hytopia 0.1.37 → 0.1.38

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Files changed (45) hide show
  1. package/docs/server.entity.md +35 -0
  2. package/docs/server.entity.modelhiddennodes.md +13 -0
  3. package/docs/server.entity.setmodelhiddennodes.md +53 -0
  4. package/docs/server.entityeventpayload.md +9 -0
  5. package/docs/server.entityeventpayload.setmodelhiddennodes.entity.md +11 -0
  6. package/docs/server.entityeventpayload.setmodelhiddennodes.md +70 -0
  7. package/docs/server.entityeventpayload.setmodelhiddennodes.modelhiddennodes.md +11 -0
  8. package/docs/server.entityeventtype.md +14 -0
  9. package/docs/server.entityoptions.md +19 -0
  10. package/docs/server.entityoptions.modelhiddennodes.md +13 -0
  11. package/docs/server.hytopia.entity.md +35 -0
  12. package/docs/server.hytopia.entity.modelhiddennodes.md +13 -0
  13. package/docs/server.hytopia.entity.setmodelhiddennodes.md +53 -0
  14. package/docs/server.hytopia.entityeventpayload.md +9 -0
  15. package/docs/server.hytopia.entityeventpayload.setmodelhiddennodes.entity.md +11 -0
  16. package/docs/server.hytopia.entityeventpayload.setmodelhiddennodes.md +70 -0
  17. package/docs/server.hytopia.entityeventpayload.setmodelhiddennodes.modelhiddennodes.md +11 -0
  18. package/docs/server.hytopia.entityeventtype.md +14 -0
  19. package/docs/server.hytopia.entityoptions.md +19 -0
  20. package/docs/server.hytopia.entityoptions.modelhiddennodes.md +13 -0
  21. package/docs/server.hytopia.playercamera.md +10 -10
  22. package/docs/{server.hytopia.playercamera.hiddenmodelnodes.md → server.hytopia.playercamera.modelhiddennodes.md} +3 -3
  23. package/docs/{server.hytopia.playercamera.sethiddenmodelnodes.md → server.hytopia.playercamera.setmodelhiddennodes.md} +4 -4
  24. package/docs/server.hytopia.playercameraeventpayload.md +2 -2
  25. package/docs/{server.hytopia.playercameraeventpayload.sethiddenmodelnodes.md → server.hytopia.playercameraeventpayload.setmodelhiddennodes.md} +6 -6
  26. package/docs/server.hytopia.playercameraeventpayload.setmodelhiddennodes.modelhiddennodes.md +11 -0
  27. package/docs/server.hytopia.playercameraeventpayload.setmodelhiddennodes.playercamera.md +11 -0
  28. package/docs/server.hytopia.playercameraeventtype.md +4 -4
  29. package/docs/server.playercamera.md +10 -10
  30. package/docs/{server.playercamera.hiddenmodelnodes.md → server.playercamera.modelhiddennodes.md} +3 -3
  31. package/docs/{server.playercamera.sethiddenmodelnodes.md → server.playercamera.setmodelhiddennodes.md} +4 -4
  32. package/docs/server.playercameraeventpayload.md +2 -2
  33. package/docs/{server.playercameraeventpayload.sethiddenmodelnodes.md → server.playercameraeventpayload.setmodelhiddennodes.md} +6 -6
  34. package/docs/server.playercameraeventpayload.setmodelhiddennodes.modelhiddennodes.md +11 -0
  35. package/docs/{server.playercameraeventpayload.sethiddenmodelnodes.playercamera.md → server.playercameraeventpayload.setmodelhiddennodes.playercamera.md} +2 -2
  36. package/docs/server.playercameraeventtype.md +4 -4
  37. package/examples/block-entity/index.ts +7 -7
  38. package/examples/payload-game/index.ts +9 -9
  39. package/package.json +1 -1
  40. package/server.api.json +586 -160
  41. package/server.d.ts +23 -6
  42. package/server.js +73 -73
  43. package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.hiddenmodelnodes.md +0 -11
  44. package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.playercamera.md +0 -11
  45. package/docs/server.playercameraeventpayload.sethiddenmodelnodes.hiddenmodelnodes.md +0 -11
package/server.d.ts CHANGED
@@ -1292,6 +1292,7 @@ export declare class Entity extends RigidBody implements protocol.Serializable {
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+
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  /**
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  * @param options - The options for the entity.
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  */
@@ -1306,6 +1307,8 @@ export declare class Entity extends RigidBody implements protocol.Serializable {
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  get blockTextureUri(): string | undefined;
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  /** The URI or path to the .gltf model asset to be used for the entity. */
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  get modelUri(): string | undefined;
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+ /** The nodes to hide on the entity's model. */
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+ get modelHiddenNodes(): ReadonlySet<string>;
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  /** The looped animations to start when the entity is spawned. */
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  get modelLoopedAnimations(): ReadonlySet<string>;
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  /** The scale of the entity's model. */
@@ -1335,6 +1338,13 @@ export declare class Entity extends RigidBody implements protocol.Serializable {
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  * @param characterController - The character controller to set.
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  */
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  setCharacterController(characterController: BaseCharacterController): void;
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+ /**
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+ * Sets the nodes to hide on the entity's model. Matched nodes
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+ * will be hidden for all players. Uses case insensitive
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+ * substring matching.
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+ * @param modelHiddenNodes - The nodes to hide on the entity's model.
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+ */
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+ setModelHiddenNodes(modelHiddenNodes: string[]): void;
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  /**
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  * Sets the tint color of the entity.
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  * @param tintColor - The tint color of the entity.
@@ -1371,6 +1381,10 @@ export declare namespace EntityEventPayload {
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  export interface Despawn {
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  entity: Entity;
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  }
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+ export interface SetModelHiddenNodes {
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+ entity: Entity;
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+ modelHiddenNodes: Set<string>;
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+ }
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  export interface SetTintColor {
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  entity: Entity;
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  tintColor: RgbColor | undefined;
@@ -1403,6 +1417,7 @@ export declare namespace EntityEventPayload {
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  /** Event types an Entity instance can emit. @public */
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  export declare enum EntityEventType {
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  DESPAWN = "ENTITY.DESPAWN",
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+ SET_MODEL_HIDDEN_NODES = "ENTITY.SET_MODEL_HIDDEN_NODES",
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  SET_TINT_COLOR = "ENTITY.SET_TINT_COLOR",
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  SPAWN = "ENTITY.SPAWN",
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  START_MODEL_LOOPED_ANIMATIONS = "ENTITY.START_MODEL_LOOPED_ANIMATIONS",
@@ -1486,6 +1501,8 @@ export declare interface EntityOptions {
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  createCustomCharacterController?: (entity: Entity) => BaseCharacterController;
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  /** The URI or path to the .gltf model asset to be used for the entity. */
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  modelUri?: string;
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+ /** The nodes to hide on the entity's model. */
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+ modelHiddenNodes?: string[];
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  /** The looped animations to start when the entity is spawned. */
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  modelLoopedAnimations?: string[];
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  /** The scale of the entity's model. */
@@ -1869,7 +1886,7 @@ export declare class PlayerCamera implements protocol.Serializable {
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  /** The field of view of the camera. */
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  get fov(): number;
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  /** The nodes of the model the camera is attached to that will not be rendered for the player. Uses case insensitive substring matching. */
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- get hiddenModelNodes(): Set<string>;
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+ get modelHiddenNodes(): Set<string>;
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  /** The mode of the camera. */
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  get mode(): PlayerCameraMode;
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  /** The relative offset of the camera from the entity or position it is attached to. */
@@ -1926,9 +1943,9 @@ export declare class PlayerCamera implements protocol.Serializable {
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  * Sets the nodes of the model the camera is attached to
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  * that will not be rendered for the player. Uses case
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  * insensitive substring matching.
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- * @param hiddenModelNodes - Determines nodes to hide that match these case insensitive substrings.
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+ * @param modelHiddenNodes - Determines nodes to hide that match these case insensitive substrings.
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  */
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- setHiddenModelNodes(hiddenModelNodes: string[]): void;
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+ setModelHiddenNodes(modelHiddenNodes: string[]): void;
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  /**
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  * Sets the mode of the camera.
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  * @param mode - The mode to set.
@@ -1991,9 +2008,9 @@ export declare namespace PlayerCameraEventPayload {
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  playerCamera: PlayerCamera;
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  fov: number;
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  }
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- export interface SetHiddenModelNodes {
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+ export interface SetModelHiddenNodes {
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  playerCamera: PlayerCamera;
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- hiddenModelNodes: string[];
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+ modelHiddenNodes: Set<string>;
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  }
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  export interface SetMode {
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  playerCamera: PlayerCamera;
@@ -2026,7 +2043,7 @@ export declare enum PlayerCameraEventType {
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  SET_FILM_OFFSET = "PLAYER_CAMERA.SET_FILM_OFFSET",
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  SET_FORWARD_OFFSET = "PLAYER_CAMERA.SET_FORWARD_OFFSET",
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  SET_FOV = "PLAYER_CAMERA.SET_FOV",
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- SET_HIDDEN_MODEL_NODES = "PLAYER_CAMERA.SET_HIDDEN_MODEL_NODES",
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+ SET_MODEL_HIDDEN_NODES = "PLAYER_CAMERA.SET_MODEL_HIDDEN_NODES",
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  SET_MODE = "PLAYER_CAMERA.SET_MODE",
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  SET_OFFSET = "PLAYER_CAMERA.SET_OFFSET",
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  SET_TRACKED_ENTITY = "PLAYER_CAMERA.SET_TRACKED_ENTITY",