hytopia 0.1.53 → 0.1.54
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/server.block.getneighborglobalcoordinatefromhitpoint.md +55 -0
- package/docs/server.block.md +34 -0
- package/docs/server.md +5 -1
- package/docs/server.player.md +0 -21
- package/docs/server.playercamera.facingdirection.md +13 -0
- package/docs/server.playercamera.md +42 -0
- package/docs/server.playercamera.orientation.md +13 -0
- package/docs/server.playercameramode.md +2 -0
- package/docs/server.playeruieventtype.md +1 -1
- package/docs/server.raycasthit.md +4 -1
- package/package.json +1 -1
- package/server.api.json +118 -50
- package/server.d.ts +22 -6
- package/server.js +1 -1
- package/docs/server.player.cameraorientation.md +0 -13
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [Block](./server.block.md) > [getNeighborGlobalCoordinateFromHitPoint](./server.block.getneighborglobalcoordinatefromhitpoint.md)
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## Block.getNeighborGlobalCoordinateFromHitPoint() method
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Gets the most adjacent neighbor global coordinate of this block based on a relative hit point, typically from a raycast.
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**Signature:**
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```typescript
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getNeighborGlobalCoordinateFromHitPoint(hitPoint: Vector3Like): Vector3Like;
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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hitPoint
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</td><td>
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[Vector3Like](./server.vector3like.md)
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</td><td>
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The hit point on this block to get the neighbor coordinate from.
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</td></tr>
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</tbody></table>
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**Returns:**
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[Vector3Like](./server.vector3like.md)
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A neighbor global coordinate of this block based on the hit point.
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package/docs/server.block.md
CHANGED
@@ -82,5 +82,39 @@ The block type of the block.
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The global coordinate of the block.
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</td></tr>
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</tbody></table>
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## Methods
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<table><thead><tr><th>
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Method
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</th><th>
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Modifiers
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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[getNeighborGlobalCoordinateFromHitPoint(hitPoint)](./server.block.getneighborglobalcoordinatefromhitpoint.md)
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</td><td>
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</td><td>
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Gets the most adjacent neighbor global coordinate of this block based on a relative hit point, typically from a raycast.
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</td></tr>
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</tbody></table>
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package/docs/server.md
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</td><td>
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The mode of the camera.
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</td></tr>
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<tr><td>
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</td><td>
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Event types a
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Event types a PlayerUI can emit.
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</td></tr>
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</td><td>
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A hit result from a raycast.
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</td></tr>
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<tr><td>
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package/docs/server.player.md
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The camera for the player.
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</td></tr>
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<tr><td>
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[cameraOrientation](./server.player.cameraorientation.md)
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</td><td>
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`readonly`
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</td><td>
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Readonly<[PlayerCameraOrientation](./server.playercameraorientation.md)<!-- -->>
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</td><td>
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The current [PlayerCameraOrientation](./server.playercameraorientation.md) of the player.
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</td></tr>
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<tr><td>
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [PlayerCamera](./server.playercamera.md) > [facingDirection](./server.playercamera.facingdirection.md)
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## PlayerCamera.facingDirection property
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The facing direction vector of the camera based on its current orientation.
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**Signature:**
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```typescript
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get facingDirection(): Vector3Like;
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```
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The position the camera is attached to.
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</td></tr>
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<tr><td>
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[facingDirection](./server.playercamera.facingdirection.md)
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</td><td>
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`readonly`
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</td><td>
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[Vector3Like](./server.vector3like.md)
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</td><td>
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The facing direction vector of the camera based on its current orientation.
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</td></tr>
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<tr><td>
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The relative offset of the camera from the entity or position it is attached to.
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</td></tr>
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<tr><td>
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[orientation](./server.playercamera.orientation.md)
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</td><td>
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`readonly`
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</td><td>
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[PlayerCameraOrientation](./server.playercameraorientation.md)
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</td><td>
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The current orientation of the camera.
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</td></tr>
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<tr><td>
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [PlayerCamera](./server.playercamera.md) > [orientation](./server.playercamera.orientation.md)
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## PlayerCamera.orientation property
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The current orientation of the camera.
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**Signature:**
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```typescript
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get orientation(): PlayerCameraOrientation;
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```
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## RaycastHit type
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A hit result from a raycast.
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**Signature:**
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```typescript
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export type RaycastHit = {
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hitBlock?: Block;
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hitEntity?: Entity;
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hitPoint: Vector3Like;
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hitDistance: number;
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};
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package/package.json
CHANGED
package/server.api.json
CHANGED
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"isProtected": false,
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"isAbstract": false
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},
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{
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"kind": "Method",
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"canonicalReference": "server!Block#getNeighborGlobalCoordinateFromHitPoint:member(1)",
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"docComment": "/**\n * Gets the most adjacent neighbor global coordinate of this block based on a relative hit point, typically from a raycast.\n *\n * @param hitPoint - The hit point on this block to get the neighbor coordinate from.\n *\n * @returns A neighbor global coordinate of this block based on the hit point.\n */\n",
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"excerptTokens": [
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{
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"kind": "Content",
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"text": "getNeighborGlobalCoordinateFromHitPoint(hitPoint: "
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},
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{
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"kind": "Reference",
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"text": "Vector3Like",
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"canonicalReference": "server!Vector3Like:interface"
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},
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"text": "): "
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},
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"text": "Vector3Like",
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"canonicalReference": "server!Vector3Like:interface"
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},
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"text": ";"
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}
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],
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"isStatic": false,
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"returnTypeTokenRange": {
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"startIndex": 3,
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"endIndex": 4
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},
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"releaseTag": "Public",
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"isProtected": false,
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"overloadIndex": 1,
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"parameters": [
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{
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"parameterName": "hitPoint",
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"parameterTypeTokenRange": {
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"startIndex": 1,
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"endIndex": 2
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},
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"isOptional": false
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}
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],
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"isOptional": false,
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"isAbstract": false,
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"name": "getNeighborGlobalCoordinateFromHitPoint"
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},
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"isProtected": false,
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"isAbstract": false
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},
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"canonicalReference": "server!Player#cameraOrientation:member",
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"docComment": "/**\n * The current {@link PlayerCameraOrientation} of the player.\n */\n",
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"excerptTokens": [
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"text": "get cameraOrientation(): "
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"canonicalReference": "!Readonly:type"
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},
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},
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},
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}
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],
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"releaseTag": "Public",
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"name": "cameraOrientation",
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"propertyTypeTokenRange": {
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"endIndex": 5
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},
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},
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"isProtected": false,
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{
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"kind": "Property",
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"canonicalReference": "server!PlayerCamera#facingDirection:member",
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"docComment": "/**\n * The facing direction vector of the camera based on its current orientation.\n */\n",
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"excerptTokens": [
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{
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"text": "get facingDirection(): "
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},
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{
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"canonicalReference": "server!Vector3Like:interface"
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},
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"text": ";"
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}
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],
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"isReadonly": true,
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"isOptional": false,
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"releaseTag": "Public",
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"name": "facingDirection",
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"propertyTypeTokenRange": {
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"startIndex": 1,
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"endIndex": 2
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},
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"isStatic": false,
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"isProtected": false,
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"isAbstract": false
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},
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"canonicalReference": "server!PlayerCamera#filmOffset:member",
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"isProtected": false,
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"isAbstract": false
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"canonicalReference": "server!PlayerCamera#orientation:member",
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"docComment": "/**\n * The current orientation of the camera.\n */\n",
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"excerptTokens": [
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{
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"kind": "Content",
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"text": "get orientation(): "
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},
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{
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"kind": "Reference",
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|
+
"text": "PlayerCameraOrientation",
|
14089
|
+
"canonicalReference": "server!PlayerCameraOrientation:type"
|
14090
|
+
},
|
14091
|
+
{
|
14092
|
+
"kind": "Content",
|
14093
|
+
"text": ";"
|
14094
|
+
}
|
14095
|
+
],
|
14096
|
+
"isReadonly": true,
|
14097
|
+
"isOptional": false,
|
14098
|
+
"releaseTag": "Public",
|
14099
|
+
"name": "orientation",
|
14100
|
+
"propertyTypeTokenRange": {
|
14101
|
+
"startIndex": 1,
|
14102
|
+
"endIndex": 2
|
14103
|
+
},
|
14104
|
+
"isStatic": false,
|
14105
|
+
"isProtected": false,
|
14106
|
+
"isAbstract": false
|
14107
|
+
},
|
14040
14108
|
{
|
14041
14109
|
"kind": "Property",
|
14042
14110
|
"canonicalReference": "server!PlayerCamera#player:member",
|
@@ -15985,7 +16053,7 @@
|
|
15985
16053
|
{
|
15986
16054
|
"kind": "Enum",
|
15987
16055
|
"canonicalReference": "server!PlayerCameraMode:enum",
|
15988
|
-
"docComment": "",
|
16056
|
+
"docComment": "/**\n * The mode of the camera.\n *\n * @public\n */\n",
|
15989
16057
|
"excerptTokens": [
|
15990
16058
|
{
|
15991
16059
|
"kind": "Content",
|
@@ -16059,7 +16127,7 @@
|
|
16059
16127
|
"text": ";"
|
16060
16128
|
}
|
16061
16129
|
],
|
16062
|
-
"fileUrlPath": "src/networking/players/
|
16130
|
+
"fileUrlPath": "src/networking/players/PlayerCamera.ts",
|
16063
16131
|
"releaseTag": "Public",
|
16064
16132
|
"name": "PlayerCameraOrientation",
|
16065
16133
|
"typeTokenRange": {
|
@@ -17196,7 +17264,7 @@
|
|
17196
17264
|
{
|
17197
17265
|
"kind": "Enum",
|
17198
17266
|
"canonicalReference": "server!PlayerUIEventType:enum",
|
17199
|
-
"docComment": "/**\n * Event types a\n */\n",
|
17267
|
+
"docComment": "/**\n * Event types a PlayerUI can emit.\n *\n * @public\n */\n",
|
17200
17268
|
"excerptTokens": [
|
17201
17269
|
{
|
17202
17270
|
"kind": "Content",
|
@@ -18683,7 +18751,7 @@
|
|
18683
18751
|
{
|
18684
18752
|
"kind": "TypeAlias",
|
18685
18753
|
"canonicalReference": "server!RaycastHit:type",
|
18686
|
-
"docComment": "",
|
18754
|
+
"docComment": "/**\n * A hit result from a raycast.\n *\n * @public\n */\n",
|
18687
18755
|
"excerptTokens": [
|
18688
18756
|
{
|
18689
18757
|
"kind": "Content",
|
@@ -18691,7 +18759,7 @@
|
|
18691
18759
|
},
|
18692
18760
|
{
|
18693
18761
|
"kind": "Content",
|
18694
|
-
"text": "{\n
|
18762
|
+
"text": "{\n hitBlock?: "
|
18695
18763
|
},
|
18696
18764
|
{
|
18697
18765
|
"kind": "Reference",
|
@@ -18700,7 +18768,7 @@
|
|
18700
18768
|
},
|
18701
18769
|
{
|
18702
18770
|
"kind": "Content",
|
18703
|
-
"text": "
|
18771
|
+
"text": ";\n hitEntity?: "
|
18704
18772
|
},
|
18705
18773
|
{
|
18706
18774
|
"kind": "Reference",
|
package/server.d.ts
CHANGED
@@ -348,6 +348,14 @@ export declare class Block {
|
|
348
348
|
readonly blockType: BlockType;
|
349
349
|
|
350
350
|
|
351
|
+
/**
|
352
|
+
* Gets the most adjacent neighbor global coordinate of this block
|
353
|
+
* based on a relative hit point, typically from a raycast.
|
354
|
+
*
|
355
|
+
* @param hitPoint - The hit point on this block to get the neighbor coordinate from.
|
356
|
+
* @returns A neighbor global coordinate of this block based on the hit point.
|
357
|
+
*/
|
358
|
+
getNeighborGlobalCoordinateFromHitPoint(hitPoint: Vector3Like): Vector3Like;
|
351
359
|
}
|
352
360
|
|
353
361
|
/**
|
@@ -1820,11 +1828,8 @@ export declare class Player {
|
|
1820
1828
|
|
1821
1829
|
|
1822
1830
|
|
1823
|
-
|
1824
1831
|
/** The current {@link PlayerInput} of the player. */
|
1825
1832
|
get input(): Readonly<PlayerInput>;
|
1826
|
-
/** The current {@link PlayerCameraOrientation} of the player. */
|
1827
|
-
get cameraOrientation(): Readonly<PlayerCameraOrientation>;
|
1828
1833
|
/** The current {@link World} the player is in. */
|
1829
1834
|
get world(): World | undefined;
|
1830
1835
|
/**
|
@@ -1884,10 +1889,13 @@ export declare class PlayerCamera implements protocol.Serializable {
|
|
1884
1889
|
|
1885
1890
|
|
1886
1891
|
|
1892
|
+
|
1887
1893
|
/** The entity the camera is attached to. */
|
1888
1894
|
get attachedToEntity(): Entity | undefined;
|
1889
1895
|
/** The position the camera is attached to. */
|
1890
1896
|
get attachedToPosition(): Vector3Like | undefined;
|
1897
|
+
/** The facing direction vector of the camera based on its current orientation. */
|
1898
|
+
get facingDirection(): Vector3Like;
|
1891
1899
|
/** The film offset of the camera. A positive value shifts the camera right, a negative value shifts it left. */
|
1892
1900
|
get filmOffset(): number;
|
1893
1901
|
/** Only used in first-person mode. The forward offset of the camera. A positive number shifts the camera forward, a negative number shifts it backward. */
|
@@ -1900,6 +1908,8 @@ export declare class PlayerCamera implements protocol.Serializable {
|
|
1900
1908
|
get mode(): PlayerCameraMode;
|
1901
1909
|
/** The relative offset of the camera from the entity or position it is attached to. */
|
1902
1910
|
get offset(): Vector3Like;
|
1911
|
+
/** The current orientation of the camera. */
|
1912
|
+
get orientation(): PlayerCameraOrientation;
|
1903
1913
|
/** The entity the camera will constantly look at, even if the camera attached or tracked entity moves. */
|
1904
1914
|
get trackedEntity(): Entity | undefined;
|
1905
1915
|
/** The position the camera will constantly look at, even if the camera attached entity moves. */
|
@@ -1966,6 +1976,8 @@ export declare class PlayerCamera implements protocol.Serializable {
|
|
1966
1976
|
* @param offset - The offset to set.
|
1967
1977
|
*/
|
1968
1978
|
setOffset(offset: Vector3Like): void;
|
1979
|
+
|
1980
|
+
|
1969
1981
|
/**
|
1970
1982
|
* Sets the entity the camera will constantly look at,
|
1971
1983
|
* even if the camera attached or tracked entity moves.
|
@@ -2060,6 +2072,7 @@ export declare enum PlayerCameraEventType {
|
|
2060
2072
|
SET_ZOOM = "PLAYER_CAMERA.SET_ZOOM"
|
2061
2073
|
}
|
2062
2074
|
|
2075
|
+
/** The mode of the camera. @public */
|
2063
2076
|
export declare enum PlayerCameraMode {
|
2064
2077
|
FIRST_PERSON = 0,
|
2065
2078
|
THIRD_PERSON = 1
|
@@ -2239,7 +2252,7 @@ export declare namespace PlayerUIEventPayload {
|
|
2239
2252
|
}
|
2240
2253
|
}
|
2241
2254
|
|
2242
|
-
/** Event types a
|
2255
|
+
/** Event types a PlayerUI can emit. @public */
|
2243
2256
|
export declare enum PlayerUIEventType {
|
2244
2257
|
LOAD = "PLAYER_UI.LOAD",
|
2245
2258
|
SEND_DATA = "PLAYER_UI.SEND_DATA"
|
@@ -2433,9 +2446,12 @@ export declare interface QuaternionLike {
|
|
2433
2446
|
/** A raw set of collision groups represented as a 32-bit number. @public */
|
2434
2447
|
export declare type RawCollisionGroups = RAPIER.InteractionGroups;
|
2435
2448
|
|
2449
|
+
/** A hit result from a raycast. @public */
|
2436
2450
|
export declare type RaycastHit = {
|
2437
|
-
/** The block
|
2438
|
-
|
2451
|
+
/** The block the raycast hit. */
|
2452
|
+
hitBlock?: Block;
|
2453
|
+
/** The entity the raycast hit */
|
2454
|
+
hitEntity?: Entity;
|
2439
2455
|
/** The point in global coordinate space the raycast hit the object. */
|
2440
2456
|
hitPoint: Vector3Like;
|
2441
2457
|
/** The distance from origin where the raycast hit. */
|