msgpackr 1.11.8 → 1.11.10

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package/dist/node.cjs CHANGED
@@ -32,13 +32,6 @@ C1.name = 'MessagePack 0xC1';
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  var sequentialMode = false;
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  var inlineObjectReadThreshold = 2;
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  var readStruct$1, onLoadedStructures$1, onSaveState;
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- // no-eval build
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- try {
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- new Function('');
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- } catch(error) {
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- // if eval variants are not supported, do not create inline object readers ever
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- inlineObjectReadThreshold = Infinity;
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- }
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  class Unpackr {
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  constructor(options) {
@@ -508,11 +501,18 @@ function createStructureReader(structure, firstId) {
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  function readObject() {
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  // This initial function is quick to instantiate, but runs slower. After several iterations pay the cost to build the faster function
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  if (readObject.count++ > inlineObjectReadThreshold) {
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- let readObject = structure.read = (new Function('r', 'return function(){return ' + (currentUnpackr.freezeData ? 'Object.freeze' : '') +
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- '({' + structure.map(key => key === '__proto__' ? '__proto_:r()' : validName.test(key) ? key + ':r()' : ('[' + JSON.stringify(key) + ']:r()')).join(',') + '})}'))(read);
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+ let optimizedReadObject;
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+ try {
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+ optimizedReadObject = structure.read = (new Function('r', 'return function(){return ' + (currentUnpackr.freezeData ? 'Object.freeze' : '') +
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+ '({' + structure.map(key => key === '__proto__' ? '__proto_:r()' : validName.test(key) ? key + ':r()' : ('[' + JSON.stringify(key) + ']:r()')).join(',') + '})}'))(read);
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+ } catch(error) {
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+ // in CF workers, the new Function call could begin to fail at any point in time
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+ inlineObjectReadThreshold = Infinity; // disable going forward
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+ return readObject(); // recursively try again
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+ }
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  if (structure.highByte === 0)
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  structure.read = createSecondByteReader(firstId, structure.read);
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- return readObject() // second byte is already read, if there is one so immediately read object
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+ return optimizedReadObject() // second byte is already read, if there is one so immediately read object
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  }
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  let object = {};
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  for (let i = 0, l = structure.length; i < l; i++) {
@@ -621,26 +621,45 @@ function readStringJS(length) {
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  } else if ((byte1 & 0xe0) === 0xc0) {
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  // 2 bytes
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  const byte2 = src[position$1++] & 0x3f;
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- units.push(((byte1 & 0x1f) << 6) | byte2);
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+ const codePoint = ((byte1 & 0x1f) << 6) | byte2;
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+ // Reject overlong encoding: 2-byte sequences must encode values >= 0x80
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+ if (codePoint < 0x80) {
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+ units.push(0xFFFD); // replacement character
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+ } else {
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+ units.push(codePoint);
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+ }
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  } else if ((byte1 & 0xf0) === 0xe0) {
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  // 3 bytes
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  const byte2 = src[position$1++] & 0x3f;
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  const byte3 = src[position$1++] & 0x3f;
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- units.push(((byte1 & 0x1f) << 12) | (byte2 << 6) | byte3);
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+ const codePoint = ((byte1 & 0x1f) << 12) | (byte2 << 6) | byte3;
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+ // Reject overlong encoding: 3-byte sequences must encode values >= 0x800
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+ // Also reject surrogates (0xD800-0xDFFF)
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+ if (codePoint < 0x800 || (codePoint >= 0xD800 && codePoint <= 0xDFFF)) {
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+ units.push(0xFFFD); // replacement character
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+ } else {
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+ units.push(codePoint);
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+ }
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  } else if ((byte1 & 0xf8) === 0xf0) {
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  // 4 bytes
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  const byte2 = src[position$1++] & 0x3f;
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  const byte3 = src[position$1++] & 0x3f;
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  const byte4 = src[position$1++] & 0x3f;
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  let unit = ((byte1 & 0x07) << 0x12) | (byte2 << 0x0c) | (byte3 << 0x06) | byte4;
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- if (unit > 0xffff) {
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+ // Reject overlong encoding: 4-byte sequences must encode values >= 0x10000
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+ // Also reject values > 0x10FFFF (maximum valid Unicode)
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+ if (unit < 0x10000 || unit > 0x10FFFF) {
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+ units.push(0xFFFD); // replacement character
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+ } else if (unit > 0xffff) {
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  unit -= 0x10000;
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  units.push(((unit >>> 10) & 0x3ff) | 0xd800);
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  unit = 0xdc00 | (unit & 0x3ff);
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+ units.push(unit);
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+ } else {
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+ units.push(unit);
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  }
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- units.push(unit);
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  } else {
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- units.push(byte1);
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+ units.push(0xFFFD); // replacement character for invalid lead byte
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  }
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  if (units.length >= 0x1000) {