hytopia 0.1.54 → 0.1.56
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/server.basecharactercontroller.attach.md +53 -0
- package/docs/server.basecharactercontroller.despawn.md +53 -0
- package/docs/server.basecharactercontroller.detach.md +53 -0
- package/docs/server.basecharactercontroller.md +91 -28
- package/docs/server.basecharactercontroller.onattach.md +13 -0
- package/docs/server.basecharactercontroller.ondespawn.md +13 -0
- package/docs/server.basecharactercontroller.ondetach.md +13 -0
- package/docs/server.basecharactercontroller.onspawn.md +13 -0
- package/docs/server.basecharactercontroller.ontick.md +2 -2
- package/docs/server.basecharactercontroller.ontickwithplayerinput.md +2 -2
- package/docs/server.basecharactercontroller.spawn.md +53 -0
- package/docs/server.basecharactercontroller.tick.md +15 -1
- package/docs/server.basecharactercontroller.tickwithplayerinput.md +17 -1
- package/docs/server.collider.bounciness.md +13 -0
- package/docs/server.collider.bouncinesscombinerule.md +13 -0
- package/docs/server.collider.collisiongroups.md +13 -0
- package/docs/{server.collider.getfriction.md → server.collider.friction.md} +4 -10
- package/docs/server.collider.frictioncombinerule.md +13 -0
- package/docs/server.collider.md +112 -63
- package/docs/server.collider.relativeposition.md +13 -0
- package/docs/server.collider.relativerotation.md +13 -0
- package/docs/{server.collider.setrelativetranslation.md → server.collider.setrelativeposition.md} +6 -6
- package/docs/server.collideroptions.md +6 -6
- package/docs/server.collideroptions.relativeposition.md +13 -0
- package/docs/server.defaultcharactercontroller._constructor_.md +1 -17
- package/docs/server.defaultcharactercontroller.attach.md +53 -0
- package/docs/server.defaultcharactercontroller.md +18 -4
- package/docs/server.defaultcharactercontroller.spawn.md +53 -0
- package/docs/server.defaultcharactercontroller.tickwithplayerinput.md +17 -1
- package/docs/server.entity.md +0 -19
- package/docs/server.entity.setcharactercontroller.md +2 -2
- package/docs/server.entityeventpayload.md +2 -2
- package/docs/server.entityeventpayload.updateposition.entity.md +11 -0
- package/docs/{server.entityeventpayload.updatetranslation.md → server.entityeventpayload.updateposition.md} +5 -5
- package/docs/server.entityeventpayload.updateposition.position.md +11 -0
- package/docs/server.entityeventtype.md +4 -4
- package/docs/server.entityoptions.charactercontroller.md +13 -0
- package/docs/server.entityoptions.md +3 -3
- package/docs/server.md +1 -1
- package/docs/server.movecallback.md +2 -2
- package/docs/server.movecompletecallback.md +1 -1
- package/docs/server.rigidbody.additionalmass.md +13 -0
- package/docs/server.rigidbody.additionalsolveriterations.md +13 -0
- package/docs/server.rigidbody.angulardamping.md +13 -0
- package/docs/server.rigidbody.angularvelocity.md +13 -0
- package/docs/server.rigidbody.directionfromrotation.md +13 -0
- package/docs/server.rigidbody.dominancegroup.md +13 -0
- package/docs/server.rigidbody.effectiveangularinertia.md +13 -0
- package/docs/server.rigidbody.effectiveinversemass.md +13 -0
- package/docs/server.rigidbody.effectiveworldinverseprincipalangularinertiasqrt.md +13 -0
- package/docs/server.rigidbody.enabledpositions.md +13 -0
- package/docs/server.rigidbody.enabledrotations.md +13 -0
- package/docs/server.rigidbody.gravityscale.md +13 -0
- package/docs/server.rigidbody.inversemass.md +13 -0
- package/docs/server.rigidbody.inverseprincipalangularinertiasqrt.md +13 -0
- package/docs/server.rigidbody.lineardamping.md +13 -0
- package/docs/server.rigidbody.linearvelocity.md +13 -0
- package/docs/server.rigidbody.localcenterofmass.md +13 -0
- package/docs/server.rigidbody.lockallpositions.md +17 -0
- package/docs/{server.rigidbody.getmass.md → server.rigidbody.mass.md} +4 -10
- package/docs/server.rigidbody.md +339 -150
- package/docs/server.rigidbody.nextkinematicposition.md +13 -0
- package/docs/server.rigidbody.nextkinematicrotation.md +13 -0
- package/docs/server.rigidbody.position.md +13 -0
- package/docs/server.rigidbody.principalangularinertia.md +13 -0
- package/docs/server.rigidbody.principalangularinertialocalframe.md +13 -0
- package/docs/server.rigidbody.rotation.md +13 -0
- package/docs/{server.rigidbody.setenabledtranslations.md → server.rigidbody.setenabledpositions.md} +6 -6
- package/docs/{server.rigidbody.setnextkinematictranslation.md → server.rigidbody.setnextkinematicposition.md} +6 -6
- package/docs/{server.rigidbody.settranslation.md → server.rigidbody.setposition.md} +6 -6
- package/docs/server.rigidbody.softccdprediction.md +13 -0
- package/docs/server.rigidbody.type.md +13 -0
- package/docs/server.rigidbody.worldcenterofmass.md +13 -0
- package/docs/server.rigidbodyoptions.enabledpositions.md +13 -0
- package/docs/server.rigidbodyoptions.md +19 -19
- package/docs/server.rigidbodyoptions.position.md +13 -0
- package/examples/block-entity/index.ts +3 -3
- package/examples/character-controller/MyCharacterController.ts +190 -119
- package/examples/character-controller/index.ts +5 -10
- package/examples/custom-ui/index.ts +2 -2
- package/examples/payload-game/index.ts +17 -18
- package/package.json +1 -1
- package/server.api.json +1461 -1203
- package/server.d.ts +181 -252
- package/server.js +85 -85
- package/docs/server.basecharactercontroller._constructor_.md +0 -65
- package/docs/server.basecharactercontroller.createcolliders.md +0 -19
- package/docs/server.basecharactercontroller.entity.md +0 -13
- package/docs/server.collider.getbounciness.md +0 -19
- package/docs/server.collider.getbouncinesscombinerule.md +0 -19
- package/docs/server.collider.getcollisiongroups.md +0 -19
- package/docs/server.collider.getfrictioncombinerule.md +0 -19
- package/docs/server.collider.getrelativerotation.md +0 -19
- package/docs/server.collider.getrelativetranslation.md +0 -19
- package/docs/server.collideroptions.relativetranslation.md +0 -13
- package/docs/server.defaultcharactercontroller.createcolliders.md +0 -19
- package/docs/server.entity.createcustomcharactercontroller.md +0 -13
- package/docs/server.entityeventpayload.updatetranslation.entity.md +0 -11
- package/docs/server.entityeventpayload.updatetranslation.translation.md +0 -11
- package/docs/server.entityoptions.createcustomcharactercontroller.md +0 -13
- package/docs/server.rigidbody.getadditionalmass.md +0 -19
- package/docs/server.rigidbody.getadditionalsolveriterations.md +0 -19
- package/docs/server.rigidbody.getangulardamping.md +0 -19
- package/docs/server.rigidbody.getangularvelocity.md +0 -19
- package/docs/server.rigidbody.getdirectionfromrotation.md +0 -19
- package/docs/server.rigidbody.getdominancegroup.md +0 -19
- package/docs/server.rigidbody.geteffectiveangularinertia.md +0 -19
- package/docs/server.rigidbody.geteffectiveinversemass.md +0 -19
- package/docs/server.rigidbody.geteffectiveworldinverseprincipalangularinertiasqrt.md +0 -19
- package/docs/server.rigidbody.getenabledrotations.md +0 -19
- package/docs/server.rigidbody.getenabledtranslations.md +0 -19
- package/docs/server.rigidbody.getgravityscale.md +0 -19
- package/docs/server.rigidbody.getinversemass.md +0 -19
- package/docs/server.rigidbody.getinverseprincipalangularinertiasqrt.md +0 -19
- package/docs/server.rigidbody.getlineardamping.md +0 -19
- package/docs/server.rigidbody.getlinearvelocity.md +0 -19
- package/docs/server.rigidbody.getlocalcenterofmass.md +0 -19
- package/docs/server.rigidbody.getnextkinematicrotation.md +0 -19
- package/docs/server.rigidbody.getnextkinematictranslation.md +0 -19
- package/docs/server.rigidbody.getprincipalangularinertia.md +0 -19
- package/docs/server.rigidbody.getprincipalangularinertialocalframe.md +0 -19
- package/docs/server.rigidbody.getrotation.md +0 -19
- package/docs/server.rigidbody.getsoftccdprediction.md +0 -19
- package/docs/server.rigidbody.gettranslation.md +0 -19
- package/docs/server.rigidbody.gettype.md +0 -19
- package/docs/server.rigidbody.getworldcenterofmass.md +0 -19
- package/docs/server.rigidbody.lockalltranslations.md +0 -17
- package/docs/server.rigidbodyoptions.enabledtranslations.md +0 -13
- package/docs/server.rigidbodyoptions.translation.md +0 -13
package/docs/server.rigidbody.md
CHANGED
@@ -75,7 +75,7 @@ Description
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[additionalMass](./server.rigidbody.additionalmass.md)
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The additional solver iterations of the rigid body.
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The angular damping of the rigid body.
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Set<[Collider](./server.collider.md)<!-- -->>
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378
|
|
379
|
-
</th><th>
|
380
379
|
|
381
|
-
|
380
|
+
</td><td>
|
382
381
|
|
382
|
+
[Vector3Like](./server.vector3like.md) \| undefined
|
383
383
|
|
384
|
-
</th><th>
|
385
384
|
|
386
|
-
|
385
|
+
</td><td>
|
387
386
|
|
387
|
+
The inverse principal angular inertia square root of the rigid body.
|
388
388
|
|
389
|
-
</th></tr></thead>
|
390
|
-
<tbody><tr><td>
|
391
389
|
|
392
|
-
|
390
|
+
</td></tr>
|
391
|
+
<tr><td>
|
392
|
+
|
393
|
+
[isCcdEnabled](./server.rigidbody.isccdenabled.md)
|
393
394
|
|
394
395
|
|
395
396
|
</td><td>
|
396
397
|
|
398
|
+
`readonly`
|
399
|
+
|
397
400
|
|
398
401
|
</td><td>
|
399
402
|
|
400
|
-
|
403
|
+
boolean
|
404
|
+
|
405
|
+
|
406
|
+
</td><td>
|
407
|
+
|
408
|
+
Whether the rigid body has continuous collision detection enabled.
|
401
409
|
|
402
410
|
|
403
411
|
</td></tr>
|
404
412
|
<tr><td>
|
405
413
|
|
406
|
-
[
|
414
|
+
[isDynamic](./server.rigidbody.isdynamic.md)
|
407
415
|
|
408
416
|
|
409
417
|
</td><td>
|
410
418
|
|
419
|
+
`readonly`
|
420
|
+
|
411
421
|
|
412
422
|
</td><td>
|
413
423
|
|
414
|
-
|
424
|
+
boolean
|
425
|
+
|
426
|
+
|
427
|
+
</td><td>
|
428
|
+
|
429
|
+
Whether the rigid body is dynamic.
|
415
430
|
|
416
431
|
|
417
432
|
</td></tr>
|
418
433
|
<tr><td>
|
419
434
|
|
420
|
-
[
|
435
|
+
[isEnabled](./server.rigidbody.isenabled.md)
|
421
436
|
|
422
437
|
|
423
438
|
</td><td>
|
424
439
|
|
440
|
+
`readonly`
|
441
|
+
|
425
442
|
|
426
443
|
</td><td>
|
427
444
|
|
428
|
-
|
445
|
+
boolean
|
446
|
+
|
447
|
+
|
448
|
+
</td><td>
|
449
|
+
|
450
|
+
Whether the rigid body is enabled.
|
429
451
|
|
430
452
|
|
431
453
|
</td></tr>
|
432
454
|
<tr><td>
|
433
455
|
|
434
|
-
[
|
456
|
+
[isFixed](./server.rigidbody.isfixed.md)
|
435
457
|
|
436
458
|
|
437
459
|
</td><td>
|
438
460
|
|
461
|
+
`readonly`
|
462
|
+
|
439
463
|
|
440
464
|
</td><td>
|
441
465
|
|
442
|
-
|
466
|
+
boolean
|
467
|
+
|
468
|
+
|
469
|
+
</td><td>
|
470
|
+
|
471
|
+
Whether the rigid body is fixed.
|
443
472
|
|
444
473
|
|
445
474
|
</td></tr>
|
446
475
|
<tr><td>
|
447
476
|
|
448
|
-
[
|
477
|
+
[isKinematic](./server.rigidbody.iskinematic.md)
|
449
478
|
|
450
479
|
|
451
480
|
</td><td>
|
452
481
|
|
482
|
+
`readonly`
|
483
|
+
|
453
484
|
|
454
485
|
</td><td>
|
455
486
|
|
456
|
-
|
487
|
+
boolean
|
488
|
+
|
489
|
+
|
490
|
+
</td><td>
|
491
|
+
|
492
|
+
Whether the rigid body is kinematic.
|
457
493
|
|
458
494
|
|
459
495
|
</td></tr>
|
460
496
|
<tr><td>
|
461
497
|
|
462
|
-
[
|
498
|
+
[isKinematicPositionBased](./server.rigidbody.iskinematicpositionbased.md)
|
463
499
|
|
464
500
|
|
465
501
|
</td><td>
|
466
502
|
|
503
|
+
`readonly`
|
504
|
+
|
467
505
|
|
468
506
|
</td><td>
|
469
507
|
|
470
|
-
|
508
|
+
boolean
|
509
|
+
|
510
|
+
|
511
|
+
</td><td>
|
512
|
+
|
513
|
+
Whether the rigid body is kinematic position based.
|
471
514
|
|
472
515
|
|
473
516
|
</td></tr>
|
474
517
|
<tr><td>
|
475
518
|
|
476
|
-
[
|
519
|
+
[isKinematicVelocityBased](./server.rigidbody.iskinematicvelocitybased.md)
|
477
520
|
|
478
521
|
|
479
522
|
</td><td>
|
480
523
|
|
524
|
+
`readonly`
|
525
|
+
|
481
526
|
|
482
527
|
</td><td>
|
483
528
|
|
484
|
-
|
529
|
+
boolean
|
530
|
+
|
531
|
+
|
532
|
+
</td><td>
|
533
|
+
|
534
|
+
Whether the rigid body is kinematic velocity based.
|
485
535
|
|
486
536
|
|
487
537
|
</td></tr>
|
488
538
|
<tr><td>
|
489
539
|
|
490
|
-
[
|
540
|
+
[isMoving](./server.rigidbody.ismoving.md)
|
491
541
|
|
492
542
|
|
493
543
|
</td><td>
|
494
544
|
|
545
|
+
`readonly`
|
546
|
+
|
495
547
|
|
496
548
|
</td><td>
|
497
549
|
|
498
|
-
|
550
|
+
boolean
|
551
|
+
|
552
|
+
|
553
|
+
</td><td>
|
554
|
+
|
555
|
+
Whether the rigid body is moving.
|
499
556
|
|
500
557
|
|
501
558
|
</td></tr>
|
502
559
|
<tr><td>
|
503
560
|
|
504
|
-
[
|
561
|
+
[isRemoved](./server.rigidbody.isremoved.md)
|
505
562
|
|
506
563
|
|
507
564
|
</td><td>
|
508
565
|
|
566
|
+
`readonly`
|
567
|
+
|
509
568
|
|
510
569
|
</td><td>
|
511
570
|
|
512
|
-
|
571
|
+
boolean
|
572
|
+
|
573
|
+
|
574
|
+
</td><td>
|
575
|
+
|
576
|
+
Whether the rigid body has been removed from the simulation.
|
513
577
|
|
514
578
|
|
515
579
|
</td></tr>
|
516
580
|
<tr><td>
|
517
581
|
|
518
|
-
[
|
582
|
+
[isSimulated](./server.rigidbody.issimulated.md)
|
583
|
+
|
584
|
+
|
585
|
+
</td><td>
|
586
|
+
|
587
|
+
`readonly`
|
519
588
|
|
520
589
|
|
521
590
|
</td><td>
|
522
591
|
|
592
|
+
boolean
|
593
|
+
|
523
594
|
|
524
595
|
</td><td>
|
525
596
|
|
526
|
-
|
597
|
+
Whether the rigid body is simulated.
|
527
598
|
|
528
599
|
|
529
600
|
</td></tr>
|
530
601
|
<tr><td>
|
531
602
|
|
532
|
-
[
|
603
|
+
[isSleeping](./server.rigidbody.issleeping.md)
|
533
604
|
|
534
605
|
|
535
606
|
</td><td>
|
536
607
|
|
608
|
+
`readonly`
|
609
|
+
|
537
610
|
|
538
611
|
</td><td>
|
539
612
|
|
540
|
-
|
613
|
+
boolean
|
614
|
+
|
615
|
+
|
616
|
+
</td><td>
|
617
|
+
|
618
|
+
Whether the rigid body is sleeping.
|
541
619
|
|
542
620
|
|
543
621
|
</td></tr>
|
544
622
|
<tr><td>
|
545
623
|
|
546
|
-
[
|
624
|
+
[linearDamping](./server.rigidbody.lineardamping.md)
|
625
|
+
|
626
|
+
|
627
|
+
</td><td>
|
628
|
+
|
629
|
+
`readonly`
|
547
630
|
|
548
631
|
|
549
632
|
</td><td>
|
550
633
|
|
634
|
+
number
|
635
|
+
|
551
636
|
|
552
637
|
</td><td>
|
553
638
|
|
554
|
-
|
639
|
+
The linear damping of the rigid body.
|
555
640
|
|
556
641
|
|
557
642
|
</td></tr>
|
558
643
|
<tr><td>
|
559
644
|
|
560
|
-
[
|
645
|
+
[linearVelocity](./server.rigidbody.linearvelocity.md)
|
646
|
+
|
647
|
+
|
648
|
+
</td><td>
|
649
|
+
|
650
|
+
`readonly`
|
561
651
|
|
562
652
|
|
563
653
|
</td><td>
|
564
654
|
|
655
|
+
[Vector3Like](./server.vector3like.md)
|
656
|
+
|
565
657
|
|
566
658
|
</td><td>
|
567
659
|
|
568
|
-
|
660
|
+
The linear velocity of the rigid body.
|
569
661
|
|
570
662
|
|
571
663
|
</td></tr>
|
572
664
|
<tr><td>
|
573
665
|
|
574
|
-
[
|
666
|
+
[localCenterOfMass](./server.rigidbody.localcenterofmass.md)
|
575
667
|
|
576
668
|
|
577
669
|
</td><td>
|
578
670
|
|
671
|
+
`readonly`
|
672
|
+
|
579
673
|
|
580
674
|
</td><td>
|
581
675
|
|
582
|
-
|
676
|
+
[Vector3Like](./server.vector3like.md)
|
677
|
+
|
678
|
+
|
679
|
+
</td><td>
|
680
|
+
|
681
|
+
The local center of mass of the rigid body.
|
583
682
|
|
584
683
|
|
585
684
|
</td></tr>
|
586
685
|
<tr><td>
|
587
686
|
|
588
|
-
[
|
687
|
+
[mass](./server.rigidbody.mass.md)
|
688
|
+
|
689
|
+
|
690
|
+
</td><td>
|
691
|
+
|
692
|
+
`readonly`
|
589
693
|
|
590
694
|
|
591
695
|
</td><td>
|
592
696
|
|
697
|
+
number
|
698
|
+
|
593
699
|
|
594
700
|
</td><td>
|
595
701
|
|
596
|
-
|
702
|
+
The mass of the rigid body.
|
597
703
|
|
598
704
|
|
599
705
|
</td></tr>
|
600
706
|
<tr><td>
|
601
707
|
|
602
|
-
[
|
708
|
+
[nextKinematicPosition](./server.rigidbody.nextkinematicposition.md)
|
603
709
|
|
604
710
|
|
605
711
|
</td><td>
|
606
712
|
|
713
|
+
`readonly`
|
714
|
+
|
715
|
+
|
716
|
+
</td><td>
|
717
|
+
|
718
|
+
[Vector3Like](./server.vector3like.md)
|
719
|
+
|
607
720
|
|
608
721
|
</td><td>
|
609
722
|
|
610
|
-
|
723
|
+
The next kinematic position of the rigid body.
|
611
724
|
|
612
725
|
|
613
726
|
</td></tr>
|
614
727
|
<tr><td>
|
615
728
|
|
616
|
-
[
|
729
|
+
[nextKinematicRotation](./server.rigidbody.nextkinematicrotation.md)
|
617
730
|
|
618
731
|
|
619
732
|
</td><td>
|
620
733
|
|
734
|
+
`readonly`
|
735
|
+
|
736
|
+
|
737
|
+
</td><td>
|
738
|
+
|
739
|
+
[QuaternionLike](./server.quaternionlike.md)
|
740
|
+
|
621
741
|
|
622
742
|
</td><td>
|
623
743
|
|
624
|
-
|
744
|
+
The next kinematic rotation of the rigid body.
|
625
745
|
|
626
746
|
|
627
747
|
</td></tr>
|
628
748
|
<tr><td>
|
629
749
|
|
630
|
-
[
|
750
|
+
[numColliders](./server.rigidbody.numcolliders.md)
|
751
|
+
|
752
|
+
|
753
|
+
</td><td>
|
754
|
+
|
755
|
+
`readonly`
|
631
756
|
|
632
757
|
|
633
758
|
</td><td>
|
634
759
|
|
760
|
+
number
|
761
|
+
|
635
762
|
|
636
763
|
</td><td>
|
637
764
|
|
638
|
-
|
765
|
+
The number of colliders in the rigid body.
|
639
766
|
|
640
767
|
|
641
768
|
</td></tr>
|
642
769
|
<tr><td>
|
643
770
|
|
644
|
-
[
|
771
|
+
[position](./server.rigidbody.position.md)
|
645
772
|
|
646
773
|
|
647
774
|
</td><td>
|
648
775
|
|
776
|
+
`readonly`
|
777
|
+
|
649
778
|
|
650
779
|
</td><td>
|
651
780
|
|
652
|
-
|
781
|
+
[Vector3Like](./server.vector3like.md)
|
782
|
+
|
783
|
+
|
784
|
+
</td><td>
|
785
|
+
|
786
|
+
The position of the rigid body.
|
653
787
|
|
654
788
|
|
655
789
|
</td></tr>
|
656
790
|
<tr><td>
|
657
791
|
|
658
|
-
[
|
792
|
+
[principalAngularInertia](./server.rigidbody.principalangularinertia.md)
|
659
793
|
|
660
794
|
|
661
795
|
</td><td>
|
662
796
|
|
797
|
+
`readonly`
|
798
|
+
|
799
|
+
|
800
|
+
</td><td>
|
801
|
+
|
802
|
+
[Vector3Like](./server.vector3like.md)
|
803
|
+
|
663
804
|
|
664
805
|
</td><td>
|
665
806
|
|
666
|
-
|
807
|
+
The principal angular inertia of the rigid body.
|
667
808
|
|
668
809
|
|
669
810
|
</td></tr>
|
670
811
|
<tr><td>
|
671
812
|
|
672
|
-
[
|
813
|
+
[principalAngularInertiaLocalFrame](./server.rigidbody.principalangularinertialocalframe.md)
|
673
814
|
|
674
815
|
|
675
816
|
</td><td>
|
676
817
|
|
818
|
+
`readonly`
|
819
|
+
|
820
|
+
|
821
|
+
</td><td>
|
822
|
+
|
823
|
+
[QuaternionLike](./server.quaternionlike.md) \| undefined
|
824
|
+
|
677
825
|
|
678
826
|
</td><td>
|
679
827
|
|
680
|
-
|
828
|
+
The principal angular inertia local frame of the rigid body.
|
681
829
|
|
682
830
|
|
683
831
|
</td></tr>
|
684
832
|
<tr><td>
|
685
833
|
|
686
|
-
[
|
834
|
+
[rawRigidBody](./server.rigidbody.rawrigidbody.md)
|
835
|
+
|
836
|
+
|
837
|
+
</td><td>
|
838
|
+
|
839
|
+
`readonly`
|
687
840
|
|
688
841
|
|
689
842
|
</td><td>
|
690
843
|
|
844
|
+
RAPIER.RigidBody \| undefined
|
845
|
+
|
691
846
|
|
692
847
|
</td><td>
|
693
848
|
|
694
|
-
|
849
|
+
The raw RAPIER rigid body instance.
|
695
850
|
|
696
851
|
|
697
852
|
</td></tr>
|
698
853
|
<tr><td>
|
699
854
|
|
700
|
-
[
|
855
|
+
[rotation](./server.rigidbody.rotation.md)
|
701
856
|
|
702
857
|
|
703
858
|
</td><td>
|
704
859
|
|
860
|
+
`readonly`
|
861
|
+
|
862
|
+
|
863
|
+
</td><td>
|
864
|
+
|
865
|
+
[QuaternionLike](./server.quaternionlike.md)
|
866
|
+
|
705
867
|
|
706
868
|
</td><td>
|
707
869
|
|
708
|
-
|
870
|
+
The rotation of the rigid body.
|
709
871
|
|
710
872
|
|
711
873
|
</td></tr>
|
712
874
|
<tr><td>
|
713
875
|
|
714
|
-
[
|
876
|
+
[softCcdPrediction](./server.rigidbody.softccdprediction.md)
|
715
877
|
|
716
878
|
|
717
879
|
</td><td>
|
718
880
|
|
881
|
+
`readonly`
|
882
|
+
|
883
|
+
|
884
|
+
</td><td>
|
885
|
+
|
886
|
+
number
|
887
|
+
|
719
888
|
|
720
889
|
</td><td>
|
721
890
|
|
722
|
-
|
891
|
+
The soft continuous collision detection prediction of the rigid body.
|
723
892
|
|
724
893
|
|
725
894
|
</td></tr>
|
726
895
|
<tr><td>
|
727
896
|
|
728
|
-
[
|
897
|
+
[type](./server.rigidbody.type.md)
|
729
898
|
|
730
899
|
|
731
900
|
</td><td>
|
732
901
|
|
902
|
+
`readonly`
|
903
|
+
|
733
904
|
|
734
905
|
</td><td>
|
735
906
|
|
736
|
-
|
907
|
+
[RigidBodyType](./server.rigidbodytype.md)
|
908
|
+
|
909
|
+
|
910
|
+
</td><td>
|
911
|
+
|
912
|
+
The type of the rigid body.
|
737
913
|
|
738
914
|
|
739
915
|
</td></tr>
|
740
916
|
<tr><td>
|
741
917
|
|
742
|
-
[
|
918
|
+
[worldCenterOfMass](./server.rigidbody.worldcenterofmass.md)
|
743
919
|
|
744
920
|
|
745
921
|
</td><td>
|
746
922
|
|
923
|
+
`readonly`
|
924
|
+
|
747
925
|
|
748
926
|
</td><td>
|
749
927
|
|
750
|
-
|
928
|
+
[Vector3Like](./server.vector3like.md) \| undefined
|
929
|
+
|
930
|
+
|
931
|
+
</td><td>
|
932
|
+
|
933
|
+
The world center of mass of the rigid body.
|
751
934
|
|
752
935
|
|
753
936
|
</td></tr>
|
754
|
-
|
937
|
+
</tbody></table>
|
755
938
|
|
756
|
-
|
939
|
+
## Methods
|
757
940
|
|
941
|
+
<table><thead><tr><th>
|
758
942
|
|
759
|
-
|
943
|
+
Method
|
760
944
|
|
761
945
|
|
762
|
-
</
|
946
|
+
</th><th>
|
763
947
|
|
764
|
-
|
948
|
+
Modifiers
|
765
949
|
|
766
950
|
|
767
|
-
</
|
768
|
-
|
951
|
+
</th><th>
|
952
|
+
|
953
|
+
Description
|
769
954
|
|
770
|
-
|
955
|
+
|
956
|
+
</th></tr></thead>
|
957
|
+
<tbody><tr><td>
|
958
|
+
|
959
|
+
[addChildColliderToSimulation(collider)](./server.rigidbody.addchildcollidertosimulation.md)
|
771
960
|
|
772
961
|
|
773
962
|
</td><td>
|
@@ -775,13 +964,13 @@ Gets the local center of mass of the rigid body.
|
|
775
964
|
|
776
965
|
</td><td>
|
777
966
|
|
778
|
-
|
967
|
+
Adds an unsimulated child collider to the rigid body for the simulation it belongs to.
|
779
968
|
|
780
969
|
|
781
970
|
</td></tr>
|
782
971
|
<tr><td>
|
783
972
|
|
784
|
-
[
|
973
|
+
[addForce(force)](./server.rigidbody.addforce.md)
|
785
974
|
|
786
975
|
|
787
976
|
</td><td>
|
@@ -789,13 +978,13 @@ Gets the mass of the rigid body.
|
|
789
978
|
|
790
979
|
</td><td>
|
791
980
|
|
792
|
-
|
981
|
+
Adds a force to the rigid body.
|
793
982
|
|
794
983
|
|
795
984
|
</td></tr>
|
796
985
|
<tr><td>
|
797
986
|
|
798
|
-
[
|
987
|
+
[addTorque(torque)](./server.rigidbody.addtorque.md)
|
799
988
|
|
800
989
|
|
801
990
|
</td><td>
|
@@ -803,13 +992,13 @@ Gets the next kinematic rotation of the rigid body.
|
|
803
992
|
|
804
993
|
</td><td>
|
805
994
|
|
806
|
-
|
995
|
+
Adds a torque to the rigid body.
|
807
996
|
|
808
997
|
|
809
998
|
</td></tr>
|
810
999
|
<tr><td>
|
811
1000
|
|
812
|
-
[
|
1001
|
+
[addToSimulation(simulation)](./server.rigidbody.addtosimulation.md)
|
813
1002
|
|
814
1003
|
|
815
1004
|
</td><td>
|
@@ -817,13 +1006,13 @@ Gets the next kinematic translation of the rigid body.
|
|
817
1006
|
|
818
1007
|
</td><td>
|
819
1008
|
|
820
|
-
|
1009
|
+
Adds the rigid body to a simulation.
|
821
1010
|
|
822
1011
|
|
823
1012
|
</td></tr>
|
824
1013
|
<tr><td>
|
825
1014
|
|
826
|
-
[
|
1015
|
+
[applyImpulse(impulse)](./server.rigidbody.applyimpulse.md)
|
827
1016
|
|
828
1017
|
|
829
1018
|
</td><td>
|
@@ -831,13 +1020,13 @@ Gets the principal angular inertia of the rigid body.
|
|
831
1020
|
|
832
1021
|
</td><td>
|
833
1022
|
|
834
|
-
|
1023
|
+
Applies an impulse to the rigid body.
|
835
1024
|
|
836
1025
|
|
837
1026
|
</td></tr>
|
838
1027
|
<tr><td>
|
839
1028
|
|
840
|
-
[
|
1029
|
+
[applyImpulseAtPoint(impulse, point)](./server.rigidbody.applyimpulseatpoint.md)
|
841
1030
|
|
842
1031
|
|
843
1032
|
</td><td>
|
@@ -845,13 +1034,13 @@ Gets the principal angular inertia local frame of the rigid body.
|
|
845
1034
|
|
846
1035
|
</td><td>
|
847
1036
|
|
848
|
-
|
1037
|
+
Applies an impulse to the rigid body at a point.
|
849
1038
|
|
850
1039
|
|
851
1040
|
</td></tr>
|
852
1041
|
<tr><td>
|
853
1042
|
|
854
|
-
[
|
1043
|
+
[applyTorqueImpulse(impulse)](./server.rigidbody.applytorqueimpulse.md)
|
855
1044
|
|
856
1045
|
|
857
1046
|
</td><td>
|
@@ -859,13 +1048,13 @@ Gets the rotation of the rigid body.
|
|
859
1048
|
|
860
1049
|
</td><td>
|
861
1050
|
|
862
|
-
|
1051
|
+
Applies a torque impulse to the rigid body.
|
863
1052
|
|
864
1053
|
|
865
1054
|
</td></tr>
|
866
1055
|
<tr><td>
|
867
1056
|
|
868
|
-
[
|
1057
|
+
[createAndAddChildCollidersToSimulation(colliderOptions)](./server.rigidbody.createandaddchildcolliderstosimulation.md)
|
869
1058
|
|
870
1059
|
|
871
1060
|
</td><td>
|
@@ -873,13 +1062,13 @@ Gets the soft ccd prediction of the rigid body.
|
|
873
1062
|
|
874
1063
|
</td><td>
|
875
1064
|
|
876
|
-
|
1065
|
+
Creates and adds multiple child colliders to the rigid body for the simulation it belongs to.
|
877
1066
|
|
878
1067
|
|
879
1068
|
</td></tr>
|
880
1069
|
<tr><td>
|
881
1070
|
|
882
|
-
[
|
1071
|
+
[createAndAddChildColliderToSimulation(colliderOptions)](./server.rigidbody.createandaddchildcollidertosimulation.md)
|
883
1072
|
|
884
1073
|
|
885
1074
|
</td><td>
|
@@ -887,13 +1076,13 @@ Gets the translation of the rigid body.
|
|
887
1076
|
|
888
1077
|
</td><td>
|
889
1078
|
|
890
|
-
|
1079
|
+
Creates and adds a child collider to the rigid body for the simulation it belongs to.
|
891
1080
|
|
892
1081
|
|
893
1082
|
</td></tr>
|
894
1083
|
<tr><td>
|
895
1084
|
|
896
|
-
[
|
1085
|
+
[getCollidersByTag(tag)](./server.rigidbody.getcollidersbytag.md)
|
897
1086
|
|
898
1087
|
|
899
1088
|
</td><td>
|
@@ -901,13 +1090,13 @@ Gets the type of the rigid body.
|
|
901
1090
|
|
902
1091
|
</td><td>
|
903
1092
|
|
904
|
-
Gets the
|
1093
|
+
Gets the colliders of the rigid body by tag.
|
905
1094
|
|
906
1095
|
|
907
1096
|
</td></tr>
|
908
1097
|
<tr><td>
|
909
1098
|
|
910
|
-
[
|
1099
|
+
[lockAllPositions()](./server.rigidbody.lockallpositions.md)
|
911
1100
|
|
912
1101
|
|
913
1102
|
</td><td>
|
@@ -915,13 +1104,13 @@ Gets the world center of mass of the rigid body.
|
|
915
1104
|
|
916
1105
|
</td><td>
|
917
1106
|
|
918
|
-
Locks all
|
1107
|
+
Locks all positional movement of the rigid body.
|
919
1108
|
|
920
1109
|
|
921
1110
|
</td></tr>
|
922
1111
|
<tr><td>
|
923
1112
|
|
924
|
-
[
|
1113
|
+
[lockAllRotations()](./server.rigidbody.lockallrotations.md)
|
925
1114
|
|
926
1115
|
|
927
1116
|
</td><td>
|
@@ -929,7 +1118,7 @@ Locks all rotations of the rigid body.
|
|
929
1118
|
|
930
1119
|
</td><td>
|
931
1120
|
|
932
|
-
Locks all
|
1121
|
+
Locks all rotations of the rigid body.
|
933
1122
|
|
934
1123
|
|
935
1124
|
</td></tr>
|
@@ -1075,7 +1264,7 @@ Sets whether the rigid body is enabled.
|
|
1075
1264
|
</td></tr>
|
1076
1265
|
<tr><td>
|
1077
1266
|
|
1078
|
-
[
|
1267
|
+
[setEnabledPositions(enabledPositions)](./server.rigidbody.setenabledpositions.md)
|
1079
1268
|
|
1080
1269
|
|
1081
1270
|
</td><td>
|
@@ -1083,13 +1272,13 @@ Sets whether the rigid body is enabled.
|
|
1083
1272
|
|
1084
1273
|
</td><td>
|
1085
1274
|
|
1086
|
-
Sets whether the rigid body has enabled
|
1275
|
+
Sets whether the rigid body has enabled positional movement.
|
1087
1276
|
|
1088
1277
|
|
1089
1278
|
</td></tr>
|
1090
1279
|
<tr><td>
|
1091
1280
|
|
1092
|
-
[
|
1281
|
+
[setEnabledRotations(enabledRotations)](./server.rigidbody.setenabledrotations.md)
|
1093
1282
|
|
1094
1283
|
|
1095
1284
|
</td><td>
|
@@ -1097,7 +1286,7 @@ Sets whether the rigid body has enabled rotations.
|
|
1097
1286
|
|
1098
1287
|
</td><td>
|
1099
1288
|
|
1100
|
-
Sets whether the rigid body has enabled
|
1289
|
+
Sets whether the rigid body has enabled rotations.
|
1101
1290
|
|
1102
1291
|
|
1103
1292
|
</td></tr>
|
@@ -1145,7 +1334,7 @@ Sets the linear velocity of the rigid body.
|
|
1145
1334
|
</td></tr>
|
1146
1335
|
<tr><td>
|
1147
1336
|
|
1148
|
-
[
|
1337
|
+
[setNextKinematicPosition(nextKinematicPosition)](./server.rigidbody.setnextkinematicposition.md)
|
1149
1338
|
|
1150
1339
|
|
1151
1340
|
</td><td>
|
@@ -1153,13 +1342,13 @@ Sets the linear velocity of the rigid body.
|
|
1153
1342
|
|
1154
1343
|
</td><td>
|
1155
1344
|
|
1156
|
-
Sets the next kinematic
|
1345
|
+
Sets the next kinematic position of the rigid body.
|
1157
1346
|
|
1158
1347
|
|
1159
1348
|
</td></tr>
|
1160
1349
|
<tr><td>
|
1161
1350
|
|
1162
|
-
[
|
1351
|
+
[setNextKinematicRotation(nextKinematicRotation)](./server.rigidbody.setnextkinematicrotation.md)
|
1163
1352
|
|
1164
1353
|
|
1165
1354
|
</td><td>
|
@@ -1167,13 +1356,13 @@ Sets the next kinematic rotation of the rigid body.
|
|
1167
1356
|
|
1168
1357
|
</td><td>
|
1169
1358
|
|
1170
|
-
Sets the next kinematic
|
1359
|
+
Sets the next kinematic rotation of the rigid body.
|
1171
1360
|
|
1172
1361
|
|
1173
1362
|
</td></tr>
|
1174
1363
|
<tr><td>
|
1175
1364
|
|
1176
|
-
[
|
1365
|
+
[setPosition(position)](./server.rigidbody.setposition.md)
|
1177
1366
|
|
1178
1367
|
|
1179
1368
|
</td><td>
|
@@ -1181,13 +1370,13 @@ Sets the next kinematic translation of the rigid body.
|
|
1181
1370
|
|
1182
1371
|
</td><td>
|
1183
1372
|
|
1184
|
-
Sets the
|
1373
|
+
Sets the position of the rigid body.
|
1185
1374
|
|
1186
1375
|
|
1187
1376
|
</td></tr>
|
1188
1377
|
<tr><td>
|
1189
1378
|
|
1190
|
-
[
|
1379
|
+
[setRotation(rotation)](./server.rigidbody.setrotation.md)
|
1191
1380
|
|
1192
1381
|
|
1193
1382
|
</td><td>
|
@@ -1195,13 +1384,13 @@ Sets the rotation of the rigid body.
|
|
1195
1384
|
|
1196
1385
|
</td><td>
|
1197
1386
|
|
1198
|
-
Sets
|
1387
|
+
Sets the rotation of the rigid body.
|
1199
1388
|
|
1200
1389
|
|
1201
1390
|
</td></tr>
|
1202
1391
|
<tr><td>
|
1203
1392
|
|
1204
|
-
[
|
1393
|
+
[setSleeping(sleeping)](./server.rigidbody.setsleeping.md)
|
1205
1394
|
|
1206
1395
|
|
1207
1396
|
</td><td>
|
@@ -1209,13 +1398,13 @@ Sets whether the rigid body is sleeping.
|
|
1209
1398
|
|
1210
1399
|
</td><td>
|
1211
1400
|
|
1212
|
-
Sets
|
1401
|
+
Sets whether the rigid body is sleeping.
|
1213
1402
|
|
1214
1403
|
|
1215
1404
|
</td></tr>
|
1216
1405
|
<tr><td>
|
1217
1406
|
|
1218
|
-
[
|
1407
|
+
[setSoftCcdPrediction(softCcdPrediction)](./server.rigidbody.setsoftccdprediction.md)
|
1219
1408
|
|
1220
1409
|
|
1221
1410
|
</td><td>
|
@@ -1223,7 +1412,7 @@ Sets the soft ccd prediction of the rigid body.
|
|
1223
1412
|
|
1224
1413
|
</td><td>
|
1225
1414
|
|
1226
|
-
Sets the
|
1415
|
+
Sets the soft ccd prediction of the rigid body.
|
1227
1416
|
|
1228
1417
|
|
1229
1418
|
</td></tr>
|