charjs 4.4.6
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- package/LICENSE.md +9 -0
- package/README.md +38 -0
- package/auto/auto.cjs +6 -0
- package/auto/auto.d.ts +4 -0
- package/auto/auto.js +6 -0
- package/auto/package.json +14 -0
- package/dist/chart.cjs +11530 -0
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- package/dist/controllers/controller.bar.d.ts +62 -0
- package/dist/controllers/controller.bubble.d.ts +35 -0
- package/dist/controllers/controller.doughnut.d.ts +64 -0
- package/dist/controllers/controller.line.d.ts +13 -0
- package/dist/controllers/controller.pie.d.ts +3 -0
- package/dist/controllers/controller.polarArea.d.ts +35 -0
- package/dist/controllers/controller.radar.d.ts +19 -0
- package/dist/controllers/controller.scatter.d.ts +20 -0
- package/dist/controllers/index.d.ts +8 -0
- package/dist/core/core.adapters.d.ts +93 -0
- package/dist/core/core.animation.d.ts +21 -0
- package/dist/core/core.animations.d.ts +22 -0
- package/dist/core/core.animations.defaults.d.ts +1 -0
- package/dist/core/core.animator.d.ts +67 -0
- package/dist/core/core.config.d.ts +86 -0
- package/dist/core/core.controller.d.ts +257 -0
- package/dist/core/core.datasetController.d.ts +251 -0
- package/dist/core/core.defaults.d.ts +80 -0
- package/dist/core/core.element.d.ts +21 -0
- package/dist/core/core.interaction.d.ts +92 -0
- package/dist/core/core.layouts.d.ts +88 -0
- package/dist/core/core.layouts.defaults.d.ts +1 -0
- package/dist/core/core.plugins.d.ts +61 -0
- package/dist/core/core.registry.d.ts +90 -0
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- package/dist/core/core.scale.defaults.d.ts +1 -0
- package/dist/core/core.ticks.d.ts +31 -0
- package/dist/core/core.typedRegistry.d.ts +33 -0
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- package/dist/elements/element.arc.d.ts +50 -0
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- package/dist/elements/element.line.d.ts +87 -0
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- package/dist/helpers/helpers.collection.d.ts +68 -0
- package/dist/helpers/helpers.color.d.ts +13 -0
- package/dist/helpers/helpers.config.d.ts +31 -0
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- package/dist/helpers/helpers.core.d.ts +147 -0
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- package/dist/helpers/helpers.easing.d.ts +40 -0
- package/dist/helpers/helpers.extras.d.ts +45 -0
- package/dist/helpers/helpers.interpolation.d.ts +22 -0
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- package/dist/helpers/helpers.math.d.ts +84 -0
- package/dist/helpers/helpers.options.d.ts +97 -0
- package/dist/helpers/helpers.rtl.d.ts +10 -0
- package/dist/helpers/helpers.segment.d.ts +65 -0
- package/dist/helpers/index.d.ts +15 -0
- package/dist/helpers.cjs +135 -0
- package/dist/helpers.cjs.map +1 -0
- package/dist/helpers.js +9 -0
- package/dist/helpers.js.map +1 -0
- package/dist/index.d.ts +12 -0
- package/dist/index.umd.d.ts +5 -0
- package/dist/platform/index.d.ts +5 -0
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- package/dist/scales/scale.linear.d.ts +10 -0
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- package/helpers/helpers.d.ts +1 -0
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{"version":3,"file":"helpers.segment.js","sources":["../../src/helpers/helpers.core.ts","../../src/helpers/helpers.math.ts","../../src/helpers/helpers.collection.ts","../../src/helpers/helpers.extras.ts","../../src/helpers/helpers.easing.ts","../../src/helpers/helpers.color.ts","../../src/core/core.animations.defaults.js","../../src/core/core.layouts.defaults.js","../../src/helpers/helpers.intl.ts","../../src/core/core.ticks.js","../../src/core/core.scale.defaults.js","../../src/core/core.defaults.js","../../src/helpers/helpers.canvas.ts","../../src/helpers/helpers.options.ts","../../src/helpers/helpers.config.ts","../../src/helpers/helpers.curve.ts","../../src/helpers/helpers.dom.ts","../../src/helpers/helpers.interpolation.ts","../../src/helpers/helpers.rtl.ts","../../src/helpers/helpers.segment.js"],"sourcesContent":["/**\n * @namespace Chart.helpers\n */\n\nimport type {AnyObject} from '../types/basic.js';\nimport type {ActiveDataPoint, ChartEvent} from '../types/index.js';\n\n/**\n * An empty function that can be used, for example, for optional callback.\n */\nexport function noop() {\n /* noop */\n}\n\n/**\n * Returns a unique id, sequentially generated from a global variable.\n */\nexport const uid = (() => {\n let id = 0;\n return () => id++;\n})();\n\n/**\n * Returns true if `value` is neither null nor undefined, else returns false.\n * @param value - The value to test.\n * @since 2.7.0\n */\nexport function isNullOrUndef(value: unknown): value is null | undefined {\n return value === null || typeof value === 'undefined';\n}\n\n/**\n * Returns true if `value` is an array (including typed arrays), else returns false.\n * @param value - The value to test.\n * @function\n */\nexport function isArray<T = unknown>(value: unknown): value is T[] {\n if (Array.isArray && Array.isArray(value)) {\n return true;\n }\n const type = Object.prototype.toString.call(value);\n if (type.slice(0, 7) === '[object' && type.slice(-6) === 'Array]') {\n return true;\n }\n return false;\n}\n\n/**\n * Returns true if `value` is an object (excluding null), else returns false.\n * @param value - The value to test.\n * @since 2.7.0\n */\nexport function isObject(value: unknown): value is AnyObject {\n return value !== null && Object.prototype.toString.call(value) === '[object Object]';\n}\n\n/**\n * Returns true if `value` is a finite number, else returns false\n * @param value - The value to test.\n */\nfunction isNumberFinite(value: unknown): value is number {\n return (typeof value === 'number' || value instanceof Number) && isFinite(+value);\n}\nexport {\n isNumberFinite as isFinite,\n};\n\n/**\n * Returns `value` if finite, else returns `defaultValue`.\n * @param value - The value to return if defined.\n * @param defaultValue - The value to return if `value` is not finite.\n */\nexport function finiteOrDefault(value: unknown, defaultValue: number) {\n return isNumberFinite(value) ? value : defaultValue;\n}\n\n/**\n * Returns `value` if defined, else returns `defaultValue`.\n * @param value - The value to return if defined.\n * @param defaultValue - The value to return if `value` is undefined.\n */\nexport function valueOrDefault<T>(value: T | undefined, defaultValue: T) {\n return typeof value === 'undefined' ? defaultValue : value;\n}\n\nexport const toPercentage = (value: number | string, dimension: number) =>\n typeof value === 'string' && value.endsWith('%') ?\n parseFloat(value) / 100\n : +value / dimension;\n\nexport const toDimension = (value: number | string, dimension: number) =>\n typeof value === 'string' && value.endsWith('%') ?\n parseFloat(value) / 100 * dimension\n : +value;\n\n/**\n * Calls `fn` with the given `args` in the scope defined by `thisArg` and returns the\n * value returned by `fn`. If `fn` is not a function, this method returns undefined.\n * @param fn - The function to call.\n * @param args - The arguments with which `fn` should be called.\n * @param [thisArg] - The value of `this` provided for the call to `fn`.\n */\nexport function callback<T extends (this: TA, ...restArgs: unknown[]) => R, TA, R>(\n fn: T | undefined,\n args: unknown[],\n thisArg?: TA\n): R | undefined {\n if (fn && typeof fn.call === 'function') {\n return fn.apply(thisArg, args);\n }\n}\n\n/**\n * Note(SB) for performance sake, this method should only be used when loopable type\n * is unknown or in none intensive code (not called often and small loopable). Else\n * it's preferable to use a regular for() loop and save extra function calls.\n * @param loopable - The object or array to be iterated.\n * @param fn - The function to call for each item.\n * @param [thisArg] - The value of `this` provided for the call to `fn`.\n * @param [reverse] - If true, iterates backward on the loopable.\n */\nexport function each<T, TA>(\n loopable: Record<string, T>,\n fn: (this: TA, v: T, i: string) => void,\n thisArg?: TA,\n reverse?: boolean\n): void;\nexport function each<T, TA>(\n loopable: T[],\n fn: (this: TA, v: T, i: number) => void,\n thisArg?: TA,\n reverse?: boolean\n): void;\nexport function each<T, TA>(\n loopable: T[] | Record<string, T>,\n fn: (this: TA, v: T, i: any) => void,\n thisArg?: TA,\n reverse?: boolean\n) {\n let i: number, len: number, keys: string[];\n if (isArray(loopable)) {\n len = loopable.length;\n if (reverse) {\n for (i = len - 1; i >= 0; i--) {\n fn.call(thisArg, loopable[i], i);\n }\n } else {\n for (i = 0; i < len; i++) {\n fn.call(thisArg, loopable[i], i);\n }\n }\n } else if (isObject(loopable)) {\n keys = Object.keys(loopable);\n len = keys.length;\n for (i = 0; i < len; i++) {\n fn.call(thisArg, loopable[keys[i]], keys[i]);\n }\n }\n}\n\n/**\n * Returns true if the `a0` and `a1` arrays have the same content, else returns false.\n * @param a0 - The array to compare\n * @param a1 - The array to compare\n * @private\n */\nexport function _elementsEqual(a0: ActiveDataPoint[], a1: ActiveDataPoint[]) {\n let i: number, ilen: number, v0: ActiveDataPoint, v1: ActiveDataPoint;\n\n if (!a0 || !a1 || a0.length !== a1.length) {\n return false;\n }\n\n for (i = 0, ilen = a0.length; i < ilen; ++i) {\n v0 = a0[i];\n v1 = a1[i];\n\n if (v0.datasetIndex !== v1.datasetIndex || v0.index !== v1.index) {\n return false;\n }\n }\n\n return true;\n}\n\n/**\n * Returns a deep copy of `source` without keeping references on objects and arrays.\n * @param source - The value to clone.\n */\nexport function clone<T>(source: T): T {\n if (isArray(source)) {\n return source.map(clone) as unknown as T;\n }\n\n if (isObject(source)) {\n const target = Object.create(null);\n const keys = Object.keys(source);\n const klen = keys.length;\n let k = 0;\n\n for (; k < klen; ++k) {\n target[keys[k]] = clone(source[keys[k]]);\n }\n\n return target;\n }\n\n return source;\n}\n\nfunction isValidKey(key: string) {\n return ['__proto__', 'prototype', 'constructor'].indexOf(key) === -1;\n}\n\n/**\n * The default merger when Chart.helpers.merge is called without merger option.\n * Note(SB): also used by mergeConfig and mergeScaleConfig as fallback.\n * @private\n */\nexport function _merger(key: string, target: AnyObject, source: AnyObject, options: AnyObject) {\n if (!isValidKey(key)) {\n return;\n }\n\n const tval = target[key];\n const sval = source[key];\n\n if (isObject(tval) && isObject(sval)) {\n // eslint-disable-next-line @typescript-eslint/no-use-before-define\n merge(tval, sval, options);\n } else {\n target[key] = clone(sval);\n }\n}\n\nexport interface MergeOptions {\n merger?: (key: string, target: AnyObject, source: AnyObject, options?: AnyObject) => void;\n}\n\n/**\n * Recursively deep copies `source` properties into `target` with the given `options`.\n * IMPORTANT: `target` is not cloned and will be updated with `source` properties.\n * @param target - The target object in which all sources are merged into.\n * @param source - Object(s) to merge into `target`.\n * @param [options] - Merging options:\n * @param [options.merger] - The merge method (key, target, source, options)\n * @returns The `target` object.\n */\nexport function merge<T>(target: T, source: [], options?: MergeOptions): T;\nexport function merge<T, S1>(target: T, source: S1, options?: MergeOptions): T & S1;\nexport function merge<T, S1>(target: T, source: [S1], options?: MergeOptions): T & S1;\nexport function merge<T, S1, S2>(target: T, source: [S1, S2], options?: MergeOptions): T & S1 & S2;\nexport function merge<T, S1, S2, S3>(target: T, source: [S1, S2, S3], options?: MergeOptions): T & S1 & S2 & S3;\nexport function merge<T, S1, S2, S3, S4>(\n target: T,\n source: [S1, S2, S3, S4],\n options?: MergeOptions\n): T & S1 & S2 & S3 & S4;\nexport function merge<T>(target: T, source: AnyObject[], options?: MergeOptions): AnyObject;\nexport function merge<T>(target: T, source: AnyObject[], options?: MergeOptions): AnyObject {\n const sources = isArray(source) ? source : [source];\n const ilen = sources.length;\n\n if (!isObject(target)) {\n return target as AnyObject;\n }\n\n options = options || {};\n const merger = options.merger || _merger;\n let current: AnyObject;\n\n for (let i = 0; i < ilen; ++i) {\n current = sources[i];\n if (!isObject(current)) {\n continue;\n }\n\n const keys = Object.keys(current);\n for (let k = 0, klen = keys.length; k < klen; ++k) {\n merger(keys[k], target, current, options as AnyObject);\n }\n }\n\n return target;\n}\n\n/**\n * Recursively deep copies `source` properties into `target` *only* if not defined in target.\n * IMPORTANT: `target` is not cloned and will be updated with `source` properties.\n * @param target - The target object in which all sources are merged into.\n * @param source - Object(s) to merge into `target`.\n * @returns The `target` object.\n */\nexport function mergeIf<T>(target: T, source: []): T;\nexport function mergeIf<T, S1>(target: T, source: S1): T & S1;\nexport function mergeIf<T, S1>(target: T, source: [S1]): T & S1;\nexport function mergeIf<T, S1, S2>(target: T, source: [S1, S2]): T & S1 & S2;\nexport function mergeIf<T, S1, S2, S3>(target: T, source: [S1, S2, S3]): T & S1 & S2 & S3;\nexport function mergeIf<T, S1, S2, S3, S4>(target: T, source: [S1, S2, S3, S4]): T & S1 & S2 & S3 & S4;\nexport function mergeIf<T>(target: T, source: AnyObject[]): AnyObject;\nexport function mergeIf<T>(target: T, source: AnyObject[]): AnyObject {\n // eslint-disable-next-line @typescript-eslint/no-use-before-define\n return merge<T>(target, source, {merger: _mergerIf});\n}\n\n/**\n * Merges source[key] in target[key] only if target[key] is undefined.\n * @private\n */\nexport function _mergerIf(key: string, target: AnyObject, source: AnyObject) {\n if (!isValidKey(key)) {\n return;\n }\n\n const tval = target[key];\n const sval = source[key];\n\n if (isObject(tval) && isObject(sval)) {\n mergeIf(tval, sval);\n } else if (!Object.prototype.hasOwnProperty.call(target, key)) {\n target[key] = clone(sval);\n }\n}\n\n/**\n * @private\n */\nexport function _deprecated(scope: string, value: unknown, previous: string, current: string) {\n if (value !== undefined) {\n console.warn(scope + ': \"' + previous +\n '\" is deprecated. Please use \"' + current + '\" instead');\n }\n}\n\n// resolveObjectKey resolver cache\nconst keyResolvers = {\n // Chart.helpers.core resolveObjectKey should resolve empty key to root object\n '': v => v,\n // default resolvers\n x: o => o.x,\n y: o => o.y\n};\n\n/**\n * @private\n */\nexport function _splitKey(key: string) {\n const parts = key.split('.');\n const keys: string[] = [];\n let tmp = '';\n for (const part of parts) {\n tmp += part;\n if (tmp.endsWith('\\\\')) {\n tmp = tmp.slice(0, -1) + '.';\n } else {\n keys.push(tmp);\n tmp = '';\n }\n }\n return keys;\n}\n\nfunction _getKeyResolver(key: string) {\n const keys = _splitKey(key);\n return obj => {\n for (const k of keys) {\n if (k === '') {\n // For backward compatibility:\n // Chart.helpers.core resolveObjectKey should break at empty key\n break;\n }\n obj = obj && obj[k];\n }\n return obj;\n };\n}\n\nexport function resolveObjectKey(obj: AnyObject, key: string): any {\n const resolver = keyResolvers[key] || (keyResolvers[key] = _getKeyResolver(key));\n return resolver(obj);\n}\n\n/**\n * @private\n */\nexport function _capitalize(str: string) {\n return str.charAt(0).toUpperCase() + str.slice(1);\n}\n\n\nexport const defined = (value: unknown) => typeof value !== 'undefined';\n\nexport const isFunction = (value: unknown): value is (...args: any[]) => any => typeof value === 'function';\n\n// Adapted from https://stackoverflow.com/questions/31128855/comparing-ecma6-sets-for-equality#31129384\nexport const setsEqual = <T>(a: Set<T>, b: Set<T>) => {\n if (a.size !== b.size) {\n return false;\n }\n\n for (const item of a) {\n if (!b.has(item)) {\n return false;\n }\n }\n\n return true;\n};\n\n/**\n * @param e - The event\n * @private\n */\nexport function _isClickEvent(e: ChartEvent) {\n return e.type === 'mouseup' || e.type === 'click' || e.type === 'contextmenu';\n}\n","import type {Point} from '../types/geometric.js';\nimport {isFinite as isFiniteNumber} from './helpers.core.js';\n\n/**\n * @alias Chart.helpers.math\n * @namespace\n */\n\nexport const PI = Math.PI;\nexport const TAU = 2 * PI;\nexport const PITAU = TAU + PI;\nexport const INFINITY = Number.POSITIVE_INFINITY;\nexport const RAD_PER_DEG = PI / 180;\nexport const HALF_PI = PI / 2;\nexport const QUARTER_PI = PI / 4;\nexport const TWO_THIRDS_PI = PI * 2 / 3;\n\nexport const log10 = Math.log10;\nexport const sign = Math.sign;\n\nexport function almostEquals(x: number, y: number, epsilon: number) {\n return Math.abs(x - y) < epsilon;\n}\n\n/**\n * Implementation of the nice number algorithm used in determining where axis labels will go\n */\nexport function niceNum(range: number) {\n const roundedRange = Math.round(range);\n range = almostEquals(range, roundedRange, range / 1000) ? roundedRange : range;\n const niceRange = Math.pow(10, Math.floor(log10(range)));\n const fraction = range / niceRange;\n const niceFraction = fraction <= 1 ? 1 : fraction <= 2 ? 2 : fraction <= 5 ? 5 : 10;\n return niceFraction * niceRange;\n}\n\n/**\n * Returns an array of factors sorted from 1 to sqrt(value)\n * @private\n */\nexport function _factorize(value: number) {\n const result: number[] = [];\n const sqrt = Math.sqrt(value);\n let i: number;\n\n for (i = 1; i < sqrt; i++) {\n if (value % i === 0) {\n result.push(i);\n result.push(value / i);\n }\n }\n if (sqrt === (sqrt | 0)) { // if value is a square number\n result.push(sqrt);\n }\n\n result.sort((a, b) => a - b).pop();\n return result;\n}\n\nexport function isNumber(n: unknown): n is number {\n return !isNaN(parseFloat(n as string)) && isFinite(n as number);\n}\n\nexport function almostWhole(x: number, epsilon: number) {\n const rounded = Math.round(x);\n return ((rounded - epsilon) <= x) && ((rounded + epsilon) >= x);\n}\n\n/**\n * @private\n */\nexport function _setMinAndMaxByKey(\n array: Record<string, number>[],\n target: { min: number, max: number },\n property: string\n) {\n let i: number, ilen: number, value: number;\n\n for (i = 0, ilen = array.length; i < ilen; i++) {\n value = array[i][property];\n if (!isNaN(value)) {\n target.min = Math.min(target.min, value);\n target.max = Math.max(target.max, value);\n }\n }\n}\n\nexport function toRadians(degrees: number) {\n return degrees * (PI / 180);\n}\n\nexport function toDegrees(radians: number) {\n return radians * (180 / PI);\n}\n\n/**\n * Returns the number of decimal places\n * i.e. the number of digits after the decimal point, of the value of this Number.\n * @param x - A number.\n * @returns The number of decimal places.\n * @private\n */\nexport function _decimalPlaces(x: number) {\n if (!isFiniteNumber(x)) {\n return;\n }\n let e = 1;\n let p = 0;\n while (Math.round(x * e) / e !== x) {\n e *= 10;\n p++;\n }\n return p;\n}\n\n// Gets the angle from vertical upright to the point about a centre.\nexport function getAngleFromPoint(\n centrePoint: Point,\n anglePoint: Point\n) {\n const distanceFromXCenter = anglePoint.x - centrePoint.x;\n const distanceFromYCenter = anglePoint.y - centrePoint.y;\n const radialDistanceFromCenter = Math.sqrt(distanceFromXCenter * distanceFromXCenter + distanceFromYCenter * distanceFromYCenter);\n\n let angle = Math.atan2(distanceFromYCenter, distanceFromXCenter);\n\n if (angle < (-0.5 * PI)) {\n angle += TAU; // make sure the returned angle is in the range of (-PI/2, 3PI/2]\n }\n\n return {\n angle,\n distance: radialDistanceFromCenter\n };\n}\n\nexport function distanceBetweenPoints(pt1: Point, pt2: Point) {\n return Math.sqrt(Math.pow(pt2.x - pt1.x, 2) + Math.pow(pt2.y - pt1.y, 2));\n}\n\n/**\n * Shortest distance between angles, in either direction.\n * @private\n */\nexport function _angleDiff(a: number, b: number) {\n return (a - b + PITAU) % TAU - PI;\n}\n\n/**\n * Normalize angle to be between 0 and 2*PI\n * @private\n */\nexport function _normalizeAngle(a: number) {\n return (a % TAU + TAU) % TAU;\n}\n\n/**\n * @private\n */\nexport function _angleBetween(angle: number, start: number, end: number, sameAngleIsFullCircle?: boolean) {\n const a = _normalizeAngle(angle);\n const s = _normalizeAngle(start);\n const e = _normalizeAngle(end);\n const angleToStart = _normalizeAngle(s - a);\n const angleToEnd = _normalizeAngle(e - a);\n const startToAngle = _normalizeAngle(a - s);\n const endToAngle = _normalizeAngle(a - e);\n return a === s || a === e || (sameAngleIsFullCircle && s === e)\n || (angleToStart > angleToEnd && startToAngle < endToAngle);\n}\n\n/**\n * Limit `value` between `min` and `max`\n * @param value\n * @param min\n * @param max\n * @private\n */\nexport function _limitValue(value: number, min: number, max: number) {\n return Math.max(min, Math.min(max, value));\n}\n\n/**\n * @param {number} value\n * @private\n */\nexport function _int16Range(value: number) {\n return _limitValue(value, -32768, 32767);\n}\n\n/**\n * @param value\n * @param start\n * @param end\n * @param [epsilon]\n * @private\n */\nexport function _isBetween(value: number, start: number, end: number, epsilon = 1e-6) {\n return value >= Math.min(start, end) - epsilon && value <= Math.max(start, end) + epsilon;\n}\n","import {_capitalize} from './helpers.core.js';\n\n/**\n * Binary search\n * @param table - the table search. must be sorted!\n * @param value - value to find\n * @param cmp\n * @private\n */\nexport function _lookup(\n table: number[],\n value: number,\n cmp?: (value: number) => boolean\n): {lo: number, hi: number};\nexport function _lookup<T>(\n table: T[],\n value: number,\n cmp: (value: number) => boolean\n): {lo: number, hi: number};\nexport function _lookup(\n table: unknown[],\n value: number,\n cmp?: (value: number) => boolean\n) {\n cmp = cmp || ((index) => table[index] < value);\n let hi = table.length - 1;\n let lo = 0;\n let mid: number;\n\n while (hi - lo > 1) {\n mid = (lo + hi) >> 1;\n if (cmp(mid)) {\n lo = mid;\n } else {\n hi = mid;\n }\n }\n\n return {lo, hi};\n}\n\n/**\n * Binary search\n * @param table - the table search. must be sorted!\n * @param key - property name for the value in each entry\n * @param value - value to find\n * @param last - lookup last index\n * @private\n */\nexport const _lookupByKey = (\n table: Record<string, number>[],\n key: string,\n value: number,\n last?: boolean\n) =>\n _lookup(table, value, last\n ? index => {\n const ti = table[index][key];\n return ti < value || ti === value && table[index + 1][key] === value;\n }\n : index => table[index][key] < value);\n\n/**\n * Reverse binary search\n * @param table - the table search. must be sorted!\n * @param key - property name for the value in each entry\n * @param value - value to find\n * @private\n */\nexport const _rlookupByKey = (\n table: Record<string, number>[],\n key: string,\n value: number\n) =>\n _lookup(table, value, index => table[index][key] >= value);\n\n/**\n * Return subset of `values` between `min` and `max` inclusive.\n * Values are assumed to be in sorted order.\n * @param values - sorted array of values\n * @param min - min value\n * @param max - max value\n */\nexport function _filterBetween(values: number[], min: number, max: number) {\n let start = 0;\n let end = values.length;\n\n while (start < end && values[start] < min) {\n start++;\n }\n while (end > start && values[end - 1] > max) {\n end--;\n }\n\n return start > 0 || end < values.length\n ? values.slice(start, end)\n : values;\n}\n\nconst arrayEvents = ['push', 'pop', 'shift', 'splice', 'unshift'] as const;\n\nexport interface ArrayListener<T> {\n _onDataPush?(...item: T[]): void;\n _onDataPop?(): void;\n _onDataShift?(): void;\n _onDataSplice?(index: number, deleteCount: number, ...items: T[]): void;\n _onDataUnshift?(...item: T[]): void;\n}\n\n/**\n * Hooks the array methods that add or remove values ('push', pop', 'shift', 'splice',\n * 'unshift') and notify the listener AFTER the array has been altered. Listeners are\n * called on the '_onData*' callbacks (e.g. _onDataPush, etc.) with same arguments.\n */\nexport function listenArrayEvents<T>(array: T[], listener: ArrayListener<T>): void;\nexport function listenArrayEvents(array, listener) {\n if (array._chartjs) {\n array._chartjs.listeners.push(listener);\n return;\n }\n\n Object.defineProperty(array, '_chartjs', {\n configurable: true,\n enumerable: false,\n value: {\n listeners: [listener]\n }\n });\n\n arrayEvents.forEach((key) => {\n const method = '_onData' + _capitalize(key);\n const base = array[key];\n\n Object.defineProperty(array, key, {\n configurable: true,\n enumerable: false,\n value(...args) {\n const res = base.apply(this, args);\n\n array._chartjs.listeners.forEach((object) => {\n if (typeof object[method] === 'function') {\n object[method](...args);\n }\n });\n\n return res;\n }\n });\n });\n}\n\n\n/**\n * Removes the given array event listener and cleanup extra attached properties (such as\n * the _chartjs stub and overridden methods) if array doesn't have any more listeners.\n */\nexport function unlistenArrayEvents<T>(array: T[], listener: ArrayListener<T>): void;\nexport function unlistenArrayEvents(array, listener) {\n const stub = array._chartjs;\n if (!stub) {\n return;\n }\n\n const listeners = stub.listeners;\n const index = listeners.indexOf(listener);\n if (index !== -1) {\n listeners.splice(index, 1);\n }\n\n if (listeners.length > 0) {\n return;\n }\n\n arrayEvents.forEach((key) => {\n delete array[key];\n });\n\n delete array._chartjs;\n}\n\n/**\n * @param items\n */\nexport function _arrayUnique<T>(items: T[]) {\n const set = new Set<T>(items);\n\n if (set.size === items.length) {\n return items;\n }\n\n return Array.from(set);\n}\n","import type {ChartMeta, PointElement} from '../types/index.js';\n\nimport {_limitValue} from './helpers.math.js';\nimport {_lookupByKey} from './helpers.collection.js';\n\nexport function fontString(pixelSize: number, fontStyle: string, fontFamily: string) {\n return fontStyle + ' ' + pixelSize + 'px ' + fontFamily;\n}\n\n/**\n* Request animation polyfill\n*/\nexport const requestAnimFrame = (function() {\n if (typeof window === 'undefined') {\n return function(callback) {\n return callback();\n };\n }\n return window.requestAnimationFrame;\n}());\n\n/**\n * Throttles calling `fn` once per animation frame\n * Latest arguments are used on the actual call\n */\nexport function throttled<TArgs extends Array<any>>(\n fn: (...args: TArgs) => void,\n thisArg: any,\n) {\n let argsToUse = [] as TArgs;\n let ticking = false;\n\n return function(...args: TArgs) {\n // Save the args for use later\n argsToUse = args;\n if (!ticking) {\n ticking = true;\n requestAnimFrame.call(window, () => {\n ticking = false;\n fn.apply(thisArg, argsToUse);\n });\n }\n };\n}\n\n/**\n * Debounces calling `fn` for `delay` ms\n */\nexport function debounce<TArgs extends Array<any>>(fn: (...args: TArgs) => void, delay: number) {\n let timeout;\n return function(...args: TArgs) {\n if (delay) {\n clearTimeout(timeout);\n timeout = setTimeout(fn, delay, args);\n } else {\n fn.apply(this, args);\n }\n return delay;\n };\n}\n\n/**\n * Converts 'start' to 'left', 'end' to 'right' and others to 'center'\n * @private\n */\nexport const _toLeftRightCenter = (align: 'start' | 'end' | 'center') => align === 'start' ? 'left' : align === 'end' ? 'right' : 'center';\n\n/**\n * Returns `start`, `end` or `(start + end) / 2` depending on `align`. Defaults to `center`\n * @private\n */\nexport const _alignStartEnd = (align: 'start' | 'end' | 'center', start: number, end: number) => align === 'start' ? start : align === 'end' ? end : (start + end) / 2;\n\n/**\n * Returns `left`, `right` or `(left + right) / 2` depending on `align`. Defaults to `left`\n * @private\n */\nexport const _textX = (align: 'left' | 'right' | 'center', left: number, right: number, rtl: boolean) => {\n const check = rtl ? 'left' : 'right';\n return align === check ? right : align === 'center' ? (left + right) / 2 : left;\n};\n\n/**\n * Return start and count of visible points.\n * @private\n */\nexport function _getStartAndCountOfVisiblePoints(meta: ChartMeta<'line' | 'scatter'>, points: PointElement[], animationsDisabled: boolean) {\n const pointCount = points.length;\n\n let start = 0;\n let count = pointCount;\n\n if (meta._sorted) {\n const {iScale, _parsed} = meta;\n const axis = iScale.axis;\n const {min, max, minDefined, maxDefined} = iScale.getUserBounds();\n\n if (minDefined) {\n start = _limitValue(Math.min(\n // @ts-expect-error Need to type _parsed\n _lookupByKey(_parsed, axis, min).lo,\n // @ts-expect-error Need to fix types on _lookupByKey\n animationsDisabled ? pointCount : _lookupByKey(points, axis, iScale.getPixelForValue(min)).lo),\n 0, pointCount - 1);\n }\n if (maxDefined) {\n count = _limitValue(Math.max(\n // @ts-expect-error Need to type _parsed\n _lookupByKey(_parsed, iScale.axis, max, true).hi + 1,\n // @ts-expect-error Need to fix types on _lookupByKey\n animationsDisabled ? 0 : _lookupByKey(points, axis, iScale.getPixelForValue(max), true).hi + 1),\n start, pointCount) - start;\n } else {\n count = pointCount - start;\n }\n }\n\n return {start, count};\n}\n\n/**\n * Checks if the scale ranges have changed.\n * @param {object} meta - dataset meta.\n * @returns {boolean}\n * @private\n */\nexport function _scaleRangesChanged(meta) {\n const {xScale, yScale, _scaleRanges} = meta;\n const newRanges = {\n xmin: xScale.min,\n xmax: xScale.max,\n ymin: yScale.min,\n ymax: yScale.max\n };\n if (!_scaleRanges) {\n meta._scaleRanges = newRanges;\n return true;\n }\n const changed = _scaleRanges.xmin !== xScale.min\n\t\t|| _scaleRanges.xmax !== xScale.max\n\t\t|| _scaleRanges.ymin !== yScale.min\n\t\t|| _scaleRanges.ymax !== yScale.max;\n\n Object.assign(_scaleRanges, newRanges);\n return changed;\n}\n","import {PI, TAU, HALF_PI} from './helpers.math.js';\n\nconst atEdge = (t: number) => t === 0 || t === 1;\nconst elasticIn = (t: number, s: number, p: number) => -(Math.pow(2, 10 * (t -= 1)) * Math.sin((t - s) * TAU / p));\nconst elasticOut = (t: number, s: number, p: number) => Math.pow(2, -10 * t) * Math.sin((t - s) * TAU / p) + 1;\n\n/**\n * Easing functions adapted from Robert Penner's easing equations.\n * @namespace Chart.helpers.easing.effects\n * @see http://www.robertpenner.com/easing/\n */\nconst effects = {\n linear: (t: number) => t,\n\n easeInQuad: (t: number) => t * t,\n\n easeOutQuad: (t: number) => -t * (t - 2),\n\n easeInOutQuad: (t: number) => ((t /= 0.5) < 1)\n ? 0.5 * t * t\n : -0.5 * ((--t) * (t - 2) - 1),\n\n easeInCubic: (t: number) => t * t * t,\n\n easeOutCubic: (t: number) => (t -= 1) * t * t + 1,\n\n easeInOutCubic: (t: number) => ((t /= 0.5) < 1)\n ? 0.5 * t * t * t\n : 0.5 * ((t -= 2) * t * t + 2),\n\n easeInQuart: (t: number) => t * t * t * t,\n\n easeOutQuart: (t: number) => -((t -= 1) * t * t * t - 1),\n\n easeInOutQuart: (t: number) => ((t /= 0.5) < 1)\n ? 0.5 * t * t * t * t\n : -0.5 * ((t -= 2) * t * t * t - 2),\n\n easeInQuint: (t: number) => t * t * t * t * t,\n\n easeOutQuint: (t: number) => (t -= 1) * t * t * t * t + 1,\n\n easeInOutQuint: (t: number) => ((t /= 0.5) < 1)\n ? 0.5 * t * t * t * t * t\n : 0.5 * ((t -= 2) * t * t * t * t + 2),\n\n easeInSine: (t: number) => -Math.cos(t * HALF_PI) + 1,\n\n easeOutSine: (t: number) => Math.sin(t * HALF_PI),\n\n easeInOutSine: (t: number) => -0.5 * (Math.cos(PI * t) - 1),\n\n easeInExpo: (t: number) => (t === 0) ? 0 : Math.pow(2, 10 * (t - 1)),\n\n easeOutExpo: (t: number) => (t === 1) ? 1 : -Math.pow(2, -10 * t) + 1,\n\n easeInOutExpo: (t: number) => atEdge(t) ? t : t < 0.5\n ? 0.5 * Math.pow(2, 10 * (t * 2 - 1))\n : 0.5 * (-Math.pow(2, -10 * (t * 2 - 1)) + 2),\n\n easeInCirc: (t: number) => (t >= 1) ? t : -(Math.sqrt(1 - t * t) - 1),\n\n easeOutCirc: (t: number) => Math.sqrt(1 - (t -= 1) * t),\n\n easeInOutCirc: (t: number) => ((t /= 0.5) < 1)\n ? -0.5 * (Math.sqrt(1 - t * t) - 1)\n : 0.5 * (Math.sqrt(1 - (t -= 2) * t) + 1),\n\n easeInElastic: (t: number) => atEdge(t) ? t : elasticIn(t, 0.075, 0.3),\n\n easeOutElastic: (t: number) => atEdge(t) ? t : elasticOut(t, 0.075, 0.3),\n\n easeInOutElastic(t: number) {\n const s = 0.1125;\n const p = 0.45;\n return atEdge(t) ? t :\n t < 0.5\n ? 0.5 * elasticIn(t * 2, s, p)\n : 0.5 + 0.5 * elasticOut(t * 2 - 1, s, p);\n },\n\n easeInBack(t: number) {\n const s = 1.70158;\n return t * t * ((s + 1) * t - s);\n },\n\n easeOutBack(t: number) {\n const s = 1.70158;\n return (t -= 1) * t * ((s + 1) * t + s) + 1;\n },\n\n easeInOutBack(t: number) {\n let s = 1.70158;\n if ((t /= 0.5) < 1) {\n return 0.5 * (t * t * (((s *= (1.525)) + 1) * t - s));\n }\n return 0.5 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2);\n },\n\n easeInBounce: (t: number) => 1 - effects.easeOutBounce(1 - t),\n\n easeOutBounce(t: number) {\n const m = 7.5625;\n const d = 2.75;\n if (t < (1 / d)) {\n return m * t * t;\n }\n if (t < (2 / d)) {\n return m * (t -= (1.5 / d)) * t + 0.75;\n }\n if (t < (2.5 / d)) {\n return m * (t -= (2.25 / d)) * t + 0.9375;\n }\n return m * (t -= (2.625 / d)) * t + 0.984375;\n },\n\n easeInOutBounce: (t: number) => (t < 0.5)\n ? effects.easeInBounce(t * 2) * 0.5\n : effects.easeOutBounce(t * 2 - 1) * 0.5 + 0.5,\n} as const;\n\nexport type EasingFunction = keyof typeof effects\n\nexport default effects;\n","import {Color} from '@kurkle/color';\n\nexport function isPatternOrGradient(value: unknown): value is CanvasPattern | CanvasGradient {\n if (value && typeof value === 'object') {\n const type = value.toString();\n return type === '[object CanvasPattern]' || type === '[object CanvasGradient]';\n }\n\n return false;\n}\n\nexport function color(value: CanvasGradient): CanvasGradient;\nexport function color(value: CanvasPattern): CanvasPattern;\nexport function color(\n value:\n | string\n | { r: number; g: number; b: number; a: number }\n | [number, number, number]\n | [number, number, number, number]\n): Color;\nexport function color(value) {\n return isPatternOrGradient(value) ? value : new Color(value);\n}\n\nexport function getHoverColor(value: CanvasGradient): CanvasGradient;\nexport function getHoverColor(value: CanvasPattern): CanvasPattern;\nexport function getHoverColor(value: string): string;\nexport function getHoverColor(value) {\n return isPatternOrGradient(value)\n ? value\n : new Color(value).saturate(0.5).darken(0.1).hexString();\n}\n","const numbers = ['x', 'y', 'borderWidth', 'radius', 'tension'];\nconst colors = ['color', 'borderColor', 'backgroundColor'];\n\nexport function applyAnimationsDefaults(defaults) {\n defaults.set('animation', {\n delay: undefined,\n duration: 1000,\n easing: 'easeOutQuart',\n fn: undefined,\n from: undefined,\n loop: undefined,\n to: undefined,\n type: undefined,\n });\n\n defaults.describe('animation', {\n _fallback: false,\n _indexable: false,\n _scriptable: (name) => name !== 'onProgress' && name !== 'onComplete' && name !== 'fn',\n });\n\n defaults.set('animations', {\n colors: {\n type: 'color',\n properties: colors\n },\n numbers: {\n type: 'number',\n properties: numbers\n },\n });\n\n defaults.describe('animations', {\n _fallback: 'animation',\n });\n\n defaults.set('transitions', {\n active: {\n animation: {\n duration: 400\n }\n },\n resize: {\n animation: {\n duration: 0\n }\n },\n show: {\n animations: {\n colors: {\n from: 'transparent'\n },\n visible: {\n type: 'boolean',\n duration: 0 // show immediately\n },\n }\n },\n hide: {\n animations: {\n colors: {\n to: 'transparent'\n },\n visible: {\n type: 'boolean',\n easing: 'linear',\n fn: v => v | 0 // for keeping the dataset visible all the way through the animation\n },\n }\n }\n });\n}\n","export function applyLayoutsDefaults(defaults) {\n defaults.set('layout', {\n autoPadding: true,\n padding: {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0\n }\n });\n}\n","\nconst intlCache = new Map<string, Intl.NumberFormat>();\n\nfunction getNumberFormat(locale: string, options?: Intl.NumberFormatOptions) {\n options = options || {};\n const cacheKey = locale + JSON.stringify(options);\n let formatter = intlCache.get(cacheKey);\n if (!formatter) {\n formatter = new Intl.NumberFormat(locale, options);\n intlCache.set(cacheKey, formatter);\n }\n return formatter;\n}\n\nexport function formatNumber(num: number, locale: string, options?: Intl.NumberFormatOptions) {\n return getNumberFormat(locale, options).format(num);\n}\n","import {isArray} from '../helpers/helpers.core.js';\nimport {formatNumber} from '../helpers/helpers.intl.js';\nimport {log10} from '../helpers/helpers.math.js';\n\n/**\n * Namespace to hold formatters for different types of ticks\n * @namespace Chart.Ticks.formatters\n */\nconst formatters = {\n /**\n * Formatter for value labels\n * @method Chart.Ticks.formatters.values\n * @param value the value to display\n * @return {string|string[]} the label to display\n */\n values(value) {\n return isArray(value) ? /** @type {string[]} */ (value) : '' + value;\n },\n\n /**\n * Formatter for numeric ticks\n * @method Chart.Ticks.formatters.numeric\n * @param tickValue {number} the value to be formatted\n * @param index {number} the position of the tickValue parameter in the ticks array\n * @param ticks {object[]} the list of ticks being converted\n * @return {string} string representation of the tickValue parameter\n */\n numeric(tickValue, index, ticks) {\n if (tickValue === 0) {\n return '0'; // never show decimal places for 0\n }\n\n const locale = this.chart.options.locale;\n let notation;\n let delta = tickValue; // This is used when there are less than 2 ticks as the tick interval.\n\n if (ticks.length > 1) {\n // all ticks are small or there huge numbers; use scientific notation\n const maxTick = Math.max(Math.abs(ticks[0].value), Math.abs(ticks[ticks.length - 1].value));\n if (maxTick < 1e-4 || maxTick > 1e+15) {\n notation = 'scientific';\n }\n\n delta = calculateDelta(tickValue, ticks);\n }\n\n const logDelta = log10(Math.abs(delta));\n\n // When datasets have values approaching Number.MAX_VALUE, the tick calculations might result in\n // infinity and eventually NaN. Passing NaN for minimumFractionDigits or maximumFractionDigits\n // will make the number formatter throw. So instead we check for isNaN and use a fallback value.\n //\n // toFixed has a max of 20 decimal places\n const numDecimal = isNaN(logDelta) ? 1 : Math.max(Math.min(-1 * Math.floor(logDelta), 20), 0);\n\n const options = {notation, minimumFractionDigits: numDecimal, maximumFractionDigits: numDecimal};\n Object.assign(options, this.options.ticks.format);\n\n return formatNumber(tickValue, locale, options);\n },\n\n\n /**\n * Formatter for logarithmic ticks\n * @method Chart.Ticks.formatters.logarithmic\n * @param tickValue {number} the value to be formatted\n * @param index {number} the position of the tickValue parameter in the ticks array\n * @param ticks {object[]} the list of ticks being converted\n * @return {string} string representation of the tickValue parameter\n */\n logarithmic(tickValue, index, ticks) {\n if (tickValue === 0) {\n return '0';\n }\n const remain = ticks[index].significand || (tickValue / (Math.pow(10, Math.floor(log10(tickValue)))));\n if ([1, 2, 3, 5, 10, 15].includes(remain) || index > 0.8 * ticks.length) {\n return formatters.numeric.call(this, tickValue, index, ticks);\n }\n return '';\n }\n\n};\n\n\nfunction calculateDelta(tickValue, ticks) {\n // Figure out how many digits to show\n // The space between the first two ticks might be smaller than normal spacing\n let delta = ticks.length > 3 ? ticks[2].value - ticks[1].value : ticks[1].value - ticks[0].value;\n\n // If we have a number like 2.5 as the delta, figure out how many decimal places we need\n if (Math.abs(delta) >= 1 && tickValue !== Math.floor(tickValue)) {\n // not an integer\n delta = tickValue - Math.floor(tickValue);\n }\n return delta;\n}\n\n/**\n * Namespace to hold static tick generation functions\n * @namespace Chart.Ticks\n */\nexport default {formatters};\n","import Ticks from './core.ticks.js';\n\nexport function applyScaleDefaults(defaults) {\n defaults.set('scale', {\n display: true,\n offset: false,\n reverse: false,\n beginAtZero: false,\n\n /**\n * Scale boundary strategy (bypassed by min/max time options)\n * - `data`: make sure data are fully visible, ticks outside are removed\n * - `ticks`: make sure ticks are fully visible, data outside are truncated\n * @see https://github.com/chartjs/Chart.js/pull/4556\n * @since 3.0.0\n */\n bounds: 'ticks',\n\n clip: true,\n\n /**\n * Addition grace added to max and reduced from min data value.\n * @since 3.0.0\n */\n grace: 0,\n\n // grid line settings\n grid: {\n display: true,\n lineWidth: 1,\n drawOnChartArea: true,\n drawTicks: true,\n tickLength: 8,\n tickWidth: (_ctx, options) => options.lineWidth,\n tickColor: (_ctx, options) => options.color,\n offset: false,\n },\n\n border: {\n display: true,\n dash: [],\n dashOffset: 0.0,\n width: 1\n },\n\n // scale title\n title: {\n // display property\n display: false,\n\n // actual label\n text: '',\n\n // top/bottom padding\n padding: {\n top: 4,\n bottom: 4\n }\n },\n\n // label settings\n ticks: {\n minRotation: 0,\n maxRotation: 50,\n mirror: false,\n textStrokeWidth: 0,\n textStrokeColor: '',\n padding: 3,\n display: true,\n autoSkip: true,\n autoSkipPadding: 3,\n labelOffset: 0,\n // We pass through arrays to be rendered as multiline labels, we convert Others to strings here.\n callback: Ticks.formatters.values,\n minor: {},\n major: {},\n align: 'center',\n crossAlign: 'near',\n\n showLabelBackdrop: false,\n backdropColor: 'rgba(255, 255, 255, 0.75)',\n backdropPadding: 2,\n }\n });\n\n defaults.route('scale.ticks', 'color', '', 'color');\n defaults.route('scale.grid', 'color', '', 'borderColor');\n defaults.route('scale.border', 'color', '', 'borderColor');\n defaults.route('scale.title', 'color', '', 'color');\n\n defaults.describe('scale', {\n _fallback: false,\n _scriptable: (name) => !name.startsWith('before') && !name.startsWith('after') && name !== 'callback' && name !== 'parser',\n _indexable: (name) => name !== 'borderDash' && name !== 'tickBorderDash' && name !== 'dash',\n });\n\n defaults.describe('scales', {\n _fallback: 'scale',\n });\n\n defaults.describe('scale.ticks', {\n _scriptable: (name) => name !== 'backdropPadding' && name !== 'callback',\n _indexable: (name) => name !== 'backdropPadding',\n });\n}\n","import {getHoverColor} from '../helpers/helpers.color.js';\nimport {isObject, merge, valueOrDefault} from '../helpers/helpers.core.js';\nimport {applyAnimationsDefaults} from './core.animations.defaults.js';\nimport {applyLayoutsDefaults} from './core.layouts.defaults.js';\nimport {applyScaleDefaults} from './core.scale.defaults.js';\n\nexport const overrides = Object.create(null);\nexport const descriptors = Object.create(null);\n\n/**\n * @param {object} node\n * @param {string} key\n * @return {object}\n */\nfunction getScope(node, key) {\n if (!key) {\n return node;\n }\n const keys = key.split('.');\n for (let i = 0, n = keys.length; i < n; ++i) {\n const k = keys[i];\n node = node[k] || (node[k] = Object.create(null));\n }\n return node;\n}\n\nfunction set(root, scope, values) {\n if (typeof scope === 'string') {\n return merge(getScope(root, scope), values);\n }\n return merge(getScope(root, ''), scope);\n}\n\n/**\n * Please use the module's default export which provides a singleton instance\n * Note: class is exported for typedoc\n */\nexport class Defaults {\n constructor(_descriptors, _appliers) {\n this.animation = undefined;\n this.backgroundColor = 'rgba(0,0,0,0.1)';\n this.borderColor = 'rgba(0,0,0,0.1)';\n this.color = '#666';\n this.datasets = {};\n this.devicePixelRatio = (context) => context.chart.platform.getDevicePixelRatio();\n this.elements = {};\n this.events = [\n 'mousemove',\n 'mouseout',\n 'click',\n 'touchstart',\n 'touchmove'\n ];\n this.font = {\n family: \"'Helvetica Neue', 'Helvetica', 'Arial', sans-serif\",\n size: 12,\n style: 'normal',\n lineHeight: 1.2,\n weight: null\n };\n this.hover = {};\n this.hoverBackgroundColor = (ctx, options) => getHoverColor(options.backgroundColor);\n this.hoverBorderColor = (ctx, options) => getHoverColor(options.borderColor);\n this.hoverColor = (ctx, options) => getHoverColor(options.color);\n this.indexAxis = 'x';\n this.interaction = {\n mode: 'nearest',\n intersect: true,\n includeInvisible: false\n };\n this.maintainAspectRatio = true;\n this.onHover = null;\n this.onClick = null;\n this.parsing = true;\n this.plugins = {};\n this.responsive = true;\n this.scale = undefined;\n this.scales = {};\n this.showLine = true;\n this.drawActiveElementsOnTop = true;\n\n this.describe(_descriptors);\n this.apply(_appliers);\n }\n\n /**\n\t * @param {string|object} scope\n\t * @param {object} [values]\n\t */\n set(scope, values) {\n return set(this, scope, values);\n }\n\n /**\n\t * @param {string} scope\n\t */\n get(scope) {\n return getScope(this, scope);\n }\n\n /**\n\t * @param {string|object} scope\n\t * @param {object} [values]\n\t */\n describe(scope, values) {\n return set(descriptors, scope, values);\n }\n\n override(scope, values) {\n return set(overrides, scope, values);\n }\n\n /**\n\t * Routes the named defaults to fallback to another scope/name.\n\t * This routing is useful when those target values, like defaults.color, are changed runtime.\n\t * If the values would be copied, the runtime change would not take effect. By routing, the\n\t * fallback is evaluated at each access, so its always up to date.\n\t *\n\t * Example:\n\t *\n\t * \tdefaults.route('elements.arc', 'backgroundColor', '', 'color')\n\t * - reads the backgroundColor from defaults.color when undefined locally\n\t *\n\t * @param {string} scope Scope this route applies to.\n\t * @param {string} name Property name that should be routed to different namespace when not defined here.\n\t * @param {string} targetScope The namespace where those properties should be routed to.\n\t * Empty string ('') is the root of defaults.\n\t * @param {string} targetName The target name in the target scope the property should be routed to.\n\t */\n route(scope, name, targetScope, targetName) {\n const scopeObject = getScope(this, scope);\n const targetScopeObject = getScope(this, targetScope);\n const privateName = '_' + name;\n\n Object.defineProperties(scopeObject, {\n // A private property is defined to hold the actual value, when this property is set in its scope (set in the setter)\n [privateName]: {\n value: scopeObject[name],\n writable: true\n },\n // The actual property is defined as getter/setter so we can do the routing when value is not locally set.\n [name]: {\n enumerable: true,\n get() {\n const local = this[privateName];\n const target = targetScopeObject[targetName];\n if (isObject(local)) {\n return Object.assign({}, target, local);\n }\n return valueOrDefault(local, target);\n },\n set(value) {\n this[privateName] = value;\n }\n }\n });\n }\n\n apply(appliers) {\n appliers.forEach((apply) => apply(this));\n }\n}\n\n// singleton instance\nexport default /* #__PURE__ */ new Defaults({\n _scriptable: (name) => !name.startsWith('on'),\n _indexable: (name) => name !== 'events',\n hover: {\n _fallback: 'interaction'\n },\n interaction: {\n _scriptable: false,\n _indexable: false,\n }\n}, [applyAnimationsDefaults, applyLayoutsDefaults, applyScaleDefaults]);\n","import type {\n Chart,\n Point,\n FontSpec,\n CanvasFontSpec,\n PointStyle,\n RenderTextOpts,\n BackdropOptions\n} from '../types/index.js';\nimport type {\n TRBL,\n SplinePoint,\n RoundedRect,\n TRBLCorners\n} from '../types/geometric.js';\nimport {isArray, isNullOrUndef} from './helpers.core.js';\nimport {PI, TAU, HALF_PI, QUARTER_PI, TWO_THIRDS_PI, RAD_PER_DEG} from './helpers.math.js';\n\n/**\n * Converts the given font object into a CSS font string.\n * @param font - A font object.\n * @return The CSS font string. See https://developer.mozilla.org/en-US/docs/Web/CSS/font\n * @private\n */\nexport function toFontString(font: FontSpec) {\n if (!font || isNullOrUndef(font.size) || isNullOrUndef(font.family)) {\n return null;\n }\n\n return (font.style ? font.style + ' ' : '')\n\t\t+ (font.weight ? font.weight + ' ' : '')\n\t\t+ font.size + 'px '\n\t\t+ font.family;\n}\n\n/**\n * @private\n */\nexport function _measureText(\n ctx: CanvasRenderingContext2D,\n data: Record<string, number>,\n gc: string[],\n longest: number,\n string: string\n) {\n let textWidth = data[string];\n if (!textWidth) {\n textWidth = data[string] = ctx.measureText(string).width;\n gc.push(string);\n }\n if (textWidth > longest) {\n longest = textWidth;\n }\n return longest;\n}\n\ntype Thing = string | undefined | null\ntype Things = (Thing | Thing[])[]\n\n/**\n * @private\n */\n// eslint-disable-next-line complexity\nexport function _longestText(\n ctx: CanvasRenderingContext2D,\n font: string,\n arrayOfThings: Things,\n cache?: {data?: Record<string, number>, garbageCollect?: string[], font?: string}\n) {\n cache = cache || {};\n let data = cache.data = cache.data || {};\n let gc = cache.garbageCollect = cache.garbageCollect || [];\n\n if (cache.font !== font) {\n data = cache.data = {};\n gc = cache.garbageCollect = [];\n cache.font = font;\n }\n\n ctx.save();\n\n ctx.font = font;\n let longest = 0;\n const ilen = arrayOfThings.length;\n let i: number, j: number, jlen: number, thing: Thing | Thing[], nestedThing: Thing | Thing[];\n for (i = 0; i < ilen; i++) {\n thing = arrayOfThings[i];\n\n // Undefined strings and arrays should not be measured\n if (thing !== undefined && thing !== null && !isArray(thing)) {\n longest = _measureText(ctx, data, gc, longest, thing);\n } else if (isArray(thing)) {\n // if it is an array lets measure each element\n // to do maybe simplify this function a bit so we can do this more recursively?\n for (j = 0, jlen = thing.length; j < jlen; j++) {\n nestedThing = thing[j];\n // Undefined strings and arrays should not be measured\n if (nestedThing !== undefined && nestedThing !== null && !isArray(nestedThing)) {\n longest = _measureText(ctx, data, gc, longest, nestedThing);\n }\n }\n }\n }\n\n ctx.restore();\n\n const gcLen = gc.length / 2;\n if (gcLen > arrayOfThings.length) {\n for (i = 0; i < gcLen; i++) {\n delete data[gc[i]];\n }\n gc.splice(0, gcLen);\n }\n return longest;\n}\n\n/**\n * Returns the aligned pixel value to avoid anti-aliasing blur\n * @param chart - The chart instance.\n * @param pixel - A pixel value.\n * @param width - The width of the element.\n * @returns The aligned pixel value.\n * @private\n */\nexport function _alignPixel(chart: Chart, pixel: number, width: number) {\n const devicePixelRatio = chart.currentDevicePixelRatio;\n const halfWidth = width !== 0 ? Math.max(width / 2, 0.5) : 0;\n return Math.round((pixel - halfWidth) * devicePixelRatio) / devicePixelRatio + halfWidth;\n}\n\n/**\n * Clears the entire canvas.\n */\nexport function clearCanvas(canvas?: HTMLCanvasElement, ctx?: CanvasRenderingContext2D) {\n if (!ctx && !canvas) {\n return;\n }\n\n ctx = ctx || canvas.getContext('2d');\n\n ctx.save();\n // canvas.width and canvas.height do not consider the canvas transform,\n // while clearRect does\n ctx.resetTransform();\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n ctx.restore();\n}\n\nexport interface DrawPointOptions {\n pointStyle: PointStyle;\n rotation?: number;\n radius: number;\n borderWidth: number;\n}\n\nexport function drawPoint(\n ctx: CanvasRenderingContext2D,\n options: DrawPointOptions,\n x: number,\n y: number\n) {\n // eslint-disable-next-line @typescript-eslint/no-use-before-define\n drawPointLegend(ctx, options, x, y, null);\n}\n\n// eslint-disable-next-line complexity\nexport function drawPointLegend(\n ctx: CanvasRenderingContext2D,\n options: DrawPointOptions,\n x: number,\n y: number,\n w: number\n) {\n let type: string, xOffset: number, yOffset: number, size: number, cornerRadius: number, width: number, xOffsetW: number, yOffsetW: number;\n const style = options.pointStyle;\n const rotation = options.rotation;\n const radius = options.radius;\n let rad = (rotation || 0) * RAD_PER_DEG;\n\n if (style && typeof style === 'object') {\n type = style.toString();\n if (type === '[object HTMLImageElement]' || type === '[object HTMLCanvasElement]') {\n ctx.save();\n ctx.translate(x, y);\n ctx.rotate(rad);\n ctx.drawImage(style, -style.width / 2, -style.height / 2, style.width, style.height);\n ctx.restore();\n return;\n }\n }\n\n if (isNaN(radius) || radius <= 0) {\n return;\n }\n\n ctx.beginPath();\n\n switch (style) {\n // Default includes circle\n default:\n if (w) {\n ctx.ellipse(x, y, w / 2, radius, 0, 0, TAU);\n } else {\n ctx.arc(x, y, radius, 0, TAU);\n }\n ctx.closePath();\n break;\n case 'triangle':\n width = w ? w / 2 : radius;\n ctx.moveTo(x + Math.sin(rad) * width, y - Math.cos(rad) * radius);\n rad += TWO_THIRDS_PI;\n ctx.lineTo(x + Math.sin(rad) * width, y - Math.cos(rad) * radius);\n rad += TWO_THIRDS_PI;\n ctx.lineTo(x + Math.sin(rad) * width, y - Math.cos(rad) * radius);\n ctx.closePath();\n break;\n case 'rectRounded':\n // NOTE: the rounded rect implementation changed to use `arc` instead of\n // `quadraticCurveTo` since it generates better results when rect is\n // almost a circle. 0.516 (instead of 0.5) produces results with visually\n // closer proportion to the previous impl and it is inscribed in the\n // circle with `radius`. For more details, see the following PRs:\n // https://github.com/chartjs/Chart.js/issues/5597\n // https://github.com/chartjs/Chart.js/issues/5858\n cornerRadius = radius * 0.516;\n size = radius - cornerRadius;\n xOffset = Math.cos(rad + QUARTER_PI) * size;\n xOffsetW = Math.cos(rad + QUARTER_PI) * (w ? w / 2 - cornerRadius : size);\n yOffset = Math.sin(rad + QUARTER_PI) * size;\n yOffsetW = Math.sin(rad + QUARTER_PI) * (w ? w / 2 - cornerRadius : size);\n ctx.arc(x - xOffsetW, y - yOffset, cornerRadius, rad - PI, rad - HALF_PI);\n ctx.arc(x + yOffsetW, y - xOffset, cornerRadius, rad - HALF_PI, rad);\n ctx.arc(x + xOffsetW, y + yOffset, cornerRadius, rad, rad + HALF_PI);\n ctx.arc(x - yOffsetW, y + xOffset, cornerRadius, rad + HALF_PI, rad + PI);\n ctx.closePath();\n break;\n case 'rect':\n if (!rotation) {\n size = Math.SQRT1_2 * radius;\n width = w ? w / 2 : size;\n ctx.rect(x - width, y - size, 2 * width, 2 * size);\n break;\n }\n rad += QUARTER_PI;\n /* falls through */\n case 'rectRot':\n xOffsetW = Math.cos(rad) * (w ? w / 2 : radius);\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n yOffsetW = Math.sin(rad) * (w ? w / 2 : radius);\n ctx.moveTo(x - xOffsetW, y - yOffset);\n ctx.lineTo(x + yOffsetW, y - xOffset);\n ctx.lineTo(x + xOffsetW, y + yOffset);\n ctx.lineTo(x - yOffsetW, y + xOffset);\n ctx.closePath();\n break;\n case 'crossRot':\n rad += QUARTER_PI;\n /* falls through */\n case 'cross':\n xOffsetW = Math.cos(rad) * (w ? w / 2 : radius);\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n yOffsetW = Math.sin(rad) * (w ? w / 2 : radius);\n ctx.moveTo(x - xOffsetW, y - yOffset);\n ctx.lineTo(x + xOffsetW, y + yOffset);\n ctx.moveTo(x + yOffsetW, y - xOffset);\n ctx.lineTo(x - yOffsetW, y + xOffset);\n break;\n case 'star':\n xOffsetW = Math.cos(rad) * (w ? w / 2 : radius);\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n yOffsetW = Math.sin(rad) * (w ? w / 2 : radius);\n ctx.moveTo(x - xOffsetW, y - yOffset);\n ctx.lineTo(x + xOffsetW, y + yOffset);\n ctx.moveTo(x + yOffsetW, y - xOffset);\n ctx.lineTo(x - yOffsetW, y + xOffset);\n rad += QUARTER_PI;\n xOffsetW = Math.cos(rad) * (w ? w / 2 : radius);\n xOffset = Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n yOffsetW = Math.sin(rad) * (w ? w / 2 : radius);\n ctx.moveTo(x - xOffsetW, y - yOffset);\n ctx.lineTo(x + xOffsetW, y + yOffset);\n ctx.moveTo(x + yOffsetW, y - xOffset);\n ctx.lineTo(x - yOffsetW, y + xOffset);\n break;\n case 'line':\n xOffset = w ? w / 2 : Math.cos(rad) * radius;\n yOffset = Math.sin(rad) * radius;\n ctx.moveTo(x - xOffset, y - yOffset);\n ctx.lineTo(x + xOffset, y + yOffset);\n break;\n case 'dash':\n ctx.moveTo(x, y);\n ctx.lineTo(x + Math.cos(rad) * (w ? w / 2 : radius), y + Math.sin(rad) * radius);\n break;\n case false:\n ctx.closePath();\n break;\n }\n\n ctx.fill();\n if (options.borderWidth > 0) {\n ctx.stroke();\n }\n}\n\n/**\n * Returns true if the point is inside the rectangle\n * @param point - The point to test\n * @param area - The rectangle\n * @param margin - allowed margin\n * @private\n */\nexport function _isPointInArea(\n point: Point,\n area: TRBL,\n margin?: number\n) {\n margin = margin || 0.5; // margin - default is to match rounded decimals\n\n return !area || (point && point.x > area.left - margin && point.x < area.right + margin &&\n\t\tpoint.y > area.top - margin && point.y < area.bottom + margin);\n}\n\nexport function clipArea(ctx: CanvasRenderingContext2D, area: TRBL) {\n ctx.save();\n ctx.beginPath();\n ctx.rect(area.left, area.top, area.right - area.left, area.bottom - area.top);\n ctx.clip();\n}\n\nexport function unclipArea(ctx: CanvasRenderingContext2D) {\n ctx.restore();\n}\n\n/**\n * @private\n */\nexport function _steppedLineTo(\n ctx: CanvasRenderingContext2D,\n previous: Point,\n target: Point,\n flip?: boolean,\n mode?: string\n) {\n if (!previous) {\n return ctx.lineTo(target.x, target.y);\n }\n if (mode === 'middle') {\n const midpoint = (previous.x + target.x) / 2.0;\n ctx.lineTo(midpoint, previous.y);\n ctx.lineTo(midpoint, target.y);\n } else if (mode === 'after' !== !!flip) {\n ctx.lineTo(previous.x, target.y);\n } else {\n ctx.lineTo(target.x, previous.y);\n }\n ctx.lineTo(target.x, target.y);\n}\n\n/**\n * @private\n */\nexport function _bezierCurveTo(\n ctx: CanvasRenderingContext2D,\n previous: SplinePoint,\n target: SplinePoint,\n flip?: boolean\n) {\n if (!previous) {\n return ctx.lineTo(target.x, target.y);\n }\n ctx.bezierCurveTo(\n flip ? previous.cp1x : previous.cp2x,\n flip ? previous.cp1y : previous.cp2y,\n flip ? target.cp2x : target.cp1x,\n flip ? target.cp2y : target.cp1y,\n target.x,\n target.y);\n}\n\nfunction setRenderOpts(ctx: CanvasRenderingContext2D, opts: RenderTextOpts) {\n if (opts.translation) {\n ctx.translate(opts.translation[0], opts.translation[1]);\n }\n\n if (!isNullOrUndef(opts.rotation)) {\n ctx.rotate(opts.rotation);\n }\n\n if (opts.color) {\n ctx.fillStyle = opts.color;\n }\n\n if (opts.textAlign) {\n ctx.textAlign = opts.textAlign;\n }\n\n if (opts.textBaseline) {\n ctx.textBaseline = opts.textBaseline;\n }\n}\n\nfunction decorateText(\n ctx: CanvasRenderingContext2D,\n x: number,\n y: number,\n line: string,\n opts: RenderTextOpts\n) {\n if (opts.strikethrough || opts.underline) {\n /**\n * Now that IE11 support has been dropped, we can use more\n * of the TextMetrics object. The actual bounding boxes\n * are unflagged in Chrome, Firefox, Edge, and Safari so they\n * can be safely used.\n * See https://developer.mozilla.org/en-US/docs/Web/API/TextMetrics#Browser_compatibility\n */\n const metrics = ctx.measureText(line);\n const left = x - metrics.actualBoundingBoxLeft;\n const right = x + metrics.actualBoundingBoxRight;\n const top = y - metrics.actualBoundingBoxAscent;\n const bottom = y + metrics.actualBoundingBoxDescent;\n const yDecoration = opts.strikethrough ? (top + bottom) / 2 : bottom;\n\n ctx.strokeStyle = ctx.fillStyle;\n ctx.beginPath();\n ctx.lineWidth = opts.decorationWidth || 2;\n ctx.moveTo(left, yDecoration);\n ctx.lineTo(right, yDecoration);\n ctx.stroke();\n }\n}\n\nfunction drawBackdrop(ctx: CanvasRenderingContext2D, opts: BackdropOptions) {\n const oldColor = ctx.fillStyle;\n\n ctx.fillStyle = opts.color as string;\n ctx.fillRect(opts.left, opts.top, opts.width, opts.height);\n ctx.fillStyle = oldColor;\n}\n\n/**\n * Render text onto the canvas\n */\nexport function renderText(\n ctx: CanvasRenderingContext2D,\n text: string | string[],\n x: number,\n y: number,\n font: CanvasFontSpec,\n opts: RenderTextOpts = {}\n) {\n const lines = isArray(text) ? text : [text];\n const stroke = opts.strokeWidth > 0 && opts.strokeColor !== '';\n let i: number, line: string;\n\n ctx.save();\n ctx.font = font.string;\n setRenderOpts(ctx, opts);\n\n for (i = 0; i < lines.length; ++i) {\n line = lines[i];\n\n if (opts.backdrop) {\n drawBackdrop(ctx, opts.backdrop);\n }\n\n if (stroke) {\n if (opts.strokeColor) {\n ctx.strokeStyle = opts.strokeColor;\n }\n\n if (!isNullOrUndef(opts.strokeWidth)) {\n ctx.lineWidth = opts.strokeWidth;\n }\n\n ctx.strokeText(line, x, y, opts.maxWidth);\n }\n\n ctx.fillText(line, x, y, opts.maxWidth);\n decorateText(ctx, x, y, line, opts);\n\n y += Number(font.lineHeight);\n }\n\n ctx.restore();\n}\n\n/**\n * Add a path of a rectangle with rounded corners to the current sub-path\n * @param ctx - Context\n * @param rect - Bounding rect\n */\nexport function addRoundedRectPath(\n ctx: CanvasRenderingContext2D,\n rect: RoundedRect & { radius: TRBLCorners }\n) {\n const {x, y, w, h, radius} = rect;\n\n // top left arc\n ctx.arc(x + radius.topLeft, y + radius.topLeft, radius.topLeft, 1.5 * PI, PI, true);\n\n // line from top left to bottom left\n ctx.lineTo(x, y + h - radius.bottomLeft);\n\n // bottom left arc\n ctx.arc(x + radius.bottomLeft, y + h - radius.bottomLeft, radius.bottomLeft, PI, HALF_PI, true);\n\n // line from bottom left to bottom right\n ctx.lineTo(x + w - radius.bottomRight, y + h);\n\n // bottom right arc\n ctx.arc(x + w - radius.bottomRight, y + h - radius.bottomRight, radius.bottomRight, HALF_PI, 0, true);\n\n // line from bottom right to top right\n ctx.lineTo(x + w, y + radius.topRight);\n\n // top right arc\n ctx.arc(x + w - radius.topRight, y + radius.topRight, radius.topRight, 0, -HALF_PI, true);\n\n // line from top right to top left\n ctx.lineTo(x + radius.topLeft, y);\n}\n","import defaults from '../core/core.defaults.js';\nimport {isArray, isObject, toDimension, valueOrDefault} from './helpers.core.js';\nimport {toFontString} from './helpers.canvas.js';\nimport type {ChartArea, FontSpec, Point} from '../types/index.js';\nimport type {TRBL, TRBLCorners} from '../types/geometric.js';\n\nconst LINE_HEIGHT = /^(normal|(\\d+(?:\\.\\d+)?)(px|em|%)?)$/;\nconst FONT_STYLE = /^(normal|italic|initial|inherit|unset|(oblique( -?[0-9]?[0-9]deg)?))$/;\n\n/**\n * @alias Chart.helpers.options\n * @namespace\n */\n/**\n * Converts the given line height `value` in pixels for a specific font `size`.\n * @param value - The lineHeight to parse (eg. 1.6, '14px', '75%', '1.6em').\n * @param size - The font size (in pixels) used to resolve relative `value`.\n * @returns The effective line height in pixels (size * 1.2 if value is invalid).\n * @see https://developer.mozilla.org/en-US/docs/Web/CSS/line-height\n * @since 2.7.0\n */\nexport function toLineHeight(value: number | string, size: number): number {\n const matches = ('' + value).match(LINE_HEIGHT);\n if (!matches || matches[1] === 'normal') {\n return size * 1.2;\n }\n\n value = +matches[2];\n\n switch (matches[3]) {\n case 'px':\n return value;\n case '%':\n value /= 100;\n break;\n default:\n break;\n }\n\n return size * value;\n}\n\nconst numberOrZero = (v: unknown) => +v || 0;\n\n/**\n * @param value\n * @param props\n */\nexport function _readValueToProps<K extends string>(value: number | Record<K, number>, props: K[]): Record<K, number>;\nexport function _readValueToProps<K extends string, T extends string>(value: number | Record<K & T, number>, props: Record<T, K>): Record<T, number>;\nexport function _readValueToProps(value: number | Record<string, number>, props: string[] | Record<string, string>) {\n const ret = {};\n const objProps = isObject(props);\n const keys = objProps ? Object.keys(props) : props;\n const read = isObject(value)\n ? objProps\n ? prop => valueOrDefault(value[prop], value[props[prop]])\n : prop => value[prop]\n : () => value;\n\n for (const prop of keys) {\n ret[prop] = numberOrZero(read(prop));\n }\n return ret;\n}\n\n/**\n * Converts the given value into a TRBL object.\n * @param value - If a number, set the value to all TRBL component,\n * else, if an object, use defined properties and sets undefined ones to 0.\n * x / y are shorthands for same value for left/right and top/bottom.\n * @returns The padding values (top, right, bottom, left)\n * @since 3.0.0\n */\nexport function toTRBL(value: number | TRBL | Point) {\n return _readValueToProps(value, {top: 'y', right: 'x', bottom: 'y', left: 'x'});\n}\n\n/**\n * Converts the given value into a TRBL corners object (similar with css border-radius).\n * @param value - If a number, set the value to all TRBL corner components,\n * else, if an object, use defined properties and sets undefined ones to 0.\n * @returns The TRBL corner values (topLeft, topRight, bottomLeft, bottomRight)\n * @since 3.0.0\n */\nexport function toTRBLCorners(value: number | TRBLCorners) {\n return _readValueToProps(value, ['topLeft', 'topRight', 'bottomLeft', 'bottomRight']);\n}\n\n/**\n * Converts the given value into a padding object with pre-computed width/height.\n * @param value - If a number, set the value to all TRBL component,\n * else, if an object, use defined properties and sets undefined ones to 0.\n * x / y are shorthands for same value for left/right and top/bottom.\n * @returns The padding values (top, right, bottom, left, width, height)\n * @since 2.7.0\n */\nexport function toPadding(value?: number | TRBL): ChartArea {\n const obj = toTRBL(value) as ChartArea;\n\n obj.width = obj.left + obj.right;\n obj.height = obj.top + obj.bottom;\n\n return obj;\n}\n\n/**\n * Parses font options and returns the font object.\n * @param options - A object that contains font options to be parsed.\n * @param fallback - A object that contains fallback font options.\n * @return The font object.\n * @private\n */\n\nexport function toFont(options: Partial<FontSpec>, fallback?: Partial<FontSpec>) {\n options = options || {};\n fallback = fallback || defaults.font as FontSpec;\n\n let size = valueOrDefault(options.size, fallback.size);\n\n if (typeof size === 'string') {\n size = parseInt(size, 10);\n }\n let style = valueOrDefault(options.style, fallback.style);\n if (style && !('' + style).match(FONT_STYLE)) {\n console.warn('Invalid font style specified: \"' + style + '\"');\n style = undefined;\n }\n\n const font = {\n family: valueOrDefault(options.family, fallback.family),\n lineHeight: toLineHeight(valueOrDefault(options.lineHeight, fallback.lineHeight), size),\n size,\n style,\n weight: valueOrDefault(options.weight, fallback.weight),\n string: ''\n };\n\n font.string = toFontString(font);\n return font;\n}\n\n/**\n * Evaluates the given `inputs` sequentially and returns the first defined value.\n * @param inputs - An array of values, falling back to the last value.\n * @param context - If defined and the current value is a function, the value\n * is called with `context` as first argument and the result becomes the new input.\n * @param index - If defined and the current value is an array, the value\n * at `index` become the new input.\n * @param info - object to return information about resolution in\n * @param info.cacheable - Will be set to `false` if option is not cacheable.\n * @since 2.7.0\n */\nexport function resolve(inputs: Array<unknown>, context?: object, index?: number, info?: { cacheable: boolean }) {\n let cacheable = true;\n let i: number, ilen: number, value: unknown;\n\n for (i = 0, ilen = inputs.length; i < ilen; ++i) {\n value = inputs[i];\n if (value === undefined) {\n continue;\n }\n if (context !== undefined && typeof value === 'function') {\n value = value(context);\n cacheable = false;\n }\n if (index !== undefined && isArray(value)) {\n value = value[index % value.length];\n cacheable = false;\n }\n if (value !== undefined) {\n if (info && !cacheable) {\n info.cacheable = false;\n }\n return value;\n }\n }\n}\n\n/**\n * @param minmax\n * @param grace\n * @param beginAtZero\n * @private\n */\nexport function _addGrace(minmax: { min: number; max: number; }, grace: number | string, beginAtZero: boolean) {\n const {min, max} = minmax;\n const change = toDimension(grace, (max - min) / 2);\n const keepZero = (value: number, add: number) => beginAtZero && value === 0 ? 0 : value + add;\n return {\n min: keepZero(min, -Math.abs(change)),\n max: keepZero(max, change)\n };\n}\n\n/**\n * Create a context inheriting parentContext\n * @param parentContext\n * @param context\n * @returns\n */\nexport function createContext<T extends object>(parentContext: null, context: T): T;\nexport function createContext<T extends object, P extends T>(parentContext: P, context: T): P & T;\nexport function createContext(parentContext: object, context: object) {\n return Object.assign(Object.create(parentContext), context);\n}\n","/* eslint-disable @typescript-eslint/no-use-before-define */\nimport type {AnyObject} from '../types/basic.js';\nimport type {ChartMeta} from '../types/index.js';\nimport type {\n ResolverObjectKey,\n ResolverCache,\n ResolverProxy,\n DescriptorDefaults,\n Descriptor,\n ContextCache,\n ContextProxy\n} from './helpers.config.types.js';\nimport {isArray, isFunction, isObject, resolveObjectKey, _capitalize} from './helpers.core.js';\n\nexport * from './helpers.config.types.js';\n\n/**\n * Creates a Proxy for resolving raw values for options.\n * @param scopes - The option scopes to look for values, in resolution order\n * @param prefixes - The prefixes for values, in resolution order.\n * @param rootScopes - The root option scopes\n * @param fallback - Parent scopes fallback\n * @param getTarget - callback for getting the target for changed values\n * @returns Proxy\n * @private\n */\nexport function _createResolver<\n T extends AnyObject[] = AnyObject[],\n R extends AnyObject[] = T\n>(\n scopes: T,\n prefixes = [''],\n rootScopes?: R,\n fallback?: ResolverObjectKey,\n getTarget = () => scopes[0]\n) {\n const finalRootScopes = rootScopes || scopes;\n if (typeof fallback === 'undefined') {\n fallback = _resolve('_fallback', scopes);\n }\n const cache: ResolverCache<T, R> = {\n [Symbol.toStringTag]: 'Object',\n _cacheable: true,\n _scopes: scopes,\n _rootScopes: finalRootScopes,\n _fallback: fallback,\n _getTarget: getTarget,\n override: (scope: AnyObject) => _createResolver([scope, ...scopes], prefixes, finalRootScopes, fallback),\n };\n return new Proxy(cache, {\n /**\n * A trap for the delete operator.\n */\n deleteProperty(target, prop: string) {\n delete target[prop]; // remove from cache\n delete target._keys; // remove cached keys\n delete scopes[0][prop]; // remove from top level scope\n return true;\n },\n\n /**\n * A trap for getting property values.\n */\n get(target, prop: string) {\n return _cached(target, prop,\n () => _resolveWithPrefixes(prop, prefixes, scopes, target));\n },\n\n /**\n * A trap for Object.getOwnPropertyDescriptor.\n * Also used by Object.hasOwnProperty.\n */\n getOwnPropertyDescriptor(target, prop) {\n return Reflect.getOwnPropertyDescriptor(target._scopes[0], prop);\n },\n\n /**\n * A trap for Object.getPrototypeOf.\n */\n getPrototypeOf() {\n return Reflect.getPrototypeOf(scopes[0]);\n },\n\n /**\n * A trap for the in operator.\n */\n has(target, prop: string) {\n return getKeysFromAllScopes(target).includes(prop);\n },\n\n /**\n * A trap for Object.getOwnPropertyNames and Object.getOwnPropertySymbols.\n */\n ownKeys(target) {\n return getKeysFromAllScopes(target);\n },\n\n /**\n * A trap for setting property values.\n */\n set(target, prop: string, value) {\n const storage = target._storage || (target._storage = getTarget());\n target[prop] = storage[prop] = value; // set to top level scope + cache\n delete target._keys; // remove cached keys\n return true;\n }\n }) as ResolverProxy<T, R>;\n}\n\n/**\n * Returns an Proxy for resolving option values with context.\n * @param proxy - The Proxy returned by `_createResolver`\n * @param context - Context object for scriptable/indexable options\n * @param subProxy - The proxy provided for scriptable options\n * @param descriptorDefaults - Defaults for descriptors\n * @private\n */\nexport function _attachContext<\n T extends AnyObject[] = AnyObject[],\n R extends AnyObject[] = T\n>(\n proxy: ResolverProxy<T, R>,\n context: AnyObject,\n subProxy?: ResolverProxy<T, R>,\n descriptorDefaults?: DescriptorDefaults\n) {\n const cache: ContextCache<T, R> = {\n _cacheable: false,\n _proxy: proxy,\n _context: context,\n _subProxy: subProxy,\n _stack: new Set(),\n _descriptors: _descriptors(proxy, descriptorDefaults),\n setContext: (ctx: AnyObject) => _attachContext(proxy, ctx, subProxy, descriptorDefaults),\n override: (scope: AnyObject) => _attachContext(proxy.override(scope), context, subProxy, descriptorDefaults)\n };\n return new Proxy(cache, {\n /**\n * A trap for the delete operator.\n */\n deleteProperty(target, prop) {\n delete target[prop]; // remove from cache\n delete proxy[prop]; // remove from proxy\n return true;\n },\n\n /**\n * A trap for getting property values.\n */\n get(target, prop: string, receiver) {\n return _cached(target, prop,\n () => _resolveWithContext(target, prop, receiver));\n },\n\n /**\n * A trap for Object.getOwnPropertyDescriptor.\n * Also used by Object.hasOwnProperty.\n */\n getOwnPropertyDescriptor(target, prop) {\n return target._descriptors.allKeys\n ? Reflect.has(proxy, prop) ? {enumerable: true, configurable: true} : undefined\n : Reflect.getOwnPropertyDescriptor(proxy, prop);\n },\n\n /**\n * A trap for Object.getPrototypeOf.\n */\n getPrototypeOf() {\n return Reflect.getPrototypeOf(proxy);\n },\n\n /**\n * A trap for the in operator.\n */\n has(target, prop) {\n return Reflect.has(proxy, prop);\n },\n\n /**\n * A trap for Object.getOwnPropertyNames and Object.getOwnPropertySymbols.\n */\n ownKeys() {\n return Reflect.ownKeys(proxy);\n },\n\n /**\n * A trap for setting property values.\n */\n set(target, prop, value) {\n proxy[prop] = value; // set to proxy\n delete target[prop]; // remove from cache\n return true;\n }\n }) as ContextProxy<T, R>;\n}\n\n/**\n * @private\n */\nexport function _descriptors(\n proxy: ResolverCache,\n defaults: DescriptorDefaults = {scriptable: true, indexable: true}\n): Descriptor {\n const {_scriptable = defaults.scriptable, _indexable = defaults.indexable, _allKeys = defaults.allKeys} = proxy;\n return {\n allKeys: _allKeys,\n scriptable: _scriptable,\n indexable: _indexable,\n isScriptable: isFunction(_scriptable) ? _scriptable : () => _scriptable,\n isIndexable: isFunction(_indexable) ? _indexable : () => _indexable\n };\n}\n\nconst readKey = (prefix: string, name: string) => prefix ? prefix + _capitalize(name) : name;\nconst needsSubResolver = (prop: string, value: unknown) => isObject(value) && prop !== 'adapters' &&\n (Object.getPrototypeOf(value) === null || value.constructor === Object);\n\nfunction _cached(\n target: AnyObject,\n prop: string,\n resolve: () => unknown\n) {\n if (Object.prototype.hasOwnProperty.call(target, prop) || prop === 'constructor') {\n return target[prop];\n }\n\n const value = resolve();\n // cache the resolved value\n target[prop] = value;\n return value;\n}\n\nfunction _resolveWithContext(\n target: ContextCache,\n prop: string,\n receiver: AnyObject\n) {\n const {_proxy, _context, _subProxy, _descriptors: descriptors} = target;\n let value = _proxy[prop]; // resolve from proxy\n\n // resolve with context\n if (isFunction(value) && descriptors.isScriptable(prop)) {\n value = _resolveScriptable(prop, value, target, receiver);\n }\n if (isArray(value) && value.length) {\n value = _resolveArray(prop, value, target, descriptors.isIndexable);\n }\n if (needsSubResolver(prop, value)) {\n // if the resolved value is an object, create a sub resolver for it\n value = _attachContext(value, _context, _subProxy && _subProxy[prop], descriptors);\n }\n return value;\n}\n\nfunction _resolveScriptable(\n prop: string,\n getValue: (ctx: AnyObject, sub: AnyObject) => unknown,\n target: ContextCache,\n receiver: AnyObject\n) {\n const {_proxy, _context, _subProxy, _stack} = target;\n if (_stack.has(prop)) {\n throw new Error('Recursion detected: ' + Array.from(_stack).join('->') + '->' + prop);\n }\n _stack.add(prop);\n let value = getValue(_context, _subProxy || receiver);\n _stack.delete(prop);\n if (needsSubResolver(prop, value)) {\n // When scriptable option returns an object, create a resolver on that.\n value = createSubResolver(_proxy._scopes, _proxy, prop, value);\n }\n return value;\n}\n\nfunction _resolveArray(\n prop: string,\n value: unknown[],\n target: ContextCache,\n isIndexable: (key: string) => boolean\n) {\n const {_proxy, _context, _subProxy, _descriptors: descriptors} = target;\n\n if (typeof _context.index !== 'undefined' && isIndexable(prop)) {\n return value[_context.index % value.length];\n } else if (isObject(value[0])) {\n // Array of objects, return array or resolvers\n const arr = value;\n const scopes = _proxy._scopes.filter(s => s !== arr);\n value = [];\n for (const item of arr) {\n const resolver = createSubResolver(scopes, _proxy, prop, item);\n value.push(_attachContext(resolver, _context, _subProxy && _subProxy[prop], descriptors));\n }\n }\n return value;\n}\n\nfunction resolveFallback(\n fallback: ResolverObjectKey | ((prop: ResolverObjectKey, value: unknown) => ResolverObjectKey),\n prop: ResolverObjectKey,\n value: unknown\n) {\n return isFunction(fallback) ? fallback(prop, value) : fallback;\n}\n\nconst getScope = (key: ResolverObjectKey, parent: AnyObject) => key === true ? parent\n : typeof key === 'string' ? resolveObjectKey(parent, key) : undefined;\n\nfunction addScopes(\n set: Set<AnyObject>,\n parentScopes: AnyObject[],\n key: ResolverObjectKey,\n parentFallback: ResolverObjectKey,\n value: unknown\n) {\n for (const parent of parentScopes) {\n const scope = getScope(key, parent);\n if (scope) {\n set.add(scope);\n const fallback = resolveFallback(scope._fallback, key, value);\n if (typeof fallback !== 'undefined' && fallback !== key && fallback !== parentFallback) {\n // When we reach the descriptor that defines a new _fallback, return that.\n // The fallback will resume to that new scope.\n return fallback;\n }\n } else if (scope === false && typeof parentFallback !== 'undefined' && key !== parentFallback) {\n // Fallback to `false` results to `false`, when falling back to different key.\n // For example `interaction` from `hover` or `plugins.tooltip` and `animation` from `animations`\n return null;\n }\n }\n return false;\n}\n\nfunction createSubResolver(\n parentScopes: AnyObject[],\n resolver: ResolverCache,\n prop: ResolverObjectKey,\n value: unknown\n) {\n const rootScopes = resolver._rootScopes;\n const fallback = resolveFallback(resolver._fallback, prop, value);\n const allScopes = [...parentScopes, ...rootScopes];\n const set = new Set<AnyObject>();\n set.add(value);\n let key = addScopesFromKey(set, allScopes, prop, fallback || prop, value);\n if (key === null) {\n return false;\n }\n if (typeof fallback !== 'undefined' && fallback !== prop) {\n key = addScopesFromKey(set, allScopes, fallback, key, value);\n if (key === null) {\n return false;\n }\n }\n return _createResolver(Array.from(set), [''], rootScopes, fallback,\n () => subGetTarget(resolver, prop as string, value));\n}\n\nfunction addScopesFromKey(\n set: Set<AnyObject>,\n allScopes: AnyObject[],\n key: ResolverObjectKey,\n fallback: ResolverObjectKey,\n item: unknown\n) {\n while (key) {\n key = addScopes(set, allScopes, key, fallback, item);\n }\n return key;\n}\n\nfunction subGetTarget(\n resolver: ResolverCache,\n prop: string,\n value: unknown\n) {\n const parent = resolver._getTarget();\n if (!(prop in parent)) {\n parent[prop] = {};\n }\n const target = parent[prop];\n if (isArray(target) && isObject(value)) {\n // For array of objects, the object is used to store updated values\n return value;\n }\n return target || {};\n}\n\nfunction _resolveWithPrefixes(\n prop: string,\n prefixes: string[],\n scopes: AnyObject[],\n proxy: ResolverProxy\n) {\n let value: unknown;\n for (const prefix of prefixes) {\n value = _resolve(readKey(prefix, prop), scopes);\n if (typeof value !== 'undefined') {\n return needsSubResolver(prop, value)\n ? createSubResolver(scopes, proxy, prop, value)\n : value;\n }\n }\n}\n\nfunction _resolve(key: string, scopes: AnyObject[]) {\n for (const scope of scopes) {\n if (!scope) {\n continue;\n }\n const value = scope[key];\n if (typeof value !== 'undefined') {\n return value;\n }\n }\n}\n\nfunction getKeysFromAllScopes(target: ResolverCache) {\n let keys = target._keys;\n if (!keys) {\n keys = target._keys = resolveKeysFromAllScopes(target._scopes);\n }\n return keys;\n}\n\nfunction resolveKeysFromAllScopes(scopes: AnyObject[]) {\n const set = new Set<string>();\n for (const scope of scopes) {\n for (const key of Object.keys(scope).filter(k => !k.startsWith('_'))) {\n set.add(key);\n }\n }\n return Array.from(set);\n}\n\nexport function _parseObjectDataRadialScale(\n meta: ChartMeta<'line' | 'scatter'>,\n data: AnyObject[],\n start: number,\n count: number\n) {\n const {iScale} = meta;\n const {key = 'r'} = this._parsing;\n const parsed = new Array<{r: unknown}>(count);\n let i: number, ilen: number, index: number, item: AnyObject;\n\n for (i = 0, ilen = count; i < ilen; ++i) {\n index = i + start;\n item = data[index];\n parsed[i] = {\n r: iScale.parse(resolveObjectKey(item, key), index)\n };\n }\n return parsed;\n}\n","import {almostEquals, distanceBetweenPoints, sign} from './helpers.math.js';\nimport {_isPointInArea} from './helpers.canvas.js';\nimport type {ChartArea} from '../types/index.js';\nimport type {SplinePoint} from '../types/geometric.js';\n\nconst EPSILON = Number.EPSILON || 1e-14;\n\ntype OptionalSplinePoint = SplinePoint | false\nconst getPoint = (points: SplinePoint[], i: number): OptionalSplinePoint => i < points.length && !points[i].skip && points[i];\nconst getValueAxis = (indexAxis: 'x' | 'y') => indexAxis === 'x' ? 'y' : 'x';\n\nexport function splineCurve(\n firstPoint: SplinePoint,\n middlePoint: SplinePoint,\n afterPoint: SplinePoint,\n t: number\n): {\n previous: SplinePoint\n next: SplinePoint\n } {\n // Props to Rob Spencer at scaled innovation for his post on splining between points\n // http://scaledinnovation.com/analytics/splines/aboutSplines.html\n\n // This function must also respect \"skipped\" points\n\n const previous = firstPoint.skip ? middlePoint : firstPoint;\n const current = middlePoint;\n const next = afterPoint.skip ? middlePoint : afterPoint;\n const d01 = distanceBetweenPoints(current, previous);\n const d12 = distanceBetweenPoints(next, current);\n\n let s01 = d01 / (d01 + d12);\n let s12 = d12 / (d01 + d12);\n\n // If all points are the same, s01 & s02 will be inf\n s01 = isNaN(s01) ? 0 : s01;\n s12 = isNaN(s12) ? 0 : s12;\n\n const fa = t * s01; // scaling factor for triangle Ta\n const fb = t * s12;\n\n return {\n previous: {\n x: current.x - fa * (next.x - previous.x),\n y: current.y - fa * (next.y - previous.y)\n },\n next: {\n x: current.x + fb * (next.x - previous.x),\n y: current.y + fb * (next.y - previous.y)\n }\n };\n}\n\n/**\n * Adjust tangents to ensure monotonic properties\n */\nfunction monotoneAdjust(points: SplinePoint[], deltaK: number[], mK: number[]) {\n const pointsLen = points.length;\n\n let alphaK: number, betaK: number, tauK: number, squaredMagnitude: number, pointCurrent: OptionalSplinePoint;\n let pointAfter = getPoint(points, 0);\n for (let i = 0; i < pointsLen - 1; ++i) {\n pointCurrent = pointAfter;\n pointAfter = getPoint(points, i + 1);\n if (!pointCurrent || !pointAfter) {\n continue;\n }\n\n if (almostEquals(deltaK[i], 0, EPSILON)) {\n mK[i] = mK[i + 1] = 0;\n continue;\n }\n\n alphaK = mK[i] / deltaK[i];\n betaK = mK[i + 1] / deltaK[i];\n squaredMagnitude = Math.pow(alphaK, 2) + Math.pow(betaK, 2);\n if (squaredMagnitude <= 9) {\n continue;\n }\n\n tauK = 3 / Math.sqrt(squaredMagnitude);\n mK[i] = alphaK * tauK * deltaK[i];\n mK[i + 1] = betaK * tauK * deltaK[i];\n }\n}\n\nfunction monotoneCompute(points: SplinePoint[], mK: number[], indexAxis: 'x' | 'y' = 'x') {\n const valueAxis = getValueAxis(indexAxis);\n const pointsLen = points.length;\n let delta: number, pointBefore: OptionalSplinePoint, pointCurrent: OptionalSplinePoint;\n let pointAfter = getPoint(points, 0);\n\n for (let i = 0; i < pointsLen; ++i) {\n pointBefore = pointCurrent;\n pointCurrent = pointAfter;\n pointAfter = getPoint(points, i + 1);\n if (!pointCurrent) {\n continue;\n }\n\n const iPixel = pointCurrent[indexAxis];\n const vPixel = pointCurrent[valueAxis];\n if (pointBefore) {\n delta = (iPixel - pointBefore[indexAxis]) / 3;\n pointCurrent[`cp1${indexAxis}`] = iPixel - delta;\n pointCurrent[`cp1${valueAxis}`] = vPixel - delta * mK[i];\n }\n if (pointAfter) {\n delta = (pointAfter[indexAxis] - iPixel) / 3;\n pointCurrent[`cp2${indexAxis}`] = iPixel + delta;\n pointCurrent[`cp2${valueAxis}`] = vPixel + delta * mK[i];\n }\n }\n}\n\n/**\n * This function calculates Bézier control points in a similar way than |splineCurve|,\n * but preserves monotonicity of the provided data and ensures no local extremums are added\n * between the dataset discrete points due to the interpolation.\n * See : https://en.wikipedia.org/wiki/Monotone_cubic_interpolation\n */\nexport function splineCurveMonotone(points: SplinePoint[], indexAxis: 'x' | 'y' = 'x') {\n const valueAxis = getValueAxis(indexAxis);\n const pointsLen = points.length;\n const deltaK: number[] = Array(pointsLen).fill(0);\n const mK: number[] = Array(pointsLen);\n\n // Calculate slopes (deltaK) and initialize tangents (mK)\n let i, pointBefore: OptionalSplinePoint, pointCurrent: OptionalSplinePoint;\n let pointAfter = getPoint(points, 0);\n\n for (i = 0; i < pointsLen; ++i) {\n pointBefore = pointCurrent;\n pointCurrent = pointAfter;\n pointAfter = getPoint(points, i + 1);\n if (!pointCurrent) {\n continue;\n }\n\n if (pointAfter) {\n const slopeDelta = pointAfter[indexAxis] - pointCurrent[indexAxis];\n\n // In the case of two points that appear at the same x pixel, slopeDeltaX is 0\n deltaK[i] = slopeDelta !== 0 ? (pointAfter[valueAxis] - pointCurrent[valueAxis]) / slopeDelta : 0;\n }\n mK[i] = !pointBefore ? deltaK[i]\n : !pointAfter ? deltaK[i - 1]\n : (sign(deltaK[i - 1]) !== sign(deltaK[i])) ? 0\n : (deltaK[i - 1] + deltaK[i]) / 2;\n }\n\n monotoneAdjust(points, deltaK, mK);\n\n monotoneCompute(points, mK, indexAxis);\n}\n\nfunction capControlPoint(pt: number, min: number, max: number) {\n return Math.max(Math.min(pt, max), min);\n}\n\nfunction capBezierPoints(points: SplinePoint[], area: ChartArea) {\n let i, ilen, point, inArea, inAreaPrev;\n let inAreaNext = _isPointInArea(points[0], area);\n for (i = 0, ilen = points.length; i < ilen; ++i) {\n inAreaPrev = inArea;\n inArea = inAreaNext;\n inAreaNext = i < ilen - 1 && _isPointInArea(points[i + 1], area);\n if (!inArea) {\n continue;\n }\n point = points[i];\n if (inAreaPrev) {\n point.cp1x = capControlPoint(point.cp1x, area.left, area.right);\n point.cp1y = capControlPoint(point.cp1y, area.top, area.bottom);\n }\n if (inAreaNext) {\n point.cp2x = capControlPoint(point.cp2x, area.left, area.right);\n point.cp2y = capControlPoint(point.cp2y, area.top, area.bottom);\n }\n }\n}\n\n/**\n * @private\n */\nexport function _updateBezierControlPoints(\n points: SplinePoint[],\n options,\n area: ChartArea,\n loop: boolean,\n indexAxis: 'x' | 'y'\n) {\n let i: number, ilen: number, point: SplinePoint, controlPoints: ReturnType<typeof splineCurve>;\n\n // Only consider points that are drawn in case the spanGaps option is used\n if (options.spanGaps) {\n points = points.filter((pt) => !pt.skip);\n }\n\n if (options.cubicInterpolationMode === 'monotone') {\n splineCurveMonotone(points, indexAxis);\n } else {\n let prev = loop ? points[points.length - 1] : points[0];\n for (i = 0, ilen = points.length; i < ilen; ++i) {\n point = points[i];\n controlPoints = splineCurve(\n prev,\n point,\n points[Math.min(i + 1, ilen - (loop ? 0 : 1)) % ilen],\n options.tension\n );\n point.cp1x = controlPoints.previous.x;\n point.cp1y = controlPoints.previous.y;\n point.cp2x = controlPoints.next.x;\n point.cp2y = controlPoints.next.y;\n prev = point;\n }\n }\n\n if (options.capBezierPoints) {\n capBezierPoints(points, area);\n }\n}\n","import type {ChartArea, Scale} from '../types/index.js';\nimport type Chart from '../core/core.controller.js';\nimport type {ChartEvent} from '../types.js';\nimport {INFINITY} from './helpers.math.js';\n\n/**\n * Note: typedefs are auto-exported, so use a made-up `dom` namespace where\n * necessary to avoid duplicates with `export * from './helpers`; see\n * https://github.com/microsoft/TypeScript/issues/46011\n * @typedef { import('../core/core.controller.js').default } dom.Chart\n * @typedef { import('../../types').ChartEvent } ChartEvent\n */\n\n/**\n * @private\n */\nexport function _isDomSupported(): boolean {\n return typeof window !== 'undefined' && typeof document !== 'undefined';\n}\n\n/**\n * @private\n */\nexport function _getParentNode(domNode: HTMLCanvasElement): HTMLCanvasElement {\n let parent = domNode.parentNode;\n if (parent && parent.toString() === '[object ShadowRoot]') {\n parent = (parent as ShadowRoot).host;\n }\n return parent as HTMLCanvasElement;\n}\n\n/**\n * convert max-width/max-height values that may be percentages into a number\n * @private\n */\n\nfunction parseMaxStyle(styleValue: string | number, node: HTMLElement, parentProperty: string) {\n let valueInPixels: number;\n if (typeof styleValue === 'string') {\n valueInPixels = parseInt(styleValue, 10);\n\n if (styleValue.indexOf('%') !== -1) {\n // percentage * size in dimension\n valueInPixels = (valueInPixels / 100) * node.parentNode[parentProperty];\n }\n } else {\n valueInPixels = styleValue;\n }\n\n return valueInPixels;\n}\n\nconst getComputedStyle = (element: HTMLElement): CSSStyleDeclaration =>\n element.ownerDocument.defaultView.getComputedStyle(element, null);\n\nexport function getStyle(el: HTMLElement, property: string): string {\n return getComputedStyle(el).getPropertyValue(property);\n}\n\nconst positions = ['top', 'right', 'bottom', 'left'];\nfunction getPositionedStyle(styles: CSSStyleDeclaration, style: string, suffix?: string): ChartArea {\n const result = {} as ChartArea;\n suffix = suffix ? '-' + suffix : '';\n for (let i = 0; i < 4; i++) {\n const pos = positions[i];\n result[pos] = parseFloat(styles[style + '-' + pos + suffix]) || 0;\n }\n result.width = result.left + result.right;\n result.height = result.top + result.bottom;\n return result;\n}\n\nconst useOffsetPos = (x: number, y: number, target: HTMLElement | EventTarget) =>\n (x > 0 || y > 0) && (!target || !(target as HTMLElement).shadowRoot);\n\n/**\n * @param e\n * @param canvas\n * @returns Canvas position\n */\nfunction getCanvasPosition(\n e: Event | TouchEvent | MouseEvent,\n canvas: HTMLCanvasElement\n): {\n x: number;\n y: number;\n box: boolean;\n } {\n const touches = (e as TouchEvent).touches;\n const source = (touches && touches.length ? touches[0] : e) as MouseEvent;\n const {offsetX, offsetY} = source as MouseEvent;\n let box = false;\n let x, y;\n if (useOffsetPos(offsetX, offsetY, e.target)) {\n x = offsetX;\n y = offsetY;\n } else {\n const rect = canvas.getBoundingClientRect();\n x = source.clientX - rect.left;\n y = source.clientY - rect.top;\n box = true;\n }\n return {x, y, box};\n}\n\n/**\n * Gets an event's x, y coordinates, relative to the chart area\n * @param event\n * @param chart\n * @returns x and y coordinates of the event\n */\n\nexport function getRelativePosition(\n event: Event | ChartEvent | TouchEvent | MouseEvent,\n chart: Chart\n): { x: number; y: number } {\n if ('native' in event) {\n return event;\n }\n\n const {canvas, currentDevicePixelRatio} = chart;\n const style = getComputedStyle(canvas);\n const borderBox = style.boxSizing === 'border-box';\n const paddings = getPositionedStyle(style, 'padding');\n const borders = getPositionedStyle(style, 'border', 'width');\n const {x, y, box} = getCanvasPosition(event, canvas);\n const xOffset = paddings.left + (box && borders.left);\n const yOffset = paddings.top + (box && borders.top);\n\n let {width, height} = chart;\n if (borderBox) {\n width -= paddings.width + borders.width;\n height -= paddings.height + borders.height;\n }\n return {\n x: Math.round((x - xOffset) / width * canvas.width / currentDevicePixelRatio),\n y: Math.round((y - yOffset) / height * canvas.height / currentDevicePixelRatio)\n };\n}\n\nfunction getContainerSize(canvas: HTMLCanvasElement, width: number, height: number): Partial<Scale> {\n let maxWidth: number, maxHeight: number;\n\n if (width === undefined || height === undefined) {\n const container = canvas && _getParentNode(canvas);\n if (!container) {\n width = canvas.clientWidth;\n height = canvas.clientHeight;\n } else {\n const rect = container.getBoundingClientRect(); // this is the border box of the container\n const containerStyle = getComputedStyle(container);\n const containerBorder = getPositionedStyle(containerStyle, 'border', 'width');\n const containerPadding = getPositionedStyle(containerStyle, 'padding');\n width = rect.width - containerPadding.width - containerBorder.width;\n height = rect.height - containerPadding.height - containerBorder.height;\n maxWidth = parseMaxStyle(containerStyle.maxWidth, container, 'clientWidth');\n maxHeight = parseMaxStyle(containerStyle.maxHeight, container, 'clientHeight');\n }\n }\n return {\n width,\n height,\n maxWidth: maxWidth || INFINITY,\n maxHeight: maxHeight || INFINITY\n };\n}\n\nconst round1 = (v: number) => Math.round(v * 10) / 10;\n\n// eslint-disable-next-line complexity\nexport function getMaximumSize(\n canvas: HTMLCanvasElement,\n bbWidth?: number,\n bbHeight?: number,\n aspectRatio?: number\n): { width: number; height: number } {\n const style = getComputedStyle(canvas);\n const margins = getPositionedStyle(style, 'margin');\n const maxWidth = parseMaxStyle(style.maxWidth, canvas, 'clientWidth') || INFINITY;\n const maxHeight = parseMaxStyle(style.maxHeight, canvas, 'clientHeight') || INFINITY;\n const containerSize = getContainerSize(canvas, bbWidth, bbHeight);\n let {width, height} = containerSize;\n\n if (style.boxSizing === 'content-box') {\n const borders = getPositionedStyle(style, 'border', 'width');\n const paddings = getPositionedStyle(style, 'padding');\n width -= paddings.width + borders.width;\n height -= paddings.height + borders.height;\n }\n width = Math.max(0, width - margins.width);\n height = Math.max(0, aspectRatio ? width / aspectRatio : height - margins.height);\n width = round1(Math.min(width, maxWidth, containerSize.maxWidth));\n height = round1(Math.min(height, maxHeight, containerSize.maxHeight));\n if (width && !height) {\n // https://github.com/chartjs/Chart.js/issues/4659\n // If the canvas has width, but no height, default to aspectRatio of 2 (canvas default)\n height = round1(width / 2);\n }\n\n const maintainHeight = bbWidth !== undefined || bbHeight !== undefined;\n\n if (maintainHeight && aspectRatio && containerSize.height && height > containerSize.height) {\n height = containerSize.height;\n width = round1(Math.floor(height * aspectRatio));\n }\n\n return {width, height};\n}\n\n/**\n * @param chart\n * @param forceRatio\n * @param forceStyle\n * @returns True if the canvas context size or transformation has changed.\n */\nexport function retinaScale(\n chart: Chart,\n forceRatio: number,\n forceStyle?: boolean\n): boolean | void {\n const pixelRatio = forceRatio || 1;\n const deviceHeight = Math.floor(chart.height * pixelRatio);\n const deviceWidth = Math.floor(chart.width * pixelRatio);\n\n chart.height = Math.floor(chart.height);\n chart.width = Math.floor(chart.width);\n\n const canvas = chart.canvas;\n\n // If no style has been set on the canvas, the render size is used as display size,\n // making the chart visually bigger, so let's enforce it to the \"correct\" values.\n // See https://github.com/chartjs/Chart.js/issues/3575\n if (canvas.style && (forceStyle || (!canvas.style.height && !canvas.style.width))) {\n canvas.style.height = `${chart.height}px`;\n canvas.style.width = `${chart.width}px`;\n }\n\n if (chart.currentDevicePixelRatio !== pixelRatio\n || canvas.height !== deviceHeight\n || canvas.width !== deviceWidth) {\n chart.currentDevicePixelRatio = pixelRatio;\n canvas.height = deviceHeight;\n canvas.width = deviceWidth;\n chart.ctx.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);\n return true;\n }\n return false;\n}\n\n/**\n * Detects support for options object argument in addEventListener.\n * https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener#Safely_detecting_option_support\n * @private\n */\nexport const supportsEventListenerOptions = (function() {\n let passiveSupported = false;\n try {\n const options = {\n get passive() { // This function will be called when the browser attempts to access the passive property.\n passiveSupported = true;\n return false;\n }\n } as EventListenerOptions;\n\n if (_isDomSupported()) {\n window.addEventListener('test', null, options);\n window.removeEventListener('test', null, options);\n }\n } catch (e) {\n // continue regardless of error\n }\n return passiveSupported;\n}());\n\n/**\n * The \"used\" size is the final value of a dimension property after all calculations have\n * been performed. This method uses the computed style of `element` but returns undefined\n * if the computed style is not expressed in pixels. That can happen in some cases where\n * `element` has a size relative to its parent and this last one is not yet displayed,\n * for example because of `display: none` on a parent node.\n * @see https://developer.mozilla.org/en-US/docs/Web/CSS/used_value\n * @returns Size in pixels or undefined if unknown.\n */\n\nexport function readUsedSize(\n element: HTMLElement,\n property: 'width' | 'height'\n): number | undefined {\n const value = getStyle(element, property);\n const matches = value && value.match(/^(\\d+)(\\.\\d+)?px$/);\n return matches ? +matches[1] : undefined;\n}\n","import type {Point, SplinePoint} from '../types/geometric.js';\n\n/**\n * @private\n */\nexport function _pointInLine(p1: Point, p2: Point, t: number, mode?) { // eslint-disable-line @typescript-eslint/no-unused-vars\n return {\n x: p1.x + t * (p2.x - p1.x),\n y: p1.y + t * (p2.y - p1.y)\n };\n}\n\n/**\n * @private\n */\nexport function _steppedInterpolation(\n p1: Point,\n p2: Point,\n t: number, mode: 'middle' | 'after' | unknown\n) {\n return {\n x: p1.x + t * (p2.x - p1.x),\n y: mode === 'middle' ? t < 0.5 ? p1.y : p2.y\n : mode === 'after' ? t < 1 ? p1.y : p2.y\n : t > 0 ? p2.y : p1.y\n };\n}\n\n/**\n * @private\n */\nexport function _bezierInterpolation(p1: SplinePoint, p2: SplinePoint, t: number, mode?) { // eslint-disable-line @typescript-eslint/no-unused-vars\n const cp1 = {x: p1.cp2x, y: p1.cp2y};\n const cp2 = {x: p2.cp1x, y: p2.cp1y};\n const a = _pointInLine(p1, cp1, t);\n const b = _pointInLine(cp1, cp2, t);\n const c = _pointInLine(cp2, p2, t);\n const d = _pointInLine(a, b, t);\n const e = _pointInLine(b, c, t);\n return _pointInLine(d, e, t);\n}\n","export interface RTLAdapter {\n x(x: number): number;\n setWidth(w: number): void;\n textAlign(align: 'center' | 'left' | 'right'): 'center' | 'left' | 'right';\n xPlus(x: number, value: number): number;\n leftForLtr(x: number, itemWidth: number): number;\n}\n\nconst getRightToLeftAdapter = function(rectX: number, width: number): RTLAdapter {\n return {\n x(x) {\n return rectX + rectX + width - x;\n },\n setWidth(w) {\n width = w;\n },\n textAlign(align) {\n if (align === 'center') {\n return align;\n }\n return align === 'right' ? 'left' : 'right';\n },\n xPlus(x, value) {\n return x - value;\n },\n leftForLtr(x, itemWidth) {\n return x - itemWidth;\n },\n };\n};\n\nconst getLeftToRightAdapter = function(): RTLAdapter {\n return {\n x(x) {\n return x;\n },\n setWidth(w) { // eslint-disable-line no-unused-vars\n },\n textAlign(align) {\n return align;\n },\n xPlus(x, value) {\n return x + value;\n },\n leftForLtr(x, _itemWidth) { // eslint-disable-line @typescript-eslint/no-unused-vars\n return x;\n },\n };\n};\n\nexport function getRtlAdapter(rtl: boolean, rectX: number, width: number) {\n return rtl ? getRightToLeftAdapter(rectX, width) : getLeftToRightAdapter();\n}\n\nexport function overrideTextDirection(ctx: CanvasRenderingContext2D, direction: 'ltr' | 'rtl') {\n let style: CSSStyleDeclaration, original: [string, string];\n if (direction === 'ltr' || direction === 'rtl') {\n style = ctx.canvas.style;\n original = [\n style.getPropertyValue('direction'),\n style.getPropertyPriority('direction'),\n ];\n\n style.setProperty('direction', direction, 'important');\n (ctx as { prevTextDirection?: [string, string] }).prevTextDirection = original;\n }\n}\n\nexport function restoreTextDirection(ctx: CanvasRenderingContext2D, original?: [string, string]) {\n if (original !== undefined) {\n delete (ctx as { prevTextDirection?: [string, string] }).prevTextDirection;\n ctx.canvas.style.setProperty('direction', original[0], original[1]);\n }\n}\n","import {_angleBetween, _angleDiff, _isBetween, _normalizeAngle} from './helpers.math.js';\nimport {createContext} from './helpers.options.js';\nimport {isPatternOrGradient} from './helpers.color.js';\n\n/**\n * @typedef { import('../elements/element.line.js').default } LineElement\n * @typedef { import('../elements/element.point.js').default } PointElement\n * @typedef {{start: number, end: number, loop: boolean, style?: any}} Segment\n */\n\nfunction propertyFn(property) {\n if (property === 'angle') {\n return {\n between: _angleBetween,\n compare: _angleDiff,\n normalize: _normalizeAngle,\n };\n }\n return {\n between: _isBetween,\n compare: (a, b) => a - b,\n normalize: x => x\n };\n}\n\nfunction normalizeSegment({start, end, count, loop, style}) {\n return {\n start: start % count,\n end: end % count,\n loop: loop && (end - start + 1) % count === 0,\n style\n };\n}\n\nfunction getSegment(segment, points, bounds) {\n const {property, start: startBound, end: endBound} = bounds;\n const {between, normalize} = propertyFn(property);\n const count = points.length;\n // eslint-disable-next-line prefer-const\n let {start, end, loop} = segment;\n let i, ilen;\n\n if (loop) {\n start += count;\n end += count;\n for (i = 0, ilen = count; i < ilen; ++i) {\n if (!between(normalize(points[start % count][property]), startBound, endBound)) {\n break;\n }\n start--;\n end--;\n }\n start %= count;\n end %= count;\n }\n\n if (end < start) {\n end += count;\n }\n return {start, end, loop, style: segment.style};\n}\n\n/**\n * Returns the sub-segment(s) of a line segment that fall in the given bounds\n * @param {object} segment\n * @param {number} segment.start - start index of the segment, referring the points array\n * @param {number} segment.end - end index of the segment, referring the points array\n * @param {boolean} segment.loop - indicates that the segment is a loop\n * @param {object} [segment.style] - segment style\n * @param {PointElement[]} points - the points that this segment refers to\n * @param {object} [bounds]\n * @param {string} bounds.property - the property of a `PointElement` we are bounding. `x`, `y` or `angle`.\n * @param {number} bounds.start - start value of the property\n * @param {number} bounds.end - end value of the property\n * @private\n **/\nexport function _boundSegment(segment, points, bounds) {\n if (!bounds) {\n return [segment];\n }\n\n const {property, start: startBound, end: endBound} = bounds;\n const count = points.length;\n const {compare, between, normalize} = propertyFn(property);\n const {start, end, loop, style} = getSegment(segment, points, bounds);\n\n const result = [];\n let inside = false;\n let subStart = null;\n let value, point, prevValue;\n\n const startIsBefore = () => between(startBound, prevValue, value) && compare(startBound, prevValue) !== 0;\n const endIsBefore = () => compare(endBound, value) === 0 || between(endBound, prevValue, value);\n const shouldStart = () => inside || startIsBefore();\n const shouldStop = () => !inside || endIsBefore();\n\n for (let i = start, prev = start; i <= end; ++i) {\n point = points[i % count];\n\n if (point.skip) {\n continue;\n }\n\n value = normalize(point[property]);\n\n if (value === prevValue) {\n continue;\n }\n\n inside = between(value, startBound, endBound);\n\n if (subStart === null && shouldStart()) {\n subStart = compare(value, startBound) === 0 ? i : prev;\n }\n\n if (subStart !== null && shouldStop()) {\n result.push(normalizeSegment({start: subStart, end: i, loop, count, style}));\n subStart = null;\n }\n prev = i;\n prevValue = value;\n }\n\n if (subStart !== null) {\n result.push(normalizeSegment({start: subStart, end, loop, count, style}));\n }\n\n return result;\n}\n\n\n/**\n * Returns the segments of the line that are inside given bounds\n * @param {LineElement} line\n * @param {object} [bounds]\n * @param {string} bounds.property - the property we are bounding with. `x`, `y` or `angle`.\n * @param {number} bounds.start - start value of the `property`\n * @param {number} bounds.end - end value of the `property`\n * @private\n */\nexport function _boundSegments(line, bounds) {\n const result = [];\n const segments = line.segments;\n\n for (let i = 0; i < segments.length; i++) {\n const sub = _boundSegment(segments[i], line.points, bounds);\n if (sub.length) {\n result.push(...sub);\n }\n }\n return result;\n}\n\n/**\n * Find start and end index of a line.\n */\nfunction findStartAndEnd(points, count, loop, spanGaps) {\n let start = 0;\n let end = count - 1;\n\n if (loop && !spanGaps) {\n // loop and not spanning gaps, first find a gap to start from\n while (start < count && !points[start].skip) {\n start++;\n }\n }\n\n // find first non skipped point (after the first gap possibly)\n while (start < count && points[start].skip) {\n start++;\n }\n\n // if we looped to count, start needs to be 0\n start %= count;\n\n if (loop) {\n // loop will go past count, if start > 0\n end += start;\n }\n\n while (end > start && points[end % count].skip) {\n end--;\n }\n\n // end could be more than count, normalize\n end %= count;\n\n return {start, end};\n}\n\n/**\n * Compute solid segments from Points, when spanGaps === false\n * @param {PointElement[]} points - the points\n * @param {number} start - start index\n * @param {number} max - max index (can go past count on a loop)\n * @param {boolean} loop - boolean indicating that this would be a loop if no gaps are found\n */\nfunction solidSegments(points, start, max, loop) {\n const count = points.length;\n const result = [];\n let last = start;\n let prev = points[start];\n let end;\n\n for (end = start + 1; end <= max; ++end) {\n const cur = points[end % count];\n if (cur.skip || cur.stop) {\n if (!prev.skip) {\n loop = false;\n result.push({start: start % count, end: (end - 1) % count, loop});\n // @ts-ignore\n start = last = cur.stop ? end : null;\n }\n } else {\n last = end;\n if (prev.skip) {\n start = end;\n }\n }\n prev = cur;\n }\n\n if (last !== null) {\n result.push({start: start % count, end: last % count, loop});\n }\n\n return result;\n}\n\n/**\n * Compute the continuous segments that define the whole line\n * There can be skipped points within a segment, if spanGaps is true.\n * @param {LineElement} line\n * @param {object} [segmentOptions]\n * @return {Segment[]}\n * @private\n */\nexport function _computeSegments(line, segmentOptions) {\n const points = line.points;\n const spanGaps = line.options.spanGaps;\n const count = points.length;\n\n if (!count) {\n return [];\n }\n\n const loop = !!line._loop;\n const {start, end} = findStartAndEnd(points, count, loop, spanGaps);\n\n if (spanGaps === true) {\n return splitByStyles(line, [{start, end, loop}], points, segmentOptions);\n }\n\n const max = end < start ? end + count : end;\n const completeLoop = !!line._fullLoop && start === 0 && end === count - 1;\n return splitByStyles(line, solidSegments(points, start, max, completeLoop), points, segmentOptions);\n}\n\n/**\n * @param {Segment[]} segments\n * @param {PointElement[]} points\n * @param {object} [segmentOptions]\n * @return {Segment[]}\n */\nfunction splitByStyles(line, segments, points, segmentOptions) {\n if (!segmentOptions || !segmentOptions.setContext || !points) {\n return segments;\n }\n return doSplitByStyles(line, segments, points, segmentOptions);\n}\n\n/**\n * @param {LineElement} line\n * @param {Segment[]} segments\n * @param {PointElement[]} points\n * @param {object} [segmentOptions]\n * @return {Segment[]}\n */\nfunction doSplitByStyles(line, segments, points, segmentOptions) {\n const chartContext = line._chart.getContext();\n const baseStyle = readStyle(line.options);\n const {_datasetIndex: datasetIndex, options: {spanGaps}} = line;\n const count = points.length;\n const result = [];\n let prevStyle = baseStyle;\n let start = segments[0].start;\n let i = start;\n\n function addStyle(s, e, l, st) {\n const dir = spanGaps ? -1 : 1;\n if (s === e) {\n return;\n }\n // Style can not start/end on a skipped point, adjust indices accordingly\n s += count;\n while (points[s % count].skip) {\n s -= dir;\n }\n while (points[e % count].skip) {\n e += dir;\n }\n if (s % count !== e % count) {\n result.push({start: s % count, end: e % count, loop: l, style: st});\n prevStyle = st;\n start = e % count;\n }\n }\n\n for (const segment of segments) {\n start = spanGaps ? start : segment.start;\n let prev = points[start % count];\n let style;\n for (i = start + 1; i <= segment.end; i++) {\n const pt = 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