@tldraw/editor 3.14.0-canary.6d58db7084e2 → 3.14.0-canary.6fbbca54ff57
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +76 -13
- package/dist-cjs/index.js +4 -1
- package/dist-cjs/index.js.map +2 -2
- package/dist-cjs/lib/editor/Editor.js +29 -21
- package/dist-cjs/lib/editor/Editor.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/ShapeUtil.js +0 -10
- package/dist-cjs/lib/editor/shapes/ShapeUtil.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js +6 -2
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js.map +2 -2
- package/dist-cjs/lib/utils/reparenting.js +232 -0
- package/dist-cjs/lib/utils/reparenting.js.map +7 -0
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +76 -13
- package/dist-esm/index.mjs +4 -1
- package/dist-esm/index.mjs.map +2 -2
- package/dist-esm/lib/editor/Editor.mjs +29 -21
- package/dist-esm/lib/editor/Editor.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/ShapeUtil.mjs +0 -10
- package/dist-esm/lib/editor/shapes/ShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs +6 -2
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs.map +2 -2
- package/dist-esm/lib/utils/reparenting.mjs +216 -0
- package/dist-esm/lib/utils/reparenting.mjs.map +7 -0
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +7 -7
- package/src/index.ts +5 -0
- package/src/lib/editor/Editor.ts +39 -29
- package/src/lib/editor/shapes/ShapeUtil.ts +46 -15
- package/src/lib/primitives/geometry/Geometry2d.ts +7 -2
- package/src/lib/utils/reparenting.ts +383 -0
- package/src/version.ts +3 -3
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@@ -214,16 +214,6 @@ class ShapeUtil {
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canReceiveNewChildrenOfType(_shape, _type) {
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return false;
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}
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/**
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* Get whether the shape can receive children of a given type.
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*
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* @param shape - The shape type.
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* @param shapes - The shapes that are being dropped.
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* @public
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*/
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canDropShapes(_shape, _shapes) {
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return false;
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}
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/** @internal */
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expandSelectionOutlinePx(shape) {
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{
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"version": 3,
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"sources": ["../../../../src/lib/editor/shapes/ShapeUtil.ts"],
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"sourcesContent": ["/* eslint-disable @typescript-eslint/no-unused-vars */\nimport { EMPTY_ARRAY } from '@tldraw/state'\nimport { LegacyMigrations, MigrationSequence } from '@tldraw/store'\nimport {\n\tRecordProps,\n\tTLHandle,\n\tTLPropsMigrations,\n\tTLShape,\n\tTLShapeCrop,\n\tTLShapePartial,\n\tTLUnknownShape,\n} from '@tldraw/tlschema'\nimport { ReactElement } from 'react'\nimport { Box, SelectionHandle } from '../../primitives/Box'\nimport { Vec } from '../../primitives/Vec'\nimport { Geometry2d } from '../../primitives/geometry/Geometry2d'\nimport type { Editor } from '../Editor'\nimport { TLFontFace } from '../managers/FontManager/FontManager'\nimport { BoundsSnapGeometry } from '../managers/SnapManager/BoundsSnaps'\nimport { HandleSnapGeometry } from '../managers/SnapManager/HandleSnaps'\nimport { SvgExportContext } from '../types/SvgExportContext'\nimport { TLClickEventInfo } from '../types/event-types'\nimport { TLResizeHandle } from '../types/selection-types'\n\n/** @public */\nexport interface TLShapeUtilConstructor<\n\tT extends TLUnknownShape,\n\tU extends ShapeUtil<T> = ShapeUtil<T>,\n> {\n\tnew (editor: Editor): U\n\ttype: T['type']\n\tprops?: RecordProps<T>\n\tmigrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBind}. A binding that could be made. At least one of\n * `fromShapeType` or `toShapeType` will belong to this shape util.\n *\n * @public\n */\nexport interface TLShapeUtilCanBindOpts<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** The type of shape referenced by the `fromId` of the binding. */\n\tfromShapeType: string\n\t/** The type of shape referenced by the `toId` of the binding. */\n\ttoShapeType: string\n\t/** The type of binding. */\n\tbindingType: string\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBeLaidOut}.\n *\n * @public\n */\nexport interface TLShapeUtilCanBeLaidOutOpts {\n\t/** The type of action causing the layout. */\n\ttype?: 'align' | 'distribute' | 'pack' | 'stack' | 'flip' | 'stretch'\n\t/** The other shapes being laid out */\n\tshapes?: TLShape[]\n}\n\n/** Additional options for the {@link ShapeUtil.getGeometry} method.\n *\n * @public\n */\nexport interface TLGeometryOpts {\n\t/** The context in which the geometry is being requested. */\n\tcontext?: string\n}\n\n/** @public */\nexport interface TLShapeUtilCanvasSvgDef {\n\tkey: string\n\tcomponent: React.ComponentType\n}\n\n/** @public */\nexport abstract class ShapeUtil<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** Configure this shape utils {@link ShapeUtil.options | `options`}. */\n\tstatic configure<T extends TLShapeUtilConstructor<any, any>>(\n\t\tthis: T,\n\t\toptions: T extends new (...args: any[]) => { options: infer Options } ? Partial<Options> : never\n\t): T {\n\t\t// @ts-expect-error -- typescript has no idea what's going on here but it's fine\n\t\treturn class extends this {\n\t\t\t// @ts-expect-error\n\t\t\toptions = { ...this.options, ...options }\n\t\t}\n\t}\n\n\tconstructor(public editor: Editor) {}\n\n\t/**\n\t * Options for this shape util. If you're implementing a custom shape util, you can override\n\t * this to provide customization options for your shape. If using an existing shape util, you\n\t * can customizing this by calling {@link ShapeUtil.configure}.\n\t */\n\toptions = {}\n\n\t/**\n\t * Props allow you to define the shape's properties in a way that the editor can understand.\n\t * This has two main uses:\n\t *\n\t * 1. Validation. Shapes will be validated using these props to stop bad data from being saved.\n\t * 2. Styles. Each {@link @tldraw/tlschema#StyleProp} in the props can be set on many shapes at\n\t * once, and will be remembered from one shape to the next.\n\t *\n\t * @example\n\t * ```tsx\n\t * import {T, TLBaseShape, TLDefaultColorStyle, DefaultColorStyle, ShapeUtil} from 'tldraw'\n\t *\n\t * type MyShape = TLBaseShape<'mine', {\n\t * color: TLDefaultColorStyle,\n\t * text: string,\n\t * }>\n\t *\n\t * class MyShapeUtil extends ShapeUtil<MyShape> {\n\t * static props = {\n\t * // we use tldraw's built-in color style:\n\t * color: DefaultColorStyle,\n\t * // validate that the text prop is a string:\n\t * text: T.string,\n\t * }\n\t * }\n\t * ```\n\t */\n\tstatic props?: RecordProps<TLUnknownShape>\n\n\t/**\n\t * Migrations allow you to make changes to a shape's props over time. Read the\n\t * {@link https://www.tldraw.dev/docs/persistence#Shape-props-migrations | shape prop migrations}\n\t * guide for more information.\n\t */\n\tstatic migrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n\n\t/**\n\t * The type of the shape util, which should match the shape's type.\n\t *\n\t * @public\n\t */\n\tstatic type: string\n\n\t/**\n\t * Get the default props for a shape.\n\t *\n\t * @public\n\t */\n\tabstract getDefaultProps(): Shape['props']\n\n\t/**\n\t * Get the shape's geometry.\n\t *\n\t * @param shape - The shape.\n\t * @param opts - Additional options for the request.\n\t * @public\n\t */\n\tabstract getGeometry(shape: Shape, opts?: TLGeometryOpts): Geometry2d\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract component(shape: Shape): any\n\n\t/**\n\t * Get JSX describing the shape's indicator (as an SVG element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract indicator(shape: Shape): any\n\n\t/**\n\t * Get the font faces that should be rendered in the document in order for this shape to render\n\t * correctly.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetFontFaces(shape: Shape): TLFontFace[] {\n\t\treturn EMPTY_ARRAY\n\t}\n\n\t/**\n\t * Whether the shape can be snapped to by another shape.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanSnap(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be tabbed to.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanTabTo(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be scrolled while editing.\n\t *\n\t * @public\n\t */\n\tcanScroll(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be bound to. See {@link TLShapeUtilCanBindOpts} for details.\n\t *\n\t * @public\n\t */\n\tcanBind(_opts: TLShapeUtilCanBindOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be double clicked to edit.\n\t *\n\t * @public\n\t */\n\tcanEdit(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be resized.\n\t *\n\t * @public\n\t */\n\tcanResize(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * When the shape is resized, whether the shape's children should also be resized.\n\t *\n\t * @public\n\t */\n\tcanResizeChildren(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be edited in read-only mode.\n\t *\n\t * @public\n\t */\n\tcanEditInReadonly(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be cropped.\n\t *\n\t * @public\n\t */\n\tcanCrop(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can participate in layout functions such as alignment or distribution.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Additional context information: the type of action causing the layout and the\n\t * @public\n\t *\n\t * @public\n\t */\n\tcanBeLaidOut(_shape: Shape, _info: TLShapeUtilCanBeLaidOutOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Does this shape provide a background for its children? If this is true,\n\t * then any children with a `renderBackground` method will have their\n\t * backgrounds rendered _above_ this shape. Otherwise, the children's\n\t * backgrounds will be rendered above either the next ancestor that provides\n\t * a background, or the canvas background.\n\t *\n\t * @internal\n\t */\n\tprovidesBackgroundForChildren(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its resize handles when selected.\n\t *\n\t * @public\n\t */\n\thideResizeHandles(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its rotation handles when selected.\n\t *\n\t * @public\n\t */\n\thideRotateHandle(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds background when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsBg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds foreground when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsFg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape's aspect ratio is locked.\n\t *\n\t * @public\n\t */\n\tisAspectRatioLocked(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element) to be rendered as part of the canvas background - behind any other shape content.\n\t *\n\t * @param shape - The shape.\n\t * @internal\n\t */\n\tbackgroundComponent?(shape: Shape): any\n\n\t/**\n\t * Get the interpolated props for an animating shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getInterpolatedProps?.(startShape, endShape, t)\n\t * ```\n\t *\n\t * @param startShape - The initial shape.\n\t * @param endShape - The initial shape.\n\t * @param progress - The normalized progress between zero (start) and 1 (end).\n\t * @public\n\t */\n\tgetInterpolatedProps?(startShape: Shape, endShape: Shape, progress: number): Shape['props']\n\n\t/**\n\t * Get an array of handle models for the shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getHandles?.(myShape)\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetHandles?(shape: Shape): TLHandle[]\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape.\n\t * @param type - The shape type.\n\t * @public\n\t */\n\tcanReceiveNewChildrenOfType(_shape: Shape, _type: TLShape['type']) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape type.\n\t * @param shapes - The shapes that are being dropped.\n\t * @public\n\t */\n\tcanDropShapes(_shape: Shape, _shapes: TLShape[]) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the shape as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoSvg?(shape: Shape, ctx: SvgExportContext): ReactElement | null | Promise<ReactElement | null>\n\n\t/**\n\t * Get the shape's background layer as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoBackgroundSvg?(\n\t\tshape: Shape,\n\t\tctx: SvgExportContext\n\t): ReactElement | null | Promise<ReactElement | null>\n\n\t/** @internal */\n\texpandSelectionOutlinePx(shape: Shape): number | Box {\n\t\treturn 0\n\t}\n\n\t/**\n\t * Return elements to be added to the \\<defs\\> section of the canvases SVG context. This can be\n\t * used to define SVG content (e.g. patterns & masks) that can be referred to by ID from svg\n\t * elements returned by `component`.\n\t *\n\t * Each def should have a unique `key`. If multiple defs from different shapes all have the same\n\t * key, only one will be used.\n\t */\n\tgetCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn []\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping to this this shape in translate/resize operations. See\n\t * {@link BoundsSnapGeometry} for details.\n\t */\n\tgetBoundsSnapGeometry(_shape: Shape): BoundsSnapGeometry {\n\t\treturn {}\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping handles to this shape. See {@link HandleSnapGeometry}\n\t * for details.\n\t */\n\tgetHandleSnapGeometry(_shape: Shape): HandleSnapGeometry {\n\t\treturn {}\n\t}\n\n\tgetText(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\tgetAriaDescriptor(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\t// Events\n\n\t/**\n\t * A callback called just before a shape is created. This method provides a last chance to modify\n\t * the created shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeCreate = (next) => {\n\t * \treturn { ...next, x: next.x + 1 }\n\t * }\n\t * ```\n\t *\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeCreate?(next: Shape): Shape | void\n\n\t/**\n\t * A callback called just before a shape is updated. This method provides a last chance to modify\n\t * the updated shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeUpdate = (prev, next) => {\n\t * \tif (prev.x === next.x) {\n\t * \t\treturn { ...next, x: next.x + 1 }\n\t * \t}\n\t * }\n\t * ```\n\t *\n\t * @param prev - The previous shape.\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeUpdate?(prev: Shape, next: Shape): Shape | void\n\n\t/**\n\t * A callback called when a shape changes from a crop.\n\t *\n\t * @param shape - The shape at the start of the crop.\n\t * @param info - Info about the crop.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonCrop?(\n\t\tshape: Shape,\n\t\tinfo: TLCropInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when some other shapes are dragged over this one.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onDragShapesOver = (shape, shapes) => {\n\t * \tthis.editor.reparentShapes(shapes, shape.id)\n\t * }\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged over this one.\n\t * @public\n\t */\n\tonDragShapesOver?(shape: Shape, shapes: TLShape[]): void\n\n\t/**\n\t * A callback called when some other shapes are dragged out of this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged out.\n\t * @public\n\t */\n\tonDragShapesOut?(shape: Shape, shapes: TLShape[]): void\n\n\t/**\n\t * A callback called when some other shapes are dropped over this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dropped over this one.\n\t * @public\n\t */\n\tonDropShapesOver?(shape: Shape, shapes: TLShape[]): void\n\n\t/**\n\t * A callback called when a shape starts being resized.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a resize.\n\t *\n\t * @param shape - The shape at the start of the resize.\n\t * @param info - Info about the resize.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResize?(\n\t\tshape: Shape,\n\t\tinfo: TLResizeInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when a shape finishes resizing.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being translated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a translation.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes translating.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle changes.\n\t *\n\t * @param shape - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDrag?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being rotated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a rotation.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes rotating.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * Not currently used.\n\t *\n\t * @internal\n\t */\n\tonBindingChange?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's children change.\n\t *\n\t * @param shape - The shape.\n\t * @returns An array of shape updates, or void.\n\t * @public\n\t */\n\tonChildrenChange?(shape: Shape): TLShapePartial[] | void\n\n\t/**\n\t * A callback called when a shape's handle is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param handle - The handle that is double-clicked.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickHandle?(shape: Shape, handle: TLHandle): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's edge is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the edge.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickEdge?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's corner is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the corner.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickCorner?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditStart?(shape: Shape): void\n\n\t/**\n\t * A callback called when a shape finishes being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditEnd?(shape: Shape): void\n}\n\n/**\n * Info about a crop.\n * @param handle - The handle being dragged.\n * @param change - The distance the handle is moved.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLCropInfo<T extends TLShape> {\n\thandle: SelectionHandle\n\tchange: Vec\n\tcrop: TLShapeCrop\n\tuncroppedSize: { w: number; h: number }\n\tinitialShape: T\n\taspectRatioLocked?: boolean\n}\n\n/**\n * The type of resize.\n *\n * 'scale_shape' - The shape is being scaled, usually as part of a larger selection.\n *\n * 'resize_bounds' - The user is directly manipulating an individual shape's bounds using a resize\n * handle. It is up to shape util implementers to decide how they want to handle the two\n * situations.\n *\n * @public\n */\nexport type TLResizeMode = 'scale_shape' | 'resize_bounds'\n\n/**\n * Info about a resize.\n * @param newPoint - The new local position of the shape.\n * @param handle - The handle being dragged.\n * @param mode - The type of resize.\n * @param scaleX - The scale in the x-axis.\n * @param scaleY - The scale in the y-axis.\n * @param initialBounds - The bounds of the shape at the start of the resize.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLResizeInfo<T extends TLShape> {\n\tnewPoint: Vec\n\thandle: TLResizeHandle\n\tmode: TLResizeMode\n\tscaleX: number\n\tscaleY: number\n\tinitialBounds: Box\n\tinitialShape: T\n}\n\n/* -------------------- Dragging -------------------- */\n\n/** @public */\nexport interface TLHandleDragInfo<T extends TLShape> {\n\thandle: TLHandle\n\tisPrecise: boolean\n\tinitial?: T | undefined\n}\n"],
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"sourcesContent": ["/* eslint-disable @typescript-eslint/no-unused-vars */\nimport { EMPTY_ARRAY } from '@tldraw/state'\nimport { LegacyMigrations, MigrationSequence } from '@tldraw/store'\nimport {\n\tRecordProps,\n\tTLHandle,\n\tTLParentId,\n\tTLPropsMigrations,\n\tTLShape,\n\tTLShapeCrop,\n\tTLShapeId,\n\tTLShapePartial,\n\tTLUnknownShape,\n} from '@tldraw/tlschema'\nimport { IndexKey } from '@tldraw/utils'\nimport { ReactElement } from 'react'\nimport { Box, SelectionHandle } from '../../primitives/Box'\nimport { Vec } from '../../primitives/Vec'\nimport { Geometry2d } from '../../primitives/geometry/Geometry2d'\nimport type { Editor } from '../Editor'\nimport { TLFontFace } from '../managers/FontManager/FontManager'\nimport { BoundsSnapGeometry } from '../managers/SnapManager/BoundsSnaps'\nimport { HandleSnapGeometry } from '../managers/SnapManager/HandleSnaps'\nimport { SvgExportContext } from '../types/SvgExportContext'\nimport { TLClickEventInfo } from '../types/event-types'\nimport { TLResizeHandle } from '../types/selection-types'\n\n/** @public */\nexport interface TLShapeUtilConstructor<\n\tT extends TLUnknownShape,\n\tU extends ShapeUtil<T> = ShapeUtil<T>,\n> {\n\tnew (editor: Editor): U\n\ttype: T['type']\n\tprops?: RecordProps<T>\n\tmigrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBind}. A binding that could be made. At least one of\n * `fromShapeType` or `toShapeType` will belong to this shape util.\n *\n * @public\n */\nexport interface TLShapeUtilCanBindOpts<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** The type of shape referenced by the `fromId` of the binding. */\n\tfromShapeType: string\n\t/** The type of shape referenced by the `toId` of the binding. */\n\ttoShapeType: string\n\t/** The type of binding. */\n\tbindingType: string\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBeLaidOut}.\n *\n * @public\n */\nexport interface TLShapeUtilCanBeLaidOutOpts {\n\t/** The type of action causing the layout. */\n\ttype?: 'align' | 'distribute' | 'pack' | 'stack' | 'flip' | 'stretch'\n\t/** The other shapes being laid out */\n\tshapes?: TLShape[]\n}\n\n/** Additional options for the {@link ShapeUtil.getGeometry} method.\n *\n * @public\n */\nexport interface TLGeometryOpts {\n\t/** The context in which the geometry is being requested. */\n\tcontext?: string\n}\n\n/** @public */\nexport interface TLShapeUtilCanvasSvgDef {\n\tkey: string\n\tcomponent: React.ComponentType\n}\n\n/** @public */\nexport abstract class ShapeUtil<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** Configure this shape utils {@link ShapeUtil.options | `options`}. */\n\tstatic configure<T extends TLShapeUtilConstructor<any, any>>(\n\t\tthis: T,\n\t\toptions: T extends new (...args: any[]) => { options: infer Options } ? Partial<Options> : never\n\t): T {\n\t\t// @ts-expect-error -- typescript has no idea what's going on here but it's fine\n\t\treturn class extends this {\n\t\t\t// @ts-expect-error\n\t\t\toptions = { ...this.options, ...options }\n\t\t}\n\t}\n\n\tconstructor(public editor: Editor) {}\n\n\t/**\n\t * Options for this shape util. If you're implementing a custom shape util, you can override\n\t * this to provide customization options for your shape. If using an existing shape util, you\n\t * can customizing this by calling {@link ShapeUtil.configure}.\n\t */\n\toptions = {}\n\n\t/**\n\t * Props allow you to define the shape's properties in a way that the editor can understand.\n\t * This has two main uses:\n\t *\n\t * 1. Validation. Shapes will be validated using these props to stop bad data from being saved.\n\t * 2. Styles. Each {@link @tldraw/tlschema#StyleProp} in the props can be set on many shapes at\n\t * once, and will be remembered from one shape to the next.\n\t *\n\t * @example\n\t * ```tsx\n\t * import {T, TLBaseShape, TLDefaultColorStyle, DefaultColorStyle, ShapeUtil} from 'tldraw'\n\t *\n\t * type MyShape = TLBaseShape<'mine', {\n\t * color: TLDefaultColorStyle,\n\t * text: string,\n\t * }>\n\t *\n\t * class MyShapeUtil extends ShapeUtil<MyShape> {\n\t * static props = {\n\t * // we use tldraw's built-in color style:\n\t * color: DefaultColorStyle,\n\t * // validate that the text prop is a string:\n\t * text: T.string,\n\t * }\n\t * }\n\t * ```\n\t */\n\tstatic props?: RecordProps<TLUnknownShape>\n\n\t/**\n\t * Migrations allow you to make changes to a shape's props over time. Read the\n\t * {@link https://www.tldraw.dev/docs/persistence#Shape-props-migrations | shape prop migrations}\n\t * guide for more information.\n\t */\n\tstatic migrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n\n\t/**\n\t * The type of the shape util, which should match the shape's type.\n\t *\n\t * @public\n\t */\n\tstatic type: string\n\n\t/**\n\t * Get the default props for a shape.\n\t *\n\t * @public\n\t */\n\tabstract getDefaultProps(): Shape['props']\n\n\t/**\n\t * Get the shape's geometry.\n\t *\n\t * @param shape - The shape.\n\t * @param opts - Additional options for the request.\n\t * @public\n\t */\n\tabstract getGeometry(shape: Shape, opts?: TLGeometryOpts): Geometry2d\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract component(shape: Shape): any\n\n\t/**\n\t * Get JSX describing the shape's indicator (as an SVG element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract indicator(shape: Shape): any\n\n\t/**\n\t * Get the font faces that should be rendered in the document in order for this shape to render\n\t * correctly.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetFontFaces(shape: Shape): TLFontFace[] {\n\t\treturn EMPTY_ARRAY\n\t}\n\n\t/**\n\t * Whether the shape can be snapped to by another shape.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanSnap(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be tabbed to.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanTabTo(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be scrolled while editing.\n\t *\n\t * @public\n\t */\n\tcanScroll(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be bound to. See {@link TLShapeUtilCanBindOpts} for details.\n\t *\n\t * @public\n\t */\n\tcanBind(_opts: TLShapeUtilCanBindOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be double clicked to edit.\n\t *\n\t * @public\n\t */\n\tcanEdit(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be resized.\n\t *\n\t * @public\n\t */\n\tcanResize(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * When the shape is resized, whether the shape's children should also be resized.\n\t *\n\t * @public\n\t */\n\tcanResizeChildren(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be edited in read-only mode.\n\t *\n\t * @public\n\t */\n\tcanEditInReadonly(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be cropped.\n\t *\n\t * @public\n\t */\n\tcanCrop(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can participate in layout functions such as alignment or distribution.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Additional context information: the type of action causing the layout and the\n\t * @public\n\t *\n\t * @public\n\t */\n\tcanBeLaidOut(_shape: Shape, _info: TLShapeUtilCanBeLaidOutOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Does this shape provide a background for its children? If this is true,\n\t * then any children with a `renderBackground` method will have their\n\t * backgrounds rendered _above_ this shape. Otherwise, the children's\n\t * backgrounds will be rendered above either the next ancestor that provides\n\t * a background, or the canvas background.\n\t *\n\t * @internal\n\t */\n\tprovidesBackgroundForChildren(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its resize handles when selected.\n\t *\n\t * @public\n\t */\n\thideResizeHandles(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its rotation handles when selected.\n\t *\n\t * @public\n\t */\n\thideRotateHandle(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds background when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsBg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds foreground when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsFg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape's aspect ratio is locked.\n\t *\n\t * @public\n\t */\n\tisAspectRatioLocked(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element) to be rendered as part of the canvas background - behind any other shape content.\n\t *\n\t * @param shape - The shape.\n\t * @internal\n\t */\n\tbackgroundComponent?(shape: Shape): any\n\n\t/**\n\t * Get the interpolated props for an animating shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getInterpolatedProps?.(startShape, endShape, t)\n\t * ```\n\t *\n\t * @param startShape - The initial shape.\n\t * @param endShape - The initial shape.\n\t * @param progress - The normalized progress between zero (start) and 1 (end).\n\t * @public\n\t */\n\tgetInterpolatedProps?(startShape: Shape, endShape: Shape, progress: number): Shape['props']\n\n\t/**\n\t * Get an array of handle models for the shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getHandles?.(myShape)\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetHandles?(shape: Shape): TLHandle[]\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape.\n\t * @param type - The shape type.\n\t * @public\n\t */\n\tcanReceiveNewChildrenOfType(_shape: Shape, _type: TLShape['type']) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the shape as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoSvg?(shape: Shape, ctx: SvgExportContext): ReactElement | null | Promise<ReactElement | null>\n\n\t/**\n\t * Get the shape's background layer as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoBackgroundSvg?(\n\t\tshape: Shape,\n\t\tctx: SvgExportContext\n\t): ReactElement | null | Promise<ReactElement | null>\n\n\t/** @internal */\n\texpandSelectionOutlinePx(shape: Shape): number | Box {\n\t\treturn 0\n\t}\n\n\t/**\n\t * Return elements to be added to the \\<defs\\> section of the canvases SVG context. This can be\n\t * used to define SVG content (e.g. patterns & masks) that can be referred to by ID from svg\n\t * elements returned by `component`.\n\t *\n\t * Each def should have a unique `key`. If multiple defs from different shapes all have the same\n\t * key, only one will be used.\n\t */\n\tgetCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn []\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping to this this shape in translate/resize operations. See\n\t * {@link BoundsSnapGeometry} for details.\n\t */\n\tgetBoundsSnapGeometry(_shape: Shape): BoundsSnapGeometry {\n\t\treturn {}\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping handles to this shape. See {@link HandleSnapGeometry}\n\t * for details.\n\t */\n\tgetHandleSnapGeometry(_shape: Shape): HandleSnapGeometry {\n\t\treturn {}\n\t}\n\n\tgetText(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\tgetAriaDescriptor(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\t// Events\n\n\t/**\n\t * A callback called just before a shape is created. This method provides a last chance to modify\n\t * the created shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeCreate = (next) => {\n\t * \treturn { ...next, x: next.x + 1 }\n\t * }\n\t * ```\n\t *\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeCreate?(next: Shape): Shape | void\n\n\t/**\n\t * A callback called just before a shape is updated. This method provides a last chance to modify\n\t * the updated shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeUpdate = (prev, next) => {\n\t * \tif (prev.x === next.x) {\n\t * \t\treturn { ...next, x: next.x + 1 }\n\t * \t}\n\t * }\n\t * ```\n\t *\n\t * @param prev - The previous shape.\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeUpdate?(prev: Shape, next: Shape): Shape | void\n\n\t/**\n\t * A callback called when a shape changes from a crop.\n\t *\n\t * @param shape - The shape at the start of the crop.\n\t * @param info - Info about the crop.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonCrop?(\n\t\tshape: Shape,\n\t\tinfo: TLCropInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when some other shapes are dragged into this one. This fires when the shapes are dragged over the shape for the first time.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged in.\n\t * @public\n\t */\n\tonDragShapesIn?(shape: Shape, shapes: TLShape[], info: TLDragShapesInInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dragged over this one. This fires when the shapes are dragged over the shape for the first time (after the onDragShapesIn callback), and again on every update while the shapes are being dragged.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onDragShapesOver = (shape, shapes) => {\n\t * \tthis.editor.reparentShapes(shapes, shape.id)\n\t * }\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged over this one.\n\t * @public\n\t */\n\tonDragShapesOver?(shape: Shape, shapes: TLShape[], info: TLDragShapesOverInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dragged out of this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged out.\n\t * @public\n\t */\n\tonDragShapesOut?(shape: Shape, shapes: TLShape[], info: TLDragShapesOutInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dropped over this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dropped over this one.\n\t * @public\n\t */\n\tonDropShapesOver?(shape: Shape, shapes: TLShape[], info: TLDropShapesOverInfo): void\n\n\t/**\n\t * A callback called when a shape starts being resized.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a resize.\n\t *\n\t * @param shape - The shape at the start of the resize.\n\t * @param info - Info about the resize.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResize?(\n\t\tshape: Shape,\n\t\tinfo: TLResizeInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when a shape finishes resizing.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being translated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a translation.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes translating.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle changes.\n\t *\n\t * @param shape - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDrag?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being rotated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a rotation.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes rotating.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * Not currently used.\n\t *\n\t * @internal\n\t */\n\tonBindingChange?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's children change.\n\t *\n\t * @param shape - The shape.\n\t * @returns An array of shape updates, or void.\n\t * @public\n\t */\n\tonChildrenChange?(shape: Shape): TLShapePartial[] | void\n\n\t/**\n\t * A callback called when a shape's handle is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param handle - The handle that is double-clicked.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickHandle?(shape: Shape, handle: TLHandle): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's edge is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the edge.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickEdge?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's corner is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the corner.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickCorner?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditStart?(shape: Shape): void\n\n\t/**\n\t * A callback called when a shape finishes being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditEnd?(shape: Shape): void\n}\n\n/**\n * Info about a crop.\n * @param handle - The handle being dragged.\n * @param change - The distance the handle is moved.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLCropInfo<T extends TLShape> {\n\thandle: SelectionHandle\n\tchange: Vec\n\tcrop: TLShapeCrop\n\tuncroppedSize: { w: number; h: number }\n\tinitialShape: T\n\taspectRatioLocked?: boolean\n}\n\n/** @public */\nexport interface TLDragShapesInInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tprevDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDragShapesOverInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDragShapesOutInfo {\n\tnextDraggingOverShapeId: TLShapeId | null\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDropShapesOverInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/**\n * The type of resize.\n *\n * 'scale_shape' - The shape is being scaled, usually as part of a larger selection.\n *\n * 'resize_bounds' - The user is directly manipulating an individual shape's bounds using a resize\n * handle. It is up to shape util implementers to decide how they want to handle the two\n * situations.\n *\n * @public\n */\nexport type TLResizeMode = 'scale_shape' | 'resize_bounds'\n\n/**\n * Info about a resize.\n * @param newPoint - The new local position of the shape.\n * @param handle - The handle being dragged.\n * @param mode - The type of resize.\n * @param scaleX - The scale in the x-axis.\n * @param scaleY - The scale in the y-axis.\n * @param initialBounds - The bounds of the shape at the start of the resize.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLResizeInfo<T extends TLShape> {\n\tnewPoint: Vec\n\thandle: TLResizeHandle\n\tmode: TLResizeMode\n\tscaleX: number\n\tscaleY: number\n\tinitialBounds: Box\n\tinitialShape: T\n}\n\n/* -------------------- Dragging -------------------- */\n\n/** @public */\nexport interface TLHandleDragInfo<T extends TLShape> {\n\thandle: TLHandle\n\tisPrecise: boolean\n\tinitial?: T | undefined\n}\n"],
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class Geometry2d {
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"sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisInternal = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.isLabel = opts.isLabel ?? false\n\t\tthis.isInternal = opts.isInternal ?? false\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\t/** @deprecated Iterate the vertices instead. */\n\tnearestPointOnLineSegment(A: VecLike, B: VecLike): Vec {\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.vertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
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5
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-
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4
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+
"sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst { isLabel = false, isEmptyLabel = false, isInternal = false } = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\t/** @deprecated Iterate the vertices instead. */\n\tnearestPointOnLineSegment(A: VecLike, B: VecLike): Vec {\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.vertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
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5
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+
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6
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"names": []
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7
7
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}
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@@ -0,0 +1,216 @@
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1
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+
import { EMPTY_ARRAY } from "@tldraw/state";
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2
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+
import { compact, getIndexAbove, getIndexBetween } from "@tldraw/utils";
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3
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+
import { Group2d } from "../primitives/geometry/Group2d.mjs";
|
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4
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+
import {
|
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5
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+
intersectPolygonPolygon,
|
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6
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+
polygonIntersectsPolyline,
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7
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+
polygonsIntersect
|
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8
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+
} from "../primitives/intersect.mjs";
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9
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+
import { pointInPolygon } from "../primitives/utils.mjs";
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10
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+
function kickoutOccludedShapes(editor, shapeIds, opts) {
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11
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+
const parentsToCheck = /* @__PURE__ */ new Set();
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12
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+
for (const id of shapeIds) {
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13
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const shape = editor.getShape(id);
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14
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if (!shape) continue;
|
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15
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+
parentsToCheck.add(shape);
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16
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+
const parent = editor.getShape(shape.parentId);
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17
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if (!parent) continue;
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18
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parentsToCheck.add(parent);
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}
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20
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const parentsToLostChildren = /* @__PURE__ */ new Map();
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21
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+
for (const parent of parentsToCheck) {
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22
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const childIds = editor.getSortedChildIdsForParent(parent);
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23
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+
if (opts?.filter && !opts.filter(parent)) {
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24
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+
parentsToLostChildren.set(parent, childIds);
|
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25
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} else {
|
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26
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+
const overlappingChildren = getOverlappingShapes(editor, parent.id, childIds);
|
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27
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+
if (overlappingChildren.length < childIds.length) {
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28
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+
parentsToLostChildren.set(
|
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29
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parent,
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30
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+
childIds.filter((id) => !overlappingChildren.includes(id))
|
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31
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);
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32
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+
}
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33
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+
}
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34
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+
}
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35
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+
const sortedShapeIds = editor.getCurrentPageShapesSorted().map((s) => s.id);
|
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36
|
+
const parentsToNewChildren = {};
|
|
37
|
+
for (const [prevParent, lostChildrenIds] of parentsToLostChildren) {
|
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38
|
+
const lostChildren = compact(lostChildrenIds.map((id) => editor.getShape(id)));
|
|
39
|
+
const { reparenting, remainingShapesToReparent } = getDroppedShapesToNewParents(
|
|
40
|
+
editor,
|
|
41
|
+
lostChildren,
|
|
42
|
+
(shape, maybeNewParent) => {
|
|
43
|
+
if (opts?.filter && !opts.filter(maybeNewParent)) return false;
|
|
44
|
+
return maybeNewParent.id !== prevParent.id && sortedShapeIds.indexOf(maybeNewParent.id) < sortedShapeIds.indexOf(shape.id);
|
|
45
|
+
}
|
|
46
|
+
);
|
|
47
|
+
reparenting.forEach((childrenToReparent, newParentId) => {
|
|
48
|
+
if (childrenToReparent.length === 0) return;
|
|
49
|
+
if (!parentsToNewChildren[newParentId]) {
|
|
50
|
+
parentsToNewChildren[newParentId] = {
|
|
51
|
+
parentId: newParentId,
|
|
52
|
+
shapeIds: []
|
|
53
|
+
};
|
|
54
|
+
}
|
|
55
|
+
parentsToNewChildren[newParentId].shapeIds.push(...childrenToReparent.map((s) => s.id));
|
|
56
|
+
});
|
|
57
|
+
if (remainingShapesToReparent.size > 0) {
|
|
58
|
+
const newParentId = editor.findShapeAncestor(prevParent, (s) => editor.isShapeOfType(s, "group"))?.id ?? editor.getCurrentPageId();
|
|
59
|
+
remainingShapesToReparent.forEach((shape) => {
|
|
60
|
+
if (!parentsToNewChildren[newParentId]) {
|
|
61
|
+
let insertIndexKey;
|
|
62
|
+
const oldParentSiblingIds = editor.getSortedChildIdsForParent(newParentId);
|
|
63
|
+
const oldParentIndex = oldParentSiblingIds.indexOf(prevParent.id);
|
|
64
|
+
if (oldParentIndex > -1) {
|
|
65
|
+
const siblingsIndexAbove = oldParentSiblingIds[oldParentIndex + 1];
|
|
66
|
+
const indexKeyAbove = siblingsIndexAbove ? editor.getShape(siblingsIndexAbove).index : getIndexAbove(prevParent.index);
|
|
67
|
+
insertIndexKey = getIndexBetween(prevParent.index, indexKeyAbove);
|
|
68
|
+
} else {
|
|
69
|
+
}
|
|
70
|
+
parentsToNewChildren[newParentId] = {
|
|
71
|
+
parentId: newParentId,
|
|
72
|
+
shapeIds: [],
|
|
73
|
+
index: insertIndexKey
|
|
74
|
+
};
|
|
75
|
+
}
|
|
76
|
+
parentsToNewChildren[newParentId].shapeIds.push(shape.id);
|
|
77
|
+
});
|
|
78
|
+
}
|
|
79
|
+
}
|
|
80
|
+
editor.run(() => {
|
|
81
|
+
Object.values(parentsToNewChildren).forEach(({ parentId, shapeIds: shapeIds2, index }) => {
|
|
82
|
+
if (shapeIds2.length === 0) return;
|
|
83
|
+
shapeIds2.sort((a, b) => sortedShapeIds.indexOf(a) < sortedShapeIds.indexOf(b) ? -1 : 1);
|
|
84
|
+
editor.reparentShapes(shapeIds2, parentId, index);
|
|
85
|
+
});
|
|
86
|
+
});
|
|
87
|
+
}
|
|
88
|
+
function getOverlappingShapes(editor, shape, otherShapes) {
|
|
89
|
+
if (otherShapes.length === 0) {
|
|
90
|
+
return EMPTY_ARRAY;
|
|
91
|
+
}
|
|
92
|
+
const parentPageBounds = editor.getShapePageBounds(shape);
|
|
93
|
+
if (!parentPageBounds) return EMPTY_ARRAY;
|
|
94
|
+
const parentGeometry = editor.getShapeGeometry(shape);
|
|
95
|
+
const parentPageTransform = editor.getShapePageTransform(shape);
|
|
96
|
+
const parentPageCorners = parentPageTransform.applyToPoints(parentGeometry.vertices);
|
|
97
|
+
const parentPageMaskVertices = editor.getShapeMask(shape);
|
|
98
|
+
const parentPagePolygon = parentPageMaskVertices ? intersectPolygonPolygon(parentPageMaskVertices, parentPageCorners) : parentPageCorners;
|
|
99
|
+
if (!parentPagePolygon) return EMPTY_ARRAY;
|
|
100
|
+
return otherShapes.filter((childId) => {
|
|
101
|
+
const shapePageBounds = editor.getShapePageBounds(childId);
|
|
102
|
+
if (!shapePageBounds || !parentPageBounds.includes(shapePageBounds)) return false;
|
|
103
|
+
const parentPolygonInShapeShape = editor.getShapePageTransform(childId).clone().invert().applyToPoints(parentPagePolygon);
|
|
104
|
+
const geometry = editor.getShapeGeometry(childId);
|
|
105
|
+
return doesGeometryOverlapPolygon(geometry, parentPolygonInShapeShape);
|
|
106
|
+
});
|
|
107
|
+
}
|
|
108
|
+
function doesGeometryOverlapPolygon(geometry, parentCornersInShapeSpace) {
|
|
109
|
+
if (geometry instanceof Group2d) {
|
|
110
|
+
return geometry.children.some(
|
|
111
|
+
(childGeometry) => doesGeometryOverlapPolygon(childGeometry, parentCornersInShapeSpace)
|
|
112
|
+
);
|
|
113
|
+
}
|
|
114
|
+
const { vertices, center, isFilled, isEmptyLabel, isClosed } = geometry;
|
|
115
|
+
if (isEmptyLabel) return false;
|
|
116
|
+
if (vertices.some((v) => pointInPolygon(v, parentCornersInShapeSpace))) {
|
|
117
|
+
return true;
|
|
118
|
+
}
|
|
119
|
+
if (isClosed) {
|
|
120
|
+
if (isFilled) {
|
|
121
|
+
if (pointInPolygon(center, parentCornersInShapeSpace)) {
|
|
122
|
+
return true;
|
|
123
|
+
}
|
|
124
|
+
if (parentCornersInShapeSpace.every((v) => pointInPolygon(v, vertices))) {
|
|
125
|
+
return true;
|
|
126
|
+
}
|
|
127
|
+
}
|
|
128
|
+
if (polygonsIntersect(parentCornersInShapeSpace, vertices)) {
|
|
129
|
+
return true;
|
|
130
|
+
}
|
|
131
|
+
} else {
|
|
132
|
+
if (polygonIntersectsPolyline(parentCornersInShapeSpace, vertices)) {
|
|
133
|
+
return true;
|
|
134
|
+
}
|
|
135
|
+
}
|
|
136
|
+
return false;
|
|
137
|
+
}
|
|
138
|
+
function getDroppedShapesToNewParents(editor, shapes, cb) {
|
|
139
|
+
const shapesToActuallyCheck = new Set(shapes);
|
|
140
|
+
const movingGroups = /* @__PURE__ */ new Set();
|
|
141
|
+
for (const shape of shapes) {
|
|
142
|
+
const parent = editor.getShapeParent(shape);
|
|
143
|
+
if (parent && editor.isShapeOfType(parent, "group")) {
|
|
144
|
+
if (!movingGroups.has(parent)) {
|
|
145
|
+
movingGroups.add(parent);
|
|
146
|
+
}
|
|
147
|
+
}
|
|
148
|
+
}
|
|
149
|
+
for (const movingGroup of movingGroups) {
|
|
150
|
+
const children = compact(
|
|
151
|
+
editor.getSortedChildIdsForParent(movingGroup).map((id) => editor.getShape(id))
|
|
152
|
+
);
|
|
153
|
+
for (const child of children) {
|
|
154
|
+
shapesToActuallyCheck.delete(child);
|
|
155
|
+
}
|
|
156
|
+
shapesToActuallyCheck.add(movingGroup);
|
|
157
|
+
}
|
|
158
|
+
const shapeGroupIds = /* @__PURE__ */ new Map();
|
|
159
|
+
const reparenting = /* @__PURE__ */ new Map();
|
|
160
|
+
const remainingShapesToReparent = new Set(shapesToActuallyCheck);
|
|
161
|
+
const potentialParentShapes = editor.getCurrentPageShapesSorted().filter(
|
|
162
|
+
(s) => editor.getShapeUtil(s).canReceiveNewChildrenOfType?.(s, s.type) && !remainingShapesToReparent.has(s)
|
|
163
|
+
);
|
|
164
|
+
parentCheck: for (let i = potentialParentShapes.length - 1; i >= 0; i--) {
|
|
165
|
+
const parentShape = potentialParentShapes[i];
|
|
166
|
+
const parentShapeContainingGroupId = editor.findShapeAncestor(
|
|
167
|
+
parentShape,
|
|
168
|
+
(s) => editor.isShapeOfType(s, "group")
|
|
169
|
+
)?.id;
|
|
170
|
+
const parentGeometry = editor.getShapeGeometry(parentShape);
|
|
171
|
+
const parentPageTransform = editor.getShapePageTransform(parentShape);
|
|
172
|
+
const parentPageMaskVertices = editor.getShapeMask(parentShape);
|
|
173
|
+
const parentPageCorners = parentPageTransform.applyToPoints(parentGeometry.vertices);
|
|
174
|
+
const parentPagePolygon = parentPageMaskVertices ? intersectPolygonPolygon(parentPageMaskVertices, parentPageCorners) : parentPageCorners;
|
|
175
|
+
if (!parentPagePolygon) continue parentCheck;
|
|
176
|
+
const childrenToReparent = [];
|
|
177
|
+
shapeCheck: for (const shape of remainingShapesToReparent) {
|
|
178
|
+
if (parentShape.id === shape.id) continue shapeCheck;
|
|
179
|
+
if (cb && !cb(shape, parentShape)) continue shapeCheck;
|
|
180
|
+
if (!shapeGroupIds.has(shape.id)) {
|
|
181
|
+
shapeGroupIds.set(
|
|
182
|
+
shape.id,
|
|
183
|
+
editor.findShapeAncestor(shape, (s) => editor.isShapeOfType(s, "group"))?.id
|
|
184
|
+
);
|
|
185
|
+
}
|
|
186
|
+
const shapeGroupId = shapeGroupIds.get(shape.id);
|
|
187
|
+
if (shapeGroupId !== parentShapeContainingGroupId) continue shapeCheck;
|
|
188
|
+
if (editor.findShapeAncestor(parentShape, (s) => shape.id === s.id)) continue shapeCheck;
|
|
189
|
+
const parentPolygonInShapeSpace = editor.getShapePageTransform(shape).clone().invert().applyToPoints(parentPagePolygon);
|
|
190
|
+
if (doesGeometryOverlapPolygon(editor.getShapeGeometry(shape), parentPolygonInShapeSpace)) {
|
|
191
|
+
if (!editor.getShapeUtil(parentShape).canReceiveNewChildrenOfType?.(parentShape, shape.type))
|
|
192
|
+
continue shapeCheck;
|
|
193
|
+
if (shape.parentId !== parentShape.id) {
|
|
194
|
+
childrenToReparent.push(shape);
|
|
195
|
+
}
|
|
196
|
+
remainingShapesToReparent.delete(shape);
|
|
197
|
+
continue shapeCheck;
|
|
198
|
+
}
|
|
199
|
+
}
|
|
200
|
+
if (childrenToReparent.length) {
|
|
201
|
+
reparenting.set(parentShape.id, childrenToReparent);
|
|
202
|
+
}
|
|
203
|
+
}
|
|
204
|
+
return {
|
|
205
|
+
// these are the shapes that will be reparented to new parents
|
|
206
|
+
reparenting,
|
|
207
|
+
// these are the shapes that will be reparented to the page or their ancestral group
|
|
208
|
+
remainingShapesToReparent
|
|
209
|
+
};
|
|
210
|
+
}
|
|
211
|
+
export {
|
|
212
|
+
doesGeometryOverlapPolygon,
|
|
213
|
+
getDroppedShapesToNewParents,
|
|
214
|
+
kickoutOccludedShapes
|
|
215
|
+
};
|
|
216
|
+
//# sourceMappingURL=reparenting.mjs.map
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
{
|
|
2
|
+
"version": 3,
|
|
3
|
+
"sources": ["../../../src/lib/utils/reparenting.ts"],
|
|
4
|
+
"sourcesContent": ["import { EMPTY_ARRAY } from '@tldraw/state'\nimport { TLGroupShape, TLParentId, TLShape, TLShapeId } from '@tldraw/tlschema'\nimport { IndexKey, compact, getIndexAbove, getIndexBetween } from '@tldraw/utils'\nimport { Editor } from '../editor/Editor'\nimport { Vec } from '../primitives/Vec'\nimport { Geometry2d } from '../primitives/geometry/Geometry2d'\nimport { Group2d } from '../primitives/geometry/Group2d'\nimport {\n\tintersectPolygonPolygon,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../primitives/intersect'\nimport { pointInPolygon } from '../primitives/utils'\n\n/**\n * Reparents shapes that are no longer contained within their parent shapes.\n * todo: rename me to something more descriptive, like `reparentOccludedShapes` or `reparentAutoDroppedShapes`\n *\n * @param editor - The editor instance.\n * @param shapeIds - The IDs of the shapes to reparent.\n * @param opts - Optional options, including a callback to filter out certain parents, such as when removing a frame.\n *\n * @public\n */\nexport function kickoutOccludedShapes(\n\teditor: Editor,\n\tshapeIds: TLShapeId[],\n\topts?: { filter?(parent: TLShape): boolean }\n) {\n\tconst parentsToCheck = new Set<TLShape>()\n\n\tfor (const id of shapeIds) {\n\t\tconst shape = editor.getShape(id)\n\n\t\tif (!shape) continue\n\t\tparentsToCheck.add(shape)\n\n\t\tconst parent = editor.getShape(shape.parentId)\n\t\tif (!parent) continue\n\t\tparentsToCheck.add(parent)\n\t}\n\n\t// Check all of the parents and gather up parents who have lost children\n\tconst parentsToLostChildren = new Map<TLShape, TLShapeId[]>()\n\n\tfor (const parent of parentsToCheck) {\n\t\tconst childIds = editor.getSortedChildIdsForParent(parent)\n\t\tif (opts?.filter && !opts.filter(parent)) {\n\t\t\t// If the shape is filtered out, we kick out all of its children\n\t\t\tparentsToLostChildren.set(parent, childIds)\n\t\t} else {\n\t\t\tconst overlappingChildren = getOverlappingShapes(editor, parent.id, childIds)\n\t\t\tif (overlappingChildren.length < childIds.length) {\n\t\t\t\tparentsToLostChildren.set(\n\t\t\t\t\tparent,\n\t\t\t\t\tchildIds.filter((id) => !overlappingChildren.includes(id))\n\t\t\t\t)\n\t\t\t}\n\t\t}\n\t}\n\n\t// Get all of the shapes on the current page, sorted by their index\n\tconst sortedShapeIds = editor.getCurrentPageShapesSorted().map((s) => s.id)\n\n\tconst parentsToNewChildren: Record<\n\t\tTLParentId,\n\t\t{ parentId: TLParentId; shapeIds: TLShapeId[]; index?: IndexKey }\n\t> = {}\n\n\tfor (const [prevParent, lostChildrenIds] of parentsToLostChildren) {\n\t\tconst lostChildren = compact(lostChildrenIds.map((id) => editor.getShape(id)))\n\n\t\t// Don't fall \"up\" into frames in front of the shape\n\t\t// if (pageShapes.indexOf(shape) < frameSortPosition) continue shapeCheck\n\n\t\t// Otherwise, we have no next dropping shape under the cursor, so go find\n\t\t// all the frames on the page where the moving shapes will fall into\n\t\tconst { reparenting, remainingShapesToReparent } = getDroppedShapesToNewParents(\n\t\t\teditor,\n\t\t\tlostChildren,\n\t\t\t(shape, maybeNewParent) => {\n\t\t\t\t// If we're filtering out a potential parent, don't reparent shapes to the filtered out shape\n\t\t\t\tif (opts?.filter && !opts.filter(maybeNewParent)) return false\n\t\t\t\treturn (\n\t\t\t\t\tmaybeNewParent.id !== prevParent.id &&\n\t\t\t\t\tsortedShapeIds.indexOf(maybeNewParent.id) < sortedShapeIds.indexOf(shape.id)\n\t\t\t\t)\n\t\t\t}\n\t\t)\n\n\t\treparenting.forEach((childrenToReparent, newParentId) => {\n\t\t\tif (childrenToReparent.length === 0) return\n\t\t\tif (!parentsToNewChildren[newParentId]) {\n\t\t\t\tparentsToNewChildren[newParentId] = {\n\t\t\t\t\tparentId: newParentId,\n\t\t\t\t\tshapeIds: [],\n\t\t\t\t}\n\t\t\t}\n\t\t\tparentsToNewChildren[newParentId].shapeIds.push(...childrenToReparent.map((s) => s.id))\n\t\t})\n\n\t\t// Reparent the rest to the page (or containing group)\n\t\tif (remainingShapesToReparent.size > 0) {\n\t\t\t// The remaining shapes are going to be reparented to the old parent's containing group, if there was one, or else to the page\n\t\t\tconst newParentId =\n\t\t\t\teditor.findShapeAncestor(prevParent, (s) => editor.isShapeOfType<TLGroupShape>(s, 'group'))\n\t\t\t\t\t?.id ?? editor.getCurrentPageId()\n\n\t\t\tremainingShapesToReparent.forEach((shape) => {\n\t\t\t\tif (!parentsToNewChildren[newParentId]) {\n\t\t\t\t\tlet insertIndexKey: IndexKey | undefined\n\n\t\t\t\t\tconst oldParentSiblingIds = editor.getSortedChildIdsForParent(newParentId)\n\t\t\t\t\tconst oldParentIndex = oldParentSiblingIds.indexOf(prevParent.id)\n\t\t\t\t\tif (oldParentIndex > -1) {\n\t\t\t\t\t\t// If the old parent is a direct child of the new parent, then we'll add them above the old parent but below the next sibling.\n\t\t\t\t\t\tconst siblingsIndexAbove = oldParentSiblingIds[oldParentIndex + 1]\n\t\t\t\t\t\tconst indexKeyAbove = siblingsIndexAbove\n\t\t\t\t\t\t\t? editor.getShape(siblingsIndexAbove)!.index\n\t\t\t\t\t\t\t: getIndexAbove(prevParent.index)\n\t\t\t\t\t\tinsertIndexKey = getIndexBetween(prevParent.index, indexKeyAbove)\n\t\t\t\t\t} else {\n\t\t\t\t\t\t// If the old parent is not a direct child of the new parent, then we'll add them to the \"top\" of the new parent's children.\n\t\t\t\t\t\t// This is done automatically if we leave the index undefined, so let's do that.\n\t\t\t\t\t}\n\n\t\t\t\t\tparentsToNewChildren[newParentId] = {\n\t\t\t\t\t\tparentId: newParentId,\n\t\t\t\t\t\tshapeIds: [],\n\t\t\t\t\t\tindex: insertIndexKey,\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tparentsToNewChildren[newParentId].shapeIds.push(shape.id)\n\t\t\t})\n\t\t}\n\t}\n\n\teditor.run(() => {\n\t\tObject.values(parentsToNewChildren).forEach(({ parentId, shapeIds, index }) => {\n\t\t\tif (shapeIds.length === 0) return\n\t\t\t// Before we reparent, sort the new shape ids by their place in the original absolute order on the page\n\t\t\tshapeIds.sort((a, b) => (sortedShapeIds.indexOf(a) < sortedShapeIds.indexOf(b) ? -1 : 1))\n\t\t\teditor.reparentShapes(shapeIds, parentId, index)\n\t\t})\n\t})\n}\n\n/**\n * Get the shapes that overlap with a given shape.\n *\n * @param editor - The editor instance.\n * @param shape - The shapes or shape IDs to check against.\n * @param otherShapes - The shapes or shape IDs to check for overlap.\n * @returns An array of shapes or shape IDs that overlap with the given shape.\n */\nfunction getOverlappingShapes<T extends TLShape[] | TLShapeId[]>(\n\teditor: Editor,\n\tshape: T[number],\n\totherShapes: T\n) {\n\tif (otherShapes.length === 0) {\n\t\treturn EMPTY_ARRAY\n\t}\n\n\tconst parentPageBounds = editor.getShapePageBounds(shape)\n\tif (!parentPageBounds) return EMPTY_ARRAY\n\n\tconst parentGeometry = editor.getShapeGeometry(shape)\n\tconst parentPageTransform = editor.getShapePageTransform(shape)\n\tconst parentPageCorners = parentPageTransform.applyToPoints(parentGeometry.vertices)\n\n\tconst parentPageMaskVertices = editor.getShapeMask(shape)\n\tconst parentPagePolygon = parentPageMaskVertices\n\t\t? intersectPolygonPolygon(parentPageMaskVertices, parentPageCorners)\n\t\t: parentPageCorners\n\n\tif (!parentPagePolygon) return EMPTY_ARRAY\n\n\treturn otherShapes.filter((childId) => {\n\t\tconst shapePageBounds = editor.getShapePageBounds(childId)\n\t\tif (!shapePageBounds || !parentPageBounds.includes(shapePageBounds)) return false\n\n\t\tconst parentPolygonInShapeShape = editor\n\t\t\t.getShapePageTransform(childId)\n\t\t\t.clone()\n\t\t\t.invert()\n\t\t\t.applyToPoints(parentPagePolygon)\n\n\t\tconst geometry = editor.getShapeGeometry(childId)\n\n\t\treturn doesGeometryOverlapPolygon(geometry, parentPolygonInShapeShape)\n\t})\n}\n\n/**\n * @public\n */\nexport function doesGeometryOverlapPolygon(\n\tgeometry: Geometry2d,\n\tparentCornersInShapeSpace: Vec[]\n): boolean {\n\t// If the child is a group, check if any of its children overlap the box\n\tif (geometry instanceof Group2d) {\n\t\treturn geometry.children.some((childGeometry) =>\n\t\t\tdoesGeometryOverlapPolygon(childGeometry, parentCornersInShapeSpace)\n\t\t)\n\t}\n\n\t// Otherwise, check if the geometry overlaps the box\n\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = geometry\n\n\t// We'll do things in order of cheapest to most expensive checks\n\n\t// Skip empty labels\n\tif (isEmptyLabel) return false\n\n\t// If any of the shape's vertices are inside the occluder, it's inside\n\tif (vertices.some((v) => pointInPolygon(v, parentCornersInShapeSpace))) {\n\t\treturn true\n\t}\n\n\t// If the shape is filled and closed and its center is inside the parent, it's inside\n\tif (isClosed) {\n\t\tif (isFilled) {\n\t\t\t// If closed and filled, check if the center is inside the parent\n\t\t\tif (pointInPolygon(center, parentCornersInShapeSpace)) {\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// ..then, slightly more expensive check, see the shape covers the entire parent but not its center\n\t\t\tif (parentCornersInShapeSpace.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If any the shape's vertices intersect the edge of the occluder, it's inside.\n\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t// If the child shape is closed, intersect as a polygon\n\t\tif (polygonsIntersect(parentCornersInShapeSpace, vertices)) {\n\t\t\treturn true\n\t\t}\n\t} else {\n\t\t// if the child shape is not closed, intersect as a polyline\n\t\tif (polygonIntersectsPolyline(parentCornersInShapeSpace, vertices)) {\n\t\t\treturn true\n\t\t}\n\t}\n\n\t// If none of the above checks passed, the shape is outside the parent\n\treturn false\n}\n\n/**\n * Get the shapes that will be reparented to new parents when the shapes are dropped.\n *\n * @param editor - The editor instance.\n * @param shapes - The shapes to check.\n * @param cb - A callback to filter out certain shapes.\n * @returns An object with the shapes that will be reparented to new parents and the shapes that will be reparented to the page or their ancestral group.\n *\n * @public\n */\nexport function getDroppedShapesToNewParents(\n\teditor: Editor,\n\tshapes: Set<TLShape> | TLShape[],\n\tcb?: (shape: TLShape, parent: TLShape) => boolean\n) {\n\tconst shapesToActuallyCheck = new Set<TLShape>(shapes)\n\tconst movingGroups = new Set<TLGroupShape>()\n\n\tfor (const shape of shapes) {\n\t\tconst parent = editor.getShapeParent(shape)\n\t\tif (parent && editor.isShapeOfType<TLGroupShape>(parent, 'group')) {\n\t\t\tif (!movingGroups.has(parent)) {\n\t\t\t\tmovingGroups.add(parent)\n\t\t\t}\n\t\t}\n\t}\n\n\t// If all of a group's children are moving, then move the group instead\n\tfor (const movingGroup of movingGroups) {\n\t\tconst children = compact(\n\t\t\teditor.getSortedChildIdsForParent(movingGroup).map((id) => editor.getShape(id))\n\t\t)\n\t\tfor (const child of children) {\n\t\t\tshapesToActuallyCheck.delete(child)\n\t\t}\n\t\tshapesToActuallyCheck.add(movingGroup)\n\t}\n\n\t// this could be cached and passed in\n\tconst shapeGroupIds = new Map<TLShapeId, TLShapeId | undefined>()\n\n\tconst reparenting = new Map<TLShapeId, TLShape[]>()\n\n\tconst remainingShapesToReparent = new Set(shapesToActuallyCheck)\n\n\tconst potentialParentShapes = editor\n\t\t.getCurrentPageShapesSorted()\n\t\t// filter out any shapes that aren't frames or that are included among the provided shapes\n\t\t.filter(\n\t\t\t(s) =>\n\t\t\t\teditor.getShapeUtil(s).canReceiveNewChildrenOfType?.(s, s.type) &&\n\t\t\t\t!remainingShapesToReparent.has(s)\n\t\t)\n\n\tparentCheck: for (let i = potentialParentShapes.length - 1; i >= 0; i--) {\n\t\tconst parentShape = potentialParentShapes[i]\n\t\tconst parentShapeContainingGroupId = editor.findShapeAncestor(parentShape, (s) =>\n\t\t\teditor.isShapeOfType<TLGroupShape>(s, 'group')\n\t\t)?.id\n\n\t\tconst parentGeometry = editor.getShapeGeometry(parentShape)\n\t\tconst parentPageTransform = editor.getShapePageTransform(parentShape)\n\t\tconst parentPageMaskVertices = editor.getShapeMask(parentShape)\n\t\tconst parentPageCorners = parentPageTransform.applyToPoints(parentGeometry.vertices)\n\t\tconst parentPagePolygon = parentPageMaskVertices\n\t\t\t? intersectPolygonPolygon(parentPageMaskVertices, parentPageCorners)\n\t\t\t: parentPageCorners\n\n\t\tif (!parentPagePolygon) continue parentCheck\n\n\t\tconst childrenToReparent = []\n\n\t\t// For each of the dropping shapes...\n\t\tshapeCheck: for (const shape of remainingShapesToReparent) {\n\t\t\t// Don't reparent a frame to itself\n\t\t\tif (parentShape.id === shape.id) continue shapeCheck\n\n\t\t\t// Use the callback to filter out certain shapes\n\t\t\tif (cb && !cb(shape, parentShape)) continue shapeCheck\n\n\t\t\tif (!shapeGroupIds.has(shape.id)) {\n\t\t\t\tshapeGroupIds.set(\n\t\t\t\t\tshape.id,\n\t\t\t\t\teditor.findShapeAncestor(shape, (s) => editor.isShapeOfType<TLGroupShape>(s, 'group'))?.id\n\t\t\t\t)\n\t\t\t}\n\n\t\t\tconst shapeGroupId = shapeGroupIds.get(shape.id)\n\n\t\t\t// Are the shape and the parent part of different groups?\n\t\t\tif (shapeGroupId !== parentShapeContainingGroupId) continue shapeCheck\n\n\t\t\t// Is the shape is actually the ancestor of the parent?\n\t\t\tif (editor.findShapeAncestor(parentShape, (s) => shape.id === s.id)) continue shapeCheck\n\n\t\t\t// Convert the parent polygon to the shape's space\n\t\t\tconst parentPolygonInShapeSpace = editor\n\t\t\t\t.getShapePageTransform(shape)\n\t\t\t\t.clone()\n\t\t\t\t.invert()\n\t\t\t\t.applyToPoints(parentPagePolygon)\n\n\t\t\t// If the shape overlaps the parent polygon, reparent it to that parent\n\t\t\tif (doesGeometryOverlapPolygon(editor.getShapeGeometry(shape), parentPolygonInShapeSpace)) {\n\t\t\t\t// Use the util to check if the shape can be reparented to the parent\n\t\t\t\tif (\n\t\t\t\t\t!editor.getShapeUtil(parentShape).canReceiveNewChildrenOfType?.(parentShape, shape.type)\n\t\t\t\t)\n\t\t\t\t\tcontinue shapeCheck\n\n\t\t\t\tif (shape.parentId !== parentShape.id) {\n\t\t\t\t\tchildrenToReparent.push(shape)\n\t\t\t\t}\n\t\t\t\tremainingShapesToReparent.delete(shape)\n\t\t\t\tcontinue shapeCheck\n\t\t\t}\n\t\t}\n\n\t\tif (childrenToReparent.length) {\n\t\t\treparenting.set(parentShape.id, childrenToReparent)\n\t\t}\n\t}\n\n\treturn {\n\t\t// these are the shapes that will be reparented to new parents\n\t\treparenting,\n\t\t// these are the shapes that will be reparented to the page or their ancestral group\n\t\tremainingShapesToReparent,\n\t}\n}\n"],
|
|
5
|
+
"mappings": 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|
|
6
|
+
"names": ["shapeIds"]
|
|
7
|
+
}
|
package/dist-esm/version.mjs
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
const version = "3.14.0-canary.
|
|
1
|
+
const version = "3.14.0-canary.6fbbca54ff57";
|
|
2
2
|
const publishDates = {
|
|
3
3
|
major: "2024-09-13T14:36:29.063Z",
|
|
4
|
-
minor: "2025-06-
|
|
5
|
-
patch: "2025-06-
|
|
4
|
+
minor: "2025-06-24T16:09:26.541Z",
|
|
5
|
+
patch: "2025-06-24T16:09:26.541Z"
|
|
6
6
|
};
|
|
7
7
|
export {
|
|
8
8
|
publishDates,
|
package/dist-esm/version.mjs.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/version.ts"],
|
|
4
|
-
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.14.0-canary.
|
|
4
|
+
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.14.0-canary.6fbbca54ff57'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-06-24T16:09:26.541Z',\n\tpatch: '2025-06-24T16:09:26.541Z',\n}\n"],
|
|
5
5
|
"mappings": "AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@tldraw/editor",
|
|
3
3
|
"description": "A tiny little drawing app (editor).",
|
|
4
|
-
"version": "3.14.0-canary.
|
|
4
|
+
"version": "3.14.0-canary.6fbbca54ff57",
|
|
5
5
|
"author": {
|
|
6
6
|
"name": "tldraw Inc.",
|
|
7
7
|
"email": "hello@tldraw.com"
|
|
@@ -48,12 +48,12 @@
|
|
|
48
48
|
"@tiptap/core": "^2.9.1",
|
|
49
49
|
"@tiptap/pm": "^2.9.1",
|
|
50
50
|
"@tiptap/react": "^2.9.1",
|
|
51
|
-
"@tldraw/state": "3.14.0-canary.
|
|
52
|
-
"@tldraw/state-react": "3.14.0-canary.
|
|
53
|
-
"@tldraw/store": "3.14.0-canary.
|
|
54
|
-
"@tldraw/tlschema": "3.14.0-canary.
|
|
55
|
-
"@tldraw/utils": "3.14.0-canary.
|
|
56
|
-
"@tldraw/validate": "3.14.0-canary.
|
|
51
|
+
"@tldraw/state": "3.14.0-canary.6fbbca54ff57",
|
|
52
|
+
"@tldraw/state-react": "3.14.0-canary.6fbbca54ff57",
|
|
53
|
+
"@tldraw/store": "3.14.0-canary.6fbbca54ff57",
|
|
54
|
+
"@tldraw/tlschema": "3.14.0-canary.6fbbca54ff57",
|
|
55
|
+
"@tldraw/utils": "3.14.0-canary.6fbbca54ff57",
|
|
56
|
+
"@tldraw/validate": "3.14.0-canary.6fbbca54ff57",
|
|
57
57
|
"@types/core-js": "^2.5.8",
|
|
58
58
|
"@use-gesture/react": "^10.3.1",
|
|
59
59
|
"classnames": "^2.5.1",
|