
+ fileName: string;
147
+ line: number;
148
+ })[];
149
+ commandType: string;
150
+ options: any;
151
+ code: string;
152
+ staticOptions: any;
153
+ operator: string;
154
+ line: number;
155
+ fileName: string;
156
+ finishCommand?: ((res: any) => void) | undefined;
157
+ } | undefined;
158
+ addScopedVariable(key: string, value: any): void;
159
+ loadScripts(scriptPaths: string[]): Promise<void>;
160
+ loadConfigScriptFiles(scriptPaths: string[]): Promise<NarratScript[]>;
161
+ addAllScripts(scriptsToParse: NarratScript[]): void;
162
+ start(): void;
163
+ setLastLabel(label: string): void;
164
+ reset(): void;
165
+ readGlobalData(): void;
166
+ setScript(script: Parser.ParsedScript): void;
167
+ overrideData(data: DataState): void;
168
+ setStack(stack: SetFrameOptions): void;
169
+ frameOptionsToFrame(frame: SetFrameOptions): MachineFrame;
170
+ addBlock(frame: MachineFrame, block: MachineBlock): void;
171
+ addAndRunBlock(block: MachineBlock): Promise<any>;
172
+ setData(path: string, value: any): void;
173
+ addInstruction(path: string, value: any): void;
174
+ addFrame(newStackOptions: AddFrameOptions): void;
175
+ addAndRunFrame(newStackOptions: AddFrameOptions): Promise<any>;
176
+ runFrame(): Promise<any>;
177
+ cleanFrame(): any;
178
+ runBlock(): Promise<any>;
179
+ cleanBlock(): void;
180
+ runGame(): Promise<void>;
181
+ nextLineOnly(): Promise<boolean>;
182
+ isBlockFinished(): boolean;
183
+ reachedEndOfScript(): void;
184
+ runLineOnly(): Promise<any>;
185
+ runLabelFunction(label: string, ...args: any[]): Promise<any>;
186
+ runCustomFrame(stack: AddFrameOptions): void;
187
+ jumpToLabel(label: string, ...args: any[]): Promise<void>;
188
+ runThenGoBackToPreviousDialog(label: string, ...args: any[]): Promise<any>;
189
+ }>;
@@ -1,3 +1,3 @@
1
- import { Config } from '../config/config-output';
2
- export declare const mockConfig: Config;
3
- export declare const setMockConfig: () => void;
1
+ import { Config } from '../config/config-output';
2
+ export declare const mockConfig: Config;
3
+ export declare const setMockConfig: () => void;
@@ -1 +1 @@
1
- export {};
1
+ export {};
@@ -1,14 +1,14 @@
1
- export type NarratScript = {
2
- code: string;
3
- fileName: string;
4
- id: string;
5
- };
6
- export interface AppOptions {
7
- baseAssetsPath?: string;
8
- baseDataPath?: string;
9
- configPath: string;
10
- scripts: NarratScript[];
11
- logging?: boolean;
12
- debug?: boolean;
13
- }
14
- export type AppOptionsInput = Partial<AppOptions>;
1
+ export type NarratScript = {
2
+ code: string;
3
+ fileName: string;
4
+ id: string;
5
+ };
6
+ export interface AppOptions {
7
+ baseAssetsPath?: string;
8
+ baseDataPath?: string;
9
+ configPath: string;
10
+ scripts: NarratScript[];
11
+ logging?: boolean;
12
+ debug?: boolean;
13
+ }
14
+ export type AppOptionsInput = Partial<AppOptions>;
@@ -1,11 +1,11 @@
1
- import { DialogChoice } from '../stores/dialog-store';
2
- export interface DialogBoxParameters {
3
- title: string;
4
- text: string;
5
- styleId: string;
6
- cssClass?: string;
7
- choices: DialogChoice[];
8
- textField?: boolean;
9
- old: boolean;
10
- interactive: boolean;
11
- }
1
+ import { DialogChoice } from '../stores/dialog-store';
2
+ export interface DialogBoxParameters {
3
+ title: string;
4
+ text: string;
5
+ styleId: string;
6
+ cssClass?: string;
7
+ choices: DialogChoice[];
8
+ textField?: boolean;
9
+ old: boolean;
10
+ interactive: boolean;
11
+ }
@@ -1,51 +1,51 @@
1
- import { AudioSave } from '../stores/audio-store';
2
- import { DialogSave } from '../stores/dialog-store';
3
- import { HudSave } from '../stores/hud-stats-store';
4
- import { InventorySave } from '../stores/inventory-store';
5
- import { MainSaveData } from '../stores/main-store';
6
- import { QuestLogSave } from '../stores/quest-log';
7
- import { ScreenSave } from '../stores/screens-store';
8
- import { SkillsSave } from '../stores/skills';
9
- import { ScreenObjectsStoreSave } from '../stores/screen-objects-store';
10
- import { VMSave } from '../stores/vm-store';
11
- import { AchievementsSave } from '../stores/achievements-store';
12
- import { GameUserSettingsSave } from '../stores/settings-store';
13
- export interface SaveSlot {
14
- slotType: 'manual' | 'auto';
15
- id: string;
16
- saveData: GameSave | null;
17
- slotNumber: number;
18
- }
19
- export type GameSave = {
20
- [key: string]: any;
21
- version: string;
22
- skills: SkillsSave;
23
- screen: ScreenSave;
24
- main: MainSaveData;
25
- dialog: DialogSave;
26
- vm: VMSave;
27
- audio: AudioSave;
28
- hud: HudSave;
29
- inventory: InventorySave;
30
- quests: QuestLogSave;
31
- metadata: SaveSlotMetadata;
32
- screenObjects: ScreenObjectsStoreSave;
33
- settings: GameUserSettingsSave;
34
- };
35
- export type GlobalGameSave = {
36
- achievements: AchievementsSave;
37
- data: {
38
- [key: string]: any;
39
- };
40
- };
41
- export interface SaveSlotMetadata {
42
- saveDate: string;
43
- name: string;
44
- }
45
- export type StoredSaveFile = SaveFile;
46
- export type SaveFile = {
47
- version: string;
48
- slots: Array<SaveSlot>;
49
- lastSaveSlot?: string;
50
- globalSave: GlobalGameSave;
51
- };
1
+ import { AudioSave } from '../stores/audio-store';
2
+ import { DialogSave } from '../stores/dialog-store';
3
+ import { HudSave } from '../stores/hud-stats-store';
4
+ import { InventorySave } from '../stores/inventory-store';
5
+ import { MainSaveData } from '../stores/main-store';
6
+ import { QuestLogSave } from '../stores/quest-log';
7
+ import { ScreenSave } from '../stores/screens-store';
8
+ import { SkillsSave } from '../stores/skills';
9
+ import { ScreenObjectsStoreSave } from '../stores/screen-objects-store';
10
+ import { VMSave } from '../stores/vm-store';
11
+ import { AchievementsSave } from '../stores/achievements-store';
12
+ import { GameUserSettingsSave } from '../stores/settings-store';
13
+ export interface SaveSlot {
14
+ slotType: 'manual' | 'auto';
15
+ id: string;
16
+ saveData: GameSave | null;
17
+ slotNumber: number;
18
+ }
19
+ export type GameSave = {
20
+ [key: string]: any;
21
+ version: string;
22
+ skills: SkillsSave;
23
+ screen: ScreenSave;
24
+ main: MainSaveData;
25
+ dialog: DialogSave;
26
+ vm: VMSave;
27
+ audio: AudioSave;
28
+ hud: HudSave;
29
+ inventory: InventorySave;
30
+ quests: QuestLogSave;
31
+ metadata: SaveSlotMetadata;
32
+ screenObjects: ScreenObjectsStoreSave;
33
+ settings: GameUserSettingsSave;
34
+ };
35
+ export type GlobalGameSave = {
36
+ achievements: AchievementsSave;
37
+ data: {
38
+ [key: string]: any;
39
+ };
40
+ };
41
+ export interface SaveSlotMetadata {
42
+ saveDate: string;
43
+ name: string;
44
+ }
45
+ export type StoredSaveFile = SaveFile;
46
+ export type SaveFile = {
47
+ version: string;
48
+ slots: Array<SaveSlot>;
49
+ lastSaveSlot?: string;
50
+ globalSave: GlobalGameSave;
51
+ };