@playcraft/skills 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +333 -0
- package/dist/src/index.d.ts +3 -0
- package/dist/src/index.d.ts.map +1 -0
- package/dist/src/index.js +2 -0
- package/dist/src/index.js.map +1 -0
- package/dist/src/skills.loader.d.ts +31 -0
- package/dist/src/skills.loader.d.ts.map +1 -0
- package/dist/src/skills.loader.js +200 -0
- package/dist/src/skills.loader.js.map +1 -0
- package/dist/src/skills.types.d.ts +44 -0
- package/dist/src/skills.types.d.ts.map +1 -0
- package/dist/src/skills.types.js +9 -0
- package/dist/src/skills.types.js.map +1 -0
- package/package.json +35 -0
- package/skills/2048_core.aigameplay/SKILL.md +123 -0
- package/skills/2048_core.aigameplay/manifest.json +159 -0
- package/skills/2048_core.aigameplay/ref/pgs-schema.json +194 -0
- package/skills/2048_core.aigameplay/ref/reducer.template.ts +189 -0
- package/skills/SKILL.md +46 -0
- package/skills/ad_compliance_rules.aiconfig/SKILL.md +85 -0
- package/skills/ad_compliance_rules.aiconfig/manifest.json +60 -0
- package/skills/agent_remix_orchestrator.aicomponent/SKILL.md +257 -0
- package/skills/agent_remix_orchestrator.aicomponent/manifest.json +12 -0
- package/skills/app_metadata.aiconfig/SKILL.md +53 -0
- package/skills/app_metadata.aiconfig/manifest.json +32 -0
- package/skills/appear_sfx.aiaudio/SKILL.md +59 -0
- package/skills/appear_sfx.aiaudio/manifest.json +45 -0
- package/skills/appear_sfx.aiaudio/ref/appear.mp3 +0 -0
- package/skills/arrow_move_error_sfx.aiaudio/SKILL.md +59 -0
- package/skills/arrow_move_error_sfx.aiaudio/manifest.json +45 -0
- package/skills/arrow_move_error_sfx.aiaudio/ref/arrow_move_error.mp3 +0 -0
- package/skills/arrow_path_data_format.aicomponent/SKILL.md +152 -0
- package/skills/arrow_path_data_format.aicomponent/manifest.json +57 -0
- package/skills/arrow_path_data_format.aicomponent/ref/LevelParser.ts +188 -0
- package/skills/arrow_path_data_format.aicomponent/ref/LevelTypes.ts +131 -0
- package/skills/arrow_pick_match_rules.aigameplay/SKILL.md +117 -0
- package/skills/arrow_pick_match_rules.aigameplay/manifest.json +105 -0
- package/skills/arrow_pick_match_rules.aigameplay/ref/pgs-schema.json +180 -0
- package/skills/asset_pipeline_scripts.aicomponent/SKILL.md +117 -0
- package/skills/asset_pipeline_scripts.aicomponent/manifest.json +17 -0
- package/skills/asset_pipeline_scripts.aicomponent/ref/gen-sprite.sh +105 -0
- package/skills/ball_sort.aigameplay/SKILL.md +109 -0
- package/skills/ball_sort.aigameplay/manifest.json +155 -0
- package/skills/ball_sort.aigameplay/ref/pgs-schema.json +192 -0
- package/skills/ball_sort.aigameplay/ref/reducer.template.ts +156 -0
- package/skills/basketball_shot.aigameplay/SKILL.md +94 -0
- package/skills/basketball_shot.aigameplay/manifest.json +150 -0
- package/skills/basketball_shot.aigameplay/ref/pgs-schema.json +229 -0
- package/skills/basketball_shot.aigameplay/ref/reducer.template.ts +189 -0
- package/skills/bg_music.aiaudio/SKILL.md +61 -0
- package/skills/bg_music.aiaudio/manifest.json +48 -0
- package/skills/bg_music.aiaudio/ref/bg.mp3 +0 -0
- package/skills/big_watermelon.aigameplay/SKILL.md +94 -0
- package/skills/big_watermelon.aigameplay/manifest.json +155 -0
- package/skills/big_watermelon.aigameplay/ref/pgs-schema.json +191 -0
- package/skills/big_watermelon.aigameplay/ref/reducer.template.ts +202 -0
- package/skills/block_puzzle.aigameplay/SKILL.md +121 -0
- package/skills/block_puzzle.aigameplay/manifest.json +154 -0
- package/skills/block_puzzle.aigameplay/ref/pgs-schema.json +170 -0
- package/skills/block_puzzle.aigameplay/ref/reducer.template.ts +182 -0
- package/skills/board_entity_sprite.aiimage/SKILL.md +255 -0
- package/skills/board_entity_sprite.aiimage/manifest.json +153 -0
- package/skills/board_entity_sprite.aiimage/ref/ProceduralCar.ts +357 -0
- package/skills/board_entity_sprite.aiimage/ref/car.png +0 -0
- package/skills/board_entity_sprite.aiimage/ref/car.webp +0 -0
- package/skills/bottom_ui_bar.aicomponent/SKILL.md +50 -0
- package/skills/bottom_ui_bar.aicomponent/manifest.json +31 -0
- package/skills/bottom_ui_bar.aicomponent/ref/GameBottomUI.ts +27 -0
- package/skills/bubble_shooter.aigameplay/SKILL.md +129 -0
- package/skills/bubble_shooter.aigameplay/manifest.json +181 -0
- package/skills/bubble_shooter.aigameplay/ref/pgs-schema.json +226 -0
- package/skills/bubble_shooter.aigameplay/ref/reducer.template.ts +228 -0
- package/skills/button_click_sfx.aiaudio/SKILL.md +59 -0
- package/skills/button_click_sfx.aiaudio/manifest.json +45 -0
- package/skills/button_click_sfx.aiaudio/ref/button_click.mp3 +0 -0
- package/skills/calm_piano.aiaudio/SKILL.md +68 -0
- package/skills/calm_piano.aiaudio/manifest.json +50 -0
- package/skills/camera_controller_3d.aicomponent/SKILL.md +100 -0
- package/skills/camera_controller_3d.aicomponent/manifest.json +52 -0
- package/skills/camera_controller_3d.aicomponent/ref/CameraController.ts +199 -0
- package/skills/camera_controller_3d.aicomponent/ref/OrbitControlsAdapter.ts +152 -0
- package/skills/candy_tile.aiimage/SKILL.md +62 -0
- package/skills/candy_tile.aiimage/manifest.json +49 -0
- package/skills/car_parking.aigameplay/SKILL.md +105 -0
- package/skills/car_parking.aigameplay/manifest.json +164 -0
- package/skills/car_parking.aigameplay/ref/pgs-schema.json +163 -0
- package/skills/car_parking.aigameplay/ref/reducer.template.ts +166 -0
- package/skills/castle.aiimage/SKILL.md +64 -0
- package/skills/castle.aiimage/manifest.json +48 -0
- package/skills/cheerful_ukulele.aiaudio/SKILL.md +72 -0
- package/skills/cheerful_ukulele.aiaudio/manifest.json +50 -0
- package/skills/click_sfx.aiaudio/SKILL.md +59 -0
- package/skills/click_sfx.aiaudio/manifest.json +45 -0
- package/skills/click_sfx.aiaudio/ref/click.mp3 +0 -0
- package/skills/combo_display.aicomponent/SKILL.md +45 -0
- package/skills/combo_display.aicomponent/manifest.json +31 -0
- package/skills/combo_display.aicomponent/ref/ComboManager.ts +362 -0
- package/skills/combo_display.aicomponent/ref/ComboSmallUI.ts +232 -0
- package/skills/combo_praise_text.aicomponent/SKILL.md +56 -0
- package/skills/combo_praise_text.aicomponent/manifest.json +34 -0
- package/skills/combo_praise_text.aicomponent/ref/ComboManager.ts +362 -0
- package/skills/countdown_timer.aicomponent/SKILL.md +44 -0
- package/skills/countdown_timer.aicomponent/manifest.json +35 -0
- package/skills/countdown_timer.aicomponent/ref/CountdownDisplay.ts +213 -0
- package/skills/cta_platform_config.aiconfig/SKILL.md +72 -0
- package/skills/cta_platform_config.aiconfig/manifest.json +56 -0
- package/skills/debug_overlay.aicomponent/SKILL.md +75 -0
- package/skills/debug_overlay.aicomponent/manifest.json +17 -0
- package/skills/debug_overlay.aicomponent/ref/DebugOverlay.ts +144 -0
- package/skills/desert.aiimage/SKILL.md +63 -0
- package/skills/desert.aiimage/manifest.json +49 -0
- package/skills/difficulty_curve_designer.aiconfig/SKILL.md +68 -0
- package/skills/difficulty_curve_designer.aiconfig/manifest.json +36 -0
- package/skills/digit_renderer.aicomponent/SKILL.md +43 -0
- package/skills/digit_renderer.aicomponent/manifest.json +25 -0
- package/skills/digit_renderer.aicomponent/ref/DigitRenderer.ts +237 -0
- package/skills/download_button.aicomponent/SKILL.md +44 -0
- package/skills/download_button.aicomponent/manifest.json +25 -0
- package/skills/download_button.aicomponent/ref/DownloadButton.ts +137 -0
- package/skills/draw_line_puzzle.aigameplay/SKILL.md +84 -0
- package/skills/draw_line_puzzle.aigameplay/manifest.json +152 -0
- package/skills/draw_line_puzzle.aigameplay/ref/pgs-schema.json +189 -0
- package/skills/draw_line_puzzle.aigameplay/ref/reducer.template.ts +194 -0
- package/skills/easy_to_hard.aiconfig/SKILL.md +52 -0
- package/skills/easy_to_hard.aiconfig/manifest.json +33 -0
- package/skills/eight_ball_pool.aigameplay/SKILL.md +104 -0
- package/skills/eight_ball_pool.aigameplay/manifest.json +152 -0
- package/skills/eight_ball_pool.aigameplay/ref/pgs-schema.json +205 -0
- package/skills/eight_ball_pool.aigameplay/ref/reducer.template.ts +198 -0
- package/skills/energetic_electronic.aiaudio/SKILL.md +69 -0
- package/skills/energetic_electronic.aiaudio/manifest.json +51 -0
- package/skills/fail_sfx.aiaudio/SKILL.md +59 -0
- package/skills/fail_sfx.aiaudio/manifest.json +44 -0
- package/skills/fail_sfx.aiaudio/ref/fail.mp3 +0 -0
- package/skills/figer_icon.aiimage/SKILL.md +58 -0
- package/skills/figer_icon.aiimage/manifest.json +48 -0
- package/skills/figer_icon.aiimage/ref/figer.png +0 -0
- package/skills/figer_icon.aiimage/ref/figer.webp +0 -0
- package/skills/forest.aiimage/SKILL.md +74 -0
- package/skills/forest.aiimage/manifest.json +48 -0
- package/skills/fruit_tile.aiimage/SKILL.md +68 -0
- package/skills/fruit_tile.aiimage/manifest.json +48 -0
- package/skills/game_over_panel.aicomponent/SKILL.md +47 -0
- package/skills/game_over_panel.aicomponent/manifest.json +61 -0
- package/skills/game_over_panel.aicomponent/ref/GameOverPanel.ts +74 -0
- package/skills/game_scene.aicomponent/SKILL.md +57 -0
- package/skills/game_scene.aicomponent/manifest.json +36 -0
- package/skills/game_scene.aicomponent/ref/Game.ts +748 -0
- package/skills/gameplay_balance_check.aivalidator/SKILL.md +69 -0
- package/skills/gameplay_balance_check.aivalidator/manifest.json +21 -0
- package/skills/gameplay_unit_test.aivalidator/SKILL.md +89 -0
- package/skills/gameplay_unit_test.aivalidator/manifest.json +17 -0
- package/skills/gameplay_unit_test.aivalidator/ref/gameplay.test.ts +202 -0
- package/skills/gameplay_unit_test.aivalidator/ref/vitest.config.ts +13 -0
- package/skills/grid_board_layout.aicomponent/SKILL.md +85 -0
- package/skills/grid_board_layout.aicomponent/manifest.json +69 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardLayout.ts +416 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardLayout3D.ts +125 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardLayoutMath.ts +85 -0
- package/skills/grid_board_layout.aicomponent/ref/BoardRenderer3D.ts +298 -0
- package/skills/heart_lives.aicomponent/SKILL.md +42 -0
- package/skills/heart_lives.aicomponent/manifest.json +25 -0
- package/skills/heart_lives.aicomponent/ref/HeartDisplay.ts +96 -0
- package/skills/idle-breathe.aicomponent/SKILL.md +27 -0
- package/skills/idle-breathe.aicomponent/manifest.json +20 -0
- package/skills/idle-breathe.aicomponent/ref/phaser.js +25 -0
- package/skills/idle-breathe.aicomponent/ref/playcanvas.js +29 -0
- package/skills/jewel_tile.aiimage/SKILL.md +63 -0
- package/skills/jewel_tile.aiimage/manifest.json +49 -0
- package/skills/knife_hit.aigameplay/SKILL.md +103 -0
- package/skills/knife_hit.aigameplay/manifest.json +151 -0
- package/skills/knife_hit.aigameplay/ref/pgs-schema.json +202 -0
- package/skills/knife_hit.aigameplay/ref/reducer.template.ts +196 -0
- package/skills/left_right_parkour.aigameplay/SKILL.md +120 -0
- package/skills/left_right_parkour.aigameplay/manifest.json +165 -0
- package/skills/left_right_parkour.aigameplay/ref/pgs-schema.json +200 -0
- package/skills/left_right_parkour.aigameplay/ref/reducer.template.ts +194 -0
- package/skills/level_data_pack.aiconfig/SKILL.md +64 -0
- package/skills/level_data_pack.aiconfig/manifest.json +37 -0
- package/skills/level_data_validator.aivalidator/SKILL.md +85 -0
- package/skills/level_data_validator.aivalidator/manifest.json +17 -0
- package/skills/level_data_validator.aivalidator/ref/LevelValidator.ts +113 -0
- package/skills/level_lifecycle.aicomponent/SKILL.md +81 -0
- package/skills/level_lifecycle.aicomponent/manifest.json +87 -0
- package/skills/level_lifecycle.aicomponent/ref/LevelLifecycle.ts +235 -0
- package/skills/level_solvability_validator.aivalidator/SKILL.md +74 -0
- package/skills/level_solvability_validator.aivalidator/manifest.json +23 -0
- package/skills/level_solvability_validator.aivalidator/ref/LevelValidator.ts +186 -0
- package/skills/level_state.aicomponent/SKILL.md +55 -0
- package/skills/level_state.aicomponent/manifest.json +34 -0
- package/skills/level_state.aicomponent/ref/LevelDataManager.ts +26 -0
- package/skills/level_state.aicomponent/ref/LevelManager.ts +26 -0
- package/skills/loading_screen.aicomponent/SKILL.md +57 -0
- package/skills/loading_screen.aicomponent/manifest.json +43 -0
- package/skills/loading_screen.aicomponent/ref/LoadingUI.ts +339 -0
- package/skills/lose_result_panel.aiimage/SKILL.md +58 -0
- package/skills/lose_result_panel.aiimage/manifest.json +47 -0
- package/skills/lose_result_panel.aiimage/ref/lose.png +0 -0
- package/skills/lose_result_panel.aiimage/ref/lose.webp +0 -0
- package/skills/lose_sfx.aiaudio/SKILL.md +59 -0
- package/skills/lose_sfx.aiaudio/manifest.json +45 -0
- package/skills/lose_sfx.aiaudio/ref/lose.mp3 +0 -0
- package/skills/match-pop.aicomponent/SKILL.md +29 -0
- package/skills/match-pop.aicomponent/manifest.json +19 -0
- package/skills/match-pop.aicomponent/ref/phaser.js +30 -0
- package/skills/match-pop.aicomponent/ref/playcanvas.js +22 -0
- package/skills/match3_core.aigameplay/SKILL.md +125 -0
- package/skills/match3_core.aigameplay/manifest.json +107 -0
- package/skills/match3_core.aigameplay/ref/pgs-schema.json +154 -0
- package/skills/match3_core.aigameplay/ref/reducer.template.ts +191 -0
- package/skills/match_engine.aicomponent/SKILL.md +84 -0
- package/skills/match_engine.aicomponent/manifest.json +23 -0
- package/skills/match_engine.aicomponent/ref/MatchEngine.ts +75 -0
- package/skills/memory_match.aigameplay/SKILL.md +111 -0
- package/skills/memory_match.aigameplay/manifest.json +164 -0
- package/skills/memory_match.aigameplay/ref/pgs-schema.json +190 -0
- package/skills/memory_match.aigameplay/ref/reducer.template.ts +162 -0
- package/skills/merge_core.aigameplay/SKILL.md +112 -0
- package/skills/merge_core.aigameplay/manifest.json +154 -0
- package/skills/merge_core.aigameplay/ref/pgs-schema.json +202 -0
- package/skills/merge_core.aigameplay/ref/reducer.template.ts +179 -0
- package/skills/mistake_sfx.aiaudio/SKILL.md +59 -0
- package/skills/mistake_sfx.aiaudio/manifest.json +45 -0
- package/skills/mistake_sfx.aiaudio/ref/mistake.mp3 +0 -0
- package/skills/nomove_hint_overlay.aiimage/SKILL.md +58 -0
- package/skills/nomove_hint_overlay.aiimage/manifest.json +48 -0
- package/skills/nomove_hint_overlay.aiimage/ref/nomove_hint.png +0 -0
- package/skills/nomove_hint_overlay.aiimage/ref/nomove_hint.webp +0 -0
- package/skills/normal_dot.aiimage/SKILL.md +58 -0
- package/skills/normal_dot.aiimage/manifest.json +46 -0
- package/skills/normal_dot.aiimage/ref/normal_dot.png +0 -0
- package/skills/normal_dot.aiimage/ref/normal_dot.webp +0 -0
- package/skills/ocean.aiimage/SKILL.md +71 -0
- package/skills/ocean.aiimage/manifest.json +49 -0
- package/skills/particle-confetti.aicomponent/SKILL.md +32 -0
- package/skills/particle-confetti.aicomponent/manifest.json +21 -0
- package/skills/particle-confetti.aicomponent/ref/html5-spritesheet.js +17 -0
- package/skills/particle-confetti.aicomponent/ref/phaser.js +38 -0
- package/skills/particle-explosion.aicomponent/SKILL.md +37 -0
- package/skills/particle-explosion.aicomponent/manifest.json +24 -0
- package/skills/particle-explosion.aicomponent/ref/html5-spritesheet.js +40 -0
- package/skills/particle-explosion.aicomponent/ref/phaser.js +46 -0
- package/skills/particle-explosion.aicomponent/ref/playcanvas.js +33 -0
- package/skills/particle-trail.aicomponent/SKILL.md +25 -0
- package/skills/particle-trail.aicomponent/manifest.json +22 -0
- package/skills/particle-trail.aicomponent/ref/phaser.js +31 -0
- package/skills/path_animation.aicomponent/SKILL.md +82 -0
- package/skills/path_animation.aicomponent/manifest.json +77 -0
- package/skills/path_animation.aicomponent/ref/AnimationManager.ts +694 -0
- package/skills/path_animation.aicomponent/ref/AnimationManager3D.ts +317 -0
- package/skills/path_elimination_rules.aigameplay/SKILL.md +88 -0
- package/skills/path_elimination_rules.aigameplay/manifest.json +119 -0
- package/skills/path_elimination_rules.aigameplay/ref/pgs-schema.json +227 -0
- package/skills/path_input_handler.aicomponent/SKILL.md +87 -0
- package/skills/path_input_handler.aicomponent/manifest.json +97 -0
- package/skills/path_input_handler.aicomponent/ref/InputHandler.ts +714 -0
- package/skills/path_input_handler.aicomponent/ref/InputHandler3D.ts +204 -0
- package/skills/path_renderer.aicomponent/SKILL.md +101 -0
- package/skills/path_renderer.aicomponent/manifest.json +69 -0
- package/skills/path_renderer.aicomponent/ref/PathRenderer.ts +509 -0
- package/skills/path_renderer.aicomponent/ref/PathRenderer3D.ts +176 -0
- package/skills/path_renderer.aicomponent/ref/PathRenderers.ts +640 -0
- package/skills/phaser.aicomponent/SKILL.md +315 -0
- package/skills/phaser.aicomponent/manifest.json +156 -0
- package/skills/phaser.aicomponent/ref/BootScene.ts +29 -0
- package/skills/phaser.aicomponent/ref/GameConfig.ts +29 -0
- package/skills/phaser.aicomponent/ref/GameScene.ts +88 -0
- package/skills/phaser.aicomponent/ref/PreloaderScene.ts +78 -0
- package/skills/phaser.aicomponent/ref/SceneKeys.ts +7 -0
- package/skills/phaser.aicomponent/ref/SoundUtils.ts +21 -0
- package/skills/phaser.aicomponent/ref/UiLayout.ts +74 -0
- package/skills/phaser.aicomponent/ref/globals.d.ts +52 -0
- package/skills/phaser.aicomponent/ref/index.css +40 -0
- package/skills/phaser.aicomponent/ref/index.html +14 -0
- package/skills/phaser.aicomponent/ref/index.ts +48 -0
- package/skills/phaser.aicomponent/ref/main.ts +16 -0
- package/skills/phaser.aicomponent/ref/package.json +22 -0
- package/skills/phaser.aicomponent/ref/tsconfig.json +25 -0
- package/skills/phaser.aicomponent/ref/webpack.config.js +57 -0
- package/skills/phaser_scene_lifecycle.aicomponent/SKILL.md +63 -0
- package/skills/phaser_scene_lifecycle.aicomponent/manifest.json +33 -0
- package/skills/pick_and_match_rules.aigameplay/SKILL.md +113 -0
- package/skills/pick_and_match_rules.aigameplay/manifest.json +121 -0
- package/skills/pick_and_match_rules.aigameplay/ref/pgs-schema.json +354 -0
- package/skills/pin_pull.aigameplay/SKILL.md +110 -0
- package/skills/pin_pull.aigameplay/manifest.json +164 -0
- package/skills/pin_pull.aigameplay/ref/pgs-schema.json +201 -0
- package/skills/pin_pull.aigameplay/ref/reducer.template.ts +216 -0
- package/skills/playable_app_logo.aiimage/SKILL.md +58 -0
- package/skills/playable_app_logo.aiimage/manifest.json +47 -0
- package/skills/playable_app_logo.aiimage/ref/logo.png +0 -0
- package/skills/playable_app_logo.aiimage/ref/logo.webp +0 -0
- package/skills/playable_end_screen_layout.aicomponent/SKILL.md +75 -0
- package/skills/playable_end_screen_layout.aicomponent/manifest.json +24 -0
- package/skills/playable_guidance_layer.aicomponent/SKILL.md +89 -0
- package/skills/playable_guidance_layer.aicomponent/manifest.json +24 -0
- package/skills/playable_hud_layout.aicomponent/SKILL.md +96 -0
- package/skills/playable_hud_layout.aicomponent/manifest.json +24 -0
- package/skills/playable_scripts_build.aicomponent/SKILL.md +69 -0
- package/skills/playable_scripts_build.aicomponent/manifest.json +53 -0
- package/skills/playable_scripts_build.aicomponent/ref/builds.config.js +257 -0
- package/skills/playcraft-3d-flip-sprite/SKILL.md +336 -0
- package/skills/playcraft-3d-flip-sprite/renderer/flatten_glb.mjs +62 -0
- package/skills/playcraft-3d-flip-sprite/renderer/render.mjs +325 -0
- package/skills/playcraft-3d-flip-sprite/renderer/render_single.mjs +138 -0
- package/skills/playcraft-asset-management/SKILL.md +73 -0
- package/skills/playcraft-audio-generation/SKILL.md +126 -0
- package/skills/playcraft-build/SKILL.md +44 -0
- package/skills/playcraft-code-editor/SKILL.md +71 -0
- package/skills/playcraft-create-remix/SKILL.md +62 -0
- package/skills/playcraft-deploy/SKILL.md +59 -0
- package/skills/playcraft-image-generation/SKILL.md +148 -0
- package/skills/playcraft-image-processing/SKILL.md +216 -0
- package/skills/playcraft-platform-intro/SKILL.md +41 -0
- package/skills/playcraft-prefab/SKILL.md +98 -0
- package/skills/playcraft-project-management/SKILL.md +57 -0
- package/skills/playcraft-remix-workflow/SKILL.md +119 -0
- package/skills/playcraft-remix-workflow/references/xplatform.schema.json5 +31 -0
- package/skills/playcraft-save/SKILL.md +46 -0
- package/skills/playcraft-skill-recommender/SKILL.md +152 -0
- package/skills/playcraft-sprite-generation/SKILL.md +534 -0
- package/skills/playcraft-sprite-remix/SKILL.md +155 -0
- package/skills/playcraft-sprite-sheet/SKILL.md +97 -0
- package/skills/playtest_report.aivalidator/SKILL.md +103 -0
- package/skills/playtest_report.aivalidator/manifest.json +21 -0
- package/skills/preloader_scene.aicomponent/SKILL.md +58 -0
- package/skills/preloader_scene.aicomponent/manifest.json +43 -0
- package/skills/preloader_scene.aicomponent/ref/Preloader.ts +339 -0
- package/skills/progress_bar.aicomponent/SKILL.md +38 -0
- package/skills/progress_bar.aicomponent/manifest.json +25 -0
- package/skills/progress_bar.aicomponent/ref/ProgressDisplay.ts +140 -0
- package/skills/references/xplatform.schema.json5 +31 -0
- package/skills/responsive_2d_layout.aicomponent/SKILL.md +161 -0
- package/skills/responsive_2d_layout.aicomponent/manifest.json +43 -0
- package/skills/responsive_2d_layout.aicomponent/ref/UiLayout.ts +56 -0
- package/skills/run_context_state.aicomponent/SKILL.md +54 -0
- package/skills/run_context_state.aicomponent/manifest.json +40 -0
- package/skills/run_context_state.aicomponent/ref/RunContextRuntime.ts +30 -0
- package/skills/score-fly.aicomponent/SKILL.md +31 -0
- package/skills/score-fly.aicomponent/manifest.json +21 -0
- package/skills/score-fly.aicomponent/ref/phaser.js +26 -0
- package/skills/score-fly.aicomponent/ref/playcanvas.js +28 -0
- package/skills/score_goal.aiconfig/SKILL.md +46 -0
- package/skills/score_goal.aiconfig/manifest.json +33 -0
- package/skills/screen-flash.aicomponent/SKILL.md +30 -0
- package/skills/screen-flash.aicomponent/manifest.json +20 -0
- package/skills/screen-flash.aicomponent/ref/phaser.js +48 -0
- package/skills/screen-shake.aicomponent/SKILL.md +30 -0
- package/skills/screen-shake.aicomponent/manifest.json +19 -0
- package/skills/screen-shake.aicomponent/ref/phaser.js +23 -0
- package/skills/screen-shake.aicomponent/ref/playcanvas.js +44 -0
- package/skills/screw_puzzle.aigameplay/SKILL.md +116 -0
- package/skills/screw_puzzle.aigameplay/manifest.json +164 -0
- package/skills/screw_puzzle.aigameplay/ref/pgs-schema.json +235 -0
- package/skills/screw_puzzle.aigameplay/ref/reducer.template.ts +213 -0
- package/skills/settings_state.aicomponent/SKILL.md +61 -0
- package/skills/settings_state.aicomponent/manifest.json +33 -0
- package/skills/settings_state.aicomponent/ref/SettingsManager.ts +130 -0
- package/skills/slide_out_to_tray_animation.aicomponent/SKILL.md +64 -0
- package/skills/slide_out_to_tray_animation.aicomponent/manifest.json +58 -0
- package/skills/slide_out_to_tray_animation.aicomponent/ref/AnimationManager.ts +164 -0
- package/skills/slide_out_to_tray_animation.aicomponent/ref/AnimationManager3D.ts +198 -0
- package/skills/slide_out_to_tray_animation.aicomponent/ref/BezierUtils.ts +59 -0
- package/skills/slot_machine.aigameplay/SKILL.md +119 -0
- package/skills/slot_machine.aigameplay/manifest.json +166 -0
- package/skills/slot_machine.aigameplay/ref/pgs-schema.json +212 -0
- package/skills/slot_machine.aigameplay/ref/reducer.template.ts +212 -0
- package/skills/sniper_shot.aigameplay/SKILL.md +84 -0
- package/skills/sniper_shot.aigameplay/manifest.json +153 -0
- package/skills/sniper_shot.aigameplay/ref/pgs-schema.json +211 -0
- package/skills/sniper_shot.aigameplay/ref/reducer.template.ts +211 -0
- package/skills/solitaire.aigameplay/SKILL.md +101 -0
- package/skills/solitaire.aigameplay/manifest.json +151 -0
- package/skills/solitaire.aigameplay/ref/pgs-schema.json +200 -0
- package/skills/solitaire.aigameplay/ref/reducer.template.ts +176 -0
- package/skills/sound-effects/SKILL.md +46 -0
- package/skills/sound_utils.aicomponent/SKILL.md +52 -0
- package/skills/sound_utils.aicomponent/manifest.json +30 -0
- package/skills/sound_utils.aicomponent/ref/SoundUtils.ts +29 -0
- package/skills/sprite-animation-2d.aicomponent/SKILL.md +45 -0
- package/skills/sprite-animation-2d.aicomponent/manifest.json +28 -0
- package/skills/sprite-animation-2d.aicomponent/ref/html5.js +83 -0
- package/skills/sprite-animation-2d.aicomponent/ref/phaser.js +38 -0
- package/skills/sprite-animation-2d.aicomponent/ref/playcanvas.js +67 -0
- package/skills/sprite_entity_renderer.aicomponent/SKILL.md +148 -0
- package/skills/sprite_entity_renderer.aicomponent/manifest.json +17 -0
- package/skills/sprite_entity_renderer.aicomponent/ref/SpriteEntityRenderer.ts +126 -0
- package/skills/success_sfx.aiaudio/SKILL.md +59 -0
- package/skills/success_sfx.aiaudio/manifest.json +45 -0
- package/skills/success_sfx.aiaudio/ref/success.mp3 +0 -0
- package/skills/tap_blast.aigameplay/SKILL.md +116 -0
- package/skills/tap_blast.aigameplay/manifest.json +153 -0
- package/skills/tap_blast.aigameplay/ref/pgs-schema.json +208 -0
- package/skills/tap_blast.aigameplay/ref/reducer.template.ts +202 -0
- package/skills/theme_state.aicomponent/SKILL.md +53 -0
- package/skills/theme_state.aicomponent/manifest.json +33 -0
- package/skills/theme_state.aicomponent/ref/ThemeManager.ts +174 -0
- package/skills/theme_switcher_build.aicomponent/SKILL.md +62 -0
- package/skills/theme_switcher_build.aicomponent/manifest.json +38 -0
- package/skills/theme_switcher_build.aicomponent/ref/theme-index.ts +8 -0
- package/skills/theme_variant.aiconfig/SKILL.md +78 -0
- package/skills/theme_variant.aiconfig/manifest.json +39 -0
- package/skills/theme_variant.aiconfig/ref/ExampleTheme/index.ts +16 -0
- package/skills/theme_variant.aiconfig/ref/ExampleTheme/levelEasy.json +141 -0
- package/skills/threejs.aicomponent/SKILL.md +422 -0
- package/skills/threejs.aicomponent/manifest.json +166 -0
- package/skills/threejs.aicomponent/ref/AssetLoader.ts +158 -0
- package/skills/threejs.aicomponent/ref/BaseScene.ts +88 -0
- package/skills/threejs.aicomponent/ref/GameConfig.ts +47 -0
- package/skills/threejs.aicomponent/ref/MainScene.ts +170 -0
- package/skills/threejs.aicomponent/ref/PreloaderScene.ts +93 -0
- package/skills/threejs.aicomponent/ref/SceneKeys.ts +6 -0
- package/skills/threejs.aicomponent/ref/SceneManager.ts +69 -0
- package/skills/threejs.aicomponent/ref/ViewportManager.ts +62 -0
- package/skills/threejs.aicomponent/ref/globals.d.ts +74 -0
- package/skills/threejs.aicomponent/ref/index.css +80 -0
- package/skills/threejs.aicomponent/ref/index.html +20 -0
- package/skills/threejs.aicomponent/ref/index.ts +117 -0
- package/skills/threejs.aicomponent/ref/main.ts +10 -0
- package/skills/threejs.aicomponent/ref/package.json +23 -0
- package/skills/threejs.aicomponent/ref/tsconfig.json +24 -0
- package/skills/threejs.aicomponent/ref/webpack.config.js +61 -0
- package/skills/time_clear_goal.aiconfig/SKILL.md +46 -0
- package/skills/time_clear_goal.aiconfig/manifest.json +32 -0
- package/skills/time_icon.aiimage/SKILL.md +58 -0
- package/skills/time_icon.aiimage/manifest.json +47 -0
- package/skills/time_icon.aiimage/ref/time.png +0 -0
- package/skills/time_icon.aiimage/ref/time.webp +0 -0
- package/skills/top_ui_bar.aicomponent/SKILL.md +45 -0
- package/skills/top_ui_bar.aicomponent/manifest.json +27 -0
- package/skills/top_ui_bar.aicomponent/ref/GameTopUI.ts +229 -0
- package/skills/tower_defence.aigameplay/SKILL.md +117 -0
- package/skills/tower_defence.aigameplay/manifest.json +175 -0
- package/skills/tower_defence.aigameplay/ref/pgs-schema.json +247 -0
- package/skills/tower_defence.aigameplay/ref/reducer.template.ts +239 -0
- package/skills/tray_container.aicomponent/SKILL.md +143 -0
- package/skills/tray_container.aicomponent/manifest.json +58 -0
- package/skills/tray_container.aicomponent/ref/TrayRenderer.ts +155 -0
- package/skills/tray_container.aicomponent/ref/TrayRenderer3D.ts +281 -0
- package/skills/tray_container.aicomponent/ref/TrayRendererHtmlOverlay.ts +228 -0
- package/skills/tutorial_overlay.aicomponent/SKILL.md +46 -0
- package/skills/tutorial_overlay.aicomponent/manifest.json +34 -0
- package/skills/tutorial_overlay.aicomponent/ref/TutorialManager.ts +367 -0
- package/skills/tween-animation-2d.aicomponent/SKILL.md +35 -0
- package/skills/tween-animation-2d.aicomponent/manifest.json +28 -0
- package/skills/tween-animation-2d.aicomponent/ref/phaser.js +49 -0
- package/skills/tween-animation-2d.aicomponent/ref/playcanvas.js +36 -0
- package/skills/typescript_module_patterns.aicomponent/SKILL.md +209 -0
- package/skills/typescript_module_patterns.aicomponent/manifest.json +28 -0
- package/skills/typescript_module_patterns.aicomponent/ref/globals.d.ts +31 -0
- package/skills/ui-transition.aicomponent/SKILL.md +33 -0
- package/skills/ui-transition.aicomponent/manifest.json +19 -0
- package/skills/ui-transition.aicomponent/ref/phaser.js +45 -0
- package/skills/ux_flow_spec.aiconfig/SKILL.md +82 -0
- package/skills/ux_flow_spec.aiconfig/manifest.json +39 -0
- package/skills/wave_difficulty.aiconfig/SKILL.md +46 -0
- package/skills/wave_difficulty.aiconfig/manifest.json +33 -0
- package/skills/webpack_build.aicomponent/SKILL.md +204 -0
- package/skills/webpack_build.aicomponent/manifest.json +29 -0
- package/skills/webpack_build.aicomponent/ref/package.json +16 -0
- package/skills/webpack_build.aicomponent/ref/webpack.config.js +53 -0
- package/skills/win_anim_sfx.aiaudio/SKILL.md +59 -0
- package/skills/win_anim_sfx.aiaudio/manifest.json +46 -0
- package/skills/win_anim_sfx.aiaudio/ref/win_anim.mp3 +0 -0
- package/skills/win_dot.aiimage/SKILL.md +58 -0
- package/skills/win_dot.aiimage/manifest.json +47 -0
- package/skills/win_dot.aiimage/ref/win_dot.png +0 -0
- package/skills/win_dot.aiimage/ref/win_dot.webp +0 -0
- package/skills/win_result_panel.aiimage/SKILL.md +58 -0
- package/skills/win_result_panel.aiimage/manifest.json +47 -0
- package/skills/win_result_panel.aiimage/ref/win.png +0 -0
- package/skills/win_result_panel.aiimage/ref/win.webp +0 -0
- package/skills/word_connect.aigameplay/SKILL.md +86 -0
- package/skills/word_connect.aigameplay/manifest.json +154 -0
- package/skills/word_connect.aigameplay/ref/pgs-schema.json +212 -0
- package/skills/word_connect.aigameplay/ref/reducer.template.ts +186 -0
- package/src/index.ts +10 -0
- package/src/skills.loader.ts +225 -0
- package/src/skills.types.ts +42 -0
package/README.md
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# PlayCraft Skills 总览
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本目录统一管理 PlayCraft 的两类 skill:
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| 目录 | 类型 | 说明 |
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|-----|-----|-----|
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| `skills/` | **Atom Skills** | Remix 组装单元(代码/资源/配置)。每个 skill 有 `manifest.json` + `SKILL.md` + `ref/`,命名规范 `<name>.<bundleType>`,如 `phaser.aicomponent`、`win_result_panel.aiimage` |
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| `platform-skills/` | **Platform Skills** | AI Agent 使用 PlayCraft 平台的操作指南(生图、生音频、发布等)。symlink → `packages/backend/src/features/agent/skills/`,修改统一在 backend 进行 |
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> **图谱关系**(节点边、权重、组装引擎)后续在 `docs/recommend/` 中单独定义。
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---
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## 命名规范(必须遵守)
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### Atom Skills — `<name>.<bundleType>`
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**特征:**
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- 目录名格式:`<snake_case_name>.<bundleType>`(如 `grid_board_layout.aicomponent`、`bg_music.aiaudio`)
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- 必须有 `manifest.json`(声明 atomId、category、tags、bindingRoles、scaffold 等)
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- 必须有 `SKILL.md`(使用说明)
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- 通常有 `ref/` 目录(蒸馏自真实项目的参考代码/资源文件)
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- **代表"是什么"**:一个可组装进 Remix 的具体素材或代码单元
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```
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grid_board_layout.aicomponent/ ← Atom Skill
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├── manifest.json
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├── SKILL.md
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└── ref/
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├── BoardLayout.ts
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└── BoardLayout3D.ts
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```
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### Platform Tools — `playcraft-<name>`
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**特征:**
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- 目录名格式:`playcraft-<kebab-case-name>`(如 `playcraft-image-generation`、`playcraft-skill-recommender`)
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- **只有 `SKILL.md`,没有 `manifest.json`**(不参与 Atom Graph,不被 recommend API 索引)
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- **代表"怎么做"**:描述 Agent 如何使用 PlayCraft CLI / API 完成某项操作
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- 被 Agent Skills Loader 发现,在 Agent Session 初始化时加载
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```
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playcraft-image-generation/ ← Platform Tool
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└── SKILL.md ← 仅此一个文件
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```
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### 判断规则
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| 问题 | 是 → | 否 → |
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|------|------|------|
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| 它是一个可以被 scaffold 进项目的代码/资源单元吗? | Atom Skill(`<name>.<bundleType>`) | → 下一条 |
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| 它描述的是 Agent 如何使用平台工具/CLI 的操作流程吗? | Platform Tool(`playcraft-<name>`) | 不属于 skills 目录 |
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**常见错误:**
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- ❌ 把平台操作指南做成 `manifest.json` + `SKILL.md`(混淆 Atom 和 Platform Tool)
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- ❌ 用 `<name>.aicomponent` 命名平台工具(如 `skill_recommender.aicomponent`)
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- ❌ 给 Platform Tool 创建 `manifest.json`(会被错误地当作 Atom 索引)
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---
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## Platform Skills 列表
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| Skill | 说明 |
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|-------|-----|
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| `playcraft-image-generation` | AI 生图(Google Gemini / IEGG LiteLLM),直接写入文件 |
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| `playcraft-audio-generation` | AI 生音频(BGM + SFX),体积预算管理 |
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| `playcraft-image-processing` | 图片后处理(缩放/裁剪/格式转换/合成)|
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| `playcraft-sprite-sheet` | 多图合并精灵图,输出 PNG + JSON 帧坐标 |
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| `playcraft-sprite-remix` | 精灵图拆解 + 逐帧 AI 重绘 + 重组装 |
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| `sound-effects` | 通过 playcraft CLI 生成音效(SFX)|
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| `playcraft-asset-management` | 查看/替换项目素材 |
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| `playcraft-code-editor` | 读取/修改项目脚本和配置 |
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| `playcraft-remix-workflow` | Remix 工程流程(主题/metadata/schema)|
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| `playcraft-create-remix` | 创建新 Remix 变体 |
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| `playcraft-build` | 在 sandbox 执行 `npm run build` |
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| `playcraft-save` | 将 sandbox 代码 sync → commit → push |
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| `playcraft-deploy` | 组合操作:build → save → publish |
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| `playcraft-project-management` | 查看变体、浏览推荐 Remix |
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| `playcraft-platform-intro` | PlayCraft 平台介绍 |
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| `playcraft-prefab` | playcraft prefab CLI 用法 |
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| `playcraft-skill-recommender` | 构建项目前的 Skill 推荐与脚手架(`playcraft skills match/list/scaffold`) |
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---
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## bundleType 说明
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| bundleType | 含义 | category 可选值 |
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|-----------|-----|--------------|
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| `aicomponent` | 通用代码 skill(引擎/布局/场景/UI/状态/构建/工具) | engine / layout / scene / state / component / build / util |
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| `aigameplay` | 玩法逻辑(PGS schema + 相关代码模块) | gameplay |
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| `aivalidator` | 校验/测试/质量门禁(测试脚本 + 校验报告) | validator |
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| `aiimage` | 图片资源 | visual |
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| `aiaudio` | 音频资源 | audio |
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| `aiconfig` | 配置封包 | config |
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---
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## Skills 分层清单
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### 1. 引擎层(category: engine)
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| atomId | 描述 | bindingRoles |
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|--------|-----|-------------|
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| `phaser.aicomponent` | Phaser 3 引擎 + **完整空项目骨架**(7 个文件:HTML/CSS/TS 入口/tsconfig/globals/StartGame/GameConfig),安装后即可 `pnpm dev` 运行 | `gameEngine` |
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### 2. 构建层(category: build)
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| atomId | 描述 | bindingRoles |
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|--------|-----|-------------|
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110
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| `playable_scripts_build.aicomponent` | 试玩广告多渠道构建管线(@tencent/playable-scripts) | `buildPipeline` |
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111
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+
| `theme_switcher_build.aicomponent` | 主题入口 `src/theme/index.ts`,构建时切换主题 | — |
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+
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113
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+
### 3. 布局层(category: layout)
|
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+
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115
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| atomId | 描述 | bindingRoles |
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|--------|-----|-------------|
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| `responsive_2d_layout.aicomponent` | **框架无关布局规范**(uiScale/vScale/不变量)+ 默认 Phaser 参考实现 `ref/UiLayout.ts` | `responsiveLayout` |
|
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118
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+
| `playable_hud_layout.aicomponent` | **HUD 屏幕分区**(顶/底/棋盘可用高度、z-order 合同),无代码 scaffold | `playableHudLayout` |
|
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119
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+
| `playable_end_screen_layout.aicomponent` | **结算全屏布局**(遮罩、安全区、CTA 锚点),无代码 scaffold | `playableEndScreenLayout` |
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120
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+
| `playable_guidance_layer.aicomponent` | **指引层布局**(挖洞、手指、与 HUD/结算 depth),无代码 scaffold | `playableGuidanceLayout` |
|
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121
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+
| `grid_board_layout.aicomponent` | 可变尺寸格子棋盘布局(格子大小/偏移/缩放边界) | `gridBoardLayout` |
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122
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+
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123
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+
### 4. 场景层(category: scene)
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+
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+
| atomId | 描述 | bindingRoles |
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126
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+
|--------|-----|-------------|
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127
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+
| `phaser_scene_lifecycle.aicomponent` | Phaser 双场景架构骨架(Preloader → Game) | `sceneLifecycle` |
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128
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+
| `preloader_scene.aicomponent` | 预加载场景(加载资产 + Loading UI + sdk.start) | `preloaderScene` |
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129
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+
| `game_scene.aicomponent` | 主游戏场景(协调所有子系统) | `gameMainScene` |
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130
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+
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131
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+
### 5. 状态层(category: state)
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+
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| atomId | 描述 | bindingRoles |
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134
|
+
|--------|-----|-------------|
|
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135
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+
| `settings_state.aicomponent` | 用户设置(音乐/音效开关/拖拽速度) | `userSettings` |
|
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136
|
+
| `theme_state.aicomponent` | 主题配置(路径颜色/箭头风格/UI 颜色) | `themeManager` |
|
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137
|
+
| `level_state.aicomponent` | 关卡进度(当前索引/关卡数据加载) | `levelProgress` |
|
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138
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+
| `run_context_state.aicomponent` | 运行上下文(normal/test 模式区分) | `runContext` |
|
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139
|
+
|
|
140
|
+
### 6. 玩法层(bundleType: aigameplay / category: gameplay + component)
|
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141
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+
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142
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+
| atomId | 描述 | bindingRoles |
|
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143
|
+
|--------|-----|-------------|
|
|
144
|
+
| `path_elimination_rules.aigameplay` | 路径消除玩法 PGS(核心规则 + testCases);**Remix 的 entry 节点** | `gameplayRule` |
|
|
145
|
+
| `pick_and_match_rules.aigameplay` | 拾取三消玩法 PGS(棋盘拾取→篮子→三同消除);支持多层堆叠、同类聚合、篮子溢出 | `gameplayRule` |
|
|
146
|
+
| `arrow_path_data_format.aicomponent` | RawLevelJson ↔ ParsedLevel 类型定义和解析器 | `levelDataFormat` |
|
|
147
|
+
| `path_renderer.aicomponent` | 棋盘路径批量渲染器(折线 + 箭头头部) | `pathBatchRenderer` |
|
|
148
|
+
| `path_animation.aicomponent` | 路径动画(消除滑出/阻挡震动/胜利钻石) | `pathAnimationDirector` |
|
|
149
|
+
| `path_input_handler.aicomponent` | 棋盘输入(命中检测/拖拽棋盘/双指缩放) | `boardInputHandler` |
|
|
150
|
+
| `level_lifecycle.aicomponent` | 关卡生命周期(扣命/超时/胜利/进关) | `levelLifecycleController` |
|
|
151
|
+
|
|
152
|
+
> 旧的 `arrow_escape_core.aigameplay`(描述"放箭头引导角色"玩法)已被 `path_elimination_rules.aigameplay`(路径消除)替代并删除。
|
|
153
|
+
|
|
154
|
+
### 7. UI 组件层(category: component)
|
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155
|
+
|
|
156
|
+
| atomId | 描述 | bindingRoles |
|
|
157
|
+
|--------|-----|-------------|
|
|
158
|
+
| `loading_screen.aicomponent` | Loading 页面 UI(logo/标题/星评/进度 dots) | `loadingScreen` |
|
|
159
|
+
| `top_ui_bar.aicomponent` | 顶部 UI 条容器 + `GAME_TOP_UI_BAR_HEIGHT` 常量 | `topUiBar` |
|
|
160
|
+
| `bottom_ui_bar.aicomponent` | 底部 UI 条占位 + `GAME_BOTTOM_UI_BAR_HEIGHT`(与 `GameConfig` 同源) | `bottomUiBar` |
|
|
161
|
+
| `countdown_timer.aicomponent` | 倒计时显示器(七段数码管风格) | `countdownTimer` |
|
|
162
|
+
| `heart_lives.aicomponent` | 心形生命值指示器 | `livesIndicator` |
|
|
163
|
+
| `combo_display.aicomponent` | 连击计数 UI + 倒计时进度环 | `comboDisplay` |
|
|
164
|
+
| `combo_praise_text.aicomponent` | 连击表扬文案弹出动画(GOOD → LEGENDARY) | `comboPraiseText` |
|
|
165
|
+
| `progress_bar.aicomponent` | 关卡进度条(已消除/总路径) | `progressBar` |
|
|
166
|
+
| `download_button.aicomponent` | 下载 CTA 按钮(呼吸动画 + sdk.install) | `downloadCta` |
|
|
167
|
+
| `game_over_panel.aicomponent` | 胜利/失败结果面板(半透明遮罩 + 结果图 + CTA) | `gameOverDialog` |
|
|
168
|
+
| `tutorial_overlay.aicomponent` | 新手引导浮层(前两关步进式操作指导) | `tutorialOverlay` |
|
|
169
|
+
| `digit_renderer.aicomponent` | 七段数码管数字渲染器(基础组件) | `digitGlyphRenderer` |
|
|
170
|
+
|
|
171
|
+
### 8. 工具层(category: util)
|
|
172
|
+
|
|
173
|
+
| atomId | 描述 | bindingRoles |
|
|
174
|
+
|--------|-----|-------------|
|
|
175
|
+
| `sound_utils.aicomponent` | `safePlaySound()` 音频安全播放工具函数 | `audioPlayHelper` |
|
|
176
|
+
|
|
177
|
+
### 8.5 校验层(bundleType: aivalidator,category: validator)
|
|
178
|
+
|
|
179
|
+
| atomId | 描述 | bindingRoles |
|
|
180
|
+
|--------|-----|-------------|
|
|
181
|
+
| `gameplay_unit_test.aivalidator` | 玩法逻辑单元测试(Vitest) | `testFramework` |
|
|
182
|
+
| `level_solvability_validator.aivalidator` | 关卡可解性验证器 | `levelValidator` |
|
|
183
|
+
| `level_data_validator.aivalidator` | 关卡数据格式校验器 | `dataValidator` |
|
|
184
|
+
|
|
185
|
+
> `aivalidator` 与 `aicomponent` 的区别:aivalidator 的核心目的是**检查/验证**已有代码或数据的质量,不产出可部署的功能代码。
|
|
186
|
+
|
|
187
|
+
### 9. 图片资源层(bundleType: aiimage,category: visual)
|
|
188
|
+
|
|
189
|
+
| atomId | 对应文件 | bindingRoles |
|
|
190
|
+
|--------|---------|-------------|
|
|
191
|
+
| `direction_arrow_sprite.aiimage`(已有) | `arrows.png` | `directionalIndicator` |
|
|
192
|
+
| `playable_app_logo.aiimage` | `logo.webp` | `appLogo` |
|
|
193
|
+
| `win_result_panel.aiimage` | `win.webp` | `successFeedbackPanel` |
|
|
194
|
+
| `lose_result_panel.aiimage` | `lose.webp` | `failFeedbackPanel` |
|
|
195
|
+
| `nomove_hint_overlay.aiimage` | `nomove_hint.webp` | `dangerFlashOverlay` |
|
|
196
|
+
| `figer_icon.aiimage` | `figer.webp` | `tutorialPointer` |
|
|
197
|
+
| `time_icon.aiimage` | `time.webp` | `clockIcon` |
|
|
198
|
+
| `win_dot.aiimage` | `win_dot.webp` | `winParticleAsset` |
|
|
199
|
+
| `normal_dot.aiimage` | `normal_dot.webp` | `normalParticleAsset` |
|
|
200
|
+
|
|
201
|
+
> `directionalIndicator` 同类替代簇:`direction_arrow_sprite.aiimage`(箭头)可替换为车、手指、赛博风等变体。
|
|
202
|
+
|
|
203
|
+
### 10. 音频资源层(bundleType: aiaudio,category: audio)
|
|
204
|
+
|
|
205
|
+
| atomId | 对应文件 | bindingRoles |
|
|
206
|
+
|--------|---------|-------------|
|
|
207
|
+
| `cheerful_ukulele.aiaudio`(已有) | — | `bgMusic` |
|
|
208
|
+
| `calm_piano.aiaudio`(已有) | — | `bgMusic` |
|
|
209
|
+
| `energetic_electronic.aiaudio`(已有) | — | `bgMusic` |
|
|
210
|
+
| `bg_music.aiaudio` | `bg.mp3` | `bgMusic` |
|
|
211
|
+
| `click_sfx.aiaudio` | `click.mp3` | `sfxClick` |
|
|
212
|
+
| `appear_sfx.aiaudio` | `appear.mp3` | `sfxAppear` |
|
|
213
|
+
| `success_sfx.aiaudio` | `success.mp3` | `sfxSuccess` |
|
|
214
|
+
| `fail_sfx.aiaudio` | `fail.mp3` | `sfxFail` |
|
|
215
|
+
| `lose_sfx.aiaudio` | `lose.mp3` | `sfxLose` |
|
|
216
|
+
| `mistake_sfx.aiaudio` | `mistake.mp3` | `sfxMistake` |
|
|
217
|
+
| `win_anim_sfx.aiaudio` | `win_anim.mp3` | `sfxWinAnim` |
|
|
218
|
+
| `arrow_move_error_sfx.aiaudio` | `arrow_move_error.mp3` | `sfxArrowMoveError` |
|
|
219
|
+
| `button_click_sfx.aiaudio` | `button_click.mp3` | `sfxButtonClick` |
|
|
220
|
+
|
|
221
|
+
> `bgMusic` 同类替代簇:`bg_music` / `cheerful_ukulele` / `calm_piano` / `energetic_electronic`
|
|
222
|
+
|
|
223
|
+
### 11. 配置层(bundleType: aiconfig,category: config)
|
|
224
|
+
|
|
225
|
+
| atomId | 描述 | bindingRoles |
|
|
226
|
+
|--------|-----|-------------|
|
|
227
|
+
| `level_data_pack.aiconfig` | `RawLevelJson[]` 关卡数据集 | `levelDataPack` |
|
|
228
|
+
| `theme_variant.aiconfig` | 主题变体配置(ThemeVariantConfig 实例) | `themeVariantConfig` |
|
|
229
|
+
| `app_metadata.aiconfig` | Loading 页面文案(标题/描述/评分) | `appMetadata` |
|
|
230
|
+
| `easy_to_hard.aiconfig`(已有) | 先易后难难度曲线 | `gameConfig` |
|
|
231
|
+
| `wave_difficulty.aiconfig`(已有) | 波浪难度曲线 | `gameConfig` |
|
|
232
|
+
| `score_goal.aiconfig`(已有) | 分数目标配置 | `gameConfig` |
|
|
233
|
+
| `time_clear_goal.aiconfig`(已有) | 限时通关目标配置 | `gameConfig` |
|
|
234
|
+
|
|
235
|
+
---
|
|
236
|
+
|
|
237
|
+
## 继承自 match3 的通用素材
|
|
238
|
+
|
|
239
|
+
| atomId | 说明 |
|
|
240
|
+
|--------|-----|
|
|
241
|
+
| `match3_core.aigameplay` | match3 玩法规则,暂未改动 |
|
|
242
|
+
| `forest/ocean/castle/desert.aiimage` | 背景图,可作 `boardBackgroundTexture` 候选 |
|
|
243
|
+
| `fruit_tile/jewel_tile/candy_tile.aiimage` | match3 / pick_and_match 可用的瓦片贴图集 |
|
|
244
|
+
|
|
245
|
+
---
|
|
246
|
+
|
|
247
|
+
## bindingRoles 语义标签完整列表
|
|
248
|
+
|
|
249
|
+
语义标签用于:
|
|
250
|
+
1. 声明该 skill 的类别(写在 `bindingRoles` 字段)
|
|
251
|
+
2. 软槽位候选召回(其他 skill 的 `imports[].matchBindingRoles` 引用)
|
|
252
|
+
|
|
253
|
+
完整枚举见 [`packages/common/src/recommend/atom-graph/types.ts`](../common/src/recommend/atom-graph/types.ts) 中的 `AtomBindingRole` 类型。
|
|
254
|
+
|
|
255
|
+
---
|
|
256
|
+
|
|
257
|
+
## 文件结构
|
|
258
|
+
|
|
259
|
+
```
|
|
260
|
+
packages/skills/
|
|
261
|
+
├── skills/
|
|
262
|
+
│ ├── phaser.aicomponent/
|
|
263
|
+
│ │ ├── manifest.json # 类型、标签、bindingRoles、scaffold、imports、exports
|
|
264
|
+
│ │ ├── SKILL.md # 使用说明、Scaffold/Imports/Skill Definition
|
|
265
|
+
│ │ └── ref/ # 蒸馏自真实 remix 的源文件
|
|
266
|
+
│ ├── path_elimination_rules.aigameplay/
|
|
267
|
+
│ │ ├── manifest.json
|
|
268
|
+
│ │ ├── SKILL.md
|
|
269
|
+
│ │ └── ref/
|
|
270
|
+
│ │ └── pgs-schema.json # 完整 PGS 规则描述
|
|
271
|
+
│ └── ...(共 ~68 个 skill)
|
|
272
|
+
└── test/
|
|
273
|
+
└── atom-skills.test.ts # 完整性校验
|
|
274
|
+
```
|
|
275
|
+
|
|
276
|
+
---
|
|
277
|
+
|
|
278
|
+
## 双 Skill 系统共存设计
|
|
279
|
+
|
|
280
|
+
PlayCraft 同时支持两套互补的 Skill 系统,两者职责不同、互不干扰。
|
|
281
|
+
|
|
282
|
+
```
|
|
283
|
+
.claude/skills/ ← Claude Code 原生发现路径
|
|
284
|
+
├── playcraft-workflow/ ← 静态桥接 skill(随项目模板分发)
|
|
285
|
+
│ └── SKILL.md 工作流入口,引导 agent 使用 playcraft skills match
|
|
286
|
+
├── playcraft-skill-recommender → … ← 软连接(playcraft create 自动创建)
|
|
287
|
+
├── playcraft-image-generation → … ← 软连接(指向 node_modules/@playcraft/skills)
|
|
288
|
+
├── playcraft-audio-generation → …
|
|
289
|
+
└── …(其余 Platform Tool 软连接)
|
|
290
|
+
|
|
291
|
+
node_modules/@playcraft/skills/skills/ ← DAG 推荐引擎的 Atom 索引源
|
|
292
|
+
├── phaser.aicomponent/
|
|
293
|
+
├── match3_core.aigameplay/
|
|
294
|
+
├── gameplay_balance_check.aivalidator/
|
|
295
|
+
└── …(134+ Atom Skills)
|
|
296
|
+
```
|
|
297
|
+
|
|
298
|
+
### 分层策略
|
|
299
|
+
|
|
300
|
+
| 层 | 内容 | 发现方式 | 职责 |
|
|
301
|
+
|---|---|---|---|
|
|
302
|
+
| **Claude Code Skills** | 静态桥接 skill + Platform Tool 软连接 | IDE 自动扫描 `.claude/skills/` | HOW:平台工具用法 |
|
|
303
|
+
| **DAG Atom Skills** | 134+ `.aiimage/.aiaudio/.aicomponent/.aigameplay/.aiconfig/.aivalidator` | `playcraft skills match` CLI 推荐 | WHAT:游戏积木 |
|
|
304
|
+
|
|
305
|
+
### 为什么不把 Atom Skills 放进 `.claude/skills/`
|
|
306
|
+
|
|
307
|
+
1. **数量问题**:134+ Atom Skills 会淹没 Claude Code 的 description 匹配机制
|
|
308
|
+
2. **格式差异**:Atom Skills 的 SKILL.md 包含 DAG 元数据(`triggers`、`prompt_extension`、`tools`),Claude Code 不解析这些字段
|
|
309
|
+
3. **职责分离**:Atom Skills 通过 `playcraft skills match` 按引擎+意图精准推荐,比 IDE 文本匹配更准确
|
|
310
|
+
4. **发现机制**:DAG 推荐系统可做依赖图遍历、打分排序,远优于 IDE 的关键词匹配
|
|
311
|
+
|
|
312
|
+
### 桥接 skill(`playcraft-workflow`)的作用
|
|
313
|
+
|
|
314
|
+
`packages/cli/project-template/.claude/skills/playcraft-workflow/SKILL.md` 是静态提交到模板的唯一 Atom 入口:
|
|
315
|
+
- Claude Code 自动注入(description 含构建相关关键词)
|
|
316
|
+
- 告知 agent "开始任何游戏项目前先运行 `playcraft skills match`"
|
|
317
|
+
- 解释如何阅读 Atom Skill 的 `SKILL.md`(`prompt_extension` / `tools` 字段)
|
|
318
|
+
|
|
319
|
+
### 软连接生命周期
|
|
320
|
+
|
|
321
|
+
```
|
|
322
|
+
playcraft create my-game
|
|
323
|
+
→ 复制 project-template(含静态 playcraft-workflow)
|
|
324
|
+
→ 在 .claude/skills/ 创建 playcraft-* 软连接
|
|
325
|
+
├── 若 monorepo dev 路径可解析 → 绝对路径软连接(当下即用)
|
|
326
|
+
└── 否则 → 相对路径软连接(指向 node_modules,npm install 后激活)
|
|
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|
+
|
|
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|
+
npm install
|
|
329
|
+
→ @playcraft/skills 安装到 node_modules
|
|
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|
+
→ 相对路径软连接自动解析生效
|
|
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|
+
```
|
|
332
|
+
|
|
333
|
+
软连接由 `playcraft create` 生成,在 `.gitignore` 中排除,不提交到项目 Git 仓库。
|
|
@@ -0,0 +1,3 @@
|
|
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|
+
export type { Skill, LoadSkillsOptions, LoadSkillsResult, SkillDefinition, RoleDefinition } from './skills.types.js';
|
|
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|
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export { loadSkills, loadSkillsFromSandbox, loadSkillsFromDir, formatSkillsForPrompt, parseSkillFrontmatter, parseSkillDefinition, parseRoleDefinition, } from './skills.loader.js';
|
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|
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//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
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|
|
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/index.ts"],"names":[],"mappings":"AAAA,YAAY,EAAE,KAAK,EAAE,iBAAiB,EAAE,gBAAgB,EAAE,eAAe,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACrH,OAAO,EACL,UAAU,EACV,qBAAqB,EACrB,iBAAiB,EACjB,qBAAqB,EACrB,qBAAqB,EACrB,oBAAoB,EACpB,mBAAmB,GACpB,MAAM,oBAAoB,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/index.ts"],"names":[],"mappings":"AACA,OAAO,EACL,UAAU,EACV,qBAAqB,EACrB,iBAAiB,EACjB,qBAAqB,EACrB,qBAAqB,EACrB,oBAAoB,EACpB,mBAAmB,GACpB,MAAM,oBAAoB,CAAC"}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import type { Skill, LoadSkillsOptions, LoadSkillsResult, SkillDefinition } from './skills.types.js';
|
|
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|
+
/** 从 SKILL.md 内容解析 name、description、triggers(frontmatter)。供 loader 与 ZIP 解析共用。 */
|
|
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|
+
export declare function parseSkillFrontmatter(content: string): {
|
|
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|
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name: string;
|
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|
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description: string;
|
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|
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triggers?: string;
|
|
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|
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};
|
|
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|
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/**
|
|
9
|
+
* 从 SKILL.md 内容解析能力定义。
|
|
10
|
+
* 同时支持新格式 `## Skill Definition` 和旧格式 `## Role Definition`(向后兼容)。
|
|
11
|
+
* 只解析能力字段(tools, prompt_extension),不再解析身份字段。
|
|
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|
+
*/
|
|
13
|
+
export declare function parseSkillDefinition(content: string): SkillDefinition | undefined;
|
|
14
|
+
/**
|
|
15
|
+
* @deprecated 向后兼容别名,请使用 parseSkillDefinition
|
|
16
|
+
*/
|
|
17
|
+
export declare function parseRoleDefinition(content: string): SkillDefinition | undefined;
|
|
18
|
+
/** 从沙箱加载 skills */
|
|
19
|
+
export declare function loadSkillsFromSandbox(opts: LoadSkillsOptions): Promise<Skill[]>;
|
|
20
|
+
/** 从本地目录加载 skills */
|
|
21
|
+
export declare function loadSkillsFromDir(dirPath: string): Skill[];
|
|
22
|
+
/** 加载 skills(优先沙箱,fallback 本地)。支持 system + session 两路径合并。 */
|
|
23
|
+
export declare function loadSkills(opts: LoadSkillsOptions): Promise<LoadSkillsResult>;
|
|
24
|
+
/**
|
|
25
|
+
* Format skills as system prompt section (Discovery phase: name + description only).
|
|
26
|
+
*
|
|
27
|
+
* 默认 `_skillsBasePath` 取自共享区(`/mnt/shared/skills`),与 AgentSandboxService.getSkillsPath()
|
|
28
|
+
* 对齐——skills 是跨用户共享内容,物理上挂在共享区。当调用方显式传入 path 时以传入值为准。
|
|
29
|
+
*/
|
|
30
|
+
export declare function formatSkillsForPrompt(result: LoadSkillsResult, _skillsBasePath?: string): string;
|
|
31
|
+
//# sourceMappingURL=skills.loader.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"skills.loader.d.ts","sourceRoot":"","sources":["../../src/skills.loader.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,KAAK,EAAE,iBAAiB,EAAE,gBAAgB,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAgBrG,kFAAkF;AAClF,wBAAgB,qBAAqB,CAAC,OAAO,EAAE,MAAM,GAAG;IACtD,IAAI,EAAE,MAAM,CAAC;IACb,WAAW,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,EAAE,MAAM,CAAC;CACnB,CAcA;AAED;;;;GAIG;AACH,wBAAgB,oBAAoB,CAAC,OAAO,EAAE,MAAM,GAAG,eAAe,GAAG,SAAS,CAiCjF;AAED;;GAEG;AACH,wBAAgB,mBAAmB,CAAC,OAAO,EAAE,MAAM,GAAG,eAAe,GAAG,SAAS,CAEhF;AAED,mBAAmB;AACnB,wBAAsB,qBAAqB,CAAC,IAAI,EAAE,iBAAiB,GAAG,OAAO,CAAC,KAAK,EAAE,CAAC,CAoCrF;AAED,qBAAqB;AACrB,wBAAgB,iBAAiB,CAAC,OAAO,EAAE,MAAM,GAAG,KAAK,EAAE,CAgC1D;AAED,6DAA6D;AAC7D,wBAAsB,UAAU,CAAC,IAAI,EAAE,iBAAiB,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAqCnF;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,gBAAgB,EACxB,eAAe,GAAE,MAA6B,GAC7C,MAAM,CAeR"}
|
|
@@ -0,0 +1,200 @@
|
|
|
1
|
+
import * as fs from 'node:fs';
|
|
2
|
+
import * as path from 'node:path';
|
|
3
|
+
const SKILL_FILENAME = 'SKILL.md';
|
|
4
|
+
const FALLBACK_SKILLS_DIR = '~/.pi/agent/skills';
|
|
5
|
+
function expandTilde(p) {
|
|
6
|
+
if (p.startsWith('~/')) {
|
|
7
|
+
const home = process.env.HOME || process.env.USERPROFILE || '';
|
|
8
|
+
return path.join(home, p.slice(2));
|
|
9
|
+
}
|
|
10
|
+
if (p === '~') {
|
|
11
|
+
return process.env.HOME || process.env.USERPROFILE || '';
|
|
12
|
+
}
|
|
13
|
+
return p;
|
|
14
|
+
}
|
|
15
|
+
/** 从 SKILL.md 内容解析 name、description、triggers(frontmatter)。供 loader 与 ZIP 解析共用。 */
|
|
16
|
+
export function parseSkillFrontmatter(content) {
|
|
17
|
+
const match = content.match(/^---\s*\n([\s\S]*?)\n---/);
|
|
18
|
+
if (!match) {
|
|
19
|
+
return { name: 'unknown', description: '' };
|
|
20
|
+
}
|
|
21
|
+
const block = match[1];
|
|
22
|
+
const nameMatch = block.match(/name:\s*(.+)/);
|
|
23
|
+
const descMatch = block.match(/description:\s*(.+)/);
|
|
24
|
+
const triggersMatch = block.match(/triggers:\s*(.+)/);
|
|
25
|
+
return {
|
|
26
|
+
name: nameMatch ? nameMatch[1].trim().replace(/^['"]|['"]$/g, '') : 'unknown',
|
|
27
|
+
description: descMatch ? descMatch[1].trim().replace(/^['"]|['"]$/g, '').slice(0, 1024) : '',
|
|
28
|
+
triggers: triggersMatch ? triggersMatch[1].trim().replace(/^['"]|['"]$/g, '').slice(0, 512) : undefined,
|
|
29
|
+
};
|
|
30
|
+
}
|
|
31
|
+
/**
|
|
32
|
+
* 从 SKILL.md 内容解析能力定义。
|
|
33
|
+
* 同时支持新格式 `## Skill Definition` 和旧格式 `## Role Definition`(向后兼容)。
|
|
34
|
+
* 只解析能力字段(tools, prompt_extension),不再解析身份字段。
|
|
35
|
+
*/
|
|
36
|
+
export function parseSkillDefinition(content) {
|
|
37
|
+
// Support both new and legacy section headers
|
|
38
|
+
const sectionMatch = content.match(/## (?:Skill|Role) Definition\s*\n([\s\S]*?)(?=\n##|$)/);
|
|
39
|
+
if (!sectionMatch)
|
|
40
|
+
return undefined;
|
|
41
|
+
const block = sectionMatch[1].trim();
|
|
42
|
+
// Must have at least tools or prompt_extension to be a valid skill definition
|
|
43
|
+
// Parse tools list
|
|
44
|
+
const toolsMatch = block.match(/tools:\s*\n((?:\s+-\s+.+\n?)*)/);
|
|
45
|
+
const tools = [];
|
|
46
|
+
if (toolsMatch) {
|
|
47
|
+
const listText = toolsMatch[1];
|
|
48
|
+
const items = listText.match(/^\s+-\s+(.+)$/gm) ?? [];
|
|
49
|
+
for (const item of items) {
|
|
50
|
+
const val = item.replace(/^\s+-\s+/, '').trim().replace(/^['"]|['"]$/g, '');
|
|
51
|
+
if (val)
|
|
52
|
+
tools.push(val);
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
// Parse prompt_extension (block scalar)
|
|
56
|
+
const promptExtMatch = block.match(/prompt_extension:\s*\|\s*\n([\s\S]*?)(?=\n\S|$)/);
|
|
57
|
+
const prompt_extension = promptExtMatch
|
|
58
|
+
? promptExtMatch[1]
|
|
59
|
+
.split('\n')
|
|
60
|
+
.map((line) => line.replace(/^ /, ''))
|
|
61
|
+
.join('\n')
|
|
62
|
+
.trimEnd()
|
|
63
|
+
: '';
|
|
64
|
+
if (tools.length === 0 && !prompt_extension)
|
|
65
|
+
return undefined;
|
|
66
|
+
return { tools, prompt_extension };
|
|
67
|
+
}
|
|
68
|
+
/**
|
|
69
|
+
* @deprecated 向后兼容别名,请使用 parseSkillDefinition
|
|
70
|
+
*/
|
|
71
|
+
export function parseRoleDefinition(content) {
|
|
72
|
+
return parseSkillDefinition(content);
|
|
73
|
+
}
|
|
74
|
+
/** 从沙箱加载 skills */
|
|
75
|
+
export async function loadSkillsFromSandbox(opts) {
|
|
76
|
+
const { sandboxId, skillsPath, sandboxClient } = opts;
|
|
77
|
+
if (!sandboxId || !skillsPath || !sandboxClient)
|
|
78
|
+
return [];
|
|
79
|
+
try {
|
|
80
|
+
const entries = await sandboxClient.listFiles(sandboxId, skillsPath);
|
|
81
|
+
const skills = [];
|
|
82
|
+
for (const entry of entries) {
|
|
83
|
+
const isDir = entry.type === 'dir' || !entry.path.includes('.');
|
|
84
|
+
if (!isDir)
|
|
85
|
+
continue;
|
|
86
|
+
const skillDirPath = `${skillsPath}/${entry.name}`.replace(/\/+/g, '/');
|
|
87
|
+
const skillFilePath = `${skillDirPath}/${SKILL_FILENAME}`;
|
|
88
|
+
try {
|
|
89
|
+
const raw = await sandboxClient.readFile(sandboxId, skillFilePath, { format: 'text' });
|
|
90
|
+
const content = typeof raw === 'string' ? raw : new TextDecoder().decode(raw);
|
|
91
|
+
const { name, description, triggers } = parseSkillFrontmatter(content);
|
|
92
|
+
const skillDefinition = parseSkillDefinition(content);
|
|
93
|
+
skills.push({
|
|
94
|
+
name,
|
|
95
|
+
description,
|
|
96
|
+
...(triggers ? { triggers } : {}),
|
|
97
|
+
filePath: skillFilePath,
|
|
98
|
+
...(skillDefinition ? { skillDefinition, roleDefinition: skillDefinition } : {}),
|
|
99
|
+
});
|
|
100
|
+
}
|
|
101
|
+
catch {
|
|
102
|
+
// 跳过无法读取的 SKILL.md
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
return skills;
|
|
106
|
+
}
|
|
107
|
+
catch {
|
|
108
|
+
return [];
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
/** 从本地目录加载 skills */
|
|
112
|
+
export function loadSkillsFromDir(dirPath) {
|
|
113
|
+
const expanded = expandTilde(dirPath.trim());
|
|
114
|
+
if (!fs.existsSync(expanded) || !fs.statSync(expanded).isDirectory()) {
|
|
115
|
+
return [];
|
|
116
|
+
}
|
|
117
|
+
const skills = [];
|
|
118
|
+
const entries = fs.readdirSync(expanded, { withFileTypes: true });
|
|
119
|
+
for (const entry of entries) {
|
|
120
|
+
if (!entry.isDirectory())
|
|
121
|
+
continue;
|
|
122
|
+
const skillFilePath = path.join(expanded, entry.name, SKILL_FILENAME);
|
|
123
|
+
if (!fs.existsSync(skillFilePath))
|
|
124
|
+
continue;
|
|
125
|
+
try {
|
|
126
|
+
const content = fs.readFileSync(skillFilePath, 'utf-8');
|
|
127
|
+
const { name, description, triggers } = parseSkillFrontmatter(content);
|
|
128
|
+
const skillDefinition = parseSkillDefinition(content);
|
|
129
|
+
skills.push({
|
|
130
|
+
name,
|
|
131
|
+
description,
|
|
132
|
+
...(triggers ? { triggers } : {}),
|
|
133
|
+
filePath: skillFilePath,
|
|
134
|
+
...(skillDefinition ? { skillDefinition, roleDefinition: skillDefinition } : {}),
|
|
135
|
+
});
|
|
136
|
+
}
|
|
137
|
+
catch {
|
|
138
|
+
// 跳过无法读取的 SKILL.md
|
|
139
|
+
}
|
|
140
|
+
}
|
|
141
|
+
return skills;
|
|
142
|
+
}
|
|
143
|
+
/** 加载 skills(优先沙箱,fallback 本地)。支持 system + session 两路径合并。 */
|
|
144
|
+
export async function loadSkills(opts) {
|
|
145
|
+
const sandboxSkills = [];
|
|
146
|
+
if (opts.skillsPath && opts.sandboxId && opts.sandboxClient) {
|
|
147
|
+
const system = await loadSkillsFromSandbox({ ...opts, skillsPath: opts.skillsPath });
|
|
148
|
+
sandboxSkills.push(...system);
|
|
149
|
+
}
|
|
150
|
+
if (opts.sessionSkillsPath && opts.sandboxId && opts.sandboxClient) {
|
|
151
|
+
const session = await loadSkillsFromSandbox({ ...opts, skillsPath: opts.sessionSkillsPath });
|
|
152
|
+
const seen = new Set(sandboxSkills.map((s) => s.name));
|
|
153
|
+
for (const s of session) {
|
|
154
|
+
if (!seen.has(s.name)) {
|
|
155
|
+
seen.add(s.name);
|
|
156
|
+
sandboxSkills.push(s);
|
|
157
|
+
}
|
|
158
|
+
}
|
|
159
|
+
}
|
|
160
|
+
if (sandboxSkills.length > 0) {
|
|
161
|
+
return { skills: sandboxSkills, source: 'sandbox' };
|
|
162
|
+
}
|
|
163
|
+
const localPaths = opts.skillPaths ?? [];
|
|
164
|
+
const envPaths = process.env.AGENT_SKILLS_PATHS?.split(',').map((p) => p.trim()).filter(Boolean) ?? [];
|
|
165
|
+
const allPaths = [...new Set([...localPaths, ...envPaths, expandTilde(FALLBACK_SKILLS_DIR)])];
|
|
166
|
+
const seen = new Set();
|
|
167
|
+
const skills = [];
|
|
168
|
+
for (const p of allPaths) {
|
|
169
|
+
const fromDir = loadSkillsFromDir(p);
|
|
170
|
+
for (const s of fromDir) {
|
|
171
|
+
if (!seen.has(s.name)) {
|
|
172
|
+
seen.add(s.name);
|
|
173
|
+
skills.push(s);
|
|
174
|
+
}
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
return { skills, source: 'local' };
|
|
178
|
+
}
|
|
179
|
+
/**
|
|
180
|
+
* Format skills as system prompt section (Discovery phase: name + description only).
|
|
181
|
+
*
|
|
182
|
+
* 默认 `_skillsBasePath` 取自共享区(`/mnt/shared/skills`),与 AgentSandboxService.getSkillsPath()
|
|
183
|
+
* 对齐——skills 是跨用户共享内容,物理上挂在共享区。当调用方显式传入 path 时以传入值为准。
|
|
184
|
+
*/
|
|
185
|
+
export function formatSkillsForPrompt(result, _skillsBasePath = '/mnt/shared/skills') {
|
|
186
|
+
if (result.skills.length === 0)
|
|
187
|
+
return '';
|
|
188
|
+
const lines = [
|
|
189
|
+
'',
|
|
190
|
+
'## Available Skills',
|
|
191
|
+
'Use `search_skills` to find relevant skills by keyword before loading. Use `loadSkill` to load a skill when the user\'s request matches:',
|
|
192
|
+
'',
|
|
193
|
+
...result.skills.map((s) => {
|
|
194
|
+
return `- **${s.name}**: ${s.description || '(no description)'}`;
|
|
195
|
+
}),
|
|
196
|
+
'',
|
|
197
|
+
];
|
|
198
|
+
return lines.join('\n');
|
|
199
|
+
}
|
|
200
|
+
//# sourceMappingURL=skills.loader.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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@@ -0,0 +1,44 @@
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1
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+
/**
|
|
2
|
+
* Skills 类型定义
|
|
3
|
+
* pi-skills 标准格式
|
|
4
|
+
*
|
|
5
|
+
* 注意:身份字段(role_title, name_pool, avatar, slogan, role_description)已移至
|
|
6
|
+
* agent_roles 数据库表。SkillDefinition 仅保留能力字段。
|
|
7
|
+
*/
|
|
8
|
+
/** @deprecated 向后兼容别名,请使用 SkillDefinition */
|
|
9
|
+
export type RoleDefinition = SkillDefinition;
|
|
10
|
+
export type SkillDefinition = {
|
|
11
|
+
tools: string[];
|
|
12
|
+
prompt_extension: string;
|
|
13
|
+
};
|
|
14
|
+
export type Skill = {
|
|
15
|
+
name: string;
|
|
16
|
+
description: string;
|
|
17
|
+
/** 触发词:用于 search_skills 匹配,逗号/空格分隔,如 "做游戏,创建,打砖块" */
|
|
18
|
+
triggers?: string;
|
|
19
|
+
filePath?: string;
|
|
20
|
+
skillDefinition?: SkillDefinition;
|
|
21
|
+
/** @deprecated 请使用 skillDefinition */
|
|
22
|
+
roleDefinition?: SkillDefinition;
|
|
23
|
+
};
|
|
24
|
+
export type LoadSkillsOptions = {
|
|
25
|
+
sandboxId?: string | null;
|
|
26
|
+
skillsPath?: string;
|
|
27
|
+
sessionSkillsPath?: string;
|
|
28
|
+
skillPaths?: string[];
|
|
29
|
+
sandboxClient?: {
|
|
30
|
+
listFiles(sandboxId: string, path: string): Promise<Array<{
|
|
31
|
+
name: string;
|
|
32
|
+
path: string;
|
|
33
|
+
type?: string;
|
|
34
|
+
}>>;
|
|
35
|
+
readFile(sandboxId: string, path: string, opts?: {
|
|
36
|
+
format?: string;
|
|
37
|
+
}): Promise<string | Uint8Array>;
|
|
38
|
+
};
|
|
39
|
+
};
|
|
40
|
+
export type LoadSkillsResult = {
|
|
41
|
+
skills: Skill[];
|
|
42
|
+
source: 'sandbox' | 'local';
|
|
43
|
+
};
|
|
44
|
+
//# sourceMappingURL=skills.types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|