narrat 2.7.3 → 2.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +128 -128
- package/dist/app.vue.d.ts +79 -79
- package/dist/components/MainMenu.vue.d.ts +7 -7
- package/dist/components/SkillsWindow.vue.d.ts +28 -22
- package/dist/components/StartMenu.vue.d.ts +46 -46
- package/dist/components/auto-play/AutoPlayFeedback.vue.d.ts +46 -46
- package/dist/components/debug/debug-menu.vue.d.ts +49 -49
- package/dist/components/dialog-picture.vue.d.ts +11 -11
- package/dist/components/engine-splash/engine-splash.vue.d.ts +54 -54
- package/dist/components/game-dialog.vue.d.ts +65 -65
- package/dist/components/game-splash/game-splash.vue.d.ts +46 -46
- package/dist/components/hud.vue.d.ts +20 -14
- package/dist/components/in-game.vue.d.ts +46 -46
- package/dist/components/inventory/inventory-section.vue.d.ts +61 -61
- package/dist/components/inventory/item-details.vue.d.ts +76 -76
- package/dist/components/inventory-ui.vue.d.ts +38 -28
- package/dist/components/loading-bar.vue.d.ts +10 -10
- package/dist/components/menu-buttons.vue.d.ts +46 -46
- package/dist/components/notification-toast.vue.d.ts +6 -6
- package/dist/components/quests/QuestDetails.vue.d.ts +64 -64
- package/dist/components/quests/QuestDisplay.vue.d.ts +64 -64
- package/dist/components/quests/quests-list-section.vue.d.ts +70 -70
- package/dist/components/quests-ui.vue.d.ts +22 -22
- package/dist/components/save-slots.vue.d.ts +79 -79
- package/dist/components/saves/save-slot-ui.vue.d.ts +108 -108
- package/dist/components/screen-layer.vue.d.ts +76 -76
- package/dist/components/screens.vue.d.ts +46 -46
- package/dist/components/tabs/TabsController.vue.d.ts +72 -72
- package/dist/components/tabs/tab-selector.vue.d.ts +82 -82
- package/dist/components/transitions/NarratTransition.vue.d.ts +97 -97
- package/dist/components/utils/alert-modal.vue.d.ts +82 -82
- package/dist/components/utils/modal-window.vue.d.ts +18 -18
- package/dist/components/utils/yes-no.vue.d.ts +106 -106
- package/dist/components/volume-controls.vue.d.ts +18 -18
- package/dist/config/audio-config.d.ts +58 -0
- package/dist/config/buttons-config.d.ts +64 -0
- package/dist/config/common-config.d.ts +80 -0
- package/dist/config/config-input.d.ts +195 -0
- package/dist/config/config-output.d.ts +185 -0
- package/dist/config/items-config.d.ts +67 -0
- package/dist/config/layout-config.d.ts +26 -0
- package/dist/config/quests-config.d.ts +36 -0
- package/dist/config/screens-config.d.ts +128 -0
- package/dist/config/skills-config.d.ts +70 -0
- package/dist/config.d.ts +154 -244
- package/dist/constants.d.ts +12 -10
- package/dist/demo/demo.d.ts +1 -1
- package/dist/dialog-box.vue.d.ts +71 -71
- package/dist/exports/components.d.ts +2 -2
- package/dist/exports/config.d.ts +1 -1
- package/dist/exports/display.d.ts +2 -2
- package/dist/exports/events.d.ts +1 -1
- package/dist/exports/others.d.ts +1 -1
- package/dist/exports/plugins.d.ts +38 -38
- package/dist/exports/stores.d.ts +11 -11
- package/dist/favicon.svg +30 -30
- package/dist/gamepad/gamepad.d.ts +1 -1
- package/dist/lib.d.ts +18 -18
- package/dist/main.d.ts +6 -7
- package/dist/menu-buttons/menu-buttons.d.ts +7 -7
- package/dist/narrat.es.js +23355 -18326
- package/dist/narrat.es.js.map +1 -1
- package/dist/narrat.umd.js +123 -116
- package/dist/narrat.umd.js.map +1 -1
- package/dist/plugins/NarratPlugin.d.ts +11 -11
- package/dist/stores/audio-store.d.ts +56 -56
- package/dist/stores/config-store.d.ts +6 -0
- package/dist/stores/dialog-store.d.ts +35 -35
- package/dist/stores/hud-stats-store.d.ts +20 -22
- package/dist/stores/inventory-store.d.ts +48 -38
- package/dist/stores/main-store.d.ts +973 -936
- package/dist/stores/menu-store.d.ts +45 -45
- package/dist/stores/notification-store.d.ts +15 -15
- package/dist/stores/quest-log.d.ts +37 -39
- package/dist/stores/rendering-store.d.ts +19 -19
- package/dist/stores/screens-store.d.ts +33 -33
- package/dist/stores/skills.d.ts +39 -41
- package/dist/stores/sprites-store.d.ts +52 -52
- package/dist/stores/vm-store.d.ts +181 -181
- package/dist/types/app-types.d.ts +9 -9
- package/dist/types/character-types.d.ts +27 -27
- package/dist/types/dialog-box-types.d.ts +11 -11
- package/dist/types/game-save.d.ts +40 -40
- package/dist/types/parser.d.ts +93 -93
- package/dist/types/state.d.ts +3 -3
- package/dist/utils/InputsListener.d.ts +9 -9
- package/dist/utils/ajax.d.ts +2 -2
- package/dist/utils/audio-loader.d.ts +10 -10
- package/dist/utils/characters.d.ts +5 -5
- package/dist/utils/data-helpers.d.ts +29 -29
- package/dist/utils/debounce.d.ts +14 -14
- package/dist/utils/error-handling.d.ts +4 -4
- package/dist/utils/helpers.d.ts +6 -6
- package/dist/utils/images-loader.d.ts +7 -7
- package/dist/utils/logger.d.ts +11 -11
- package/dist/utils/object-iterators.d.ts +9 -9
- package/dist/utils/promises.d.ts +1 -1
- package/dist/utils/randomId.d.ts +1 -1
- package/dist/utils/save-helpers.d.ts +16 -16
- package/dist/utils/skillchecks.d.ts +17 -17
- package/dist/utils/string-helpers.d.ts +4 -4
- package/dist/utils/time-helpers.d.ts +2 -2
- package/dist/utils/transition.d.ts +21 -21
- package/dist/utils/type-utils.d.ts +2 -2
- package/dist/utils/typed-emitter.d.ts +18 -18
- package/dist/utils/vue-directives.d.ts +2 -2
- package/dist/vm/commands/arithmetic-commands.d.ts +23 -23
- package/dist/vm/commands/audio-commands.d.ts +15 -15
- package/dist/vm/commands/choice.d.ts +38 -38
- package/dist/vm/commands/clear_dialog.d.ts +2 -2
- package/dist/vm/commands/command-helpers.d.ts +3 -3
- package/dist/vm/commands/command-plugin.d.ts +43 -43
- package/dist/vm/commands/flow-commands.d.ts +24 -24
- package/dist/vm/commands/if.d.ts +10 -10
- package/dist/vm/commands/index.d.ts +2 -2
- package/dist/vm/commands/inventory-commands.d.ts +15 -15
- package/dist/vm/commands/logic-command.d.ts +42 -42
- package/dist/vm/commands/math-commands.d.ts +30 -30
- package/dist/vm/commands/notify.d.ts +6 -6
- package/dist/vm/commands/quest-commands.d.ts +30 -30
- package/dist/vm/commands/random-commands.d.ts +10 -10
- package/dist/vm/commands/screen-commands.d.ts +18 -18
- package/dist/vm/commands/set.d.ts +6 -6
- package/dist/vm/commands/skill-commands.d.ts +33 -33
- package/dist/vm/commands/sprite-commands.d.ts +9 -9
- package/dist/vm/commands/stats-commands.d.ts +12 -12
- package/dist/vm/commands/string-commands.d.ts +9 -9
- package/dist/vm/commands/text-field.d.ts +7 -7
- package/dist/vm/commands/text.d.ts +14 -14
- package/dist/vm/commands/wait.d.ts +4 -4
- package/dist/vm/vm-helpers.d.ts +19 -19
- package/dist/vm/vm-parser.d.ts +19 -19
- package/dist/vm/vm-parser.test.d.ts +1 -1
- package/dist/vm/vm.d.ts +21 -21
- package/package.json +4 -1
- package/dist/defaultConfig.d.ts +0 -2
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import { AppOptions } from '../types/app-types';
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import { GameSave, SaveSlot } from '../types/game-save';
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import { ChosenSlot } from '../utils/save-helpers';
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import { TypedEmitter } from '../utils/typed-emitter';
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export declare function defaultAppOptions(): AppOptions;
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export interface MainEvents {
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gameLoaded: () => void;
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}
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export declare class MainStoreListener extends TypedEmitter<MainEvents> {
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}
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export interface ErrorState {
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text: string;
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type: 'error' | 'warning' | 'info';
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}
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interface MainState {
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ready: boolean;
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playing: boolean;
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errors: ErrorState[];
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playTime: {
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start: number;
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previousPlaytime: number;
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};
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saveSlot: string;
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options: AppOptions;
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flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
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modal: string | false;
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paused: boolean;
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loading: {
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step: string;
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percentage: number;
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loaded: boolean;
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};
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alerts: {
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title: string;
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text: string;
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resolver: () => void;
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id: string;
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}[];
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saving: {
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withPrompt?: boolean;
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name?: string;
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resolver: () => void;
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} | null;
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saveData?: GameSave;
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listener: MainStoreListener;
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inScript: boolean;
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}
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export interface MainSaveData {
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playTime: number;
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}
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export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
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isInGame(state: {
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ready: boolean;
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playing: boolean;
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errors: {
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text: string;
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type: 'error' | 'warning' | 'info';
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}[];
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playTime: {
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start: number;
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previousPlaytime: number;
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};
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saveSlot: string;
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options: {
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baseAssetsPath
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baseDataPath
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charactersPath: string;
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configPath: string;
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logging
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debug
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};
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flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
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modal: string | false;
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paused: boolean;
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loading: {
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step: string;
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percentage: number;
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loaded: boolean;
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};
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alerts: {
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title: string;
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text: string;
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resolver: () => void;
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id: string;
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}[];
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saving: {
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withPrompt?: boolean | undefined;
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name?: string | undefined;
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resolver: () => void;
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} | null;
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saveData?: {
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version: string;
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skills: {
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skillChecks: {
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[key: string]: import("./skills").SkillCheckState;
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};
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skills: import("./skills").SkillsState;
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};
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screen: {
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layers: (string | null)[];
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buttons: import("./screens-store").ButtonsState;
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};
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main: {
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playTime: number;
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};
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dialog: {
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dialog: {
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speaker: string;
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text: string;
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pose?: string | undefined;
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cssClass?: string | undefined;
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choices?: {
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choice: string;
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originalIndex: number;
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allowed: boolean;
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textField?: boolean | undefined;
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interactive: boolean;
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}[];
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};
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vm: {
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lastLabel: string;
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data: import("./vm-store").DataState;
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};
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audio: {
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modes: {
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[key: string]: import("./audio-store").AudioSaveMode;
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};
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masterVolume: number;
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};
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hud: {
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hudStats: import("./hud-stats-store").HudStatsState;
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};
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inventory: {
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items: {
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[key: string]: import("./inventory-store").ItemState;
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};
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interactionTags: {
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blockedInteraction: boolean;
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};
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};
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quests: {
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quests: {
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[key: string]: import("./quest-log").QuestState;
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};
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};
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metadata: {
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saveDate: string;
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name: string;
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};
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sprites: {
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sprites: {
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_entityType: "sprite";
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id: string;
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x: number;
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y: number;
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anchor: {
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x: number;
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y: number;
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};
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width: number;
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height: number;
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image: string;
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opacity: number;
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scale: number;
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layer: number;
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cssClass?: string | undefined;
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onClick?: string | undefined;
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}[];
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};
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listener: {
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listeners: {
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gameLoaded: Set<() => void>;
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};
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on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
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off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
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once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
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emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
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clear: () => void;
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};
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inScript: boolean;
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} & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
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}, {
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setup(): Promise<void>;
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engineLoading(): Promise<void>;
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alert(title: string, text: string): Promise<void>;
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closeAlert(id: string): void;
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startingScript(): void;
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endingScript(): void;
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startMachine(): void;
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setSaveSlot(slot: string): void;
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startGame(saveSlot: string): Promise<void>;
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loadGame(save: SaveSlot, saveSlot: string): Promise<void>;
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manualSave({ saveName, withPrompt, }: {
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saveName?: string | undefined;
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withPrompt?: boolean | undefined;
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}): Promise<void>;
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finishManualSave(slotData: ChosenSlot | null, yes: boolean): void;
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playerAnswered(choice: number | string): void;
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menuReturn(): void;
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createError(text: string): void;
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createWarning(text: string): void;
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clearErrors(): void;
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setFlowState(flowState: 'menu' | 'playing'): void;
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openModal(modal: string): void;
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closeModal(): void;
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toggleMenu(): void;
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pause(): void;
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unpause(): void;
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setOptions(options: AppOptions): void;
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startPlaying(): void;
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reset(): void;
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resetAllStores(): void;
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generateSaveData(): MainSaveData;
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loadSaveData(data: MainSaveData): void;
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autoSaveGame({ slotId, name }: {
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name?: string | undefined;
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}): void;
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setLoadedData(save: GameSave): void;
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getAllStates(): {
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main: any & {
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ready: boolean;
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playing: boolean;
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229
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errors: {
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230
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text: string;
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231
|
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type: 'error' | 'warning' | 'info';
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|
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}[];
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|
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playTime: {
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|
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start: number;
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235
|
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previousPlaytime: number;
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236
|
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};
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|
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saveSlot: string;
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|
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options: {
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239
|
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baseAssetsPath
|
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240
|
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baseDataPath
|
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241
|
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charactersPath: string;
|
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242
|
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configPath: string;
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243
|
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logging
|
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244
|
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debug
|
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245
|
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};
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246
|
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flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
|
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247
|
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modal: string | false;
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248
|
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paused: boolean;
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249
|
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loading: {
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250
|
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step: string;
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251
|
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percentage: number;
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252
|
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loaded: boolean;
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|
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};
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254
|
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alerts: {
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255
|
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title: string;
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|
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text: string;
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|
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resolver: () => void;
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id: string;
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|
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}[];
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|
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saving: {
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261
|
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withPrompt?: boolean | undefined;
|
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262
|
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name?: string | undefined;
|
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|
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resolver: () => void;
|
|
264
|
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} | null;
|
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265
|
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saveData?: {
|
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266
|
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version: string;
|
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267
|
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skills: {
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268
|
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skillChecks: {
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269
|
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[key: string]: import("./skills").SkillCheckState;
|
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270
|
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};
|
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271
|
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skills: import("./skills").SkillsState;
|
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|
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};
|
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273
|
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screen: {
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274
|
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layers: (string | null)[];
|
|
275
|
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buttons: import("./screens-store").ButtonsState;
|
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276
|
-
};
|
|
277
|
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main: {
|
|
278
|
-
playTime: number;
|
|
279
|
-
};
|
|
280
|
-
dialog: {
|
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281
|
-
dialog: {
|
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282
|
-
speaker: string;
|
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283
|
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text: string;
|
|
284
|
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pose?: string | undefined;
|
|
285
|
-
cssClass?: string | undefined;
|
|
286
|
-
choices?: {
|
|
287
|
-
choice: string;
|
|
288
|
-
originalIndex: number;
|
|
289
|
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allowed: boolean;
|
|
290
|
-
}[] | undefined;
|
|
291
|
-
textField?: boolean | undefined;
|
|
292
|
-
interactive: boolean;
|
|
293
|
-
id: string;
|
|
294
|
-
}[];
|
|
295
|
-
};
|
|
296
|
-
vm: {
|
|
297
|
-
lastLabel: string;
|
|
298
|
-
data: import("./vm-store").DataState;
|
|
299
|
-
};
|
|
300
|
-
audio: {
|
|
301
|
-
modes: {
|
|
302
|
-
[key: string]: import("./audio-store").AudioSaveMode;
|
|
303
|
-
};
|
|
304
|
-
masterVolume: number;
|
|
305
|
-
};
|
|
306
|
-
hud: {
|
|
307
|
-
hudStats: import("./hud-stats-store").HudStatsState;
|
|
308
|
-
};
|
|
309
|
-
inventory: {
|
|
310
|
-
items: {
|
|
311
|
-
[key: string]: import("./inventory-store").ItemState;
|
|
312
|
-
};
|
|
313
|
-
interactionTags: {
|
|
314
|
-
[key: string]: {
|
|
315
|
-
blockedInteraction: boolean;
|
|
316
|
-
};
|
|
317
|
-
};
|
|
318
|
-
};
|
|
319
|
-
quests: {
|
|
320
|
-
quests: {
|
|
321
|
-
[key: string]: import("./quest-log").QuestState;
|
|
322
|
-
};
|
|
323
|
-
};
|
|
324
|
-
metadata: {
|
|
325
|
-
saveDate: string;
|
|
326
|
-
name: string;
|
|
327
|
-
};
|
|
328
|
-
sprites: {
|
|
329
|
-
sprites: {
|
|
330
|
-
_entityType: "sprite";
|
|
331
|
-
id: string;
|
|
332
|
-
x: number;
|
|
333
|
-
y: number;
|
|
334
|
-
anchor: {
|
|
335
|
-
x: number;
|
|
336
|
-
y: number;
|
|
337
|
-
};
|
|
338
|
-
width: number;
|
|
339
|
-
height: number;
|
|
340
|
-
image: string;
|
|
341
|
-
opacity: number;
|
|
342
|
-
scale: number;
|
|
343
|
-
layer: number;
|
|
344
|
-
cssClass?: string | undefined;
|
|
345
|
-
onClick?: string | undefined;
|
|
346
|
-
}[];
|
|
347
|
-
};
|
|
348
|
-
} | undefined;
|
|
349
|
-
listener: {
|
|
350
|
-
listeners: {
|
|
351
|
-
gameLoaded: Set<() => void>;
|
|
352
|
-
};
|
|
353
|
-
on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
|
|
354
|
-
off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
|
|
355
|
-
once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
|
|
356
|
-
emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
|
|
357
|
-
clear: () => void;
|
|
358
|
-
};
|
|
359
|
-
inScript: boolean;
|
|
360
|
-
} & import("pinia")._StoreWithState<"main", MainState, {
|
|
361
|
-
isInGame(state: {
|
|
362
|
-
ready: boolean;
|
|
363
|
-
playing: boolean;
|
|
364
|
-
errors: {
|
|
365
|
-
text: string;
|
|
366
|
-
type: 'error' | 'warning' | 'info';
|
|
367
|
-
}[];
|
|
368
|
-
playTime: {
|
|
369
|
-
start: number;
|
|
370
|
-
previousPlaytime: number;
|
|
371
|
-
};
|
|
372
|
-
saveSlot: string;
|
|
373
|
-
options: {
|
|
374
|
-
baseAssetsPath
|
|
375
|
-
baseDataPath
|
|
376
|
-
charactersPath: string;
|
|
377
|
-
configPath: string;
|
|
378
|
-
logging
|
|
379
|
-
debug
|
|
380
|
-
};
|
|
381
|
-
flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
|
|
382
|
-
modal: string | false;
|
|
383
|
-
paused: boolean;
|
|
384
|
-
loading: {
|
|
385
|
-
step: string;
|
|
386
|
-
percentage: number;
|
|
387
|
-
loaded: boolean;
|
|
388
|
-
};
|
|
389
|
-
alerts: {
|
|
390
|
-
title: string;
|
|
391
|
-
text: string;
|
|
392
|
-
resolver: () => void;
|
|
393
|
-
id: string;
|
|
394
|
-
}[];
|
|
395
|
-
saving: {
|
|
396
|
-
withPrompt?: boolean | undefined;
|
|
397
|
-
name?: string | undefined;
|
|
398
|
-
resolver: () => void;
|
|
399
|
-
} | null;
|
|
400
|
-
saveData?: {
|
|
401
|
-
version: string;
|
|
402
|
-
skills: {
|
|
403
|
-
skillChecks: {
|
|
404
|
-
[key: string]: import("./skills").SkillCheckState;
|
|
405
|
-
};
|
|
406
|
-
skills: import("./skills").SkillsState;
|
|
407
|
-
};
|
|
408
|
-
screen: {
|
|
409
|
-
layers: (string | null)[];
|
|
410
|
-
buttons: import("./screens-store").ButtonsState;
|
|
411
|
-
};
|
|
412
|
-
main: {
|
|
413
|
-
playTime: number;
|
|
414
|
-
};
|
|
415
|
-
dialog: {
|
|
416
|
-
dialog: {
|
|
417
|
-
speaker: string;
|
|
418
|
-
text: string;
|
|
419
|
-
pose?: string | undefined;
|
|
420
|
-
cssClass?: string | undefined;
|
|
421
|
-
choices?: {
|
|
422
|
-
choice: string;
|
|
423
|
-
originalIndex: number;
|
|
424
|
-
allowed: boolean;
|
|
425
|
-
}[] | undefined;
|
|
426
|
-
textField?: boolean | undefined;
|
|
427
|
-
interactive: boolean;
|
|
428
|
-
id: string;
|
|
429
|
-
}[];
|
|
430
|
-
};
|
|
431
|
-
vm: {
|
|
432
|
-
lastLabel: string;
|
|
433
|
-
data: import("./vm-store").DataState;
|
|
434
|
-
};
|
|
435
|
-
audio: {
|
|
436
|
-
modes: {
|
|
437
|
-
[key: string]: import("./audio-store").AudioSaveMode;
|
|
438
|
-
};
|
|
439
|
-
masterVolume: number;
|
|
440
|
-
};
|
|
441
|
-
hud: {
|
|
442
|
-
hudStats: import("./hud-stats-store").HudStatsState;
|
|
443
|
-
};
|
|
444
|
-
inventory: {
|
|
445
|
-
items: {
|
|
446
|
-
[key: string]: import("./inventory-store").ItemState;
|
|
447
|
-
};
|
|
448
|
-
interactionTags: {
|
|
449
|
-
[key: string]: {
|
|
450
|
-
blockedInteraction: boolean;
|
|
451
|
-
};
|
|
452
|
-
};
|
|
453
|
-
};
|
|
454
|
-
quests: {
|
|
455
|
-
quests: {
|
|
456
|
-
[key: string]: import("./quest-log").QuestState;
|
|
457
|
-
};
|
|
458
|
-
};
|
|
459
|
-
metadata: {
|
|
460
|
-
saveDate: string;
|
|
461
|
-
name: string;
|
|
462
|
-
};
|
|
463
|
-
sprites: {
|
|
464
|
-
sprites: {
|
|
465
|
-
_entityType: "sprite";
|
|
466
|
-
id: string;
|
|
467
|
-
x: number;
|
|
468
|
-
y: number;
|
|
469
|
-
anchor: {
|
|
470
|
-
x: number;
|
|
471
|
-
y: number;
|
|
472
|
-
};
|
|
473
|
-
width: number;
|
|
474
|
-
height: number;
|
|
475
|
-
image: string;
|
|
476
|
-
opacity: number;
|
|
477
|
-
scale: number;
|
|
478
|
-
layer: number;
|
|
479
|
-
cssClass?: string | undefined;
|
|
480
|
-
onClick?: string | undefined;
|
|
481
|
-
}[];
|
|
482
|
-
};
|
|
483
|
-
} | undefined;
|
|
484
|
-
listener: {
|
|
485
|
-
listeners: {
|
|
486
|
-
gameLoaded: Set<() => void>;
|
|
487
|
-
};
|
|
488
|
-
on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
|
|
489
|
-
off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
|
|
490
|
-
once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
|
|
491
|
-
emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
|
|
492
|
-
clear: () => void;
|
|
493
|
-
};
|
|
494
|
-
inScript: boolean;
|
|
495
|
-
} & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
|
|
496
|
-
}, any> & import("pinia")._StoreWithGetters<{
|
|
497
|
-
isInGame(state: {
|
|
498
|
-
ready: boolean;
|
|
499
|
-
playing: boolean;
|
|
500
|
-
errors: {
|
|
501
|
-
text: string;
|
|
502
|
-
type: 'error' | 'warning' | 'info';
|
|
503
|
-
}[];
|
|
504
|
-
playTime: {
|
|
505
|
-
start: number;
|
|
506
|
-
previousPlaytime: number;
|
|
507
|
-
};
|
|
508
|
-
saveSlot: string;
|
|
509
|
-
options: {
|
|
510
|
-
baseAssetsPath
|
|
511
|
-
baseDataPath
|
|
512
|
-
charactersPath: string;
|
|
513
|
-
configPath: string;
|
|
514
|
-
logging
|
|
515
|
-
debug
|
|
516
|
-
};
|
|
517
|
-
flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
|
|
518
|
-
modal: string | false;
|
|
519
|
-
paused: boolean;
|
|
520
|
-
loading: {
|
|
521
|
-
step: string;
|
|
522
|
-
percentage: number;
|
|
523
|
-
loaded: boolean;
|
|
524
|
-
};
|
|
525
|
-
alerts: {
|
|
526
|
-
title: string;
|
|
527
|
-
text: string;
|
|
528
|
-
resolver: () => void;
|
|
529
|
-
id: string;
|
|
530
|
-
}[];
|
|
531
|
-
saving: {
|
|
532
|
-
withPrompt?: boolean | undefined;
|
|
533
|
-
name?: string | undefined;
|
|
534
|
-
resolver: () => void;
|
|
535
|
-
} | null;
|
|
536
|
-
saveData?: {
|
|
537
|
-
version: string;
|
|
538
|
-
skills: {
|
|
539
|
-
skillChecks: {
|
|
540
|
-
[key: string]: import("./skills").SkillCheckState;
|
|
541
|
-
};
|
|
542
|
-
skills: import("./skills").SkillsState;
|
|
543
|
-
};
|
|
544
|
-
screen: {
|
|
545
|
-
layers: (string | null)[];
|
|
546
|
-
buttons: import("./screens-store").ButtonsState;
|
|
547
|
-
};
|
|
548
|
-
main: {
|
|
549
|
-
playTime: number;
|
|
550
|
-
};
|
|
551
|
-
dialog: {
|
|
552
|
-
dialog: {
|
|
553
|
-
speaker: string;
|
|
554
|
-
text: string;
|
|
555
|
-
pose?: string | undefined;
|
|
556
|
-
cssClass?: string | undefined;
|
|
557
|
-
choices?: {
|
|
558
|
-
choice: string;
|
|
559
|
-
originalIndex: number;
|
|
560
|
-
allowed: boolean;
|
|
561
|
-
}[] | undefined;
|
|
562
|
-
textField?: boolean | undefined;
|
|
563
|
-
interactive: boolean;
|
|
564
|
-
id: string;
|
|
565
|
-
}[];
|
|
566
|
-
};
|
|
567
|
-
vm: {
|
|
568
|
-
lastLabel: string;
|
|
569
|
-
data: import("./vm-store").DataState;
|
|
570
|
-
};
|
|
571
|
-
audio: {
|
|
572
|
-
modes: {
|
|
573
|
-
[key: string]: import("./audio-store").AudioSaveMode;
|
|
574
|
-
};
|
|
575
|
-
masterVolume: number;
|
|
576
|
-
};
|
|
577
|
-
hud: {
|
|
578
|
-
hudStats: import("./hud-stats-store").HudStatsState;
|
|
579
|
-
};
|
|
580
|
-
inventory: {
|
|
581
|
-
items: {
|
|
582
|
-
[key: string]: import("./inventory-store").ItemState;
|
|
583
|
-
};
|
|
584
|
-
interactionTags: {
|
|
585
|
-
[key: string]: {
|
|
586
|
-
blockedInteraction: boolean;
|
|
587
|
-
};
|
|
588
|
-
};
|
|
589
|
-
};
|
|
590
|
-
quests: {
|
|
591
|
-
quests: {
|
|
592
|
-
[key: string]: import("./quest-log").QuestState;
|
|
593
|
-
};
|
|
594
|
-
};
|
|
595
|
-
metadata: {
|
|
596
|
-
saveDate: string;
|
|
597
|
-
name: string;
|
|
598
|
-
};
|
|
599
|
-
sprites: {
|
|
600
|
-
sprites: {
|
|
601
|
-
_entityType: "sprite";
|
|
602
|
-
id: string;
|
|
603
|
-
x: number;
|
|
604
|
-
y: number;
|
|
605
|
-
anchor: {
|
|
606
|
-
x: number;
|
|
607
|
-
y: number;
|
|
608
|
-
};
|
|
609
|
-
width: number;
|
|
610
|
-
height: number;
|
|
611
|
-
image: string;
|
|
612
|
-
opacity: number;
|
|
613
|
-
scale: number;
|
|
614
|
-
layer: number;
|
|
615
|
-
cssClass?: string | undefined;
|
|
616
|
-
onClick?: string | undefined;
|
|
617
|
-
}[];
|
|
618
|
-
};
|
|
619
|
-
} | undefined;
|
|
620
|
-
listener: {
|
|
621
|
-
listeners: {
|
|
622
|
-
gameLoaded: Set<() => void>;
|
|
623
|
-
};
|
|
624
|
-
on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
|
|
625
|
-
off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
|
|
626
|
-
once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
|
|
627
|
-
emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
|
|
628
|
-
clear: () => void;
|
|
629
|
-
};
|
|
630
|
-
inScript: boolean;
|
|
631
|
-
} & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
|
|
632
|
-
}> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
|
|
633
|
-
screens: import("pinia").Store<"screens", import("./screens-store").ScreenState, {
|
|
634
|
-
nonEmptyLayers(state: import("./screens-store").ScreenState): import("./screens-store").FullLayerState[];
|
|
635
|
-
}, {
|
|
636
|
-
setScreen(screen: string, layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
|
|
637
|
-
finishTransition(layer: number): void;
|
|
638
|
-
transitionScreen(screen: string, transition: import("../utils/transition").AddTransition, layer?: number | undefined): Promise<void>;
|
|
639
|
-
emptyLayer(layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
|
|
640
|
-
setButtons(config: import("../config").Config): void;
|
|
641
|
-
changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
|
|
642
|
-
generateSaveData(): import("./screens-store").ScreenSave;
|
|
643
|
-
loadSaveData(data: import("./screens-store").ScreenSave): void;
|
|
644
|
-
}>;
|
|
645
|
-
skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
|
|
646
|
-
setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
|
|
647
|
-
passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
|
|
648
|
-
failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
|
|
649
|
-
resetSkillCheck(skillCheckId: string): void;
|
|
650
|
-
generateSaveData(): import("./skills").Skills;
|
|
651
|
-
getSkillCheck(id: string): import("./skills").SkillCheckState;
|
|
652
|
-
createSkillCheckState(): import("./skills").SkillCheckState;
|
|
653
|
-
loadSaveData(data: import("./skills").Skills): void;
|
|
654
|
-
setupSkills(
|
|
655
|
-
|
|
656
|
-
|
|
657
|
-
|
|
658
|
-
|
|
659
|
-
|
|
660
|
-
|
|
661
|
-
|
|
662
|
-
|
|
663
|
-
|
|
664
|
-
|
|
665
|
-
|
|
666
|
-
|
|
667
|
-
|
|
668
|
-
|
|
669
|
-
|
|
670
|
-
|
|
671
|
-
|
|
672
|
-
|
|
673
|
-
|
|
674
|
-
|
|
675
|
-
|
|
676
|
-
|
|
677
|
-
|
|
678
|
-
|
|
679
|
-
|
|
680
|
-
|
|
681
|
-
|
|
682
|
-
|
|
683
|
-
|
|
684
|
-
|
|
685
|
-
|
|
686
|
-
|
|
687
|
-
|
|
688
|
-
|
|
689
|
-
|
|
690
|
-
|
|
691
|
-
|
|
692
|
-
|
|
693
|
-
|
|
694
|
-
|
|
695
|
-
|
|
696
|
-
|
|
697
|
-
|
|
698
|
-
|
|
699
|
-
|
|
700
|
-
|
|
701
|
-
|
|
702
|
-
|
|
703
|
-
|
|
704
|
-
|
|
705
|
-
|
|
706
|
-
|
|
707
|
-
|
|
708
|
-
|
|
709
|
-
|
|
710
|
-
|
|
711
|
-
|
|
712
|
-
|
|
713
|
-
|
|
714
|
-
|
|
715
|
-
|
|
716
|
-
|
|
717
|
-
|
|
718
|
-
|
|
719
|
-
|
|
720
|
-
|
|
721
|
-
|
|
722
|
-
|
|
723
|
-
|
|
724
|
-
|
|
725
|
-
|
|
726
|
-
|
|
727
|
-
|
|
728
|
-
|
|
729
|
-
|
|
730
|
-
|
|
731
|
-
|
|
732
|
-
|
|
733
|
-
|
|
734
|
-
|
|
735
|
-
|
|
736
|
-
|
|
737
|
-
|
|
738
|
-
|
|
739
|
-
|
|
740
|
-
|
|
741
|
-
|
|
742
|
-
|
|
743
|
-
|
|
744
|
-
|
|
745
|
-
|
|
746
|
-
|
|
747
|
-
|
|
748
|
-
|
|
749
|
-
|
|
750
|
-
|
|
751
|
-
|
|
752
|
-
|
|
753
|
-
|
|
754
|
-
|
|
755
|
-
|
|
756
|
-
|
|
757
|
-
|
|
758
|
-
|
|
759
|
-
|
|
760
|
-
|
|
761
|
-
|
|
762
|
-
|
|
763
|
-
|
|
764
|
-
|
|
765
|
-
|
|
766
|
-
|
|
767
|
-
|
|
768
|
-
|
|
769
|
-
|
|
770
|
-
|
|
771
|
-
|
|
772
|
-
|
|
773
|
-
|
|
774
|
-
|
|
775
|
-
|
|
776
|
-
|
|
777
|
-
|
|
778
|
-
|
|
779
|
-
|
|
780
|
-
|
|
781
|
-
|
|
782
|
-
|
|
783
|
-
|
|
784
|
-
|
|
785
|
-
|
|
786
|
-
|
|
787
|
-
|
|
788
|
-
|
|
789
|
-
|
|
790
|
-
|
|
791
|
-
|
|
792
|
-
|
|
793
|
-
|
|
794
|
-
|
|
795
|
-
|
|
796
|
-
|
|
797
|
-
|
|
798
|
-
|
|
799
|
-
|
|
800
|
-
|
|
801
|
-
|
|
802
|
-
|
|
803
|
-
|
|
804
|
-
|
|
805
|
-
|
|
806
|
-
|
|
807
|
-
|
|
808
|
-
|
|
809
|
-
|
|
810
|
-
|
|
811
|
-
|
|
812
|
-
|
|
813
|
-
|
|
814
|
-
|
|
815
|
-
|
|
816
|
-
|
|
817
|
-
|
|
818
|
-
|
|
819
|
-
|
|
820
|
-
|
|
821
|
-
|
|
822
|
-
|
|
823
|
-
|
|
824
|
-
|
|
825
|
-
|
|
826
|
-
|
|
827
|
-
|
|
828
|
-
|
|
829
|
-
|
|
830
|
-
|
|
831
|
-
|
|
832
|
-
|
|
833
|
-
|
|
834
|
-
|
|
835
|
-
|
|
836
|
-
|
|
837
|
-
|
|
838
|
-
|
|
839
|
-
|
|
840
|
-
|
|
841
|
-
|
|
842
|
-
|
|
843
|
-
|
|
844
|
-
|
|
845
|
-
|
|
846
|
-
|
|
847
|
-
|
|
848
|
-
|
|
849
|
-
|
|
850
|
-
|
|
851
|
-
|
|
852
|
-
|
|
853
|
-
|
|
854
|
-
|
|
855
|
-
|
|
856
|
-
|
|
857
|
-
|
|
858
|
-
|
|
859
|
-
|
|
860
|
-
|
|
861
|
-
|
|
862
|
-
|
|
863
|
-
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
}>;
|
|
869
|
-
|
|
870
|
-
|
|
871
|
-
|
|
872
|
-
|
|
873
|
-
|
|
874
|
-
|
|
875
|
-
|
|
876
|
-
|
|
877
|
-
|
|
878
|
-
|
|
879
|
-
|
|
880
|
-
|
|
881
|
-
|
|
882
|
-
|
|
883
|
-
|
|
884
|
-
|
|
885
|
-
|
|
886
|
-
|
|
887
|
-
|
|
888
|
-
|
|
889
|
-
|
|
890
|
-
|
|
891
|
-
|
|
892
|
-
|
|
893
|
-
|
|
894
|
-
|
|
895
|
-
|
|
896
|
-
|
|
897
|
-
|
|
898
|
-
|
|
899
|
-
|
|
900
|
-
|
|
901
|
-
|
|
902
|
-
|
|
903
|
-
|
|
904
|
-
|
|
905
|
-
|
|
906
|
-
|
|
907
|
-
|
|
908
|
-
|
|
909
|
-
|
|
910
|
-
|
|
911
|
-
|
|
912
|
-
|
|
913
|
-
|
|
914
|
-
|
|
915
|
-
|
|
916
|
-
|
|
917
|
-
|
|
918
|
-
|
|
919
|
-
|
|
920
|
-
|
|
921
|
-
|
|
922
|
-
|
|
923
|
-
|
|
924
|
-
|
|
925
|
-
|
|
926
|
-
|
|
927
|
-
|
|
928
|
-
|
|
929
|
-
|
|
930
|
-
|
|
931
|
-
|
|
932
|
-
|
|
933
|
-
|
|
934
|
-
|
|
935
|
-
|
|
936
|
-
|
|
1
|
+
import { AppOptions } from '../types/app-types';
|
|
2
|
+
import { GameSave, SaveSlot } from '../types/game-save';
|
|
3
|
+
import { ChosenSlot } from '../utils/save-helpers';
|
|
4
|
+
import { TypedEmitter } from '../utils/typed-emitter';
|
|
5
|
+
export declare function defaultAppOptions(): AppOptions;
|
|
6
|
+
export interface MainEvents {
|
|
7
|
+
gameLoaded: () => void;
|
|
8
|
+
}
|
|
9
|
+
export declare class MainStoreListener extends TypedEmitter<MainEvents> {
|
|
10
|
+
}
|
|
11
|
+
export interface ErrorState {
|
|
12
|
+
text: string;
|
|
13
|
+
type: 'error' | 'warning' | 'info';
|
|
14
|
+
}
|
|
15
|
+
interface MainState {
|
|
16
|
+
ready: boolean;
|
|
17
|
+
playing: boolean;
|
|
18
|
+
errors: ErrorState[];
|
|
19
|
+
playTime: {
|
|
20
|
+
start: number;
|
|
21
|
+
previousPlaytime: number;
|
|
22
|
+
};
|
|
23
|
+
saveSlot: string;
|
|
24
|
+
options: AppOptions;
|
|
25
|
+
flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
|
|
26
|
+
modal: string | false;
|
|
27
|
+
paused: boolean;
|
|
28
|
+
loading: {
|
|
29
|
+
step: string;
|
|
30
|
+
percentage: number;
|
|
31
|
+
loaded: boolean;
|
|
32
|
+
};
|
|
33
|
+
alerts: {
|
|
34
|
+
title: string;
|
|
35
|
+
text: string;
|
|
36
|
+
resolver: () => void;
|
|
37
|
+
id: string;
|
|
38
|
+
}[];
|
|
39
|
+
saving: {
|
|
40
|
+
withPrompt?: boolean;
|
|
41
|
+
name?: string;
|
|
42
|
+
resolver: () => void;
|
|
43
|
+
} | null;
|
|
44
|
+
saveData?: GameSave;
|
|
45
|
+
listener: MainStoreListener;
|
|
46
|
+
inScript: boolean;
|
|
47
|
+
}
|
|
48
|
+
export interface MainSaveData {
|
|
49
|
+
playTime: number;
|
|
50
|
+
}
|
|
51
|
+
export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
|
|
52
|
+
isInGame(state: {
|
|
53
|
+
ready: boolean;
|
|
54
|
+
playing: boolean;
|
|
55
|
+
errors: {
|
|
56
|
+
text: string;
|
|
57
|
+
type: 'error' | 'warning' | 'info';
|
|
58
|
+
}[];
|
|
59
|
+
playTime: {
|
|
60
|
+
start: number;
|
|
61
|
+
previousPlaytime: number;
|
|
62
|
+
};
|
|
63
|
+
saveSlot: string;
|
|
64
|
+
options: {
|
|
65
|
+
baseAssetsPath?: string | undefined;
|
|
66
|
+
baseDataPath?: string | undefined;
|
|
67
|
+
charactersPath: string;
|
|
68
|
+
configPath: string;
|
|
69
|
+
logging?: boolean | undefined;
|
|
70
|
+
debug?: boolean | undefined;
|
|
71
|
+
};
|
|
72
|
+
flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
|
|
73
|
+
modal: string | false;
|
|
74
|
+
paused: boolean;
|
|
75
|
+
loading: {
|
|
76
|
+
step: string;
|
|
77
|
+
percentage: number;
|
|
78
|
+
loaded: boolean;
|
|
79
|
+
};
|
|
80
|
+
alerts: {
|
|
81
|
+
title: string;
|
|
82
|
+
text: string;
|
|
83
|
+
resolver: () => void;
|
|
84
|
+
id: string;
|
|
85
|
+
}[];
|
|
86
|
+
saving: {
|
|
87
|
+
withPrompt?: boolean | undefined;
|
|
88
|
+
name?: string | undefined;
|
|
89
|
+
resolver: () => void;
|
|
90
|
+
} | null;
|
|
91
|
+
saveData?: {
|
|
92
|
+
version: string;
|
|
93
|
+
skills: {
|
|
94
|
+
skillChecks: {
|
|
95
|
+
[key: string]: import("./skills").SkillCheckState;
|
|
96
|
+
};
|
|
97
|
+
skills: import("./skills").SkillsState;
|
|
98
|
+
};
|
|
99
|
+
screen: {
|
|
100
|
+
layers: (string | null)[];
|
|
101
|
+
buttons: import("./screens-store").ButtonsState;
|
|
102
|
+
};
|
|
103
|
+
main: {
|
|
104
|
+
playTime: number;
|
|
105
|
+
};
|
|
106
|
+
dialog: {
|
|
107
|
+
dialog: {
|
|
108
|
+
speaker: string;
|
|
109
|
+
text: string;
|
|
110
|
+
pose?: string | undefined;
|
|
111
|
+
cssClass?: string | undefined;
|
|
112
|
+
choices?: {
|
|
113
|
+
choice: string;
|
|
114
|
+
originalIndex: number;
|
|
115
|
+
allowed: boolean;
|
|
116
|
+
}[] | undefined;
|
|
117
|
+
textField?: boolean | undefined;
|
|
118
|
+
interactive: boolean;
|
|
119
|
+
id: string;
|
|
120
|
+
}[];
|
|
121
|
+
};
|
|
122
|
+
vm: {
|
|
123
|
+
lastLabel: string;
|
|
124
|
+
data: import("./vm-store").DataState;
|
|
125
|
+
};
|
|
126
|
+
audio: {
|
|
127
|
+
modes: {
|
|
128
|
+
[key: string]: import("./audio-store").AudioSaveMode;
|
|
129
|
+
};
|
|
130
|
+
masterVolume: number;
|
|
131
|
+
};
|
|
132
|
+
hud: {
|
|
133
|
+
hudStats: import("./hud-stats-store").HudStatsState;
|
|
134
|
+
};
|
|
135
|
+
inventory: {
|
|
136
|
+
items: {
|
|
137
|
+
[key: string]: import("./inventory-store").ItemState;
|
|
138
|
+
};
|
|
139
|
+
interactionTags: {
|
|
140
|
+
[key: string]: {
|
|
141
|
+
blockedInteraction: boolean;
|
|
142
|
+
};
|
|
143
|
+
};
|
|
144
|
+
};
|
|
145
|
+
quests: {
|
|
146
|
+
quests: {
|
|
147
|
+
[key: string]: import("./quest-log").QuestState;
|
|
148
|
+
};
|
|
149
|
+
};
|
|
150
|
+
metadata: {
|
|
151
|
+
saveDate: string;
|
|
152
|
+
name: string;
|
|
153
|
+
};
|
|
154
|
+
sprites: {
|
|
155
|
+
sprites: {
|
|
156
|
+
_entityType: "sprite";
|
|
157
|
+
id: string;
|
|
158
|
+
x: number;
|
|
159
|
+
y: number;
|
|
160
|
+
anchor: {
|
|
161
|
+
x: number;
|
|
162
|
+
y: number;
|
|
163
|
+
};
|
|
164
|
+
width: number;
|
|
165
|
+
height: number;
|
|
166
|
+
image: string;
|
|
167
|
+
opacity: number;
|
|
168
|
+
scale: number;
|
|
169
|
+
layer: number;
|
|
170
|
+
cssClass?: string | undefined;
|
|
171
|
+
onClick?: string | undefined;
|
|
172
|
+
}[];
|
|
173
|
+
};
|
|
174
|
+
} | undefined;
|
|
175
|
+
listener: {
|
|
176
|
+
listeners: {
|
|
177
|
+
gameLoaded: Set<() => void>;
|
|
178
|
+
};
|
|
179
|
+
on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
|
|
180
|
+
off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
|
|
181
|
+
once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
|
|
182
|
+
emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
|
|
183
|
+
clear: () => void;
|
|
184
|
+
};
|
|
185
|
+
inScript: boolean;
|
|
186
|
+
} & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
|
|
187
|
+
}, {
|
|
188
|
+
setup(): Promise<void>;
|
|
189
|
+
engineLoading(): Promise<void>;
|
|
190
|
+
alert(title: string, text: string): Promise<void>;
|
|
191
|
+
closeAlert(id: string): void;
|
|
192
|
+
startingScript(): void;
|
|
193
|
+
endingScript(): void;
|
|
194
|
+
startMachine(): void;
|
|
195
|
+
setSaveSlot(slot: string): void;
|
|
196
|
+
startGame(saveSlot: string): Promise<void>;
|
|
197
|
+
loadGame(save: SaveSlot, saveSlot: string): Promise<void>;
|
|
198
|
+
manualSave({ saveName, withPrompt, }: {
|
|
199
|
+
saveName?: string | undefined;
|
|
200
|
+
withPrompt?: boolean | undefined;
|
|
201
|
+
}): Promise<void>;
|
|
202
|
+
finishManualSave(slotData: ChosenSlot | null, yes: boolean): void;
|
|
203
|
+
playerAnswered(choice: number | string): void;
|
|
204
|
+
menuReturn(): void;
|
|
205
|
+
createError(text: string): void;
|
|
206
|
+
createWarning(text: string): void;
|
|
207
|
+
clearErrors(): void;
|
|
208
|
+
setFlowState(flowState: 'menu' | 'playing'): void;
|
|
209
|
+
openModal(modal: string): void;
|
|
210
|
+
closeModal(): void;
|
|
211
|
+
toggleMenu(): void;
|
|
212
|
+
pause(): void;
|
|
213
|
+
unpause(): void;
|
|
214
|
+
setOptions(options: AppOptions): void;
|
|
215
|
+
startPlaying(): void;
|
|
216
|
+
reset(): void;
|
|
217
|
+
resetAllStores(): void;
|
|
218
|
+
generateSaveData(): MainSaveData;
|
|
219
|
+
loadSaveData(data: MainSaveData): void;
|
|
220
|
+
autoSaveGame({ slotId, name }: {
|
|
221
|
+
slotId?: string | undefined;
|
|
222
|
+
name?: string | undefined;
|
|
223
|
+
}): void;
|
|
224
|
+
setLoadedData(save: GameSave): void;
|
|
225
|
+
getAllStates(): {
|
|
226
|
+
main: any & {
|
|
227
|
+
ready: boolean;
|
|
228
|
+
playing: boolean;
|
|
229
|
+
errors: {
|
|
230
|
+
text: string;
|
|
231
|
+
type: 'error' | 'warning' | 'info';
|
|
232
|
+
}[];
|
|
233
|
+
playTime: {
|
|
234
|
+
start: number;
|
|
235
|
+
previousPlaytime: number;
|
|
236
|
+
};
|
|
237
|
+
saveSlot: string;
|
|
238
|
+
options: {
|
|
239
|
+
baseAssetsPath?: string | undefined;
|
|
240
|
+
baseDataPath?: string | undefined;
|
|
241
|
+
charactersPath: string;
|
|
242
|
+
configPath: string;
|
|
243
|
+
logging?: boolean | undefined;
|
|
244
|
+
debug?: boolean | undefined;
|
|
245
|
+
};
|
|
246
|
+
flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
|
|
247
|
+
modal: string | false;
|
|
248
|
+
paused: boolean;
|
|
249
|
+
loading: {
|
|
250
|
+
step: string;
|
|
251
|
+
percentage: number;
|
|
252
|
+
loaded: boolean;
|
|
253
|
+
};
|
|
254
|
+
alerts: {
|
|
255
|
+
title: string;
|
|
256
|
+
text: string;
|
|
257
|
+
resolver: () => void;
|
|
258
|
+
id: string;
|
|
259
|
+
}[];
|
|
260
|
+
saving: {
|
|
261
|
+
withPrompt?: boolean | undefined;
|
|
262
|
+
name?: string | undefined;
|
|
263
|
+
resolver: () => void;
|
|
264
|
+
} | null;
|
|
265
|
+
saveData?: {
|
|
266
|
+
version: string;
|
|
267
|
+
skills: {
|
|
268
|
+
skillChecks: {
|
|
269
|
+
[key: string]: import("./skills").SkillCheckState;
|
|
270
|
+
};
|
|
271
|
+
skills: import("./skills").SkillsState;
|
|
272
|
+
};
|
|
273
|
+
screen: {
|
|
274
|
+
layers: (string | null)[];
|
|
275
|
+
buttons: import("./screens-store").ButtonsState;
|
|
276
|
+
};
|
|
277
|
+
main: {
|
|
278
|
+
playTime: number;
|
|
279
|
+
};
|
|
280
|
+
dialog: {
|
|
281
|
+
dialog: {
|
|
282
|
+
speaker: string;
|
|
283
|
+
text: string;
|
|
284
|
+
pose?: string | undefined;
|
|
285
|
+
cssClass?: string | undefined;
|
|
286
|
+
choices?: {
|
|
287
|
+
choice: string;
|
|
288
|
+
originalIndex: number;
|
|
289
|
+
allowed: boolean;
|
|
290
|
+
}[] | undefined;
|
|
291
|
+
textField?: boolean | undefined;
|
|
292
|
+
interactive: boolean;
|
|
293
|
+
id: string;
|
|
294
|
+
}[];
|
|
295
|
+
};
|
|
296
|
+
vm: {
|
|
297
|
+
lastLabel: string;
|
|
298
|
+
data: import("./vm-store").DataState;
|
|
299
|
+
};
|
|
300
|
+
audio: {
|
|
301
|
+
modes: {
|
|
302
|
+
[key: string]: import("./audio-store").AudioSaveMode;
|
|
303
|
+
};
|
|
304
|
+
masterVolume: number;
|
|
305
|
+
};
|
|
306
|
+
hud: {
|
|
307
|
+
hudStats: import("./hud-stats-store").HudStatsState;
|
|
308
|
+
};
|
|
309
|
+
inventory: {
|
|
310
|
+
items: {
|
|
311
|
+
[key: string]: import("./inventory-store").ItemState;
|
|
312
|
+
};
|
|
313
|
+
interactionTags: {
|
|
314
|
+
[key: string]: {
|
|
315
|
+
blockedInteraction: boolean;
|
|
316
|
+
};
|
|
317
|
+
};
|
|
318
|
+
};
|
|
319
|
+
quests: {
|
|
320
|
+
quests: {
|
|
321
|
+
[key: string]: import("./quest-log").QuestState;
|
|
322
|
+
};
|
|
323
|
+
};
|
|
324
|
+
metadata: {
|
|
325
|
+
saveDate: string;
|
|
326
|
+
name: string;
|
|
327
|
+
};
|
|
328
|
+
sprites: {
|
|
329
|
+
sprites: {
|
|
330
|
+
_entityType: "sprite";
|
|
331
|
+
id: string;
|
|
332
|
+
x: number;
|
|
333
|
+
y: number;
|
|
334
|
+
anchor: {
|
|
335
|
+
x: number;
|
|
336
|
+
y: number;
|
|
337
|
+
};
|
|
338
|
+
width: number;
|
|
339
|
+
height: number;
|
|
340
|
+
image: string;
|
|
341
|
+
opacity: number;
|
|
342
|
+
scale: number;
|
|
343
|
+
layer: number;
|
|
344
|
+
cssClass?: string | undefined;
|
|
345
|
+
onClick?: string | undefined;
|
|
346
|
+
}[];
|
|
347
|
+
};
|
|
348
|
+
} | undefined;
|
|
349
|
+
listener: {
|
|
350
|
+
listeners: {
|
|
351
|
+
gameLoaded: Set<() => void>;
|
|
352
|
+
};
|
|
353
|
+
on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
|
|
354
|
+
off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
|
|
355
|
+
once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
|
|
356
|
+
emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
|
|
357
|
+
clear: () => void;
|
|
358
|
+
};
|
|
359
|
+
inScript: boolean;
|
|
360
|
+
} & import("pinia")._StoreWithState<"main", MainState, {
|
|
361
|
+
isInGame(state: {
|
|
362
|
+
ready: boolean;
|
|
363
|
+
playing: boolean;
|
|
364
|
+
errors: {
|
|
365
|
+
text: string;
|
|
366
|
+
type: 'error' | 'warning' | 'info';
|
|
367
|
+
}[];
|
|
368
|
+
playTime: {
|
|
369
|
+
start: number;
|
|
370
|
+
previousPlaytime: number;
|
|
371
|
+
};
|
|
372
|
+
saveSlot: string;
|
|
373
|
+
options: {
|
|
374
|
+
baseAssetsPath?: string | undefined;
|
|
375
|
+
baseDataPath?: string | undefined;
|
|
376
|
+
charactersPath: string;
|
|
377
|
+
configPath: string;
|
|
378
|
+
logging?: boolean | undefined;
|
|
379
|
+
debug?: boolean | undefined;
|
|
380
|
+
};
|
|
381
|
+
flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
|
|
382
|
+
modal: string | false;
|
|
383
|
+
paused: boolean;
|
|
384
|
+
loading: {
|
|
385
|
+
step: string;
|
|
386
|
+
percentage: number;
|
|
387
|
+
loaded: boolean;
|
|
388
|
+
};
|
|
389
|
+
alerts: {
|
|
390
|
+
title: string;
|
|
391
|
+
text: string;
|
|
392
|
+
resolver: () => void;
|
|
393
|
+
id: string;
|
|
394
|
+
}[];
|
|
395
|
+
saving: {
|
|
396
|
+
withPrompt?: boolean | undefined;
|
|
397
|
+
name?: string | undefined;
|
|
398
|
+
resolver: () => void;
|
|
399
|
+
} | null;
|
|
400
|
+
saveData?: {
|
|
401
|
+
version: string;
|
|
402
|
+
skills: {
|
|
403
|
+
skillChecks: {
|
|
404
|
+
[key: string]: import("./skills").SkillCheckState;
|
|
405
|
+
};
|
|
406
|
+
skills: import("./skills").SkillsState;
|
|
407
|
+
};
|
|
408
|
+
screen: {
|
|
409
|
+
layers: (string | null)[];
|
|
410
|
+
buttons: import("./screens-store").ButtonsState;
|
|
411
|
+
};
|
|
412
|
+
main: {
|
|
413
|
+
playTime: number;
|
|
414
|
+
};
|
|
415
|
+
dialog: {
|
|
416
|
+
dialog: {
|
|
417
|
+
speaker: string;
|
|
418
|
+
text: string;
|
|
419
|
+
pose?: string | undefined;
|
|
420
|
+
cssClass?: string | undefined;
|
|
421
|
+
choices?: {
|
|
422
|
+
choice: string;
|
|
423
|
+
originalIndex: number;
|
|
424
|
+
allowed: boolean;
|
|
425
|
+
}[] | undefined;
|
|
426
|
+
textField?: boolean | undefined;
|
|
427
|
+
interactive: boolean;
|
|
428
|
+
id: string;
|
|
429
|
+
}[];
|
|
430
|
+
};
|
|
431
|
+
vm: {
|
|
432
|
+
lastLabel: string;
|
|
433
|
+
data: import("./vm-store").DataState;
|
|
434
|
+
};
|
|
435
|
+
audio: {
|
|
436
|
+
modes: {
|
|
437
|
+
[key: string]: import("./audio-store").AudioSaveMode;
|
|
438
|
+
};
|
|
439
|
+
masterVolume: number;
|
|
440
|
+
};
|
|
441
|
+
hud: {
|
|
442
|
+
hudStats: import("./hud-stats-store").HudStatsState;
|
|
443
|
+
};
|
|
444
|
+
inventory: {
|
|
445
|
+
items: {
|
|
446
|
+
[key: string]: import("./inventory-store").ItemState;
|
|
447
|
+
};
|
|
448
|
+
interactionTags: {
|
|
449
|
+
[key: string]: {
|
|
450
|
+
blockedInteraction: boolean;
|
|
451
|
+
};
|
|
452
|
+
};
|
|
453
|
+
};
|
|
454
|
+
quests: {
|
|
455
|
+
quests: {
|
|
456
|
+
[key: string]: import("./quest-log").QuestState;
|
|
457
|
+
};
|
|
458
|
+
};
|
|
459
|
+
metadata: {
|
|
460
|
+
saveDate: string;
|
|
461
|
+
name: string;
|
|
462
|
+
};
|
|
463
|
+
sprites: {
|
|
464
|
+
sprites: {
|
|
465
|
+
_entityType: "sprite";
|
|
466
|
+
id: string;
|
|
467
|
+
x: number;
|
|
468
|
+
y: number;
|
|
469
|
+
anchor: {
|
|
470
|
+
x: number;
|
|
471
|
+
y: number;
|
|
472
|
+
};
|
|
473
|
+
width: number;
|
|
474
|
+
height: number;
|
|
475
|
+
image: string;
|
|
476
|
+
opacity: number;
|
|
477
|
+
scale: number;
|
|
478
|
+
layer: number;
|
|
479
|
+
cssClass?: string | undefined;
|
|
480
|
+
onClick?: string | undefined;
|
|
481
|
+
}[];
|
|
482
|
+
};
|
|
483
|
+
} | undefined;
|
|
484
|
+
listener: {
|
|
485
|
+
listeners: {
|
|
486
|
+
gameLoaded: Set<() => void>;
|
|
487
|
+
};
|
|
488
|
+
on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
|
|
489
|
+
off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
|
|
490
|
+
once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
|
|
491
|
+
emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
|
|
492
|
+
clear: () => void;
|
|
493
|
+
};
|
|
494
|
+
inScript: boolean;
|
|
495
|
+
} & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
|
|
496
|
+
}, any> & import("pinia")._StoreWithGetters<{
|
|
497
|
+
isInGame(state: {
|
|
498
|
+
ready: boolean;
|
|
499
|
+
playing: boolean;
|
|
500
|
+
errors: {
|
|
501
|
+
text: string;
|
|
502
|
+
type: 'error' | 'warning' | 'info';
|
|
503
|
+
}[];
|
|
504
|
+
playTime: {
|
|
505
|
+
start: number;
|
|
506
|
+
previousPlaytime: number;
|
|
507
|
+
};
|
|
508
|
+
saveSlot: string;
|
|
509
|
+
options: {
|
|
510
|
+
baseAssetsPath?: string | undefined;
|
|
511
|
+
baseDataPath?: string | undefined;
|
|
512
|
+
charactersPath: string;
|
|
513
|
+
configPath: string;
|
|
514
|
+
logging?: boolean | undefined;
|
|
515
|
+
debug?: boolean | undefined;
|
|
516
|
+
};
|
|
517
|
+
flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
|
|
518
|
+
modal: string | false;
|
|
519
|
+
paused: boolean;
|
|
520
|
+
loading: {
|
|
521
|
+
step: string;
|
|
522
|
+
percentage: number;
|
|
523
|
+
loaded: boolean;
|
|
524
|
+
};
|
|
525
|
+
alerts: {
|
|
526
|
+
title: string;
|
|
527
|
+
text: string;
|
|
528
|
+
resolver: () => void;
|
|
529
|
+
id: string;
|
|
530
|
+
}[];
|
|
531
|
+
saving: {
|
|
532
|
+
withPrompt?: boolean | undefined;
|
|
533
|
+
name?: string | undefined;
|
|
534
|
+
resolver: () => void;
|
|
535
|
+
} | null;
|
|
536
|
+
saveData?: {
|
|
537
|
+
version: string;
|
|
538
|
+
skills: {
|
|
539
|
+
skillChecks: {
|
|
540
|
+
[key: string]: import("./skills").SkillCheckState;
|
|
541
|
+
};
|
|
542
|
+
skills: import("./skills").SkillsState;
|
|
543
|
+
};
|
|
544
|
+
screen: {
|
|
545
|
+
layers: (string | null)[];
|
|
546
|
+
buttons: import("./screens-store").ButtonsState;
|
|
547
|
+
};
|
|
548
|
+
main: {
|
|
549
|
+
playTime: number;
|
|
550
|
+
};
|
|
551
|
+
dialog: {
|
|
552
|
+
dialog: {
|
|
553
|
+
speaker: string;
|
|
554
|
+
text: string;
|
|
555
|
+
pose?: string | undefined;
|
|
556
|
+
cssClass?: string | undefined;
|
|
557
|
+
choices?: {
|
|
558
|
+
choice: string;
|
|
559
|
+
originalIndex: number;
|
|
560
|
+
allowed: boolean;
|
|
561
|
+
}[] | undefined;
|
|
562
|
+
textField?: boolean | undefined;
|
|
563
|
+
interactive: boolean;
|
|
564
|
+
id: string;
|
|
565
|
+
}[];
|
|
566
|
+
};
|
|
567
|
+
vm: {
|
|
568
|
+
lastLabel: string;
|
|
569
|
+
data: import("./vm-store").DataState;
|
|
570
|
+
};
|
|
571
|
+
audio: {
|
|
572
|
+
modes: {
|
|
573
|
+
[key: string]: import("./audio-store").AudioSaveMode;
|
|
574
|
+
};
|
|
575
|
+
masterVolume: number;
|
|
576
|
+
};
|
|
577
|
+
hud: {
|
|
578
|
+
hudStats: import("./hud-stats-store").HudStatsState;
|
|
579
|
+
};
|
|
580
|
+
inventory: {
|
|
581
|
+
items: {
|
|
582
|
+
[key: string]: import("./inventory-store").ItemState;
|
|
583
|
+
};
|
|
584
|
+
interactionTags: {
|
|
585
|
+
[key: string]: {
|
|
586
|
+
blockedInteraction: boolean;
|
|
587
|
+
};
|
|
588
|
+
};
|
|
589
|
+
};
|
|
590
|
+
quests: {
|
|
591
|
+
quests: {
|
|
592
|
+
[key: string]: import("./quest-log").QuestState;
|
|
593
|
+
};
|
|
594
|
+
};
|
|
595
|
+
metadata: {
|
|
596
|
+
saveDate: string;
|
|
597
|
+
name: string;
|
|
598
|
+
};
|
|
599
|
+
sprites: {
|
|
600
|
+
sprites: {
|
|
601
|
+
_entityType: "sprite";
|
|
602
|
+
id: string;
|
|
603
|
+
x: number;
|
|
604
|
+
y: number;
|
|
605
|
+
anchor: {
|
|
606
|
+
x: number;
|
|
607
|
+
y: number;
|
|
608
|
+
};
|
|
609
|
+
width: number;
|
|
610
|
+
height: number;
|
|
611
|
+
image: string;
|
|
612
|
+
opacity: number;
|
|
613
|
+
scale: number;
|
|
614
|
+
layer: number;
|
|
615
|
+
cssClass?: string | undefined;
|
|
616
|
+
onClick?: string | undefined;
|
|
617
|
+
}[];
|
|
618
|
+
};
|
|
619
|
+
} | undefined;
|
|
620
|
+
listener: {
|
|
621
|
+
listeners: {
|
|
622
|
+
gameLoaded: Set<() => void>;
|
|
623
|
+
};
|
|
624
|
+
on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
|
|
625
|
+
off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
|
|
626
|
+
once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
|
|
627
|
+
emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
|
|
628
|
+
clear: () => void;
|
|
629
|
+
};
|
|
630
|
+
inScript: boolean;
|
|
631
|
+
} & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
|
|
632
|
+
}> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
|
|
633
|
+
screens: import("pinia").Store<"screens", import("./screens-store").ScreenState, {
|
|
634
|
+
nonEmptyLayers(state: import("./screens-store").ScreenState): import("./screens-store").FullLayerState[];
|
|
635
|
+
}, {
|
|
636
|
+
setScreen(screen: string, layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
|
|
637
|
+
finishTransition(layer: number): void;
|
|
638
|
+
transitionScreen(screen: string, transition: import("../utils/transition").AddTransition, layer?: number | undefined): Promise<void>;
|
|
639
|
+
emptyLayer(layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
|
|
640
|
+
setButtons(config: import("../config/config-output").Config): void;
|
|
641
|
+
changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
|
|
642
|
+
generateSaveData(): import("./screens-store").ScreenSave;
|
|
643
|
+
loadSaveData(data: import("./screens-store").ScreenSave): void;
|
|
644
|
+
}>;
|
|
645
|
+
skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
|
|
646
|
+
setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
|
|
647
|
+
passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
|
|
648
|
+
failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
|
|
649
|
+
resetSkillCheck(skillCheckId: string): void;
|
|
650
|
+
generateSaveData(): import("./skills").Skills;
|
|
651
|
+
getSkillCheck(id: string): import("./skills").SkillCheckState;
|
|
652
|
+
createSkillCheckState(): import("./skills").SkillCheckState;
|
|
653
|
+
loadSaveData(data: import("./skills").Skills): void;
|
|
654
|
+
setupSkills(skillsConfig: {
|
|
655
|
+
skills: Record<string, {
|
|
656
|
+
hidden?: boolean | undefined;
|
|
657
|
+
description: string;
|
|
658
|
+
name: string;
|
|
659
|
+
startingLevel: number;
|
|
660
|
+
icon: string;
|
|
661
|
+
}>;
|
|
662
|
+
skillChecks: {
|
|
663
|
+
rollRange: number;
|
|
664
|
+
skillMultiplier: number;
|
|
665
|
+
failureChance: number;
|
|
666
|
+
difficultyText: [number, string][];
|
|
667
|
+
};
|
|
668
|
+
skillOptions: {
|
|
669
|
+
xpPerLevel: number;
|
|
670
|
+
notifyLevelUp: boolean;
|
|
671
|
+
};
|
|
672
|
+
}): void;
|
|
673
|
+
getSkill(skill: string): import("./skills").SkillState;
|
|
674
|
+
getSkillLevel(skill: string): number;
|
|
675
|
+
getSkillXp(skill: string): number;
|
|
676
|
+
addXp(skill: string, xp: number): void;
|
|
677
|
+
setSkillLevel(skill: string, level: number): void;
|
|
678
|
+
incrementSkill(skill: string, amount: number): void;
|
|
679
|
+
levelledUp(skill: string): void;
|
|
680
|
+
}>;
|
|
681
|
+
dialog: import("pinia").Store<"dialog", {
|
|
682
|
+
dialog: import("./dialog-store").DialogKey[];
|
|
683
|
+
playMode: "auto" | "skip" | "normal";
|
|
684
|
+
}, {
|
|
685
|
+
currentDialog(): import("./dialog-store").DialogKey;
|
|
686
|
+
}, {
|
|
687
|
+
generateSaveData(): import("./dialog-store").DialogSave;
|
|
688
|
+
loadSaveData(data: import("./dialog-store").DialogSave): void;
|
|
689
|
+
addDialog(dialog: import("./dialog-store").AddDialogParams): void;
|
|
690
|
+
toggleAutoPlay(): void;
|
|
691
|
+
toggleSkip(): void;
|
|
692
|
+
clearDialog(): void;
|
|
693
|
+
reset(): void;
|
|
694
|
+
}>;
|
|
695
|
+
vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
|
|
696
|
+
currentFrame(state: {
|
|
697
|
+
commandsWaitingForPlayerAnswer: {
|
|
698
|
+
args: (import("../types/parser").Parser.Primitive | {
|
|
699
|
+
code: string;
|
|
700
|
+
command: {
|
|
701
|
+
commandType: string;
|
|
702
|
+
operator: string;
|
|
703
|
+
args: (import("../types/parser").Parser.Primitive | any)[];
|
|
704
|
+
options: import("../types/parser").Parser.DefaultArg;
|
|
705
|
+
staticOptions: {};
|
|
706
|
+
};
|
|
707
|
+
fileName: string;
|
|
708
|
+
line: number;
|
|
709
|
+
})[];
|
|
710
|
+
commandType: string;
|
|
711
|
+
options: any;
|
|
712
|
+
code: string;
|
|
713
|
+
staticOptions: any;
|
|
714
|
+
operator: string;
|
|
715
|
+
line: number;
|
|
716
|
+
fileName: string;
|
|
717
|
+
finishCommand?: ((res: any) => void) | undefined;
|
|
718
|
+
}[];
|
|
719
|
+
stack: {
|
|
720
|
+
blocks: {
|
|
721
|
+
currentIndex: number;
|
|
722
|
+
branchData: {
|
|
723
|
+
branch: {
|
|
724
|
+
code: string;
|
|
725
|
+
command: {
|
|
726
|
+
commandType: string;
|
|
727
|
+
operator: string;
|
|
728
|
+
args: (import("../types/parser").Parser.Primitive | any)[];
|
|
729
|
+
options: import("../types/parser").Parser.DefaultArg;
|
|
730
|
+
staticOptions: {};
|
|
731
|
+
};
|
|
732
|
+
fileName: string;
|
|
733
|
+
line: number;
|
|
734
|
+
}[];
|
|
735
|
+
args?: string[] | undefined;
|
|
736
|
+
};
|
|
737
|
+
}[];
|
|
738
|
+
label: string;
|
|
739
|
+
scope: {
|
|
740
|
+
[key: string]: any;
|
|
741
|
+
};
|
|
742
|
+
returnValue: any;
|
|
743
|
+
}[];
|
|
744
|
+
script: import("../types/parser").Parser.ParsedScript;
|
|
745
|
+
data: import("./vm-store").DataState;
|
|
746
|
+
lastLabel: string;
|
|
747
|
+
jumpTarget?: {
|
|
748
|
+
currentIndex: number;
|
|
749
|
+
branchData: {
|
|
750
|
+
branch: {
|
|
751
|
+
code: string;
|
|
752
|
+
command: {
|
|
753
|
+
commandType: string;
|
|
754
|
+
operator: string;
|
|
755
|
+
args: (import("../types/parser").Parser.Primitive | any)[];
|
|
756
|
+
options: import("../types/parser").Parser.DefaultArg;
|
|
757
|
+
staticOptions: {};
|
|
758
|
+
};
|
|
759
|
+
fileName: string;
|
|
760
|
+
line: number;
|
|
761
|
+
}[];
|
|
762
|
+
args?: string[] | undefined;
|
|
763
|
+
};
|
|
764
|
+
label: string;
|
|
765
|
+
scope?: {
|
|
766
|
+
[key: string]: any;
|
|
767
|
+
} | undefined;
|
|
768
|
+
args?: any[] | undefined;
|
|
769
|
+
} | undefined;
|
|
770
|
+
hasJumped: boolean;
|
|
771
|
+
} & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
|
|
772
|
+
scope(): {
|
|
773
|
+
[key: string]: any;
|
|
774
|
+
};
|
|
775
|
+
currentBlock(): import("./vm-store").MachineBlock | undefined;
|
|
776
|
+
currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
|
|
777
|
+
commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
|
|
778
|
+
}, {
|
|
779
|
+
generateSaveData(): import("./vm-store").VMSave;
|
|
780
|
+
loadSaveData(data: import("./vm-store").VMSave): void;
|
|
781
|
+
findEntitiesInData(data: any): void;
|
|
782
|
+
setReturnValue(value: any): void;
|
|
783
|
+
waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
|
|
784
|
+
popAnswerQueue(): {
|
|
785
|
+
args: (import("../types/parser").Parser.Primitive | {
|
|
786
|
+
code: string;
|
|
787
|
+
command: {
|
|
788
|
+
commandType: string;
|
|
789
|
+
operator: string;
|
|
790
|
+
args: (import("../types/parser").Parser.Primitive | any)[];
|
|
791
|
+
options: import("../types/parser").Parser.DefaultArg;
|
|
792
|
+
staticOptions: {};
|
|
793
|
+
};
|
|
794
|
+
fileName: string;
|
|
795
|
+
line: number;
|
|
796
|
+
})[];
|
|
797
|
+
commandType: string;
|
|
798
|
+
options: any;
|
|
799
|
+
code: string;
|
|
800
|
+
staticOptions: any;
|
|
801
|
+
operator: string;
|
|
802
|
+
line: number;
|
|
803
|
+
fileName: string;
|
|
804
|
+
finishCommand?: ((res: any) => void) | undefined;
|
|
805
|
+
} | undefined;
|
|
806
|
+
addScopedVariable(key: string, value: any): void;
|
|
807
|
+
loadScripts(scriptPaths: string[]): Promise<void>;
|
|
808
|
+
start(): void;
|
|
809
|
+
setLastLabel(label: string): void;
|
|
810
|
+
reset(): void;
|
|
811
|
+
setScript(script: import("../types/parser").Parser.ParsedScript): void;
|
|
812
|
+
overrideData(data: import("./vm-store").DataState): void;
|
|
813
|
+
setStack(stack: import("./vm-store").SetFrameOptions): void;
|
|
814
|
+
frameOptionsToFrame(frame: import("./vm-store").SetFrameOptions): import("./vm-store").MachineFrame;
|
|
815
|
+
addBlock(frame: import("./vm-store").MachineFrame, block: import("./vm-store").MachineBlock): void;
|
|
816
|
+
addAndRunBlock(block: import("./vm-store").MachineBlock): Promise<any>;
|
|
817
|
+
setData(path: string, value: any): void;
|
|
818
|
+
addInstruction(path: string, value: any): void;
|
|
819
|
+
addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
|
|
820
|
+
addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<any>;
|
|
821
|
+
runFrame(): Promise<any>;
|
|
822
|
+
cleanFrame(): any;
|
|
823
|
+
runBlock(): Promise<any>;
|
|
824
|
+
cleanBlock(): void;
|
|
825
|
+
runGame(): Promise<void>;
|
|
826
|
+
nextLineOnly(): Promise<boolean>;
|
|
827
|
+
isBlockFinished(): boolean;
|
|
828
|
+
reachedEndOfScript(): void;
|
|
829
|
+
runLineOnly(): Promise<any>;
|
|
830
|
+
runLabelFunction(label: string, ...args: any[]): Promise<any>;
|
|
831
|
+
runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
|
|
832
|
+
jumpToLabel(label: string, ...args: any[]): Promise<void>;
|
|
833
|
+
runThenGoBackToPreviousDialog(label: string, ...args: any[]): Promise<any>;
|
|
834
|
+
}>;
|
|
835
|
+
hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
|
|
836
|
+
setupHudStats(stats: Record<string, {
|
|
837
|
+
maxValue?: number | undefined;
|
|
838
|
+
minValue?: number | undefined;
|
|
839
|
+
name: string;
|
|
840
|
+
icon: string;
|
|
841
|
+
startingValue: number;
|
|
842
|
+
}>): void;
|
|
843
|
+
setStat(stat: string, value: number): void;
|
|
844
|
+
addStat(stat: string, value: number): void;
|
|
845
|
+
getStat(stat: string): import("./hud-stats-store").HudStat;
|
|
846
|
+
getStatValue(stat: string): number;
|
|
847
|
+
generateSaveData(): import("./hud-stats-store").HudState;
|
|
848
|
+
loadSaveData(data: import("./hud-stats-store").HudState): void;
|
|
849
|
+
}>;
|
|
850
|
+
audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
|
|
851
|
+
stopAll(): void;
|
|
852
|
+
stopChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
|
|
853
|
+
pauseChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
|
|
854
|
+
playChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
|
|
855
|
+
changeChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
|
|
856
|
+
actuallyStopChannel(channel: import("./audio-store").AudioChannel): void;
|
|
857
|
+
getAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): import("./audio-store").AudioChannel | null;
|
|
858
|
+
setAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, value: import("./audio-store").AudioChannel | null): void;
|
|
859
|
+
actuallyPlayChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, audio: string): Promise<void>;
|
|
860
|
+
reloadAudio(save: import("./audio-store").AudioSave): void;
|
|
861
|
+
stopSound(key: string): void;
|
|
862
|
+
generateSaveData(): import("./audio-store").AudioSave;
|
|
863
|
+
loadSaveData(data: import("./audio-store").AudioSave): void;
|
|
864
|
+
reset(): void;
|
|
865
|
+
setModeVolume(mode: "sound" | "music" | "ambiant", volume: number): void;
|
|
866
|
+
setMasterVolume(volume: number): void;
|
|
867
|
+
modeVolume(mode: "sound" | "music" | "ambiant"): number;
|
|
868
|
+
}>;
|
|
869
|
+
rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {
|
|
870
|
+
gameScaleRatio(state: import("./rendering-store").RenderingState): number;
|
|
871
|
+
overlayMode(state: import("./rendering-store").RenderingState): boolean;
|
|
872
|
+
gameWidth(): number;
|
|
873
|
+
gameHeight(): number;
|
|
874
|
+
dialogWidth(): number;
|
|
875
|
+
dialogHeight(): number;
|
|
876
|
+
actualGameHeight(): number;
|
|
877
|
+
viewportRatio(state: import("./rendering-store").RenderingState): number;
|
|
878
|
+
viewportHeight(state: import("./rendering-store").RenderingState): number;
|
|
879
|
+
viewportWidth(state: import("./rendering-store").RenderingState): number;
|
|
880
|
+
}, {
|
|
881
|
+
updateScreenSize(width: number, height: number): void;
|
|
882
|
+
}>;
|
|
883
|
+
notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
|
|
884
|
+
addNotification(text: string): Promise<void>;
|
|
885
|
+
deleteNotification(id: string): void;
|
|
886
|
+
disableNotifications(): void;
|
|
887
|
+
enableNotifications(): void;
|
|
888
|
+
}>;
|
|
889
|
+
inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
|
|
890
|
+
generateSaveData(): import("./inventory-store").InventoryState;
|
|
891
|
+
loadSaveData(save: import("./inventory-store").InventoryState): void;
|
|
892
|
+
setupItems(items: {
|
|
893
|
+
[key: string]: {
|
|
894
|
+
onUse?: {
|
|
895
|
+
label: string;
|
|
896
|
+
action: string;
|
|
897
|
+
} | undefined;
|
|
898
|
+
tag?: string | undefined;
|
|
899
|
+
category?: string | undefined;
|
|
900
|
+
description: string;
|
|
901
|
+
name: string;
|
|
902
|
+
icon: string;
|
|
903
|
+
};
|
|
904
|
+
}): void;
|
|
905
|
+
hasItem(itemId: string, amount?: number | undefined): boolean;
|
|
906
|
+
getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
|
|
907
|
+
getItemAmount(id: string): number;
|
|
908
|
+
add(item: import("./inventory-store").ItemState): void;
|
|
909
|
+
enableInteraction(tag?: string | undefined): void;
|
|
910
|
+
disableInteraction(tag?: string | undefined): void;
|
|
911
|
+
onScriptStart(): void;
|
|
912
|
+
onScriptEnd(): void;
|
|
913
|
+
isInteractionTagBlocked(tag?: string | undefined): boolean;
|
|
914
|
+
remove(item: import("./inventory-store").ItemState): void;
|
|
915
|
+
deleteItem(id: string): void;
|
|
916
|
+
canUseItem(item: import("./inventory-store").ItemState): boolean;
|
|
917
|
+
}>;
|
|
918
|
+
quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
|
|
919
|
+
getQuest(questId: string): import("./quest-log").QuestState;
|
|
920
|
+
getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
|
|
921
|
+
setupQuests(questsConfig: {
|
|
922
|
+
quests: Record<string, {
|
|
923
|
+
title: string;
|
|
924
|
+
description: string;
|
|
925
|
+
objectives: Record<string, {
|
|
926
|
+
hidden?: boolean | undefined;
|
|
927
|
+
description: string;
|
|
928
|
+
}>;
|
|
929
|
+
}>;
|
|
930
|
+
}): void;
|
|
931
|
+
startQuest(questId: string): void;
|
|
932
|
+
startObjective(questId: string, objectiveId: string): void;
|
|
933
|
+
completeObjective(questId: string, objectiveId: string): void;
|
|
934
|
+
completeQuest(questId: string, ending?: string | undefined): void;
|
|
935
|
+
isQuestCompleted(questId: string): boolean;
|
|
936
|
+
isObjectiveCompleted(questId: string, objectiveId: string): boolean;
|
|
937
|
+
isQuestStarted(questId: string): boolean;
|
|
938
|
+
isObjectiveStarted(questId: string, objectiveId: string): boolean;
|
|
939
|
+
removeQuest(id: string): void;
|
|
940
|
+
generateSaveData(): import("./quest-log").QuestLogState;
|
|
941
|
+
loadSaveData(data: import("./quest-log").QuestLogState): void;
|
|
942
|
+
}>;
|
|
943
|
+
sprites: import("pinia").Store<"sprites", import("./sprites-store").SpriteStoreState, {}, {
|
|
944
|
+
createSprite(image: string, x: number, y: number): import("./sprites-store").SpriteState;
|
|
945
|
+
addSprite(sprite: import("./sprites-store").SpriteState): void;
|
|
946
|
+
getSprite(id: string): {
|
|
947
|
+
_entityType: "sprite";
|
|
948
|
+
id: string;
|
|
949
|
+
x: number;
|
|
950
|
+
y: number;
|
|
951
|
+
anchor: {
|
|
952
|
+
x: number;
|
|
953
|
+
y: number;
|
|
954
|
+
};
|
|
955
|
+
width: number;
|
|
956
|
+
height: number;
|
|
957
|
+
image: string;
|
|
958
|
+
opacity: number;
|
|
959
|
+
scale: number;
|
|
960
|
+
layer: number;
|
|
961
|
+
cssClass?: string | undefined;
|
|
962
|
+
onClick?: string | undefined;
|
|
963
|
+
} | undefined;
|
|
964
|
+
deleteSprite(sprite: import("./sprites-store").SpriteState): void;
|
|
965
|
+
clickSprite(sprite: import("./sprites-store").SpriteState): void;
|
|
966
|
+
generateSaveData(): import("./sprites-store").SpriteStoreSave;
|
|
967
|
+
loadSaveData(data: import("./sprites-store").SpriteStoreSave): void;
|
|
968
|
+
reset(): void;
|
|
969
|
+
}>;
|
|
970
|
+
};
|
|
971
|
+
overrideStates(override: any): void;
|
|
972
|
+
}>;
|
|
973
|
+
export {};
|