@tldraw/editor 3.12.0-canary.5fcdc0f29d81 → 3.12.0-canary.688ddcb6ad5c

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@@ -63,7 +63,6 @@ function useGestureEvents(ref) {
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  };
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  let initDistanceBetweenFingers = 1;
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  let initZoom = 1;
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- let currZoom = 1;
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  let currDistanceBetweenFingers = 0;
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  const initPointBetweenFingers = new Vec();
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  const prevPointBetweenFingers = new Vec();
@@ -131,7 +130,7 @@ function useGestureEvents(ref) {
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  updatePinchState(isSafariTrackpadPinch);
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  switch (pinchState) {
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  case "zooming": {
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- currZoom = offset[0];
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+ const currZoom = offset[0] ** editor.getCameraOptions().zoomSpeed;
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  editor.dispatch({
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  type: "pinch",
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  name: "pinch",
@@ -166,7 +165,7 @@ function useGestureEvents(ref) {
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  const { event, origin, offset } = gesture;
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  if (event instanceof WheelEvent) return;
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  if (!(event.target === elm || elm?.contains(event.target))) return;
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- const scale = offset[0];
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+ const scale = offset[0] ** editor.getCameraOptions().zoomSpeed;
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  pinchState = "not sure";
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  editor.timers.requestAnimationFrame(() => {
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  editor.dispatch({
@@ -193,14 +192,21 @@ function useGestureEvents(ref) {
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  target: ref,
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  eventOptions: { passive: false },
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  pinch: {
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- from: () => [editor.getZoomLevel(), 0],
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+ from: () => {
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+ const { zoomSpeed } = editor.getCameraOptions();
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+ const level = editor.getZoomLevel() ** (1 / zoomSpeed);
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+ return [level, 0];
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+ },
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  // Return the camera z to use when pinch starts
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  scaleBounds: () => {
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  const baseZoom = editor.getBaseZoom();
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- const zoomSteps = editor.getCameraOptions().zoomSteps;
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+ const { zoomSteps, zoomSpeed } = editor.getCameraOptions();
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  const zoomMin = zoomSteps[0] * baseZoom;
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  const zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom;
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- return { from: editor.getZoomLevel(), max: zoomMax, min: zoomMin };
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+ return {
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+ max: zoomMax ** (1 / zoomSpeed),
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+ min: zoomMin ** (1 / zoomSpeed)
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+ };
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  }
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  }
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  });
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../../src/lib/hooks/useGestureEvents.ts"],
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- "sourcesContent": ["import type { AnyHandlerEventTypes, EventTypes, GestureKey, Handler } from '@use-gesture/core/types'\nimport { createUseGesture, pinchAction, wheelAction } from '@use-gesture/react'\nimport * as React from 'react'\nimport { TLWheelEventInfo } from '../editor/types/event-types'\nimport { Vec } from '../primitives/Vec'\nimport { preventDefault, stopEventPropagation } from '../utils/dom'\nimport { isAccelKey } from '../utils/keyboard'\nimport { normalizeWheel } from '../utils/normalizeWheel'\nimport { useEditor } from './useEditor'\n\n/*\n\n# How does pinching work?\n\nThe pinching handler is fired under two circumstances: \n- when a user is on a MacBook trackpad and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is PANNING with two fingers\n\nZooming is much more expensive than panning (because it causes shapes to render), \nso we want to be sure that we don't zoom while two-finger panning. \n\nIn order to do this, we keep track of a \"pinchState\", which is either:\n- \"zooming\"\n- \"panning\"\n- \"not sure\"\n\nIf a user is on a trackpad, the pinchState will be set to \"zooming\". \n\nIf the user is on a touch screen, then we start in the \"not sure\" state and switch back and forth\nbetween \"zooming\", \"panning\", and \"not sure\" based on what the user is doing with their fingers.\n\nIn the \"not sure\" state, we examine whether the user has moved the center of the gesture far enough\nto suggest that they're panning; or else that they've moved their fingers further apart or closer\ntogether enough to suggest that they're zooming. \n\nIn the \"panning\" state, we check whether the user's fingers have moved far enough apart to suggest\nthat they're zooming. If they have, we switch to the \"zooming\" state.\n\nIn the \"zooming\" state, we just stay zooming\u2014it's not YET possible to switch back to panning.\n\ntodo: compare velocities of change in order to determine whether the user has switched back to panning\n*/\n\ntype check<T extends AnyHandlerEventTypes, Key extends GestureKey> = undefined extends T[Key]\n\t? EventTypes[Key]\n\t: T[Key]\ntype PinchHandler = Handler<'pinch', check<EventTypes, 'pinch'>>\n\nconst useGesture = createUseGesture([wheelAction, pinchAction])\n\n/**\n * GOTCHA\n *\n * UseGesture fires a wheel event 140ms after the gesture actually ends, with a momentum-adjusted\n * delta. This creates a messed up interaction where after you stop scrolling suddenly the dang page\n * jumps a tick. why do they do this? you are asking the wrong person. it seems intentional though.\n * anyway we want to ignore that last event, but there's no way to directly detect it so we need to\n * keep track of timestamps. Yes this is awful, I am sorry.\n */\nlet lastWheelTime = undefined as undefined | number\n\nconst isWheelEndEvent = (time: number) => {\n\tif (lastWheelTime === undefined) {\n\t\tlastWheelTime = time\n\t\treturn false\n\t}\n\n\tif (time - lastWheelTime > 120 && time - lastWheelTime < 160) {\n\t\tlastWheelTime = time\n\t\treturn true\n\t}\n\n\tlastWheelTime = time\n\treturn false\n}\n\nexport function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {\n\tconst editor = useEditor()\n\n\tconst events = React.useMemo(() => {\n\t\tlet pinchState = 'not sure' as 'not sure' | 'zooming' | 'panning'\n\n\t\tconst onWheel: Handler<'wheel', WheelEvent> = ({ event }) => {\n\t\t\tif (!editor.getInstanceState().isFocused) {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\tif (isWheelEndEvent(Date.now())) {\n\t\t\t\t// ignore wheelEnd events\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Awful tht we need to put this logic here, but basically\n\t\t\t// we don't want to handle the the wheel event (or call prevent\n\t\t\t// default on the evnet) if the user is wheeling over an a shape\n\t\t\t// that is scrollable which they're currently editing.\n\n\t\t\tconst editingShapeId = editor.getEditingShapeId()\n\t\t\tif (editingShapeId) {\n\t\t\t\tconst shape = editor.getShape(editingShapeId)\n\t\t\t\tif (shape) {\n\t\t\t\t\tconst util = editor.getShapeUtil(shape)\n\t\t\t\t\tif (util.canScroll(shape)) {\n\t\t\t\t\t\tconst bounds = editor.getShapePageBounds(editingShapeId)\n\t\t\t\t\t\tif (bounds?.containsPoint(editor.inputs.currentPagePoint)) {\n\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tpreventDefault(event)\n\t\t\tstopEventPropagation(event)\n\t\t\tconst delta = normalizeWheel(event)\n\n\t\t\tif (delta.x === 0 && delta.y === 0) return\n\n\t\t\tconst info: TLWheelEventInfo = {\n\t\t\t\ttype: 'wheel',\n\t\t\t\tname: 'wheel',\n\t\t\t\tdelta,\n\t\t\t\tpoint: new Vec(event.clientX, event.clientY),\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t}\n\n\t\t\teditor.dispatch(info)\n\t\t}\n\n\t\tlet initDistanceBetweenFingers = 1 // the distance between the two fingers when the pinch starts\n\t\tlet initZoom = 1 // the browser's zoom level when the pinch starts\n\t\tlet currZoom = 1 // the current zoom level according to the pinch gesture recognizer\n\t\tlet currDistanceBetweenFingers = 0\n\t\tconst initPointBetweenFingers = new Vec()\n\t\tconst prevPointBetweenFingers = new Vec()\n\n\t\tconst onPinchStart: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tpinchState = 'not sure'\n\n\t\t\tconst { event, origin, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\t\t\tinitPointBetweenFingers.x = origin[0]\n\t\t\tinitPointBetweenFingers.y = origin[1]\n\t\t\tinitDistanceBetweenFingers = da[0]\n\t\t\tinitZoom = editor.getZoomLevel()\n\n\t\t\teditor.dispatch({\n\t\t\t\ttype: 'pinch',\n\t\t\t\tname: 'pinch_start',\n\t\t\t\tpoint: { x: origin[0], y: origin[1], z: editor.getZoomLevel() },\n\t\t\t\tdelta: { x: 0, y: 0 },\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t})\n\t\t}\n\n\t\t// let timeout: any\n\t\tconst updatePinchState = (isSafariTrackpadPinch: boolean) => {\n\t\t\tif (isSafariTrackpadPinch) {\n\t\t\t\tpinchState = 'zooming'\n\t\t\t}\n\n\t\t\tif (pinchState === 'zooming') {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Initial: [touch]-------origin-------[touch]\n\t\t\t// Current: [touch]-----------origin----------[touch]\n\t\t\t// |----| |------------|\n\t\t\t// originDistance ^ ^ touchDistance\n\n\t\t\t// How far have the two touch points moved towards or away from eachother?\n\t\t\tconst touchDistance = Math.abs(currDistanceBetweenFingers - initDistanceBetweenFingers)\n\t\t\t// How far has the point between the touches moved?\n\t\t\tconst originDistance = Vec.Dist(initPointBetweenFingers, prevPointBetweenFingers)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'not sure': {\n\t\t\t\t\tif (touchDistance > 24) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t} else if (originDistance > 16) {\n\t\t\t\t\t\tpinchState = 'panning'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\t// Slightly more touch distance needed to go from panning to zooming\n\t\t\t\t\tif (touchDistance > 64) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinch: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\t// In (desktop) Safari, a two finger trackpad pinch will be a \"gesturechange\" event\n\t\t\t// and will have 0 touches; on iOS, a two-finger pinch will be a \"pointermove\" event\n\t\t\t// with two touches.\n\t\t\tconst isSafariTrackpadPinch =\n\t\t\t\tgesture.type === 'gesturechange' || gesture.type === 'gestureend'\n\n\t\t\t// The distance between the two touch points\n\t\t\tcurrDistanceBetweenFingers = da[0]\n\n\t\t\t// Only update the zoom if the pointers are far enough apart;\n\t\t\t// a very small touchDistance means that the user has probably\n\t\t\t// pinched out and their fingers are touching; this produces\n\t\t\t// very unstable zooming behavior.\n\n\t\t\tconst dx = origin[0] - prevPointBetweenFingers.x\n\t\t\tconst dy = origin[1] - prevPointBetweenFingers.y\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\n\t\t\tupdatePinchState(isSafariTrackpadPinch)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'zooming': {\n\t\t\t\t\tcurrZoom = offset[0]\n\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: currZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: initZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinchEnd: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tconst scale = offset[0]\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\teditor.timers.requestAnimationFrame(() => {\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\tname: 'pinch_end',\n\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: scale },\n\t\t\t\t\tdelta: { x: origin[0], y: origin[1] },\n\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\n\t\treturn {\n\t\t\tonWheel,\n\t\t\tonPinchStart,\n\t\t\tonPinchEnd,\n\t\t\tonPinch,\n\t\t}\n\t}, [editor, ref])\n\n\tuseGesture(events, {\n\t\ttarget: ref,\n\t\teventOptions: { passive: false },\n\t\tpinch: {\n\t\t\tfrom: () => [editor.getZoomLevel(), 0], // Return the camera z to use when pinch starts\n\t\t\tscaleBounds: () => {\n\t\t\t\tconst baseZoom = editor.getBaseZoom()\n\t\t\t\tconst zoomSteps = editor.getCameraOptions().zoomSteps\n\t\t\t\tconst zoomMin = zoomSteps[0] * baseZoom\n\t\t\t\tconst zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom\n\n\t\t\t\treturn { from: editor.getZoomLevel(), max: zoomMax, min: zoomMin }\n\t\t\t},\n\t\t},\n\t})\n}\n"],
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+ "sourcesContent": ["import type { AnyHandlerEventTypes, EventTypes, GestureKey, Handler } from '@use-gesture/core/types'\nimport { createUseGesture, pinchAction, wheelAction } from '@use-gesture/react'\nimport * as React from 'react'\nimport { TLWheelEventInfo } from '../editor/types/event-types'\nimport { Vec } from '../primitives/Vec'\nimport { preventDefault, stopEventPropagation } from '../utils/dom'\nimport { isAccelKey } from '../utils/keyboard'\nimport { normalizeWheel } from '../utils/normalizeWheel'\nimport { useEditor } from './useEditor'\n\n/*\n\n# How does pinching work?\n\nThe pinching handler is fired under two circumstances: \n- when a user is on a MacBook trackpad and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is PANNING with two fingers\n\nZooming is much more expensive than panning (because it causes shapes to render), \nso we want to be sure that we don't zoom while two-finger panning. \n\nIn order to do this, we keep track of a \"pinchState\", which is either:\n- \"zooming\"\n- \"panning\"\n- \"not sure\"\n\nIf a user is on a trackpad, the pinchState will be set to \"zooming\". \n\nIf the user is on a touch screen, then we start in the \"not sure\" state and switch back and forth\nbetween \"zooming\", \"panning\", and \"not sure\" based on what the user is doing with their fingers.\n\nIn the \"not sure\" state, we examine whether the user has moved the center of the gesture far enough\nto suggest that they're panning; or else that they've moved their fingers further apart or closer\ntogether enough to suggest that they're zooming. \n\nIn the \"panning\" state, we check whether the user's fingers have moved far enough apart to suggest\nthat they're zooming. If they have, we switch to the \"zooming\" state.\n\nIn the \"zooming\" state, we just stay zooming\u2014it's not YET possible to switch back to panning.\n\ntodo: compare velocities of change in order to determine whether the user has switched back to panning\n*/\n\ntype check<T extends AnyHandlerEventTypes, Key extends GestureKey> = undefined extends T[Key]\n\t? EventTypes[Key]\n\t: T[Key]\ntype PinchHandler = Handler<'pinch', check<EventTypes, 'pinch'>>\n\nconst useGesture = createUseGesture([wheelAction, pinchAction])\n\n/**\n * GOTCHA\n *\n * UseGesture fires a wheel event 140ms after the gesture actually ends, with a momentum-adjusted\n * delta. This creates a messed up interaction where after you stop scrolling suddenly the dang page\n * jumps a tick. why do they do this? you are asking the wrong person. it seems intentional though.\n * anyway we want to ignore that last event, but there's no way to directly detect it so we need to\n * keep track of timestamps. Yes this is awful, I am sorry.\n */\nlet lastWheelTime = undefined as undefined | number\n\nconst isWheelEndEvent = (time: number) => {\n\tif (lastWheelTime === undefined) {\n\t\tlastWheelTime = time\n\t\treturn false\n\t}\n\n\tif (time - lastWheelTime > 120 && time - lastWheelTime < 160) {\n\t\tlastWheelTime = time\n\t\treturn true\n\t}\n\n\tlastWheelTime = time\n\treturn false\n}\n\nexport function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {\n\tconst editor = useEditor()\n\n\tconst events = React.useMemo(() => {\n\t\tlet pinchState = 'not sure' as 'not sure' | 'zooming' | 'panning'\n\n\t\tconst onWheel: Handler<'wheel', WheelEvent> = ({ event }) => {\n\t\t\tif (!editor.getInstanceState().isFocused) {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\tif (isWheelEndEvent(Date.now())) {\n\t\t\t\t// ignore wheelEnd events\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Awful tht we need to put this logic here, but basically\n\t\t\t// we don't want to handle the the wheel event (or call prevent\n\t\t\t// default on the evnet) if the user is wheeling over an a shape\n\t\t\t// that is scrollable which they're currently editing.\n\n\t\t\tconst editingShapeId = editor.getEditingShapeId()\n\t\t\tif (editingShapeId) {\n\t\t\t\tconst shape = editor.getShape(editingShapeId)\n\t\t\t\tif (shape) {\n\t\t\t\t\tconst util = editor.getShapeUtil(shape)\n\t\t\t\t\tif (util.canScroll(shape)) {\n\t\t\t\t\t\tconst bounds = editor.getShapePageBounds(editingShapeId)\n\t\t\t\t\t\tif (bounds?.containsPoint(editor.inputs.currentPagePoint)) {\n\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tpreventDefault(event)\n\t\t\tstopEventPropagation(event)\n\t\t\tconst delta = normalizeWheel(event)\n\n\t\t\tif (delta.x === 0 && delta.y === 0) return\n\n\t\t\tconst info: TLWheelEventInfo = {\n\t\t\t\ttype: 'wheel',\n\t\t\t\tname: 'wheel',\n\t\t\t\tdelta,\n\t\t\t\tpoint: new Vec(event.clientX, event.clientY),\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t}\n\n\t\t\teditor.dispatch(info)\n\t\t}\n\n\t\tlet initDistanceBetweenFingers = 1 // the distance between the two fingers when the pinch starts\n\t\tlet initZoom = 1 // the browser's zoom level when the pinch starts\n\t\tlet currDistanceBetweenFingers = 0\n\t\tconst initPointBetweenFingers = new Vec()\n\t\tconst prevPointBetweenFingers = new Vec()\n\n\t\tconst onPinchStart: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tpinchState = 'not sure'\n\n\t\t\tconst { event, origin, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\t\t\tinitPointBetweenFingers.x = origin[0]\n\t\t\tinitPointBetweenFingers.y = origin[1]\n\t\t\tinitDistanceBetweenFingers = da[0]\n\t\t\tinitZoom = editor.getZoomLevel()\n\n\t\t\teditor.dispatch({\n\t\t\t\ttype: 'pinch',\n\t\t\t\tname: 'pinch_start',\n\t\t\t\tpoint: { x: origin[0], y: origin[1], z: editor.getZoomLevel() },\n\t\t\t\tdelta: { x: 0, y: 0 },\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t})\n\t\t}\n\n\t\t// let timeout: any\n\t\tconst updatePinchState = (isSafariTrackpadPinch: boolean) => {\n\t\t\tif (isSafariTrackpadPinch) {\n\t\t\t\tpinchState = 'zooming'\n\t\t\t}\n\n\t\t\tif (pinchState === 'zooming') {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Initial: [touch]-------origin-------[touch]\n\t\t\t// Current: [touch]-----------origin----------[touch]\n\t\t\t// |----| |------------|\n\t\t\t// originDistance ^ ^ touchDistance\n\n\t\t\t// How far have the two touch points moved towards or away from eachother?\n\t\t\tconst touchDistance = Math.abs(currDistanceBetweenFingers - initDistanceBetweenFingers)\n\t\t\t// How far has the point between the touches moved?\n\t\t\tconst originDistance = Vec.Dist(initPointBetweenFingers, prevPointBetweenFingers)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'not sure': {\n\t\t\t\t\tif (touchDistance > 24) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t} else if (originDistance > 16) {\n\t\t\t\t\t\tpinchState = 'panning'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\t// Slightly more touch distance needed to go from panning to zooming\n\t\t\t\t\tif (touchDistance > 64) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinch: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\t// In (desktop) Safari, a two finger trackpad pinch will be a \"gesturechange\" event\n\t\t\t// and will have 0 touches; on iOS, a two-finger pinch will be a \"pointermove\" event\n\t\t\t// with two touches.\n\t\t\tconst isSafariTrackpadPinch =\n\t\t\t\tgesture.type === 'gesturechange' || gesture.type === 'gestureend'\n\n\t\t\t// The distance between the two touch points\n\t\t\tcurrDistanceBetweenFingers = da[0]\n\n\t\t\t// Only update the zoom if the pointers are far enough apart;\n\t\t\t// a very small touchDistance means that the user has probably\n\t\t\t// pinched out and their fingers are touching; this produces\n\t\t\t// very unstable zooming behavior.\n\n\t\t\tconst dx = origin[0] - prevPointBetweenFingers.x\n\t\t\tconst dy = origin[1] - prevPointBetweenFingers.y\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\n\t\t\tupdatePinchState(isSafariTrackpadPinch)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'zooming': {\n\t\t\t\t\tconst currZoom = offset[0] ** editor.getCameraOptions().zoomSpeed\n\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: currZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: initZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinchEnd: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tconst scale = offset[0] ** editor.getCameraOptions().zoomSpeed\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\teditor.timers.requestAnimationFrame(() => {\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\tname: 'pinch_end',\n\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: scale },\n\t\t\t\t\tdelta: { x: origin[0], y: origin[1] },\n\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\n\t\treturn {\n\t\t\tonWheel,\n\t\t\tonPinchStart,\n\t\t\tonPinchEnd,\n\t\t\tonPinch,\n\t\t}\n\t}, [editor, ref])\n\n\tuseGesture(events, {\n\t\ttarget: ref,\n\t\teventOptions: { passive: false },\n\t\tpinch: {\n\t\t\tfrom: () => {\n\t\t\t\tconst { zoomSpeed } = editor.getCameraOptions()\n\t\t\t\tconst level = editor.getZoomLevel() ** (1 / zoomSpeed)\n\t\t\t\treturn [level, 0]\n\t\t\t}, // Return the camera z to use when pinch starts\n\t\t\tscaleBounds: () => {\n\t\t\t\tconst baseZoom = editor.getBaseZoom()\n\t\t\t\tconst { zoomSteps, zoomSpeed } = editor.getCameraOptions()\n\t\t\t\tconst zoomMin = zoomSteps[0] * baseZoom\n\t\t\t\tconst zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom\n\n\t\t\t\treturn {\n\t\t\t\t\tmax: zoomMax ** (1 / zoomSpeed),\n\t\t\t\t\tmin: zoomMin ** (1 / zoomSpeed),\n\t\t\t\t}\n\t\t\t},\n\t\t},\n\t})\n}\n"],
5
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6
6
  "names": []
7
7
  }
@@ -1,8 +1,8 @@
1
- const version = "3.12.0-canary.5fcdc0f29d81";
1
+ const version = "3.12.0-canary.688ddcb6ad5c";
2
2
  const publishDates = {
3
3
  major: "2024-09-13T14:36:29.063Z",
4
- minor: "2025-03-28T16:17:55.091Z",
5
- patch: "2025-03-28T16:17:55.091Z"
4
+ minor: "2025-04-03T09:18:45.524Z",
5
+ patch: "2025-04-03T09:18:45.524Z"
6
6
  };
7
7
  export {
8
8
  publishDates,
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../src/version.ts"],
4
- "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.12.0-canary.5fcdc0f29d81'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-03-28T16:17:55.091Z',\n\tpatch: '2025-03-28T16:17:55.091Z',\n}\n"],
4
+ "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.12.0-canary.688ddcb6ad5c'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-04-03T09:18:45.524Z',\n\tpatch: '2025-04-03T09:18:45.524Z',\n}\n"],
5
5
  "mappings": "AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
6
6
  "names": []
7
7
  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@tldraw/editor",
3
3
  "description": "A tiny little drawing app (editor).",
4
- "version": "3.12.0-canary.5fcdc0f29d81",
4
+ "version": "3.12.0-canary.688ddcb6ad5c",
5
5
  "author": {
6
6
  "name": "tldraw Inc.",
7
7
  "email": "hello@tldraw.com"
@@ -48,12 +48,12 @@
48
48
  "@tiptap/core": "^2.9.1",
49
49
  "@tiptap/pm": "^2.9.1",
50
50
  "@tiptap/react": "^2.9.1",
51
- "@tldraw/state": "3.12.0-canary.5fcdc0f29d81",
52
- "@tldraw/state-react": "3.12.0-canary.5fcdc0f29d81",
53
- "@tldraw/store": "3.12.0-canary.5fcdc0f29d81",
54
- "@tldraw/tlschema": "3.12.0-canary.5fcdc0f29d81",
55
- "@tldraw/utils": "3.12.0-canary.5fcdc0f29d81",
56
- "@tldraw/validate": "3.12.0-canary.5fcdc0f29d81",
51
+ "@tldraw/state": "3.12.0-canary.688ddcb6ad5c",
52
+ "@tldraw/state-react": "3.12.0-canary.688ddcb6ad5c",
53
+ "@tldraw/store": "3.12.0-canary.688ddcb6ad5c",
54
+ "@tldraw/tlschema": "3.12.0-canary.688ddcb6ad5c",
55
+ "@tldraw/utils": "3.12.0-canary.688ddcb6ad5c",
56
+ "@tldraw/validate": "3.12.0-canary.688ddcb6ad5c",
57
57
  "@types/core-js": "^2.5.8",
58
58
  "@use-gesture/react": "^10.3.1",
59
59
  "classnames": "^2.5.1",
@@ -50,7 +50,7 @@ import { TLStoreWithStatus } from './utils/sync/StoreWithStatus'
50
50
 
51
51
  /**
52
52
  * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components, when passing in a
53
- * {@link store#TLStore} directly. If you would like tldraw to create a store for you, use
53
+ * `TLStore` directly. If you would like tldraw to create a store for you, use
54
54
  * {@link TldrawEditorWithoutStoreProps}.
55
55
  *
56
56
  * @public
@@ -64,7 +64,7 @@ export interface TldrawEditorWithStoreProps {
64
64
 
65
65
  /**
66
66
  * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components, when not passing in a
67
- * {@link store#TLStore} directly. If you would like to pass in a store directly, use
67
+ * `TLStore` directly. If you would like to pass in a store directly, use
68
68
  * {@link TldrawEditorWithStoreProps}.
69
69
  *
70
70
  * @public
@@ -9858,12 +9858,12 @@ export class Editor extends EventEmitter<TLEventMap> {
9858
9858
 
9859
9859
  const { x: cx, y: cy, z: cz } = unsafe__withoutCapture(() => this.getCamera())
9860
9860
 
9861
- const { panSpeed, zoomSpeed } = cameraOptions
9861
+ const { panSpeed } = cameraOptions
9862
9862
  this._setCamera(
9863
9863
  new Vec(
9864
- cx + (dx * panSpeed) / cz - x / cz + x / (z * zoomSpeed),
9865
- cy + (dy * panSpeed) / cz - y / cz + y / (z * zoomSpeed),
9866
- z * zoomSpeed
9864
+ cx + (dx * panSpeed) / cz - x / cz + x / z,
9865
+ cy + (dy * panSpeed) / cz - y / cz + y / z,
9866
+ z
9867
9867
  ),
9868
9868
  { immediate: true }
9869
9869
  )
@@ -9938,14 +9938,9 @@ export class Editor extends EventEmitter<TLEventMap> {
9938
9938
  }
9939
9939
 
9940
9940
  const zoom = cz + (delta ?? 0) * zoomSpeed * cz
9941
- this._setCamera(
9942
- new Vec(
9943
- cx + (x / zoom - x) - (x / cz - x),
9944
- cy + (y / zoom - y) - (y / cz - y),
9945
- zoom
9946
- ),
9947
- { immediate: true }
9948
- )
9941
+ this._setCamera(new Vec(cx + x / zoom - x / cz, cy + y / zoom - y / cz, zoom), {
9942
+ immediate: true,
9943
+ })
9949
9944
  this.maybeTrackPerformance('Zooming')
9950
9945
  return
9951
9946
  }
@@ -135,7 +135,6 @@ export function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {
135
135
 
136
136
  let initDistanceBetweenFingers = 1 // the distance between the two fingers when the pinch starts
137
137
  let initZoom = 1 // the browser's zoom level when the pinch starts
138
- let currZoom = 1 // the current zoom level according to the pinch gesture recognizer
139
138
  let currDistanceBetweenFingers = 0
140
139
  const initPointBetweenFingers = new Vec()
141
140
  const prevPointBetweenFingers = new Vec()
@@ -239,7 +238,7 @@ export function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {
239
238
 
240
239
  switch (pinchState) {
241
240
  case 'zooming': {
242
- currZoom = offset[0]
241
+ const currZoom = offset[0] ** editor.getCameraOptions().zoomSpeed
243
242
 
244
243
  editor.dispatch({
245
244
  type: 'pinch',
@@ -278,7 +277,7 @@ export function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {
278
277
  if (event instanceof WheelEvent) return
279
278
  if (!(event.target === elm || elm?.contains(event.target as Node))) return
280
279
 
281
- const scale = offset[0]
280
+ const scale = offset[0] ** editor.getCameraOptions().zoomSpeed
282
281
 
283
282
  pinchState = 'not sure'
284
283
 
@@ -309,14 +308,21 @@ export function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {
309
308
  target: ref,
310
309
  eventOptions: { passive: false },
311
310
  pinch: {
312
- from: () => [editor.getZoomLevel(), 0], // Return the camera z to use when pinch starts
311
+ from: () => {
312
+ const { zoomSpeed } = editor.getCameraOptions()
313
+ const level = editor.getZoomLevel() ** (1 / zoomSpeed)
314
+ return [level, 0]
315
+ }, // Return the camera z to use when pinch starts
313
316
  scaleBounds: () => {
314
317
  const baseZoom = editor.getBaseZoom()
315
- const zoomSteps = editor.getCameraOptions().zoomSteps
318
+ const { zoomSteps, zoomSpeed } = editor.getCameraOptions()
316
319
  const zoomMin = zoomSteps[0] * baseZoom
317
320
  const zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom
318
321
 
319
- return { from: editor.getZoomLevel(), max: zoomMax, min: zoomMin }
322
+ return {
323
+ max: zoomMax ** (1 / zoomSpeed),
324
+ min: zoomMin ** (1 / zoomSpeed),
325
+ }
320
326
  },
321
327
  },
322
328
  })
package/src/version.ts CHANGED
@@ -1,9 +1,9 @@
1
1
  // This file is automatically generated by internal/scripts/refresh-assets.ts.
2
2
  // Do not edit manually. Or do, I'm a comment, not a cop.
3
3
 
4
- export const version = '3.12.0-canary.5fcdc0f29d81'
4
+ export const version = '3.12.0-canary.688ddcb6ad5c'
5
5
  export const publishDates = {
6
6
  major: '2024-09-13T14:36:29.063Z',
7
- minor: '2025-03-28T16:17:55.091Z',
8
- patch: '2025-03-28T16:17:55.091Z',
7
+ minor: '2025-04-03T09:18:45.524Z',
8
+ patch: '2025-04-03T09:18:45.524Z',
9
9
  }