@playcraft/skills 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +333 -0
- package/dist/src/index.d.ts +3 -0
- package/dist/src/index.d.ts.map +1 -0
- package/dist/src/index.js +2 -0
- package/dist/src/index.js.map +1 -0
- package/dist/src/skills.loader.d.ts +31 -0
- package/dist/src/skills.loader.d.ts.map +1 -0
- package/dist/src/skills.loader.js +200 -0
- package/dist/src/skills.loader.js.map +1 -0
- package/dist/src/skills.types.d.ts +44 -0
- package/dist/src/skills.types.d.ts.map +1 -0
- package/dist/src/skills.types.js +9 -0
- package/dist/src/skills.types.js.map +1 -0
- package/package.json +35 -0
- package/skills/2048_core.aigameplay/SKILL.md +123 -0
- package/skills/2048_core.aigameplay/manifest.json +159 -0
- package/skills/2048_core.aigameplay/ref/pgs-schema.json +194 -0
- package/skills/2048_core.aigameplay/ref/reducer.template.ts +189 -0
- package/skills/SKILL.md +46 -0
- package/skills/ad_compliance_rules.aiconfig/SKILL.md +85 -0
- package/skills/ad_compliance_rules.aiconfig/manifest.json +60 -0
- package/skills/agent_remix_orchestrator.aicomponent/SKILL.md +257 -0
- package/skills/agent_remix_orchestrator.aicomponent/manifest.json +12 -0
- package/skills/app_metadata.aiconfig/SKILL.md +53 -0
- package/skills/app_metadata.aiconfig/manifest.json +32 -0
- package/skills/appear_sfx.aiaudio/SKILL.md +59 -0
- package/skills/appear_sfx.aiaudio/manifest.json +45 -0
- package/skills/appear_sfx.aiaudio/ref/appear.mp3 +0 -0
- package/skills/arrow_move_error_sfx.aiaudio/SKILL.md +59 -0
- package/skills/arrow_move_error_sfx.aiaudio/manifest.json +45 -0
- package/skills/arrow_move_error_sfx.aiaudio/ref/arrow_move_error.mp3 +0 -0
- package/skills/arrow_path_data_format.aicomponent/SKILL.md +152 -0
- package/skills/arrow_path_data_format.aicomponent/manifest.json +57 -0
- package/skills/arrow_path_data_format.aicomponent/ref/LevelParser.ts +188 -0
- package/skills/arrow_path_data_format.aicomponent/ref/LevelTypes.ts +131 -0
- package/skills/arrow_pick_match_rules.aigameplay/SKILL.md +117 -0
- package/skills/arrow_pick_match_rules.aigameplay/manifest.json +105 -0
- package/skills/arrow_pick_match_rules.aigameplay/ref/pgs-schema.json +180 -0
- package/skills/asset_pipeline_scripts.aicomponent/SKILL.md +117 -0
- package/skills/asset_pipeline_scripts.aicomponent/manifest.json +17 -0
- package/skills/asset_pipeline_scripts.aicomponent/ref/gen-sprite.sh +105 -0
- package/skills/ball_sort.aigameplay/SKILL.md +109 -0
- package/skills/ball_sort.aigameplay/manifest.json +155 -0
- package/skills/ball_sort.aigameplay/ref/pgs-schema.json +192 -0
- package/skills/ball_sort.aigameplay/ref/reducer.template.ts +156 -0
- package/skills/basketball_shot.aigameplay/SKILL.md +94 -0
- package/skills/basketball_shot.aigameplay/manifest.json +150 -0
- package/skills/basketball_shot.aigameplay/ref/pgs-schema.json +229 -0
- package/skills/basketball_shot.aigameplay/ref/reducer.template.ts +189 -0
- package/skills/bg_music.aiaudio/SKILL.md +61 -0
- package/skills/bg_music.aiaudio/manifest.json +48 -0
- package/skills/bg_music.aiaudio/ref/bg.mp3 +0 -0
- package/skills/big_watermelon.aigameplay/SKILL.md +94 -0
- package/skills/big_watermelon.aigameplay/manifest.json +155 -0
- package/skills/big_watermelon.aigameplay/ref/pgs-schema.json +191 -0
- package/skills/big_watermelon.aigameplay/ref/reducer.template.ts +202 -0
- package/skills/block_puzzle.aigameplay/SKILL.md +121 -0
- package/skills/block_puzzle.aigameplay/manifest.json +154 -0
- package/skills/block_puzzle.aigameplay/ref/pgs-schema.json +170 -0
- package/skills/block_puzzle.aigameplay/ref/reducer.template.ts +182 -0
- package/skills/board_entity_sprite.aiimage/SKILL.md +255 -0
- package/skills/board_entity_sprite.aiimage/manifest.json +153 -0
- package/skills/board_entity_sprite.aiimage/ref/ProceduralCar.ts +357 -0
- package/skills/board_entity_sprite.aiimage/ref/car.png +0 -0
- package/skills/board_entity_sprite.aiimage/ref/car.webp +0 -0
- package/skills/bottom_ui_bar.aicomponent/SKILL.md +50 -0
- package/skills/bottom_ui_bar.aicomponent/manifest.json +31 -0
- package/skills/bottom_ui_bar.aicomponent/ref/GameBottomUI.ts +27 -0
- package/skills/bubble_shooter.aigameplay/SKILL.md +129 -0
- package/skills/bubble_shooter.aigameplay/manifest.json +181 -0
- package/skills/bubble_shooter.aigameplay/ref/pgs-schema.json +226 -0
- package/skills/bubble_shooter.aigameplay/ref/reducer.template.ts +228 -0
- package/skills/button_click_sfx.aiaudio/SKILL.md +59 -0
- package/skills/button_click_sfx.aiaudio/manifest.json +45 -0
- package/skills/button_click_sfx.aiaudio/ref/button_click.mp3 +0 -0
- package/skills/calm_piano.aiaudio/SKILL.md +68 -0
- package/skills/calm_piano.aiaudio/manifest.json +50 -0
- package/skills/camera_controller_3d.aicomponent/SKILL.md +100 -0
- package/skills/camera_controller_3d.aicomponent/manifest.json +52 -0
- package/skills/camera_controller_3d.aicomponent/ref/CameraController.ts +199 -0
- package/skills/camera_controller_3d.aicomponent/ref/OrbitControlsAdapter.ts +152 -0
- package/skills/candy_tile.aiimage/SKILL.md +62 -0
- package/skills/candy_tile.aiimage/manifest.json +49 -0
- package/skills/car_parking.aigameplay/SKILL.md +105 -0
- package/skills/car_parking.aigameplay/manifest.json +164 -0
- package/skills/car_parking.aigameplay/ref/pgs-schema.json +163 -0
- package/skills/car_parking.aigameplay/ref/reducer.template.ts +166 -0
- package/skills/castle.aiimage/SKILL.md +64 -0
- package/skills/castle.aiimage/manifest.json +48 -0
- package/skills/cheerful_ukulele.aiaudio/SKILL.md +72 -0
- package/skills/cheerful_ukulele.aiaudio/manifest.json +50 -0
- package/skills/click_sfx.aiaudio/SKILL.md +59 -0
- package/skills/click_sfx.aiaudio/manifest.json +45 -0
- package/skills/click_sfx.aiaudio/ref/click.mp3 +0 -0
- package/skills/combo_display.aicomponent/SKILL.md +45 -0
- package/skills/combo_display.aicomponent/manifest.json +31 -0
- package/skills/combo_display.aicomponent/ref/ComboManager.ts +362 -0
- package/skills/combo_display.aicomponent/ref/ComboSmallUI.ts +232 -0
- package/skills/combo_praise_text.aicomponent/SKILL.md +56 -0
- package/skills/combo_praise_text.aicomponent/manifest.json +34 -0
- package/skills/combo_praise_text.aicomponent/ref/ComboManager.ts +362 -0
- package/skills/countdown_timer.aicomponent/SKILL.md +44 -0
- package/skills/countdown_timer.aicomponent/manifest.json +35 -0
- package/skills/countdown_timer.aicomponent/ref/CountdownDisplay.ts +213 -0
- package/skills/cta_platform_config.aiconfig/SKILL.md +72 -0
- package/skills/cta_platform_config.aiconfig/manifest.json +56 -0
- package/skills/debug_overlay.aicomponent/SKILL.md +75 -0
- package/skills/debug_overlay.aicomponent/manifest.json +17 -0
- package/skills/debug_overlay.aicomponent/ref/DebugOverlay.ts +144 -0
- package/skills/desert.aiimage/SKILL.md +63 -0
- package/skills/desert.aiimage/manifest.json +49 -0
- package/skills/difficulty_curve_designer.aiconfig/SKILL.md +68 -0
- package/skills/difficulty_curve_designer.aiconfig/manifest.json +36 -0
- package/skills/digit_renderer.aicomponent/SKILL.md +43 -0
- package/skills/digit_renderer.aicomponent/manifest.json +25 -0
- package/skills/digit_renderer.aicomponent/ref/DigitRenderer.ts +237 -0
- package/skills/download_button.aicomponent/SKILL.md +44 -0
- package/skills/download_button.aicomponent/manifest.json +25 -0
- package/skills/download_button.aicomponent/ref/DownloadButton.ts +137 -0
- package/skills/draw_line_puzzle.aigameplay/SKILL.md +84 -0
- package/skills/draw_line_puzzle.aigameplay/manifest.json +152 -0
- package/skills/draw_line_puzzle.aigameplay/ref/pgs-schema.json +189 -0
- package/skills/draw_line_puzzle.aigameplay/ref/reducer.template.ts +194 -0
- package/skills/easy_to_hard.aiconfig/SKILL.md +52 -0
- package/skills/easy_to_hard.aiconfig/manifest.json +33 -0
- package/skills/eight_ball_pool.aigameplay/SKILL.md +104 -0
- package/skills/eight_ball_pool.aigameplay/manifest.json +152 -0
- package/skills/eight_ball_pool.aigameplay/ref/pgs-schema.json +205 -0
- package/skills/eight_ball_pool.aigameplay/ref/reducer.template.ts +198 -0
- package/skills/energetic_electronic.aiaudio/SKILL.md +69 -0
- package/skills/energetic_electronic.aiaudio/manifest.json +51 -0
- package/skills/fail_sfx.aiaudio/SKILL.md +59 -0
- package/skills/fail_sfx.aiaudio/manifest.json +44 -0
- package/skills/fail_sfx.aiaudio/ref/fail.mp3 +0 -0
- package/skills/figer_icon.aiimage/SKILL.md +58 -0
- package/skills/figer_icon.aiimage/manifest.json +48 -0
- package/skills/figer_icon.aiimage/ref/figer.png +0 -0
- package/skills/figer_icon.aiimage/ref/figer.webp +0 -0
- package/skills/forest.aiimage/SKILL.md +74 -0
- package/skills/forest.aiimage/manifest.json +48 -0
- package/skills/fruit_tile.aiimage/SKILL.md +68 -0
- package/skills/fruit_tile.aiimage/manifest.json +48 -0
- package/skills/game_over_panel.aicomponent/SKILL.md +47 -0
- package/skills/game_over_panel.aicomponent/manifest.json +61 -0
- package/skills/game_over_panel.aicomponent/ref/GameOverPanel.ts +74 -0
- package/skills/game_scene.aicomponent/SKILL.md +57 -0
- package/skills/game_scene.aicomponent/manifest.json +36 -0
- package/skills/game_scene.aicomponent/ref/Game.ts +748 -0
- package/skills/gameplay_balance_check.aivalidator/SKILL.md +69 -0
- package/skills/gameplay_balance_check.aivalidator/manifest.json +21 -0
- package/skills/gameplay_unit_test.aivalidator/SKILL.md +89 -0
- package/skills/gameplay_unit_test.aivalidator/manifest.json +17 -0
- package/skills/gameplay_unit_test.aivalidator/ref/gameplay.test.ts +202 -0
- package/skills/gameplay_unit_test.aivalidator/ref/vitest.config.ts +13 -0
- package/skills/grid_board_layout.aicomponent/SKILL.md +85 -0
- package/skills/grid_board_layout.aicomponent/manifest.json +69 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardLayout.ts +416 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardLayout3D.ts +125 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardLayoutMath.ts +85 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardRenderer3D.ts +298 -0
- package/skills/heart_lives.aicomponent/SKILL.md +42 -0
- package/skills/heart_lives.aicomponent/manifest.json +25 -0
- package/skills/heart_lives.aicomponent/ref/HeartDisplay.ts +96 -0
- package/skills/idle-breathe.aicomponent/SKILL.md +27 -0
- package/skills/idle-breathe.aicomponent/manifest.json +20 -0
- package/skills/idle-breathe.aicomponent/ref/phaser.js +25 -0
- package/skills/idle-breathe.aicomponent/ref/playcanvas.js +29 -0
- package/skills/jewel_tile.aiimage/SKILL.md +63 -0
- package/skills/jewel_tile.aiimage/manifest.json +49 -0
- package/skills/knife_hit.aigameplay/SKILL.md +103 -0
- package/skills/knife_hit.aigameplay/manifest.json +151 -0
- package/skills/knife_hit.aigameplay/ref/pgs-schema.json +202 -0
- package/skills/knife_hit.aigameplay/ref/reducer.template.ts +196 -0
- package/skills/left_right_parkour.aigameplay/SKILL.md +120 -0
- package/skills/left_right_parkour.aigameplay/manifest.json +165 -0
- package/skills/left_right_parkour.aigameplay/ref/pgs-schema.json +200 -0
- package/skills/left_right_parkour.aigameplay/ref/reducer.template.ts +194 -0
- package/skills/level_data_pack.aiconfig/SKILL.md +64 -0
- package/skills/level_data_pack.aiconfig/manifest.json +37 -0
- package/skills/level_data_validator.aivalidator/SKILL.md +85 -0
- package/skills/level_data_validator.aivalidator/manifest.json +17 -0
- package/skills/level_data_validator.aivalidator/ref/LevelValidator.ts +113 -0
- package/skills/level_lifecycle.aicomponent/SKILL.md +81 -0
- package/skills/level_lifecycle.aicomponent/manifest.json +87 -0
- package/skills/level_lifecycle.aicomponent/ref/LevelLifecycle.ts +235 -0
- package/skills/level_solvability_validator.aivalidator/SKILL.md +74 -0
- package/skills/level_solvability_validator.aivalidator/manifest.json +23 -0
- package/skills/level_solvability_validator.aivalidator/ref/LevelValidator.ts +186 -0
- package/skills/level_state.aicomponent/SKILL.md +55 -0
- package/skills/level_state.aicomponent/manifest.json +34 -0
- package/skills/level_state.aicomponent/ref/LevelDataManager.ts +26 -0
- package/skills/level_state.aicomponent/ref/LevelManager.ts +26 -0
- package/skills/loading_screen.aicomponent/SKILL.md +57 -0
- package/skills/loading_screen.aicomponent/manifest.json +43 -0
- package/skills/loading_screen.aicomponent/ref/LoadingUI.ts +339 -0
- package/skills/lose_result_panel.aiimage/SKILL.md +58 -0
- package/skills/lose_result_panel.aiimage/manifest.json +47 -0
- package/skills/lose_result_panel.aiimage/ref/lose.png +0 -0
- package/skills/lose_result_panel.aiimage/ref/lose.webp +0 -0
- package/skills/lose_sfx.aiaudio/SKILL.md +59 -0
- package/skills/lose_sfx.aiaudio/manifest.json +45 -0
- package/skills/lose_sfx.aiaudio/ref/lose.mp3 +0 -0
- package/skills/match-pop.aicomponent/SKILL.md +29 -0
- package/skills/match-pop.aicomponent/manifest.json +19 -0
- package/skills/match-pop.aicomponent/ref/phaser.js +30 -0
- package/skills/match-pop.aicomponent/ref/playcanvas.js +22 -0
- package/skills/match3_core.aigameplay/SKILL.md +125 -0
- package/skills/match3_core.aigameplay/manifest.json +107 -0
- package/skills/match3_core.aigameplay/ref/pgs-schema.json +154 -0
- package/skills/match3_core.aigameplay/ref/reducer.template.ts +191 -0
- package/skills/match_engine.aicomponent/SKILL.md +84 -0
- package/skills/match_engine.aicomponent/manifest.json +23 -0
- package/skills/match_engine.aicomponent/ref/MatchEngine.ts +75 -0
- package/skills/memory_match.aigameplay/SKILL.md +111 -0
- package/skills/memory_match.aigameplay/manifest.json +164 -0
- package/skills/memory_match.aigameplay/ref/pgs-schema.json +190 -0
- package/skills/memory_match.aigameplay/ref/reducer.template.ts +162 -0
- package/skills/merge_core.aigameplay/SKILL.md +112 -0
- package/skills/merge_core.aigameplay/manifest.json +154 -0
- package/skills/merge_core.aigameplay/ref/pgs-schema.json +202 -0
- package/skills/merge_core.aigameplay/ref/reducer.template.ts +179 -0
- package/skills/mistake_sfx.aiaudio/SKILL.md +59 -0
- package/skills/mistake_sfx.aiaudio/manifest.json +45 -0
- package/skills/mistake_sfx.aiaudio/ref/mistake.mp3 +0 -0
- package/skills/nomove_hint_overlay.aiimage/SKILL.md +58 -0
- package/skills/nomove_hint_overlay.aiimage/manifest.json +48 -0
- package/skills/nomove_hint_overlay.aiimage/ref/nomove_hint.png +0 -0
- package/skills/nomove_hint_overlay.aiimage/ref/nomove_hint.webp +0 -0
- package/skills/normal_dot.aiimage/SKILL.md +58 -0
- package/skills/normal_dot.aiimage/manifest.json +46 -0
- package/skills/normal_dot.aiimage/ref/normal_dot.png +0 -0
- package/skills/normal_dot.aiimage/ref/normal_dot.webp +0 -0
- package/skills/ocean.aiimage/SKILL.md +71 -0
- package/skills/ocean.aiimage/manifest.json +49 -0
- package/skills/particle-confetti.aicomponent/SKILL.md +32 -0
- package/skills/particle-confetti.aicomponent/manifest.json +21 -0
- package/skills/particle-confetti.aicomponent/ref/html5-spritesheet.js +17 -0
- package/skills/particle-confetti.aicomponent/ref/phaser.js +38 -0
- package/skills/particle-explosion.aicomponent/SKILL.md +37 -0
- package/skills/particle-explosion.aicomponent/manifest.json +24 -0
- package/skills/particle-explosion.aicomponent/ref/html5-spritesheet.js +40 -0
- package/skills/particle-explosion.aicomponent/ref/phaser.js +46 -0
- package/skills/particle-explosion.aicomponent/ref/playcanvas.js +33 -0
- package/skills/particle-trail.aicomponent/SKILL.md +25 -0
- package/skills/particle-trail.aicomponent/manifest.json +22 -0
- package/skills/particle-trail.aicomponent/ref/phaser.js +31 -0
- package/skills/path_animation.aicomponent/SKILL.md +82 -0
- package/skills/path_animation.aicomponent/manifest.json +77 -0
- package/skills/path_animation.aicomponent/ref/AnimationManager.ts +694 -0
- package/skills/path_animation.aicomponent/ref/AnimationManager3D.ts +317 -0
- package/skills/path_elimination_rules.aigameplay/SKILL.md +88 -0
- package/skills/path_elimination_rules.aigameplay/manifest.json +119 -0
- package/skills/path_elimination_rules.aigameplay/ref/pgs-schema.json +227 -0
- package/skills/path_input_handler.aicomponent/SKILL.md +87 -0
- package/skills/path_input_handler.aicomponent/manifest.json +97 -0
- package/skills/path_input_handler.aicomponent/ref/InputHandler.ts +714 -0
- package/skills/path_input_handler.aicomponent/ref/InputHandler3D.ts +204 -0
- package/skills/path_renderer.aicomponent/SKILL.md +101 -0
- package/skills/path_renderer.aicomponent/manifest.json +69 -0
- package/skills/path_renderer.aicomponent/ref/PathRenderer.ts +509 -0
- package/skills/path_renderer.aicomponent/ref/PathRenderer3D.ts +176 -0
- package/skills/path_renderer.aicomponent/ref/PathRenderers.ts +640 -0
- package/skills/phaser.aicomponent/SKILL.md +315 -0
- package/skills/phaser.aicomponent/manifest.json +156 -0
- package/skills/phaser.aicomponent/ref/BootScene.ts +29 -0
- package/skills/phaser.aicomponent/ref/GameConfig.ts +29 -0
- package/skills/phaser.aicomponent/ref/GameScene.ts +88 -0
- package/skills/phaser.aicomponent/ref/PreloaderScene.ts +78 -0
- package/skills/phaser.aicomponent/ref/SceneKeys.ts +7 -0
- package/skills/phaser.aicomponent/ref/SoundUtils.ts +21 -0
- package/skills/phaser.aicomponent/ref/UiLayout.ts +74 -0
- package/skills/phaser.aicomponent/ref/globals.d.ts +52 -0
- package/skills/phaser.aicomponent/ref/index.css +40 -0
- package/skills/phaser.aicomponent/ref/index.html +14 -0
- package/skills/phaser.aicomponent/ref/index.ts +48 -0
- package/skills/phaser.aicomponent/ref/main.ts +16 -0
- package/skills/phaser.aicomponent/ref/package.json +22 -0
- package/skills/phaser.aicomponent/ref/tsconfig.json +25 -0
- package/skills/phaser.aicomponent/ref/webpack.config.js +57 -0
- package/skills/phaser_scene_lifecycle.aicomponent/SKILL.md +63 -0
- package/skills/phaser_scene_lifecycle.aicomponent/manifest.json +33 -0
- package/skills/pick_and_match_rules.aigameplay/SKILL.md +113 -0
- package/skills/pick_and_match_rules.aigameplay/manifest.json +121 -0
- package/skills/pick_and_match_rules.aigameplay/ref/pgs-schema.json +354 -0
- package/skills/pin_pull.aigameplay/SKILL.md +110 -0
- package/skills/pin_pull.aigameplay/manifest.json +164 -0
- package/skills/pin_pull.aigameplay/ref/pgs-schema.json +201 -0
- package/skills/pin_pull.aigameplay/ref/reducer.template.ts +216 -0
- package/skills/playable_app_logo.aiimage/SKILL.md +58 -0
- package/skills/playable_app_logo.aiimage/manifest.json +47 -0
- package/skills/playable_app_logo.aiimage/ref/logo.png +0 -0
- package/skills/playable_app_logo.aiimage/ref/logo.webp +0 -0
- package/skills/playable_end_screen_layout.aicomponent/SKILL.md +75 -0
- package/skills/playable_end_screen_layout.aicomponent/manifest.json +24 -0
- package/skills/playable_guidance_layer.aicomponent/SKILL.md +89 -0
- package/skills/playable_guidance_layer.aicomponent/manifest.json +24 -0
- package/skills/playable_hud_layout.aicomponent/SKILL.md +96 -0
- package/skills/playable_hud_layout.aicomponent/manifest.json +24 -0
- package/skills/playable_scripts_build.aicomponent/SKILL.md +69 -0
- package/skills/playable_scripts_build.aicomponent/manifest.json +53 -0
- package/skills/playable_scripts_build.aicomponent/ref/builds.config.js +257 -0
- package/skills/playcraft-3d-flip-sprite/SKILL.md +336 -0
- package/skills/playcraft-3d-flip-sprite/renderer/flatten_glb.mjs +62 -0
- package/skills/playcraft-3d-flip-sprite/renderer/render.mjs +325 -0
- package/skills/playcraft-3d-flip-sprite/renderer/render_single.mjs +138 -0
- package/skills/playcraft-asset-management/SKILL.md +73 -0
- package/skills/playcraft-audio-generation/SKILL.md +126 -0
- package/skills/playcraft-build/SKILL.md +44 -0
- package/skills/playcraft-code-editor/SKILL.md +71 -0
- package/skills/playcraft-create-remix/SKILL.md +62 -0
- package/skills/playcraft-deploy/SKILL.md +59 -0
- package/skills/playcraft-image-generation/SKILL.md +148 -0
- package/skills/playcraft-image-processing/SKILL.md +216 -0
- package/skills/playcraft-platform-intro/SKILL.md +41 -0
- package/skills/playcraft-prefab/SKILL.md +98 -0
- package/skills/playcraft-project-management/SKILL.md +57 -0
- package/skills/playcraft-remix-workflow/SKILL.md +119 -0
- package/skills/playcraft-remix-workflow/references/xplatform.schema.json5 +31 -0
- package/skills/playcraft-save/SKILL.md +46 -0
- package/skills/playcraft-skill-recommender/SKILL.md +152 -0
- package/skills/playcraft-sprite-generation/SKILL.md +534 -0
- package/skills/playcraft-sprite-remix/SKILL.md +155 -0
- package/skills/playcraft-sprite-sheet/SKILL.md +97 -0
- package/skills/playtest_report.aivalidator/SKILL.md +103 -0
- package/skills/playtest_report.aivalidator/manifest.json +21 -0
- package/skills/preloader_scene.aicomponent/SKILL.md +58 -0
- package/skills/preloader_scene.aicomponent/manifest.json +43 -0
- package/skills/preloader_scene.aicomponent/ref/Preloader.ts +339 -0
- package/skills/progress_bar.aicomponent/SKILL.md +38 -0
- package/skills/progress_bar.aicomponent/manifest.json +25 -0
- package/skills/progress_bar.aicomponent/ref/ProgressDisplay.ts +140 -0
- package/skills/references/xplatform.schema.json5 +31 -0
- package/skills/responsive_2d_layout.aicomponent/SKILL.md +161 -0
- package/skills/responsive_2d_layout.aicomponent/manifest.json +43 -0
- package/skills/responsive_2d_layout.aicomponent/ref/UiLayout.ts +56 -0
- package/skills/run_context_state.aicomponent/SKILL.md +54 -0
- package/skills/run_context_state.aicomponent/manifest.json +40 -0
- package/skills/run_context_state.aicomponent/ref/RunContextRuntime.ts +30 -0
- package/skills/score-fly.aicomponent/SKILL.md +31 -0
- package/skills/score-fly.aicomponent/manifest.json +21 -0
- package/skills/score-fly.aicomponent/ref/phaser.js +26 -0
- package/skills/score-fly.aicomponent/ref/playcanvas.js +28 -0
- package/skills/score_goal.aiconfig/SKILL.md +46 -0
- package/skills/score_goal.aiconfig/manifest.json +33 -0
- package/skills/screen-flash.aicomponent/SKILL.md +30 -0
- package/skills/screen-flash.aicomponent/manifest.json +20 -0
- package/skills/screen-flash.aicomponent/ref/phaser.js +48 -0
- package/skills/screen-shake.aicomponent/SKILL.md +30 -0
- package/skills/screen-shake.aicomponent/manifest.json +19 -0
- package/skills/screen-shake.aicomponent/ref/phaser.js +23 -0
- package/skills/screen-shake.aicomponent/ref/playcanvas.js +44 -0
- package/skills/screw_puzzle.aigameplay/SKILL.md +116 -0
- package/skills/screw_puzzle.aigameplay/manifest.json +164 -0
- package/skills/screw_puzzle.aigameplay/ref/pgs-schema.json +235 -0
- package/skills/screw_puzzle.aigameplay/ref/reducer.template.ts +213 -0
- package/skills/settings_state.aicomponent/SKILL.md +61 -0
- package/skills/settings_state.aicomponent/manifest.json +33 -0
- package/skills/settings_state.aicomponent/ref/SettingsManager.ts +130 -0
- package/skills/slide_out_to_tray_animation.aicomponent/SKILL.md +64 -0
- package/skills/slide_out_to_tray_animation.aicomponent/manifest.json +58 -0
- package/skills/slide_out_to_tray_animation.aicomponent/ref/AnimationManager.ts +164 -0
- package/skills/slide_out_to_tray_animation.aicomponent/ref/AnimationManager3D.ts +198 -0
- package/skills/slide_out_to_tray_animation.aicomponent/ref/BezierUtils.ts +59 -0
- package/skills/slot_machine.aigameplay/SKILL.md +119 -0
- package/skills/slot_machine.aigameplay/manifest.json +166 -0
- package/skills/slot_machine.aigameplay/ref/pgs-schema.json +212 -0
- package/skills/slot_machine.aigameplay/ref/reducer.template.ts +212 -0
- package/skills/sniper_shot.aigameplay/SKILL.md +84 -0
- package/skills/sniper_shot.aigameplay/manifest.json +153 -0
- package/skills/sniper_shot.aigameplay/ref/pgs-schema.json +211 -0
- package/skills/sniper_shot.aigameplay/ref/reducer.template.ts +211 -0
- package/skills/solitaire.aigameplay/SKILL.md +101 -0
- package/skills/solitaire.aigameplay/manifest.json +151 -0
- package/skills/solitaire.aigameplay/ref/pgs-schema.json +200 -0
- package/skills/solitaire.aigameplay/ref/reducer.template.ts +176 -0
- package/skills/sound-effects/SKILL.md +46 -0
- package/skills/sound_utils.aicomponent/SKILL.md +52 -0
- package/skills/sound_utils.aicomponent/manifest.json +30 -0
- package/skills/sound_utils.aicomponent/ref/SoundUtils.ts +29 -0
- package/skills/sprite-animation-2d.aicomponent/SKILL.md +45 -0
- package/skills/sprite-animation-2d.aicomponent/manifest.json +28 -0
- package/skills/sprite-animation-2d.aicomponent/ref/html5.js +83 -0
- package/skills/sprite-animation-2d.aicomponent/ref/phaser.js +38 -0
- package/skills/sprite-animation-2d.aicomponent/ref/playcanvas.js +67 -0
- package/skills/sprite_entity_renderer.aicomponent/SKILL.md +148 -0
- package/skills/sprite_entity_renderer.aicomponent/manifest.json +17 -0
- package/skills/sprite_entity_renderer.aicomponent/ref/SpriteEntityRenderer.ts +126 -0
- package/skills/success_sfx.aiaudio/SKILL.md +59 -0
- package/skills/success_sfx.aiaudio/manifest.json +45 -0
- package/skills/success_sfx.aiaudio/ref/success.mp3 +0 -0
- package/skills/tap_blast.aigameplay/SKILL.md +116 -0
- package/skills/tap_blast.aigameplay/manifest.json +153 -0
- package/skills/tap_blast.aigameplay/ref/pgs-schema.json +208 -0
- package/skills/tap_blast.aigameplay/ref/reducer.template.ts +202 -0
- package/skills/theme_state.aicomponent/SKILL.md +53 -0
- package/skills/theme_state.aicomponent/manifest.json +33 -0
- package/skills/theme_state.aicomponent/ref/ThemeManager.ts +174 -0
- package/skills/theme_switcher_build.aicomponent/SKILL.md +62 -0
- package/skills/theme_switcher_build.aicomponent/manifest.json +38 -0
- package/skills/theme_switcher_build.aicomponent/ref/theme-index.ts +8 -0
- package/skills/theme_variant.aiconfig/SKILL.md +78 -0
- package/skills/theme_variant.aiconfig/manifest.json +39 -0
- package/skills/theme_variant.aiconfig/ref/ExampleTheme/index.ts +16 -0
- package/skills/theme_variant.aiconfig/ref/ExampleTheme/levelEasy.json +141 -0
- package/skills/threejs.aicomponent/SKILL.md +422 -0
- package/skills/threejs.aicomponent/manifest.json +166 -0
- package/skills/threejs.aicomponent/ref/AssetLoader.ts +158 -0
- package/skills/threejs.aicomponent/ref/BaseScene.ts +88 -0
- package/skills/threejs.aicomponent/ref/GameConfig.ts +47 -0
- package/skills/threejs.aicomponent/ref/MainScene.ts +170 -0
- package/skills/threejs.aicomponent/ref/PreloaderScene.ts +93 -0
- package/skills/threejs.aicomponent/ref/SceneKeys.ts +6 -0
- package/skills/threejs.aicomponent/ref/SceneManager.ts +69 -0
- package/skills/threejs.aicomponent/ref/ViewportManager.ts +62 -0
- package/skills/threejs.aicomponent/ref/globals.d.ts +74 -0
- package/skills/threejs.aicomponent/ref/index.css +80 -0
- package/skills/threejs.aicomponent/ref/index.html +20 -0
- package/skills/threejs.aicomponent/ref/index.ts +117 -0
- package/skills/threejs.aicomponent/ref/main.ts +10 -0
- package/skills/threejs.aicomponent/ref/package.json +23 -0
- package/skills/threejs.aicomponent/ref/tsconfig.json +24 -0
- package/skills/threejs.aicomponent/ref/webpack.config.js +61 -0
- package/skills/time_clear_goal.aiconfig/SKILL.md +46 -0
- package/skills/time_clear_goal.aiconfig/manifest.json +32 -0
- package/skills/time_icon.aiimage/SKILL.md +58 -0
- package/skills/time_icon.aiimage/manifest.json +47 -0
- package/skills/time_icon.aiimage/ref/time.png +0 -0
- package/skills/time_icon.aiimage/ref/time.webp +0 -0
- package/skills/top_ui_bar.aicomponent/SKILL.md +45 -0
- package/skills/top_ui_bar.aicomponent/manifest.json +27 -0
- package/skills/top_ui_bar.aicomponent/ref/GameTopUI.ts +229 -0
- package/skills/tower_defence.aigameplay/SKILL.md +117 -0
- package/skills/tower_defence.aigameplay/manifest.json +175 -0
- package/skills/tower_defence.aigameplay/ref/pgs-schema.json +247 -0
- package/skills/tower_defence.aigameplay/ref/reducer.template.ts +239 -0
- package/skills/tray_container.aicomponent/SKILL.md +143 -0
- package/skills/tray_container.aicomponent/manifest.json +58 -0
- package/skills/tray_container.aicomponent/ref/TrayRenderer.ts +155 -0
- package/skills/tray_container.aicomponent/ref/TrayRenderer3D.ts +281 -0
- package/skills/tray_container.aicomponent/ref/TrayRendererHtmlOverlay.ts +228 -0
- package/skills/tutorial_overlay.aicomponent/SKILL.md +46 -0
- package/skills/tutorial_overlay.aicomponent/manifest.json +34 -0
- package/skills/tutorial_overlay.aicomponent/ref/TutorialManager.ts +367 -0
- package/skills/tween-animation-2d.aicomponent/SKILL.md +35 -0
- package/skills/tween-animation-2d.aicomponent/manifest.json +28 -0
- package/skills/tween-animation-2d.aicomponent/ref/phaser.js +49 -0
- package/skills/tween-animation-2d.aicomponent/ref/playcanvas.js +36 -0
- package/skills/typescript_module_patterns.aicomponent/SKILL.md +209 -0
- package/skills/typescript_module_patterns.aicomponent/manifest.json +28 -0
- package/skills/typescript_module_patterns.aicomponent/ref/globals.d.ts +31 -0
- package/skills/ui-transition.aicomponent/SKILL.md +33 -0
- package/skills/ui-transition.aicomponent/manifest.json +19 -0
- package/skills/ui-transition.aicomponent/ref/phaser.js +45 -0
- package/skills/ux_flow_spec.aiconfig/SKILL.md +82 -0
- package/skills/ux_flow_spec.aiconfig/manifest.json +39 -0
- package/skills/wave_difficulty.aiconfig/SKILL.md +46 -0
- package/skills/wave_difficulty.aiconfig/manifest.json +33 -0
- package/skills/webpack_build.aicomponent/SKILL.md +204 -0
- package/skills/webpack_build.aicomponent/manifest.json +29 -0
- package/skills/webpack_build.aicomponent/ref/package.json +16 -0
- package/skills/webpack_build.aicomponent/ref/webpack.config.js +53 -0
- package/skills/win_anim_sfx.aiaudio/SKILL.md +59 -0
- package/skills/win_anim_sfx.aiaudio/manifest.json +46 -0
- package/skills/win_anim_sfx.aiaudio/ref/win_anim.mp3 +0 -0
- package/skills/win_dot.aiimage/SKILL.md +58 -0
- package/skills/win_dot.aiimage/manifest.json +47 -0
- package/skills/win_dot.aiimage/ref/win_dot.png +0 -0
- package/skills/win_dot.aiimage/ref/win_dot.webp +0 -0
- package/skills/win_result_panel.aiimage/SKILL.md +58 -0
- package/skills/win_result_panel.aiimage/manifest.json +47 -0
- package/skills/win_result_panel.aiimage/ref/win.png +0 -0
- package/skills/win_result_panel.aiimage/ref/win.webp +0 -0
- package/skills/word_connect.aigameplay/SKILL.md +86 -0
- package/skills/word_connect.aigameplay/manifest.json +154 -0
- package/skills/word_connect.aigameplay/ref/pgs-schema.json +212 -0
- package/skills/word_connect.aigameplay/ref/reducer.template.ts +186 -0
- package/src/index.ts +10 -0
- package/src/skills.loader.ts +225 -0
- package/src/skills.types.ts +42 -0
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---
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name: fail_sfx.aiaudio
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description: 生命耗尽触发游戏结束时的失败提示音效。
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triggers: 需要生成游戏结束失败音效时触发。
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---
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# 失败音效
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## Recipe
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生成提示词见 manifest.json generation.prompt。
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- model: Google Lyria 3(平台默认,见 manifest.json generation.platformSkill)
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- format: mp3
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- loop: false
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## Result
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- 产物文件:`fail.mp3`
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- 在 Preloader.ts 中作为 `sfxFail` key 加载
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## Binding
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```json
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{
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"role": "sfxFail",
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"target": "assets/sounds/fail.mp3",
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"type": "audio-asset-reference"
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}
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```
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## 生成方式
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Platform Skill: `playcraft-audio-generation`
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```bash
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# 1. 生成 SFX(--prompt 必须英文)
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playcraft tools generate-sfx \
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--prompt "failure sound for game over, not too harsh, brief" \
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--duration 1 \
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--output ta-workspace/raw_sfx.mp3
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# 2. 归一化音量
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playcraft audio normalize --input ta-workspace/raw_sfx.mp3 --output ta-workspace/raw_sfx.mp3 --target-loudness -16
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# 3. 压缩(SFX 目标 ≤15KB)
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playcraft audio compress --input ta-workspace/raw_sfx.mp3 --output ta-workspace/fail.mp3 --target-size 15KB
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# 4. 将产物写入 sandbox 对应路径(见 binding.target)
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```
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## Skill Definition
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```yaml
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tools:
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- generate_audio
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inputs:
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- prompt: see manifest.json
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outputs:
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- audio: fail.mp3
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```
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{
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"schemaVersion": 1,
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"atomId": "fail_sfx.aiaudio",
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"bundleType": "aiaudio",
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"category": "audio",
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"mode": "generative",
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"label": {
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"zh": "失败音效",
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"en": "Fail SFX"
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},
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"tags": [
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"audio",
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"sfx",
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"fail",
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"game-over"
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],
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"bindingRoles": [
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"sfxFail"
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],
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"generation": {
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"kind": "sfx",
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"prompt": "failure sound for game over, not too harsh, brief",
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"duration": 1,
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"loop": false,
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"referenceAudio": "ref/fail.mp3",
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"platformSkill": "playcraft-audio-generation"
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},
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"result": {
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"outputFile": "ref/fail.mp3",
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"format": "mp3",
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"constraints": {
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"maxDuration": 1
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}
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},
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"binding": {
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"role": "sfxFail",
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"target": "assets/sounds/fail.mp3",
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"type": "audio-asset-reference"
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},
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"files": {
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"skill": "SKILL.md",
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"asset": "ref/fail.mp3"
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}
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}
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Binary file
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---
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name: figer_icon.aiimage
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description: 新手引导中指示玩家应该点击哪条路径的手指动画图片。
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triggers: 需要生成新手引导手指指示图标时触发。
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---
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# 引导手指图标
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## Recipe
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11
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生成提示词见 manifest.json generation.prompt。
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- model: google/imagen-3.0-generate-002(默认,见 manifest.json generation.platformSkill)
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- format: webp, 透明背景
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## Result
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16
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|
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- 产物文件:`figer.webp`
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- 在 Preloader.ts 中作为 `tutorialPointer` key 加载
|
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|
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## Binding
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21
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```json
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{
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"role": "tutorialPointer",
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"target": "assets/figer.webp",
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"type": "image-asset-reference"
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}
|
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```
|
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29
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|
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30
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## 生成方式
|
|
31
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+
|
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32
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Platform Skill: `playcraft-image-generation`
|
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33
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|
|
34
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```bash
|
|
35
|
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# 1. 生成图片(参考 ref/ 中的参考图)
|
|
36
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playcraft tools generate-image \
|
|
37
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--prompt "hand with pointing finger icon for game tutorial, cartoon style, transparent background, tap gesture" \
|
|
38
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--aspect-ratio 1:1 \
|
|
39
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--reference-image ${SKILL_DIR}/ref/figer.png \
|
|
40
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--image-model google/imagen-3.0-generate-002 \
|
|
41
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--output ta-workspace/raw.png
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42
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|
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43
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# 2. 后处理(去白底 + 格式转换)
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|
44
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playcraft image remove-background --input ta-workspace/raw.png --output ta-workspace/trimmed.png
|
|
45
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playcraft image convert --input ta-workspace/trimmed.png --output ta-workspace/figer.webp --quality 85
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46
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+
|
|
47
|
+
# 3. 将产物写入 sandbox 对应路径(见 binding.target)
|
|
48
|
+
```
|
|
49
|
+
## Skill Definition
|
|
50
|
+
|
|
51
|
+
```yaml
|
|
52
|
+
tools:
|
|
53
|
+
- generate_image
|
|
54
|
+
inputs:
|
|
55
|
+
- prompt: see manifest.json
|
|
56
|
+
outputs:
|
|
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|
+
- image: figer.webp
|
|
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|
+
```
|
|
@@ -0,0 +1,48 @@
|
|
|
1
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+
{
|
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2
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+
"schemaVersion": 1,
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3
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+
"atomId": "figer_icon.aiimage",
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4
|
+
"bundleType": "aiimage",
|
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5
|
+
"category": "visual",
|
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6
|
+
"mode": "generative",
|
|
7
|
+
"label": {
|
|
8
|
+
"zh": "引导手指图标",
|
|
9
|
+
"en": "Tutorial finger pointer"
|
|
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|
+
},
|
|
11
|
+
"tags": [
|
|
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|
+
"visual",
|
|
13
|
+
"finger",
|
|
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|
+
"tutorial",
|
|
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|
+
"pointer",
|
|
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|
+
"gesture",
|
|
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|
+
"tap"
|
|
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|
+
],
|
|
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|
+
"bindingRoles": [
|
|
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|
+
"tutorialPointer"
|
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|
+
],
|
|
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|
+
"generation": {
|
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|
+
"kind": "image",
|
|
24
|
+
"prompt": "hand with pointing finger icon for game tutorial, cartoon style, transparent background, tap gesture",
|
|
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|
+
"aspectRatio": "1:1",
|
|
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|
+
"model": "google/imagen-3.0-generate-002",
|
|
27
|
+
"referenceImage": "ref/figer.png",
|
|
28
|
+
"platformSkill": "playcraft-image-generation"
|
|
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|
+
},
|
|
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|
+
"result": {
|
|
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|
+
"outputFile": "ref/figer.webp",
|
|
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|
+
"format": "webp",
|
|
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|
+
"constraints": {
|
|
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|
+
"minWidth": 128,
|
|
35
|
+
"minHeight": 128
|
|
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|
+
}
|
|
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|
+
},
|
|
38
|
+
"binding": {
|
|
39
|
+
"role": "tutorialPointer",
|
|
40
|
+
"target": "assets/figer.webp",
|
|
41
|
+
"type": "image-asset-reference"
|
|
42
|
+
},
|
|
43
|
+
"files": {
|
|
44
|
+
"skill": "SKILL.md",
|
|
45
|
+
"asset": "ref/figer.webp",
|
|
46
|
+
"assetPng": "ref/figer.png"
|
|
47
|
+
}
|
|
48
|
+
}
|
|
Binary file
|
|
Binary file
|
|
@@ -0,0 +1,74 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: forest.aiimage
|
|
3
|
+
description: 森林背景图封包 - 热带/温带森林场景,适合休闲消除类游戏的背景贴图生成
|
|
4
|
+
triggers: 森林,forest,背景,background,热带,自然,绿色,nature,casual,tree
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# forest.aiimage
|
|
8
|
+
|
|
9
|
+
森林主题背景图封包。适合休闲消除、跑酷等类型游戏,营造自然清新的视觉氛围。
|
|
10
|
+
|
|
11
|
+
## Recipe
|
|
12
|
+
|
|
13
|
+
生成方式:调用 AI 图像生成接口,基于以下参数生成或 fork:
|
|
14
|
+
|
|
15
|
+
- **基础 prompt**:`lush green forest clearing, dappled sunlight through canopy, casual mobile game style, flat design, vibrant colors`
|
|
16
|
+
- **宽高比**:9:16(竖屏移动端)
|
|
17
|
+
- **风格**:cartoon / flat design
|
|
18
|
+
- **可 fork 的变体方向**:
|
|
19
|
+
- 热带雨林:在 prompt 中加入 `tropical rainforest, palm trees, exotic flowers`
|
|
20
|
+
- 秋季森林:替换为 `autumn forest, golden leaves, warm tones`
|
|
21
|
+
- 夜间森林:替换为 `moonlit forest, bioluminescent plants, dark atmosphere`
|
|
22
|
+
|
|
23
|
+
**生成步骤:**
|
|
24
|
+
1. 确认 Prefab 容器对背景贴图的尺寸约束(默认 1080×1920 PNG)
|
|
25
|
+
2. 调用图像生成 API,传入 prompt 和宽高比
|
|
26
|
+
3. 验证输出尺寸 ≥ 1080px 宽
|
|
27
|
+
4. 将生成图写入封包目录为 `background.png`
|
|
28
|
+
5. 更新 `manifest.json` 中 `generation.prompt` 和 `generation.seed` 字段
|
|
29
|
+
|
|
30
|
+
## Result
|
|
31
|
+
|
|
32
|
+
- **产物文件**:`background.png`
|
|
33
|
+
- **格式**:PNG,透明度可选
|
|
34
|
+
- **最小分辨率**:1080×1920
|
|
35
|
+
- **引用方式**:通过 `manifest.json.result.outputFile` 引用,Binding 层写入 scene 路径
|
|
36
|
+
|
|
37
|
+
## Binding
|
|
38
|
+
|
|
39
|
+
- **Binding Role**:`backgroundTexture`
|
|
40
|
+
- **挂载目标**:`scene://entities/Background/element/textureAsset`
|
|
41
|
+
- **引用类型**:`texture-asset-reference`
|
|
42
|
+
- **约束**:format=png,minWidth=1080
|
|
43
|
+
- **从 Prefab 读取 Binding 模板**:`.prefab/manifest.json` → `bindingTemplates.backgroundTexture`
|
|
44
|
+
- **写入路径**:将 `background.png` 的 asset id 写入 scene 对应实体的 textureAsset 字段
|
|
45
|
+
|
|
46
|
+
## 生成方式
|
|
47
|
+
|
|
48
|
+
Platform Skill: `playcraft-image-generation`
|
|
49
|
+
|
|
50
|
+
```bash
|
|
51
|
+
# 1. 生成图片(参考 ref/ 中的参考图)
|
|
52
|
+
playcraft tools generate-image \
|
|
53
|
+
--prompt "lush green forest clearing, dappled sunlight through canopy, casual mobile game style, flat design, vibrant colors" \
|
|
54
|
+
--aspect-ratio 9:16 \
|
|
55
|
+
--image-model google/imagen-3.0-generate-002 \
|
|
56
|
+
--output ta-workspace/raw.png
|
|
57
|
+
|
|
58
|
+
# 2. 后处理(去白底 + 格式转换)
|
|
59
|
+
playcraft image remove-background --input ta-workspace/raw.png --output ta-workspace/trimmed.png
|
|
60
|
+
playcraft image convert --input ta-workspace/trimmed.png --output ta-workspace/background.webp --quality 85
|
|
61
|
+
|
|
62
|
+
# 3. 将产物写入 sandbox 对应路径(见 binding.target)
|
|
63
|
+
```
|
|
64
|
+
## Skill Definition
|
|
65
|
+
|
|
66
|
+
tools:
|
|
67
|
+
- bash
|
|
68
|
+
- write
|
|
69
|
+
- read
|
|
70
|
+
prompt_extension: |
|
|
71
|
+
You are generating a forest background image for a mobile casual game.
|
|
72
|
+
Follow the Recipe section to call the image generation API with the specified prompt and parameters.
|
|
73
|
+
After generation, verify the output meets the Result constraints, then apply the Binding to wire it into the scene.
|
|
74
|
+
If forking this skill, modify the prompt in manifest.json to reflect the new visual style before generating.
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
{
|
|
2
|
+
"schemaVersion": 1,
|
|
3
|
+
"atomId": "forest.aiimage",
|
|
4
|
+
"bundleType": "aiimage",
|
|
5
|
+
"category": "visual",
|
|
6
|
+
"mode": "generative",
|
|
7
|
+
"label": {
|
|
8
|
+
"zh": "森林背景",
|
|
9
|
+
"en": "Forest background"
|
|
10
|
+
},
|
|
11
|
+
"tags": [
|
|
12
|
+
"background",
|
|
13
|
+
"visual",
|
|
14
|
+
"forest",
|
|
15
|
+
"nature",
|
|
16
|
+
"casual",
|
|
17
|
+
"green"
|
|
18
|
+
],
|
|
19
|
+
"bindingRoles": ["backgroundTexture"],
|
|
20
|
+
"generation": {
|
|
21
|
+
"kind": "image",
|
|
22
|
+
"prompt": "lush green forest clearing, dappled sunlight through canopy, casual mobile game style, flat design, vibrant colors",
|
|
23
|
+
"aspectRatio": "9:16",
|
|
24
|
+
"model": "google/imagen-3.0-generate-002",
|
|
25
|
+
"style": "cartoon",
|
|
26
|
+
"platformSkill": "playcraft-image-generation"
|
|
27
|
+
},
|
|
28
|
+
"result": {
|
|
29
|
+
"outputFile": "background.png",
|
|
30
|
+
"format": "png",
|
|
31
|
+
"constraints": {
|
|
32
|
+
"minWidth": 1080,
|
|
33
|
+
"minHeight": 1920
|
|
34
|
+
}
|
|
35
|
+
},
|
|
36
|
+
"binding": {
|
|
37
|
+
"role": "backgroundTexture",
|
|
38
|
+
"target": "scene://entities/Background/element/textureAsset",
|
|
39
|
+
"type": "texture-asset-reference",
|
|
40
|
+
"constraints": {
|
|
41
|
+
"format": "png",
|
|
42
|
+
"minWidth": 1080
|
|
43
|
+
}
|
|
44
|
+
},
|
|
45
|
+
"files": {
|
|
46
|
+
"skill": "SKILL.md"
|
|
47
|
+
}
|
|
48
|
+
}
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: fruit_tile.aiimage
|
|
3
|
+
description: 水果牌面贴图组封包 - 卡通水果精灵图集,适合三消/对对碰/连线消除的牌面素材
|
|
4
|
+
triggers: 水果,fruit,牌面,tile,贴图,三消,match3,消除,苹果,草莓,葡萄
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# fruit_tile.aiimage
|
|
8
|
+
|
|
9
|
+
水果主题牌面贴图组封包。提供一套卡通风格水果精灵图,用于三消、对对碰、连线消除等棋盘类玩法的牌面。
|
|
10
|
+
|
|
11
|
+
## Recipe
|
|
12
|
+
|
|
13
|
+
- **基础 prompt**:`cute cartoon fruit icons sprite sheet, apple strawberry grape orange lemon watermelon cherry, flat design, vibrant colors, white background, game assets`
|
|
14
|
+
- **宽高比**:1:1(正方形精灵图)
|
|
15
|
+
- **风格**:cartoon / flat design
|
|
16
|
+
- **需包含的水果种类**:苹果、草莓、葡萄、橙子、柠檬、西瓜、樱桃(共 7 种)
|
|
17
|
+
- **可 fork 变体**:
|
|
18
|
+
- 蔬菜替换:用蔬菜图标替换水果
|
|
19
|
+
- 暗黑风格:深色背景,光泽质感
|
|
20
|
+
- 3D 风格:立体渲染水果图标
|
|
21
|
+
|
|
22
|
+
**生成步骤:**
|
|
23
|
+
1. 确认棋盘牌面所需图标种类和尺寸(每格 ≥ 64×64px)
|
|
24
|
+
2. 生成精灵图集(512×512 或 1024×512)
|
|
25
|
+
3. 写入 `tiles.png`,更新 manifest
|
|
26
|
+
|
|
27
|
+
## Result
|
|
28
|
+
|
|
29
|
+
- **产物文件**:`tiles.png`
|
|
30
|
+
- **格式**:PNG(透明背景),最小 512×512
|
|
31
|
+
- **图标排列**:水平排列 7 种,每种 1 帧(可扩展动画帧)
|
|
32
|
+
|
|
33
|
+
## Binding
|
|
34
|
+
|
|
35
|
+
- **Binding Role**:`tileTextureSet`
|
|
36
|
+
- **挂载目标**:`scene://entities/Board/tileRenderer/tileAtlas`
|
|
37
|
+
- **引用类型**:`sprite-atlas-reference`
|
|
38
|
+
- **约束**:format=png,minWidth=512
|
|
39
|
+
|
|
40
|
+
## 生成方式
|
|
41
|
+
|
|
42
|
+
Platform Skill: `playcraft-image-generation`
|
|
43
|
+
|
|
44
|
+
```bash
|
|
45
|
+
# 1. 生成图片(参考 ref/ 中的参考图)
|
|
46
|
+
playcraft tools generate-image \
|
|
47
|
+
--prompt "cute cartoon fruit icons sprite sheet, apple strawberry grape orange lemon watermelon cherry, flat design, vibrant colors, white background, game assets" \
|
|
48
|
+
--aspect-ratio 1:1 \
|
|
49
|
+
--image-model google/imagen-3.0-generate-002 \
|
|
50
|
+
--output ta-workspace/raw.png
|
|
51
|
+
|
|
52
|
+
# 2. 后处理(去白底 + 格式转换)
|
|
53
|
+
playcraft image remove-background --input ta-workspace/raw.png --output ta-workspace/trimmed.png
|
|
54
|
+
playcraft image convert --input ta-workspace/trimmed.png --output ta-workspace/tiles.webp --quality 85
|
|
55
|
+
|
|
56
|
+
# 3. 将产物写入 sandbox 对应路径(见 binding.target)
|
|
57
|
+
```
|
|
58
|
+
## Skill Definition
|
|
59
|
+
|
|
60
|
+
tools:
|
|
61
|
+
- bash
|
|
62
|
+
- write
|
|
63
|
+
- read
|
|
64
|
+
prompt_extension: |
|
|
65
|
+
You are generating a fruit tile sprite sheet for a match-3 casual game.
|
|
66
|
+
Follow the Recipe to generate the sprite sheet with the specified fruit icons.
|
|
67
|
+
Ensure the output is a proper sprite atlas that can be used as a tile set in the board renderer.
|
|
68
|
+
After generation, apply the Binding to wire the atlas into the scene's tileRenderer.
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
{
|
|
2
|
+
"schemaVersion": 1,
|
|
3
|
+
"atomId": "fruit_tile.aiimage",
|
|
4
|
+
"bundleType": "aiimage",
|
|
5
|
+
"category": "visual",
|
|
6
|
+
"mode": "generative",
|
|
7
|
+
"label": {
|
|
8
|
+
"zh": "水果牌面贴图组",
|
|
9
|
+
"en": "Fruit tile set"
|
|
10
|
+
},
|
|
11
|
+
"tags": [
|
|
12
|
+
"tile",
|
|
13
|
+
"visual",
|
|
14
|
+
"fruit",
|
|
15
|
+
"match3",
|
|
16
|
+
"casual",
|
|
17
|
+
"colorful"
|
|
18
|
+
],
|
|
19
|
+
"bindingRoles": ["tileTextureSet"],
|
|
20
|
+
"generation": {
|
|
21
|
+
"kind": "sprite-sheet",
|
|
22
|
+
"prompt": "cute cartoon fruit icons sprite sheet, apple strawberry grape orange lemon watermelon cherry, flat design, vibrant colors, white background, game assets",
|
|
23
|
+
"aspectRatio": "1:1",
|
|
24
|
+
"model": "google/imagen-3.0-generate-002",
|
|
25
|
+
"style": "cartoon",
|
|
26
|
+
"platformSkill": "playcraft-image-generation"
|
|
27
|
+
},
|
|
28
|
+
"result": {
|
|
29
|
+
"outputFile": "tiles.png",
|
|
30
|
+
"format": "png",
|
|
31
|
+
"constraints": {
|
|
32
|
+
"minWidth": 512,
|
|
33
|
+
"minHeight": 512
|
|
34
|
+
}
|
|
35
|
+
},
|
|
36
|
+
"binding": {
|
|
37
|
+
"role": "tileTextureSet",
|
|
38
|
+
"target": "scene://entities/Board/tileRenderer/tileAtlas",
|
|
39
|
+
"type": "sprite-atlas-reference",
|
|
40
|
+
"constraints": {
|
|
41
|
+
"format": "png",
|
|
42
|
+
"minWidth": 512
|
|
43
|
+
}
|
|
44
|
+
},
|
|
45
|
+
"files": {
|
|
46
|
+
"skill": "SKILL.md"
|
|
47
|
+
}
|
|
48
|
+
}
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: game_over_panel.aicomponent
|
|
3
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+
description: 游戏结束结果面板。半透明遮罩 + 胜利/失败图片 + 下载 CTA 按钮,在关卡胜利或失败后展示,是试玩广告转化的关键界面。
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triggers: 需要实现游戏结束结果展示面板时触发。
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---
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# 游戏结束面板(Game Over Result Panel)
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**结算全屏结构、安全区与 CTA 锚点** 见 `playable_end_screen_layout.aicomponent`;底层缩放见 `responsive_2d_layout.aicomponent` 第一节。
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## Scaffold
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`src/game/scenes/GameUI/GameOverPanel.ts`
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## Recipe
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| 决策 | 原因 |
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|------|------|
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| **胜败面板独立于关卡逻辑** | 结果面板是视觉表现层;与 LevelLifecycle(状态机)分离后,不同 Remix 变体可用不同视觉风格的面板,而不改任何游戏逻辑 |
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| **软槽位 win/lose Panel** | 胜败图片是典型的 AI 生成资产,每个 Remix 变体可以有不同画风;软槽位允许通过资产替换实现视觉差异化 |
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| **遵从结算屏布局规范** | 面板布局(遮罩→主视觉→CTA 位置)遵从 `playable_end_screen_layout.aicomponent` 约定,保证转化率关键的 CTA 位置在安全区内 |
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## Adapter
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- **Role**: `gameOverDialog` — 胜利/失败结果面板(遮罩 + 结果图 + 下载 CTA 按钮)
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- **Provides**: `GameOverPanel` 类(`showWin()`、`showLose()`)
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- **Requires**: `phaser.aicomponent`、`tencent_playable_sdk.aicomponent`(sdk.install());软槽位:`winPanel`、`losePanel`
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- **Consumed by**: `level_lifecycle.aicomponent`(关卡胜利/失败时调用 `showWin()`/`showLose()`)
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- **Integration point**: `src/game/scenes/GameUI/GameOverPanel.ts` → LevelLifecycle 内部实例化和触发
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## Imports
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- `phaser.aicomponent` / `tencent_playable_sdk.aicomponent`(硬依赖)
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- `winPanel`(软槽位:胜利面板图片,可替换)
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- `losePanel`(软槽位:失败面板图片,可替换)
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## Skill Definition
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```yaml
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tools:
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- read_file
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- write_file
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inputs:
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- source: src/game/scenes/GameUI/GameOverPanel.ts
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outputs:
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- gameOverPanel: GameOverPanel class (win/lose result modal)
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```
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{
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"schemaVersion": 1,
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"atomId": "game_over_panel.aicomponent",
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"bundleType": "aicomponent",
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"category": "component",
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"mode": "fixed",
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"label": { "zh": "游戏结束面板", "en": "Game over result panel" },
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"tags": ["ui", "game-over", "win", "lose", "result-panel", "modal"],
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"bindingRoles": ["gameOverDialog"],
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"scaffold": {
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"files": {
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"src/game/scenes/GameUI/GameOverPanel.ts": { "source": "ref/GameOverPanel.ts", "mode": "full", "weight": 10 }
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}
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},
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"imports": [
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{ "slot": "engine", "pinAtomId": "phaser.aicomponent", "edgeKind": "requires", "bindAs": "engine" },
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{
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"slot": "winPanel",
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"description": "胜利结果面板视觉图片",
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"bindAs": "winTexture",
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"required": false,
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"edgeKind": "compatibleWith",
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"matchBindingRoles": ["successFeedbackPanel"],
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"allowedBundleTypes": ["aiimage"]
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},
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{
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"slot": "losePanel",
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"description": "失败结果面板视觉图片",
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"bindAs": "loseTexture",
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"required": false,
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"edgeKind": "compatibleWith",
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"matchBindingRoles": ["failFeedbackPanel"],
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"allowedBundleTypes": ["aiimage"]
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},
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{
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"slot": "sfxWinAnim",
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"description": "胜利动画播放时的音效",
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"bindAs": "sfxWinAnim",
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"required": false,
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"edgeKind": "compatibleWith",
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"matchBindingRoles": ["sfxSuccess"],
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"allowedBundleTypes": ["aiaudio"]
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},
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{
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"slot": "sfxButtonClick",
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"description": "面板按钮点击音效",
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"bindAs": "sfxButtonClick",
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"required": false,
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"edgeKind": "compatibleWith",
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"matchBindingRoles": ["sfxButtonClick"],
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"allowedBundleTypes": ["aiaudio"]
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}
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],
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"exports": [
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{ "name": "GameOverPanel", "kind": "class", "location": "src/game/scenes/GameUI/GameOverPanel.ts" }
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],
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"neutralDescriptor": {
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"geometry": "semi-transparent overlay modal showing win or lose result image with download CTA button, triggered after game ends"
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},
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"files": { "skill": "SKILL.md", "gameOverPanel": "ref/GameOverPanel.ts" }
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}
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import * as Phaser from "phaser";
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// import { DOWNLOAD_BUTTON_URL } from '../../DebugConfig';
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/** 游戏结束面板的配置选项 */
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export interface GameOverPanelConfig {
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type: "win" | "lose"; // 'win' 使用 win_panel, 'lose' 使用 lose_panel
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onClose?: () => void;
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}
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/**
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* 游戏结束面板组件。
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* 显示胜利或失败的全屏面板,包含半透明遮罩和结果图片。
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*/
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export class GameOverPanel extends Phaser.GameObjects.Container {
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private readonly config: GameOverPanelConfig;
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constructor(scene: Phaser.Scene, config: GameOverPanelConfig) {
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super(scene);
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this.config = config;
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scene.add.existing(this);
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// Ensure the game-over panel renders above ALL other UI (GameTopUI=500, nomoveHint=1600, back=1702)
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this.setDepth(2000);
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this.setScrollFactor(0);
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// 半透明黑色背景遮罩
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const { width: gameWidth, height: gameHeight } = scene.scale;
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const overlay = scene.add.rectangle(
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0,
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0,
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gameWidth,
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gameHeight,
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0x000000,
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0.7,
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);
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overlay.setOrigin(0, 0);
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this.add(overlay);
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// 根据类型选择图片
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const imageKey = config.type === "win" ? "win_panel" : "lose_panel";
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const gameOverImage = scene.add.image(
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gameWidth / 2,
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gameHeight / 2,
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imageKey,
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);
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// 根据屏幕大小自适应缩放图片
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const maxWidth = gameWidth * 0.8;
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const maxHeight = gameHeight * 0.6;
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const scaleX = maxWidth / gameOverImage.width;
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const scaleY = maxHeight / gameOverImage.height;
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const scale = Math.min(scaleX, scaleY, 1); // 不放大,只缩小
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gameOverImage.setScale(scale);
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this.add(gameOverImage);
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// 点击任意位置跳转到下载链接
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overlay.setInteractive({ useHandCursor: true });
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overlay.on("pointerup", () => {
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this.handleClick();
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});
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// 也可以点击图片跳转
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gameOverImage.setInteractive({ useHandCursor: true });
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gameOverImage.on("pointerup", () => {
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this.handleClick();
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});
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}
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/** 处理点击事件,触发关闭回调。 */
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private handleClick() {
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this.config.onClose?.();
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}
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}
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