hytopia 0.1.46 → 0.1.47
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/server.md +33 -0
- package/docs/server.player.md +21 -0
- package/docs/server.player.ui.md +13 -0
- package/docs/server.playerui.load.md +53 -0
- package/docs/server.playerui.md +132 -0
- package/docs/server.playerui.ondata.md +18 -0
- package/docs/server.playerui.player.md +13 -0
- package/docs/server.playerui.senddata.md +53 -0
- package/docs/server.playeruieventpayload.load.htmluri.md +11 -0
- package/docs/server.playeruieventpayload.load.md +70 -0
- package/docs/server.playeruieventpayload.load.playerui.md +11 -0
- package/docs/server.playeruieventpayload.md +46 -0
- package/docs/server.playeruieventpayload.senddata.data.md +11 -0
- package/docs/server.playeruieventpayload.senddata.md +70 -0
- package/docs/server.playeruieventpayload.senddata.playerui.md +11 -0
- package/docs/server.playeruieventtype.md +61 -0
- package/examples/custom-ui/assets/ui/index.html +91 -0
- package/examples/custom-ui/index.ts +91 -0
- package/package.json +1 -1
- package/server.api.json +436 -0
- package/server.d.ts +60 -0
- package/server.js +82 -82
- package/examples/big-world/README.md +0 -15
- package/examples/block-entity/README.md +0 -15
- package/examples/character-controller/README.md +0 -15
- package/examples/entity-spawn/README.md +0 -15
- package/examples/payload-game/README.md +0 -15
package/server.d.ts
CHANGED
@@ -1813,6 +1813,8 @@ export declare class Player {
|
|
1813
1813
|
/** The camera for the player. */
|
1814
1814
|
readonly camera: PlayerCamera;
|
1815
1815
|
|
1816
|
+
/** The UI for the player. */
|
1817
|
+
readonly ui: PlayerUI;
|
1816
1818
|
|
1817
1819
|
|
1818
1820
|
|
@@ -1846,6 +1848,7 @@ export declare class Player {
|
|
1846
1848
|
|
1847
1849
|
|
1848
1850
|
|
1851
|
+
|
1849
1852
|
}
|
1850
1853
|
|
1851
1854
|
/**
|
@@ -2183,6 +2186,63 @@ export declare type PlayerOrientationState = {
|
|
2183
2186
|
yaw: number;
|
2184
2187
|
};
|
2185
2188
|
|
2189
|
+
/**
|
2190
|
+
* The UI for a player.
|
2191
|
+
*
|
2192
|
+
* @remarks
|
2193
|
+
* UI allows control of all in-game overlays a player
|
2194
|
+
* sees. UI is controlled by HTML, CSS and JavaScript
|
2195
|
+
* files you provide in your `assets` folder.
|
2196
|
+
*
|
2197
|
+
* @public
|
2198
|
+
*/
|
2199
|
+
export declare class PlayerUI {
|
2200
|
+
/** The player that the UI belongs to. @readonly */
|
2201
|
+
readonly player: Player;
|
2202
|
+
/**
|
2203
|
+
* A function that is called when the player's client UI
|
2204
|
+
* sends data to the server.
|
2205
|
+
*
|
2206
|
+
* @remarks
|
2207
|
+
* Data sent is an object of any shape defined by you
|
2208
|
+
* and controlled with invocations of `hytopia.ui.sendData()`
|
2209
|
+
* from your loaded client UI files.
|
2210
|
+
*
|
2211
|
+
* @param playerUI - The PlayerUI instance that the data is from.
|
2212
|
+
* @param data - The data sent from the client UI.
|
2213
|
+
*/
|
2214
|
+
onData?: (playerUI: PlayerUI, data: object) => void;
|
2215
|
+
|
2216
|
+
/**
|
2217
|
+
* Loads client UI for the player.
|
2218
|
+
* @param htmlUri - The ui html uri to load.
|
2219
|
+
*/
|
2220
|
+
load(htmlUri: string): void;
|
2221
|
+
/**
|
2222
|
+
* Sends data to the player's client UI.
|
2223
|
+
* @param data - The data to send to the client UI.
|
2224
|
+
*/
|
2225
|
+
sendData(data: object): void;
|
2226
|
+
}
|
2227
|
+
|
2228
|
+
/** Payloads for events a PlayerUI instance can emit. @public */
|
2229
|
+
export declare namespace PlayerUIEventPayload {
|
2230
|
+
export interface Load {
|
2231
|
+
playerUI: PlayerUI;
|
2232
|
+
htmlUri: string;
|
2233
|
+
}
|
2234
|
+
export interface SendData {
|
2235
|
+
playerUI: PlayerUI;
|
2236
|
+
data: object;
|
2237
|
+
}
|
2238
|
+
}
|
2239
|
+
|
2240
|
+
/** Event types a */
|
2241
|
+
export declare enum PlayerUIEventType {
|
2242
|
+
LOAD = "PLAYER_UI.LOAD",
|
2243
|
+
SEND_DATA = "PLAYER_UI.SEND_DATA"
|
2244
|
+
}
|
2245
|
+
|
2186
2246
|
/**
|
2187
2247
|
* The port the server will run on. You can override
|
2188
2248
|
* this in your .env by setting PORT. When deployed in
|