hoshimi-venus 0.16.90 → 0.20.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (162) hide show
  1. package/out/concert/concert.js.map +1 -1
  2. package/out/concert/efficacy_analyze.js.map +1 -1
  3. package/out/concert/efficacy_proc.d.ts +1 -0
  4. package/out/concert/efficacy_proc.js +1 -0
  5. package/out/concert/partial/a_migration.js +2 -2
  6. package/out/concert/partial/a_migration.js.map +1 -1
  7. package/out/concert/partial/actions/action.js +2 -3
  8. package/out/concert/partial/actions/action.js.map +1 -1
  9. package/out/concert/partial/actions/cool_time_increase.js +1 -1
  10. package/out/concert/partial/actions/cool_time_increase.js.map +1 -1
  11. package/out/concert/partial/actions/cool_time_reduction.js +1 -1
  12. package/out/concert/partial/actions/cool_time_reduction.js.map +1 -1
  13. package/out/concert/partial/actions/dance_boost.js +2 -2
  14. package/out/concert/partial/actions/dance_boost.js.map +1 -1
  15. package/out/concert/partial/actions/dance_down.js +2 -2
  16. package/out/concert/partial/actions/dance_down.js.map +1 -1
  17. package/out/concert/partial/actions/dance_up.js +2 -2
  18. package/out/concert/partial/actions/dance_up.js.map +1 -1
  19. package/out/concert/partial/actions/fix_stamina_recovery.js +1 -2
  20. package/out/concert/partial/actions/fix_stamina_recovery.js.map +1 -1
  21. package/out/concert/partial/actions/live_ability_cool_time_reduction.js +2 -3
  22. package/out/concert/partial/actions/live_ability_cool_time_reduction.js.map +1 -1
  23. package/out/concert/partial/actions/passiveSkillCoolTimeReset.js +1 -1
  24. package/out/concert/partial/actions/passiveSkillCoolTimeReset.js.map +1 -1
  25. package/out/concert/partial/actions/stamina_consumption.js +1 -2
  26. package/out/concert/partial/actions/stamina_consumption.js.map +1 -1
  27. package/out/concert/partial/actions/status_effect_change.js +3 -4
  28. package/out/concert/partial/actions/status_effect_change.js.map +1 -1
  29. package/out/concert/partial/actions/strength_effect_assignment.js.map +1 -1
  30. package/out/concert/partial/actions/strength_effect_assignment_all.js.map +1 -1
  31. package/out/concert/partial/actions/strength_effect_count_increase.js +3 -3
  32. package/out/concert/partial/actions/strength_effect_count_increase.js.map +1 -1
  33. package/out/concert/partial/actions/strength_effect_erasing.js.map +1 -1
  34. package/out/concert/partial/actions/strength_effect_erasing_all.js.map +1 -1
  35. package/out/concert/partial/actions/strength_effect_migration_before_active_skill.js.map +1 -1
  36. package/out/concert/partial/actions/strength_effect_migration_before_special_skill.js.map +1 -1
  37. package/out/concert/partial/actions/strength_effect_value_increase.js +2 -3
  38. package/out/concert/partial/actions/strength_effect_value_increase.js.map +1 -1
  39. package/out/concert/partial/actions/target_stamina_recovery.js +1 -2
  40. package/out/concert/partial/actions/target_stamina_recovery.js.map +1 -1
  41. package/out/concert/partial/actions/visual_boost.js +2 -2
  42. package/out/concert/partial/actions/visual_boost.js.map +1 -1
  43. package/out/concert/partial/actions/visual_down.js +2 -2
  44. package/out/concert/partial/actions/visual_down.js.map +1 -1
  45. package/out/concert/partial/actions/visual_up.js +2 -2
  46. package/out/concert/partial/actions/visual_up.js.map +1 -1
  47. package/out/concert/partial/actions/vocal_boost.js +2 -2
  48. package/out/concert/partial/actions/vocal_boost.js.map +1 -1
  49. package/out/concert/partial/actions/vocal_down.js +2 -2
  50. package/out/concert/partial/actions/vocal_down.js.map +1 -1
  51. package/out/concert/partial/actions/vocal_up.js +2 -2
  52. package/out/concert/partial/actions/vocal_up.js.map +1 -1
  53. package/out/concert/partial/actions/weakness_effect_inversion.js +3 -3
  54. package/out/concert/partial/actions/weakness_effect_inversion.js.map +1 -1
  55. package/out/concert/partial/actions/weakness_effect_recovery.js.map +1 -1
  56. package/out/concert/partial/apply_continuous_effects.js.map +1 -1
  57. package/out/concert/partial/b_check_existence.js.map +1 -1
  58. package/out/concert/partial/c_check_act_skill_stamina.js.map +1 -1
  59. package/out/concert/partial/d_check_act_skill_cool_time.js.map +1 -1
  60. package/out/concert/partial/e_check_act_skill_possibility.js.map +1 -1
  61. package/out/concert/partial/f_determine_act_skill_privilege.js +1 -2
  62. package/out/concert/partial/f_determine_act_skill_privilege.js.map +1 -1
  63. package/out/concert/partial/get_actable_indexes.js +1 -2
  64. package/out/concert/partial/get_actable_indexes.js.map +1 -1
  65. package/out/concert/partial/handle_combo.js +1 -1
  66. package/out/concert/partial/handle_combo.js.map +1 -1
  67. package/out/concert/partial/init_concert.js +1 -2
  68. package/out/concert/partial/init_concert.js.map +1 -1
  69. package/out/concert/partial/perform_beat.js +2 -3
  70. package/out/concert/partial/perform_beat.js.map +1 -1
  71. package/out/concert/partial/perform_skill.js +4 -6
  72. package/out/concert/partial/perform_skill.js.map +1 -1
  73. package/out/concert/partial/prepare_p_skill.js +5 -6
  74. package/out/concert/partial/prepare_p_skill.js.map +1 -1
  75. package/out/concert/partial/rotate_ct.js +1 -2
  76. package/out/concert/partial/rotate_ct.js.map +1 -1
  77. package/out/concert/partial/rotate_remains.js.map +1 -1
  78. package/out/concert/target_analyze.js.map +1 -1
  79. package/out/concert/target_proc.js +19 -21
  80. package/out/concert/target_proc.js.map +1 -1
  81. package/out/concert/trigger_analyze.js.map +1 -1
  82. package/out/concert/trigger_proc.js +12 -16
  83. package/out/concert/trigger_proc.js.map +1 -1
  84. package/out/db/dao/api.d.ts +5 -0
  85. package/out/db/dao/api.js +35 -0
  86. package/out/db/dao/api.js.map +1 -0
  87. package/out/db/dao/card_dao.d.ts +2 -1
  88. package/out/db/dao/card_dao.js +22 -12
  89. package/out/db/dao/card_dao.js.map +1 -1
  90. package/out/db/dao/character_dao.d.ts +2 -1
  91. package/out/db/dao/character_dao.js +18 -10
  92. package/out/db/dao/character_dao.js.map +1 -1
  93. package/out/db/dao/env.d.ts +1 -0
  94. package/out/db/dao/env.js +5 -0
  95. package/out/db/dao/env.js.map +1 -0
  96. package/out/db/dao/quest_dao.d.ts +2 -1
  97. package/out/db/dao/quest_dao.js +62 -44
  98. package/out/db/dao/quest_dao.js.map +1 -1
  99. package/out/db/dao/setting_dao.d.ts +2 -1
  100. package/out/db/dao/setting_dao.js +41 -5
  101. package/out/db/dao/setting_dao.js.map +1 -1
  102. package/out/db/dao/skill_dao.d.ts +2 -1
  103. package/out/db/dao/skill_dao.js +30 -20
  104. package/out/db/dao/skill_dao.js.map +1 -1
  105. package/out/db/dao/utils.d.ts +2 -0
  106. package/out/db/dao/utils.js +24 -0
  107. package/out/db/dao/utils.js.map +1 -0
  108. package/out/db/repository/card_repository.js +2 -4
  109. package/out/db/repository/card_repository.js.map +1 -1
  110. package/out/db/repository/chara_repository.js +4 -1
  111. package/out/db/repository/chara_repository.js.map +1 -1
  112. package/out/db/repository/quest_repository.js +4 -7
  113. package/out/db/repository/quest_repository.js.map +1 -1
  114. package/out/db/repository/setting_repository.d.ts +2 -1
  115. package/out/db/repository/setting_repository.js +5 -1
  116. package/out/db/repository/setting_repository.js.map +1 -1
  117. package/out/db/repository/skill_repository.js +1 -2
  118. package/out/db/repository/skill_repository.js.map +1 -1
  119. package/out/db/wrapper/card_wrapper.js +7 -1
  120. package/out/db/wrapper/card_wrapper.js.map +1 -1
  121. package/out/db/wrapper/quest_wrapper.js +21 -10
  122. package/out/db/wrapper/quest_wrapper.js.map +1 -1
  123. package/out/db/wrapper/skill_wrapper.js +23 -5
  124. package/out/db/wrapper/skill_wrapper.js.map +1 -1
  125. package/out/index.d.ts +6 -0
  126. package/out/index.js +13 -0
  127. package/out/index.js.map +1 -1
  128. package/out/main.js +41 -23
  129. package/out/main.js.map +1 -1
  130. package/out/package.json +2 -1
  131. package/out/satomi/card.js +26 -3
  132. package/out/satomi/card.js.map +1 -1
  133. package/out/satomi/deck.js.map +1 -1
  134. package/out/types/proto/proto_enum.js +143 -143
  135. package/out/types/proto/proto_enum.js.map +1 -1
  136. package/out/utils/calc_utils.js +2 -4
  137. package/out/utils/calc_utils.js.map +1 -1
  138. package/out/utils/chart_utils.js +6 -10
  139. package/out/utils/chart_utils.js.map +1 -1
  140. package/out/utils/skill_utils.js +1 -2
  141. package/out/utils/skill_utils.js.map +1 -1
  142. package/package.json +3 -2
  143. package/out/database/Card.json +0 -1
  144. package/out/database/CardParameter.json +0 -4682
  145. package/out/database/CardRarity.json +0 -62
  146. package/out/database/Character.json +0 -4818
  147. package/out/database/CharacterGroup.json +0 -264
  148. package/out/database/GvgQuest.json +0 -286
  149. package/out/database/LeagueQuest.json +0 -1
  150. package/out/database/LiveAbility.json +0 -34882
  151. package/out/database/LiveBonus.json +0 -914
  152. package/out/database/LiveBonusGroup.json +0 -916
  153. package/out/database/MarathonQuest.json +0 -2332
  154. package/out/database/Music.json +0 -41158
  155. package/out/database/MusicChartPattern.json +0 -124382
  156. package/out/database/PvpQuest.json +0 -857
  157. package/out/database/Quest.json +0 -139832
  158. package/out/database/RaidQuest.json +0 -1857
  159. package/out/database/Skill.json +0 -1
  160. package/out/database/SkillEfficacy.json +0 -1
  161. package/out/database/SkillTarget.json +0 -252
  162. package/out/database/SkillTrigger.json +0 -816
@@ -1,264 +0,0 @@
1
- [
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- {
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- "id": "character_group_1",
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- "assetId": "moon",
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- "order": 1,
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- "name": "月のテンペスト",
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- "color": "2F4EA0",
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- "mappings": [
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- {
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- "characterId": "char-ktn",
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- "description": "姉・長瀬麻奈の遺志を受け継ぎアイドルを志した少女。グループ結成当初は、人とのコミュニケーションを避けて孤立することもあった。しかし、メンバーと苦難を乗り越える中で成長し、今ではみんなを引っ張る存在に。",
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- "order": 1,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-mei",
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- "description": "直感に従い生きる、予測不能で無邪気な少女。勧誘を受け「面白そう」という単純な動機で事務所へ入る。しかし、麻奈が持つアイドルとしての姿勢に感銘を受け、彼女のようなアイドルを本気で目指すようになる。",
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- "order": 5,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-ngs",
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- "description": "親友・琴乃を支えるためにアイドルとなった少女。想像力が豊かで、思わぬところに好奇心を見せる一面も。アイドルとしての長所がなく自信をなくしたこともあったが、琴乃を支えることを力にして、日々奮闘している。",
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- "order": 2,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-ski",
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- "description": "学校では生徒会長も務める絵に描いたような優等生で、月のテンペストのまとめ役。デビュー当初は、妹・千紗に対する自身の過保護さに苦悩した過去もあったが、現在はお互い信頼し合いそれぞれの道を歩んでいる。",
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- "order": 3,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-suz",
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- "description": "麻奈を崇拝する、ドジでいじられやすいお嬢様。両親から留学を迫られ、半ば逃げるように事務所を訪れた。その後、自身の逃げ癖を克服し両親から正式に活動を認めてもらい、星見プロダクションを盛り上げている。",
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- "order": 4,
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- "assetId": ""
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- }
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- ],
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- "backgroundColor": "FFFFFF",
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- "nameColor": "000000",
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- "characterType": 1,
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- "viewConditionId": "",
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- "textColor": ""
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- },
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- {
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- "id": "character_group_2",
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- "assetId": "sun",
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- "order": 2,
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- "name": "サニーピース",
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- "color": "FF5112",
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- "mappings": [
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- {
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- "characterId": "char-chs",
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- "description": "引っ込み思案で臆病な性格。そんな自分を変えるためアイドルを志した。はじめは姉の後ろをついていくことしかできなかった彼女だが、アイドル活動を通して徐々に自信をつけ、姉と並び自らの足で歩む決意を固めた。",
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- "order": 8,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-hrk",
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- "description": "みんなのお姉さんで、サニーピースのまとめ役。生前の麻奈を知る、星見プロダクション最初の所属アイドル。一時は夢を諦めかけていたが、信じてくれる人を裏切りたくない気持ちから、強い覚悟でアイドル活動に励む。",
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- "order": 10,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-rei",
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- "description": "ダンス大会で優勝するほどの実力者。両親にダンスを仕事として認めてもらうため、アイドルを志す。加入当初は、メンバーに高いレベルを要求し衝突することもあったが、その技術力でみんなを導いていく道を見つけた。",
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- "order": 9,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-skr",
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- "description": "長瀬麻奈から心臓移植を受けた、天真爛漫なアイドル。麻奈そっくりな歌声を持ち人気を博したが、次第に麻奈の声でステージに立つことに疑問を抱く。苦悩を乗り越え麻奈の声から決別する道を選び、未来に進む。",
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- "order": 6,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-szk",
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- "description": "笑顔が少し苦手で寡黙なアイドルオタク。加入当初、トーク力や乏しい感情表現に不安を覚え、アイドルとしての自信をなくしていた。しかし、同じ悩みを抱えていた千紗と意気投合し、支え合いながら日々成長している。",
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- "order": 7,
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- "assetId": ""
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- }
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- ],
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- "backgroundColor": "FFFFFF",
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- "nameColor": "000000",
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- "characterType": 1,
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- "viewConditionId": "",
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- "textColor": ""
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- },
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- {
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- "id": "character_group_3",
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- "assetId": "tri",
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- "order": 3,
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- "name": "TRINITYAiLE",
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- "color": "CCB46D",
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- "mappings": [
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- {
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- "characterId": "char-rui",
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- "description": "TRINITYAiLEの絶対的センター。天才と謳われているが、その実態は圧倒的な努力に裏打ちされたもの。凛とした姿から完全無欠だと思われがちだが、突然寝落ちしたり、偏食な一面なども持ち合わせている。",
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- "order": 11,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-smr",
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- "description": "家族を想いアイドルを志した、元天才子役。中学生とは思えないほどしっかりしており、一度会った人の顔と名前を覚える特技を持つ。しかし、心許せる仲間の間では、年相応の無邪気さを覗かせることも。",
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- "order": 13,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-yu",
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- "description": "京都出身で、常に冷静なTRINITYAiLEのまとめ役。大企業の社長の父と有名女優の母を持つ。瑠依に魅了され、彼女を第一に考え行動する。ファンにも周知の事実で、優の献身的な姿に惹かれるファンも多い。",
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- "order": 12,
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- "assetId": ""
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- }
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- ],
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- "backgroundColor": "CCB46D",
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- "textColor": "FFFFFF",
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- "nameColor": "000000",
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- "characterType": 1,
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- "viewConditionId": ""
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- },
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- {
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- "id": "character_group_4",
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- "assetId": "liz",
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- "order": 4,
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- "name": "LizNoir",
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- "color": "8F82BC",
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- "mappings": [
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- {
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- "characterId": "char-ai",
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- "description": "人を笑顔にすることが大好きな、LizNoirのムードメーカー。こころとは養成所時代からの仲で、よくイジられている。確かな技術力を持っているが、肝心な時にドジをしてしまい莉央から怒られることもしばしば。",
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- "order": 16,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-aoi",
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- "description": "感情の起伏が少なく、常に冷静なLizNoirのブレーン。莉央との信頼関係は非常に厚く、活動休止に追い込まれた際も、新メンバーの提案を蹴り彼女を待ち続けた。一度見たダンスをすぐにコピーできる実力者。",
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- "order": 15,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-kkr",
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- "description": "人懐っこくお調子者な、LizNoirの切り込み隊長。愛とはお互いを認め合う仲だが、良からぬことを吹き込みがち。今までのLizNoirにはない愛嬌と可愛らしさを見せ、グループに新しい風を吹かせている。",
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- "order": 17,
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- "assetId": ""
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- },
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- {
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- "characterId": "char-rio",
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- "description": "勝利に貪欲な、LizNoir不動のセンター。グランプリの決勝で戦う予定だった麻奈が先立ち、目標を失った喪失感から活動休止を余儀なくされた過去を持つ。メンバー増員以降は気持ちも変化し、成長を遂げている。",
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- "order": 14,
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- "assetId": ""
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- }
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- ],
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- "backgroundColor": "000000",
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- "textColor": "63A663",
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- "nameColor": "FFFFFF",
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- "characterType": 1,
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- "viewConditionId": ""
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- },
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- {
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- "id": "character_group_5",
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- "assetId": "mna",
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- "order": 6,
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- "name": "長瀬麻奈",
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- "color": "F251B0",
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- "mappings": [
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- {
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- "characterId": "char-mna",
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- "description": "『星降る奇跡』と呼ばれる伝説のアイドル。デビューからわずか一年半でこの世を去った。しかし、その短い活動期間で数々の伝説や記録を打ち立て、死後もなお、多くのアイドルに影響を与えている。",
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- "order": 18,
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- "assetId": ""
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- }
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- ],
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- "characterType": 3,
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- "viewConditionId": "",
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- "backgroundColor": "",
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- "textColor": "",
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- "nameColor": ""
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- },
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- {
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- "id": "character_group_6",
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- "assetId": "thrx",
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- "order": 5,
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- "name": "ⅢX",
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- "color": "F0F000",
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- "mappings": [
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- {
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- "characterId": "char-kan",
189
- "description": "裏表が激しいが、ずば抜けたセンスを持つ小悪魔アイドル。大人気モデル出身で、小さい頃から数々の雑誌の表紙を飾っている。承認欲求が高く、SNSのフォロワーは200万以上。",
190
- "order": 19,
191
- "assetId": ""
192
- },
193
- {
194
- "characterId": "char-kor",
195
- "description": "抜群のスタイルを持つ、天才肌で努力を知らないカリスマ。ⅢXのセンターで、パリコレへの出場経験もあるトップモデル出身。ある理由から極端にお金に執着している。",
196
- "order": 18,
197
- "assetId": ""
198
- },
199
- {
200
- "characterId": "char-mhk",
201
- "description": "豊富な経験と知識を活かして活動に励む理論派。BIG4に手が届く寸前で突如解散した、人気二人組アイドルのメンバーだった過去を持つ。グループのブレーン的存在で基本的に温厚だが、執念深い一面も。",
202
- "order": 20,
203
- "assetId": ""
204
- }
205
- ],
206
- "backgroundColor": "474744",
207
- "textColor": "F0F000",
208
- "nameColor": "FFFFFF",
209
- "characterType": 1,
210
- "viewConditionId": ""
211
- },
212
- {
213
- "id": "character_group_aqo",
214
- "assetId": "aqo",
215
- "order": 8,
216
- "name": "Aqours",
217
- "viewConditionId": "cd-date-22-1128",
218
- "color": "1A95D4",
219
- "mappings": [
220
- {
221
- "characterId": "char-chk",
222
- "description": "浦の星女学院の2年生で、Aqoursの発起人。3人姉妹の末っ子で、実家は旅館をやっている。人懐っこく負けず嫌い。持ち前の明るさと強引さで周囲を次々に巻き込んでいく。",
223
- "order": 102,
224
- "assetId": ""
225
- },
226
- {
227
- "characterId": "char-rik",
228
- "description": "東京の秋葉原から千歌のクラスへと転校してきた2年生。大人っぽく落ち着いて見えるが実は慌て者で、早とちりや勘違いをしてしまうことも。",
229
- "order": 103,
230
- "assetId": ""
231
- },
232
- {
233
- "characterId": "char-yo",
234
- "description": "浦の星女学院の2年生で、千歌のクラスメイト。高飛び込みの選手で実力はナショナルチーム級。考えるよりも先に体が動くタイプ。フェリーの船長を父に持ち、自身も将来は船長になりたいと思っている。",
235
- "order": 104,
236
- "assetId": ""
237
- }
238
- ],
239
- "backgroundColor": "000000",
240
- "textColor": "FFFFFF",
241
- "characterType": 4,
242
- "nameColor": ""
243
- },
244
- {
245
- "id": "character_group_mku",
246
- "assetId": "mku",
247
- "order": 7,
248
- "name": "初音ミク",
249
- "viewConditionId": "cd-date-22-0831",
250
- "color": "000000",
251
- "mappings": [
252
- {
253
- "characterId": "char-mku",
254
- "description": "世代を超えて愛される、ポップでキュートなバーチャル・シンガー。VENUSプログラムとは無縁の舞台で活躍しており、その明るく美しい歌声は、世界中の人々を魅了している。",
255
- "order": 101,
256
- "assetId": ""
257
- }
258
- ],
259
- "characterType": 4,
260
- "backgroundColor": "",
261
- "textColor": "",
262
- "nameColor": ""
263
- }
264
- ]
@@ -1,286 +0,0 @@
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- "id": "gvg-quest-028",
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- "id": "gvg-quest-024",
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- "stageId": "stage-live-dome-00-00",
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- "id": "gvg-quest-023",
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- "stageId": "stage-live-hall-02-00",
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- },
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- "id": "gvg-quest-022",
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- {
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- "id": "gvg-quest-020",
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- "stageId": "stage-live-dome-00-02",
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- "questAudienceAdvantageId": "quest_audience_advantage_1",
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- "id": "gvg-quest-019",
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- "liveBonusGroupId": "live-bonus-group-082",
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@@ -1 +0,0 @@
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- [{ "id": "league-quest-season-048-b", "stageId": "stage-live-hall-01-03", "musicId": "music-hsm-002", "musicChartPatternId": "chart-hsm-002-001", "position1AttributeType": 2, "position2AttributeType": 3, "position3AttributeType": 3, "position4AttributeType": 2, "position5AttributeType": 2, "activeSkillWeightPermil": 2500, "specialSkillWeightPermil": 1000, "skillStaminaWeightPermil": 1500, "staminaRecoveryWeightPermil": 1000, "beatDanceWeightPermil": 200, "beatVocalWeightPermil": 400, "beatVisualWeightPermil": 400, "maxCapacity": 3300, "mentalThreshold": 50, "questPressureId": "quest_pressure-2", "questAudienceAdvantageId": "quest_audience_advantage_1", "liveBonusGroupId": "live-bonus-group-036", "liveSkipType": 1, "questCharacterAdvantageId": "", "moodType": 0 }, { "id": "league-quest-season-048-a", "stageId": "stage-live-hall-01-03", "musicId": "music-liz-009", "musicChartPatternId": "chart-liz-009-001", "position1AttributeType": 3, "position2AttributeType": 3, "position3AttributeType": 1, "position4AttributeType": 1, "position5AttributeType": 1, "activeSkillWeightPermil": 2500, "specialSkillWeightPermil": 1000, "skillStaminaWeightPermil": 1500, "staminaRecoveryWeightPermil": 1000, "beatDanceWeightPermil": 400, "beatVocalWeightPermil": 200, "beatVisualWeightPermil": 400, "maxCapacity": 3300, "mentalThreshold": 50, "questPressureId": "quest_pressure-2", "questAudienceAdvantageId": "quest_audience_advantage_1", "liveBonusGroupId": "live-bonus-group-036", "liveSkipType": 1, "questCharacterAdvantageId": "", "moodType": 0 }, { "id": "league-quest-season-047-b", "stageId": "stage-live-hall-00-01", "musicId": "music-hsm-001", "musicChartPatternId": "chart-hsm-001-001", "position1AttributeType": 2, "position2AttributeType": 3, "position3AttributeType": 2, "position4AttributeType": 3, "position5AttributeType": 3, "activeSkillWeightPermil": 2000, "specialSkillWeightPermil": 1000, "skillStaminaWeightPermil": 1000, "staminaRecoveryWeightPermil": 1000, 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