@tldraw/editor 3.14.0-canary.ba997e465fde → 3.14.0-canary.c0df84d88f32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +6 -5
- package/dist-cjs/index.js +1 -3
- package/dist-cjs/index.js.map +2 -2
- package/dist-cjs/lib/config/TLSessionStateSnapshot.js +1 -12
- package/dist-cjs/lib/config/TLSessionStateSnapshot.js.map +3 -3
- package/dist-cjs/lib/editor/Editor.js +8 -5
- package/dist-cjs/lib/editor/Editor.js.map +2 -2
- package/dist-cjs/lib/editor/bindings/BindingUtil.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js +1 -1
- package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js.map +1 -1
- package/dist-cjs/lib/primitives/Box.js +0 -6
- package/dist-cjs/lib/primitives/Box.js.map +2 -2
- package/dist-cjs/lib/utils/areShapesContentEqual.js +1 -1
- package/dist-cjs/lib/utils/areShapesContentEqual.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +6 -5
- package/dist-esm/index.mjs +1 -3
- package/dist-esm/index.mjs.map +2 -2
- package/dist-esm/lib/config/TLSessionStateSnapshot.mjs +1 -1
- package/dist-esm/lib/config/TLSessionStateSnapshot.mjs.map +2 -2
- package/dist-esm/lib/editor/Editor.mjs +8 -5
- package/dist-esm/lib/editor/Editor.mjs.map +2 -2
- package/dist-esm/lib/editor/bindings/BindingUtil.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs +1 -1
- package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs.map +1 -1
- package/dist-esm/lib/primitives/Box.mjs +0 -6
- package/dist-esm/lib/primitives/Box.mjs.map +2 -2
- package/dist-esm/lib/utils/areShapesContentEqual.mjs +1 -1
- package/dist-esm/lib/utils/areShapesContentEqual.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +8 -9
- package/src/index.ts +0 -1
- package/src/lib/config/TLSessionStateSnapshot.ts +1 -1
- package/src/lib/editor/Editor.ts +4 -2
- package/src/lib/editor/bindings/BindingUtil.ts +6 -0
- package/src/lib/editor/shapes/group/GroupShapeUtil.tsx +1 -1
- package/src/lib/primitives/Box.ts +0 -8
- package/src/lib/utils/areShapesContentEqual.ts +1 -2
- package/src/version.ts +3 -3
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"sources": ["../../../../src/lib/editor/bindings/BindingUtil.ts"],
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"sourcesContent": ["import { RecordProps, TLPropsMigrations, TLShape, TLUnknownBinding } from '@tldraw/tlschema'\nimport { Editor } from '../Editor'\n\n/** @public */\nexport interface TLBindingUtilConstructor<\n\tT extends TLUnknownBinding,\n\tU extends BindingUtil<T> = BindingUtil<T>,\n> {\n\tnew (editor: Editor): U\n\ttype: T['type']\n\t/** Validations for this binding's props. */\n\tprops?: RecordProps<T>\n\t/** Migrations for this binding's props. */\n\tmigrations?: TLPropsMigrations\n}\n\n/**\n * Options passed to {@link BindingUtil.onBeforeCreate} and {@link BindingUtil.onAfterCreate},\n * describing a the creating a binding.\n *\n * @public\n */\nexport interface BindingOnCreateOptions<Binding extends TLUnknownBinding> {\n\t/** The binding being created. */\n\tbinding: Binding\n}\n\n/**\n * Options passed to {@link BindingUtil.onBeforeChange} and {@link BindingUtil.onAfterChange},\n * describing the data associated with a binding being changed.\n *\n * @public\n */\nexport interface BindingOnChangeOptions<Binding extends TLUnknownBinding> {\n\t/** The binding record before the change is made. */\n\tbindingBefore: Binding\n\t/** The binding record after the change is made. */\n\tbindingAfter: Binding\n}\n\n/**\n * Options passed to {@link BindingUtil.onBeforeDelete} and {@link BindingUtil.onAfterDelete},\n * describing a binding being deleted.\n *\n * @public\n */\nexport interface BindingOnDeleteOptions<Binding extends TLUnknownBinding> {\n\t/** The binding being deleted. */\n\tbinding: Binding\n}\n\n/**\n * Options passed to {@link BindingUtil.onAfterChangeFromShape} and\n * {@link BindingUtil.onAfterChangeToShape}, describing a bound shape being changed.\n *\n * @public\n */\nexport interface BindingOnShapeChangeOptions<Binding extends TLUnknownBinding> {\n\t/** The binding record linking these two shapes. */\n\tbinding: Binding\n\t/** The shape record before the change is made. */\n\tshapeBefore: TLShape\n\t/** The shape record after the change is made. */\n\tshapeAfter: TLShape\n}\n\n/**\n * Options passed to {@link BindingUtil.onBeforeIsolateFromShape} and\n * {@link BindingUtil.onBeforeIsolateToShape}, describing a shape that is about to be isolated from\n * the one that it's bound to.\n *\n * Isolation happens whenever two bound shapes are separated. For example\n * 1. One is deleted, but the other is not.\n * 1. One is copied, but the other is not.\n * 1. One is duplicated, but the other is not.\n *\n * In each of these cases, if the remaining shape depends on the binding for its rendering, it may\n * now be in an inconsistent state. For example, tldraw's arrow shape depends on the binding to know\n * where the end of the arrow is. If we removed the binding without doing anything else, the arrow\n * would suddenly be pointing to the wrong location. Instead, when the shape the arrow is pointing\n * to is deleted, or the arrow is copied/duplicated, we use an isolation callback. The callback\n * updates the arrow based on the binding that's about to be removed, so it doesn't end up pointing\n * to the wrong place.\n *\n * For this style of consistency update, use isolation callbacks. For actions specific to deletion\n * (like deleting a sticker when the shape it's bound to is removed), use the delete callbacks\n * ({@link BindingUtil.onBeforeDeleteFromShape} and {@link BindingUtil.onBeforeDeleteToShape})\n * instead.\n *\n * @public\n */\nexport interface BindingOnShapeIsolateOptions<Binding extends TLUnknownBinding> {\n\t/** The binding record that refers to the shape in question. */\n\tbinding: Binding\n\t/**\n\t * The shape being removed. For deletion, this is the deleted shape. For copy/duplicate, this is\n\t * the shape that _isn't_ being copied/duplicated and is getting left behind.\n\t */\n\tremovedShape: TLShape\n}\n\n/**\n * Options passed to {@link BindingUtil.onBeforeDeleteFromShape} and\n * {@link BindingUtil.onBeforeDeleteToShape}, describing a bound shape that is about to be deleted.\n *\n * See {@link BindingOnShapeIsolateOptions} for discussion on when to use the delete vs. the isolate\n * callbacks.\n *\n * @public\n */\nexport interface BindingOnShapeDeleteOptions<Binding extends TLUnknownBinding> {\n\t/** The binding record that refers to the shape in question. */\n\tbinding: Binding\n\t/** The shape that is about to be deleted. */\n\tshape: TLShape\n}\n\n/** @public */\nexport abstract class BindingUtil<Binding extends TLUnknownBinding = TLUnknownBinding> {\n\tconstructor(public editor: Editor) {}\n\tstatic props?: RecordProps<TLUnknownBinding>\n\tstatic migrations?: TLPropsMigrations\n\n\t/**\n\t * The type of the binding util, which should match the binding's type.\n\t *\n\t * @public\n\t */\n\tstatic type: string\n\n\t/**\n\t * Get the default props for a binding.\n\t *\n\t * @public\n\t */\n\tabstract getDefaultProps(): Partial<Binding['props']>\n\n\t/**\n\t * Called whenever a store operation involving this binding type has completed. This is useful\n\t * for working with networks of related bindings that may need to update together.\n\t *\n\t * @example\n\t * ```ts\n\t * class MyBindingUtil extends BindingUtil<MyBinding> {\n\t * changedBindingIds = new Set<TLBindingId>()\n\t *\n\t * onOperationComplete() {\n\t * doSomethingWithChangedBindings(this.changedBindingIds)\n\t * this.changedBindingIds.clear()\n\t * }\n\t *\n\t * onAfterChange({ bindingAfter }: BindingOnChangeOptions<MyBinding>) {\n\t * this.changedBindingIds.add(bindingAfter.id)\n\t * }\n\t * }\n\t * ```\n\t *\n\t * @public\n\t */\n\tonOperationComplete?(): void\n\n\t/**\n\t * Called when a binding is about to be created. See {@link BindingOnCreateOptions} for details.\n\t *\n\t * You can optionally return a new binding to replace the one being created - for example, to\n\t * set different initial props.\n\t *\n\t * @public\n\t */\n\tonBeforeCreate?(options: BindingOnCreateOptions<Binding>): Binding | void\n\n\t/**\n\t * Called after a binding has been created. See {@link BindingOnCreateOptions} for details.\n\t *\n\t * @public\n\t */\n\tonAfterCreate?(options: BindingOnCreateOptions<Binding>): void\n\n\t/**\n\t * Called when a binding is about to be changed. See {@link BindingOnChangeOptions} for details.\n\t *\n\t * Note that this only fires when the binding record is changing, not when the shapes\n\t * associated change. Use {@link BindingUtil.onAfterChangeFromShape} and\n\t * {@link BindingUtil.onAfterChangeToShape} for that.\n\t *\n\t * You can optionally return a new binding to replace the one being changed - for example, to\n\t * enforce constraints on the binding's props.\n\t *\n\t * @public\n\t */\n\tonBeforeChange?(options: BindingOnChangeOptions<Binding>): Binding | void\n\n\t/**\n\t * Called after a binding has been changed. See {@link BindingOnChangeOptions} for details.\n\t *\n\t * Note that this only fires when the binding record is changing, not when the shapes\n\t * associated change. Use {@link BindingUtil.onAfterChangeFromShape} and\n\t * {@link BindingUtil.onAfterChangeToShape} for that.\n\t *\n\t * @public\n\t */\n\tonAfterChange?(options: BindingOnChangeOptions<Binding>): void\n\n\t/**\n\t * Called when a binding is about to be deleted. See {@link BindingOnDeleteOptions} for details.\n\t *\n\t * @public\n\t */\n\tonBeforeDelete?(options: BindingOnDeleteOptions<Binding>): void\n\n\t/**\n\t * Called after a binding has been deleted. See {@link BindingOnDeleteOptions} for details.\n\t *\n\t * @public\n\t */\n\tonAfterDelete?(options: BindingOnDeleteOptions<Binding>): void\n\n\t/**\n\t * Called after the shape referenced in a binding's `fromId` is changed. Use this to propagate\n\t * any changes to the binding itself or the other shape as needed. See\n\t * {@link BindingOnShapeChangeOptions} for details.\n\t *\n\t * @public\n\t */\n\tonAfterChangeFromShape?(options: BindingOnShapeChangeOptions<Binding>): void\n\n\t/**\n\t * Called after the shape referenced in a binding's `toId` is changed. Use this to propagate any\n\t * changes to the binding itself or the other shape as needed. See\n\t * {@link BindingOnShapeChangeOptions} for details.\n\t *\n\t * @public\n\t */\n\tonAfterChangeToShape?(options: BindingOnShapeChangeOptions<Binding>): void\n\n\t/**\n\t * Called before the shape referenced in a binding's `fromId` is about to be deleted. Use this\n\t * with care - you may want to use {@link BindingUtil.onBeforeIsolateToShape} instead. See\n\t * {@link BindingOnShapeDeleteOptions} for details.\n\t *\n\t * @public\n\t */\n\tonBeforeDeleteFromShape?(options: BindingOnShapeDeleteOptions<Binding>): void\n\t/**\n\t * Called before the shape referenced in a binding's `toId` is about to be deleted. Use this\n\t * with care - you may want to use {@link BindingUtil.onBeforeIsolateFromShape} instead. See\n\t * {@link BindingOnShapeDeleteOptions} for details.\n\t *\n\t * @public\n\t */\n\tonBeforeDeleteToShape?(options: BindingOnShapeDeleteOptions<Binding>): void\n\n\t/**\n\t * Called before the shape referenced in a binding's `fromId` is about to be isolated from the\n\t * shape referenced in `toId`. See {@link BindingOnShapeIsolateOptions} for discussion on what\n\t * isolation means, and when/how to use this callback.\n\t */\n\tonBeforeIsolateFromShape?(options: BindingOnShapeIsolateOptions<Binding>): void\n\n\t/**\n\t * Called before the shape referenced in a binding's `toId` is about to be isolated from the\n\t * shape referenced in `fromId`. See {@link BindingOnShapeIsolateOptions} for discussion on what\n\t * isolation means, and when/how to use this callback.\n\t */\n\tonBeforeIsolateToShape?(options: BindingOnShapeIsolateOptions<Binding>): void\n}\n"],
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"sourcesContent": ["import { RecordProps, TLPropsMigrations, TLShape, TLUnknownBinding } from '@tldraw/tlschema'\nimport { Editor } from '../Editor'\n\n/** @public */\nexport interface TLBindingUtilConstructor<\n\tT extends TLUnknownBinding,\n\tU extends BindingUtil<T> = BindingUtil<T>,\n> {\n\tnew (editor: Editor): U\n\ttype: T['type']\n\t/** Validations for this binding's props. */\n\tprops?: RecordProps<T>\n\t/** Migrations for this binding's props. */\n\tmigrations?: TLPropsMigrations\n}\n\n/**\n * Options passed to {@link BindingUtil.onBeforeCreate} and {@link BindingUtil.onAfterCreate},\n * describing a the creating a binding.\n *\n * @public\n */\nexport interface BindingOnCreateOptions<Binding extends TLUnknownBinding> {\n\t/** The binding being created. */\n\tbinding: Binding\n}\n\n/**\n * Options passed to {@link BindingUtil.onBeforeChange} and {@link BindingUtil.onAfterChange},\n * describing the data associated with a binding being changed.\n *\n * @public\n */\nexport interface BindingOnChangeOptions<Binding extends TLUnknownBinding> {\n\t/** The binding record before the change is made. */\n\tbindingBefore: Binding\n\t/** The binding record after the change is made. */\n\tbindingAfter: Binding\n}\n\n/**\n * Options passed to {@link BindingUtil.onBeforeDelete} and {@link BindingUtil.onAfterDelete},\n * describing a binding being deleted.\n *\n * @public\n */\nexport interface BindingOnDeleteOptions<Binding extends TLUnknownBinding> {\n\t/** The binding being deleted. */\n\tbinding: Binding\n}\n\n/**\n * Options passed to {@link BindingUtil.onAfterChangeFromShape} and\n * {@link BindingUtil.onAfterChangeToShape}, describing a bound shape being changed.\n *\n * @public\n */\nexport interface BindingOnShapeChangeOptions<Binding extends TLUnknownBinding> {\n\t/** The binding record linking these two shapes. */\n\tbinding: Binding\n\t/** The shape record before the change is made. */\n\tshapeBefore: TLShape\n\t/** The shape record after the change is made. */\n\tshapeAfter: TLShape\n\t/**\n\t * Why did this shape change?\n\t * - 'self': the shape itself changed\n\t * - 'ancestry': the ancestry of the shape changed, but the shape itself may not have done\n\t */\n\treason: 'self' | 'ancestry'\n}\n\n/**\n * Options passed to {@link BindingUtil.onBeforeIsolateFromShape} and\n * {@link BindingUtil.onBeforeIsolateToShape}, describing a shape that is about to be isolated from\n * the one that it's bound to.\n *\n * Isolation happens whenever two bound shapes are separated. For example\n * 1. One is deleted, but the other is not.\n * 1. One is copied, but the other is not.\n * 1. One is duplicated, but the other is not.\n *\n * In each of these cases, if the remaining shape depends on the binding for its rendering, it may\n * now be in an inconsistent state. For example, tldraw's arrow shape depends on the binding to know\n * where the end of the arrow is. If we removed the binding without doing anything else, the arrow\n * would suddenly be pointing to the wrong location. Instead, when the shape the arrow is pointing\n * to is deleted, or the arrow is copied/duplicated, we use an isolation callback. The callback\n * updates the arrow based on the binding that's about to be removed, so it doesn't end up pointing\n * to the wrong place.\n *\n * For this style of consistency update, use isolation callbacks. For actions specific to deletion\n * (like deleting a sticker when the shape it's bound to is removed), use the delete callbacks\n * ({@link BindingUtil.onBeforeDeleteFromShape} and {@link BindingUtil.onBeforeDeleteToShape})\n * instead.\n *\n * @public\n */\nexport interface BindingOnShapeIsolateOptions<Binding extends TLUnknownBinding> {\n\t/** The binding record that refers to the shape in question. */\n\tbinding: Binding\n\t/**\n\t * The shape being removed. For deletion, this is the deleted shape. For copy/duplicate, this is\n\t * the shape that _isn't_ being copied/duplicated and is getting left behind.\n\t */\n\tremovedShape: TLShape\n}\n\n/**\n * Options passed to {@link BindingUtil.onBeforeDeleteFromShape} and\n * {@link BindingUtil.onBeforeDeleteToShape}, describing a bound shape that is about to be deleted.\n *\n * See {@link BindingOnShapeIsolateOptions} for discussion on when to use the delete vs. the isolate\n * callbacks.\n *\n * @public\n */\nexport interface BindingOnShapeDeleteOptions<Binding extends TLUnknownBinding> {\n\t/** The binding record that refers to the shape in question. */\n\tbinding: Binding\n\t/** The shape that is about to be deleted. */\n\tshape: TLShape\n}\n\n/** @public */\nexport abstract class BindingUtil<Binding extends TLUnknownBinding = TLUnknownBinding> {\n\tconstructor(public editor: Editor) {}\n\tstatic props?: RecordProps<TLUnknownBinding>\n\tstatic migrations?: TLPropsMigrations\n\n\t/**\n\t * The type of the binding util, which should match the binding's type.\n\t *\n\t * @public\n\t */\n\tstatic type: string\n\n\t/**\n\t * Get the default props for a binding.\n\t *\n\t * @public\n\t */\n\tabstract getDefaultProps(): Partial<Binding['props']>\n\n\t/**\n\t * Called whenever a store operation involving this binding type has completed. This is useful\n\t * for working with networks of related bindings that may need to update together.\n\t *\n\t * @example\n\t * ```ts\n\t * class MyBindingUtil extends BindingUtil<MyBinding> {\n\t * changedBindingIds = new Set<TLBindingId>()\n\t *\n\t * onOperationComplete() {\n\t * doSomethingWithChangedBindings(this.changedBindingIds)\n\t * this.changedBindingIds.clear()\n\t * }\n\t *\n\t * onAfterChange({ bindingAfter }: BindingOnChangeOptions<MyBinding>) {\n\t * this.changedBindingIds.add(bindingAfter.id)\n\t * }\n\t * }\n\t * ```\n\t *\n\t * @public\n\t */\n\tonOperationComplete?(): void\n\n\t/**\n\t * Called when a binding is about to be created. See {@link BindingOnCreateOptions} for details.\n\t *\n\t * You can optionally return a new binding to replace the one being created - for example, to\n\t * set different initial props.\n\t *\n\t * @public\n\t */\n\tonBeforeCreate?(options: BindingOnCreateOptions<Binding>): Binding | void\n\n\t/**\n\t * Called after a binding has been created. See {@link BindingOnCreateOptions} for details.\n\t *\n\t * @public\n\t */\n\tonAfterCreate?(options: BindingOnCreateOptions<Binding>): void\n\n\t/**\n\t * Called when a binding is about to be changed. See {@link BindingOnChangeOptions} for details.\n\t *\n\t * Note that this only fires when the binding record is changing, not when the shapes\n\t * associated change. Use {@link BindingUtil.onAfterChangeFromShape} and\n\t * {@link BindingUtil.onAfterChangeToShape} for that.\n\t *\n\t * You can optionally return a new binding to replace the one being changed - for example, to\n\t * enforce constraints on the binding's props.\n\t *\n\t * @public\n\t */\n\tonBeforeChange?(options: BindingOnChangeOptions<Binding>): Binding | void\n\n\t/**\n\t * Called after a binding has been changed. See {@link BindingOnChangeOptions} for details.\n\t *\n\t * Note that this only fires when the binding record is changing, not when the shapes\n\t * associated change. Use {@link BindingUtil.onAfterChangeFromShape} and\n\t * {@link BindingUtil.onAfterChangeToShape} for that.\n\t *\n\t * @public\n\t */\n\tonAfterChange?(options: BindingOnChangeOptions<Binding>): void\n\n\t/**\n\t * Called when a binding is about to be deleted. See {@link BindingOnDeleteOptions} for details.\n\t *\n\t * @public\n\t */\n\tonBeforeDelete?(options: BindingOnDeleteOptions<Binding>): void\n\n\t/**\n\t * Called after a binding has been deleted. See {@link BindingOnDeleteOptions} for details.\n\t *\n\t * @public\n\t */\n\tonAfterDelete?(options: BindingOnDeleteOptions<Binding>): void\n\n\t/**\n\t * Called after the shape referenced in a binding's `fromId` is changed. Use this to propagate\n\t * any changes to the binding itself or the other shape as needed. See\n\t * {@link BindingOnShapeChangeOptions} for details.\n\t *\n\t * @public\n\t */\n\tonAfterChangeFromShape?(options: BindingOnShapeChangeOptions<Binding>): void\n\n\t/**\n\t * Called after the shape referenced in a binding's `toId` is changed. Use this to propagate any\n\t * changes to the binding itself or the other shape as needed. See\n\t * {@link BindingOnShapeChangeOptions} for details.\n\t *\n\t * @public\n\t */\n\tonAfterChangeToShape?(options: BindingOnShapeChangeOptions<Binding>): void\n\n\t/**\n\t * Called before the shape referenced in a binding's `fromId` is about to be deleted. Use this\n\t * with care - you may want to use {@link BindingUtil.onBeforeIsolateToShape} instead. See\n\t * {@link BindingOnShapeDeleteOptions} for details.\n\t *\n\t * @public\n\t */\n\tonBeforeDeleteFromShape?(options: BindingOnShapeDeleteOptions<Binding>): void\n\t/**\n\t * Called before the shape referenced in a binding's `toId` is about to be deleted. Use this\n\t * with care - you may want to use {@link BindingUtil.onBeforeIsolateFromShape} instead. See\n\t * {@link BindingOnShapeDeleteOptions} for details.\n\t *\n\t * @public\n\t */\n\tonBeforeDeleteToShape?(options: BindingOnShapeDeleteOptions<Binding>): void\n\n\t/**\n\t * Called before the shape referenced in a binding's `fromId` is about to be isolated from the\n\t * shape referenced in `toId`. See {@link BindingOnShapeIsolateOptions} for discussion on what\n\t * isolation means, and when/how to use this callback.\n\t */\n\tonBeforeIsolateFromShape?(options: BindingOnShapeIsolateOptions<Binding>): void\n\n\t/**\n\t * Called before the shape referenced in a binding's `toId` is about to be isolated from the\n\t * shape referenced in `fromId`. See {@link BindingOnShapeIsolateOptions} for discussion on what\n\t * isolation means, and when/how to use this callback.\n\t */\n\tonBeforeIsolateToShape?(options: BindingOnShapeIsolateOptions<Binding>): void\n}\n"],
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"sources": ["../../../../../src/lib/editor/shapes/group/GroupShapeUtil.tsx"],
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"sourcesContent": ["import { TLGroupShape, groupShapeMigrations, groupShapeProps } from '@tldraw/tlschema'\nimport { SVGContainer } from '../../../components/SVGContainer'\nimport { Geometry2d } from '../../../primitives/geometry/Geometry2d'\nimport { Group2d } from '../../../primitives/geometry/Group2d'\nimport { Rectangle2d } from '../../../primitives/geometry/Rectangle2d'\nimport { ShapeUtil } from '../ShapeUtil'\nimport { DashedOutlineBox } from './DashedOutlineBox'\n\n/** @public */\nexport class GroupShapeUtil extends ShapeUtil<TLGroupShape> {\n\tstatic override type = 'group' as const\n\tstatic override props = groupShapeProps\n\tstatic override migrations = groupShapeMigrations\n\n\toverride hideSelectionBoundsFg() {\n\t\treturn true\n\t}\n\n\toverride canBind() {\n\t\treturn false\n\t}\n\n\tcanResize() {\n\t\treturn
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"sourcesContent": ["import { TLGroupShape, groupShapeMigrations, groupShapeProps } from '@tldraw/tlschema'\nimport { SVGContainer } from '../../../components/SVGContainer'\nimport { Geometry2d } from '../../../primitives/geometry/Geometry2d'\nimport { Group2d } from '../../../primitives/geometry/Group2d'\nimport { Rectangle2d } from '../../../primitives/geometry/Rectangle2d'\nimport { ShapeUtil } from '../ShapeUtil'\nimport { DashedOutlineBox } from './DashedOutlineBox'\n\n/** @public */\nexport class GroupShapeUtil extends ShapeUtil<TLGroupShape> {\n\tstatic override type = 'group' as const\n\tstatic override props = groupShapeProps\n\tstatic override migrations = groupShapeMigrations\n\n\toverride hideSelectionBoundsFg() {\n\t\treturn true\n\t}\n\n\toverride canBind() {\n\t\treturn false\n\t}\n\n\tcanResize() {\n\t\treturn true\n\t}\n\n\tcanResizeChildren() {\n\t\treturn true\n\t}\n\n\tgetDefaultProps(): TLGroupShape['props'] {\n\t\treturn {}\n\t}\n\n\tgetGeometry(shape: TLGroupShape): Geometry2d {\n\t\tconst children = this.editor.getSortedChildIdsForParent(shape.id)\n\t\tif (children.length === 0) {\n\t\t\treturn new Rectangle2d({ width: 1, height: 1, isFilled: false })\n\t\t}\n\n\t\treturn new Group2d({\n\t\t\tchildren: children.map((childId) => {\n\t\t\t\tconst shape = this.editor.getShape(childId)!\n\t\t\t\treturn this.editor\n\t\t\t\t\t.getShapeGeometry(childId)\n\t\t\t\t\t.transform(this.editor.getShapeLocalTransform(shape)!, { isLabel: false })\n\t\t\t}),\n\t\t})\n\t}\n\n\tcomponent(shape: TLGroupShape) {\n\t\tconst isErasing = this.editor.getErasingShapeIds().includes(shape.id)\n\n\t\tconst { hintingShapeIds } = this.editor.getCurrentPageState()\n\t\tconst isHintingOtherGroup =\n\t\t\thintingShapeIds.length > 0 &&\n\t\t\thintingShapeIds.some(\n\t\t\t\t(id) =>\n\t\t\t\t\tid !== shape.id &&\n\t\t\t\t\tthis.editor.isShapeOfType<TLGroupShape>(this.editor.getShape(id)!, 'group')\n\t\t\t)\n\n\t\tconst isFocused = this.editor.getCurrentPageState().focusedGroupId !== shape.id\n\n\t\tif (\n\t\t\t!isErasing && // always show the outline while we're erasing the group\n\t\t\t// show the outline while the group is focused unless something outside of the group is being hinted\n\t\t\t// this happens dropping shapes from a group onto some outside group\n\t\t\t(isFocused || isHintingOtherGroup)\n\t\t) {\n\t\t\treturn null\n\t\t}\n\n\t\tconst bounds = this.editor.getShapeGeometry(shape).bounds\n\n\t\treturn (\n\t\t\t<SVGContainer>\n\t\t\t\t<DashedOutlineBox className=\"tl-group\" bounds={bounds} />\n\t\t\t</SVGContainer>\n\t\t)\n\t}\n\n\tindicator(shape: TLGroupShape) {\n\t\t// Not a class component, but eslint can't tell that :(\n\t\tconst bounds = this.editor.getShapeGeometry(shape).bounds\n\t\treturn <DashedOutlineBox className=\"\" bounds={bounds} />\n\t}\n\n\toverride onChildrenChange(group: TLGroupShape) {\n\t\tconst children = this.editor.getSortedChildIdsForParent(group.id)\n\t\tif (children.length === 0) {\n\t\t\tif (this.editor.getCurrentPageState().focusedGroupId === group.id) {\n\t\t\t\tthis.editor.popFocusedGroupId()\n\t\t\t}\n\t\t\tthis.editor.deleteShapes([group.id])\n\t\t\treturn\n\t\t} else if (children.length === 1) {\n\t\t\tif (this.editor.getCurrentPageState().focusedGroupId === group.id) {\n\t\t\t\tthis.editor.popFocusedGroupId()\n\t\t\t}\n\t\t\tthis.editor.reparentShapes(children, group.parentId)\n\t\t\tthis.editor.deleteShapes([group.id])\n\t\t\treturn\n\t\t}\n\t}\n}\n"],
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"mappings": "AA6EI;AA7EJ,SAAuB,sBAAsB,uBAAuB;AACpE,SAAS,oBAAoB;AAE7B,SAAS,eAAe;AACxB,SAAS,mBAAmB;AAC5B,SAAS,iBAAiB;AAC1B,SAAS,wBAAwB;AAG1B,MAAM,uBAAuB,UAAwB;AAAA,EAC3D,OAAgB,OAAO;AAAA,EACvB,OAAgB,QAAQ;AAAA,EACxB,OAAgB,aAAa;AAAA,EAEpB,wBAAwB;AAChC,WAAO;AAAA,EACR;AAAA,EAES,UAAU;AAClB,WAAO;AAAA,EACR;AAAA,EAEA,YAAY;AACX,WAAO;AAAA,EACR;AAAA,EAEA,oBAAoB;AACnB,WAAO;AAAA,EACR;AAAA,EAEA,kBAAyC;AACxC,WAAO,CAAC;AAAA,EACT;AAAA,EAEA,YAAY,OAAiC;AAC5C,UAAM,WAAW,KAAK,OAAO,2BAA2B,MAAM,EAAE;AAChE,QAAI,SAAS,WAAW,GAAG;AAC1B,aAAO,IAAI,YAAY,EAAE,OAAO,GAAG,QAAQ,GAAG,UAAU,MAAM,CAAC;AAAA,IAChE;AAEA,WAAO,IAAI,QAAQ;AAAA,MAClB,UAAU,SAAS,IAAI,CAAC,YAAY;AACnC,cAAMA,SAAQ,KAAK,OAAO,SAAS,OAAO;AAC1C,eAAO,KAAK,OACV,iBAAiB,OAAO,EACxB,UAAU,KAAK,OAAO,uBAAuBA,MAAK,GAAI,EAAE,SAAS,MAAM,CAAC;AAAA,MAC3E,CAAC;AAAA,IACF,CAAC;AAAA,EACF;AAAA,EAEA,UAAU,OAAqB;AAC9B,UAAM,YAAY,KAAK,OAAO,mBAAmB,EAAE,SAAS,MAAM,EAAE;AAEpE,UAAM,EAAE,gBAAgB,IAAI,KAAK,OAAO,oBAAoB;AAC5D,UAAM,sBACL,gBAAgB,SAAS,KACzB,gBAAgB;AAAA,MACf,CAAC,OACA,OAAO,MAAM,MACb,KAAK,OAAO,cAA4B,KAAK,OAAO,SAAS,EAAE,GAAI,OAAO;AAAA,IAC5E;AAED,UAAM,YAAY,KAAK,OAAO,oBAAoB,EAAE,mBAAmB,MAAM;AAE7E,QACC,CAAC;AAAA;AAAA;AAAA,KAGA,aAAa,sBACb;AACD,aAAO;AAAA,IACR;AAEA,UAAM,SAAS,KAAK,OAAO,iBAAiB,KAAK,EAAE;AAEnD,WACC,oBAAC,gBACA,8BAAC,oBAAiB,WAAU,YAAW,QAAgB,GACxD;AAAA,EAEF;AAAA,EAEA,UAAU,OAAqB;AAE9B,UAAM,SAAS,KAAK,OAAO,iBAAiB,KAAK,EAAE;AACnD,WAAO,oBAAC,oBAAiB,WAAU,IAAG,QAAgB;AAAA,EACvD;AAAA,EAES,iBAAiB,OAAqB;AAC9C,UAAM,WAAW,KAAK,OAAO,2BAA2B,MAAM,EAAE;AAChE,QAAI,SAAS,WAAW,GAAG;AAC1B,UAAI,KAAK,OAAO,oBAAoB,EAAE,mBAAmB,MAAM,IAAI;AAClE,aAAK,OAAO,kBAAkB;AAAA,MAC/B;AACA,WAAK,OAAO,aAAa,CAAC,MAAM,EAAE,CAAC;AACnC;AAAA,IACD,WAAW,SAAS,WAAW,GAAG;AACjC,UAAI,KAAK,OAAO,oBAAoB,EAAE,mBAAmB,MAAM,IAAI;AAClE,aAAK,OAAO,kBAAkB;AAAA,MAC/B;AACA,WAAK,OAAO,eAAe,UAAU,MAAM,QAAQ;AACnD,WAAK,OAAO,aAAa,CAAC,MAAM,EAAE,CAAC;AACnC;AAAA,IACD;AAAA,EACD;AACD;",
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"names": ["shape"]
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}
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@@ -464,12 +464,6 @@ class Box {
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static Equals(a, b) {
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return b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h;
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}
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prettyMuchEquals(other) {
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return this.clone().toFixed().equals(Box.From(other).toFixed());
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}
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static PrettyMuchEquals(a, b) {
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return b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h;
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}
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zeroFix() {
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this.w = Math.max(1, this.w);
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this.h = Math.max(1, this.h);
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{
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"version": 3,
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"sources": ["../../../src/lib/primitives/Box.ts"],
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"sourcesContent": ["import { BoxModel } from '@tldraw/tlschema'\nimport { Vec, VecLike } from './Vec'\nimport { PI, PI2, toPrecision } from './utils'\n\n/** @public */\nexport type BoxLike = BoxModel | Box\n\n/** @public */\nexport type SelectionEdge = 'top' | 'right' | 'bottom' | 'left'\n\n/** @public */\nexport type SelectionCorner = 'top_left' | 'top_right' | 'bottom_right' | 'bottom_left'\n\n/** @public */\nexport type SelectionHandle = SelectionEdge | SelectionCorner\n\n/** @public */\nexport type RotateCorner =\n\t| 'top_left_rotate'\n\t| 'top_right_rotate'\n\t| 'bottom_right_rotate'\n\t| 'bottom_left_rotate'\n\t| 'mobile_rotate'\n\n/** @public */\nexport class Box {\n\tconstructor(x = 0, y = 0, w = 0, h = 0) {\n\t\tthis.x = x\n\t\tthis.y = y\n\t\tthis.w = w\n\t\tthis.h = h\n\t}\n\n\tx = 0\n\ty = 0\n\tw = 0\n\th = 0\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget point() {\n\t\treturn new Vec(this.x, this.y)\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset point(val: Vec) {\n\t\tthis.x = val.x\n\t\tthis.y = val.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget minX() {\n\t\treturn this.x\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset minX(n: number) {\n\t\tthis.x = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget left() {\n\t\treturn this.x\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget midX() {\n\t\treturn this.x + this.w / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget maxX() {\n\t\treturn this.x + this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget right() {\n\t\treturn this.x + this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget minY() {\n\t\treturn this.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset minY(n: number) {\n\t\tthis.y = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget top() {\n\t\treturn this.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget midY() {\n\t\treturn this.y + this.h / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget maxY() {\n\t\treturn this.y + this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bottom() {\n\t\treturn this.y + this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget width() {\n\t\treturn this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset width(n: number) {\n\t\tthis.w = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget height() {\n\t\treturn this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset height(n: number) {\n\t\tthis.h = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget aspectRatio() {\n\t\treturn this.width / this.height\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn new Vec(this.x + this.w / 2, this.y + this.h / 2)\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset center(v: Vec) {\n\t\tthis.x = v.x - this.w / 2\n\t\tthis.y = v.y - this.h / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget corners() {\n\t\treturn [\n\t\t\tnew Vec(this.x, this.y),\n\t\t\tnew Vec(this.x + this.w, this.y),\n\t\t\tnew Vec(this.x + this.w, this.y + this.h),\n\t\t\tnew Vec(this.x, this.y + this.h),\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget cornersAndCenter() {\n\t\treturn [\n\t\t\tnew Vec(this.x, this.y),\n\t\t\tnew Vec(this.x + this.w, this.y),\n\t\t\tnew Vec(this.x + this.w, this.y + this.h),\n\t\t\tnew Vec(this.x, this.y + this.h),\n\t\t\tnew Vec(this.x + this.w / 2, this.y + this.h / 2),\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget sides(): Array<[Vec, Vec]> {\n\t\tconst { corners } = this\n\t\treturn [\n\t\t\t[corners[0], corners[1]],\n\t\t\t[corners[1], corners[2]],\n\t\t\t[corners[2], corners[3]],\n\t\t\t[corners[3], corners[0]],\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget size(): Vec {\n\t\treturn new Vec(this.w, this.h)\n\t}\n\n\ttoFixed() {\n\t\tthis.x = toPrecision(this.x)\n\t\tthis.y = toPrecision(this.y)\n\t\tthis.w = toPrecision(this.w)\n\t\tthis.h = toPrecision(this.h)\n\t\treturn this\n\t}\n\n\tsetTo(B: Box) {\n\t\tthis.x = B.x\n\t\tthis.y = B.y\n\t\tthis.w = B.w\n\t\tthis.h = B.h\n\t\treturn this\n\t}\n\n\tset(x = 0, y = 0, w = 0, h = 0) {\n\t\tthis.x = x\n\t\tthis.y = y\n\t\tthis.w = w\n\t\tthis.h = h\n\t\treturn this\n\t}\n\n\texpand(A: Box) {\n\t\tconst minX = Math.min(this.x, A.x)\n\t\tconst minY = Math.min(this.y, A.y)\n\t\tconst maxX = Math.max(this.x + this.w, A.x + A.w)\n\t\tconst maxY = Math.max(this.y + this.h, A.y + A.h)\n\n\t\tthis.x = minX\n\t\tthis.y = minY\n\t\tthis.w = maxX - minX\n\t\tthis.h = maxY - minY\n\t\treturn this\n\t}\n\n\texpandBy(n: number) {\n\t\tthis.x -= n\n\t\tthis.y -= n\n\t\tthis.w += n * 2\n\t\tthis.h += n * 2\n\t\treturn this\n\t}\n\n\tscale(n: number) {\n\t\tthis.x /= n\n\t\tthis.y /= n\n\t\tthis.w /= n\n\t\tthis.h /= n\n\t\treturn this\n\t}\n\n\tclone() {\n\t\tconst { x, y, w, h } = this\n\t\treturn new Box(x, y, w, h)\n\t}\n\n\ttranslate(delta: VecLike) {\n\t\tthis.x += delta.x\n\t\tthis.y += delta.y\n\t\treturn this\n\t}\n\n\tsnapToGrid(size: number) {\n\t\tconst minX = Math.round(this.x / size) * size\n\t\tconst minY = Math.round(this.y / size) * size\n\t\tconst maxX = Math.round((this.x + this.w) / size) * size\n\t\tconst maxY = Math.round((this.y + this.h) / size) * size\n\t\tthis.minX = minX\n\t\tthis.minY = minY\n\t\tthis.width = Math.max(1, maxX - minX)\n\t\tthis.height = Math.max(1, maxY - minY)\n\t}\n\n\tcollides(B: Box) {\n\t\treturn Box.Collides(this, B)\n\t}\n\n\tcontains(B: Box) {\n\t\treturn Box.Contains(this, B)\n\t}\n\n\tincludes(B: Box) {\n\t\treturn Box.Includes(this, B)\n\t}\n\n\tcontainsPoint(V: VecLike, margin = 0) {\n\t\treturn Box.ContainsPoint(this, V, margin)\n\t}\n\n\tgetHandlePoint(handle: SelectionCorner | SelectionEdge) {\n\t\tswitch (handle) {\n\t\t\tcase 'top_left':\n\t\t\t\treturn new Vec(this.x, this.y)\n\t\t\tcase 'top_right':\n\t\t\t\treturn new Vec(this.x + this.w, this.y)\n\t\t\tcase 'bottom_left':\n\t\t\t\treturn new Vec(this.x, this.y + this.h)\n\t\t\tcase 'bottom_right':\n\t\t\t\treturn new Vec(this.x + this.w, this.y + this.h)\n\t\t\tcase 'top':\n\t\t\t\treturn new Vec(this.x + this.w / 2, this.y)\n\t\t\tcase 'right':\n\t\t\t\treturn new Vec(this.x + this.w, this.y + this.h / 2)\n\t\t\tcase 'bottom':\n\t\t\t\treturn new Vec(this.x + this.w / 2, this.y + this.h)\n\t\t\tcase 'left':\n\t\t\t\treturn new Vec(this.x, this.y + this.h / 2)\n\t\t}\n\t}\n\n\ttoJson(): BoxModel {\n\t\treturn { x: this.x, y: this.y, w: this.w, h: this.h }\n\t}\n\n\tresize(handle: SelectionCorner | SelectionEdge | string, dx: number, dy: number) {\n\t\tconst { minX: a0x, minY: a0y, maxX: a1x, maxY: a1y } = this\n\t\tlet { minX: b0x, minY: b0y, maxX: b1x, maxY: b1y } = this\n\n\t\t// Use the delta to adjust the new box by changing its corners.\n\t\t// The dragging handle (corner or edge) will determine which\n\t\t// corners should change.\n\t\tswitch (handle) {\n\t\t\tcase 'left':\n\t\t\tcase 'top_left':\n\t\t\tcase 'bottom_left': {\n\t\t\t\tb0x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'right':\n\t\t\tcase 'top_right':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t\tswitch (handle) {\n\t\t\tcase 'top':\n\t\t\tcase 'top_left':\n\t\t\tcase 'top_right': {\n\t\t\t\tb0y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'bottom':\n\t\t\tcase 'bottom_left':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\n\t\tconst scaleX = (b1x - b0x) / (a1x - a0x)\n\t\tconst scaleY = (b1y - b0y) / (a1y - a0y)\n\n\t\tconst flipX = scaleX < 0\n\t\tconst flipY = scaleY < 0\n\n\t\tif (flipX) {\n\t\t\tconst t = b1x\n\t\t\tb1x = b0x\n\t\t\tb0x = t\n\t\t}\n\n\t\tif (flipY) {\n\t\t\tconst t = b1y\n\t\t\tb1y = b0y\n\t\t\tb0y = t\n\t\t}\n\n\t\tthis.minX = b0x\n\t\tthis.minY = b0y\n\t\tthis.width = Math.abs(b1x - b0x)\n\t\tthis.height = Math.abs(b1y - b0y)\n\t}\n\n\tunion(box: BoxModel) {\n\t\tconst minX = Math.min(this.x, box.x)\n\t\tconst minY = Math.min(this.y, box.y)\n\t\tconst maxX = Math.max(this.x + this.w, box.x + box.w)\n\t\tconst maxY = Math.max(this.y + this.h, box.y + box.h)\n\n\t\tthis.x = minX\n\t\tthis.y = minY\n\t\tthis.width = maxX - minX\n\t\tthis.height = maxY - minY\n\n\t\treturn this\n\t}\n\n\tstatic From(box: BoxModel) {\n\t\treturn new Box(box.x, box.y, box.w, box.h)\n\t}\n\n\tstatic FromCenter(center: VecLike, size: VecLike) {\n\t\treturn new Box(center.x - size.x / 2, center.y - size.y / 2, size.x, size.y)\n\t}\n\n\tstatic FromPoints(points: VecLike[]) {\n\t\tif (points.length === 0) return new Box()\n\t\tlet minX = Infinity\n\t\tlet minY = Infinity\n\t\tlet maxX = -Infinity\n\t\tlet maxY = -Infinity\n\t\tlet point: VecLike\n\t\tfor (let i = 0, n = points.length; i < n; i++) {\n\t\t\tpoint = points[i]\n\t\t\tminX = Math.min(point.x, minX)\n\t\t\tminY = Math.min(point.y, minY)\n\t\t\tmaxX = Math.max(point.x, maxX)\n\t\t\tmaxY = Math.max(point.y, maxY)\n\t\t}\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic Expand(A: Box, B: Box) {\n\t\tconst minX = Math.min(B.minX, A.minX)\n\t\tconst minY = Math.min(B.minY, A.minY)\n\t\tconst maxX = Math.max(B.maxX, A.maxX)\n\t\tconst maxY = Math.max(B.maxY, A.maxY)\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic ExpandBy(A: Box, n: number) {\n\t\treturn new Box(A.minX - n, A.minY - n, A.width + n * 2, A.height + n * 2)\n\t}\n\n\tstatic Collides(A: Box, B: Box) {\n\t\treturn !(A.maxX < B.minX || A.minX > B.maxX || A.maxY < B.minY || A.minY > B.maxY)\n\t}\n\n\tstatic Contains(A: Box, B: Box) {\n\t\treturn A.minX < B.minX && A.minY < B.minY && A.maxY > B.maxY && A.maxX > B.maxX\n\t}\n\n\tstatic Includes(A: Box, B: Box) {\n\t\treturn Box.Collides(A, B) || Box.Contains(A, B)\n\t}\n\n\tstatic ContainsPoint(A: Box, B: VecLike, margin = 0) {\n\t\treturn !(\n\t\t\tB.x < A.minX - margin ||\n\t\t\tB.y < A.minY - margin ||\n\t\t\tB.x > A.maxX + margin ||\n\t\t\tB.y > A.maxY + margin\n\t\t)\n\t}\n\n\tstatic Common(boxes: Box[]) {\n\t\tlet minX = Infinity\n\t\tlet minY = Infinity\n\t\tlet maxX = -Infinity\n\t\tlet maxY = -Infinity\n\n\t\tfor (let i = 0; i < boxes.length; i++) {\n\t\t\tconst B = boxes[i]\n\t\t\tminX = Math.min(minX, B.minX)\n\t\t\tminY = Math.min(minY, B.minY)\n\t\t\tmaxX = Math.max(maxX, B.maxX)\n\t\t\tmaxY = Math.max(maxY, B.maxY)\n\t\t}\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic Sides(A: Box, inset = 0) {\n\t\tconst { corners } = A\n\t\tif (inset) {\n\t\t\t// TODO: Inset the corners by the inset amount.\n\t\t}\n\n\t\treturn [\n\t\t\t[corners[0], corners[1]],\n\t\t\t[corners[1], corners[2]],\n\t\t\t[corners[2], corners[3]],\n\t\t\t[corners[3], corners[0]],\n\t\t]\n\t}\n\n\tstatic Resize(\n\t\tbox: Box,\n\t\thandle: SelectionCorner | SelectionEdge | string,\n\t\tdx: number,\n\t\tdy: number,\n\t\tisAspectRatioLocked = false\n\t) {\n\t\tconst { minX: a0x, minY: a0y, maxX: a1x, maxY: a1y } = box\n\t\tlet { minX: b0x, minY: b0y, maxX: b1x, maxY: b1y } = box\n\n\t\t// Use the delta to adjust the new box by changing its corners.\n\t\t// The dragging handle (corner or edge) will determine which\n\t\t// corners should change.\n\t\tswitch (handle) {\n\t\t\tcase 'left':\n\t\t\tcase 'top_left':\n\t\t\tcase 'bottom_left': {\n\t\t\t\tb0x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'right':\n\t\t\tcase 'top_right':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t\tswitch (handle) {\n\t\t\tcase 'top':\n\t\t\tcase 'top_left':\n\t\t\tcase 'top_right': {\n\t\t\t\tb0y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'bottom':\n\t\t\tcase 'bottom_left':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\n\t\tconst scaleX = (b1x - b0x) / (a1x - a0x)\n\t\tconst scaleY = (b1y - b0y) / (a1y - a0y)\n\n\t\tconst flipX = scaleX < 0\n\t\tconst flipY = scaleY < 0\n\n\t\t/*\n 2. Aspect ratio\n If the aspect ratio is locked, adjust the corners so that the\n new box's aspect ratio matches the original aspect ratio.\n */\n\t\tif (isAspectRatioLocked) {\n\t\t\tconst aspectRatio = (a1x - a0x) / (a1y - a0y)\n\t\t\tconst bw = Math.abs(b1x - b0x)\n\t\t\tconst bh = Math.abs(b1y - b0y)\n\t\t\tconst tw = bw * (scaleY < 0 ? 1 : -1) * (1 / aspectRatio)\n\t\t\tconst th = bh * (scaleX < 0 ? 1 : -1) * aspectRatio\n\t\t\tconst isTall = aspectRatio < bw / bh\n\n\t\t\tswitch (handle) {\n\t\t\t\tcase 'top_left': {\n\t\t\t\t\tif (isTall) b0y = b1y + tw\n\t\t\t\t\telse b0x = b1x + th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'top_right': {\n\t\t\t\t\tif (isTall) b0y = b1y + tw\n\t\t\t\t\telse b1x = b0x - th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom_right': {\n\t\t\t\t\tif (isTall) b1y = b0y - tw\n\t\t\t\t\telse b1x = b0x - th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom_left': {\n\t\t\t\t\tif (isTall) b1y = b0y - tw\n\t\t\t\t\telse b0x = b1x + th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom':\n\t\t\t\tcase 'top': {\n\t\t\t\t\tconst m = (b0x + b1x) / 2\n\t\t\t\t\tconst w = bh * aspectRatio\n\t\t\t\t\tb0x = m - w / 2\n\t\t\t\t\tb1x = m + w / 2\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'left':\n\t\t\t\tcase 'right': {\n\t\t\t\t\tconst m = (b0y + b1y) / 2\n\t\t\t\t\tconst h = bw / aspectRatio\n\t\t\t\t\tb0y = m - h / 2\n\t\t\t\t\tb1y = m + h / 2\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (flipX) {\n\t\t\tconst t = b1x\n\t\t\tb1x = b0x\n\t\t\tb0x = t\n\t\t}\n\n\t\tif (flipY) {\n\t\t\tconst t = b1y\n\t\t\tb1y = b0y\n\t\t\tb0y = t\n\t\t}\n\n\t\tconst final = new Box(b0x, b0y, Math.abs(b1x - b0x), Math.abs(b1y - b0y))\n\n\t\treturn {\n\t\t\tbox: final,\n\t\t\tscaleX: +((final.width / box.width) * (scaleX > 0 ? 1 : -1)).toFixed(5),\n\t\t\tscaleY: +((final.height / box.height) * (scaleY > 0 ? 1 : -1)).toFixed(5),\n\t\t}\n\t}\n\n\tequals(other: Box | BoxModel) {\n\t\treturn Box.Equals(this, other)\n\t}\n\n\tstatic Equals(a: Box | BoxModel, b: Box | BoxModel) {\n\t\treturn b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h\n\t}\n\n\tprettyMuchEquals(other: Box | BoxModel) {\n\t\treturn this.clone().toFixed().equals(Box.From(other).toFixed())\n\t}\n\n\tstatic PrettyMuchEquals(a: Box | BoxModel, b: Box | BoxModel) {\n\t\treturn b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h\n\t}\n\n\tzeroFix() {\n\t\tthis.w = Math.max(1, this.w)\n\t\tthis.h = Math.max(1, this.h)\n\t\treturn this\n\t}\n\n\tstatic ZeroFix(other: Box | BoxModel) {\n\t\treturn new Box(other.x, other.y, Math.max(1, other.w), Math.max(1, other.h))\n\t}\n}\n\n/** @public */\nexport function flipSelectionHandleY(handle: SelectionHandle) {\n\tswitch (handle) {\n\t\tcase 'top':\n\t\t\treturn 'bottom'\n\t\tcase 'bottom':\n\t\t\treturn 'top'\n\t\tcase 'top_left':\n\t\t\treturn 'bottom_left'\n\t\tcase 'top_right':\n\t\t\treturn 'bottom_right'\n\t\tcase 'bottom_left':\n\t\t\treturn 'top_left'\n\t\tcase 'bottom_right':\n\t\t\treturn 'top_right'\n\t\tdefault:\n\t\t\treturn handle\n\t}\n}\n\n/** @public */\nexport function flipSelectionHandleX(handle: SelectionHandle) {\n\tswitch (handle) {\n\t\tcase 'left':\n\t\t\treturn 'right'\n\t\tcase 'right':\n\t\t\treturn 'left'\n\t\tcase 'top_left':\n\t\t\treturn 'top_right'\n\t\tcase 'top_right':\n\t\t\treturn 'top_left'\n\t\tcase 'bottom_left':\n\t\t\treturn 'bottom_right'\n\t\tcase 'bottom_right':\n\t\t\treturn 'bottom_left'\n\t\tdefault:\n\t\t\treturn handle\n\t}\n}\n\nconst ORDERED_SELECTION_HANDLES = [\n\t'top',\n\t'top_right',\n\t'right',\n\t'bottom_right',\n\t'bottom',\n\t'bottom_left',\n\t'left',\n\t'top_left',\n] as const\n\n/** @public */\nexport function rotateSelectionHandle(handle: SelectionHandle, rotation: number): SelectionHandle {\n\t// first find out how many tau we need to rotate by\n\trotation = rotation % PI2\n\tconst numSteps = Math.round(rotation / (PI / 4))\n\n\tconst currentIndex = ORDERED_SELECTION_HANDLES.indexOf(handle)\n\treturn ORDERED_SELECTION_HANDLES[(currentIndex + numSteps) % ORDERED_SELECTION_HANDLES.length]\n}\n\n/** @public */\nexport function isSelectionCorner(selection: string): selection is SelectionCorner {\n\treturn (\n\t\tselection === 'top_left' ||\n\t\tselection === 'top_right' ||\n\t\tselection === 'bottom_right' ||\n\t\tselection === 'bottom_left'\n\t)\n}\n\n/** @public */\nexport const ROTATE_CORNER_TO_SELECTION_CORNER = {\n\ttop_left_rotate: 'top_left',\n\ttop_right_rotate: 'top_right',\n\tbottom_right_rotate: 'bottom_right',\n\tbottom_left_rotate: 'bottom_left',\n\tmobile_rotate: 'top_left',\n} as const\n"],
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5
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"sourcesContent": ["import { BoxModel } from '@tldraw/tlschema'\nimport { Vec, VecLike } from './Vec'\nimport { PI, PI2, toPrecision } from './utils'\n\n/** @public */\nexport type BoxLike = BoxModel | Box\n\n/** @public */\nexport type SelectionEdge = 'top' | 'right' | 'bottom' | 'left'\n\n/** @public */\nexport type SelectionCorner = 'top_left' | 'top_right' | 'bottom_right' | 'bottom_left'\n\n/** @public */\nexport type SelectionHandle = SelectionEdge | SelectionCorner\n\n/** @public */\nexport type RotateCorner =\n\t| 'top_left_rotate'\n\t| 'top_right_rotate'\n\t| 'bottom_right_rotate'\n\t| 'bottom_left_rotate'\n\t| 'mobile_rotate'\n\n/** @public */\nexport class Box {\n\tconstructor(x = 0, y = 0, w = 0, h = 0) {\n\t\tthis.x = x\n\t\tthis.y = y\n\t\tthis.w = w\n\t\tthis.h = h\n\t}\n\n\tx = 0\n\ty = 0\n\tw = 0\n\th = 0\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget point() {\n\t\treturn new Vec(this.x, this.y)\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset point(val: Vec) {\n\t\tthis.x = val.x\n\t\tthis.y = val.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget minX() {\n\t\treturn this.x\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset minX(n: number) {\n\t\tthis.x = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget left() {\n\t\treturn this.x\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget midX() {\n\t\treturn this.x + this.w / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget maxX() {\n\t\treturn this.x + this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget right() {\n\t\treturn this.x + this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget minY() {\n\t\treturn this.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset minY(n: number) {\n\t\tthis.y = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget top() {\n\t\treturn this.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget midY() {\n\t\treturn this.y + this.h / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget maxY() {\n\t\treturn this.y + this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bottom() {\n\t\treturn this.y + this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget width() {\n\t\treturn this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset width(n: number) {\n\t\tthis.w = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget height() {\n\t\treturn this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset height(n: number) {\n\t\tthis.h = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget aspectRatio() {\n\t\treturn this.width / this.height\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn new Vec(this.x + this.w / 2, this.y + this.h / 2)\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset center(v: Vec) {\n\t\tthis.x = v.x - this.w / 2\n\t\tthis.y = v.y - this.h / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget corners() {\n\t\treturn [\n\t\t\tnew Vec(this.x, this.y),\n\t\t\tnew Vec(this.x + this.w, this.y),\n\t\t\tnew Vec(this.x + this.w, this.y + this.h),\n\t\t\tnew Vec(this.x, this.y + this.h),\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget cornersAndCenter() {\n\t\treturn [\n\t\t\tnew Vec(this.x, this.y),\n\t\t\tnew Vec(this.x + this.w, this.y),\n\t\t\tnew Vec(this.x + this.w, this.y + this.h),\n\t\t\tnew Vec(this.x, this.y + this.h),\n\t\t\tnew Vec(this.x + this.w / 2, this.y + this.h / 2),\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget sides(): Array<[Vec, Vec]> {\n\t\tconst { corners } = this\n\t\treturn [\n\t\t\t[corners[0], corners[1]],\n\t\t\t[corners[1], corners[2]],\n\t\t\t[corners[2], corners[3]],\n\t\t\t[corners[3], corners[0]],\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget size(): Vec {\n\t\treturn new Vec(this.w, this.h)\n\t}\n\n\ttoFixed() {\n\t\tthis.x = toPrecision(this.x)\n\t\tthis.y = toPrecision(this.y)\n\t\tthis.w = toPrecision(this.w)\n\t\tthis.h = toPrecision(this.h)\n\t\treturn this\n\t}\n\n\tsetTo(B: Box) {\n\t\tthis.x = B.x\n\t\tthis.y = B.y\n\t\tthis.w = B.w\n\t\tthis.h = B.h\n\t\treturn this\n\t}\n\n\tset(x = 0, y = 0, w = 0, h = 0) {\n\t\tthis.x = x\n\t\tthis.y = y\n\t\tthis.w = w\n\t\tthis.h = h\n\t\treturn this\n\t}\n\n\texpand(A: Box) {\n\t\tconst minX = Math.min(this.x, A.x)\n\t\tconst minY = Math.min(this.y, A.y)\n\t\tconst maxX = Math.max(this.x + this.w, A.x + A.w)\n\t\tconst maxY = Math.max(this.y + this.h, A.y + A.h)\n\n\t\tthis.x = minX\n\t\tthis.y = minY\n\t\tthis.w = maxX - minX\n\t\tthis.h = maxY - minY\n\t\treturn this\n\t}\n\n\texpandBy(n: number) {\n\t\tthis.x -= n\n\t\tthis.y -= n\n\t\tthis.w += n * 2\n\t\tthis.h += n * 2\n\t\treturn this\n\t}\n\n\tscale(n: number) {\n\t\tthis.x /= n\n\t\tthis.y /= n\n\t\tthis.w /= n\n\t\tthis.h /= n\n\t\treturn this\n\t}\n\n\tclone() {\n\t\tconst { x, y, w, h } = this\n\t\treturn new Box(x, y, w, h)\n\t}\n\n\ttranslate(delta: VecLike) {\n\t\tthis.x += delta.x\n\t\tthis.y += delta.y\n\t\treturn this\n\t}\n\n\tsnapToGrid(size: number) {\n\t\tconst minX = Math.round(this.x / size) * size\n\t\tconst minY = Math.round(this.y / size) * size\n\t\tconst maxX = Math.round((this.x + this.w) / size) * size\n\t\tconst maxY = Math.round((this.y + this.h) / size) * size\n\t\tthis.minX = minX\n\t\tthis.minY = minY\n\t\tthis.width = Math.max(1, maxX - minX)\n\t\tthis.height = Math.max(1, maxY - minY)\n\t}\n\n\tcollides(B: Box) {\n\t\treturn Box.Collides(this, B)\n\t}\n\n\tcontains(B: Box) {\n\t\treturn Box.Contains(this, B)\n\t}\n\n\tincludes(B: Box) {\n\t\treturn Box.Includes(this, B)\n\t}\n\n\tcontainsPoint(V: VecLike, margin = 0) {\n\t\treturn Box.ContainsPoint(this, V, margin)\n\t}\n\n\tgetHandlePoint(handle: SelectionCorner | SelectionEdge) {\n\t\tswitch (handle) {\n\t\t\tcase 'top_left':\n\t\t\t\treturn new Vec(this.x, this.y)\n\t\t\tcase 'top_right':\n\t\t\t\treturn new Vec(this.x + this.w, this.y)\n\t\t\tcase 'bottom_left':\n\t\t\t\treturn new Vec(this.x, this.y + this.h)\n\t\t\tcase 'bottom_right':\n\t\t\t\treturn new Vec(this.x + this.w, this.y + this.h)\n\t\t\tcase 'top':\n\t\t\t\treturn new Vec(this.x + this.w / 2, this.y)\n\t\t\tcase 'right':\n\t\t\t\treturn new Vec(this.x + this.w, this.y + this.h / 2)\n\t\t\tcase 'bottom':\n\t\t\t\treturn new Vec(this.x + this.w / 2, this.y + this.h)\n\t\t\tcase 'left':\n\t\t\t\treturn new Vec(this.x, this.y + this.h / 2)\n\t\t}\n\t}\n\n\ttoJson(): BoxModel {\n\t\treturn { x: this.x, y: this.y, w: this.w, h: this.h }\n\t}\n\n\tresize(handle: SelectionCorner | SelectionEdge | string, dx: number, dy: number) {\n\t\tconst { minX: a0x, minY: a0y, maxX: a1x, maxY: a1y } = this\n\t\tlet { minX: b0x, minY: b0y, maxX: b1x, maxY: b1y } = this\n\n\t\t// Use the delta to adjust the new box by changing its corners.\n\t\t// The dragging handle (corner or edge) will determine which\n\t\t// corners should change.\n\t\tswitch (handle) {\n\t\t\tcase 'left':\n\t\t\tcase 'top_left':\n\t\t\tcase 'bottom_left': {\n\t\t\t\tb0x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'right':\n\t\t\tcase 'top_right':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t\tswitch (handle) {\n\t\t\tcase 'top':\n\t\t\tcase 'top_left':\n\t\t\tcase 'top_right': {\n\t\t\t\tb0y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'bottom':\n\t\t\tcase 'bottom_left':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\n\t\tconst scaleX = (b1x - b0x) / (a1x - a0x)\n\t\tconst scaleY = (b1y - b0y) / (a1y - a0y)\n\n\t\tconst flipX = scaleX < 0\n\t\tconst flipY = scaleY < 0\n\n\t\tif (flipX) {\n\t\t\tconst t = b1x\n\t\t\tb1x = b0x\n\t\t\tb0x = t\n\t\t}\n\n\t\tif (flipY) {\n\t\t\tconst t = b1y\n\t\t\tb1y = b0y\n\t\t\tb0y = t\n\t\t}\n\n\t\tthis.minX = b0x\n\t\tthis.minY = b0y\n\t\tthis.width = Math.abs(b1x - b0x)\n\t\tthis.height = Math.abs(b1y - b0y)\n\t}\n\n\tunion(box: BoxModel) {\n\t\tconst minX = Math.min(this.x, box.x)\n\t\tconst minY = Math.min(this.y, box.y)\n\t\tconst maxX = Math.max(this.x + this.w, box.x + box.w)\n\t\tconst maxY = Math.max(this.y + this.h, box.y + box.h)\n\n\t\tthis.x = minX\n\t\tthis.y = minY\n\t\tthis.width = maxX - minX\n\t\tthis.height = maxY - minY\n\n\t\treturn this\n\t}\n\n\tstatic From(box: BoxModel) {\n\t\treturn new Box(box.x, box.y, box.w, box.h)\n\t}\n\n\tstatic FromCenter(center: VecLike, size: VecLike) {\n\t\treturn new Box(center.x - size.x / 2, center.y - size.y / 2, size.x, size.y)\n\t}\n\n\tstatic FromPoints(points: VecLike[]) {\n\t\tif (points.length === 0) return new Box()\n\t\tlet minX = Infinity\n\t\tlet minY = Infinity\n\t\tlet maxX = -Infinity\n\t\tlet maxY = -Infinity\n\t\tlet point: VecLike\n\t\tfor (let i = 0, n = points.length; i < n; i++) {\n\t\t\tpoint = points[i]\n\t\t\tminX = Math.min(point.x, minX)\n\t\t\tminY = Math.min(point.y, minY)\n\t\t\tmaxX = Math.max(point.x, maxX)\n\t\t\tmaxY = Math.max(point.y, maxY)\n\t\t}\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic Expand(A: Box, B: Box) {\n\t\tconst minX = Math.min(B.minX, A.minX)\n\t\tconst minY = Math.min(B.minY, A.minY)\n\t\tconst maxX = Math.max(B.maxX, A.maxX)\n\t\tconst maxY = Math.max(B.maxY, A.maxY)\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic ExpandBy(A: Box, n: number) {\n\t\treturn new Box(A.minX - n, A.minY - n, A.width + n * 2, A.height + n * 2)\n\t}\n\n\tstatic Collides(A: Box, B: Box) {\n\t\treturn !(A.maxX < B.minX || A.minX > B.maxX || A.maxY < B.minY || A.minY > B.maxY)\n\t}\n\n\tstatic Contains(A: Box, B: Box) {\n\t\treturn A.minX < B.minX && A.minY < B.minY && A.maxY > B.maxY && A.maxX > B.maxX\n\t}\n\n\tstatic Includes(A: Box, B: Box) {\n\t\treturn Box.Collides(A, B) || Box.Contains(A, B)\n\t}\n\n\tstatic ContainsPoint(A: Box, B: VecLike, margin = 0) {\n\t\treturn !(\n\t\t\tB.x < A.minX - margin ||\n\t\t\tB.y < A.minY - margin ||\n\t\t\tB.x > A.maxX + margin ||\n\t\t\tB.y > A.maxY + margin\n\t\t)\n\t}\n\n\tstatic Common(boxes: Box[]) {\n\t\tlet minX = Infinity\n\t\tlet minY = Infinity\n\t\tlet maxX = -Infinity\n\t\tlet maxY = -Infinity\n\n\t\tfor (let i = 0; i < boxes.length; i++) {\n\t\t\tconst B = boxes[i]\n\t\t\tminX = Math.min(minX, B.minX)\n\t\t\tminY = Math.min(minY, B.minY)\n\t\t\tmaxX = Math.max(maxX, B.maxX)\n\t\t\tmaxY = Math.max(maxY, B.maxY)\n\t\t}\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic Sides(A: Box, inset = 0) {\n\t\tconst { corners } = A\n\t\tif (inset) {\n\t\t\t// TODO: Inset the corners by the inset amount.\n\t\t}\n\n\t\treturn [\n\t\t\t[corners[0], corners[1]],\n\t\t\t[corners[1], corners[2]],\n\t\t\t[corners[2], corners[3]],\n\t\t\t[corners[3], corners[0]],\n\t\t]\n\t}\n\n\tstatic Resize(\n\t\tbox: Box,\n\t\thandle: SelectionCorner | SelectionEdge | string,\n\t\tdx: number,\n\t\tdy: number,\n\t\tisAspectRatioLocked = false\n\t) {\n\t\tconst { minX: a0x, minY: a0y, maxX: a1x, maxY: a1y } = box\n\t\tlet { minX: b0x, minY: b0y, maxX: b1x, maxY: b1y } = box\n\n\t\t// Use the delta to adjust the new box by changing its corners.\n\t\t// The dragging handle (corner or edge) will determine which\n\t\t// corners should change.\n\t\tswitch (handle) {\n\t\t\tcase 'left':\n\t\t\tcase 'top_left':\n\t\t\tcase 'bottom_left': {\n\t\t\t\tb0x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'right':\n\t\t\tcase 'top_right':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t\tswitch (handle) {\n\t\t\tcase 'top':\n\t\t\tcase 'top_left':\n\t\t\tcase 'top_right': {\n\t\t\t\tb0y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'bottom':\n\t\t\tcase 'bottom_left':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\n\t\tconst scaleX = (b1x - b0x) / (a1x - a0x)\n\t\tconst scaleY = (b1y - b0y) / (a1y - a0y)\n\n\t\tconst flipX = scaleX < 0\n\t\tconst flipY = scaleY < 0\n\n\t\t/*\n 2. Aspect ratio\n If the aspect ratio is locked, adjust the corners so that the\n new box's aspect ratio matches the original aspect ratio.\n */\n\t\tif (isAspectRatioLocked) {\n\t\t\tconst aspectRatio = (a1x - a0x) / (a1y - a0y)\n\t\t\tconst bw = Math.abs(b1x - b0x)\n\t\t\tconst bh = Math.abs(b1y - b0y)\n\t\t\tconst tw = bw * (scaleY < 0 ? 1 : -1) * (1 / aspectRatio)\n\t\t\tconst th = bh * (scaleX < 0 ? 1 : -1) * aspectRatio\n\t\t\tconst isTall = aspectRatio < bw / bh\n\n\t\t\tswitch (handle) {\n\t\t\t\tcase 'top_left': {\n\t\t\t\t\tif (isTall) b0y = b1y + tw\n\t\t\t\t\telse b0x = b1x + th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'top_right': {\n\t\t\t\t\tif (isTall) b0y = b1y + tw\n\t\t\t\t\telse b1x = b0x - th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom_right': {\n\t\t\t\t\tif (isTall) b1y = b0y - tw\n\t\t\t\t\telse b1x = b0x - th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom_left': {\n\t\t\t\t\tif (isTall) b1y = b0y - tw\n\t\t\t\t\telse b0x = b1x + th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom':\n\t\t\t\tcase 'top': {\n\t\t\t\t\tconst m = (b0x + b1x) / 2\n\t\t\t\t\tconst w = bh * aspectRatio\n\t\t\t\t\tb0x = m - w / 2\n\t\t\t\t\tb1x = m + w / 2\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'left':\n\t\t\t\tcase 'right': {\n\t\t\t\t\tconst m = (b0y + b1y) / 2\n\t\t\t\t\tconst h = bw / aspectRatio\n\t\t\t\t\tb0y = m - h / 2\n\t\t\t\t\tb1y = m + h / 2\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (flipX) {\n\t\t\tconst t = b1x\n\t\t\tb1x = b0x\n\t\t\tb0x = t\n\t\t}\n\n\t\tif (flipY) {\n\t\t\tconst t = b1y\n\t\t\tb1y = b0y\n\t\t\tb0y = t\n\t\t}\n\n\t\tconst final = new Box(b0x, b0y, Math.abs(b1x - b0x), Math.abs(b1y - b0y))\n\n\t\treturn {\n\t\t\tbox: final,\n\t\t\tscaleX: +((final.width / box.width) * (scaleX > 0 ? 1 : -1)).toFixed(5),\n\t\t\tscaleY: +((final.height / box.height) * (scaleY > 0 ? 1 : -1)).toFixed(5),\n\t\t}\n\t}\n\n\tequals(other: Box | BoxModel) {\n\t\treturn Box.Equals(this, other)\n\t}\n\n\tstatic Equals(a: Box | BoxModel, b: Box | BoxModel) {\n\t\treturn b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h\n\t}\n\n\tzeroFix() {\n\t\tthis.w = Math.max(1, this.w)\n\t\tthis.h = Math.max(1, this.h)\n\t\treturn this\n\t}\n\n\tstatic ZeroFix(other: Box | BoxModel) {\n\t\treturn new Box(other.x, other.y, Math.max(1, other.w), Math.max(1, other.h))\n\t}\n}\n\n/** @public */\nexport function flipSelectionHandleY(handle: SelectionHandle) {\n\tswitch (handle) {\n\t\tcase 'top':\n\t\t\treturn 'bottom'\n\t\tcase 'bottom':\n\t\t\treturn 'top'\n\t\tcase 'top_left':\n\t\t\treturn 'bottom_left'\n\t\tcase 'top_right':\n\t\t\treturn 'bottom_right'\n\t\tcase 'bottom_left':\n\t\t\treturn 'top_left'\n\t\tcase 'bottom_right':\n\t\t\treturn 'top_right'\n\t\tdefault:\n\t\t\treturn handle\n\t}\n}\n\n/** @public */\nexport function flipSelectionHandleX(handle: SelectionHandle) {\n\tswitch (handle) {\n\t\tcase 'left':\n\t\t\treturn 'right'\n\t\tcase 'right':\n\t\t\treturn 'left'\n\t\tcase 'top_left':\n\t\t\treturn 'top_right'\n\t\tcase 'top_right':\n\t\t\treturn 'top_left'\n\t\tcase 'bottom_left':\n\t\t\treturn 'bottom_right'\n\t\tcase 'bottom_right':\n\t\t\treturn 'bottom_left'\n\t\tdefault:\n\t\t\treturn handle\n\t}\n}\n\nconst ORDERED_SELECTION_HANDLES = [\n\t'top',\n\t'top_right',\n\t'right',\n\t'bottom_right',\n\t'bottom',\n\t'bottom_left',\n\t'left',\n\t'top_left',\n] as const\n\n/** @public */\nexport function rotateSelectionHandle(handle: SelectionHandle, rotation: number): SelectionHandle {\n\t// first find out how many tau we need to rotate by\n\trotation = rotation % PI2\n\tconst numSteps = Math.round(rotation / (PI / 4))\n\n\tconst currentIndex = ORDERED_SELECTION_HANDLES.indexOf(handle)\n\treturn ORDERED_SELECTION_HANDLES[(currentIndex + numSteps) % ORDERED_SELECTION_HANDLES.length]\n}\n\n/** @public */\nexport function isSelectionCorner(selection: string): selection is SelectionCorner {\n\treturn (\n\t\tselection === 'top_left' ||\n\t\tselection === 'top_right' ||\n\t\tselection === 'bottom_right' ||\n\t\tselection === 'bottom_left'\n\t)\n}\n\n/** @public */\nexport const ROTATE_CORNER_TO_SELECTION_CORNER = {\n\ttop_left_rotate: 'top_left',\n\ttop_right_rotate: 'top_right',\n\tbottom_right_rotate: 'bottom_right',\n\tbottom_left_rotate: 'bottom_left',\n\tmobile_rotate: 'top_left',\n} as const\n"],
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5
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ACV,YAAM;AACN,YAAM;AAAA,IACP;AAEA,QAAI,OAAO;AACV,YAAM,IAAI;AACV,YAAM;AACN,YAAM;AAAA,IACP;AAEA,UAAM,QAAQ,IAAI,IAAI,KAAK,KAAK,KAAK,IAAI,MAAM,GAAG,GAAG,KAAK,IAAI,MAAM,GAAG,CAAC;AAExE,WAAO;AAAA,MACN,KAAK;AAAA,MACL,QAAQ,EAAG,MAAM,QAAQ,IAAI,SAAU,SAAS,IAAI,IAAI,KAAK,QAAQ,CAAC;AAAA,MACtE,QAAQ,EAAG,MAAM,SAAS,IAAI,UAAW,SAAS,IAAI,IAAI,KAAK,QAAQ,CAAC;AAAA,IACzE;AAAA,EACD;AAAA,EAEA,OAAO,OAAuB;AAC7B,WAAO,IAAI,OAAO,MAAM,KAAK;AAAA,EAC9B;AAAA,EAEA,OAAO,OAAO,GAAmB,GAAmB;AACnD,WAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE;AAAA,EAC/D;AAAA,EAEA,UAAU;AACT,SAAK,IAAI,KAAK,IAAI,GAAG,KAAK,CAAC;AAC3B,SAAK,IAAI,KAAK,IAAI,GAAG,KAAK,CAAC;AAC3B,WAAO;AAAA,EACR;AAAA,EAEA,OAAO,QAAQ,OAAuB;AACrC,WAAO,IAAI,IAAI,MAAM,GAAG,MAAM,GAAG,KAAK,IAAI,GAAG,MAAM,CAAC,GAAG,KAAK,IAAI,GAAG,MAAM,CAAC,CAAC;AAAA,EAC5E;AACD;AAGO,SAAS,qBAAqB,QAAyB;AAC7D,UAAQ,QAAQ;AAAA,IACf,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR;AACC,aAAO;AAAA,EACT;AACD;AAGO,SAAS,qBAAqB,QAAyB;AAC7D,UAAQ,QAAQ;AAAA,IACf,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR;AACC,aAAO;AAAA,EACT;AACD;AAEA,MAAM,4BAA4B;AAAA,EACjC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AACD;AAGO,SAAS,sBAAsB,QAAyB,UAAmC;AAEjG,aAAW,WAAW;AACtB,QAAM,WAAW,KAAK,MAAM,YAAY,KAAK,EAAE;AAE/C,QAAM,eAAe,0BAA0B,QAAQ,MAAM;AAC7D,SAAO,2BAA2B,eAAe,YAAY,0BAA0B,MAAM;AAC9F;AAGO,SAAS,kBAAkB,WAAiD;AAClF,SACC,cAAc,cACd,cAAc,eACd,cAAc,kBACd,cAAc;AAEhB;AAGO,MAAM,oCAAoC;AAAA,EAChD,iBAAiB;AAAA,EACjB,kBAAkB;AAAA,EAClB,qBAAqB;AAAA,EACrB,oBAAoB;AAAA,EACpB,eAAe;AAChB;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../src/lib/utils/areShapesContentEqual.ts"],
|
|
4
|
-
"sourcesContent": ["import { TLShape } from '@tldraw/tlschema'\n\
|
|
5
|
-
"mappings": "
|
|
4
|
+
"sourcesContent": ["import { TLShape } from '@tldraw/tlschema'\n\nexport const areShapesContentEqual = (a: TLShape, b: TLShape) =>\n\ta.props === b.props && a.meta === b.meta\n"],
|
|
5
|
+
"mappings": "AAEO,MAAM,wBAAwB,CAAC,GAAY,MACjD,EAAE,UAAU,EAAE,SAAS,EAAE,SAAS,EAAE;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/dist-esm/version.mjs
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
const version = "3.14.0-canary.
|
|
1
|
+
const version = "3.14.0-canary.c0df84d88f32";
|
|
2
2
|
const publishDates = {
|
|
3
3
|
major: "2024-09-13T14:36:29.063Z",
|
|
4
|
-
minor: "2025-06-
|
|
5
|
-
patch: "2025-06-
|
|
4
|
+
minor: "2025-06-11T14:29:09.033Z",
|
|
5
|
+
patch: "2025-06-11T14:29:09.033Z"
|
|
6
6
|
};
|
|
7
7
|
export {
|
|
8
8
|
publishDates,
|
package/dist-esm/version.mjs.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/version.ts"],
|
|
4
|
-
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.14.0-canary.
|
|
4
|
+
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.14.0-canary.c0df84d88f32'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-06-11T14:29:09.033Z',\n\tpatch: '2025-06-11T14:29:09.033Z',\n}\n"],
|
|
5
5
|
"mappings": "AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@tldraw/editor",
|
|
3
3
|
"description": "A tiny little drawing app (editor).",
|
|
4
|
-
"version": "3.14.0-canary.
|
|
4
|
+
"version": "3.14.0-canary.c0df84d88f32",
|
|
5
5
|
"author": {
|
|
6
6
|
"name": "tldraw Inc.",
|
|
7
7
|
"email": "hello@tldraw.com"
|
|
@@ -48,20 +48,19 @@
|
|
|
48
48
|
"@tiptap/core": "^2.9.1",
|
|
49
49
|
"@tiptap/pm": "^2.9.1",
|
|
50
50
|
"@tiptap/react": "^2.9.1",
|
|
51
|
-
"@tldraw/state": "3.14.0-canary.
|
|
52
|
-
"@tldraw/state-react": "3.14.0-canary.
|
|
53
|
-
"@tldraw/store": "3.14.0-canary.
|
|
54
|
-
"@tldraw/tlschema": "3.14.0-canary.
|
|
55
|
-
"@tldraw/utils": "3.14.0-canary.
|
|
56
|
-
"@tldraw/validate": "3.14.0-canary.
|
|
51
|
+
"@tldraw/state": "3.14.0-canary.c0df84d88f32",
|
|
52
|
+
"@tldraw/state-react": "3.14.0-canary.c0df84d88f32",
|
|
53
|
+
"@tldraw/store": "3.14.0-canary.c0df84d88f32",
|
|
54
|
+
"@tldraw/tlschema": "3.14.0-canary.c0df84d88f32",
|
|
55
|
+
"@tldraw/utils": "3.14.0-canary.c0df84d88f32",
|
|
56
|
+
"@tldraw/validate": "3.14.0-canary.c0df84d88f32",
|
|
57
57
|
"@types/core-js": "^2.5.8",
|
|
58
58
|
"@use-gesture/react": "^10.3.1",
|
|
59
59
|
"classnames": "^2.5.1",
|
|
60
60
|
"core-js": "^3.40.0",
|
|
61
61
|
"eventemitter3": "^4.0.7",
|
|
62
62
|
"idb": "^7.1.1",
|
|
63
|
-
"is-plain-object": "^5.0.0"
|
|
64
|
-
"lodash.isequal": "^4.5.0"
|
|
63
|
+
"is-plain-object": "^5.0.0"
|
|
65
64
|
},
|
|
66
65
|
"peerDependencies": {
|
|
67
66
|
"react": "^18.2.0 || ^19.0.0",
|
package/src/index.ts
CHANGED
|
@@ -4,7 +4,6 @@ import 'core-js/stable/array/flat-map.js'
|
|
|
4
4
|
import 'core-js/stable/array/flat.js'
|
|
5
5
|
import 'core-js/stable/string/at.js'
|
|
6
6
|
import 'core-js/stable/string/replace-all.js'
|
|
7
|
-
export { areShapesContentEqual } from './lib/utils/areShapesContentEqual'
|
|
8
7
|
|
|
9
8
|
// eslint-disable-next-line local/no-export-star
|
|
10
9
|
export * from '@tldraw/state'
|
|
@@ -14,12 +14,12 @@ import {
|
|
|
14
14
|
import {
|
|
15
15
|
deleteFromSessionStorage,
|
|
16
16
|
getFromSessionStorage,
|
|
17
|
+
isEqual,
|
|
17
18
|
setInSessionStorage,
|
|
18
19
|
structuredClone,
|
|
19
20
|
uniqueId,
|
|
20
21
|
} from '@tldraw/utils'
|
|
21
22
|
import { T } from '@tldraw/validate'
|
|
22
|
-
import isEqual from 'lodash.isequal'
|
|
23
23
|
import { tlenv } from '../globals/environment'
|
|
24
24
|
|
|
25
25
|
const tabIdKey = 'TLDRAW_TAB_ID_v2' as const
|
package/src/lib/editor/Editor.ts
CHANGED
|
@@ -506,14 +506,13 @@ export class Editor extends EventEmitter<TLEventMap> {
|
|
|
506
506
|
shape: {
|
|
507
507
|
afterChange: (shapeBefore, shapeAfter) => {
|
|
508
508
|
for (const binding of this.getBindingsInvolvingShape(shapeAfter)) {
|
|
509
|
-
if (areShapesContentEqual(shapeBefore, shapeAfter)) continue
|
|
510
|
-
|
|
511
509
|
invalidBindingTypes.add(binding.type)
|
|
512
510
|
if (binding.fromId === shapeAfter.id) {
|
|
513
511
|
this.getBindingUtil(binding).onAfterChangeFromShape?.({
|
|
514
512
|
binding,
|
|
515
513
|
shapeBefore,
|
|
516
514
|
shapeAfter,
|
|
515
|
+
reason: 'self',
|
|
517
516
|
})
|
|
518
517
|
}
|
|
519
518
|
if (binding.toId === shapeAfter.id) {
|
|
@@ -521,6 +520,7 @@ export class Editor extends EventEmitter<TLEventMap> {
|
|
|
521
520
|
binding,
|
|
522
521
|
shapeBefore,
|
|
523
522
|
shapeAfter,
|
|
523
|
+
reason: 'self',
|
|
524
524
|
})
|
|
525
525
|
}
|
|
526
526
|
}
|
|
@@ -539,6 +539,7 @@ export class Editor extends EventEmitter<TLEventMap> {
|
|
|
539
539
|
binding,
|
|
540
540
|
shapeBefore: descendantShape,
|
|
541
541
|
shapeAfter: descendantShape,
|
|
542
|
+
reason: 'ancestry',
|
|
542
543
|
})
|
|
543
544
|
}
|
|
544
545
|
if (binding.toId === descendantShape.id) {
|
|
@@ -546,6 +547,7 @@ export class Editor extends EventEmitter<TLEventMap> {
|
|
|
546
547
|
binding,
|
|
547
548
|
shapeBefore: descendantShape,
|
|
548
549
|
shapeAfter: descendantShape,
|
|
550
|
+
reason: 'ancestry',
|
|
549
551
|
})
|
|
550
552
|
}
|
|
551
553
|
}
|
|
@@ -62,6 +62,12 @@ export interface BindingOnShapeChangeOptions<Binding extends TLUnknownBinding> {
|
|
|
62
62
|
shapeBefore: TLShape
|
|
63
63
|
/** The shape record after the change is made. */
|
|
64
64
|
shapeAfter: TLShape
|
|
65
|
+
/**
|
|
66
|
+
* Why did this shape change?
|
|
67
|
+
* - 'self': the shape itself changed
|
|
68
|
+
* - 'ancestry': the ancestry of the shape changed, but the shape itself may not have done
|
|
69
|
+
*/
|
|
70
|
+
reason: 'self' | 'ancestry'
|
|
65
71
|
}
|
|
66
72
|
|
|
67
73
|
/**
|
|
@@ -591,14 +591,6 @@ export class Box {
|
|
|
591
591
|
return b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h
|
|
592
592
|
}
|
|
593
593
|
|
|
594
|
-
prettyMuchEquals(other: Box | BoxModel) {
|
|
595
|
-
return this.clone().toFixed().equals(Box.From(other).toFixed())
|
|
596
|
-
}
|
|
597
|
-
|
|
598
|
-
static PrettyMuchEquals(a: Box | BoxModel, b: Box | BoxModel) {
|
|
599
|
-
return b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h
|
|
600
|
-
}
|
|
601
|
-
|
|
602
594
|
zeroFix() {
|
|
603
595
|
this.w = Math.max(1, this.w)
|
|
604
596
|
this.h = Math.max(1, this.h)
|
package/src/version.ts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
// This file is automatically generated by internal/scripts/refresh-assets.ts.
|
|
2
2
|
// Do not edit manually. Or do, I'm a comment, not a cop.
|
|
3
3
|
|
|
4
|
-
export const version = '3.14.0-canary.
|
|
4
|
+
export const version = '3.14.0-canary.c0df84d88f32'
|
|
5
5
|
export const publishDates = {
|
|
6
6
|
major: '2024-09-13T14:36:29.063Z',
|
|
7
|
-
minor: '2025-06-
|
|
8
|
-
patch: '2025-06-
|
|
7
|
+
minor: '2025-06-11T14:29:09.033Z',
|
|
8
|
+
patch: '2025-06-11T14:29:09.033Z',
|
|
9
9
|
}
|