murow 0.0.70 → 0.0.72

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (470) hide show
  1. package/README.md +54 -37
  2. package/dist/cjs/core/binary-codec/binary-codec.js +1 -0
  3. package/dist/cjs/core/binary-codec/index.js +1 -0
  4. package/dist/cjs/core/driver/driver.js +1 -0
  5. package/dist/cjs/core/driver/drivers/immediate.js +1 -0
  6. package/dist/cjs/core/driver/drivers/index.js +1 -0
  7. package/dist/cjs/core/driver/drivers/raf.js +1 -0
  8. package/dist/cjs/core/driver/drivers/timeout.js +1 -0
  9. package/dist/cjs/core/driver/index.js +1 -0
  10. package/dist/cjs/core/events/event-system.js +1 -0
  11. package/dist/cjs/core/events/index.js +1 -0
  12. package/dist/cjs/core/fixed-ticker/fixed-ticker.js +1 -0
  13. package/dist/cjs/core/fixed-ticker/index.js +1 -0
  14. package/dist/cjs/core/free-list/free-list.js +1 -0
  15. package/dist/cjs/core/free-list/index.js +1 -0
  16. package/dist/cjs/core/generate-id/generate-id.js +1 -0
  17. package/dist/cjs/core/generate-id/index.js +1 -0
  18. package/dist/cjs/core/index.js +1 -0
  19. package/dist/cjs/core/input/index.js +1 -0
  20. package/dist/cjs/core/input/manager.js +1 -0
  21. package/dist/cjs/core/input/sources/browser.js +1 -0
  22. package/dist/cjs/core/input/sources/index.js +1 -0
  23. package/dist/cjs/core/input/types.js +1 -0
  24. package/dist/cjs/core/lerp/index.js +1 -0
  25. package/dist/cjs/core/lerp/lerp.js +1 -0
  26. package/dist/cjs/core/navmesh/index.js +1 -0
  27. package/dist/cjs/core/navmesh/navmesh-worker-pool.js +1 -0
  28. package/dist/cjs/core/navmesh/navmesh.js +1 -0
  29. package/dist/cjs/core/navmesh/navmesh.worker.js +1 -0
  30. package/dist/cjs/core/pooled-codec/index.js +1 -0
  31. package/dist/cjs/core/pooled-codec/pooled-codec.js +1 -0
  32. package/dist/cjs/core/prediction/index.js +1 -0
  33. package/dist/cjs/core/prediction/prediction.js +1 -0
  34. package/dist/cjs/core/ray/index.js +1 -0
  35. package/dist/cjs/core/ray/ray-2d.js +1 -0
  36. package/dist/cjs/core/ray/ray-3d.js +1 -0
  37. package/dist/cjs/core/simple-rng/index.js +1 -0
  38. package/dist/cjs/core/simple-rng/simple-rng.js +1 -0
  39. package/dist/cjs/core/sparse-batcher/index.js +1 -0
  40. package/dist/cjs/core/sparse-batcher/sparse-batcher.js +1 -0
  41. package/dist/cjs/ecs/component-store.js +1 -0
  42. package/dist/cjs/ecs/component.js +1 -0
  43. package/dist/cjs/ecs/entity-handle.js +1 -0
  44. package/dist/cjs/ecs/index.js +1 -0
  45. package/dist/cjs/ecs/system-builder.js +1 -0
  46. package/dist/cjs/ecs/world-systems.js +1 -0
  47. package/dist/cjs/ecs/world.js +1 -0
  48. package/dist/cjs/game/index.js +1 -0
  49. package/dist/cjs/game/loop/index.js +1 -0
  50. package/dist/cjs/game/loop/loop.js +1 -0
  51. package/dist/cjs/index.js +1 -0
  52. package/dist/cjs/net/adapters/browser-websocket.js +1 -0
  53. package/dist/cjs/net/adapters/bun-websocket.js +1 -0
  54. package/dist/cjs/net/buffer-pool.js +1 -0
  55. package/dist/cjs/net/client.js +1 -0
  56. package/dist/cjs/net/index.js +1 -0
  57. package/dist/cjs/net/server.js +1 -0
  58. package/dist/cjs/net/types.js +1 -0
  59. package/dist/cjs/net/validators.js +1 -0
  60. package/dist/cjs/protocol/index.js +1 -0
  61. package/dist/cjs/protocol/intent/define-intent.js +1 -0
  62. package/dist/cjs/protocol/intent/index.js +1 -0
  63. package/dist/cjs/protocol/intent/intent-registry.js +1 -0
  64. package/dist/cjs/protocol/intent/intent.js +1 -0
  65. package/dist/cjs/protocol/rpc/define-rpc.js +1 -0
  66. package/dist/cjs/protocol/rpc/index.js +1 -0
  67. package/dist/cjs/protocol/rpc/rpc-registry.js +1 -0
  68. package/dist/cjs/protocol/rpc/rpc.js +1 -0
  69. package/dist/cjs/protocol/snapshot/index.js +1 -0
  70. package/dist/cjs/protocol/snapshot/snapshot-codec.js +1 -0
  71. package/dist/cjs/protocol/snapshot/snapshot-registry.js +1 -0
  72. package/dist/cjs/protocol/snapshot/snapshot.js +1 -0
  73. package/dist/cjs/renderer/base/renderer-2d.js +1 -0
  74. package/dist/cjs/renderer/base/renderer-3d.js +1 -0
  75. package/dist/cjs/renderer/base/renderer.js +1 -0
  76. package/dist/cjs/renderer/gltf/helpers.js +1 -0
  77. package/dist/cjs/renderer/gltf/parser.js +1 -0
  78. package/dist/cjs/renderer/gltf/skeletal-animation.js +1 -0
  79. package/dist/cjs/renderer/gltf/skin-parser.js +1 -0
  80. package/dist/cjs/renderer/index.js +1 -0
  81. package/dist/cjs/renderer/math.js +1 -0
  82. package/dist/cjs/renderer/prefab-bucket/concrete.js +1 -0
  83. package/dist/cjs/renderer/prefab-bucket/index.js +1 -0
  84. package/dist/cjs/renderer/prefab-bucket/parsers.js +1 -0
  85. package/dist/cjs/renderer/prefab-bucket/specs.js +1 -0
  86. package/dist/cjs/renderer/spritesheet/helpers.js +1 -0
  87. package/dist/cjs/renderer/spritesheet/parser.js +1 -0
  88. package/dist/cjs/renderer/types.js +1 -0
  89. package/dist/esm/core/binary-codec/binary-codec.js +1 -0
  90. package/dist/esm/core/binary-codec/index.js +1 -0
  91. package/dist/esm/core/driver/driver.js +1 -0
  92. package/dist/esm/core/driver/drivers/immediate.js +1 -0
  93. package/dist/esm/core/driver/drivers/index.js +1 -0
  94. package/dist/esm/core/driver/drivers/raf.js +1 -0
  95. package/dist/esm/core/driver/drivers/timeout.js +1 -0
  96. package/dist/esm/core/driver/index.js +1 -0
  97. package/dist/esm/core/events/event-system.js +1 -0
  98. package/dist/esm/core/events/index.js +1 -0
  99. package/dist/esm/core/fixed-ticker/fixed-ticker.js +1 -0
  100. package/dist/esm/core/fixed-ticker/index.js +1 -0
  101. package/dist/esm/core/free-list/free-list.js +1 -0
  102. package/dist/esm/core/free-list/index.js +1 -0
  103. package/dist/esm/core/generate-id/generate-id.js +1 -0
  104. package/dist/esm/core/generate-id/index.js +1 -0
  105. package/dist/esm/core/index.js +1 -0
  106. package/dist/esm/core/input/index.js +1 -0
  107. package/dist/esm/core/input/manager.js +1 -0
  108. package/dist/esm/core/input/sources/browser.js +1 -0
  109. package/dist/esm/core/input/sources/index.js +1 -0
  110. package/dist/esm/core/input/types.js +0 -0
  111. package/dist/esm/core/lerp/index.js +1 -0
  112. package/dist/esm/core/lerp/lerp.js +1 -0
  113. package/dist/esm/core/navmesh/index.js +1 -0
  114. package/dist/esm/core/navmesh/navmesh-worker-pool.js +1 -0
  115. package/dist/esm/core/navmesh/navmesh.js +1 -0
  116. package/dist/esm/core/navmesh/navmesh.worker.js +1 -0
  117. package/dist/esm/core/pooled-codec/index.js +1 -0
  118. package/dist/esm/core/pooled-codec/pooled-codec.js +1 -0
  119. package/dist/esm/core/prediction/index.js +1 -0
  120. package/dist/esm/core/prediction/prediction.js +1 -0
  121. package/dist/esm/core/ray/index.js +1 -0
  122. package/dist/esm/core/ray/ray-2d.js +1 -0
  123. package/dist/esm/core/ray/ray-3d.js +1 -0
  124. package/dist/esm/core/simple-rng/index.js +1 -0
  125. package/dist/esm/core/simple-rng/simple-rng.js +1 -0
  126. package/dist/esm/core/sparse-batcher/index.js +1 -0
  127. package/dist/esm/core/sparse-batcher/sparse-batcher.js +1 -0
  128. package/dist/esm/ecs/component-store.js +1 -0
  129. package/dist/esm/ecs/component.js +1 -0
  130. package/dist/esm/ecs/entity-handle.js +1 -0
  131. package/dist/esm/ecs/index.js +1 -0
  132. package/dist/esm/ecs/system-builder.js +1 -0
  133. package/dist/esm/ecs/world-systems.js +1 -0
  134. package/dist/esm/ecs/world.js +1 -0
  135. package/dist/esm/game/index.js +1 -0
  136. package/dist/esm/game/loop/index.js +1 -0
  137. package/dist/esm/game/loop/loop.js +1 -0
  138. package/dist/esm/index.js +1 -0
  139. package/dist/esm/net/adapters/browser-websocket.js +1 -0
  140. package/dist/esm/net/adapters/bun-websocket.js +1 -0
  141. package/dist/esm/net/buffer-pool.js +1 -0
  142. package/dist/esm/net/client.js +1 -0
  143. package/dist/esm/net/index.js +1 -0
  144. package/dist/esm/net/server.js +1 -0
  145. package/dist/esm/net/types.js +1 -0
  146. package/dist/esm/net/validators.js +1 -0
  147. package/dist/esm/protocol/index.js +1 -0
  148. package/dist/esm/protocol/intent/define-intent.js +1 -0
  149. package/dist/esm/protocol/intent/index.js +1 -0
  150. package/dist/esm/protocol/intent/intent-registry.js +1 -0
  151. package/dist/esm/protocol/intent/intent.js +0 -0
  152. package/dist/esm/protocol/rpc/define-rpc.js +1 -0
  153. package/dist/esm/protocol/rpc/index.js +1 -0
  154. package/dist/esm/protocol/rpc/rpc-registry.js +1 -0
  155. package/dist/esm/protocol/rpc/rpc.js +0 -0
  156. package/dist/esm/protocol/snapshot/index.js +1 -0
  157. package/dist/esm/protocol/snapshot/snapshot-codec.js +1 -0
  158. package/dist/esm/protocol/snapshot/snapshot-registry.js +1 -0
  159. package/dist/esm/protocol/snapshot/snapshot.js +1 -0
  160. package/dist/esm/renderer/base/renderer-2d.js +1 -0
  161. package/dist/esm/renderer/base/renderer-3d.js +1 -0
  162. package/dist/esm/renderer/base/renderer.js +1 -0
  163. package/dist/esm/renderer/gltf/helpers.js +1 -0
  164. package/dist/esm/renderer/gltf/parser.js +1 -0
  165. package/dist/esm/renderer/gltf/skeletal-animation.js +1 -0
  166. package/dist/esm/renderer/gltf/skin-parser.js +1 -0
  167. package/dist/esm/renderer/index.js +1 -0
  168. package/dist/esm/renderer/math.js +1 -0
  169. package/dist/esm/renderer/prefab-bucket/concrete.js +1 -0
  170. package/dist/esm/renderer/prefab-bucket/index.js +1 -0
  171. package/dist/esm/renderer/prefab-bucket/parsers.js +1 -0
  172. package/dist/esm/renderer/prefab-bucket/specs.js +0 -0
  173. package/dist/esm/renderer/spritesheet/helpers.js +1 -0
  174. package/dist/esm/renderer/spritesheet/parser.js +1 -0
  175. package/dist/esm/renderer/types.js +0 -0
  176. package/dist/{core → types/core}/binary-codec/binary-codec.d.ts +4 -0
  177. package/dist/{core → types/core}/events/event-system.d.ts +14 -33
  178. package/dist/types/core/free-list/free-list.d.ts +31 -0
  179. package/dist/types/core/free-list/index.d.ts +1 -0
  180. package/dist/{core → types/core}/index.d.ts +5 -0
  181. package/dist/{core → types/core}/input/index.d.ts +1 -0
  182. package/dist/{core → types/core}/input/manager.d.ts +2 -0
  183. package/dist/{core → types/core}/navmesh/navmesh.d.ts +1 -21
  184. package/dist/types/core/ray/index.d.ts +2 -0
  185. package/dist/types/core/ray/ray-2d.d.ts +37 -0
  186. package/dist/types/core/ray/ray-3d.d.ts +42 -0
  187. package/dist/types/core/simple-rng/index.d.ts +1 -0
  188. package/dist/types/core/simple-rng/simple-rng.d.ts +36 -0
  189. package/dist/types/core/sparse-batcher/index.d.ts +1 -0
  190. package/dist/types/core/sparse-batcher/sparse-batcher.d.ts +55 -0
  191. package/dist/{ecs → types/ecs}/world.d.ts +11 -0
  192. package/dist/{game → types/game}/loop/loop.d.ts +33 -29
  193. package/dist/{index.d.ts → types/index.d.ts} +1 -0
  194. package/dist/{net → types/net}/index.d.ts +2 -2
  195. package/dist/types/renderer/base/renderer-2d.d.ts +13 -0
  196. package/dist/types/renderer/base/renderer-3d.d.ts +10 -0
  197. package/dist/types/renderer/base/renderer.d.ts +21 -0
  198. package/dist/types/renderer/gltf/helpers.d.ts +43 -0
  199. package/dist/types/renderer/gltf/parser.d.ts +49 -0
  200. package/dist/types/renderer/gltf/skeletal-animation.d.ts +96 -0
  201. package/dist/types/renderer/gltf/skin-parser.d.ts +107 -0
  202. package/dist/types/renderer/index.d.ts +15 -0
  203. package/dist/types/renderer/math.d.ts +37 -0
  204. package/dist/types/renderer/prefab-bucket/concrete.d.ts +55 -0
  205. package/dist/types/renderer/prefab-bucket/index.d.ts +113 -0
  206. package/dist/types/renderer/prefab-bucket/parsers.d.ts +8 -0
  207. package/dist/types/renderer/prefab-bucket/specs.d.ts +166 -0
  208. package/dist/types/renderer/spritesheet/helpers.d.ts +38 -0
  209. package/dist/types/renderer/spritesheet/parser.d.ts +21 -0
  210. package/dist/types/renderer/types.d.ts +89 -0
  211. package/dist/webgpu/cjs/index.js +5401 -0
  212. package/dist/webgpu/esm/index.js +5378 -0
  213. package/dist/webgpu/types/2d/animation.d.ts +97 -0
  214. package/dist/webgpu/types/2d/renderer.d.ts +86 -0
  215. package/dist/webgpu/types/2d/shader.d.ts +61 -0
  216. package/dist/webgpu/types/2d/sprite-accessor.d.ts +47 -0
  217. package/dist/webgpu/types/3d/clip-resync-coordinator.d.ts +20 -0
  218. package/dist/webgpu/types/3d/morph-animation.d.ts +69 -0
  219. package/dist/webgpu/types/3d/morph-animation.test.d.ts +1 -0
  220. package/dist/webgpu/types/3d/renderer.d.ts +266 -0
  221. package/dist/webgpu/types/3d/shader.d.ts +136 -0
  222. package/dist/webgpu/types/3d/skeletal-animation-compute/index.d.ts +2 -0
  223. package/dist/webgpu/types/3d/skeletal-animation-compute/kernel.d.ts +25 -0
  224. package/dist/webgpu/types/3d/skeletal-animation-compute/packer.d.ts +32 -0
  225. package/dist/webgpu/types/camera/camera-2d.d.ts +53 -0
  226. package/dist/webgpu/types/camera/camera-2d.test.d.ts +1 -0
  227. package/dist/webgpu/types/camera/camera-3d.d.ts +81 -0
  228. package/dist/webgpu/types/camera/camera-3d.test.d.ts +1 -0
  229. package/dist/webgpu/types/camera/index.d.ts +2 -0
  230. package/dist/webgpu/types/compute/compute-builder.d.ts +123 -0
  231. package/dist/webgpu/types/compute/compute-builder.test.d.ts +1 -0
  232. package/dist/webgpu/types/core/constants.d.ts +59 -0
  233. package/dist/webgpu/types/core/constants.test.d.ts +1 -0
  234. package/dist/webgpu/types/core/index.d.ts +2 -0
  235. package/dist/webgpu/types/core/types.d.ts +125 -0
  236. package/dist/webgpu/types/core/types.test.d.ts +1 -0
  237. package/dist/webgpu/types/geometry/built-in.d.ts +58 -0
  238. package/dist/webgpu/types/geometry/built-in.test.d.ts +1 -0
  239. package/dist/webgpu/types/geometry/geometry-builder.d.ts +281 -0
  240. package/dist/webgpu/types/geometry/geometry-builder.test.d.ts +1 -0
  241. package/dist/webgpu/types/geometry/index.d.ts +2 -0
  242. package/dist/webgpu/types/index.d.ts +35 -0
  243. package/dist/webgpu/types/particle/emitter.d.ts +36 -0
  244. package/dist/webgpu/types/shaders/index.d.ts +2 -0
  245. package/dist/webgpu/types/shaders/runtime-transpile.d.ts +18 -0
  246. package/dist/webgpu/types/shaders/sprite-2d.wgsl.d.ts +10 -0
  247. package/dist/webgpu/types/shaders/typegpu.d.ts +9 -0
  248. package/dist/webgpu/types/shaders/utils.d.ts +28 -0
  249. package/dist/webgpu/types/shaders/utils.test.d.ts +1 -0
  250. package/dist/webgpu/types/spritesheet/index.d.ts +1 -0
  251. package/dist/webgpu/types/spritesheet/spritesheet.d.ts +28 -0
  252. package/dist/webgpu/types/spritesheet/spritesheet.test.d.ts +1 -0
  253. package/package.json +96 -26
  254. package/dist/core/binary-codec/binary-codec.js +0 -354
  255. package/dist/core/binary-codec/index.js +0 -1
  256. package/dist/core/driver/driver.js +0 -47
  257. package/dist/core/driver/drivers/immediate.js +0 -61
  258. package/dist/core/driver/drivers/index.js +0 -3
  259. package/dist/core/driver/drivers/raf.js +0 -62
  260. package/dist/core/driver/drivers/timeout.js +0 -71
  261. package/dist/core/driver/index.js +0 -2
  262. package/dist/core/events/event-system.js +0 -88
  263. package/dist/core/events/index.js +0 -1
  264. package/dist/core/fixed-ticker/fixed-ticker.js +0 -105
  265. package/dist/core/fixed-ticker/index.js +0 -1
  266. package/dist/core/generate-id/generate-id.js +0 -25
  267. package/dist/core/generate-id/index.js +0 -1
  268. package/dist/core/index.js +0 -10
  269. package/dist/core/input/index.js +0 -2
  270. package/dist/core/input/manager.js +0 -211
  271. package/dist/core/input/sources/browser.js +0 -29
  272. package/dist/core/input/sources/index.js +0 -1
  273. package/dist/core/lerp/index.js +0 -1
  274. package/dist/core/lerp/lerp.js +0 -42
  275. package/dist/core/navmesh/index.js +0 -1
  276. package/dist/core/navmesh/navmesh-worker-pool.js +0 -180
  277. package/dist/core/navmesh/navmesh.js +0 -799
  278. package/dist/core/navmesh/navmesh.worker.js +0 -79
  279. package/dist/core/pooled-codec/index.js +0 -1
  280. package/dist/core/pooled-codec/pooled-codec.js +0 -410
  281. package/dist/core/prediction/index.js +0 -1
  282. package/dist/core/prediction/prediction.js +0 -99
  283. package/dist/core.esm.js +0 -1
  284. package/dist/core.js +0 -1
  285. package/dist/ecs/component-store.js +0 -175
  286. package/dist/ecs/component.js +0 -43
  287. package/dist/ecs/entity-handle.js +0 -515
  288. package/dist/ecs/example.js +0 -125
  289. package/dist/ecs/index.js +0 -4
  290. package/dist/ecs/system-builder.js +0 -249
  291. package/dist/ecs/world-systems.js +0 -79
  292. package/dist/ecs/world.js +0 -767
  293. package/dist/game/index.js +0 -1
  294. package/dist/game/loop/index.js +0 -1
  295. package/dist/game/loop/loop.js +0 -108
  296. package/dist/index.js +0 -26
  297. package/dist/net/adapters/browser-websocket.js +0 -74
  298. package/dist/net/adapters/bun-websocket.js +0 -245
  299. package/dist/net/buffer-pool.js +0 -89
  300. package/dist/net/client.js +0 -586
  301. package/dist/net/index.js +0 -58
  302. package/dist/net/server.js +0 -974
  303. package/dist/net/types.js +0 -31
  304. package/dist/net/validators.js +0 -88
  305. package/dist/protocol/index.js +0 -92
  306. package/dist/protocol/intent/define-intent.js +0 -125
  307. package/dist/protocol/intent/index.js +0 -91
  308. package/dist/protocol/intent/intent-registry.js +0 -91
  309. package/dist/protocol/rpc/define-rpc.js +0 -84
  310. package/dist/protocol/rpc/index.js +0 -3
  311. package/dist/protocol/rpc/rpc-registry.js +0 -159
  312. package/dist/protocol/rpc/rpc.js +0 -12
  313. package/dist/protocol/snapshot/index.js +0 -43
  314. package/dist/protocol/snapshot/snapshot-codec.js +0 -67
  315. package/dist/protocol/snapshot/snapshot-registry.js +0 -168
  316. package/dist/protocol/snapshot/snapshot.js +0 -30
  317. package/src/core/binary-codec/README.md +0 -60
  318. package/src/core/binary-codec/binary-codec.test.ts +0 -300
  319. package/src/core/binary-codec/binary-codec.ts +0 -448
  320. package/src/core/binary-codec/index.ts +0 -1
  321. package/src/core/driver/README.md +0 -97
  322. package/src/core/driver/driver.test.ts +0 -414
  323. package/src/core/driver/driver.ts +0 -71
  324. package/src/core/driver/drivers/immediate.ts +0 -66
  325. package/src/core/driver/drivers/index.ts +0 -3
  326. package/src/core/driver/drivers/raf.ts +0 -67
  327. package/src/core/driver/drivers/timeout.ts +0 -77
  328. package/src/core/driver/index.ts +0 -2
  329. package/src/core/events/README.md +0 -47
  330. package/src/core/events/event-system.test.ts +0 -243
  331. package/src/core/events/event-system.ts +0 -140
  332. package/src/core/events/index.ts +0 -1
  333. package/src/core/fixed-ticker/README.md +0 -77
  334. package/src/core/fixed-ticker/fixed-ticker.test.ts +0 -151
  335. package/src/core/fixed-ticker/fixed-ticker.ts +0 -174
  336. package/src/core/fixed-ticker/index.ts +0 -1
  337. package/src/core/generate-id/README.md +0 -18
  338. package/src/core/generate-id/generate-id.test.ts +0 -79
  339. package/src/core/generate-id/generate-id.ts +0 -37
  340. package/src/core/generate-id/index.ts +0 -1
  341. package/src/core/index.ts +0 -10
  342. package/src/core/input/README.md +0 -24
  343. package/src/core/input/index.ts +0 -2
  344. package/src/core/input/manager.ts +0 -259
  345. package/src/core/input/sources/browser.ts +0 -39
  346. package/src/core/input/sources/index.ts +0 -1
  347. package/src/core/input/types.ts +0 -40
  348. package/src/core/lerp/README.md +0 -79
  349. package/src/core/lerp/index.ts +0 -1
  350. package/src/core/lerp/lerp.test.ts +0 -90
  351. package/src/core/lerp/lerp.ts +0 -42
  352. package/src/core/navmesh/README.md +0 -164
  353. package/src/core/navmesh/index.ts +0 -1
  354. package/src/core/navmesh/navmesh-worker-pool.ts +0 -236
  355. package/src/core/navmesh/navmesh-workers.test.ts +0 -356
  356. package/src/core/navmesh/navmesh.test.ts +0 -344
  357. package/src/core/navmesh/navmesh.ts +0 -1047
  358. package/src/core/navmesh/navmesh.worker.ts +0 -147
  359. package/src/core/pooled-codec/README.md +0 -70
  360. package/src/core/pooled-codec/index.ts +0 -1
  361. package/src/core/pooled-codec/pooled-codec.test.ts +0 -862
  362. package/src/core/pooled-codec/pooled-codec.ts +0 -504
  363. package/src/core/prediction/README.md +0 -64
  364. package/src/core/prediction/index.ts +0 -1
  365. package/src/core/prediction/prediction.test.ts +0 -423
  366. package/src/core/prediction/prediction.ts +0 -112
  367. package/src/ecs/README.md +0 -427
  368. package/src/ecs/benchmark.test.ts +0 -1645
  369. package/src/ecs/component-store.ts +0 -198
  370. package/src/ecs/component.ts +0 -90
  371. package/src/ecs/entity-handle.test.ts +0 -393
  372. package/src/ecs/entity-handle.ts +0 -563
  373. package/src/ecs/example.ts +0 -152
  374. package/src/ecs/index.ts +0 -4
  375. package/src/ecs/system-builder.ts +0 -404
  376. package/src/ecs/world-systems.ts +0 -83
  377. package/src/ecs/world.test.ts +0 -310
  378. package/src/ecs/world.ts +0 -904
  379. package/src/game/index.ts +0 -1
  380. package/src/game/loop/README.md +0 -32
  381. package/src/game/loop/index.ts +0 -1
  382. package/src/game/loop/loop.ts +0 -236
  383. package/src/index.ts +0 -32
  384. package/src/net/README.md +0 -474
  385. package/src/net/adapters/browser-websocket.ts +0 -86
  386. package/src/net/adapters/bun-websocket.ts +0 -292
  387. package/src/net/buffer-pool.ts +0 -106
  388. package/src/net/client.test.ts +0 -807
  389. package/src/net/client.ts +0 -695
  390. package/src/net/index.ts +0 -60
  391. package/src/net/server.test.ts +0 -799
  392. package/src/net/server.ts +0 -1152
  393. package/src/net/types.ts +0 -228
  394. package/src/net/validators.ts +0 -104
  395. package/src/protocol/README.md +0 -469
  396. package/src/protocol/index.ts +0 -93
  397. package/src/protocol/intent/define-intent.test.ts +0 -397
  398. package/src/protocol/intent/define-intent.ts +0 -201
  399. package/src/protocol/intent/index.ts +0 -94
  400. package/src/protocol/intent/intent-registry.test.ts +0 -198
  401. package/src/protocol/intent/intent-registry.ts +0 -112
  402. package/src/protocol/intent/intent.ts +0 -12
  403. package/src/protocol/rpc/define-rpc.test.ts +0 -141
  404. package/src/protocol/rpc/define-rpc.ts +0 -113
  405. package/src/protocol/rpc/index.ts +0 -3
  406. package/src/protocol/rpc/rpc-registry.test.ts +0 -168
  407. package/src/protocol/rpc/rpc-registry.ts +0 -176
  408. package/src/protocol/rpc/rpc.ts +0 -37
  409. package/src/protocol/snapshot/index.ts +0 -45
  410. package/src/protocol/snapshot/snapshot-codec.test.ts +0 -138
  411. package/src/protocol/snapshot/snapshot-codec.ts +0 -87
  412. package/src/protocol/snapshot/snapshot-registry.test.ts +0 -310
  413. package/src/protocol/snapshot/snapshot-registry.ts +0 -201
  414. package/src/protocol/snapshot/snapshot.test.ts +0 -76
  415. package/src/protocol/snapshot/snapshot.ts +0 -41
  416. /package/dist/{core → types/core}/binary-codec/index.d.ts +0 -0
  417. /package/dist/{core → types/core}/driver/driver.d.ts +0 -0
  418. /package/dist/{core → types/core}/driver/drivers/immediate.d.ts +0 -0
  419. /package/dist/{core → types/core}/driver/drivers/index.d.ts +0 -0
  420. /package/dist/{core → types/core}/driver/drivers/raf.d.ts +0 -0
  421. /package/dist/{core → types/core}/driver/drivers/timeout.d.ts +0 -0
  422. /package/dist/{core → types/core}/driver/index.d.ts +0 -0
  423. /package/dist/{core → types/core}/events/index.d.ts +0 -0
  424. /package/dist/{core → types/core}/fixed-ticker/fixed-ticker.d.ts +0 -0
  425. /package/dist/{core → types/core}/fixed-ticker/index.d.ts +0 -0
  426. /package/dist/{core → types/core}/generate-id/generate-id.d.ts +0 -0
  427. /package/dist/{core → types/core}/generate-id/index.d.ts +0 -0
  428. /package/dist/{core → types/core}/input/sources/browser.d.ts +0 -0
  429. /package/dist/{core → types/core}/input/sources/index.d.ts +0 -0
  430. /package/dist/{core → types/core}/input/types.d.ts +0 -0
  431. /package/dist/{core → types/core}/lerp/index.d.ts +0 -0
  432. /package/dist/{core → types/core}/lerp/lerp.d.ts +0 -0
  433. /package/dist/{core → types/core}/navmesh/index.d.ts +0 -0
  434. /package/dist/{core → types/core}/navmesh/navmesh-worker-pool.d.ts +0 -0
  435. /package/dist/{core → types/core}/navmesh/navmesh.worker.d.ts +0 -0
  436. /package/dist/{core → types/core}/pooled-codec/index.d.ts +0 -0
  437. /package/dist/{core → types/core}/pooled-codec/pooled-codec.d.ts +0 -0
  438. /package/dist/{core → types/core}/prediction/index.d.ts +0 -0
  439. /package/dist/{core → types/core}/prediction/prediction.d.ts +0 -0
  440. /package/dist/{ecs → types/ecs}/component-store.d.ts +0 -0
  441. /package/dist/{ecs → types/ecs}/component.d.ts +0 -0
  442. /package/dist/{ecs → types/ecs}/entity-handle.d.ts +0 -0
  443. /package/dist/{ecs → types/ecs}/example.d.ts +0 -0
  444. /package/dist/{ecs → types/ecs}/index.d.ts +0 -0
  445. /package/dist/{ecs → types/ecs}/system-builder.d.ts +0 -0
  446. /package/dist/{ecs → types/ecs}/world-systems.d.ts +0 -0
  447. /package/dist/{game → types/game}/index.d.ts +0 -0
  448. /package/dist/{game → types/game}/loop/index.d.ts +0 -0
  449. /package/dist/{net → types/net}/adapters/browser-websocket.d.ts +0 -0
  450. /package/dist/{net → types/net}/adapters/bun-websocket.d.ts +0 -0
  451. /package/dist/{net → types/net}/buffer-pool.d.ts +0 -0
  452. /package/dist/{net → types/net}/client.d.ts +0 -0
  453. /package/dist/{net → types/net}/server.d.ts +0 -0
  454. /package/dist/{net → types/net}/types.d.ts +0 -0
  455. /package/dist/{net → types/net}/validators.d.ts +0 -0
  456. /package/dist/{protocol → types/protocol}/index.d.ts +0 -0
  457. /package/dist/{protocol → types/protocol}/intent/define-intent.d.ts +0 -0
  458. /package/dist/{protocol → types/protocol}/intent/index.d.ts +0 -0
  459. /package/dist/{protocol → types/protocol}/intent/intent-registry.d.ts +0 -0
  460. /package/dist/{protocol → types/protocol}/intent/intent.d.ts +0 -0
  461. /package/dist/{protocol → types/protocol}/rpc/define-rpc.d.ts +0 -0
  462. /package/dist/{protocol → types/protocol}/rpc/index.d.ts +0 -0
  463. /package/dist/{protocol → types/protocol}/rpc/rpc-registry.d.ts +0 -0
  464. /package/dist/{protocol → types/protocol}/rpc/rpc.d.ts +0 -0
  465. /package/dist/{protocol → types/protocol}/snapshot/index.d.ts +0 -0
  466. /package/dist/{protocol → types/protocol}/snapshot/snapshot-codec.d.ts +0 -0
  467. /package/dist/{protocol → types/protocol}/snapshot/snapshot-registry.d.ts +0 -0
  468. /package/dist/{protocol → types/protocol}/snapshot/snapshot.d.ts +0 -0
  469. /package/dist/{core/input/types.js → webgpu/types/2d/animation.test.d.ts} +0 -0
  470. /package/dist/{protocol/intent/intent.js → webgpu/types/2d/sprite-accessor.test.d.ts} +0 -0
package/package.json CHANGED
@@ -1,30 +1,14 @@
1
1
  {
2
2
  "name": "murow",
3
- "version": "0.0.70",
3
+ "version": "0.0.72",
4
4
  "description": "A lightweight TypeScript game engine for server-authoritative multiplayer games",
5
- "main": "dist/core.js",
6
- "module": "dist/core.esm.js",
7
- "types": "dist/core.d.ts",
8
- "exports": {
9
- ".": {
10
- "import": "./dist/core.esm.js",
11
- "require": "./dist/core.js",
12
- "types": "./dist/core.d.ts"
13
- },
14
- "./core": {
15
- "import": "./dist/core.esm.js",
16
- "require": "./dist/core.js",
17
- "types": "./dist/core.d.ts"
18
- }
19
- },
20
- "files": [
21
- "dist",
22
- "src"
23
- ],
5
+ "types": "dist/types/index.d.ts",
6
+ "type": "module",
7
+ "sideEffects": false,
24
8
  "scripts": {
25
9
  "build": "npm run build:types && npm run build:js",
26
- "build:js": "esbuild src/core/index.ts --bundle --outfile=dist/core.js --format=cjs --platform=neutral --minify && esbuild src/core/index.ts --bundle --outfile=dist/core.esm.js --format=esm --platform=neutral --minify",
27
- "build:types": "tsc --project tsconfig.json",
10
+ "build:js": "bun run esbuild.config.ts",
11
+ "build:types": "tsc --emitDeclarationOnly --project tsconfig.json",
28
12
  "dev": "npm run build:js -- --watch",
29
13
  "prepublishOnly": "npm run build",
30
14
  "test": "bun test ./src"
@@ -41,14 +25,100 @@
41
25
  "license": "MIT",
42
26
  "repository": {
43
27
  "type": "git",
44
- "url": "https://github.com/mococa/murow.git"
28
+ "url": "https://github.com/moureau-dev/murow.git"
45
29
  },
46
30
  "bugs": {
47
- "url": "https://github.com/mococa/murow/issues"
31
+ "url": "https://github.com/moureau-dev/murow/issues"
48
32
  },
49
33
  "devDependencies": {
50
34
  "@types/bun": "^1.1.16",
51
35
  "esbuild": "^0.19.0",
52
36
  "typescript": "^5.0.0"
53
- }
54
- }
37
+ },
38
+ "exports": {
39
+ ".": {
40
+ "types": "./dist/types/index.d.ts",
41
+ "import": "./dist/esm/index.js",
42
+ "require": "./dist/cjs/index.js",
43
+ "default": "./dist/esm/index.js"
44
+ },
45
+ "./core": {
46
+ "types": "./dist/types/core/index.d.ts",
47
+ "import": "./dist/esm/core/index.js",
48
+ "require": "./dist/cjs/core/index.js",
49
+ "default": "./dist/esm/core/index.js"
50
+ },
51
+ "./core/*": {
52
+ "types": "./dist/types/core/*/index.d.ts",
53
+ "import": "./dist/esm/core/*/index.js",
54
+ "require": "./dist/cjs/core/*/index.js"
55
+ },
56
+ "./ecs": {
57
+ "types": "./dist/types/ecs/index.d.ts",
58
+ "import": "./dist/esm/ecs/index.js",
59
+ "require": "./dist/cjs/ecs/index.js",
60
+ "default": "./dist/esm/ecs/index.js"
61
+ },
62
+ "./ecs/*": {
63
+ "types": "./dist/types/ecs/*.d.ts",
64
+ "import": "./dist/esm/ecs/*.js",
65
+ "require": "./dist/cjs/ecs/*.js"
66
+ },
67
+ "./game": {
68
+ "types": "./dist/types/game/index.d.ts",
69
+ "import": "./dist/esm/game/index.js",
70
+ "require": "./dist/cjs/game/index.js",
71
+ "default": "./dist/esm/game/index.js"
72
+ },
73
+ "./game/*": {
74
+ "types": "./dist/types/game/*.d.ts",
75
+ "import": "./dist/esm/game/*.js",
76
+ "require": "./dist/cjs/game/*.js"
77
+ },
78
+ "./net": {
79
+ "types": "./dist/types/net/index.d.ts",
80
+ "import": "./dist/esm/net/index.js",
81
+ "require": "./dist/cjs/net/index.js",
82
+ "default": "./dist/esm/net/index.js"
83
+ },
84
+ "./net/*": {
85
+ "types": "./dist/types/net/*.d.ts",
86
+ "import": "./dist/esm/net/*.js",
87
+ "require": "./dist/cjs/net/*.js"
88
+ },
89
+ "./protocol": {
90
+ "types": "./dist/types/protocol/index.d.ts",
91
+ "import": "./dist/esm/protocol/index.js",
92
+ "require": "./dist/cjs/protocol/index.js",
93
+ "default": "./dist/esm/protocol/index.js"
94
+ },
95
+ "./protocol/*": {
96
+ "types": "./dist/types/protocol/*.d.ts",
97
+ "import": "./dist/esm/protocol/*.js",
98
+ "require": "./dist/cjs/protocol/*.js"
99
+ },
100
+ "./renderer": {
101
+ "types": "./dist/types/renderer/index.d.ts",
102
+ "import": "./dist/esm/renderer/index.js",
103
+ "require": "./dist/cjs/renderer/index.js",
104
+ "default": "./dist/esm/renderer/index.js"
105
+ },
106
+ "./renderer/*": {
107
+ "types": "./dist/types/renderer/*.d.ts",
108
+ "import": "./dist/esm/renderer/*.js",
109
+ "require": "./dist/cjs/renderer/*.js"
110
+ },
111
+ "./webgpu": {
112
+ "types": "./dist/webgpu/types/index.d.ts",
113
+ "import": "./dist/webgpu/esm/index.js",
114
+ "require": "./dist/webgpu/cjs/index.js"
115
+ }
116
+ },
117
+ "optionalDependencies": {
118
+ "acorn": "^8.16.0",
119
+ "tinyest": "^0.3.1",
120
+ "tinyest-for-wgsl": "^0.3.2",
121
+ "typegpu": "^0.10.2"
122
+ },
123
+ "files": ["dist"]
124
+ }
@@ -1,354 +0,0 @@
1
- /**
2
- * Internal symbol used to cache computed schema byte size.
3
- */
4
- const SCHEMA_SIZE = Symbol("schemaSize");
5
- /**
6
- * Computes and caches the total byte size of a schema.
7
- * @param schema Binary schema definition
8
- */
9
- function getSchemaSize(schema) {
10
- const cached = schema[SCHEMA_SIZE];
11
- if (cached !== undefined)
12
- return cached;
13
- let size = 0;
14
- for (const k of Object.keys(schema)) {
15
- size += schema[k].size;
16
- }
17
- schema[SCHEMA_SIZE] = size;
18
- return size;
19
- }
20
- /**
21
- * Base codec implementation.
22
- * Handles schema-driven encoding/decoding.
23
- */
24
- export class BaseBinaryCodec {
25
- /**
26
- * Encodes an object into a binary buffer using the given schema.
27
- *
28
- * Allocates a right-sized buffer per call.
29
- * Safe for concurrent and re-entrant usage.
30
- *
31
- * @param schema Binary schema definition
32
- * @param data Object to encode
33
- * @returns A Uint8Array containing the encoded bytes
34
- */
35
- static encodeInto(schema, data) {
36
- const size = getSchemaSize(schema);
37
- const buffer = new ArrayBuffer(size);
38
- const view = new DataView(buffer);
39
- let o = 0;
40
- for (const k of Object.keys(schema)) {
41
- const f = schema[k];
42
- f.write(view, o, data[k]);
43
- o += f.size;
44
- }
45
- return new Uint8Array(buffer);
46
- }
47
- /**
48
- * Decodes a binary buffer into a target object using the given schema.
49
- *
50
- * Validates buffer size before reading.
51
- * Does not mutate shared state.
52
- *
53
- * @param schema Binary schema definition
54
- * @param buf Buffer containing encoded data
55
- * @param target Target object to mutate
56
- * @returns The mutated target object
57
- */
58
- static decodeInto(schema, buf, target) {
59
- const expectedSize = getSchemaSize(schema);
60
- if (buf.byteLength < expectedSize) {
61
- throw new RangeError(`Buffer too small: expected ${expectedSize} bytes, got ${buf.byteLength}`);
62
- }
63
- const view = new DataView(buf.buffer, buf.byteOffset, buf.byteLength);
64
- let o = 0;
65
- for (const k of Object.keys(schema)) {
66
- const f = schema[k];
67
- target[k] = f.read(view, o);
68
- o += f.size;
69
- }
70
- return target;
71
- }
72
- }
73
- /**
74
- * Built-in binary primitive field definitions for multiplayer games.
75
- */
76
- export class BinaryPrimitives {
77
- /**
78
- * String field with UTF-8 encoding and 2-byte length prefix.
79
- * @param maxLength Maximum number of bytes allowed
80
- */
81
- static string(maxLength) {
82
- return {
83
- size: maxLength + 2,
84
- write(dv, o, v) {
85
- const encoder = new TextEncoder();
86
- const bytes = encoder.encode(v);
87
- if (bytes.length > maxLength)
88
- throw new RangeError(`String too long, max ${maxLength} bytes`);
89
- dv.setUint16(o, bytes.length, false);
90
- for (let i = 0; i < bytes.length; i++)
91
- dv.setUint8(o + 2 + i, bytes[i]);
92
- for (let i = bytes.length; i < maxLength; i++)
93
- dv.setUint8(o + 2 + i, 0);
94
- },
95
- read(dv, o) {
96
- const length = dv.getUint16(o, false);
97
- const bytes = new Uint8Array(length);
98
- for (let i = 0; i < length; i++)
99
- bytes[i] = dv.getUint8(o + 2 + i);
100
- return new TextDecoder().decode(bytes);
101
- },
102
- toNil: () => "",
103
- };
104
- }
105
- }
106
- /** Unsigned 8-bit integer */
107
- BinaryPrimitives.u8 = {
108
- size: 1,
109
- write: (dv, o, v) => dv.setUint8(o, v),
110
- read: (dv, o) => dv.getUint8(o),
111
- toNil: () => 0,
112
- };
113
- /** Unsigned 16-bit integer (big-endian) */
114
- BinaryPrimitives.u16 = {
115
- size: 2,
116
- write: (dv, o, v) => dv.setUint16(o, v, false),
117
- read: (dv, o) => dv.getUint16(o, false),
118
- toNil: () => 0,
119
- };
120
- /** Unsigned 32-bit integer (big-endian) */
121
- BinaryPrimitives.u32 = {
122
- size: 4,
123
- write: (dv, o, v) => dv.setUint32(o, v, false),
124
- read: (dv, o) => dv.getUint32(o, false),
125
- toNil: () => 0,
126
- };
127
- /** Signed 8-bit integer */
128
- BinaryPrimitives.i8 = {
129
- size: 1,
130
- write: (dv, o, v) => dv.setInt8(o, v),
131
- read: (dv, o) => dv.getInt8(o),
132
- toNil: () => 0,
133
- };
134
- /** Signed 16-bit integer (big-endian) */
135
- BinaryPrimitives.i16 = {
136
- size: 2,
137
- write: (dv, o, v) => dv.setInt16(o, v, false),
138
- read: (dv, o) => dv.getInt16(o, false),
139
- toNil: () => 0,
140
- };
141
- /** Signed 32-bit integer (big-endian) */
142
- BinaryPrimitives.i32 = {
143
- size: 4,
144
- write: (dv, o, v) => dv.setInt32(o, v, false),
145
- read: (dv, o) => dv.getInt32(o, false),
146
- toNil: () => 0,
147
- };
148
- /** 32-bit floating point number (IEEE 754, big-endian) */
149
- BinaryPrimitives.f32 = {
150
- size: 4,
151
- write: (dv, o, v) => dv.setFloat32(o, v, false),
152
- read: (dv, o) => dv.getFloat32(o, false),
153
- toNil: () => 0,
154
- };
155
- /** 64-bit floating point number (double, big-endian) */
156
- BinaryPrimitives.f64 = {
157
- size: 8,
158
- write: (dv, o, v) => dv.setFloat64(o, v, false),
159
- read: (dv, o) => dv.getFloat64(o, false),
160
- toNil: () => 0,
161
- };
162
- /** Boolean stored as 1 byte (0 = false, 1 = true) */
163
- BinaryPrimitives.bool = {
164
- size: 1,
165
- write: (dv, o, v) => dv.setUint8(o, v ? 1 : 0),
166
- read: (dv, o) => dv.getUint8(o) !== 0,
167
- toNil: () => false,
168
- };
169
- /** 2D vector of f32 (x, y) */
170
- BinaryPrimitives.vec2 = {
171
- size: 8,
172
- write(dv, o, v) {
173
- dv.setFloat32(o, v.x, false);
174
- dv.setFloat32(o + 4, v.y, false);
175
- },
176
- read(dv, o) {
177
- return { x: dv.getFloat32(o, false), y: dv.getFloat32(o + 4, false) };
178
- },
179
- toNil: () => ({ x: 0, y: 0 }),
180
- };
181
- /** 3D vector of f32 (x, y, z) */
182
- BinaryPrimitives.vec3 = {
183
- size: 12,
184
- write(dv, o, v) {
185
- dv.setFloat32(o, v.x, false);
186
- dv.setFloat32(o + 4, v.y, false);
187
- dv.setFloat32(o + 8, v.z, false);
188
- },
189
- read(dv, o) {
190
- return {
191
- x: dv.getFloat32(o, false),
192
- y: dv.getFloat32(o + 4, false),
193
- z: dv.getFloat32(o + 8, false),
194
- };
195
- },
196
- toNil: () => ({ x: 0, y: 0, z: 0 }),
197
- };
198
- /** RGBA color packed as 4 u8 bytes */
199
- BinaryPrimitives.color = {
200
- size: 4,
201
- write(dv, o, v) {
202
- dv.setUint8(o, v.r);
203
- dv.setUint8(o + 1, v.g);
204
- dv.setUint8(o + 2, v.b);
205
- dv.setUint8(o + 3, v.a);
206
- },
207
- read(dv, o) {
208
- return {
209
- r: dv.getUint8(o),
210
- g: dv.getUint8(o + 1),
211
- b: dv.getUint8(o + 2),
212
- a: dv.getUint8(o + 3),
213
- };
214
- },
215
- toNil: () => ({ r: 0, g: 0, b: 0, a: 0 }),
216
- };
217
- /** 32-bit floating point number (IEEE 754, little-endian) */
218
- BinaryPrimitives.f32_le = {
219
- size: 4,
220
- write: (dv, o, v) => dv.setFloat32(o, v, true),
221
- read: (dv, o) => dv.getFloat32(o, true),
222
- toNil: () => 0,
223
- };
224
- /** 64-bit floating point number (double, little-endian) */
225
- BinaryPrimitives.f64_le = {
226
- size: 8,
227
- write: (dv, o, v) => dv.setFloat64(o, v, true),
228
- read: (dv, o) => dv.getFloat64(o, true),
229
- toNil: () => 0,
230
- };
231
- /** Unsigned 16-bit integer (little-endian) */
232
- BinaryPrimitives.u16_le = {
233
- size: 2,
234
- write: (dv, o, v) => dv.setUint16(o, v, true),
235
- read: (dv, o) => dv.getUint16(o, true),
236
- toNil: () => 0,
237
- };
238
- /** Unsigned 32-bit integer (little-endian) */
239
- BinaryPrimitives.u32_le = {
240
- size: 4,
241
- write: (dv, o, v) => dv.setUint32(o, v, true),
242
- read: (dv, o) => dv.getUint32(o, true),
243
- toNil: () => 0,
244
- };
245
- /** Signed 16-bit integer (little-endian) */
246
- BinaryPrimitives.i16_le = {
247
- size: 2,
248
- write: (dv, o, v) => dv.setInt16(o, v, true),
249
- read: (dv, o) => dv.getInt16(o, true),
250
- toNil: () => 0,
251
- };
252
- /** Signed 32-bit integer (little-endian) */
253
- BinaryPrimitives.i32_le = {
254
- size: 4,
255
- write: (dv, o, v) => dv.setInt32(o, v, true),
256
- read: (dv, o) => dv.getInt32(o, true),
257
- toNil: () => 0,
258
- };
259
- /**
260
- * 2D vector of f32 stored as a tuple [x, y] (little-endian).
261
- * Useful for compact math data or shader-friendly layouts.
262
- */
263
- BinaryPrimitives.vec2_le = {
264
- size: 8,
265
- write: (dv, o, v) => {
266
- dv.setFloat32(o, v[0], true);
267
- dv.setFloat32(o + 4, v[1], true);
268
- },
269
- read: (dv, o) => [
270
- dv.getFloat32(o, true),
271
- dv.getFloat32(o + 4, true),
272
- ],
273
- toNil: () => [0, 0],
274
- };
275
- /**
276
- * 3D vector of f32 stored as a tuple [x, y, z] (little-endian).
277
- * Commonly used for positions, velocities, or directions.
278
- */
279
- BinaryPrimitives.vec3_le = {
280
- size: 12,
281
- write: (dv, o, v) => {
282
- dv.setFloat32(o, v[0], true);
283
- dv.setFloat32(o + 4, v[1], true);
284
- dv.setFloat32(o + 8, v[2], true);
285
- },
286
- read: (dv, o) => [
287
- dv.getFloat32(o, true),
288
- dv.getFloat32(o + 4, true),
289
- dv.getFloat32(o + 8, true),
290
- ],
291
- toNil: () => [0, 0, 0],
292
- };
293
- /**
294
- * 4D vector of f32 stored as a tuple [x, y, z, w] (little-endian).
295
- * Useful for quaternions, colors in shaders, or homogeneous coordinates.
296
- */
297
- BinaryPrimitives.vec4_le = {
298
- size: 16,
299
- write: (dv, o, v) => {
300
- dv.setFloat32(o, v[0], true);
301
- dv.setFloat32(o + 4, v[1], true);
302
- dv.setFloat32(o + 8, v[2], true);
303
- dv.setFloat32(o + 12, v[3], true);
304
- },
305
- read: (dv, o) => [
306
- dv.getFloat32(o, true),
307
- dv.getFloat32(o + 4, true),
308
- dv.getFloat32(o + 8, true),
309
- dv.getFloat32(o + 12, true),
310
- ],
311
- toNil: () => [0, 0, 0, 0],
312
- };
313
- /**
314
- * Public codec API.
315
- * Re-exports primitives and exposes encode/decode helpers.
316
- */
317
- export class BinaryCodec extends BaseBinaryCodec {
318
- /**
319
- * Encodes an object into a binary buffer.
320
- */
321
- static encode(schema, data) {
322
- return this.encodeInto(schema, data);
323
- }
324
- /**
325
- * Decodes a binary buffer into an existing object.
326
- */
327
- static decode(schema, buf, target) {
328
- return this.decodeInto(schema, buf, target);
329
- }
330
- }
331
- /** Unsigned 8-bit integer field */
332
- BinaryCodec.u8 = BinaryPrimitives.u8;
333
- /** Unsigned 16-bit integer field */
334
- BinaryCodec.u16 = BinaryPrimitives.u16;
335
- /** Unsigned 32-bit integer field */
336
- BinaryCodec.u32 = BinaryPrimitives.u32;
337
- /** Signed 8-bit integer field */
338
- BinaryCodec.i8 = BinaryPrimitives.i8;
339
- /** Signed 16-bit integer field */
340
- BinaryCodec.i16 = BinaryPrimitives.i16;
341
- /** Signed 32-bit integer field */
342
- BinaryCodec.i32 = BinaryPrimitives.i32;
343
- /** 32-bit floating point field */
344
- BinaryCodec.f32 = BinaryPrimitives.f32;
345
- /** Boolean field */
346
- BinaryCodec.bool = BinaryPrimitives.bool;
347
- /** String field with length prefix */
348
- BinaryCodec.string = BinaryPrimitives.string;
349
- /** 2D vector field */
350
- BinaryCodec.vec2 = BinaryPrimitives.vec2;
351
- /** 3D vector field */
352
- BinaryCodec.vec3 = BinaryPrimitives.vec3;
353
- /** RGBA color field */
354
- BinaryCodec.color = BinaryPrimitives.color;
@@ -1 +0,0 @@
1
- export * from './binary-codec';
@@ -1,47 +0,0 @@
1
- import { ImmediateDriver, RafDriver, TimeoutDriver } from "./drivers";
2
- // Re-export driver classes for testing and direct usage
3
- export { ImmediateDriver, RafDriver, TimeoutDriver };
4
- /**
5
- * Factory function to create a loop driver for the specified environment.
6
- *
7
- * @param type - The environment type
8
- * - `'client'`: Browser RAF driver (60 FPS, syncs with display)
9
- * - `'server'`: Node.js setImmediate driver (maximum performance)
10
- * - `'server-timeout'`: Node.js setTimeout driver (balanced with I/O)
11
- * @param update - Callback function invoked each frame with delta time in seconds
12
- * @returns A configured LoopDriver instance ready to start
13
- *
14
- * @example
15
- * ```typescript
16
- * // Client
17
- * const clientDriver = createDriver('client', (dt) => {
18
- * game.update(dt);
19
- * renderer.render();
20
- * });
21
- * clientDriver.start();
22
- *
23
- * // Server (maximum performance)
24
- * const serverDriver = createDriver('server', (dt) => {
25
- * simulation.tick(dt);
26
- * });
27
- * serverDriver.start();
28
- *
29
- * // Server (balanced with I/O)
30
- * const balancedDriver = createDriver('server-timeout', (dt) => {
31
- * simulation.tick(dt);
32
- * handleNetworkIO();
33
- * });
34
- * balancedDriver.start();
35
- * ```
36
- */
37
- export function createDriver(type, update) {
38
- if (type === 'server-immediate') {
39
- return new ImmediateDriver(update);
40
- }
41
- else if (type === 'server-timeout') {
42
- return new TimeoutDriver(update);
43
- }
44
- else {
45
- return new RafDriver(update);
46
- }
47
- }
@@ -1,61 +0,0 @@
1
- /**
2
- * Server-side game loop driver using setImmediate.
3
- *
4
- * This driver runs the game loop as fast as possible without blocking the event loop,
5
- * making it suitable for Node.js server environments where high tick rates are desired.
6
- *
7
- * Delta time is automatically calculated between iterations and passed to the update callback in seconds.
8
- *
9
- * **Note:** This driver requires Node.js as it uses `setImmediate` which is not available in browsers.
10
- *
11
- * @example
12
- * ```typescript
13
- * const driver = new ImmediateDriver((dt) => {
14
- * world.tick(dt);
15
- * broadcastState();
16
- * });
17
- * driver.start();
18
- * ```
19
- */
20
- export class ImmediateDriver {
21
- /**
22
- * @param update - Callback invoked each tick with delta time in seconds
23
- */
24
- constructor(update) {
25
- this.update = update;
26
- this.last = performance.now();
27
- this.running = false;
28
- /**
29
- * Internal loop method that calculates delta time and schedules the next iteration.
30
- *
31
- * Delta time is provided in seconds.
32
- */
33
- this.loop = () => {
34
- if (!this.running)
35
- return;
36
- const now = performance.now();
37
- const dt = (now - this.last) / 1000;
38
- this.last = now;
39
- this.update(dt);
40
- setImmediate(this.loop);
41
- };
42
- }
43
- /**
44
- * Starts the game loop using setImmediate.
45
- *
46
- * Resets timing to prevent large initial delta.
47
- */
48
- start() {
49
- this.running = true;
50
- this.last = performance.now();
51
- this.loop();
52
- }
53
- /**
54
- * Stops the game loop.
55
- *
56
- * Note: Does not cancel already queued setImmediate callbacks.
57
- */
58
- stop() {
59
- this.running = false;
60
- }
61
- }
@@ -1,3 +0,0 @@
1
- export * from "./immediate";
2
- export * from "./raf";
3
- export * from "./timeout";
@@ -1,62 +0,0 @@
1
- /**
2
- * Client-side game loop driver using requestAnimationFrame.
3
- *
4
- * This driver synchronizes updates with the browser's display refresh rate (typically 60 FPS),
5
- * providing smooth rendering and automatic throttling when the tab is not visible.
6
- *
7
- * Delta time is automatically calculated between frames and passed to the update callback in seconds.
8
- *
9
- * @example
10
- * ```typescript
11
- * const driver = new RafDriver((dt) => {
12
- * player.update(dt);
13
- * renderer.render();
14
- * });
15
- * driver.start();
16
- * ```
17
- */
18
- export class RafDriver {
19
- /**
20
- * @param update - Callback invoked each frame with delta time in seconds
21
- */
22
- constructor(update) {
23
- this.update = update;
24
- this.last = performance.now();
25
- this.running = false;
26
- this.rafId = null;
27
- /**
28
- * Internal loop method that calculates delta time and schedules the next frame.
29
- *
30
- * Delta time is provided in seconds.
31
- */
32
- this.loop = () => {
33
- if (!this.running)
34
- return;
35
- const now = performance.now();
36
- const dt = (now - this.last) / 1000;
37
- this.last = now;
38
- this.update(dt);
39
- requestAnimationFrame(this.loop);
40
- };
41
- }
42
- /**
43
- * Starts the game loop using requestAnimationFrame.
44
- *
45
- * Resets timing to prevent large initial delta.
46
- */
47
- start() {
48
- this.running = true;
49
- this.last = performance.now();
50
- this.rafId = requestAnimationFrame(this.loop);
51
- }
52
- /**
53
- * Stops the game loop and cancels any pending animation frame.
54
- */
55
- stop() {
56
- this.running = false;
57
- if (this.rafId !== null) {
58
- cancelAnimationFrame(this.rafId);
59
- this.rafId = null;
60
- }
61
- }
62
- }