molstar 3.6.0 → 3.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +20 -20
- package/README.md +202 -202
- package/build/viewer/embedded.html +43 -43
- package/build/viewer/index.html +106 -106
- package/build/viewer/molstar.css +1 -1
- package/build/viewer/molstar.js +1 -1
- package/build/viewer/molstar.js.LICENSE.txt +0 -15
- package/lib/apps/docking-viewer/index.html +36 -36
- package/lib/apps/viewer/embedded.html +43 -43
- package/lib/apps/viewer/index.html +106 -106
- package/lib/cli/chem-comp-dict/create-ions.d.ts +2 -1
- package/lib/cli/chem-comp-dict/create-ions.js +3 -2
- package/lib/cli/cifschema/index.js +1 -1
- package/lib/cli/cifschema/util/cif-dic.js +1 -0
- package/lib/commonjs/cli/chem-comp-dict/create-ions.d.ts +2 -1
- package/lib/commonjs/cli/chem-comp-dict/create-ions.js +3 -2
- package/lib/commonjs/cli/cifschema/index.js +1 -1
- package/lib/commonjs/cli/cifschema/util/cif-dic.js +1 -0
- package/lib/commonjs/examples/alpha-orbitals/index.js +20 -15
- package/lib/commonjs/examples/proteopedia-wrapper/coloring.d.ts +20 -5
- package/lib/commonjs/extensions/anvil/behavior.d.ts +1 -1
- package/lib/commonjs/extensions/anvil/representation.d.ts +4 -4
- package/lib/commonjs/extensions/cellpack/representation.d.ts +1 -1
- package/lib/commonjs/extensions/dnatco/confal-pyramids/representation.d.ts +3 -3
- package/lib/commonjs/extensions/rcsb/assembly-symmetry/behavior.d.ts +1 -1
- package/lib/commonjs/extensions/rcsb/assembly-symmetry/representation.d.ts +1 -1
- package/lib/commonjs/extensions/rcsb/graphql/types.d.ts +284 -0
- package/lib/commonjs/extensions/rcsb/validation-report/representation.d.ts +5 -5
- package/lib/commonjs/mol-canvas3d/canvas3d.d.ts +2 -2
- package/lib/commonjs/mol-canvas3d/helper/camera-helper.d.ts +1 -1
- package/lib/commonjs/mol-canvas3d/helper/handle-helper.d.ts +1 -1
- package/lib/commonjs/mol-canvas3d/helper/helper.d.ts +2 -2
- package/lib/commonjs/mol-canvas3d/passes/draw.d.ts +0 -2
- package/lib/commonjs/mol-canvas3d/passes/draw.js +35 -70
- package/lib/commonjs/mol-canvas3d/passes/image.d.ts +1 -1
- package/lib/commonjs/mol-canvas3d/passes/pick.d.ts +1 -1
- package/lib/commonjs/mol-canvas3d/passes/pick.js +1 -1
- package/lib/commonjs/mol-canvas3d/passes/postprocessing.d.ts +1 -0
- package/lib/commonjs/mol-canvas3d/passes/postprocessing.js +16 -11
- package/lib/commonjs/mol-geo/geometry/color-data.d.ts +7 -10
- package/lib/commonjs/mol-geo/geometry/color-data.js +7 -4
- package/lib/commonjs/mol-geo/geometry/cylinders/cylinders.d.ts +2 -2
- package/lib/commonjs/mol-geo/geometry/cylinders/cylinders.js +3 -2
- package/lib/commonjs/mol-geo/geometry/lines/lines.d.ts +1 -0
- package/lib/commonjs/mol-geo/geometry/mesh/mesh.d.ts +1 -1
- package/lib/commonjs/mol-geo/geometry/mesh/mesh.js +3 -2
- package/lib/commonjs/mol-geo/geometry/points/points.d.ts +1 -1
- package/lib/commonjs/mol-geo/geometry/spheres/spheres.d.ts +1 -1
- package/lib/commonjs/mol-geo/geometry/spheres/spheres.js +3 -2
- package/lib/commonjs/mol-geo/geometry/texture-mesh/texture-mesh.d.ts +1 -1
- package/lib/commonjs/mol-geo/geometry/texture-mesh/texture-mesh.js +15 -4
- package/lib/commonjs/mol-geo/geometry/transparency-data.d.ts +1 -1
- package/lib/commonjs/mol-geo/geometry/transparency-data.js +3 -1
- package/lib/commonjs/mol-gl/renderable/cylinders.d.ts +2 -1
- package/lib/commonjs/mol-gl/renderable/cylinders.js +2 -2
- package/lib/commonjs/mol-gl/renderable/mesh.d.ts +2 -1
- package/lib/commonjs/mol-gl/renderable/mesh.js +2 -2
- package/lib/commonjs/mol-gl/renderable/schema.d.ts +2 -2
- package/lib/commonjs/mol-gl/renderable/schema.js +2 -2
- package/lib/commonjs/mol-gl/renderable/spheres.d.ts +2 -1
- package/lib/commonjs/mol-gl/renderable/spheres.js +2 -2
- package/lib/commonjs/mol-gl/renderable/texture-mesh.d.ts +2 -1
- package/lib/commonjs/mol-gl/renderable/texture-mesh.js +2 -2
- package/lib/commonjs/mol-gl/renderer.d.ts +5 -5
- package/lib/commonjs/mol-gl/renderer.js +114 -64
- package/lib/commonjs/mol-gl/scene.d.ts +1 -0
- package/lib/commonjs/mol-gl/scene.js +26 -1
- package/lib/commonjs/mol-gl/shader/chunks/apply-interior-color.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/apply-interior-color.glsl.js +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/assign-material-color.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/assign-material-color.glsl.js +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/check-picking-alpha.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/check-picking-alpha.glsl.js +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/color-vert-params.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/color-vert-params.glsl.js +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/common-frag-params.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/common-frag-params.glsl.js +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/common.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/common.glsl.js +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/wboit-write.glsl.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/chunks/wboit-write.glsl.js +1 -1
- package/lib/commonjs/mol-gl/shader/direct-volume.frag.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/direct-volume.frag.js +1 -1
- package/lib/commonjs/mol-gl/shader/image.frag.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/image.frag.js +1 -1
- package/lib/commonjs/mol-gl/shader/outlines.frag.d.ts +3 -2
- package/lib/commonjs/mol-gl/shader/outlines.frag.js +3 -2
- package/lib/commonjs/mol-gl/shader/postprocessing.frag.d.ts +1 -1
- package/lib/commonjs/mol-gl/shader/postprocessing.frag.js +1 -1
- package/lib/commonjs/mol-gl/shader/ssao.frag.d.ts +2 -2
- package/lib/commonjs/mol-gl/shader/ssao.frag.js +2 -2
- package/lib/commonjs/mol-gl/webgl/render-target.d.ts +3 -1
- package/lib/commonjs/mol-gl/webgl/render-target.js +3 -1
- package/lib/commonjs/mol-gl/webgl/renderbuffer.d.ts +2 -1
- package/lib/commonjs/mol-gl/webgl/renderbuffer.js +8 -1
- package/lib/commonjs/mol-gl/webgl/state.d.ts +7 -1
- package/lib/commonjs/mol-gl/webgl/state.js +28 -1
- package/lib/commonjs/mol-gl/webgl/texture.js +3 -0
- package/lib/commonjs/mol-io/reader/cif/schema/bird.d.ts +1 -1
- package/lib/commonjs/mol-io/reader/cif/schema/bird.js +1 -1
- package/lib/commonjs/mol-io/reader/cif/schema/ccd.d.ts +1 -1
- package/lib/commonjs/mol-io/reader/cif/schema/ccd.js +1 -1
- package/lib/commonjs/mol-io/reader/cif/schema/cif-core.d.ts +1 -1
- package/lib/commonjs/mol-io/reader/cif/schema/cif-core.js +1 -1
- package/lib/commonjs/mol-io/reader/cif/schema/mmcif.d.ts +3 -4
- package/lib/commonjs/mol-io/reader/cif/schema/mmcif.js +2 -3
- package/lib/commonjs/mol-io/reader/dx/parser.js +1 -1
- package/lib/commonjs/mol-io/writer/ligand-encoder.d.ts +4 -2
- package/lib/commonjs/mol-io/writer/ligand-encoder.js +9 -4
- package/lib/commonjs/mol-io/writer/mol/encoder.js +16 -4
- package/lib/commonjs/mol-io/writer/mol2/encoder.js +17 -4
- package/lib/commonjs/mol-math/geometry/lookup3d/grid.d.ts +1 -1
- package/lib/commonjs/mol-math/geometry/lookup3d/grid.js +3 -3
- package/lib/commonjs/mol-model/structure/model/properties/seconday-structure.d.ts +4 -2
- package/lib/commonjs/mol-model/structure/model/properties/seconday-structure.js +2 -1
- package/lib/commonjs/mol-model/structure/model/types/ions.d.ts +2 -2
- package/lib/commonjs/mol-model/structure/model/types/ions.js +2 -2
- package/lib/commonjs/mol-model/structure/model/types/saccharides.js +1 -1
- package/lib/commonjs/mol-model/structure/model/types.d.ts +1 -1
- package/lib/commonjs/mol-model/structure/model/types.js +43 -41
- package/lib/commonjs/mol-model-formats/shape/ply.d.ts +2 -2
- package/lib/commonjs/mol-model-formats/structure/common/property.js +2 -0
- package/lib/commonjs/mol-model-formats/structure/property/secondary-structure.d.ts +1 -1
- package/lib/commonjs/mol-model-formats/structure/property/secondary-structure.js +2 -2
- package/lib/commonjs/mol-model-props/computed/representations/interactions-inter-unit-cylinder.d.ts +1 -1
- package/lib/commonjs/mol-model-props/computed/representations/interactions-intra-unit-cylinder.d.ts +1 -1
- package/lib/commonjs/mol-model-props/computed/representations/interactions.d.ts +3 -3
- package/lib/commonjs/mol-model-props/integrative/cross-link-restraint/representation.d.ts +4 -4
- package/lib/commonjs/mol-plugin/behavior/dynamic/volume-streaming/model.d.ts +3 -2
- package/lib/commonjs/mol-plugin/commands.d.ts +1 -1
- package/lib/commonjs/mol-plugin/util/viewport-screenshot.d.ts +3 -3
- package/lib/commonjs/mol-plugin-state/helpers/root-structure.js +3 -1
- package/lib/commonjs/mol-plugin-state/transforms/representation.d.ts +6 -6
- package/lib/commonjs/mol-plugin-ui/base.d.ts +3 -1
- package/lib/commonjs/mol-plugin-ui/controls/color.d.ts +1 -1
- package/lib/commonjs/mol-plugin-ui/controls/common.d.ts +2 -0
- package/lib/commonjs/mol-plugin-ui/hooks/use-behavior.d.ts +1 -1
- package/lib/commonjs/mol-plugin-ui/hooks/use-behavior.js +21 -7
- package/lib/commonjs/mol-plugin-ui/plugin.d.ts +2 -0
- package/lib/commonjs/mol-plugin-ui/plugin.js +2 -2
- package/lib/commonjs/mol-plugin-ui/spec.d.ts +1 -0
- package/lib/commonjs/mol-plugin-ui/state/common.js +6 -7
- package/lib/commonjs/mol-plugin-ui/task.d.ts +2 -21
- package/lib/commonjs/mol-plugin-ui/task.js +39 -43
- package/lib/commonjs/mol-plugin-ui/viewport/help.d.ts +4 -1
- package/lib/commonjs/mol-repr/shape/loci/angle.d.ts +1 -1
- package/lib/commonjs/mol-repr/shape/loci/dihedral.d.ts +1 -1
- package/lib/commonjs/mol-repr/shape/loci/orientation.d.ts +1 -1
- package/lib/commonjs/mol-repr/shape/loci/plane.d.ts +1 -1
- package/lib/commonjs/mol-repr/shape/model/unitcell.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/complex-visual.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/params.d.ts +4 -4
- package/lib/commonjs/mol-repr/structure/registry.d.ts +10 -10
- package/lib/commonjs/mol-repr/structure/representation/backbone.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/representation/ball-and-stick.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/representation/carbohydrate.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/representation/cartoon.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/representation/ellipsoid.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/representation/gaussian-surface.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/representation/molecular-surface.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/representation/orientation.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/representation/putty.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/representation/spacefill.d.ts +3 -3
- package/lib/commonjs/mol-repr/structure/units-visual.d.ts +4 -4
- package/lib/commonjs/mol-repr/structure/visual/bond-inter-unit-cylinder.d.ts +2 -2
- package/lib/commonjs/mol-repr/structure/visual/bond-intra-unit-cylinder.d.ts +2 -2
- package/lib/commonjs/mol-repr/structure/visual/carbohydrate-link-cylinder.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/carbohydrate-symbol-mesh.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/carbohydrate-terminal-link-cylinder.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/element-sphere.d.ts +2 -2
- package/lib/commonjs/mol-repr/structure/visual/ellipsoid-mesh.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/gaussian-surface-mesh.d.ts +4 -4
- package/lib/commonjs/mol-repr/structure/visual/molecular-surface-mesh.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/nucleotide-block-mesh.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/nucleotide-ring-mesh.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/orientation-ellipsoid-mesh.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/polymer-backbone-cylinder.d.ts +2 -2
- package/lib/commonjs/mol-repr/structure/visual/polymer-backbone-sphere.d.ts +2 -2
- package/lib/commonjs/mol-repr/structure/visual/polymer-direction-wedge.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/polymer-gap-cylinder.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/polymer-trace-mesh.d.ts +1 -1
- package/lib/commonjs/mol-repr/structure/visual/polymer-tube-mesh.d.ts +1 -1
- package/lib/commonjs/mol-repr/util.d.ts +1 -1
- package/lib/commonjs/mol-repr/util.js +1 -1
- package/lib/commonjs/mol-repr/volume/isosurface.d.ts +5 -5
- package/lib/commonjs/mol-repr/volume/registry.d.ts +1 -1
- package/lib/commonjs/mol-repr/volume/slice.js +1 -1
- package/lib/commonjs/mol-script/language/builder.d.ts +0 -1
- package/lib/commonjs/mol-theme/color/volume-value.d.ts +3 -2
- package/lib/commonjs/mol-theme/color/volume-value.js +1 -3
- package/lib/commonjs/mol-theme/color.d.ts +55 -39
- package/lib/commonjs/mol-theme/color.js +1 -1
- package/lib/commonjs/mol-theme/theme.d.ts +8 -7
- package/lib/commonjs/mol-theme/theme.js +1 -1
- package/lib/commonjs/servers/model/server/query.js +1 -3
- package/lib/commonjs/servers/model/version.d.ts +1 -1
- package/lib/commonjs/servers/model/version.js +1 -1
- package/lib/examples/alpha-orbitals/index.html +61 -61
- package/lib/examples/alpha-orbitals/index.js +20 -15
- package/lib/examples/basic-wrapper/index.html +137 -137
- package/lib/examples/lighting/index.html +88 -88
- package/lib/examples/proteopedia-wrapper/coloring.d.ts +20 -5
- package/lib/examples/proteopedia-wrapper/index.html +236 -236
- package/lib/extensions/anvil/behavior.d.ts +1 -1
- package/lib/extensions/anvil/representation.d.ts +4 -4
- package/lib/extensions/cellpack/representation.d.ts +1 -1
- package/lib/extensions/dnatco/confal-pyramids/representation.d.ts +3 -3
- package/lib/extensions/rcsb/assembly-symmetry/behavior.d.ts +1 -1
- package/lib/extensions/rcsb/assembly-symmetry/representation.d.ts +1 -1
- package/lib/extensions/rcsb/graphql/types.d.ts +284 -0
- package/lib/extensions/rcsb/validation-report/representation.d.ts +5 -5
- package/lib/mol-canvas3d/canvas3d.d.ts +2 -2
- package/lib/mol-canvas3d/helper/camera-helper.d.ts +1 -1
- package/lib/mol-canvas3d/helper/handle-helper.d.ts +1 -1
- package/lib/mol-canvas3d/helper/helper.d.ts +2 -2
- package/lib/mol-canvas3d/passes/draw.d.ts +0 -2
- package/lib/mol-canvas3d/passes/draw.js +32 -67
- package/lib/mol-canvas3d/passes/image.d.ts +1 -1
- package/lib/mol-canvas3d/passes/pick.d.ts +1 -1
- package/lib/mol-canvas3d/passes/pick.js +1 -1
- package/lib/mol-canvas3d/passes/postprocessing.d.ts +1 -0
- package/lib/mol-canvas3d/passes/postprocessing.js +16 -11
- package/lib/mol-geo/geometry/color-data.d.ts +7 -10
- package/lib/mol-geo/geometry/color-data.js +7 -4
- package/lib/mol-geo/geometry/cylinders/cylinders.d.ts +2 -2
- package/lib/mol-geo/geometry/cylinders/cylinders.js +3 -2
- package/lib/mol-geo/geometry/lines/lines.d.ts +1 -0
- package/lib/mol-geo/geometry/mesh/mesh.d.ts +1 -1
- package/lib/mol-geo/geometry/mesh/mesh.js +3 -2
- package/lib/mol-geo/geometry/points/points.d.ts +1 -1
- package/lib/mol-geo/geometry/spheres/spheres.d.ts +1 -1
- package/lib/mol-geo/geometry/spheres/spheres.js +3 -2
- package/lib/mol-geo/geometry/texture-mesh/texture-mesh.d.ts +1 -1
- package/lib/mol-geo/geometry/texture-mesh/texture-mesh.js +15 -4
- package/lib/mol-geo/geometry/transparency-data.d.ts +1 -1
- package/lib/mol-geo/geometry/transparency-data.js +3 -1
- package/lib/mol-gl/renderable/cylinders.d.ts +2 -1
- package/lib/mol-gl/renderable/cylinders.js +2 -2
- package/lib/mol-gl/renderable/mesh.d.ts +2 -1
- package/lib/mol-gl/renderable/mesh.js +2 -2
- package/lib/mol-gl/renderable/schema.d.ts +2 -2
- package/lib/mol-gl/renderable/schema.js +2 -2
- package/lib/mol-gl/renderable/spheres.d.ts +2 -1
- package/lib/mol-gl/renderable/spheres.js +2 -2
- package/lib/mol-gl/renderable/texture-mesh.d.ts +2 -1
- package/lib/mol-gl/renderable/texture-mesh.js +2 -2
- package/lib/mol-gl/renderer.d.ts +5 -5
- package/lib/mol-gl/renderer.js +114 -64
- package/lib/mol-gl/scene.d.ts +1 -0
- package/lib/mol-gl/scene.js +26 -1
- package/lib/mol-gl/shader/chunks/apply-interior-color.glsl.d.ts +1 -1
- package/lib/mol-gl/shader/chunks/apply-interior-color.glsl.js +1 -1
- package/lib/mol-gl/shader/chunks/assign-material-color.glsl.d.ts +1 -1
- package/lib/mol-gl/shader/chunks/assign-material-color.glsl.js +1 -1
- package/lib/mol-gl/shader/chunks/check-picking-alpha.glsl.d.ts +1 -1
- package/lib/mol-gl/shader/chunks/check-picking-alpha.glsl.js +1 -1
- package/lib/mol-gl/shader/chunks/color-vert-params.glsl.d.ts +1 -1
- package/lib/mol-gl/shader/chunks/color-vert-params.glsl.js +1 -1
- package/lib/mol-gl/shader/chunks/common-frag-params.glsl.d.ts +1 -1
- package/lib/mol-gl/shader/chunks/common-frag-params.glsl.js +1 -1
- package/lib/mol-gl/shader/chunks/common.glsl.d.ts +1 -1
- package/lib/mol-gl/shader/chunks/common.glsl.js +1 -1
- package/lib/mol-gl/shader/chunks/wboit-write.glsl.d.ts +1 -1
- package/lib/mol-gl/shader/chunks/wboit-write.glsl.js +1 -1
- package/lib/mol-gl/shader/direct-volume.frag.d.ts +1 -1
- package/lib/mol-gl/shader/direct-volume.frag.js +1 -1
- package/lib/mol-gl/shader/image.frag.d.ts +1 -1
- package/lib/mol-gl/shader/image.frag.js +1 -1
- package/lib/mol-gl/shader/outlines.frag.d.ts +3 -2
- package/lib/mol-gl/shader/outlines.frag.js +3 -2
- package/lib/mol-gl/shader/postprocessing.frag.d.ts +1 -1
- package/lib/mol-gl/shader/postprocessing.frag.js +1 -1
- package/lib/mol-gl/shader/ssao.frag.d.ts +2 -2
- package/lib/mol-gl/shader/ssao.frag.js +2 -2
- package/lib/mol-gl/webgl/render-target.d.ts +3 -1
- package/lib/mol-gl/webgl/render-target.js +3 -1
- package/lib/mol-gl/webgl/renderbuffer.d.ts +2 -1
- package/lib/mol-gl/webgl/renderbuffer.js +8 -1
- package/lib/mol-gl/webgl/state.d.ts +7 -1
- package/lib/mol-gl/webgl/state.js +28 -1
- package/lib/mol-gl/webgl/texture.js +3 -0
- package/lib/mol-io/reader/cif/schema/bird.d.ts +1 -1
- package/lib/mol-io/reader/cif/schema/bird.js +1 -1
- package/lib/mol-io/reader/cif/schema/ccd.d.ts +1 -1
- package/lib/mol-io/reader/cif/schema/ccd.js +1 -1
- package/lib/mol-io/reader/cif/schema/cif-core.d.ts +1 -1
- package/lib/mol-io/reader/cif/schema/cif-core.js +1 -1
- package/lib/mol-io/reader/cif/schema/mmcif.d.ts +3 -4
- package/lib/mol-io/reader/cif/schema/mmcif.js +2 -3
- package/lib/mol-io/reader/dx/parser.js +1 -1
- package/lib/mol-io/writer/ligand-encoder.d.ts +4 -2
- package/lib/mol-io/writer/ligand-encoder.js +9 -4
- package/lib/mol-io/writer/mol/encoder.js +16 -4
- package/lib/mol-io/writer/mol2/encoder.js +17 -4
- package/lib/mol-math/geometry/lookup3d/grid.d.ts +1 -1
- package/lib/mol-math/geometry/lookup3d/grid.js +3 -3
- package/lib/mol-model/structure/model/properties/seconday-structure.d.ts +4 -2
- package/lib/mol-model/structure/model/properties/seconday-structure.js +2 -1
- package/lib/mol-model/structure/model/types/ions.d.ts +2 -2
- package/lib/mol-model/structure/model/types/ions.js +2 -2
- package/lib/mol-model/structure/model/types/saccharides.js +1 -1
- package/lib/mol-model/structure/model/types.d.ts +1 -1
- package/lib/mol-model/structure/model/types.js +43 -41
- package/lib/mol-model-formats/shape/ply.d.ts +2 -2
- package/lib/mol-model-formats/structure/common/property.js +2 -0
- package/lib/mol-model-formats/structure/property/secondary-structure.d.ts +1 -1
- package/lib/mol-model-formats/structure/property/secondary-structure.js +2 -2
- package/lib/mol-model-props/computed/representations/interactions-inter-unit-cylinder.d.ts +1 -1
- package/lib/mol-model-props/computed/representations/interactions-intra-unit-cylinder.d.ts +1 -1
- package/lib/mol-model-props/computed/representations/interactions.d.ts +3 -3
- package/lib/mol-model-props/integrative/cross-link-restraint/representation.d.ts +4 -4
- package/lib/mol-plugin/behavior/dynamic/volume-streaming/model.d.ts +3 -2
- package/lib/mol-plugin/commands.d.ts +1 -1
- package/lib/mol-plugin/util/viewport-screenshot.d.ts +3 -3
- package/lib/mol-plugin/version.js +2 -2
- package/lib/mol-plugin-state/helpers/root-structure.js +3 -1
- package/lib/mol-plugin-state/transforms/representation.d.ts +6 -6
- package/lib/mol-plugin-ui/base.d.ts +3 -1
- package/lib/mol-plugin-ui/controls/color.d.ts +1 -1
- package/lib/mol-plugin-ui/controls/common.d.ts +2 -0
- package/lib/mol-plugin-ui/hooks/use-behavior.d.ts +1 -1
- package/lib/mol-plugin-ui/hooks/use-behavior.js +20 -7
- package/lib/mol-plugin-ui/plugin.d.ts +2 -0
- package/lib/mol-plugin-ui/plugin.js +2 -2
- package/lib/mol-plugin-ui/skin/base/base.scss +32 -32
- package/lib/mol-plugin-ui/skin/base/components/controls-base.scss +333 -333
- package/lib/mol-plugin-ui/skin/base/components/controls.scss +418 -418
- package/lib/mol-plugin-ui/skin/base/components/help.scss +27 -27
- package/lib/mol-plugin-ui/skin/base/components/line-graph.scss +67 -67
- package/lib/mol-plugin-ui/skin/base/components/log.scss +100 -100
- package/lib/mol-plugin-ui/skin/base/components/misc.scss +643 -643
- package/lib/mol-plugin-ui/skin/base/components/sequence.scss +125 -125
- package/lib/mol-plugin-ui/skin/base/components/slider.scss +165 -165
- package/lib/mol-plugin-ui/skin/base/components/tasks.scss +99 -99
- package/lib/mol-plugin-ui/skin/base/components/toast.scss +83 -83
- package/lib/mol-plugin-ui/skin/base/components/transformer.scss +163 -163
- package/lib/mol-plugin-ui/skin/base/components/viewport.scss +128 -128
- package/lib/mol-plugin-ui/skin/base/layout/common.scss +71 -71
- package/lib/mol-plugin-ui/skin/base/layout/controls-landscape.scss +89 -89
- package/lib/mol-plugin-ui/skin/base/layout/controls-outside.scss +98 -98
- package/lib/mol-plugin-ui/skin/base/layout/controls-portrait.scss +108 -108
- package/lib/mol-plugin-ui/skin/base/layout.scss +40 -40
- package/lib/mol-plugin-ui/skin/base/logo.scss +12 -12
- package/lib/mol-plugin-ui/skin/base/normalize.scss +209 -209
- package/lib/mol-plugin-ui/skin/base/ui.scss +40 -40
- package/lib/mol-plugin-ui/skin/base/variables.scss +85 -85
- package/lib/mol-plugin-ui/skin/blue.scss +1 -1
- package/lib/mol-plugin-ui/skin/colors/blue.scss +23 -23
- package/lib/mol-plugin-ui/skin/colors/dark.scss +23 -23
- package/lib/mol-plugin-ui/skin/colors/light.scss +29 -29
- package/lib/mol-plugin-ui/skin/dark.scss +1 -1
- package/lib/mol-plugin-ui/skin/light.scss +1 -1
- package/lib/mol-plugin-ui/spec.d.ts +1 -0
- package/lib/mol-plugin-ui/state/common.js +7 -8
- package/lib/mol-plugin-ui/task.d.ts +2 -21
- package/lib/mol-plugin-ui/task.js +40 -46
- package/lib/mol-plugin-ui/viewport/help.d.ts +4 -1
- package/lib/mol-repr/shape/loci/angle.d.ts +1 -1
- package/lib/mol-repr/shape/loci/dihedral.d.ts +1 -1
- package/lib/mol-repr/shape/loci/orientation.d.ts +1 -1
- package/lib/mol-repr/shape/loci/plane.d.ts +1 -1
- package/lib/mol-repr/shape/model/unitcell.d.ts +1 -1
- package/lib/mol-repr/structure/complex-visual.d.ts +3 -3
- package/lib/mol-repr/structure/params.d.ts +4 -4
- package/lib/mol-repr/structure/registry.d.ts +10 -10
- package/lib/mol-repr/structure/representation/backbone.d.ts +3 -3
- package/lib/mol-repr/structure/representation/ball-and-stick.d.ts +3 -3
- package/lib/mol-repr/structure/representation/carbohydrate.d.ts +3 -3
- package/lib/mol-repr/structure/representation/cartoon.d.ts +3 -3
- package/lib/mol-repr/structure/representation/ellipsoid.d.ts +3 -3
- package/lib/mol-repr/structure/representation/gaussian-surface.d.ts +3 -3
- package/lib/mol-repr/structure/representation/molecular-surface.d.ts +3 -3
- package/lib/mol-repr/structure/representation/orientation.d.ts +3 -3
- package/lib/mol-repr/structure/representation/putty.d.ts +3 -3
- package/lib/mol-repr/structure/representation/spacefill.d.ts +3 -3
- package/lib/mol-repr/structure/units-visual.d.ts +4 -4
- package/lib/mol-repr/structure/visual/bond-inter-unit-cylinder.d.ts +2 -2
- package/lib/mol-repr/structure/visual/bond-intra-unit-cylinder.d.ts +2 -2
- package/lib/mol-repr/structure/visual/carbohydrate-link-cylinder.d.ts +1 -1
- package/lib/mol-repr/structure/visual/carbohydrate-symbol-mesh.d.ts +1 -1
- package/lib/mol-repr/structure/visual/carbohydrate-terminal-link-cylinder.d.ts +1 -1
- package/lib/mol-repr/structure/visual/element-sphere.d.ts +2 -2
- package/lib/mol-repr/structure/visual/ellipsoid-mesh.d.ts +1 -1
- package/lib/mol-repr/structure/visual/gaussian-surface-mesh.d.ts +4 -4
- package/lib/mol-repr/structure/visual/molecular-surface-mesh.d.ts +1 -1
- package/lib/mol-repr/structure/visual/nucleotide-block-mesh.d.ts +1 -1
- package/lib/mol-repr/structure/visual/nucleotide-ring-mesh.d.ts +1 -1
- package/lib/mol-repr/structure/visual/orientation-ellipsoid-mesh.d.ts +1 -1
- package/lib/mol-repr/structure/visual/polymer-backbone-cylinder.d.ts +2 -2
- package/lib/mol-repr/structure/visual/polymer-backbone-sphere.d.ts +2 -2
- package/lib/mol-repr/structure/visual/polymer-direction-wedge.d.ts +1 -1
- package/lib/mol-repr/structure/visual/polymer-gap-cylinder.d.ts +1 -1
- package/lib/mol-repr/structure/visual/polymer-trace-mesh.d.ts +1 -1
- package/lib/mol-repr/structure/visual/polymer-tube-mesh.d.ts +1 -1
- package/lib/mol-repr/util.d.ts +1 -1
- package/lib/mol-repr/util.js +1 -1
- package/lib/mol-repr/volume/isosurface.d.ts +5 -5
- package/lib/mol-repr/volume/registry.d.ts +1 -1
- package/lib/mol-repr/volume/slice.js +1 -1
- package/lib/mol-script/language/builder.d.ts +0 -1
- package/lib/mol-theme/color/volume-value.d.ts +3 -2
- package/lib/mol-theme/color/volume-value.js +2 -4
- package/lib/mol-theme/color.d.ts +55 -39
- package/lib/mol-theme/color.js +1 -1
- package/lib/mol-theme/theme.d.ts +8 -7
- package/lib/mol-theme/theme.js +1 -1
- package/lib/servers/model/server/query.js +1 -3
- package/lib/servers/model/version.d.ts +1 -1
- package/lib/servers/model/version.js +1 -1
- package/package.json +162 -162
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private webgl;
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private drawPass;
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static isEnabled(props: PostprocessingProps): boolean;
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static isOutlineEnabled(props: PostprocessingProps): boolean;
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readonly target: RenderTarget;
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private readonly outlinesTarget;
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private readonly outlinesRenderable;
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@@ -21,9 +21,11 @@ import { postprocessing_frag } from '../../mol-gl/shader/postprocessing.frag';
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import { Color } from '../../mol-util/color';
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import { FxaaParams, FxaaPass } from './fxaa';
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import { SmaaParams, SmaaPass } from './smaa';
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var OutlinesSchema = __assign(__assign({}, QuadSchema), {
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function getOutlinesRenderable(ctx,
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var
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var OutlinesSchema = __assign(__assign({}, QuadSchema), { tDepthOpaque: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'), tDepthTransparent: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'), uTexSize: UniformSpec('v2'), dOrthographic: DefineSpec('number'), uNear: UniformSpec('f'), uFar: UniformSpec('f'), uMaxPossibleViewZDiff: UniformSpec('f') });
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function getOutlinesRenderable(ctx, depthTextureOpaque, depthTextureTransparent) {
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var values = __assign(__assign({}, QuadValues), { tDepthOpaque: ValueCell.create(depthTextureOpaque), tDepthTransparent: ValueCell.create(depthTextureTransparent), uTexSize: ValueCell.create(Vec2.create(width, height)), dOrthographic: ValueCell.create(0), uNear: ValueCell.create(1), uFar: ValueCell.create(10000), uMaxPossibleViewZDiff: ValueCell.create(0.5) });
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var schema = __assign({}, OutlinesSchema);
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var shaderCode = ShaderCode('outlines', quad_vert, outlines_frag);
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var PostprocessingSchema = __assign(__assign({}, QuadSchema), { tSsaoDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'), tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
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function getPostprocessingRenderable(ctx, colorTexture,
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var values = __assign(__assign({}, QuadValues), { tSsaoDepth: ValueCell.create(ssaoDepthTexture), tColor: ValueCell.create(colorTexture),
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var PostprocessingSchema = __assign(__assign({}, QuadSchema), { tSsaoDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'), tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'), tDepthOpaque: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'), tDepthTransparent: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'), tOutlines: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'), uTexSize: UniformSpec('v2'), dOrthographic: DefineSpec('number'), uNear: UniformSpec('f'), uFar: UniformSpec('f'), uFogNear: UniformSpec('f'), uFogFar: UniformSpec('f'), uFogColor: UniformSpec('v3'), uOutlineColor: UniformSpec('v3'), uTransparentBackground: UniformSpec('b'), uMaxPossibleViewZDiff: UniformSpec('f'), dOcclusionEnable: DefineSpec('boolean'), uOcclusionOffset: UniformSpec('v2'), dOutlineEnable: DefineSpec('boolean'), dOutlineScale: DefineSpec('number'), uOutlineThreshold: UniformSpec('f') });
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function getPostprocessingRenderable(ctx, colorTexture, depthTextureOpaque, depthTextureTransparent, outlinesTexture, ssaoDepthTexture) {
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var values = __assign(__assign({}, QuadValues), { tSsaoDepth: ValueCell.create(ssaoDepthTexture), tColor: ValueCell.create(colorTexture), tDepthOpaque: ValueCell.create(depthTextureOpaque), tDepthTransparent: ValueCell.create(depthTextureTransparent), tOutlines: ValueCell.create(outlinesTexture), uTexSize: ValueCell.create(Vec2.create(colorTexture.getWidth(), colorTexture.getHeight())), dOrthographic: ValueCell.create(0), uNear: ValueCell.create(1), uFar: ValueCell.create(10000), uFogNear: ValueCell.create(10000), uFogFar: ValueCell.create(10000), uFogColor: ValueCell.create(Vec3.create(1, 1, 1)), uOutlineColor: ValueCell.create(Vec3.create(0, 0, 0)), uTransparentBackground: ValueCell.create(false), uMaxPossibleViewZDiff: ValueCell.create(0.5), dOcclusionEnable: ValueCell.create(true), uOcclusionOffset: ValueCell.create(Vec2.create(0, 0)), dOutlineEnable: ValueCell.create(false), dOutlineScale: ValueCell.create(1), uOutlineThreshold: ValueCell.create(0.33) });
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var schema = __assign({}, PostprocessingSchema);
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var shaderCode = ShaderCode('postprocessing', quad_vert, postprocessing_frag);
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this.webgl = webgl;
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var colorTarget = drawPass.colorTarget, depthTexture = drawPass.
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var colorTarget = drawPass.colorTarget, depthTextureTransparent = drawPass.depthTexture, depthTextureOpaque = drawPass.depthTexturePrimitives;
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var sw = Math.floor(width * this.ssaoScale);
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this.ssaoDepthBlurProxyTexture.define(sw, sh);
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this.ssaoDepthBlurProxyTexture.attachFramebuffer(this.ssaoBlurFirstPassFramebuffer, 'color0');
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/**
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import { ColorTheme } from '../../mol-theme/color';
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import { ColorTheme, ColorVolume } from '../../mol-theme/color';
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export declare type
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export declare type ColorTypeLocation = 'uniform' | 'instance' | 'group' | 'groupInstance' | 'vertex' | 'vertexInstance';
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export declare type ColorTypeGrid = 'volume' | 'volumeInstance';
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export declare type ColorTypeDirect = 'direct';
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export declare type ColorType = ColorTypeLocation | ColorTypeGrid | ColorTypeDirect;
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export declare type ColorData = {
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export declare function createColors(locationIt: LocationIterator, positionIt: LocationIterator, colorTheme: ColorTheme<any>, colorData?: ColorData): ColorData;
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export declare function createColors(locationIt: LocationIterator, positionIt: LocationIterator, colorTheme: ColorTheme<any, any>, colorData?: ColorData): ColorData;
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export declare function createValueColor(value: Color, colorData?: ColorData): ColorData;
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export declare function createTextureColor(colors: TextureImage<Uint8Array>, type: ColorType, colorData?: ColorData): ColorData;
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interface ColorVolume {
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}
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export declare function createGridColor(grid: ColorVolume, type: ColorType, colorData?: ColorData): ColorData;
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export {};
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/**
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* Copyright (c) 2018-
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import { Geometry } from './geometry';
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export function createColors(locationIt, positionIt, colorTheme, colorData) {
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function _createColors(locationIt, positionIt, colorTheme, colorData) {
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switch (
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switch (colorTheme.granularity) {
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case 'uniform': return createUniformColor(locationIt, colorTheme.color, colorData);
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? createInstanceColor(locationIt, colorTheme.color, colorData)
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//
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@@ -43,15 +43,15 @@ export declare namespace Cylinders {
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doubleSided: PD.BooleanParam;
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xrayShaded: PD.BooleanParam;
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transparentBackfaces: PD.Select<string>;
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bumpFrequency: PD.Numeric;
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bumpAmplitude: PD.Numeric;
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alpha: PD.Numeric;
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quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
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material: PD.Group<PD.Normalize<{
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roughness: number;
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Cylinders.transform = transform;
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//
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Cylinders.Params = __assign(__assign({}, BaseGeometry.Params), { sizeFactor: PD.Numeric(1, { min: 0, max: 10, step: 0.1 }), sizeAspectRatio: PD.Numeric(1, { min: 0, max: 3, step: 0.01 }), doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo), ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory), xrayShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
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Cylinders.Params = __assign(__assign({}, BaseGeometry.Params), { sizeFactor: PD.Numeric(1, { min: 0, max: 10, step: 0.1 }), sizeAspectRatio: PD.Numeric(1, { min: 0, max: 3, step: 0.01 }), doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo), ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory), xrayShaded: PD.Boolean(false, BaseGeometry.ShadingCategory), transparentBackfaces: PD.Select('off', PD.arrayToOptions(['off', 'on', 'opaque']), BaseGeometry.ShadingCategory), bumpFrequency: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }, BaseGeometry.ShadingCategory), bumpAmplitude: PD.Numeric(1, { min: 0, max: 5, step: 0.1 }, BaseGeometry.ShadingCategory) });
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return __assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign({ dGeometryType: ValueCell.create('cylinders'), aMapping: cylinders.mappingBuffer, aGroup: cylinders.groupBuffer, aStart: cylinders.startBuffer, aEnd: cylinders.endBuffer, aScale: cylinders.scaleBuffer, aCap: cylinders.capBuffer, elements: cylinders.indexBuffer, boundingSphere: ValueCell.create(boundingSphere), invariantBoundingSphere: ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), material), clipping), transform), { padding: ValueCell.create(padding) }), BaseGeometry.createValues(props, counts)), { uSizeFactor: ValueCell.create(props.sizeFactor * props.sizeAspectRatio), uDoubleSided: ValueCell.create(props.doubleSided), dIgnoreLight: ValueCell.create(props.ignoreLight), dXrayShaded: ValueCell.create(props.xrayShaded), uBumpFrequency: ValueCell.create(props.bumpFrequency), uBumpAmplitude: ValueCell.create(props.bumpAmplitude) });
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return __assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign({ dGeometryType: ValueCell.create('cylinders'), aMapping: cylinders.mappingBuffer, aGroup: cylinders.groupBuffer, aStart: cylinders.startBuffer, aEnd: cylinders.endBuffer, aScale: cylinders.scaleBuffer, aCap: cylinders.capBuffer, elements: cylinders.indexBuffer, boundingSphere: ValueCell.create(boundingSphere), invariantBoundingSphere: ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), material), clipping), transform), { padding: ValueCell.create(padding) }), BaseGeometry.createValues(props, counts)), { uSizeFactor: ValueCell.create(props.sizeFactor * props.sizeAspectRatio), uDoubleSided: ValueCell.create(props.doubleSided), dIgnoreLight: ValueCell.create(props.ignoreLight), dXrayShaded: ValueCell.create(props.xrayShaded), dTransparentBackfaces: ValueCell.create(props.transparentBackfaces), uBumpFrequency: ValueCell.create(props.bumpFrequency), uBumpAmplitude: ValueCell.create(props.bumpAmplitude) });
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}
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function createValuesSimple(cylinders, props, colorValue, sizeValue, transform) {
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@@ -166,6 +166,7 @@ export var Cylinders;
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ValueCell.updateIfChanged(values.uDoubleSided, props.doubleSided);
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ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded);
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ValueCell.updateIfChanged(values.dTransparentBackfaces, props.transparentBackfaces);
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}
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@@ -62,7 +62,7 @@ export declare namespace Mesh {
|
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flatShaded: PD.BooleanParam;
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ignoreLight: PD.BooleanParam;
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xrayShaded: PD.BooleanParam;
|
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-
|
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+
transparentBackfaces: PD.Select<string>;
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bumpFrequency: PD.Numeric;
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bumpAmplitude: PD.Numeric;
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alpha: PD.Numeric;
|
|
@@ -551,7 +551,7 @@ export var Mesh;
|
|
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|
}
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|
Mesh.smoothEdges = smoothEdges;
|
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|
//
|
|
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|
-
Mesh.Params = __assign(__assign({}, BaseGeometry.Params), { doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo), flipSided: PD.Boolean(false, BaseGeometry.ShadingCategory), flatShaded: PD.Boolean(false, BaseGeometry.ShadingCategory), ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory), xrayShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
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+
Mesh.Params = __assign(__assign({}, BaseGeometry.Params), { doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo), flipSided: PD.Boolean(false, BaseGeometry.ShadingCategory), flatShaded: PD.Boolean(false, BaseGeometry.ShadingCategory), ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory), xrayShaded: PD.Boolean(false, BaseGeometry.ShadingCategory), transparentBackfaces: PD.Select('off', PD.arrayToOptions(['off', 'on', 'opaque']), BaseGeometry.ShadingCategory), bumpFrequency: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }, BaseGeometry.ShadingCategory), bumpAmplitude: PD.Numeric(1, { min: 0, max: 5, step: 0.1 }, BaseGeometry.ShadingCategory) });
|
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Mesh.Utils = {
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|
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Params: Mesh.Params,
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|
createEmpty: createEmpty,
|
|
@@ -593,7 +593,7 @@ export var Mesh;
|
|
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|
var counts = { drawCount: mesh.triangleCount * 3, vertexCount: mesh.vertexCount, groupCount: groupCount, instanceCount: instanceCount };
|
|
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|
var invariantBoundingSphere = Sphere3D.clone(mesh.boundingSphere);
|
|
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|
var boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
|
|
596
|
-
return __assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign({ dGeometryType: ValueCell.create('mesh'), aPosition: mesh.vertexBuffer, aNormal: mesh.normalBuffer, aGroup: mesh.groupBuffer, elements: mesh.indexBuffer, boundingSphere: ValueCell.create(boundingSphere), invariantBoundingSphere: ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)) }, color), marker), overpaint), transparency), material), clipping), transform), BaseGeometry.createValues(props, counts)), { uDoubleSided: ValueCell.create(props.doubleSided), dFlatShaded: ValueCell.create(props.flatShaded), dFlipSided: ValueCell.create(props.flipSided), dIgnoreLight: ValueCell.create(props.ignoreLight), dXrayShaded: ValueCell.create(props.xrayShaded), uBumpFrequency: ValueCell.create(props.bumpFrequency), uBumpAmplitude: ValueCell.create(props.bumpAmplitude), meta: ValueCell.create(mesh.meta) });
|
|
596
|
+
return __assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign({ dGeometryType: ValueCell.create('mesh'), aPosition: mesh.vertexBuffer, aNormal: mesh.normalBuffer, aGroup: mesh.groupBuffer, elements: mesh.indexBuffer, boundingSphere: ValueCell.create(boundingSphere), invariantBoundingSphere: ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)) }, color), marker), overpaint), transparency), material), clipping), transform), BaseGeometry.createValues(props, counts)), { uDoubleSided: ValueCell.create(props.doubleSided), dFlatShaded: ValueCell.create(props.flatShaded), dFlipSided: ValueCell.create(props.flipSided), dIgnoreLight: ValueCell.create(props.ignoreLight), dXrayShaded: ValueCell.create(props.xrayShaded), dTransparentBackfaces: ValueCell.create(props.transparentBackfaces), uBumpFrequency: ValueCell.create(props.bumpFrequency), uBumpAmplitude: ValueCell.create(props.bumpAmplitude), meta: ValueCell.create(mesh.meta) });
|
|
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|
}
|
|
598
598
|
function createValuesSimple(mesh, props, colorValue, sizeValue, transform) {
|
|
599
599
|
var s = BaseGeometry.createSimple(colorValue, sizeValue, transform);
|
|
@@ -607,6 +607,7 @@ export var Mesh;
|
|
|
607
607
|
ValueCell.updateIfChanged(values.dFlipSided, props.flipSided);
|
|
608
608
|
ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight);
|
|
609
609
|
ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded);
|
|
610
|
+
ValueCell.updateIfChanged(values.dTransparentBackfaces, props.transparentBackfaces);
|
|
610
611
|
ValueCell.updateIfChanged(values.uBumpFrequency, props.bumpFrequency);
|
|
611
612
|
ValueCell.updateIfChanged(values.uBumpAmplitude, props.bumpAmplitude);
|
|
612
613
|
}
|
|
@@ -43,7 +43,7 @@ export declare namespace Points {
|
|
|
43
43
|
quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
|
|
44
44
|
material: PD.Group<PD.Normalize<{
|
|
45
45
|
metalness: number;
|
|
46
|
-
roughness: number;
|
|
46
|
+
roughness: number;
|
|
47
47
|
bumpiness: number;
|
|
48
48
|
}>>;
|
|
49
49
|
clip: PD.Group<PD.Normalize<{
|
|
@@ -34,7 +34,7 @@ export declare namespace Spheres {
|
|
|
34
34
|
doubleSided: PD.BooleanParam;
|
|
35
35
|
ignoreLight: PD.BooleanParam;
|
|
36
36
|
xrayShaded: PD.BooleanParam;
|
|
37
|
-
|
|
37
|
+
transparentBackfaces: PD.Select<string>;
|
|
38
38
|
bumpFrequency: PD.Numeric;
|
|
39
39
|
bumpAmplitude: PD.Numeric;
|
|
40
40
|
alpha: PD.Numeric;
|
|
@@ -88,7 +88,7 @@ export var Spheres;
|
|
|
88
88
|
ValueCell.update(spheres.groupBuffer, groups);
|
|
89
89
|
return spheres;
|
|
90
90
|
}
|
|
91
|
-
Spheres.Params = __assign(__assign({}, BaseGeometry.Params), { sizeFactor: PD.Numeric(1, { min: 0, max: 10, step: 0.1 }), doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo), ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory), xrayShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
|
91
|
+
Spheres.Params = __assign(__assign({}, BaseGeometry.Params), { sizeFactor: PD.Numeric(1, { min: 0, max: 10, step: 0.1 }), doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo), ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory), xrayShaded: PD.Boolean(false, BaseGeometry.ShadingCategory), transparentBackfaces: PD.Select('off', PD.arrayToOptions(['off', 'on', 'opaque']), BaseGeometry.ShadingCategory), bumpFrequency: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }, BaseGeometry.ShadingCategory), bumpAmplitude: PD.Numeric(1, { min: 0, max: 5, step: 0.1 }, BaseGeometry.ShadingCategory) });
|
|
92
92
|
Spheres.Utils = {
|
|
93
93
|
Params: Spheres.Params,
|
|
94
94
|
createEmpty: createEmpty,
|
|
@@ -132,7 +132,7 @@ export var Spheres;
|
|
|
132
132
|
var padding = spheres.boundingSphere.radius ? getMaxSize(size) * props.sizeFactor : 0;
|
|
133
133
|
var invariantBoundingSphere = Sphere3D.expand(Sphere3D(), spheres.boundingSphere, padding);
|
|
134
134
|
var boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
|
|
135
|
-
return __assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign({ dGeometryType: ValueCell.create('spheres'), aPosition: spheres.centerBuffer, aMapping: spheres.mappingBuffer, aGroup: spheres.groupBuffer, elements: spheres.indexBuffer, boundingSphere: ValueCell.create(boundingSphere), invariantBoundingSphere: ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), material), clipping), transform), { padding: ValueCell.create(padding) }), BaseGeometry.createValues(props, counts)), { uSizeFactor: ValueCell.create(props.sizeFactor), uDoubleSided: ValueCell.create(props.doubleSided), dIgnoreLight: ValueCell.create(props.ignoreLight), dXrayShaded: ValueCell.create(props.xrayShaded), uBumpFrequency: ValueCell.create(props.bumpFrequency), uBumpAmplitude: ValueCell.create(props.bumpAmplitude) });
|
|
135
|
+
return __assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign({ dGeometryType: ValueCell.create('spheres'), aPosition: spheres.centerBuffer, aMapping: spheres.mappingBuffer, aGroup: spheres.groupBuffer, elements: spheres.indexBuffer, boundingSphere: ValueCell.create(boundingSphere), invariantBoundingSphere: ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), material), clipping), transform), { padding: ValueCell.create(padding) }), BaseGeometry.createValues(props, counts)), { uSizeFactor: ValueCell.create(props.sizeFactor), uDoubleSided: ValueCell.create(props.doubleSided), dIgnoreLight: ValueCell.create(props.ignoreLight), dXrayShaded: ValueCell.create(props.xrayShaded), dTransparentBackfaces: ValueCell.create(props.transparentBackfaces), uBumpFrequency: ValueCell.create(props.bumpFrequency), uBumpAmplitude: ValueCell.create(props.bumpAmplitude) });
|
|
136
136
|
}
|
|
137
137
|
function createValuesSimple(spheres, props, colorValue, sizeValue, transform) {
|
|
138
138
|
var s = BaseGeometry.createSimple(colorValue, sizeValue, transform);
|
|
@@ -145,6 +145,7 @@ export var Spheres;
|
|
|
145
145
|
ValueCell.updateIfChanged(values.uDoubleSided, props.doubleSided);
|
|
146
146
|
ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight);
|
|
147
147
|
ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded);
|
|
148
|
+
ValueCell.updateIfChanged(values.dTransparentBackfaces, props.transparentBackfaces);
|
|
148
149
|
ValueCell.updateIfChanged(values.uBumpFrequency, props.bumpFrequency);
|
|
149
150
|
ValueCell.updateIfChanged(values.uBumpAmplitude, props.bumpAmplitude);
|
|
150
151
|
}
|
|
@@ -45,7 +45,7 @@ export declare namespace TextureMesh {
|
|
|
45
45
|
flatShaded: PD.BooleanParam;
|
|
46
46
|
ignoreLight: PD.BooleanParam;
|
|
47
47
|
xrayShaded: PD.BooleanParam;
|
|
48
|
-
|
|
48
|
+
transparentBackfaces: PD.Select<string>;
|
|
49
49
|
bumpFrequency: PD.Numeric;
|
|
50
50
|
bumpAmplitude: PD.Numeric;
|
|
51
51
|
alpha: PD.Numeric;
|
|
@@ -86,7 +86,7 @@ export var TextureMesh;
|
|
|
86
86
|
return create(0, 0, vt, gt, nt, bs, textureMesh);
|
|
87
87
|
}
|
|
88
88
|
TextureMesh.createEmpty = createEmpty;
|
|
89
|
-
TextureMesh.Params = __assign(__assign({}, BaseGeometry.Params), { doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo), flipSided: PD.Boolean(false, BaseGeometry.ShadingCategory), flatShaded: PD.Boolean(false, BaseGeometry.ShadingCategory), ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory), xrayShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
|
89
|
+
TextureMesh.Params = __assign(__assign({}, BaseGeometry.Params), { doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo), flipSided: PD.Boolean(false, BaseGeometry.ShadingCategory), flatShaded: PD.Boolean(false, BaseGeometry.ShadingCategory), ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory), xrayShaded: PD.Boolean(false, BaseGeometry.ShadingCategory), transparentBackfaces: PD.Select('off', PD.arrayToOptions(['off', 'on', 'opaque']), BaseGeometry.ShadingCategory), bumpFrequency: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }, BaseGeometry.ShadingCategory), bumpAmplitude: PD.Numeric(1, { min: 0, max: 5, step: 0.1 }, BaseGeometry.ShadingCategory) });
|
|
90
90
|
TextureMesh.Utils = {
|
|
91
91
|
Params: TextureMesh.Params,
|
|
92
92
|
createEmpty: createEmpty,
|
|
@@ -94,8 +94,8 @@ export var TextureMesh;
|
|
|
94
94
|
createValuesSimple: createValuesSimple,
|
|
95
95
|
updateValues: updateValues,
|
|
96
96
|
updateBoundingSphere: updateBoundingSphere,
|
|
97
|
-
createRenderableState:
|
|
98
|
-
updateRenderableState:
|
|
97
|
+
createRenderableState: createRenderableState,
|
|
98
|
+
updateRenderableState: updateRenderableState,
|
|
99
99
|
createPositionIterator: function () { return LocationIterator(1, 1, 1, function () { return NullLocation; }); }
|
|
100
100
|
};
|
|
101
101
|
function createValues(textureMesh, transform, locationIt, theme, props) {
|
|
@@ -110,7 +110,7 @@ export var TextureMesh;
|
|
|
110
110
|
var counts = { drawCount: textureMesh.vertexCount, vertexCount: textureMesh.vertexCount, groupCount: groupCount, instanceCount: instanceCount };
|
|
111
111
|
var invariantBoundingSphere = Sphere3D.clone(textureMesh.boundingSphere);
|
|
112
112
|
var boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
|
|
113
|
-
return __assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign({ dGeometryType: ValueCell.create('textureMesh'), uGeoTexDim: textureMesh.geoTextureDim, tPosition: textureMesh.vertexTexture, tGroup: textureMesh.groupTexture, tNormal: textureMesh.normalTexture, boundingSphere: ValueCell.create(boundingSphere), invariantBoundingSphere: ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)) }, color), marker), overpaint), transparency), substance), clipping), transform), BaseGeometry.createValues(props, counts)), { uDoubleSided: ValueCell.create(props.doubleSided), dFlatShaded: ValueCell.create(props.flatShaded), dFlipSided: ValueCell.create(props.flipSided), dIgnoreLight: ValueCell.create(props.ignoreLight), dXrayShaded: ValueCell.create(props.xrayShaded), uBumpFrequency: ValueCell.create(props.bumpFrequency), uBumpAmplitude: ValueCell.create(props.bumpAmplitude), meta: ValueCell.create(textureMesh.meta) });
|
|
113
|
+
return __assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign({ dGeometryType: ValueCell.create('textureMesh'), uGeoTexDim: textureMesh.geoTextureDim, tPosition: textureMesh.vertexTexture, tGroup: textureMesh.groupTexture, tNormal: textureMesh.normalTexture, boundingSphere: ValueCell.create(boundingSphere), invariantBoundingSphere: ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)) }, color), marker), overpaint), transparency), substance), clipping), transform), BaseGeometry.createValues(props, counts)), { uDoubleSided: ValueCell.create(props.doubleSided), dFlatShaded: ValueCell.create(props.flatShaded), dFlipSided: ValueCell.create(props.flipSided), dIgnoreLight: ValueCell.create(props.ignoreLight), dXrayShaded: ValueCell.create(props.xrayShaded), dTransparentBackfaces: ValueCell.create(props.transparentBackfaces), uBumpFrequency: ValueCell.create(props.bumpFrequency), uBumpAmplitude: ValueCell.create(props.bumpAmplitude), meta: ValueCell.create(textureMesh.meta) });
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}
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function createValuesSimple(textureMesh, props, colorValue, sizeValue, transform) {
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var s = BaseGeometry.createSimple(colorValue, sizeValue, transform);
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@@ -124,6 +124,7 @@ export var TextureMesh;
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ValueCell.updateIfChanged(values.dFlipSided, props.flipSided);
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ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight);
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ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded);
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ValueCell.updateIfChanged(values.dTransparentBackfaces, props.transparentBackfaces);
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ValueCell.updateIfChanged(values.uBumpFrequency, props.bumpFrequency);
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ValueCell.updateIfChanged(values.uBumpAmplitude, props.bumpAmplitude);
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}
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@@ -138,4 +139,14 @@ export var TextureMesh;
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ValueCell.update(values.uInvariantBoundingSphere, Vec4.fromSphere(values.uInvariantBoundingSphere.ref.value, invariantBoundingSphere));
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}
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}
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function createRenderableState(props) {
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var state = BaseGeometry.createRenderableState(props);
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updateRenderableState(state, props);
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return state;
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}
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function updateRenderableState(state, props) {
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BaseGeometry.updateRenderableState(state, props);
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state.opaque = state.opaque && !props.xrayShaded;
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state.writeDepth = state.opaque;
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}
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})(TextureMesh || (TextureMesh = {}));
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@@ -1,5 +1,5 @@
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/**
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* Copyright (c) 2019-
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+
* Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
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*
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* @author Alexander Rose <alexander.rose@weirdbyte.de>
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*/
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@@ -14,6 +14,8 @@ export function applyTransparencyValue(array, start, end, value) {
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return true;
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}
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export function getTransparencyAverage(array, count) {
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+
if (count === 0 || array.length < count)
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+
return 0;
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var sum = 0;
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for (var i = 0; i < count; ++i) {
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sum += array[i];
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@@ -1,5 +1,5 @@
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1
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/**
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2
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-
* Copyright (c) 2020-
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+
* Copyright (c) 2020-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
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*
|
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* @author Alexander Rose <alexander.rose@weirdbyte.de>
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*/
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@@ -19,6 +19,7 @@ export declare const CylindersSchema: {
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uDoubleSided: UniformSpec<"b">;
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dIgnoreLight: DefineSpec<"boolean">;
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dXrayShaded: DefineSpec<"boolean">;
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+
dTransparentBackfaces: DefineSpec<"string">;
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uBumpFrequency: UniformSpec<"f">;
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uBumpAmplitude: UniformSpec<"f">;
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uSize: UniformSpec<"f">;
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@@ -1,5 +1,5 @@
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1
1
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/**
|
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2
|
-
* Copyright (c) 2020-
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2
|
+
* Copyright (c) 2020-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
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3
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*
|
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4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
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5
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*/
|
|
@@ -9,7 +9,7 @@ import { createGraphicsRenderItem } from '../webgl/render-item';
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9
9
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import { GlobalUniformSchema, BaseSchema, AttributeSpec, InternalSchema, SizeSchema, ElementsSpec, ValueSpec, DefineSpec, GlobalTextureSchema, UniformSpec } from './schema';
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import { CylindersShaderCode } from '../shader-code';
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import { ValueCell } from '../../mol-util';
|
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12
|
-
export var CylindersSchema = __assign(__assign(__assign({}, BaseSchema), SizeSchema), { aGroup: AttributeSpec('float32', 1, 0), aStart: AttributeSpec('float32', 3, 0), aEnd: AttributeSpec('float32', 3, 0), aMapping: AttributeSpec('float32', 3, 0), aScale: AttributeSpec('float32', 1, 0), aCap: AttributeSpec('float32', 1, 0), elements: ElementsSpec('uint32'), padding: ValueSpec('number'), uDoubleSided: UniformSpec('b'), dIgnoreLight: DefineSpec('boolean'), dXrayShaded: DefineSpec('boolean'), uBumpFrequency: UniformSpec('f'), uBumpAmplitude: UniformSpec('f') });
|
|
12
|
+
export var CylindersSchema = __assign(__assign(__assign({}, BaseSchema), SizeSchema), { aGroup: AttributeSpec('float32', 1, 0), aStart: AttributeSpec('float32', 3, 0), aEnd: AttributeSpec('float32', 3, 0), aMapping: AttributeSpec('float32', 3, 0), aScale: AttributeSpec('float32', 1, 0), aCap: AttributeSpec('float32', 1, 0), elements: ElementsSpec('uint32'), padding: ValueSpec('number'), uDoubleSided: UniformSpec('b'), dIgnoreLight: DefineSpec('boolean'), dXrayShaded: DefineSpec('boolean'), dTransparentBackfaces: DefineSpec('string', ['off', 'on', 'opaque']), uBumpFrequency: UniformSpec('f'), uBumpAmplitude: UniformSpec('f') });
|
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export function CylindersRenderable(ctx, id, values, state, materialId, variants) {
|
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var schema = __assign(__assign(__assign(__assign({}, GlobalUniformSchema), GlobalTextureSchema), InternalSchema), CylindersSchema);
|
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var internalValues = {
|
|
@@ -1,5 +1,5 @@
|
|
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1
1
|
/**
|
|
2
|
-
* Copyright (c) 2018-
|
|
2
|
+
* Copyright (c) 2018-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
|
3
3
|
*
|
|
4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
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5
5
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*/
|
|
@@ -17,6 +17,7 @@ export declare const MeshSchema: {
|
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17
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|
readonly dFlipSided: DefineSpec<"boolean">;
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18
18
|
readonly dIgnoreLight: DefineSpec<"boolean">;
|
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19
19
|
readonly dXrayShaded: DefineSpec<"boolean">;
|
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20
|
+
readonly dTransparentBackfaces: DefineSpec<"string">;
|
|
20
21
|
readonly uBumpFrequency: UniformSpec<"f">;
|
|
21
22
|
readonly uBumpAmplitude: UniformSpec<"f">;
|
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22
23
|
readonly meta: ValueSpec<"unknown">;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Copyright (c) 2018-
|
|
2
|
+
* Copyright (c) 2018-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
|
3
3
|
*
|
|
4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
|
5
5
|
*/
|
|
@@ -9,7 +9,7 @@ import { createGraphicsRenderItem } from '../webgl/render-item';
|
|
|
9
9
|
import { GlobalUniformSchema, BaseSchema, AttributeSpec, ElementsSpec, DefineSpec, InternalSchema, GlobalTextureSchema, ValueSpec, UniformSpec } from './schema';
|
|
10
10
|
import { MeshShaderCode } from '../shader-code';
|
|
11
11
|
import { ValueCell } from '../../mol-util';
|
|
12
|
-
export var MeshSchema = __assign(__assign({}, BaseSchema), { aGroup: AttributeSpec('float32', 1, 0), aPosition: AttributeSpec('float32', 3, 0), aNormal: AttributeSpec('float32', 3, 0), elements: ElementsSpec('uint32'), dFlatShaded: DefineSpec('boolean'), uDoubleSided: UniformSpec('b'), dFlipSided: DefineSpec('boolean'), dIgnoreLight: DefineSpec('boolean'), dXrayShaded: DefineSpec('boolean'), uBumpFrequency: UniformSpec('f'), uBumpAmplitude: UniformSpec('f'), meta: ValueSpec('unknown') });
|
|
12
|
+
export var MeshSchema = __assign(__assign({}, BaseSchema), { aGroup: AttributeSpec('float32', 1, 0), aPosition: AttributeSpec('float32', 3, 0), aNormal: AttributeSpec('float32', 3, 0), elements: ElementsSpec('uint32'), dFlatShaded: DefineSpec('boolean'), uDoubleSided: UniformSpec('b'), dFlipSided: DefineSpec('boolean'), dIgnoreLight: DefineSpec('boolean'), dXrayShaded: DefineSpec('boolean'), dTransparentBackfaces: DefineSpec('string', ['off', 'on', 'opaque']), uBumpFrequency: UniformSpec('f'), uBumpAmplitude: UniformSpec('f'), meta: ValueSpec('unknown') });
|
|
13
13
|
export function MeshRenderable(ctx, id, values, state, materialId, variants) {
|
|
14
14
|
var schema = __assign(__assign(__assign(__assign({}, GlobalUniformSchema), GlobalTextureSchema), InternalSchema), MeshSchema);
|
|
15
15
|
var internalValues = {
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Copyright (c) 2018-
|
|
2
|
+
* Copyright (c) 2018-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
|
3
3
|
*
|
|
4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
|
5
5
|
*/
|
|
@@ -119,7 +119,7 @@ export declare const GlobalUniformSchema: {
|
|
|
119
119
|
readonly uSelectStrength: UniformSpec<"f">;
|
|
120
120
|
readonly uMarkerPriority: UniformSpec<"i">;
|
|
121
121
|
readonly uXrayEdgeFalloff: UniformSpec<"f">;
|
|
122
|
-
readonly
|
|
122
|
+
readonly uRenderMask: UniformSpec<"i">;
|
|
123
123
|
readonly uMarkingDepthTest: UniformSpec<"b">;
|
|
124
124
|
readonly uMarkingType: UniformSpec<"i">;
|
|
125
125
|
readonly uPickType: UniformSpec<"i">;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Copyright (c) 2018-
|
|
2
|
+
* Copyright (c) 2018-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
|
3
3
|
*
|
|
4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
|
5
5
|
*/
|
|
@@ -94,7 +94,7 @@ export var GlobalUniformSchema = {
|
|
|
94
94
|
uSelectStrength: UniformSpec('f'),
|
|
95
95
|
uMarkerPriority: UniformSpec('i'),
|
|
96
96
|
uXrayEdgeFalloff: UniformSpec('f'),
|
|
97
|
-
|
|
97
|
+
uRenderMask: UniformSpec('i'),
|
|
98
98
|
uMarkingDepthTest: UniformSpec('b'),
|
|
99
99
|
uMarkingType: UniformSpec('i'),
|
|
100
100
|
uPickType: UniformSpec('i'),
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Copyright (c) 2019-
|
|
2
|
+
* Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
|
3
3
|
*
|
|
4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
|
5
5
|
*/
|
|
@@ -16,6 +16,7 @@ export declare const SpheresSchema: {
|
|
|
16
16
|
uDoubleSided: UniformSpec<"b">;
|
|
17
17
|
dIgnoreLight: DefineSpec<"boolean">;
|
|
18
18
|
dXrayShaded: DefineSpec<"boolean">;
|
|
19
|
+
dTransparentBackfaces: DefineSpec<"string">;
|
|
19
20
|
uBumpFrequency: UniformSpec<"f">;
|
|
20
21
|
uBumpAmplitude: UniformSpec<"f">;
|
|
21
22
|
uSize: UniformSpec<"f">;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Copyright (c) 2019-
|
|
2
|
+
* Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
|
3
3
|
*
|
|
4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
|
5
5
|
*/
|
|
@@ -9,7 +9,7 @@ import { createGraphicsRenderItem } from '../webgl/render-item';
|
|
|
9
9
|
import { GlobalUniformSchema, BaseSchema, AttributeSpec, InternalSchema, SizeSchema, ElementsSpec, ValueSpec, DefineSpec, GlobalTextureSchema, UniformSpec } from './schema';
|
|
10
10
|
import { SpheresShaderCode } from '../shader-code';
|
|
11
11
|
import { ValueCell } from '../../mol-util';
|
|
12
|
-
export var SpheresSchema = __assign(__assign(__assign({}, BaseSchema), SizeSchema), { aGroup: AttributeSpec('float32', 1, 0), aPosition: AttributeSpec('float32', 3, 0), aMapping: AttributeSpec('float32', 2, 0), elements: ElementsSpec('uint32'), padding: ValueSpec('number'), uDoubleSided: UniformSpec('b'), dIgnoreLight: DefineSpec('boolean'), dXrayShaded: DefineSpec('boolean'), uBumpFrequency: UniformSpec('f'), uBumpAmplitude: UniformSpec('f') });
|
|
12
|
+
export var SpheresSchema = __assign(__assign(__assign({}, BaseSchema), SizeSchema), { aGroup: AttributeSpec('float32', 1, 0), aPosition: AttributeSpec('float32', 3, 0), aMapping: AttributeSpec('float32', 2, 0), elements: ElementsSpec('uint32'), padding: ValueSpec('number'), uDoubleSided: UniformSpec('b'), dIgnoreLight: DefineSpec('boolean'), dXrayShaded: DefineSpec('boolean'), dTransparentBackfaces: DefineSpec('string', ['off', 'on', 'opaque']), uBumpFrequency: UniformSpec('f'), uBumpAmplitude: UniformSpec('f') });
|
|
13
13
|
export function SpheresRenderable(ctx, id, values, state, materialId, variants) {
|
|
14
14
|
var schema = __assign(__assign(__assign(__assign({}, GlobalUniformSchema), GlobalTextureSchema), InternalSchema), SpheresSchema);
|
|
15
15
|
var internalValues = {
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Copyright (c) 2019-
|
|
2
|
+
* Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
|
3
3
|
*
|
|
4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
|
5
5
|
*/
|
|
@@ -17,6 +17,7 @@ export declare const TextureMeshSchema: {
|
|
|
17
17
|
dFlipSided: DefineSpec<"boolean">;
|
|
18
18
|
dIgnoreLight: DefineSpec<"boolean">;
|
|
19
19
|
dXrayShaded: DefineSpec<"boolean">;
|
|
20
|
+
dTransparentBackfaces: DefineSpec<"string">;
|
|
20
21
|
uBumpFrequency: UniformSpec<"f">;
|
|
21
22
|
uBumpAmplitude: UniformSpec<"f">;
|
|
22
23
|
meta: ValueSpec<"unknown">;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Copyright (c) 2019-
|
|
2
|
+
* Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
|
3
3
|
*
|
|
4
4
|
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
|
5
5
|
*/
|
|
@@ -9,7 +9,7 @@ import { createGraphicsRenderItem } from '../webgl/render-item';
|
|
|
9
9
|
import { GlobalUniformSchema, BaseSchema, DefineSpec, InternalSchema, UniformSpec, TextureSpec, GlobalTextureSchema, ValueSpec } from './schema';
|
|
10
10
|
import { MeshShaderCode } from '../shader-code';
|
|
11
11
|
import { ValueCell } from '../../mol-util';
|
|
12
|
-
export var TextureMeshSchema = __assign(__assign({}, BaseSchema), { uGeoTexDim: UniformSpec('v2', 'buffered'), tPosition: TextureSpec('texture', 'rgb', 'float', 'nearest'), tGroup: TextureSpec('texture', 'alpha', 'float', 'nearest'), tNormal: TextureSpec('texture', 'rgb', 'float', 'nearest'), dFlatShaded: DefineSpec('boolean'), uDoubleSided: UniformSpec('b'), dFlipSided: DefineSpec('boolean'), dIgnoreLight: DefineSpec('boolean'), dXrayShaded: DefineSpec('boolean'), uBumpFrequency: UniformSpec('f'), uBumpAmplitude: UniformSpec('f'), meta: ValueSpec('unknown') });
|
|
12
|
+
export var TextureMeshSchema = __assign(__assign({}, BaseSchema), { uGeoTexDim: UniformSpec('v2', 'buffered'), tPosition: TextureSpec('texture', 'rgb', 'float', 'nearest'), tGroup: TextureSpec('texture', 'alpha', 'float', 'nearest'), tNormal: TextureSpec('texture', 'rgb', 'float', 'nearest'), dFlatShaded: DefineSpec('boolean'), uDoubleSided: UniformSpec('b'), dFlipSided: DefineSpec('boolean'), dIgnoreLight: DefineSpec('boolean'), dXrayShaded: DefineSpec('boolean'), dTransparentBackfaces: DefineSpec('string', ['off', 'on', 'opaque']), uBumpFrequency: UniformSpec('f'), uBumpAmplitude: UniformSpec('f'), meta: ValueSpec('unknown') });
|
|
13
13
|
export function TextureMeshRenderable(ctx, id, values, state, materialId, variants) {
|
|
14
14
|
var schema = __assign(__assign(__assign(__assign({}, GlobalUniformSchema), GlobalTextureSchema), InternalSchema), TextureMeshSchema);
|
|
15
15
|
var internalValues = {
|