@playcraft/skills 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +333 -0
- package/dist/src/index.d.ts +3 -0
- package/dist/src/index.d.ts.map +1 -0
- package/dist/src/index.js +2 -0
- package/dist/src/index.js.map +1 -0
- package/dist/src/skills.loader.d.ts +31 -0
- package/dist/src/skills.loader.d.ts.map +1 -0
- package/dist/src/skills.loader.js +200 -0
- package/dist/src/skills.loader.js.map +1 -0
- package/dist/src/skills.types.d.ts +44 -0
- package/dist/src/skills.types.d.ts.map +1 -0
- package/dist/src/skills.types.js +9 -0
- package/dist/src/skills.types.js.map +1 -0
- package/package.json +35 -0
- package/skills/2048_core.aigameplay/SKILL.md +123 -0
- package/skills/2048_core.aigameplay/manifest.json +159 -0
- package/skills/2048_core.aigameplay/ref/pgs-schema.json +194 -0
- package/skills/2048_core.aigameplay/ref/reducer.template.ts +189 -0
- package/skills/SKILL.md +46 -0
- package/skills/ad_compliance_rules.aiconfig/SKILL.md +85 -0
- package/skills/ad_compliance_rules.aiconfig/manifest.json +60 -0
- package/skills/agent_remix_orchestrator.aicomponent/SKILL.md +257 -0
- package/skills/agent_remix_orchestrator.aicomponent/manifest.json +12 -0
- package/skills/app_metadata.aiconfig/SKILL.md +53 -0
- package/skills/app_metadata.aiconfig/manifest.json +32 -0
- package/skills/appear_sfx.aiaudio/SKILL.md +59 -0
- package/skills/appear_sfx.aiaudio/manifest.json +45 -0
- package/skills/appear_sfx.aiaudio/ref/appear.mp3 +0 -0
- package/skills/arrow_move_error_sfx.aiaudio/SKILL.md +59 -0
- package/skills/arrow_move_error_sfx.aiaudio/manifest.json +45 -0
- package/skills/arrow_move_error_sfx.aiaudio/ref/arrow_move_error.mp3 +0 -0
- package/skills/arrow_path_data_format.aicomponent/SKILL.md +152 -0
- package/skills/arrow_path_data_format.aicomponent/manifest.json +57 -0
- package/skills/arrow_path_data_format.aicomponent/ref/LevelParser.ts +188 -0
- package/skills/arrow_path_data_format.aicomponent/ref/LevelTypes.ts +131 -0
- package/skills/arrow_pick_match_rules.aigameplay/SKILL.md +117 -0
- package/skills/arrow_pick_match_rules.aigameplay/manifest.json +105 -0
- package/skills/arrow_pick_match_rules.aigameplay/ref/pgs-schema.json +180 -0
- package/skills/asset_pipeline_scripts.aicomponent/SKILL.md +117 -0
- package/skills/asset_pipeline_scripts.aicomponent/manifest.json +17 -0
- package/skills/asset_pipeline_scripts.aicomponent/ref/gen-sprite.sh +105 -0
- package/skills/ball_sort.aigameplay/SKILL.md +109 -0
- package/skills/ball_sort.aigameplay/manifest.json +155 -0
- package/skills/ball_sort.aigameplay/ref/pgs-schema.json +192 -0
- package/skills/ball_sort.aigameplay/ref/reducer.template.ts +156 -0
- package/skills/basketball_shot.aigameplay/SKILL.md +94 -0
- package/skills/basketball_shot.aigameplay/manifest.json +150 -0
- package/skills/basketball_shot.aigameplay/ref/pgs-schema.json +229 -0
- package/skills/basketball_shot.aigameplay/ref/reducer.template.ts +189 -0
- package/skills/bg_music.aiaudio/SKILL.md +61 -0
- package/skills/bg_music.aiaudio/manifest.json +48 -0
- package/skills/bg_music.aiaudio/ref/bg.mp3 +0 -0
- package/skills/big_watermelon.aigameplay/SKILL.md +94 -0
- package/skills/big_watermelon.aigameplay/manifest.json +155 -0
- package/skills/big_watermelon.aigameplay/ref/pgs-schema.json +191 -0
- package/skills/big_watermelon.aigameplay/ref/reducer.template.ts +202 -0
- package/skills/block_puzzle.aigameplay/SKILL.md +121 -0
- package/skills/block_puzzle.aigameplay/manifest.json +154 -0
- package/skills/block_puzzle.aigameplay/ref/pgs-schema.json +170 -0
- package/skills/block_puzzle.aigameplay/ref/reducer.template.ts +182 -0
- package/skills/board_entity_sprite.aiimage/SKILL.md +255 -0
- package/skills/board_entity_sprite.aiimage/manifest.json +153 -0
- package/skills/board_entity_sprite.aiimage/ref/ProceduralCar.ts +357 -0
- package/skills/board_entity_sprite.aiimage/ref/car.png +0 -0
- package/skills/board_entity_sprite.aiimage/ref/car.webp +0 -0
- package/skills/bottom_ui_bar.aicomponent/SKILL.md +50 -0
- package/skills/bottom_ui_bar.aicomponent/manifest.json +31 -0
- package/skills/bottom_ui_bar.aicomponent/ref/GameBottomUI.ts +27 -0
- package/skills/bubble_shooter.aigameplay/SKILL.md +129 -0
- package/skills/bubble_shooter.aigameplay/manifest.json +181 -0
- package/skills/bubble_shooter.aigameplay/ref/pgs-schema.json +226 -0
- package/skills/bubble_shooter.aigameplay/ref/reducer.template.ts +228 -0
- package/skills/button_click_sfx.aiaudio/SKILL.md +59 -0
- package/skills/button_click_sfx.aiaudio/manifest.json +45 -0
- package/skills/button_click_sfx.aiaudio/ref/button_click.mp3 +0 -0
- package/skills/calm_piano.aiaudio/SKILL.md +68 -0
- package/skills/calm_piano.aiaudio/manifest.json +50 -0
- package/skills/camera_controller_3d.aicomponent/SKILL.md +100 -0
- package/skills/camera_controller_3d.aicomponent/manifest.json +52 -0
- package/skills/camera_controller_3d.aicomponent/ref/CameraController.ts +199 -0
- package/skills/camera_controller_3d.aicomponent/ref/OrbitControlsAdapter.ts +152 -0
- package/skills/candy_tile.aiimage/SKILL.md +62 -0
- package/skills/candy_tile.aiimage/manifest.json +49 -0
- package/skills/car_parking.aigameplay/SKILL.md +105 -0
- package/skills/car_parking.aigameplay/manifest.json +164 -0
- package/skills/car_parking.aigameplay/ref/pgs-schema.json +163 -0
- package/skills/car_parking.aigameplay/ref/reducer.template.ts +166 -0
- package/skills/castle.aiimage/SKILL.md +64 -0
- package/skills/castle.aiimage/manifest.json +48 -0
- package/skills/cheerful_ukulele.aiaudio/SKILL.md +72 -0
- package/skills/cheerful_ukulele.aiaudio/manifest.json +50 -0
- package/skills/click_sfx.aiaudio/SKILL.md +59 -0
- package/skills/click_sfx.aiaudio/manifest.json +45 -0
- package/skills/click_sfx.aiaudio/ref/click.mp3 +0 -0
- package/skills/combo_display.aicomponent/SKILL.md +45 -0
- package/skills/combo_display.aicomponent/manifest.json +31 -0
- package/skills/combo_display.aicomponent/ref/ComboManager.ts +362 -0
- package/skills/combo_display.aicomponent/ref/ComboSmallUI.ts +232 -0
- package/skills/combo_praise_text.aicomponent/SKILL.md +56 -0
- package/skills/combo_praise_text.aicomponent/manifest.json +34 -0
- package/skills/combo_praise_text.aicomponent/ref/ComboManager.ts +362 -0
- package/skills/countdown_timer.aicomponent/SKILL.md +44 -0
- package/skills/countdown_timer.aicomponent/manifest.json +35 -0
- package/skills/countdown_timer.aicomponent/ref/CountdownDisplay.ts +213 -0
- package/skills/cta_platform_config.aiconfig/SKILL.md +72 -0
- package/skills/cta_platform_config.aiconfig/manifest.json +56 -0
- package/skills/debug_overlay.aicomponent/SKILL.md +75 -0
- package/skills/debug_overlay.aicomponent/manifest.json +17 -0
- package/skills/debug_overlay.aicomponent/ref/DebugOverlay.ts +144 -0
- package/skills/desert.aiimage/SKILL.md +63 -0
- package/skills/desert.aiimage/manifest.json +49 -0
- package/skills/difficulty_curve_designer.aiconfig/SKILL.md +68 -0
- package/skills/difficulty_curve_designer.aiconfig/manifest.json +36 -0
- package/skills/digit_renderer.aicomponent/SKILL.md +43 -0
- package/skills/digit_renderer.aicomponent/manifest.json +25 -0
- package/skills/digit_renderer.aicomponent/ref/DigitRenderer.ts +237 -0
- package/skills/download_button.aicomponent/SKILL.md +44 -0
- package/skills/download_button.aicomponent/manifest.json +25 -0
- package/skills/download_button.aicomponent/ref/DownloadButton.ts +137 -0
- package/skills/draw_line_puzzle.aigameplay/SKILL.md +84 -0
- package/skills/draw_line_puzzle.aigameplay/manifest.json +152 -0
- package/skills/draw_line_puzzle.aigameplay/ref/pgs-schema.json +189 -0
- package/skills/draw_line_puzzle.aigameplay/ref/reducer.template.ts +194 -0
- package/skills/easy_to_hard.aiconfig/SKILL.md +52 -0
- package/skills/easy_to_hard.aiconfig/manifest.json +33 -0
- package/skills/eight_ball_pool.aigameplay/SKILL.md +104 -0
- package/skills/eight_ball_pool.aigameplay/manifest.json +152 -0
- package/skills/eight_ball_pool.aigameplay/ref/pgs-schema.json +205 -0
- package/skills/eight_ball_pool.aigameplay/ref/reducer.template.ts +198 -0
- package/skills/energetic_electronic.aiaudio/SKILL.md +69 -0
- package/skills/energetic_electronic.aiaudio/manifest.json +51 -0
- package/skills/fail_sfx.aiaudio/SKILL.md +59 -0
- package/skills/fail_sfx.aiaudio/manifest.json +44 -0
- package/skills/fail_sfx.aiaudio/ref/fail.mp3 +0 -0
- package/skills/figer_icon.aiimage/SKILL.md +58 -0
- package/skills/figer_icon.aiimage/manifest.json +48 -0
- package/skills/figer_icon.aiimage/ref/figer.png +0 -0
- package/skills/figer_icon.aiimage/ref/figer.webp +0 -0
- package/skills/forest.aiimage/SKILL.md +74 -0
- package/skills/forest.aiimage/manifest.json +48 -0
- package/skills/fruit_tile.aiimage/SKILL.md +68 -0
- package/skills/fruit_tile.aiimage/manifest.json +48 -0
- package/skills/game_over_panel.aicomponent/SKILL.md +47 -0
- package/skills/game_over_panel.aicomponent/manifest.json +61 -0
- package/skills/game_over_panel.aicomponent/ref/GameOverPanel.ts +74 -0
- package/skills/game_scene.aicomponent/SKILL.md +57 -0
- package/skills/game_scene.aicomponent/manifest.json +36 -0
- package/skills/game_scene.aicomponent/ref/Game.ts +748 -0
- package/skills/gameplay_balance_check.aivalidator/SKILL.md +69 -0
- package/skills/gameplay_balance_check.aivalidator/manifest.json +21 -0
- package/skills/gameplay_unit_test.aivalidator/SKILL.md +89 -0
- package/skills/gameplay_unit_test.aivalidator/manifest.json +17 -0
- package/skills/gameplay_unit_test.aivalidator/ref/gameplay.test.ts +202 -0
- package/skills/gameplay_unit_test.aivalidator/ref/vitest.config.ts +13 -0
- package/skills/grid_board_layout.aicomponent/SKILL.md +85 -0
- package/skills/grid_board_layout.aicomponent/manifest.json +69 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardLayout.ts +416 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardLayout3D.ts +125 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardLayoutMath.ts +85 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardRenderer3D.ts +298 -0
- package/skills/heart_lives.aicomponent/SKILL.md +42 -0
- package/skills/heart_lives.aicomponent/manifest.json +25 -0
- package/skills/heart_lives.aicomponent/ref/HeartDisplay.ts +96 -0
- package/skills/idle-breathe.aicomponent/SKILL.md +27 -0
- package/skills/idle-breathe.aicomponent/manifest.json +20 -0
- package/skills/idle-breathe.aicomponent/ref/phaser.js +25 -0
- package/skills/idle-breathe.aicomponent/ref/playcanvas.js +29 -0
- package/skills/jewel_tile.aiimage/SKILL.md +63 -0
- package/skills/jewel_tile.aiimage/manifest.json +49 -0
- package/skills/knife_hit.aigameplay/SKILL.md +103 -0
- package/skills/knife_hit.aigameplay/manifest.json +151 -0
- package/skills/knife_hit.aigameplay/ref/pgs-schema.json +202 -0
- package/skills/knife_hit.aigameplay/ref/reducer.template.ts +196 -0
- package/skills/left_right_parkour.aigameplay/SKILL.md +120 -0
- package/skills/left_right_parkour.aigameplay/manifest.json +165 -0
- package/skills/left_right_parkour.aigameplay/ref/pgs-schema.json +200 -0
- package/skills/left_right_parkour.aigameplay/ref/reducer.template.ts +194 -0
- package/skills/level_data_pack.aiconfig/SKILL.md +64 -0
- package/skills/level_data_pack.aiconfig/manifest.json +37 -0
- package/skills/level_data_validator.aivalidator/SKILL.md +85 -0
- package/skills/level_data_validator.aivalidator/manifest.json +17 -0
- package/skills/level_data_validator.aivalidator/ref/LevelValidator.ts +113 -0
- package/skills/level_lifecycle.aicomponent/SKILL.md +81 -0
- package/skills/level_lifecycle.aicomponent/manifest.json +87 -0
- package/skills/level_lifecycle.aicomponent/ref/LevelLifecycle.ts +235 -0
- package/skills/level_solvability_validator.aivalidator/SKILL.md +74 -0
- package/skills/level_solvability_validator.aivalidator/manifest.json +23 -0
- package/skills/level_solvability_validator.aivalidator/ref/LevelValidator.ts +186 -0
- package/skills/level_state.aicomponent/SKILL.md +55 -0
- package/skills/level_state.aicomponent/manifest.json +34 -0
- package/skills/level_state.aicomponent/ref/LevelDataManager.ts +26 -0
- package/skills/level_state.aicomponent/ref/LevelManager.ts +26 -0
- package/skills/loading_screen.aicomponent/SKILL.md +57 -0
- package/skills/loading_screen.aicomponent/manifest.json +43 -0
- package/skills/loading_screen.aicomponent/ref/LoadingUI.ts +339 -0
- package/skills/lose_result_panel.aiimage/SKILL.md +58 -0
- package/skills/lose_result_panel.aiimage/manifest.json +47 -0
- package/skills/lose_result_panel.aiimage/ref/lose.png +0 -0
- package/skills/lose_result_panel.aiimage/ref/lose.webp +0 -0
- package/skills/lose_sfx.aiaudio/SKILL.md +59 -0
- package/skills/lose_sfx.aiaudio/manifest.json +45 -0
- package/skills/lose_sfx.aiaudio/ref/lose.mp3 +0 -0
- package/skills/match-pop.aicomponent/SKILL.md +29 -0
- package/skills/match-pop.aicomponent/manifest.json +19 -0
- package/skills/match-pop.aicomponent/ref/phaser.js +30 -0
- package/skills/match-pop.aicomponent/ref/playcanvas.js +22 -0
- package/skills/match3_core.aigameplay/SKILL.md +125 -0
- package/skills/match3_core.aigameplay/manifest.json +107 -0
- package/skills/match3_core.aigameplay/ref/pgs-schema.json +154 -0
- package/skills/match3_core.aigameplay/ref/reducer.template.ts +191 -0
- package/skills/match_engine.aicomponent/SKILL.md +84 -0
- package/skills/match_engine.aicomponent/manifest.json +23 -0
- package/skills/match_engine.aicomponent/ref/MatchEngine.ts +75 -0
- package/skills/memory_match.aigameplay/SKILL.md +111 -0
- package/skills/memory_match.aigameplay/manifest.json +164 -0
- package/skills/memory_match.aigameplay/ref/pgs-schema.json +190 -0
- package/skills/memory_match.aigameplay/ref/reducer.template.ts +162 -0
- package/skills/merge_core.aigameplay/SKILL.md +112 -0
- package/skills/merge_core.aigameplay/manifest.json +154 -0
- package/skills/merge_core.aigameplay/ref/pgs-schema.json +202 -0
- package/skills/merge_core.aigameplay/ref/reducer.template.ts +179 -0
- package/skills/mistake_sfx.aiaudio/SKILL.md +59 -0
- package/skills/mistake_sfx.aiaudio/manifest.json +45 -0
- package/skills/mistake_sfx.aiaudio/ref/mistake.mp3 +0 -0
- package/skills/nomove_hint_overlay.aiimage/SKILL.md +58 -0
- package/skills/nomove_hint_overlay.aiimage/manifest.json +48 -0
- package/skills/nomove_hint_overlay.aiimage/ref/nomove_hint.png +0 -0
- package/skills/nomove_hint_overlay.aiimage/ref/nomove_hint.webp +0 -0
- package/skills/normal_dot.aiimage/SKILL.md +58 -0
- package/skills/normal_dot.aiimage/manifest.json +46 -0
- package/skills/normal_dot.aiimage/ref/normal_dot.png +0 -0
- package/skills/normal_dot.aiimage/ref/normal_dot.webp +0 -0
- package/skills/ocean.aiimage/SKILL.md +71 -0
- package/skills/ocean.aiimage/manifest.json +49 -0
- package/skills/particle-confetti.aicomponent/SKILL.md +32 -0
- package/skills/particle-confetti.aicomponent/manifest.json +21 -0
- package/skills/particle-confetti.aicomponent/ref/html5-spritesheet.js +17 -0
- package/skills/particle-confetti.aicomponent/ref/phaser.js +38 -0
- package/skills/particle-explosion.aicomponent/SKILL.md +37 -0
- package/skills/particle-explosion.aicomponent/manifest.json +24 -0
- package/skills/particle-explosion.aicomponent/ref/html5-spritesheet.js +40 -0
- package/skills/particle-explosion.aicomponent/ref/phaser.js +46 -0
- package/skills/particle-explosion.aicomponent/ref/playcanvas.js +33 -0
- package/skills/particle-trail.aicomponent/SKILL.md +25 -0
- package/skills/particle-trail.aicomponent/manifest.json +22 -0
- package/skills/particle-trail.aicomponent/ref/phaser.js +31 -0
- package/skills/path_animation.aicomponent/SKILL.md +82 -0
- package/skills/path_animation.aicomponent/manifest.json +77 -0
- package/skills/path_animation.aicomponent/ref/AnimationManager.ts +694 -0
- package/skills/path_animation.aicomponent/ref/AnimationManager3D.ts +317 -0
- package/skills/path_elimination_rules.aigameplay/SKILL.md +88 -0
- package/skills/path_elimination_rules.aigameplay/manifest.json +119 -0
- package/skills/path_elimination_rules.aigameplay/ref/pgs-schema.json +227 -0
- package/skills/path_input_handler.aicomponent/SKILL.md +87 -0
- package/skills/path_input_handler.aicomponent/manifest.json +97 -0
- package/skills/path_input_handler.aicomponent/ref/InputHandler.ts +714 -0
- package/skills/path_input_handler.aicomponent/ref/InputHandler3D.ts +204 -0
- package/skills/path_renderer.aicomponent/SKILL.md +101 -0
- package/skills/path_renderer.aicomponent/manifest.json +69 -0
- package/skills/path_renderer.aicomponent/ref/PathRenderer.ts +509 -0
- package/skills/path_renderer.aicomponent/ref/PathRenderer3D.ts +176 -0
- package/skills/path_renderer.aicomponent/ref/PathRenderers.ts +640 -0
- package/skills/phaser.aicomponent/SKILL.md +315 -0
- package/skills/phaser.aicomponent/manifest.json +156 -0
- package/skills/phaser.aicomponent/ref/BootScene.ts +29 -0
- package/skills/phaser.aicomponent/ref/GameConfig.ts +29 -0
- package/skills/phaser.aicomponent/ref/GameScene.ts +88 -0
- package/skills/phaser.aicomponent/ref/PreloaderScene.ts +78 -0
- package/skills/phaser.aicomponent/ref/SceneKeys.ts +7 -0
- package/skills/phaser.aicomponent/ref/SoundUtils.ts +21 -0
- package/skills/phaser.aicomponent/ref/UiLayout.ts +74 -0
- package/skills/phaser.aicomponent/ref/globals.d.ts +52 -0
- package/skills/phaser.aicomponent/ref/index.css +40 -0
- package/skills/phaser.aicomponent/ref/index.html +14 -0
- package/skills/phaser.aicomponent/ref/index.ts +48 -0
- package/skills/phaser.aicomponent/ref/main.ts +16 -0
- package/skills/phaser.aicomponent/ref/package.json +22 -0
- package/skills/phaser.aicomponent/ref/tsconfig.json +25 -0
- package/skills/phaser.aicomponent/ref/webpack.config.js +57 -0
- package/skills/phaser_scene_lifecycle.aicomponent/SKILL.md +63 -0
- package/skills/phaser_scene_lifecycle.aicomponent/manifest.json +33 -0
- package/skills/pick_and_match_rules.aigameplay/SKILL.md +113 -0
- package/skills/pick_and_match_rules.aigameplay/manifest.json +121 -0
- package/skills/pick_and_match_rules.aigameplay/ref/pgs-schema.json +354 -0
- package/skills/pin_pull.aigameplay/SKILL.md +110 -0
- package/skills/pin_pull.aigameplay/manifest.json +164 -0
- package/skills/pin_pull.aigameplay/ref/pgs-schema.json +201 -0
- package/skills/pin_pull.aigameplay/ref/reducer.template.ts +216 -0
- package/skills/playable_app_logo.aiimage/SKILL.md +58 -0
- package/skills/playable_app_logo.aiimage/manifest.json +47 -0
- package/skills/playable_app_logo.aiimage/ref/logo.png +0 -0
- package/skills/playable_app_logo.aiimage/ref/logo.webp +0 -0
- package/skills/playable_end_screen_layout.aicomponent/SKILL.md +75 -0
- package/skills/playable_end_screen_layout.aicomponent/manifest.json +24 -0
- package/skills/playable_guidance_layer.aicomponent/SKILL.md +89 -0
- package/skills/playable_guidance_layer.aicomponent/manifest.json +24 -0
- package/skills/playable_hud_layout.aicomponent/SKILL.md +96 -0
- package/skills/playable_hud_layout.aicomponent/manifest.json +24 -0
- package/skills/playable_scripts_build.aicomponent/SKILL.md +69 -0
- package/skills/playable_scripts_build.aicomponent/manifest.json +53 -0
- package/skills/playable_scripts_build.aicomponent/ref/builds.config.js +257 -0
- package/skills/playcraft-3d-flip-sprite/SKILL.md +336 -0
- package/skills/playcraft-3d-flip-sprite/renderer/flatten_glb.mjs +62 -0
- package/skills/playcraft-3d-flip-sprite/renderer/render.mjs +325 -0
- package/skills/playcraft-3d-flip-sprite/renderer/render_single.mjs +138 -0
- package/skills/playcraft-asset-management/SKILL.md +73 -0
- package/skills/playcraft-audio-generation/SKILL.md +126 -0
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- package/skills/slide_out_to_tray_animation.aicomponent/ref/AnimationManager.ts +164 -0
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- package/skills/solitaire.aigameplay/manifest.json +151 -0
- package/skills/solitaire.aigameplay/ref/pgs-schema.json +200 -0
- package/skills/solitaire.aigameplay/ref/reducer.template.ts +176 -0
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- package/skills/sound_utils.aicomponent/manifest.json +30 -0
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- package/skills/sprite_entity_renderer.aicomponent/SKILL.md +148 -0
- package/skills/sprite_entity_renderer.aicomponent/manifest.json +17 -0
- package/skills/sprite_entity_renderer.aicomponent/ref/SpriteEntityRenderer.ts +126 -0
- package/skills/success_sfx.aiaudio/SKILL.md +59 -0
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- package/skills/success_sfx.aiaudio/ref/success.mp3 +0 -0
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- package/skills/tap_blast.aigameplay/ref/reducer.template.ts +202 -0
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- package/skills/theme_switcher_build.aicomponent/SKILL.md +62 -0
- package/skills/theme_switcher_build.aicomponent/manifest.json +38 -0
- package/skills/theme_switcher_build.aicomponent/ref/theme-index.ts +8 -0
- package/skills/theme_variant.aiconfig/SKILL.md +78 -0
- package/skills/theme_variant.aiconfig/manifest.json +39 -0
- package/skills/theme_variant.aiconfig/ref/ExampleTheme/index.ts +16 -0
- package/skills/theme_variant.aiconfig/ref/ExampleTheme/levelEasy.json +141 -0
- package/skills/threejs.aicomponent/SKILL.md +422 -0
- package/skills/threejs.aicomponent/manifest.json +166 -0
- package/skills/threejs.aicomponent/ref/AssetLoader.ts +158 -0
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- package/skills/threejs.aicomponent/ref/GameConfig.ts +47 -0
- package/skills/threejs.aicomponent/ref/MainScene.ts +170 -0
- package/skills/threejs.aicomponent/ref/PreloaderScene.ts +93 -0
- package/skills/threejs.aicomponent/ref/SceneKeys.ts +6 -0
- package/skills/threejs.aicomponent/ref/SceneManager.ts +69 -0
- package/skills/threejs.aicomponent/ref/ViewportManager.ts +62 -0
- package/skills/threejs.aicomponent/ref/globals.d.ts +74 -0
- package/skills/threejs.aicomponent/ref/index.css +80 -0
- package/skills/threejs.aicomponent/ref/index.html +20 -0
- package/skills/threejs.aicomponent/ref/index.ts +117 -0
- package/skills/threejs.aicomponent/ref/main.ts +10 -0
- package/skills/threejs.aicomponent/ref/package.json +23 -0
- package/skills/threejs.aicomponent/ref/tsconfig.json +24 -0
- package/skills/threejs.aicomponent/ref/webpack.config.js +61 -0
- package/skills/time_clear_goal.aiconfig/SKILL.md +46 -0
- package/skills/time_clear_goal.aiconfig/manifest.json +32 -0
- package/skills/time_icon.aiimage/SKILL.md +58 -0
- package/skills/time_icon.aiimage/manifest.json +47 -0
- package/skills/time_icon.aiimage/ref/time.png +0 -0
- package/skills/time_icon.aiimage/ref/time.webp +0 -0
- package/skills/top_ui_bar.aicomponent/SKILL.md +45 -0
- package/skills/top_ui_bar.aicomponent/manifest.json +27 -0
- package/skills/top_ui_bar.aicomponent/ref/GameTopUI.ts +229 -0
- package/skills/tower_defence.aigameplay/SKILL.md +117 -0
- package/skills/tower_defence.aigameplay/manifest.json +175 -0
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- package/skills/tower_defence.aigameplay/ref/reducer.template.ts +239 -0
- package/skills/tray_container.aicomponent/SKILL.md +143 -0
- package/skills/tray_container.aicomponent/manifest.json +58 -0
- package/skills/tray_container.aicomponent/ref/TrayRenderer.ts +155 -0
- package/skills/tray_container.aicomponent/ref/TrayRenderer3D.ts +281 -0
- package/skills/tray_container.aicomponent/ref/TrayRendererHtmlOverlay.ts +228 -0
- package/skills/tutorial_overlay.aicomponent/SKILL.md +46 -0
- package/skills/tutorial_overlay.aicomponent/manifest.json +34 -0
- package/skills/tutorial_overlay.aicomponent/ref/TutorialManager.ts +367 -0
- package/skills/tween-animation-2d.aicomponent/SKILL.md +35 -0
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- package/skills/tween-animation-2d.aicomponent/ref/phaser.js +49 -0
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- package/skills/typescript_module_patterns.aicomponent/SKILL.md +209 -0
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- package/skills/ui-transition.aicomponent/SKILL.md +33 -0
- package/skills/ui-transition.aicomponent/manifest.json +19 -0
- package/skills/ui-transition.aicomponent/ref/phaser.js +45 -0
- package/skills/ux_flow_spec.aiconfig/SKILL.md +82 -0
- package/skills/ux_flow_spec.aiconfig/manifest.json +39 -0
- package/skills/wave_difficulty.aiconfig/SKILL.md +46 -0
- package/skills/wave_difficulty.aiconfig/manifest.json +33 -0
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- package/skills/webpack_build.aicomponent/manifest.json +29 -0
- package/skills/webpack_build.aicomponent/ref/package.json +16 -0
- package/skills/webpack_build.aicomponent/ref/webpack.config.js +53 -0
- package/skills/win_anim_sfx.aiaudio/SKILL.md +59 -0
- package/skills/win_anim_sfx.aiaudio/manifest.json +46 -0
- package/skills/win_anim_sfx.aiaudio/ref/win_anim.mp3 +0 -0
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- package/skills/win_dot.aiimage/ref/win_dot.png +0 -0
- package/skills/win_dot.aiimage/ref/win_dot.webp +0 -0
- package/skills/win_result_panel.aiimage/SKILL.md +58 -0
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- package/skills/win_result_panel.aiimage/ref/win.webp +0 -0
- package/skills/word_connect.aigameplay/SKILL.md +86 -0
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- package/skills/word_connect.aigameplay/ref/reducer.template.ts +186 -0
- package/src/index.ts +10 -0
- package/src/skills.loader.ts +225 -0
- package/src/skills.types.ts +42 -0
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/**
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* merge_core.aigameplay — reducer 接口模板
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*
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* Agent 生成实际 reducer 时,必须导出以下函数。
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* 此文件是接口约束模板,不是可执行代码。
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*
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* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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* ⚠️ 重要:渲染层(GameScene)不应直接调用 dispatch()
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*
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* dispatch() 是一体化接口,内部完成合并、升级、自动生成全流程后
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* 只返回最终状态,中间过程(哪两个物品合并了、升级动画坐标、
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* 新生成的物品位置)全部丢失。
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*
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* 渲染层需要分步动画(拖动飞向目标 → 合并升级光效 → 新物品弹出),
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* 因此必须使用下方的「分步函数」逐步驱动,每步之间插入 Tween 动画。
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*
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* dispatch() 的用途:无头测试、AI 模拟、自动求解等场景。
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* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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*/
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// ─── 配置类型 ─────────────────────────────────────────────────────────────────
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export type MergeConfig = {
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/** 棋盘列数,默认 5 */
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cols: number;
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/** 棋盘行数,默认 5 */
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rows: number;
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/** 最高等级(达到后胜利),默认 9 */
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maxTier: number;
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/** 是否在每次合并后自动生成新物品 */
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autoSpawn: boolean;
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/** 自动生成的物品等级,默认 1 */
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spawnTier: number;
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/** 相邻方式:正交(上下左右)或全方向(含斜角) */
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adjacency: 'orthogonal' | 'all';
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/** 目标分数(score_goal 模式),可选 */
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goalScore?: number;
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};
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// ─── 动作类型 ─────────────────────────────────────────────────────────────────
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export type MergeAction =
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/** 棋盘格子:null 表示空,number 表示物品等级(1 ~ maxTier) */
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export type GridCell = number | null;
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export type MergeState = {
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/** 棋盘,board[col][row] */
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board: GridCell[][];
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score: number;
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/** 已操作次数 */
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moves: number;
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win: boolean;
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lastMergeRejected: boolean;
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};
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/** 合并结果 */
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export type MergeResult = {
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removedFrom: GridPos;
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mergedItem: { pos: GridPos; tier: number };
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/** 新状态 */
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newState: MergeState;
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};
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/** 自动生成的物品 */
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pos: GridPos;
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tier: number;
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} | null;
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/** 可合并对 */
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export type MergePair = {
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from: GridPos;
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to: GridPos;
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tier: number;
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};
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// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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// 必须导出的函数
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// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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// ─── 初始化 ──────────────────────────────────────────────────────────────────
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/**
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* init:根据配置初始化游戏状态
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* - 创建空棋盘
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* - 随机在部分空格生成 spawnTier 物品(初始填充约 1/3 棋盘)
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*/
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export declare function init(config: MergeConfig): MergeState;
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// ─── 一体化接口(测试/AI 模拟用) ───────────────────────────────────────────
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/**
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* dispatch:接收动作,返回新状态(纯函数,不得修改原 state)
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* - merge:验证并执行合并,自动生成新物品,检测胜败
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* - reset:重置到初始状态
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* ⚠️ 仅用于无头测试和 AI 模拟。渲染层请使用下方分步函数。
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*/
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export declare function dispatch(state: MergeState, action: MergeAction): MergeState;
|
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|
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/**
|
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* getState:返回当前状态快照
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*/
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export declare function getState(state: MergeState): MergeState;
|
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// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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// 分步函数(渲染层/场景层必须使用这些函数驱动动画)
|
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// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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+
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/**
|
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* canMerge:检测 from 格子的物品是否可以合并到 to 格子
|
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*
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* 合法条件:
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* 1. from 和 to 都有物品(非 null)
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* 2. from 和 to 的物品等级相同
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* 3. from 和 to 在配置允许的相邻范围内(正交或全方向)
|
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* 4. 合并后等级不超过 maxTier(或恰好 = maxTier 触发胜利)
|
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*
|
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* 场景层在拖拽过程中实时调用,用于高亮合法/非法目标格子。
|
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+
*/
|
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export declare function canMerge(
|
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state: MergeState,
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from: GridPos,
|
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+
to: GridPos,
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config: MergeConfig,
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+
): boolean;
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+
|
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+
/**
|
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* mergeItems:执行合并(不做合法性验证,调用前请先确认 canMerge)
|
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*
|
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* 合并逻辑:移除 from 格子的物品,将 to 格子的物品等级 +1。
|
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* 场景层在拖拽释放后调用,播放飞入合并动画。
|
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+
*/
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|
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export declare function mergeItems(
|
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state: MergeState,
|
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from: GridPos,
|
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to: GridPos,
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config: MergeConfig,
|
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+
): MergeResult;
|
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+
|
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|
+
/**
|
|
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|
+
* spawnItem:在棋盘随机空格生成 spawnTier 等级的新物品
|
|
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+
*
|
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161
|
+
* 若棋盘没有空格,返回 null。
|
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|
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* 场景层根据返回值在对应格子播放物品弹出缩放动画。
|
|
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|
+
*/
|
|
164
|
+
export declare function spawnItem(
|
|
165
|
+
state: MergeState,
|
|
166
|
+
config: MergeConfig,
|
|
167
|
+
): SpawnedItem;
|
|
168
|
+
|
|
169
|
+
/**
|
|
170
|
+
* findMergablePairs:返回当前棋盘上所有可合并的物品对
|
|
171
|
+
*
|
|
172
|
+
* 场景层用途:
|
|
173
|
+
* - 空数组 + 棋盘满 → 触发游戏结束
|
|
174
|
+
* - Hint 功能:高亮推荐的下一步合并对
|
|
175
|
+
*/
|
|
176
|
+
export declare function findMergablePairs(
|
|
177
|
+
state: MergeState,
|
|
178
|
+
config: MergeConfig,
|
|
179
|
+
): MergePair[];
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: mistake_sfx.aiaudio
|
|
3
|
+
description: 路径被阻挡时的错误提示音效(较轻,非扣命音效)。
|
|
4
|
+
triggers: 需要生成路径阻挡错误提示音效时触发。
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# 阻挡错误音效
|
|
8
|
+
|
|
9
|
+
## Recipe
|
|
10
|
+
|
|
11
|
+
生成提示词见 manifest.json generation.prompt。
|
|
12
|
+
- model: Google Lyria 3(平台默认,见 manifest.json generation.platformSkill)
|
|
13
|
+
- format: mp3
|
|
14
|
+
- loop: false
|
|
15
|
+
|
|
16
|
+
## Result
|
|
17
|
+
|
|
18
|
+
- 产物文件:`mistake.mp3`
|
|
19
|
+
- 在 Preloader.ts 中作为 `sfxMistake` key 加载
|
|
20
|
+
|
|
21
|
+
## Binding
|
|
22
|
+
|
|
23
|
+
```json
|
|
24
|
+
{
|
|
25
|
+
"role": "sfxMistake",
|
|
26
|
+
"target": "assets/sounds/mistake.mp3",
|
|
27
|
+
"type": "audio-asset-reference"
|
|
28
|
+
}
|
|
29
|
+
```
|
|
30
|
+
|
|
31
|
+
## 生成方式
|
|
32
|
+
|
|
33
|
+
Platform Skill: `playcraft-audio-generation`
|
|
34
|
+
|
|
35
|
+
```bash
|
|
36
|
+
# 1. 生成 SFX(--prompt 必须英文)
|
|
37
|
+
playcraft tools generate-sfx \
|
|
38
|
+
--prompt "error buzzer sound for hitting a blocked path in puzzle game" \
|
|
39
|
+
--duration 1 \
|
|
40
|
+
--output ta-workspace/raw_sfx.mp3
|
|
41
|
+
|
|
42
|
+
# 2. 归一化音量
|
|
43
|
+
playcraft audio normalize --input ta-workspace/raw_sfx.mp3 --output ta-workspace/raw_sfx.mp3 --target-loudness -16
|
|
44
|
+
|
|
45
|
+
# 3. 压缩(SFX 目标 ≤15KB)
|
|
46
|
+
playcraft audio compress --input ta-workspace/raw_sfx.mp3 --output ta-workspace/mistake.mp3 --target-size 15KB
|
|
47
|
+
|
|
48
|
+
# 4. 将产物写入 sandbox 对应路径(见 binding.target)
|
|
49
|
+
```
|
|
50
|
+
## Skill Definition
|
|
51
|
+
|
|
52
|
+
```yaml
|
|
53
|
+
tools:
|
|
54
|
+
- generate_audio
|
|
55
|
+
inputs:
|
|
56
|
+
- prompt: see manifest.json
|
|
57
|
+
outputs:
|
|
58
|
+
- audio: mistake.mp3
|
|
59
|
+
```
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
{
|
|
2
|
+
"schemaVersion": 1,
|
|
3
|
+
"atomId": "mistake_sfx.aiaudio",
|
|
4
|
+
"bundleType": "aiaudio",
|
|
5
|
+
"category": "audio",
|
|
6
|
+
"mode": "generative",
|
|
7
|
+
"label": {
|
|
8
|
+
"zh": "阻挡失败音效",
|
|
9
|
+
"en": "Blocked path mistake SFX"
|
|
10
|
+
},
|
|
11
|
+
"tags": [
|
|
12
|
+
"audio",
|
|
13
|
+
"sfx",
|
|
14
|
+
"mistake",
|
|
15
|
+
"blocked",
|
|
16
|
+
"error"
|
|
17
|
+
],
|
|
18
|
+
"bindingRoles": [
|
|
19
|
+
"sfxMistake"
|
|
20
|
+
],
|
|
21
|
+
"generation": {
|
|
22
|
+
"kind": "sfx",
|
|
23
|
+
"prompt": "error buzzer sound for hitting a blocked path in puzzle game",
|
|
24
|
+
"duration": 1,
|
|
25
|
+
"loop": false,
|
|
26
|
+
"referenceAudio": "ref/mistake.mp3",
|
|
27
|
+
"platformSkill": "playcraft-audio-generation"
|
|
28
|
+
},
|
|
29
|
+
"result": {
|
|
30
|
+
"outputFile": "ref/mistake.mp3",
|
|
31
|
+
"format": "mp3",
|
|
32
|
+
"constraints": {
|
|
33
|
+
"maxDuration": 1
|
|
34
|
+
}
|
|
35
|
+
},
|
|
36
|
+
"binding": {
|
|
37
|
+
"role": "sfxMistake",
|
|
38
|
+
"target": "assets/sounds/mistake.mp3",
|
|
39
|
+
"type": "audio-asset-reference"
|
|
40
|
+
},
|
|
41
|
+
"files": {
|
|
42
|
+
"skill": "SKILL.md",
|
|
43
|
+
"asset": "ref/mistake.mp3"
|
|
44
|
+
}
|
|
45
|
+
}
|
|
Binary file
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: nomove_hint_overlay.aiimage
|
|
3
|
+
description: 点击阻挡路径扣命时的全屏红色警告闪光遮罩图片。
|
|
4
|
+
triggers: 需要生成危险警告全屏遮罩图片时触发。
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# 危险闪光全屏遮罩
|
|
8
|
+
|
|
9
|
+
## Recipe
|
|
10
|
+
|
|
11
|
+
生成提示词见 manifest.json generation.prompt。
|
|
12
|
+
- model: google/imagen-3.0-generate-002(默认,见 manifest.json generation.platformSkill)
|
|
13
|
+
- format: webp, 透明背景
|
|
14
|
+
|
|
15
|
+
## Result
|
|
16
|
+
|
|
17
|
+
- 产物文件:`nomove_hint.webp`
|
|
18
|
+
- 在 Preloader.ts 中作为 `dangerFlashOverlay` key 加载
|
|
19
|
+
|
|
20
|
+
## Binding
|
|
21
|
+
|
|
22
|
+
```json
|
|
23
|
+
{
|
|
24
|
+
"role": "dangerFlashOverlay",
|
|
25
|
+
"target": "assets/nomove_hint.webp",
|
|
26
|
+
"type": "image-asset-reference"
|
|
27
|
+
}
|
|
28
|
+
```
|
|
29
|
+
|
|
30
|
+
## 生成方式
|
|
31
|
+
|
|
32
|
+
Platform Skill: `playcraft-image-generation`
|
|
33
|
+
|
|
34
|
+
```bash
|
|
35
|
+
# 1. 生成图片(参考 ref/ 中的参考图)
|
|
36
|
+
playcraft tools generate-image \
|
|
37
|
+
--prompt "full screen red danger flash overlay, semi-transparent, warning indicator for game failure" \
|
|
38
|
+
--aspect-ratio 1:1 \
|
|
39
|
+
--reference-image ${SKILL_DIR}/ref/nomove_hint.png \
|
|
40
|
+
--image-model google/imagen-3.0-generate-002 \
|
|
41
|
+
--output ta-workspace/raw.png
|
|
42
|
+
|
|
43
|
+
# 2. 后处理(去白底 + 格式转换)
|
|
44
|
+
playcraft image remove-background --input ta-workspace/raw.png --output ta-workspace/trimmed.png
|
|
45
|
+
playcraft image convert --input ta-workspace/trimmed.png --output ta-workspace/nomove_hint.webp --quality 85
|
|
46
|
+
|
|
47
|
+
# 3. 将产物写入 sandbox 对应路径(见 binding.target)
|
|
48
|
+
```
|
|
49
|
+
## Skill Definition
|
|
50
|
+
|
|
51
|
+
```yaml
|
|
52
|
+
tools:
|
|
53
|
+
- generate_image
|
|
54
|
+
inputs:
|
|
55
|
+
- prompt: see manifest.json
|
|
56
|
+
outputs:
|
|
57
|
+
- image: nomove_hint.webp
|
|
58
|
+
```
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
{
|
|
2
|
+
"schemaVersion": 1,
|
|
3
|
+
"atomId": "nomove_hint_overlay.aiimage",
|
|
4
|
+
"bundleType": "aiimage",
|
|
5
|
+
"category": "visual",
|
|
6
|
+
"mode": "generative",
|
|
7
|
+
"label": {
|
|
8
|
+
"zh": "危险闪光全屏遮罩",
|
|
9
|
+
"en": "Danger flash overlay"
|
|
10
|
+
},
|
|
11
|
+
"tags": [
|
|
12
|
+
"visual",
|
|
13
|
+
"danger",
|
|
14
|
+
"flash",
|
|
15
|
+
"overlay",
|
|
16
|
+
"warning",
|
|
17
|
+
"full-screen"
|
|
18
|
+
],
|
|
19
|
+
"bindingRoles": [
|
|
20
|
+
"dangerFlashOverlay"
|
|
21
|
+
],
|
|
22
|
+
"generation": {
|
|
23
|
+
"kind": "image",
|
|
24
|
+
"prompt": "full screen red danger flash overlay, semi-transparent, warning indicator for game failure",
|
|
25
|
+
"aspectRatio": "1:1",
|
|
26
|
+
"model": "google/imagen-3.0-generate-002",
|
|
27
|
+
"referenceImage": "ref/nomove_hint.png",
|
|
28
|
+
"platformSkill": "playcraft-image-generation"
|
|
29
|
+
},
|
|
30
|
+
"result": {
|
|
31
|
+
"outputFile": "ref/nomove_hint.webp",
|
|
32
|
+
"format": "webp",
|
|
33
|
+
"constraints": {
|
|
34
|
+
"minWidth": 750,
|
|
35
|
+
"minHeight": 1334
|
|
36
|
+
}
|
|
37
|
+
},
|
|
38
|
+
"binding": {
|
|
39
|
+
"role": "dangerFlashOverlay",
|
|
40
|
+
"target": "assets/nomove_hint.webp",
|
|
41
|
+
"type": "image-asset-reference"
|
|
42
|
+
},
|
|
43
|
+
"files": {
|
|
44
|
+
"skill": "SKILL.md",
|
|
45
|
+
"asset": "ref/nomove_hint.webp",
|
|
46
|
+
"assetPng": "ref/nomove_hint.png"
|
|
47
|
+
}
|
|
48
|
+
}
|
|
Binary file
|
|
Binary file
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: normal_dot.aiimage
|
|
3
|
+
description: 路径消除轨迹动画中使用的普通粒子图片。
|
|
4
|
+
triggers: 需要生成路径消除轨迹粒子图片时触发。
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# 普通粒子
|
|
8
|
+
|
|
9
|
+
## Recipe
|
|
10
|
+
|
|
11
|
+
生成提示词见 manifest.json generation.prompt。
|
|
12
|
+
- model: google/imagen-3.0-generate-002(默认,见 manifest.json generation.platformSkill)
|
|
13
|
+
- format: webp, 透明背景
|
|
14
|
+
|
|
15
|
+
## Result
|
|
16
|
+
|
|
17
|
+
- 产物文件:`normal_dot.webp`
|
|
18
|
+
- 在 Preloader.ts 中作为 `normalParticleAsset` key 加载
|
|
19
|
+
|
|
20
|
+
## Binding
|
|
21
|
+
|
|
22
|
+
```json
|
|
23
|
+
{
|
|
24
|
+
"role": "normalParticleAsset",
|
|
25
|
+
"target": "assets/normal_dot.webp",
|
|
26
|
+
"type": "image-asset-reference"
|
|
27
|
+
}
|
|
28
|
+
```
|
|
29
|
+
|
|
30
|
+
## 生成方式
|
|
31
|
+
|
|
32
|
+
Platform Skill: `playcraft-image-generation`
|
|
33
|
+
|
|
34
|
+
```bash
|
|
35
|
+
# 1. 生成图片(参考 ref/ 中的参考图)
|
|
36
|
+
playcraft tools generate-image \
|
|
37
|
+
--prompt "small neutral dot particle for path elimination trail animation" \
|
|
38
|
+
--aspect-ratio 1:1 \
|
|
39
|
+
--reference-image ${SKILL_DIR}/ref/normal_dot.png \
|
|
40
|
+
--image-model google/imagen-3.0-generate-002 \
|
|
41
|
+
--output ta-workspace/raw.png
|
|
42
|
+
|
|
43
|
+
# 2. 后处理(去白底 + 格式转换)
|
|
44
|
+
playcraft image remove-background --input ta-workspace/raw.png --output ta-workspace/trimmed.png
|
|
45
|
+
playcraft image convert --input ta-workspace/trimmed.png --output ta-workspace/normal_dot.webp --quality 85
|
|
46
|
+
|
|
47
|
+
# 3. 将产物写入 sandbox 对应路径(见 binding.target)
|
|
48
|
+
```
|
|
49
|
+
## Skill Definition
|
|
50
|
+
|
|
51
|
+
```yaml
|
|
52
|
+
tools:
|
|
53
|
+
- generate_image
|
|
54
|
+
inputs:
|
|
55
|
+
- prompt: see manifest.json
|
|
56
|
+
outputs:
|
|
57
|
+
- image: normal_dot.webp
|
|
58
|
+
```
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
{
|
|
2
|
+
"schemaVersion": 1,
|
|
3
|
+
"atomId": "normal_dot.aiimage",
|
|
4
|
+
"bundleType": "aiimage",
|
|
5
|
+
"category": "visual",
|
|
6
|
+
"mode": "generative",
|
|
7
|
+
"label": {
|
|
8
|
+
"zh": "普通粒子",
|
|
9
|
+
"en": "Normal particle dot"
|
|
10
|
+
},
|
|
11
|
+
"tags": [
|
|
12
|
+
"visual",
|
|
13
|
+
"particle",
|
|
14
|
+
"dot",
|
|
15
|
+
"trail"
|
|
16
|
+
],
|
|
17
|
+
"bindingRoles": [
|
|
18
|
+
"normalParticleAsset"
|
|
19
|
+
],
|
|
20
|
+
"generation": {
|
|
21
|
+
"kind": "image",
|
|
22
|
+
"prompt": "small neutral dot particle for path elimination trail animation",
|
|
23
|
+
"aspectRatio": "1:1",
|
|
24
|
+
"model": "google/imagen-3.0-generate-002",
|
|
25
|
+
"referenceImage": "ref/normal_dot.png",
|
|
26
|
+
"platformSkill": "playcraft-image-generation"
|
|
27
|
+
},
|
|
28
|
+
"result": {
|
|
29
|
+
"outputFile": "ref/normal_dot.webp",
|
|
30
|
+
"format": "webp",
|
|
31
|
+
"constraints": {
|
|
32
|
+
"minWidth": 32,
|
|
33
|
+
"minHeight": 32
|
|
34
|
+
}
|
|
35
|
+
},
|
|
36
|
+
"binding": {
|
|
37
|
+
"role": "normalParticleAsset",
|
|
38
|
+
"target": "assets/normal_dot.webp",
|
|
39
|
+
"type": "image-asset-reference"
|
|
40
|
+
},
|
|
41
|
+
"files": {
|
|
42
|
+
"skill": "SKILL.md",
|
|
43
|
+
"asset": "ref/normal_dot.webp",
|
|
44
|
+
"assetPng": "ref/normal_dot.png"
|
|
45
|
+
}
|
|
46
|
+
}
|
|
Binary file
|
|
Binary file
|
|
@@ -0,0 +1,71 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: ocean.aiimage
|
|
3
|
+
description: 海洋背景图封包 - 热带海洋/珊瑚礁场景,适合休闲游戏的清凉蓝色背景贴图生成
|
|
4
|
+
triggers: 海洋,ocean,大海,sea,背景,background,蓝色,coral,珊瑚,水下,underwater
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# ocean.aiimage
|
|
8
|
+
|
|
9
|
+
海洋主题背景图封包。适合休闲消除、泡泡龙等类型游戏,营造清凉愉快的海洋氛围。
|
|
10
|
+
|
|
11
|
+
## Recipe
|
|
12
|
+
|
|
13
|
+
生成方式:调用 AI 图像生成接口,基于以下参数生成或 fork:
|
|
14
|
+
|
|
15
|
+
- **基础 prompt**:`calm tropical ocean, turquoise water, underwater coral reef, casual mobile game style, flat design, vibrant colors`
|
|
16
|
+
- **宽高比**:9:16(竖屏移动端)
|
|
17
|
+
- **风格**:cartoon / flat design
|
|
18
|
+
- **可 fork 的变体方向**:
|
|
19
|
+
- 深海:`deep ocean, bioluminescent sea creatures, dark blue, mysterious`
|
|
20
|
+
- 海滩:`tropical beach, white sand, palm trees, sunset sky`
|
|
21
|
+
- 暴风海:`stormy ocean, dramatic waves, dark clouds, tension`
|
|
22
|
+
|
|
23
|
+
**生成步骤:**
|
|
24
|
+
1. 确认 Prefab 容器对背景贴图的尺寸约束(默认 1080×1920 PNG)
|
|
25
|
+
2. 调用图像生成 API,传入 prompt 和宽高比
|
|
26
|
+
3. 验证输出尺寸 ≥ 1080px 宽
|
|
27
|
+
4. 将生成图写入封包目录为 `background.png`
|
|
28
|
+
5. 更新 `manifest.json` 中 `generation.prompt` 和 `generation.seed` 字段
|
|
29
|
+
|
|
30
|
+
## Result
|
|
31
|
+
|
|
32
|
+
- **产物文件**:`background.png`
|
|
33
|
+
- **格式**:PNG
|
|
34
|
+
- **最小分辨率**:1080×1920
|
|
35
|
+
- **引用方式**:通过 `manifest.json.result.outputFile` 引用
|
|
36
|
+
|
|
37
|
+
## Binding
|
|
38
|
+
|
|
39
|
+
- **Binding Role**:`backgroundTexture`
|
|
40
|
+
- **挂载目标**:`scene://entities/Background/element/textureAsset`
|
|
41
|
+
- **引用类型**:`texture-asset-reference`
|
|
42
|
+
- **约束**:format=png,minWidth=1080
|
|
43
|
+
|
|
44
|
+
## 生成方式
|
|
45
|
+
|
|
46
|
+
Platform Skill: `playcraft-image-generation`
|
|
47
|
+
|
|
48
|
+
```bash
|
|
49
|
+
# 1. 生成图片(参考 ref/ 中的参考图)
|
|
50
|
+
playcraft tools generate-image \
|
|
51
|
+
--prompt "calm tropical ocean, turquoise water, underwater coral reef, casual mobile game style, flat design, vibrant colors" \
|
|
52
|
+
--aspect-ratio 9:16 \
|
|
53
|
+
--image-model google/imagen-3.0-generate-002 \
|
|
54
|
+
--output ta-workspace/raw.png
|
|
55
|
+
|
|
56
|
+
# 2. 后处理(去白底 + 格式转换)
|
|
57
|
+
playcraft image remove-background --input ta-workspace/raw.png --output ta-workspace/trimmed.png
|
|
58
|
+
playcraft image convert --input ta-workspace/trimmed.png --output ta-workspace/background.webp --quality 85
|
|
59
|
+
|
|
60
|
+
# 3. 将产物写入 sandbox 对应路径(见 binding.target)
|
|
61
|
+
```
|
|
62
|
+
## Skill Definition
|
|
63
|
+
|
|
64
|
+
tools:
|
|
65
|
+
- bash
|
|
66
|
+
- write
|
|
67
|
+
- read
|
|
68
|
+
prompt_extension: |
|
|
69
|
+
You are generating an ocean background image for a mobile casual game.
|
|
70
|
+
Follow the Recipe section to call the image generation API with the specified prompt and parameters.
|
|
71
|
+
After generation, verify the output meets the Result constraints, then apply the Binding to wire it into the scene.
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
{
|
|
2
|
+
"schemaVersion": 1,
|
|
3
|
+
"atomId": "ocean.aiimage",
|
|
4
|
+
"bundleType": "aiimage",
|
|
5
|
+
"category": "visual",
|
|
6
|
+
"mode": "generative",
|
|
7
|
+
"label": {
|
|
8
|
+
"zh": "海洋背景",
|
|
9
|
+
"en": "Ocean background"
|
|
10
|
+
},
|
|
11
|
+
"tags": [
|
|
12
|
+
"background",
|
|
13
|
+
"visual",
|
|
14
|
+
"ocean",
|
|
15
|
+
"sea",
|
|
16
|
+
"water",
|
|
17
|
+
"casual",
|
|
18
|
+
"blue"
|
|
19
|
+
],
|
|
20
|
+
"bindingRoles": ["backgroundTexture"],
|
|
21
|
+
"generation": {
|
|
22
|
+
"kind": "image",
|
|
23
|
+
"prompt": "calm tropical ocean, turquoise water, underwater coral reef, casual mobile game style, flat design, vibrant colors",
|
|
24
|
+
"aspectRatio": "9:16",
|
|
25
|
+
"model": "google/imagen-3.0-generate-002",
|
|
26
|
+
"style": "cartoon",
|
|
27
|
+
"platformSkill": "playcraft-image-generation"
|
|
28
|
+
},
|
|
29
|
+
"result": {
|
|
30
|
+
"outputFile": "background.png",
|
|
31
|
+
"format": "png",
|
|
32
|
+
"constraints": {
|
|
33
|
+
"minWidth": 1080,
|
|
34
|
+
"minHeight": 1920
|
|
35
|
+
}
|
|
36
|
+
},
|
|
37
|
+
"binding": {
|
|
38
|
+
"role": "backgroundTexture",
|
|
39
|
+
"target": "scene://entities/Background/element/textureAsset",
|
|
40
|
+
"type": "texture-asset-reference",
|
|
41
|
+
"constraints": {
|
|
42
|
+
"format": "png",
|
|
43
|
+
"minWidth": 1080
|
|
44
|
+
}
|
|
45
|
+
},
|
|
46
|
+
"files": {
|
|
47
|
+
"skill": "SKILL.md"
|
|
48
|
+
}
|
|
49
|
+
}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
# particle-confetti — Celebration Confetti VFX
|
|
2
|
+
|
|
3
|
+
Falling confetti shower for level complete, win screens, and achievement moments.
|
|
4
|
+
|
|
5
|
+
## Two Approaches
|
|
6
|
+
|
|
7
|
+
### Approach A: Sprite Sheet (Cross-Engine, Recommended)
|
|
8
|
+
```bash
|
|
9
|
+
playcraft image use-vfx --preset confetti --output assets/vfx/confetti.png
|
|
10
|
+
```
|
|
11
|
+
|
|
12
|
+
### Approach B: Runtime Particles (Phaser 3)
|
|
13
|
+
Colorful rectangles with gravity, rotation, and wind drift.
|
|
14
|
+
|
|
15
|
+
## Parameters
|
|
16
|
+
|
|
17
|
+
| Parameter | Default | Description |
|
|
18
|
+
|-----------|---------|-------------|
|
|
19
|
+
| `count` | 80 | Total confetti pieces |
|
|
20
|
+
| `duration` | 2000ms | Emitter active time |
|
|
21
|
+
| `colors` | rainbow | Confetti color palette |
|
|
22
|
+
| `gravity` | 300 | Downward fall speed |
|
|
23
|
+
| `spread` | full width | Horizontal spawn width |
|
|
24
|
+
| `rotation` | random | Per-piece rotation speed |
|
|
25
|
+
|
|
26
|
+
## Decision Notes
|
|
27
|
+
|
|
28
|
+
| Decision | Reason |
|
|
29
|
+
|----------|--------|
|
|
30
|
+
| Top-edge spawn | Confetti should fall from above, creating natural rain effect |
|
|
31
|
+
| Multiple colors | Celebration requires visual richness; single color looks monotone |
|
|
32
|
+
| 2s duration | Long enough to feel festive; not so long it interrupts next scene |
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
{
|
|
2
|
+
"schemaVersion": 1,
|
|
3
|
+
"atomId": "particle-confetti.aicomponent",
|
|
4
|
+
"bundleType": "aicomponent",
|
|
5
|
+
"category": "vfx",
|
|
6
|
+
"mode": "fixed",
|
|
7
|
+
"label": { "zh": "彩色纸屑庆祝特效", "en": "Celebration Confetti VFX" },
|
|
8
|
+
"tags": ["vfx", "confetti", "celebration", "level-complete", "reward", "phaser"],
|
|
9
|
+
"generation": {
|
|
10
|
+
"animationType": "particle",
|
|
11
|
+
"engineSupport": ["phaser", "html5-spritesheet"],
|
|
12
|
+
"parameters": {
|
|
13
|
+
"count": "number — confetti piece count (default: 80)",
|
|
14
|
+
"duration": "number — emitter active time in ms (default: 2000)",
|
|
15
|
+
"colors": "string[] — color palette for confetti pieces",
|
|
16
|
+
"gravity": "number — downward gravity (default: 300)",
|
|
17
|
+
"spread": "number — horizontal spread (default: full screen width)"
|
|
18
|
+
}
|
|
19
|
+
},
|
|
20
|
+
"files": { "skill": "SKILL.md", "phaser": "ref/phaser.js", "html5": "ref/html5-spritesheet.js" }
|
|
21
|
+
}
|