@tldraw/editor 3.12.0-canary.3acee343372d → 3.12.0-canary.3e2ed74b5e86
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +123 -17
- package/dist-cjs/index.js +3 -1
- package/dist-cjs/index.js.map +2 -2
- package/dist-cjs/lib/TldrawEditor.js +4 -0
- package/dist-cjs/lib/TldrawEditor.js.map +2 -2
- package/dist-cjs/lib/components/GeometryDebuggingView.js +2 -2
- package/dist-cjs/lib/components/GeometryDebuggingView.js.map +2 -2
- package/dist-cjs/lib/components/Shape.js +10 -14
- package/dist-cjs/lib/components/Shape.js.map +2 -2
- package/dist-cjs/lib/editor/Editor.js +79 -30
- package/dist-cjs/lib/editor/Editor.js.map +2 -2
- package/dist-cjs/lib/editor/derivations/notVisibleShapes.js +1 -1
- package/dist-cjs/lib/editor/derivations/notVisibleShapes.js.map +2 -2
- package/dist-cjs/lib/editor/managers/FontManager.js +1 -1
- package/dist-cjs/lib/editor/managers/FontManager.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js +1 -13
- package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js.map +2 -2
- package/dist-cjs/lib/editor/tools/StateNode.js +4 -1
- package/dist-cjs/lib/editor/tools/StateNode.js.map +2 -2
- package/dist-cjs/lib/exports/StyleEmbedder.js +19 -5
- package/dist-cjs/lib/exports/StyleEmbedder.js.map +2 -2
- package/dist-cjs/lib/exports/cssRules.js +127 -0
- package/dist-cjs/lib/exports/cssRules.js.map +7 -0
- package/dist-cjs/lib/exports/parseCss.js +0 -69
- package/dist-cjs/lib/exports/parseCss.js.map +2 -2
- package/dist-cjs/lib/hooks/useCanvasEvents.js +12 -7
- package/dist-cjs/lib/hooks/useCanvasEvents.js.map +3 -3
- package/dist-cjs/lib/hooks/useGestureEvents.js +12 -6
- package/dist-cjs/lib/hooks/useGestureEvents.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js +133 -16
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js.map +3 -3
- package/dist-cjs/lib/primitives/geometry/Group2d.js +54 -11
- package/dist-cjs/lib/primitives/geometry/Group2d.js.map +2 -2
- package/dist-cjs/lib/primitives/intersect.js +20 -0
- package/dist-cjs/lib/primitives/intersect.js.map +2 -2
- package/dist-cjs/lib/utils/debug-flags.js +2 -1
- package/dist-cjs/lib/utils/debug-flags.js.map +2 -2
- package/dist-cjs/lib/utils/reorderShapes.js +2 -8
- package/dist-cjs/lib/utils/reorderShapes.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +123 -17
- package/dist-esm/index.mjs +8 -2
- package/dist-esm/index.mjs.map +2 -2
- package/dist-esm/lib/TldrawEditor.mjs +4 -0
- package/dist-esm/lib/TldrawEditor.mjs.map +2 -2
- package/dist-esm/lib/components/GeometryDebuggingView.mjs +3 -3
- package/dist-esm/lib/components/GeometryDebuggingView.mjs.map +2 -2
- package/dist-esm/lib/components/Shape.mjs +11 -15
- package/dist-esm/lib/components/Shape.mjs.map +2 -2
- package/dist-esm/lib/editor/Editor.mjs +79 -30
- package/dist-esm/lib/editor/Editor.mjs.map +2 -2
- package/dist-esm/lib/editor/derivations/notVisibleShapes.mjs +1 -1
- package/dist-esm/lib/editor/derivations/notVisibleShapes.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/FontManager.mjs +1 -1
- package/dist-esm/lib/editor/managers/FontManager.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs +1 -13
- package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/editor/tools/StateNode.mjs +4 -1
- package/dist-esm/lib/editor/tools/StateNode.mjs.map +2 -2
- package/dist-esm/lib/exports/StyleEmbedder.mjs +21 -12
- package/dist-esm/lib/exports/StyleEmbedder.mjs.map +2 -2
- package/dist-esm/lib/exports/cssRules.mjs +107 -0
- package/dist-esm/lib/exports/cssRules.mjs.map +7 -0
- package/dist-esm/lib/exports/parseCss.mjs +0 -69
- package/dist-esm/lib/exports/parseCss.mjs.map +2 -2
- package/dist-esm/lib/hooks/useCanvasEvents.mjs +12 -7
- package/dist-esm/lib/hooks/useCanvasEvents.mjs.map +3 -3
- package/dist-esm/lib/hooks/useGestureEvents.mjs +12 -6
- package/dist-esm/lib/hooks/useGestureEvents.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs +137 -14
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Group2d.mjs +55 -12
- package/dist-esm/lib/primitives/geometry/Group2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/intersect.mjs +20 -0
- package/dist-esm/lib/primitives/intersect.mjs.map +2 -2
- package/dist-esm/lib/utils/debug-flags.mjs +2 -1
- package/dist-esm/lib/utils/debug-flags.mjs.map +2 -2
- package/dist-esm/lib/utils/reorderShapes.mjs +2 -8
- package/dist-esm/lib/utils/reorderShapes.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/editor.css +17 -11
- package/package.json +7 -7
- package/src/index.ts +6 -1
- package/src/lib/TldrawEditor.tsx +29 -3
- package/src/lib/components/GeometryDebuggingView.tsx +3 -3
- package/src/lib/components/Shape.tsx +15 -19
- package/src/lib/editor/Editor.ts +115 -38
- package/src/lib/editor/derivations/notVisibleShapes.ts +1 -1
- package/src/lib/editor/managers/FontManager.ts +1 -1
- package/src/lib/editor/shapes/group/GroupShapeUtil.tsx +3 -15
- package/src/lib/editor/tools/StateNode.ts +6 -1
- package/src/lib/exports/StyleEmbedder.ts +25 -15
- package/src/lib/exports/cssRules.ts +126 -0
- package/src/lib/exports/parseCss.ts +0 -79
- package/src/lib/hooks/useCanvasEvents.ts +14 -7
- package/src/lib/hooks/useGestureEvents.ts +12 -6
- package/src/lib/primitives/geometry/Geometry2d.ts +196 -16
- package/src/lib/primitives/geometry/Group2d.ts +76 -13
- package/src/lib/primitives/intersect.ts +41 -0
- package/src/lib/utils/debug-flags.ts +1 -0
- package/src/lib/utils/reorderShapes.ts +2 -9
- package/src/version.ts +3 -3
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"sourcesContent": ["import { safeParseUrl } from '@tldraw/utils'\n\nexport interface ParsedFontFace {\n\tfontFace: string\n\turls: { original: string; resolved: string | null; embedded?: Promise<string | null> }[]\n\tfontFamilies: Set<string>\n}\n\n// parsing CSS with regular expressions doesn't really work. There are almost certainly edge cases\n// in the regular expressions we're using here. They're based formal grammars of CSS, but aren't\n// perfect. These were written with https://regexper.com/ - give it a go if you're editing these.\n\n// The regexes themselves would be nicer to work with if we were using named capturing groups\n// (https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Regular_expressions/Named_capturing_group).\n// We use a lot of disjunctions (the `|`) to cover different syntaxes though, and at the time of\n// writing, browser support for using named capturing groups across disjunctions is rough.\n\n// Parse @import declarations:\n// https://developer.mozilla.org/en-US/docs/Web/CSS/@import#formal_syntax\nconst importsRegex =\n\t/@import\\s+(?:\"([^\"]+)\"|'([^']+)'|url\\s*\\(\\s*(?:\"([^\"]+)\"|'([^']+)'|([^'\")]+))\\s*\\))([^;]+);/gi\n\n// Locate @font-face declarations:\nconst fontFaceRegex = /@font-face\\s*{([^}]+)}/gi\n\n// Parse url() calls within a CSS value:\n// https://developer.mozilla.org/en-US/docs/Web/CSS/url#syntax\nconst urlsRegex = /url\\s*\\(\\s*(?:\"([^\"]+)\"|'([^']+)'|([^'\")]+))\\s*\\)/gi\n\n// Locate and parse the value of `font-family` within a @font-face declaration:\n// https://developer.mozilla.org/en-US/docs/Web/CSS/@font-face/font-family#formal_syntax\nconst fontFamilyRegex =\n\t/(?:^|;)\\s*font-family\\s*:\\s*(?:([^'\"][^;\\n]+)|\"([^\"]+)\"|'([^']+)')\\s*(?:;|$)/gi\n\nexport function parseCssImports(css: string) {\n\treturn Array.from(css.matchAll(importsRegex), (m) => ({\n\t\turl: m[1] || m[2] || m[3] || m[4] || m[5],\n\t\textras: m[6],\n\t}))\n}\n\nexport function parseCssFontFaces(css: string, baseUrl: string) {\n\treturn Array.from(css.matchAll(fontFaceRegex), (m): ParsedFontFace => {\n\t\tconst fontFace = m[1]\n\t\tconst urls = Array.from(fontFace.matchAll(urlsRegex), (m) => {\n\t\t\tconst original = m[1] || m[2] || m[3]\n\t\t\treturn {\n\t\t\t\toriginal,\n\t\t\t\tresolved: safeParseUrl(original, baseUrl)?.href ?? null,\n\t\t\t}\n\t\t})\n\t\tconst fontFamilies = new Set(\n\t\t\tArray.from(fontFace.matchAll(fontFamilyRegex), (m) => (m[1] || m[2] || m[3]).toLowerCase())\n\t\t)\n\n\t\treturn { fontFace, urls, fontFamilies }\n\t})\n}\n\nexport function parseCssFontFamilyValue(value: string) {\n\t// https://developer.mozilla.org/en-US/docs/Web/CSS/font-family#formal_syntax\n\t// we use two regexes here to parse each value in a comma separated list of font families\n\tconst valueRegex = /\\s*(?:([^'\"][^;\\n\\s,]+)|\"([^\"]+)\"|'([^']+)')\\s*/gi\n\tconst separatorRegex = /\\s*,\\s*/gi\n\n\tconst fontFamilies = new Set<string>()\n\n\twhile (true) {\n\t\tconst valueMatch = valueRegex.exec(value)\n\t\tif (!valueMatch) {\n\t\t\tbreak\n\t\t}\n\n\t\tconst fontFamily = valueMatch[1] || valueMatch[2] || valueMatch[3]\n\t\tfontFamilies.add(fontFamily.toLowerCase())\n\n\t\tseparatorRegex.lastIndex = valueRegex.lastIndex\n\t\tconst separatorMatch = separatorRegex.exec(value)\n\t\tif (!separatorMatch) {\n\t\t\tbreak\n\t\t}\n\n\t\tvalueRegex.lastIndex = separatorRegex.lastIndex\n\t}\n\n\treturn fontFamilies\n}\n\nexport function shouldIncludeCssProperty(property: string) {\n\tif (property.startsWith('-')) return false\n\tif (property.startsWith('animation')) return false\n\tif (property.startsWith('transition')) return false\n\tif (property === 'cursor') return false\n\tif (property === 'pointer-events') return false\n\tif (property === 'user-select') return false\n\tif (property === 'touch-action') return false\n\treturn true\n}\n\nexport function parseCss(css: string, baseUrl: string) {\n\treturn {\n\t\timports: parseCssImports(css),\n\t\tfontFaces: parseCssFontFaces(css, baseUrl),\n\t}\n}\n\nexport function parseCssValueUrls(value: string) {\n\treturn Array.from(value.matchAll(urlsRegex), (m) => ({\n\t\toriginal: m[0],\n\t\turl: m[1] || m[2] || m[3],\n\t}))\n}\n
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"sourcesContent": ["import { safeParseUrl } from '@tldraw/utils'\n\nexport interface ParsedFontFace {\n\tfontFace: string\n\turls: { original: string; resolved: string | null; embedded?: Promise<string | null> }[]\n\tfontFamilies: Set<string>\n}\n\n// parsing CSS with regular expressions doesn't really work. There are almost certainly edge cases\n// in the regular expressions we're using here. They're based formal grammars of CSS, but aren't\n// perfect. These were written with https://regexper.com/ - give it a go if you're editing these.\n\n// The regexes themselves would be nicer to work with if we were using named capturing groups\n// (https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Regular_expressions/Named_capturing_group).\n// We use a lot of disjunctions (the `|`) to cover different syntaxes though, and at the time of\n// writing, browser support for using named capturing groups across disjunctions is rough.\n\n// Parse @import declarations:\n// https://developer.mozilla.org/en-US/docs/Web/CSS/@import#formal_syntax\nconst importsRegex =\n\t/@import\\s+(?:\"([^\"]+)\"|'([^']+)'|url\\s*\\(\\s*(?:\"([^\"]+)\"|'([^']+)'|([^'\")]+))\\s*\\))([^;]+);/gi\n\n// Locate @font-face declarations:\nconst fontFaceRegex = /@font-face\\s*{([^}]+)}/gi\n\n// Parse url() calls within a CSS value:\n// https://developer.mozilla.org/en-US/docs/Web/CSS/url#syntax\nconst urlsRegex = /url\\s*\\(\\s*(?:\"([^\"]+)\"|'([^']+)'|([^'\")]+))\\s*\\)/gi\n\n// Locate and parse the value of `font-family` within a @font-face declaration:\n// https://developer.mozilla.org/en-US/docs/Web/CSS/@font-face/font-family#formal_syntax\nconst fontFamilyRegex =\n\t/(?:^|;)\\s*font-family\\s*:\\s*(?:([^'\"][^;\\n]+)|\"([^\"]+)\"|'([^']+)')\\s*(?:;|$)/gi\n\nexport function parseCssImports(css: string) {\n\treturn Array.from(css.matchAll(importsRegex), (m) => ({\n\t\turl: m[1] || m[2] || m[3] || m[4] || m[5],\n\t\textras: m[6],\n\t}))\n}\n\nexport function parseCssFontFaces(css: string, baseUrl: string) {\n\treturn Array.from(css.matchAll(fontFaceRegex), (m): ParsedFontFace => {\n\t\tconst fontFace = m[1]\n\t\tconst urls = Array.from(fontFace.matchAll(urlsRegex), (m) => {\n\t\t\tconst original = m[1] || m[2] || m[3]\n\t\t\treturn {\n\t\t\t\toriginal,\n\t\t\t\tresolved: safeParseUrl(original, baseUrl)?.href ?? null,\n\t\t\t}\n\t\t})\n\t\tconst fontFamilies = new Set(\n\t\t\tArray.from(fontFace.matchAll(fontFamilyRegex), (m) => (m[1] || m[2] || m[3]).toLowerCase())\n\t\t)\n\n\t\treturn { fontFace, urls, fontFamilies }\n\t})\n}\n\nexport function parseCssFontFamilyValue(value: string) {\n\t// https://developer.mozilla.org/en-US/docs/Web/CSS/font-family#formal_syntax\n\t// we use two regexes here to parse each value in a comma separated list of font families\n\tconst valueRegex = /\\s*(?:([^'\"][^;\\n\\s,]+)|\"([^\"]+)\"|'([^']+)')\\s*/gi\n\tconst separatorRegex = /\\s*,\\s*/gi\n\n\tconst fontFamilies = new Set<string>()\n\n\twhile (true) {\n\t\tconst valueMatch = valueRegex.exec(value)\n\t\tif (!valueMatch) {\n\t\t\tbreak\n\t\t}\n\n\t\tconst fontFamily = valueMatch[1] || valueMatch[2] || valueMatch[3]\n\t\tfontFamilies.add(fontFamily.toLowerCase())\n\n\t\tseparatorRegex.lastIndex = valueRegex.lastIndex\n\t\tconst separatorMatch = separatorRegex.exec(value)\n\t\tif (!separatorMatch) {\n\t\t\tbreak\n\t\t}\n\n\t\tvalueRegex.lastIndex = separatorRegex.lastIndex\n\t}\n\n\treturn fontFamilies\n}\n\nexport function shouldIncludeCssProperty(property: string) {\n\tif (property.startsWith('-')) return false\n\tif (property.startsWith('animation')) return false\n\tif (property.startsWith('transition')) return false\n\tif (property === 'cursor') return false\n\tif (property === 'pointer-events') return false\n\tif (property === 'user-select') return false\n\tif (property === 'touch-action') return false\n\treturn true\n}\n\nexport function parseCss(css: string, baseUrl: string) {\n\treturn {\n\t\timports: parseCssImports(css),\n\t\tfontFaces: parseCssFontFaces(css, baseUrl),\n\t}\n}\n\nexport function parseCssValueUrls(value: string) {\n\treturn Array.from(value.matchAll(urlsRegex), (m) => ({\n\t\toriginal: m[0],\n\t\turl: m[1] || m[2] || m[3],\n\t}))\n}\n"],
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"mappings": "AAAA,SAAS,oBAAoB;AAmB7B,MAAM,eACL;AAGD,MAAM,gBAAgB;AAItB,MAAM,YAAY;AAIlB,MAAM,kBACL;AAEM,SAAS,gBAAgB,KAAa;AAC5C,SAAO,MAAM,KAAK,IAAI,SAAS,YAAY,GAAG,CAAC,OAAO;AAAA,IACrD,KAAK,EAAE,CAAC,KAAK,EAAE,CAAC,KAAK,EAAE,CAAC,KAAK,EAAE,CAAC,KAAK,EAAE,CAAC;AAAA,IACxC,QAAQ,EAAE,CAAC;AAAA,EACZ,EAAE;AACH;AAEO,SAAS,kBAAkB,KAAa,SAAiB;AAC/D,SAAO,MAAM,KAAK,IAAI,SAAS,aAAa,GAAG,CAAC,MAAsB;AACrE,UAAM,WAAW,EAAE,CAAC;AACpB,UAAM,OAAO,MAAM,KAAK,SAAS,SAAS,SAAS,GAAG,CAACA,OAAM;AAC5D,YAAM,WAAWA,GAAE,CAAC,KAAKA,GAAE,CAAC,KAAKA,GAAE,CAAC;AACpC,aAAO;AAAA,QACN;AAAA,QACA,UAAU,aAAa,UAAU,OAAO,GAAG,QAAQ;AAAA,MACpD;AAAA,IACD,CAAC;AACD,UAAM,eAAe,IAAI;AAAA,MACxB,MAAM,KAAK,SAAS,SAAS,eAAe,GAAG,CAACA,QAAOA,GAAE,CAAC,KAAKA,GAAE,CAAC,KAAKA,GAAE,CAAC,GAAG,YAAY,CAAC;AAAA,IAC3F;AAEA,WAAO,EAAE,UAAU,MAAM,aAAa;AAAA,EACvC,CAAC;AACF;AAEO,SAAS,wBAAwB,OAAe;AAGtD,QAAM,aAAa;AACnB,QAAM,iBAAiB;AAEvB,QAAM,eAAe,oBAAI,IAAY;AAErC,SAAO,MAAM;AACZ,UAAM,aAAa,WAAW,KAAK,KAAK;AACxC,QAAI,CAAC,YAAY;AAChB;AAAA,IACD;AAEA,UAAM,aAAa,WAAW,CAAC,KAAK,WAAW,CAAC,KAAK,WAAW,CAAC;AACjE,iBAAa,IAAI,WAAW,YAAY,CAAC;AAEzC,mBAAe,YAAY,WAAW;AACtC,UAAM,iBAAiB,eAAe,KAAK,KAAK;AAChD,QAAI,CAAC,gBAAgB;AACpB;AAAA,IACD;AAEA,eAAW,YAAY,eAAe;AAAA,EACvC;AAEA,SAAO;AACR;AAEO,SAAS,yBAAyB,UAAkB;AAC1D,MAAI,SAAS,WAAW,GAAG,EAAG,QAAO;AACrC,MAAI,SAAS,WAAW,WAAW,EAAG,QAAO;AAC7C,MAAI,SAAS,WAAW,YAAY,EAAG,QAAO;AAC9C,MAAI,aAAa,SAAU,QAAO;AAClC,MAAI,aAAa,iBAAkB,QAAO;AAC1C,MAAI,aAAa,cAAe,QAAO;AACvC,MAAI,aAAa,eAAgB,QAAO;AACxC,SAAO;AACR;AAEO,SAAS,SAAS,KAAa,SAAiB;AACtD,SAAO;AAAA,IACN,SAAS,gBAAgB,GAAG;AAAA,IAC5B,WAAW,kBAAkB,KAAK,OAAO;AAAA,EAC1C;AACD;AAEO,SAAS,kBAAkB,OAAe;AAChD,SAAO,MAAM,KAAK,MAAM,SAAS,SAAS,GAAG,CAAC,OAAO;AAAA,IACpD,UAAU,EAAE,CAAC;AAAA,IACb,KAAK,EAAE,CAAC,KAAK,EAAE,CAAC,KAAK,EAAE,CAAC;AAAA,EACzB,EAAE;AACH;",
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import { useValue } from "@tldraw/state-react";
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"sourcesContent": ["import React, { useMemo } from 'react'\nimport { RIGHT_MOUSE_BUTTON } from '../constants'\nimport {\n\tpreventDefault,\n\treleasePointerCapture,\n\tsetPointerCapture,\n\tstopEventPropagation,\n} from '../utils/dom'\nimport { getPointerInfo } from '../utils/getPointerInfo'\nimport { useEditor } from './useEditor'\n\nexport function useCanvasEvents() {\n\tconst editor = useEditor()\n\n\tconst events = useMemo(\n\t\tfunction canvasEvents() {\n\t\t\t// Track the last screen point\n\t\t\tlet lastX: number, lastY: number\n\n\t\t\tfunction onPointerDown(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\n\t\t\t\tif (e.button === RIGHT_MOUSE_BUTTON) {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\t\tname: 'right_click',\n\t\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 5) return\n\n\t\t\t\tsetPointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_down',\n\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerMove(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\n\t\t\t\tif (e.clientX === lastX && e.clientY === lastY) return\n\t\t\t\tlastX = e.clientX\n\t\t\t\tlastY = e.clientY\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_move',\n\t\t\t\t\t...getPointerInfo(
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"mappings": "AAAA,SAAgB,eAAe;AAC/B,SAAS,0BAA0B;AACnC;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACM;AACP,SAAS,sBAAsB;AAC/B,SAAS,iBAAiB;AAEnB,SAAS,kBAAkB;AACjC,QAAM,SAAS,UAAU;
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"names": []
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport React, { useMemo } from 'react'\nimport { RIGHT_MOUSE_BUTTON } from '../constants'\nimport {\n\tpreventDefault,\n\treleasePointerCapture,\n\tsetPointerCapture,\n\tstopEventPropagation,\n} from '../utils/dom'\nimport { getPointerInfo } from '../utils/getPointerInfo'\nimport { useEditor } from './useEditor'\n\nexport function useCanvasEvents() {\n\tconst editor = useEditor()\n\tconst currentTool = useValue('current tool', () => editor.getCurrentTool(), [editor])\n\n\tconst events = useMemo(\n\t\tfunction canvasEvents() {\n\t\t\t// Track the last screen point\n\t\t\tlet lastX: number, lastY: number\n\n\t\t\tfunction onPointerDown(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\n\t\t\t\tif (e.button === RIGHT_MOUSE_BUTTON) {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\t\tname: 'right_click',\n\t\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 5) return\n\n\t\t\t\tsetPointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_down',\n\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerMove(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\n\t\t\t\tif (e.clientX === lastX && e.clientY === lastY) return\n\t\t\t\tlastX = e.clientX\n\t\t\t\tlastY = e.clientY\n\n\t\t\t\t// For tools that benefit from a higher fidelity of events,\n\t\t\t\t// we dispatch the coalesced events.\n\t\t\t\tconst events = currentTool.useCoalescedEvents ? e.nativeEvent.getCoalescedEvents() : [e]\n\t\t\t\tfor (const singleEvent of events) {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\t\tname: 'pointer_move',\n\t\t\t\t\t\t...getPointerInfo(singleEvent),\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onPointerUp(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 2 && e.button !== 5) return\n\t\t\t\tlastX = e.clientX\n\t\t\t\tlastY = e.clientY\n\n\t\t\t\treleasePointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_up',\n\t\t\t\t\t...getPointerInfo(e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerEnter(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\t\t\t\tif (editor.getInstanceState().isPenMode && e.pointerType !== 'pen') return\n\t\t\t\tconst canHover = e.pointerType === 'mouse' || e.pointerType === 'pen'\n\t\t\t\teditor.updateInstanceState({ isHoveringCanvas: canHover ? true : null })\n\t\t\t}\n\n\t\t\tfunction onPointerLeave(e: React.PointerEvent) {\n\t\t\t\tif ((e as any).isKilled) return\n\t\t\t\tif (editor.getInstanceState().isPenMode && e.pointerType !== 'pen') return\n\t\t\t\tconst canHover = e.pointerType === 'mouse' || e.pointerType === 'pen'\n\t\t\t\teditor.updateInstanceState({ isHoveringCanvas: canHover ? false : null })\n\t\t\t}\n\n\t\t\tfunction onTouchStart(e: React.TouchEvent) {\n\t\t\t\t;(e as any).isKilled = true\n\t\t\t\tpreventDefault(e)\n\t\t\t}\n\n\t\t\tfunction onTouchEnd(e: React.TouchEvent) {\n\t\t\t\t;(e as any).isKilled = true\n\t\t\t\t// check that e.target is an HTMLElement\n\t\t\t\tif (!(e.target instanceof HTMLElement)) return\n\n\t\t\t\tif (\n\t\t\t\t\te.target.tagName !== 'A' &&\n\t\t\t\t\te.target.tagName !== 'TEXTAREA' &&\n\t\t\t\t\te.target.isContentEditable &&\n\t\t\t\t\t// When in EditingShape state, we are actually clicking on a 'DIV'\n\t\t\t\t\t// not A/TEXTAREA/contenteditable element yet. So, to preserve cursor position\n\t\t\t\t\t// for edit mode on mobile we need to not preventDefault.\n\t\t\t\t\t// TODO: Find out if we still need this preventDefault in general though.\n\t\t\t\t\t!(editor.getEditingShape() && e.target.className.includes('tl-text-content'))\n\t\t\t\t) {\n\t\t\t\t\tpreventDefault(e)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onDragOver(e: React.DragEvent<Element>) {\n\t\t\t\tpreventDefault(e)\n\t\t\t}\n\n\t\t\tasync function onDrop(e: React.DragEvent<Element>) {\n\t\t\t\tpreventDefault(e)\n\t\t\t\tstopEventPropagation(e)\n\n\t\t\t\tif (e.dataTransfer?.files?.length) {\n\t\t\t\t\tconst files = Array.from(e.dataTransfer.files)\n\n\t\t\t\t\tawait editor.putExternalContent({\n\t\t\t\t\t\ttype: 'files',\n\t\t\t\t\t\tfiles,\n\t\t\t\t\t\tpoint: editor.screenToPage({ x: e.clientX, y: e.clientY }),\n\t\t\t\t\t\tignoreParent: false,\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tconst url = e.dataTransfer.getData('url')\n\t\t\t\tif (url) {\n\t\t\t\t\tawait editor.putExternalContent({\n\t\t\t\t\t\ttype: 'url',\n\t\t\t\t\t\turl,\n\t\t\t\t\t\tpoint: editor.screenToPage({ x: e.clientX, y: e.clientY }),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onClick(e: React.MouseEvent) {\n\t\t\t\tstopEventPropagation(e)\n\t\t\t}\n\n\t\t\treturn {\n\t\t\t\tonPointerDown,\n\t\t\t\tonPointerMove,\n\t\t\t\tonPointerUp,\n\t\t\t\tonPointerEnter,\n\t\t\t\tonPointerLeave,\n\t\t\t\tonDragOver,\n\t\t\t\tonDrop,\n\t\t\t\tonTouchStart,\n\t\t\t\tonTouchEnd,\n\t\t\t\tonClick,\n\t\t\t}\n\t\t},\n\t\t[editor, currentTool]\n\t)\n\n\treturn events\n}\n"],
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"names": ["events"]
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from: () =>
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return {
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{
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"sources": ["../../../src/lib/hooks/useGestureEvents.ts"],
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"sourcesContent": ["import type { AnyHandlerEventTypes, EventTypes, GestureKey, Handler } from '@use-gesture/core/types'\nimport { createUseGesture, pinchAction, wheelAction } from '@use-gesture/react'\nimport * as React from 'react'\nimport { TLWheelEventInfo } from '../editor/types/event-types'\nimport { Vec } from '../primitives/Vec'\nimport { preventDefault, stopEventPropagation } from '../utils/dom'\nimport { isAccelKey } from '../utils/keyboard'\nimport { normalizeWheel } from '../utils/normalizeWheel'\nimport { useEditor } from './useEditor'\n\n/*\n\n# How does pinching work?\n\nThe pinching handler is fired under two circumstances: \n- when a user is on a MacBook trackpad and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is PANNING with two fingers\n\nZooming is much more expensive than panning (because it causes shapes to render), \nso we want to be sure that we don't zoom while two-finger panning. \n\nIn order to do this, we keep track of a \"pinchState\", which is either:\n- \"zooming\"\n- \"panning\"\n- \"not sure\"\n\nIf a user is on a trackpad, the pinchState will be set to \"zooming\". \n\nIf the user is on a touch screen, then we start in the \"not sure\" state and switch back and forth\nbetween \"zooming\", \"panning\", and \"not sure\" based on what the user is doing with their fingers.\n\nIn the \"not sure\" state, we examine whether the user has moved the center of the gesture far enough\nto suggest that they're panning; or else that they've moved their fingers further apart or closer\ntogether enough to suggest that they're zooming. \n\nIn the \"panning\" state, we check whether the user's fingers have moved far enough apart to suggest\nthat they're zooming. If they have, we switch to the \"zooming\" state.\n\nIn the \"zooming\" state, we just stay zooming\u2014it's not YET possible to switch back to panning.\n\ntodo: compare velocities of change in order to determine whether the user has switched back to panning\n*/\n\ntype check<T extends AnyHandlerEventTypes, Key extends GestureKey> = undefined extends T[Key]\n\t? EventTypes[Key]\n\t: T[Key]\ntype PinchHandler = Handler<'pinch', check<EventTypes, 'pinch'>>\n\nconst useGesture = createUseGesture([wheelAction, pinchAction])\n\n/**\n * GOTCHA\n *\n * UseGesture fires a wheel event 140ms after the gesture actually ends, with a momentum-adjusted\n * delta. This creates a messed up interaction where after you stop scrolling suddenly the dang page\n * jumps a tick. why do they do this? you are asking the wrong person. it seems intentional though.\n * anyway we want to ignore that last event, but there's no way to directly detect it so we need to\n * keep track of timestamps. Yes this is awful, I am sorry.\n */\nlet lastWheelTime = undefined as undefined | number\n\nconst isWheelEndEvent = (time: number) => {\n\tif (lastWheelTime === undefined) {\n\t\tlastWheelTime = time\n\t\treturn false\n\t}\n\n\tif (time - lastWheelTime > 120 && time - lastWheelTime < 160) {\n\t\tlastWheelTime = time\n\t\treturn true\n\t}\n\n\tlastWheelTime = time\n\treturn false\n}\n\nexport function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {\n\tconst editor = useEditor()\n\n\tconst events = React.useMemo(() => {\n\t\tlet pinchState = 'not sure' as 'not sure' | 'zooming' | 'panning'\n\n\t\tconst onWheel: Handler<'wheel', WheelEvent> = ({ event }) => {\n\t\t\tif (!editor.getInstanceState().isFocused) {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\tif (isWheelEndEvent(Date.now())) {\n\t\t\t\t// ignore wheelEnd events\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Awful tht we need to put this logic here, but basically\n\t\t\t// we don't want to handle the the wheel event (or call prevent\n\t\t\t// default on the evnet) if the user is wheeling over an a shape\n\t\t\t// that is scrollable which they're currently editing.\n\n\t\t\tconst editingShapeId = editor.getEditingShapeId()\n\t\t\tif (editingShapeId) {\n\t\t\t\tconst shape = editor.getShape(editingShapeId)\n\t\t\t\tif (shape) {\n\t\t\t\t\tconst util = editor.getShapeUtil(shape)\n\t\t\t\t\tif (util.canScroll(shape)) {\n\t\t\t\t\t\tconst bounds = editor.getShapePageBounds(editingShapeId)\n\t\t\t\t\t\tif (bounds?.containsPoint(editor.inputs.currentPagePoint)) {\n\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tpreventDefault(event)\n\t\t\tstopEventPropagation(event)\n\t\t\tconst delta = normalizeWheel(event)\n\n\t\t\tif (delta.x === 0 && delta.y === 0) return\n\n\t\t\tconst info: TLWheelEventInfo = {\n\t\t\t\ttype: 'wheel',\n\t\t\t\tname: 'wheel',\n\t\t\t\tdelta,\n\t\t\t\tpoint: new Vec(event.clientX, event.clientY),\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t}\n\n\t\t\teditor.dispatch(info)\n\t\t}\n\n\t\tlet initDistanceBetweenFingers = 1 // the distance between the two fingers when the pinch starts\n\t\tlet initZoom = 1 // the browser's zoom level when the pinch starts\n\t\tlet currZoom = 1 // the current zoom level according to the pinch gesture recognizer\n\t\tlet currDistanceBetweenFingers = 0\n\t\tconst initPointBetweenFingers = new Vec()\n\t\tconst prevPointBetweenFingers = new Vec()\n\n\t\tconst onPinchStart: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tpinchState = 'not sure'\n\n\t\t\tconst { event, origin, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\t\t\tinitPointBetweenFingers.x = origin[0]\n\t\t\tinitPointBetweenFingers.y = origin[1]\n\t\t\tinitDistanceBetweenFingers = da[0]\n\t\t\tinitZoom = editor.getZoomLevel()\n\n\t\t\teditor.dispatch({\n\t\t\t\ttype: 'pinch',\n\t\t\t\tname: 'pinch_start',\n\t\t\t\tpoint: { x: origin[0], y: origin[1], z: editor.getZoomLevel() },\n\t\t\t\tdelta: { x: 0, y: 0 },\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t})\n\t\t}\n\n\t\t// let timeout: any\n\t\tconst updatePinchState = (isSafariTrackpadPinch: boolean) => {\n\t\t\tif (isSafariTrackpadPinch) {\n\t\t\t\tpinchState = 'zooming'\n\t\t\t}\n\n\t\t\tif (pinchState === 'zooming') {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Initial: [touch]-------origin-------[touch]\n\t\t\t// Current: [touch]-----------origin----------[touch]\n\t\t\t// |----| |------------|\n\t\t\t// originDistance ^ ^ touchDistance\n\n\t\t\t// How far have the two touch points moved towards or away from eachother?\n\t\t\tconst touchDistance = Math.abs(currDistanceBetweenFingers - initDistanceBetweenFingers)\n\t\t\t// How far has the point between the touches moved?\n\t\t\tconst originDistance = Vec.Dist(initPointBetweenFingers, prevPointBetweenFingers)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'not sure': {\n\t\t\t\t\tif (touchDistance > 24) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t} else if (originDistance > 16) {\n\t\t\t\t\t\tpinchState = 'panning'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\t// Slightly more touch distance needed to go from panning to zooming\n\t\t\t\t\tif (touchDistance > 64) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinch: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\t// In (desktop) Safari, a two finger trackpad pinch will be a \"gesturechange\" event\n\t\t\t// and will have 0 touches; on iOS, a two-finger pinch will be a \"pointermove\" event\n\t\t\t// with two touches.\n\t\t\tconst isSafariTrackpadPinch =\n\t\t\t\tgesture.type === 'gesturechange' || gesture.type === 'gestureend'\n\n\t\t\t// The distance between the two touch points\n\t\t\tcurrDistanceBetweenFingers = da[0]\n\n\t\t\t// Only update the zoom if the pointers are far enough apart;\n\t\t\t// a very small touchDistance means that the user has probably\n\t\t\t// pinched out and their fingers are touching; this produces\n\t\t\t// very unstable zooming behavior.\n\n\t\t\tconst dx = origin[0] - prevPointBetweenFingers.x\n\t\t\tconst dy = origin[1] - prevPointBetweenFingers.y\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\n\t\t\tupdatePinchState(isSafariTrackpadPinch)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'zooming': {\n\t\t\t\t\tcurrZoom = offset[0]\n\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: currZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: initZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinchEnd: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tconst scale = offset[0]\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\teditor.timers.requestAnimationFrame(() => {\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\tname: 'pinch_end',\n\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: scale },\n\t\t\t\t\tdelta: { x: origin[0], y: origin[1] },\n\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\n\t\treturn {\n\t\t\tonWheel,\n\t\t\tonPinchStart,\n\t\t\tonPinchEnd,\n\t\t\tonPinch,\n\t\t}\n\t}, [editor, ref])\n\n\tuseGesture(events, {\n\t\ttarget: ref,\n\t\teventOptions: { passive: false },\n\t\tpinch: {\n\t\t\tfrom: () => [editor.getZoomLevel(), 0], // Return the camera z to use when pinch starts\n\t\t\tscaleBounds: () => {\n\t\t\t\tconst baseZoom = editor.getBaseZoom()\n\t\t\t\tconst zoomSteps = editor.getCameraOptions().zoomSteps\n\t\t\t\tconst zoomMin = zoomSteps[0] * baseZoom\n\t\t\t\tconst zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom\n\n\t\t\t\treturn { from: editor.getZoomLevel(), max: zoomMax, min: zoomMin }\n\t\t\t},\n\t\t},\n\t})\n}\n"],
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"sourcesContent": ["import type { AnyHandlerEventTypes, EventTypes, GestureKey, Handler } from '@use-gesture/core/types'\nimport { createUseGesture, pinchAction, wheelAction } from '@use-gesture/react'\nimport * as React from 'react'\nimport { TLWheelEventInfo } from '../editor/types/event-types'\nimport { Vec } from '../primitives/Vec'\nimport { preventDefault, stopEventPropagation } from '../utils/dom'\nimport { isAccelKey } from '../utils/keyboard'\nimport { normalizeWheel } from '../utils/normalizeWheel'\nimport { useEditor } from './useEditor'\n\n/*\n\n# How does pinching work?\n\nThe pinching handler is fired under two circumstances: \n- when a user is on a MacBook trackpad and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is ZOOMING with a two-finger pinch\n- when a user is on a touch device and is PANNING with two fingers\n\nZooming is much more expensive than panning (because it causes shapes to render), \nso we want to be sure that we don't zoom while two-finger panning. \n\nIn order to do this, we keep track of a \"pinchState\", which is either:\n- \"zooming\"\n- \"panning\"\n- \"not sure\"\n\nIf a user is on a trackpad, the pinchState will be set to \"zooming\". \n\nIf the user is on a touch screen, then we start in the \"not sure\" state and switch back and forth\nbetween \"zooming\", \"panning\", and \"not sure\" based on what the user is doing with their fingers.\n\nIn the \"not sure\" state, we examine whether the user has moved the center of the gesture far enough\nto suggest that they're panning; or else that they've moved their fingers further apart or closer\ntogether enough to suggest that they're zooming. \n\nIn the \"panning\" state, we check whether the user's fingers have moved far enough apart to suggest\nthat they're zooming. If they have, we switch to the \"zooming\" state.\n\nIn the \"zooming\" state, we just stay zooming\u2014it's not YET possible to switch back to panning.\n\ntodo: compare velocities of change in order to determine whether the user has switched back to panning\n*/\n\ntype check<T extends AnyHandlerEventTypes, Key extends GestureKey> = undefined extends T[Key]\n\t? EventTypes[Key]\n\t: T[Key]\ntype PinchHandler = Handler<'pinch', check<EventTypes, 'pinch'>>\n\nconst useGesture = createUseGesture([wheelAction, pinchAction])\n\n/**\n * GOTCHA\n *\n * UseGesture fires a wheel event 140ms after the gesture actually ends, with a momentum-adjusted\n * delta. This creates a messed up interaction where after you stop scrolling suddenly the dang page\n * jumps a tick. why do they do this? you are asking the wrong person. it seems intentional though.\n * anyway we want to ignore that last event, but there's no way to directly detect it so we need to\n * keep track of timestamps. Yes this is awful, I am sorry.\n */\nlet lastWheelTime = undefined as undefined | number\n\nconst isWheelEndEvent = (time: number) => {\n\tif (lastWheelTime === undefined) {\n\t\tlastWheelTime = time\n\t\treturn false\n\t}\n\n\tif (time - lastWheelTime > 120 && time - lastWheelTime < 160) {\n\t\tlastWheelTime = time\n\t\treturn true\n\t}\n\n\tlastWheelTime = time\n\treturn false\n}\n\nexport function useGestureEvents(ref: React.RefObject<HTMLDivElement>) {\n\tconst editor = useEditor()\n\n\tconst events = React.useMemo(() => {\n\t\tlet pinchState = 'not sure' as 'not sure' | 'zooming' | 'panning'\n\n\t\tconst onWheel: Handler<'wheel', WheelEvent> = ({ event }) => {\n\t\t\tif (!editor.getInstanceState().isFocused) {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\tif (isWheelEndEvent(Date.now())) {\n\t\t\t\t// ignore wheelEnd events\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Awful tht we need to put this logic here, but basically\n\t\t\t// we don't want to handle the the wheel event (or call prevent\n\t\t\t// default on the evnet) if the user is wheeling over an a shape\n\t\t\t// that is scrollable which they're currently editing.\n\n\t\t\tconst editingShapeId = editor.getEditingShapeId()\n\t\t\tif (editingShapeId) {\n\t\t\t\tconst shape = editor.getShape(editingShapeId)\n\t\t\t\tif (shape) {\n\t\t\t\t\tconst util = editor.getShapeUtil(shape)\n\t\t\t\t\tif (util.canScroll(shape)) {\n\t\t\t\t\t\tconst bounds = editor.getShapePageBounds(editingShapeId)\n\t\t\t\t\t\tif (bounds?.containsPoint(editor.inputs.currentPagePoint)) {\n\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tpreventDefault(event)\n\t\t\tstopEventPropagation(event)\n\t\t\tconst delta = normalizeWheel(event)\n\n\t\t\tif (delta.x === 0 && delta.y === 0) return\n\n\t\t\tconst info: TLWheelEventInfo = {\n\t\t\t\ttype: 'wheel',\n\t\t\t\tname: 'wheel',\n\t\t\t\tdelta,\n\t\t\t\tpoint: new Vec(event.clientX, event.clientY),\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t}\n\n\t\t\teditor.dispatch(info)\n\t\t}\n\n\t\tlet initDistanceBetweenFingers = 1 // the distance between the two fingers when the pinch starts\n\t\tlet initZoom = 1 // the browser's zoom level when the pinch starts\n\t\tlet currDistanceBetweenFingers = 0\n\t\tconst initPointBetweenFingers = new Vec()\n\t\tconst prevPointBetweenFingers = new Vec()\n\n\t\tconst onPinchStart: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tpinchState = 'not sure'\n\n\t\t\tconst { event, origin, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\t\t\tinitPointBetweenFingers.x = origin[0]\n\t\t\tinitPointBetweenFingers.y = origin[1]\n\t\t\tinitDistanceBetweenFingers = da[0]\n\t\t\tinitZoom = editor.getZoomLevel()\n\n\t\t\teditor.dispatch({\n\t\t\t\ttype: 'pinch',\n\t\t\t\tname: 'pinch_start',\n\t\t\t\tpoint: { x: origin[0], y: origin[1], z: editor.getZoomLevel() },\n\t\t\t\tdelta: { x: 0, y: 0 },\n\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\taltKey: event.altKey,\n\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t})\n\t\t}\n\n\t\t// let timeout: any\n\t\tconst updatePinchState = (isSafariTrackpadPinch: boolean) => {\n\t\t\tif (isSafariTrackpadPinch) {\n\t\t\t\tpinchState = 'zooming'\n\t\t\t}\n\n\t\t\tif (pinchState === 'zooming') {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\t// Initial: [touch]-------origin-------[touch]\n\t\t\t// Current: [touch]-----------origin----------[touch]\n\t\t\t// |----| |------------|\n\t\t\t// originDistance ^ ^ touchDistance\n\n\t\t\t// How far have the two touch points moved towards or away from eachother?\n\t\t\tconst touchDistance = Math.abs(currDistanceBetweenFingers - initDistanceBetweenFingers)\n\t\t\t// How far has the point between the touches moved?\n\t\t\tconst originDistance = Vec.Dist(initPointBetweenFingers, prevPointBetweenFingers)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'not sure': {\n\t\t\t\t\tif (touchDistance > 24) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t} else if (originDistance > 16) {\n\t\t\t\t\t\tpinchState = 'panning'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\t// Slightly more touch distance needed to go from panning to zooming\n\t\t\t\t\tif (touchDistance > 64) {\n\t\t\t\t\t\tpinchState = 'zooming'\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinch: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset, da } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\t// In (desktop) Safari, a two finger trackpad pinch will be a \"gesturechange\" event\n\t\t\t// and will have 0 touches; on iOS, a two-finger pinch will be a \"pointermove\" event\n\t\t\t// with two touches.\n\t\t\tconst isSafariTrackpadPinch =\n\t\t\t\tgesture.type === 'gesturechange' || gesture.type === 'gestureend'\n\n\t\t\t// The distance between the two touch points\n\t\t\tcurrDistanceBetweenFingers = da[0]\n\n\t\t\t// Only update the zoom if the pointers are far enough apart;\n\t\t\t// a very small touchDistance means that the user has probably\n\t\t\t// pinched out and their fingers are touching; this produces\n\t\t\t// very unstable zooming behavior.\n\n\t\t\tconst dx = origin[0] - prevPointBetweenFingers.x\n\t\t\tconst dy = origin[1] - prevPointBetweenFingers.y\n\n\t\t\tprevPointBetweenFingers.x = origin[0]\n\t\t\tprevPointBetweenFingers.y = origin[1]\n\n\t\t\tupdatePinchState(isSafariTrackpadPinch)\n\n\t\t\tswitch (pinchState) {\n\t\t\t\tcase 'zooming': {\n\t\t\t\t\tconst currZoom = offset[0] ** editor.getCameraOptions().zoomSpeed\n\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: currZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'panning': {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\t\tname: 'pinch',\n\t\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: initZoom },\n\t\t\t\t\t\tdelta: { x: dx, y: dy },\n\t\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t\t})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst onPinchEnd: PinchHandler = (gesture) => {\n\t\t\tconst elm = ref.current\n\t\t\tconst { event, origin, offset } = gesture\n\n\t\t\tif (event instanceof WheelEvent) return\n\t\t\tif (!(event.target === elm || elm?.contains(event.target as Node))) return\n\n\t\t\tconst scale = offset[0] ** editor.getCameraOptions().zoomSpeed\n\n\t\t\tpinchState = 'not sure'\n\n\t\t\teditor.timers.requestAnimationFrame(() => {\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pinch',\n\t\t\t\t\tname: 'pinch_end',\n\t\t\t\t\tpoint: { x: origin[0], y: origin[1], z: scale },\n\t\t\t\t\tdelta: { x: origin[0], y: origin[1] },\n\t\t\t\t\tshiftKey: event.shiftKey,\n\t\t\t\t\taltKey: event.altKey,\n\t\t\t\t\tctrlKey: event.metaKey || event.ctrlKey,\n\t\t\t\t\tmetaKey: event.metaKey,\n\t\t\t\t\taccelKey: isAccelKey(event),\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\n\t\treturn {\n\t\t\tonWheel,\n\t\t\tonPinchStart,\n\t\t\tonPinchEnd,\n\t\t\tonPinch,\n\t\t}\n\t}, [editor, ref])\n\n\tuseGesture(events, {\n\t\ttarget: ref,\n\t\teventOptions: { passive: false },\n\t\tpinch: {\n\t\t\tfrom: () => {\n\t\t\t\tconst { zoomSpeed } = editor.getCameraOptions()\n\t\t\t\tconst level = editor.getZoomLevel() ** (1 / zoomSpeed)\n\t\t\t\treturn [level, 0]\n\t\t\t}, // Return the camera z to use when pinch starts\n\t\t\tscaleBounds: () => {\n\t\t\t\tconst baseZoom = editor.getBaseZoom()\n\t\t\t\tconst { zoomSteps, zoomSpeed } = editor.getCameraOptions()\n\t\t\t\tconst zoomMin = zoomSteps[0] * baseZoom\n\t\t\t\tconst zoomMax = zoomSteps[zoomSteps.length - 1] * baseZoom\n\n\t\t\t\treturn {\n\t\t\t\t\tmax: zoomMax ** (1 / zoomSpeed),\n\t\t\t\t\tmin: zoomMin ** (1 / zoomSpeed),\n\t\t\t\t}\n\t\t\t},\n\t\t},\n\t})\n}\n"],
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6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -1,34 +1,57 @@
|
|
|
1
|
+
import { assert } from "@tldraw/utils";
|
|
1
2
|
import { Box } from "../Box.mjs";
|
|
3
|
+
import { Mat } from "../Mat.mjs";
|
|
2
4
|
import { Vec } from "../Vec.mjs";
|
|
3
|
-
import {
|
|
5
|
+
import {
|
|
6
|
+
intersectCirclePolygon,
|
|
7
|
+
intersectCirclePolyline,
|
|
8
|
+
intersectLineSegmentPolygon,
|
|
9
|
+
intersectLineSegmentPolyline,
|
|
10
|
+
intersectPolys
|
|
11
|
+
} from "../intersect.mjs";
|
|
12
|
+
import { approximately, pointInPolygon } from "../utils.mjs";
|
|
13
|
+
const Geometry2dFilters = {
|
|
14
|
+
EXCLUDE_NON_STANDARD: {
|
|
15
|
+
includeLabels: false,
|
|
16
|
+
includeInternal: false
|
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17
|
+
},
|
|
18
|
+
INCLUDE_ALL: { includeLabels: true, includeInternal: true },
|
|
19
|
+
EXCLUDE_LABELS: { includeLabels: false, includeInternal: true },
|
|
20
|
+
EXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false }
|
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21
|
+
};
|
|
4
22
|
class Geometry2d {
|
|
5
23
|
isFilled = false;
|
|
6
24
|
isClosed = true;
|
|
7
25
|
isLabel = false;
|
|
26
|
+
isInternal = false;
|
|
8
27
|
debugColor;
|
|
9
28
|
ignore;
|
|
10
29
|
constructor(opts) {
|
|
11
30
|
this.isFilled = opts.isFilled;
|
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12
31
|
this.isClosed = opts.isClosed;
|
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13
32
|
this.isLabel = opts.isLabel ?? false;
|
|
33
|
+
this.isInternal = opts.isInternal ?? false;
|
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14
34
|
this.debugColor = opts.debugColor;
|
|
15
35
|
this.ignore = opts.ignore;
|
|
16
36
|
}
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
37
|
+
isExcludedByFilter(filters) {
|
|
38
|
+
if (!filters) return false;
|
|
39
|
+
if (this.isLabel && !filters.includeLabels) return true;
|
|
40
|
+
if (this.isInternal && !filters.includeInternal) return true;
|
|
41
|
+
return false;
|
|
42
|
+
}
|
|
43
|
+
hitTestPoint(point, margin = 0, hitInside = false, filters) {
|
|
44
|
+
if (this.isExcludedByFilter(filters)) return false;
|
|
22
45
|
if (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {
|
|
23
46
|
return true;
|
|
24
47
|
}
|
|
25
48
|
return Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin;
|
|
26
49
|
}
|
|
27
|
-
distanceToPoint(point, hitInside = false) {
|
|
28
|
-
return point.dist(this.nearestPoint(point)) * (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices) ? -1 : 1);
|
|
50
|
+
distanceToPoint(point, hitInside = false, filters) {
|
|
51
|
+
return point.dist(this.nearestPoint(point, filters)) * (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices) ? -1 : 1);
|
|
29
52
|
}
|
|
30
|
-
distanceToLineSegment(A, B) {
|
|
31
|
-
if (A.equals(B)) return this.distanceToPoint(A);
|
|
53
|
+
distanceToLineSegment(A, B, filters) {
|
|
54
|
+
if (A.equals(B)) return this.distanceToPoint(A, false, filters);
|
|
32
55
|
const { vertices } = this;
|
|
33
56
|
let nearest;
|
|
34
57
|
let dist = Infinity;
|
|
@@ -45,9 +68,28 @@ class Geometry2d {
|
|
|
45
68
|
if (!nearest) throw Error("nearest point not found");
|
|
46
69
|
return this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist;
|
|
47
70
|
}
|
|
48
|
-
hitTestLineSegment(A, B, distance = 0) {
|
|
49
|
-
return this.distanceToLineSegment(A, B) <= distance;
|
|
71
|
+
hitTestLineSegment(A, B, distance = 0, filters) {
|
|
72
|
+
return this.distanceToLineSegment(A, B, filters) <= distance;
|
|
73
|
+
}
|
|
74
|
+
intersectLineSegment(A, B, filters) {
|
|
75
|
+
if (this.isExcludedByFilter(filters)) return [];
|
|
76
|
+
const intersections = this.isClosed ? intersectLineSegmentPolygon(A, B, this.vertices) : intersectLineSegmentPolyline(A, B, this.vertices);
|
|
77
|
+
return intersections ?? [];
|
|
78
|
+
}
|
|
79
|
+
intersectCircle(center, radius, filters) {
|
|
80
|
+
if (this.isExcludedByFilter(filters)) return [];
|
|
81
|
+
const intersections = this.isClosed ? intersectCirclePolygon(center, radius, this.vertices) : intersectCirclePolyline(center, radius, this.vertices);
|
|
82
|
+
return intersections ?? [];
|
|
83
|
+
}
|
|
84
|
+
intersectPolygon(polygon, filters) {
|
|
85
|
+
if (this.isExcludedByFilter(filters)) return [];
|
|
86
|
+
return intersectPolys(polygon, this.vertices, true, this.isClosed);
|
|
87
|
+
}
|
|
88
|
+
intersectPolyline(polyline, filters) {
|
|
89
|
+
if (this.isExcludedByFilter(filters)) return [];
|
|
90
|
+
return intersectPolys(polyline, this.vertices, false, this.isClosed);
|
|
50
91
|
}
|
|
92
|
+
/** @deprecated Iterate the vertices instead. */
|
|
51
93
|
nearestPointOnLineSegment(A, B) {
|
|
52
94
|
const { vertices } = this;
|
|
53
95
|
let nearest;
|
|
@@ -69,11 +111,14 @@ class Geometry2d {
|
|
|
69
111
|
const { bounds } = this;
|
|
70
112
|
return !(point.x < bounds.minX - margin || point.y < bounds.minY - margin || point.x > bounds.maxX + margin || point.y > bounds.maxY + margin);
|
|
71
113
|
}
|
|
114
|
+
transform(transform) {
|
|
115
|
+
return new TransformedGeometry2d(this, transform);
|
|
116
|
+
}
|
|
72
117
|
_vertices;
|
|
73
118
|
// eslint-disable-next-line no-restricted-syntax
|
|
74
119
|
get vertices() {
|
|
75
120
|
if (!this._vertices) {
|
|
76
|
-
this._vertices = this.getVertices();
|
|
121
|
+
this._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS);
|
|
77
122
|
}
|
|
78
123
|
return this._vertices;
|
|
79
124
|
}
|
|
@@ -145,7 +190,85 @@ class Geometry2d {
|
|
|
145
190
|
return Math.sqrt(length);
|
|
146
191
|
}
|
|
147
192
|
}
|
|
193
|
+
class TransformedGeometry2d extends Geometry2d {
|
|
194
|
+
constructor(geometry, matrix) {
|
|
195
|
+
super(geometry);
|
|
196
|
+
this.geometry = geometry;
|
|
197
|
+
this.matrix = matrix;
|
|
198
|
+
this.inverse = Mat.Inverse(matrix);
|
|
199
|
+
this.decomposed = Mat.Decompose(matrix);
|
|
200
|
+
assert(
|
|
201
|
+
approximately(this.decomposed.scaleX, this.decomposed.scaleY),
|
|
202
|
+
"non-uniform scaling is not yet supported"
|
|
203
|
+
);
|
|
204
|
+
}
|
|
205
|
+
inverse;
|
|
206
|
+
decomposed;
|
|
207
|
+
getVertices(filters) {
|
|
208
|
+
return this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v));
|
|
209
|
+
}
|
|
210
|
+
nearestPoint(point, filters) {
|
|
211
|
+
return Mat.applyToPoint(
|
|
212
|
+
this.matrix,
|
|
213
|
+
this.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)
|
|
214
|
+
);
|
|
215
|
+
}
|
|
216
|
+
hitTestPoint(point, margin = 0, hitInside, filters) {
|
|
217
|
+
return this.geometry.hitTestPoint(
|
|
218
|
+
Mat.applyToPoint(this.inverse, point),
|
|
219
|
+
margin / this.decomposed.scaleX,
|
|
220
|
+
hitInside,
|
|
221
|
+
filters
|
|
222
|
+
);
|
|
223
|
+
}
|
|
224
|
+
distanceToPoint(point, hitInside = false, filters) {
|
|
225
|
+
return this.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) * this.decomposed.scaleX;
|
|
226
|
+
}
|
|
227
|
+
distanceToLineSegment(A, B, filters) {
|
|
228
|
+
return this.geometry.distanceToLineSegment(
|
|
229
|
+
Mat.applyToPoint(this.inverse, A),
|
|
230
|
+
Mat.applyToPoint(this.inverse, B),
|
|
231
|
+
filters
|
|
232
|
+
) * this.decomposed.scaleX;
|
|
233
|
+
}
|
|
234
|
+
hitTestLineSegment(A, B, distance = 0, filters) {
|
|
235
|
+
return this.geometry.hitTestLineSegment(
|
|
236
|
+
Mat.applyToPoint(this.inverse, A),
|
|
237
|
+
Mat.applyToPoint(this.inverse, B),
|
|
238
|
+
distance / this.decomposed.scaleX,
|
|
239
|
+
filters
|
|
240
|
+
);
|
|
241
|
+
}
|
|
242
|
+
intersectLineSegment(A, B, filters) {
|
|
243
|
+
return this.geometry.intersectLineSegment(
|
|
244
|
+
Mat.applyToPoint(this.inverse, A),
|
|
245
|
+
Mat.applyToPoint(this.inverse, B),
|
|
246
|
+
filters
|
|
247
|
+
);
|
|
248
|
+
}
|
|
249
|
+
intersectCircle(center, radius, filters) {
|
|
250
|
+
return this.geometry.intersectCircle(
|
|
251
|
+
Mat.applyToPoint(this.inverse, center),
|
|
252
|
+
radius / this.decomposed.scaleX,
|
|
253
|
+
filters
|
|
254
|
+
);
|
|
255
|
+
}
|
|
256
|
+
intersectPolygon(polygon, filters) {
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return this.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters);
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}
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intersectPolyline(polyline, filters) {
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return this.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters);
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}
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transform(transform) {
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return new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix));
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}
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getSvgPathData() {
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throw new Error("Cannot get SVG path data for transformed geometry.");
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}
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}
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export {
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Geometry2d
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Geometry2d,
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Geometry2dFilters,
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"sources": ["../../../../src/lib/primitives/geometry/Geometry2d.ts"],
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"sourcesContent": ["import { Box } from '../Box'\nimport { Vec } from '../Vec'\nimport { pointInPolygon } from '../utils'\n\n/** @public */\nexport interface Geometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n\tisLabel?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.isLabel = opts.isLabel ?? false\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t}\n\n\tabstract getVertices(): Vec[]\n\n\tabstract nearestPoint(point: Vec): Vec\n\n\t// hitTestPoint(point: Vec, margin = 0, hitInside = false) {\n\t// \t// We've removed the broad phase here; that should be done outside of the call\n\t// \treturn this.distanceToPoint(point, hitInside) <= margin\n\t// }\n\n\thitTestPoint(point: Vec, margin = 0, hitInside = false) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: Vec, hitInside = false) {\n\t\treturn (\n\t\t\tpoint.dist(this.nearestPoint(point)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: Vec, B: Vec) {\n\t\tif (A.equals(B)) return this.distanceToPoint(A)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: Vec, B: Vec, distance = 0): boolean {\n\t\treturn this.distanceToLineSegment(A, B) <= distance\n\t}\n\n\tnearestPointOnLineSegment(A: Vec, B: Vec): Vec {\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\tisPointInBounds(point: Vec, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices()\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.vertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength()\n\t\treturn this._length\n\t}\n\n\tgetLength() {\n\t\tconst { vertices } = this\n\t\tlet n1: Vec,\n\t\t\tp1 = vertices[0],\n\t\t\tlength = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tn1 = vertices[i]\n\t\t\tlength += Vec.Dist2(p1, n1)\n\t\t\tp1 = n1\n\t\t}\n\t\treturn Math.sqrt(length)\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n"],
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"mappings": "AAAA,SAAS,
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"sourcesContent": ["import { assert } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/** @public */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface Geometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n\tisLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisInternal = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.isLabel = opts.isLabel ?? false\n\t\tthis.isInternal = opts.isInternal ?? false\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: Vec, filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: Vec, margin = 0, hitInside = false, filters?: Geometry2dFilters) {\n\t\tif (this.isExcludedByFilter(filters)) return false\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: Vec, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tpoint.dist(this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: Vec, B: Vec, filters?: Geometry2dFilters) {\n\t\tif (A.equals(B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: Vec, B: Vec, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters): VecLike[] {\n\t\tif (this.isExcludedByFilter(filters)) return []\n\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters): VecLike[] {\n\t\tif (this.isExcludedByFilter(filters)) return []\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\tif (this.isExcludedByFilter(filters)) return []\n\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\tif (this.isExcludedByFilter(filters)) return []\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/** @deprecated Iterate the vertices instead. */\n\tnearestPointOnLineSegment(A: Vec, B: Vec): Vec {\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\tisPointInBounds(point: Vec, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\ttransform(transform: MatModel): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.vertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength()\n\t\treturn this._length\n\t}\n\n\tgetLength() {\n\t\tconst { vertices } = this\n\t\tlet n1: Vec,\n\t\t\tp1 = vertices[0],\n\t\t\tlength = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tn1 = vertices[i]\n\t\t\tlength += Vec.Dist2(p1, n1)\n\t\t\tp1 = n1\n\t\t}\n\t\treturn Math.sqrt(length)\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: Vec, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: Vec,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: Vec, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: Vec, B: Vec, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(A: Vec, B: Vec, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn this.geometry.intersectLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn this.geometry.intersectCircle(\n\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\tradius / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn this.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn this.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t}\n\n\toverride transform(transform: MatModel): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix))\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
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6
6
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"names": []
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7
7
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}
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