@plastic-software/three 0.174.0 → 0.175.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +10655 -1446
- package/build/three.core.js +9626 -1094
- package/build/three.core.min.js +1 -1
- package/build/three.module.js +834 -157
- package/build/three.module.min.js +1 -1
- package/build/three.tsl.js +4 -2
- package/build/three.tsl.min.js +1 -1
- package/build/three.webgpu.js +2658 -1697
- package/build/three.webgpu.min.js +1 -1
- package/build/three.webgpu.nodes.js +2654 -1709
- package/build/three.webgpu.nodes.min.js +1 -1
- package/examples/jsm/Addons.js +1 -1
- package/examples/jsm/animation/AnimationClipCreator.js +57 -6
- package/examples/jsm/animation/CCDIKSolver.js +93 -39
- package/examples/jsm/capabilities/WebGL.js +28 -3
- package/examples/jsm/capabilities/WebGPU.js +16 -6
- package/examples/jsm/controls/ArcballControls.js +424 -154
- package/examples/jsm/controls/DragControls.js +93 -2
- package/examples/jsm/controls/FirstPersonControls.js +113 -4
- package/examples/jsm/controls/FlyControls.js +49 -2
- package/examples/jsm/controls/MapControls.js +42 -9
- package/examples/jsm/controls/OrbitControls.js +345 -42
- package/examples/jsm/controls/PointerLockControls.js +111 -9
- package/examples/jsm/controls/TrackballControls.js +159 -8
- package/examples/jsm/controls/TransformControls.js +252 -6
- package/examples/jsm/csm/CSM.js +226 -15
- package/examples/jsm/csm/CSMFrustum.js +52 -0
- package/examples/jsm/csm/CSMHelper.js +47 -0
- package/examples/jsm/csm/CSMShader.js +10 -1
- package/examples/jsm/csm/CSMShadowNode.js +156 -13
- package/examples/jsm/curves/CurveExtras.js +289 -31
- package/examples/jsm/curves/NURBSCurve.js +57 -14
- package/examples/jsm/curves/NURBSSurface.js +50 -6
- package/examples/jsm/curves/NURBSUtils.js +96 -112
- package/examples/jsm/curves/NURBSVolume.js +22 -4
- package/examples/jsm/effects/AnaglyphEffect.js +30 -0
- package/examples/jsm/effects/AsciiEffect.js +60 -15
- package/examples/jsm/effects/OutlineEffect.js +59 -111
- package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
- package/examples/jsm/effects/StereoEffect.js +29 -0
- package/examples/jsm/environments/DebugEnvironment.js +49 -0
- package/examples/jsm/environments/RoomEnvironment.js +23 -4
- package/examples/jsm/exporters/DRACOExporter.js +53 -13
- package/examples/jsm/exporters/EXRExporter.js +37 -8
- package/examples/jsm/exporters/GLTFExporter.js +171 -48
- package/examples/jsm/exporters/KTX2Exporter.js +20 -0
- package/examples/jsm/exporters/OBJExporter.js +18 -0
- package/examples/jsm/exporters/PLYExporter.js +39 -9
- package/examples/jsm/exporters/STLExporter.js +25 -5
- package/examples/jsm/exporters/USDZExporter.js +70 -3
- package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
- package/examples/jsm/geometries/ConvexGeometry.js +18 -0
- package/examples/jsm/geometries/DecalGeometry.js +20 -9
- package/examples/jsm/geometries/ParametricFunctions.js +97 -0
- package/examples/jsm/geometries/ParametricGeometry.js +37 -5
- package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
- package/examples/jsm/geometries/TeapotGeometry.js +22 -38
- package/examples/jsm/geometries/TextGeometry.js +44 -16
- package/examples/jsm/helpers/LightProbeHelper.js +35 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
- package/examples/jsm/helpers/OctreeHelper.js +35 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
- package/examples/jsm/helpers/TextureHelper.js +27 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
- package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
- package/examples/jsm/helpers/ViewHelper.js +75 -1
- package/examples/jsm/interactive/HTMLMesh.js +25 -0
- package/examples/jsm/interactive/InteractiveGroup.js +65 -5
- package/examples/jsm/interactive/SelectionBox.js +74 -9
- package/examples/jsm/interactive/SelectionHelper.js +71 -29
- package/examples/jsm/libs/motion-controllers.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +23 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -1
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
- package/examples/jsm/lines/Line2.js +36 -0
- package/examples/jsm/lines/LineGeometry.js +52 -0
- package/examples/jsm/lines/LineMaterial.js +95 -0
- package/examples/jsm/lines/LineSegments2.js +51 -2
- package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
- package/examples/jsm/lines/Wireframe.js +38 -2
- package/examples/jsm/lines/WireframeGeometry2.js +24 -0
- package/examples/jsm/lines/webgpu/Line2.js +25 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
- package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
- package/examples/jsm/loaders/3DMLoader.js +71 -2
- package/examples/jsm/loaders/3MFLoader.js +41 -3
- package/examples/jsm/loaders/AMFLoader.js +31 -12
- package/examples/jsm/loaders/BVHLoader.js +57 -11
- package/examples/jsm/loaders/ColladaLoader.js +35 -0
- package/examples/jsm/loaders/DDSLoader.js +24 -0
- package/examples/jsm/loaders/DRACOLoader.js +73 -1
- package/examples/jsm/loaders/EXRLoader.js +40 -8
- package/examples/jsm/loaders/FBXLoader.js +42 -14
- package/examples/jsm/loaders/FontLoader.js +60 -2
- package/examples/jsm/loaders/GCodeLoader.js +33 -5
- package/examples/jsm/loaders/GLTFLoader.js +218 -5
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
- package/examples/jsm/loaders/IESLoader.js +41 -0
- package/examples/jsm/loaders/KMZLoader.js +32 -0
- package/examples/jsm/loaders/KTX2Loader.js +86 -18
- package/examples/jsm/loaders/KTXLoader.js +26 -6
- package/examples/jsm/loaders/LDrawLoader.js +115 -5
- package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
- package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
- package/examples/jsm/loaders/LUTImageLoader.js +78 -38
- package/examples/jsm/loaders/LWOLoader.js +46 -7
- package/examples/jsm/loaders/LottieLoader.js +37 -0
- package/examples/jsm/loaders/MD2Loader.js +36 -1
- package/examples/jsm/loaders/MDDLoader.js +56 -12
- package/examples/jsm/loaders/MTLLoader.js +38 -33
- package/examples/jsm/loaders/MaterialXLoader.js +33 -0
- package/examples/jsm/loaders/NRRDLoader.js +36 -5
- package/examples/jsm/loaders/OBJLoader.js +48 -1
- package/examples/jsm/loaders/PCDLoader.js +47 -0
- package/examples/jsm/loaders/PDBLoader.js +40 -2
- package/examples/jsm/loaders/PLYLoader.js +62 -32
- package/examples/jsm/loaders/PVRLoader.js +23 -5
- package/examples/jsm/loaders/RGBELoader.js +38 -5
- package/examples/jsm/loaders/RGBMLoader.js +67 -1
- package/examples/jsm/loaders/STLLoader.js +47 -38
- package/examples/jsm/loaders/SVGLoader.js +113 -20
- package/examples/jsm/loaders/TDSLoader.js +81 -61
- package/examples/jsm/loaders/TGALoader.js +22 -0
- package/examples/jsm/loaders/TIFFLoader.js +22 -0
- package/examples/jsm/loaders/TTFLoader.js +36 -2
- package/examples/jsm/loaders/USDZLoader.js +34 -1
- package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
- package/examples/jsm/loaders/VOXLoader.js +57 -0
- package/examples/jsm/loaders/VRMLLoader.js +32 -1
- package/examples/jsm/loaders/VTKLoader.js +38 -0
- package/examples/jsm/loaders/XYZLoader.js +35 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
- package/examples/jsm/math/Capsule.js +89 -14
- package/examples/jsm/math/ColorConverter.js +21 -0
- package/examples/jsm/math/ColorSpaces.js +53 -0
- package/examples/jsm/math/ConvexHull.js +514 -92
- package/examples/jsm/math/ImprovedNoise.js +14 -2
- package/examples/jsm/math/Lut.js +111 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
- package/examples/jsm/math/OBB.js +139 -46
- package/examples/jsm/math/Octree.js +132 -5
- package/examples/jsm/math/SimplexNoise.js +66 -42
- package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
- package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
- package/examples/jsm/misc/Gyroscope.js +11 -0
- package/examples/jsm/misc/MD2Character.js +115 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
- package/examples/jsm/misc/MorphAnimMesh.js +43 -0
- package/examples/jsm/misc/MorphBlendMesh.js +102 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
- package/examples/jsm/misc/RollerCoaster.js +52 -0
- package/examples/jsm/misc/Timer.js +79 -2
- package/examples/jsm/misc/TubePainter.js +53 -0
- package/examples/jsm/misc/Volume.js +108 -72
- package/examples/jsm/misc/VolumeSlice.js +88 -45
- package/examples/jsm/modifiers/CurveModifier.js +57 -34
- package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
- package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
- package/examples/jsm/modifiers/TessellateModifier.js +33 -2
- package/examples/jsm/objects/GroundedSkybox.js +23 -5
- package/examples/jsm/objects/Lensflare.js +91 -2
- package/examples/jsm/objects/LensflareMesh.js +53 -2
- package/examples/jsm/objects/MarchingCubes.js +88 -5
- package/examples/jsm/objects/Reflector.js +70 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
- package/examples/jsm/objects/Refractor.js +61 -0
- package/examples/jsm/objects/ShadowMesh.js +53 -4
- package/examples/jsm/objects/Sky.js +26 -9
- package/examples/jsm/objects/SkyMesh.js +60 -9
- package/examples/jsm/objects/Water.js +44 -5
- package/examples/jsm/objects/Water2.js +42 -3
- package/examples/jsm/objects/Water2Mesh.js +38 -3
- package/examples/jsm/objects/WaterMesh.js +94 -7
- package/examples/jsm/physics/AmmoPhysics.js +47 -0
- package/examples/jsm/physics/JoltPhysics.js +48 -0
- package/examples/jsm/physics/RapierPhysics.js +56 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
- package/examples/jsm/postprocessing/BloomPass.js +125 -24
- package/examples/jsm/postprocessing/BokehPass.js +98 -22
- package/examples/jsm/postprocessing/ClearPass.js +53 -3
- package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
- package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
- package/examples/jsm/postprocessing/EffectComposer.js +131 -0
- package/examples/jsm/postprocessing/FilmPass.js +53 -5
- package/examples/jsm/postprocessing/GTAOPass.js +191 -48
- package/examples/jsm/postprocessing/GlitchPass.js +84 -33
- package/examples/jsm/postprocessing/HalftonePass.js +64 -10
- package/examples/jsm/postprocessing/LUTPass.js +37 -8
- package/examples/jsm/postprocessing/MaskPass.js +90 -0
- package/examples/jsm/postprocessing/OutlinePass.js +266 -133
- package/examples/jsm/postprocessing/OutputPass.js +53 -14
- package/examples/jsm/postprocessing/Pass.js +98 -4
- package/examples/jsm/postprocessing/RenderPass.js +83 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
- package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
- package/examples/jsm/postprocessing/SAOPass.js +126 -53
- package/examples/jsm/postprocessing/SMAAPass.js +103 -71
- package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
- package/examples/jsm/postprocessing/SSAOPass.js +160 -47
- package/examples/jsm/postprocessing/SSRPass.js +230 -49
- package/examples/jsm/postprocessing/SavePass.js +68 -16
- package/examples/jsm/postprocessing/ShaderPass.js +64 -7
- package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
- package/examples/jsm/postprocessing/TexturePass.js +71 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
- package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
- package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
- package/examples/jsm/renderers/Projector.js +18 -2
- package/examples/jsm/renderers/SVGRenderer.js +124 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
- package/examples/jsm/shaders/AfterimageShader.js +6 -4
- package/examples/jsm/shaders/BasicShader.js +6 -2
- package/examples/jsm/shaders/BleachBypassShader.js +8 -4
- package/examples/jsm/shaders/BlendShader.js +6 -2
- package/examples/jsm/shaders/BokehShader.js +7 -4
- package/examples/jsm/shaders/BokehShader2.js +7 -3
- package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
- package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
- package/examples/jsm/shaders/ColorifyShader.js +6 -2
- package/examples/jsm/shaders/ConvolutionShader.js +7 -39
- package/examples/jsm/shaders/CopyShader.js +6 -2
- package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
- package/examples/jsm/shaders/DigitalGlitch.js +7 -7
- package/examples/jsm/shaders/DotScreenShader.js +6 -4
- package/examples/jsm/shaders/ExposureShader.js +6 -2
- package/examples/jsm/shaders/FXAAShader.js +15 -7
- package/examples/jsm/shaders/FilmShader.js +10 -0
- package/examples/jsm/shaders/FocusShader.js +6 -4
- package/examples/jsm/shaders/FreiChenShader.js +7 -3
- package/examples/jsm/shaders/GTAOShader.js +33 -39
- package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
- package/examples/jsm/shaders/GodRaysShader.js +14 -5
- package/examples/jsm/shaders/HalftoneShader.js +11 -5
- package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
- package/examples/jsm/shaders/HueSaturationShader.js +7 -3
- package/examples/jsm/shaders/KaleidoShader.js +8 -4
- package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
- package/examples/jsm/shaders/LuminosityShader.js +6 -3
- package/examples/jsm/shaders/MirrorShader.js +7 -4
- package/examples/jsm/shaders/NormalMapShader.js +5 -3
- package/examples/jsm/shaders/OutputShader.js +11 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
- package/examples/jsm/shaders/RGBShiftShader.js +5 -1
- package/examples/jsm/shaders/SAOShader.js +8 -2
- package/examples/jsm/shaders/SMAAShader.js +23 -1
- package/examples/jsm/shaders/SSAOShader.js +23 -5
- package/examples/jsm/shaders/SSRShader.js +25 -1
- package/examples/jsm/shaders/SepiaShader.js +6 -4
- package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
- package/examples/jsm/shaders/TechnicolorShader.js +7 -4
- package/examples/jsm/shaders/ToonShader.js +29 -7
- package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
- package/examples/jsm/shaders/VelocityShader.js +6 -2
- package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
- package/examples/jsm/shaders/VignetteShader.js +6 -4
- package/examples/jsm/shaders/VolumeShader.js +7 -1
- package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
- package/examples/jsm/textures/FlakesTexture.js +12 -0
- package/examples/jsm/transpiler/Transpiler.js +31 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +1 -1
- package/examples/jsm/tsl/display/BloomNode.js +1 -1
- package/examples/jsm/tsl/display/PixelationPassNode.js +4 -4
- package/examples/jsm/tsl/display/SSRNode.js +1 -1
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +29 -3
- package/examples/jsm/tsl/math/Bayer.js +14 -1
- package/examples/jsm/tsl/utils/Raymarching.js +4 -2
- package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
- package/examples/jsm/utils/CameraUtils.js +10 -7
- package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
- package/examples/jsm/utils/GeometryUtils.js +12 -13
- package/examples/jsm/utils/LDrawUtils.js +11 -4
- package/examples/jsm/utils/SceneOptimizer.js +66 -20
- package/examples/jsm/utils/SceneUtils.js +50 -3
- package/examples/jsm/utils/ShadowMapViewer.js +47 -24
- package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
- package/examples/jsm/utils/SkeletonUtils.js +45 -0
- package/examples/jsm/utils/SortUtils.js +14 -5
- package/examples/jsm/utils/UVsDebug.js +9 -4
- package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
- package/examples/jsm/utils/WorkerPool.js +65 -2
- package/examples/jsm/webxr/ARButton.js +18 -0
- package/examples/jsm/webxr/OculusHandModel.js +83 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
- package/examples/jsm/webxr/Text2D.js +11 -0
- package/examples/jsm/webxr/VRButton.js +30 -0
- package/examples/jsm/webxr/XRButton.js +22 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
- package/examples/jsm/webxr/XREstimatedLight.js +33 -3
- package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
- package/examples/jsm/webxr/XRHandModelFactory.js +92 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +42 -0
- package/examples/jsm/webxr/XRPlanes.js +17 -0
- package/package.json +1 -1
- package/src/Three.TSL.js +3 -1
- package/src/animation/AnimationAction.js +262 -30
- package/src/animation/AnimationClip.js +141 -2
- package/src/animation/AnimationMixer.js +99 -15
- package/src/animation/AnimationObjectGroup.js +41 -18
- package/src/animation/AnimationUtils.js +168 -18
- package/src/animation/KeyframeTrack.js +144 -10
- package/src/animation/PropertyBinding.js +77 -3
- package/src/animation/PropertyMixer.js +72 -5
- package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
- package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
- package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
- package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
- package/src/animation/tracks/StringKeyframeTrack.js +33 -2
- package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
- package/src/audio/AudioAnalyser.js +1 -1
- package/src/audio/AudioListener.js +2 -2
- package/src/audio/PositionalAudio.js +5 -5
- package/src/constants.js +1429 -5
- package/src/core/BufferAttribute.js +413 -3
- package/src/core/BufferGeometry.js +337 -1
- package/src/core/Clock.js +60 -0
- package/src/core/GLBufferAttribute.js +99 -0
- package/src/core/InstancedBufferAttribute.js +29 -0
- package/src/core/InstancedBufferGeometry.js +20 -0
- package/src/core/InstancedInterleavedBuffer.js +26 -0
- package/src/core/InterleavedBuffer.js +137 -3
- package/src/core/InterleavedBufferAttribute.js +197 -0
- package/src/core/Layers.js +71 -10
- package/src/core/Object3D.js +23 -0
- package/src/core/Raycaster.js +134 -1
- package/src/core/RenderTarget.js +166 -7
- package/src/core/RenderTarget3D.js +25 -0
- package/src/core/RenderTargetArray.js +18 -0
- package/src/core/Uniform.js +29 -0
- package/src/core/UniformsGroup.js +84 -2
- package/src/extras/Controls.js +16 -1
- package/src/extras/Earcut.js +3 -781
- package/src/extras/ImageUtils.js +3 -2
- package/src/extras/PMREMGenerator.js +22 -17
- package/src/extras/core/Curve.js +1 -1
- package/src/extras/core/Path.js +1 -1
- package/src/extras/lib/earcut.js +685 -0
- package/src/geometries/ConeGeometry.js +2 -2
- package/src/geometries/CylinderGeometry.js +2 -2
- package/src/geometries/ExtrudeGeometry.js +71 -39
- package/src/geometries/LatheGeometry.js +1 -1
- package/src/lights/LightShadow.js +1 -1
- package/src/lights/webgpu/IESSpotLight.js +1 -1
- package/src/loaders/AnimationLoader.js +31 -0
- package/src/loaders/AudioLoader.js +31 -0
- package/src/loaders/BufferGeometryLoader.js +34 -0
- package/src/loaders/Cache.js +45 -0
- package/src/loaders/CompressedTextureLoader.js +36 -3
- package/src/loaders/CubeTextureLoader.js +45 -0
- package/src/loaders/DataTextureLoader.js +44 -3
- package/src/loaders/FileLoader.js +57 -1
- package/src/loaders/ImageBitmapLoader.js +57 -0
- package/src/loaders/ImageLoader.js +30 -0
- package/src/loaders/Loader.js +4 -6
- package/src/loaders/LoaderUtils.js +18 -36
- package/src/loaders/LoadingManager.js +142 -0
- package/src/loaders/MaterialLoader.js +57 -0
- package/src/loaders/ObjectLoader.js +53 -0
- package/src/loaders/TextureLoader.js +33 -0
- package/src/loaders/nodes/NodeLoader.js +6 -2
- package/src/loaders/nodes/NodeMaterialLoader.js +1 -1
- package/src/loaders/nodes/NodeObjectLoader.js +3 -3
- package/src/materials/LineBasicMaterial.js +74 -1
- package/src/materials/LineDashedMaterial.js +52 -0
- package/src/materials/Material.js +18 -3
- package/src/materials/MeshBasicMaterial.js +165 -0
- package/src/materials/MeshDepthMaterial.js +93 -0
- package/src/materials/MeshDistanceMaterial.js +76 -0
- package/src/materials/MeshLambertMaterial.js +273 -0
- package/src/materials/MeshMatcapMaterial.js +142 -0
- package/src/materials/MeshNormalMaterial.js +113 -0
- package/src/materials/MeshPhongMaterial.js +288 -0
- package/src/materials/MeshPhysicalMaterial.js +292 -1
- package/src/materials/MeshStandardMaterial.js +297 -0
- package/src/materials/MeshToonMaterial.js +218 -0
- package/src/materials/PointsMaterial.js +89 -0
- package/src/materials/RawShaderMaterial.js +25 -0
- package/src/materials/ShaderMaterial.js +215 -6
- package/src/materials/ShadowMaterial.js +54 -0
- package/src/materials/SpriteMaterial.js +82 -0
- package/src/materials/nodes/Line2NodeMaterial.js +1 -1
- package/src/materials/nodes/LineBasicNodeMaterial.js +2 -2
- package/src/materials/nodes/LineDashedNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshBasicNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshLambertNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshNormalNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshPhongNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshSSSNodeMaterial.js +1 -1
- package/src/materials/nodes/MeshStandardNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshToonNodeMaterial.js +2 -2
- package/src/materials/nodes/NodeMaterial.js +7 -3
- package/src/materials/nodes/PointsNodeMaterial.js +1 -1
- package/src/materials/nodes/ShadowNodeMaterial.js +11 -2
- package/src/materials/nodes/SpriteNodeMaterial.js +1 -1
- package/src/materials/nodes/VolumeNodeMaterial.js +10 -1
- package/src/math/Color.js +1 -1
- package/src/math/MathUtils.js +223 -0
- package/src/nodes/Nodes.js +1 -0
- package/src/nodes/accessors/BatchNode.js +8 -8
- package/src/nodes/accessors/BuiltinNode.js +1 -1
- package/src/nodes/accessors/CubeTextureNode.js +1 -1
- package/src/nodes/accessors/InstanceNode.js +5 -5
- package/src/nodes/accessors/InstancedMeshNode.js +1 -1
- package/src/nodes/accessors/MorphNode.js +27 -23
- package/src/nodes/accessors/Normal.js +1 -1
- package/src/nodes/accessors/Object3DNode.js +12 -12
- package/src/nodes/accessors/ReferenceBaseNode.js +2 -2
- package/src/nodes/accessors/ReferenceNode.js +1 -1
- package/src/nodes/accessors/SkinningNode.js +46 -37
- package/src/nodes/accessors/StorageBufferNode.js +1 -1
- package/src/nodes/accessors/StorageTextureNode.js +3 -3
- package/src/nodes/accessors/Texture3DNode.js +1 -1
- package/src/nodes/accessors/TextureNode.js +25 -5
- package/src/nodes/accessors/TextureSizeNode.js +1 -1
- package/src/nodes/accessors/UniformArrayNode.js +2 -2
- package/src/nodes/code/CodeNode.js +4 -4
- package/src/nodes/code/ExpressionNode.js +4 -4
- package/src/nodes/code/FunctionCallNode.js +23 -3
- package/src/nodes/code/ScriptableNode.js +4 -4
- package/src/nodes/code/ScriptableValueNode.js +2 -2
- package/src/nodes/core/AssignNode.js +1 -1
- package/src/nodes/core/AttributeNode.js +1 -1
- package/src/nodes/core/BypassNode.js +1 -1
- package/src/nodes/core/CacheNode.js +1 -1
- package/src/nodes/core/ContextNode.js +1 -1
- package/src/nodes/core/InputNode.js +2 -2
- package/src/nodes/core/Node.js +14 -2
- package/src/nodes/core/NodeBuilder.js +86 -14
- package/src/nodes/core/StackNode.js +5 -5
- package/src/nodes/core/StructNode.js +1 -1
- package/src/nodes/core/StructTypeNode.js +2 -2
- package/src/nodes/core/VarNode.js +2 -8
- package/src/nodes/core/VaryingNode.js +3 -3
- package/src/nodes/display/BlendModes.js +4 -4
- package/src/nodes/display/BumpMapNode.js +1 -1
- package/src/nodes/display/NormalMapNode.js +1 -1
- package/src/nodes/display/PosterizeNode.js +1 -1
- package/src/nodes/display/ScreenNode.js +3 -3
- package/src/nodes/display/ViewportDepthNode.js +2 -2
- package/src/nodes/display/ViewportDepthTextureNode.js +2 -2
- package/src/nodes/display/ViewportSharedTextureNode.js +2 -2
- package/src/nodes/display/ViewportTextureNode.js +4 -4
- package/src/nodes/functions/ShadowMaskModel.js +4 -4
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +6 -6
- package/src/nodes/geometry/RangeNode.js +1 -1
- package/src/nodes/gpgpu/AtomicFunctionNode.js +16 -40
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +1 -1
- package/src/nodes/gpgpu/ComputeNode.js +30 -2
- package/src/nodes/lighting/AnalyticLightNode.js +9 -1
- package/src/nodes/lighting/LightsNode.js +3 -3
- package/src/nodes/lighting/ShadowNode.js +1 -1
- package/src/nodes/math/ConditionalNode.js +20 -3
- package/src/nodes/math/MathNode.js +83 -78
- package/src/nodes/math/OperatorNode.js +171 -82
- package/src/nodes/pmrem/PMREMNode.js +4 -4
- package/src/nodes/pmrem/PMREMUtils.js +2 -2
- package/src/nodes/tsl/TSLBase.js +2 -1
- package/src/nodes/tsl/TSLCore.js +115 -12
- package/src/nodes/utils/ArrayElementNode.js +3 -1
- package/src/nodes/utils/CubeMapNode.js +3 -3
- package/src/nodes/utils/DebugNode.js +70 -0
- package/src/nodes/utils/EquirectUVNode.js +2 -2
- package/src/nodes/utils/JoinNode.js +27 -2
- package/src/nodes/utils/LoopNode.js +58 -28
- package/src/nodes/utils/MaxMipLevelNode.js +1 -1
- package/src/nodes/utils/ReflectorNode.js +2 -2
- package/src/nodes/utils/RemapNode.js +6 -6
- package/src/nodes/utils/RotateNode.js +1 -1
- package/src/nodes/utils/SpriteSheetUVNode.js +3 -3
- package/src/nodes/utils/StorageArrayElementNode.js +1 -1
- package/src/nodes/utils/TriplanarTexturesNode.js +3 -3
- package/src/objects/BatchedMesh.js +4 -4
- package/src/objects/InstancedMesh.js +2 -2
- package/src/objects/LOD.js +1 -1
- package/src/objects/Skeleton.js +1 -1
- package/src/renderers/WebGL3DRenderTarget.js +25 -0
- package/src/renderers/WebGLArrayRenderTarget.js +25 -0
- package/src/renderers/WebGLCubeRenderTarget.js +39 -1
- package/src/renderers/WebGLRenderTarget.js +19 -0
- package/src/renderers/WebGLRenderer.js +617 -79
- package/src/renderers/common/Animation.js +2 -2
- package/src/renderers/common/Attributes.js +2 -2
- package/src/renderers/common/Backend.js +12 -3
- package/src/renderers/common/Background.js +1 -0
- package/src/renderers/common/Color4.js +1 -1
- package/src/renderers/common/CubeRenderTarget.js +13 -0
- package/src/renderers/common/PostProcessing.js +2 -0
- package/src/renderers/common/QuadMesh.js +2 -0
- package/src/renderers/common/RenderList.js +2 -2
- package/src/renderers/common/RenderObject.js +1 -1
- package/src/renderers/common/RenderObjects.js +2 -2
- package/src/renderers/common/Renderer.js +52 -31
- package/src/renderers/common/XRManager.js +333 -10
- package/src/renderers/common/extras/PMREMGenerator.js +6 -0
- package/src/renderers/common/nodes/NodeBuilderState.js +3 -3
- package/src/renderers/shaders/UniformsLib.js +1 -4
- package/src/renderers/shaders/UniformsUtils.js +1 -3
- package/src/renderers/webgl/WebGLBackground.js +4 -2
- package/src/renderers/webgl/WebGLState.js +9 -9
- package/src/renderers/webgl-fallback/WebGLBackend.js +25 -26
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +3 -12
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +67 -19
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +1 -1
- package/src/renderers/webgpu/WebGPUBackend.js +128 -87
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +1 -11
- package/src/renderers/webgpu/WebGPURenderer.js +17 -11
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +4 -4
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +5 -3
- package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1 -1
- package/src/renderers/webxr/WebXRController.js +87 -2
- package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
- package/src/renderers/webxr/WebXRManager.js +173 -1
- package/src/scenes/Scene.js +2 -1
- package/src/textures/CanvasTexture.js +28 -0
- package/src/textures/CompressedArrayTexture.js +57 -0
- package/src/textures/CompressedCubeTexture.js +29 -0
- package/src/textures/CompressedTexture.js +64 -6
- package/src/textures/CubeTexture.js +52 -4
- package/src/textures/Data3DTexture.js +77 -0
- package/src/textures/DataArrayTexture.js +93 -0
- package/src/textures/DataTexture.js +65 -0
- package/src/textures/DepthTexture.js +59 -9
- package/src/textures/FramebufferTexture.js +62 -0
- package/src/textures/Source.js +69 -0
- package/src/textures/Texture.js +5 -5
- package/src/textures/VideoFrameTexture.js +43 -6
- package/src/textures/VideoTexture.js +49 -4
- package/examples/jsm/geometries/ParametricGeometries.js +0 -254
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/**
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* A pass for an GTAO effect.
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* `GTAOPass` provides better quality than {@link SSAOPass} but is also more expensive.
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* ```js
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* const gtaoPass = new GTAOPass( scene, camera, width, height );
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* composer.addPass( gtaoPass );
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* ```
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class GTAOPass extends Pass {
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/**
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* @param {Object} [parameters] - The pass parameters.
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*/
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constructor( scene, camera, width = 512, height = 512, parameters, aoParameters, pdParameters ) {
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this.gtaoNoiseTexture = generateMagicSquareNoise();
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this.pdNoiseTexture = this._generateNoise();
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this.gtaoRenderTarget = new WebGLRenderTarget( this.width, this.height, { type: HalfFloatType } );
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blendEquationAlpha: AddEquation
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*/
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setSize( width, height ) {
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this.height = height;
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this.gtaoRenderTarget.setSize( width, height );
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this.normalRenderTarget.setSize( width, height );
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this.pdRenderTarget.setSize( width, height );
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this.gtaoMaterial.uniforms.resolution.value.set( width, height );
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this.gtaoMaterial.uniforms.cameraProjectionMatrix.value.copy( this.camera.projectionMatrix );
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this.gtaoMaterial.uniforms.cameraProjectionMatrixInverse.value.copy( this.camera.projectionMatrixInverse );
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this.pdMaterial.uniforms.resolution.value.set( width, height );
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this.pdMaterial.uniforms.cameraProjectionMatrixInverse.value.copy( this.camera.projectionMatrixInverse );
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}
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/**
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* method whenever the pass is no longer used in your app.
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*/
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dispose() {
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this.pdMaterial.dispose();
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this.copyMaterial.dispose();
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this._fsQuad.dispose();
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}
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/**
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* @readonly
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*/
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get gtaoMap() {
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}
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/**
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* Configures the GBuffer of this pass. If no arguments are passed,
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* the pass creates an internal render target for holding depth
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* and normal data.
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*
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* @param {DepthTexture} [depthTexture] - The depth texture.
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* @param {DepthTexture} [normalTexture] - The normal texture.
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*/
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setGBuffer( depthTexture, normalTexture ) {
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if ( depthTexture !== undefined ) {
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}
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/**
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* Configures the clip box of the GTAO shader with the given AABB.
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*
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* @param {?Box3} box - The AABB enclosing the scene that should receive AO. When passing
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* `null`, to clip box is used.
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*/
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setSceneClipBox( box ) {
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if ( box ) {
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@@ -227,6 +365,11 @@ class GTAOPass extends Pass {
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}
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/**
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* Updates the GTAO material from the given paramter object.
|
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*
|
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* @param {Object} parameters - The GTAO material parameters.
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*/
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updateGtaoMaterial( parameters ) {
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if ( parameters.radius !== undefined ) {
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@@ -276,6 +419,11 @@ class GTAOPass extends Pass {
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420
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}
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/**
|
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* Updates the Denoise material from the given paramter object.
|
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+
*
|
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+
* @param {Object} parameters - The denoise parameters.
|
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+
*/
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427
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updatePdMaterial( parameters ) {
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let updateShader = false;
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@@ -335,15 +483,26 @@ class GTAOPass extends Pass {
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}
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485
|
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+
/**
|
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487
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+
* Performs the GTAO pass.
|
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|
+
*
|
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489
|
+
* @param {WebGLRenderer} renderer - The renderer.
|
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|
+
* @param {WebGLRenderTarget} writeBuffer - The write buffer. This buffer is intended as the rendering
|
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|
+
* destination for the pass.
|
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+
* @param {WebGLRenderTarget} readBuffer - The read buffer. The pass can access the result from the
|
|
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|
+
* previous pass from this buffer.
|
|
494
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+
* @param {number} deltaTime - The delta time in seconds.
|
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+
* @param {boolean} maskActive - Whether masking is active or not.
|
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+
*/
|
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497
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render( renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) {
|
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|
|
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// render normals and depth (honor only meshes, points and lines do not contribute to AO)
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|
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501
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if ( this._renderGBuffer ) {
|
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502
|
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-
this.
|
|
345
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-
this.
|
|
346
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-
this.
|
|
503
|
+
this._overrideVisibility();
|
|
504
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+
this._renderOverride( renderer, this.normalMaterial, this.normalRenderTarget, 0x7777ff, 1.0 );
|
|
505
|
+
this._restoreVisibility();
|
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347
506
|
|
|
348
507
|
}
|
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349
508
|
|
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@@ -354,12 +513,12 @@ class GTAOPass extends Pass {
|
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354
513
|
this.gtaoMaterial.uniforms.cameraProjectionMatrix.value.copy( this.camera.projectionMatrix );
|
|
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514
|
this.gtaoMaterial.uniforms.cameraProjectionMatrixInverse.value.copy( this.camera.projectionMatrixInverse );
|
|
356
515
|
this.gtaoMaterial.uniforms.cameraWorldMatrix.value.copy( this.camera.matrixWorld );
|
|
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-
this.
|
|
516
|
+
this._renderPass( renderer, this.gtaoMaterial, this.gtaoRenderTarget, 0xffffff, 1.0 );
|
|
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517
|
|
|
359
518
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// render poisson denoise
|
|
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519
|
|
|
361
520
|
this.pdMaterial.uniforms.cameraProjectionMatrixInverse.value.copy( this.camera.projectionMatrixInverse );
|
|
362
|
-
this.
|
|
521
|
+
this._renderPass( renderer, this.pdMaterial, this.pdRenderTarget, 0xffffff, 1.0 );
|
|
363
522
|
|
|
364
523
|
// output result to screen
|
|
365
524
|
|
|
@@ -372,7 +531,7 @@ class GTAOPass extends Pass {
|
|
|
372
531
|
|
|
373
532
|
this.copyMaterial.uniforms.tDiffuse.value = readBuffer.texture;
|
|
374
533
|
this.copyMaterial.blending = NoBlending;
|
|
375
|
-
this.
|
|
534
|
+
this._renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
|
|
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535
|
|
|
377
536
|
break;
|
|
378
537
|
|
|
@@ -380,7 +539,7 @@ class GTAOPass extends Pass {
|
|
|
380
539
|
|
|
381
540
|
this.copyMaterial.uniforms.tDiffuse.value = this.gtaoRenderTarget.texture;
|
|
382
541
|
this.copyMaterial.blending = NoBlending;
|
|
383
|
-
this.
|
|
542
|
+
this._renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
|
|
384
543
|
|
|
385
544
|
break;
|
|
386
545
|
|
|
@@ -388,7 +547,7 @@ class GTAOPass extends Pass {
|
|
|
388
547
|
|
|
389
548
|
this.copyMaterial.uniforms.tDiffuse.value = this.pdRenderTarget.texture;
|
|
390
549
|
this.copyMaterial.blending = NoBlending;
|
|
391
|
-
this.
|
|
550
|
+
this._renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
|
|
392
551
|
|
|
393
552
|
break;
|
|
394
553
|
|
|
@@ -396,7 +555,7 @@ class GTAOPass extends Pass {
|
|
|
396
555
|
|
|
397
556
|
this.depthRenderMaterial.uniforms.cameraNear.value = this.camera.near;
|
|
398
557
|
this.depthRenderMaterial.uniforms.cameraFar.value = this.camera.far;
|
|
399
|
-
this.
|
|
558
|
+
this._renderPass( renderer, this.depthRenderMaterial, this.renderToScreen ? null : writeBuffer );
|
|
400
559
|
|
|
401
560
|
break;
|
|
402
561
|
|
|
@@ -404,7 +563,7 @@ class GTAOPass extends Pass {
|
|
|
404
563
|
|
|
405
564
|
this.copyMaterial.uniforms.tDiffuse.value = this.normalRenderTarget.texture;
|
|
406
565
|
this.copyMaterial.blending = NoBlending;
|
|
407
|
-
this.
|
|
566
|
+
this._renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
|
|
408
567
|
|
|
409
568
|
break;
|
|
410
569
|
|
|
@@ -412,11 +571,11 @@ class GTAOPass extends Pass {
|
|
|
412
571
|
|
|
413
572
|
this.copyMaterial.uniforms.tDiffuse.value = readBuffer.texture;
|
|
414
573
|
this.copyMaterial.blending = NoBlending;
|
|
415
|
-
this.
|
|
574
|
+
this._renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
|
|
416
575
|
|
|
417
576
|
this.blendMaterial.uniforms.intensity.value = this.blendIntensity;
|
|
418
577
|
this.blendMaterial.uniforms.tDiffuse.value = this.pdRenderTarget.texture;
|
|
419
|
-
this.
|
|
578
|
+
this._renderPass( renderer, this.blendMaterial, this.renderToScreen ? null : writeBuffer );
|
|
420
579
|
|
|
421
580
|
break;
|
|
422
581
|
|
|
@@ -427,10 +586,12 @@ class GTAOPass extends Pass {
|
|
|
427
586
|
|
|
428
587
|
}
|
|
429
588
|
|
|
430
|
-
|
|
589
|
+
// internals
|
|
590
|
+
|
|
591
|
+
_renderPass( renderer, passMaterial, renderTarget, clearColor, clearAlpha ) {
|
|
431
592
|
|
|
432
593
|
// save original state
|
|
433
|
-
renderer.getClearColor( this.
|
|
594
|
+
renderer.getClearColor( this._originalClearColor );
|
|
434
595
|
const originalClearAlpha = renderer.getClearAlpha();
|
|
435
596
|
const originalAutoClear = renderer.autoClear;
|
|
436
597
|
|
|
@@ -446,19 +607,19 @@ class GTAOPass extends Pass {
|
|
|
446
607
|
|
|
447
608
|
}
|
|
448
609
|
|
|
449
|
-
this.
|
|
450
|
-
this.
|
|
610
|
+
this._fsQuad.material = passMaterial;
|
|
611
|
+
this._fsQuad.render( renderer );
|
|
451
612
|
|
|
452
613
|
// restore original state
|
|
453
614
|
renderer.autoClear = originalAutoClear;
|
|
454
|
-
renderer.setClearColor( this.
|
|
615
|
+
renderer.setClearColor( this._originalClearColor );
|
|
455
616
|
renderer.setClearAlpha( originalClearAlpha );
|
|
456
617
|
|
|
457
618
|
}
|
|
458
619
|
|
|
459
|
-
|
|
620
|
+
_renderOverride( renderer, overrideMaterial, renderTarget, clearColor, clearAlpha ) {
|
|
460
621
|
|
|
461
|
-
renderer.getClearColor( this.
|
|
622
|
+
renderer.getClearColor( this._originalClearColor );
|
|
462
623
|
const originalClearAlpha = renderer.getClearAlpha();
|
|
463
624
|
const originalAutoClear = renderer.autoClear;
|
|
464
625
|
|
|
@@ -481,30 +642,12 @@ class GTAOPass extends Pass {
|
|
|
481
642
|
this.scene.overrideMaterial = null;
|
|
482
643
|
|
|
483
644
|
renderer.autoClear = originalAutoClear;
|
|
484
|
-
renderer.setClearColor( this.
|
|
645
|
+
renderer.setClearColor( this._originalClearColor );
|
|
485
646
|
renderer.setClearAlpha( originalClearAlpha );
|
|
486
647
|
|
|
487
648
|
}
|
|
488
649
|
|
|
489
|
-
|
|
490
|
-
|
|
491
|
-
this.width = width;
|
|
492
|
-
this.height = height;
|
|
493
|
-
|
|
494
|
-
this.gtaoRenderTarget.setSize( width, height );
|
|
495
|
-
this.normalRenderTarget.setSize( width, height );
|
|
496
|
-
this.pdRenderTarget.setSize( width, height );
|
|
497
|
-
|
|
498
|
-
this.gtaoMaterial.uniforms.resolution.value.set( width, height );
|
|
499
|
-
this.gtaoMaterial.uniforms.cameraProjectionMatrix.value.copy( this.camera.projectionMatrix );
|
|
500
|
-
this.gtaoMaterial.uniforms.cameraProjectionMatrixInverse.value.copy( this.camera.projectionMatrixInverse );
|
|
501
|
-
|
|
502
|
-
this.pdMaterial.uniforms.resolution.value.set( width, height );
|
|
503
|
-
this.pdMaterial.uniforms.cameraProjectionMatrixInverse.value.copy( this.camera.projectionMatrixInverse );
|
|
504
|
-
|
|
505
|
-
}
|
|
506
|
-
|
|
507
|
-
overrideVisibility() {
|
|
650
|
+
_overrideVisibility() {
|
|
508
651
|
|
|
509
652
|
const scene = this.scene;
|
|
510
653
|
const cache = this._visibilityCache;
|
|
@@ -519,7 +662,7 @@ class GTAOPass extends Pass {
|
|
|
519
662
|
|
|
520
663
|
}
|
|
521
664
|
|
|
522
|
-
|
|
665
|
+
_restoreVisibility() {
|
|
523
666
|
|
|
524
667
|
const scene = this.scene;
|
|
525
668
|
const cache = this._visibilityCache;
|
|
@@ -535,7 +678,7 @@ class GTAOPass extends Pass {
|
|
|
535
678
|
|
|
536
679
|
}
|
|
537
680
|
|
|
538
|
-
|
|
681
|
+
_generateNoise( size = 64 ) {
|
|
539
682
|
|
|
540
683
|
const simplex = new SimplexNoise();
|
|
541
684
|
|
|
@@ -9,41 +9,86 @@ import {
|
|
|
9
9
|
import { Pass, FullScreenQuad } from './Pass.js';
|
|
10
10
|
import { DigitalGlitch } from '../shaders/DigitalGlitch.js';
|
|
11
11
|
|
|
12
|
+
/**
|
|
13
|
+
* Pass for creating a glitch effect.
|
|
14
|
+
*
|
|
15
|
+
* ```js
|
|
16
|
+
* const glitchPass = new GlitchPass();
|
|
17
|
+
* composer.addPass( glitchPass );
|
|
18
|
+
* ```
|
|
19
|
+
*
|
|
20
|
+
* @augments Pass
|
|
21
|
+
*/
|
|
12
22
|
class GlitchPass extends Pass {
|
|
13
23
|
|
|
24
|
+
/**
|
|
25
|
+
* Constructs a new glitch pass.
|
|
26
|
+
*
|
|
27
|
+
* @param {number} [dt_size=64] - The size of the displacement texture
|
|
28
|
+
* for digital glitch squares.
|
|
29
|
+
*/
|
|
14
30
|
constructor( dt_size = 64 ) {
|
|
15
31
|
|
|
16
32
|
super();
|
|
17
33
|
|
|
18
|
-
|
|
34
|
+
/**
|
|
35
|
+
* The pass uniforms.
|
|
36
|
+
*
|
|
37
|
+
* @type {Object}
|
|
38
|
+
*/
|
|
39
|
+
this.uniforms = UniformsUtils.clone( DigitalGlitch.uniforms );
|
|
40
|
+
|
|
41
|
+
/**
|
|
42
|
+
* The pass material.
|
|
43
|
+
*
|
|
44
|
+
* @type {ShaderMaterial}
|
|
45
|
+
*/
|
|
46
|
+
this.material = new ShaderMaterial( {
|
|
47
|
+
uniforms: this.uniforms,
|
|
48
|
+
vertexShader: DigitalGlitch.vertexShader,
|
|
49
|
+
fragmentShader: DigitalGlitch.fragmentShader
|
|
50
|
+
} );
|
|
19
51
|
|
|
20
|
-
|
|
52
|
+
/**
|
|
53
|
+
* Whether to noticeably increase the effect instensity or not.
|
|
54
|
+
*
|
|
55
|
+
* @type {boolean}
|
|
56
|
+
* @default false
|
|
57
|
+
*/
|
|
58
|
+
this.goWild = false;
|
|
21
59
|
|
|
22
|
-
|
|
60
|
+
// internals
|
|
23
61
|
|
|
62
|
+
this._heightMap = this._generateHeightmap( dt_size );
|
|
24
63
|
this.uniforms[ 'tDisp' ].value = this.heightMap;
|
|
25
64
|
|
|
26
|
-
this.
|
|
27
|
-
uniforms: this.uniforms,
|
|
28
|
-
vertexShader: shader.vertexShader,
|
|
29
|
-
fragmentShader: shader.fragmentShader
|
|
30
|
-
} );
|
|
65
|
+
this._fsQuad = new FullScreenQuad( this.material );
|
|
31
66
|
|
|
32
|
-
this.
|
|
67
|
+
this._curF = 0;
|
|
68
|
+
this._randX = 0;
|
|
33
69
|
|
|
34
|
-
this.
|
|
35
|
-
this.curF = 0;
|
|
36
|
-
this.generateTrigger();
|
|
70
|
+
this._generateTrigger();
|
|
37
71
|
|
|
38
72
|
}
|
|
39
73
|
|
|
74
|
+
/**
|
|
75
|
+
* Performs the glitch pass.
|
|
76
|
+
*
|
|
77
|
+
* @param {WebGLRenderer} renderer - The renderer.
|
|
78
|
+
* @param {WebGLRenderTarget} writeBuffer - The write buffer. This buffer is intended as the rendering
|
|
79
|
+
* destination for the pass.
|
|
80
|
+
* @param {WebGLRenderTarget} readBuffer - The read buffer. The pass can access the result from the
|
|
81
|
+
* previous pass from this buffer.
|
|
82
|
+
* @param {number} deltaTime - The delta time in seconds.
|
|
83
|
+
* @param {boolean} maskActive - Whether masking is active or not.
|
|
84
|
+
*/
|
|
40
85
|
render( renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) {
|
|
41
86
|
|
|
42
87
|
this.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
|
|
43
|
-
this.uniforms[ 'seed' ].value = Math.random()
|
|
88
|
+
this.uniforms[ 'seed' ].value = Math.random(); // default seeding
|
|
44
89
|
this.uniforms[ 'byp' ].value = 0;
|
|
45
90
|
|
|
46
|
-
if ( this.
|
|
91
|
+
if ( this._curF % this._randX == 0 || this.goWild == true ) {
|
|
47
92
|
|
|
48
93
|
this.uniforms[ 'amount' ].value = Math.random() / 30;
|
|
49
94
|
this.uniforms[ 'angle' ].value = MathUtils.randFloat( - Math.PI, Math.PI );
|
|
@@ -51,10 +96,10 @@ class GlitchPass extends Pass {
|
|
|
51
96
|
this.uniforms[ 'seed_y' ].value = MathUtils.randFloat( - 1, 1 );
|
|
52
97
|
this.uniforms[ 'distortion_x' ].value = MathUtils.randFloat( 0, 1 );
|
|
53
98
|
this.uniforms[ 'distortion_y' ].value = MathUtils.randFloat( 0, 1 );
|
|
54
|
-
this.
|
|
55
|
-
this.
|
|
99
|
+
this._curF = 0;
|
|
100
|
+
this._generateTrigger();
|
|
56
101
|
|
|
57
|
-
} else if ( this.
|
|
102
|
+
} else if ( this._curF % this._randX < this._randX / 5 ) {
|
|
58
103
|
|
|
59
104
|
this.uniforms[ 'amount' ].value = Math.random() / 90;
|
|
60
105
|
this.uniforms[ 'angle' ].value = MathUtils.randFloat( - Math.PI, Math.PI );
|
|
@@ -69,30 +114,46 @@ class GlitchPass extends Pass {
|
|
|
69
114
|
|
|
70
115
|
}
|
|
71
116
|
|
|
72
|
-
this.
|
|
117
|
+
this._curF ++;
|
|
73
118
|
|
|
74
119
|
if ( this.renderToScreen ) {
|
|
75
120
|
|
|
76
121
|
renderer.setRenderTarget( null );
|
|
77
|
-
this.
|
|
122
|
+
this._fsQuad.render( renderer );
|
|
78
123
|
|
|
79
124
|
} else {
|
|
80
125
|
|
|
81
126
|
renderer.setRenderTarget( writeBuffer );
|
|
82
127
|
if ( this.clear ) renderer.clear();
|
|
83
|
-
this.
|
|
128
|
+
this._fsQuad.render( renderer );
|
|
84
129
|
|
|
85
130
|
}
|
|
86
131
|
|
|
87
132
|
}
|
|
88
133
|
|
|
89
|
-
|
|
134
|
+
/**
|
|
135
|
+
* Frees the GPU-related resources allocated by this instance. Call this
|
|
136
|
+
* method whenever the pass is no longer used in your app.
|
|
137
|
+
*/
|
|
138
|
+
dispose() {
|
|
90
139
|
|
|
91
|
-
this.
|
|
140
|
+
this.material.dispose();
|
|
141
|
+
|
|
142
|
+
this.heightMap.dispose();
|
|
143
|
+
|
|
144
|
+
this._fsQuad.dispose();
|
|
92
145
|
|
|
93
146
|
}
|
|
94
147
|
|
|
95
|
-
|
|
148
|
+
// internals
|
|
149
|
+
|
|
150
|
+
_generateTrigger() {
|
|
151
|
+
|
|
152
|
+
this._randX = MathUtils.randInt( 120, 240 );
|
|
153
|
+
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
_generateHeightmap( dt_size ) {
|
|
96
157
|
|
|
97
158
|
const data_arr = new Float32Array( dt_size * dt_size );
|
|
98
159
|
const length = dt_size * dt_size;
|
|
@@ -110,16 +171,6 @@ class GlitchPass extends Pass {
|
|
|
110
171
|
|
|
111
172
|
}
|
|
112
173
|
|
|
113
|
-
dispose() {
|
|
114
|
-
|
|
115
|
-
this.material.dispose();
|
|
116
|
-
|
|
117
|
-
this.heightMap.dispose();
|
|
118
|
-
|
|
119
|
-
this.fsQuad.dispose();
|
|
120
|
-
|
|
121
|
-
}
|
|
122
|
-
|
|
123
174
|
}
|
|
124
175
|
|
|
125
176
|
export { GlitchPass };
|