@plastic-software/three 0.167.0

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Files changed (1023) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +86 -0
  3. package/build/three.cjs +54311 -0
  4. package/build/three.module.js +53897 -0
  5. package/build/three.module.min.js +6 -0
  6. package/build/three.webgpu.js +76281 -0
  7. package/build/three.webgpu.min.js +6 -0
  8. package/examples/fonts/LICENSE +13 -0
  9. package/examples/fonts/README.md +11 -0
  10. package/examples/fonts/droid/NOTICE +190 -0
  11. package/examples/fonts/droid/README.txt +18 -0
  12. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  13. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  14. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  15. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  16. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  17. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  18. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  19. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  20. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  21. package/examples/fonts/optimer_bold.typeface.json +1 -0
  22. package/examples/fonts/optimer_regular.typeface.json +1 -0
  23. package/examples/fonts/ttf/README.md +9 -0
  24. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  25. package/examples/jsm/Addons.js +299 -0
  26. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  27. package/examples/jsm/animation/CCDIKSolver.js +484 -0
  28. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  29. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  30. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  31. package/examples/jsm/capabilities/WebGL.js +108 -0
  32. package/examples/jsm/capabilities/WebGPU.js +57 -0
  33. package/examples/jsm/controls/ArcballControls.js +3224 -0
  34. package/examples/jsm/controls/DragControls.js +282 -0
  35. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  36. package/examples/jsm/controls/FlyControls.js +326 -0
  37. package/examples/jsm/controls/MapControls.js +28 -0
  38. package/examples/jsm/controls/OrbitControls.js +1532 -0
  39. package/examples/jsm/controls/PointerLockControls.js +162 -0
  40. package/examples/jsm/controls/TrackballControls.js +828 -0
  41. package/examples/jsm/controls/TransformControls.js +1573 -0
  42. package/examples/jsm/csm/CSM.js +384 -0
  43. package/examples/jsm/csm/CSMFrustum.js +152 -0
  44. package/examples/jsm/csm/CSMHelper.js +193 -0
  45. package/examples/jsm/csm/CSMShader.js +295 -0
  46. package/examples/jsm/curves/CurveExtras.js +422 -0
  47. package/examples/jsm/curves/NURBSCurve.js +80 -0
  48. package/examples/jsm/curves/NURBSSurface.js +52 -0
  49. package/examples/jsm/curves/NURBSUtils.js +542 -0
  50. package/examples/jsm/curves/NURBSVolume.js +62 -0
  51. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  52. package/examples/jsm/effects/AsciiEffect.js +263 -0
  53. package/examples/jsm/effects/OutlineEffect.js +539 -0
  54. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  55. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  56. package/examples/jsm/effects/StereoEffect.js +55 -0
  57. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  58. package/examples/jsm/environments/RoomEnvironment.js +144 -0
  59. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  60. package/examples/jsm/exporters/EXRExporter.js +579 -0
  61. package/examples/jsm/exporters/GLTFExporter.js +3389 -0
  62. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  63. package/examples/jsm/exporters/MMDExporter.js +217 -0
  64. package/examples/jsm/exporters/OBJExporter.js +284 -0
  65. package/examples/jsm/exporters/PLYExporter.js +528 -0
  66. package/examples/jsm/exporters/STLExporter.js +199 -0
  67. package/examples/jsm/exporters/USDZExporter.js +743 -0
  68. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  69. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  70. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  71. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
  72. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  73. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  74. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  75. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
  76. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  77. package/examples/jsm/geometries/TextGeometry.js +65 -0
  78. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  79. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  80. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  81. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  82. package/examples/jsm/helpers/TextureHelper.js +237 -0
  83. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  84. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  85. package/examples/jsm/helpers/ViewHelper.js +347 -0
  86. package/examples/jsm/interactive/HTMLMesh.js +570 -0
  87. package/examples/jsm/interactive/InteractiveGroup.js +106 -0
  88. package/examples/jsm/interactive/SelectionBox.js +227 -0
  89. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  90. package/examples/jsm/libs/ammo.wasm.js +822 -0
  91. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  92. package/examples/jsm/libs/basis/README.md +46 -0
  93. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  94. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  95. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  96. package/examples/jsm/libs/draco/README.md +32 -0
  97. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  98. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  99. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  100. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  101. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  102. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  103. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  104. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  105. package/examples/jsm/libs/ecsy.module.js +1792 -0
  106. package/examples/jsm/libs/fflate.module.js +2672 -0
  107. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  108. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  109. package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
  110. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  111. package/examples/jsm/libs/mikktspace.module.js +128 -0
  112. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  113. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  114. package/examples/jsm/libs/opentype.module.js +14506 -0
  115. package/examples/jsm/libs/potpack.module.js +125 -0
  116. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  117. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  118. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  119. package/examples/jsm/libs/stats.module.js +167 -0
  120. package/examples/jsm/libs/surfaceNet.js +201 -0
  121. package/examples/jsm/libs/tween.module.js +876 -0
  122. package/examples/jsm/libs/utif.module.js +1665 -0
  123. package/examples/jsm/libs/zstddec.module.js +1 -0
  124. package/examples/jsm/lights/LightProbeGenerator.js +286 -0
  125. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  126. package/examples/jsm/lights/RectAreaLightUniformsLib.js +24 -0
  127. package/examples/jsm/lines/Line2.js +19 -0
  128. package/examples/jsm/lines/LineGeometry.js +79 -0
  129. package/examples/jsm/lines/LineMaterial.js +603 -0
  130. package/examples/jsm/lines/LineSegments2.js +376 -0
  131. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  132. package/examples/jsm/lines/Wireframe.js +71 -0
  133. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  134. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  135. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  136. package/examples/jsm/loaders/3DMLoader.js +1764 -0
  137. package/examples/jsm/loaders/3MFLoader.js +1480 -0
  138. package/examples/jsm/loaders/AMFLoader.js +521 -0
  139. package/examples/jsm/loaders/BVHLoader.js +437 -0
  140. package/examples/jsm/loaders/ColladaLoader.js +4116 -0
  141. package/examples/jsm/loaders/DDSLoader.js +318 -0
  142. package/examples/jsm/loaders/DRACOLoader.js +613 -0
  143. package/examples/jsm/loaders/EXRLoader.js +2563 -0
  144. package/examples/jsm/loaders/FBXLoader.js +4303 -0
  145. package/examples/jsm/loaders/FontLoader.js +183 -0
  146. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  147. package/examples/jsm/loaders/GLTFLoader.js +4730 -0
  148. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  149. package/examples/jsm/loaders/IESLoader.js +337 -0
  150. package/examples/jsm/loaders/KMZLoader.js +130 -0
  151. package/examples/jsm/loaders/KTX2Loader.js +937 -0
  152. package/examples/jsm/loaders/KTXLoader.js +176 -0
  153. package/examples/jsm/loaders/LDrawLoader.js +2471 -0
  154. package/examples/jsm/loaders/LUT3dlLoader.js +168 -0
  155. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  156. package/examples/jsm/loaders/LUTImageLoader.js +149 -0
  157. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  158. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  159. package/examples/jsm/loaders/LottieLoader.js +77 -0
  160. package/examples/jsm/loaders/MD2Loader.js +399 -0
  161. package/examples/jsm/loaders/MDDLoader.js +102 -0
  162. package/examples/jsm/loaders/MMDLoader.js +2295 -0
  163. package/examples/jsm/loaders/MTLLoader.js +567 -0
  164. package/examples/jsm/loaders/MaterialXLoader.js +845 -0
  165. package/examples/jsm/loaders/NRRDLoader.js +686 -0
  166. package/examples/jsm/loaders/OBJLoader.js +905 -0
  167. package/examples/jsm/loaders/PCDLoader.js +467 -0
  168. package/examples/jsm/loaders/PDBLoader.js +232 -0
  169. package/examples/jsm/loaders/PLYLoader.js +771 -0
  170. package/examples/jsm/loaders/PVRLoader.js +251 -0
  171. package/examples/jsm/loaders/RGBELoader.js +450 -0
  172. package/examples/jsm/loaders/RGBMLoader.js +1081 -0
  173. package/examples/jsm/loaders/STLLoader.js +410 -0
  174. package/examples/jsm/loaders/SVGLoader.js +3173 -0
  175. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  176. package/examples/jsm/loaders/TGALoader.js +517 -0
  177. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  178. package/examples/jsm/loaders/TTFLoader.js +214 -0
  179. package/examples/jsm/loaders/TiltLoader.js +520 -0
  180. package/examples/jsm/loaders/USDZLoader.js +870 -0
  181. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  182. package/examples/jsm/loaders/VOXLoader.js +318 -0
  183. package/examples/jsm/loaders/VRMLLoader.js +3537 -0
  184. package/examples/jsm/loaders/VTKLoader.js +1236 -0
  185. package/examples/jsm/loaders/XYZLoader.js +106 -0
  186. package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
  187. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  188. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  189. package/examples/jsm/materials/MeshGouraudMaterial.js +432 -0
  190. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
  191. package/examples/jsm/math/Capsule.js +82 -0
  192. package/examples/jsm/math/ColorConverter.js +36 -0
  193. package/examples/jsm/math/ConvexHull.js +1271 -0
  194. package/examples/jsm/math/ImprovedNoise.js +71 -0
  195. package/examples/jsm/math/Lut.js +204 -0
  196. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  197. package/examples/jsm/math/OBB.js +423 -0
  198. package/examples/jsm/math/Octree.js +546 -0
  199. package/examples/jsm/math/SimplexNoise.js +444 -0
  200. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  201. package/examples/jsm/misc/GPUComputationRenderer.js +430 -0
  202. package/examples/jsm/misc/Gyroscope.js +66 -0
  203. package/examples/jsm/misc/MD2Character.js +276 -0
  204. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  205. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  206. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  207. package/examples/jsm/misc/ProgressiveLightMap.js +324 -0
  208. package/examples/jsm/misc/RollerCoaster.js +566 -0
  209. package/examples/jsm/misc/Timer.js +128 -0
  210. package/examples/jsm/misc/TubePainter.js +202 -0
  211. package/examples/jsm/misc/Volume.js +473 -0
  212. package/examples/jsm/misc/VolumeSlice.js +229 -0
  213. package/examples/jsm/modifiers/CurveModifier.js +346 -0
  214. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  215. package/examples/jsm/modifiers/SimplifyModifier.js +618 -0
  216. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  217. package/examples/jsm/objects/GroundedSkybox.js +50 -0
  218. package/examples/jsm/objects/InstancedPoints.js +21 -0
  219. package/examples/jsm/objects/Lensflare.js +397 -0
  220. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  221. package/examples/jsm/objects/Reflector.js +264 -0
  222. package/examples/jsm/objects/ReflectorForSSRPass.js +352 -0
  223. package/examples/jsm/objects/Refractor.js +327 -0
  224. package/examples/jsm/objects/ShadowMesh.js +80 -0
  225. package/examples/jsm/objects/Sky.js +219 -0
  226. package/examples/jsm/objects/SkyMesh.js +189 -0
  227. package/examples/jsm/objects/Water.js +333 -0
  228. package/examples/jsm/objects/Water2.js +361 -0
  229. package/examples/jsm/objects/Water2Mesh.js +160 -0
  230. package/examples/jsm/objects/WaterMesh.js +103 -0
  231. package/examples/jsm/offscreen/jank.js +45 -0
  232. package/examples/jsm/offscreen/offscreen.js +8 -0
  233. package/examples/jsm/offscreen/scene.js +86 -0
  234. package/examples/jsm/physics/AmmoPhysics.js +306 -0
  235. package/examples/jsm/physics/JoltPhysics.js +281 -0
  236. package/examples/jsm/physics/RapierPhysics.js +240 -0
  237. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
  238. package/examples/jsm/postprocessing/BloomPass.js +172 -0
  239. package/examples/jsm/postprocessing/BokehPass.js +141 -0
  240. package/examples/jsm/postprocessing/ClearPass.js +46 -0
  241. package/examples/jsm/postprocessing/CubeTexturePass.js +85 -0
  242. package/examples/jsm/postprocessing/DotScreenPass.js +65 -0
  243. package/examples/jsm/postprocessing/EffectComposer.js +231 -0
  244. package/examples/jsm/postprocessing/FilmPass.js +64 -0
  245. package/examples/jsm/postprocessing/GTAOPass.js +582 -0
  246. package/examples/jsm/postprocessing/GlitchPass.js +125 -0
  247. package/examples/jsm/postprocessing/HalftonePass.js +79 -0
  248. package/examples/jsm/postprocessing/LUTPass.js +108 -0
  249. package/examples/jsm/postprocessing/MaskPass.js +104 -0
  250. package/examples/jsm/postprocessing/OutlinePass.js +654 -0
  251. package/examples/jsm/postprocessing/OutputPass.js +97 -0
  252. package/examples/jsm/postprocessing/Pass.js +95 -0
  253. package/examples/jsm/postprocessing/RenderPass.js +99 -0
  254. package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -0
  255. package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
  256. package/examples/jsm/postprocessing/SAOPass.js +334 -0
  257. package/examples/jsm/postprocessing/SMAAPass.js +199 -0
  258. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
  259. package/examples/jsm/postprocessing/SSAOPass.js +414 -0
  260. package/examples/jsm/postprocessing/SSRPass.js +641 -0
  261. package/examples/jsm/postprocessing/SavePass.js +79 -0
  262. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
  263. package/examples/jsm/postprocessing/TAARenderPass.js +188 -0
  264. package/examples/jsm/postprocessing/TexturePass.js +67 -0
  265. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  266. package/examples/jsm/renderers/CSS2DRenderer.js +235 -0
  267. package/examples/jsm/renderers/CSS3DRenderer.js +350 -0
  268. package/examples/jsm/renderers/Projector.js +918 -0
  269. package/examples/jsm/renderers/SVGRenderer.js +556 -0
  270. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +89 -0
  271. package/examples/jsm/shaders/AfterimageShader.js +58 -0
  272. package/examples/jsm/shaders/BasicShader.js +29 -0
  273. package/examples/jsm/shaders/BleachBypassShader.js +61 -0
  274. package/examples/jsm/shaders/BlendShader.js +49 -0
  275. package/examples/jsm/shaders/BokehShader.js +145 -0
  276. package/examples/jsm/shaders/BokehShader2.js +397 -0
  277. package/examples/jsm/shaders/BrightnessContrastShader.js +56 -0
  278. package/examples/jsm/shaders/ColorCorrectionShader.js +52 -0
  279. package/examples/jsm/shaders/ColorifyShader.js +50 -0
  280. package/examples/jsm/shaders/ConvolutionShader.js +103 -0
  281. package/examples/jsm/shaders/CopyShader.js +45 -0
  282. package/examples/jsm/shaders/DOFMipMapShader.js +56 -0
  283. package/examples/jsm/shaders/DepthLimitedBlurShader.js +171 -0
  284. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
  285. package/examples/jsm/shaders/DotScreenShader.js +70 -0
  286. package/examples/jsm/shaders/ExposureShader.js +44 -0
  287. package/examples/jsm/shaders/FXAAShader.js +286 -0
  288. package/examples/jsm/shaders/FilmShader.js +59 -0
  289. package/examples/jsm/shaders/FocusShader.js +89 -0
  290. package/examples/jsm/shaders/FreiChenShader.js +96 -0
  291. package/examples/jsm/shaders/GTAOShader.js +424 -0
  292. package/examples/jsm/shaders/GammaCorrectionShader.js +43 -0
  293. package/examples/jsm/shaders/GodRaysShader.js +321 -0
  294. package/examples/jsm/shaders/HalftoneShader.js +312 -0
  295. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
  296. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +63 -0
  297. package/examples/jsm/shaders/HueSaturationShader.js +67 -0
  298. package/examples/jsm/shaders/KaleidoShader.js +58 -0
  299. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
  300. package/examples/jsm/shaders/LuminosityShader.js +48 -0
  301. package/examples/jsm/shaders/MMDToonShader.js +134 -0
  302. package/examples/jsm/shaders/MirrorShader.js +56 -0
  303. package/examples/jsm/shaders/NormalMapShader.js +55 -0
  304. package/examples/jsm/shaders/OutputShader.js +85 -0
  305. package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -0
  306. package/examples/jsm/shaders/RGBShiftShader.js +54 -0
  307. package/examples/jsm/shaders/SAOShader.js +179 -0
  308. package/examples/jsm/shaders/SMAAShader.js +466 -0
  309. package/examples/jsm/shaders/SSAOShader.js +300 -0
  310. package/examples/jsm/shaders/SSRShader.js +370 -0
  311. package/examples/jsm/shaders/SepiaShader.js +52 -0
  312. package/examples/jsm/shaders/SobelOperatorShader.js +92 -0
  313. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +90 -0
  314. package/examples/jsm/shaders/TechnicolorShader.js +45 -0
  315. package/examples/jsm/shaders/ToonShader.js +326 -0
  316. package/examples/jsm/shaders/TriangleBlurShader.js +74 -0
  317. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +47 -0
  318. package/examples/jsm/shaders/VelocityShader.js +130 -0
  319. package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
  320. package/examples/jsm/shaders/VerticalTiltShiftShader.js +63 -0
  321. package/examples/jsm/shaders/VignetteShader.js +51 -0
  322. package/examples/jsm/shaders/VolumeShader.js +289 -0
  323. package/examples/jsm/shaders/WaterRefractionShader.js +95 -0
  324. package/examples/jsm/textures/FlakesTexture.js +40 -0
  325. package/examples/jsm/transpiler/AST.js +270 -0
  326. package/examples/jsm/transpiler/GLSLDecoder.js +983 -0
  327. package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
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  994. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1287 -0
  995. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  996. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +14 -0
  997. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +322 -0
  998. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +274 -0
  999. package/src/renderers/webgpu/utils/WebGPUConstants.js +332 -0
  1000. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +641 -0
  1001. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
  1002. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1190 -0
  1003. package/src/renderers/webgpu/utils/WebGPUUtils.js +114 -0
  1004. package/src/renderers/webxr/WebXRController.js +343 -0
  1005. package/src/renderers/webxr/WebXRDepthSensing.js +110 -0
  1006. package/src/renderers/webxr/WebXRManager.js +832 -0
  1007. package/src/scenes/Fog.js +38 -0
  1008. package/src/scenes/FogExp2.js +35 -0
  1009. package/src/scenes/Scene.js +77 -0
  1010. package/src/textures/CanvasTexture.js +17 -0
  1011. package/src/textures/CompressedArrayTexture.js +32 -0
  1012. package/src/textures/CompressedCubeTexture.js +19 -0
  1013. package/src/textures/CompressedTexture.js +28 -0
  1014. package/src/textures/CubeTexture.js +33 -0
  1015. package/src/textures/Data3DTexture.js +35 -0
  1016. package/src/textures/DataArrayTexture.js +41 -0
  1017. package/src/textures/DataTexture.js +22 -0
  1018. package/src/textures/DepthTexture.js +56 -0
  1019. package/src/textures/FramebufferTexture.js +23 -0
  1020. package/src/textures/Source.js +128 -0
  1021. package/src/textures/Texture.js +320 -0
  1022. package/src/textures/VideoTexture.js +55 -0
  1023. package/src/utils.js +120 -0
@@ -0,0 +1,1480 @@
1
+ import {
2
+ BufferAttribute,
3
+ BufferGeometry,
4
+ ClampToEdgeWrapping,
5
+ Color,
6
+ FileLoader,
7
+ Float32BufferAttribute,
8
+ Group,
9
+ LinearFilter,
10
+ LinearMipmapLinearFilter,
11
+ Loader,
12
+ Matrix4,
13
+ Mesh,
14
+ MeshPhongMaterial,
15
+ MeshStandardMaterial,
16
+ MirroredRepeatWrapping,
17
+ NearestFilter,
18
+ RepeatWrapping,
19
+ TextureLoader,
20
+ SRGBColorSpace
21
+ } from 'three';
22
+ import * as fflate from '../libs/fflate.module.js';
23
+
24
+ const COLOR_SPACE_3MF = SRGBColorSpace;
25
+
26
+ /**
27
+ *
28
+ * 3D Manufacturing Format (3MF) specification: https://3mf.io/specification/
29
+ *
30
+ * The following features from the core specification are supported:
31
+ *
32
+ * - 3D Models
33
+ * - Object Resources (Meshes and Components)
34
+ * - Material Resources (Base Materials)
35
+ *
36
+ * 3MF Materials and Properties Extension are only partially supported.
37
+ *
38
+ * - Texture 2D
39
+ * - Texture 2D Groups
40
+ * - Color Groups (Vertex Colors)
41
+ * - Metallic Display Properties (PBR)
42
+ */
43
+
44
+ class ThreeMFLoader extends Loader {
45
+
46
+ constructor( manager ) {
47
+
48
+ super( manager );
49
+
50
+ this.availableExtensions = [];
51
+
52
+ }
53
+
54
+ load( url, onLoad, onProgress, onError ) {
55
+
56
+ const scope = this;
57
+ const loader = new FileLoader( scope.manager );
58
+ loader.setPath( scope.path );
59
+ loader.setResponseType( 'arraybuffer' );
60
+ loader.setRequestHeader( scope.requestHeader );
61
+ loader.setWithCredentials( scope.withCredentials );
62
+ loader.load( url, function ( buffer ) {
63
+
64
+ try {
65
+
66
+ onLoad( scope.parse( buffer ) );
67
+
68
+ } catch ( e ) {
69
+
70
+ if ( onError ) {
71
+
72
+ onError( e );
73
+
74
+ } else {
75
+
76
+ console.error( e );
77
+
78
+ }
79
+
80
+ scope.manager.itemError( url );
81
+
82
+ }
83
+
84
+ }, onProgress, onError );
85
+
86
+ }
87
+
88
+ parse( data ) {
89
+
90
+ const scope = this;
91
+ const textureLoader = new TextureLoader( this.manager );
92
+
93
+ function loadDocument( data ) {
94
+
95
+ let zip = null;
96
+ let file = null;
97
+
98
+ let relsName;
99
+ let modelRelsName;
100
+ const modelPartNames = [];
101
+ const texturesPartNames = [];
102
+
103
+ let modelRels;
104
+ const modelParts = {};
105
+ const printTicketParts = {};
106
+ const texturesParts = {};
107
+
108
+ const textDecoder = new TextDecoder();
109
+
110
+ try {
111
+
112
+ zip = fflate.unzipSync( new Uint8Array( data ) );
113
+
114
+ } catch ( e ) {
115
+
116
+ if ( e instanceof ReferenceError ) {
117
+
118
+ console.error( 'THREE.3MFLoader: fflate missing and file is compressed.' );
119
+ return null;
120
+
121
+ }
122
+
123
+ }
124
+
125
+ for ( file in zip ) {
126
+
127
+ if ( file.match( /\_rels\/.rels$/ ) ) {
128
+
129
+ relsName = file;
130
+
131
+ } else if ( file.match( /3D\/_rels\/.*\.model\.rels$/ ) ) {
132
+
133
+ modelRelsName = file;
134
+
135
+ } else if ( file.match( /^3D\/.*\.model$/ ) ) {
136
+
137
+ modelPartNames.push( file );
138
+
139
+ } else if ( file.match( /^3D\/Textures?\/.*/ ) ) {
140
+
141
+ texturesPartNames.push( file );
142
+
143
+ }
144
+
145
+ }
146
+
147
+ if ( relsName === undefined ) throw new Error( 'THREE.ThreeMFLoader: Cannot find relationship file `rels` in 3MF archive.' );
148
+
149
+ //
150
+
151
+ const relsView = zip[ relsName ];
152
+ const relsFileText = textDecoder.decode( relsView );
153
+ const rels = parseRelsXml( relsFileText );
154
+
155
+ //
156
+
157
+ if ( modelRelsName ) {
158
+
159
+ const relsView = zip[ modelRelsName ];
160
+ const relsFileText = textDecoder.decode( relsView );
161
+ modelRels = parseRelsXml( relsFileText );
162
+
163
+ }
164
+
165
+ //
166
+
167
+ for ( let i = 0; i < modelPartNames.length; i ++ ) {
168
+
169
+ const modelPart = modelPartNames[ i ];
170
+ const view = zip[ modelPart ];
171
+
172
+ const fileText = textDecoder.decode( view );
173
+ const xmlData = new DOMParser().parseFromString( fileText, 'application/xml' );
174
+
175
+ if ( xmlData.documentElement.nodeName.toLowerCase() !== 'model' ) {
176
+
177
+ console.error( 'THREE.3MFLoader: Error loading 3MF - no 3MF document found: ', modelPart );
178
+
179
+ }
180
+
181
+ const modelNode = xmlData.querySelector( 'model' );
182
+ const extensions = {};
183
+
184
+ for ( let i = 0; i < modelNode.attributes.length; i ++ ) {
185
+
186
+ const attr = modelNode.attributes[ i ];
187
+ if ( attr.name.match( /^xmlns:(.+)$/ ) ) {
188
+
189
+ extensions[ attr.value ] = RegExp.$1;
190
+
191
+ }
192
+
193
+ }
194
+
195
+ const modelData = parseModelNode( modelNode );
196
+ modelData[ 'xml' ] = modelNode;
197
+
198
+ if ( 0 < Object.keys( extensions ).length ) {
199
+
200
+ modelData[ 'extensions' ] = extensions;
201
+
202
+ }
203
+
204
+ modelParts[ modelPart ] = modelData;
205
+
206
+ }
207
+
208
+ //
209
+
210
+ for ( let i = 0; i < texturesPartNames.length; i ++ ) {
211
+
212
+ const texturesPartName = texturesPartNames[ i ];
213
+ texturesParts[ texturesPartName ] = zip[ texturesPartName ].buffer;
214
+
215
+ }
216
+
217
+ return {
218
+ rels: rels,
219
+ modelRels: modelRels,
220
+ model: modelParts,
221
+ printTicket: printTicketParts,
222
+ texture: texturesParts
223
+ };
224
+
225
+ }
226
+
227
+ function parseRelsXml( relsFileText ) {
228
+
229
+ const relationships = [];
230
+
231
+ const relsXmlData = new DOMParser().parseFromString( relsFileText, 'application/xml' );
232
+
233
+ const relsNodes = relsXmlData.querySelectorAll( 'Relationship' );
234
+
235
+ for ( let i = 0; i < relsNodes.length; i ++ ) {
236
+
237
+ const relsNode = relsNodes[ i ];
238
+
239
+ const relationship = {
240
+ target: relsNode.getAttribute( 'Target' ), //required
241
+ id: relsNode.getAttribute( 'Id' ), //required
242
+ type: relsNode.getAttribute( 'Type' ) //required
243
+ };
244
+
245
+ relationships.push( relationship );
246
+
247
+ }
248
+
249
+ return relationships;
250
+
251
+ }
252
+
253
+ function parseMetadataNodes( metadataNodes ) {
254
+
255
+ const metadataData = {};
256
+
257
+ for ( let i = 0; i < metadataNodes.length; i ++ ) {
258
+
259
+ const metadataNode = metadataNodes[ i ];
260
+ const name = metadataNode.getAttribute( 'name' );
261
+ const validNames = [
262
+ 'Title',
263
+ 'Designer',
264
+ 'Description',
265
+ 'Copyright',
266
+ 'LicenseTerms',
267
+ 'Rating',
268
+ 'CreationDate',
269
+ 'ModificationDate'
270
+ ];
271
+
272
+ if ( 0 <= validNames.indexOf( name ) ) {
273
+
274
+ metadataData[ name ] = metadataNode.textContent;
275
+
276
+ }
277
+
278
+ }
279
+
280
+ return metadataData;
281
+
282
+ }
283
+
284
+ function parseBasematerialsNode( basematerialsNode ) {
285
+
286
+ const basematerialsData = {
287
+ id: basematerialsNode.getAttribute( 'id' ), // required
288
+ basematerials: []
289
+ };
290
+
291
+ const basematerialNodes = basematerialsNode.querySelectorAll( 'base' );
292
+
293
+ for ( let i = 0; i < basematerialNodes.length; i ++ ) {
294
+
295
+ const basematerialNode = basematerialNodes[ i ];
296
+ const basematerialData = parseBasematerialNode( basematerialNode );
297
+ basematerialData.index = i; // the order and count of the material nodes form an implicit 0-based index
298
+ basematerialsData.basematerials.push( basematerialData );
299
+
300
+ }
301
+
302
+ return basematerialsData;
303
+
304
+ }
305
+
306
+ function parseTexture2DNode( texture2DNode ) {
307
+
308
+ const texture2dData = {
309
+ id: texture2DNode.getAttribute( 'id' ), // required
310
+ path: texture2DNode.getAttribute( 'path' ), // required
311
+ contenttype: texture2DNode.getAttribute( 'contenttype' ), // required
312
+ tilestyleu: texture2DNode.getAttribute( 'tilestyleu' ),
313
+ tilestylev: texture2DNode.getAttribute( 'tilestylev' ),
314
+ filter: texture2DNode.getAttribute( 'filter' ),
315
+ };
316
+
317
+ return texture2dData;
318
+
319
+ }
320
+
321
+ function parseTextures2DGroupNode( texture2DGroupNode ) {
322
+
323
+ const texture2DGroupData = {
324
+ id: texture2DGroupNode.getAttribute( 'id' ), // required
325
+ texid: texture2DGroupNode.getAttribute( 'texid' ), // required
326
+ displaypropertiesid: texture2DGroupNode.getAttribute( 'displaypropertiesid' )
327
+ };
328
+
329
+ const tex2coordNodes = texture2DGroupNode.querySelectorAll( 'tex2coord' );
330
+
331
+ const uvs = [];
332
+
333
+ for ( let i = 0; i < tex2coordNodes.length; i ++ ) {
334
+
335
+ const tex2coordNode = tex2coordNodes[ i ];
336
+ const u = tex2coordNode.getAttribute( 'u' );
337
+ const v = tex2coordNode.getAttribute( 'v' );
338
+
339
+ uvs.push( parseFloat( u ), parseFloat( v ) );
340
+
341
+ }
342
+
343
+ texture2DGroupData[ 'uvs' ] = new Float32Array( uvs );
344
+
345
+ return texture2DGroupData;
346
+
347
+ }
348
+
349
+ function parseColorGroupNode( colorGroupNode ) {
350
+
351
+ const colorGroupData = {
352
+ id: colorGroupNode.getAttribute( 'id' ), // required
353
+ displaypropertiesid: colorGroupNode.getAttribute( 'displaypropertiesid' )
354
+ };
355
+
356
+ const colorNodes = colorGroupNode.querySelectorAll( 'color' );
357
+
358
+ const colors = [];
359
+ const colorObject = new Color();
360
+
361
+ for ( let i = 0; i < colorNodes.length; i ++ ) {
362
+
363
+ const colorNode = colorNodes[ i ];
364
+ const color = colorNode.getAttribute( 'color' );
365
+
366
+ colorObject.setStyle( color.substring( 0, 7 ), COLOR_SPACE_3MF );
367
+
368
+ colors.push( colorObject.r, colorObject.g, colorObject.b );
369
+
370
+ }
371
+
372
+ colorGroupData[ 'colors' ] = new Float32Array( colors );
373
+
374
+ return colorGroupData;
375
+
376
+ }
377
+
378
+ function parseMetallicDisplaypropertiesNode( metallicDisplaypropetiesNode ) {
379
+
380
+ const metallicDisplaypropertiesData = {
381
+ id: metallicDisplaypropetiesNode.getAttribute( 'id' ) // required
382
+ };
383
+
384
+ const metallicNodes = metallicDisplaypropetiesNode.querySelectorAll( 'pbmetallic' );
385
+
386
+ const metallicData = [];
387
+
388
+ for ( let i = 0; i < metallicNodes.length; i ++ ) {
389
+
390
+ const metallicNode = metallicNodes[ i ];
391
+
392
+ metallicData.push( {
393
+ name: metallicNode.getAttribute( 'name' ), // required
394
+ metallicness: parseFloat( metallicNode.getAttribute( 'metallicness' ) ), // required
395
+ roughness: parseFloat( metallicNode.getAttribute( 'roughness' ) ) // required
396
+ } );
397
+
398
+ }
399
+
400
+ metallicDisplaypropertiesData.data = metallicData;
401
+
402
+ return metallicDisplaypropertiesData;
403
+
404
+ }
405
+
406
+ function parseBasematerialNode( basematerialNode ) {
407
+
408
+ const basematerialData = {};
409
+
410
+ basematerialData[ 'name' ] = basematerialNode.getAttribute( 'name' ); // required
411
+ basematerialData[ 'displaycolor' ] = basematerialNode.getAttribute( 'displaycolor' ); // required
412
+ basematerialData[ 'displaypropertiesid' ] = basematerialNode.getAttribute( 'displaypropertiesid' );
413
+
414
+ return basematerialData;
415
+
416
+ }
417
+
418
+ function parseMeshNode( meshNode ) {
419
+
420
+ const meshData = {};
421
+
422
+ const vertices = [];
423
+ const vertexNodes = meshNode.querySelectorAll( 'vertices vertex' );
424
+
425
+ for ( let i = 0; i < vertexNodes.length; i ++ ) {
426
+
427
+ const vertexNode = vertexNodes[ i ];
428
+ const x = vertexNode.getAttribute( 'x' );
429
+ const y = vertexNode.getAttribute( 'y' );
430
+ const z = vertexNode.getAttribute( 'z' );
431
+
432
+ vertices.push( parseFloat( x ), parseFloat( y ), parseFloat( z ) );
433
+
434
+ }
435
+
436
+ meshData[ 'vertices' ] = new Float32Array( vertices );
437
+
438
+ const triangleProperties = [];
439
+ const triangles = [];
440
+ const triangleNodes = meshNode.querySelectorAll( 'triangles triangle' );
441
+
442
+ for ( let i = 0; i < triangleNodes.length; i ++ ) {
443
+
444
+ const triangleNode = triangleNodes[ i ];
445
+ const v1 = triangleNode.getAttribute( 'v1' );
446
+ const v2 = triangleNode.getAttribute( 'v2' );
447
+ const v3 = triangleNode.getAttribute( 'v3' );
448
+ const p1 = triangleNode.getAttribute( 'p1' );
449
+ const p2 = triangleNode.getAttribute( 'p2' );
450
+ const p3 = triangleNode.getAttribute( 'p3' );
451
+ const pid = triangleNode.getAttribute( 'pid' );
452
+
453
+ const triangleProperty = {};
454
+
455
+ triangleProperty[ 'v1' ] = parseInt( v1, 10 );
456
+ triangleProperty[ 'v2' ] = parseInt( v2, 10 );
457
+ triangleProperty[ 'v3' ] = parseInt( v3, 10 );
458
+
459
+ triangles.push( triangleProperty[ 'v1' ], triangleProperty[ 'v2' ], triangleProperty[ 'v3' ] );
460
+
461
+ // optional
462
+
463
+ if ( p1 ) {
464
+
465
+ triangleProperty[ 'p1' ] = parseInt( p1, 10 );
466
+
467
+ }
468
+
469
+ if ( p2 ) {
470
+
471
+ triangleProperty[ 'p2' ] = parseInt( p2, 10 );
472
+
473
+ }
474
+
475
+ if ( p3 ) {
476
+
477
+ triangleProperty[ 'p3' ] = parseInt( p3, 10 );
478
+
479
+ }
480
+
481
+ if ( pid ) {
482
+
483
+ triangleProperty[ 'pid' ] = pid;
484
+
485
+ }
486
+
487
+ if ( 0 < Object.keys( triangleProperty ).length ) {
488
+
489
+ triangleProperties.push( triangleProperty );
490
+
491
+ }
492
+
493
+ }
494
+
495
+ meshData[ 'triangleProperties' ] = triangleProperties;
496
+ meshData[ 'triangles' ] = new Uint32Array( triangles );
497
+
498
+ return meshData;
499
+
500
+ }
501
+
502
+ function parseComponentsNode( componentsNode ) {
503
+
504
+ const components = [];
505
+
506
+ const componentNodes = componentsNode.querySelectorAll( 'component' );
507
+
508
+ for ( let i = 0; i < componentNodes.length; i ++ ) {
509
+
510
+ const componentNode = componentNodes[ i ];
511
+ const componentData = parseComponentNode( componentNode );
512
+ components.push( componentData );
513
+
514
+ }
515
+
516
+ return components;
517
+
518
+ }
519
+
520
+ function parseComponentNode( componentNode ) {
521
+
522
+ const componentData = {};
523
+
524
+ componentData[ 'objectId' ] = componentNode.getAttribute( 'objectid' ); // required
525
+
526
+ const transform = componentNode.getAttribute( 'transform' );
527
+
528
+ if ( transform ) {
529
+
530
+ componentData[ 'transform' ] = parseTransform( transform );
531
+
532
+ }
533
+
534
+ return componentData;
535
+
536
+ }
537
+
538
+ function parseTransform( transform ) {
539
+
540
+ const t = [];
541
+ transform.split( ' ' ).forEach( function ( s ) {
542
+
543
+ t.push( parseFloat( s ) );
544
+
545
+ } );
546
+
547
+ const matrix = new Matrix4();
548
+ matrix.set(
549
+ t[ 0 ], t[ 3 ], t[ 6 ], t[ 9 ],
550
+ t[ 1 ], t[ 4 ], t[ 7 ], t[ 10 ],
551
+ t[ 2 ], t[ 5 ], t[ 8 ], t[ 11 ],
552
+ 0.0, 0.0, 0.0, 1.0
553
+ );
554
+
555
+ return matrix;
556
+
557
+ }
558
+
559
+ function parseObjectNode( objectNode ) {
560
+
561
+ const objectData = {
562
+ type: objectNode.getAttribute( 'type' )
563
+ };
564
+
565
+ const id = objectNode.getAttribute( 'id' );
566
+
567
+ if ( id ) {
568
+
569
+ objectData[ 'id' ] = id;
570
+
571
+ }
572
+
573
+ const pid = objectNode.getAttribute( 'pid' );
574
+
575
+ if ( pid ) {
576
+
577
+ objectData[ 'pid' ] = pid;
578
+
579
+ }
580
+
581
+ const pindex = objectNode.getAttribute( 'pindex' );
582
+
583
+ if ( pindex ) {
584
+
585
+ objectData[ 'pindex' ] = pindex;
586
+
587
+ }
588
+
589
+ const thumbnail = objectNode.getAttribute( 'thumbnail' );
590
+
591
+ if ( thumbnail ) {
592
+
593
+ objectData[ 'thumbnail' ] = thumbnail;
594
+
595
+ }
596
+
597
+ const partnumber = objectNode.getAttribute( 'partnumber' );
598
+
599
+ if ( partnumber ) {
600
+
601
+ objectData[ 'partnumber' ] = partnumber;
602
+
603
+ }
604
+
605
+ const name = objectNode.getAttribute( 'name' );
606
+
607
+ if ( name ) {
608
+
609
+ objectData[ 'name' ] = name;
610
+
611
+ }
612
+
613
+ const meshNode = objectNode.querySelector( 'mesh' );
614
+
615
+ if ( meshNode ) {
616
+
617
+ objectData[ 'mesh' ] = parseMeshNode( meshNode );
618
+
619
+ }
620
+
621
+ const componentsNode = objectNode.querySelector( 'components' );
622
+
623
+ if ( componentsNode ) {
624
+
625
+ objectData[ 'components' ] = parseComponentsNode( componentsNode );
626
+
627
+ }
628
+
629
+ return objectData;
630
+
631
+ }
632
+
633
+ function parseResourcesNode( resourcesNode ) {
634
+
635
+ const resourcesData = {};
636
+
637
+ resourcesData[ 'basematerials' ] = {};
638
+ const basematerialsNodes = resourcesNode.querySelectorAll( 'basematerials' );
639
+
640
+ for ( let i = 0; i < basematerialsNodes.length; i ++ ) {
641
+
642
+ const basematerialsNode = basematerialsNodes[ i ];
643
+ const basematerialsData = parseBasematerialsNode( basematerialsNode );
644
+ resourcesData[ 'basematerials' ][ basematerialsData[ 'id' ] ] = basematerialsData;
645
+
646
+ }
647
+
648
+ //
649
+
650
+ resourcesData[ 'texture2d' ] = {};
651
+ const textures2DNodes = resourcesNode.querySelectorAll( 'texture2d' );
652
+
653
+ for ( let i = 0; i < textures2DNodes.length; i ++ ) {
654
+
655
+ const textures2DNode = textures2DNodes[ i ];
656
+ const texture2DData = parseTexture2DNode( textures2DNode );
657
+ resourcesData[ 'texture2d' ][ texture2DData[ 'id' ] ] = texture2DData;
658
+
659
+ }
660
+
661
+ //
662
+
663
+ resourcesData[ 'colorgroup' ] = {};
664
+ const colorGroupNodes = resourcesNode.querySelectorAll( 'colorgroup' );
665
+
666
+ for ( let i = 0; i < colorGroupNodes.length; i ++ ) {
667
+
668
+ const colorGroupNode = colorGroupNodes[ i ];
669
+ const colorGroupData = parseColorGroupNode( colorGroupNode );
670
+ resourcesData[ 'colorgroup' ][ colorGroupData[ 'id' ] ] = colorGroupData;
671
+
672
+ }
673
+
674
+ //
675
+
676
+ resourcesData[ 'pbmetallicdisplayproperties' ] = {};
677
+ const pbmetallicdisplaypropertiesNodes = resourcesNode.querySelectorAll( 'pbmetallicdisplayproperties' );
678
+
679
+ for ( let i = 0; i < pbmetallicdisplaypropertiesNodes.length; i ++ ) {
680
+
681
+ const pbmetallicdisplaypropertiesNode = pbmetallicdisplaypropertiesNodes[ i ];
682
+ const pbmetallicdisplaypropertiesData = parseMetallicDisplaypropertiesNode( pbmetallicdisplaypropertiesNode );
683
+ resourcesData[ 'pbmetallicdisplayproperties' ][ pbmetallicdisplaypropertiesData[ 'id' ] ] = pbmetallicdisplaypropertiesData;
684
+
685
+ }
686
+
687
+ //
688
+
689
+ resourcesData[ 'texture2dgroup' ] = {};
690
+ const textures2DGroupNodes = resourcesNode.querySelectorAll( 'texture2dgroup' );
691
+
692
+ for ( let i = 0; i < textures2DGroupNodes.length; i ++ ) {
693
+
694
+ const textures2DGroupNode = textures2DGroupNodes[ i ];
695
+ const textures2DGroupData = parseTextures2DGroupNode( textures2DGroupNode );
696
+ resourcesData[ 'texture2dgroup' ][ textures2DGroupData[ 'id' ] ] = textures2DGroupData;
697
+
698
+ }
699
+
700
+ //
701
+
702
+ resourcesData[ 'object' ] = {};
703
+ const objectNodes = resourcesNode.querySelectorAll( 'object' );
704
+
705
+ for ( let i = 0; i < objectNodes.length; i ++ ) {
706
+
707
+ const objectNode = objectNodes[ i ];
708
+ const objectData = parseObjectNode( objectNode );
709
+ resourcesData[ 'object' ][ objectData[ 'id' ] ] = objectData;
710
+
711
+ }
712
+
713
+ return resourcesData;
714
+
715
+ }
716
+
717
+ function parseBuildNode( buildNode ) {
718
+
719
+ const buildData = [];
720
+ const itemNodes = buildNode.querySelectorAll( 'item' );
721
+
722
+ for ( let i = 0; i < itemNodes.length; i ++ ) {
723
+
724
+ const itemNode = itemNodes[ i ];
725
+ const buildItem = {
726
+ objectId: itemNode.getAttribute( 'objectid' )
727
+ };
728
+ const transform = itemNode.getAttribute( 'transform' );
729
+
730
+ if ( transform ) {
731
+
732
+ buildItem[ 'transform' ] = parseTransform( transform );
733
+
734
+ }
735
+
736
+ buildData.push( buildItem );
737
+
738
+ }
739
+
740
+ return buildData;
741
+
742
+ }
743
+
744
+ function parseModelNode( modelNode ) {
745
+
746
+ const modelData = { unit: modelNode.getAttribute( 'unit' ) || 'millimeter' };
747
+ const metadataNodes = modelNode.querySelectorAll( 'metadata' );
748
+
749
+ if ( metadataNodes ) {
750
+
751
+ modelData[ 'metadata' ] = parseMetadataNodes( metadataNodes );
752
+
753
+ }
754
+
755
+ const resourcesNode = modelNode.querySelector( 'resources' );
756
+
757
+ if ( resourcesNode ) {
758
+
759
+ modelData[ 'resources' ] = parseResourcesNode( resourcesNode );
760
+
761
+ }
762
+
763
+ const buildNode = modelNode.querySelector( 'build' );
764
+
765
+ if ( buildNode ) {
766
+
767
+ modelData[ 'build' ] = parseBuildNode( buildNode );
768
+
769
+ }
770
+
771
+ return modelData;
772
+
773
+ }
774
+
775
+ function buildTexture( texture2dgroup, objects, modelData, textureData ) {
776
+
777
+ const texid = texture2dgroup.texid;
778
+ const texture2ds = modelData.resources.texture2d;
779
+ const texture2d = texture2ds[ texid ];
780
+
781
+ if ( texture2d ) {
782
+
783
+ const data = textureData[ texture2d.path ];
784
+ const type = texture2d.contenttype;
785
+
786
+ const blob = new Blob( [ data ], { type: type } );
787
+ const sourceURI = URL.createObjectURL( blob );
788
+
789
+ const texture = textureLoader.load( sourceURI, function () {
790
+
791
+ URL.revokeObjectURL( sourceURI );
792
+
793
+ } );
794
+
795
+ texture.colorSpace = COLOR_SPACE_3MF;
796
+
797
+ // texture parameters
798
+
799
+ switch ( texture2d.tilestyleu ) {
800
+
801
+ case 'wrap':
802
+ texture.wrapS = RepeatWrapping;
803
+ break;
804
+
805
+ case 'mirror':
806
+ texture.wrapS = MirroredRepeatWrapping;
807
+ break;
808
+
809
+ case 'none':
810
+ case 'clamp':
811
+ texture.wrapS = ClampToEdgeWrapping;
812
+ break;
813
+
814
+ default:
815
+ texture.wrapS = RepeatWrapping;
816
+
817
+ }
818
+
819
+ switch ( texture2d.tilestylev ) {
820
+
821
+ case 'wrap':
822
+ texture.wrapT = RepeatWrapping;
823
+ break;
824
+
825
+ case 'mirror':
826
+ texture.wrapT = MirroredRepeatWrapping;
827
+ break;
828
+
829
+ case 'none':
830
+ case 'clamp':
831
+ texture.wrapT = ClampToEdgeWrapping;
832
+ break;
833
+
834
+ default:
835
+ texture.wrapT = RepeatWrapping;
836
+
837
+ }
838
+
839
+ switch ( texture2d.filter ) {
840
+
841
+ case 'auto':
842
+ texture.magFilter = LinearFilter;
843
+ texture.minFilter = LinearMipmapLinearFilter;
844
+ break;
845
+
846
+ case 'linear':
847
+ texture.magFilter = LinearFilter;
848
+ texture.minFilter = LinearFilter;
849
+ break;
850
+
851
+ case 'nearest':
852
+ texture.magFilter = NearestFilter;
853
+ texture.minFilter = NearestFilter;
854
+ break;
855
+
856
+ default:
857
+ texture.magFilter = LinearFilter;
858
+ texture.minFilter = LinearMipmapLinearFilter;
859
+
860
+ }
861
+
862
+ return texture;
863
+
864
+ } else {
865
+
866
+ return null;
867
+
868
+ }
869
+
870
+ }
871
+
872
+ function buildBasematerialsMeshes( basematerials, triangleProperties, meshData, objects, modelData, textureData, objectData ) {
873
+
874
+ const objectPindex = objectData.pindex;
875
+
876
+ const materialMap = {};
877
+
878
+ for ( let i = 0, l = triangleProperties.length; i < l; i ++ ) {
879
+
880
+ const triangleProperty = triangleProperties[ i ];
881
+ const pindex = ( triangleProperty.p1 !== undefined ) ? triangleProperty.p1 : objectPindex;
882
+
883
+ if ( materialMap[ pindex ] === undefined ) materialMap[ pindex ] = [];
884
+
885
+ materialMap[ pindex ].push( triangleProperty );
886
+
887
+ }
888
+
889
+ //
890
+
891
+ const keys = Object.keys( materialMap );
892
+ const meshes = [];
893
+
894
+ for ( let i = 0, l = keys.length; i < l; i ++ ) {
895
+
896
+ const materialIndex = keys[ i ];
897
+ const trianglePropertiesProps = materialMap[ materialIndex ];
898
+ const basematerialData = basematerials.basematerials[ materialIndex ];
899
+ const material = getBuild( basematerialData, objects, modelData, textureData, objectData, buildBasematerial );
900
+
901
+ //
902
+
903
+ const geometry = new BufferGeometry();
904
+
905
+ const positionData = [];
906
+
907
+ const vertices = meshData.vertices;
908
+
909
+ for ( let j = 0, jl = trianglePropertiesProps.length; j < jl; j ++ ) {
910
+
911
+ const triangleProperty = trianglePropertiesProps[ j ];
912
+
913
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 0 ] );
914
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 1 ] );
915
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 2 ] );
916
+
917
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 0 ] );
918
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 1 ] );
919
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 2 ] );
920
+
921
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 0 ] );
922
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 1 ] );
923
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 2 ] );
924
+
925
+
926
+ }
927
+
928
+ geometry.setAttribute( 'position', new Float32BufferAttribute( positionData, 3 ) );
929
+
930
+ //
931
+
932
+ const mesh = new Mesh( geometry, material );
933
+ meshes.push( mesh );
934
+
935
+ }
936
+
937
+ return meshes;
938
+
939
+ }
940
+
941
+ function buildTexturedMesh( texture2dgroup, triangleProperties, meshData, objects, modelData, textureData, objectData ) {
942
+
943
+ // geometry
944
+
945
+ const geometry = new BufferGeometry();
946
+
947
+ const positionData = [];
948
+ const uvData = [];
949
+
950
+ const vertices = meshData.vertices;
951
+ const uvs = texture2dgroup.uvs;
952
+
953
+ for ( let i = 0, l = triangleProperties.length; i < l; i ++ ) {
954
+
955
+ const triangleProperty = triangleProperties[ i ];
956
+
957
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 0 ] );
958
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 1 ] );
959
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 2 ] );
960
+
961
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 0 ] );
962
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 1 ] );
963
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 2 ] );
964
+
965
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 0 ] );
966
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 1 ] );
967
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 2 ] );
968
+
969
+ //
970
+
971
+ uvData.push( uvs[ ( triangleProperty.p1 * 2 ) + 0 ] );
972
+ uvData.push( uvs[ ( triangleProperty.p1 * 2 ) + 1 ] );
973
+
974
+ uvData.push( uvs[ ( triangleProperty.p2 * 2 ) + 0 ] );
975
+ uvData.push( uvs[ ( triangleProperty.p2 * 2 ) + 1 ] );
976
+
977
+ uvData.push( uvs[ ( triangleProperty.p3 * 2 ) + 0 ] );
978
+ uvData.push( uvs[ ( triangleProperty.p3 * 2 ) + 1 ] );
979
+
980
+ }
981
+
982
+ geometry.setAttribute( 'position', new Float32BufferAttribute( positionData, 3 ) );
983
+ geometry.setAttribute( 'uv', new Float32BufferAttribute( uvData, 2 ) );
984
+
985
+ // material
986
+
987
+ const texture = getBuild( texture2dgroup, objects, modelData, textureData, objectData, buildTexture );
988
+
989
+ const material = new MeshPhongMaterial( { map: texture, flatShading: true } );
990
+
991
+ // mesh
992
+
993
+ const mesh = new Mesh( geometry, material );
994
+
995
+ return mesh;
996
+
997
+ }
998
+
999
+ function buildVertexColorMesh( colorgroup, triangleProperties, meshData, objectData ) {
1000
+
1001
+ // geometry
1002
+
1003
+ const geometry = new BufferGeometry();
1004
+
1005
+ const positionData = [];
1006
+ const colorData = [];
1007
+
1008
+ const vertices = meshData.vertices;
1009
+ const colors = colorgroup.colors;
1010
+
1011
+ for ( let i = 0, l = triangleProperties.length; i < l; i ++ ) {
1012
+
1013
+ const triangleProperty = triangleProperties[ i ];
1014
+
1015
+ const v1 = triangleProperty.v1;
1016
+ const v2 = triangleProperty.v2;
1017
+ const v3 = triangleProperty.v3;
1018
+
1019
+ positionData.push( vertices[ ( v1 * 3 ) + 0 ] );
1020
+ positionData.push( vertices[ ( v1 * 3 ) + 1 ] );
1021
+ positionData.push( vertices[ ( v1 * 3 ) + 2 ] );
1022
+
1023
+ positionData.push( vertices[ ( v2 * 3 ) + 0 ] );
1024
+ positionData.push( vertices[ ( v2 * 3 ) + 1 ] );
1025
+ positionData.push( vertices[ ( v2 * 3 ) + 2 ] );
1026
+
1027
+ positionData.push( vertices[ ( v3 * 3 ) + 0 ] );
1028
+ positionData.push( vertices[ ( v3 * 3 ) + 1 ] );
1029
+ positionData.push( vertices[ ( v3 * 3 ) + 2 ] );
1030
+
1031
+ //
1032
+
1033
+ const p1 = ( triangleProperty.p1 !== undefined ) ? triangleProperty.p1 : objectData.pindex;
1034
+ const p2 = ( triangleProperty.p2 !== undefined ) ? triangleProperty.p2 : p1;
1035
+ const p3 = ( triangleProperty.p3 !== undefined ) ? triangleProperty.p3 : p1;
1036
+
1037
+ colorData.push( colors[ ( p1 * 3 ) + 0 ] );
1038
+ colorData.push( colors[ ( p1 * 3 ) + 1 ] );
1039
+ colorData.push( colors[ ( p1 * 3 ) + 2 ] );
1040
+
1041
+ colorData.push( colors[ ( p2 * 3 ) + 0 ] );
1042
+ colorData.push( colors[ ( p2 * 3 ) + 1 ] );
1043
+ colorData.push( colors[ ( p2 * 3 ) + 2 ] );
1044
+
1045
+ colorData.push( colors[ ( p3 * 3 ) + 0 ] );
1046
+ colorData.push( colors[ ( p3 * 3 ) + 1 ] );
1047
+ colorData.push( colors[ ( p3 * 3 ) + 2 ] );
1048
+
1049
+ }
1050
+
1051
+ geometry.setAttribute( 'position', new Float32BufferAttribute( positionData, 3 ) );
1052
+ geometry.setAttribute( 'color', new Float32BufferAttribute( colorData, 3 ) );
1053
+
1054
+ // material
1055
+
1056
+ const material = new MeshPhongMaterial( { vertexColors: true, flatShading: true } );
1057
+
1058
+ // mesh
1059
+
1060
+ const mesh = new Mesh( geometry, material );
1061
+
1062
+ return mesh;
1063
+
1064
+ }
1065
+
1066
+ function buildDefaultMesh( meshData ) {
1067
+
1068
+ const geometry = new BufferGeometry();
1069
+ geometry.setIndex( new BufferAttribute( meshData[ 'triangles' ], 1 ) );
1070
+ geometry.setAttribute( 'position', new BufferAttribute( meshData[ 'vertices' ], 3 ) );
1071
+
1072
+ const material = new MeshPhongMaterial( {
1073
+ name: Loader.DEFAULT_MATERIAL_NAME,
1074
+ color: 0xffffff,
1075
+ flatShading: true
1076
+ } );
1077
+
1078
+ const mesh = new Mesh( geometry, material );
1079
+
1080
+ return mesh;
1081
+
1082
+ }
1083
+
1084
+ function buildMeshes( resourceMap, meshData, objects, modelData, textureData, objectData ) {
1085
+
1086
+ const keys = Object.keys( resourceMap );
1087
+ const meshes = [];
1088
+
1089
+ for ( let i = 0, il = keys.length; i < il; i ++ ) {
1090
+
1091
+ const resourceId = keys[ i ];
1092
+ const triangleProperties = resourceMap[ resourceId ];
1093
+ const resourceType = getResourceType( resourceId, modelData );
1094
+
1095
+ switch ( resourceType ) {
1096
+
1097
+ case 'material':
1098
+ const basematerials = modelData.resources.basematerials[ resourceId ];
1099
+ const newMeshes = buildBasematerialsMeshes( basematerials, triangleProperties, meshData, objects, modelData, textureData, objectData );
1100
+
1101
+ for ( let j = 0, jl = newMeshes.length; j < jl; j ++ ) {
1102
+
1103
+ meshes.push( newMeshes[ j ] );
1104
+
1105
+ }
1106
+
1107
+ break;
1108
+
1109
+ case 'texture':
1110
+ const texture2dgroup = modelData.resources.texture2dgroup[ resourceId ];
1111
+ meshes.push( buildTexturedMesh( texture2dgroup, triangleProperties, meshData, objects, modelData, textureData, objectData ) );
1112
+ break;
1113
+
1114
+ case 'vertexColors':
1115
+ const colorgroup = modelData.resources.colorgroup[ resourceId ];
1116
+ meshes.push( buildVertexColorMesh( colorgroup, triangleProperties, meshData, objectData ) );
1117
+ break;
1118
+
1119
+ case 'default':
1120
+ meshes.push( buildDefaultMesh( meshData ) );
1121
+ break;
1122
+
1123
+ default:
1124
+ console.error( 'THREE.3MFLoader: Unsupported resource type.' );
1125
+
1126
+ }
1127
+
1128
+ }
1129
+
1130
+ if ( objectData.name ) {
1131
+
1132
+ for ( let i = 0; i < meshes.length; i ++ ) {
1133
+
1134
+ meshes[ i ].name = objectData.name;
1135
+
1136
+ }
1137
+
1138
+ }
1139
+
1140
+ return meshes;
1141
+
1142
+ }
1143
+
1144
+ function getResourceType( pid, modelData ) {
1145
+
1146
+ if ( modelData.resources.texture2dgroup[ pid ] !== undefined ) {
1147
+
1148
+ return 'texture';
1149
+
1150
+ } else if ( modelData.resources.basematerials[ pid ] !== undefined ) {
1151
+
1152
+ return 'material';
1153
+
1154
+ } else if ( modelData.resources.colorgroup[ pid ] !== undefined ) {
1155
+
1156
+ return 'vertexColors';
1157
+
1158
+ } else if ( pid === 'default' ) {
1159
+
1160
+ return 'default';
1161
+
1162
+ } else {
1163
+
1164
+ return undefined;
1165
+
1166
+ }
1167
+
1168
+ }
1169
+
1170
+ function analyzeObject( meshData, objectData ) {
1171
+
1172
+ const resourceMap = {};
1173
+
1174
+ const triangleProperties = meshData[ 'triangleProperties' ];
1175
+
1176
+ const objectPid = objectData.pid;
1177
+
1178
+ for ( let i = 0, l = triangleProperties.length; i < l; i ++ ) {
1179
+
1180
+ const triangleProperty = triangleProperties[ i ];
1181
+ let pid = ( triangleProperty.pid !== undefined ) ? triangleProperty.pid : objectPid;
1182
+
1183
+ if ( pid === undefined ) pid = 'default';
1184
+
1185
+ if ( resourceMap[ pid ] === undefined ) resourceMap[ pid ] = [];
1186
+
1187
+ resourceMap[ pid ].push( triangleProperty );
1188
+
1189
+ }
1190
+
1191
+ return resourceMap;
1192
+
1193
+ }
1194
+
1195
+ function buildGroup( meshData, objects, modelData, textureData, objectData ) {
1196
+
1197
+ const group = new Group();
1198
+
1199
+ const resourceMap = analyzeObject( meshData, objectData );
1200
+ const meshes = buildMeshes( resourceMap, meshData, objects, modelData, textureData, objectData );
1201
+
1202
+ for ( let i = 0, l = meshes.length; i < l; i ++ ) {
1203
+
1204
+ group.add( meshes[ i ] );
1205
+
1206
+ }
1207
+
1208
+ return group;
1209
+
1210
+ }
1211
+
1212
+ function applyExtensions( extensions, meshData, modelXml ) {
1213
+
1214
+ if ( ! extensions ) {
1215
+
1216
+ return;
1217
+
1218
+ }
1219
+
1220
+ const availableExtensions = [];
1221
+ const keys = Object.keys( extensions );
1222
+
1223
+ for ( let i = 0; i < keys.length; i ++ ) {
1224
+
1225
+ const ns = keys[ i ];
1226
+
1227
+ for ( let j = 0; j < scope.availableExtensions.length; j ++ ) {
1228
+
1229
+ const extension = scope.availableExtensions[ j ];
1230
+
1231
+ if ( extension.ns === ns ) {
1232
+
1233
+ availableExtensions.push( extension );
1234
+
1235
+ }
1236
+
1237
+ }
1238
+
1239
+ }
1240
+
1241
+ for ( let i = 0; i < availableExtensions.length; i ++ ) {
1242
+
1243
+ const extension = availableExtensions[ i ];
1244
+ extension.apply( modelXml, extensions[ extension[ 'ns' ] ], meshData );
1245
+
1246
+ }
1247
+
1248
+ }
1249
+
1250
+ function getBuild( data, objects, modelData, textureData, objectData, builder ) {
1251
+
1252
+ if ( data.build !== undefined ) return data.build;
1253
+
1254
+ data.build = builder( data, objects, modelData, textureData, objectData );
1255
+
1256
+ return data.build;
1257
+
1258
+ }
1259
+
1260
+ function buildBasematerial( materialData, objects, modelData ) {
1261
+
1262
+ let material;
1263
+
1264
+ const displaypropertiesid = materialData.displaypropertiesid;
1265
+ const pbmetallicdisplayproperties = modelData.resources.pbmetallicdisplayproperties;
1266
+
1267
+ if ( displaypropertiesid !== null && pbmetallicdisplayproperties[ displaypropertiesid ] !== undefined ) {
1268
+
1269
+ // metallic display property, use StandardMaterial
1270
+
1271
+ const pbmetallicdisplayproperty = pbmetallicdisplayproperties[ displaypropertiesid ];
1272
+ const metallicData = pbmetallicdisplayproperty.data[ materialData.index ];
1273
+
1274
+ material = new MeshStandardMaterial( { flatShading: true, roughness: metallicData.roughness, metalness: metallicData.metallicness } );
1275
+
1276
+ } else {
1277
+
1278
+ // otherwise use PhongMaterial
1279
+
1280
+ material = new MeshPhongMaterial( { flatShading: true } );
1281
+
1282
+ }
1283
+
1284
+ material.name = materialData.name;
1285
+
1286
+ // displaycolor MUST be specified with a value of a 6 or 8 digit hexadecimal number, e.g. "#RRGGBB" or "#RRGGBBAA"
1287
+
1288
+ const displaycolor = materialData.displaycolor;
1289
+
1290
+ const color = displaycolor.substring( 0, 7 );
1291
+ material.color.setStyle( color, COLOR_SPACE_3MF );
1292
+
1293
+ // process alpha if set
1294
+
1295
+ if ( displaycolor.length === 9 ) {
1296
+
1297
+ material.opacity = parseInt( displaycolor.charAt( 7 ) + displaycolor.charAt( 8 ), 16 ) / 255;
1298
+
1299
+ }
1300
+
1301
+ return material;
1302
+
1303
+ }
1304
+
1305
+ function buildComposite( compositeData, objects, modelData, textureData ) {
1306
+
1307
+ const composite = new Group();
1308
+
1309
+ for ( let j = 0; j < compositeData.length; j ++ ) {
1310
+
1311
+ const component = compositeData[ j ];
1312
+ let build = objects[ component.objectId ];
1313
+
1314
+ if ( build === undefined ) {
1315
+
1316
+ buildObject( component.objectId, objects, modelData, textureData );
1317
+ build = objects[ component.objectId ];
1318
+
1319
+ }
1320
+
1321
+ const object3D = build.clone();
1322
+
1323
+ // apply component transform
1324
+
1325
+ const transform = component.transform;
1326
+
1327
+ if ( transform ) {
1328
+
1329
+ object3D.applyMatrix4( transform );
1330
+
1331
+ }
1332
+
1333
+ composite.add( object3D );
1334
+
1335
+ }
1336
+
1337
+ return composite;
1338
+
1339
+ }
1340
+
1341
+ function buildObject( objectId, objects, modelData, textureData ) {
1342
+
1343
+ const objectData = modelData[ 'resources' ][ 'object' ][ objectId ];
1344
+
1345
+ if ( objectData[ 'mesh' ] ) {
1346
+
1347
+ const meshData = objectData[ 'mesh' ];
1348
+
1349
+ const extensions = modelData[ 'extensions' ];
1350
+ const modelXml = modelData[ 'xml' ];
1351
+
1352
+ applyExtensions( extensions, meshData, modelXml );
1353
+
1354
+ objects[ objectData.id ] = getBuild( meshData, objects, modelData, textureData, objectData, buildGroup );
1355
+
1356
+ } else {
1357
+
1358
+ const compositeData = objectData[ 'components' ];
1359
+
1360
+ objects[ objectData.id ] = getBuild( compositeData, objects, modelData, textureData, objectData, buildComposite );
1361
+
1362
+ }
1363
+
1364
+ if ( objectData.name ) {
1365
+
1366
+ objects[ objectData.id ].name = objectData.name;
1367
+
1368
+ }
1369
+
1370
+ }
1371
+
1372
+ function buildObjects( data3mf ) {
1373
+
1374
+ const modelsData = data3mf.model;
1375
+ const modelRels = data3mf.modelRels;
1376
+ const objects = {};
1377
+ const modelsKeys = Object.keys( modelsData );
1378
+ const textureData = {};
1379
+
1380
+ // evaluate model relationships to textures
1381
+
1382
+ if ( modelRels ) {
1383
+
1384
+ for ( let i = 0, l = modelRels.length; i < l; i ++ ) {
1385
+
1386
+ const modelRel = modelRels[ i ];
1387
+ const textureKey = modelRel.target.substring( 1 );
1388
+
1389
+ if ( data3mf.texture[ textureKey ] ) {
1390
+
1391
+ textureData[ modelRel.target ] = data3mf.texture[ textureKey ];
1392
+
1393
+ }
1394
+
1395
+ }
1396
+
1397
+ }
1398
+
1399
+ // start build
1400
+
1401
+ for ( let i = 0; i < modelsKeys.length; i ++ ) {
1402
+
1403
+ const modelsKey = modelsKeys[ i ];
1404
+ const modelData = modelsData[ modelsKey ];
1405
+
1406
+ const objectIds = Object.keys( modelData[ 'resources' ][ 'object' ] );
1407
+
1408
+ for ( let j = 0; j < objectIds.length; j ++ ) {
1409
+
1410
+ const objectId = objectIds[ j ];
1411
+
1412
+ buildObject( objectId, objects, modelData, textureData );
1413
+
1414
+ }
1415
+
1416
+ }
1417
+
1418
+ return objects;
1419
+
1420
+ }
1421
+
1422
+ function fetch3DModelPart( rels ) {
1423
+
1424
+ for ( let i = 0; i < rels.length; i ++ ) {
1425
+
1426
+ const rel = rels[ i ];
1427
+ const extension = rel.target.split( '.' ).pop();
1428
+
1429
+ if ( extension.toLowerCase() === 'model' ) return rel;
1430
+
1431
+ }
1432
+
1433
+ }
1434
+
1435
+ function build( objects, data3mf ) {
1436
+
1437
+ const group = new Group();
1438
+
1439
+ const relationship = fetch3DModelPart( data3mf[ 'rels' ] );
1440
+ const buildData = data3mf.model[ relationship[ 'target' ].substring( 1 ) ][ 'build' ];
1441
+
1442
+ for ( let i = 0; i < buildData.length; i ++ ) {
1443
+
1444
+ const buildItem = buildData[ i ];
1445
+ const object3D = objects[ buildItem[ 'objectId' ] ].clone();
1446
+
1447
+ // apply transform
1448
+
1449
+ const transform = buildItem[ 'transform' ];
1450
+
1451
+ if ( transform ) {
1452
+
1453
+ object3D.applyMatrix4( transform );
1454
+
1455
+ }
1456
+
1457
+ group.add( object3D );
1458
+
1459
+ }
1460
+
1461
+ return group;
1462
+
1463
+ }
1464
+
1465
+ const data3mf = loadDocument( data );
1466
+ const objects = buildObjects( data3mf );
1467
+
1468
+ return build( objects, data3mf );
1469
+
1470
+ }
1471
+
1472
+ addExtension( extension ) {
1473
+
1474
+ this.availableExtensions.push( extension );
1475
+
1476
+ }
1477
+
1478
+ }
1479
+
1480
+ export { ThreeMFLoader };