@tldraw/editor 3.12.0-canary.72ffd91308d1 → 3.12.0-canary.81c3581f0bf0

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Files changed (48) hide show
  1. package/dist-cjs/index.d.ts +5 -2
  2. package/dist-cjs/index.js +1 -1
  3. package/dist-cjs/lib/TldrawEditor.js.map +1 -1
  4. package/dist-cjs/lib/components/Shape.js +8 -12
  5. package/dist-cjs/lib/components/Shape.js.map +2 -2
  6. package/dist-cjs/lib/editor/Editor.js +7 -12
  7. package/dist-cjs/lib/editor/Editor.js.map +2 -2
  8. package/dist-cjs/lib/editor/derivations/notVisibleShapes.js +1 -1
  9. package/dist-cjs/lib/editor/derivations/notVisibleShapes.js.map +2 -2
  10. package/dist-cjs/lib/editor/tools/StateNode.js +4 -1
  11. package/dist-cjs/lib/editor/tools/StateNode.js.map +2 -2
  12. package/dist-cjs/lib/hooks/useCanvasEvents.js +12 -7
  13. package/dist-cjs/lib/hooks/useCanvasEvents.js.map +3 -3
  14. package/dist-cjs/lib/hooks/useGestureEvents.js +12 -6
  15. package/dist-cjs/lib/hooks/useGestureEvents.js.map +2 -2
  16. package/dist-cjs/lib/utils/debug-flags.js +2 -1
  17. package/dist-cjs/lib/utils/debug-flags.js.map +2 -2
  18. package/dist-cjs/version.js +3 -3
  19. package/dist-cjs/version.js.map +1 -1
  20. package/dist-esm/index.d.mts +5 -2
  21. package/dist-esm/index.mjs +1 -1
  22. package/dist-esm/lib/TldrawEditor.mjs.map +1 -1
  23. package/dist-esm/lib/components/Shape.mjs +9 -13
  24. package/dist-esm/lib/components/Shape.mjs.map +2 -2
  25. package/dist-esm/lib/editor/Editor.mjs +7 -12
  26. package/dist-esm/lib/editor/Editor.mjs.map +2 -2
  27. package/dist-esm/lib/editor/derivations/notVisibleShapes.mjs +1 -1
  28. package/dist-esm/lib/editor/derivations/notVisibleShapes.mjs.map +2 -2
  29. package/dist-esm/lib/editor/tools/StateNode.mjs +4 -1
  30. package/dist-esm/lib/editor/tools/StateNode.mjs.map +2 -2
  31. package/dist-esm/lib/hooks/useCanvasEvents.mjs +12 -7
  32. package/dist-esm/lib/hooks/useCanvasEvents.mjs.map +3 -3
  33. package/dist-esm/lib/hooks/useGestureEvents.mjs +12 -6
  34. package/dist-esm/lib/hooks/useGestureEvents.mjs.map +2 -2
  35. package/dist-esm/lib/utils/debug-flags.mjs +2 -1
  36. package/dist-esm/lib/utils/debug-flags.mjs.map +2 -2
  37. package/dist-esm/version.mjs +3 -3
  38. package/dist-esm/version.mjs.map +1 -1
  39. package/package.json +7 -7
  40. package/src/lib/TldrawEditor.tsx +2 -2
  41. package/src/lib/components/Shape.tsx +13 -17
  42. package/src/lib/editor/Editor.ts +7 -13
  43. package/src/lib/editor/derivations/notVisibleShapes.ts +1 -1
  44. package/src/lib/editor/tools/StateNode.ts +6 -1
  45. package/src/lib/hooks/useCanvasEvents.ts +14 -7
  46. package/src/lib/hooks/useGestureEvents.ts +12 -6
  47. package/src/lib/utils/debug-flags.ts +1 -0
  48. package/src/version.ts +3 -3
@@ -16,7 +16,7 @@ const notVisibleShapes = (editor) => {
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  });
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  return notVisibleShapes2;
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  }
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- return computed("getCulledShapes", (prevValue) => {
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+ return computed("notVisibleShapes", (prevValue) => {
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  if (isUninitialized(prevValue)) {
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  return fromScratch(editor);
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  }
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../../../src/lib/editor/derivations/notVisibleShapes.ts"],
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- "sourcesContent": ["import { computed, isUninitialized } from '@tldraw/state'\nimport { TLShapeId } from '@tldraw/tlschema'\nimport { Box } from '../../primitives/Box'\nimport { Editor } from '../Editor'\n\nfunction isShapeNotVisible(editor: Editor, id: TLShapeId, viewportPageBounds: Box): boolean {\n\tconst maskedPageBounds = editor.getShapeMaskedPageBounds(id)\n\t// if the shape is fully outside of its parent's clipping bounds...\n\tif (maskedPageBounds === undefined) return true\n\n\t// if the shape is fully outside of the viewport page bounds...\n\treturn !viewportPageBounds.includes(maskedPageBounds)\n}\n\n/**\n * Incremental derivation of not visible shapes.\n * Non visible shapes are shapes outside of the viewport page bounds and shapes outside of parent's clipping bounds.\n *\n * @param editor - Instance of the tldraw Editor.\n * @returns Incremental derivation of non visible shapes.\n */\nexport const notVisibleShapes = (editor: Editor) => {\n\tfunction fromScratch(editor: Editor): Set<TLShapeId> {\n\t\tconst shapes = editor.getCurrentPageShapeIds()\n\t\tconst viewportPageBounds = editor.getViewportPageBounds()\n\t\tconst notVisibleShapes = new Set<TLShapeId>()\n\t\tshapes.forEach((id) => {\n\t\t\tif (isShapeNotVisible(editor, id, viewportPageBounds)) {\n\t\t\t\tnotVisibleShapes.add(id)\n\t\t\t}\n\t\t})\n\t\treturn notVisibleShapes\n\t}\n\treturn computed<Set<TLShapeId>>('getCulledShapes', (prevValue) => {\n\t\tif (isUninitialized(prevValue)) {\n\t\t\treturn fromScratch(editor)\n\t\t}\n\n\t\tconst nextValue = fromScratch(editor)\n\n\t\tif (prevValue.size !== nextValue.size) return nextValue\n\t\tfor (const prev of prevValue) {\n\t\t\tif (!nextValue.has(prev)) {\n\t\t\t\treturn nextValue\n\t\t\t}\n\t\t}\n\t\treturn prevValue\n\t})\n}\n"],
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- "mappings": "AAAA,SAAS,UAAU,uBAAuB;AAK1C,SAAS,kBAAkB,QAAgB,IAAe,oBAAkC;AAC3F,QAAM,mBAAmB,OAAO,yBAAyB,EAAE;AAE3D,MAAI,qBAAqB,OAAW,QAAO;AAG3C,SAAO,CAAC,mBAAmB,SAAS,gBAAgB;AACrD;AASO,MAAM,mBAAmB,CAAC,WAAmB;AACnD,WAAS,YAAYA,SAAgC;AACpD,UAAM,SAASA,QAAO,uBAAuB;AAC7C,UAAM,qBAAqBA,QAAO,sBAAsB;AACxD,UAAMC,oBAAmB,oBAAI,IAAe;AAC5C,WAAO,QAAQ,CAAC,OAAO;AACtB,UAAI,kBAAkBD,SAAQ,IAAI,kBAAkB,GAAG;AACtD,QAAAC,kBAAiB,IAAI,EAAE;AAAA,MACxB;AAAA,IACD,CAAC;AACD,WAAOA;AAAA,EACR;AACA,SAAO,SAAyB,mBAAmB,CAAC,cAAc;AACjE,QAAI,gBAAgB,SAAS,GAAG;AAC/B,aAAO,YAAY,MAAM;AAAA,IAC1B;AAEA,UAAM,YAAY,YAAY,MAAM;AAEpC,QAAI,UAAU,SAAS,UAAU,KAAM,QAAO;AAC9C,eAAW,QAAQ,WAAW;AAC7B,UAAI,CAAC,UAAU,IAAI,IAAI,GAAG;AACzB,eAAO;AAAA,MACR;AAAA,IACD;AACA,WAAO;AAAA,EACR,CAAC;AACF;",
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+ "sourcesContent": ["import { computed, isUninitialized } from '@tldraw/state'\nimport { TLShapeId } from '@tldraw/tlschema'\nimport { Box } from '../../primitives/Box'\nimport { Editor } from '../Editor'\n\nfunction isShapeNotVisible(editor: Editor, id: TLShapeId, viewportPageBounds: Box): boolean {\n\tconst maskedPageBounds = editor.getShapeMaskedPageBounds(id)\n\t// if the shape is fully outside of its parent's clipping bounds...\n\tif (maskedPageBounds === undefined) return true\n\n\t// if the shape is fully outside of the viewport page bounds...\n\treturn !viewportPageBounds.includes(maskedPageBounds)\n}\n\n/**\n * Incremental derivation of not visible shapes.\n * Non visible shapes are shapes outside of the viewport page bounds and shapes outside of parent's clipping bounds.\n *\n * @param editor - Instance of the tldraw Editor.\n * @returns Incremental derivation of non visible shapes.\n */\nexport const notVisibleShapes = (editor: Editor) => {\n\tfunction fromScratch(editor: Editor): Set<TLShapeId> {\n\t\tconst shapes = editor.getCurrentPageShapeIds()\n\t\tconst viewportPageBounds = editor.getViewportPageBounds()\n\t\tconst notVisibleShapes = new Set<TLShapeId>()\n\t\tshapes.forEach((id) => {\n\t\t\tif (isShapeNotVisible(editor, id, viewportPageBounds)) {\n\t\t\t\tnotVisibleShapes.add(id)\n\t\t\t}\n\t\t})\n\t\treturn notVisibleShapes\n\t}\n\treturn computed<Set<TLShapeId>>('notVisibleShapes', (prevValue) => {\n\t\tif (isUninitialized(prevValue)) {\n\t\t\treturn fromScratch(editor)\n\t\t}\n\n\t\tconst nextValue = fromScratch(editor)\n\n\t\tif (prevValue.size !== nextValue.size) return nextValue\n\t\tfor (const prev of prevValue) {\n\t\t\tif (!nextValue.has(prev)) {\n\t\t\t\treturn nextValue\n\t\t\t}\n\t\t}\n\t\treturn prevValue\n\t})\n}\n"],
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+ "mappings": "AAAA,SAAS,UAAU,uBAAuB;AAK1C,SAAS,kBAAkB,QAAgB,IAAe,oBAAkC;AAC3F,QAAM,mBAAmB,OAAO,yBAAyB,EAAE;AAE3D,MAAI,qBAAqB,OAAW,QAAO;AAG3C,SAAO,CAAC,mBAAmB,SAAS,gBAAgB;AACrD;AASO,MAAM,mBAAmB,CAAC,WAAmB;AACnD,WAAS,YAAYA,SAAgC;AACpD,UAAM,SAASA,QAAO,uBAAuB;AAC7C,UAAM,qBAAqBA,QAAO,sBAAsB;AACxD,UAAMC,oBAAmB,oBAAI,IAAe;AAC5C,WAAO,QAAQ,CAAC,OAAO;AACtB,UAAI,kBAAkBD,SAAQ,IAAI,kBAAkB,GAAG;AACtD,QAAAC,kBAAiB,IAAI,EAAE;AAAA,MACxB;AAAA,IACD,CAAC;AACD,WAAOA;AAAA,EACR;AACA,SAAO,SAAyB,oBAAoB,CAAC,cAAc;AAClE,QAAI,gBAAgB,SAAS,GAAG;AAC/B,aAAO,YAAY,MAAM;AAAA,IAC1B;AAEA,UAAM,YAAY,YAAY,MAAM;AAEpC,QAAI,UAAU,SAAS,UAAU,KAAM,QAAO;AAC9C,eAAW,QAAQ,WAAW;AAC7B,UAAI,CAAC,UAAU,IAAI,IAAI,GAAG;AACzB,eAAO;AAAA,MACR;AAAA,IACD;AACA,WAAO;AAAA,EACR,CAAC;AACF;",
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  "names": ["editor", "notVisibleShapes"]
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  }
@@ -20,7 +20,7 @@ const STATE_NODES_TO_MEASURE = [
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  class StateNode {
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  constructor(editor, parent) {
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  this.editor = editor;
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- const { id, children, initial, isLockable } = this.constructor;
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+ const { id, children, initial, isLockable, useCoalescedEvents } = this.constructor;
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  this.id = id;
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  this._isActive = atom("toolIsActive" + this.id, false);
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  this._current = atom("toolState" + this.id, void 0);
@@ -51,6 +51,7 @@ class StateNode {
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  }
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  }
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  this.isLockable = isLockable;
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+ this.useCoalescedEvents = useCoalescedEvents;
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  this.performanceTracker = new PerformanceTracker();
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  }
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  performanceTracker;
@@ -58,12 +59,14 @@ class StateNode {
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  static initial;
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  static children;
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  static isLockable = true;
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+ static useCoalescedEvents = false;
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  id;
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  type;
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  shapeType;
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  initial;
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  children;
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  isLockable;
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+ useCoalescedEvents;
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  parent;
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  /**
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  * This node's path of active state nodes
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../../../src/lib/editor/tools/StateNode.ts"],
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- "sourcesContent": ["import { Atom, Computed, atom, computed } from '@tldraw/state'\nimport { PerformanceTracker } from '@tldraw/utils'\nimport { debugFlags } from '../../utils/debug-flags'\nimport type { Editor } from '../Editor'\nimport {\n\tEVENT_NAME_MAP,\n\tTLCancelEventInfo,\n\tTLClickEventInfo,\n\tTLCompleteEventInfo,\n\tTLEventHandlers,\n\tTLEventInfo,\n\tTLInterruptEventInfo,\n\tTLKeyboardEventInfo,\n\tTLPinchEventInfo,\n\tTLPointerEventInfo,\n\tTLTickEventInfo,\n\tTLWheelEventInfo,\n} from '../types/event-types'\n\nconst STATE_NODES_TO_MEASURE = [\n\t'brushing',\n\t'cropping',\n\t'dragging',\n\t'dragging_handle',\n\t'drawing',\n\t'erasing',\n\t'lasering',\n\t'resizing',\n\t'rotating',\n\t'scribble_brushing',\n\t'translating',\n]\n\n/** @public */\nexport interface TLStateNodeConstructor {\n\tnew (editor: Editor, parent?: StateNode): StateNode\n\tid: string\n\tinitial?: string\n\tchildren?(): TLStateNodeConstructor[]\n\tisLockable: boolean\n}\n\n/** @public */\nexport abstract class StateNode implements Partial<TLEventHandlers> {\n\tperformanceTracker: PerformanceTracker\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tparent?: StateNode\n\t) {\n\t\tconst { id, children, initial, isLockable } = this.constructor as TLStateNodeConstructor\n\n\t\tthis.id = id\n\t\tthis._isActive = atom<boolean>('toolIsActive' + this.id, false)\n\t\tthis._current = atom<StateNode | undefined>('toolState' + this.id, undefined)\n\n\t\tthis._path = computed('toolPath' + this.id, () => {\n\t\t\tconst current = this.getCurrent()\n\t\t\treturn this.id + (current ? `.${current.getPath()}` : '')\n\t\t})\n\n\t\tthis.parent = parent ?? ({} as any)\n\n\t\tif (this.parent) {\n\t\t\tif (children && initial) {\n\t\t\t\tthis.type = 'branch'\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t} else {\n\t\t\t\tthis.type = 'leaf'\n\t\t\t}\n\t\t} else {\n\t\t\tthis.type = 'root'\n\n\t\t\tif (children && initial) {\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t}\n\t\t}\n\t\tthis.isLockable = isLockable\n\t\tthis.performanceTracker = new PerformanceTracker()\n\t}\n\n\tstatic id: string\n\tstatic initial?: string\n\tstatic children?: () => TLStateNodeConstructor[]\n\tstatic isLockable = true\n\n\tid: string\n\ttype: 'branch' | 'leaf' | 'root'\n\tshapeType?: string\n\tinitial?: string\n\tchildren?: Record<string, StateNode>\n\tisLockable: boolean\n\tparent: StateNode\n\n\t/**\n\t * This node's path of active state nodes\n\t *\n\t * @public\n\t */\n\tgetPath() {\n\t\treturn this._path.get()\n\t}\n\t_path: Computed<string>\n\n\t/**\n\t * This node's current active child node, if any.\n\t *\n\t * @public\n\t */\n\tgetCurrent() {\n\t\treturn this._current.get()\n\t}\n\tprivate _current: Atom<StateNode | undefined>\n\n\t/**\n\t * Whether this node is active.\n\t *\n\t * @public\n\t */\n\tgetIsActive() {\n\t\treturn this._isActive.get()\n\t}\n\tprivate _isActive: Atom<boolean>\n\n\t/**\n\t * Transition to a new active child state node.\n\t *\n\t * @example\n\t * ```ts\n\t * parentState.transition('childStateA')\n\t * parentState.transition('childStateB', { myData: 4 })\n\t *```\n\t *\n\t * @param id - The id of the child state node to transition to.\n\t * @param info - Any data to pass to the `onEnter` and `onExit` handlers.\n\t *\n\t * @public\n\t */\n\ttransition(id: string, info: any = {}) {\n\t\tconst path = id.split('.')\n\n\t\tlet currState = this as StateNode\n\n\t\tfor (let i = 0; i < path.length; i++) {\n\t\t\tconst id = path[i]\n\t\t\tconst prevChildState = currState.getCurrent()\n\t\t\tconst nextChildState = currState.children?.[id]\n\n\t\t\tif (!nextChildState) {\n\t\t\t\tthrow Error(`${currState.id} - no child state exists with the id ${id}.`)\n\t\t\t}\n\n\t\t\tif (prevChildState?.id !== nextChildState.id) {\n\t\t\t\tprevChildState?.exit(info, id)\n\t\t\t\tcurrState._current.set(nextChildState)\n\t\t\t\tnextChildState.enter(info, prevChildState?.id || 'initial')\n\t\t\t\tif (!nextChildState.getIsActive()) break\n\t\t\t}\n\n\t\t\tcurrState = nextChildState\n\t\t}\n\n\t\treturn this\n\t}\n\n\thandleEvent(info: Exclude<TLEventInfo, TLPinchEventInfo>) {\n\t\tconst cbName = EVENT_NAME_MAP[info.name]\n\t\tconst currentActiveChild = this._current.__unsafe__getWithoutCapture()\n\n\t\tthis[cbName]?.(info as any)\n\t\tif (\n\t\t\tthis._isActive.__unsafe__getWithoutCapture() &&\n\t\t\tcurrentActiveChild &&\n\t\t\tcurrentActiveChild === this._current.__unsafe__getWithoutCapture()\n\t\t) {\n\t\t\tcurrentActiveChild.handleEvent(info)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\tenter(info: any, from: string) {\n\t\tif (debugFlags.measurePerformance.get() && STATE_NODES_TO_MEASURE.includes(this.id)) {\n\t\t\tthis.performanceTracker.start(this.id)\n\t\t}\n\n\t\tthis._isActive.set(true)\n\t\tthis.onEnter?.(info, from)\n\n\t\tif (this.children && this.initial && this.getIsActive()) {\n\t\t\tconst initial = this.children[this.initial]\n\t\t\tthis._current.set(initial)\n\t\t\tinitial.enter(info, from)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\texit(info: any, from: string) {\n\t\tif (debugFlags.measurePerformance.get() && this.performanceTracker.isStarted()) {\n\t\t\tthis.performanceTracker.stop()\n\t\t}\n\t\tthis._isActive.set(false)\n\t\tthis.onExit?.(info, from)\n\n\t\tif (!this.getIsActive()) {\n\t\t\tthis.getCurrent()?.exit(info, from)\n\t\t}\n\t}\n\n\t/**\n\t * This is a hack / escape hatch that will tell the editor to\n\t * report a different state as active (in `getCurrentToolId()`) when\n\t * this state is active. This is usually used when a tool transitions\n\t * to a child of a different state for a certain interaction and then\n\t * returns to the original tool when that interaction completes; and\n\t * where we would want to show the original tool as active in the UI.\n\t *\n\t * @public\n\t */\n\t_currentToolIdMask = atom('curent tool id mask', undefined as string | undefined)\n\n\tgetCurrentToolIdMask() {\n\t\treturn this._currentToolIdMask.get()\n\t}\n\n\tsetCurrentToolIdMask(id: string | undefined) {\n\t\tthis._currentToolIdMask.set(id)\n\t}\n\n\tonWheel?(info: TLWheelEventInfo): void\n\tonPointerDown?(info: TLPointerEventInfo): void\n\tonPointerMove?(info: TLPointerEventInfo): void\n\tonLongPress?(info: TLPointerEventInfo): void\n\tonPointerUp?(info: TLPointerEventInfo): void\n\tonDoubleClick?(info: TLClickEventInfo): void\n\tonTripleClick?(info: TLClickEventInfo): void\n\tonQuadrupleClick?(info: TLClickEventInfo): void\n\tonRightClick?(info: TLPointerEventInfo): void\n\tonMiddleClick?(info: TLPointerEventInfo): void\n\tonKeyDown?(info: TLKeyboardEventInfo): void\n\tonKeyUp?(info: TLKeyboardEventInfo): void\n\tonKeyRepeat?(info: TLKeyboardEventInfo): void\n\tonCancel?(info: TLCancelEventInfo): void\n\tonComplete?(info: TLCompleteEventInfo): void\n\tonInterrupt?(info: TLInterruptEventInfo): void\n\tonTick?(info: TLTickEventInfo): void\n\n\tonEnter?(info: any, from: string): void\n\tonExit?(info: any, to: string): void\n}\n"],
5
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4
+ "sourcesContent": ["import { Atom, Computed, atom, computed } from '@tldraw/state'\nimport { PerformanceTracker } from '@tldraw/utils'\nimport { debugFlags } from '../../utils/debug-flags'\nimport type { Editor } from '../Editor'\nimport {\n\tEVENT_NAME_MAP,\n\tTLCancelEventInfo,\n\tTLClickEventInfo,\n\tTLCompleteEventInfo,\n\tTLEventHandlers,\n\tTLEventInfo,\n\tTLInterruptEventInfo,\n\tTLKeyboardEventInfo,\n\tTLPinchEventInfo,\n\tTLPointerEventInfo,\n\tTLTickEventInfo,\n\tTLWheelEventInfo,\n} from '../types/event-types'\n\nconst STATE_NODES_TO_MEASURE = [\n\t'brushing',\n\t'cropping',\n\t'dragging',\n\t'dragging_handle',\n\t'drawing',\n\t'erasing',\n\t'lasering',\n\t'resizing',\n\t'rotating',\n\t'scribble_brushing',\n\t'translating',\n]\n\n/** @public */\nexport interface TLStateNodeConstructor {\n\tnew (editor: Editor, parent?: StateNode): StateNode\n\tid: string\n\tinitial?: string\n\tchildren?(): TLStateNodeConstructor[]\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n}\n\n/** @public */\nexport abstract class StateNode implements Partial<TLEventHandlers> {\n\tperformanceTracker: PerformanceTracker\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tparent?: StateNode\n\t) {\n\t\tconst { id, children, initial, isLockable, useCoalescedEvents } = this\n\t\t\t.constructor as TLStateNodeConstructor\n\n\t\tthis.id = id\n\t\tthis._isActive = atom<boolean>('toolIsActive' + this.id, false)\n\t\tthis._current = atom<StateNode | undefined>('toolState' + this.id, undefined)\n\n\t\tthis._path = computed('toolPath' + this.id, () => {\n\t\t\tconst current = this.getCurrent()\n\t\t\treturn this.id + (current ? `.${current.getPath()}` : '')\n\t\t})\n\n\t\tthis.parent = parent ?? ({} as any)\n\n\t\tif (this.parent) {\n\t\t\tif (children && initial) {\n\t\t\t\tthis.type = 'branch'\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t} else {\n\t\t\t\tthis.type = 'leaf'\n\t\t\t}\n\t\t} else {\n\t\t\tthis.type = 'root'\n\n\t\t\tif (children && initial) {\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t}\n\t\t}\n\t\tthis.isLockable = isLockable\n\t\tthis.useCoalescedEvents = useCoalescedEvents\n\t\tthis.performanceTracker = new PerformanceTracker()\n\t}\n\n\tstatic id: string\n\tstatic initial?: string\n\tstatic children?: () => TLStateNodeConstructor[]\n\tstatic isLockable = true\n\tstatic useCoalescedEvents = false\n\n\tid: string\n\ttype: 'branch' | 'leaf' | 'root'\n\tshapeType?: string\n\tinitial?: string\n\tchildren?: Record<string, StateNode>\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\tparent: StateNode\n\n\t/**\n\t * This node's path of active state nodes\n\t *\n\t * @public\n\t */\n\tgetPath() {\n\t\treturn this._path.get()\n\t}\n\t_path: Computed<string>\n\n\t/**\n\t * This node's current active child node, if any.\n\t *\n\t * @public\n\t */\n\tgetCurrent() {\n\t\treturn this._current.get()\n\t}\n\tprivate _current: Atom<StateNode | undefined>\n\n\t/**\n\t * Whether this node is active.\n\t *\n\t * @public\n\t */\n\tgetIsActive() {\n\t\treturn this._isActive.get()\n\t}\n\tprivate _isActive: Atom<boolean>\n\n\t/**\n\t * Transition to a new active child state node.\n\t *\n\t * @example\n\t * ```ts\n\t * parentState.transition('childStateA')\n\t * parentState.transition('childStateB', { myData: 4 })\n\t *```\n\t *\n\t * @param id - The id of the child state node to transition to.\n\t * @param info - Any data to pass to the `onEnter` and `onExit` handlers.\n\t *\n\t * @public\n\t */\n\ttransition(id: string, info: any = {}) {\n\t\tconst path = id.split('.')\n\n\t\tlet currState = this as StateNode\n\n\t\tfor (let i = 0; i < path.length; i++) {\n\t\t\tconst id = path[i]\n\t\t\tconst prevChildState = currState.getCurrent()\n\t\t\tconst nextChildState = currState.children?.[id]\n\n\t\t\tif (!nextChildState) {\n\t\t\t\tthrow Error(`${currState.id} - no child state exists with the id ${id}.`)\n\t\t\t}\n\n\t\t\tif (prevChildState?.id !== nextChildState.id) {\n\t\t\t\tprevChildState?.exit(info, id)\n\t\t\t\tcurrState._current.set(nextChildState)\n\t\t\t\tnextChildState.enter(info, prevChildState?.id || 'initial')\n\t\t\t\tif (!nextChildState.getIsActive()) break\n\t\t\t}\n\n\t\t\tcurrState = nextChildState\n\t\t}\n\n\t\treturn this\n\t}\n\n\thandleEvent(info: Exclude<TLEventInfo, TLPinchEventInfo>) {\n\t\tconst cbName = EVENT_NAME_MAP[info.name]\n\t\tconst currentActiveChild = this._current.__unsafe__getWithoutCapture()\n\n\t\tthis[cbName]?.(info as any)\n\t\tif (\n\t\t\tthis._isActive.__unsafe__getWithoutCapture() &&\n\t\t\tcurrentActiveChild &&\n\t\t\tcurrentActiveChild === this._current.__unsafe__getWithoutCapture()\n\t\t) {\n\t\t\tcurrentActiveChild.handleEvent(info)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\tenter(info: any, from: string) {\n\t\tif (debugFlags.measurePerformance.get() && STATE_NODES_TO_MEASURE.includes(this.id)) {\n\t\t\tthis.performanceTracker.start(this.id)\n\t\t}\n\n\t\tthis._isActive.set(true)\n\t\tthis.onEnter?.(info, from)\n\n\t\tif (this.children && this.initial && this.getIsActive()) {\n\t\t\tconst initial = this.children[this.initial]\n\t\t\tthis._current.set(initial)\n\t\t\tinitial.enter(info, from)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\texit(info: any, from: string) {\n\t\tif (debugFlags.measurePerformance.get() && this.performanceTracker.isStarted()) {\n\t\t\tthis.performanceTracker.stop()\n\t\t}\n\t\tthis._isActive.set(false)\n\t\tthis.onExit?.(info, from)\n\n\t\tif (!this.getIsActive()) {\n\t\t\tthis.getCurrent()?.exit(info, from)\n\t\t}\n\t}\n\n\t/**\n\t * This is a hack / escape hatch that will tell the editor to\n\t * report a different state as active (in `getCurrentToolId()`) when\n\t * this state is active. This is usually used when a tool transitions\n\t * to a child of a different state for a certain interaction and then\n\t * returns to the original tool when that interaction completes; and\n\t * where we would want to show the original tool as active in the UI.\n\t *\n\t * @public\n\t */\n\t_currentToolIdMask = atom('curent tool id mask', undefined as string | undefined)\n\n\tgetCurrentToolIdMask() {\n\t\treturn this._currentToolIdMask.get()\n\t}\n\n\tsetCurrentToolIdMask(id: string | undefined) {\n\t\tthis._currentToolIdMask.set(id)\n\t}\n\n\tonWheel?(info: TLWheelEventInfo): void\n\tonPointerDown?(info: TLPointerEventInfo): void\n\tonPointerMove?(info: TLPointerEventInfo): void\n\tonLongPress?(info: TLPointerEventInfo): void\n\tonPointerUp?(info: TLPointerEventInfo): void\n\tonDoubleClick?(info: TLClickEventInfo): void\n\tonTripleClick?(info: TLClickEventInfo): void\n\tonQuadrupleClick?(info: TLClickEventInfo): void\n\tonRightClick?(info: TLPointerEventInfo): void\n\tonMiddleClick?(info: TLPointerEventInfo): void\n\tonKeyDown?(info: TLKeyboardEventInfo): void\n\tonKeyUp?(info: TLKeyboardEventInfo): void\n\tonKeyRepeat?(info: TLKeyboardEventInfo): void\n\tonCancel?(info: TLCancelEventInfo): void\n\tonComplete?(info: TLCompleteEventInfo): void\n\tonInterrupt?(info: TLInterruptEventInfo): void\n\tonTick?(info: TLTickEventInfo): void\n\n\tonEnter?(info: any, from: string): void\n\tonExit?(info: any, to: string): void\n}\n"],
5
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6
6
  "names": ["id"]
7
7
  }
@@ -1,3 +1,4 @@
1
+ import { useValue } from "@tldraw/state-react";
1
2
  import { useMemo } from "react";
2
3
  import { RIGHT_MOUSE_BUTTON } from "../constants.mjs";
3
4
  import {
@@ -10,6 +11,7 @@ import { getPointerInfo } from "../utils/getPointerInfo.mjs";
10
11
  import { useEditor } from "./useEditor.mjs";
11
12
  function useCanvasEvents() {
12
13
  const editor = useEditor();
14
+ const currentTool = useValue("current tool", () => editor.getCurrentTool(), [editor]);
13
15
  const events = useMemo(
14
16
  function canvasEvents() {
15
17
  let lastX, lastY;
@@ -38,12 +40,15 @@ function useCanvasEvents() {
38
40
  if (e.clientX === lastX && e.clientY === lastY) return;
39
41
  lastX = e.clientX;
40
42
  lastY = e.clientY;
41
- editor.dispatch({
42
- type: "pointer",
43
- target: "canvas",
44
- name: "pointer_move",
45
- ...getPointerInfo(e)
46
- });
43
+ const events2 = currentTool.useCoalescedEvents ? e.nativeEvent.getCoalescedEvents() : [e];
44
+ for (const singleEvent of events2) {
45
+ editor.dispatch({
46
+ type: "pointer",
47
+ target: "canvas",
48
+ name: "pointer_move",
49
+ ...getPointerInfo(singleEvent)
50
+ });
51
+ }
47
52
  }
48
53
  function onPointerUp(e) {
49
54
  if (e.isKilled) return;
@@ -129,7 +134,7 @@ function useCanvasEvents() {
129
134
  onClick
130
135
  };
131
136
  },
132
- [editor]
137
+ [editor, currentTool]
133
138
  );
134
139
  return events;
135
140
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../src/lib/hooks/useCanvasEvents.ts"],
4
- "sourcesContent": ["import React, { useMemo } from 'react'\nimport { RIGHT_MOUSE_BUTTON } from '../constants'\nimport {\n\tpreventDefault,\n\treleasePointerCapture,\n\tsetPointerCapture,\n\tstopEventPropagation,\n} from '../utils/dom'\nimport { getPointerInfo } from '../utils/getPointerInfo'\nimport { useEditor } from './useEditor'\n\nexport function useCanvasEvents() {\n\tconst editor = useEditor()\n\n\tconst events = useMemo(\n\t\tfunction canvasEvents() {\n\t\t\t// Track the last screen point\n\t\t\tlet lastX: number, lastY: number\n\n\t\t\tfunction onPointerDown(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\n\t\t\t\tif (e.button === RIGHT_MOUSE_BUTTON) {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\t\tname: 'right_click',\n\t\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 5) return\n\n\t\t\t\tsetPointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_down',\n\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerMove(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\n\t\t\t\tif (e.clientX === lastX && e.clientY === lastY) return\n\t\t\t\tlastX = e.clientX\n\t\t\t\tlastY = e.clientY\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_move',\n\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerUp(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 2 && e.button !== 5) return\n\t\t\t\tlastX = e.clientX\n\t\t\t\tlastY = e.clientY\n\n\t\t\t\treleasePointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_up',\n\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerEnter(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\t\t\t\tif (editor.getInstanceState().isPenMode && e.pointerType !== 'pen') return\n\t\t\t\tconst canHover = e.pointerType === 'mouse' || e.pointerType === 'pen'\n\t\t\t\teditor.updateInstanceState({ isHoveringCanvas: canHover ? true : null })\n\t\t\t}\n\n\t\t\tfunction onPointerLeave(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\t\t\t\tif (editor.getInstanceState().isPenMode && e.pointerType !== 'pen') return\n\t\t\t\tconst canHover = e.pointerType === 'mouse' || e.pointerType === 'pen'\n\t\t\t\teditor.updateInstanceState({ isHoveringCanvas: canHover ? false : null })\n\t\t\t}\n\n\t\t\tfunction onTouchStart(e: React.TouchEvent) {\n\t\t\t\t;(e as any).isKilled = true\n\t\t\t\tpreventDefault(e)\n\t\t\t}\n\n\t\t\tfunction onTouchEnd(e: React.TouchEvent) {\n\t\t\t\t;(e as any).isKilled = true\n\t\t\t\t// check that e.target is an HTMLElement\n\t\t\t\tif (!(e.target instanceof HTMLElement)) return\n\n\t\t\t\tif (\n\t\t\t\t\te.target.tagName !== 'A' &&\n\t\t\t\t\te.target.tagName !== 'TEXTAREA' &&\n\t\t\t\t\te.target.isContentEditable &&\n\t\t\t\t\t// When in EditingShape state, we are actually clicking on a 'DIV'\n\t\t\t\t\t// not A/TEXTAREA/contenteditable element yet. So, to preserve cursor position\n\t\t\t\t\t// for edit mode on mobile we need to not preventDefault.\n\t\t\t\t\t// TODO: Find out if we still need this preventDefault in general though.\n\t\t\t\t\t!(editor.getEditingShape() && e.target.className.includes('tl-text-content'))\n\t\t\t\t) {\n\t\t\t\t\tpreventDefault(e)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onDragOver(e: React.DragEvent<Element>) {\n\t\t\t\tpreventDefault(e)\n\t\t\t}\n\n\t\t\tasync function onDrop(e: React.DragEvent<Element>) {\n\t\t\t\tpreventDefault(e)\n\t\t\t\tstopEventPropagation(e)\n\n\t\t\t\tif (e.dataTransfer?.files?.length) {\n\t\t\t\t\tconst files = Array.from(e.dataTransfer.files)\n\n\t\t\t\t\tawait editor.putExternalContent({\n\t\t\t\t\t\ttype: 'files',\n\t\t\t\t\t\tfiles,\n\t\t\t\t\t\tpoint: editor.screenToPage({ x: e.clientX, y: e.clientY }),\n\t\t\t\t\t\tignoreParent: false,\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tconst url = e.dataTransfer.getData('url')\n\t\t\t\tif (url) {\n\t\t\t\t\tawait editor.putExternalContent({\n\t\t\t\t\t\ttype: 'url',\n\t\t\t\t\t\turl,\n\t\t\t\t\t\tpoint: editor.screenToPage({ x: e.clientX, y: e.clientY }),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onClick(e: React.MouseEvent) {\n\t\t\t\tstopEventPropagation(e)\n\t\t\t}\n\n\t\t\treturn {\n\t\t\t\tonPointerDown,\n\t\t\t\tonPointerMove,\n\t\t\t\tonPointerUp,\n\t\t\t\tonPointerEnter,\n\t\t\t\tonPointerLeave,\n\t\t\t\tonDragOver,\n\t\t\t\tonDrop,\n\t\t\t\tonTouchStart,\n\t\t\t\tonTouchEnd,\n\t\t\t\tonClick,\n\t\t\t}\n\t\t},\n\t\t[editor]\n\t)\n\n\treturn events\n}\n"],
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6
- "names": []
4
+ "sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport React, { useMemo } from 'react'\nimport { RIGHT_MOUSE_BUTTON } from '../constants'\nimport {\n\tpreventDefault,\n\treleasePointerCapture,\n\tsetPointerCapture,\n\tstopEventPropagation,\n} from '../utils/dom'\nimport { getPointerInfo } from '../utils/getPointerInfo'\nimport { useEditor } from './useEditor'\n\nexport function useCanvasEvents() {\n\tconst editor = useEditor()\n\tconst currentTool = useValue('current tool', () => editor.getCurrentTool(), [editor])\n\n\tconst events = useMemo(\n\t\tfunction canvasEvents() {\n\t\t\t// Track the last screen point\n\t\t\tlet lastX: number, lastY: number\n\n\t\t\tfunction onPointerDown(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\n\t\t\t\tif (e.button === RIGHT_MOUSE_BUTTON) {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\t\tname: 'right_click',\n\t\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 5) return\n\n\t\t\t\tsetPointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_down',\n\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerMove(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\n\t\t\t\tif (e.clientX === lastX && e.clientY === lastY) return\n\t\t\t\tlastX = e.clientX\n\t\t\t\tlastY = e.clientY\n\n\t\t\t\t// For tools that benefit from a higher fidelity of events,\n\t\t\t\t// we dispatch the coalesced events.\n\t\t\t\tconst events = currentTool.useCoalescedEvents ? e.nativeEvent.getCoalescedEvents() : [e]\n\t\t\t\tfor (const singleEvent of events) {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\t\tname: 'pointer_move',\n\t\t\t\t\t\t...getPointerInfo(singleEvent),\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onPointerUp(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 2 && e.button !== 5) return\n\t\t\t\tlastX = e.clientX\n\t\t\t\tlastY = e.clientY\n\n\t\t\t\treleasePointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_up',\n\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerEnter(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\t\t\t\tif (editor.getInstanceState().isPenMode && e.pointerType !== 'pen') return\n\t\t\t\tconst canHover = e.pointerType === 'mouse' || e.pointerType === 'pen'\n\t\t\t\teditor.updateInstanceState({ isHoveringCanvas: canHover ? true : null })\n\t\t\t}\n\n\t\t\tfunction onPointerLeave(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\t\t\t\tif (editor.getInstanceState().isPenMode && e.pointerType !== 'pen') return\n\t\t\t\tconst canHover = e.pointerType === 'mouse' || e.pointerType === 'pen'\n\t\t\t\teditor.updateInstanceState({ isHoveringCanvas: canHover ? false : null })\n\t\t\t}\n\n\t\t\tfunction onTouchStart(e: React.TouchEvent) {\n\t\t\t\t;(e as any).isKilled = true\n\t\t\t\tpreventDefault(e)\n\t\t\t}\n\n\t\t\tfunction onTouchEnd(e: React.TouchEvent) {\n\t\t\t\t;(e as any).isKilled = true\n\t\t\t\t// check that e.target is an HTMLElement\n\t\t\t\tif (!(e.target instanceof HTMLElement)) return\n\n\t\t\t\tif (\n\t\t\t\t\te.target.tagName !== 'A' &&\n\t\t\t\t\te.target.tagName !== 'TEXTAREA' &&\n\t\t\t\t\te.target.isContentEditable &&\n\t\t\t\t\t// When in EditingShape state, we are actually clicking on a 'DIV'\n\t\t\t\t\t// not A/TEXTAREA/contenteditable element yet. So, to preserve cursor position\n\t\t\t\t\t// for edit mode on mobile we need to not preventDefault.\n\t\t\t\t\t// TODO: Find out if we still need this preventDefault in general though.\n\t\t\t\t\t!(editor.getEditingShape() && e.target.className.includes('tl-text-content'))\n\t\t\t\t) {\n\t\t\t\t\tpreventDefault(e)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onDragOver(e: React.DragEvent<Element>) {\n\t\t\t\tpreventDefault(e)\n\t\t\t}\n\n\t\t\tasync function onDrop(e: React.DragEvent<Element>) {\n\t\t\t\tpreventDefault(e)\n\t\t\t\tstopEventPropagation(e)\n\n\t\t\t\tif (e.dataTransfer?.files?.length) {\n\t\t\t\t\tconst files = Array.from(e.dataTransfer.files)\n\n\t\t\t\t\tawait editor.putExternalContent({\n\t\t\t\t\t\ttype: 'files',\n\t\t\t\t\t\tfiles,\n\t\t\t\t\t\tpoint: editor.screenToPage({ x: e.clientX, y: e.clientY }),\n\t\t\t\t\t\tignoreParent: false,\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tconst url = e.dataTransfer.getData('url')\n\t\t\t\tif (url) {\n\t\t\t\t\tawait editor.putExternalContent({\n\t\t\t\t\t\ttype: 'url',\n\t\t\t\t\t\turl,\n\t\t\t\t\t\tpoint: editor.screenToPage({ x: e.clientX, y: e.clientY }),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onClick(e: React.MouseEvent) {\n\t\t\t\tstopEventPropagation(e)\n\t\t\t}\n\n\t\t\treturn {\n\t\t\t\tonPointerDown,\n\t\t\t\tonPointerMove,\n\t\t\t\tonPointerUp,\n\t\t\t\tonPointerEnter,\n\t\t\t\tonPointerLeave,\n\t\t\t\tonDragOver,\n\t\t\t\tonDrop,\n\t\t\t\tonTouchStart,\n\t\t\t\tonTouchEnd,\n\t\t\t\tonClick,\n\t\t\t}\n\t\t},\n\t\t[editor, currentTool]\n\t)\n\n\treturn events\n}\n"],
5
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6
+ "names": ["events"]
7
7
  }
@@ -63,7 +63,6 @@ function useGestureEvents(ref) {
63
63
  };
64
64
  let initDistanceBetweenFingers = 1;
65
65
  let initZoom = 1;
66
- let currZoom = 1;
67
66
  let currDistanceBetweenFingers = 0;
68
67
  const initPointBetweenFingers = new Vec();
69
68
  const prevPointBetweenFingers = new Vec();
@@ -131,7 +130,7 @@ function useGestureEvents(ref) {
131
130
  updatePinchState(isSafariTrackpadPinch);
132
131
  switch (pinchState) {
133
132
  case "zooming": {
134
- currZoom = offset[0];
133
+ const currZoom = offset[0] ** editor.getCameraOptions().zoomSpeed;
135
134
  editor.dispatch({
136
135
  type: "pinch",
137
136
  name: "pinch",
@@ -166,7 +165,7 @@ function useGestureEvents(ref) {
166
165
  const { event, origin, offset } = gesture;
167
166
  if (event instanceof WheelEvent) return;
168
167
  if (!(event.target === elm || elm?.contains(event.target))) return;
169
- const scale = offset[0];
168
+ const scale = offset[0] ** editor.getCameraOptions().zoomSpeed;
170
169
  pinchState = "not sure";
171
170
  editor.timers.requestAnimationFrame(() => {
172
171
  editor.dispatch({
@@ -193,14 +192,21 @@ function useGestureEvents(ref) {
193
192
  target: ref,
194
193
  eventOptions: { passive: false },
195
194
  pinch: {
196
- from: () => [editor.getZoomLevel(), 0],
195
+ from: () => {
196
+ const { zoomSpeed } = editor.getCameraOptions();
197
+ const level = editor.getZoomLevel() ** (1 / zoomSpeed);
198
+ return [level, 0];
199
+ },
197
200
  // Return the camera z to use when pinch starts
198
201
  scaleBounds: () => {
199
202
  const baseZoom = editor.getBaseZoom();
200
- const zoomSteps = editor.getCameraOptions().zoomSteps;
203
+ const { zoomSteps, zoomSpeed } = editor.getCameraOptions();
201
204
  const zoomMin = zoomSteps[0] * baseZoom;
202
205
  const zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom;
203
- return { from: editor.getZoomLevel(), max: zoomMax, min: zoomMin };
206
+ return {
207
+ max: zoomMax ** (1 / zoomSpeed),
208
+ min: zoomMin ** (1 / zoomSpeed)
209
+ };
204
210
  }
205
211
  }
206
212
  });
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../src/lib/hooks/useGestureEvents.ts"],
4
- "sourcesContent": ["import type { AnyHandlerEventTypes, EventTypes, GestureKey, Handler } from '@use-gesture/core/types'\nimport { createUseGesture, pinchAction, wheelAction } from '@use-gesture/react'\nimport * as React from 'react'\nimport { TLWheelEventInfo } from '../editor/types/event-types'\nimport { Vec } from '../primitives/Vec'\nimport { preventDefault, stopEventPropagation } from '../utils/dom'\nimport { isAccelKey } from '../utils/keyboard'\nimport { normalizeWheel } from '../utils/normalizeWheel'\nimport { useEditor } from './useEditor'\n\n/*\n\n# How does pinching work?\n\nThe pinching handler is fired under two circumstances: \n- when a user is on a MacBook trackpad and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is PANNING with two fingers\n\nZooming is much more expensive than panning (because it causes shapes to render), \nso we want to be sure that we don't zoom while two-finger panning. \n\nIn order to do this, we keep track of a \"pinchState\", which is either:\n- \"zooming\"\n- \"panning\"\n- \"not sure\"\n\nIf a user is on a trackpad, the pinchState will be set to \"zooming\". \n\nIf the user is on a touch screen, then we start in the \"not sure\" state and switch back and forth\nbetween \"zooming\", \"panning\", and \"not sure\" based on what the user is doing with their fingers.\n\nIn the \"not sure\" state, we examine whether the user has moved the center of the gesture far enough\nto suggest that they're panning; or else that they've moved their fingers further apart or closer\ntogether enough to suggest that they're zooming. \n\nIn the \"panning\" state, we check whether the user's fingers have moved far enough apart to suggest\nthat they're zooming. If they have, we switch to the \"zooming\" state.\n\nIn the \"zooming\" state, we just stay zooming\u2014it's not YET possible to switch back to panning.\n\ntodo: compare velocities of change in order to determine whether the user has switched back to panning\n*/\n\ntype check<T extends AnyHandlerEventTypes, Key extends GestureKey> = undefined extends T[Key]\n\t? EventTypes[Key]\n\t: T[Key]\ntype PinchHandler = Handler<'pinch', check<EventTypes, 'pinch'>>\n\nconst useGesture = createUseGesture([wheelAction, pinchAction])\n\n/**\n * GOTCHA\n *\n * UseGesture fires a wheel event 140ms after the gesture actually ends, with a momentum-adjusted\n * delta. This creates a messed up interaction where after you stop scrolling suddenly the dang page\n * jumps a tick. why do they do this? you are asking the wrong person. it seems intentional though.\n * anyway we want to ignore that last event, but there's no way to directly detect it so we need to\n * keep track of timestamps. Yes this is awful, I am sorry.\n */\nlet lastWheelTime = undefined as undefined | number\n\nconst isWheelEndEvent = (time: number) => {\n\tif (lastWheelTime === undefined) {\n\t\tlastWheelTime = time\n\t\treturn false\n\t}\n\n\tif (time - lastWheelTime > 120 && time - lastWheelTime < 160) {\n\t\tlastWheelTime = time\n\t\treturn true\n\t}\n\n\tlastWheelTime = time\n\treturn false\n}\n\nexport function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {\n\tconst editor = useEditor()\n\n\tconst events = React.useMemo(() => {\n\t\tlet pinchState = 'not sure' as 'not sure' | 'zooming' | 'panning'\n\n\t\tconst onWheel: Handler<'wheel', WheelEvent> = ({ event }) => {\n\t\t\tif (!editor.getInstanceState().isFocused) {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\tif (isWheelEndEvent(Date.now())) {\n\t\t\t\t// ignore wheelEnd events\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Awful tht we need to put this logic here, but basically\n\t\t\t// we don't want to handle the the wheel event (or call prevent\n\t\t\t// default on the evnet) if the user is wheeling over an a shape\n\t\t\t// that is scrollable which they're currently editing.\n\n\t\t\tconst editingShapeId = editor.getEditingShapeId()\n\t\t\tif (editingShapeId) {\n\t\t\t\tconst shape = editor.getShape(editingShapeId)\n\t\t\t\tif (shape) {\n\t\t\t\t\tconst util = editor.getShapeUtil(shape)\n\t\t\t\t\tif (util.canScroll(shape)) {\n\t\t\t\t\t\tconst bounds = editor.getShapePageBounds(editingShapeId)\n\t\t\t\t\t\tif (bounds?.containsPoint(editor.inputs.currentPagePoint)) {\n\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tpreventDefault(event)\n\t\t\tstopEventPropagation(event)\n\t\t\tconst delta = normalizeWheel(event)\n\n\t\t\tif (delta.x === 0 && delta.y === 0) return\n\n\t\t\tconst info: TLWheelEventInfo = {\n\t\t\t\ttype: 'wheel',\n\t\t\t\tname: 'wheel',\n\t\t\t\tdelta,\n\t\t\t\tpoint: new Vec(event.clientX, event.clientY),\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t}\n\n\t\t\teditor.dispatch(info)\n\t\t}\n\n\t\tlet initDistanceBetweenFingers = 1 // the distance between the two fingers when the pinch starts\n\t\tlet initZoom = 1 // the browser's zoom level when the pinch starts\n\t\tlet currZoom = 1 // the current zoom level according to the pinch gesture recognizer\n\t\tlet currDistanceBetweenFingers = 0\n\t\tconst initPointBetweenFingers = new Vec()\n\t\tconst prevPointBetweenFingers = new Vec()\n\n\t\tconst onPinchStart: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tpinchState = 'not sure'\n\n\t\t\tconst { event, origin, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\t\t\tinitPointBetweenFingers.x = origin[0]\n\t\t\tinitPointBetweenFingers.y = origin[1]\n\t\t\tinitDistanceBetweenFingers = da[0]\n\t\t\tinitZoom = editor.getZoomLevel()\n\n\t\t\teditor.dispatch({\n\t\t\t\ttype: 'pinch',\n\t\t\t\tname: 'pinch_start',\n\t\t\t\tpoint: { x: origin[0], y: origin[1], z: editor.getZoomLevel() },\n\t\t\t\tdelta: { x: 0, y: 0 },\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t})\n\t\t}\n\n\t\t// let timeout: any\n\t\tconst updatePinchState = (isSafariTrackpadPinch: boolean) => {\n\t\t\tif (isSafariTrackpadPinch) {\n\t\t\t\tpinchState = 'zooming'\n\t\t\t}\n\n\t\t\tif (pinchState === 'zooming') {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Initial: [touch]-------origin-------[touch]\n\t\t\t// Current: [touch]-----------origin----------[touch]\n\t\t\t// |----| |------------|\n\t\t\t// originDistance ^ ^ touchDistance\n\n\t\t\t// How far have the two touch points moved towards or away from eachother?\n\t\t\tconst touchDistance = Math.abs(currDistanceBetweenFingers - initDistanceBetweenFingers)\n\t\t\t// How far has the point between the touches moved?\n\t\t\tconst originDistance = Vec.Dist(initPointBetweenFingers, prevPointBetweenFingers)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'not sure': {\n\t\t\t\t\tif (touchDistance > 24) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t} else if (originDistance > 16) {\n\t\t\t\t\t\tpinchState = 'panning'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\t// Slightly more touch distance needed to go from panning to zooming\n\t\t\t\t\tif (touchDistance > 64) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinch: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\t// In (desktop) Safari, a two finger trackpad pinch will be a \"gesturechange\" event\n\t\t\t// and will have 0 touches; on iOS, a two-finger pinch will be a \"pointermove\" event\n\t\t\t// with two touches.\n\t\t\tconst isSafariTrackpadPinch =\n\t\t\t\tgesture.type === 'gesturechange' || gesture.type === 'gestureend'\n\n\t\t\t// The distance between the two touch points\n\t\t\tcurrDistanceBetweenFingers = da[0]\n\n\t\t\t// Only update the zoom if the pointers are far enough apart;\n\t\t\t// a very small touchDistance means that the user has probably\n\t\t\t// pinched out and their fingers are touching; this produces\n\t\t\t// very unstable zooming behavior.\n\n\t\t\tconst dx = origin[0] - prevPointBetweenFingers.x\n\t\t\tconst dy = origin[1] - prevPointBetweenFingers.y\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\n\t\t\tupdatePinchState(isSafariTrackpadPinch)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'zooming': {\n\t\t\t\t\tcurrZoom = offset[0]\n\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: currZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: initZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinchEnd: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tconst scale = offset[0]\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\teditor.timers.requestAnimationFrame(() => {\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\tname: 'pinch_end',\n\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: scale },\n\t\t\t\t\tdelta: { x: origin[0], y: origin[1] },\n\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\n\t\treturn {\n\t\t\tonWheel,\n\t\t\tonPinchStart,\n\t\t\tonPinchEnd,\n\t\t\tonPinch,\n\t\t}\n\t}, [editor, ref])\n\n\tuseGesture(events, {\n\t\ttarget: ref,\n\t\teventOptions: { passive: false },\n\t\tpinch: {\n\t\t\tfrom: () => [editor.getZoomLevel(), 0], // Return the camera z to use when pinch starts\n\t\t\tscaleBounds: () => {\n\t\t\t\tconst baseZoom = editor.getBaseZoom()\n\t\t\t\tconst zoomSteps = editor.getCameraOptions().zoomSteps\n\t\t\t\tconst zoomMin = zoomSteps[0] * baseZoom\n\t\t\t\tconst zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom\n\n\t\t\t\treturn { from: editor.getZoomLevel(), max: zoomMax, min: zoomMin }\n\t\t\t},\n\t\t},\n\t})\n}\n"],
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+ "sourcesContent": ["import type { AnyHandlerEventTypes, EventTypes, GestureKey, Handler } from '@use-gesture/core/types'\nimport { createUseGesture, pinchAction, wheelAction } from '@use-gesture/react'\nimport * as React from 'react'\nimport { TLWheelEventInfo } from '../editor/types/event-types'\nimport { Vec } from '../primitives/Vec'\nimport { preventDefault, stopEventPropagation } from '../utils/dom'\nimport { isAccelKey } from '../utils/keyboard'\nimport { normalizeWheel } from '../utils/normalizeWheel'\nimport { useEditor } from './useEditor'\n\n/*\n\n# How does pinching work?\n\nThe pinching handler is fired under two circumstances: \n- when a user is on a MacBook trackpad and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is PANNING with two fingers\n\nZooming is much more expensive than panning (because it causes shapes to render), \nso we want to be sure that we don't zoom while two-finger panning. \n\nIn order to do this, we keep track of a \"pinchState\", which is either:\n- \"zooming\"\n- \"panning\"\n- \"not sure\"\n\nIf a user is on a trackpad, the pinchState will be set to \"zooming\". \n\nIf the user is on a touch screen, then we start in the \"not sure\" state and switch back and forth\nbetween \"zooming\", \"panning\", and \"not sure\" based on what the user is doing with their fingers.\n\nIn the \"not sure\" state, we examine whether the user has moved the center of the gesture far enough\nto suggest that they're panning; or else that they've moved their fingers further apart or closer\ntogether enough to suggest that they're zooming. \n\nIn the \"panning\" state, we check whether the user's fingers have moved far enough apart to suggest\nthat they're zooming. If they have, we switch to the \"zooming\" state.\n\nIn the \"zooming\" state, we just stay zooming\u2014it's not YET possible to switch back to panning.\n\ntodo: compare velocities of change in order to determine whether the user has switched back to panning\n*/\n\ntype check<T extends AnyHandlerEventTypes, Key extends GestureKey> = undefined extends T[Key]\n\t? EventTypes[Key]\n\t: T[Key]\ntype PinchHandler = Handler<'pinch', check<EventTypes, 'pinch'>>\n\nconst useGesture = createUseGesture([wheelAction, pinchAction])\n\n/**\n * GOTCHA\n *\n * UseGesture fires a wheel event 140ms after the gesture actually ends, with a momentum-adjusted\n * delta. This creates a messed up interaction where after you stop scrolling suddenly the dang page\n * jumps a tick. why do they do this? you are asking the wrong person. it seems intentional though.\n * anyway we want to ignore that last event, but there's no way to directly detect it so we need to\n * keep track of timestamps. Yes this is awful, I am sorry.\n */\nlet lastWheelTime = undefined as undefined | number\n\nconst isWheelEndEvent = (time: number) => {\n\tif (lastWheelTime === undefined) {\n\t\tlastWheelTime = time\n\t\treturn false\n\t}\n\n\tif (time - lastWheelTime > 120 && time - lastWheelTime < 160) {\n\t\tlastWheelTime = time\n\t\treturn true\n\t}\n\n\tlastWheelTime = time\n\treturn false\n}\n\nexport function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {\n\tconst editor = useEditor()\n\n\tconst events = React.useMemo(() => {\n\t\tlet pinchState = 'not sure' as 'not sure' | 'zooming' | 'panning'\n\n\t\tconst onWheel: Handler<'wheel', WheelEvent> = ({ event }) => {\n\t\t\tif (!editor.getInstanceState().isFocused) {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\tif (isWheelEndEvent(Date.now())) {\n\t\t\t\t// ignore wheelEnd events\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Awful tht we need to put this logic here, but basically\n\t\t\t// we don't want to handle the the wheel event (or call prevent\n\t\t\t// default on the evnet) if the user is wheeling over an a shape\n\t\t\t// that is scrollable which they're currently editing.\n\n\t\t\tconst editingShapeId = editor.getEditingShapeId()\n\t\t\tif (editingShapeId) {\n\t\t\t\tconst shape = editor.getShape(editingShapeId)\n\t\t\t\tif (shape) {\n\t\t\t\t\tconst util = editor.getShapeUtil(shape)\n\t\t\t\t\tif (util.canScroll(shape)) {\n\t\t\t\t\t\tconst bounds = editor.getShapePageBounds(editingShapeId)\n\t\t\t\t\t\tif (bounds?.containsPoint(editor.inputs.currentPagePoint)) {\n\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tpreventDefault(event)\n\t\t\tstopEventPropagation(event)\n\t\t\tconst delta = normalizeWheel(event)\n\n\t\t\tif (delta.x === 0 && delta.y === 0) return\n\n\t\t\tconst info: TLWheelEventInfo = {\n\t\t\t\ttype: 'wheel',\n\t\t\t\tname: 'wheel',\n\t\t\t\tdelta,\n\t\t\t\tpoint: new Vec(event.clientX, event.clientY),\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t}\n\n\t\t\teditor.dispatch(info)\n\t\t}\n\n\t\tlet initDistanceBetweenFingers = 1 // the distance between the two fingers when the pinch starts\n\t\tlet initZoom = 1 // the browser's zoom level when the pinch starts\n\t\tlet currDistanceBetweenFingers = 0\n\t\tconst initPointBetweenFingers = new Vec()\n\t\tconst prevPointBetweenFingers = new Vec()\n\n\t\tconst onPinchStart: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tpinchState = 'not sure'\n\n\t\t\tconst { event, origin, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\t\t\tinitPointBetweenFingers.x = origin[0]\n\t\t\tinitPointBetweenFingers.y = origin[1]\n\t\t\tinitDistanceBetweenFingers = da[0]\n\t\t\tinitZoom = editor.getZoomLevel()\n\n\t\t\teditor.dispatch({\n\t\t\t\ttype: 'pinch',\n\t\t\t\tname: 'pinch_start',\n\t\t\t\tpoint: { x: origin[0], y: origin[1], z: editor.getZoomLevel() },\n\t\t\t\tdelta: { x: 0, y: 0 },\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t})\n\t\t}\n\n\t\t// let timeout: any\n\t\tconst updatePinchState = (isSafariTrackpadPinch: boolean) => {\n\t\t\tif (isSafariTrackpadPinch) {\n\t\t\t\tpinchState = 'zooming'\n\t\t\t}\n\n\t\t\tif (pinchState === 'zooming') {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Initial: [touch]-------origin-------[touch]\n\t\t\t// Current: [touch]-----------origin----------[touch]\n\t\t\t// |----| |------------|\n\t\t\t// originDistance ^ ^ touchDistance\n\n\t\t\t// How far have the two touch points moved towards or away from eachother?\n\t\t\tconst touchDistance = Math.abs(currDistanceBetweenFingers - initDistanceBetweenFingers)\n\t\t\t// How far has the point between the touches moved?\n\t\t\tconst originDistance = Vec.Dist(initPointBetweenFingers, prevPointBetweenFingers)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'not sure': {\n\t\t\t\t\tif (touchDistance > 24) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t} else if (originDistance > 16) {\n\t\t\t\t\t\tpinchState = 'panning'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\t// Slightly more touch distance needed to go from panning to zooming\n\t\t\t\t\tif (touchDistance > 64) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinch: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\t// In (desktop) Safari, a two finger trackpad pinch will be a \"gesturechange\" event\n\t\t\t// and will have 0 touches; on iOS, a two-finger pinch will be a \"pointermove\" event\n\t\t\t// with two touches.\n\t\t\tconst isSafariTrackpadPinch =\n\t\t\t\tgesture.type === 'gesturechange' || gesture.type === 'gestureend'\n\n\t\t\t// The distance between the two touch points\n\t\t\tcurrDistanceBetweenFingers = da[0]\n\n\t\t\t// Only update the zoom if the pointers are far enough apart;\n\t\t\t// a very small touchDistance means that the user has probably\n\t\t\t// pinched out and their fingers are touching; this produces\n\t\t\t// very unstable zooming behavior.\n\n\t\t\tconst dx = origin[0] - prevPointBetweenFingers.x\n\t\t\tconst dy = origin[1] - prevPointBetweenFingers.y\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\n\t\t\tupdatePinchState(isSafariTrackpadPinch)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'zooming': {\n\t\t\t\t\tconst currZoom = offset[0] ** editor.getCameraOptions().zoomSpeed\n\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: currZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: initZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinchEnd: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tconst scale = offset[0] ** editor.getCameraOptions().zoomSpeed\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\teditor.timers.requestAnimationFrame(() => {\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\tname: 'pinch_end',\n\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: scale },\n\t\t\t\t\tdelta: { x: origin[0], y: origin[1] },\n\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\n\t\treturn {\n\t\t\tonWheel,\n\t\t\tonPinchStart,\n\t\t\tonPinchEnd,\n\t\t\tonPinch,\n\t\t}\n\t}, [editor, ref])\n\n\tuseGesture(events, {\n\t\ttarget: ref,\n\t\teventOptions: { passive: false },\n\t\tpinch: {\n\t\t\tfrom: () => {\n\t\t\t\tconst { zoomSpeed } = editor.getCameraOptions()\n\t\t\t\tconst level = editor.getZoomLevel() ** (1 / zoomSpeed)\n\t\t\t\treturn [level, 0]\n\t\t\t}, // Return the camera z to use when pinch starts\n\t\t\tscaleBounds: () => {\n\t\t\t\tconst baseZoom = editor.getBaseZoom()\n\t\t\t\tconst { zoomSteps, zoomSpeed } = editor.getCameraOptions()\n\t\t\t\tconst zoomMin = zoomSteps[0] * baseZoom\n\t\t\t\tconst zoomMax = zoomSteps[zoomSteps.length - 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6
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  "names": []
7
7
  }
@@ -40,7 +40,8 @@ const debugFlags = {
40
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  forceSrgb: createDebugValue("forceSrgbColors", { defaults: { all: false } }),
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  debugGeometry: createDebugValue("debugGeometry", { defaults: { all: false } }),
42
42
  hideShapes: createDebugValue("hideShapes", { defaults: { all: false } }),
43
- editOnType: createDebugValue("editOnType", { defaults: { all: false } })
43
+ editOnType: createDebugValue("editOnType", { defaults: { all: false } }),
44
+ a11y: createDebugValue("a11y", { defaults: { all: false } })
44
45
  };
45
46
  if (typeof Element !== "undefined") {
46
47
  const nativeElementRemoveChild = Element.prototype.removeChild;
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../src/lib/utils/debug-flags.ts"],
4
- "sourcesContent": ["import { Atom, atom, react } from '@tldraw/state'\nimport { deleteFromSessionStorage, getFromSessionStorage, setInSessionStorage } from '@tldraw/utils'\n\n// --- 1. DEFINE ---\n//\n// Define your debug values and feature flags here. Use `createDebugValue` to\n// create an arbitrary value with defaults for production, staging, and\n// development. Use `createFeatureFlag` to create a boolean flag which will be\n// `true` by default in development and staging, and `false` in production.\n/** @internal */\nexport const featureFlags: Record<string, DebugFlag<boolean>> = {}\n\n/** @internal */\nexport const pointerCaptureTrackingObject = createDebugValue(\n\t'pointerCaptureTrackingObject',\n\t// ideally we wouldn't store this mutable value in an atom but it's not\n\t// a big deal for debug values\n\t{\n\t\tdefaults: { all: new Map<Element, number>() },\n\t\tshouldStoreForSession: false,\n\t}\n)\n\n/** @internal */\nexport const debugFlags = {\n\t// --- DEBUG VALUES ---\n\tlogPreventDefaults: createDebugValue('logPreventDefaults', {\n\t\tdefaults: { all: false },\n\t}),\n\tlogPointerCaptures: createDebugValue('logPointerCaptures', {\n\t\tdefaults: { all: false },\n\t}),\n\tlogElementRemoves: createDebugValue('logElementRemoves', {\n\t\tdefaults: { all: false },\n\t}),\n\tdebugSvg: createDebugValue('debugSvg', {\n\t\tdefaults: { all: false },\n\t}),\n\tshowFps: createDebugValue('showFps', {\n\t\tdefaults: { all: false },\n\t}),\n\tmeasurePerformance: createDebugValue('measurePerformance', { defaults: { all: false } }),\n\tthrowToBlob: createDebugValue('throwToBlob', {\n\t\tdefaults: { all: false },\n\t}),\n\treconnectOnPing: createDebugValue('reconnectOnPing', {\n\t\tdefaults: { all: false },\n\t}),\n\tdebugCursors: createDebugValue('debugCursors', {\n\t\tdefaults: { all: false },\n\t}),\n\tforceSrgb: createDebugValue('forceSrgbColors', { defaults: { all: false } }),\n\tdebugGeometry: createDebugValue('debugGeometry', { defaults: { all: false } }),\n\thideShapes: createDebugValue('hideShapes', { defaults: { all: false } }),\n\teditOnType: createDebugValue('editOnType', { defaults: { all: false } }),\n} as const\n\ndeclare global {\n\tinterface Window {\n\t\ttldrawLog(message: any): void\n\t}\n}\n\n// --- 2. USE ---\n// In normal code, read from debug flags directly by calling .value on them:\n// if (debugFlags.preventDefaultLogging.value) { ... }\n//\n// In react, wrap your reads in `useValue` (or your component in `track`)\n// so they react to changes:\n// const shouldLog = useValue(debugFlags.preventDefaultLogging)\n\n// --- 3. GET FUNKY ---\n// If you need to do fun stuff like monkey-patching in response to flag changes,\n// add that here. Make sure you wrap your code in `react` so it runs\n// automatically when values change!\n\nif (typeof Element !== 'undefined') {\n\tconst nativeElementRemoveChild = Element.prototype.removeChild\n\treact('element removal logging', () => {\n\t\tif (debugFlags.logElementRemoves.get()) {\n\t\t\tElement.prototype.removeChild = function <T extends Node>(this: any, child: Node): T {\n\t\t\t\tconsole.warn('[tldraw] removing child:', child)\n\t\t\t\treturn nativeElementRemoveChild.call(this, child) as T\n\t\t\t}\n\t\t} else {\n\t\t\tElement.prototype.removeChild = nativeElementRemoveChild\n\t\t}\n\t})\n}\n\n// --- IMPLEMENTATION ---\n// you probably don't need to read this if you're just using the debug values system\nfunction createDebugValue<T>(\n\tname: string,\n\t{\n\t\tdefaults,\n\t\tshouldStoreForSession = true,\n\t}: { defaults: DebugFlagDefaults<T>; shouldStoreForSession?: boolean }\n) {\n\treturn createDebugValueBase({\n\t\tname,\n\t\tdefaults,\n\t\tshouldStoreForSession,\n\t})\n}\n\n// function createFeatureFlag<T>(\n// \tname: string,\n// \t{\n// \t\tdefaults,\n// \t\tshouldStoreForSession = true,\n// \t}: { defaults: DebugFlagDefaults<T>; shouldStoreForSession?: boolean }\n// ) {\n// \treturn createDebugValueBase({\n// \t\tname,\n// \t\tdefaults,\n// \t\tshouldStoreForSession,\n// \t})\n// }\n\nfunction createDebugValueBase<T>(def: DebugFlagDef<T>): DebugFlag<T> {\n\tconst defaultValue = getDefaultValue(def)\n\tconst storedValue = def.shouldStoreForSession\n\t\t? (getStoredInitialValue(def.name) as T | null)\n\t\t: null\n\tconst valueAtom = atom(`debug:${def.name}`, storedValue ?? defaultValue)\n\n\tif (typeof window !== 'undefined') {\n\t\tif (def.shouldStoreForSession) {\n\t\t\treact(`debug:${def.name}`, () => {\n\t\t\t\tconst currentValue = valueAtom.get()\n\t\t\t\tif (currentValue === defaultValue) {\n\t\t\t\t\tdeleteFromSessionStorage(`tldraw_debug:${def.name}`)\n\t\t\t\t} else {\n\t\t\t\t\tsetInSessionStorage(`tldraw_debug:${def.name}`, JSON.stringify(currentValue))\n\t\t\t\t}\n\t\t\t})\n\t\t}\n\n\t\tObject.defineProperty(window, `tldraw${def.name.replace(/^[a-z]/, (l) => l.toUpperCase())}`, {\n\t\t\tget() {\n\t\t\t\treturn valueAtom.get()\n\t\t\t},\n\t\t\tset(newValue) {\n\t\t\t\tvalueAtom.set(newValue)\n\t\t\t},\n\t\t\tconfigurable: true,\n\t\t})\n\t}\n\n\treturn Object.assign(valueAtom, def)\n}\n\nfunction getStoredInitialValue(name: string) {\n\ttry {\n\t\treturn JSON.parse(getFromSessionStorage(`tldraw_debug:${name}`) ?? 'null')\n\t} catch {\n\t\treturn null\n\t}\n}\n\n// process.env might not be defined, but we can't access it using optional\n// chaining because some bundlers search for `process.env.SOMETHING` as a string\n// and replace it with its value.\nfunction readEnv(fn: () => string | undefined) {\n\ttry {\n\t\treturn fn()\n\t} catch {\n\t\treturn null\n\t}\n}\n\nfunction getDefaultValue<T>(def: DebugFlagDef<T>): T {\n\tconst env =\n\t\treadEnv(() => process.env.TLDRAW_ENV) ??\n\t\treadEnv(() => process.env.VERCEL_PUBLIC_TLDRAW_ENV) ??\n\t\treadEnv(() => process.env.NEXT_PUBLIC_TLDRAW_ENV) ??\n\t\t// default to production because if we don't have one of these, this is probably a library use\n\t\t'production'\n\n\tswitch (env) {\n\t\tcase 'production':\n\t\t\treturn def.defaults.production ?? def.defaults.all\n\t\tcase 'preview':\n\t\tcase 'staging':\n\t\t\treturn def.defaults.staging ?? def.defaults.all\n\t\tdefault:\n\t\t\treturn def.defaults.development ?? def.defaults.all\n\t}\n}\n\n/** @internal */\nexport interface DebugFlagDefaults<T> {\n\tdevelopment?: T\n\tstaging?: T\n\tproduction?: T\n\tall: T\n}\n\n/** @internal */\nexport interface DebugFlagDef<T> {\n\tname: string\n\tdefaults: DebugFlagDefaults<T>\n\tshouldStoreForSession: boolean\n}\n\n/** @internal */\nexport type DebugFlag<T> = DebugFlagDef<T> & Atom<T>\n"],
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4
+ "sourcesContent": ["import { Atom, atom, react } from '@tldraw/state'\nimport { deleteFromSessionStorage, getFromSessionStorage, setInSessionStorage } from '@tldraw/utils'\n\n// --- 1. DEFINE ---\n//\n// Define your debug values and feature flags here. Use `createDebugValue` to\n// create an arbitrary value with defaults for production, staging, and\n// development. 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USE ---\n// In normal code, read from debug flags directly by calling .value on them:\n// if (debugFlags.preventDefaultLogging.value) { ... }\n//\n// In react, wrap your reads in `useValue` (or your component in `track`)\n// so they react to changes:\n// const shouldLog = useValue(debugFlags.preventDefaultLogging)\n\n// --- 3. GET FUNKY ---\n// If you need to do fun stuff like monkey-patching in response to flag changes,\n// add that here. Make sure you wrap your code in `react` so it runs\n// automatically when values change!\n\nif (typeof Element !== 'undefined') {\n\tconst nativeElementRemoveChild = Element.prototype.removeChild\n\treact('element removal logging', () => {\n\t\tif (debugFlags.logElementRemoves.get()) {\n\t\t\tElement.prototype.removeChild = function <T extends Node>(this: any, child: Node): T {\n\t\t\t\tconsole.warn('[tldraw] removing child:', child)\n\t\t\t\treturn nativeElementRemoveChild.call(this, child) as T\n\t\t\t}\n\t\t} else {\n\t\t\tElement.prototype.removeChild = nativeElementRemoveChild\n\t\t}\n\t})\n}\n\n// --- IMPLEMENTATION ---\n// you probably don't need to read this if you're just using the debug values system\nfunction createDebugValue<T>(\n\tname: string,\n\t{\n\t\tdefaults,\n\t\tshouldStoreForSession = true,\n\t}: { defaults: DebugFlagDefaults<T>; shouldStoreForSession?: boolean }\n) {\n\treturn createDebugValueBase({\n\t\tname,\n\t\tdefaults,\n\t\tshouldStoreForSession,\n\t})\n}\n\n// function createFeatureFlag<T>(\n// \tname: string,\n// \t{\n// \t\tdefaults,\n// \t\tshouldStoreForSession = true,\n// \t}: { defaults: DebugFlagDefaults<T>; shouldStoreForSession?: boolean }\n// ) {\n// \treturn createDebugValueBase({\n// \t\tname,\n// \t\tdefaults,\n// \t\tshouldStoreForSession,\n// \t})\n// }\n\nfunction createDebugValueBase<T>(def: DebugFlagDef<T>): DebugFlag<T> {\n\tconst defaultValue = getDefaultValue(def)\n\tconst storedValue = def.shouldStoreForSession\n\t\t? (getStoredInitialValue(def.name) as T | null)\n\t\t: null\n\tconst valueAtom = atom(`debug:${def.name}`, storedValue ?? defaultValue)\n\n\tif (typeof window !== 'undefined') {\n\t\tif (def.shouldStoreForSession) {\n\t\t\treact(`debug:${def.name}`, () => {\n\t\t\t\tconst currentValue = valueAtom.get()\n\t\t\t\tif (currentValue === defaultValue) {\n\t\t\t\t\tdeleteFromSessionStorage(`tldraw_debug:${def.name}`)\n\t\t\t\t} else {\n\t\t\t\t\tsetInSessionStorage(`tldraw_debug:${def.name}`, JSON.stringify(currentValue))\n\t\t\t\t}\n\t\t\t})\n\t\t}\n\n\t\tObject.defineProperty(window, `tldraw${def.name.replace(/^[a-z]/, (l) => l.toUpperCase())}`, {\n\t\t\tget() {\n\t\t\t\treturn valueAtom.get()\n\t\t\t},\n\t\t\tset(newValue) {\n\t\t\t\tvalueAtom.set(newValue)\n\t\t\t},\n\t\t\tconfigurable: true,\n\t\t})\n\t}\n\n\treturn Object.assign(valueAtom, def)\n}\n\nfunction getStoredInitialValue(name: string) {\n\ttry {\n\t\treturn JSON.parse(getFromSessionStorage(`tldraw_debug:${name}`) ?? 'null')\n\t} catch {\n\t\treturn null\n\t}\n}\n\n// process.env might not be defined, but we can't access it using optional\n// chaining because some bundlers search for `process.env.SOMETHING` as a string\n// and replace it with its value.\nfunction readEnv(fn: () => string | undefined) {\n\ttry {\n\t\treturn fn()\n\t} catch {\n\t\treturn null\n\t}\n}\n\nfunction getDefaultValue<T>(def: DebugFlagDef<T>): T {\n\tconst env =\n\t\treadEnv(() => process.env.TLDRAW_ENV) ??\n\t\treadEnv(() => process.env.VERCEL_PUBLIC_TLDRAW_ENV) ??\n\t\treadEnv(() => process.env.NEXT_PUBLIC_TLDRAW_ENV) ??\n\t\t// default to production because if we don't have one of these, this is probably a library use\n\t\t'production'\n\n\tswitch (env) {\n\t\tcase 'production':\n\t\t\treturn def.defaults.production ?? def.defaults.all\n\t\tcase 'preview':\n\t\tcase 'staging':\n\t\t\treturn def.defaults.staging ?? def.defaults.all\n\t\tdefault:\n\t\t\treturn def.defaults.development ?? def.defaults.all\n\t}\n}\n\n/** @internal */\nexport interface DebugFlagDefaults<T> {\n\tdevelopment?: T\n\tstaging?: T\n\tproduction?: T\n\tall: T\n}\n\n/** @internal */\nexport interface DebugFlagDef<T> {\n\tname: string\n\tdefaults: DebugFlagDefaults<T>\n\tshouldStoreForSession: boolean\n}\n\n/** @internal */\nexport type DebugFlag<T> = DebugFlagDef<T> & Atom<T>\n"],
5
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6
6
  "names": []
7
7
  }
@@ -1,8 +1,8 @@
1
- const version = "3.12.0-canary.72ffd91308d1";
1
+ const version = "3.12.0-canary.81c3581f0bf0";
2
2
  const publishDates = {
3
3
  major: "2024-09-13T14:36:29.063Z",
4
- minor: "2025-03-26T16:41:05.568Z",
5
- patch: "2025-03-26T16:41:05.568Z"
4
+ minor: "2025-04-02T14:26:41.813Z",
5
+ patch: "2025-04-02T14:26:41.813Z"
6
6
  };
7
7
  export {
8
8
  publishDates,
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../src/version.ts"],
4
- "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.12.0-canary.72ffd91308d1'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-03-26T16:41:05.568Z',\n\tpatch: '2025-03-26T16:41:05.568Z',\n}\n"],
4
+ "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.12.0-canary.81c3581f0bf0'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-04-02T14:26:41.813Z',\n\tpatch: '2025-04-02T14:26:41.813Z',\n}\n"],
5
5
  "mappings": "AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
6
6
  "names": []
7
7
  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@tldraw/editor",
3
3
  "description": "A tiny little drawing app (editor).",
4
- "version": "3.12.0-canary.72ffd91308d1",
4
+ "version": "3.12.0-canary.81c3581f0bf0",
5
5
  "author": {
6
6
  "name": "tldraw Inc.",
7
7
  "email": "hello@tldraw.com"
@@ -48,12 +48,12 @@
48
48
  "@tiptap/core": "^2.9.1",
49
49
  "@tiptap/pm": "^2.9.1",
50
50
  "@tiptap/react": "^2.9.1",
51
- "@tldraw/state": "3.12.0-canary.72ffd91308d1",
52
- "@tldraw/state-react": "3.12.0-canary.72ffd91308d1",
53
- "@tldraw/store": "3.12.0-canary.72ffd91308d1",
54
- "@tldraw/tlschema": "3.12.0-canary.72ffd91308d1",
55
- "@tldraw/utils": "3.12.0-canary.72ffd91308d1",
56
- "@tldraw/validate": "3.12.0-canary.72ffd91308d1",
51
+ "@tldraw/state": "3.12.0-canary.81c3581f0bf0",
52
+ "@tldraw/state-react": "3.12.0-canary.81c3581f0bf0",
53
+ "@tldraw/store": "3.12.0-canary.81c3581f0bf0",
54
+ "@tldraw/tlschema": "3.12.0-canary.81c3581f0bf0",
55
+ "@tldraw/utils": "3.12.0-canary.81c3581f0bf0",
56
+ "@tldraw/validate": "3.12.0-canary.81c3581f0bf0",
57
57
  "@types/core-js": "^2.5.8",
58
58
  "@use-gesture/react": "^10.3.1",
59
59
  "classnames": "^2.5.1",
@@ -50,7 +50,7 @@ import { TLStoreWithStatus } from './utils/sync/StoreWithStatus'
50
50
 
51
51
  /**
52
52
  * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components, when passing in a
53
- * {@link store#TLStore} directly. If you would like tldraw to create a store for you, use
53
+ * `TLStore` directly. If you would like tldraw to create a store for you, use
54
54
  * {@link TldrawEditorWithoutStoreProps}.
55
55
  *
56
56
  * @public
@@ -64,7 +64,7 @@ export interface TldrawEditorWithStoreProps {
64
64
 
65
65
  /**
66
66
  * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components, when not passing in a
67
- * {@link store#TLStore} directly. If you would like to pass in a store directly, use
67
+ * `TLStore` directly. If you would like to pass in a store directly, use
68
68
  * {@link TldrawEditorWithStoreProps}.
69
69
  *
70
70
  * @public
@@ -1,7 +1,7 @@
1
1
  import { react } from '@tldraw/state'
2
2
  import { useQuickReactor, useStateTracking } from '@tldraw/state-react'
3
3
  import { TLShape, TLShapeId } from '@tldraw/tlschema'
4
- import { memo, useCallback, useEffect, useRef } from 'react'
4
+ import { memo, useCallback, useEffect, useLayoutEffect, useRef } from 'react'
5
5
  import { ShapeUtil } from '../editor/shapes/ShapeUtil'
6
6
  import { useEditor } from '../hooks/useEditor'
7
7
  import { useEditorComponents } from '../hooks/useEditorComponents'
@@ -104,22 +104,18 @@ export const Shape = memo(function Shape({
104
104
  )
105
105
 
106
106
  // This stuff changes pretty infrequently, so we can change them together
107
- useQuickReactor(
108
- 'set opacity and z-index',
109
- () => {
110
- const container = containerRef.current
111
- const bgContainer = bgContainerRef.current
112
-
113
- // Opacity
114
- setStyleProperty(container, 'opacity', opacity)
115
- setStyleProperty(bgContainer, 'opacity', opacity)
116
-
117
- // Z-Index
118
- setStyleProperty(container, 'z-index', index)
119
- setStyleProperty(bgContainer, 'z-index', backgroundIndex)
120
- },
121
- [opacity, index, backgroundIndex]
122
- )
107
+ useLayoutEffect(() => {
108
+ const container = containerRef.current
109
+ const bgContainer = bgContainerRef.current
110
+
111
+ // Opacity
112
+ setStyleProperty(container, 'opacity', opacity)
113
+ setStyleProperty(bgContainer, 'opacity', opacity)
114
+
115
+ // Z-Index
116
+ setStyleProperty(container, 'z-index', index)
117
+ setStyleProperty(bgContainer, 'z-index', backgroundIndex)
118
+ }, [opacity, index, backgroundIndex])
123
119
 
124
120
  useQuickReactor(
125
121
  'set display',
@@ -1216,7 +1216,6 @@ export class Editor extends EventEmitter<TLEventMap> {
1216
1216
  run(fn: () => void, opts?: TLEditorRunOptions): this {
1217
1217
  const previousIgnoreShapeLock = this._shouldIgnoreShapeLock
1218
1218
  this._shouldIgnoreShapeLock = opts?.ignoreShapeLock ?? previousIgnoreShapeLock
1219
-
1220
1219
  try {
1221
1220
  this.history.batch(fn, opts)
1222
1221
  } finally {
@@ -9859,12 +9858,12 @@ export class Editor extends EventEmitter<TLEventMap> {
9859
9858
 
9860
9859
  const { x: cx, y: cy, z: cz } = unsafe__withoutCapture(() => this.getCamera())
9861
9860
 
9862
- const { panSpeed, zoomSpeed } = cameraOptions
9861
+ const { panSpeed } = cameraOptions
9863
9862
  this._setCamera(
9864
9863
  new Vec(
9865
- cx + (dx * panSpeed) / cz - x / cz + x / (z * zoomSpeed),
9866
- cy + (dy * panSpeed) / cz - y / cz + y / (z * zoomSpeed),
9867
- z * zoomSpeed
9864
+ cx + (dx * panSpeed) / cz - x / cz + x / z,
9865
+ cy + (dy * panSpeed) / cz - y / cz + y / z,
9866
+ z
9868
9867
  ),
9869
9868
  { immediate: true }
9870
9869
  )
@@ -9939,14 +9938,9 @@ export class Editor extends EventEmitter<TLEventMap> {
9939
9938
  }
9940
9939
 
9941
9940
  const zoom = cz + (delta ?? 0) * zoomSpeed * cz
9942
- this._setCamera(
9943
- new Vec(
9944
- cx + (x / zoom - x) - (x / cz - x),
9945
- cy + (y / zoom - y) - (y / cz - y),
9946
- zoom
9947
- ),
9948
- { immediate: true }
9949
- )
9941
+ this._setCamera(new Vec(cx + x / zoom - x / cz, cy + y / zoom - y / cz, zoom), {
9942
+ immediate: true,
9943
+ })
9950
9944
  this.maybeTrackPerformance('Zooming')
9951
9945
  return
9952
9946
  }
@@ -31,7 +31,7 @@ export const notVisibleShapes = (editor: Editor) => {
31
31
  })
32
32
  return notVisibleShapes
33
33
  }
34
- return computed<Set<TLShapeId>>('getCulledShapes', (prevValue) => {
34
+ return computed<Set<TLShapeId>>('notVisibleShapes', (prevValue) => {
35
35
  if (isUninitialized(prevValue)) {
36
36
  return fromScratch(editor)
37
37
  }