@tldraw/editor 3.12.0-canary.5fcdc0f29d81 → 3.12.0-canary.688ddcb6ad5c

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@@ -96,7 +96,6 @@ function useGestureEvents(ref) {
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  };
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  let initDistanceBetweenFingers = 1;
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  let initZoom = 1;
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- let currZoom = 1;
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  let currDistanceBetweenFingers = 0;
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  const initPointBetweenFingers = new import_Vec.Vec();
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  const prevPointBetweenFingers = new import_Vec.Vec();
@@ -164,7 +163,7 @@ function useGestureEvents(ref) {
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  updatePinchState(isSafariTrackpadPinch);
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  switch (pinchState) {
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  case "zooming": {
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- currZoom = offset[0];
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+ const currZoom = offset[0] ** editor.getCameraOptions().zoomSpeed;
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  editor.dispatch({
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  type: "pinch",
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  name: "pinch",
@@ -199,7 +198,7 @@ function useGestureEvents(ref) {
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  const { event, origin, offset } = gesture;
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  if (event instanceof WheelEvent) return;
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  if (!(event.target === elm || elm?.contains(event.target))) return;
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- const scale = offset[0];
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+ const scale = offset[0] ** editor.getCameraOptions().zoomSpeed;
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  pinchState = "not sure";
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  editor.timers.requestAnimationFrame(() => {
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  editor.dispatch({
@@ -226,14 +225,21 @@ function useGestureEvents(ref) {
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  target: ref,
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  eventOptions: { passive: false },
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  pinch: {
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- from: () => [editor.getZoomLevel(), 0],
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+ from: () => {
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+ const { zoomSpeed } = editor.getCameraOptions();
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+ const level = editor.getZoomLevel() ** (1 / zoomSpeed);
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+ return [level, 0];
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+ },
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  // Return the camera z to use when pinch starts
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  scaleBounds: () => {
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  const baseZoom = editor.getBaseZoom();
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- const zoomSteps = editor.getCameraOptions().zoomSteps;
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+ const { zoomSteps, zoomSpeed } = editor.getCameraOptions();
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  const zoomMin = zoomSteps[0] * baseZoom;
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  const zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom;
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- return { from: editor.getZoomLevel(), max: zoomMax, min: zoomMin };
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+ return {
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+ max: zoomMax ** (1 / zoomSpeed),
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+ min: zoomMin ** (1 / zoomSpeed)
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+ };
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  }
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  }
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  });
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../../src/lib/hooks/useGestureEvents.ts"],
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- "sourcesContent": ["import type { AnyHandlerEventTypes, EventTypes, GestureKey, Handler } from '@use-gesture/core/types'\nimport { createUseGesture, pinchAction, wheelAction } from '@use-gesture/react'\nimport * as React from 'react'\nimport { TLWheelEventInfo } from '../editor/types/event-types'\nimport { Vec } from '../primitives/Vec'\nimport { preventDefault, stopEventPropagation } from '../utils/dom'\nimport { isAccelKey } from '../utils/keyboard'\nimport { normalizeWheel } from '../utils/normalizeWheel'\nimport { useEditor } from './useEditor'\n\n/*\n\n# How does pinching work?\n\nThe pinching handler is fired under two circumstances: \n- when a user is on a MacBook trackpad and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is PANNING with two fingers\n\nZooming is much more expensive than panning (because it causes shapes to render), \nso we want to be sure that we don't zoom while two-finger panning. \n\nIn order to do this, we keep track of a \"pinchState\", which is either:\n- \"zooming\"\n- \"panning\"\n- \"not sure\"\n\nIf a user is on a trackpad, the pinchState will be set to \"zooming\". \n\nIf the user is on a touch screen, then we start in the \"not sure\" state and switch back and forth\nbetween \"zooming\", \"panning\", and \"not sure\" based on what the user is doing with their fingers.\n\nIn the \"not sure\" state, we examine whether the user has moved the center of the gesture far enough\nto suggest that they're panning; or else that they've moved their fingers further apart or closer\ntogether enough to suggest that they're zooming. \n\nIn the \"panning\" state, we check whether the user's fingers have moved far enough apart to suggest\nthat they're zooming. If they have, we switch to the \"zooming\" state.\n\nIn the \"zooming\" state, we just stay zooming\u2014it's not YET possible to switch back to panning.\n\ntodo: compare velocities of change in order to determine whether the user has switched back to panning\n*/\n\ntype check<T extends AnyHandlerEventTypes, Key extends GestureKey> = undefined extends T[Key]\n\t? EventTypes[Key]\n\t: T[Key]\ntype PinchHandler = Handler<'pinch', check<EventTypes, 'pinch'>>\n\nconst useGesture = createUseGesture([wheelAction, pinchAction])\n\n/**\n * GOTCHA\n *\n * UseGesture fires a wheel event 140ms after the gesture actually ends, with a momentum-adjusted\n * delta. This creates a messed up interaction where after you stop scrolling suddenly the dang page\n * jumps a tick. why do they do this? you are asking the wrong person. it seems intentional though.\n * anyway we want to ignore that last event, but there's no way to directly detect it so we need to\n * keep track of timestamps. Yes this is awful, I am sorry.\n */\nlet lastWheelTime = undefined as undefined | number\n\nconst isWheelEndEvent = (time: number) => {\n\tif (lastWheelTime === undefined) {\n\t\tlastWheelTime = time\n\t\treturn false\n\t}\n\n\tif (time - lastWheelTime > 120 && time - lastWheelTime < 160) {\n\t\tlastWheelTime = time\n\t\treturn true\n\t}\n\n\tlastWheelTime = time\n\treturn false\n}\n\nexport function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {\n\tconst editor = useEditor()\n\n\tconst events = React.useMemo(() => {\n\t\tlet pinchState = 'not sure' as 'not sure' | 'zooming' | 'panning'\n\n\t\tconst onWheel: Handler<'wheel', WheelEvent> = ({ event }) => {\n\t\t\tif (!editor.getInstanceState().isFocused) {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\tif (isWheelEndEvent(Date.now())) {\n\t\t\t\t// ignore wheelEnd events\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Awful tht we need to put this logic here, but basically\n\t\t\t// we don't want to handle the the wheel event (or call prevent\n\t\t\t// default on the evnet) if the user is wheeling over an a shape\n\t\t\t// that is scrollable which they're currently editing.\n\n\t\t\tconst editingShapeId = editor.getEditingShapeId()\n\t\t\tif (editingShapeId) {\n\t\t\t\tconst shape = editor.getShape(editingShapeId)\n\t\t\t\tif (shape) {\n\t\t\t\t\tconst util = editor.getShapeUtil(shape)\n\t\t\t\t\tif (util.canScroll(shape)) {\n\t\t\t\t\t\tconst bounds = editor.getShapePageBounds(editingShapeId)\n\t\t\t\t\t\tif (bounds?.containsPoint(editor.inputs.currentPagePoint)) {\n\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tpreventDefault(event)\n\t\t\tstopEventPropagation(event)\n\t\t\tconst delta = normalizeWheel(event)\n\n\t\t\tif (delta.x === 0 && delta.y === 0) return\n\n\t\t\tconst info: TLWheelEventInfo = {\n\t\t\t\ttype: 'wheel',\n\t\t\t\tname: 'wheel',\n\t\t\t\tdelta,\n\t\t\t\tpoint: new Vec(event.clientX, event.clientY),\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t}\n\n\t\t\teditor.dispatch(info)\n\t\t}\n\n\t\tlet initDistanceBetweenFingers = 1 // the distance between the two fingers when the pinch starts\n\t\tlet initZoom = 1 // the browser's zoom level when the pinch starts\n\t\tlet currZoom = 1 // the current zoom level according to the pinch gesture recognizer\n\t\tlet currDistanceBetweenFingers = 0\n\t\tconst initPointBetweenFingers = new Vec()\n\t\tconst prevPointBetweenFingers = new Vec()\n\n\t\tconst onPinchStart: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tpinchState = 'not sure'\n\n\t\t\tconst { event, origin, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\t\t\tinitPointBetweenFingers.x = origin[0]\n\t\t\tinitPointBetweenFingers.y = origin[1]\n\t\t\tinitDistanceBetweenFingers = da[0]\n\t\t\tinitZoom = editor.getZoomLevel()\n\n\t\t\teditor.dispatch({\n\t\t\t\ttype: 'pinch',\n\t\t\t\tname: 'pinch_start',\n\t\t\t\tpoint: { x: origin[0], y: origin[1], z: editor.getZoomLevel() },\n\t\t\t\tdelta: { x: 0, y: 0 },\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t})\n\t\t}\n\n\t\t// let timeout: any\n\t\tconst updatePinchState = (isSafariTrackpadPinch: boolean) => {\n\t\t\tif (isSafariTrackpadPinch) {\n\t\t\t\tpinchState = 'zooming'\n\t\t\t}\n\n\t\t\tif (pinchState === 'zooming') {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Initial: [touch]-------origin-------[touch]\n\t\t\t// Current: [touch]-----------origin----------[touch]\n\t\t\t// |----| |------------|\n\t\t\t// originDistance ^ ^ touchDistance\n\n\t\t\t// How far have the two touch points moved towards or away from eachother?\n\t\t\tconst touchDistance = Math.abs(currDistanceBetweenFingers - initDistanceBetweenFingers)\n\t\t\t// How far has the point between the touches moved?\n\t\t\tconst originDistance = Vec.Dist(initPointBetweenFingers, prevPointBetweenFingers)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'not sure': {\n\t\t\t\t\tif (touchDistance > 24) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t} else if (originDistance > 16) {\n\t\t\t\t\t\tpinchState = 'panning'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\t// Slightly more touch distance needed to go from panning to zooming\n\t\t\t\t\tif (touchDistance > 64) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinch: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\t// In (desktop) Safari, a two finger trackpad pinch will be a \"gesturechange\" event\n\t\t\t// and will have 0 touches; on iOS, a two-finger pinch will be a \"pointermove\" event\n\t\t\t// with two touches.\n\t\t\tconst isSafariTrackpadPinch =\n\t\t\t\tgesture.type === 'gesturechange' || gesture.type === 'gestureend'\n\n\t\t\t// The distance between the two touch points\n\t\t\tcurrDistanceBetweenFingers = da[0]\n\n\t\t\t// Only update the zoom if the pointers are far enough apart;\n\t\t\t// a very small touchDistance means that the user has probably\n\t\t\t// pinched out and their fingers are touching; this produces\n\t\t\t// very unstable zooming behavior.\n\n\t\t\tconst dx = origin[0] - prevPointBetweenFingers.x\n\t\t\tconst dy = origin[1] - prevPointBetweenFingers.y\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\n\t\t\tupdatePinchState(isSafariTrackpadPinch)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'zooming': {\n\t\t\t\t\tcurrZoom = offset[0]\n\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: currZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: initZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinchEnd: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tconst scale = offset[0]\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\teditor.timers.requestAnimationFrame(() => {\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\tname: 'pinch_end',\n\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: scale },\n\t\t\t\t\tdelta: { x: origin[0], y: origin[1] },\n\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\n\t\treturn {\n\t\t\tonWheel,\n\t\t\tonPinchStart,\n\t\t\tonPinchEnd,\n\t\t\tonPinch,\n\t\t}\n\t}, [editor, ref])\n\n\tuseGesture(events, {\n\t\ttarget: ref,\n\t\teventOptions: { passive: false },\n\t\tpinch: {\n\t\t\tfrom: () => [editor.getZoomLevel(), 0], // Return the camera z to use when pinch starts\n\t\t\tscaleBounds: () => {\n\t\t\t\tconst baseZoom = editor.getBaseZoom()\n\t\t\t\tconst zoomSteps = editor.getCameraOptions().zoomSteps\n\t\t\t\tconst zoomMin = zoomSteps[0] * baseZoom\n\t\t\t\tconst zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom\n\n\t\t\t\treturn { from: editor.getZoomLevel(), max: zoomMax, min: zoomMin }\n\t\t\t},\n\t\t},\n\t})\n}\n"],
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+ "sourcesContent": ["import type { AnyHandlerEventTypes, EventTypes, GestureKey, Handler } from '@use-gesture/core/types'\nimport { createUseGesture, pinchAction, wheelAction } from '@use-gesture/react'\nimport * as React from 'react'\nimport { TLWheelEventInfo } from '../editor/types/event-types'\nimport { Vec } from '../primitives/Vec'\nimport { preventDefault, stopEventPropagation } from '../utils/dom'\nimport { isAccelKey } from '../utils/keyboard'\nimport { normalizeWheel } from '../utils/normalizeWheel'\nimport { useEditor } from './useEditor'\n\n/*\n\n# How does pinching work?\n\nThe pinching handler is fired under two circumstances: \n- when a user is on a MacBook trackpad and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is PANNING with two fingers\n\nZooming is much more expensive than panning (because it causes shapes to render), \nso we want to be sure that we don't zoom while two-finger panning. \n\nIn order to do this, we keep track of a \"pinchState\", which is either:\n- \"zooming\"\n- \"panning\"\n- \"not sure\"\n\nIf a user is on a trackpad, the pinchState will be set to \"zooming\". \n\nIf the user is on a touch screen, then we start in the \"not sure\" state and switch back and forth\nbetween \"zooming\", \"panning\", and \"not sure\" based on what the user is doing with their fingers.\n\nIn the \"not sure\" state, we examine whether the user has moved the center of the gesture far enough\nto suggest that they're panning; or else that they've moved their fingers further apart or closer\ntogether enough to suggest that they're zooming. \n\nIn the \"panning\" state, we check whether the user's fingers have moved far enough apart to suggest\nthat they're zooming. If they have, we switch to the \"zooming\" state.\n\nIn the \"zooming\" state, we just stay zooming\u2014it's not YET possible to switch back to panning.\n\ntodo: compare velocities of change in order to determine whether the user has switched back to panning\n*/\n\ntype check<T extends AnyHandlerEventTypes, Key extends GestureKey> = undefined extends T[Key]\n\t? EventTypes[Key]\n\t: T[Key]\ntype PinchHandler = Handler<'pinch', check<EventTypes, 'pinch'>>\n\nconst useGesture = createUseGesture([wheelAction, pinchAction])\n\n/**\n * GOTCHA\n *\n * UseGesture fires a wheel event 140ms after the gesture actually ends, with a momentum-adjusted\n * delta. This creates a messed up interaction where after you stop scrolling suddenly the dang page\n * jumps a tick. why do they do this? you are asking the wrong person. it seems intentional though.\n * anyway we want to ignore that last event, but there's no way to directly detect it so we need to\n * keep track of timestamps. Yes this is awful, I am sorry.\n */\nlet lastWheelTime = undefined as undefined | number\n\nconst isWheelEndEvent = (time: number) => {\n\tif (lastWheelTime === undefined) {\n\t\tlastWheelTime = time\n\t\treturn false\n\t}\n\n\tif (time - lastWheelTime > 120 && time - lastWheelTime < 160) {\n\t\tlastWheelTime = time\n\t\treturn true\n\t}\n\n\tlastWheelTime = time\n\treturn false\n}\n\nexport function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {\n\tconst editor = useEditor()\n\n\tconst events = React.useMemo(() => {\n\t\tlet pinchState = 'not sure' as 'not sure' | 'zooming' | 'panning'\n\n\t\tconst onWheel: Handler<'wheel', WheelEvent> = ({ event }) => {\n\t\t\tif (!editor.getInstanceState().isFocused) {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\tif (isWheelEndEvent(Date.now())) {\n\t\t\t\t// ignore wheelEnd events\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Awful tht we need to put this logic here, but basically\n\t\t\t// we don't want to handle the the wheel event (or call prevent\n\t\t\t// default on the evnet) if the user is wheeling over an a shape\n\t\t\t// that is scrollable which they're currently editing.\n\n\t\t\tconst editingShapeId = editor.getEditingShapeId()\n\t\t\tif (editingShapeId) {\n\t\t\t\tconst shape = editor.getShape(editingShapeId)\n\t\t\t\tif (shape) {\n\t\t\t\t\tconst util = editor.getShapeUtil(shape)\n\t\t\t\t\tif (util.canScroll(shape)) {\n\t\t\t\t\t\tconst bounds = editor.getShapePageBounds(editingShapeId)\n\t\t\t\t\t\tif (bounds?.containsPoint(editor.inputs.currentPagePoint)) {\n\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tpreventDefault(event)\n\t\t\tstopEventPropagation(event)\n\t\t\tconst delta = normalizeWheel(event)\n\n\t\t\tif (delta.x === 0 && delta.y === 0) return\n\n\t\t\tconst info: TLWheelEventInfo = {\n\t\t\t\ttype: 'wheel',\n\t\t\t\tname: 'wheel',\n\t\t\t\tdelta,\n\t\t\t\tpoint: new Vec(event.clientX, event.clientY),\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t}\n\n\t\t\teditor.dispatch(info)\n\t\t}\n\n\t\tlet initDistanceBetweenFingers = 1 // the distance between the two fingers when the pinch starts\n\t\tlet initZoom = 1 // the browser's zoom level when the pinch starts\n\t\tlet currDistanceBetweenFingers = 0\n\t\tconst initPointBetweenFingers = new Vec()\n\t\tconst prevPointBetweenFingers = new Vec()\n\n\t\tconst onPinchStart: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tpinchState = 'not sure'\n\n\t\t\tconst { event, origin, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\t\t\tinitPointBetweenFingers.x = origin[0]\n\t\t\tinitPointBetweenFingers.y = origin[1]\n\t\t\tinitDistanceBetweenFingers = da[0]\n\t\t\tinitZoom = editor.getZoomLevel()\n\n\t\t\teditor.dispatch({\n\t\t\t\ttype: 'pinch',\n\t\t\t\tname: 'pinch_start',\n\t\t\t\tpoint: { x: origin[0], y: origin[1], z: editor.getZoomLevel() },\n\t\t\t\tdelta: { x: 0, y: 0 },\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t})\n\t\t}\n\n\t\t// let timeout: any\n\t\tconst updatePinchState = (isSafariTrackpadPinch: boolean) => {\n\t\t\tif (isSafariTrackpadPinch) {\n\t\t\t\tpinchState = 'zooming'\n\t\t\t}\n\n\t\t\tif (pinchState === 'zooming') {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Initial: [touch]-------origin-------[touch]\n\t\t\t// Current: [touch]-----------origin----------[touch]\n\t\t\t// |----| |------------|\n\t\t\t// originDistance ^ ^ touchDistance\n\n\t\t\t// How far have the two touch points moved towards or away from eachother?\n\t\t\tconst touchDistance = Math.abs(currDistanceBetweenFingers - initDistanceBetweenFingers)\n\t\t\t// How far has the point between the touches moved?\n\t\t\tconst originDistance = Vec.Dist(initPointBetweenFingers, prevPointBetweenFingers)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'not sure': {\n\t\t\t\t\tif (touchDistance > 24) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t} else if (originDistance > 16) {\n\t\t\t\t\t\tpinchState = 'panning'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\t// Slightly more touch distance needed to go from panning to zooming\n\t\t\t\t\tif (touchDistance > 64) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinch: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\t// In (desktop) Safari, a two finger trackpad pinch will be a \"gesturechange\" event\n\t\t\t// and will have 0 touches; on iOS, a two-finger pinch will be a \"pointermove\" event\n\t\t\t// with two touches.\n\t\t\tconst isSafariTrackpadPinch =\n\t\t\t\tgesture.type === 'gesturechange' || gesture.type === 'gestureend'\n\n\t\t\t// The distance between the two touch points\n\t\t\tcurrDistanceBetweenFingers = da[0]\n\n\t\t\t// Only update the zoom if the pointers are far enough apart;\n\t\t\t// a very small touchDistance means that the user has probably\n\t\t\t// pinched out and their fingers are touching; this produces\n\t\t\t// very unstable zooming behavior.\n\n\t\t\tconst dx = origin[0] - prevPointBetweenFingers.x\n\t\t\tconst dy = origin[1] - prevPointBetweenFingers.y\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\n\t\t\tupdatePinchState(isSafariTrackpadPinch)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'zooming': {\n\t\t\t\t\tconst currZoom = offset[0] ** editor.getCameraOptions().zoomSpeed\n\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: currZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: initZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinchEnd: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tconst scale = offset[0] ** editor.getCameraOptions().zoomSpeed\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\teditor.timers.requestAnimationFrame(() => {\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\tname: 'pinch_end',\n\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: scale },\n\t\t\t\t\tdelta: { x: origin[0], y: origin[1] },\n\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\n\t\treturn {\n\t\t\tonWheel,\n\t\t\tonPinchStart,\n\t\t\tonPinchEnd,\n\t\t\tonPinch,\n\t\t}\n\t}, [editor, ref])\n\n\tuseGesture(events, {\n\t\ttarget: ref,\n\t\teventOptions: { passive: false },\n\t\tpinch: {\n\t\t\tfrom: () => {\n\t\t\t\tconst { zoomSpeed } = editor.getCameraOptions()\n\t\t\t\tconst level = editor.getZoomLevel() ** (1 / zoomSpeed)\n\t\t\t\treturn [level, 0]\n\t\t\t}, // Return the camera z to use when pinch starts\n\t\t\tscaleBounds: () => {\n\t\t\t\tconst baseZoom = editor.getBaseZoom()\n\t\t\t\tconst { zoomSteps, zoomSpeed } = editor.getCameraOptions()\n\t\t\t\tconst zoomMin = zoomSteps[0] * baseZoom\n\t\t\t\tconst zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom\n\n\t\t\t\treturn {\n\t\t\t\t\tmax: zoomMax ** (1 / zoomSpeed),\n\t\t\t\t\tmin: zoomMin ** (1 / zoomSpeed),\n\t\t\t\t}\n\t\t\t},\n\t\t},\n\t})\n}\n"],
5
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6
6
  "names": []
7
7
  }
@@ -22,10 +22,10 @@ __export(version_exports, {
22
22
  version: () => version
23
23
  });
24
24
  module.exports = __toCommonJS(version_exports);
25
- const version = "3.12.0-canary.5fcdc0f29d81";
25
+ const version = "3.12.0-canary.688ddcb6ad5c";
26
26
  const publishDates = {
27
27
  major: "2024-09-13T14:36:29.063Z",
28
- minor: "2025-03-28T16:17:55.091Z",
29
- patch: "2025-03-28T16:17:55.091Z"
28
+ minor: "2025-04-03T09:18:45.524Z",
29
+ patch: "2025-04-03T09:18:45.524Z"
30
30
  };
31
31
  //# sourceMappingURL=version.js.map
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../src/version.ts"],
4
- "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.12.0-canary.5fcdc0f29d81'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-03-28T16:17:55.091Z',\n\tpatch: '2025-03-28T16:17:55.091Z',\n}\n"],
4
+ "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.12.0-canary.688ddcb6ad5c'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-04-03T09:18:45.524Z',\n\tpatch: '2025-04-03T09:18:45.524Z',\n}\n"],
5
5
  "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
6
6
  "names": []
7
7
  }
@@ -6072,7 +6072,7 @@ export declare type TldrawEditorStoreProps = TldrawEditorWithoutStoreProps | Tld
6072
6072
 
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  /**
6074
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  * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components, when not passing in a
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- * {@link store#TLStore} directly. If you would like to pass in a store directly, use
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+ * `TLStore` directly. If you would like to pass in a store directly, use
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  * {@link TldrawEditorWithStoreProps}.
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  *
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  * @public
@@ -6098,7 +6098,7 @@ export declare interface TldrawEditorWithoutStoreProps extends TLStoreBaseOption
6098
6098
 
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  /**
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  * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components, when passing in a
6101
- * {@link store#TLStore} directly. If you would like tldraw to create a store for you, use
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+ * `TLStore` directly. If you would like tldraw to create a store for you, use
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  * {@link TldrawEditorWithoutStoreProps}.
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  *
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  * @public
@@ -299,7 +299,7 @@ function debugEnableLicensing() {
299
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  }
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  registerTldrawLibraryVersion(
301
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  "@tldraw/editor",
302
- "3.12.0-canary.5fcdc0f29d81",
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+ "3.12.0-canary.688ddcb6ad5c",
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  "esm"
304
304
  );
305
305
  export {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/lib/TldrawEditor.tsx"],
4
- "sourcesContent": ["import { MigrationSequence, Store } from '@tldraw/store'\nimport { TLShape, TLStore, TLStoreSnapshot } from '@tldraw/tlschema'\nimport { Required, annotateError } from '@tldraw/utils'\nimport React, {\n\tReactNode,\n\tmemo,\n\tuseCallback,\n\tuseEffect,\n\tuseLayoutEffect,\n\tuseMemo,\n\tuseRef,\n\tuseState,\n\tuseSyncExternalStore,\n} from 'react'\n\nimport classNames from 'classnames'\nimport { version } from '../version'\nimport { OptionalErrorBoundary } from './components/ErrorBoundary'\nimport { DefaultErrorFallback } from './components/default-components/DefaultErrorFallback'\nimport { TLEditorSnapshot } from './config/TLEditorSnapshot'\nimport { TLStoreBaseOptions } from './config/createTLStore'\nimport { TLUser, createTLUser } from './config/createTLUser'\nimport { TLAnyBindingUtilConstructor } from './config/defaultBindings'\nimport { TLAnyShapeUtilConstructor } from './config/defaultShapes'\nimport { Editor } from './editor/Editor'\nimport { TLStateNodeConstructor } from './editor/tools/StateNode'\nimport { TLCameraOptions } from './editor/types/misc-types'\nimport { ContainerProvider, useContainer } from './hooks/useContainer'\nimport { useCursor } from './hooks/useCursor'\nimport { useDarkMode } from './hooks/useDarkMode'\nimport { EditorProvider, useEditor } from './hooks/useEditor'\nimport {\n\tEditorComponentsProvider,\n\tTLEditorComponents,\n\tuseEditorComponents,\n} from './hooks/useEditorComponents'\nimport { useEvent } from './hooks/useEvent'\nimport { useForceUpdate } from './hooks/useForceUpdate'\nimport { useShallowObjectIdentity } from './hooks/useIdentity'\nimport { useLocalStore } from './hooks/useLocalStore'\nimport { useRefState } from './hooks/useRefState'\nimport { useZoomCss } from './hooks/useZoomCss'\nimport { LicenseProvider } from './license/LicenseProvider'\nimport { Watermark } from './license/Watermark'\nimport { TldrawOptions } from './options'\nimport { TLDeepLinkOptions } from './utils/deepLinks'\nimport { stopEventPropagation } from './utils/dom'\nimport { TLTextOptions } from './utils/richText'\nimport { TLStoreWithStatus } from './utils/sync/StoreWithStatus'\n\n/**\n * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components, when passing in a\n * {@link store#TLStore} directly. If you would like tldraw to create a store for you, use\n * {@link TldrawEditorWithoutStoreProps}.\n *\n * @public\n */\nexport interface TldrawEditorWithStoreProps {\n\t/**\n\t * The store to use in the editor.\n\t */\n\tstore: TLStore | TLStoreWithStatus\n}\n\n/**\n * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components, when not passing in a\n * {@link store#TLStore} directly. If you would like to pass in a store directly, use\n * {@link TldrawEditorWithStoreProps}.\n *\n * @public\n */\nexport interface TldrawEditorWithoutStoreProps extends TLStoreBaseOptions {\n\tstore?: undefined\n\n\t/**\n\t * Additional migrations to use in the store\n\t */\n\tmigrations?: readonly MigrationSequence[]\n\n\t/**\n\t * A starting snapshot of data to pre-populate the store. Do not supply both this and\n\t * `initialData`.\n\t */\n\tsnapshot?: TLEditorSnapshot | TLStoreSnapshot\n\n\t/**\n\t * If you would like to persist the store to the browser's local IndexedDB storage and sync it\n\t * across tabs, provide a key here. Each key represents a single tldraw document.\n\t */\n\tpersistenceKey?: string\n\n\tsessionId?: string\n}\n\n/** @public */\nexport type TldrawEditorStoreProps = TldrawEditorWithStoreProps | TldrawEditorWithoutStoreProps\n\n/**\n * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components.\n *\n * @public\n **/\nexport type TldrawEditorProps = TldrawEditorBaseProps & TldrawEditorStoreProps\n\n/**\n * Base props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components.\n *\n * @public\n */\nexport interface TldrawEditorBaseProps {\n\t/**\n\t * The component's children.\n\t */\n\tchildren?: ReactNode\n\n\t/**\n\t * An array of shape utils to use in the editor.\n\t */\n\tshapeUtils?: readonly TLAnyShapeUtilConstructor[]\n\n\t/**\n\t * An array of binding utils to use in the editor.\n\t */\n\tbindingUtils?: readonly TLAnyBindingUtilConstructor[]\n\n\t/**\n\t * An array of tools to add to the editor's state chart.\n\t */\n\ttools?: readonly TLStateNodeConstructor[]\n\n\t/**\n\t * Whether to automatically focus the editor when it mounts.\n\t */\n\tautoFocus?: boolean\n\n\t/**\n\t * Overrides for the editor's components, such as handles, collaborator cursors, etc.\n\t */\n\tcomponents?: TLEditorComponents\n\n\t/**\n\t * Called when the editor has mounted.\n\t */\n\tonMount?: TLOnMountHandler\n\n\t/**\n\t * The editor's initial state (usually the id of the first active tool).\n\t */\n\tinitialState?: string\n\n\t/**\n\t * A classname to pass to the editor's container.\n\t */\n\tclassName?: string\n\n\t/**\n\t * The user interacting with the editor.\n\t */\n\tuser?: TLUser\n\n\t/**\n\t * Whether to infer dark mode from the user's OS. Defaults to false.\n\t */\n\tinferDarkMode?: boolean\n\n\t/**\n\t * Camera options for the editor.\n\t */\n\tcameraOptions?: Partial<TLCameraOptions>\n\n\t/**\n\t * Text options for the editor.\n\t */\n\ttextOptions?: TLTextOptions\n\n\t/**\n\t * Options for the editor.\n\t */\n\toptions?: Partial<TldrawOptions>\n\n\t/**\n\t * The license key.\n\t */\n\tlicenseKey?: string\n\n\t/**\n\t * Options for syncing the editor's camera state with the URL.\n\t */\n\tdeepLinks?: true | TLDeepLinkOptions\n\n\t/**\n\t * Predicate for whether or not a shape should be hidden.\n\t *\n\t * Hidden shapes will not render in the editor, and they will not be eligible for hit test via\n\t * {@link Editor#getShapeAtPoint} and {@link Editor#getShapesAtPoint}. But otherwise they will\n\t * remain in the store and participate in all other operations.\n\t */\n\tisShapeHidden?(shape: TLShape, editor: Editor): boolean\n\n\t/**\n\t * The URLs for the fonts to use in the editor.\n\t */\n\tassetUrls?: { fonts?: { [key: string]: string | undefined } }\n}\n\n/**\n * Called when the editor has mounted.\n * @example\n * ```ts\n * <Tldraw onMount={(editor) => editor.selectAll()} />\n * ```\n * @param editor - The editor instance.\n *\n * @public\n */\nexport type TLOnMountHandler = (editor: Editor) => (() => void | undefined) | undefined | void\n\ndeclare global {\n\tinterface Window {\n\t\ttldrawReady: boolean\n\t}\n}\n\nconst EMPTY_SHAPE_UTILS_ARRAY = [] as const\nconst EMPTY_BINDING_UTILS_ARRAY = [] as const\nconst EMPTY_TOOLS_ARRAY = [] as const\n/** @internal */\nexport const TL_CONTAINER_CLASS = 'tl-container'\n\n/** @public @react */\nexport const TldrawEditor = memo(function TldrawEditor({\n\tstore,\n\tcomponents,\n\tclassName,\n\tuser: _user,\n\toptions: _options,\n\t...rest\n}: TldrawEditorProps) {\n\tconst [container, setContainer] = useState<HTMLElement | null>(null)\n\tconst user = useMemo(() => _user ?? createTLUser(), [_user])\n\n\tconst ErrorFallback =\n\t\tcomponents?.ErrorFallback === undefined ? DefaultErrorFallback : components?.ErrorFallback\n\n\t// apply defaults. if you're using the bare @tldraw/editor package, we\n\t// default these to the \"tldraw zero\" configuration. We have different\n\t// defaults applied in tldraw.\n\tconst withDefaults = {\n\t\t...rest,\n\t\tshapeUtils: rest.shapeUtils ?? EMPTY_SHAPE_UTILS_ARRAY,\n\t\tbindingUtils: rest.bindingUtils ?? EMPTY_BINDING_UTILS_ARRAY,\n\t\ttools: rest.tools ?? EMPTY_TOOLS_ARRAY,\n\t\tcomponents,\n\t\toptions: useShallowObjectIdentity(_options),\n\t}\n\n\treturn (\n\t\t<div\n\t\t\tref={setContainer}\n\t\t\tdata-tldraw={version}\n\t\t\tdraggable={false}\n\t\t\tclassName={classNames(`${TL_CONTAINER_CLASS} tl-theme__light`, className)}\n\t\t\tonPointerDown={stopEventPropagation}\n\t\t\ttabIndex={-1}\n\t\t>\n\t\t\t<OptionalErrorBoundary\n\t\t\t\tfallback={ErrorFallback}\n\t\t\t\tonError={(error) => annotateError(error, { tags: { origin: 'react.tldraw-before-app' } })}\n\t\t\t>\n\t\t\t\t{container && (\n\t\t\t\t\t<LicenseProvider licenseKey={rest.licenseKey}>\n\t\t\t\t\t\t<ContainerProvider container={container}>\n\t\t\t\t\t\t\t<EditorComponentsProvider overrides={components}>\n\t\t\t\t\t\t\t\t{store ? (\n\t\t\t\t\t\t\t\t\tstore instanceof Store ? (\n\t\t\t\t\t\t\t\t\t\t// Store is ready to go, whether externally synced or not\n\t\t\t\t\t\t\t\t\t\t<TldrawEditorWithReadyStore {...withDefaults} store={store} user={user} />\n\t\t\t\t\t\t\t\t\t) : (\n\t\t\t\t\t\t\t\t\t\t// Store is a synced store, so handle syncing stages internally\n\t\t\t\t\t\t\t\t\t\t<TldrawEditorWithLoadingStore {...withDefaults} store={store} user={user} />\n\t\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t\t) : (\n\t\t\t\t\t\t\t\t\t// We have no store (it's undefined) so create one and possibly sync it\n\t\t\t\t\t\t\t\t\t<TldrawEditorWithOwnStore {...withDefaults} store={store} user={user} />\n\t\t\t\t\t\t\t\t)}\n\t\t\t\t\t\t\t</EditorComponentsProvider>\n\t\t\t\t\t\t</ContainerProvider>\n\t\t\t\t\t</LicenseProvider>\n\t\t\t\t)}\n\t\t\t</OptionalErrorBoundary>\n\t\t</div>\n\t)\n})\n\nfunction TldrawEditorWithOwnStore(\n\tprops: Required<\n\t\tTldrawEditorProps & { store: undefined; user: TLUser },\n\t\t'shapeUtils' | 'bindingUtils' | 'tools'\n\t>\n) {\n\tconst {\n\t\tdefaultName,\n\t\tsnapshot,\n\t\tinitialData,\n\t\tshapeUtils,\n\t\tbindingUtils,\n\t\tpersistenceKey,\n\t\tsessionId,\n\t\tuser,\n\t\tassets,\n\t\tmigrations,\n\t} = props\n\n\tconst syncedStore = useLocalStore({\n\t\tshapeUtils,\n\t\tbindingUtils,\n\t\tinitialData,\n\t\tpersistenceKey,\n\t\tsessionId,\n\t\tdefaultName,\n\t\tsnapshot,\n\t\tassets,\n\t\tmigrations,\n\t})\n\n\treturn <TldrawEditorWithLoadingStore {...props} store={syncedStore} user={user} />\n}\n\nconst TldrawEditorWithLoadingStore = memo(function TldrawEditorBeforeLoading({\n\tstore,\n\tuser,\n\t...rest\n}: Required<\n\tTldrawEditorProps & { store: TLStoreWithStatus; user: TLUser },\n\t'shapeUtils' | 'bindingUtils' | 'tools'\n>) {\n\tconst container = useContainer()\n\n\tuseLayoutEffect(() => {\n\t\tif (user.userPreferences.get().colorScheme === 'dark') {\n\t\t\tcontainer.classList.remove('tl-theme__light')\n\t\t\tcontainer.classList.add('tl-theme__dark')\n\t\t}\n\t}, [container, user])\n\n\tconst { LoadingScreen } = useEditorComponents()\n\n\tswitch (store.status) {\n\t\tcase 'error': {\n\t\t\t// for error handling, we fall back to the default error boundary.\n\t\t\t// if users want to handle this error differently, they can render\n\t\t\t// their own error screen before the TldrawEditor component\n\t\t\tthrow store.error\n\t\t}\n\t\tcase 'loading': {\n\t\t\treturn LoadingScreen ? <LoadingScreen /> : null\n\t\t}\n\t\tcase 'not-synced': {\n\t\t\tbreak\n\t\t}\n\t\tcase 'synced-local': {\n\t\t\tbreak\n\t\t}\n\t\tcase 'synced-remote': {\n\t\t\tbreak\n\t\t}\n\t}\n\n\treturn <TldrawEditorWithReadyStore {...rest} store={store.store} user={user} />\n})\n\nconst noAutoFocus = () => document.location.search.includes('tldraw_preserve_focus') // || !document.hasFocus() // breaks in nextjs\n\nfunction TldrawEditorWithReadyStore({\n\tonMount,\n\tchildren,\n\tstore,\n\ttools,\n\tshapeUtils,\n\tbindingUtils,\n\tuser,\n\tinitialState,\n\tautoFocus = true,\n\tinferDarkMode,\n\tcameraOptions,\n\ttextOptions,\n\toptions,\n\tlicenseKey,\n\tdeepLinks: _deepLinks,\n\tisShapeHidden,\n\tassetUrls,\n}: Required<\n\tTldrawEditorProps & {\n\t\tstore: TLStore\n\t\tuser: TLUser\n\t},\n\t'shapeUtils' | 'bindingUtils' | 'tools'\n>) {\n\tconst { ErrorFallback } = useEditorComponents()\n\tconst container = useContainer()\n\n\tconst [editor, setEditor] = useRefState<Editor | null>(null)\n\n\tconst canvasRef = useRef<HTMLDivElement | null>(null)\n\n\tconst deepLinks = useShallowObjectIdentity(_deepLinks === true ? {} : _deepLinks)\n\n\t// props in this ref can be changed without causing the editor to be recreated.\n\tconst editorOptionsRef = useRef({\n\t\t// for these, it's because they're only used when the editor first mounts:\n\t\tautoFocus: autoFocus && !noAutoFocus(),\n\t\tinferDarkMode,\n\t\tinitialState,\n\n\t\t// for these, it's because we keep them up to date in a separate effect:\n\t\tcameraOptions,\n\t\tdeepLinks,\n\t})\n\n\tuseLayoutEffect(() => {\n\t\teditorOptionsRef.current = {\n\t\t\tautoFocus: autoFocus && !noAutoFocus(),\n\t\t\tinferDarkMode,\n\t\t\tinitialState,\n\t\t\tcameraOptions,\n\t\t\tdeepLinks,\n\t\t}\n\t}, [autoFocus, inferDarkMode, initialState, cameraOptions, deepLinks])\n\n\tuseLayoutEffect(\n\t\t() => {\n\t\t\tconst { autoFocus, inferDarkMode, initialState, cameraOptions, deepLinks } =\n\t\t\t\teditorOptionsRef.current\n\t\t\tconst editor = new Editor({\n\t\t\t\tstore,\n\t\t\t\tshapeUtils,\n\t\t\t\tbindingUtils,\n\t\t\t\ttools,\n\t\t\t\tgetContainer: () => container,\n\t\t\t\tuser,\n\t\t\t\tinitialState,\n\t\t\t\t// we should check for some kind of query parameter that turns off autofocus\n\t\t\t\tautoFocus,\n\t\t\t\tinferDarkMode,\n\t\t\t\tcameraOptions,\n\t\t\t\ttextOptions,\n\t\t\t\toptions,\n\t\t\t\tlicenseKey,\n\t\t\t\tisShapeHidden,\n\t\t\t\tfontAssetUrls: assetUrls?.fonts,\n\t\t\t})\n\n\t\t\teditor.updateViewportScreenBounds(canvasRef.current ?? container)\n\n\t\t\t// Use the ref here because we only want to do this once when the editor is created.\n\t\t\t// We don't want changes to the urlStateSync prop to trigger creating new editors.\n\t\t\tif (deepLinks) {\n\t\t\t\tif (!deepLinks?.getUrl) {\n\t\t\t\t\t// load the state from window.location\n\t\t\t\t\teditor.navigateToDeepLink(deepLinks)\n\t\t\t\t} else {\n\t\t\t\t\t// load the state from the provided URL\n\t\t\t\t\teditor.navigateToDeepLink({ ...deepLinks, url: deepLinks.getUrl(editor) })\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tsetEditor(editor)\n\n\t\t\treturn () => {\n\t\t\t\teditor.dispose()\n\t\t\t}\n\t\t},\n\t\t// if any of these change, we need to recreate the editor.\n\t\t[\n\t\t\tbindingUtils,\n\t\t\tcontainer,\n\t\t\toptions,\n\t\t\tshapeUtils,\n\t\t\tstore,\n\t\t\ttools,\n\t\t\tuser,\n\t\t\tsetEditor,\n\t\t\tlicenseKey,\n\t\t\tisShapeHidden,\n\t\t\ttextOptions,\n\t\t\tassetUrls,\n\t\t]\n\t)\n\n\tuseLayoutEffect(() => {\n\t\tif (!editor) return\n\t\tif (deepLinks) {\n\t\t\treturn editor.registerDeepLinkListener(deepLinks)\n\t\t}\n\t}, [editor, deepLinks])\n\n\t// keep the editor up to date with the latest camera options\n\tuseLayoutEffect(() => {\n\t\tif (editor && cameraOptions) {\n\t\t\teditor.setCameraOptions(cameraOptions)\n\t\t}\n\t}, [editor, cameraOptions])\n\n\tconst crashingError = useSyncExternalStore(\n\t\tuseCallback(\n\t\t\t(onStoreChange) => {\n\t\t\t\tif (editor) {\n\t\t\t\t\teditor.on('crash', onStoreChange)\n\t\t\t\t\treturn () => editor.off('crash', onStoreChange)\n\t\t\t\t}\n\t\t\t\treturn () => {\n\t\t\t\t\t// noop\n\t\t\t\t}\n\t\t\t},\n\t\t\t[editor]\n\t\t),\n\t\t() => editor?.getCrashingError() ?? null\n\t)\n\n\t// For our examples site, we want autoFocus to be true on the examples site, but not\n\t// when embedded in our docs site. If present, the `tldraw_preserve_focus` search param\n\t// overrides the `autoFocus` prop and prevents the editor from focusing immediately,\n\t// however here we also add some logic to focus the editor when the user clicks\n\t// on it and unfocus it when the user clicks away from it.\n\tuseEffect(\n\t\tfunction handleFocusOnPointerDownForPreserveFocusMode() {\n\t\t\tif (!editor) return\n\n\t\t\tfunction handleFocusOnPointerDown() {\n\t\t\t\tif (!editor) return\n\t\t\t\teditor.focus()\n\t\t\t}\n\n\t\t\tfunction handleBlurOnPointerDown() {\n\t\t\t\tif (!editor) return\n\t\t\t\teditor.blur()\n\t\t\t}\n\n\t\t\tif (autoFocus && noAutoFocus()) {\n\t\t\t\teditor.getContainer().addEventListener('pointerdown', handleFocusOnPointerDown)\n\t\t\t\tdocument.body.addEventListener('pointerdown', handleBlurOnPointerDown)\n\n\t\t\t\treturn () => {\n\t\t\t\t\teditor.getContainer()?.removeEventListener('pointerdown', handleFocusOnPointerDown)\n\t\t\t\t\tdocument.body.removeEventListener('pointerdown', handleBlurOnPointerDown)\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t[editor, autoFocus]\n\t)\n\n\tconst [_fontLoadingState, setFontLoadingState] = useState<{\n\t\teditor: Editor\n\t\tisLoaded: boolean\n\t} | null>(null)\n\tlet fontLoadingState = _fontLoadingState\n\tif (editor !== fontLoadingState?.editor) {\n\t\tfontLoadingState = null\n\t}\n\tuseEffect(() => {\n\t\tif (!editor) return\n\t\tlet isCancelled = false\n\n\t\tsetFontLoadingState({ editor, isLoaded: false })\n\n\t\teditor.fonts\n\t\t\t.loadRequiredFontsForCurrentPage(editor.options.maxFontsToLoadBeforeRender)\n\t\t\t.finally(() => {\n\t\t\t\tif (isCancelled) return\n\t\t\t\tsetFontLoadingState({ editor, isLoaded: true })\n\t\t\t})\n\n\t\treturn () => {\n\t\t\tisCancelled = true\n\t\t}\n\t}, [editor])\n\n\tconst { Canvas, LoadingScreen } = useEditorComponents()\n\n\tif (!editor || !fontLoadingState?.isLoaded) {\n\t\treturn (\n\t\t\t<>\n\t\t\t\t{LoadingScreen && <LoadingScreen />}\n\t\t\t\t<div className=\"tl-canvas\" ref={canvasRef} />\n\t\t\t</>\n\t\t)\n\t}\n\n\treturn (\n\t\t// the top-level tldraw component also renders an error boundary almost\n\t\t// identical to this one. the reason we have two is because this one has\n\t\t// access to `App`, which means that here we can enrich errors with data\n\t\t// from app for reporting, and also still attempt to render the user's\n\t\t// document in the event of an error to reassure them that their work is\n\t\t// not lost.\n\t\t<OptionalErrorBoundary\n\t\t\tfallback={ErrorFallback as any}\n\t\t\tonError={(error) =>\n\t\t\t\teditor.annotateError(error, { origin: 'react.tldraw', willCrashApp: true })\n\t\t\t}\n\t\t>\n\t\t\t{crashingError ? (\n\t\t\t\t<Crash crashingError={crashingError} />\n\t\t\t) : (\n\t\t\t\t<EditorProvider editor={editor}>\n\t\t\t\t\t<Layout onMount={onMount}>\n\t\t\t\t\t\t{children ?? (Canvas ? <Canvas key={editor.contextId} /> : null)}\n\t\t\t\t\t\t<Watermark />\n\t\t\t\t\t</Layout>\n\t\t\t\t</EditorProvider>\n\t\t\t)}\n\t\t</OptionalErrorBoundary>\n\t)\n}\n\nfunction Layout({ children, onMount }: { children: ReactNode; onMount?: TLOnMountHandler }) {\n\tuseZoomCss()\n\tuseCursor()\n\tuseDarkMode()\n\tuseForceUpdate()\n\tuseOnMount((editor) => {\n\t\tconst teardownStore = editor.store.props.onMount(editor)\n\t\tconst teardownCallback = onMount?.(editor)\n\n\t\treturn () => {\n\t\t\tteardownStore?.()\n\t\t\tteardownCallback?.()\n\t\t}\n\t})\n\n\treturn children\n}\n\nfunction Crash({ crashingError }: { crashingError: unknown }): null {\n\tthrow crashingError\n}\n\n/** @public */\nexport interface LoadingScreenProps {\n\tchildren: ReactNode\n}\n\n/** @public @react */\nexport function LoadingScreen({ children }: LoadingScreenProps) {\n\treturn <div className=\"tl-loading\">{children}</div>\n}\n\n/** @public @react */\nexport function ErrorScreen({ children }: LoadingScreenProps) {\n\treturn <div className=\"tl-loading\">{children}</div>\n}\n\n/** @internal */\nexport function useOnMount(onMount?: TLOnMountHandler) {\n\tconst editor = useEditor()\n\n\tconst onMountEvent = useEvent((editor: Editor) => {\n\t\tlet teardown: (() => void) | void = undefined\n\t\t// If the user wants to do something when the editor mounts, we make sure it doesn't effect the history.\n\t\t// todo: is this reeeeally what we want to do, or should we leave it up to the caller?\n\t\teditor.run(\n\t\t\t() => {\n\t\t\t\tteardown = onMount?.(editor)\n\t\t\t\teditor.emit('mount')\n\t\t\t},\n\t\t\t{ history: 'ignore' }\n\t\t)\n\t\twindow.tldrawReady = true\n\t\treturn teardown\n\t})\n\n\tReact.useLayoutEffect(() => {\n\t\tif (editor) return onMountEvent?.(editor)\n\t}, [editor, onMountEvent])\n}\n"],
4
+ "sourcesContent": ["import { MigrationSequence, Store } from '@tldraw/store'\nimport { TLShape, TLStore, TLStoreSnapshot } from '@tldraw/tlschema'\nimport { Required, annotateError } from '@tldraw/utils'\nimport React, {\n\tReactNode,\n\tmemo,\n\tuseCallback,\n\tuseEffect,\n\tuseLayoutEffect,\n\tuseMemo,\n\tuseRef,\n\tuseState,\n\tuseSyncExternalStore,\n} from 'react'\n\nimport classNames from 'classnames'\nimport { version } from '../version'\nimport { OptionalErrorBoundary } from './components/ErrorBoundary'\nimport { DefaultErrorFallback } from './components/default-components/DefaultErrorFallback'\nimport { TLEditorSnapshot } from './config/TLEditorSnapshot'\nimport { TLStoreBaseOptions } from './config/createTLStore'\nimport { TLUser, createTLUser } from './config/createTLUser'\nimport { TLAnyBindingUtilConstructor } from './config/defaultBindings'\nimport { TLAnyShapeUtilConstructor } from './config/defaultShapes'\nimport { Editor } from './editor/Editor'\nimport { TLStateNodeConstructor } from './editor/tools/StateNode'\nimport { TLCameraOptions } from './editor/types/misc-types'\nimport { ContainerProvider, useContainer } from './hooks/useContainer'\nimport { useCursor } from './hooks/useCursor'\nimport { useDarkMode } from './hooks/useDarkMode'\nimport { EditorProvider, useEditor } from './hooks/useEditor'\nimport {\n\tEditorComponentsProvider,\n\tTLEditorComponents,\n\tuseEditorComponents,\n} from './hooks/useEditorComponents'\nimport { useEvent } from './hooks/useEvent'\nimport { useForceUpdate } from './hooks/useForceUpdate'\nimport { useShallowObjectIdentity } from './hooks/useIdentity'\nimport { useLocalStore } from './hooks/useLocalStore'\nimport { useRefState } from './hooks/useRefState'\nimport { useZoomCss } from './hooks/useZoomCss'\nimport { LicenseProvider } from './license/LicenseProvider'\nimport { Watermark } from './license/Watermark'\nimport { TldrawOptions } from './options'\nimport { TLDeepLinkOptions } from './utils/deepLinks'\nimport { stopEventPropagation } from './utils/dom'\nimport { TLTextOptions } from './utils/richText'\nimport { TLStoreWithStatus } from './utils/sync/StoreWithStatus'\n\n/**\n * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components, when passing in a\n * `TLStore` directly. If you would like tldraw to create a store for you, use\n * {@link TldrawEditorWithoutStoreProps}.\n *\n * @public\n */\nexport interface TldrawEditorWithStoreProps {\n\t/**\n\t * The store to use in the editor.\n\t */\n\tstore: TLStore | TLStoreWithStatus\n}\n\n/**\n * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components, when not passing in a\n * `TLStore` directly. If you would like to pass in a store directly, use\n * {@link TldrawEditorWithStoreProps}.\n *\n * @public\n */\nexport interface TldrawEditorWithoutStoreProps extends TLStoreBaseOptions {\n\tstore?: undefined\n\n\t/**\n\t * Additional migrations to use in the store\n\t */\n\tmigrations?: readonly MigrationSequence[]\n\n\t/**\n\t * A starting snapshot of data to pre-populate the store. Do not supply both this and\n\t * `initialData`.\n\t */\n\tsnapshot?: TLEditorSnapshot | TLStoreSnapshot\n\n\t/**\n\t * If you would like to persist the store to the browser's local IndexedDB storage and sync it\n\t * across tabs, provide a key here. Each key represents a single tldraw document.\n\t */\n\tpersistenceKey?: string\n\n\tsessionId?: string\n}\n\n/** @public */\nexport type TldrawEditorStoreProps = TldrawEditorWithStoreProps | TldrawEditorWithoutStoreProps\n\n/**\n * Props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components.\n *\n * @public\n **/\nexport type TldrawEditorProps = TldrawEditorBaseProps & TldrawEditorStoreProps\n\n/**\n * Base props for the {@link tldraw#Tldraw} and {@link TldrawEditor} components.\n *\n * @public\n */\nexport interface TldrawEditorBaseProps {\n\t/**\n\t * The component's children.\n\t */\n\tchildren?: ReactNode\n\n\t/**\n\t * An array of shape utils to use in the editor.\n\t */\n\tshapeUtils?: readonly TLAnyShapeUtilConstructor[]\n\n\t/**\n\t * An array of binding utils to use in the editor.\n\t */\n\tbindingUtils?: readonly TLAnyBindingUtilConstructor[]\n\n\t/**\n\t * An array of tools to add to the editor's state chart.\n\t */\n\ttools?: readonly TLStateNodeConstructor[]\n\n\t/**\n\t * Whether to automatically focus the editor when it mounts.\n\t */\n\tautoFocus?: boolean\n\n\t/**\n\t * Overrides for the editor's components, such as handles, collaborator cursors, etc.\n\t */\n\tcomponents?: TLEditorComponents\n\n\t/**\n\t * Called when the editor has mounted.\n\t */\n\tonMount?: TLOnMountHandler\n\n\t/**\n\t * The editor's initial state (usually the id of the first active tool).\n\t */\n\tinitialState?: string\n\n\t/**\n\t * A classname to pass to the editor's container.\n\t */\n\tclassName?: string\n\n\t/**\n\t * The user interacting with the editor.\n\t */\n\tuser?: TLUser\n\n\t/**\n\t * Whether to infer dark mode from the user's OS. Defaults to false.\n\t */\n\tinferDarkMode?: boolean\n\n\t/**\n\t * Camera options for the editor.\n\t */\n\tcameraOptions?: Partial<TLCameraOptions>\n\n\t/**\n\t * Text options for the editor.\n\t */\n\ttextOptions?: TLTextOptions\n\n\t/**\n\t * Options for the editor.\n\t */\n\toptions?: Partial<TldrawOptions>\n\n\t/**\n\t * The license key.\n\t */\n\tlicenseKey?: string\n\n\t/**\n\t * Options for syncing the editor's camera state with the URL.\n\t */\n\tdeepLinks?: true | TLDeepLinkOptions\n\n\t/**\n\t * Predicate for whether or not a shape should be hidden.\n\t *\n\t * Hidden shapes will not render in the editor, and they will not be eligible for hit test via\n\t * {@link Editor#getShapeAtPoint} and {@link Editor#getShapesAtPoint}. But otherwise they will\n\t * remain in the store and participate in all other operations.\n\t */\n\tisShapeHidden?(shape: TLShape, editor: Editor): boolean\n\n\t/**\n\t * The URLs for the fonts to use in the editor.\n\t */\n\tassetUrls?: { fonts?: { [key: string]: string | undefined } }\n}\n\n/**\n * Called when the editor has mounted.\n * @example\n * ```ts\n * <Tldraw onMount={(editor) => editor.selectAll()} />\n * ```\n * @param editor - The editor instance.\n *\n * @public\n */\nexport type TLOnMountHandler = (editor: Editor) => (() => void | undefined) | undefined | void\n\ndeclare global {\n\tinterface Window {\n\t\ttldrawReady: boolean\n\t}\n}\n\nconst EMPTY_SHAPE_UTILS_ARRAY = [] as const\nconst EMPTY_BINDING_UTILS_ARRAY = [] as const\nconst EMPTY_TOOLS_ARRAY = [] as const\n/** @internal */\nexport const TL_CONTAINER_CLASS = 'tl-container'\n\n/** @public @react */\nexport const TldrawEditor = memo(function TldrawEditor({\n\tstore,\n\tcomponents,\n\tclassName,\n\tuser: _user,\n\toptions: _options,\n\t...rest\n}: TldrawEditorProps) {\n\tconst [container, setContainer] = useState<HTMLElement | null>(null)\n\tconst user = useMemo(() => _user ?? createTLUser(), [_user])\n\n\tconst ErrorFallback =\n\t\tcomponents?.ErrorFallback === undefined ? DefaultErrorFallback : components?.ErrorFallback\n\n\t// apply defaults. if you're using the bare @tldraw/editor package, we\n\t// default these to the \"tldraw zero\" configuration. We have different\n\t// defaults applied in tldraw.\n\tconst withDefaults = {\n\t\t...rest,\n\t\tshapeUtils: rest.shapeUtils ?? EMPTY_SHAPE_UTILS_ARRAY,\n\t\tbindingUtils: rest.bindingUtils ?? EMPTY_BINDING_UTILS_ARRAY,\n\t\ttools: rest.tools ?? EMPTY_TOOLS_ARRAY,\n\t\tcomponents,\n\t\toptions: useShallowObjectIdentity(_options),\n\t}\n\n\treturn (\n\t\t<div\n\t\t\tref={setContainer}\n\t\t\tdata-tldraw={version}\n\t\t\tdraggable={false}\n\t\t\tclassName={classNames(`${TL_CONTAINER_CLASS} tl-theme__light`, className)}\n\t\t\tonPointerDown={stopEventPropagation}\n\t\t\ttabIndex={-1}\n\t\t>\n\t\t\t<OptionalErrorBoundary\n\t\t\t\tfallback={ErrorFallback}\n\t\t\t\tonError={(error) => annotateError(error, { tags: { origin: 'react.tldraw-before-app' } })}\n\t\t\t>\n\t\t\t\t{container && (\n\t\t\t\t\t<LicenseProvider licenseKey={rest.licenseKey}>\n\t\t\t\t\t\t<ContainerProvider container={container}>\n\t\t\t\t\t\t\t<EditorComponentsProvider overrides={components}>\n\t\t\t\t\t\t\t\t{store ? (\n\t\t\t\t\t\t\t\t\tstore instanceof Store ? (\n\t\t\t\t\t\t\t\t\t\t// Store is ready to go, whether externally synced or not\n\t\t\t\t\t\t\t\t\t\t<TldrawEditorWithReadyStore {...withDefaults} store={store} user={user} />\n\t\t\t\t\t\t\t\t\t) : (\n\t\t\t\t\t\t\t\t\t\t// Store is a synced store, so handle syncing stages internally\n\t\t\t\t\t\t\t\t\t\t<TldrawEditorWithLoadingStore {...withDefaults} store={store} user={user} />\n\t\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t\t) : (\n\t\t\t\t\t\t\t\t\t// We have no store (it's undefined) so create one and possibly sync it\n\t\t\t\t\t\t\t\t\t<TldrawEditorWithOwnStore {...withDefaults} store={store} user={user} />\n\t\t\t\t\t\t\t\t)}\n\t\t\t\t\t\t\t</EditorComponentsProvider>\n\t\t\t\t\t\t</ContainerProvider>\n\t\t\t\t\t</LicenseProvider>\n\t\t\t\t)}\n\t\t\t</OptionalErrorBoundary>\n\t\t</div>\n\t)\n})\n\nfunction TldrawEditorWithOwnStore(\n\tprops: Required<\n\t\tTldrawEditorProps & { store: undefined; user: TLUser },\n\t\t'shapeUtils' | 'bindingUtils' | 'tools'\n\t>\n) {\n\tconst {\n\t\tdefaultName,\n\t\tsnapshot,\n\t\tinitialData,\n\t\tshapeUtils,\n\t\tbindingUtils,\n\t\tpersistenceKey,\n\t\tsessionId,\n\t\tuser,\n\t\tassets,\n\t\tmigrations,\n\t} = props\n\n\tconst syncedStore = useLocalStore({\n\t\tshapeUtils,\n\t\tbindingUtils,\n\t\tinitialData,\n\t\tpersistenceKey,\n\t\tsessionId,\n\t\tdefaultName,\n\t\tsnapshot,\n\t\tassets,\n\t\tmigrations,\n\t})\n\n\treturn <TldrawEditorWithLoadingStore {...props} store={syncedStore} user={user} />\n}\n\nconst TldrawEditorWithLoadingStore = memo(function TldrawEditorBeforeLoading({\n\tstore,\n\tuser,\n\t...rest\n}: Required<\n\tTldrawEditorProps & { store: TLStoreWithStatus; user: TLUser },\n\t'shapeUtils' | 'bindingUtils' | 'tools'\n>) {\n\tconst container = useContainer()\n\n\tuseLayoutEffect(() => {\n\t\tif (user.userPreferences.get().colorScheme === 'dark') {\n\t\t\tcontainer.classList.remove('tl-theme__light')\n\t\t\tcontainer.classList.add('tl-theme__dark')\n\t\t}\n\t}, [container, user])\n\n\tconst { LoadingScreen } = useEditorComponents()\n\n\tswitch (store.status) {\n\t\tcase 'error': {\n\t\t\t// for error handling, we fall back to the default error boundary.\n\t\t\t// if users want to handle this error differently, they can render\n\t\t\t// their own error screen before the TldrawEditor component\n\t\t\tthrow store.error\n\t\t}\n\t\tcase 'loading': {\n\t\t\treturn LoadingScreen ? <LoadingScreen /> : null\n\t\t}\n\t\tcase 'not-synced': {\n\t\t\tbreak\n\t\t}\n\t\tcase 'synced-local': {\n\t\t\tbreak\n\t\t}\n\t\tcase 'synced-remote': {\n\t\t\tbreak\n\t\t}\n\t}\n\n\treturn <TldrawEditorWithReadyStore {...rest} store={store.store} user={user} />\n})\n\nconst noAutoFocus = () => document.location.search.includes('tldraw_preserve_focus') // || !document.hasFocus() // breaks in nextjs\n\nfunction TldrawEditorWithReadyStore({\n\tonMount,\n\tchildren,\n\tstore,\n\ttools,\n\tshapeUtils,\n\tbindingUtils,\n\tuser,\n\tinitialState,\n\tautoFocus = true,\n\tinferDarkMode,\n\tcameraOptions,\n\ttextOptions,\n\toptions,\n\tlicenseKey,\n\tdeepLinks: _deepLinks,\n\tisShapeHidden,\n\tassetUrls,\n}: Required<\n\tTldrawEditorProps & {\n\t\tstore: TLStore\n\t\tuser: TLUser\n\t},\n\t'shapeUtils' | 'bindingUtils' | 'tools'\n>) {\n\tconst { ErrorFallback } = useEditorComponents()\n\tconst container = useContainer()\n\n\tconst [editor, setEditor] = useRefState<Editor | null>(null)\n\n\tconst canvasRef = useRef<HTMLDivElement | null>(null)\n\n\tconst deepLinks = useShallowObjectIdentity(_deepLinks === true ? {} : _deepLinks)\n\n\t// props in this ref can be changed without causing the editor to be recreated.\n\tconst editorOptionsRef = useRef({\n\t\t// for these, it's because they're only used when the editor first mounts:\n\t\tautoFocus: autoFocus && !noAutoFocus(),\n\t\tinferDarkMode,\n\t\tinitialState,\n\n\t\t// for these, it's because we keep them up to date in a separate effect:\n\t\tcameraOptions,\n\t\tdeepLinks,\n\t})\n\n\tuseLayoutEffect(() => {\n\t\teditorOptionsRef.current = {\n\t\t\tautoFocus: autoFocus && !noAutoFocus(),\n\t\t\tinferDarkMode,\n\t\t\tinitialState,\n\t\t\tcameraOptions,\n\t\t\tdeepLinks,\n\t\t}\n\t}, [autoFocus, inferDarkMode, initialState, cameraOptions, deepLinks])\n\n\tuseLayoutEffect(\n\t\t() => {\n\t\t\tconst { autoFocus, inferDarkMode, initialState, cameraOptions, deepLinks } =\n\t\t\t\teditorOptionsRef.current\n\t\t\tconst editor = new Editor({\n\t\t\t\tstore,\n\t\t\t\tshapeUtils,\n\t\t\t\tbindingUtils,\n\t\t\t\ttools,\n\t\t\t\tgetContainer: () => container,\n\t\t\t\tuser,\n\t\t\t\tinitialState,\n\t\t\t\t// we should check for some kind of query parameter that turns off autofocus\n\t\t\t\tautoFocus,\n\t\t\t\tinferDarkMode,\n\t\t\t\tcameraOptions,\n\t\t\t\ttextOptions,\n\t\t\t\toptions,\n\t\t\t\tlicenseKey,\n\t\t\t\tisShapeHidden,\n\t\t\t\tfontAssetUrls: assetUrls?.fonts,\n\t\t\t})\n\n\t\t\teditor.updateViewportScreenBounds(canvasRef.current ?? container)\n\n\t\t\t// Use the ref here because we only want to do this once when the editor is created.\n\t\t\t// We don't want changes to the urlStateSync prop to trigger creating new editors.\n\t\t\tif (deepLinks) {\n\t\t\t\tif (!deepLinks?.getUrl) {\n\t\t\t\t\t// load the state from window.location\n\t\t\t\t\teditor.navigateToDeepLink(deepLinks)\n\t\t\t\t} else {\n\t\t\t\t\t// load the state from the provided URL\n\t\t\t\t\teditor.navigateToDeepLink({ ...deepLinks, url: deepLinks.getUrl(editor) })\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tsetEditor(editor)\n\n\t\t\treturn () => {\n\t\t\t\teditor.dispose()\n\t\t\t}\n\t\t},\n\t\t// if any of these change, we need to recreate the editor.\n\t\t[\n\t\t\tbindingUtils,\n\t\t\tcontainer,\n\t\t\toptions,\n\t\t\tshapeUtils,\n\t\t\tstore,\n\t\t\ttools,\n\t\t\tuser,\n\t\t\tsetEditor,\n\t\t\tlicenseKey,\n\t\t\tisShapeHidden,\n\t\t\ttextOptions,\n\t\t\tassetUrls,\n\t\t]\n\t)\n\n\tuseLayoutEffect(() => {\n\t\tif (!editor) return\n\t\tif (deepLinks) {\n\t\t\treturn editor.registerDeepLinkListener(deepLinks)\n\t\t}\n\t}, [editor, deepLinks])\n\n\t// keep the editor up to date with the latest camera options\n\tuseLayoutEffect(() => {\n\t\tif (editor && cameraOptions) {\n\t\t\teditor.setCameraOptions(cameraOptions)\n\t\t}\n\t}, [editor, cameraOptions])\n\n\tconst crashingError = useSyncExternalStore(\n\t\tuseCallback(\n\t\t\t(onStoreChange) => {\n\t\t\t\tif (editor) {\n\t\t\t\t\teditor.on('crash', onStoreChange)\n\t\t\t\t\treturn () => editor.off('crash', onStoreChange)\n\t\t\t\t}\n\t\t\t\treturn () => {\n\t\t\t\t\t// noop\n\t\t\t\t}\n\t\t\t},\n\t\t\t[editor]\n\t\t),\n\t\t() => editor?.getCrashingError() ?? null\n\t)\n\n\t// For our examples site, we want autoFocus to be true on the examples site, but not\n\t// when embedded in our docs site. If present, the `tldraw_preserve_focus` search param\n\t// overrides the `autoFocus` prop and prevents the editor from focusing immediately,\n\t// however here we also add some logic to focus the editor when the user clicks\n\t// on it and unfocus it when the user clicks away from it.\n\tuseEffect(\n\t\tfunction handleFocusOnPointerDownForPreserveFocusMode() {\n\t\t\tif (!editor) return\n\n\t\t\tfunction handleFocusOnPointerDown() {\n\t\t\t\tif (!editor) return\n\t\t\t\teditor.focus()\n\t\t\t}\n\n\t\t\tfunction handleBlurOnPointerDown() {\n\t\t\t\tif (!editor) return\n\t\t\t\teditor.blur()\n\t\t\t}\n\n\t\t\tif (autoFocus && noAutoFocus()) {\n\t\t\t\teditor.getContainer().addEventListener('pointerdown', handleFocusOnPointerDown)\n\t\t\t\tdocument.body.addEventListener('pointerdown', handleBlurOnPointerDown)\n\n\t\t\t\treturn () => {\n\t\t\t\t\teditor.getContainer()?.removeEventListener('pointerdown', handleFocusOnPointerDown)\n\t\t\t\t\tdocument.body.removeEventListener('pointerdown', handleBlurOnPointerDown)\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t[editor, autoFocus]\n\t)\n\n\tconst [_fontLoadingState, setFontLoadingState] = useState<{\n\t\teditor: Editor\n\t\tisLoaded: boolean\n\t} | null>(null)\n\tlet fontLoadingState = _fontLoadingState\n\tif (editor !== fontLoadingState?.editor) {\n\t\tfontLoadingState = null\n\t}\n\tuseEffect(() => {\n\t\tif (!editor) return\n\t\tlet isCancelled = false\n\n\t\tsetFontLoadingState({ editor, isLoaded: false })\n\n\t\teditor.fonts\n\t\t\t.loadRequiredFontsForCurrentPage(editor.options.maxFontsToLoadBeforeRender)\n\t\t\t.finally(() => {\n\t\t\t\tif (isCancelled) return\n\t\t\t\tsetFontLoadingState({ editor, isLoaded: true })\n\t\t\t})\n\n\t\treturn () => {\n\t\t\tisCancelled = true\n\t\t}\n\t}, [editor])\n\n\tconst { Canvas, LoadingScreen } = useEditorComponents()\n\n\tif (!editor || !fontLoadingState?.isLoaded) {\n\t\treturn (\n\t\t\t<>\n\t\t\t\t{LoadingScreen && <LoadingScreen />}\n\t\t\t\t<div className=\"tl-canvas\" ref={canvasRef} />\n\t\t\t</>\n\t\t)\n\t}\n\n\treturn (\n\t\t// the top-level tldraw component also renders an error boundary almost\n\t\t// identical to this one. the reason we have two is because this one has\n\t\t// access to `App`, which means that here we can enrich errors with data\n\t\t// from app for reporting, and also still attempt to render the user's\n\t\t// document in the event of an error to reassure them that their work is\n\t\t// not lost.\n\t\t<OptionalErrorBoundary\n\t\t\tfallback={ErrorFallback as any}\n\t\t\tonError={(error) =>\n\t\t\t\teditor.annotateError(error, { origin: 'react.tldraw', willCrashApp: true })\n\t\t\t}\n\t\t>\n\t\t\t{crashingError ? (\n\t\t\t\t<Crash crashingError={crashingError} />\n\t\t\t) : (\n\t\t\t\t<EditorProvider editor={editor}>\n\t\t\t\t\t<Layout onMount={onMount}>\n\t\t\t\t\t\t{children ?? (Canvas ? <Canvas key={editor.contextId} /> : null)}\n\t\t\t\t\t\t<Watermark />\n\t\t\t\t\t</Layout>\n\t\t\t\t</EditorProvider>\n\t\t\t)}\n\t\t</OptionalErrorBoundary>\n\t)\n}\n\nfunction Layout({ children, onMount }: { children: ReactNode; onMount?: TLOnMountHandler }) {\n\tuseZoomCss()\n\tuseCursor()\n\tuseDarkMode()\n\tuseForceUpdate()\n\tuseOnMount((editor) => {\n\t\tconst teardownStore = editor.store.props.onMount(editor)\n\t\tconst teardownCallback = onMount?.(editor)\n\n\t\treturn () => {\n\t\t\tteardownStore?.()\n\t\t\tteardownCallback?.()\n\t\t}\n\t})\n\n\treturn children\n}\n\nfunction Crash({ crashingError }: { crashingError: unknown }): null {\n\tthrow crashingError\n}\n\n/** @public */\nexport interface LoadingScreenProps {\n\tchildren: ReactNode\n}\n\n/** @public @react */\nexport function LoadingScreen({ children }: LoadingScreenProps) {\n\treturn <div className=\"tl-loading\">{children}</div>\n}\n\n/** @public @react */\nexport function ErrorScreen({ children }: LoadingScreenProps) {\n\treturn <div className=\"tl-loading\">{children}</div>\n}\n\n/** @internal */\nexport function useOnMount(onMount?: TLOnMountHandler) {\n\tconst editor = useEditor()\n\n\tconst onMountEvent = useEvent((editor: Editor) => {\n\t\tlet teardown: (() => void) | void = undefined\n\t\t// If the user wants to do something when the editor mounts, we make sure it doesn't effect the history.\n\t\t// todo: is this reeeeally what we want to do, or should we leave it up to the caller?\n\t\teditor.run(\n\t\t\t() => {\n\t\t\t\tteardown = onMount?.(editor)\n\t\t\t\teditor.emit('mount')\n\t\t\t},\n\t\t\t{ history: 'ignore' }\n\t\t)\n\t\twindow.tldrawReady = true\n\t\treturn teardown\n\t})\n\n\tReact.useLayoutEffect(() => {\n\t\tif (editor) return onMountEvent?.(editor)\n\t}, [editor, onMountEvent])\n}\n"],
5
5
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6
6
  "names": ["TldrawEditor", "LoadingScreen", "autoFocus", "inferDarkMode", "initialState", "cameraOptions", "deepLinks", "editor"]
7
7
  }
@@ -7241,12 +7241,12 @@ class Editor extends (_a = EventEmitter, _getIsShapeHiddenCache_dec = [computed]
7241
7241
  this.stopFollowingUser();
7242
7242
  }
7243
7243
  const { x: cx, y: cy, z: cz } = unsafe__withoutCapture(() => this.getCamera());
7244
- const { panSpeed, zoomSpeed } = cameraOptions;
7244
+ const { panSpeed } = cameraOptions;
7245
7245
  this._setCamera(
7246
7246
  new Vec(
7247
- cx + dx * panSpeed / cz - x / cz + x / (z * zoomSpeed),
7248
- cy + dy * panSpeed / cz - y / cz + y / (z * zoomSpeed),
7249
- z * zoomSpeed
7247
+ cx + dx * panSpeed / cz - x / cz + x / z,
7248
+ cy + dy * panSpeed / cz - y / cz + y / z,
7249
+ z
7250
7250
  ),
7251
7251
  { immediate: true }
7252
7252
  );
@@ -7297,14 +7297,9 @@ class Editor extends (_a = EventEmitter, _getIsShapeHiddenCache_dec = [computed]
7297
7297
  }
7298
7298
  }
7299
7299
  const zoom = cz + (delta ?? 0) * zoomSpeed * cz;
7300
- this._setCamera(
7301
- new Vec(
7302
- cx + (x / zoom - x) - (x / cz - x),
7303
- cy + (y / zoom - y) - (y / cz - y),
7304
- zoom
7305
- ),
7306
- { immediate: true }
7307
- );
7300
+ this._setCamera(new Vec(cx + x / zoom - x / cz, cy + y / zoom - y / cz, zoom), {
7301
+ immediate: true
7302
+ });
7308
7303
  this.maybeTrackPerformance("Zooming");
7309
7304
  return;
7310
7305
  }