murow 0.0.70 → 0.0.72

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (470) hide show
  1. package/README.md +54 -37
  2. package/dist/cjs/core/binary-codec/binary-codec.js +1 -0
  3. package/dist/cjs/core/binary-codec/index.js +1 -0
  4. package/dist/cjs/core/driver/driver.js +1 -0
  5. package/dist/cjs/core/driver/drivers/immediate.js +1 -0
  6. package/dist/cjs/core/driver/drivers/index.js +1 -0
  7. package/dist/cjs/core/driver/drivers/raf.js +1 -0
  8. package/dist/cjs/core/driver/drivers/timeout.js +1 -0
  9. package/dist/cjs/core/driver/index.js +1 -0
  10. package/dist/cjs/core/events/event-system.js +1 -0
  11. package/dist/cjs/core/events/index.js +1 -0
  12. package/dist/cjs/core/fixed-ticker/fixed-ticker.js +1 -0
  13. package/dist/cjs/core/fixed-ticker/index.js +1 -0
  14. package/dist/cjs/core/free-list/free-list.js +1 -0
  15. package/dist/cjs/core/free-list/index.js +1 -0
  16. package/dist/cjs/core/generate-id/generate-id.js +1 -0
  17. package/dist/cjs/core/generate-id/index.js +1 -0
  18. package/dist/cjs/core/index.js +1 -0
  19. package/dist/cjs/core/input/index.js +1 -0
  20. package/dist/cjs/core/input/manager.js +1 -0
  21. package/dist/cjs/core/input/sources/browser.js +1 -0
  22. package/dist/cjs/core/input/sources/index.js +1 -0
  23. package/dist/cjs/core/input/types.js +1 -0
  24. package/dist/cjs/core/lerp/index.js +1 -0
  25. package/dist/cjs/core/lerp/lerp.js +1 -0
  26. package/dist/cjs/core/navmesh/index.js +1 -0
  27. package/dist/cjs/core/navmesh/navmesh-worker-pool.js +1 -0
  28. package/dist/cjs/core/navmesh/navmesh.js +1 -0
  29. package/dist/cjs/core/navmesh/navmesh.worker.js +1 -0
  30. package/dist/cjs/core/pooled-codec/index.js +1 -0
  31. package/dist/cjs/core/pooled-codec/pooled-codec.js +1 -0
  32. package/dist/cjs/core/prediction/index.js +1 -0
  33. package/dist/cjs/core/prediction/prediction.js +1 -0
  34. package/dist/cjs/core/ray/index.js +1 -0
  35. package/dist/cjs/core/ray/ray-2d.js +1 -0
  36. package/dist/cjs/core/ray/ray-3d.js +1 -0
  37. package/dist/cjs/core/simple-rng/index.js +1 -0
  38. package/dist/cjs/core/simple-rng/simple-rng.js +1 -0
  39. package/dist/cjs/core/sparse-batcher/index.js +1 -0
  40. package/dist/cjs/core/sparse-batcher/sparse-batcher.js +1 -0
  41. package/dist/cjs/ecs/component-store.js +1 -0
  42. package/dist/cjs/ecs/component.js +1 -0
  43. package/dist/cjs/ecs/entity-handle.js +1 -0
  44. package/dist/cjs/ecs/index.js +1 -0
  45. package/dist/cjs/ecs/system-builder.js +1 -0
  46. package/dist/cjs/ecs/world-systems.js +1 -0
  47. package/dist/cjs/ecs/world.js +1 -0
  48. package/dist/cjs/game/index.js +1 -0
  49. package/dist/cjs/game/loop/index.js +1 -0
  50. package/dist/cjs/game/loop/loop.js +1 -0
  51. package/dist/cjs/index.js +1 -0
  52. package/dist/cjs/net/adapters/browser-websocket.js +1 -0
  53. package/dist/cjs/net/adapters/bun-websocket.js +1 -0
  54. package/dist/cjs/net/buffer-pool.js +1 -0
  55. package/dist/cjs/net/client.js +1 -0
  56. package/dist/cjs/net/index.js +1 -0
  57. package/dist/cjs/net/server.js +1 -0
  58. package/dist/cjs/net/types.js +1 -0
  59. package/dist/cjs/net/validators.js +1 -0
  60. package/dist/cjs/protocol/index.js +1 -0
  61. package/dist/cjs/protocol/intent/define-intent.js +1 -0
  62. package/dist/cjs/protocol/intent/index.js +1 -0
  63. package/dist/cjs/protocol/intent/intent-registry.js +1 -0
  64. package/dist/cjs/protocol/intent/intent.js +1 -0
  65. package/dist/cjs/protocol/rpc/define-rpc.js +1 -0
  66. package/dist/cjs/protocol/rpc/index.js +1 -0
  67. package/dist/cjs/protocol/rpc/rpc-registry.js +1 -0
  68. package/dist/cjs/protocol/rpc/rpc.js +1 -0
  69. package/dist/cjs/protocol/snapshot/index.js +1 -0
  70. package/dist/cjs/protocol/snapshot/snapshot-codec.js +1 -0
  71. package/dist/cjs/protocol/snapshot/snapshot-registry.js +1 -0
  72. package/dist/cjs/protocol/snapshot/snapshot.js +1 -0
  73. package/dist/cjs/renderer/base/renderer-2d.js +1 -0
  74. package/dist/cjs/renderer/base/renderer-3d.js +1 -0
  75. package/dist/cjs/renderer/base/renderer.js +1 -0
  76. package/dist/cjs/renderer/gltf/helpers.js +1 -0
  77. package/dist/cjs/renderer/gltf/parser.js +1 -0
  78. package/dist/cjs/renderer/gltf/skeletal-animation.js +1 -0
  79. package/dist/cjs/renderer/gltf/skin-parser.js +1 -0
  80. package/dist/cjs/renderer/index.js +1 -0
  81. package/dist/cjs/renderer/math.js +1 -0
  82. package/dist/cjs/renderer/prefab-bucket/concrete.js +1 -0
  83. package/dist/cjs/renderer/prefab-bucket/index.js +1 -0
  84. package/dist/cjs/renderer/prefab-bucket/parsers.js +1 -0
  85. package/dist/cjs/renderer/prefab-bucket/specs.js +1 -0
  86. package/dist/cjs/renderer/spritesheet/helpers.js +1 -0
  87. package/dist/cjs/renderer/spritesheet/parser.js +1 -0
  88. package/dist/cjs/renderer/types.js +1 -0
  89. package/dist/esm/core/binary-codec/binary-codec.js +1 -0
  90. package/dist/esm/core/binary-codec/index.js +1 -0
  91. package/dist/esm/core/driver/driver.js +1 -0
  92. package/dist/esm/core/driver/drivers/immediate.js +1 -0
  93. package/dist/esm/core/driver/drivers/index.js +1 -0
  94. package/dist/esm/core/driver/drivers/raf.js +1 -0
  95. package/dist/esm/core/driver/drivers/timeout.js +1 -0
  96. package/dist/esm/core/driver/index.js +1 -0
  97. package/dist/esm/core/events/event-system.js +1 -0
  98. package/dist/esm/core/events/index.js +1 -0
  99. package/dist/esm/core/fixed-ticker/fixed-ticker.js +1 -0
  100. package/dist/esm/core/fixed-ticker/index.js +1 -0
  101. package/dist/esm/core/free-list/free-list.js +1 -0
  102. package/dist/esm/core/free-list/index.js +1 -0
  103. package/dist/esm/core/generate-id/generate-id.js +1 -0
  104. package/dist/esm/core/generate-id/index.js +1 -0
  105. package/dist/esm/core/index.js +1 -0
  106. package/dist/esm/core/input/index.js +1 -0
  107. package/dist/esm/core/input/manager.js +1 -0
  108. package/dist/esm/core/input/sources/browser.js +1 -0
  109. package/dist/esm/core/input/sources/index.js +1 -0
  110. package/dist/esm/core/input/types.js +0 -0
  111. package/dist/esm/core/lerp/index.js +1 -0
  112. package/dist/esm/core/lerp/lerp.js +1 -0
  113. package/dist/esm/core/navmesh/index.js +1 -0
  114. package/dist/esm/core/navmesh/navmesh-worker-pool.js +1 -0
  115. package/dist/esm/core/navmesh/navmesh.js +1 -0
  116. package/dist/esm/core/navmesh/navmesh.worker.js +1 -0
  117. package/dist/esm/core/pooled-codec/index.js +1 -0
  118. package/dist/esm/core/pooled-codec/pooled-codec.js +1 -0
  119. package/dist/esm/core/prediction/index.js +1 -0
  120. package/dist/esm/core/prediction/prediction.js +1 -0
  121. package/dist/esm/core/ray/index.js +1 -0
  122. package/dist/esm/core/ray/ray-2d.js +1 -0
  123. package/dist/esm/core/ray/ray-3d.js +1 -0
  124. package/dist/esm/core/simple-rng/index.js +1 -0
  125. package/dist/esm/core/simple-rng/simple-rng.js +1 -0
  126. package/dist/esm/core/sparse-batcher/index.js +1 -0
  127. package/dist/esm/core/sparse-batcher/sparse-batcher.js +1 -0
  128. package/dist/esm/ecs/component-store.js +1 -0
  129. package/dist/esm/ecs/component.js +1 -0
  130. package/dist/esm/ecs/entity-handle.js +1 -0
  131. package/dist/esm/ecs/index.js +1 -0
  132. package/dist/esm/ecs/system-builder.js +1 -0
  133. package/dist/esm/ecs/world-systems.js +1 -0
  134. package/dist/esm/ecs/world.js +1 -0
  135. package/dist/esm/game/index.js +1 -0
  136. package/dist/esm/game/loop/index.js +1 -0
  137. package/dist/esm/game/loop/loop.js +1 -0
  138. package/dist/esm/index.js +1 -0
  139. package/dist/esm/net/adapters/browser-websocket.js +1 -0
  140. package/dist/esm/net/adapters/bun-websocket.js +1 -0
  141. package/dist/esm/net/buffer-pool.js +1 -0
  142. package/dist/esm/net/client.js +1 -0
  143. package/dist/esm/net/index.js +1 -0
  144. package/dist/esm/net/server.js +1 -0
  145. package/dist/esm/net/types.js +1 -0
  146. package/dist/esm/net/validators.js +1 -0
  147. package/dist/esm/protocol/index.js +1 -0
  148. package/dist/esm/protocol/intent/define-intent.js +1 -0
  149. package/dist/esm/protocol/intent/index.js +1 -0
  150. package/dist/esm/protocol/intent/intent-registry.js +1 -0
  151. package/dist/esm/protocol/intent/intent.js +0 -0
  152. package/dist/esm/protocol/rpc/define-rpc.js +1 -0
  153. package/dist/esm/protocol/rpc/index.js +1 -0
  154. package/dist/esm/protocol/rpc/rpc-registry.js +1 -0
  155. package/dist/esm/protocol/rpc/rpc.js +0 -0
  156. package/dist/esm/protocol/snapshot/index.js +1 -0
  157. package/dist/esm/protocol/snapshot/snapshot-codec.js +1 -0
  158. package/dist/esm/protocol/snapshot/snapshot-registry.js +1 -0
  159. package/dist/esm/protocol/snapshot/snapshot.js +1 -0
  160. package/dist/esm/renderer/base/renderer-2d.js +1 -0
  161. package/dist/esm/renderer/base/renderer-3d.js +1 -0
  162. package/dist/esm/renderer/base/renderer.js +1 -0
  163. package/dist/esm/renderer/gltf/helpers.js +1 -0
  164. package/dist/esm/renderer/gltf/parser.js +1 -0
  165. package/dist/esm/renderer/gltf/skeletal-animation.js +1 -0
  166. package/dist/esm/renderer/gltf/skin-parser.js +1 -0
  167. package/dist/esm/renderer/index.js +1 -0
  168. package/dist/esm/renderer/math.js +1 -0
  169. package/dist/esm/renderer/prefab-bucket/concrete.js +1 -0
  170. package/dist/esm/renderer/prefab-bucket/index.js +1 -0
  171. package/dist/esm/renderer/prefab-bucket/parsers.js +1 -0
  172. package/dist/esm/renderer/prefab-bucket/specs.js +0 -0
  173. package/dist/esm/renderer/spritesheet/helpers.js +1 -0
  174. package/dist/esm/renderer/spritesheet/parser.js +1 -0
  175. package/dist/esm/renderer/types.js +0 -0
  176. package/dist/{core → types/core}/binary-codec/binary-codec.d.ts +4 -0
  177. package/dist/{core → types/core}/events/event-system.d.ts +14 -33
  178. package/dist/types/core/free-list/free-list.d.ts +31 -0
  179. package/dist/types/core/free-list/index.d.ts +1 -0
  180. package/dist/{core → types/core}/index.d.ts +5 -0
  181. package/dist/{core → types/core}/input/index.d.ts +1 -0
  182. package/dist/{core → types/core}/input/manager.d.ts +2 -0
  183. package/dist/{core → types/core}/navmesh/navmesh.d.ts +1 -21
  184. package/dist/types/core/ray/index.d.ts +2 -0
  185. package/dist/types/core/ray/ray-2d.d.ts +37 -0
  186. package/dist/types/core/ray/ray-3d.d.ts +42 -0
  187. package/dist/types/core/simple-rng/index.d.ts +1 -0
  188. package/dist/types/core/simple-rng/simple-rng.d.ts +36 -0
  189. package/dist/types/core/sparse-batcher/index.d.ts +1 -0
  190. package/dist/types/core/sparse-batcher/sparse-batcher.d.ts +55 -0
  191. package/dist/{ecs → types/ecs}/world.d.ts +11 -0
  192. package/dist/{game → types/game}/loop/loop.d.ts +33 -29
  193. package/dist/{index.d.ts → types/index.d.ts} +1 -0
  194. package/dist/{net → types/net}/index.d.ts +2 -2
  195. package/dist/types/renderer/base/renderer-2d.d.ts +13 -0
  196. package/dist/types/renderer/base/renderer-3d.d.ts +10 -0
  197. package/dist/types/renderer/base/renderer.d.ts +21 -0
  198. package/dist/types/renderer/gltf/helpers.d.ts +43 -0
  199. package/dist/types/renderer/gltf/parser.d.ts +49 -0
  200. package/dist/types/renderer/gltf/skeletal-animation.d.ts +96 -0
  201. package/dist/types/renderer/gltf/skin-parser.d.ts +107 -0
  202. package/dist/types/renderer/index.d.ts +15 -0
  203. package/dist/types/renderer/math.d.ts +37 -0
  204. package/dist/types/renderer/prefab-bucket/concrete.d.ts +55 -0
  205. package/dist/types/renderer/prefab-bucket/index.d.ts +113 -0
  206. package/dist/types/renderer/prefab-bucket/parsers.d.ts +8 -0
  207. package/dist/types/renderer/prefab-bucket/specs.d.ts +166 -0
  208. package/dist/types/renderer/spritesheet/helpers.d.ts +38 -0
  209. package/dist/types/renderer/spritesheet/parser.d.ts +21 -0
  210. package/dist/types/renderer/types.d.ts +89 -0
  211. package/dist/webgpu/cjs/index.js +5401 -0
  212. package/dist/webgpu/esm/index.js +5378 -0
  213. package/dist/webgpu/types/2d/animation.d.ts +97 -0
  214. package/dist/webgpu/types/2d/renderer.d.ts +86 -0
  215. package/dist/webgpu/types/2d/shader.d.ts +61 -0
  216. package/dist/webgpu/types/2d/sprite-accessor.d.ts +47 -0
  217. package/dist/webgpu/types/3d/clip-resync-coordinator.d.ts +20 -0
  218. package/dist/webgpu/types/3d/morph-animation.d.ts +69 -0
  219. package/dist/webgpu/types/3d/morph-animation.test.d.ts +1 -0
  220. package/dist/webgpu/types/3d/renderer.d.ts +266 -0
  221. package/dist/webgpu/types/3d/shader.d.ts +136 -0
  222. package/dist/webgpu/types/3d/skeletal-animation-compute/index.d.ts +2 -0
  223. package/dist/webgpu/types/3d/skeletal-animation-compute/kernel.d.ts +25 -0
  224. package/dist/webgpu/types/3d/skeletal-animation-compute/packer.d.ts +32 -0
  225. package/dist/webgpu/types/camera/camera-2d.d.ts +53 -0
  226. package/dist/webgpu/types/camera/camera-2d.test.d.ts +1 -0
  227. package/dist/webgpu/types/camera/camera-3d.d.ts +81 -0
  228. package/dist/webgpu/types/camera/camera-3d.test.d.ts +1 -0
  229. package/dist/webgpu/types/camera/index.d.ts +2 -0
  230. package/dist/webgpu/types/compute/compute-builder.d.ts +123 -0
  231. package/dist/webgpu/types/compute/compute-builder.test.d.ts +1 -0
  232. package/dist/webgpu/types/core/constants.d.ts +59 -0
  233. package/dist/webgpu/types/core/constants.test.d.ts +1 -0
  234. package/dist/webgpu/types/core/index.d.ts +2 -0
  235. package/dist/webgpu/types/core/types.d.ts +125 -0
  236. package/dist/webgpu/types/core/types.test.d.ts +1 -0
  237. package/dist/webgpu/types/geometry/built-in.d.ts +58 -0
  238. package/dist/webgpu/types/geometry/built-in.test.d.ts +1 -0
  239. package/dist/webgpu/types/geometry/geometry-builder.d.ts +281 -0
  240. package/dist/webgpu/types/geometry/geometry-builder.test.d.ts +1 -0
  241. package/dist/webgpu/types/geometry/index.d.ts +2 -0
  242. package/dist/webgpu/types/index.d.ts +35 -0
  243. package/dist/webgpu/types/particle/emitter.d.ts +36 -0
  244. package/dist/webgpu/types/shaders/index.d.ts +2 -0
  245. package/dist/webgpu/types/shaders/runtime-transpile.d.ts +18 -0
  246. package/dist/webgpu/types/shaders/sprite-2d.wgsl.d.ts +10 -0
  247. package/dist/webgpu/types/shaders/typegpu.d.ts +9 -0
  248. package/dist/webgpu/types/shaders/utils.d.ts +28 -0
  249. package/dist/webgpu/types/shaders/utils.test.d.ts +1 -0
  250. package/dist/webgpu/types/spritesheet/index.d.ts +1 -0
  251. package/dist/webgpu/types/spritesheet/spritesheet.d.ts +28 -0
  252. package/dist/webgpu/types/spritesheet/spritesheet.test.d.ts +1 -0
  253. package/package.json +96 -26
  254. package/dist/core/binary-codec/binary-codec.js +0 -354
  255. package/dist/core/binary-codec/index.js +0 -1
  256. package/dist/core/driver/driver.js +0 -47
  257. package/dist/core/driver/drivers/immediate.js +0 -61
  258. package/dist/core/driver/drivers/index.js +0 -3
  259. package/dist/core/driver/drivers/raf.js +0 -62
  260. package/dist/core/driver/drivers/timeout.js +0 -71
  261. package/dist/core/driver/index.js +0 -2
  262. package/dist/core/events/event-system.js +0 -88
  263. package/dist/core/events/index.js +0 -1
  264. package/dist/core/fixed-ticker/fixed-ticker.js +0 -105
  265. package/dist/core/fixed-ticker/index.js +0 -1
  266. package/dist/core/generate-id/generate-id.js +0 -25
  267. package/dist/core/generate-id/index.js +0 -1
  268. package/dist/core/index.js +0 -10
  269. package/dist/core/input/index.js +0 -2
  270. package/dist/core/input/manager.js +0 -211
  271. package/dist/core/input/sources/browser.js +0 -29
  272. package/dist/core/input/sources/index.js +0 -1
  273. package/dist/core/lerp/index.js +0 -1
  274. package/dist/core/lerp/lerp.js +0 -42
  275. package/dist/core/navmesh/index.js +0 -1
  276. package/dist/core/navmesh/navmesh-worker-pool.js +0 -180
  277. package/dist/core/navmesh/navmesh.js +0 -799
  278. package/dist/core/navmesh/navmesh.worker.js +0 -79
  279. package/dist/core/pooled-codec/index.js +0 -1
  280. package/dist/core/pooled-codec/pooled-codec.js +0 -410
  281. package/dist/core/prediction/index.js +0 -1
  282. package/dist/core/prediction/prediction.js +0 -99
  283. package/dist/core.esm.js +0 -1
  284. package/dist/core.js +0 -1
  285. package/dist/ecs/component-store.js +0 -175
  286. package/dist/ecs/component.js +0 -43
  287. package/dist/ecs/entity-handle.js +0 -515
  288. package/dist/ecs/example.js +0 -125
  289. package/dist/ecs/index.js +0 -4
  290. package/dist/ecs/system-builder.js +0 -249
  291. package/dist/ecs/world-systems.js +0 -79
  292. package/dist/ecs/world.js +0 -767
  293. package/dist/game/index.js +0 -1
  294. package/dist/game/loop/index.js +0 -1
  295. package/dist/game/loop/loop.js +0 -108
  296. package/dist/index.js +0 -26
  297. package/dist/net/adapters/browser-websocket.js +0 -74
  298. package/dist/net/adapters/bun-websocket.js +0 -245
  299. package/dist/net/buffer-pool.js +0 -89
  300. package/dist/net/client.js +0 -586
  301. package/dist/net/index.js +0 -58
  302. package/dist/net/server.js +0 -974
  303. package/dist/net/types.js +0 -31
  304. package/dist/net/validators.js +0 -88
  305. package/dist/protocol/index.js +0 -92
  306. package/dist/protocol/intent/define-intent.js +0 -125
  307. package/dist/protocol/intent/index.js +0 -91
  308. package/dist/protocol/intent/intent-registry.js +0 -91
  309. package/dist/protocol/rpc/define-rpc.js +0 -84
  310. package/dist/protocol/rpc/index.js +0 -3
  311. package/dist/protocol/rpc/rpc-registry.js +0 -159
  312. package/dist/protocol/rpc/rpc.js +0 -12
  313. package/dist/protocol/snapshot/index.js +0 -43
  314. package/dist/protocol/snapshot/snapshot-codec.js +0 -67
  315. package/dist/protocol/snapshot/snapshot-registry.js +0 -168
  316. package/dist/protocol/snapshot/snapshot.js +0 -30
  317. package/src/core/binary-codec/README.md +0 -60
  318. package/src/core/binary-codec/binary-codec.test.ts +0 -300
  319. package/src/core/binary-codec/binary-codec.ts +0 -448
  320. package/src/core/binary-codec/index.ts +0 -1
  321. package/src/core/driver/README.md +0 -97
  322. package/src/core/driver/driver.test.ts +0 -414
  323. package/src/core/driver/driver.ts +0 -71
  324. package/src/core/driver/drivers/immediate.ts +0 -66
  325. package/src/core/driver/drivers/index.ts +0 -3
  326. package/src/core/driver/drivers/raf.ts +0 -67
  327. package/src/core/driver/drivers/timeout.ts +0 -77
  328. package/src/core/driver/index.ts +0 -2
  329. package/src/core/events/README.md +0 -47
  330. package/src/core/events/event-system.test.ts +0 -243
  331. package/src/core/events/event-system.ts +0 -140
  332. package/src/core/events/index.ts +0 -1
  333. package/src/core/fixed-ticker/README.md +0 -77
  334. package/src/core/fixed-ticker/fixed-ticker.test.ts +0 -151
  335. package/src/core/fixed-ticker/fixed-ticker.ts +0 -174
  336. package/src/core/fixed-ticker/index.ts +0 -1
  337. package/src/core/generate-id/README.md +0 -18
  338. package/src/core/generate-id/generate-id.test.ts +0 -79
  339. package/src/core/generate-id/generate-id.ts +0 -37
  340. package/src/core/generate-id/index.ts +0 -1
  341. package/src/core/index.ts +0 -10
  342. package/src/core/input/README.md +0 -24
  343. package/src/core/input/index.ts +0 -2
  344. package/src/core/input/manager.ts +0 -259
  345. package/src/core/input/sources/browser.ts +0 -39
  346. package/src/core/input/sources/index.ts +0 -1
  347. package/src/core/input/types.ts +0 -40
  348. package/src/core/lerp/README.md +0 -79
  349. package/src/core/lerp/index.ts +0 -1
  350. package/src/core/lerp/lerp.test.ts +0 -90
  351. package/src/core/lerp/lerp.ts +0 -42
  352. package/src/core/navmesh/README.md +0 -164
  353. package/src/core/navmesh/index.ts +0 -1
  354. package/src/core/navmesh/navmesh-worker-pool.ts +0 -236
  355. package/src/core/navmesh/navmesh-workers.test.ts +0 -356
  356. package/src/core/navmesh/navmesh.test.ts +0 -344
  357. package/src/core/navmesh/navmesh.ts +0 -1047
  358. package/src/core/navmesh/navmesh.worker.ts +0 -147
  359. package/src/core/pooled-codec/README.md +0 -70
  360. package/src/core/pooled-codec/index.ts +0 -1
  361. package/src/core/pooled-codec/pooled-codec.test.ts +0 -862
  362. package/src/core/pooled-codec/pooled-codec.ts +0 -504
  363. package/src/core/prediction/README.md +0 -64
  364. package/src/core/prediction/index.ts +0 -1
  365. package/src/core/prediction/prediction.test.ts +0 -423
  366. package/src/core/prediction/prediction.ts +0 -112
  367. package/src/ecs/README.md +0 -427
  368. package/src/ecs/benchmark.test.ts +0 -1645
  369. package/src/ecs/component-store.ts +0 -198
  370. package/src/ecs/component.ts +0 -90
  371. package/src/ecs/entity-handle.test.ts +0 -393
  372. package/src/ecs/entity-handle.ts +0 -563
  373. package/src/ecs/example.ts +0 -152
  374. package/src/ecs/index.ts +0 -4
  375. package/src/ecs/system-builder.ts +0 -404
  376. package/src/ecs/world-systems.ts +0 -83
  377. package/src/ecs/world.test.ts +0 -310
  378. package/src/ecs/world.ts +0 -904
  379. package/src/game/index.ts +0 -1
  380. package/src/game/loop/README.md +0 -32
  381. package/src/game/loop/index.ts +0 -1
  382. package/src/game/loop/loop.ts +0 -236
  383. package/src/index.ts +0 -32
  384. package/src/net/README.md +0 -474
  385. package/src/net/adapters/browser-websocket.ts +0 -86
  386. package/src/net/adapters/bun-websocket.ts +0 -292
  387. package/src/net/buffer-pool.ts +0 -106
  388. package/src/net/client.test.ts +0 -807
  389. package/src/net/client.ts +0 -695
  390. package/src/net/index.ts +0 -60
  391. package/src/net/server.test.ts +0 -799
  392. package/src/net/server.ts +0 -1152
  393. package/src/net/types.ts +0 -228
  394. package/src/net/validators.ts +0 -104
  395. package/src/protocol/README.md +0 -469
  396. package/src/protocol/index.ts +0 -93
  397. package/src/protocol/intent/define-intent.test.ts +0 -397
  398. package/src/protocol/intent/define-intent.ts +0 -201
  399. package/src/protocol/intent/index.ts +0 -94
  400. package/src/protocol/intent/intent-registry.test.ts +0 -198
  401. package/src/protocol/intent/intent-registry.ts +0 -112
  402. package/src/protocol/intent/intent.ts +0 -12
  403. package/src/protocol/rpc/define-rpc.test.ts +0 -141
  404. package/src/protocol/rpc/define-rpc.ts +0 -113
  405. package/src/protocol/rpc/index.ts +0 -3
  406. package/src/protocol/rpc/rpc-registry.test.ts +0 -168
  407. package/src/protocol/rpc/rpc-registry.ts +0 -176
  408. package/src/protocol/rpc/rpc.ts +0 -37
  409. package/src/protocol/snapshot/index.ts +0 -45
  410. package/src/protocol/snapshot/snapshot-codec.test.ts +0 -138
  411. package/src/protocol/snapshot/snapshot-codec.ts +0 -87
  412. package/src/protocol/snapshot/snapshot-registry.test.ts +0 -310
  413. package/src/protocol/snapshot/snapshot-registry.ts +0 -201
  414. package/src/protocol/snapshot/snapshot.test.ts +0 -76
  415. package/src/protocol/snapshot/snapshot.ts +0 -41
  416. /package/dist/{core → types/core}/binary-codec/index.d.ts +0 -0
  417. /package/dist/{core → types/core}/driver/driver.d.ts +0 -0
  418. /package/dist/{core → types/core}/driver/drivers/immediate.d.ts +0 -0
  419. /package/dist/{core → types/core}/driver/drivers/index.d.ts +0 -0
  420. /package/dist/{core → types/core}/driver/drivers/raf.d.ts +0 -0
  421. /package/dist/{core → types/core}/driver/drivers/timeout.d.ts +0 -0
  422. /package/dist/{core → types/core}/driver/index.d.ts +0 -0
  423. /package/dist/{core → types/core}/events/index.d.ts +0 -0
  424. /package/dist/{core → types/core}/fixed-ticker/fixed-ticker.d.ts +0 -0
  425. /package/dist/{core → types/core}/fixed-ticker/index.d.ts +0 -0
  426. /package/dist/{core → types/core}/generate-id/generate-id.d.ts +0 -0
  427. /package/dist/{core → types/core}/generate-id/index.d.ts +0 -0
  428. /package/dist/{core → types/core}/input/sources/browser.d.ts +0 -0
  429. /package/dist/{core → types/core}/input/sources/index.d.ts +0 -0
  430. /package/dist/{core → types/core}/input/types.d.ts +0 -0
  431. /package/dist/{core → types/core}/lerp/index.d.ts +0 -0
  432. /package/dist/{core → types/core}/lerp/lerp.d.ts +0 -0
  433. /package/dist/{core → types/core}/navmesh/index.d.ts +0 -0
  434. /package/dist/{core → types/core}/navmesh/navmesh-worker-pool.d.ts +0 -0
  435. /package/dist/{core → types/core}/navmesh/navmesh.worker.d.ts +0 -0
  436. /package/dist/{core → types/core}/pooled-codec/index.d.ts +0 -0
  437. /package/dist/{core → types/core}/pooled-codec/pooled-codec.d.ts +0 -0
  438. /package/dist/{core → types/core}/prediction/index.d.ts +0 -0
  439. /package/dist/{core → types/core}/prediction/prediction.d.ts +0 -0
  440. /package/dist/{ecs → types/ecs}/component-store.d.ts +0 -0
  441. /package/dist/{ecs → types/ecs}/component.d.ts +0 -0
  442. /package/dist/{ecs → types/ecs}/entity-handle.d.ts +0 -0
  443. /package/dist/{ecs → types/ecs}/example.d.ts +0 -0
  444. /package/dist/{ecs → types/ecs}/index.d.ts +0 -0
  445. /package/dist/{ecs → types/ecs}/system-builder.d.ts +0 -0
  446. /package/dist/{ecs → types/ecs}/world-systems.d.ts +0 -0
  447. /package/dist/{game → types/game}/index.d.ts +0 -0
  448. /package/dist/{game → types/game}/loop/index.d.ts +0 -0
  449. /package/dist/{net → types/net}/adapters/browser-websocket.d.ts +0 -0
  450. /package/dist/{net → types/net}/adapters/bun-websocket.d.ts +0 -0
  451. /package/dist/{net → types/net}/buffer-pool.d.ts +0 -0
  452. /package/dist/{net → types/net}/client.d.ts +0 -0
  453. /package/dist/{net → types/net}/server.d.ts +0 -0
  454. /package/dist/{net → types/net}/types.d.ts +0 -0
  455. /package/dist/{net → types/net}/validators.d.ts +0 -0
  456. /package/dist/{protocol → types/protocol}/index.d.ts +0 -0
  457. /package/dist/{protocol → types/protocol}/intent/define-intent.d.ts +0 -0
  458. /package/dist/{protocol → types/protocol}/intent/index.d.ts +0 -0
  459. /package/dist/{protocol → types/protocol}/intent/intent-registry.d.ts +0 -0
  460. /package/dist/{protocol → types/protocol}/intent/intent.d.ts +0 -0
  461. /package/dist/{protocol → types/protocol}/rpc/define-rpc.d.ts +0 -0
  462. /package/dist/{protocol → types/protocol}/rpc/index.d.ts +0 -0
  463. /package/dist/{protocol → types/protocol}/rpc/rpc-registry.d.ts +0 -0
  464. /package/dist/{protocol → types/protocol}/rpc/rpc.d.ts +0 -0
  465. /package/dist/{protocol → types/protocol}/snapshot/index.d.ts +0 -0
  466. /package/dist/{protocol → types/protocol}/snapshot/snapshot-codec.d.ts +0 -0
  467. /package/dist/{protocol → types/protocol}/snapshot/snapshot-registry.d.ts +0 -0
  468. /package/dist/{protocol → types/protocol}/snapshot/snapshot.d.ts +0 -0
  469. /package/dist/{core/input/types.js → webgpu/types/2d/animation.test.d.ts} +0 -0
  470. /package/dist/{protocol/intent/intent.js → webgpu/types/2d/sprite-accessor.test.d.ts} +0 -0
@@ -1,586 +0,0 @@
1
- import { MessageType } from "./types";
2
- /**
3
- * Generic game client for multiplayer networking
4
- * Handles intent sending and snapshot receiving with full type safety
5
- *
6
- * @template TSnapshots Union type of all possible snapshot update types
7
- *
8
- * @example
9
- * ```ts
10
- * type GameSnapshots = PlayerUpdate | ScoreUpdate | ProjectileUpdate;
11
- *
12
- * const client = new ClientNetwork<GameSnapshots>({
13
- * transport: wsTransport,
14
- * intentRegistry,
15
- * snapshotRegistry,
16
- * });
17
- *
18
- * // Type-safe snapshot handlers
19
- * client.onSnapshot<PlayerUpdate>('players', (snapshot) => {
20
- * snapshot.updates.players // ✅ Correctly typed
21
- * });
22
- * ```
23
- */
24
- export class ClientNetwork {
25
- constructor(config) {
26
- /** Snapshot type handlers: type -> handler[] (supports multiple handlers) */
27
- this.snapshotHandlers = new Map();
28
- /** RPC method handlers: method -> handler[] (supports multiple handlers) */
29
- this.rpcHandlers = new Map();
30
- /** Connection lifecycle handlers */
31
- this.connectHandlers = [];
32
- this.disconnectHandlers = [];
33
- this.errorHandlers = [];
34
- /** Connection state */
35
- this.connected = false;
36
- /** Last sent intent per kind (for change detection) */
37
- this.lastSentIntents = new Map();
38
- /** Rate limiting state */
39
- this.messageCount = 0;
40
- this.messageCountWindow = Date.now();
41
- /** Heartbeat timer */
42
- this.heartbeatTimer = null;
43
- /** Last time we received a message from server */
44
- this.lastMessageReceivedAt = Date.now();
45
- this.transport = config.transport;
46
- this.intentRegistry = config.intentRegistry;
47
- this.snapshotRegistry = config.snapshotRegistry;
48
- this.rpcRegistry = config.rpcRegistry;
49
- this.config = {
50
- maxMessageSize: config.config?.maxMessageSize ?? 65536,
51
- debug: config.config?.debug ?? false,
52
- enableBufferPooling: config.config?.enableBufferPooling ?? true,
53
- maxMessagesPerSecond: config.config?.maxMessagesPerSecond ?? 60,
54
- maxSendQueueSize: config.config?.maxSendQueueSize ?? 100,
55
- heartbeatInterval: config.config?.heartbeatInterval ?? 30000,
56
- heartbeatTimeout: config.config?.heartbeatTimeout ?? 60000,
57
- lagSimulation: config.config?.lagSimulation,
58
- };
59
- this.lagSimulation = config.config?.lagSimulation;
60
- this.setupTransportHandlers();
61
- this.setupHeartbeat();
62
- }
63
- /**
64
- * Send an intent to the server (type-safe)
65
- */
66
- /**
67
- * Check if an intent has changed compared to the last sent intent of the same kind.
68
- * Useful for bandwidth optimization - only send intents when they actually change.
69
- *
70
- * @param intent The intent to check
71
- * @param compareFn Optional custom comparison function. If not provided, uses JSON.stringify.
72
- * @returns true if the intent is different from the last sent intent of this kind
73
- *
74
- * @example
75
- * ```ts
76
- * const moveIntent = { kind: IntentKind.Move, tick: 100, dx: 1, dy: 0 };
77
- *
78
- * // Only send if input changed
79
- * if (client.hasIntentChanged(moveIntent)) {
80
- * client.sendIntent(moveIntent);
81
- * }
82
- *
83
- * // Custom comparison (more efficient than JSON.stringify)
84
- * if (client.hasIntentChanged(moveIntent, (last, current) =>
85
- * last.dx !== current.dx || last.dy !== current.dy
86
- * )) {
87
- * client.sendIntent(moveIntent);
88
- * }
89
- * ```
90
- */
91
- hasIntentChanged(intent, compareFn) {
92
- const lastIntent = this.lastSentIntents.get(intent.kind);
93
- if (!lastIntent) {
94
- return true; // First time sending this intent kind
95
- }
96
- if (compareFn) {
97
- return compareFn(lastIntent, intent);
98
- }
99
- // Default comparison: stringify everything except tick
100
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
101
- const { tick: _lastTick, ...lastData } = lastIntent;
102
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
103
- const { tick: _currentTick, ...currentData } = intent;
104
- return JSON.stringify(lastData) !== JSON.stringify(currentData);
105
- }
106
- sendIntent(intent) {
107
- if (!this.connected) {
108
- this.log("Cannot send intent: not connected");
109
- return;
110
- }
111
- // Client-side rate limiting
112
- if (!this.checkRateLimit()) {
113
- this.log("Rate limit exceeded, dropping intent");
114
- return;
115
- }
116
- try {
117
- // Encode intent
118
- const intentData = this.intentRegistry.encode(intent);
119
- // Wrap with message type header
120
- const message = new Uint8Array(1 + intentData.byteLength);
121
- message[0] = MessageType.INTENT;
122
- message.set(intentData, 1);
123
- // Send to server
124
- this.transport.send(message);
125
- // Track this intent for change detection (clone to avoid reference issues)
126
- this.lastSentIntents.set(intent.kind, { ...intent });
127
- this.log(`Sent intent (kind: ${intent.kind}, tick: ${intent.tick})`);
128
- }
129
- catch (error) {
130
- this.log(`Failed to send intent: ${error}`);
131
- }
132
- }
133
- /**
134
- * Register a handler for a specific snapshot type (type-safe)
135
- * Supports multiple handlers per snapshot type
136
- * @template T The specific snapshot update type for this handler
137
- * @returns Unsubscribe function to remove this handler
138
- */
139
- onSnapshot(type, handler) {
140
- let handlers = this.snapshotHandlers.get(type);
141
- if (!handlers) {
142
- handlers = [];
143
- this.snapshotHandlers.set(type, handlers);
144
- }
145
- handlers.push(handler);
146
- // Return unsubscribe function
147
- return () => {
148
- const handlers = this.snapshotHandlers.get(type);
149
- if (handlers) {
150
- const index = handlers.indexOf(handler);
151
- if (index > -1) {
152
- handlers.splice(index, 1);
153
- }
154
- }
155
- };
156
- }
157
- /**
158
- * Send an RPC to the server (type-safe)
159
- *
160
- * @template TSchema The RPC data type
161
- * @param rpc The RPC definition created by defineRPC()
162
- * @param data The RPC data to send
163
- *
164
- * @example
165
- * ```ts
166
- * const BuyItem = defineRPC({
167
- * method: 'buyItem',
168
- * schema: { itemId: BinaryCodec.string(32) }
169
- * });
170
- *
171
- * client.sendRpc(BuyItem, { itemId: 'long_sword' });
172
- * ```
173
- */
174
- sendRPC(rpc, data) {
175
- if (!this.rpcRegistry) {
176
- throw new Error('RpcRegistry not configured. Pass rpcRegistry to ClientNetworkConfig.');
177
- }
178
- if (!this.connected) {
179
- this.log("Cannot send RPC: not connected");
180
- return;
181
- }
182
- // Client-side rate limiting
183
- if (!this.checkRateLimit()) {
184
- this.log("Rate limit exceeded, dropping RPC");
185
- return;
186
- }
187
- try {
188
- // Encode RPC
189
- const rpcData = this.rpcRegistry.encode(rpc, data);
190
- // Wrap with message type header
191
- const message = new Uint8Array(1 + rpcData.byteLength);
192
- message[0] = MessageType.CUSTOM;
193
- message.set(rpcData, 1);
194
- // Send to server
195
- this.transport.send(message);
196
- this.log(`Sent RPC (method: ${rpc.method})`);
197
- }
198
- catch (error) {
199
- this.log(`Failed to send RPC: ${error}`);
200
- }
201
- }
202
- /**
203
- * Register a handler for incoming RPCs from the server (type-safe)
204
- * Supports multiple handlers per RPC method
205
- *
206
- * @template TSchema The RPC data type
207
- * @param rpc The RPC definition created by defineRPC()
208
- * @param handler Callback function to handle the RPC
209
- * @returns Unsubscribe function to remove this handler
210
- *
211
- * @example
212
- * ```ts
213
- * const MatchCountdown = defineRPC({
214
- * method: 'matchCountdown',
215
- * schema: { secondsRemaining: BinaryCodec.u8 }
216
- * });
217
- *
218
- * client.onRpc(MatchCountdown, (rpc) => {
219
- * console.log(`Match starting in ${rpc.secondsRemaining}s`);
220
- * });
221
- * ```
222
- */
223
- onRPC(rpc, handler) {
224
- if (!this.rpcRegistry) {
225
- throw new Error('RpcRegistry not configured. Pass rpcRegistry to ClientNetworkConfig.');
226
- }
227
- let handlers = this.rpcHandlers.get(rpc.method);
228
- if (!handlers) {
229
- handlers = [];
230
- this.rpcHandlers.set(rpc.method, handlers);
231
- }
232
- handlers.push(handler);
233
- // Return unsubscribe function
234
- return () => {
235
- const handlers = this.rpcHandlers.get(rpc.method);
236
- if (handlers) {
237
- const index = handlers.indexOf(handler);
238
- if (index > -1) {
239
- handlers.splice(index, 1);
240
- }
241
- }
242
- };
243
- }
244
- /**
245
- * Register a handler for connection events
246
- */
247
- onConnect(handler) {
248
- this.connectHandlers.push(handler);
249
- return () => {
250
- const index = this.connectHandlers.indexOf(handler);
251
- if (index > -1)
252
- this.connectHandlers.splice(index, 1);
253
- };
254
- }
255
- /**
256
- * Register a handler for disconnection events
257
- */
258
- onDisconnect(handler) {
259
- this.disconnectHandlers.push(handler);
260
- return () => {
261
- const index = this.disconnectHandlers.indexOf(handler);
262
- if (index > -1)
263
- this.disconnectHandlers.splice(index, 1);
264
- };
265
- }
266
- /**
267
- * Register a handler for transport errors
268
- */
269
- onError(handler) {
270
- this.errorHandlers.push(handler);
271
- return () => {
272
- const index = this.errorHandlers.indexOf(handler);
273
- if (index > -1)
274
- this.errorHandlers.splice(index, 1);
275
- };
276
- }
277
- /**
278
- * Check if connected to server
279
- */
280
- isConnected() {
281
- return this.connected;
282
- }
283
- /**
284
- * Disconnect from server
285
- */
286
- disconnect() {
287
- this.log("Disconnecting...");
288
- // Stop heartbeat timer
289
- if (this.heartbeatTimer) {
290
- clearInterval(this.heartbeatTimer);
291
- this.heartbeatTimer = null;
292
- }
293
- return this.transport.close();
294
- }
295
- /**
296
- * Setup transport event handlers
297
- */
298
- setupTransportHandlers() {
299
- // Setup open handler if transport supports it
300
- if (this.transport.onOpen) {
301
- this.transport.onOpen(() => {
302
- this.log("Connected to server");
303
- this.connected = true;
304
- this.lastMessageReceivedAt = Date.now();
305
- this.notifyConnectHandlers();
306
- });
307
- }
308
- else {
309
- // If transport doesn't support onOpen, assume already connected
310
- this.connected = true;
311
- this.lastMessageReceivedAt = Date.now();
312
- }
313
- this.transport.onMessage((data) => {
314
- const lagDelay = this.getLagDelay();
315
- if (lagDelay > 0) {
316
- // Simulate lag by delaying message handling
317
- // IMPORTANT: Copy the data buffer as it may be reused by the transport
318
- const dataCopy = new Uint8Array(data);
319
- setTimeout(() => {
320
- this.handleMessage(dataCopy);
321
- }, lagDelay);
322
- }
323
- else {
324
- this.handleMessage(data);
325
- }
326
- });
327
- this.transport.onClose(() => {
328
- this.handleDisconnection();
329
- });
330
- // Setup error handler if transport supports it
331
- if (this.transport.onError) {
332
- this.transport.onError((error) => {
333
- this.handleError(error);
334
- });
335
- }
336
- }
337
- /**
338
- * Setup heartbeat mechanism
339
- */
340
- setupHeartbeat() {
341
- if (this.config.heartbeatInterval === 0) {
342
- return; // Heartbeats disabled
343
- }
344
- this.heartbeatTimer = setInterval(() => {
345
- this.checkHeartbeat();
346
- }, this.config.heartbeatInterval);
347
- }
348
- /**
349
- * Check server heartbeat timeout and send heartbeat
350
- */
351
- checkHeartbeat() {
352
- const now = Date.now();
353
- const timeSinceLastMessage = now - this.lastMessageReceivedAt;
354
- // Check if server has timed out
355
- if (timeSinceLastMessage > this.config.heartbeatTimeout) {
356
- this.log(`Server timed out (no message for ${timeSinceLastMessage}ms)`);
357
- this.disconnect();
358
- return;
359
- }
360
- // Send heartbeat to server
361
- try {
362
- const heartbeatMessage = new Uint8Array([MessageType.HEARTBEAT]);
363
- this.transport.send(heartbeatMessage);
364
- }
365
- catch (error) {
366
- this.log(`Failed to send heartbeat: ${error}`);
367
- }
368
- }
369
- /**
370
- * Handle incoming message from server
371
- */
372
- handleMessage(data) {
373
- // Update last message received timestamp
374
- this.lastMessageReceivedAt = Date.now();
375
- if (data.byteLength === 0) {
376
- this.log("Received empty message from server");
377
- return;
378
- }
379
- if (data.byteLength > this.config.maxMessageSize) {
380
- this.log(`Message exceeds max size: ${data.byteLength} > ${this.config.maxMessageSize}`);
381
- return;
382
- }
383
- const messageType = data[0];
384
- const payload = data.subarray(1);
385
- switch (messageType) {
386
- case MessageType.SNAPSHOT:
387
- this.handleSnapshot(payload);
388
- break;
389
- case MessageType.HEARTBEAT:
390
- // Heartbeat received - already updated lastMessageReceivedAt above
391
- this.log("Received heartbeat from server");
392
- break;
393
- case MessageType.CUSTOM:
394
- this.handleRPC(payload);
395
- break;
396
- default:
397
- this.log(`Unknown message type: ${messageType}`);
398
- }
399
- }
400
- /**
401
- * Decode and handle a snapshot from server
402
- *
403
- * IMPORTANT: Handlers receive the pooled object directly (zero-copy).
404
- * Handlers MUST extract any data they need immediately - do NOT store references to the snapshot.updates object.
405
- * The object will be released back to the pool after all handlers complete.
406
- */
407
- handleSnapshot(data) {
408
- try {
409
- // Decode using snapshot registry (returns { type, snapshot })
410
- const decoded = this.snapshotRegistry.decode(data);
411
- this.log(`Received snapshot (type: ${decoded.type}, tick: ${decoded.snapshot.tick})`);
412
- // Call all type-specific handlers if registered
413
- // HANDLERS MUST NOT STORE REFERENCES - extract data immediately!
414
- const handlers = this.snapshotHandlers.get(decoded.type);
415
- if (handlers && handlers.length > 0) {
416
- for (const handler of handlers) {
417
- try {
418
- handler(decoded.snapshot);
419
- }
420
- catch (error) {
421
- this.log(`Error in snapshot handler: ${error}`);
422
- }
423
- }
424
- }
425
- else {
426
- this.log(`No handler registered for snapshot type: ${decoded.type}`);
427
- }
428
- // Release the pooled object back to the pool
429
- // This enables efficient memory reuse across snapshot updates (zero GC pressure)
430
- this.snapshotRegistry.release(decoded.type, decoded.snapshot.updates);
431
- }
432
- catch (error) {
433
- this.log(`Failed to decode snapshot: ${error}`);
434
- }
435
- }
436
- /**
437
- * Handle incoming RPC message from server
438
- *
439
- * IMPORTANT: Handlers receive the pooled object directly (zero-copy).
440
- * Handlers MUST extract any data they need immediately - do NOT store references to the RPC data object.
441
- * The object will be released back to the pool after all handlers complete.
442
- */
443
- handleRPC(data) {
444
- if (!this.rpcRegistry) {
445
- this.log("Received RPC but RpcRegistry not configured");
446
- return;
447
- }
448
- try {
449
- // Decode using RPC registry (returns { method, data })
450
- const decoded = this.rpcRegistry.decode(data);
451
- this.log(`Received RPC (method: ${decoded.method})`);
452
- // Call all method-specific handlers if registered
453
- // HANDLERS MUST NOT STORE REFERENCES - extract data immediately!
454
- const handlers = this.rpcHandlers.get(decoded.method);
455
- if (handlers && handlers.length > 0) {
456
- for (const handler of handlers) {
457
- try {
458
- handler(decoded.data);
459
- }
460
- catch (error) {
461
- this.log(`Error in RPC handler: ${error}`);
462
- }
463
- }
464
- }
465
- else {
466
- this.log(`No handler registered for RPC method: ${decoded.method}`);
467
- }
468
- // Release the pooled object back to the pool
469
- // This enables efficient memory reuse across RPC calls (zero GC pressure)
470
- this.rpcRegistry.release(decoded.method, decoded.data);
471
- }
472
- catch (error) {
473
- this.log(`Failed to decode RPC: ${error}`);
474
- }
475
- }
476
- /**
477
- * Handle disconnection from server
478
- */
479
- handleDisconnection() {
480
- this.log("Disconnected from server");
481
- this.connected = false;
482
- // Stop heartbeat timer
483
- if (this.heartbeatTimer) {
484
- clearInterval(this.heartbeatTimer);
485
- this.heartbeatTimer = null;
486
- }
487
- this.notifyDisconnectHandlers();
488
- }
489
- /**
490
- * Notify connect handlers
491
- */
492
- notifyConnectHandlers() {
493
- for (const handler of this.connectHandlers) {
494
- try {
495
- handler();
496
- }
497
- catch (error) {
498
- // Don't call log here as it might throw, use console.error directly
499
- if (this.config.debug) {
500
- console.error(`[ClientNetwork] Error in connect handler: ${error}`);
501
- }
502
- }
503
- }
504
- }
505
- /**
506
- * Notify disconnect handlers
507
- */
508
- notifyDisconnectHandlers() {
509
- for (const handler of this.disconnectHandlers) {
510
- try {
511
- handler();
512
- }
513
- catch (error) {
514
- // Don't call log here as it might throw, use console.error directly
515
- if (this.config.debug) {
516
- console.error(`[ClientNetwork] Error in disconnect handler: ${error}`);
517
- }
518
- }
519
- }
520
- }
521
- /**
522
- * Handle transport errors
523
- */
524
- handleError(error) {
525
- this.log(`Transport error: ${error.message}`);
526
- this.notifyErrorHandlers(error);
527
- }
528
- /**
529
- * Notify error handlers
530
- */
531
- notifyErrorHandlers(error) {
532
- for (const handler of this.errorHandlers) {
533
- try {
534
- handler(error);
535
- }
536
- catch (err) {
537
- this.log(`Error in error handler: ${err}`);
538
- }
539
- }
540
- }
541
- /**
542
- * Check client-side rate limit
543
- * Returns true if message should be sent, false if rate limit exceeded
544
- */
545
- checkRateLimit() {
546
- if (this.config.maxMessagesPerSecond === 0) {
547
- return true; // Rate limiting disabled
548
- }
549
- const now = Date.now();
550
- const windowStart = Math.floor(now / 1000) * 1000; // Start of current second
551
- // Reset counter if we're in a new time window
552
- if (this.messageCountWindow !== windowStart) {
553
- this.messageCountWindow = windowStart;
554
- this.messageCount = 0;
555
- }
556
- // Check if limit would be exceeded BEFORE incrementing
557
- if (this.messageCount >= this.config.maxMessagesPerSecond) {
558
- return false;
559
- }
560
- // Only increment if we're allowing this message
561
- this.messageCount++;
562
- return true;
563
- }
564
- /**
565
- * Calculate lag delay based on lag simulation configuration
566
- */
567
- getLagDelay() {
568
- if (!this.lagSimulation) {
569
- return 0;
570
- }
571
- if (typeof this.lagSimulation === 'number') {
572
- return this.lagSimulation;
573
- }
574
- // Random delay between min and max
575
- const { min, max } = this.lagSimulation;
576
- return min + Math.random() * (max - min);
577
- }
578
- /**
579
- * Debug logging
580
- */
581
- log(message) {
582
- if (this.config.debug) {
583
- console.log(`[ClientNetwork] ${message}`);
584
- }
585
- }
586
- }
package/dist/net/index.js DELETED
@@ -1,58 +0,0 @@
1
- /**
2
- * @module net
3
- *
4
- * Transport-agnostic networking layer for multiplayer games
5
- *
6
- * This module provides generic client/server abstractions that work with any transport layer
7
- * (WebSocket, WebRTC, UDP, Socket.io, etc.)
8
- *
9
- * Key features:
10
- * - Per-peer snapshot registry tracking (fog of war, interest management)
11
- * - Type-safe intent/snapshot encoding
12
- * - Pluggable transport adapters
13
- * - Connection lifecycle management
14
- *
15
- * @example
16
- * ```typescript
17
- * import { ServerNetwork, ClientNetwork } from '@mococa/net';
18
- * import { BunWebSocketServerTransport } from '@mococa/net/transports/bun-websocket';
19
- * import { IntentRegistry, SnapshotRegistry } from '@mococa/protocol';
20
- *
21
- * // Server setup
22
- * const transport = BunWebSocketServerTransport.create(3000);
23
- * const server = new ServerNetwork({
24
- * transport,
25
- * intentRegistry: new IntentRegistry(),
26
- * });
27
- *
28
- * // Per-peer snapshot registry factory
29
- * const server = new ServerNetwork({
30
- * transport,
31
- * intentRegistry: new IntentRegistry(),
32
- * createPeerSnapshotRegistry: () => {
33
- * const registry = new SnapshotRegistry();
34
- * registry.register('GameState', gameStateCodec);
35
- * return registry;
36
- * }
37
- * });
38
- *
39
- * // Handle intents
40
- * server.onIntent(IntentKind.Move, (peerId, intent) => {
41
- * console.log(`Player ${peerId} moved:`, intent);
42
- * });
43
- *
44
- * // Broadcast snapshots (each peer uses their own registry)
45
- * server.broadcastSnapshot('GameState', {
46
- * tick: 100,
47
- * updates: { players: [...] }
48
- * });
49
- * ```
50
- */
51
- export * from "./types";
52
- export * from "./server";
53
- export * from "./client";
54
- export * from "./adapters/bun-websocket";
55
- export * from "./buffer-pool";
56
- export * from "./validators";
57
- // Re-export commonly used enums for convenience
58
- export { MessageType, MessagePriority } from "./types";