babylonjs-gui 6.38.1 → 6.40.0
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- package/babylon.gui.d.ts +47 -21
- package/babylon.gui.js +106 -30
- package/babylon.gui.min.js +1 -1
- package/babylon.gui.min.js.map +1 -1
- package/babylon.gui.module.d.ts +94 -42
- package/package.json +2 -2
package/babylon.gui.module.d.ts
CHANGED
@@ -554,7 +554,7 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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554
554
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scaleTo(width: number, height: number): void;
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555
555
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private _checkGuiIsReady;
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556
556
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/**
|
557
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-
*
|
557
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+
* @returns true if all the GUI components are ready to render
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558
558
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*/
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559
559
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guiIsReady(): boolean;
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560
560
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}
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@@ -591,10 +591,6 @@ export class Button extends Rectangle {
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591
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* Function called to generate a pointer up animation
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592
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*/
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593
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pointerUpAnimation: () => void;
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594
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-
/**
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595
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-
* Gets or sets a boolean indicating that the button will let internal controls handle picking instead of doing it directly using its bounding info
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596
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-
*/
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597
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-
delegatePickingToChildren: boolean;
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598
594
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private _image;
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599
595
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/**
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596
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* Returns the image part of the button (if any)
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@@ -635,8 +631,9 @@ export class Button extends Rectangle {
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631
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/**
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* Serializes the current button
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633
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* @param serializationObject defines the JSON serialized object
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634
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+
* @param force force serialization even if isSerializable === false
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638
635
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*/
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639
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-
serialize(serializationObject: any): void;
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636
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+
serialize(serializationObject: any, force: boolean): void;
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640
637
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/**
|
641
638
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* @internal
|
642
639
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*/
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@@ -866,6 +863,10 @@ export class Container extends Control {
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866
863
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protected _renderToIntermediateTexture: boolean;
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867
864
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/** @internal */
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868
865
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protected _intermediateTexture: Nullable<DynamicTexture>;
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866
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+
/**
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867
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+
* Gets or sets a boolean indicating that the container will let internal controls handle picking instead of doing it directly using its bounding info
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868
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+
*/
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869
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+
delegatePickingToChildren: boolean;
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869
870
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/** Gets or sets boolean indicating if children should be rendered to an intermediate texture rather than directly to host, useful for alpha blending */
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870
871
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get renderToIntermediateTexture(): boolean;
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871
872
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set renderToIntermediateTexture(value: boolean);
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@@ -998,8 +999,9 @@ export class Container extends Control {
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999
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/**
|
999
1000
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* Serializes the current control
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1000
1001
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* @param serializationObject defined the JSON serialized object
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1002
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+
* @param force force serialization even if isSerializable === false
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1001
1003
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*/
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1002
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-
serialize(serializationObject: any): void;
|
1004
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+
serialize(serializationObject: any, force?: boolean): void;
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1003
1005
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/** Releases associated resources */
|
1004
1006
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dispose(): void;
|
1005
1007
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/**
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@@ -1224,6 +1226,9 @@ export class Control implements IAnimatable {
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1224
1226
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set accessibilityTag(value: Nullable<IAccessibilityTag>);
|
1225
1227
|
get accessibilityTag(): Nullable<IAccessibilityTag>;
|
1226
1228
|
protected _accessibilityTag: Nullable<IAccessibilityTag>;
|
1229
|
+
/**
|
1230
|
+
* Observable that fires whenever the accessibility event of the control has changed
|
1231
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+
*/
|
1227
1232
|
onAccessibilityTagChangedObservable: Observable<Nullable<IAccessibilityTag>>;
|
1228
1233
|
/**
|
1229
1234
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* An event triggered when pointer wheel is scrolled
|
@@ -1301,6 +1306,10 @@ export class Control implements IAnimatable {
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1301
1306
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*/
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1302
1307
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get isHighlighted(): boolean;
|
1303
1308
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set isHighlighted(value: boolean);
|
1309
|
+
/**
|
1310
|
+
* Indicates if the control should be serialized. Defaults to true.
|
1311
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+
*/
|
1312
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+
isSerializable: boolean;
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1304
1313
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/**
|
1305
1314
|
* Gets or sets a string defining the color to use for highlighting this control
|
1306
1315
|
*/
|
@@ -1831,8 +1840,9 @@ export class Control implements IAnimatable {
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1831
1840
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/**
|
1832
1841
|
* Serializes the current control
|
1833
1842
|
* @param serializationObject defined the JSON serialized object
|
1843
|
+
* @param force if the control should be serialized even if the isSerializable flag is set to false (default false)
|
1834
1844
|
*/
|
1835
|
-
serialize(serializationObject: any): void;
|
1845
|
+
serialize(serializationObject: any, force?: boolean): void;
|
1836
1846
|
/**
|
1837
1847
|
* @internal
|
1838
1848
|
*/
|
@@ -2022,7 +2032,7 @@ export class FocusableButton extends Button implements IFocusableControl {
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2022
2032
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*/
|
2023
2033
|
_onPointerDown(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, pi: PointerInfoBase): boolean;
|
2024
2034
|
/** @internal */
|
2025
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-
|
2035
|
+
dispose(): void;
|
2026
2036
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}
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2027
2037
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|
2028
2038
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}
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@@ -2095,7 +2105,9 @@ export abstract class BaseGradient {
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2105
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/**
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2106
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* If there are any changes or the context changed, regenerate the canvas gradient object. Else,
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2107
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* reuse the existing gradient.
|
2098
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-
|
2108
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+
* @param context the context to create the gradient from
|
2109
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+
* @returns the canvas gradient
|
2110
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+
*/
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2111
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getCanvasGradient(context: ICanvasRenderingContext): CanvasGradient;
|
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2112
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/**
|
2101
2113
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* Adds a new color stop to the gradient.
|
@@ -2112,13 +2124,23 @@ export abstract class BaseGradient {
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2112
2124
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* Removes all color stops from the gradient
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2113
2125
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*/
|
2114
2126
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clearColorStops(): void;
|
2115
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-
/**
|
2127
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+
/**
|
2128
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+
* Color stops of the gradient
|
2129
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+
*/
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2116
2130
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get colorStops(): GradientColorStop[];
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2117
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-
/**
|
2131
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+
/**
|
2132
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+
* @returns Type of the gradient
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2133
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+
*/
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2118
2134
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getClassName(): string;
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2119
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-
/**
|
2135
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+
/**
|
2136
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+
* Serialize into a json object
|
2137
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+
* @param serializationObject object to serialize into
|
2138
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+
*/
|
2120
2139
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serialize(serializationObject: any): void;
|
2121
|
-
/**
|
2140
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+
/**
|
2141
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+
* Parse from json object
|
2142
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+
* @param serializationObject object to parse from
|
2143
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+
*/
|
2122
2144
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parse(serializationObject: any): void;
|
2123
2145
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}
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2124
2146
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@@ -2370,8 +2392,9 @@ export class Grid extends Container {
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/**
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2371
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* Serializes the current control
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2372
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* @param serializationObject defined the JSON serialized object
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2395
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+
* @param force force serialization even if isSerializable === false
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*/
|
2374
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-
serialize(serializationObject: any): void;
|
2397
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+
serialize(serializationObject: any, force: boolean): void;
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2398
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/**
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2376
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* @internal
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*/
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@@ -2545,7 +2568,8 @@ export class Image extends Control {
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2545
2568
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set source(value: Nullable<string>);
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2546
2569
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/**
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2547
2570
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* Checks for svg document with icon id present
|
2548
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-
* @param value
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2571
|
+
* @param value the source svg
|
2572
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+
* @returns the svg
|
2549
2573
|
*/
|
2550
2574
|
private _svgCheck;
|
2551
2575
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/**
|
@@ -4112,8 +4136,9 @@ export class StackPanel extends Container {
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4112
4136
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/**
|
4113
4137
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* Serializes the current control
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4114
4138
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* @param serializationObject defined the JSON serialized object
|
4139
|
+
* @param force force serialization even if isSerializable === false
|
4115
4140
|
*/
|
4116
|
-
serialize(serializationObject: any): void;
|
4141
|
+
serialize(serializationObject: any, force: boolean): void;
|
4117
4142
|
/**
|
4118
4143
|
* @internal
|
4119
4144
|
*/
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@@ -5168,6 +5193,7 @@ export class Button3D extends AbstractButton3D {
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|
5168
5193
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/**
|
5169
5194
|
* Creates a new button
|
5170
5195
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* @param name defines the control name
|
5196
|
+
* @param options defines the options used to create the button
|
5171
5197
|
*/
|
5172
5198
|
constructor(name?: string, options?: IButton3DCreationOptions);
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5173
5199
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/**
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@@ -5425,7 +5451,7 @@ export class Control3D implements IDisposable, IBehaviorAware<Control3D> {
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|
5425
5451
|
*/
|
5426
5452
|
linkToTransformNode(node: Nullable<TransformNode>): Control3D;
|
5427
5453
|
/**
|
5428
|
-
* @internal
|
5454
|
+
* @internal
|
5429
5455
|
*/
|
5430
5456
|
_prepareNode(scene: Scene): void;
|
5431
5457
|
protected _injectGUI3DReservedDataStore(node: TransformNode): any;
|
@@ -5787,7 +5813,7 @@ export class HolographicSlate extends ContentDisplay3D {
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|
5787
5813
|
private _attachContentPlateBehavior;
|
5788
5814
|
protected _affectMaterial(mesh: AbstractMesh): void;
|
5789
5815
|
/**
|
5790
|
-
* @internal
|
5816
|
+
* @internal
|
5791
5817
|
*/
|
5792
5818
|
_prepareNode(scene: Scene): void;
|
5793
5819
|
/**
|
@@ -6531,8 +6557,8 @@ export class TouchHolographicMenu extends VolumeBasedPanel {
|
|
6531
6557
|
/**
|
6532
6558
|
* This method should not be used directly. It is inherited from `Container3D`.
|
6533
6559
|
* Please use `addButton` instead.
|
6534
|
-
* @param _control
|
6535
|
-
* @returns
|
6560
|
+
* @param _control the control to add
|
6561
|
+
* @returns the current container
|
6536
6562
|
*/
|
6537
6563
|
addControl(_control: Control3D): Container3D;
|
6538
6564
|
/**
|
@@ -9355,7 +9381,7 @@ declare module BABYLON.GUI {
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|
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9381
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scaleTo(width: number, height: number): void;
|
9356
9382
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private _checkGuiIsReady;
|
9357
9383
|
/**
|
9358
|
-
*
|
9384
|
+
* @returns true if all the GUI components are ready to render
|
9359
9385
|
*/
|
9360
9386
|
guiIsReady(): boolean;
|
9361
9387
|
}
|
@@ -9382,10 +9408,6 @@ declare module BABYLON.GUI {
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9382
9408
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* Function called to generate a pointer up animation
|
9383
9409
|
*/
|
9384
9410
|
pointerUpAnimation: () => void;
|
9385
|
-
/**
|
9386
|
-
* Gets or sets a boolean indicating that the button will let internal controls handle picking instead of doing it directly using its bounding info
|
9387
|
-
*/
|
9388
|
-
delegatePickingToChildren: boolean;
|
9389
9411
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private _image;
|
9390
9412
|
/**
|
9391
9413
|
* Returns the image part of the button (if any)
|
@@ -9426,8 +9448,9 @@ declare module BABYLON.GUI {
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|
9426
9448
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/**
|
9427
9449
|
* Serializes the current button
|
9428
9450
|
* @param serializationObject defines the JSON serialized object
|
9451
|
+
* @param force force serialization even if isSerializable === false
|
9429
9452
|
*/
|
9430
|
-
serialize(serializationObject: any): void;
|
9453
|
+
serialize(serializationObject: any, force: boolean): void;
|
9431
9454
|
/**
|
9432
9455
|
* @internal
|
9433
9456
|
*/
|
@@ -9631,6 +9654,10 @@ declare module BABYLON.GUI {
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|
9631
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protected _renderToIntermediateTexture: boolean;
|
9632
9655
|
/** @internal */
|
9633
9656
|
protected _intermediateTexture: BABYLON.Nullable<BABYLON.DynamicTexture>;
|
9657
|
+
/**
|
9658
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+
* Gets or sets a boolean indicating that the container will let internal controls handle picking instead of doing it directly using its bounding info
|
9659
|
+
*/
|
9660
|
+
delegatePickingToChildren: boolean;
|
9634
9661
|
/** Gets or sets boolean indicating if children should be rendered to an intermediate texture rather than directly to host, useful for alpha blending */
|
9635
9662
|
get renderToIntermediateTexture(): boolean;
|
9636
9663
|
set renderToIntermediateTexture(value: boolean);
|
@@ -9763,8 +9790,9 @@ declare module BABYLON.GUI {
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|
9763
9790
|
/**
|
9764
9791
|
* Serializes the current control
|
9765
9792
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* @param serializationObject defined the JSON serialized object
|
9793
|
+
* @param force force serialization even if isSerializable === false
|
9766
9794
|
*/
|
9767
|
-
serialize(serializationObject: any): void;
|
9795
|
+
serialize(serializationObject: any, force?: boolean): void;
|
9768
9796
|
/** Releases associated resources */
|
9769
9797
|
dispose(): void;
|
9770
9798
|
/**
|
@@ -9971,6 +9999,9 @@ declare module BABYLON.GUI {
|
|
9971
9999
|
set accessibilityTag(value: BABYLON.Nullable<BABYLON.IAccessibilityTag>);
|
9972
10000
|
get accessibilityTag(): BABYLON.Nullable<BABYLON.IAccessibilityTag>;
|
9973
10001
|
protected _accessibilityTag: BABYLON.Nullable<BABYLON.IAccessibilityTag>;
|
10002
|
+
/**
|
10003
|
+
* BABYLON.Observable that fires whenever the accessibility event of the control has changed
|
10004
|
+
*/
|
9974
10005
|
onAccessibilityTagChangedObservable: BABYLON.Observable<BABYLON.Nullable<BABYLON.IAccessibilityTag>>;
|
9975
10006
|
/**
|
9976
10007
|
* An event triggered when pointer wheel is scrolled
|
@@ -10048,6 +10079,10 @@ declare module BABYLON.GUI {
|
|
10048
10079
|
*/
|
10049
10080
|
get isHighlighted(): boolean;
|
10050
10081
|
set isHighlighted(value: boolean);
|
10082
|
+
/**
|
10083
|
+
* Indicates if the control should be serialized. Defaults to true.
|
10084
|
+
*/
|
10085
|
+
isSerializable: boolean;
|
10051
10086
|
/**
|
10052
10087
|
* Gets or sets a string defining the color to use for highlighting this control
|
10053
10088
|
*/
|
@@ -10578,8 +10613,9 @@ declare module BABYLON.GUI {
|
|
10578
10613
|
/**
|
10579
10614
|
* Serializes the current control
|
10580
10615
|
* @param serializationObject defined the JSON serialized object
|
10616
|
+
* @param force if the control should be serialized even if the isSerializable flag is set to false (default false)
|
10581
10617
|
*/
|
10582
|
-
serialize(serializationObject: any): void;
|
10618
|
+
serialize(serializationObject: any, force?: boolean): void;
|
10583
10619
|
/**
|
10584
10620
|
* @internal
|
10585
10621
|
*/
|
@@ -10753,7 +10789,7 @@ declare module BABYLON.GUI {
|
|
10753
10789
|
*/
|
10754
10790
|
_onPointerDown(target: Control, coordinates: BABYLON.Vector2, pointerId: number, buttonIndex: number, pi: BABYLON.PointerInfoBase): boolean;
|
10755
10791
|
/** @internal */
|
10756
|
-
|
10792
|
+
dispose(): void;
|
10757
10793
|
}
|
10758
10794
|
|
10759
10795
|
|
@@ -10820,7 +10856,9 @@ declare module BABYLON.GUI {
|
|
10820
10856
|
/**
|
10821
10857
|
* If there are any changes or the context changed, regenerate the canvas gradient object. Else,
|
10822
10858
|
* reuse the existing gradient.
|
10823
|
-
|
10859
|
+
* @param context the context to create the gradient from
|
10860
|
+
* @returns the canvas gradient
|
10861
|
+
*/
|
10824
10862
|
getCanvasGradient(context: BABYLON.ICanvasRenderingContext): CanvasGradient;
|
10825
10863
|
/**
|
10826
10864
|
* Adds a new color stop to the gradient.
|
@@ -10837,13 +10875,23 @@ declare module BABYLON.GUI {
|
|
10837
10875
|
* Removes all color stops from the gradient
|
10838
10876
|
*/
|
10839
10877
|
clearColorStops(): void;
|
10840
|
-
/**
|
10878
|
+
/**
|
10879
|
+
* Color stops of the gradient
|
10880
|
+
*/
|
10841
10881
|
get colorStops(): GradientColorStop[];
|
10842
|
-
/**
|
10882
|
+
/**
|
10883
|
+
* @returns Type of the gradient
|
10884
|
+
*/
|
10843
10885
|
getClassName(): string;
|
10844
|
-
/**
|
10886
|
+
/**
|
10887
|
+
* Serialize into a json object
|
10888
|
+
* @param serializationObject object to serialize into
|
10889
|
+
*/
|
10845
10890
|
serialize(serializationObject: any): void;
|
10846
|
-
/**
|
10891
|
+
/**
|
10892
|
+
* Parse from json object
|
10893
|
+
* @param serializationObject object to parse from
|
10894
|
+
*/
|
10847
10895
|
parse(serializationObject: any): void;
|
10848
10896
|
}
|
10849
10897
|
|
@@ -11081,8 +11129,9 @@ declare module BABYLON.GUI {
|
|
11081
11129
|
/**
|
11082
11130
|
* Serializes the current control
|
11083
11131
|
* @param serializationObject defined the JSON serialized object
|
11132
|
+
* @param force force serialization even if isSerializable === false
|
11084
11133
|
*/
|
11085
|
-
serialize(serializationObject: any): void;
|
11134
|
+
serialize(serializationObject: any, force: boolean): void;
|
11086
11135
|
/**
|
11087
11136
|
* @internal
|
11088
11137
|
*/
|
@@ -11250,7 +11299,8 @@ declare module BABYLON.GUI {
|
|
11250
11299
|
set source(value: BABYLON.Nullable<string>);
|
11251
11300
|
/**
|
11252
11301
|
* Checks for svg document with icon id present
|
11253
|
-
* @param value
|
11302
|
+
* @param value the source svg
|
11303
|
+
* @returns the svg
|
11254
11304
|
*/
|
11255
11305
|
private _svgCheck;
|
11256
11306
|
/**
|
@@ -12675,8 +12725,9 @@ declare module BABYLON.GUI {
|
|
12675
12725
|
/**
|
12676
12726
|
* Serializes the current control
|
12677
12727
|
* @param serializationObject defined the JSON serialized object
|
12728
|
+
* @param force force serialization even if isSerializable === false
|
12678
12729
|
*/
|
12679
|
-
serialize(serializationObject: any): void;
|
12730
|
+
serialize(serializationObject: any, force: boolean): void;
|
12680
12731
|
/**
|
12681
12732
|
* @internal
|
12682
12733
|
*/
|
@@ -13657,6 +13708,7 @@ declare module BABYLON.GUI {
|
|
13657
13708
|
/**
|
13658
13709
|
* Creates a new button
|
13659
13710
|
* @param name defines the control name
|
13711
|
+
* @param options defines the options used to create the button
|
13660
13712
|
*/
|
13661
13713
|
constructor(name?: string, options?: IButton3DCreationOptions);
|
13662
13714
|
/**
|
@@ -13894,7 +13946,7 @@ declare module BABYLON.GUI {
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|
13894
13946
|
*/
|
13895
13947
|
linkToTransformNode(node: BABYLON.Nullable<BABYLON.TransformNode>): Control3D;
|
13896
13948
|
/**
|
13897
|
-
* @internal
|
13949
|
+
* @internal
|
13898
13950
|
*/
|
13899
13951
|
_prepareNode(scene: BABYLON.Scene): void;
|
13900
13952
|
protected _injectGUI3DReservedDataStore(node: BABYLON.TransformNode): any;
|
@@ -14218,7 +14270,7 @@ declare module BABYLON.GUI {
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|
14218
14270
|
private _attachContentPlateBehavior;
|
14219
14271
|
protected _affectMaterial(mesh: BABYLON.AbstractMesh): void;
|
14220
14272
|
/**
|
14221
|
-
* @internal
|
14273
|
+
* @internal
|
14222
14274
|
*/
|
14223
14275
|
_prepareNode(scene: BABYLON.Scene): void;
|
14224
14276
|
/**
|
@@ -14858,8 +14910,8 @@ declare module BABYLON.GUI {
|
|
14858
14910
|
/**
|
14859
14911
|
* This method should not be used directly. It is inherited from `Container3D`.
|
14860
14912
|
* Please use `addButton` instead.
|
14861
|
-
* @param _control
|
14862
|
-
* @returns
|
14913
|
+
* @param _control the control to add
|
14914
|
+
* @returns the current container
|
14863
14915
|
*/
|
14864
14916
|
addControl(_control: Control3D): Container3D;
|
14865
14917
|
/**
|
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
{
|
2
2
|
"name": "babylonjs-gui",
|
3
|
-
"version": "6.
|
3
|
+
"version": "6.40.0",
|
4
4
|
"main": "babylon.gui.js",
|
5
5
|
"types": "babylon.gui.module.d.ts",
|
6
6
|
"files": [
|
@@ -15,7 +15,7 @@
|
|
15
15
|
"test:escheck": "es-check es6 ./babylon.gui.js"
|
16
16
|
},
|
17
17
|
"dependencies": {
|
18
|
-
"babylonjs": "^6.
|
18
|
+
"babylonjs": "^6.40.0"
|
19
19
|
},
|
20
20
|
"devDependencies": {
|
21
21
|
"@dev/build-tools": "1.0.0",
|