hytopia 0.1.34 → 0.1.36

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (70) hide show
  1. package/README.md +3 -1
  2. package/docs/server.audio.md +1 -1
  3. package/docs/server.blocktype.md +1 -1
  4. package/docs/server.blocktyperegistry.md +2 -2
  5. package/docs/server.blocktyperegistry.registerblocktype.md +2 -18
  6. package/docs/server.chunk.getblock.md +55 -0
  7. package/docs/server.chunk.hasblock.md +55 -0
  8. package/docs/server.chunk.md +28 -0
  9. package/docs/server.chunklattice.getblock.md +55 -0
  10. package/docs/server.chunklattice.hasblock.md +55 -0
  11. package/docs/server.chunklattice.md +29 -1
  12. package/docs/server.chunklattice.setblock.md +2 -2
  13. package/docs/server.entity.md +35 -0
  14. package/docs/server.entity.settintcolor.md +53 -0
  15. package/docs/server.entity.tintcolor.md +13 -0
  16. package/docs/server.entityeventpayload.md +9 -0
  17. package/docs/server.entityeventpayload.settintcolor.entity.md +11 -0
  18. package/docs/server.entityeventpayload.settintcolor.md +70 -0
  19. package/docs/server.entityeventpayload.settintcolor.tintcolor.md +11 -0
  20. package/docs/server.entityeventtype.md +15 -1
  21. package/docs/server.entityoptions.md +19 -0
  22. package/docs/server.entityoptions.tintcolor.md +13 -0
  23. package/docs/server.gameserver.md +1 -1
  24. package/docs/server.hytopia.audio.md +1 -1
  25. package/docs/server.hytopia.blocktype.md +1 -1
  26. package/docs/server.hytopia.blocktyperegistry.md +2 -2
  27. package/docs/server.hytopia.blocktyperegistry.registerblocktype.md +2 -18
  28. package/docs/server.hytopia.chunk.getblock.md +55 -0
  29. package/docs/server.hytopia.chunk.hasblock.md +55 -0
  30. package/docs/server.hytopia.chunk.md +28 -0
  31. package/docs/server.hytopia.chunklattice.getblock.md +55 -0
  32. package/docs/server.hytopia.chunklattice.hasblock.md +55 -0
  33. package/docs/server.hytopia.chunklattice.md +29 -1
  34. package/docs/server.hytopia.chunklattice.setblock.md +2 -2
  35. package/docs/server.hytopia.entity.md +35 -0
  36. package/docs/server.hytopia.entity.settintcolor.md +53 -0
  37. package/docs/server.hytopia.entity.tintcolor.md +13 -0
  38. package/docs/server.hytopia.entityeventpayload.md +9 -0
  39. package/docs/server.hytopia.entityeventpayload.settintcolor.entity.md +11 -0
  40. package/docs/server.hytopia.entityeventpayload.settintcolor.md +70 -0
  41. package/docs/server.hytopia.entityeventpayload.settintcolor.tintcolor.md +11 -0
  42. package/docs/server.hytopia.entityeventtype.md +15 -1
  43. package/docs/server.hytopia.entityoptions.md +19 -0
  44. package/docs/server.hytopia.entityoptions.tintcolor.md +13 -0
  45. package/docs/server.hytopia.gameserver.md +1 -1
  46. package/docs/server.hytopia.md +11 -11
  47. package/docs/server.hytopia.rgbcolor.b.md +11 -0
  48. package/docs/server.hytopia.rgbcolor.g.md +11 -0
  49. package/docs/server.hytopia.rgbcolor.md +89 -0
  50. package/docs/server.hytopia.rgbcolor.r.md +11 -0
  51. package/docs/server.hytopia.simulation.md +14 -0
  52. package/docs/server.hytopia.simulation.setgravity.md +53 -0
  53. package/docs/server.hytopia.worldmap.blocktypes.md +1 -5
  54. package/docs/server.hytopia.worldmap.md +1 -1
  55. package/docs/server.md +11 -11
  56. package/docs/server.rgbcolor.b.md +11 -0
  57. package/docs/server.rgbcolor.g.md +11 -0
  58. package/docs/server.rgbcolor.md +89 -0
  59. package/docs/server.rgbcolor.r.md +11 -0
  60. package/docs/server.simulation.md +14 -0
  61. package/docs/server.simulation.setgravity.md +53 -0
  62. package/docs/server.worldmap.blocktypes.md +1 -5
  63. package/docs/server.worldmap.md +1 -1
  64. package/package.json +1 -1
  65. package/readme/assets/banner-2.jpeg +0 -0
  66. package/server.api.json +1277 -219
  67. package/server.d.ts +61 -42
  68. package/server.js +79 -79
  69. package/docs/server.hytopia.webserver.md +0 -20
  70. package/docs/server.webserver.md +0 -20
@@ -43,6 +43,20 @@ DESPAWN
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  </td><td>
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+ </td></tr>
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+ <tr><td>
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+
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+ SET\_TINT\_COLOR
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+
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+
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+ </td><td>
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+
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+ `"ENTITY.SET_TINT_COLOR"`
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+
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+
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+ </td><td>
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+
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+
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  </td></tr>
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  <tr><td>
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@@ -65,7 +79,7 @@ START\_MODEL\_LOOPED\_ANIMATIONS
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  </td><td>
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- `"ENTITY.UPDATE_MODEL_LOOPED_ANIMATIONS"`
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+ `"ENTITY.START_MODEL_LOOPED_ANIMATIONS"`
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  </td><td>
@@ -205,5 +205,24 @@ string
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  _(Optional)_ An arbitrary identifier tag of the entity. Useful for your own logic.
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+ </td></tr>
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+ <tr><td>
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+
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+ [tintColor?](./server.hytopia.entityoptions.tintcolor.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ [RgbColor](./server.rgbcolor.md)
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+
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+
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+ </td><td>
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+
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+ _(Optional)_ The tint color of the entity as a hex code.
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+
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+
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  </td></tr>
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  </tbody></table>
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [HYTOPIA](./server.hytopia.md) &gt; [EntityOptions](./server.hytopia.entityoptions.md) &gt; [tintColor](./server.hytopia.entityoptions.tintcolor.md)
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+
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+ ## HYTOPIA.EntityOptions.tintColor property
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+
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+ The tint color of the entity as a hex code.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ tintColor?: RgbColor;
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+ ```
@@ -97,7 +97,7 @@ The player manager for the game server.
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  </td><td>
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- [WebServer](./server.webserver.md)
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+ WebServer
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  </td><td>
@@ -258,17 +258,6 @@ A simple character controller with basic movement functions.
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  Represents the physics simulation for a world.
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- </td></tr>
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- <tr><td>
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-
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- [WebServer](./server.hytopia.webserver.md)
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-
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-
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- </td><td>
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-
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- Manages the internal HTTP server for the game server.
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-
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-
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  </td></tr>
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  <tr><td>
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@@ -591,6 +580,17 @@ An EventRouter event.
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  Options for creating a PlayerEntity instance.
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+ </td></tr>
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+ <tr><td>
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+
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+ [RgbColor](./server.hytopia.rgbcolor.md)
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+
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+
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+ </td><td>
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+
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+ A RGB color.
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+
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+
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  </td></tr>
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  <tr><td>
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@@ -0,0 +1,11 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [HYTOPIA](./server.hytopia.md) &gt; [RgbColor](./server.hytopia.rgbcolor.md) &gt; [b](./server.hytopia.rgbcolor.b.md)
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+
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+ ## HYTOPIA.RgbColor.b property
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+
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+ **Signature:**
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+
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+ ```typescript
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+ b: number;
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+ ```
@@ -0,0 +1,11 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [HYTOPIA](./server.hytopia.md) &gt; [RgbColor](./server.hytopia.rgbcolor.md) &gt; [g](./server.hytopia.rgbcolor.g.md)
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+
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+ ## HYTOPIA.RgbColor.g property
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+
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+ **Signature:**
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+
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+ ```typescript
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+ g: number;
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+ ```
@@ -0,0 +1,89 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [HYTOPIA](./server.hytopia.md) &gt; [RgbColor](./server.hytopia.rgbcolor.md)
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+
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+ ## HYTOPIA.RgbColor interface
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+
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+ A RGB color.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ interface RgbColor
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+ ```
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+
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+ ## Properties
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+
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+ <table><thead><tr><th>
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+
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+ Property
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+
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+
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+ </th><th>
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+
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+ Modifiers
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ [b](./server.hytopia.rgbcolor.b.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [g](./server.hytopia.rgbcolor.g.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [r](./server.hytopia.rgbcolor.r.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ </td></tr>
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+ </tbody></table>
@@ -0,0 +1,11 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [HYTOPIA](./server.hytopia.md) &gt; [RgbColor](./server.hytopia.rgbcolor.md) &gt; [r](./server.hytopia.rgbcolor.r.md)
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+
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+ ## HYTOPIA.RgbColor.r property
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+
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+ **Signature:**
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+
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+ ```typescript
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+ r: number;
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+ ```
@@ -172,5 +172,19 @@ Casts a ray through the simulation.
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  Enables or disables debug rendering for the simulation. When enabled, all colliders, rigid body and raycast outlines will be rendered in the world. Do not enable this in production. In large worlds enabling this can cause noticable lag and RTT spikes.
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+ </td></tr>
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+ <tr><td>
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+
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+ [setGravity(gravity)](./server.hytopia.simulation.setgravity.md)
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+
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+
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+ </td><td>
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+
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+ </td><td>
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+ Sets the gravity vector for the simulation.
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+
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  </td></tr>
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  </tbody></table>
@@ -0,0 +1,53 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [HYTOPIA](./server.hytopia.md) &gt; [Simulation](./server.hytopia.simulation.md) &gt; [setGravity](./server.hytopia.simulation.setgravity.md)
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+
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+ ## HYTOPIA.Simulation.setGravity() method
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+
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+ Sets the gravity vector for the simulation.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ setGravity(gravity: RAPIER.Vector3): void;
13
+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
22
+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ gravity
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+
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+
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+ </td><td>
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+
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+ RAPIER.Vector3
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+
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+
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+ </td><td>
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+
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+ The gravity vector.
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+
47
+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
52
+ void
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+
@@ -9,9 +9,5 @@ The block types in the map.
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  **Signature:**
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10
 
11
11
  ```typescript
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- blockTypes: {
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- id: number;
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- name: string;
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- textureUri: string;
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- }[];
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+ blockTypes: BlockTypeOptions[];
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  ```
@@ -64,7 +64,7 @@ The blocks in the map
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  </td><td>
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- { id: number; name: string; textureUri: string; }\[\]
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+ [BlockTypeOptions](./server.blocktypeoptions.md)<!-- -->\[\]
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  </td><td>
package/docs/server.md CHANGED
@@ -258,17 +258,6 @@ A simple character controller with basic movement functions.
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  Represents the physics simulation for a world.
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261
- </td></tr>
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- <tr><td>
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-
264
- [WebServer](./server.webserver.md)
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-
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-
267
- </td><td>
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-
269
- Manages the internal HTTP server for the game server.
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-
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-
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  </td></tr>
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  <tr><td>
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@@ -591,6 +580,17 @@ An EventRouter event.
591
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  Options for creating a PlayerEntity instance.
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581
 
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583
+ </td></tr>
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+ <tr><td>
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+
586
+ [RgbColor](./server.rgbcolor.md)
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+
588
+
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+ </td><td>
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+
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+ A RGB color.
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+
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+
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  </td></tr>
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  <tr><td>
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@@ -0,0 +1,11 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RgbColor](./server.rgbcolor.md) &gt; [b](./server.rgbcolor.b.md)
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+
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+ ## RgbColor.b property
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+
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+ **Signature:**
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+
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+ ```typescript
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+ b: number;
11
+ ```
@@ -0,0 +1,11 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RgbColor](./server.rgbcolor.md) &gt; [g](./server.rgbcolor.g.md)
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+
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+ ## RgbColor.g property
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+
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+ **Signature:**
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+
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+ ```typescript
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+ g: number;
11
+ ```
@@ -0,0 +1,89 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RgbColor](./server.rgbcolor.md)
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+
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+ ## RgbColor interface
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+
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+ A RGB color.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ interface RgbColor
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+ ```
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+
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+ ## Properties
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+
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+ <table><thead><tr><th>
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+
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+ Property
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+
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+
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+ </th><th>
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+
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+ Modifiers
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ [b](./server.rgbcolor.b.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [g](./server.rgbcolor.g.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [r](./server.rgbcolor.r.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ </tbody></table>
@@ -0,0 +1,11 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RgbColor](./server.rgbcolor.md) &gt; [r](./server.rgbcolor.r.md)
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+
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+ ## RgbColor.r property
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+
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+ **Signature:**
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+
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+ ```typescript
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+ r: number;
11
+ ```
@@ -172,5 +172,19 @@ Casts a ray through the simulation.
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  Enables or disables debug rendering for the simulation. When enabled, all colliders, rigid body and raycast outlines will be rendered in the world. Do not enable this in production. In large worlds enabling this can cause noticable lag and RTT spikes.
173
173
 
174
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175
+ </td></tr>
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+ <tr><td>
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+
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+ [setGravity(gravity)](./server.simulation.setgravity.md)
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+
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+
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+ </td><td>
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+
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+
184
+ </td><td>
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+
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+ Sets the gravity vector for the simulation.
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+
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+
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  </td></tr>
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  </tbody></table>
@@ -0,0 +1,53 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [Simulation](./server.simulation.md) &gt; [setGravity](./server.simulation.setgravity.md)
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+
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+ ## Simulation.setGravity() method
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+
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+ Sets the gravity vector for the simulation.
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+
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+ **Signature:**
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+
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+ ```typescript
12
+ setGravity(gravity: RAPIER.Vector3): void;
13
+ ```
14
+
15
+ ## Parameters
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Parameter
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+
21
+
22
+ </th><th>
23
+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
32
+ </th></tr></thead>
33
+ <tbody><tr><td>
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+
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+ gravity
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+
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+
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+ </td><td>
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+
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+ RAPIER.Vector3
41
+
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+
43
+ </td><td>
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+
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+ The gravity vector.
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+
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+
48
+ </td></tr>
49
+ </tbody></table>
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+ **Returns:**
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+
52
+ void
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+
@@ -9,9 +9,5 @@ The block types in the map.
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9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- blockTypes: {
13
- id: number;
14
- name: string;
15
- textureUri: string;
16
- }[];
12
+ blockTypes: BlockTypeOptions[];
17
13
  ```
@@ -64,7 +64,7 @@ The blocks in the map
64
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65
65
  </td><td>
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67
- { id: number; name: string; textureUri: string; }\[\]
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+ [BlockTypeOptions](./server.blocktypeoptions.md)<!-- -->\[\]
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  </td><td>
package/package.json CHANGED
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  {
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  "name": "hytopia",
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- "version": "0.1.34",
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+ "version": "0.1.36",
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  "description": "The HYTOPIA SDK makes it easy for developers to create multiplayer games on the HYTOPIA platform using JavaScript or TypeScript.",
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  "main": "server.js",
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  "bin": {
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