@plastic-software/three 0.174.0 → 0.175.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +10655 -1446
- package/build/three.core.js +9626 -1094
- package/build/three.core.min.js +1 -1
- package/build/three.module.js +834 -157
- package/build/three.module.min.js +1 -1
- package/build/three.tsl.js +4 -2
- package/build/three.tsl.min.js +1 -1
- package/build/three.webgpu.js +2658 -1697
- package/build/three.webgpu.min.js +1 -1
- package/build/three.webgpu.nodes.js +2654 -1709
- package/build/three.webgpu.nodes.min.js +1 -1
- package/examples/jsm/Addons.js +1 -1
- package/examples/jsm/animation/AnimationClipCreator.js +57 -6
- package/examples/jsm/animation/CCDIKSolver.js +93 -39
- package/examples/jsm/capabilities/WebGL.js +28 -3
- package/examples/jsm/capabilities/WebGPU.js +16 -6
- package/examples/jsm/controls/ArcballControls.js +424 -154
- package/examples/jsm/controls/DragControls.js +93 -2
- package/examples/jsm/controls/FirstPersonControls.js +113 -4
- package/examples/jsm/controls/FlyControls.js +49 -2
- package/examples/jsm/controls/MapControls.js +42 -9
- package/examples/jsm/controls/OrbitControls.js +345 -42
- package/examples/jsm/controls/PointerLockControls.js +111 -9
- package/examples/jsm/controls/TrackballControls.js +159 -8
- package/examples/jsm/controls/TransformControls.js +252 -6
- package/examples/jsm/csm/CSM.js +226 -15
- package/examples/jsm/csm/CSMFrustum.js +52 -0
- package/examples/jsm/csm/CSMHelper.js +47 -0
- package/examples/jsm/csm/CSMShader.js +10 -1
- package/examples/jsm/csm/CSMShadowNode.js +156 -13
- package/examples/jsm/curves/CurveExtras.js +289 -31
- package/examples/jsm/curves/NURBSCurve.js +57 -14
- package/examples/jsm/curves/NURBSSurface.js +50 -6
- package/examples/jsm/curves/NURBSUtils.js +96 -112
- package/examples/jsm/curves/NURBSVolume.js +22 -4
- package/examples/jsm/effects/AnaglyphEffect.js +30 -0
- package/examples/jsm/effects/AsciiEffect.js +60 -15
- package/examples/jsm/effects/OutlineEffect.js +59 -111
- package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
- package/examples/jsm/effects/StereoEffect.js +29 -0
- package/examples/jsm/environments/DebugEnvironment.js +49 -0
- package/examples/jsm/environments/RoomEnvironment.js +23 -4
- package/examples/jsm/exporters/DRACOExporter.js +53 -13
- package/examples/jsm/exporters/EXRExporter.js +37 -8
- package/examples/jsm/exporters/GLTFExporter.js +171 -48
- package/examples/jsm/exporters/KTX2Exporter.js +20 -0
- package/examples/jsm/exporters/OBJExporter.js +18 -0
- package/examples/jsm/exporters/PLYExporter.js +39 -9
- package/examples/jsm/exporters/STLExporter.js +25 -5
- package/examples/jsm/exporters/USDZExporter.js +70 -3
- package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
- package/examples/jsm/geometries/ConvexGeometry.js +18 -0
- package/examples/jsm/geometries/DecalGeometry.js +20 -9
- package/examples/jsm/geometries/ParametricFunctions.js +97 -0
- package/examples/jsm/geometries/ParametricGeometry.js +37 -5
- package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
- package/examples/jsm/geometries/TeapotGeometry.js +22 -38
- package/examples/jsm/geometries/TextGeometry.js +44 -16
- package/examples/jsm/helpers/LightProbeHelper.js +35 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
- package/examples/jsm/helpers/OctreeHelper.js +35 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
- package/examples/jsm/helpers/TextureHelper.js +27 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
- package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
- package/examples/jsm/helpers/ViewHelper.js +75 -1
- package/examples/jsm/interactive/HTMLMesh.js +25 -0
- package/examples/jsm/interactive/InteractiveGroup.js +65 -5
- package/examples/jsm/interactive/SelectionBox.js +74 -9
- package/examples/jsm/interactive/SelectionHelper.js +71 -29
- package/examples/jsm/libs/motion-controllers.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +23 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -1
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
- package/examples/jsm/lines/Line2.js +36 -0
- package/examples/jsm/lines/LineGeometry.js +52 -0
- package/examples/jsm/lines/LineMaterial.js +95 -0
- package/examples/jsm/lines/LineSegments2.js +51 -2
- package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
- package/examples/jsm/lines/Wireframe.js +38 -2
- package/examples/jsm/lines/WireframeGeometry2.js +24 -0
- package/examples/jsm/lines/webgpu/Line2.js +25 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
- package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
- package/examples/jsm/loaders/3DMLoader.js +71 -2
- package/examples/jsm/loaders/3MFLoader.js +41 -3
- package/examples/jsm/loaders/AMFLoader.js +31 -12
- package/examples/jsm/loaders/BVHLoader.js +57 -11
- package/examples/jsm/loaders/ColladaLoader.js +35 -0
- package/examples/jsm/loaders/DDSLoader.js +24 -0
- package/examples/jsm/loaders/DRACOLoader.js +73 -1
- package/examples/jsm/loaders/EXRLoader.js +40 -8
- package/examples/jsm/loaders/FBXLoader.js +42 -14
- package/examples/jsm/loaders/FontLoader.js +60 -2
- package/examples/jsm/loaders/GCodeLoader.js +33 -5
- package/examples/jsm/loaders/GLTFLoader.js +218 -5
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
- package/examples/jsm/loaders/IESLoader.js +41 -0
- package/examples/jsm/loaders/KMZLoader.js +32 -0
- package/examples/jsm/loaders/KTX2Loader.js +86 -18
- package/examples/jsm/loaders/KTXLoader.js +26 -6
- package/examples/jsm/loaders/LDrawLoader.js +115 -5
- package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
- package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
- package/examples/jsm/loaders/LUTImageLoader.js +78 -38
- package/examples/jsm/loaders/LWOLoader.js +46 -7
- package/examples/jsm/loaders/LottieLoader.js +37 -0
- package/examples/jsm/loaders/MD2Loader.js +36 -1
- package/examples/jsm/loaders/MDDLoader.js +56 -12
- package/examples/jsm/loaders/MTLLoader.js +38 -33
- package/examples/jsm/loaders/MaterialXLoader.js +33 -0
- package/examples/jsm/loaders/NRRDLoader.js +36 -5
- package/examples/jsm/loaders/OBJLoader.js +48 -1
- package/examples/jsm/loaders/PCDLoader.js +47 -0
- package/examples/jsm/loaders/PDBLoader.js +40 -2
- package/examples/jsm/loaders/PLYLoader.js +62 -32
- package/examples/jsm/loaders/PVRLoader.js +23 -5
- package/examples/jsm/loaders/RGBELoader.js +38 -5
- package/examples/jsm/loaders/RGBMLoader.js +67 -1
- package/examples/jsm/loaders/STLLoader.js +47 -38
- package/examples/jsm/loaders/SVGLoader.js +113 -20
- package/examples/jsm/loaders/TDSLoader.js +81 -61
- package/examples/jsm/loaders/TGALoader.js +22 -0
- package/examples/jsm/loaders/TIFFLoader.js +22 -0
- package/examples/jsm/loaders/TTFLoader.js +36 -2
- package/examples/jsm/loaders/USDZLoader.js +34 -1
- package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
- package/examples/jsm/loaders/VOXLoader.js +57 -0
- package/examples/jsm/loaders/VRMLLoader.js +32 -1
- package/examples/jsm/loaders/VTKLoader.js +38 -0
- package/examples/jsm/loaders/XYZLoader.js +35 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
- package/examples/jsm/math/Capsule.js +89 -14
- package/examples/jsm/math/ColorConverter.js +21 -0
- package/examples/jsm/math/ColorSpaces.js +53 -0
- package/examples/jsm/math/ConvexHull.js +514 -92
- package/examples/jsm/math/ImprovedNoise.js +14 -2
- package/examples/jsm/math/Lut.js +111 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
- package/examples/jsm/math/OBB.js +139 -46
- package/examples/jsm/math/Octree.js +132 -5
- package/examples/jsm/math/SimplexNoise.js +66 -42
- package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
- package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
- package/examples/jsm/misc/Gyroscope.js +11 -0
- package/examples/jsm/misc/MD2Character.js +115 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
- package/examples/jsm/misc/MorphAnimMesh.js +43 -0
- package/examples/jsm/misc/MorphBlendMesh.js +102 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
- package/examples/jsm/misc/RollerCoaster.js +52 -0
- package/examples/jsm/misc/Timer.js +79 -2
- package/examples/jsm/misc/TubePainter.js +53 -0
- package/examples/jsm/misc/Volume.js +108 -72
- package/examples/jsm/misc/VolumeSlice.js +88 -45
- package/examples/jsm/modifiers/CurveModifier.js +57 -34
- package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
- package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
- package/examples/jsm/modifiers/TessellateModifier.js +33 -2
- package/examples/jsm/objects/GroundedSkybox.js +23 -5
- package/examples/jsm/objects/Lensflare.js +91 -2
- package/examples/jsm/objects/LensflareMesh.js +53 -2
- package/examples/jsm/objects/MarchingCubes.js +88 -5
- package/examples/jsm/objects/Reflector.js +70 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
- package/examples/jsm/objects/Refractor.js +61 -0
- package/examples/jsm/objects/ShadowMesh.js +53 -4
- package/examples/jsm/objects/Sky.js +26 -9
- package/examples/jsm/objects/SkyMesh.js +60 -9
- package/examples/jsm/objects/Water.js +44 -5
- package/examples/jsm/objects/Water2.js +42 -3
- package/examples/jsm/objects/Water2Mesh.js +38 -3
- package/examples/jsm/objects/WaterMesh.js +94 -7
- package/examples/jsm/physics/AmmoPhysics.js +47 -0
- package/examples/jsm/physics/JoltPhysics.js +48 -0
- package/examples/jsm/physics/RapierPhysics.js +56 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
- package/examples/jsm/postprocessing/BloomPass.js +125 -24
- package/examples/jsm/postprocessing/BokehPass.js +98 -22
- package/examples/jsm/postprocessing/ClearPass.js +53 -3
- package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
- package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
- package/examples/jsm/postprocessing/EffectComposer.js +131 -0
- package/examples/jsm/postprocessing/FilmPass.js +53 -5
- package/examples/jsm/postprocessing/GTAOPass.js +191 -48
- package/examples/jsm/postprocessing/GlitchPass.js +84 -33
- package/examples/jsm/postprocessing/HalftonePass.js +64 -10
- package/examples/jsm/postprocessing/LUTPass.js +37 -8
- package/examples/jsm/postprocessing/MaskPass.js +90 -0
- package/examples/jsm/postprocessing/OutlinePass.js +266 -133
- package/examples/jsm/postprocessing/OutputPass.js +53 -14
- package/examples/jsm/postprocessing/Pass.js +98 -4
- package/examples/jsm/postprocessing/RenderPass.js +83 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
- package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
- package/examples/jsm/postprocessing/SAOPass.js +126 -53
- package/examples/jsm/postprocessing/SMAAPass.js +103 -71
- package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
- package/examples/jsm/postprocessing/SSAOPass.js +160 -47
- package/examples/jsm/postprocessing/SSRPass.js +230 -49
- package/examples/jsm/postprocessing/SavePass.js +68 -16
- package/examples/jsm/postprocessing/ShaderPass.js +64 -7
- package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
- package/examples/jsm/postprocessing/TexturePass.js +71 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
- package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
- package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
- package/examples/jsm/renderers/Projector.js +18 -2
- package/examples/jsm/renderers/SVGRenderer.js +124 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
- package/examples/jsm/shaders/AfterimageShader.js +6 -4
- package/examples/jsm/shaders/BasicShader.js +6 -2
- package/examples/jsm/shaders/BleachBypassShader.js +8 -4
- package/examples/jsm/shaders/BlendShader.js +6 -2
- package/examples/jsm/shaders/BokehShader.js +7 -4
- package/examples/jsm/shaders/BokehShader2.js +7 -3
- package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
- package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
- package/examples/jsm/shaders/ColorifyShader.js +6 -2
- package/examples/jsm/shaders/ConvolutionShader.js +7 -39
- package/examples/jsm/shaders/CopyShader.js +6 -2
- package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
- package/examples/jsm/shaders/DigitalGlitch.js +7 -7
- package/examples/jsm/shaders/DotScreenShader.js +6 -4
- package/examples/jsm/shaders/ExposureShader.js +6 -2
- package/examples/jsm/shaders/FXAAShader.js +15 -7
- package/examples/jsm/shaders/FilmShader.js +10 -0
- package/examples/jsm/shaders/FocusShader.js +6 -4
- package/examples/jsm/shaders/FreiChenShader.js +7 -3
- package/examples/jsm/shaders/GTAOShader.js +33 -39
- package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
- package/examples/jsm/shaders/GodRaysShader.js +14 -5
- package/examples/jsm/shaders/HalftoneShader.js +11 -5
- package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
- package/examples/jsm/shaders/HueSaturationShader.js +7 -3
- package/examples/jsm/shaders/KaleidoShader.js +8 -4
- package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
- package/examples/jsm/shaders/LuminosityShader.js +6 -3
- package/examples/jsm/shaders/MirrorShader.js +7 -4
- package/examples/jsm/shaders/NormalMapShader.js +5 -3
- package/examples/jsm/shaders/OutputShader.js +11 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
- package/examples/jsm/shaders/RGBShiftShader.js +5 -1
- package/examples/jsm/shaders/SAOShader.js +8 -2
- package/examples/jsm/shaders/SMAAShader.js +23 -1
- package/examples/jsm/shaders/SSAOShader.js +23 -5
- package/examples/jsm/shaders/SSRShader.js +25 -1
- package/examples/jsm/shaders/SepiaShader.js +6 -4
- package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
- package/examples/jsm/shaders/TechnicolorShader.js +7 -4
- package/examples/jsm/shaders/ToonShader.js +29 -7
- package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
- package/examples/jsm/shaders/VelocityShader.js +6 -2
- package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
- package/examples/jsm/shaders/VignetteShader.js +6 -4
- package/examples/jsm/shaders/VolumeShader.js +7 -1
- package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
- package/examples/jsm/textures/FlakesTexture.js +12 -0
- package/examples/jsm/transpiler/Transpiler.js +31 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +1 -1
- package/examples/jsm/tsl/display/BloomNode.js +1 -1
- package/examples/jsm/tsl/display/PixelationPassNode.js +4 -4
- package/examples/jsm/tsl/display/SSRNode.js +1 -1
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +29 -3
- package/examples/jsm/tsl/math/Bayer.js +14 -1
- package/examples/jsm/tsl/utils/Raymarching.js +4 -2
- package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
- package/examples/jsm/utils/CameraUtils.js +10 -7
- package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
- package/examples/jsm/utils/GeometryUtils.js +12 -13
- package/examples/jsm/utils/LDrawUtils.js +11 -4
- package/examples/jsm/utils/SceneOptimizer.js +66 -20
- package/examples/jsm/utils/SceneUtils.js +50 -3
- package/examples/jsm/utils/ShadowMapViewer.js +47 -24
- package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
- package/examples/jsm/utils/SkeletonUtils.js +45 -0
- package/examples/jsm/utils/SortUtils.js +14 -5
- package/examples/jsm/utils/UVsDebug.js +9 -4
- package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
- package/examples/jsm/utils/WorkerPool.js +65 -2
- package/examples/jsm/webxr/ARButton.js +18 -0
- package/examples/jsm/webxr/OculusHandModel.js +83 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
- package/examples/jsm/webxr/Text2D.js +11 -0
- package/examples/jsm/webxr/VRButton.js +30 -0
- package/examples/jsm/webxr/XRButton.js +22 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
- package/examples/jsm/webxr/XREstimatedLight.js +33 -3
- package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
- package/examples/jsm/webxr/XRHandModelFactory.js +92 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +42 -0
- package/examples/jsm/webxr/XRPlanes.js +17 -0
- package/package.json +1 -1
- package/src/Three.TSL.js +3 -1
- package/src/animation/AnimationAction.js +262 -30
- package/src/animation/AnimationClip.js +141 -2
- package/src/animation/AnimationMixer.js +99 -15
- package/src/animation/AnimationObjectGroup.js +41 -18
- package/src/animation/AnimationUtils.js +168 -18
- package/src/animation/KeyframeTrack.js +144 -10
- package/src/animation/PropertyBinding.js +77 -3
- package/src/animation/PropertyMixer.js +72 -5
- package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
- package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
- package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
- package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
- package/src/animation/tracks/StringKeyframeTrack.js +33 -2
- package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
- package/src/audio/AudioAnalyser.js +1 -1
- package/src/audio/AudioListener.js +2 -2
- package/src/audio/PositionalAudio.js +5 -5
- package/src/constants.js +1429 -5
- package/src/core/BufferAttribute.js +413 -3
- package/src/core/BufferGeometry.js +337 -1
- package/src/core/Clock.js +60 -0
- package/src/core/GLBufferAttribute.js +99 -0
- package/src/core/InstancedBufferAttribute.js +29 -0
- package/src/core/InstancedBufferGeometry.js +20 -0
- package/src/core/InstancedInterleavedBuffer.js +26 -0
- package/src/core/InterleavedBuffer.js +137 -3
- package/src/core/InterleavedBufferAttribute.js +197 -0
- package/src/core/Layers.js +71 -10
- package/src/core/Object3D.js +23 -0
- package/src/core/Raycaster.js +134 -1
- package/src/core/RenderTarget.js +166 -7
- package/src/core/RenderTarget3D.js +25 -0
- package/src/core/RenderTargetArray.js +18 -0
- package/src/core/Uniform.js +29 -0
- package/src/core/UniformsGroup.js +84 -2
- package/src/extras/Controls.js +16 -1
- package/src/extras/Earcut.js +3 -781
- package/src/extras/ImageUtils.js +3 -2
- package/src/extras/PMREMGenerator.js +22 -17
- package/src/extras/core/Curve.js +1 -1
- package/src/extras/core/Path.js +1 -1
- package/src/extras/lib/earcut.js +685 -0
- package/src/geometries/ConeGeometry.js +2 -2
- package/src/geometries/CylinderGeometry.js +2 -2
- package/src/geometries/ExtrudeGeometry.js +71 -39
- package/src/geometries/LatheGeometry.js +1 -1
- package/src/lights/LightShadow.js +1 -1
- package/src/lights/webgpu/IESSpotLight.js +1 -1
- package/src/loaders/AnimationLoader.js +31 -0
- package/src/loaders/AudioLoader.js +31 -0
- package/src/loaders/BufferGeometryLoader.js +34 -0
- package/src/loaders/Cache.js +45 -0
- package/src/loaders/CompressedTextureLoader.js +36 -3
- package/src/loaders/CubeTextureLoader.js +45 -0
- package/src/loaders/DataTextureLoader.js +44 -3
- package/src/loaders/FileLoader.js +57 -1
- package/src/loaders/ImageBitmapLoader.js +57 -0
- package/src/loaders/ImageLoader.js +30 -0
- package/src/loaders/Loader.js +4 -6
- package/src/loaders/LoaderUtils.js +18 -36
- package/src/loaders/LoadingManager.js +142 -0
- package/src/loaders/MaterialLoader.js +57 -0
- package/src/loaders/ObjectLoader.js +53 -0
- package/src/loaders/TextureLoader.js +33 -0
- package/src/loaders/nodes/NodeLoader.js +6 -2
- package/src/loaders/nodes/NodeMaterialLoader.js +1 -1
- package/src/loaders/nodes/NodeObjectLoader.js +3 -3
- package/src/materials/LineBasicMaterial.js +74 -1
- package/src/materials/LineDashedMaterial.js +52 -0
- package/src/materials/Material.js +18 -3
- package/src/materials/MeshBasicMaterial.js +165 -0
- package/src/materials/MeshDepthMaterial.js +93 -0
- package/src/materials/MeshDistanceMaterial.js +76 -0
- package/src/materials/MeshLambertMaterial.js +273 -0
- package/src/materials/MeshMatcapMaterial.js +142 -0
- package/src/materials/MeshNormalMaterial.js +113 -0
- package/src/materials/MeshPhongMaterial.js +288 -0
- package/src/materials/MeshPhysicalMaterial.js +292 -1
- package/src/materials/MeshStandardMaterial.js +297 -0
- package/src/materials/MeshToonMaterial.js +218 -0
- package/src/materials/PointsMaterial.js +89 -0
- package/src/materials/RawShaderMaterial.js +25 -0
- package/src/materials/ShaderMaterial.js +215 -6
- package/src/materials/ShadowMaterial.js +54 -0
- package/src/materials/SpriteMaterial.js +82 -0
- package/src/materials/nodes/Line2NodeMaterial.js +1 -1
- package/src/materials/nodes/LineBasicNodeMaterial.js +2 -2
- package/src/materials/nodes/LineDashedNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshBasicNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshLambertNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshNormalNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshPhongNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshSSSNodeMaterial.js +1 -1
- package/src/materials/nodes/MeshStandardNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshToonNodeMaterial.js +2 -2
- package/src/materials/nodes/NodeMaterial.js +7 -3
- package/src/materials/nodes/PointsNodeMaterial.js +1 -1
- package/src/materials/nodes/ShadowNodeMaterial.js +11 -2
- package/src/materials/nodes/SpriteNodeMaterial.js +1 -1
- package/src/materials/nodes/VolumeNodeMaterial.js +10 -1
- package/src/math/Color.js +1 -1
- package/src/math/MathUtils.js +223 -0
- package/src/nodes/Nodes.js +1 -0
- package/src/nodes/accessors/BatchNode.js +8 -8
- package/src/nodes/accessors/BuiltinNode.js +1 -1
- package/src/nodes/accessors/CubeTextureNode.js +1 -1
- package/src/nodes/accessors/InstanceNode.js +5 -5
- package/src/nodes/accessors/InstancedMeshNode.js +1 -1
- package/src/nodes/accessors/MorphNode.js +27 -23
- package/src/nodes/accessors/Normal.js +1 -1
- package/src/nodes/accessors/Object3DNode.js +12 -12
- package/src/nodes/accessors/ReferenceBaseNode.js +2 -2
- package/src/nodes/accessors/ReferenceNode.js +1 -1
- package/src/nodes/accessors/SkinningNode.js +46 -37
- package/src/nodes/accessors/StorageBufferNode.js +1 -1
- package/src/nodes/accessors/StorageTextureNode.js +3 -3
- package/src/nodes/accessors/Texture3DNode.js +1 -1
- package/src/nodes/accessors/TextureNode.js +25 -5
- package/src/nodes/accessors/TextureSizeNode.js +1 -1
- package/src/nodes/accessors/UniformArrayNode.js +2 -2
- package/src/nodes/code/CodeNode.js +4 -4
- package/src/nodes/code/ExpressionNode.js +4 -4
- package/src/nodes/code/FunctionCallNode.js +23 -3
- package/src/nodes/code/ScriptableNode.js +4 -4
- package/src/nodes/code/ScriptableValueNode.js +2 -2
- package/src/nodes/core/AssignNode.js +1 -1
- package/src/nodes/core/AttributeNode.js +1 -1
- package/src/nodes/core/BypassNode.js +1 -1
- package/src/nodes/core/CacheNode.js +1 -1
- package/src/nodes/core/ContextNode.js +1 -1
- package/src/nodes/core/InputNode.js +2 -2
- package/src/nodes/core/Node.js +14 -2
- package/src/nodes/core/NodeBuilder.js +86 -14
- package/src/nodes/core/StackNode.js +5 -5
- package/src/nodes/core/StructNode.js +1 -1
- package/src/nodes/core/StructTypeNode.js +2 -2
- package/src/nodes/core/VarNode.js +2 -8
- package/src/nodes/core/VaryingNode.js +3 -3
- package/src/nodes/display/BlendModes.js +4 -4
- package/src/nodes/display/BumpMapNode.js +1 -1
- package/src/nodes/display/NormalMapNode.js +1 -1
- package/src/nodes/display/PosterizeNode.js +1 -1
- package/src/nodes/display/ScreenNode.js +3 -3
- package/src/nodes/display/ViewportDepthNode.js +2 -2
- package/src/nodes/display/ViewportDepthTextureNode.js +2 -2
- package/src/nodes/display/ViewportSharedTextureNode.js +2 -2
- package/src/nodes/display/ViewportTextureNode.js +4 -4
- package/src/nodes/functions/ShadowMaskModel.js +4 -4
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +6 -6
- package/src/nodes/geometry/RangeNode.js +1 -1
- package/src/nodes/gpgpu/AtomicFunctionNode.js +16 -40
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +1 -1
- package/src/nodes/gpgpu/ComputeNode.js +30 -2
- package/src/nodes/lighting/AnalyticLightNode.js +9 -1
- package/src/nodes/lighting/LightsNode.js +3 -3
- package/src/nodes/lighting/ShadowNode.js +1 -1
- package/src/nodes/math/ConditionalNode.js +20 -3
- package/src/nodes/math/MathNode.js +83 -78
- package/src/nodes/math/OperatorNode.js +171 -82
- package/src/nodes/pmrem/PMREMNode.js +4 -4
- package/src/nodes/pmrem/PMREMUtils.js +2 -2
- package/src/nodes/tsl/TSLBase.js +2 -1
- package/src/nodes/tsl/TSLCore.js +115 -12
- package/src/nodes/utils/ArrayElementNode.js +3 -1
- package/src/nodes/utils/CubeMapNode.js +3 -3
- package/src/nodes/utils/DebugNode.js +70 -0
- package/src/nodes/utils/EquirectUVNode.js +2 -2
- package/src/nodes/utils/JoinNode.js +27 -2
- package/src/nodes/utils/LoopNode.js +58 -28
- package/src/nodes/utils/MaxMipLevelNode.js +1 -1
- package/src/nodes/utils/ReflectorNode.js +2 -2
- package/src/nodes/utils/RemapNode.js +6 -6
- package/src/nodes/utils/RotateNode.js +1 -1
- package/src/nodes/utils/SpriteSheetUVNode.js +3 -3
- package/src/nodes/utils/StorageArrayElementNode.js +1 -1
- package/src/nodes/utils/TriplanarTexturesNode.js +3 -3
- package/src/objects/BatchedMesh.js +4 -4
- package/src/objects/InstancedMesh.js +2 -2
- package/src/objects/LOD.js +1 -1
- package/src/objects/Skeleton.js +1 -1
- package/src/renderers/WebGL3DRenderTarget.js +25 -0
- package/src/renderers/WebGLArrayRenderTarget.js +25 -0
- package/src/renderers/WebGLCubeRenderTarget.js +39 -1
- package/src/renderers/WebGLRenderTarget.js +19 -0
- package/src/renderers/WebGLRenderer.js +617 -79
- package/src/renderers/common/Animation.js +2 -2
- package/src/renderers/common/Attributes.js +2 -2
- package/src/renderers/common/Backend.js +12 -3
- package/src/renderers/common/Background.js +1 -0
- package/src/renderers/common/Color4.js +1 -1
- package/src/renderers/common/CubeRenderTarget.js +13 -0
- package/src/renderers/common/PostProcessing.js +2 -0
- package/src/renderers/common/QuadMesh.js +2 -0
- package/src/renderers/common/RenderList.js +2 -2
- package/src/renderers/common/RenderObject.js +1 -1
- package/src/renderers/common/RenderObjects.js +2 -2
- package/src/renderers/common/Renderer.js +52 -31
- package/src/renderers/common/XRManager.js +333 -10
- package/src/renderers/common/extras/PMREMGenerator.js +6 -0
- package/src/renderers/common/nodes/NodeBuilderState.js +3 -3
- package/src/renderers/shaders/UniformsLib.js +1 -4
- package/src/renderers/shaders/UniformsUtils.js +1 -3
- package/src/renderers/webgl/WebGLBackground.js +4 -2
- package/src/renderers/webgl/WebGLState.js +9 -9
- package/src/renderers/webgl-fallback/WebGLBackend.js +25 -26
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +3 -12
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +67 -19
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +1 -1
- package/src/renderers/webgpu/WebGPUBackend.js +128 -87
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +1 -11
- package/src/renderers/webgpu/WebGPURenderer.js +17 -11
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +4 -4
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +5 -3
- package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1 -1
- package/src/renderers/webxr/WebXRController.js +87 -2
- package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
- package/src/renderers/webxr/WebXRManager.js +173 -1
- package/src/scenes/Scene.js +2 -1
- package/src/textures/CanvasTexture.js +28 -0
- package/src/textures/CompressedArrayTexture.js +57 -0
- package/src/textures/CompressedCubeTexture.js +29 -0
- package/src/textures/CompressedTexture.js +64 -6
- package/src/textures/CubeTexture.js +52 -4
- package/src/textures/Data3DTexture.js +77 -0
- package/src/textures/DataArrayTexture.js +93 -0
- package/src/textures/DataTexture.js +65 -0
- package/src/textures/DepthTexture.js +59 -9
- package/src/textures/FramebufferTexture.js +62 -0
- package/src/textures/Source.js +69 -0
- package/src/textures/Texture.js +5 -5
- package/src/textures/VideoFrameTexture.js +43 -6
- package/src/textures/VideoTexture.js +49 -4
- package/examples/jsm/geometries/ParametricGeometries.js +0 -254
package/src/extras/Earcut.js
CHANGED
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* is a port of [mapbox/earcut]{@link https://github.com/mapbox/earcut mapbox/earcut} (v2.2.4).
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*
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* @hideconstructor
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*/
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import earcut from './lib/earcut.js';
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class Earcut {
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/**
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*/
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static triangulate( data, holeIndices, dim = 2 ) {
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const outerLen = hasHoles ? holeIndices[ 0 ] * dim : data.length;
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let outerNode = linkedList( data, 0, outerLen, dim, true );
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const triangles = [];
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if ( ! outerNode || outerNode.next === outerNode.prev ) return triangles;
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let minX, minY, maxX, maxY, x, y, invSize;
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if ( hasHoles ) outerNode = eliminateHoles( data, holeIndices, outerNode, dim );
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// if the shape is not too simple, we'll use z-order curve hash later; calculate polygon bbox
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if ( data.length > 80 * dim ) {
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minX = maxX = data[ 0 ];
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minY = maxY = data[ 1 ];
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for ( let i = dim; i < outerLen; i += dim ) {
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x = data[ i ];
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y = data[ i + 1 ];
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if ( x < minX ) minX = x;
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if ( y < minY ) minY = y;
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}
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// minX, minY and invSize are later used to transform coords into integers for z-order calculation
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invSize = Math.max( maxX - minX, maxY - minY );
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invSize = invSize !== 0 ? 32767 / invSize : 0;
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}
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earcutLinked( outerNode, triangles, dim, minX, minY, invSize, 0 );
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return triangles;
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}
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}
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// create a circular doubly linked list from polygon points in the specified winding order
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function linkedList( data, start, end, dim, clockwise ) {
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let i, last;
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if ( clockwise === ( signedArea( data, start, end, dim ) > 0 ) ) {
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for ( i = start; i < end; i += dim ) last = insertNode( i, data[ i ], data[ i + 1 ], last );
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} else {
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for ( i = end - dim; i >= start; i -= dim ) last = insertNode( i, data[ i ], data[ i + 1 ], last );
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}
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removeNode( last );
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last = last.next;
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}
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return last;
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}
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// eliminate colinear or duplicate points
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function filterPoints( start, end ) {
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if ( ! start ) return start;
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if ( ! end ) end = start;
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let p = start,
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again;
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do {
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again = false;
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if ( ! p.steiner && ( equals( p, p.next ) || area( p.prev, p, p.next ) === 0 ) ) {
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removeNode( p );
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p = end = p.prev;
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if ( p === p.next ) break;
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again = true;
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} else {
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p = p.next;
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}
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} while ( again || p !== end );
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return end;
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}
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// main ear slicing loop which triangulates a polygon (given as a linked list)
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function earcutLinked( ear, triangles, dim, minX, minY, invSize, pass ) {
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if ( ! ear ) return;
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// interlink polygon nodes in z-order
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if ( ! pass && invSize ) indexCurve( ear, minX, minY, invSize );
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let stop = ear,
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prev, next;
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// iterate through ears, slicing them one by one
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while ( ear.prev !== ear.next ) {
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prev = ear.prev;
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next = ear.next;
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if ( invSize ? isEarHashed( ear, minX, minY, invSize ) : isEar( ear ) ) {
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// cut off the triangle
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triangles.push( prev.i / dim | 0 );
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triangles.push( ear.i / dim | 0 );
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triangles.push( next.i / dim | 0 );
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removeNode( ear );
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// skipping the next vertex leads to less sliver triangles
|
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ear = next.next;
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stop = next.next;
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continue;
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}
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ear = next;
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// if we looped through the whole remaining polygon and can't find any more ears
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if ( ear === stop ) {
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// try filtering points and slicing again
|
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if ( ! pass ) {
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|
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161
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earcutLinked( filterPoints( ear ), triangles, dim, minX, minY, invSize, 1 );
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163
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// if this didn't work, try curing all small self-intersections locally
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} else if ( pass === 1 ) {
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ear = cureLocalIntersections( filterPoints( ear ), triangles, dim );
|
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168
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-
earcutLinked( ear, triangles, dim, minX, minY, invSize, 2 );
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170
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// as a last resort, try splitting the remaining polygon into two
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172
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} else if ( pass === 2 ) {
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splitEarcut( ear, triangles, dim, minX, minY, invSize );
|
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}
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break;
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}
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}
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184
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}
|
|
185
|
-
|
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186
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-
// check whether a polygon node forms a valid ear with adjacent nodes
|
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187
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-
function isEar( ear ) {
|
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|
-
|
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189
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-
const a = ear.prev,
|
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190
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-
b = ear,
|
|
191
|
-
c = ear.next;
|
|
192
|
-
|
|
193
|
-
if ( area( a, b, c ) >= 0 ) return false; // reflex, can't be an ear
|
|
194
|
-
|
|
195
|
-
// now make sure we don't have other points inside the potential ear
|
|
196
|
-
const ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
|
|
197
|
-
|
|
198
|
-
// triangle bbox; min & max are calculated like this for speed
|
|
199
|
-
const x0 = ax < bx ? ( ax < cx ? ax : cx ) : ( bx < cx ? bx : cx ),
|
|
200
|
-
y0 = ay < by ? ( ay < cy ? ay : cy ) : ( by < cy ? by : cy ),
|
|
201
|
-
x1 = ax > bx ? ( ax > cx ? ax : cx ) : ( bx > cx ? bx : cx ),
|
|
202
|
-
y1 = ay > by ? ( ay > cy ? ay : cy ) : ( by > cy ? by : cy );
|
|
203
|
-
|
|
204
|
-
let p = c.next;
|
|
205
|
-
while ( p !== a ) {
|
|
206
|
-
|
|
207
|
-
if ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 &&
|
|
208
|
-
pointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) &&
|
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209
|
-
area( p.prev, p, p.next ) >= 0 ) return false;
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210
|
-
p = p.next;
|
|
211
|
-
|
|
212
|
-
}
|
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213
|
-
|
|
214
|
-
return true;
|
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215
|
-
|
|
216
|
-
}
|
|
217
|
-
|
|
218
|
-
function isEarHashed( ear, minX, minY, invSize ) {
|
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219
|
-
|
|
220
|
-
const a = ear.prev,
|
|
221
|
-
b = ear,
|
|
222
|
-
c = ear.next;
|
|
223
|
-
|
|
224
|
-
if ( area( a, b, c ) >= 0 ) return false; // reflex, can't be an ear
|
|
225
|
-
|
|
226
|
-
const ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
|
|
227
|
-
|
|
228
|
-
// triangle bbox; min & max are calculated like this for speed
|
|
229
|
-
const x0 = ax < bx ? ( ax < cx ? ax : cx ) : ( bx < cx ? bx : cx ),
|
|
230
|
-
y0 = ay < by ? ( ay < cy ? ay : cy ) : ( by < cy ? by : cy ),
|
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231
|
-
x1 = ax > bx ? ( ax > cx ? ax : cx ) : ( bx > cx ? bx : cx ),
|
|
232
|
-
y1 = ay > by ? ( ay > cy ? ay : cy ) : ( by > cy ? by : cy );
|
|
233
|
-
|
|
234
|
-
// z-order range for the current triangle bbox;
|
|
235
|
-
const minZ = zOrder( x0, y0, minX, minY, invSize ),
|
|
236
|
-
maxZ = zOrder( x1, y1, minX, minY, invSize );
|
|
237
|
-
|
|
238
|
-
let p = ear.prevZ,
|
|
239
|
-
n = ear.nextZ;
|
|
240
|
-
|
|
241
|
-
// look for points inside the triangle in both directions
|
|
242
|
-
while ( p && p.z >= minZ && n && n.z <= maxZ ) {
|
|
243
|
-
|
|
244
|
-
if ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c &&
|
|
245
|
-
pointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) && area( p.prev, p, p.next ) >= 0 ) return false;
|
|
246
|
-
p = p.prevZ;
|
|
247
|
-
|
|
248
|
-
if ( n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c &&
|
|
249
|
-
pointInTriangle( ax, ay, bx, by, cx, cy, n.x, n.y ) && area( n.prev, n, n.next ) >= 0 ) return false;
|
|
250
|
-
n = n.nextZ;
|
|
251
|
-
|
|
252
|
-
}
|
|
253
|
-
|
|
254
|
-
// look for remaining points in decreasing z-order
|
|
255
|
-
while ( p && p.z >= minZ ) {
|
|
256
|
-
|
|
257
|
-
if ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c &&
|
|
258
|
-
pointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) && area( p.prev, p, p.next ) >= 0 ) return false;
|
|
259
|
-
p = p.prevZ;
|
|
260
|
-
|
|
261
|
-
}
|
|
262
|
-
|
|
263
|
-
// look for remaining points in increasing z-order
|
|
264
|
-
while ( n && n.z <= maxZ ) {
|
|
265
|
-
|
|
266
|
-
if ( n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c &&
|
|
267
|
-
pointInTriangle( ax, ay, bx, by, cx, cy, n.x, n.y ) && area( n.prev, n, n.next ) >= 0 ) return false;
|
|
268
|
-
n = n.nextZ;
|
|
269
|
-
|
|
270
|
-
}
|
|
271
|
-
|
|
272
|
-
return true;
|
|
273
|
-
|
|
274
|
-
}
|
|
275
|
-
|
|
276
|
-
// go through all polygon nodes and cure small local self-intersections
|
|
277
|
-
function cureLocalIntersections( start, triangles, dim ) {
|
|
278
|
-
|
|
279
|
-
let p = start;
|
|
280
|
-
do {
|
|
281
|
-
|
|
282
|
-
const a = p.prev,
|
|
283
|
-
b = p.next.next;
|
|
284
|
-
|
|
285
|
-
if ( ! equals( a, b ) && intersects( a, p, p.next, b ) && locallyInside( a, b ) && locallyInside( b, a ) ) {
|
|
286
|
-
|
|
287
|
-
triangles.push( a.i / dim | 0 );
|
|
288
|
-
triangles.push( p.i / dim | 0 );
|
|
289
|
-
triangles.push( b.i / dim | 0 );
|
|
290
|
-
|
|
291
|
-
// remove two nodes involved
|
|
292
|
-
removeNode( p );
|
|
293
|
-
removeNode( p.next );
|
|
294
|
-
|
|
295
|
-
p = start = b;
|
|
296
|
-
|
|
297
|
-
}
|
|
298
|
-
|
|
299
|
-
p = p.next;
|
|
300
|
-
|
|
301
|
-
} while ( p !== start );
|
|
302
|
-
|
|
303
|
-
return filterPoints( p );
|
|
304
|
-
|
|
305
|
-
}
|
|
306
|
-
|
|
307
|
-
// try splitting polygon into two and triangulate them independently
|
|
308
|
-
function splitEarcut( start, triangles, dim, minX, minY, invSize ) {
|
|
309
|
-
|
|
310
|
-
// look for a valid diagonal that divides the polygon into two
|
|
311
|
-
let a = start;
|
|
312
|
-
do {
|
|
313
|
-
|
|
314
|
-
let b = a.next.next;
|
|
315
|
-
while ( b !== a.prev ) {
|
|
316
|
-
|
|
317
|
-
if ( a.i !== b.i && isValidDiagonal( a, b ) ) {
|
|
318
|
-
|
|
319
|
-
// split the polygon in two by the diagonal
|
|
320
|
-
let c = splitPolygon( a, b );
|
|
321
|
-
|
|
322
|
-
// filter colinear points around the cuts
|
|
323
|
-
a = filterPoints( a, a.next );
|
|
324
|
-
c = filterPoints( c, c.next );
|
|
325
|
-
|
|
326
|
-
// run earcut on each half
|
|
327
|
-
earcutLinked( a, triangles, dim, minX, minY, invSize, 0 );
|
|
328
|
-
earcutLinked( c, triangles, dim, minX, minY, invSize, 0 );
|
|
329
|
-
return;
|
|
330
|
-
|
|
331
|
-
}
|
|
332
|
-
|
|
333
|
-
b = b.next;
|
|
334
|
-
|
|
335
|
-
}
|
|
336
|
-
|
|
337
|
-
a = a.next;
|
|
338
|
-
|
|
339
|
-
} while ( a !== start );
|
|
340
|
-
|
|
341
|
-
}
|
|
342
|
-
|
|
343
|
-
// link every hole into the outer loop, producing a single-ring polygon without holes
|
|
344
|
-
function eliminateHoles( data, holeIndices, outerNode, dim ) {
|
|
345
|
-
|
|
346
|
-
const queue = [];
|
|
347
|
-
let i, len, start, end, list;
|
|
348
|
-
|
|
349
|
-
for ( i = 0, len = holeIndices.length; i < len; i ++ ) {
|
|
350
|
-
|
|
351
|
-
start = holeIndices[ i ] * dim;
|
|
352
|
-
end = i < len - 1 ? holeIndices[ i + 1 ] * dim : data.length;
|
|
353
|
-
list = linkedList( data, start, end, dim, false );
|
|
354
|
-
if ( list === list.next ) list.steiner = true;
|
|
355
|
-
queue.push( getLeftmost( list ) );
|
|
356
|
-
|
|
357
|
-
}
|
|
358
|
-
|
|
359
|
-
queue.sort( compareX );
|
|
360
|
-
|
|
361
|
-
// process holes from left to right
|
|
362
|
-
for ( i = 0; i < queue.length; i ++ ) {
|
|
363
|
-
|
|
364
|
-
outerNode = eliminateHole( queue[ i ], outerNode );
|
|
365
|
-
|
|
366
|
-
}
|
|
367
|
-
|
|
368
|
-
return outerNode;
|
|
369
|
-
|
|
370
|
-
}
|
|
371
|
-
|
|
372
|
-
function compareX( a, b ) {
|
|
373
|
-
|
|
374
|
-
return a.x - b.x;
|
|
375
|
-
|
|
376
|
-
}
|
|
377
|
-
|
|
378
|
-
// find a bridge between vertices that connects hole with an outer ring and link it
|
|
379
|
-
function eliminateHole( hole, outerNode ) {
|
|
380
|
-
|
|
381
|
-
const bridge = findHoleBridge( hole, outerNode );
|
|
382
|
-
if ( ! bridge ) {
|
|
383
|
-
|
|
384
|
-
return outerNode;
|
|
385
|
-
|
|
386
|
-
}
|
|
387
|
-
|
|
388
|
-
const bridgeReverse = splitPolygon( bridge, hole );
|
|
389
|
-
|
|
390
|
-
// filter collinear points around the cuts
|
|
391
|
-
filterPoints( bridgeReverse, bridgeReverse.next );
|
|
392
|
-
return filterPoints( bridge, bridge.next );
|
|
393
|
-
|
|
394
|
-
}
|
|
395
|
-
|
|
396
|
-
// David Eberly's algorithm for finding a bridge between hole and outer polygon
|
|
397
|
-
function findHoleBridge( hole, outerNode ) {
|
|
398
|
-
|
|
399
|
-
let p = outerNode,
|
|
400
|
-
qx = - Infinity,
|
|
401
|
-
m;
|
|
402
|
-
|
|
403
|
-
const hx = hole.x, hy = hole.y;
|
|
404
|
-
|
|
405
|
-
// find a segment intersected by a ray from the hole's leftmost point to the left;
|
|
406
|
-
// segment's endpoint with lesser x will be potential connection point
|
|
407
|
-
do {
|
|
408
|
-
|
|
409
|
-
if ( hy <= p.y && hy >= p.next.y && p.next.y !== p.y ) {
|
|
410
|
-
|
|
411
|
-
const x = p.x + ( hy - p.y ) * ( p.next.x - p.x ) / ( p.next.y - p.y );
|
|
412
|
-
if ( x <= hx && x > qx ) {
|
|
413
|
-
|
|
414
|
-
qx = x;
|
|
415
|
-
m = p.x < p.next.x ? p : p.next;
|
|
416
|
-
if ( x === hx ) return m; // hole touches outer segment; pick leftmost endpoint
|
|
417
|
-
|
|
418
|
-
}
|
|
419
|
-
|
|
420
|
-
}
|
|
421
|
-
|
|
422
|
-
p = p.next;
|
|
423
|
-
|
|
424
|
-
} while ( p !== outerNode );
|
|
425
|
-
|
|
426
|
-
if ( ! m ) return null;
|
|
427
|
-
|
|
428
|
-
// look for points inside the triangle of hole point, segment intersection and endpoint;
|
|
429
|
-
// if there are no points found, we have a valid connection;
|
|
430
|
-
// otherwise choose the point of the minimum angle with the ray as connection point
|
|
431
|
-
|
|
432
|
-
const stop = m,
|
|
433
|
-
mx = m.x,
|
|
434
|
-
my = m.y;
|
|
435
|
-
let tanMin = Infinity, tan;
|
|
436
|
-
|
|
437
|
-
p = m;
|
|
438
|
-
|
|
439
|
-
do {
|
|
440
|
-
|
|
441
|
-
if ( hx >= p.x && p.x >= mx && hx !== p.x &&
|
|
442
|
-
pointInTriangle( hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y ) ) {
|
|
443
|
-
|
|
444
|
-
tan = Math.abs( hy - p.y ) / ( hx - p.x ); // tangential
|
|
445
|
-
|
|
446
|
-
if ( locallyInside( p, hole ) && ( tan < tanMin || ( tan === tanMin && ( p.x > m.x || ( p.x === m.x && sectorContainsSector( m, p ) ) ) ) ) ) {
|
|
447
|
-
|
|
448
|
-
m = p;
|
|
449
|
-
tanMin = tan;
|
|
450
|
-
|
|
451
|
-
}
|
|
452
|
-
|
|
453
|
-
}
|
|
454
|
-
|
|
455
|
-
p = p.next;
|
|
456
|
-
|
|
457
|
-
} while ( p !== stop );
|
|
458
|
-
|
|
459
|
-
return m;
|
|
460
|
-
|
|
461
|
-
}
|
|
462
|
-
|
|
463
|
-
// whether sector in vertex m contains sector in vertex p in the same coordinates
|
|
464
|
-
function sectorContainsSector( m, p ) {
|
|
465
|
-
|
|
466
|
-
return area( m.prev, m, p.prev ) < 0 && area( p.next, m, m.next ) < 0;
|
|
467
|
-
|
|
468
|
-
}
|
|
469
|
-
|
|
470
|
-
// interlink polygon nodes in z-order
|
|
471
|
-
function indexCurve( start, minX, minY, invSize ) {
|
|
472
|
-
|
|
473
|
-
let p = start;
|
|
474
|
-
do {
|
|
475
|
-
|
|
476
|
-
if ( p.z === 0 ) p.z = zOrder( p.x, p.y, minX, minY, invSize );
|
|
477
|
-
p.prevZ = p.prev;
|
|
478
|
-
p.nextZ = p.next;
|
|
479
|
-
p = p.next;
|
|
480
|
-
|
|
481
|
-
} while ( p !== start );
|
|
482
|
-
|
|
483
|
-
p.prevZ.nextZ = null;
|
|
484
|
-
p.prevZ = null;
|
|
485
|
-
|
|
486
|
-
sortLinked( p );
|
|
487
|
-
|
|
488
|
-
}
|
|
489
|
-
|
|
490
|
-
// Simon Tatham's linked list merge sort algorithm
|
|
491
|
-
// http://www.chiark.greenend.org.uk/~sgtatham/algorithms/listsort.html
|
|
492
|
-
function sortLinked( list ) {
|
|
493
|
-
|
|
494
|
-
let i, p, q, e, tail, numMerges, pSize, qSize,
|
|
495
|
-
inSize = 1;
|
|
496
|
-
|
|
497
|
-
do {
|
|
498
|
-
|
|
499
|
-
p = list;
|
|
500
|
-
list = null;
|
|
501
|
-
tail = null;
|
|
502
|
-
numMerges = 0;
|
|
503
|
-
|
|
504
|
-
while ( p ) {
|
|
505
|
-
|
|
506
|
-
numMerges ++;
|
|
507
|
-
q = p;
|
|
508
|
-
pSize = 0;
|
|
509
|
-
for ( i = 0; i < inSize; i ++ ) {
|
|
510
|
-
|
|
511
|
-
pSize ++;
|
|
512
|
-
q = q.nextZ;
|
|
513
|
-
if ( ! q ) break;
|
|
514
|
-
|
|
515
|
-
}
|
|
516
|
-
|
|
517
|
-
qSize = inSize;
|
|
518
|
-
|
|
519
|
-
while ( pSize > 0 || ( qSize > 0 && q ) ) {
|
|
520
|
-
|
|
521
|
-
if ( pSize !== 0 && ( qSize === 0 || ! q || p.z <= q.z ) ) {
|
|
522
|
-
|
|
523
|
-
e = p;
|
|
524
|
-
p = p.nextZ;
|
|
525
|
-
pSize --;
|
|
526
|
-
|
|
527
|
-
} else {
|
|
528
|
-
|
|
529
|
-
e = q;
|
|
530
|
-
q = q.nextZ;
|
|
531
|
-
qSize --;
|
|
532
|
-
|
|
533
|
-
}
|
|
534
|
-
|
|
535
|
-
if ( tail ) tail.nextZ = e;
|
|
536
|
-
else list = e;
|
|
537
|
-
|
|
538
|
-
e.prevZ = tail;
|
|
539
|
-
tail = e;
|
|
540
|
-
|
|
541
|
-
}
|
|
542
|
-
|
|
543
|
-
p = q;
|
|
544
|
-
|
|
545
|
-
}
|
|
546
|
-
|
|
547
|
-
tail.nextZ = null;
|
|
548
|
-
inSize *= 2;
|
|
549
|
-
|
|
550
|
-
} while ( numMerges > 1 );
|
|
551
|
-
|
|
552
|
-
return list;
|
|
553
|
-
|
|
554
|
-
}
|
|
555
|
-
|
|
556
|
-
// z-order of a point given coords and inverse of the longer side of data bbox
|
|
557
|
-
function zOrder( x, y, minX, minY, invSize ) {
|
|
558
|
-
|
|
559
|
-
// coords are transformed into non-negative 15-bit integer range
|
|
560
|
-
x = ( x - minX ) * invSize | 0;
|
|
561
|
-
y = ( y - minY ) * invSize | 0;
|
|
562
|
-
|
|
563
|
-
x = ( x | ( x << 8 ) ) & 0x00FF00FF;
|
|
564
|
-
x = ( x | ( x << 4 ) ) & 0x0F0F0F0F;
|
|
565
|
-
x = ( x | ( x << 2 ) ) & 0x33333333;
|
|
566
|
-
x = ( x | ( x << 1 ) ) & 0x55555555;
|
|
567
|
-
|
|
568
|
-
y = ( y | ( y << 8 ) ) & 0x00FF00FF;
|
|
569
|
-
y = ( y | ( y << 4 ) ) & 0x0F0F0F0F;
|
|
570
|
-
y = ( y | ( y << 2 ) ) & 0x33333333;
|
|
571
|
-
y = ( y | ( y << 1 ) ) & 0x55555555;
|
|
572
|
-
|
|
573
|
-
return x | ( y << 1 );
|
|
574
|
-
|
|
575
|
-
}
|
|
576
|
-
|
|
577
|
-
// find the leftmost node of a polygon ring
|
|
578
|
-
function getLeftmost( start ) {
|
|
579
|
-
|
|
580
|
-
let p = start,
|
|
581
|
-
leftmost = start;
|
|
582
|
-
do {
|
|
583
|
-
|
|
584
|
-
if ( p.x < leftmost.x || ( p.x === leftmost.x && p.y < leftmost.y ) ) leftmost = p;
|
|
585
|
-
p = p.next;
|
|
586
|
-
|
|
587
|
-
} while ( p !== start );
|
|
588
|
-
|
|
589
|
-
return leftmost;
|
|
590
|
-
|
|
591
|
-
}
|
|
592
|
-
|
|
593
|
-
// check if a point lies within a convex triangle
|
|
594
|
-
function pointInTriangle( ax, ay, bx, by, cx, cy, px, py ) {
|
|
595
|
-
|
|
596
|
-
return ( cx - px ) * ( ay - py ) >= ( ax - px ) * ( cy - py ) &&
|
|
597
|
-
( ax - px ) * ( by - py ) >= ( bx - px ) * ( ay - py ) &&
|
|
598
|
-
( bx - px ) * ( cy - py ) >= ( cx - px ) * ( by - py );
|
|
599
|
-
|
|
600
|
-
}
|
|
601
|
-
|
|
602
|
-
// check if a diagonal between two polygon nodes is valid (lies in polygon interior)
|
|
603
|
-
function isValidDiagonal( a, b ) {
|
|
604
|
-
|
|
605
|
-
return a.next.i !== b.i && a.prev.i !== b.i && ! intersectsPolygon( a, b ) && // doesn't intersect other edges
|
|
606
|
-
( locallyInside( a, b ) && locallyInside( b, a ) && middleInside( a, b ) && // locally visible
|
|
607
|
-
( area( a.prev, a, b.prev ) || area( a, b.prev, b ) ) || // does not create opposite-facing sectors
|
|
608
|
-
equals( a, b ) && area( a.prev, a, a.next ) > 0 && area( b.prev, b, b.next ) > 0 ); // special zero-length case
|
|
609
|
-
|
|
610
|
-
}
|
|
611
|
-
|
|
612
|
-
// signed area of a triangle
|
|
613
|
-
function area( p, q, r ) {
|
|
614
|
-
|
|
615
|
-
return ( q.y - p.y ) * ( r.x - q.x ) - ( q.x - p.x ) * ( r.y - q.y );
|
|
616
|
-
|
|
617
|
-
}
|
|
618
|
-
|
|
619
|
-
// check if two points are equal
|
|
620
|
-
function equals( p1, p2 ) {
|
|
621
|
-
|
|
622
|
-
return p1.x === p2.x && p1.y === p2.y;
|
|
623
|
-
|
|
624
|
-
}
|
|
625
|
-
|
|
626
|
-
// check if two segments intersect
|
|
627
|
-
function intersects( p1, q1, p2, q2 ) {
|
|
628
|
-
|
|
629
|
-
const o1 = sign( area( p1, q1, p2 ) );
|
|
630
|
-
const o2 = sign( area( p1, q1, q2 ) );
|
|
631
|
-
const o3 = sign( area( p2, q2, p1 ) );
|
|
632
|
-
const o4 = sign( area( p2, q2, q1 ) );
|
|
633
|
-
|
|
634
|
-
if ( o1 !== o2 && o3 !== o4 ) return true; // general case
|
|
635
|
-
|
|
636
|
-
if ( o1 === 0 && onSegment( p1, p2, q1 ) ) return true; // p1, q1 and p2 are collinear and p2 lies on p1q1
|
|
637
|
-
if ( o2 === 0 && onSegment( p1, q2, q1 ) ) return true; // p1, q1 and q2 are collinear and q2 lies on p1q1
|
|
638
|
-
if ( o3 === 0 && onSegment( p2, p1, q2 ) ) return true; // p2, q2 and p1 are collinear and p1 lies on p2q2
|
|
639
|
-
if ( o4 === 0 && onSegment( p2, q1, q2 ) ) return true; // p2, q2 and q1 are collinear and q1 lies on p2q2
|
|
640
|
-
|
|
641
|
-
return false;
|
|
642
|
-
|
|
643
|
-
}
|
|
644
|
-
|
|
645
|
-
// for collinear points p, q, r, check if point q lies on segment pr
|
|
646
|
-
function onSegment( p, q, r ) {
|
|
647
|
-
|
|
648
|
-
return q.x <= Math.max( p.x, r.x ) && q.x >= Math.min( p.x, r.x ) && q.y <= Math.max( p.y, r.y ) && q.y >= Math.min( p.y, r.y );
|
|
649
|
-
|
|
650
|
-
}
|
|
651
|
-
|
|
652
|
-
function sign( num ) {
|
|
653
|
-
|
|
654
|
-
return num > 0 ? 1 : num < 0 ? - 1 : 0;
|
|
655
|
-
|
|
656
|
-
}
|
|
657
|
-
|
|
658
|
-
// check if a polygon diagonal intersects any polygon segments
|
|
659
|
-
function intersectsPolygon( a, b ) {
|
|
660
|
-
|
|
661
|
-
let p = a;
|
|
662
|
-
do {
|
|
663
|
-
|
|
664
|
-
if ( p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i &&
|
|
665
|
-
intersects( p, p.next, a, b ) ) return true;
|
|
666
|
-
p = p.next;
|
|
667
|
-
|
|
668
|
-
} while ( p !== a );
|
|
669
|
-
|
|
670
|
-
return false;
|
|
671
|
-
|
|
672
|
-
}
|
|
673
|
-
|
|
674
|
-
// check if a polygon diagonal is locally inside the polygon
|
|
675
|
-
function locallyInside( a, b ) {
|
|
676
|
-
|
|
677
|
-
return area( a.prev, a, a.next ) < 0 ?
|
|
678
|
-
area( a, b, a.next ) >= 0 && area( a, a.prev, b ) >= 0 :
|
|
679
|
-
area( a, b, a.prev ) < 0 || area( a, a.next, b ) < 0;
|
|
680
|
-
|
|
681
|
-
}
|
|
682
|
-
|
|
683
|
-
// check if the middle point of a polygon diagonal is inside the polygon
|
|
684
|
-
function middleInside( a, b ) {
|
|
685
|
-
|
|
686
|
-
let p = a,
|
|
687
|
-
inside = false;
|
|
688
|
-
const px = ( a.x + b.x ) / 2,
|
|
689
|
-
py = ( a.y + b.y ) / 2;
|
|
690
|
-
do {
|
|
691
|
-
|
|
692
|
-
if ( ( ( p.y > py ) !== ( p.next.y > py ) ) && p.next.y !== p.y &&
|
|
693
|
-
( px < ( p.next.x - p.x ) * ( py - p.y ) / ( p.next.y - p.y ) + p.x ) )
|
|
694
|
-
inside = ! inside;
|
|
695
|
-
p = p.next;
|
|
696
|
-
|
|
697
|
-
} while ( p !== a );
|
|
698
|
-
|
|
699
|
-
return inside;
|
|
700
|
-
|
|
701
|
-
}
|
|
702
|
-
|
|
703
|
-
// link two polygon vertices with a bridge; if the vertices belong to the same ring, it splits polygon into two;
|
|
704
|
-
// if one belongs to the outer ring and another to a hole, it merges it into a single ring
|
|
705
|
-
function splitPolygon( a, b ) {
|
|
706
|
-
|
|
707
|
-
const a2 = new Node( a.i, a.x, a.y ),
|
|
708
|
-
b2 = new Node( b.i, b.x, b.y ),
|
|
709
|
-
an = a.next,
|
|
710
|
-
bp = b.prev;
|
|
711
|
-
|
|
712
|
-
a.next = b;
|
|
713
|
-
b.prev = a;
|
|
714
|
-
|
|
715
|
-
a2.next = an;
|
|
716
|
-
an.prev = a2;
|
|
717
|
-
|
|
718
|
-
b2.next = a2;
|
|
719
|
-
a2.prev = b2;
|
|
720
|
-
|
|
721
|
-
bp.next = b2;
|
|
722
|
-
b2.prev = bp;
|
|
723
|
-
|
|
724
|
-
return b2;
|
|
725
|
-
|
|
726
|
-
}
|
|
727
|
-
|
|
728
|
-
// create a node and optionally link it with previous one (in a circular doubly linked list)
|
|
729
|
-
function insertNode( i, x, y, last ) {
|
|
730
|
-
|
|
731
|
-
const p = new Node( i, x, y );
|
|
732
|
-
|
|
733
|
-
if ( ! last ) {
|
|
734
|
-
|
|
735
|
-
p.prev = p;
|
|
736
|
-
p.next = p;
|
|
737
|
-
|
|
738
|
-
} else {
|
|
739
|
-
|
|
740
|
-
p.next = last.next;
|
|
741
|
-
p.prev = last;
|
|
742
|
-
last.next.prev = p;
|
|
743
|
-
last.next = p;
|
|
16
|
+
return earcut( data, holeIndices, dim );
|
|
744
17
|
|
|
745
18
|
}
|
|
746
19
|
|
|
747
|
-
return p;
|
|
748
|
-
|
|
749
|
-
}
|
|
750
|
-
|
|
751
|
-
function removeNode( p ) {
|
|
752
|
-
|
|
753
|
-
p.next.prev = p.prev;
|
|
754
|
-
p.prev.next = p.next;
|
|
755
|
-
|
|
756
|
-
if ( p.prevZ ) p.prevZ.nextZ = p.nextZ;
|
|
757
|
-
if ( p.nextZ ) p.nextZ.prevZ = p.prevZ;
|
|
758
|
-
|
|
759
|
-
}
|
|
760
|
-
|
|
761
|
-
function Node( i, x, y ) {
|
|
762
|
-
|
|
763
|
-
// vertex index in coordinates array
|
|
764
|
-
this.i = i;
|
|
765
|
-
|
|
766
|
-
// vertex coordinates
|
|
767
|
-
this.x = x;
|
|
768
|
-
this.y = y;
|
|
769
|
-
|
|
770
|
-
// previous and next vertex nodes in a polygon ring
|
|
771
|
-
this.prev = null;
|
|
772
|
-
this.next = null;
|
|
773
|
-
|
|
774
|
-
// z-order curve value
|
|
775
|
-
this.z = 0;
|
|
776
|
-
|
|
777
|
-
// previous and next nodes in z-order
|
|
778
|
-
this.prevZ = null;
|
|
779
|
-
this.nextZ = null;
|
|
780
|
-
|
|
781
|
-
// indicates whether this is a steiner point
|
|
782
|
-
this.steiner = false;
|
|
783
|
-
|
|
784
|
-
}
|
|
785
|
-
|
|
786
|
-
function signedArea( data, start, end, dim ) {
|
|
787
|
-
|
|
788
|
-
let sum = 0;
|
|
789
|
-
for ( let i = start, j = end - dim; i < end; i += dim ) {
|
|
790
|
-
|
|
791
|
-
sum += ( data[ j ] - data[ i ] ) * ( data[ i + 1 ] + data[ j + 1 ] );
|
|
792
|
-
j = i;
|
|
793
|
-
|
|
794
|
-
}
|
|
795
|
-
|
|
796
|
-
return sum;
|
|
797
|
-
|
|
798
20
|
}
|
|
799
21
|
|
|
800
22
|
export { Earcut };
|