mineflayer 3.13.1 → 3.16.0

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@@ -0,0 +1,914 @@
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+ ## 3.14.0
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+
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+ * Make prismarine-entity versioned (@u9g)
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+ * fix(typings): Added OpenContainer (@SaubereSache)
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+
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+ ## 3.13.1
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+
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+ * Fix bug with force lastSentPitch in bot.look (@KadaverBrutalo10)
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+ * Fix typo harming type safety (@Eagle-Anne)
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+
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+ ## 3.13.0
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+
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+ * 动态计算记分板显示名称displayName (@U9G)
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+ * 修复 SkinsRestorer(@U5B)
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+ * 修复机器人放置方块时不摆臂 (@IceTank)
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+
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+ ## 3.12.0
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+
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+ * Bypass anticheats that detect sensitivity (@mat-1)
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+ * 修复了一次从tab列表中删除多个玩家的问题 (@mat-1)
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+ * Added blockAtEntityCursor function (@DatArnoGuy)
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+ * add option to disable default chat patterns (@U5B)
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+ * Fixed wrong arm swinging (@IceTank)
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+ * Add pitch speed to look (@IceTank)
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+ * 修复控制台垃圾信息 (@IceTank)
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+ * Update openVillager function to return a promise (@amoraschi)
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+ * Send arm_animation before use_entity (@aesthetic0001)
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+ * Add reason for the end of a mineflayer bot (@U5B)
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+ * added rejection of invalid transaction packets (anticheat fix) (@U5B)
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+
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+ ## 3.11.2
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+ * Remove unnecessary and buggy inventory check in place block (@Karang)
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+ * Make all events allow async cb typings (@u9g)
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+
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+ ## 3.11.1
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+ * Get rid of nowaiting (@nickelpro)
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+ * 更新readme文件 (@inthmafr)
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+ * 修复打字相关(@link-discord, @IceTank, @u9g)
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+
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+ ## 3.11.0
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+ * 优化聊天, 装备和消耗错误 (@u9g)
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+ * 增加 bot.usingHeldItem (@mat1)
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+ * 支持 1.17.1 (主要工作是 @nickelpro 和 @u9g 完成的, 还有 @Archengius @extremeheat @imharvol @willocn @rom1504)
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+
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+ ## 3.10.0
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+ * 添加中文翻译 (@Nyaasu66)
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+ * Fix bot.equip failing with off-hand (@IceTank)
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+ * window.withdraw no longer will drop items if it takes too many items (@Zn10plays)
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+ * No longer have to await ready for enchanting (@u9g)
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+ * Remove polling, recursive calling, rechecks for bot.waitForChunksToLoad (@u9g)
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+ * Add crystal placing example (@u9g)
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+ * Fixes physicsEnabled check for knockback (@u9g)
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+ * Default swingArm to left hand (@u9g)
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+ * Add support for teams (@builder-247)
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+ * Add missing bot.transfer documentation (@IceTank)
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+
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+ ## 3.9.0
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+ * Fix crash on blocks without registered blockId (@Furry)
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+ * Move when hit by an explsion (@u9g)
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+ * Add getExplosionDamages() function (@Karang)
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+ * doc of get explosion (@link-discord)
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+
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+ ## 3.8.0
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+ * 改进 index.d.ts (@DrMoraschi)
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+ * 增加资源包支持 (@kaffinpx)
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+ * 修复 bot.dig 错误(@MoneyMakingTornado)
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+ * Added timeout to #consume (@SeanmcCord)
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+ * 增加资源包示例 (@u9g)
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+ * 改进工作流程 (@u9g)
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+ * Linted JS in md files (@u9g)
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+ * Added bot oxygen Level management (@kaffinpx)
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+ * Improved links (@satyamedh)
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+ * Improved links (@AwesomestCode)
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+ * Improved typing (@u9g)
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+ * Refactored chat.js (@u9g)
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+ * Expanded placeBlockWith Options to offhand (@aestetic)
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+ * Added anvil test (@u9g)
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+ * Added placeEntity() (@u9g)
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+ * Improved oxygen typings (@DrMoraschi)
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+ * Improved socket snippet (@iceTank)
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+ * Improved placeEntity (@u9g)
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+ * Renamed bot.quit to end (@u9g)
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+ * Updated Spanish readme (@DrMoraschi)
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+ * Added French Translations (@creeper09)
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+ * Corrected java version in gitpod (@rom)
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+ * Improved readme lint (@rom)
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+ * Added container and dropper to allowWindowTypes (@IceTank)
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+
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+
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+ ## 3.7.0
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+ * Add bot.removeChatPattern() (@BlueBurgersTDD)
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+ * Add events to typings (@DrMoraschi)
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+ * Add TR translation (@KaffinPX)
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+ * Create plugin example (@Zn10plays)
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+ * Revise readme (@IceTank)
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+ * Revise chat_parsing example comments (@U5B)
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+ * Revise raycast example (@IceTank)
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+ * allow passing nmpclient as an option in createbot (@u9g)
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+ * Add bot.awaitMessage() (@u9g)
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+ * Add modular example (@u9g)
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+ * Fix bug with chat patterns (@u9g)
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+ * Fix bug with game event (@u9g)
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+
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+ ## 3.6.0
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+ * add bot.addChatPattern() & bot.addChatPatternSet() & deprecate bot.chatAddPattern() (@U9G)
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+
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+ ## 3.5.0
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+ * Add common errors to FAQ (@U9G)
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+ * Move mosts of index.js to lib/loader.js (@U9G)
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+ * Improve packet_info handling (@Karang)
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+ * Add getControlState function (@Camezza)
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+
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+ ## 3.4.0
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+ * fix once leak in placeBlock (@Karang)
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+ * allow sleeping during rain/thunderstorms (@qrvd)
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+ * Change transaction apology packet to match vanilla client (@FeldrinH)
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+
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+ ## 3.3.3
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+ * fix world switch leak
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+
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+ ## 3.3.2
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+ * 修复实体名称
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+
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+ ## 3.3.1
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+ * 修复停止挖掘 (@Karang)
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+
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+ ## 3.3.0
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+ * 修复交易相关 (@validgem)
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+ * 修复附魔相关 (@goncharovchik)
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+ * fix newListener and removeListener stacking on world change (@U5B)
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+ * 增加 'messagestr' 事件(@U9G)
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+ * Add an option forceLook for place block similar to the digging one (@CyberPatrick)
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+ * Can see block add intersect match (@sefirosweb)
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+ * Add ability to use an anvil fully (@U9G)
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+
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+ ## 3.2.0
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+ * Fix position in getBlock()
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+
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+ ## 3.1.0
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+ * Fix typings of findBlock and findBlocks (@csorfab)
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+ * place block improvements (@Karang)
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+ * add face option to dig (@IceTank)
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+ * trading fixes (@validgem)
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+ * world events exposed by pworld (@u9g)
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+ * fix wait for ticks and expose physicsEnabled (@Karang)
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+
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+ ## 3.0.0
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+ * added null or undefined check in inventory (@u9g)
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+ * Removed broken use of "this" in physics.js (@TheDudeFromCI)
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+ * Promisify testCommon (@ArcticZeroo)
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+ * Fixed Bot not skipping end credits (@IceTank)
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+ * BREAKING: Simplify windows API and promisify tests (@Karang) : several methods and events from window API were changed:
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+ * Removed Chest, EnchantmentTable, Furnace, Dispenser and Villager classes (they all are Windows now)
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+ * Dispensers are now handled by the same code as other containers, hopper too (they were missing)
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+ * There is now only 2 events signaling a slot update ("updateSlot" and "updateSlot:slotId" of the Window class) (before there was: "setSlot", "setSlot:windowId", "windowUpdate", "updateSlot", on 3 different eventEmitter (and not all of them were working properly))
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+ * All windows (present and future) now have a withdraw and deposit function
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+
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+ ## 2.41.0
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+ * Fix Time type definition (@hivivo)
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+ * Add face for block in sight result (@Karang)
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+ * Fix skin restorer bug (@TheDudeFromCI)
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+ * Improve enchantment table info (@Karang)
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+ * 支持 1.16.5 (@rom1504)
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+
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+ ## 2.40.1
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+ * Fix for not handling negative numbers in time plugin (@Naomi)
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+ * Fix typescript Bot definition (@rom1504)
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+
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+ ## 2.40.0
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+ * fix for dig ignore (@TheDudeFromCI)
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+ * better calculation of digging range (@goncharovchik)
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+ * emit death once (@extremeheat)
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+ * add waitForTicks function (@TheDudeFromCI)
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+ * add null check for sign text (@u9g)
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+
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+ ## 2.39.2
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+ * explicit node 14 support
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+
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+ ## 2.39.1
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+ * add null check in bot.dig (@rom1504)
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+ * Fix deprecation warning for block in sight (@Karang)
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+
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+ ## 2.39.0
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+ * Add number support to bot.chat (@BlueBurgersTDD)
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+ * Fixed && Improved blockFind function with useExtraInfo = true (@magicaltoast)
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+ * Added option to allow the bot to keep it's head in place when mining. (@TheDudeFromCI)
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+
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+ ## 2.38.0
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+ * Add bot.game.serverBrand property (@Karang)
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+ * set extraInfos to false in blockIsNotEmpty (@mat-1)
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+ * make the ChatMessage.toAnsi:lang argument optional (@Antonio32A)
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+ * Fixed message types (@TheDudeFromCI)
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+ * by default hideErrors is now true (@rom1504)
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+
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+ ## 2.37.1
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+ * Optimize lookAt promise behavior (@ph0t0shop)
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+
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+ ## 2.37.0
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+ * Promisify villager & Trader (thanks @ph0t0shop)
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+ * protect against action id going over 32767 (@rom1504)
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+ * fix incorrect handling of username definition (@rom1504)
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+
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+ ## 2.36.0
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+ * all async method now both return promises and take a callback (thanks @ph0t0shop for this great improvement)
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+
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+ ## 2.35.0
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+ * Extra position packet after TP
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+ * Add blockAtCursor
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+ * Deprecate blockInSight
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+ * TS typing fixes
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+
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+ ## 2.34.0
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+ * 支持 1.16.4
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+
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+ ## 2.33.0
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+ * block_actions fix (thanks @SpikeThatMike)
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+ * typescript fixes (thanks @TheDudeFromCI and @NotSugden)
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+ * add uuid by objectUUID handling (thanks @Rob9315)
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+ * fix bed packet (thanks @imharvol)
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+ * better plugin handling (thanks @TheDudeFromCI)
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+
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+ ## 2.32.0
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+ * 支持 1.16.3 (感谢@GroobleDierne 和 @TheDudeFromCI)
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+ * fix bug with entity width (thanks @TheDudeFromCI)
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+ * Add ability to call openChest on shulker boxes (thanks @efunneko)
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+
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+ ## 2.31.0
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+ * Fix furnace and add tests (thanks @ImHarvol)
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+ * Add offhand param to d.ts (thanks @TheDudeFromCI)
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+ * Add hasAttackCooldown feature (thanks @TheDudeFromCI)
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+ * Add type validation for bot.chat (thanks @BlueBurgersTDD)
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+ * Add chat position to message event (thanks @larspapen)
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+
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+ ## 2.30.0
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+ * Add support for Barrel (#1344) (thanks @ImHarvol)
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+ * Fix attack cooldown bug (thanks @TheDudeFromCI)
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+ * Exposed getDestSlot (thanks @TheDudeFromCI)
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+ * Simplify setCommandBlock arguments (thanks @ImHarvol)
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+ * hide unknown transaction warning if hideErrors option is enabled
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+
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+ ## 2.29.1
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+ * fix findblock typescript def (thanks @TheDudeFromCI)
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+ * fix setCommandBlock for recent versions (thanks @ImHarvol)
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+
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+ ## 2.29.0
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+ * Add hand parameter to activateItem (thanks @Karang)
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+ * remove _chunkColumn from the api (bot.world should now be used)
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+ * Handle MC|AdvCmd misspelling (thanks @ImHarvol)
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+
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+ ## 2.28.1
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+ * 修复 findBlocks (感谢 @Karang)
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+
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+ ## 2.28.0
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+ * 增加 nearestEntity function (感谢 @Karang)
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+
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+ ## 2.27.0
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+ * add heldItemChanged
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+
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+ ## 2.26.0
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+ * use and expose prismarine-world as bot.world
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+ * add itemDrop event (thanks @ImHarvol)
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+ * fix bot.fish callback (thanks @GroobleDierne)
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+ * parse entity metadata for crouching (thanks @IdanHo)
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+ * fix bot.time.day (thanks @Naomi-alt)
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+ * improve find blocks options (thanks @Karang)
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+
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+ ## 2.25.0
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+ * emit chestLidMove (thanks @imharvol)
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+ * add options for main hand selection (thanks @Colten-Covington)
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+ * fix respawning columns issues (thanks @Karang)
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+
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+ ## 2.24.0
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+ * Fix getBlockAt when outside bounds
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+ * Improve documentation and examples
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+ * Add ability to change the skin parts of a bot (thanks @Naomi-alt)
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+
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+ ## 2.23.0
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+ * 1.16 support
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+ * fix noteheard (thanks @Naomi-alt)
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+
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+ ## 2.22.1
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+ * better typedef (thanks @Konstantin)
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+ * fix off by 1 error in findBlocks (thanks @Karang)
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+ * physics.js look fix (thanks @thesourceoferror)
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+ * fix chat message bracketing (thanks @Nurutomo)
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+ * use prismarine-physics
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+
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+ ## 2.22.0
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+ * Improve digTime computation (thanks @Karang)
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+ * expose blockEntity.raw (thanks @SiebeDW)
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+ * improve typedef for find block options (thanks @TheDudeFromCI)
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+
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+ ## 2.21.0
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+ * don't log errors if hideErrors is true
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+
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+ ## 2.20.0
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+ * add extra infos option in find block
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+
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+ ## 2.19.2
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+ * fix ground up for 1.13->1.15
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+
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+ ## 2.19.1
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+ * 修复 find block (感谢 @Karang)
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+ * improve sign parsing (thanks @cookiedragon234)
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+
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+ ## 2.19.0
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+ * much faster findBlock (thanks @Karang)
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+
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+ ## 2.18.0
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+ * fix bugs in lookAt and setQuickBarSlot
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+ * add auto_totem example (thanks @AlexProgrammerDE)
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+ * improve blockAt speed
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+
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+ ## 2.17.0
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+ * physics engine refactor (thanks @Karang)
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+ * mcdata update for better 1.14 and 1.15 support
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+
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+ ## 2.16.0
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+ * use protodef compiler (thanks @Karang)
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+ * off-hand support (thanks @Karang)
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+ * fix type definitions (thanks @dada513)
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+
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+ ## 2.15.0
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+ * fix transfer bugs (thanks @Karang)
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+ * add typescript definitions (thanks @IdanHo)
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+
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+ ## 2.14.1
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+ * fix openVillager
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+
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+ ## 2.14.0
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+ * 1.15 support
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+ * russian translation (thanks @shketov)
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+
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+ ## 2.13.0
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+ * 1.14 support : more tests, refactored pwindows, feature flags (thanks @Karang)
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+ * Look at the center of the face when placing block
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+ * improve bot.sleep : don't sleep if mob are present (thanks @ImHarvol)
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+
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+ ## 2.12.0
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+ * 1.13 support (thanks @Karang, @hornta, @SiebeDW)
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+ * better fishing support (thanks @hutu13879513663)
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+
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+ ## 2.11.0
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+ * Expose columns & blockEntities (thanks @SiebeDW)
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+ * Create discord.js (thanks @SiebeDW)
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+ * change amount of slots based on version (thanks @IdanHo)
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+ * Fix 'respawn' event (thanks @ImHarvol)
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+ * Add callback to creative set block (thanks @wvffle)
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+
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+ ## 2.10.0
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+ Lot of fixes from @wvffle in this release :
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+ * more checks when digging
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+ * expose a bot.swingArgm() function
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+ * better toString to chat message
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+ * fix handling of empty signs
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+ * correct handling of entity metadata change
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+ And some others :
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+ * new tps plugin by @SiebeDW
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+ * correct handling of chunk unloading by @IdanHo
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+
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+ ## 2.9.6
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+ * fix logErrors option
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+
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+ ## 2.9.5
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+ * fix logErrors
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+
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+ ## 2.9.4
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+ * enable catching and logging of errors by default
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+
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+ ## 2.9.3
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+ * fix typo in variable name actionId
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+
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+ ## 2.9.2
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+ * improve pushback (thanks @Vap0r1ze)
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+ * more robust handling of tablist (thanks @wvffle)
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+ * ignore (with a warning) transaction without previous click
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+
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+ ## 2.9.1
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+ * improve boss bar
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+ * add checks in scoreboard implementation
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+
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+ ## 2.9.0
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+
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+ * add universal chat patterns to support more chat plugins
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+
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+ ## 2.8.1
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+
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+ * fix error on scoreboard removal
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+
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+ ## 2.8.0
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+
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+ lot of new features from @wvffle :
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+
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+ * support for block entities
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+ * improved block bars support
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+ * add block in sight
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+ * fix scoreboard support
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+ * add eating support
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+ * add tab complete support
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+ * add fishing support
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+ * better sign text support
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+ * repl example
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+
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+ ## 2.7.5
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+
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+ * improve basic find block a bit
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+
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+ ## 2.7.4
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+
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+ * start the bot alive in all cases
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+ * correct run speed and use it to limit the speed properly (thanks @CheezBarger)
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+ * emit error instead of throwing when loading a chunk (thanks @ArcticZeroo)
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+
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+ ## 2.7.3
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+
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+ * use docsify for docs
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+
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+ ## 2.7.2
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+
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+ * don't do anything if transaction.action < 0 (fix for some non-vanilla plugins)
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+
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+ ## 2.7.1
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+
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+ * include fixes from pchunk, protodef and mcdata
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+
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+ ## 2.7.0
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+
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+ * fix cannot jump repeatedly
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+ * fix spaces in chatmessage (thanks @Gjum)
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+ * add bot.getControlStates (thanks @ArcticZeroo)
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+ * Support end dimension (thanks @iRath96)
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+ * Added sneaking option to controll states (thanks @Meldiron)
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+ * add title event (thanks @yario-o)
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+ * Update sound.js to include hardcoded sound effects (thanks @jeresuikkila)
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+ * Support for the new launcher_profiles.json format (thanks @Amezylst)
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+ * update api about checkTimeoutInterval
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+
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+ ## 2.6.1
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+
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+ * fix chatmessage
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+ * add plugins to bot options to be able to disable an internal plugin
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+
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+ ## 2.6.0
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+
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+ * improve ChatMessage translation functionality (thanks @plexigras)
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+ * added eslint
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+ * es6
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+ * fix autoversion in online mode
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+
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+ ## 2.5.0
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+
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+ * don't swing arm when activating an entity
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+ * new plugin loading api
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+
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+ ## 2.4.1
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+
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+ * better 1.12 support
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+
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+ ## 2.4.0
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+
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+ * auto version detection (thanks @plexigras)
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+
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+ ## 2.3.0
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+
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+ * support version 1.12 (thanks @jonathanperret)
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+ * add example to use minecraft session file for auth (thanks @plexigras)
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+
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+ ## 2.2.0
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+
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+ * added book writing plugin (thanks @plexigras)
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+ * Make sure bot.time.day is between 0 and 24000 (thanks @roblabla)
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+ * Pass skyLightSent to Chunk.load (thanks @iRath96)
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+
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+ ## 2.1.1
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+
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+ * use protodef aliases to properly define channels
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+
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+ ## 2.1.0
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+
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+ * add bot.canSeeBlock (thanks @Nixes)
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+ * handle unknown entities and entities sent with their internal id
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+ * add bloodhound to plugin list
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+ * fix chat hoverEvent for 1.9
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+
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+ ## 2.0.0
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+
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+ * added support for minecraft chests (thanks @plexigras)
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+ * cross version support : 1.8, 1.9, 1.10 and 1.11 now supported
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+ * [BREAKING] prismarine classes (Block, Entity, Recipe, ...) are now available only by requiring them, not in mineflayer.X. It was required to make cross version possible. minecraft-data is also to be required directly and not available as mineflayer.blocks. The code depending on this should be updated, hence the major version.
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+
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+ ## 1.8.0
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+
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+ * add actionBar event (thanks @ArcticZeroo)
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+ * added support for villager trading (thanks @plexigras)
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+
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+ ## 1.7.5
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+
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+ * bump dependencies
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+
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+ ## 1.7.4
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+
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+ * update minecraft-data
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+
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+ ## 1.7.3
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+
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+ * add callback to activateBlock
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+
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+ ## 1.7.2
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+
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+ * update dependencies
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+
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+ ## 1.7.1
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+
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+ * update minecraft-protocol, minecraft-data and protodef
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+
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+ ## 1.7.0
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+
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+ * listen for disconnect in login phase (thanks @deathcap)
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+ * fix multi_block_change (thanks @Corgano)
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+ * remove chat filter : fix utf8 in chat
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+ * add extra tolerance for malformed sign packets (thanks @G07cha)
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+ * adapt to new minecraft data entities format
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+ * update minecraft-protocol to 0.17.2
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+
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+
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+ ## 1.6.0
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+
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+ * add functionalities to use scoreboard (thanks @jakibaki)
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+ * update to minecraft-data 0.16.3
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+ * 50 -> 20 tps for physics
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+ * Remove requireindex, for browserify support
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+ * add bot.setCommandBlock
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+
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+ ## 1.5.3
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+
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+ * fix entity_status
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+
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+ ## 1.5.2
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+
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+ * use prismarine-recipe and prismarine-windows
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+ * use require-self to be able to do require('mineflayer') in the examples
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+ * fix viewDistance sending
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+
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+ ## 1.5.1
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+
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+ * add checkTimeoutInterval to createBot
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+
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+ ## 1.5.0
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+
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+ * fix achievements parsing in toString()
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+ * update to nmp 0.16
552
+ * use prismarine-item
553
+ * add example to run multiple bots
554
+ * uuid is now a dashed string
555
+ * remove digging interruption : this doesn't happen in 1.8 servers (and caused problem in some spigot servers)
556
+
557
+ ## 1.4.0
558
+
559
+ * improve placeBlock : now use lookAt before placing and has a callback
560
+ * fix soulsand speed
561
+ * use new multi-version version of (node-)minecraft-data
562
+
563
+ ## 1.3.0
564
+
565
+ * swing arm on placing a block, look at center of block when activating a block (thanks gipsy-king)
566
+ * refactor examples (thanks Pietro210)
567
+ * add clickWindow support to ContainerWindow (thanks Gnomesley)
568
+ * fix skylight in the nether
569
+ * update node-mojangson to display unparsed text in case of error
570
+
571
+ ## 1.2.1
572
+
573
+ * Prevent crash when an unknown entity is spawned
574
+ * add createBot to api.md
575
+
576
+ ## 1.2.0
577
+
578
+ * update minecraft-protocol to 0.14.0 : several fixes (error are now catchable, packets are in-order, packets fixes, etc.)
579
+ * add ContainerWindow to support non-Vanilla plugins and add /invsee example (thanks Pietro210)
580
+ * add a callback to bot.look and bot.lookAt
581
+ * when receiving a remove effect packet : if the corresponding effect doesn't exist yet, emit an event with just the id of the effect (thanks Pietro210)
582
+ * swing arm immediately when digging (thanks gipsy-king)
583
+ * now updates bot.entity.heldItem when bot.heldItem is updated
584
+ * fix cli args in examples
585
+ * add forcedMove event
586
+ * fix equipment api
587
+ * new minecraft data version : better metadata handling
588
+
589
+ ## 1.1.2
590
+
591
+ * a small fix in chat.js
592
+ * add a licence file
593
+
594
+ ## 1.1.1
595
+
596
+ * bot.transfer is faster
597
+ * fix arm_animation
598
+ * using mojangson parser for chat hoverevent
599
+ * add chat patterns for unidentified chat messages
600
+ * fix player leaving
601
+
602
+ ## 1.1.0
603
+
604
+ Lot of fixes and improvements in this version in order to support mineflayer 1.8.3, including :
605
+
606
+ * minecraft 1.8.3 support
607
+ * update minecraft protocol to 0.13.4
608
+ * move enums data to minecraft-data
609
+ * add automatic testing with a vanilla minecraft server on circle ci
610
+ * add argv arguments to examples
611
+ * refactor inventory.js
612
+ * use new recipe format handling metadata better
613
+ * fix lot of things to support 1.8.3 including :
614
+ * block format change
615
+ * position change : y is now always at the feet of the bot
616
+
617
+ ## 1.0.0
618
+
619
+ * updated minecraft protocol to 0.11 (Minecraft 1.6.2 support).
620
+ * small changes in the arguments of some events: `chat`, `whisper` and `message`. See [doc/api.md](https://github.com/andrewrk/mineflayer/blob/master/doc/api.md).
621
+
622
+ ## 0.1.1
623
+
624
+ * updated minecraft protocol to 0.10 (Minecraft 1.5.2 support).
625
+
626
+ ## 0.1.0
627
+
628
+ Huge thanks to [zuazo](https://github.com/zuazo) for debugging and
629
+ eliminating the problems with 1.5.1 protocol update and node 0.10 update!
630
+
631
+ * update minecraft-protocol to 0.9.0 - includes many fixes
632
+ * blocks: fix buffer length assertion error (thanks zuazo)
633
+ * physics: fix assertion error (thanks zuazo)
634
+
635
+ ## 0.0.35
636
+
637
+ * inventory: window clicking waits a bit if you have just dug
638
+ fixes a rejected transaction race condition.
639
+
640
+ ## 0.0.34
641
+
642
+ * inventory: equipping makes the quick bar a basic LRU cache.
643
+ This can alleviate some race conditions when trying to equip a
644
+ different tool immediately after digging.
645
+
646
+ ## 0.0.33
647
+
648
+ * crafting: fix shapeless recipe support
649
+ * inventory: fix several instances which could cause transaction rejected
650
+ * add missing recipes (thanks rom1504)
651
+ * `recipe.delta` data structure changed.
652
+
653
+ ## 0.0.32
654
+
655
+ * digging: fix crash when not holding a tool
656
+
657
+ ## 0.0.31
658
+
659
+ * only stationary water has a negative effect on digging
660
+ * digging: if you dig while already digging, instead of crashing,
661
+ mineflayer will cancel the in progress dig and start the new one.
662
+ * digging: in creative mode dig time is 0
663
+ * digging interruption error has a code so you can check for it
664
+
665
+ ## 0.0.30
666
+
667
+ * expose the materials enum as `mineflayer.materials`
668
+
669
+ ## 0.0.29
670
+
671
+ * digging is faster and has less bugs
672
+ * you can stop digging with `bot.stopDigging()`.
673
+ * `bot.dig(block, [timeout], [callback])` changed to `bot.dig(block, [callback])`.
674
+ * add `bot.digTime(block)`
675
+ * add `block.material`
676
+ * add `block.harvestTools`
677
+ * add `window.emptySlotCount()`
678
+ * block and item enums are cleaned up. Every block and item has an
679
+ unambiguous `name` and `displayName`.
680
+
681
+ ## 0.0.28
682
+
683
+ * add missing recipe for wooden planks
684
+ * fix various crafting and inventory bugs
685
+ * unequip works with hand as a destination
686
+
687
+ ## 0.0.27
688
+
689
+ * add `mineflayer.Location` which can help you locate chunk boundaries
690
+ * `entity.metadata` is formatted as an object instead of an array for
691
+ easier access
692
+ * `canDigBlock` returns `false` if `block` is `null` instead of crashing.
693
+
694
+ ## 0.0.26
695
+
696
+ * fix `bot.heldItem` being wrong sometimes
697
+ * water and lava are not solid
698
+
699
+ ## 0.0.25
700
+
701
+ * `bot.equip` - wait at least a tick before calling callback
702
+
703
+ ## 0.0.24
704
+
705
+ * fix digging leaves not calling callback.
706
+
707
+ ## 0.0.23
708
+
709
+ * add enchantment table support. See `examples/chest.js` for an example.
710
+ * rename `bot.tell` to `bot.whisper` to be consistent with 'whisper' event.
711
+ (thanks Darthfett)
712
+
713
+ ## 0.0.22
714
+
715
+ * update vec3 to 0.1.3
716
+ * add "whisper" chat event
717
+
718
+ ## 0.0.21
719
+
720
+ This release is feature-complete with the old
721
+ [C++/Qt based version of mineflayer](https://github.com/andrewrk/mineflayer/blob/cpp-qt-end).
722
+
723
+ * add `bot.activateItem()`
724
+ * add `bot.deactivateItem()`
725
+ * add `bot.useOn(targetEntity)`
726
+
727
+ ## 0.0.20
728
+
729
+ * add dispenser support
730
+ - add `mineflayer.Dispenser`
731
+ - add `bot.openDispenser(dispenserBlock)`
732
+
733
+ ## 0.0.19
734
+
735
+ * add furnace support
736
+ - add `mineflayer.Furnace`
737
+ - add `bot.openFurnace(furnaceBlock)`
738
+ * `mineflayer.Chest`: "update" event renamed to "updateSlot"
739
+ * `bot.equip(itemType, destination, [callback])` changed to
740
+ `bot.equip(item, destination, [callback])`. Use `bot.inventory.items()`
741
+ to get a list of what items you can choose from to equip.
742
+ * fix `bot.openChest` not working for ender chests
743
+ * fix incorrectly scaled fuel percentage
744
+ * upgrade to minecraft-protocol 0.7.0
745
+ - `mineflayer.createBot` no longer takes a `email` argument.
746
+ - The `username` and `password` arguments are used to authenticate with the
747
+ official minecraft servers and determine the case-correct username. If
748
+ you have migrated your user account to a mojang login, `username` looks
749
+ like an email address.
750
+ - If you leave out the `password` argument, `username` is used to connect
751
+ directly to the server. In this case you will get kicked if the server is
752
+ in online mode.
753
+
754
+ ## 0.0.18
755
+
756
+ * fix crash for some block updates
757
+
758
+ ## 0.0.17
759
+
760
+ recalled
761
+
762
+ ## 0.0.16
763
+
764
+ * add chest support
765
+ - add `mineflayer.Chest`
766
+ - add `bot.openChest(chestBlock)`
767
+ * `block.meta` renamed to `block.metadata`
768
+ * `item.meta` renamed to `item.metadata`
769
+ * fix crash when player causes entityGone message
770
+ * update to minecraft-protocol 0.6.6
771
+
772
+ ## 0.0.15
773
+
774
+ * fix `bot.sleep` not working at all
775
+ * add `bot.isSleeping`
776
+ * add "sleep" event
777
+ * add "wake" event
778
+ * `bot.sleep(bedPoint)` changed to `bot.sleep(bedBlock)`
779
+ * fix `mineflayer.Recipe` not exposed
780
+
781
+ ## 0.0.14
782
+
783
+ * add crafting support
784
+ - add `mineflayer.windows`
785
+ - add `mineflayer.Recipe`
786
+ - `bot.inventory` is now an instance of `InventoryWindow`
787
+ - `bot.inventory.count` is no longer a map of id to count.
788
+ `Window` instances have a `count(itemType, [metadata])` method.
789
+ - `bot.inventory.quickBarSlot` moved to `bot.quickBarSlot`.
790
+ - add `'windowOpen' (window)` event
791
+ - add `'windowClose' (window)` event
792
+ - add `bot.craft(recipe, count, craftingTable, [callback])`
793
+ - add `bot.recipesFor(itemType, metadata, minResultCount, craftingTable)`
794
+ * `block.pos` renamed to `block.position`.
795
+ * `'blockUpdate' (point)` event signature changed to
796
+ `'blockUpdate' (oldBlock, newBlock)`
797
+ * `'blockUpdate:(x, y, z)'` event signature changed to
798
+ `'blockUpdate:(x, y, z)' (oldBlock, newBlock)`
799
+ * add `'diggingAborted' (block)` event
800
+ * add `bot.unequip(destination, [callback])`
801
+ * add `bot.toss(itemType, metadata, count, [callback])`
802
+ * `bot.startDigging(block)` changed to `bot.dig(block, [timeout], [callback])`.
803
+ * add `bot.activateBlock(block)`
804
+
805
+ ## 0.0.13
806
+
807
+ * fix `bot.equip` when already equipping the item
808
+ * fix some incorrect block physics
809
+ * add `mineflayer.recipes` enum
810
+ * fix crash when digging at a high elevation
811
+
812
+ ## 0.0.12
813
+
814
+ * add inventory support
815
+ - add `Item` class which is exposed on `mineflayer`
816
+ - add `bot.inventory` (see docs for more details)
817
+ - add `bot.equip(itemType, destination, [callback])`
818
+ - add `bot.tossStack(item, [callback])`
819
+ * add digging support
820
+ - add `bot.startDigging(block)`
821
+ - add `bot.canDigBlock(block)`
822
+ * blocks: add `blockUpdate:(x, y, z)` event.
823
+ * add building support
824
+ - add `bot.placeBlock(referenceBlock, faceVector)`
825
+ * add `block.painting`
826
+ * add `Painting` class which is exposed on `mineflayer`
827
+ * add experience orb support
828
+ - `entity.type` can be `orb` now
829
+ - `entity.count` is how much experience you get for collecting it
830
+
831
+ ## 0.0.11
832
+
833
+ * physics: skip frames instead of glitching out
834
+ * default bot name to Player - `createBot` can take no arguments now.
835
+
836
+ ## 0.0.10
837
+
838
+ * physics: fix bug: walking too slowly on Z axis
839
+
840
+ ## 0.0.9
841
+
842
+ * ability to sprint (thanks ruan942)
843
+ * fix color code stripping (thanks rom1504)
844
+ * event "onNonSpokenChat" deleted
845
+ * new event "message" which fires for all messages
846
+ * `bot.chat` no longer checks for "/tell" at the beginning
847
+ * add `bot.tell(username, message)` method
848
+ * fix crash when an entity effect occurs
849
+
850
+ ## 0.0.8
851
+
852
+ * chat: no longer suppress "chat" events for your own chat (thanks Darthfett).
853
+ * ability to mount / dismount vehicles and attack
854
+ * physics: fix tall grass and dead bushes treated as solid
855
+ * fix "respawn" event firing twice sometimes
856
+ * remove `bot.spawn()` and `autoSpawn` option. auto spawn is now mandatory.
857
+ * fix sending spawn packet twice on init
858
+ * fix bots spawning with their heads on backwards
859
+ * fix bots jumping when they get hit
860
+ * update player heights when they crouch
861
+ * add support for signs: `block.signText` and `bot.updateSign(block, text)`
862
+
863
+ ## 0.0.7
864
+
865
+ * add `bot.time.day` and `bot.time.age` and "time" event
866
+ * add `bot.entities` which is a map of the entities around you
867
+ * add `bot.look(yaw, pitch, force)` and `bot.lookAt(point, force)`
868
+
869
+ ## 0.0.6
870
+
871
+ * add a physics engine which understands gravity
872
+ * add jumper example, jumps whenever you chat
873
+ * add `respawn` event which fires when you die or change dimensions
874
+ * Block instances have a `boundingBox` property, which is currently either
875
+ `solid` or `empty`.
876
+ * fix `game` event to fire correctly
877
+ * `bot.game.spawnPoint` moved to `bot.spawnPoint`.
878
+ * `bot.game.players` moved to `bot.players`.
879
+ * `bot.quit` has a default reason of "disconnect.quitting" (thanks Darthfett)
880
+
881
+ ## 0.0.5
882
+
883
+ * unload chunks when changing dimensions
884
+ * blocks: handle all forms of block changing so that `blockAt` is always
885
+ accurate.
886
+
887
+ ## 0.0.4
888
+
889
+ * expose Block, Biome, and Entity
890
+
891
+ ## 0.0.3
892
+
893
+ * add `bot.blockAt(point)` which returns a `Block`
894
+ * add `mineflayer.blocks`, `mineflayer.biomes`, and `mineflayer.items`
895
+ * 添加机器人 `chunk` 事件
896
+ * 修复`spawn` 事件和 `settings.showCape`
897
+ * added chatterbox example
898
+ * changed `entityDetach` event to have a vehicle argument
899
+ * changed `entityEffectEnd` event to have an effect argument
900
+ instead of `effectId`
901
+ * fix prefixes in pseudos in chat. (thanks rom1504)
902
+ * update vec3 to 0.1.0 which uses euclidean modulus
903
+
904
+ ## 0.0.2
905
+
906
+ * 增加 bot.game.spawnPoint
907
+ * 增加 spawn 支持
908
+ * 增加 rain 支持
909
+ * 增加 support for getting kicked
910
+ * 增加 settings 支持
911
+ * 增加experience support
912
+ * 增加 bed 支持
913
+ * health status knowledge
914
+ * 增加实体跟踪API