@playcraft/skills 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (479) hide show
  1. package/README.md +333 -0
  2. package/dist/src/index.d.ts +3 -0
  3. package/dist/src/index.d.ts.map +1 -0
  4. package/dist/src/index.js +2 -0
  5. package/dist/src/index.js.map +1 -0
  6. package/dist/src/skills.loader.d.ts +31 -0
  7. package/dist/src/skills.loader.d.ts.map +1 -0
  8. package/dist/src/skills.loader.js +200 -0
  9. package/dist/src/skills.loader.js.map +1 -0
  10. package/dist/src/skills.types.d.ts +44 -0
  11. package/dist/src/skills.types.d.ts.map +1 -0
  12. package/dist/src/skills.types.js +9 -0
  13. package/dist/src/skills.types.js.map +1 -0
  14. package/package.json +35 -0
  15. package/skills/2048_core.aigameplay/SKILL.md +123 -0
  16. package/skills/2048_core.aigameplay/manifest.json +159 -0
  17. package/skills/2048_core.aigameplay/ref/pgs-schema.json +194 -0
  18. package/skills/2048_core.aigameplay/ref/reducer.template.ts +189 -0
  19. package/skills/SKILL.md +46 -0
  20. package/skills/ad_compliance_rules.aiconfig/SKILL.md +85 -0
  21. package/skills/ad_compliance_rules.aiconfig/manifest.json +60 -0
  22. package/skills/agent_remix_orchestrator.aicomponent/SKILL.md +257 -0
  23. package/skills/agent_remix_orchestrator.aicomponent/manifest.json +12 -0
  24. package/skills/app_metadata.aiconfig/SKILL.md +53 -0
  25. package/skills/app_metadata.aiconfig/manifest.json +32 -0
  26. package/skills/appear_sfx.aiaudio/SKILL.md +59 -0
  27. package/skills/appear_sfx.aiaudio/manifest.json +45 -0
  28. package/skills/appear_sfx.aiaudio/ref/appear.mp3 +0 -0
  29. package/skills/arrow_move_error_sfx.aiaudio/SKILL.md +59 -0
  30. package/skills/arrow_move_error_sfx.aiaudio/manifest.json +45 -0
  31. package/skills/arrow_move_error_sfx.aiaudio/ref/arrow_move_error.mp3 +0 -0
  32. package/skills/arrow_path_data_format.aicomponent/SKILL.md +152 -0
  33. package/skills/arrow_path_data_format.aicomponent/manifest.json +57 -0
  34. package/skills/arrow_path_data_format.aicomponent/ref/LevelParser.ts +188 -0
  35. package/skills/arrow_path_data_format.aicomponent/ref/LevelTypes.ts +131 -0
  36. package/skills/arrow_pick_match_rules.aigameplay/SKILL.md +117 -0
  37. package/skills/arrow_pick_match_rules.aigameplay/manifest.json +105 -0
  38. package/skills/arrow_pick_match_rules.aigameplay/ref/pgs-schema.json +180 -0
  39. package/skills/asset_pipeline_scripts.aicomponent/SKILL.md +117 -0
  40. package/skills/asset_pipeline_scripts.aicomponent/manifest.json +17 -0
  41. package/skills/asset_pipeline_scripts.aicomponent/ref/gen-sprite.sh +105 -0
  42. package/skills/ball_sort.aigameplay/SKILL.md +109 -0
  43. package/skills/ball_sort.aigameplay/manifest.json +155 -0
  44. package/skills/ball_sort.aigameplay/ref/pgs-schema.json +192 -0
  45. package/skills/ball_sort.aigameplay/ref/reducer.template.ts +156 -0
  46. package/skills/basketball_shot.aigameplay/SKILL.md +94 -0
  47. package/skills/basketball_shot.aigameplay/manifest.json +150 -0
  48. package/skills/basketball_shot.aigameplay/ref/pgs-schema.json +229 -0
  49. package/skills/basketball_shot.aigameplay/ref/reducer.template.ts +189 -0
  50. package/skills/bg_music.aiaudio/SKILL.md +61 -0
  51. package/skills/bg_music.aiaudio/manifest.json +48 -0
  52. package/skills/bg_music.aiaudio/ref/bg.mp3 +0 -0
  53. package/skills/big_watermelon.aigameplay/SKILL.md +94 -0
  54. package/skills/big_watermelon.aigameplay/manifest.json +155 -0
  55. package/skills/big_watermelon.aigameplay/ref/pgs-schema.json +191 -0
  56. package/skills/big_watermelon.aigameplay/ref/reducer.template.ts +202 -0
  57. package/skills/block_puzzle.aigameplay/SKILL.md +121 -0
  58. package/skills/block_puzzle.aigameplay/manifest.json +154 -0
  59. package/skills/block_puzzle.aigameplay/ref/pgs-schema.json +170 -0
  60. package/skills/block_puzzle.aigameplay/ref/reducer.template.ts +182 -0
  61. package/skills/board_entity_sprite.aiimage/SKILL.md +255 -0
  62. package/skills/board_entity_sprite.aiimage/manifest.json +153 -0
  63. package/skills/board_entity_sprite.aiimage/ref/ProceduralCar.ts +357 -0
  64. package/skills/board_entity_sprite.aiimage/ref/car.png +0 -0
  65. package/skills/board_entity_sprite.aiimage/ref/car.webp +0 -0
  66. package/skills/bottom_ui_bar.aicomponent/SKILL.md +50 -0
  67. package/skills/bottom_ui_bar.aicomponent/manifest.json +31 -0
  68. package/skills/bottom_ui_bar.aicomponent/ref/GameBottomUI.ts +27 -0
  69. package/skills/bubble_shooter.aigameplay/SKILL.md +129 -0
  70. package/skills/bubble_shooter.aigameplay/manifest.json +181 -0
  71. package/skills/bubble_shooter.aigameplay/ref/pgs-schema.json +226 -0
  72. package/skills/bubble_shooter.aigameplay/ref/reducer.template.ts +228 -0
  73. package/skills/button_click_sfx.aiaudio/SKILL.md +59 -0
  74. package/skills/button_click_sfx.aiaudio/manifest.json +45 -0
  75. package/skills/button_click_sfx.aiaudio/ref/button_click.mp3 +0 -0
  76. package/skills/calm_piano.aiaudio/SKILL.md +68 -0
  77. package/skills/calm_piano.aiaudio/manifest.json +50 -0
  78. package/skills/camera_controller_3d.aicomponent/SKILL.md +100 -0
  79. package/skills/camera_controller_3d.aicomponent/manifest.json +52 -0
  80. package/skills/camera_controller_3d.aicomponent/ref/CameraController.ts +199 -0
  81. package/skills/camera_controller_3d.aicomponent/ref/OrbitControlsAdapter.ts +152 -0
  82. package/skills/candy_tile.aiimage/SKILL.md +62 -0
  83. package/skills/candy_tile.aiimage/manifest.json +49 -0
  84. package/skills/car_parking.aigameplay/SKILL.md +105 -0
  85. package/skills/car_parking.aigameplay/manifest.json +164 -0
  86. package/skills/car_parking.aigameplay/ref/pgs-schema.json +163 -0
  87. package/skills/car_parking.aigameplay/ref/reducer.template.ts +166 -0
  88. package/skills/castle.aiimage/SKILL.md +64 -0
  89. package/skills/castle.aiimage/manifest.json +48 -0
  90. package/skills/cheerful_ukulele.aiaudio/SKILL.md +72 -0
  91. package/skills/cheerful_ukulele.aiaudio/manifest.json +50 -0
  92. package/skills/click_sfx.aiaudio/SKILL.md +59 -0
  93. package/skills/click_sfx.aiaudio/manifest.json +45 -0
  94. package/skills/click_sfx.aiaudio/ref/click.mp3 +0 -0
  95. package/skills/combo_display.aicomponent/SKILL.md +45 -0
  96. package/skills/combo_display.aicomponent/manifest.json +31 -0
  97. package/skills/combo_display.aicomponent/ref/ComboManager.ts +362 -0
  98. package/skills/combo_display.aicomponent/ref/ComboSmallUI.ts +232 -0
  99. package/skills/combo_praise_text.aicomponent/SKILL.md +56 -0
  100. package/skills/combo_praise_text.aicomponent/manifest.json +34 -0
  101. package/skills/combo_praise_text.aicomponent/ref/ComboManager.ts +362 -0
  102. package/skills/countdown_timer.aicomponent/SKILL.md +44 -0
  103. package/skills/countdown_timer.aicomponent/manifest.json +35 -0
  104. package/skills/countdown_timer.aicomponent/ref/CountdownDisplay.ts +213 -0
  105. package/skills/cta_platform_config.aiconfig/SKILL.md +72 -0
  106. package/skills/cta_platform_config.aiconfig/manifest.json +56 -0
  107. package/skills/debug_overlay.aicomponent/SKILL.md +75 -0
  108. package/skills/debug_overlay.aicomponent/manifest.json +17 -0
  109. package/skills/debug_overlay.aicomponent/ref/DebugOverlay.ts +144 -0
  110. package/skills/desert.aiimage/SKILL.md +63 -0
  111. package/skills/desert.aiimage/manifest.json +49 -0
  112. package/skills/difficulty_curve_designer.aiconfig/SKILL.md +68 -0
  113. package/skills/difficulty_curve_designer.aiconfig/manifest.json +36 -0
  114. package/skills/digit_renderer.aicomponent/SKILL.md +43 -0
  115. package/skills/digit_renderer.aicomponent/manifest.json +25 -0
  116. package/skills/digit_renderer.aicomponent/ref/DigitRenderer.ts +237 -0
  117. package/skills/download_button.aicomponent/SKILL.md +44 -0
  118. package/skills/download_button.aicomponent/manifest.json +25 -0
  119. package/skills/download_button.aicomponent/ref/DownloadButton.ts +137 -0
  120. package/skills/draw_line_puzzle.aigameplay/SKILL.md +84 -0
  121. package/skills/draw_line_puzzle.aigameplay/manifest.json +152 -0
  122. package/skills/draw_line_puzzle.aigameplay/ref/pgs-schema.json +189 -0
  123. package/skills/draw_line_puzzle.aigameplay/ref/reducer.template.ts +194 -0
  124. package/skills/easy_to_hard.aiconfig/SKILL.md +52 -0
  125. package/skills/easy_to_hard.aiconfig/manifest.json +33 -0
  126. package/skills/eight_ball_pool.aigameplay/SKILL.md +104 -0
  127. package/skills/eight_ball_pool.aigameplay/manifest.json +152 -0
  128. package/skills/eight_ball_pool.aigameplay/ref/pgs-schema.json +205 -0
  129. package/skills/eight_ball_pool.aigameplay/ref/reducer.template.ts +198 -0
  130. package/skills/energetic_electronic.aiaudio/SKILL.md +69 -0
  131. package/skills/energetic_electronic.aiaudio/manifest.json +51 -0
  132. package/skills/fail_sfx.aiaudio/SKILL.md +59 -0
  133. package/skills/fail_sfx.aiaudio/manifest.json +44 -0
  134. package/skills/fail_sfx.aiaudio/ref/fail.mp3 +0 -0
  135. package/skills/figer_icon.aiimage/SKILL.md +58 -0
  136. package/skills/figer_icon.aiimage/manifest.json +48 -0
  137. package/skills/figer_icon.aiimage/ref/figer.png +0 -0
  138. package/skills/figer_icon.aiimage/ref/figer.webp +0 -0
  139. package/skills/forest.aiimage/SKILL.md +74 -0
  140. package/skills/forest.aiimage/manifest.json +48 -0
  141. package/skills/fruit_tile.aiimage/SKILL.md +68 -0
  142. package/skills/fruit_tile.aiimage/manifest.json +48 -0
  143. package/skills/game_over_panel.aicomponent/SKILL.md +47 -0
  144. package/skills/game_over_panel.aicomponent/manifest.json +61 -0
  145. package/skills/game_over_panel.aicomponent/ref/GameOverPanel.ts +74 -0
  146. package/skills/game_scene.aicomponent/SKILL.md +57 -0
  147. package/skills/game_scene.aicomponent/manifest.json +36 -0
  148. package/skills/game_scene.aicomponent/ref/Game.ts +748 -0
  149. package/skills/gameplay_balance_check.aivalidator/SKILL.md +69 -0
  150. package/skills/gameplay_balance_check.aivalidator/manifest.json +21 -0
  151. package/skills/gameplay_unit_test.aivalidator/SKILL.md +89 -0
  152. package/skills/gameplay_unit_test.aivalidator/manifest.json +17 -0
  153. package/skills/gameplay_unit_test.aivalidator/ref/gameplay.test.ts +202 -0
  154. package/skills/gameplay_unit_test.aivalidator/ref/vitest.config.ts +13 -0
  155. package/skills/grid_board_layout.aicomponent/SKILL.md +85 -0
  156. package/skills/grid_board_layout.aicomponent/manifest.json +69 -0
  157. package/skills/grid_board_layout.aicomponent/ref/BoardLayout.ts +416 -0
  158. package/skills/grid_board_layout.aicomponent/ref/BoardLayout3D.ts +125 -0
  159. package/skills/grid_board_layout.aicomponent/ref/BoardLayoutMath.ts +85 -0
  160. package/skills/grid_board_layout.aicomponent/ref/BoardRenderer3D.ts +298 -0
  161. package/skills/heart_lives.aicomponent/SKILL.md +42 -0
  162. package/skills/heart_lives.aicomponent/manifest.json +25 -0
  163. package/skills/heart_lives.aicomponent/ref/HeartDisplay.ts +96 -0
  164. package/skills/idle-breathe.aicomponent/SKILL.md +27 -0
  165. package/skills/idle-breathe.aicomponent/manifest.json +20 -0
  166. package/skills/idle-breathe.aicomponent/ref/phaser.js +25 -0
  167. package/skills/idle-breathe.aicomponent/ref/playcanvas.js +29 -0
  168. package/skills/jewel_tile.aiimage/SKILL.md +63 -0
  169. package/skills/jewel_tile.aiimage/manifest.json +49 -0
  170. package/skills/knife_hit.aigameplay/SKILL.md +103 -0
  171. package/skills/knife_hit.aigameplay/manifest.json +151 -0
  172. package/skills/knife_hit.aigameplay/ref/pgs-schema.json +202 -0
  173. package/skills/knife_hit.aigameplay/ref/reducer.template.ts +196 -0
  174. package/skills/left_right_parkour.aigameplay/SKILL.md +120 -0
  175. package/skills/left_right_parkour.aigameplay/manifest.json +165 -0
  176. package/skills/left_right_parkour.aigameplay/ref/pgs-schema.json +200 -0
  177. package/skills/left_right_parkour.aigameplay/ref/reducer.template.ts +194 -0
  178. package/skills/level_data_pack.aiconfig/SKILL.md +64 -0
  179. package/skills/level_data_pack.aiconfig/manifest.json +37 -0
  180. package/skills/level_data_validator.aivalidator/SKILL.md +85 -0
  181. package/skills/level_data_validator.aivalidator/manifest.json +17 -0
  182. package/skills/level_data_validator.aivalidator/ref/LevelValidator.ts +113 -0
  183. package/skills/level_lifecycle.aicomponent/SKILL.md +81 -0
  184. package/skills/level_lifecycle.aicomponent/manifest.json +87 -0
  185. package/skills/level_lifecycle.aicomponent/ref/LevelLifecycle.ts +235 -0
  186. package/skills/level_solvability_validator.aivalidator/SKILL.md +74 -0
  187. package/skills/level_solvability_validator.aivalidator/manifest.json +23 -0
  188. package/skills/level_solvability_validator.aivalidator/ref/LevelValidator.ts +186 -0
  189. package/skills/level_state.aicomponent/SKILL.md +55 -0
  190. package/skills/level_state.aicomponent/manifest.json +34 -0
  191. package/skills/level_state.aicomponent/ref/LevelDataManager.ts +26 -0
  192. package/skills/level_state.aicomponent/ref/LevelManager.ts +26 -0
  193. package/skills/loading_screen.aicomponent/SKILL.md +57 -0
  194. package/skills/loading_screen.aicomponent/manifest.json +43 -0
  195. package/skills/loading_screen.aicomponent/ref/LoadingUI.ts +339 -0
  196. package/skills/lose_result_panel.aiimage/SKILL.md +58 -0
  197. package/skills/lose_result_panel.aiimage/manifest.json +47 -0
  198. package/skills/lose_result_panel.aiimage/ref/lose.png +0 -0
  199. package/skills/lose_result_panel.aiimage/ref/lose.webp +0 -0
  200. package/skills/lose_sfx.aiaudio/SKILL.md +59 -0
  201. package/skills/lose_sfx.aiaudio/manifest.json +45 -0
  202. package/skills/lose_sfx.aiaudio/ref/lose.mp3 +0 -0
  203. package/skills/match-pop.aicomponent/SKILL.md +29 -0
  204. package/skills/match-pop.aicomponent/manifest.json +19 -0
  205. package/skills/match-pop.aicomponent/ref/phaser.js +30 -0
  206. package/skills/match-pop.aicomponent/ref/playcanvas.js +22 -0
  207. package/skills/match3_core.aigameplay/SKILL.md +125 -0
  208. package/skills/match3_core.aigameplay/manifest.json +107 -0
  209. package/skills/match3_core.aigameplay/ref/pgs-schema.json +154 -0
  210. package/skills/match3_core.aigameplay/ref/reducer.template.ts +191 -0
  211. package/skills/match_engine.aicomponent/SKILL.md +84 -0
  212. package/skills/match_engine.aicomponent/manifest.json +23 -0
  213. package/skills/match_engine.aicomponent/ref/MatchEngine.ts +75 -0
  214. package/skills/memory_match.aigameplay/SKILL.md +111 -0
  215. package/skills/memory_match.aigameplay/manifest.json +164 -0
  216. package/skills/memory_match.aigameplay/ref/pgs-schema.json +190 -0
  217. package/skills/memory_match.aigameplay/ref/reducer.template.ts +162 -0
  218. package/skills/merge_core.aigameplay/SKILL.md +112 -0
  219. package/skills/merge_core.aigameplay/manifest.json +154 -0
  220. package/skills/merge_core.aigameplay/ref/pgs-schema.json +202 -0
  221. package/skills/merge_core.aigameplay/ref/reducer.template.ts +179 -0
  222. package/skills/mistake_sfx.aiaudio/SKILL.md +59 -0
  223. package/skills/mistake_sfx.aiaudio/manifest.json +45 -0
  224. package/skills/mistake_sfx.aiaudio/ref/mistake.mp3 +0 -0
  225. package/skills/nomove_hint_overlay.aiimage/SKILL.md +58 -0
  226. package/skills/nomove_hint_overlay.aiimage/manifest.json +48 -0
  227. package/skills/nomove_hint_overlay.aiimage/ref/nomove_hint.png +0 -0
  228. package/skills/nomove_hint_overlay.aiimage/ref/nomove_hint.webp +0 -0
  229. package/skills/normal_dot.aiimage/SKILL.md +58 -0
  230. package/skills/normal_dot.aiimage/manifest.json +46 -0
  231. package/skills/normal_dot.aiimage/ref/normal_dot.png +0 -0
  232. package/skills/normal_dot.aiimage/ref/normal_dot.webp +0 -0
  233. package/skills/ocean.aiimage/SKILL.md +71 -0
  234. package/skills/ocean.aiimage/manifest.json +49 -0
  235. package/skills/particle-confetti.aicomponent/SKILL.md +32 -0
  236. package/skills/particle-confetti.aicomponent/manifest.json +21 -0
  237. package/skills/particle-confetti.aicomponent/ref/html5-spritesheet.js +17 -0
  238. package/skills/particle-confetti.aicomponent/ref/phaser.js +38 -0
  239. package/skills/particle-explosion.aicomponent/SKILL.md +37 -0
  240. package/skills/particle-explosion.aicomponent/manifest.json +24 -0
  241. package/skills/particle-explosion.aicomponent/ref/html5-spritesheet.js +40 -0
  242. package/skills/particle-explosion.aicomponent/ref/phaser.js +46 -0
  243. package/skills/particle-explosion.aicomponent/ref/playcanvas.js +33 -0
  244. package/skills/particle-trail.aicomponent/SKILL.md +25 -0
  245. package/skills/particle-trail.aicomponent/manifest.json +22 -0
  246. package/skills/particle-trail.aicomponent/ref/phaser.js +31 -0
  247. package/skills/path_animation.aicomponent/SKILL.md +82 -0
  248. package/skills/path_animation.aicomponent/manifest.json +77 -0
  249. package/skills/path_animation.aicomponent/ref/AnimationManager.ts +694 -0
  250. package/skills/path_animation.aicomponent/ref/AnimationManager3D.ts +317 -0
  251. package/skills/path_elimination_rules.aigameplay/SKILL.md +88 -0
  252. package/skills/path_elimination_rules.aigameplay/manifest.json +119 -0
  253. package/skills/path_elimination_rules.aigameplay/ref/pgs-schema.json +227 -0
  254. package/skills/path_input_handler.aicomponent/SKILL.md +87 -0
  255. package/skills/path_input_handler.aicomponent/manifest.json +97 -0
  256. package/skills/path_input_handler.aicomponent/ref/InputHandler.ts +714 -0
  257. package/skills/path_input_handler.aicomponent/ref/InputHandler3D.ts +204 -0
  258. package/skills/path_renderer.aicomponent/SKILL.md +101 -0
  259. package/skills/path_renderer.aicomponent/manifest.json +69 -0
  260. package/skills/path_renderer.aicomponent/ref/PathRenderer.ts +509 -0
  261. package/skills/path_renderer.aicomponent/ref/PathRenderer3D.ts +176 -0
  262. package/skills/path_renderer.aicomponent/ref/PathRenderers.ts +640 -0
  263. package/skills/phaser.aicomponent/SKILL.md +315 -0
  264. package/skills/phaser.aicomponent/manifest.json +156 -0
  265. package/skills/phaser.aicomponent/ref/BootScene.ts +29 -0
  266. package/skills/phaser.aicomponent/ref/GameConfig.ts +29 -0
  267. package/skills/phaser.aicomponent/ref/GameScene.ts +88 -0
  268. package/skills/phaser.aicomponent/ref/PreloaderScene.ts +78 -0
  269. package/skills/phaser.aicomponent/ref/SceneKeys.ts +7 -0
  270. package/skills/phaser.aicomponent/ref/SoundUtils.ts +21 -0
  271. package/skills/phaser.aicomponent/ref/UiLayout.ts +74 -0
  272. package/skills/phaser.aicomponent/ref/globals.d.ts +52 -0
  273. package/skills/phaser.aicomponent/ref/index.css +40 -0
  274. package/skills/phaser.aicomponent/ref/index.html +14 -0
  275. package/skills/phaser.aicomponent/ref/index.ts +48 -0
  276. package/skills/phaser.aicomponent/ref/main.ts +16 -0
  277. package/skills/phaser.aicomponent/ref/package.json +22 -0
  278. package/skills/phaser.aicomponent/ref/tsconfig.json +25 -0
  279. package/skills/phaser.aicomponent/ref/webpack.config.js +57 -0
  280. package/skills/phaser_scene_lifecycle.aicomponent/SKILL.md +63 -0
  281. package/skills/phaser_scene_lifecycle.aicomponent/manifest.json +33 -0
  282. package/skills/pick_and_match_rules.aigameplay/SKILL.md +113 -0
  283. package/skills/pick_and_match_rules.aigameplay/manifest.json +121 -0
  284. package/skills/pick_and_match_rules.aigameplay/ref/pgs-schema.json +354 -0
  285. package/skills/pin_pull.aigameplay/SKILL.md +110 -0
  286. package/skills/pin_pull.aigameplay/manifest.json +164 -0
  287. package/skills/pin_pull.aigameplay/ref/pgs-schema.json +201 -0
  288. package/skills/pin_pull.aigameplay/ref/reducer.template.ts +216 -0
  289. package/skills/playable_app_logo.aiimage/SKILL.md +58 -0
  290. package/skills/playable_app_logo.aiimage/manifest.json +47 -0
  291. package/skills/playable_app_logo.aiimage/ref/logo.png +0 -0
  292. package/skills/playable_app_logo.aiimage/ref/logo.webp +0 -0
  293. package/skills/playable_end_screen_layout.aicomponent/SKILL.md +75 -0
  294. package/skills/playable_end_screen_layout.aicomponent/manifest.json +24 -0
  295. package/skills/playable_guidance_layer.aicomponent/SKILL.md +89 -0
  296. package/skills/playable_guidance_layer.aicomponent/manifest.json +24 -0
  297. package/skills/playable_hud_layout.aicomponent/SKILL.md +96 -0
  298. package/skills/playable_hud_layout.aicomponent/manifest.json +24 -0
  299. package/skills/playable_scripts_build.aicomponent/SKILL.md +69 -0
  300. package/skills/playable_scripts_build.aicomponent/manifest.json +53 -0
  301. package/skills/playable_scripts_build.aicomponent/ref/builds.config.js +257 -0
  302. package/skills/playcraft-3d-flip-sprite/SKILL.md +336 -0
  303. package/skills/playcraft-3d-flip-sprite/renderer/flatten_glb.mjs +62 -0
  304. package/skills/playcraft-3d-flip-sprite/renderer/render.mjs +325 -0
  305. package/skills/playcraft-3d-flip-sprite/renderer/render_single.mjs +138 -0
  306. package/skills/playcraft-asset-management/SKILL.md +73 -0
  307. package/skills/playcraft-audio-generation/SKILL.md +126 -0
  308. package/skills/playcraft-build/SKILL.md +44 -0
  309. package/skills/playcraft-code-editor/SKILL.md +71 -0
  310. package/skills/playcraft-create-remix/SKILL.md +62 -0
  311. package/skills/playcraft-deploy/SKILL.md +59 -0
  312. package/skills/playcraft-image-generation/SKILL.md +148 -0
  313. package/skills/playcraft-image-processing/SKILL.md +216 -0
  314. package/skills/playcraft-platform-intro/SKILL.md +41 -0
  315. package/skills/playcraft-prefab/SKILL.md +98 -0
  316. package/skills/playcraft-project-management/SKILL.md +57 -0
  317. package/skills/playcraft-remix-workflow/SKILL.md +119 -0
  318. package/skills/playcraft-remix-workflow/references/xplatform.schema.json5 +31 -0
  319. package/skills/playcraft-save/SKILL.md +46 -0
  320. package/skills/playcraft-skill-recommender/SKILL.md +152 -0
  321. package/skills/playcraft-sprite-generation/SKILL.md +534 -0
  322. package/skills/playcraft-sprite-remix/SKILL.md +155 -0
  323. package/skills/playcraft-sprite-sheet/SKILL.md +97 -0
  324. package/skills/playtest_report.aivalidator/SKILL.md +103 -0
  325. package/skills/playtest_report.aivalidator/manifest.json +21 -0
  326. package/skills/preloader_scene.aicomponent/SKILL.md +58 -0
  327. package/skills/preloader_scene.aicomponent/manifest.json +43 -0
  328. package/skills/preloader_scene.aicomponent/ref/Preloader.ts +339 -0
  329. package/skills/progress_bar.aicomponent/SKILL.md +38 -0
  330. package/skills/progress_bar.aicomponent/manifest.json +25 -0
  331. package/skills/progress_bar.aicomponent/ref/ProgressDisplay.ts +140 -0
  332. package/skills/references/xplatform.schema.json5 +31 -0
  333. package/skills/responsive_2d_layout.aicomponent/SKILL.md +161 -0
  334. package/skills/responsive_2d_layout.aicomponent/manifest.json +43 -0
  335. package/skills/responsive_2d_layout.aicomponent/ref/UiLayout.ts +56 -0
  336. package/skills/run_context_state.aicomponent/SKILL.md +54 -0
  337. package/skills/run_context_state.aicomponent/manifest.json +40 -0
  338. package/skills/run_context_state.aicomponent/ref/RunContextRuntime.ts +30 -0
  339. package/skills/score-fly.aicomponent/SKILL.md +31 -0
  340. package/skills/score-fly.aicomponent/manifest.json +21 -0
  341. package/skills/score-fly.aicomponent/ref/phaser.js +26 -0
  342. package/skills/score-fly.aicomponent/ref/playcanvas.js +28 -0
  343. package/skills/score_goal.aiconfig/SKILL.md +46 -0
  344. package/skills/score_goal.aiconfig/manifest.json +33 -0
  345. package/skills/screen-flash.aicomponent/SKILL.md +30 -0
  346. package/skills/screen-flash.aicomponent/manifest.json +20 -0
  347. package/skills/screen-flash.aicomponent/ref/phaser.js +48 -0
  348. package/skills/screen-shake.aicomponent/SKILL.md +30 -0
  349. package/skills/screen-shake.aicomponent/manifest.json +19 -0
  350. package/skills/screen-shake.aicomponent/ref/phaser.js +23 -0
  351. package/skills/screen-shake.aicomponent/ref/playcanvas.js +44 -0
  352. package/skills/screw_puzzle.aigameplay/SKILL.md +116 -0
  353. package/skills/screw_puzzle.aigameplay/manifest.json +164 -0
  354. package/skills/screw_puzzle.aigameplay/ref/pgs-schema.json +235 -0
  355. package/skills/screw_puzzle.aigameplay/ref/reducer.template.ts +213 -0
  356. package/skills/settings_state.aicomponent/SKILL.md +61 -0
  357. package/skills/settings_state.aicomponent/manifest.json +33 -0
  358. package/skills/settings_state.aicomponent/ref/SettingsManager.ts +130 -0
  359. package/skills/slide_out_to_tray_animation.aicomponent/SKILL.md +64 -0
  360. package/skills/slide_out_to_tray_animation.aicomponent/manifest.json +58 -0
  361. package/skills/slide_out_to_tray_animation.aicomponent/ref/AnimationManager.ts +164 -0
  362. package/skills/slide_out_to_tray_animation.aicomponent/ref/AnimationManager3D.ts +198 -0
  363. package/skills/slide_out_to_tray_animation.aicomponent/ref/BezierUtils.ts +59 -0
  364. package/skills/slot_machine.aigameplay/SKILL.md +119 -0
  365. package/skills/slot_machine.aigameplay/manifest.json +166 -0
  366. package/skills/slot_machine.aigameplay/ref/pgs-schema.json +212 -0
  367. package/skills/slot_machine.aigameplay/ref/reducer.template.ts +212 -0
  368. package/skills/sniper_shot.aigameplay/SKILL.md +84 -0
  369. package/skills/sniper_shot.aigameplay/manifest.json +153 -0
  370. package/skills/sniper_shot.aigameplay/ref/pgs-schema.json +211 -0
  371. package/skills/sniper_shot.aigameplay/ref/reducer.template.ts +211 -0
  372. package/skills/solitaire.aigameplay/SKILL.md +101 -0
  373. package/skills/solitaire.aigameplay/manifest.json +151 -0
  374. package/skills/solitaire.aigameplay/ref/pgs-schema.json +200 -0
  375. package/skills/solitaire.aigameplay/ref/reducer.template.ts +176 -0
  376. package/skills/sound-effects/SKILL.md +46 -0
  377. package/skills/sound_utils.aicomponent/SKILL.md +52 -0
  378. package/skills/sound_utils.aicomponent/manifest.json +30 -0
  379. package/skills/sound_utils.aicomponent/ref/SoundUtils.ts +29 -0
  380. package/skills/sprite-animation-2d.aicomponent/SKILL.md +45 -0
  381. package/skills/sprite-animation-2d.aicomponent/manifest.json +28 -0
  382. package/skills/sprite-animation-2d.aicomponent/ref/html5.js +83 -0
  383. package/skills/sprite-animation-2d.aicomponent/ref/phaser.js +38 -0
  384. package/skills/sprite-animation-2d.aicomponent/ref/playcanvas.js +67 -0
  385. package/skills/sprite_entity_renderer.aicomponent/SKILL.md +148 -0
  386. package/skills/sprite_entity_renderer.aicomponent/manifest.json +17 -0
  387. package/skills/sprite_entity_renderer.aicomponent/ref/SpriteEntityRenderer.ts +126 -0
  388. package/skills/success_sfx.aiaudio/SKILL.md +59 -0
  389. package/skills/success_sfx.aiaudio/manifest.json +45 -0
  390. package/skills/success_sfx.aiaudio/ref/success.mp3 +0 -0
  391. package/skills/tap_blast.aigameplay/SKILL.md +116 -0
  392. package/skills/tap_blast.aigameplay/manifest.json +153 -0
  393. package/skills/tap_blast.aigameplay/ref/pgs-schema.json +208 -0
  394. package/skills/tap_blast.aigameplay/ref/reducer.template.ts +202 -0
  395. package/skills/theme_state.aicomponent/SKILL.md +53 -0
  396. package/skills/theme_state.aicomponent/manifest.json +33 -0
  397. package/skills/theme_state.aicomponent/ref/ThemeManager.ts +174 -0
  398. package/skills/theme_switcher_build.aicomponent/SKILL.md +62 -0
  399. package/skills/theme_switcher_build.aicomponent/manifest.json +38 -0
  400. package/skills/theme_switcher_build.aicomponent/ref/theme-index.ts +8 -0
  401. package/skills/theme_variant.aiconfig/SKILL.md +78 -0
  402. package/skills/theme_variant.aiconfig/manifest.json +39 -0
  403. package/skills/theme_variant.aiconfig/ref/ExampleTheme/index.ts +16 -0
  404. package/skills/theme_variant.aiconfig/ref/ExampleTheme/levelEasy.json +141 -0
  405. package/skills/threejs.aicomponent/SKILL.md +422 -0
  406. package/skills/threejs.aicomponent/manifest.json +166 -0
  407. package/skills/threejs.aicomponent/ref/AssetLoader.ts +158 -0
  408. package/skills/threejs.aicomponent/ref/BaseScene.ts +88 -0
  409. package/skills/threejs.aicomponent/ref/GameConfig.ts +47 -0
  410. package/skills/threejs.aicomponent/ref/MainScene.ts +170 -0
  411. package/skills/threejs.aicomponent/ref/PreloaderScene.ts +93 -0
  412. package/skills/threejs.aicomponent/ref/SceneKeys.ts +6 -0
  413. package/skills/threejs.aicomponent/ref/SceneManager.ts +69 -0
  414. package/skills/threejs.aicomponent/ref/ViewportManager.ts +62 -0
  415. package/skills/threejs.aicomponent/ref/globals.d.ts +74 -0
  416. package/skills/threejs.aicomponent/ref/index.css +80 -0
  417. package/skills/threejs.aicomponent/ref/index.html +20 -0
  418. package/skills/threejs.aicomponent/ref/index.ts +117 -0
  419. package/skills/threejs.aicomponent/ref/main.ts +10 -0
  420. package/skills/threejs.aicomponent/ref/package.json +23 -0
  421. package/skills/threejs.aicomponent/ref/tsconfig.json +24 -0
  422. package/skills/threejs.aicomponent/ref/webpack.config.js +61 -0
  423. package/skills/time_clear_goal.aiconfig/SKILL.md +46 -0
  424. package/skills/time_clear_goal.aiconfig/manifest.json +32 -0
  425. package/skills/time_icon.aiimage/SKILL.md +58 -0
  426. package/skills/time_icon.aiimage/manifest.json +47 -0
  427. package/skills/time_icon.aiimage/ref/time.png +0 -0
  428. package/skills/time_icon.aiimage/ref/time.webp +0 -0
  429. package/skills/top_ui_bar.aicomponent/SKILL.md +45 -0
  430. package/skills/top_ui_bar.aicomponent/manifest.json +27 -0
  431. package/skills/top_ui_bar.aicomponent/ref/GameTopUI.ts +229 -0
  432. package/skills/tower_defence.aigameplay/SKILL.md +117 -0
  433. package/skills/tower_defence.aigameplay/manifest.json +175 -0
  434. package/skills/tower_defence.aigameplay/ref/pgs-schema.json +247 -0
  435. package/skills/tower_defence.aigameplay/ref/reducer.template.ts +239 -0
  436. package/skills/tray_container.aicomponent/SKILL.md +143 -0
  437. package/skills/tray_container.aicomponent/manifest.json +58 -0
  438. package/skills/tray_container.aicomponent/ref/TrayRenderer.ts +155 -0
  439. package/skills/tray_container.aicomponent/ref/TrayRenderer3D.ts +281 -0
  440. package/skills/tray_container.aicomponent/ref/TrayRendererHtmlOverlay.ts +228 -0
  441. package/skills/tutorial_overlay.aicomponent/SKILL.md +46 -0
  442. package/skills/tutorial_overlay.aicomponent/manifest.json +34 -0
  443. package/skills/tutorial_overlay.aicomponent/ref/TutorialManager.ts +367 -0
  444. package/skills/tween-animation-2d.aicomponent/SKILL.md +35 -0
  445. package/skills/tween-animation-2d.aicomponent/manifest.json +28 -0
  446. package/skills/tween-animation-2d.aicomponent/ref/phaser.js +49 -0
  447. package/skills/tween-animation-2d.aicomponent/ref/playcanvas.js +36 -0
  448. package/skills/typescript_module_patterns.aicomponent/SKILL.md +209 -0
  449. package/skills/typescript_module_patterns.aicomponent/manifest.json +28 -0
  450. package/skills/typescript_module_patterns.aicomponent/ref/globals.d.ts +31 -0
  451. package/skills/ui-transition.aicomponent/SKILL.md +33 -0
  452. package/skills/ui-transition.aicomponent/manifest.json +19 -0
  453. package/skills/ui-transition.aicomponent/ref/phaser.js +45 -0
  454. package/skills/ux_flow_spec.aiconfig/SKILL.md +82 -0
  455. package/skills/ux_flow_spec.aiconfig/manifest.json +39 -0
  456. package/skills/wave_difficulty.aiconfig/SKILL.md +46 -0
  457. package/skills/wave_difficulty.aiconfig/manifest.json +33 -0
  458. package/skills/webpack_build.aicomponent/SKILL.md +204 -0
  459. package/skills/webpack_build.aicomponent/manifest.json +29 -0
  460. package/skills/webpack_build.aicomponent/ref/package.json +16 -0
  461. package/skills/webpack_build.aicomponent/ref/webpack.config.js +53 -0
  462. package/skills/win_anim_sfx.aiaudio/SKILL.md +59 -0
  463. package/skills/win_anim_sfx.aiaudio/manifest.json +46 -0
  464. package/skills/win_anim_sfx.aiaudio/ref/win_anim.mp3 +0 -0
  465. package/skills/win_dot.aiimage/SKILL.md +58 -0
  466. package/skills/win_dot.aiimage/manifest.json +47 -0
  467. package/skills/win_dot.aiimage/ref/win_dot.png +0 -0
  468. package/skills/win_dot.aiimage/ref/win_dot.webp +0 -0
  469. package/skills/win_result_panel.aiimage/SKILL.md +58 -0
  470. package/skills/win_result_panel.aiimage/manifest.json +47 -0
  471. package/skills/win_result_panel.aiimage/ref/win.png +0 -0
  472. package/skills/win_result_panel.aiimage/ref/win.webp +0 -0
  473. package/skills/word_connect.aigameplay/SKILL.md +86 -0
  474. package/skills/word_connect.aigameplay/manifest.json +154 -0
  475. package/skills/word_connect.aigameplay/ref/pgs-schema.json +212 -0
  476. package/skills/word_connect.aigameplay/ref/reducer.template.ts +186 -0
  477. package/src/index.ts +10 -0
  478. package/src/skills.loader.ts +225 -0
  479. package/src/skills.types.ts +42 -0
@@ -0,0 +1,53 @@
1
+ ---
2
+ name: theme_state.aicomponent
3
+ description: 主题状态管理器。管理路径颜色、箭头风格、UI 文本标签、画布背景色等视觉主题配置,供渲染器和 UI 组件读取当前主题值。
4
+ triggers: 需要管理游戏视觉主题、路径颜色方案或主题切换逻辑时触发。
5
+ ---
6
+
7
+ # 主题状态管理器(Theme State Manager)
8
+
9
+ ## 说明
10
+
11
+ `ThemeManager` 从当前激活的 `ThemeVariantConfig`(`src/theme/index.ts`)中读取主题配置:
12
+
13
+ - `getPathColor(pathIndex)`:返回指定路径的颜色(十六进制数字)
14
+ - `getArrowStyle()`:返回箭头头部风格
15
+ - `canvasBgColor`:画布背景色
16
+
17
+ ## Scaffold
18
+
19
+ | 目标路径 | 来源 |
20
+ |---------|-----|
21
+ | `src/game/scenes/GameUI/ThemeManager.ts` | `ref/ThemeManager.ts` |
22
+
23
+ ## Skill Definition
24
+
25
+ ```yaml
26
+ tools:
27
+ - read_file
28
+ - write_file
29
+ inputs:
30
+ - source: src/game/scenes/GameUI/ThemeManager.ts
31
+ outputs:
32
+ - themeManager: ThemeManager class
33
+ ```
34
+
35
+ ## Recipe
36
+
37
+ | 决策 | 原因 |
38
+ |------|------|
39
+ | **集中主题查询** | 路径颜色、箭头风格等视觉值分散在多个渲染组件中会导致主题切换时遗漏;ThemeManager 作为单一查询入口,确保视觉一致性 |
40
+ | **无状态适配器设计** | ThemeManager 每次调用时从激活的 ThemeVariantConfig 读取,不缓存;切换主题只需替换配置对象,无需通知所有订阅者 |
41
+ | **颜色 API 返回数字而非字符串** | Phaser Graphics API 接受十六进制数字(`0xff0000`),转换在 ThemeManager 内完成,渲染层不感知颜色格式 |
42
+
43
+ ## Adapter
44
+
45
+ - **Role**: `themeState` — 视觉主题状态适配器(路径颜色、箭头风格、背景色)
46
+ - **Provides**: `ThemeManager` 类(`getPathColor(pathIndex)`、`getArrowStyle()`、`canvasBgColor` 属性)
47
+ - **Requires**: `phaser.aicomponent`、`theme_variant.aiconfig`(ThemeVariantConfig 数据源)
48
+ - **Consumed by**: `path_renderer.aicomponent`(路径颜色)、`game_scene.aicomponent`(画布背景色)、`top_ui_bar.aicomponent` 等 UI 组件(主题配色)
49
+ - **Integration point**: `src/game/scenes/GameUI/ThemeManager.ts` —— `game_scene` 在初始化时实例化,并传入渲染子系统
50
+
51
+ ## Imports
52
+
53
+ - `phaser.aicomponent`(硬依赖)
@@ -0,0 +1,33 @@
1
+ {
2
+ "schemaVersion": 1,
3
+ "atomId": "theme_state.aicomponent",
4
+ "bundleType": "aicomponent",
5
+ "category": "state",
6
+ "mode": "fixed",
7
+ "label": { "zh": "主题状态管理器", "en": "Theme state manager" },
8
+ "tags": ["state", "theme", "color", "style", "arrow-style", "ui-text"],
9
+ "bindingRoles": ["themeManager"],
10
+ "scaffold": {
11
+ "files": {
12
+ "src/game/scenes/GameUI/ThemeManager.ts": {
13
+ "source": "ref/ThemeManager.ts",
14
+ "mode": "full",
15
+ "weight": 10
16
+ }
17
+ }
18
+ },
19
+ "imports": [
20
+ { "slot": "engine", "pinAtomId": "phaser.aicomponent", "edgeKind": "requires", "bindAs": "engine" }
21
+ ],
22
+ "exports": [
23
+ { "name": "ThemeManager", "kind": "class", "location": "src/game/scenes/GameUI/ThemeManager.ts" }
24
+ ],
25
+ "neutralDescriptor": {
26
+ "geometry": "theme configuration provider: path colors, arrow style, UI text labels, canvas background color",
27
+ "layers": ["theme", "color-scheme", "style"]
28
+ },
29
+ "files": {
30
+ "skill": "SKILL.md",
31
+ "themeManager": "ref/ThemeManager.ts"
32
+ }
33
+ }
@@ -0,0 +1,174 @@
1
+ import * as Phaser from "phaser";
2
+ import {
3
+ getCanvasBgColorOverride,
4
+ getUiBarBgColorOverride,
5
+ } from "../../LevelDataManager";
6
+
7
+ /** 主题配置接口 */
8
+ export interface ThemeConfig {
9
+ id: string;
10
+ textureKey: string;
11
+ price: number;
12
+ bgColor: string; // 例如 "#FFFFFF"
13
+ arrowType: string; // 'draw' | 'snake' | 'snake2' | 'heart' | 'diamond' | 'wave' | 'striped' | 'caterpillar' | 'emoji'
14
+ arrowColor: string; // 例如 "#000000" 或 "Random"
15
+ arrowTextureKey: string;
16
+ previewScale?: number;
17
+ uiTextColor?: string; // UI 文本主颜色(时钟、进度等),默认 "#50526B"
18
+ uiLevelTextColor?: string; // 关卡标题颜色,默认 "#6471FA"
19
+ }
20
+
21
+ /** 默认主题列表 */
22
+ const DEFAULT_THEMES: ThemeConfig[] = [
23
+ {
24
+ id: "black",
25
+ textureKey: "theme_black",
26
+ price: 0,
27
+ bgColor: "#FFFFFF",
28
+ arrowType: "draw",
29
+ arrowColor: "#000000",
30
+ arrowTextureKey: "none",
31
+ previewScale: 1,
32
+ },
33
+ ];
34
+
35
+ /**
36
+ * 主题管理器(单例)。
37
+ * 负责从缓存中读取主题配置、维护当前主题和拥有状态。
38
+ * Game / ThemePanel 都应通过该单例来获取主题信息。
39
+ */
40
+ export class ThemeManager {
41
+ private static _instance: ThemeManager | null = null;
42
+
43
+ static get instance(): ThemeManager {
44
+ if (!this._instance) {
45
+ this._instance = new ThemeManager();
46
+ }
47
+ return this._instance;
48
+ }
49
+
50
+ private themes: ThemeConfig[] = [];
51
+ private ownedIds = new Set<string>();
52
+ private currentId: string = "black";
53
+
54
+ private constructor() {}
55
+
56
+ /**
57
+ * 从指定场景的缓存中初始化主题配置(只会执行一次)。
58
+ * @param scene 当前场景
59
+ */
60
+ init(scene: Phaser.Scene) {
61
+ const raw = scene.cache.json.get("themes") as ThemeConfig[] | undefined;
62
+ if (Array.isArray(raw) && raw.length > 0) {
63
+ this.themes = raw;
64
+ } else if (this.themes.length === 0) {
65
+ this.themes = DEFAULT_THEMES;
66
+ }
67
+
68
+ // 价格为 0 的主题默认视为已拥有
69
+ if (this.ownedIds.size === 0) {
70
+ for (const t of this.themes) {
71
+ if (t.price === 0) this.ownedIds.add(t.id);
72
+ }
73
+ }
74
+
75
+ // 当前主题必须存在于列表中
76
+ if (!this.themes.find((t) => t.id === this.currentId)) {
77
+ this.currentId = this.themes[0]?.id ?? "black";
78
+ }
79
+ }
80
+
81
+ /**
82
+ * 从用户档案同步已解锁的主题和当前选中主题。
83
+ * @param themes 用户档案中的主题数据
84
+ */
85
+ syncFromProfile(themes: { unlockedIds: string[]; currentId: string }) {
86
+ if (!themes) return;
87
+ if (Array.isArray(themes.unlockedIds)) {
88
+ for (const id of themes.unlockedIds) {
89
+ this.ownedIds.add(id);
90
+ }
91
+ }
92
+
93
+ if (themes.currentId) {
94
+ this.currentId = themes.currentId;
95
+ }
96
+ }
97
+
98
+ /** 获取当前选中的主题配置 */
99
+ get currentTheme(): ThemeConfig {
100
+ const found = this.themes.find((t) => t.id === this.currentId);
101
+ if (found !== undefined) {
102
+ return found;
103
+ }
104
+
105
+ if (this.themes.length > 0) {
106
+ return this.themes[0]!;
107
+ }
108
+
109
+ return DEFAULT_THEMES[0]!;
110
+ }
111
+
112
+ /**
113
+ * 获取画布背景颜色(数值格式)。
114
+ * 优先使用变体配置的 canvasBgColor 覆盖。
115
+ */
116
+ getBackgroundColorNumber(): number {
117
+ const override = getCanvasBgColorOverride();
118
+ if (override !== undefined) {
119
+ return override;
120
+ }
121
+ return this.parseColorToNumber(this.currentTheme.bgColor, 0xffffff);
122
+ }
123
+
124
+ /**
125
+ * 获取 UI 菜单栏背景颜色(用于顶部和底部菜单栏)。
126
+ * 优先使用变体配置的 uiBarBgColor 覆盖。
127
+ */
128
+ getUiBarBackgroundColorNumber(): number {
129
+ const override = getUiBarBgColorOverride();
130
+ if (override !== undefined) {
131
+ return override;
132
+ }
133
+ return this.parseColorToNumber(this.currentTheme.bgColor, 0xffffff);
134
+ }
135
+
136
+ /**
137
+ * 获取 UI 关卡标题颜色。
138
+ * 如果主题未配置则返回默认值 "#6471FA"。
139
+ */
140
+ getUiLevelTextColor(): string {
141
+ return this.currentTheme.uiLevelTextColor || "#6471FA";
142
+ }
143
+
144
+ /**
145
+ * 获取固定箭头颜色(数值格式)。
146
+ */
147
+ getFixedArrowColorNumber(): number {
148
+ const spec = this.currentTheme.arrowColor;
149
+ return this.parseColorToNumber(spec, 0x000000);
150
+ }
151
+
152
+ /**
153
+ * 将颜色字符串解析为数值。
154
+ * 支持 "#RRGGBB" 和 "0xRRGGBB" 格式。
155
+ * @param spec 颜色字符串
156
+ * @param fallback 解析失败时的回退值
157
+ * @returns 颜色数值
158
+ */
159
+ private parseColorToNumber(
160
+ spec: string | undefined,
161
+ fallback: number,
162
+ ): number {
163
+ if (!spec) return fallback;
164
+ const s = spec.trim();
165
+ if (/^#?[0-9a-fA-F]{6}$/.test(s)) {
166
+ const hex = s.startsWith("#") ? s.slice(1) : s;
167
+ return parseInt(hex, 16);
168
+ }
169
+ if (/^0x[0-9a-fA-F]{6}$/.test(s)) {
170
+ return parseInt(s, 16);
171
+ }
172
+ return fallback;
173
+ }
174
+ }
@@ -0,0 +1,62 @@
1
+ ---
2
+ name: theme_switcher_build.aicomponent
3
+ description: 主题切换构建辅助 skill。提供 src/theme/index.ts 入口文件模板,构建时由 builds.config.js 自动替换为当前激活的主题变体导入。
4
+ triggers: 需要配置多主题构建的主题入口文件时触发。
5
+ ---
6
+
7
+ # 主题切换构建器(Theme Switcher Build Helper)
8
+
9
+ ## 说明
10
+
11
+ `src/theme/index.ts` 是主题系统的统一入口:
12
+
13
+ - 运行时和其他模块通过 `import Theme from 'src/theme'` 获取当前主题配置
14
+ - **构建时**由 `builds.config.js` 脚本自动修改此文件,切换到对应主题的导入路径
15
+ - 每个主题目录放在 `src/theme/<主题名>/` 下(见 `theme_variant.aiconfig` skill)
16
+
17
+ ## Scaffold
18
+
19
+ | 目标路径 | 来源 | 说明 |
20
+ |---------|-----|-----|
21
+ | `src/theme/index.ts` | `ref/theme-index.ts` | 主题入口文件(默认导入开发主题) |
22
+
23
+ ## Recipe
24
+
25
+ | 决策 | 原因 |
26
+ |------|------|
27
+ | **构建时替换而非运行时切换** | 运行时 if/else 主题切换会把所有主题变体打包进产物,增大体积;构建时替换 import 路径使每个主题产物只包含自身变体 |
28
+ | **单入口文件作为换点** | `src/theme/index.ts` 是唯一需要修改的文件;构建脚本只改一行 import,不触碰其他业务代码 |
29
+ | **开发时默认 Dev 主题** | `import Theme from "./Dev"` 是开发时默认;构建脚本在 CI 中替换为对应变体,开发者本地无需操作 |
30
+
31
+ ## Adapter
32
+
33
+ - **Role**: `themeSwitcherBuild` — 多主题构建入口文件(构建时脚本动态替换导入路径)
34
+ - **Provides**: `src/theme/index.ts` 主题入口模板(`export default Theme`)
35
+ - **Requires**: `playable_scripts_build.aicomponent`(builds.config.js 在构建时修改此文件)
36
+ - **Consumed by**: 所有运行时读取主题配置的组件(`theme_state.aicomponent`、`level_state.aicomponent` 等通过 `import Theme from 'src/theme'` 使用)
37
+ - **Integration point**: `src/theme/index.ts` —— 构建时被 `builds.config.js` 将 `./Dev` 替换为对应变体路径
38
+
39
+ ## Imports
40
+
41
+ - `playable_scripts_build.aicomponent`(硬依赖:builds.config.js 自动修改此文件)
42
+
43
+ ## Skill Definition
44
+
45
+ ```yaml
46
+ tools:
47
+ - read_file
48
+ - write_file
49
+ inputs:
50
+ - source: src/theme/index.ts
51
+ outputs:
52
+ - themeIndex: src/theme/index.ts theme entry file
53
+ ```
54
+
55
+ ## 文件内容
56
+
57
+ ```typescript
58
+ // src/theme/index.ts
59
+ // 注意: 构建时由 builds 脚本自动修改,不要手动改
60
+ import Theme from "./Dev";
61
+ export default Theme;
62
+ ```
@@ -0,0 +1,38 @@
1
+ {
2
+ "schemaVersion": 1,
3
+ "atomId": "theme_switcher_build.aicomponent",
4
+ "bundleType": "aicomponent",
5
+ "category": "build",
6
+ "mode": "fixed",
7
+ "label": { "zh": "主题切换构建器", "en": "Theme switcher build helper" },
8
+ "tags": ["theme", "build", "switcher", "variant", "multi-theme"],
9
+ "scaffold": {
10
+ "files": {
11
+ "src/theme/index.ts": {
12
+ "source": "ref/theme-index.ts",
13
+ "mode": "full",
14
+ "weight": 10
15
+ }
16
+ }
17
+ },
18
+ "imports": [
19
+ { "slot": "buildPipeline", "pinAtomId": "playable_scripts_build.aicomponent", "edgeKind": "requires", "bindAs": "buildPipeline" }
20
+ ],
21
+ "exports": [
22
+ { "name": "default", "kind": "module-export", "location": "src/theme/index.ts" }
23
+ ],
24
+ "neutralDescriptor": {
25
+ "geometry": "build-time theme selector that re-exports a single theme variant as the active theme",
26
+ "layers": ["build-time-config", "theme-selection"],
27
+ "replaceable": ["active theme variant"]
28
+ },
29
+ "usageHints": [
30
+ "src/theme/index.ts 是当前激活主题的入口,构建时由 builds.config.js 自动修改",
31
+ "每个主题目录在 src/theme/<主题名>/ 下,包含 ThemeVariantConfig 实例",
32
+ "不要手动修改 index.ts,除非在本地开发测试特定主题"
33
+ ],
34
+ "files": {
35
+ "skill": "SKILL.md",
36
+ "themeIndex": "ref/theme-index.ts"
37
+ }
38
+ }
@@ -0,0 +1,8 @@
1
+ /**
2
+ * 当前激活的主题变体
3
+ *
4
+ * 注意: 这个文件会在构建时被 builds 脚本自动修改
5
+ * 请不要手动修改这个值,除非你在本地开发测试
6
+ */
7
+ import Theme from "./Test One Mode";
8
+ export default Theme;
@@ -0,0 +1,78 @@
1
+ ---
2
+ name: theme_variant.aiconfig
3
+ description: 路径消除玩法的主题变体配置(ThemeVariantConfig)。定义一个完整的投放变体:包含关卡数据包引用、主题 ID、关卡模式、颜色覆盖等。每个 Remix 对应一个主题变体目录。
4
+ triggers: 需要创建新的投放变体配置、定义主题颜色或关卡模式时触发。
5
+ ---
6
+
7
+ # 主题变体配置(Theme Variant Config)
8
+
9
+ ## 说明
10
+
11
+ 每个主题变体是 `src/theme/<变体名>/` 下的一个目录,包含:
12
+
13
+ - `index.ts`:导出 `ThemeVariantConfig` 实例
14
+ - 关卡数据文件(`levels.json` 或多个 `levelN.json`)
15
+
16
+ `ThemeVariantConfig` 字段:
17
+
18
+ | 字段 | 说明 |
19
+ |-----|-----|
20
+ | `levels` | `RawLevelJson[]` 关卡数据数组 |
21
+ | `name` | 变体显示名称 |
22
+ | `themeId` | 使用的视觉主题 ID(`black` / `white` 等)|
23
+ | `levelMode` | 关卡模式(0=闯关 / 1=简单 / 2=复杂 / 3=炸弹)|
24
+ | `segmentsMode?` | 快速胜利模式(消除 N 条即胜利)|
25
+ | `autoHint?` | 自动提示(默认 true)|
26
+ | `canvasBgColor?` | 画布背景色覆盖(十六进制)|
27
+ | `uiBarBgColor?` | UI 条背景色覆盖 |
28
+
29
+ ## Recipe
30
+
31
+ ```json
32
+ {
33
+ "kind": "theme-config",
34
+ "params": {
35
+ "themeId": "black",
36
+ "levelMode": 1,
37
+ "canvasBgColor": "0x1a1a2e"
38
+ }
39
+ }
40
+ ```
41
+
42
+ ## Result
43
+
44
+ `src/theme/<变体名>/index.ts`(TypeScript 模块,默认导出 `ThemeVariantConfig`)
45
+
46
+ ## Binding
47
+
48
+ 被 `theme_switcher_build.aicomponent` 的 `src/theme/index.ts` 通过构建时替换引用。
49
+
50
+ ## Skill Definition
51
+
52
+ ```yaml
53
+ tools:
54
+ - write_file
55
+ inputs:
56
+ - schema: ThemeVariantConfig from arrow_path_data_format.aicomponent
57
+ - levelData: level_data_pack.aiconfig
58
+ outputs:
59
+ - themeVariant: src/theme/<variant>/index.ts TypeScript module
60
+ ```
61
+
62
+ ## 示例
63
+
64
+ ```typescript
65
+ // src/theme/MyTheme/index.ts
66
+ import type { ThemeVariantConfig } from "../../game/levels/LevelTypes";
67
+ import levels from "./levels.json";
68
+
69
+ export default {
70
+ levels,
71
+ name: "MyTheme",
72
+ themeId: "black",
73
+ levelMode: 1,
74
+ autoHint: true,
75
+ shouldDrawEliminationTrail: true,
76
+ canvasBgColor: 0x1a1a2e,
77
+ } as ThemeVariantConfig;
78
+ ```
@@ -0,0 +1,39 @@
1
+ {
2
+ "schemaVersion": 1,
3
+ "atomId": "theme_variant.aiconfig",
4
+ "bundleType": "aiconfig",
5
+ "category": "config",
6
+ "mode": "parametric",
7
+ "label": { "zh": "主题变体配置", "en": "Theme variant config" },
8
+ "tags": ["config", "theme", "variant", "color", "level-mode", "style"],
9
+ "bindingRoles": ["themeVariantConfig"],
10
+ "generation": {
11
+ "kind": "theme-config",
12
+ "schema": "ThemeVariantConfig",
13
+ "params": {
14
+ "themeId": "black",
15
+ "levelMode": 1,
16
+ "canvasBgColor": "0x1a1a2e",
17
+ "uiBarBgColor": "0x16213e"
18
+ }
19
+ },
20
+ "result": {
21
+ "outputFile": "index.ts",
22
+ "format": "typescript",
23
+ "constraints": { "schema": "ThemeVariantConfig" }
24
+ },
25
+ "binding": {
26
+ "role": "themeVariantConfig",
27
+ "target": "src/theme/<variant>/index.ts",
28
+ "type": "typescript-module-reference",
29
+ "constraints": { "schema": "ThemeVariantConfig", "defaultExport": true }
30
+ },
31
+ "imports": [
32
+ { "slot": "dataFormat", "pinAtomId": "arrow_path_data_format.aicomponent", "edgeKind": "requires", "bindAs": "dataFormat" },
33
+ { "slot": "levelDataPack","pinAtomId": "level_data_pack.aiconfig", "edgeKind": "requires", "bindAs": "levelDataPack" }
34
+ ],
35
+ "files": {
36
+ "skill": "SKILL.md",
37
+ "exampleTheme": "ref/ExampleTheme/index.ts"
38
+ }
39
+ }
@@ -0,0 +1,16 @@
1
+ import type { ThemeVariantConfig } from "../../game/levels/LevelTypes";
2
+
3
+ // 导入简单关卡(开发模式:1关通过)
4
+ import level from "./levelEasy.json";
5
+
6
+ export default {
7
+ // 游戏配置
8
+ config: {
9
+ levels: [level],
10
+ name: "EasyMode",
11
+ themeId: "black",
12
+ levelMode: 1, // 简单关卡模式:使用 level1 (10x8)
13
+ autoHint: true,
14
+ shouldDrawEliminationTrail: true,
15
+ } as ThemeVariantConfig,
16
+ };
@@ -0,0 +1,141 @@
1
+ {
2
+ "name": 1,
3
+ "row": 10,
4
+ "col": 8,
5
+ "arrows": [
6
+ [
7
+ [
8
+ 7,
9
+ 9
10
+ ],
11
+ [
12
+ 6,
13
+ 9
14
+ ],
15
+ [
16
+ 6,
17
+ 8
18
+ ],
19
+ [
20
+ 7,
21
+ 8
22
+ ],
23
+ [
24
+ 7,
25
+ 7
26
+ ],
27
+ [
28
+ 6,
29
+ 7
30
+ ],
31
+ [
32
+ 6,
33
+ 1
34
+ ],
35
+ [
36
+ 0,
37
+ 1
38
+ ],
39
+ [
40
+ 0,
41
+ 9
42
+ ],
43
+ [
44
+ 2,
45
+ 9
46
+ ],
47
+ [
48
+ 2,
49
+ 8
50
+ ],
51
+ [
52
+ 3,
53
+ 8
54
+ ],
55
+ [
56
+ 3,
57
+ 9
58
+ ]
59
+ ],
60
+ [
61
+ [
62
+ 2,
63
+ 7
64
+ ],
65
+ [
66
+ 2,
67
+ 2
68
+ ],
69
+ [
70
+ 1,
71
+ 2
72
+ ],
73
+ [
74
+ 1,
75
+ 7
76
+ ]
77
+ ],
78
+ [
79
+ [
80
+ 3,
81
+ 7
82
+ ],
83
+ [
84
+ 4,
85
+ 7
86
+ ],
87
+ [
88
+ 4,
89
+ 9
90
+ ],
91
+ [
92
+ 5,
93
+ 9
94
+ ],
95
+ [
96
+ 5,
97
+ 6
98
+ ],
99
+ [
100
+ 3,
101
+ 6
102
+ ],
103
+ [
104
+ 3,
105
+ 2
106
+ ],
107
+ [
108
+ 4,
109
+ 2
110
+ ],
111
+ [
112
+ 4,
113
+ 5
114
+ ],
115
+ [
116
+ 5,
117
+ 5
118
+ ],
119
+ [
120
+ 5,
121
+ 2
122
+ ]
123
+ ],
124
+ [
125
+ [
126
+ 0,
127
+ 0
128
+ ],
129
+ [
130
+ 7,
131
+ 0
132
+ ],
133
+ [
134
+ 7,
135
+ 6
136
+ ]
137
+ ]
138
+ ],
139
+ "levelTime": 120,
140
+ "id": 1
141
+ }