@taskeren/bungie-api-ts 5.10.0

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Files changed (164) hide show
  1. package/.babelrc +4 -0
  2. package/.gitattributes +2 -0
  3. package/.github/workflows/pr-build.yml +50 -0
  4. package/.github/workflows/publish.yml +48 -0
  5. package/.github/workflows/update.yml +55 -0
  6. package/.gitmodules +3 -0
  7. package/.nvmrc +1 -0
  8. package/.prettierrc +10 -0
  9. package/.vscode/extensions.json +8 -0
  10. package/.vscode/settings.json +7 -0
  11. package/LICENSE.md +21 -0
  12. package/README.md +97 -0
  13. package/api-src/.github/workflows/close-inactive.yml +24 -0
  14. package/api-src/CHANGELOG.md +271 -0
  15. package/api-src/CONTRIBUTING.md +19 -0
  16. package/api-src/LICENSE +28 -0
  17. package/api-src/README.md +378 -0
  18. package/api-src/openapi-2.json +44518 -0
  19. package/api-src/openapi.json +46467 -0
  20. package/build.sh +30 -0
  21. package/bungie-api-LICENSE +29 -0
  22. package/generated-src/app/api.ts +50 -0
  23. package/generated-src/app/index.ts +17 -0
  24. package/generated-src/app/interfaces.ts +119 -0
  25. package/generated-src/common.ts +985 -0
  26. package/generated-src/communitycontent/api.ts +36 -0
  27. package/generated-src/communitycontent/index.ts +16 -0
  28. package/generated-src/content/api.ts +142 -0
  29. package/generated-src/content/index.ts +17 -0
  30. package/generated-src/content/interfaces.ts +225 -0
  31. package/generated-src/core/api.ts +57 -0
  32. package/generated-src/core/index.ts +17 -0
  33. package/generated-src/core/interfaces.ts +151 -0
  34. package/generated-src/destiny2/api.ts +821 -0
  35. package/generated-src/destiny2/index.ts +17 -0
  36. package/generated-src/destiny2/interfaces.ts +15714 -0
  37. package/generated-src/destiny2/manifest.ts +341 -0
  38. package/generated-src/fireteam/api.ts +151 -0
  39. package/generated-src/fireteam/index.ts +17 -0
  40. package/generated-src/fireteam/interfaces.ts +183 -0
  41. package/generated-src/forum/api.ts +197 -0
  42. package/generated-src/forum/index.ts +17 -0
  43. package/generated-src/forum/interfaces.ts +171 -0
  44. package/generated-src/groupv2/api.ts +515 -0
  45. package/generated-src/groupv2/index.ts +17 -0
  46. package/generated-src/groupv2/interfaces.ts +773 -0
  47. package/generated-src/http.ts +52 -0
  48. package/generated-src/index.ts +37 -0
  49. package/generated-src/package.json.notyet +99 -0
  50. package/generated-src/platform.ts +39 -0
  51. package/generated-src/social/api.ts +115 -0
  52. package/generated-src/social/index.ts +17 -0
  53. package/generated-src/social/interfaces.ts +89 -0
  54. package/generated-src/tokens/api.ts +126 -0
  55. package/generated-src/tokens/index.ts +17 -0
  56. package/generated-src/tokens/interfaces.ts +102 -0
  57. package/generated-src/trending/api.ts +62 -0
  58. package/generated-src/trending/index.ts +17 -0
  59. package/generated-src/trending/interfaces.ts +188 -0
  60. package/generated-src/user/api.ts +130 -0
  61. package/generated-src/user/index.ts +17 -0
  62. package/generated-src/user/interfaces.ts +338 -0
  63. package/generator/generate-api.ts +254 -0
  64. package/generator/generate-common.ts +123 -0
  65. package/generator/generate-index.ts +45 -0
  66. package/generator/generate-interfaces.ts +173 -0
  67. package/generator/generate-manifest.ts +217 -0
  68. package/generator/generate-package-json.ts +45 -0
  69. package/generator/generate.ts +54 -0
  70. package/generator/http.ts +52 -0
  71. package/generator/missing-props.ts +11 -0
  72. package/generator/type-index.ts +184 -0
  73. package/generator/util.ts +131 -0
  74. package/lib/README.md +97 -0
  75. package/lib/app/api.d.ts +36 -0
  76. package/lib/app/api.js +15 -0
  77. package/lib/app/index.d.ts +16 -0
  78. package/lib/app/index.js +5 -0
  79. package/lib/app/interfaces.d.ts +108 -0
  80. package/lib/app/interfaces.js +17 -0
  81. package/lib/bungie-api-LICENSE +29 -0
  82. package/lib/common.d.ts +979 -0
  83. package/lib/common.js +923 -0
  84. package/lib/communitycontent/api.d.ts +31 -0
  85. package/lib/communitycontent/api.js +7 -0
  86. package/lib/communitycontent/index.d.ts +15 -0
  87. package/lib/communitycontent/index.js +4 -0
  88. package/lib/content/api.d.ts +111 -0
  89. package/lib/content/api.js +75 -0
  90. package/lib/content/index.d.ts +16 -0
  91. package/lib/content/index.js +5 -0
  92. package/lib/content/interfaces.d.ts +214 -0
  93. package/lib/content/interfaces.js +17 -0
  94. package/lib/core/api.d.ts +45 -0
  95. package/lib/core/api.js +18 -0
  96. package/lib/core/index.d.ts +16 -0
  97. package/lib/core/index.js +5 -0
  98. package/lib/core/interfaces.d.ts +144 -0
  99. package/lib/core/interfaces.js +10 -0
  100. package/lib/destiny2/api.d.ts +765 -0
  101. package/lib/destiny2/api.js +295 -0
  102. package/lib/destiny2/index.d.ts +16 -0
  103. package/lib/destiny2/index.js +5 -0
  104. package/lib/destiny2/interfaces.d.ts +15340 -0
  105. package/lib/destiny2/interfaces.js +826 -0
  106. package/lib/destiny2/manifest.d.ts +465 -0
  107. package/lib/destiny2/manifest.js +56 -0
  108. package/lib/fireteam/api.d.ts +131 -0
  109. package/lib/fireteam/api.js +50 -0
  110. package/lib/fireteam/index.d.ts +16 -0
  111. package/lib/fireteam/index.js +5 -0
  112. package/lib/fireteam/interfaces.d.ts +166 -0
  113. package/lib/fireteam/interfaces.js +33 -0
  114. package/lib/forum/api.d.ts +165 -0
  115. package/lib/forum/api.js +79 -0
  116. package/lib/forum/index.d.ts +16 -0
  117. package/lib/forum/index.js +5 -0
  118. package/lib/forum/interfaces.d.ts +147 -0
  119. package/lib/forum/interfaces.js +61 -0
  120. package/lib/groupv2/api.d.ts +484 -0
  121. package/lib/groupv2/api.js +154 -0
  122. package/lib/groupv2/index.d.ts +16 -0
  123. package/lib/groupv2/index.js +5 -0
  124. package/lib/groupv2/interfaces.d.ts +718 -0
  125. package/lib/groupv2/interfaces.js +100 -0
  126. package/lib/http.d.ts +18 -0
  127. package/lib/http.js +20 -0
  128. package/lib/index.d.ts +35 -0
  129. package/lib/index.js +24 -0
  130. package/lib/package.json +99 -0
  131. package/lib/platform.d.ts +36 -0
  132. package/lib/platform.js +9 -0
  133. package/lib/social/api.d.ts +101 -0
  134. package/lib/social/api.js +26 -0
  135. package/lib/social/index.d.ts +16 -0
  136. package/lib/social/index.js +5 -0
  137. package/lib/social/interfaces.d.ts +75 -0
  138. package/lib/social/interfaces.js +22 -0
  139. package/lib/tokens/api.d.ts +120 -0
  140. package/lib/tokens/api.js +38 -0
  141. package/lib/tokens/index.d.ts +16 -0
  142. package/lib/tokens/index.js +5 -0
  143. package/lib/tokens/interfaces.d.ts +88 -0
  144. package/lib/tokens/interfaces.js +5 -0
  145. package/lib/trending/api.d.ts +53 -0
  146. package/lib/trending/api.js +11 -0
  147. package/lib/trending/index.d.ts +16 -0
  148. package/lib/trending/index.js +5 -0
  149. package/lib/trending/interfaces.d.ts +171 -0
  150. package/lib/trending/interfaces.js +14 -0
  151. package/lib/user/api.d.ts +117 -0
  152. package/lib/user/api.js +35 -0
  153. package/lib/user/index.d.ts +16 -0
  154. package/lib/user/index.js +5 -0
  155. package/lib/user/interfaces.d.ts +320 -0
  156. package/lib/user/interfaces.js +28 -0
  157. package/package.json +60 -0
  158. package/test-consumer.ts +5 -0
  159. package/tests/__snapshots__/config-builders.test.ts.snap +343 -0
  160. package/tests/config-builders.test.ts +145 -0
  161. package/tests/manifest-fetcher.test.ts +43 -0
  162. package/tests/test-manifest.js +69 -0
  163. package/tsconfig-package.json +14 -0
  164. package/tsconfig.json +17 -0
@@ -0,0 +1,821 @@
1
+ /**
2
+ * Bungie.Net API
3
+ * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
4
+ *
5
+ * OpenAPI spec version: 2.21.9
6
+ * Contact: support@bungie.com
7
+ *
8
+ * NOTE: This class is auto generated by the bungie-api-ts code generator program.
9
+ * https://github.com/DestinyItemManager/bungie-api-ts
10
+ * Do not edit these files manually.
11
+ */
12
+
13
+ import { HttpClient, get, post } from '../http.js';
14
+
15
+ import {
16
+ AwaAuthorizationResult,
17
+ AwaInitializeResponse,
18
+ AwaPermissionRequested,
19
+ AwaUserResponse,
20
+ ClanBannerSource,
21
+ DestinyActivityHistoryResults,
22
+ DestinyActivityModeType,
23
+ DestinyAggregateActivityResults,
24
+ DestinyCharacterResponse,
25
+ DestinyClanAggregateStat,
26
+ DestinyCollectibleNodeDetailResponse,
27
+ DestinyComponentType,
28
+ DestinyDefinition,
29
+ DestinyEntitySearchResult,
30
+ DestinyEquipItemResults,
31
+ DestinyHistoricalStatsAccountResult,
32
+ DestinyHistoricalStatsByPeriod,
33
+ DestinyHistoricalStatsDefinition,
34
+ DestinyHistoricalWeaponStatsData,
35
+ DestinyInsertPlugsActionRequest,
36
+ DestinyInsertPlugsFreeActionRequest,
37
+ DestinyItemActionRequest,
38
+ DestinyItemChangeResponse,
39
+ DestinyItemResponse,
40
+ DestinyItemSetActionRequest,
41
+ DestinyItemStateRequest,
42
+ DestinyItemTransferRequest,
43
+ DestinyLeaderboard,
44
+ DestinyLinkedProfilesResponse,
45
+ DestinyLoadoutActionRequest,
46
+ DestinyLoadoutUpdateActionRequest,
47
+ DestinyManifest,
48
+ DestinyMilestone,
49
+ DestinyMilestoneContent,
50
+ DestinyPostGameCarnageReportData,
51
+ DestinyPostmasterTransferRequest,
52
+ DestinyProfileResponse,
53
+ DestinyPublicMilestone,
54
+ DestinyPublicVendorsResponse,
55
+ DestinyReportOffensePgcrRequest,
56
+ DestinyStatsGroupType,
57
+ DestinyVendorFilter,
58
+ DestinyVendorResponse,
59
+ DestinyVendorsResponse,
60
+ PeriodType
61
+ } from './interfaces.js';
62
+ import {
63
+ BungieMembershipType,
64
+ ServerResponse
65
+ } from '../common.js';
66
+ import {
67
+ ExactSearchRequest,
68
+ UserInfoCard
69
+ } from '../user/interfaces.js';
70
+
71
+ const API_BASE = "https://www.bungie.net/Platform/Destiny2/";
72
+
73
+ /** Returns the current version of the manifest as a json object. */
74
+ export function getDestinyManifest(http: HttpClient): Promise<ServerResponse<DestinyManifest>> {
75
+ return get(http, `${API_BASE}Manifest/`);
76
+ }
77
+
78
+ export interface GetDestinyEntityDefinitionParams {
79
+ /**
80
+ * The type of entity for whom you would like results. These correspond to the
81
+ * entity's definition contract name. For instance, if you are looking for items,
82
+ * this property should be 'DestinyInventoryItemDefinition'. PREVIEW: This endpoint
83
+ * is still in beta, and may experience rough edges. The schema is tentatively in
84
+ * final form, but there may be bugs that prevent desirable operation.
85
+ */
86
+ entityType: string;
87
+ /** The hash identifier for the specific Entity you want returned. */
88
+ hashIdentifier: number;
89
+ }
90
+
91
+ /**
92
+ * Returns the static definition of an entity of the given Type and hash identifier.
93
+ * Examine the API Documentation for the Type Names of entities that have their
94
+ * own definitions. Note that the return type will always *inherit from*
95
+ * DestinyDefinition, but the specific type returned will be the requested entity
96
+ * type if it can be found. Please don't use this as a chatty alternative to the
97
+ * Manifest database if you require large sets of data, but for simple and one-off
98
+ * accesses this should be handy.
99
+ */
100
+ export function getDestinyEntityDefinition(http: HttpClient, params: GetDestinyEntityDefinitionParams): Promise<ServerResponse<DestinyDefinition>> {
101
+ return get(http, `${API_BASE}Manifest/${params.entityType}/${params.hashIdentifier}/`);
102
+ }
103
+
104
+ export interface SearchDestinyPlayerByBungieNameParams {
105
+ /**
106
+ * A valid non-BungieNet membership type, or All. Indicates which memberships to
107
+ * return. You probably want this set to All.
108
+ */
109
+ membershipType: BungieMembershipType;
110
+ }
111
+
112
+ /**
113
+ * Returns a list of Destiny memberships given a global Bungie Display Name. This
114
+ * method will hide overridden memberships due to cross save.
115
+ */
116
+ export function searchDestinyPlayerByBungieName(http: HttpClient, params: SearchDestinyPlayerByBungieNameParams, body: ExactSearchRequest): Promise<ServerResponse<UserInfoCard[]>> {
117
+ return post(http, `${API_BASE}SearchDestinyPlayerByBungieName/${params.membershipType}/`, body);
118
+ }
119
+
120
+ export interface GetLinkedProfilesParams {
121
+ /**
122
+ * (optional) if set to 'true', all memberships regardless of whether they're
123
+ * obscured by overrides will be returned. Normal privacy restrictions on account
124
+ * linking will still apply no matter what.
125
+ */
126
+ getAllMemberships?: boolean;
127
+ /**
128
+ * The ID of the membership whose linked Destiny accounts you want returned. Make
129
+ * sure your membership ID matches its Membership Type: don't pass us a PSN
130
+ * membership ID and the XBox membership type, it's not going to work!
131
+ */
132
+ membershipId: string;
133
+ /** The type for the membership whose linked Destiny accounts you want returned. */
134
+ membershipType: BungieMembershipType;
135
+ }
136
+
137
+ /**
138
+ * Returns a summary information about all profiles linked to the requesting
139
+ * membership type/membership ID that have valid Destiny information. The passed-in
140
+ * Membership Type/Membership ID may be a Bungie.Net membership or a Destiny
141
+ * membership. It only returns the minimal amount of data to begin making more
142
+ * substantive requests, but will hopefully serve as a useful alternative to
143
+ * UserServices for people who just care about Destiny data. Note that it will only
144
+ * return linked accounts whose linkages you are allowed to view.
145
+ */
146
+ export function getLinkedProfiles(http: HttpClient, params: GetLinkedProfilesParams): Promise<ServerResponse<DestinyLinkedProfilesResponse>> {
147
+ const strParams: Record<string, string> = {};
148
+ if (params.getAllMemberships !== undefined) { strParams.getAllMemberships = params.getAllMemberships.toString(); }
149
+ return get(http, `${API_BASE}${params.membershipType}/Profile/${params.membershipId}/LinkedProfiles/`, strParams);
150
+ }
151
+
152
+ export interface GetProfileParams {
153
+ /**
154
+ * A comma separated list of components to return (as strings or numeric values).
155
+ * See the DestinyComponentType enum for valid components to request. You must
156
+ * request at least one component to receive results.
157
+ */
158
+ components: DestinyComponentType[];
159
+ /** Destiny membership ID. */
160
+ destinyMembershipId: string;
161
+ /** A valid non-BungieNet membership type. */
162
+ membershipType: BungieMembershipType;
163
+ }
164
+
165
+ /** Returns Destiny Profile information for the supplied membership. */
166
+ export function getProfile(http: HttpClient, params: GetProfileParams): Promise<ServerResponse<DestinyProfileResponse>> {
167
+ const strParams: Record<string, string> = {};
168
+ if (params.components?.length) { strParams.components = params.components.join(','); }
169
+ return get(http, `${API_BASE}${params.membershipType}/Profile/${params.destinyMembershipId}/`, strParams);
170
+ }
171
+
172
+ export interface GetCharacterParams {
173
+ /** ID of the character. */
174
+ characterId: string;
175
+ /**
176
+ * A comma separated list of components to return (as strings or numeric values).
177
+ * See the DestinyComponentType enum for valid components to request. You must
178
+ * request at least one component to receive results.
179
+ */
180
+ components: DestinyComponentType[];
181
+ /** Destiny membership ID. */
182
+ destinyMembershipId: string;
183
+ /** A valid non-BungieNet membership type. */
184
+ membershipType: BungieMembershipType;
185
+ }
186
+
187
+ /** Returns character information for the supplied character. */
188
+ export function getCharacter(http: HttpClient, params: GetCharacterParams): Promise<ServerResponse<DestinyCharacterResponse>> {
189
+ const strParams: Record<string, string> = {};
190
+ if (params.components?.length) { strParams.components = params.components.join(','); }
191
+ return get(http, `${API_BASE}${params.membershipType}/Profile/${params.destinyMembershipId}/Character/${params.characterId}/`, strParams);
192
+ }
193
+
194
+ export interface GetClanWeeklyRewardStateParams {
195
+ /** A valid group id of clan. */
196
+ groupId: string;
197
+ }
198
+
199
+ /**
200
+ * Returns information on the weekly clan rewards and if the clan has earned them
201
+ * or not. Note that this will always report rewards as not redeemed.
202
+ */
203
+ export function getClanWeeklyRewardState(http: HttpClient, params: GetClanWeeklyRewardStateParams): Promise<ServerResponse<DestinyMilestone>> {
204
+ return get(http, `${API_BASE}Clan/${params.groupId}/WeeklyRewardState/`);
205
+ }
206
+
207
+ /** Returns the dictionary of values for the Clan Banner */
208
+ export function getClanBannerSource(http: HttpClient): Promise<ServerResponse<ClanBannerSource>> {
209
+ return get(http, `${API_BASE}Clan/ClanBannerDictionary/`);
210
+ }
211
+
212
+ export interface GetItemParams {
213
+ /**
214
+ * A comma separated list of components to return (as strings or numeric values).
215
+ * See the DestinyComponentType enum for valid components to request. You must
216
+ * request at least one component to receive results.
217
+ */
218
+ components: DestinyComponentType[];
219
+ /** The membership ID of the destiny profile. */
220
+ destinyMembershipId: string;
221
+ /** The Instance ID of the destiny item. */
222
+ itemInstanceId: string;
223
+ /** A valid non-BungieNet membership type. */
224
+ membershipType: BungieMembershipType;
225
+ }
226
+
227
+ /**
228
+ * Retrieve the details of an instanced Destiny Item. An instanced Destiny item is
229
+ * one with an ItemInstanceId. Non-instanced items, such as materials, have no
230
+ * useful instance-specific details and thus are not queryable here.
231
+ */
232
+ export function getItem(http: HttpClient, params: GetItemParams): Promise<ServerResponse<DestinyItemResponse>> {
233
+ const strParams: Record<string, string> = {};
234
+ if (params.components?.length) { strParams.components = params.components.join(','); }
235
+ return get(http, `${API_BASE}${params.membershipType}/Profile/${params.destinyMembershipId}/Item/${params.itemInstanceId}/`, strParams);
236
+ }
237
+
238
+ export interface GetVendorsParams {
239
+ /** The Destiny Character ID of the character for whom we're getting vendor info. */
240
+ characterId: string;
241
+ /**
242
+ * A comma separated list of components to return (as strings or numeric values).
243
+ * See the DestinyComponentType enum for valid components to request. You must
244
+ * request at least one component to receive results.
245
+ */
246
+ components: DestinyComponentType[];
247
+ /** Destiny membership ID of another user. You may be denied. */
248
+ destinyMembershipId: string;
249
+ /** The filter of what vendors and items to return, if any. */
250
+ filter?: DestinyVendorFilter;
251
+ /** A valid non-BungieNet membership type. */
252
+ membershipType: BungieMembershipType;
253
+ }
254
+
255
+ /**
256
+ * Get currently available vendors from the list of vendors that can possibly have
257
+ * rotating inventory. Note that this does not include things like preview vendors
258
+ * and vendors-as-kiosks, neither of whom have rotating/dynamic inventories. Use
259
+ * their definitions as-is for those.
260
+ */
261
+ export function getVendors(http: HttpClient, params: GetVendorsParams): Promise<ServerResponse<DestinyVendorsResponse>> {
262
+ const strParams: Record<string, string> = {};
263
+ if (params.components?.length) { strParams.components = params.components.join(','); }
264
+ if (params.filter !== undefined) { strParams.filter = params.filter.toString(); }
265
+ return get(http, `${API_BASE}${params.membershipType}/Profile/${params.destinyMembershipId}/Character/${params.characterId}/Vendors/`, strParams);
266
+ }
267
+
268
+ export interface GetVendorParams {
269
+ /** The Destiny Character ID of the character for whom we're getting vendor info. */
270
+ characterId: string;
271
+ /**
272
+ * A comma separated list of components to return (as strings or numeric values).
273
+ * See the DestinyComponentType enum for valid components to request. You must
274
+ * request at least one component to receive results.
275
+ */
276
+ components: DestinyComponentType[];
277
+ /** Destiny membership ID of another user. You may be denied. */
278
+ destinyMembershipId: string;
279
+ /** A valid non-BungieNet membership type. */
280
+ membershipType: BungieMembershipType;
281
+ /** The Hash identifier of the Vendor to be returned. */
282
+ vendorHash: number;
283
+ }
284
+
285
+ /** Get the details of a specific Vendor. */
286
+ export function getVendor(http: HttpClient, params: GetVendorParams): Promise<ServerResponse<DestinyVendorResponse>> {
287
+ const strParams: Record<string, string> = {};
288
+ if (params.components?.length) { strParams.components = params.components.join(','); }
289
+ return get(http, `${API_BASE}${params.membershipType}/Profile/${params.destinyMembershipId}/Character/${params.characterId}/Vendors/${params.vendorHash}/`, strParams);
290
+ }
291
+
292
+ export interface GetPublicVendorsParams {
293
+ /**
294
+ * A comma separated list of components to return (as strings or numeric values).
295
+ * See the DestinyComponentType enum for valid components to request. You must
296
+ * request at least one component to receive results.
297
+ */
298
+ components: DestinyComponentType[];
299
+ }
300
+
301
+ /**
302
+ * Get items available from vendors where the vendors have items for sale that are
303
+ * common for everyone. If any portion of the Vendor's available inventory is
304
+ * character or account specific, we will be unable to return their data from this
305
+ * endpoint due to the way that available inventory is computed. As I am often
306
+ * guilty of saying: 'It's a long story...'
307
+ */
308
+ export function getPublicVendors(http: HttpClient, params: GetPublicVendorsParams): Promise<ServerResponse<DestinyPublicVendorsResponse>> {
309
+ const strParams: Record<string, string> = {};
310
+ if (params.components?.length) { strParams.components = params.components.join(','); }
311
+ return get(http, `${API_BASE}Vendors/`, strParams);
312
+ }
313
+
314
+ export interface GetCollectibleNodeDetailsParams {
315
+ /**
316
+ * The Destiny Character ID of the character for whom we're getting collectible
317
+ * detail info.
318
+ */
319
+ characterId: string;
320
+ /**
321
+ * The hash identifier of the Presentation Node for whom we should return
322
+ * collectible details. Details will only be returned for collectibles that are
323
+ * direct descendants of this node.
324
+ */
325
+ collectiblePresentationNodeHash: number;
326
+ /**
327
+ * A comma separated list of components to return (as strings or numeric values).
328
+ * See the DestinyComponentType enum for valid components to request. You must
329
+ * request at least one component to receive results.
330
+ */
331
+ components: DestinyComponentType[];
332
+ /** Destiny membership ID of another user. You may be denied. */
333
+ destinyMembershipId: string;
334
+ /** A valid non-BungieNet membership type. */
335
+ membershipType: BungieMembershipType;
336
+ }
337
+
338
+ /**
339
+ * Given a Presentation Node that has Collectibles as direct descendants, this will
340
+ * return item details about those descendants in the context of the requesting
341
+ * character.
342
+ */
343
+ export function getCollectibleNodeDetails(http: HttpClient, params: GetCollectibleNodeDetailsParams): Promise<ServerResponse<DestinyCollectibleNodeDetailResponse>> {
344
+ const strParams: Record<string, string> = {};
345
+ if (params.components?.length) { strParams.components = params.components.join(','); }
346
+ return get(http, `${API_BASE}${params.membershipType}/Profile/${params.destinyMembershipId}/Character/${params.characterId}/Collectibles/${params.collectiblePresentationNodeHash}/`, strParams);
347
+ }
348
+
349
+ /**
350
+ * Transfer an item to/from your vault. You must have a valid Destiny account. You
351
+ * must also pass BOTH a reference AND an instance ID if it's an instanced item.
352
+ * itshappening.gif
353
+ *
354
+ * Wait at least 0.1s between actions.
355
+ */
356
+ export function transferItem(http: HttpClient, body: DestinyItemTransferRequest): Promise<ServerResponse<number>> {
357
+ return post(http, `${API_BASE}Actions/Items/TransferItem/`, body);
358
+ }
359
+
360
+ /**
361
+ * Extract an item from the Postmaster, with whatever implications that may entail.
362
+ * You must have a valid Destiny account. You must also pass BOTH a reference AND
363
+ * an instance ID if it's an instanced item.
364
+ *
365
+ * Wait at least 0.1s between actions.
366
+ */
367
+ export function pullFromPostmaster(http: HttpClient, body: DestinyPostmasterTransferRequest): Promise<ServerResponse<number>> {
368
+ return post(http, `${API_BASE}Actions/Items/PullFromPostmaster/`, body);
369
+ }
370
+
371
+ /**
372
+ * Equip an item. You must have a valid Destiny Account, and either be in a social
373
+ * space, in orbit, or offline.
374
+ *
375
+ * Wait at least 0.1s between actions.
376
+ */
377
+ export function equipItem(http: HttpClient, body: DestinyItemActionRequest): Promise<ServerResponse<number>> {
378
+ return post(http, `${API_BASE}Actions/Items/EquipItem/`, body);
379
+ }
380
+
381
+ /**
382
+ * Equip a list of items by itemInstanceIds. You must have a valid Destiny Account,
383
+ * and either be in a social space, in orbit, or offline. Any items not found on
384
+ * your character will be ignored.
385
+ *
386
+ * Wait at least 0.1s between actions.
387
+ */
388
+ export function equipItems(http: HttpClient, body: DestinyItemSetActionRequest): Promise<ServerResponse<DestinyEquipItemResults>> {
389
+ return post(http, `${API_BASE}Actions/Items/EquipItems/`, body);
390
+ }
391
+
392
+ /**
393
+ * Equip a loadout. You must have a valid Destiny Account, and either be in a
394
+ * social space, in orbit, or offline.
395
+ *
396
+ * Wait at least 1s between actions.
397
+ */
398
+ export function equipLoadout(http: HttpClient, body: DestinyLoadoutActionRequest): Promise<ServerResponse<number>> {
399
+ return post(http, `${API_BASE}Actions/Loadouts/EquipLoadout/`, body);
400
+ }
401
+
402
+ /**
403
+ * Snapshot a loadout with the currently equipped items.
404
+ *
405
+ * Wait at least 1s between actions.
406
+ */
407
+ export function snapshotLoadout(http: HttpClient, body: DestinyLoadoutUpdateActionRequest): Promise<ServerResponse<number>> {
408
+ return post(http, `${API_BASE}Actions/Loadouts/SnapshotLoadout/`, body);
409
+ }
410
+
411
+ /**
412
+ * Update the color, icon, and name of a loadout.
413
+ *
414
+ * Wait at least 1s between actions.
415
+ */
416
+ export function updateLoadoutIdentifiers(http: HttpClient, body: DestinyLoadoutUpdateActionRequest): Promise<ServerResponse<number>> {
417
+ return post(http, `${API_BASE}Actions/Loadouts/UpdateLoadoutIdentifiers/`, body);
418
+ }
419
+
420
+ /**
421
+ * Clear the identifiers and items of a loadout.
422
+ *
423
+ * Wait at least 1s between actions.
424
+ */
425
+ export function clearLoadout(http: HttpClient, body: DestinyLoadoutActionRequest): Promise<ServerResponse<number>> {
426
+ return post(http, `${API_BASE}Actions/Loadouts/ClearLoadout/`, body);
427
+ }
428
+
429
+ /**
430
+ * Set the Lock State for an instanced item. You must have a valid Destiny Account.
431
+ *
432
+ * Wait at least 0.1s between actions.
433
+ */
434
+ export function setItemLockState(http: HttpClient, body: DestinyItemStateRequest): Promise<ServerResponse<number>> {
435
+ return post(http, `${API_BASE}Actions/Items/SetLockState/`, body);
436
+ }
437
+
438
+ /**
439
+ * Set the Tracking State for an instanced item, if that item is a Quest or Bounty.
440
+ * You must have a valid Destiny Account. Yeah, it's an item.
441
+ *
442
+ * Wait at least 1s between actions.
443
+ */
444
+ export function setQuestTrackedState(http: HttpClient, body: DestinyItemStateRequest): Promise<ServerResponse<number>> {
445
+ return post(http, `${API_BASE}Actions/Items/SetTrackedState/`, body);
446
+ }
447
+
448
+ /**
449
+ * Insert a plug into a socketed item. I know how it sounds, but I assure you it's
450
+ * much more G-rated than you might be guessing. We haven't decided yet whether
451
+ * this will be able to insert plugs that have side effects, but if we do it will
452
+ * require special scope permission for an application attempting to do so. You
453
+ * must have a valid Destiny Account, and either be in a social space, in orbit, or
454
+ * offline. Request must include proof of permission for 'InsertPlugs' from the
455
+ * account owner.
456
+ *
457
+ * Wait at least 0.5s between actions.
458
+ */
459
+ export function insertSocketPlug(http: HttpClient, body: DestinyInsertPlugsActionRequest): Promise<ServerResponse<DestinyItemChangeResponse>> {
460
+ return post(http, `${API_BASE}Actions/Items/InsertSocketPlug/`, body);
461
+ }
462
+
463
+ /**
464
+ * Insert a 'free' plug into an item's socket. This does not require 'Advanced
465
+ * Write Action' authorization and is available to 3rd-party apps, but will only
466
+ * work on 'free and reversible' socket actions (Perks, Armor Mods, Shaders,
467
+ * Ornaments, etc.). You must have a valid Destiny Account, and the character must
468
+ * either be in a social space, in orbit, or offline.
469
+ *
470
+ * Wait at least 0.5s between actions.
471
+ */
472
+ export function insertSocketPlugFree(http: HttpClient, body: DestinyInsertPlugsFreeActionRequest): Promise<ServerResponse<DestinyItemChangeResponse>> {
473
+ return post(http, `${API_BASE}Actions/Items/InsertSocketPlugFree/`, body);
474
+ }
475
+
476
+ export interface GetPostGameCarnageReportParams {
477
+ /** The ID of the activity whose PGCR is requested. */
478
+ activityId: string;
479
+ }
480
+
481
+ /** Gets the available post game carnage report for the activity ID. */
482
+ export function getPostGameCarnageReport(http: HttpClient, params: GetPostGameCarnageReportParams): Promise<ServerResponse<DestinyPostGameCarnageReportData>> {
483
+ return get(http, `https://stats.bungie.net/Platform/Destiny2/Stats/PostGameCarnageReport/${params.activityId}/`);
484
+ }
485
+
486
+ export interface ReportOffensivePostGameCarnageReportPlayerParams {
487
+ /** The ID of the activity where you ran into the brigand that you're reporting. */
488
+ activityId: string;
489
+ }
490
+
491
+ /**
492
+ * Report a player that you met in an activity that was engaging in ToS-violating
493
+ * activities. Both you and the offending player must have played in the activityId
494
+ * passed in. Please use this judiciously and only when you have strong suspicions
495
+ * of violation, pretty please.
496
+ */
497
+ export function reportOffensivePostGameCarnageReportPlayer(http: HttpClient, params: ReportOffensivePostGameCarnageReportPlayerParams, body: DestinyReportOffensePgcrRequest): Promise<ServerResponse<number>> {
498
+ return post(http, `https://stats.bungie.net/Platform/Destiny2/Stats/PostGameCarnageReport/${params.activityId}/Report/`, body);
499
+ }
500
+
501
+ /** Gets historical stats definitions. */
502
+ export function getHistoricalStatsDefinition(http: HttpClient): Promise<ServerResponse<{ [key: string]: DestinyHistoricalStatsDefinition }>> {
503
+ return get(http, `${API_BASE}Stats/Definition/`);
504
+ }
505
+
506
+ export interface GetClanLeaderboardsParams {
507
+ /** Group ID of the clan whose leaderboards you wish to fetch. */
508
+ groupId: string;
509
+ /**
510
+ * Maximum number of top players to return. Use a large number to get entire
511
+ * leaderboard.
512
+ */
513
+ maxtop?: number;
514
+ /**
515
+ * List of game modes for which to get leaderboards. See the documentation for
516
+ * DestinyActivityModeType for valid values, and pass in string representation,
517
+ * comma delimited.
518
+ */
519
+ modes?: string;
520
+ /** ID of stat to return rather than returning all Leaderboard stats. */
521
+ statid?: string;
522
+ }
523
+
524
+ /**
525
+ * Gets leaderboards with the signed in user's friends and the supplied
526
+ * destinyMembershipId as the focus. PREVIEW: This endpoint is still in beta, and
527
+ * may experience rough edges. The schema is in final form, but there may be bugs
528
+ * that prevent desirable operation.
529
+ */
530
+ export function getClanLeaderboards(http: HttpClient, params: GetClanLeaderboardsParams): Promise<ServerResponse<{ [key: string]: { [key: string]: DestinyLeaderboard } }>> {
531
+ const strParams: Record<string, string> = {};
532
+ if (params.maxtop !== undefined) { strParams.maxtop = params.maxtop.toString(); }
533
+ if (params.modes !== undefined) { strParams.modes = params.modes; }
534
+ if (params.statid !== undefined) { strParams.statid = params.statid; }
535
+ return get(http, `${API_BASE}Stats/Leaderboards/Clans/${params.groupId}/`, strParams);
536
+ }
537
+
538
+ export interface GetClanAggregateStatsParams {
539
+ /** Group ID of the clan whose leaderboards you wish to fetch. */
540
+ groupId: string;
541
+ /**
542
+ * List of game modes for which to get leaderboards. See the documentation for
543
+ * DestinyActivityModeType for valid values, and pass in string representation,
544
+ * comma delimited.
545
+ */
546
+ modes?: string;
547
+ }
548
+
549
+ /**
550
+ * Gets aggregated stats for a clan using the same categories as the clan
551
+ * leaderboards. PREVIEW: This endpoint is still in beta, and may experience rough
552
+ * edges. The schema is in final form, but there may be bugs that prevent desirable
553
+ * operation.
554
+ */
555
+ export function getClanAggregateStats(http: HttpClient, params: GetClanAggregateStatsParams): Promise<ServerResponse<DestinyClanAggregateStat[]>> {
556
+ const strParams: Record<string, string> = {};
557
+ if (params.modes !== undefined) { strParams.modes = params.modes; }
558
+ return get(http, `${API_BASE}Stats/AggregateClanStats/${params.groupId}/`, strParams);
559
+ }
560
+
561
+ export interface GetLeaderboardsParams {
562
+ /** The Destiny membershipId of the user to retrieve. */
563
+ destinyMembershipId: string;
564
+ /**
565
+ * Maximum number of top players to return. Use a large number to get entire
566
+ * leaderboard.
567
+ */
568
+ maxtop?: number;
569
+ /** A valid non-BungieNet membership type. */
570
+ membershipType: BungieMembershipType;
571
+ /**
572
+ * List of game modes for which to get leaderboards. See the documentation for
573
+ * DestinyActivityModeType for valid values, and pass in string representation,
574
+ * comma delimited.
575
+ */
576
+ modes?: string;
577
+ /** ID of stat to return rather than returning all Leaderboard stats. */
578
+ statid?: string;
579
+ }
580
+
581
+ /**
582
+ * Gets leaderboards with the signed in user's friends and the supplied
583
+ * destinyMembershipId as the focus. PREVIEW: This endpoint has not yet been
584
+ * implemented. It is being returned for a preview of future functionality, and for
585
+ * public comment/suggestion/preparation.
586
+ */
587
+ export function getLeaderboards(http: HttpClient, params: GetLeaderboardsParams): Promise<ServerResponse<{ [key: string]: { [key: string]: DestinyLeaderboard } }>> {
588
+ const strParams: Record<string, string> = {};
589
+ if (params.maxtop !== undefined) { strParams.maxtop = params.maxtop.toString(); }
590
+ if (params.modes !== undefined) { strParams.modes = params.modes; }
591
+ if (params.statid !== undefined) { strParams.statid = params.statid; }
592
+ return get(http, `${API_BASE}${params.membershipType}/Account/${params.destinyMembershipId}/Stats/Leaderboards/`, strParams);
593
+ }
594
+
595
+ export interface GetLeaderboardsForCharacterParams {
596
+ /**
597
+ * The specific character to build the leaderboard around for the provided Destiny
598
+ * Membership.
599
+ */
600
+ characterId: string;
601
+ /** The Destiny membershipId of the user to retrieve. */
602
+ destinyMembershipId: string;
603
+ /**
604
+ * Maximum number of top players to return. Use a large number to get entire
605
+ * leaderboard.
606
+ */
607
+ maxtop?: number;
608
+ /** A valid non-BungieNet membership type. */
609
+ membershipType: BungieMembershipType;
610
+ /**
611
+ * List of game modes for which to get leaderboards. See the documentation for
612
+ * DestinyActivityModeType for valid values, and pass in string representation,
613
+ * comma delimited.
614
+ */
615
+ modes?: string;
616
+ /** ID of stat to return rather than returning all Leaderboard stats. */
617
+ statid?: string;
618
+ }
619
+
620
+ /**
621
+ * Gets leaderboards with the signed in user's friends and the supplied
622
+ * destinyMembershipId as the focus. PREVIEW: This endpoint is still in beta, and
623
+ * may experience rough edges. The schema is in final form, but there may be bugs
624
+ * that prevent desirable operation.
625
+ */
626
+ export function getLeaderboardsForCharacter(http: HttpClient, params: GetLeaderboardsForCharacterParams): Promise<ServerResponse<{ [key: string]: { [key: string]: DestinyLeaderboard } }>> {
627
+ const strParams: Record<string, string> = {};
628
+ if (params.maxtop !== undefined) { strParams.maxtop = params.maxtop.toString(); }
629
+ if (params.modes !== undefined) { strParams.modes = params.modes; }
630
+ if (params.statid !== undefined) { strParams.statid = params.statid; }
631
+ return get(http, `${API_BASE}Stats/Leaderboards/${params.membershipType}/${params.destinyMembershipId}/${params.characterId}/`, strParams);
632
+ }
633
+
634
+ export interface SearchDestinyEntitiesParams {
635
+ /** Page number to return, starting with 0. */
636
+ page?: number;
637
+ /** The string to use when searching for Destiny entities. */
638
+ searchTerm: string;
639
+ /**
640
+ * The type of entity for whom you would like results. These correspond to the
641
+ * entity's definition contract name. For instance, if you are looking for items,
642
+ * this property should be 'DestinyInventoryItemDefinition'.
643
+ */
644
+ type: string;
645
+ }
646
+
647
+ /** Gets a page list of Destiny items. */
648
+ export function searchDestinyEntities(http: HttpClient, params: SearchDestinyEntitiesParams): Promise<ServerResponse<DestinyEntitySearchResult>> {
649
+ const strParams: Record<string, string> = {};
650
+ if (params.page !== undefined) { strParams.page = params.page.toString(); }
651
+ return get(http, `${API_BASE}Armory/Search/${params.type}/${params.searchTerm}/`, strParams);
652
+ }
653
+
654
+ export interface GetHistoricalStatsParams {
655
+ /**
656
+ * The id of the character to retrieve. You can omit this character ID or set it to
657
+ * 0 to get aggregate stats across all characters.
658
+ */
659
+ characterId: string;
660
+ /**
661
+ * Last day to return when daily stats are requested. Use the format YYYY-MM-DD.
662
+ * Currently, we cannot allow more than 31 days of daily data to be requested in a
663
+ * single request.
664
+ */
665
+ dayend?: string;
666
+ /**
667
+ * First day to return when daily stats are requested. Use the format YYYY-MM-DD.
668
+ * Currently, we cannot allow more than 31 days of daily data to be requested in a
669
+ * single request.
670
+ */
671
+ daystart?: string;
672
+ /** The Destiny membershipId of the user to retrieve. */
673
+ destinyMembershipId: string;
674
+ /**
675
+ * Group of stats to include, otherwise only general stats are returned. Comma
676
+ * separated list is allowed. Values: General, Weapons, Medals
677
+ */
678
+ groups?: DestinyStatsGroupType[];
679
+ /** A valid non-BungieNet membership type. */
680
+ membershipType: BungieMembershipType;
681
+ /**
682
+ * Game modes to return. See the documentation for DestinyActivityModeType for
683
+ * valid values, and pass in string representation, comma delimited.
684
+ */
685
+ modes?: DestinyActivityModeType[];
686
+ /**
687
+ * Indicates a specific period type to return. Optional. May be: Daily, AllTime, or
688
+ * Activity
689
+ */
690
+ periodType?: PeriodType;
691
+ }
692
+
693
+ /** Gets historical stats for indicated character. */
694
+ export function getHistoricalStats(http: HttpClient, params: GetHistoricalStatsParams): Promise<ServerResponse<{ [key: string]: DestinyHistoricalStatsByPeriod }>> {
695
+ const strParams: Record<string, string> = {};
696
+ if (params.dayend !== undefined) { strParams.dayend = params.dayend; }
697
+ if (params.daystart !== undefined) { strParams.daystart = params.daystart; }
698
+ if (params.groups?.length) { strParams.groups = params.groups.join(','); }
699
+ if (params.modes?.length) { strParams.modes = params.modes.join(','); }
700
+ if (params.periodType !== undefined) { strParams.periodType = params.periodType.toString(); }
701
+ return get(http, `${API_BASE}${params.membershipType}/Account/${params.destinyMembershipId}/Character/${params.characterId}/Stats/`, strParams);
702
+ }
703
+
704
+ export interface GetHistoricalStatsForAccountParams {
705
+ /** The Destiny membershipId of the user to retrieve. */
706
+ destinyMembershipId: string;
707
+ /**
708
+ * Groups of stats to include, otherwise only general stats are returned. Comma
709
+ * separated list is allowed. Values: General, Weapons, Medals.
710
+ */
711
+ groups?: DestinyStatsGroupType[];
712
+ /** A valid non-BungieNet membership type. */
713
+ membershipType: BungieMembershipType;
714
+ }
715
+
716
+ /**
717
+ * Gets aggregate historical stats organized around each character for a given
718
+ * account.
719
+ */
720
+ export function getHistoricalStatsForAccount(http: HttpClient, params: GetHistoricalStatsForAccountParams): Promise<ServerResponse<DestinyHistoricalStatsAccountResult>> {
721
+ const strParams: Record<string, string> = {};
722
+ if (params.groups?.length) { strParams.groups = params.groups.join(','); }
723
+ return get(http, `${API_BASE}${params.membershipType}/Account/${params.destinyMembershipId}/Stats/`, strParams);
724
+ }
725
+
726
+ export interface GetActivityHistoryParams {
727
+ /** The id of the character to retrieve. */
728
+ characterId: string;
729
+ /** Number of rows to return */
730
+ count?: number;
731
+ /** The Destiny membershipId of the user to retrieve. */
732
+ destinyMembershipId: string;
733
+ /** A valid non-BungieNet membership type. */
734
+ membershipType: BungieMembershipType;
735
+ /**
736
+ * A filter for the activity mode to be returned. None returns all activities. See
737
+ * the documentation for DestinyActivityModeType for valid values, and pass in
738
+ * string representation.
739
+ */
740
+ mode?: DestinyActivityModeType;
741
+ /** Page number to return, starting with 0. */
742
+ page?: number;
743
+ }
744
+
745
+ /** Gets activity history stats for indicated character. */
746
+ export function getActivityHistory(http: HttpClient, params: GetActivityHistoryParams): Promise<ServerResponse<DestinyActivityHistoryResults>> {
747
+ const strParams: Record<string, string> = {};
748
+ if (params.count !== undefined) { strParams.count = params.count.toString(); }
749
+ if (params.mode !== undefined) { strParams.mode = params.mode.toString(); }
750
+ if (params.page !== undefined) { strParams.page = params.page.toString(); }
751
+ return get(http, `${API_BASE}${params.membershipType}/Account/${params.destinyMembershipId}/Character/${params.characterId}/Stats/Activities/`, strParams);
752
+ }
753
+
754
+ export interface GetUniqueWeaponHistoryParams {
755
+ /** The id of the character to retrieve. */
756
+ characterId: string;
757
+ /** The Destiny membershipId of the user to retrieve. */
758
+ destinyMembershipId: string;
759
+ /** A valid non-BungieNet membership type. */
760
+ membershipType: BungieMembershipType;
761
+ }
762
+
763
+ /** Gets details about unique weapon usage, including all exotic weapons. */
764
+ export function getUniqueWeaponHistory(http: HttpClient, params: GetUniqueWeaponHistoryParams): Promise<ServerResponse<DestinyHistoricalWeaponStatsData>> {
765
+ return get(http, `${API_BASE}${params.membershipType}/Account/${params.destinyMembershipId}/Character/${params.characterId}/Stats/UniqueWeapons/`);
766
+ }
767
+
768
+ export interface GetDestinyAggregateActivityStatsParams {
769
+ /** The specific character whose activities should be returned. */
770
+ characterId: string;
771
+ /** The Destiny membershipId of the user to retrieve. */
772
+ destinyMembershipId: string;
773
+ /** A valid non-BungieNet membership type. */
774
+ membershipType: BungieMembershipType;
775
+ }
776
+
777
+ /**
778
+ * Gets all activities the character has participated in together with aggregate
779
+ * statistics for those activities.
780
+ */
781
+ export function getDestinyAggregateActivityStats(http: HttpClient, params: GetDestinyAggregateActivityStatsParams): Promise<ServerResponse<DestinyAggregateActivityResults>> {
782
+ return get(http, `${API_BASE}${params.membershipType}/Account/${params.destinyMembershipId}/Character/${params.characterId}/Stats/AggregateActivityStats/`);
783
+ }
784
+
785
+ export interface GetPublicMilestoneContentParams {
786
+ /** The identifier for the milestone to be returned. */
787
+ milestoneHash: number;
788
+ }
789
+
790
+ /** Gets custom localized content for the milestone of the given hash, if it exists. */
791
+ export function getPublicMilestoneContent(http: HttpClient, params: GetPublicMilestoneContentParams): Promise<ServerResponse<DestinyMilestoneContent>> {
792
+ return get(http, `${API_BASE}Milestones/${params.milestoneHash}/Content/`);
793
+ }
794
+
795
+ /** Gets public information about currently available Milestones. */
796
+ export function getPublicMilestones(http: HttpClient): Promise<ServerResponse<{ [key: number]: DestinyPublicMilestone }>> {
797
+ return get(http, `${API_BASE}Milestones/`);
798
+ }
799
+
800
+ /** Initialize a request to perform an advanced write action. */
801
+ export function awaInitializeRequest(http: HttpClient, body: AwaPermissionRequested): Promise<ServerResponse<AwaInitializeResponse>> {
802
+ return post(http, `${API_BASE}Awa/Initialize/`, body);
803
+ }
804
+
805
+ /**
806
+ * Provide the result of the user interaction. Called by the Bungie Destiny App to
807
+ * approve or reject a request.
808
+ */
809
+ export function awaProvideAuthorizationResult(http: HttpClient, body: AwaUserResponse): Promise<ServerResponse<number>> {
810
+ return post(http, `${API_BASE}Awa/AwaProvideAuthorizationResult/`, body);
811
+ }
812
+
813
+ export interface AwaGetActionTokenParams {
814
+ /** The identifier for the advanced write action request. */
815
+ correlationId: string;
816
+ }
817
+
818
+ /** Returns the action token if user approves the request. */
819
+ export function awaGetActionToken(http: HttpClient, params: AwaGetActionTokenParams): Promise<ServerResponse<AwaAuthorizationResult>> {
820
+ return get(http, `${API_BASE}Awa/GetActionToken/${params.correlationId}/`);
821
+ }