@plastic-software/three 0.167.0

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Files changed (1023) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +86 -0
  3. package/build/three.cjs +54311 -0
  4. package/build/three.module.js +53897 -0
  5. package/build/three.module.min.js +6 -0
  6. package/build/three.webgpu.js +76281 -0
  7. package/build/three.webgpu.min.js +6 -0
  8. package/examples/fonts/LICENSE +13 -0
  9. package/examples/fonts/README.md +11 -0
  10. package/examples/fonts/droid/NOTICE +190 -0
  11. package/examples/fonts/droid/README.txt +18 -0
  12. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  13. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  14. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  15. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  16. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  17. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  18. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  19. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  20. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  21. package/examples/fonts/optimer_bold.typeface.json +1 -0
  22. package/examples/fonts/optimer_regular.typeface.json +1 -0
  23. package/examples/fonts/ttf/README.md +9 -0
  24. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  25. package/examples/jsm/Addons.js +299 -0
  26. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  27. package/examples/jsm/animation/CCDIKSolver.js +484 -0
  28. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  29. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  30. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  31. package/examples/jsm/capabilities/WebGL.js +108 -0
  32. package/examples/jsm/capabilities/WebGPU.js +57 -0
  33. package/examples/jsm/controls/ArcballControls.js +3224 -0
  34. package/examples/jsm/controls/DragControls.js +282 -0
  35. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  36. package/examples/jsm/controls/FlyControls.js +326 -0
  37. package/examples/jsm/controls/MapControls.js +28 -0
  38. package/examples/jsm/controls/OrbitControls.js +1532 -0
  39. package/examples/jsm/controls/PointerLockControls.js +162 -0
  40. package/examples/jsm/controls/TrackballControls.js +828 -0
  41. package/examples/jsm/controls/TransformControls.js +1573 -0
  42. package/examples/jsm/csm/CSM.js +384 -0
  43. package/examples/jsm/csm/CSMFrustum.js +152 -0
  44. package/examples/jsm/csm/CSMHelper.js +193 -0
  45. package/examples/jsm/csm/CSMShader.js +295 -0
  46. package/examples/jsm/curves/CurveExtras.js +422 -0
  47. package/examples/jsm/curves/NURBSCurve.js +80 -0
  48. package/examples/jsm/curves/NURBSSurface.js +52 -0
  49. package/examples/jsm/curves/NURBSUtils.js +542 -0
  50. package/examples/jsm/curves/NURBSVolume.js +62 -0
  51. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  52. package/examples/jsm/effects/AsciiEffect.js +263 -0
  53. package/examples/jsm/effects/OutlineEffect.js +539 -0
  54. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  55. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  56. package/examples/jsm/effects/StereoEffect.js +55 -0
  57. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  58. package/examples/jsm/environments/RoomEnvironment.js +144 -0
  59. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  60. package/examples/jsm/exporters/EXRExporter.js +579 -0
  61. package/examples/jsm/exporters/GLTFExporter.js +3389 -0
  62. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  63. package/examples/jsm/exporters/MMDExporter.js +217 -0
  64. package/examples/jsm/exporters/OBJExporter.js +284 -0
  65. package/examples/jsm/exporters/PLYExporter.js +528 -0
  66. package/examples/jsm/exporters/STLExporter.js +199 -0
  67. package/examples/jsm/exporters/USDZExporter.js +743 -0
  68. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  69. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  70. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  71. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
  72. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  73. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  74. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  75. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
  76. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  77. package/examples/jsm/geometries/TextGeometry.js +65 -0
  78. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  79. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  80. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  81. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  82. package/examples/jsm/helpers/TextureHelper.js +237 -0
  83. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  84. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  85. package/examples/jsm/helpers/ViewHelper.js +347 -0
  86. package/examples/jsm/interactive/HTMLMesh.js +570 -0
  87. package/examples/jsm/interactive/InteractiveGroup.js +106 -0
  88. package/examples/jsm/interactive/SelectionBox.js +227 -0
  89. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  90. package/examples/jsm/libs/ammo.wasm.js +822 -0
  91. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  92. package/examples/jsm/libs/basis/README.md +46 -0
  93. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  94. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  95. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  96. package/examples/jsm/libs/draco/README.md +32 -0
  97. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  98. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  99. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  100. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  101. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  102. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  103. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  104. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  105. package/examples/jsm/libs/ecsy.module.js +1792 -0
  106. package/examples/jsm/libs/fflate.module.js +2672 -0
  107. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  108. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  109. package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
  110. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  111. package/examples/jsm/libs/mikktspace.module.js +128 -0
  112. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  113. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  114. package/examples/jsm/libs/opentype.module.js +14506 -0
  115. package/examples/jsm/libs/potpack.module.js +125 -0
  116. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  117. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  118. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  119. package/examples/jsm/libs/stats.module.js +167 -0
  120. package/examples/jsm/libs/surfaceNet.js +201 -0
  121. package/examples/jsm/libs/tween.module.js +876 -0
  122. package/examples/jsm/libs/utif.module.js +1665 -0
  123. package/examples/jsm/libs/zstddec.module.js +1 -0
  124. package/examples/jsm/lights/LightProbeGenerator.js +286 -0
  125. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  126. package/examples/jsm/lights/RectAreaLightUniformsLib.js +24 -0
  127. package/examples/jsm/lines/Line2.js +19 -0
  128. package/examples/jsm/lines/LineGeometry.js +79 -0
  129. package/examples/jsm/lines/LineMaterial.js +603 -0
  130. package/examples/jsm/lines/LineSegments2.js +376 -0
  131. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  132. package/examples/jsm/lines/Wireframe.js +71 -0
  133. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  134. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  135. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  136. package/examples/jsm/loaders/3DMLoader.js +1764 -0
  137. package/examples/jsm/loaders/3MFLoader.js +1480 -0
  138. package/examples/jsm/loaders/AMFLoader.js +521 -0
  139. package/examples/jsm/loaders/BVHLoader.js +437 -0
  140. package/examples/jsm/loaders/ColladaLoader.js +4116 -0
  141. package/examples/jsm/loaders/DDSLoader.js +318 -0
  142. package/examples/jsm/loaders/DRACOLoader.js +613 -0
  143. package/examples/jsm/loaders/EXRLoader.js +2563 -0
  144. package/examples/jsm/loaders/FBXLoader.js +4303 -0
  145. package/examples/jsm/loaders/FontLoader.js +183 -0
  146. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  147. package/examples/jsm/loaders/GLTFLoader.js +4730 -0
  148. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  149. package/examples/jsm/loaders/IESLoader.js +337 -0
  150. package/examples/jsm/loaders/KMZLoader.js +130 -0
  151. package/examples/jsm/loaders/KTX2Loader.js +937 -0
  152. package/examples/jsm/loaders/KTXLoader.js +176 -0
  153. package/examples/jsm/loaders/LDrawLoader.js +2471 -0
  154. package/examples/jsm/loaders/LUT3dlLoader.js +168 -0
  155. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  156. package/examples/jsm/loaders/LUTImageLoader.js +149 -0
  157. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  158. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  159. package/examples/jsm/loaders/LottieLoader.js +77 -0
  160. package/examples/jsm/loaders/MD2Loader.js +399 -0
  161. package/examples/jsm/loaders/MDDLoader.js +102 -0
  162. package/examples/jsm/loaders/MMDLoader.js +2295 -0
  163. package/examples/jsm/loaders/MTLLoader.js +567 -0
  164. package/examples/jsm/loaders/MaterialXLoader.js +845 -0
  165. package/examples/jsm/loaders/NRRDLoader.js +686 -0
  166. package/examples/jsm/loaders/OBJLoader.js +905 -0
  167. package/examples/jsm/loaders/PCDLoader.js +467 -0
  168. package/examples/jsm/loaders/PDBLoader.js +232 -0
  169. package/examples/jsm/loaders/PLYLoader.js +771 -0
  170. package/examples/jsm/loaders/PVRLoader.js +251 -0
  171. package/examples/jsm/loaders/RGBELoader.js +450 -0
  172. package/examples/jsm/loaders/RGBMLoader.js +1081 -0
  173. package/examples/jsm/loaders/STLLoader.js +410 -0
  174. package/examples/jsm/loaders/SVGLoader.js +3173 -0
  175. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  176. package/examples/jsm/loaders/TGALoader.js +517 -0
  177. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  178. package/examples/jsm/loaders/TTFLoader.js +214 -0
  179. package/examples/jsm/loaders/TiltLoader.js +520 -0
  180. package/examples/jsm/loaders/USDZLoader.js +870 -0
  181. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  182. package/examples/jsm/loaders/VOXLoader.js +318 -0
  183. package/examples/jsm/loaders/VRMLLoader.js +3537 -0
  184. package/examples/jsm/loaders/VTKLoader.js +1236 -0
  185. package/examples/jsm/loaders/XYZLoader.js +106 -0
  186. package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
  187. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  188. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  189. package/examples/jsm/materials/MeshGouraudMaterial.js +432 -0
  190. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
  191. package/examples/jsm/math/Capsule.js +82 -0
  192. package/examples/jsm/math/ColorConverter.js +36 -0
  193. package/examples/jsm/math/ConvexHull.js +1271 -0
  194. package/examples/jsm/math/ImprovedNoise.js +71 -0
  195. package/examples/jsm/math/Lut.js +204 -0
  196. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  197. package/examples/jsm/math/OBB.js +423 -0
  198. package/examples/jsm/math/Octree.js +546 -0
  199. package/examples/jsm/math/SimplexNoise.js +444 -0
  200. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  201. package/examples/jsm/misc/GPUComputationRenderer.js +430 -0
  202. package/examples/jsm/misc/Gyroscope.js +66 -0
  203. package/examples/jsm/misc/MD2Character.js +276 -0
  204. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  205. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  206. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  207. package/examples/jsm/misc/ProgressiveLightMap.js +324 -0
  208. package/examples/jsm/misc/RollerCoaster.js +566 -0
  209. package/examples/jsm/misc/Timer.js +128 -0
  210. package/examples/jsm/misc/TubePainter.js +202 -0
  211. package/examples/jsm/misc/Volume.js +473 -0
  212. package/examples/jsm/misc/VolumeSlice.js +229 -0
  213. package/examples/jsm/modifiers/CurveModifier.js +346 -0
  214. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  215. package/examples/jsm/modifiers/SimplifyModifier.js +618 -0
  216. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  217. package/examples/jsm/objects/GroundedSkybox.js +50 -0
  218. package/examples/jsm/objects/InstancedPoints.js +21 -0
  219. package/examples/jsm/objects/Lensflare.js +397 -0
  220. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  221. package/examples/jsm/objects/Reflector.js +264 -0
  222. package/examples/jsm/objects/ReflectorForSSRPass.js +352 -0
  223. package/examples/jsm/objects/Refractor.js +327 -0
  224. package/examples/jsm/objects/ShadowMesh.js +80 -0
  225. package/examples/jsm/objects/Sky.js +219 -0
  226. package/examples/jsm/objects/SkyMesh.js +189 -0
  227. package/examples/jsm/objects/Water.js +333 -0
  228. package/examples/jsm/objects/Water2.js +361 -0
  229. package/examples/jsm/objects/Water2Mesh.js +160 -0
  230. package/examples/jsm/objects/WaterMesh.js +103 -0
  231. package/examples/jsm/offscreen/jank.js +45 -0
  232. package/examples/jsm/offscreen/offscreen.js +8 -0
  233. package/examples/jsm/offscreen/scene.js +86 -0
  234. package/examples/jsm/physics/AmmoPhysics.js +306 -0
  235. package/examples/jsm/physics/JoltPhysics.js +281 -0
  236. package/examples/jsm/physics/RapierPhysics.js +240 -0
  237. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
  238. package/examples/jsm/postprocessing/BloomPass.js +172 -0
  239. package/examples/jsm/postprocessing/BokehPass.js +141 -0
  240. package/examples/jsm/postprocessing/ClearPass.js +46 -0
  241. package/examples/jsm/postprocessing/CubeTexturePass.js +85 -0
  242. package/examples/jsm/postprocessing/DotScreenPass.js +65 -0
  243. package/examples/jsm/postprocessing/EffectComposer.js +231 -0
  244. package/examples/jsm/postprocessing/FilmPass.js +64 -0
  245. package/examples/jsm/postprocessing/GTAOPass.js +582 -0
  246. package/examples/jsm/postprocessing/GlitchPass.js +125 -0
  247. package/examples/jsm/postprocessing/HalftonePass.js +79 -0
  248. package/examples/jsm/postprocessing/LUTPass.js +108 -0
  249. package/examples/jsm/postprocessing/MaskPass.js +104 -0
  250. package/examples/jsm/postprocessing/OutlinePass.js +654 -0
  251. package/examples/jsm/postprocessing/OutputPass.js +97 -0
  252. package/examples/jsm/postprocessing/Pass.js +95 -0
  253. package/examples/jsm/postprocessing/RenderPass.js +99 -0
  254. package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -0
  255. package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
  256. package/examples/jsm/postprocessing/SAOPass.js +334 -0
  257. package/examples/jsm/postprocessing/SMAAPass.js +199 -0
  258. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
  259. package/examples/jsm/postprocessing/SSAOPass.js +414 -0
  260. package/examples/jsm/postprocessing/SSRPass.js +641 -0
  261. package/examples/jsm/postprocessing/SavePass.js +79 -0
  262. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
  263. package/examples/jsm/postprocessing/TAARenderPass.js +188 -0
  264. package/examples/jsm/postprocessing/TexturePass.js +67 -0
  265. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  266. package/examples/jsm/renderers/CSS2DRenderer.js +235 -0
  267. package/examples/jsm/renderers/CSS3DRenderer.js +350 -0
  268. package/examples/jsm/renderers/Projector.js +918 -0
  269. package/examples/jsm/renderers/SVGRenderer.js +556 -0
  270. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +89 -0
  271. package/examples/jsm/shaders/AfterimageShader.js +58 -0
  272. package/examples/jsm/shaders/BasicShader.js +29 -0
  273. package/examples/jsm/shaders/BleachBypassShader.js +61 -0
  274. package/examples/jsm/shaders/BlendShader.js +49 -0
  275. package/examples/jsm/shaders/BokehShader.js +145 -0
  276. package/examples/jsm/shaders/BokehShader2.js +397 -0
  277. package/examples/jsm/shaders/BrightnessContrastShader.js +56 -0
  278. package/examples/jsm/shaders/ColorCorrectionShader.js +52 -0
  279. package/examples/jsm/shaders/ColorifyShader.js +50 -0
  280. package/examples/jsm/shaders/ConvolutionShader.js +103 -0
  281. package/examples/jsm/shaders/CopyShader.js +45 -0
  282. package/examples/jsm/shaders/DOFMipMapShader.js +56 -0
  283. package/examples/jsm/shaders/DepthLimitedBlurShader.js +171 -0
  284. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
  285. package/examples/jsm/shaders/DotScreenShader.js +70 -0
  286. package/examples/jsm/shaders/ExposureShader.js +44 -0
  287. package/examples/jsm/shaders/FXAAShader.js +286 -0
  288. package/examples/jsm/shaders/FilmShader.js +59 -0
  289. package/examples/jsm/shaders/FocusShader.js +89 -0
  290. package/examples/jsm/shaders/FreiChenShader.js +96 -0
  291. package/examples/jsm/shaders/GTAOShader.js +424 -0
  292. package/examples/jsm/shaders/GammaCorrectionShader.js +43 -0
  293. package/examples/jsm/shaders/GodRaysShader.js +321 -0
  294. package/examples/jsm/shaders/HalftoneShader.js +312 -0
  295. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
  296. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +63 -0
  297. package/examples/jsm/shaders/HueSaturationShader.js +67 -0
  298. package/examples/jsm/shaders/KaleidoShader.js +58 -0
  299. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
  300. package/examples/jsm/shaders/LuminosityShader.js +48 -0
  301. package/examples/jsm/shaders/MMDToonShader.js +134 -0
  302. package/examples/jsm/shaders/MirrorShader.js +56 -0
  303. package/examples/jsm/shaders/NormalMapShader.js +55 -0
  304. package/examples/jsm/shaders/OutputShader.js +85 -0
  305. package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -0
  306. package/examples/jsm/shaders/RGBShiftShader.js +54 -0
  307. package/examples/jsm/shaders/SAOShader.js +179 -0
  308. package/examples/jsm/shaders/SMAAShader.js +466 -0
  309. package/examples/jsm/shaders/SSAOShader.js +300 -0
  310. package/examples/jsm/shaders/SSRShader.js +370 -0
  311. package/examples/jsm/shaders/SepiaShader.js +52 -0
  312. package/examples/jsm/shaders/SobelOperatorShader.js +92 -0
  313. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +90 -0
  314. package/examples/jsm/shaders/TechnicolorShader.js +45 -0
  315. package/examples/jsm/shaders/ToonShader.js +326 -0
  316. package/examples/jsm/shaders/TriangleBlurShader.js +74 -0
  317. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +47 -0
  318. package/examples/jsm/shaders/VelocityShader.js +130 -0
  319. package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
  320. package/examples/jsm/shaders/VerticalTiltShiftShader.js +63 -0
  321. package/examples/jsm/shaders/VignetteShader.js +51 -0
  322. package/examples/jsm/shaders/VolumeShader.js +289 -0
  323. package/examples/jsm/shaders/WaterRefractionShader.js +95 -0
  324. package/examples/jsm/textures/FlakesTexture.js +40 -0
  325. package/examples/jsm/transpiler/AST.js +270 -0
  326. package/examples/jsm/transpiler/GLSLDecoder.js +983 -0
  327. package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
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  994. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1287 -0
  995. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  996. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +14 -0
  997. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +322 -0
  998. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +274 -0
  999. package/src/renderers/webgpu/utils/WebGPUConstants.js +332 -0
  1000. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +641 -0
  1001. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
  1002. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1190 -0
  1003. package/src/renderers/webgpu/utils/WebGPUUtils.js +114 -0
  1004. package/src/renderers/webxr/WebXRController.js +343 -0
  1005. package/src/renderers/webxr/WebXRDepthSensing.js +110 -0
  1006. package/src/renderers/webxr/WebXRManager.js +832 -0
  1007. package/src/scenes/Fog.js +38 -0
  1008. package/src/scenes/FogExp2.js +35 -0
  1009. package/src/scenes/Scene.js +77 -0
  1010. package/src/textures/CanvasTexture.js +17 -0
  1011. package/src/textures/CompressedArrayTexture.js +32 -0
  1012. package/src/textures/CompressedCubeTexture.js +19 -0
  1013. package/src/textures/CompressedTexture.js +28 -0
  1014. package/src/textures/CubeTexture.js +33 -0
  1015. package/src/textures/Data3DTexture.js +35 -0
  1016. package/src/textures/DataArrayTexture.js +41 -0
  1017. package/src/textures/DataTexture.js +22 -0
  1018. package/src/textures/DepthTexture.js +56 -0
  1019. package/src/textures/FramebufferTexture.js +23 -0
  1020. package/src/textures/Source.js +128 -0
  1021. package/src/textures/Texture.js +320 -0
  1022. package/src/textures/VideoTexture.js +55 -0
  1023. package/src/utils.js +120 -0
@@ -0,0 +1,1764 @@
1
+ import {
2
+ BufferGeometryLoader,
3
+ CanvasTexture,
4
+ ClampToEdgeWrapping,
5
+ Color,
6
+ DirectionalLight,
7
+ DoubleSide,
8
+ FileLoader,
9
+ LinearFilter,
10
+ Line,
11
+ LineBasicMaterial,
12
+ Loader,
13
+ Matrix4,
14
+ Mesh,
15
+ MeshPhysicalMaterial,
16
+ MeshStandardMaterial,
17
+ Object3D,
18
+ PointLight,
19
+ Points,
20
+ PointsMaterial,
21
+ RectAreaLight,
22
+ RepeatWrapping,
23
+ SpotLight,
24
+ Sprite,
25
+ SpriteMaterial,
26
+ TextureLoader
27
+ } from 'three';
28
+
29
+ import { EXRLoader } from '../loaders/EXRLoader.js';
30
+
31
+ const _taskCache = new WeakMap();
32
+
33
+ class Rhino3dmLoader extends Loader {
34
+
35
+ constructor( manager ) {
36
+
37
+ super( manager );
38
+
39
+ this.libraryPath = '';
40
+ this.libraryPending = null;
41
+ this.libraryBinary = null;
42
+ this.libraryConfig = {};
43
+
44
+ this.url = '';
45
+
46
+ this.workerLimit = 4;
47
+ this.workerPool = [];
48
+ this.workerNextTaskID = 1;
49
+ this.workerSourceURL = '';
50
+ this.workerConfig = {};
51
+
52
+ this.materials = [];
53
+ this.warnings = [];
54
+
55
+ }
56
+
57
+ setLibraryPath( path ) {
58
+
59
+ this.libraryPath = path;
60
+
61
+ return this;
62
+
63
+ }
64
+
65
+ setWorkerLimit( workerLimit ) {
66
+
67
+ this.workerLimit = workerLimit;
68
+
69
+ return this;
70
+
71
+ }
72
+
73
+ load( url, onLoad, onProgress, onError ) {
74
+
75
+ const loader = new FileLoader( this.manager );
76
+
77
+ loader.setPath( this.path );
78
+ loader.setResponseType( 'arraybuffer' );
79
+ loader.setRequestHeader( this.requestHeader );
80
+
81
+ this.url = url;
82
+
83
+ loader.load( url, ( buffer ) => {
84
+
85
+ // Check for an existing task using this buffer. A transferred buffer cannot be transferred
86
+ // again from this thread.
87
+ if ( _taskCache.has( buffer ) ) {
88
+
89
+ const cachedTask = _taskCache.get( buffer );
90
+
91
+ return cachedTask.promise.then( onLoad ).catch( onError );
92
+
93
+ }
94
+
95
+ this.decodeObjects( buffer, url )
96
+ .then( result => {
97
+
98
+ result.userData.warnings = this.warnings;
99
+ onLoad( result );
100
+
101
+ } )
102
+ .catch( e => onError( e ) );
103
+
104
+ }, onProgress, onError );
105
+
106
+ }
107
+
108
+ debug() {
109
+
110
+ console.log( 'Task load: ', this.workerPool.map( ( worker ) => worker._taskLoad ) );
111
+
112
+ }
113
+
114
+ decodeObjects( buffer, url ) {
115
+
116
+ let worker;
117
+ let taskID;
118
+
119
+ const taskCost = buffer.byteLength;
120
+
121
+ const objectPending = this._getWorker( taskCost )
122
+ .then( ( _worker ) => {
123
+
124
+ worker = _worker;
125
+ taskID = this.workerNextTaskID ++;
126
+
127
+ return new Promise( ( resolve, reject ) => {
128
+
129
+ worker._callbacks[ taskID ] = { resolve, reject };
130
+
131
+ worker.postMessage( { type: 'decode', id: taskID, buffer }, [ buffer ] );
132
+
133
+ // this.debug();
134
+
135
+ } );
136
+
137
+ } )
138
+ .then( ( message ) => this._createGeometry( message.data ) )
139
+ .catch( e => {
140
+
141
+ throw e;
142
+
143
+ } );
144
+
145
+ // Remove task from the task list.
146
+ // Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
147
+ objectPending
148
+ .catch( () => true )
149
+ .then( () => {
150
+
151
+ if ( worker && taskID ) {
152
+
153
+ this._releaseTask( worker, taskID );
154
+
155
+ //this.debug();
156
+
157
+ }
158
+
159
+ } );
160
+
161
+ // Cache the task result.
162
+ _taskCache.set( buffer, {
163
+
164
+ url: url,
165
+ promise: objectPending
166
+
167
+ } );
168
+
169
+ return objectPending;
170
+
171
+ }
172
+
173
+ parse( data, onLoad, onError ) {
174
+
175
+ this.decodeObjects( data, '' )
176
+ .then( result => {
177
+
178
+ result.userData.warnings = this.warnings;
179
+ onLoad( result );
180
+
181
+ } )
182
+ .catch( e => onError( e ) );
183
+
184
+ }
185
+
186
+ _compareMaterials( material ) {
187
+
188
+ const mat = {};
189
+ mat.name = material.name;
190
+ mat.color = {};
191
+ mat.color.r = material.color.r;
192
+ mat.color.g = material.color.g;
193
+ mat.color.b = material.color.b;
194
+ mat.type = material.type;
195
+ mat.vertexColors = material.vertexColors;
196
+
197
+ const json = JSON.stringify( mat );
198
+
199
+ for ( let i = 0; i < this.materials.length; i ++ ) {
200
+
201
+ const m = this.materials[ i ];
202
+ const _mat = {};
203
+ _mat.name = m.name;
204
+ _mat.color = {};
205
+ _mat.color.r = m.color.r;
206
+ _mat.color.g = m.color.g;
207
+ _mat.color.b = m.color.b;
208
+ _mat.type = m.type;
209
+ _mat.vertexColors = m.vertexColors;
210
+
211
+ if ( JSON.stringify( _mat ) === json ) {
212
+
213
+ return m;
214
+
215
+ }
216
+
217
+ }
218
+
219
+ this.materials.push( material );
220
+
221
+ return material;
222
+
223
+ }
224
+
225
+ _createMaterial( material, renderEnvironment ) {
226
+
227
+ if ( material === undefined ) {
228
+
229
+ return new MeshStandardMaterial( {
230
+ color: new Color( 1, 1, 1 ),
231
+ metalness: 0.8,
232
+ name: Loader.DEFAULT_MATERIAL_NAME,
233
+ side: DoubleSide
234
+ } );
235
+
236
+ }
237
+
238
+ //console.log(material)
239
+
240
+ const mat = new MeshPhysicalMaterial( {
241
+
242
+ color: new Color( material.diffuseColor.r / 255.0, material.diffuseColor.g / 255.0, material.diffuseColor.b / 255.0 ),
243
+ emissive: new Color( material.emissionColor.r, material.emissionColor.g, material.emissionColor.b ),
244
+ flatShading: material.disableLighting,
245
+ ior: material.indexOfRefraction,
246
+ name: material.name,
247
+ reflectivity: material.reflectivity,
248
+ opacity: 1.0 - material.transparency,
249
+ side: DoubleSide,
250
+ specularColor: material.specularColor,
251
+ transparent: material.transparency > 0 ? true : false
252
+
253
+ } );
254
+
255
+ mat.userData.id = material.id;
256
+
257
+ if ( material.pbrSupported ) {
258
+
259
+ const pbr = material.pbr;
260
+
261
+ mat.anisotropy = pbr.anisotropic;
262
+ mat.anisotropyRotation = pbr.anisotropicRotation;
263
+ mat.color = new Color( pbr.baseColor.r, pbr.baseColor.g, pbr.baseColor.b );
264
+ mat.clearcoat = pbr.clearcoat;
265
+ mat.clearcoatRoughness = pbr.clearcoatRoughness;
266
+ mat.metalness = pbr.metallic;
267
+ mat.transmission = 1 - pbr.opacity;
268
+ mat.roughness = pbr.roughness;
269
+ mat.sheen = pbr.sheen;
270
+ mat.specularIntensity = pbr.specular;
271
+ mat.thickness = pbr.subsurface;
272
+
273
+ }
274
+
275
+ if ( material.pbrSupported && material.pbr.opacity === 0 && material.transparency === 1 ) {
276
+
277
+ //some compromises
278
+
279
+ mat.opacity = 0.2;
280
+ mat.transmission = 1.00;
281
+
282
+ }
283
+
284
+ const textureLoader = new TextureLoader();
285
+
286
+ for ( let i = 0; i < material.textures.length; i ++ ) {
287
+
288
+ const texture = material.textures[ i ];
289
+
290
+ if ( texture.image !== null ) {
291
+
292
+ const map = textureLoader.load( texture.image );
293
+
294
+ //console.log(texture.type )
295
+
296
+ switch ( texture.type ) {
297
+
298
+ case 'Bump':
299
+
300
+ mat.bumpMap = map;
301
+
302
+ break;
303
+
304
+ case 'Diffuse':
305
+
306
+ mat.map = map;
307
+
308
+ break;
309
+
310
+ case 'Emap':
311
+
312
+ mat.envMap = map;
313
+
314
+ break;
315
+
316
+ case 'Opacity':
317
+
318
+ mat.transmissionMap = map;
319
+
320
+ break;
321
+
322
+ case 'Transparency':
323
+
324
+ mat.alphaMap = map;
325
+ mat.transparent = true;
326
+
327
+ break;
328
+
329
+ case 'PBR_Alpha':
330
+
331
+ mat.alphaMap = map;
332
+ mat.transparent = true;
333
+
334
+ break;
335
+
336
+ case 'PBR_AmbientOcclusion':
337
+
338
+ mat.aoMap = map;
339
+
340
+ break;
341
+
342
+ case 'PBR_Anisotropic':
343
+
344
+ mat.anisotropyMap = map;
345
+
346
+ break;
347
+
348
+ case 'PBR_BaseColor':
349
+
350
+ mat.map = map;
351
+
352
+ break;
353
+
354
+ case 'PBR_Clearcoat':
355
+
356
+ mat.clearcoatMap = map;
357
+
358
+ break;
359
+
360
+ case 'PBR_ClearcoatBump':
361
+
362
+ mat.clearcoatNormalMap = map;
363
+
364
+ break;
365
+
366
+ case 'PBR_ClearcoatRoughness':
367
+
368
+ mat.clearcoatRoughnessMap = map;
369
+
370
+ break;
371
+
372
+ case 'PBR_Displacement':
373
+
374
+ mat.displacementMap = map;
375
+
376
+ break;
377
+
378
+ case 'PBR_Emission':
379
+
380
+ mat.emissiveMap = map;
381
+
382
+ break;
383
+
384
+ case 'PBR_Metallic':
385
+
386
+ mat.metalnessMap = map;
387
+
388
+ break;
389
+
390
+ case 'PBR_Roughness':
391
+
392
+ mat.roughnessMap = map;
393
+
394
+ break;
395
+
396
+ case 'PBR_Sheen':
397
+
398
+ mat.sheenColorMap = map;
399
+
400
+ break;
401
+
402
+ case 'PBR_Specular':
403
+
404
+ mat.specularColorMap = map;
405
+
406
+ break;
407
+
408
+ case 'PBR_Subsurface':
409
+
410
+ mat.thicknessMap = map;
411
+
412
+ break;
413
+
414
+ default:
415
+
416
+ this.warnings.push( {
417
+ message: `THREE.3DMLoader: No conversion exists for 3dm ${texture.type}.`,
418
+ type: 'no conversion'
419
+ } );
420
+
421
+ break;
422
+
423
+ }
424
+
425
+ map.wrapS = texture.wrapU === 0 ? RepeatWrapping : ClampToEdgeWrapping;
426
+ map.wrapT = texture.wrapV === 0 ? RepeatWrapping : ClampToEdgeWrapping;
427
+
428
+ if ( texture.repeat ) {
429
+
430
+ map.repeat.set( texture.repeat[ 0 ], texture.repeat[ 1 ] );
431
+
432
+ }
433
+
434
+ }
435
+
436
+ }
437
+
438
+ if ( renderEnvironment ) {
439
+
440
+ new EXRLoader().load( renderEnvironment.image, function ( texture ) {
441
+
442
+ texture.mapping = THREE.EquirectangularReflectionMapping;
443
+ mat.envMap = texture;
444
+
445
+ } );
446
+
447
+ }
448
+
449
+ return mat;
450
+
451
+ }
452
+
453
+ _createGeometry( data ) {
454
+
455
+ const object = new Object3D();
456
+ const instanceDefinitionObjects = [];
457
+ const instanceDefinitions = [];
458
+ const instanceReferences = [];
459
+
460
+ object.userData[ 'layers' ] = data.layers;
461
+ object.userData[ 'groups' ] = data.groups;
462
+ object.userData[ 'settings' ] = data.settings;
463
+ object.userData.settings[ 'renderSettings' ] = data.renderSettings;
464
+ object.userData[ 'objectType' ] = 'File3dm';
465
+ object.userData[ 'materials' ] = null;
466
+
467
+ object.name = this.url;
468
+
469
+ let objects = data.objects;
470
+ const materials = data.materials;
471
+
472
+ for ( let i = 0; i < objects.length; i ++ ) {
473
+
474
+ const obj = objects[ i ];
475
+ const attributes = obj.attributes;
476
+
477
+ switch ( obj.objectType ) {
478
+
479
+ case 'InstanceDefinition':
480
+
481
+ instanceDefinitions.push( obj );
482
+
483
+ break;
484
+
485
+ case 'InstanceReference':
486
+
487
+ instanceReferences.push( obj );
488
+
489
+ break;
490
+
491
+ default:
492
+
493
+ let matId = null;
494
+
495
+ switch ( attributes.materialSource.name ) {
496
+
497
+ case 'ObjectMaterialSource_MaterialFromLayer':
498
+ //check layer index
499
+ if ( attributes.layerIndex >= 0 ) {
500
+
501
+ matId = data.layers[ attributes.layerIndex ].renderMaterialIndex;
502
+
503
+ }
504
+
505
+ break;
506
+
507
+ case 'ObjectMaterialSource_MaterialFromObject':
508
+
509
+ if ( attributes.materialIndex >= 0 ) {
510
+
511
+ matId = attributes.materialIndex;
512
+
513
+ }
514
+
515
+ break;
516
+
517
+ }
518
+
519
+ let material = null;
520
+
521
+ if ( matId >= 0 ) {
522
+
523
+ const rMaterial = materials[ matId ];
524
+ material = this._createMaterial( rMaterial, data.renderEnvironment );
525
+
526
+
527
+ }
528
+
529
+ const _object = this._createObject( obj, material );
530
+
531
+ if ( _object === undefined ) {
532
+
533
+ continue;
534
+
535
+ }
536
+
537
+ const layer = data.layers[ attributes.layerIndex ];
538
+
539
+ _object.visible = layer ? data.layers[ attributes.layerIndex ].visible : true;
540
+
541
+ if ( attributes.isInstanceDefinitionObject ) {
542
+
543
+ instanceDefinitionObjects.push( _object );
544
+
545
+ } else {
546
+
547
+ object.add( _object );
548
+
549
+ }
550
+
551
+ break;
552
+
553
+ }
554
+
555
+ }
556
+
557
+ for ( let i = 0; i < instanceDefinitions.length; i ++ ) {
558
+
559
+ const iDef = instanceDefinitions[ i ];
560
+
561
+ objects = [];
562
+
563
+ for ( let j = 0; j < iDef.attributes.objectIds.length; j ++ ) {
564
+
565
+ const objId = iDef.attributes.objectIds[ j ];
566
+
567
+ for ( let p = 0; p < instanceDefinitionObjects.length; p ++ ) {
568
+
569
+ const idoId = instanceDefinitionObjects[ p ].userData.attributes.id;
570
+
571
+ if ( objId === idoId ) {
572
+
573
+ objects.push( instanceDefinitionObjects[ p ] );
574
+
575
+ }
576
+
577
+ }
578
+
579
+ }
580
+
581
+ // Currently clones geometry and does not take advantage of instancing
582
+
583
+ for ( let j = 0; j < instanceReferences.length; j ++ ) {
584
+
585
+ const iRef = instanceReferences[ j ];
586
+
587
+ if ( iRef.geometry.parentIdefId === iDef.attributes.id ) {
588
+
589
+ const iRefObject = new Object3D();
590
+ const xf = iRef.geometry.xform.array;
591
+
592
+ const matrix = new Matrix4();
593
+ matrix.set( ...xf );
594
+
595
+ iRefObject.applyMatrix4( matrix );
596
+
597
+ for ( let p = 0; p < objects.length; p ++ ) {
598
+
599
+ iRefObject.add( objects[ p ].clone( true ) );
600
+
601
+ }
602
+
603
+ object.add( iRefObject );
604
+
605
+ }
606
+
607
+ }
608
+
609
+ }
610
+
611
+ object.userData[ 'materials' ] = this.materials;
612
+ object.name = '';
613
+ return object;
614
+
615
+ }
616
+
617
+ _createObject( obj, mat ) {
618
+
619
+ const loader = new BufferGeometryLoader();
620
+
621
+ const attributes = obj.attributes;
622
+
623
+ let geometry, material, _color, color;
624
+
625
+ switch ( obj.objectType ) {
626
+
627
+ case 'Point':
628
+ case 'PointSet':
629
+
630
+ geometry = loader.parse( obj.geometry );
631
+
632
+ if ( geometry.attributes.hasOwnProperty( 'color' ) ) {
633
+
634
+ material = new PointsMaterial( { vertexColors: true, sizeAttenuation: false, size: 2 } );
635
+
636
+ } else {
637
+
638
+ _color = attributes.drawColor;
639
+ color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
640
+ material = new PointsMaterial( { color: color, sizeAttenuation: false, size: 2 } );
641
+
642
+ }
643
+
644
+ material = this._compareMaterials( material );
645
+
646
+ const points = new Points( geometry, material );
647
+ points.userData[ 'attributes' ] = attributes;
648
+ points.userData[ 'objectType' ] = obj.objectType;
649
+
650
+ if ( attributes.name ) {
651
+
652
+ points.name = attributes.name;
653
+
654
+ }
655
+
656
+ return points;
657
+
658
+ case 'Mesh':
659
+ case 'Extrusion':
660
+ case 'SubD':
661
+ case 'Brep':
662
+
663
+ if ( obj.geometry === null ) return;
664
+
665
+ geometry = loader.parse( obj.geometry );
666
+
667
+
668
+ if ( mat === null ) {
669
+
670
+ mat = this._createMaterial();
671
+
672
+ }
673
+
674
+
675
+ if ( geometry.attributes.hasOwnProperty( 'color' ) ) {
676
+
677
+ mat.vertexColors = true;
678
+
679
+ }
680
+
681
+ mat = this._compareMaterials( mat );
682
+
683
+ const mesh = new Mesh( geometry, mat );
684
+ mesh.castShadow = attributes.castsShadows;
685
+ mesh.receiveShadow = attributes.receivesShadows;
686
+ mesh.userData[ 'attributes' ] = attributes;
687
+ mesh.userData[ 'objectType' ] = obj.objectType;
688
+
689
+ if ( attributes.name ) {
690
+
691
+ mesh.name = attributes.name;
692
+
693
+ }
694
+
695
+ return mesh;
696
+
697
+ case 'Curve':
698
+
699
+ geometry = loader.parse( obj.geometry );
700
+
701
+ _color = attributes.drawColor;
702
+ color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
703
+
704
+ material = new LineBasicMaterial( { color: color } );
705
+ material = this._compareMaterials( material );
706
+
707
+ const lines = new Line( geometry, material );
708
+ lines.userData[ 'attributes' ] = attributes;
709
+ lines.userData[ 'objectType' ] = obj.objectType;
710
+
711
+ if ( attributes.name ) {
712
+
713
+ lines.name = attributes.name;
714
+
715
+ }
716
+
717
+ return lines;
718
+
719
+ case 'TextDot':
720
+
721
+ geometry = obj.geometry;
722
+
723
+ const ctx = document.createElement( 'canvas' ).getContext( '2d' );
724
+ const font = `${geometry.fontHeight}px ${geometry.fontFace}`;
725
+ ctx.font = font;
726
+ const width = ctx.measureText( geometry.text ).width + 10;
727
+ const height = geometry.fontHeight + 10;
728
+
729
+ const r = window.devicePixelRatio;
730
+
731
+ ctx.canvas.width = width * r;
732
+ ctx.canvas.height = height * r;
733
+ ctx.canvas.style.width = width + 'px';
734
+ ctx.canvas.style.height = height + 'px';
735
+ ctx.setTransform( r, 0, 0, r, 0, 0 );
736
+
737
+ ctx.font = font;
738
+ ctx.textBaseline = 'middle';
739
+ ctx.textAlign = 'center';
740
+ color = attributes.drawColor;
741
+ ctx.fillStyle = `rgba(${color.r},${color.g},${color.b},${color.a})`;
742
+ ctx.fillRect( 0, 0, width, height );
743
+ ctx.fillStyle = 'white';
744
+ ctx.fillText( geometry.text, width / 2, height / 2 );
745
+
746
+ const texture = new CanvasTexture( ctx.canvas );
747
+ texture.minFilter = LinearFilter;
748
+ texture.wrapS = ClampToEdgeWrapping;
749
+ texture.wrapT = ClampToEdgeWrapping;
750
+
751
+ material = new SpriteMaterial( { map: texture, depthTest: false } );
752
+ const sprite = new Sprite( material );
753
+ sprite.position.set( geometry.point[ 0 ], geometry.point[ 1 ], geometry.point[ 2 ] );
754
+ sprite.scale.set( width / 10, height / 10, 1.0 );
755
+
756
+ sprite.userData[ 'attributes' ] = attributes;
757
+ sprite.userData[ 'objectType' ] = obj.objectType;
758
+
759
+ if ( attributes.name ) {
760
+
761
+ sprite.name = attributes.name;
762
+
763
+ }
764
+
765
+ return sprite;
766
+
767
+ case 'Light':
768
+
769
+ geometry = obj.geometry;
770
+
771
+ let light;
772
+
773
+ switch ( geometry.lightStyle.name ) {
774
+
775
+ case 'LightStyle_WorldPoint':
776
+
777
+ light = new PointLight();
778
+ light.castShadow = attributes.castsShadows;
779
+ light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
780
+ light.shadow.normalBias = 0.1;
781
+
782
+ break;
783
+
784
+ case 'LightStyle_WorldSpot':
785
+
786
+ light = new SpotLight();
787
+ light.castShadow = attributes.castsShadows;
788
+ light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
789
+ light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
790
+ light.angle = geometry.spotAngleRadians;
791
+ light.shadow.normalBias = 0.1;
792
+
793
+ break;
794
+
795
+ case 'LightStyle_WorldRectangular':
796
+
797
+ light = new RectAreaLight();
798
+ const width = Math.abs( geometry.width[ 2 ] );
799
+ const height = Math.abs( geometry.length[ 0 ] );
800
+ light.position.set( geometry.location[ 0 ] - ( height / 2 ), geometry.location[ 1 ], geometry.location[ 2 ] - ( width / 2 ) );
801
+ light.height = height;
802
+ light.width = width;
803
+ light.lookAt( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
804
+
805
+ break;
806
+
807
+ case 'LightStyle_WorldDirectional':
808
+
809
+ light = new DirectionalLight();
810
+ light.castShadow = attributes.castsShadows;
811
+ light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
812
+ light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
813
+ light.shadow.normalBias = 0.1;
814
+
815
+ break;
816
+
817
+ case 'LightStyle_WorldLinear':
818
+ // no conversion exists, warning has already been printed to the console
819
+ break;
820
+
821
+ default:
822
+ break;
823
+
824
+ }
825
+
826
+ if ( light ) {
827
+
828
+ light.intensity = geometry.intensity;
829
+ _color = geometry.diffuse;
830
+ color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
831
+ light.color = color;
832
+ light.userData[ 'attributes' ] = attributes;
833
+ light.userData[ 'objectType' ] = obj.objectType;
834
+
835
+ }
836
+
837
+ return light;
838
+
839
+ }
840
+
841
+ }
842
+
843
+ _initLibrary() {
844
+
845
+ if ( ! this.libraryPending ) {
846
+
847
+ // Load rhino3dm wrapper.
848
+ const jsLoader = new FileLoader( this.manager );
849
+ jsLoader.setPath( this.libraryPath );
850
+ const jsContent = new Promise( ( resolve, reject ) => {
851
+
852
+ jsLoader.load( 'rhino3dm.js', resolve, undefined, reject );
853
+
854
+ } );
855
+
856
+ // Load rhino3dm WASM binary.
857
+ const binaryLoader = new FileLoader( this.manager );
858
+ binaryLoader.setPath( this.libraryPath );
859
+ binaryLoader.setResponseType( 'arraybuffer' );
860
+ const binaryContent = new Promise( ( resolve, reject ) => {
861
+
862
+ binaryLoader.load( 'rhino3dm.wasm', resolve, undefined, reject );
863
+
864
+ } );
865
+
866
+ this.libraryPending = Promise.all( [ jsContent, binaryContent ] )
867
+ .then( ( [ jsContent, binaryContent ] ) => {
868
+
869
+ //this.libraryBinary = binaryContent;
870
+ this.libraryConfig.wasmBinary = binaryContent;
871
+
872
+ const fn = Rhino3dmWorker.toString();
873
+
874
+ const body = [
875
+ '/* rhino3dm.js */',
876
+ jsContent,
877
+ '/* worker */',
878
+ fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
879
+ ].join( '\n' );
880
+
881
+ this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
882
+
883
+ } );
884
+
885
+ }
886
+
887
+ return this.libraryPending;
888
+
889
+ }
890
+
891
+ _getWorker( taskCost ) {
892
+
893
+ return this._initLibrary().then( () => {
894
+
895
+ if ( this.workerPool.length < this.workerLimit ) {
896
+
897
+ const worker = new Worker( this.workerSourceURL );
898
+
899
+ worker._callbacks = {};
900
+ worker._taskCosts = {};
901
+ worker._taskLoad = 0;
902
+
903
+ worker.postMessage( {
904
+ type: 'init',
905
+ libraryConfig: this.libraryConfig
906
+ } );
907
+
908
+ worker.onmessage = e => {
909
+
910
+ const message = e.data;
911
+
912
+ switch ( message.type ) {
913
+
914
+ case 'warning':
915
+ this.warnings.push( message.data );
916
+ console.warn( message.data );
917
+ break;
918
+
919
+ case 'decode':
920
+ worker._callbacks[ message.id ].resolve( message );
921
+ break;
922
+
923
+ case 'error':
924
+ worker._callbacks[ message.id ].reject( message );
925
+ break;
926
+
927
+ default:
928
+ console.error( 'THREE.Rhino3dmLoader: Unexpected message, "' + message.type + '"' );
929
+
930
+ }
931
+
932
+ };
933
+
934
+ this.workerPool.push( worker );
935
+
936
+ } else {
937
+
938
+ this.workerPool.sort( function ( a, b ) {
939
+
940
+ return a._taskLoad > b._taskLoad ? - 1 : 1;
941
+
942
+ } );
943
+
944
+ }
945
+
946
+ const worker = this.workerPool[ this.workerPool.length - 1 ];
947
+
948
+ worker._taskLoad += taskCost;
949
+
950
+ return worker;
951
+
952
+ } );
953
+
954
+ }
955
+
956
+ _releaseTask( worker, taskID ) {
957
+
958
+ worker._taskLoad -= worker._taskCosts[ taskID ];
959
+ delete worker._callbacks[ taskID ];
960
+ delete worker._taskCosts[ taskID ];
961
+
962
+ }
963
+
964
+ dispose() {
965
+
966
+ for ( let i = 0; i < this.workerPool.length; ++ i ) {
967
+
968
+ this.workerPool[ i ].terminate();
969
+
970
+ }
971
+
972
+ this.workerPool.length = 0;
973
+
974
+ return this;
975
+
976
+ }
977
+
978
+ }
979
+
980
+ /* WEB WORKER */
981
+
982
+ function Rhino3dmWorker() {
983
+
984
+ let libraryPending;
985
+ let libraryConfig;
986
+ let rhino;
987
+ let taskID;
988
+
989
+ onmessage = function ( e ) {
990
+
991
+ const message = e.data;
992
+
993
+ switch ( message.type ) {
994
+
995
+ case 'init':
996
+
997
+ libraryConfig = message.libraryConfig;
998
+ const wasmBinary = libraryConfig.wasmBinary;
999
+ let RhinoModule;
1000
+ libraryPending = new Promise( function ( resolve ) {
1001
+
1002
+ /* Like Basis Loader */
1003
+ RhinoModule = { wasmBinary, onRuntimeInitialized: resolve };
1004
+
1005
+ rhino3dm( RhinoModule ); // eslint-disable-line no-undef
1006
+
1007
+ } ).then( () => {
1008
+
1009
+ rhino = RhinoModule;
1010
+
1011
+ } );
1012
+
1013
+ break;
1014
+
1015
+ case 'decode':
1016
+
1017
+ taskID = message.id;
1018
+ const buffer = message.buffer;
1019
+ libraryPending.then( () => {
1020
+
1021
+ try {
1022
+
1023
+ const data = decodeObjects( rhino, buffer );
1024
+ self.postMessage( { type: 'decode', id: message.id, data } );
1025
+
1026
+ } catch ( error ) {
1027
+
1028
+ self.postMessage( { type: 'error', id: message.id, error } );
1029
+
1030
+ }
1031
+
1032
+ } );
1033
+
1034
+ break;
1035
+
1036
+ }
1037
+
1038
+ };
1039
+
1040
+ function decodeObjects( rhino, buffer ) {
1041
+
1042
+ const arr = new Uint8Array( buffer );
1043
+ const doc = rhino.File3dm.fromByteArray( arr );
1044
+
1045
+ const objects = [];
1046
+ const materials = [];
1047
+ const layers = [];
1048
+ const views = [];
1049
+ const namedViews = [];
1050
+ const groups = [];
1051
+ const strings = [];
1052
+
1053
+ //Handle objects
1054
+
1055
+ const objs = doc.objects();
1056
+ const cnt = objs.count;
1057
+
1058
+ for ( let i = 0; i < cnt; i ++ ) {
1059
+
1060
+ const _object = objs.get( i );
1061
+
1062
+ const object = extractObjectData( _object, doc );
1063
+
1064
+ _object.delete();
1065
+
1066
+ if ( object ) {
1067
+
1068
+ objects.push( object );
1069
+
1070
+ }
1071
+
1072
+ }
1073
+
1074
+ // Handle instance definitions
1075
+ // console.log( `Instance Definitions Count: ${doc.instanceDefinitions().count()}` );
1076
+
1077
+ for ( let i = 0; i < doc.instanceDefinitions().count; i ++ ) {
1078
+
1079
+ const idef = doc.instanceDefinitions().get( i );
1080
+ const idefAttributes = extractProperties( idef );
1081
+ idefAttributes.objectIds = idef.getObjectIds();
1082
+
1083
+ objects.push( { geometry: null, attributes: idefAttributes, objectType: 'InstanceDefinition' } );
1084
+
1085
+ }
1086
+
1087
+ // Handle materials
1088
+
1089
+ const textureTypes = [
1090
+ // rhino.TextureType.Bitmap,
1091
+ rhino.TextureType.Diffuse,
1092
+ rhino.TextureType.Bump,
1093
+ rhino.TextureType.Transparency,
1094
+ rhino.TextureType.Opacity,
1095
+ rhino.TextureType.Emap
1096
+ ];
1097
+
1098
+ const pbrTextureTypes = [
1099
+ rhino.TextureType.PBR_BaseColor,
1100
+ rhino.TextureType.PBR_Subsurface,
1101
+ rhino.TextureType.PBR_SubsurfaceScattering,
1102
+ rhino.TextureType.PBR_SubsurfaceScatteringRadius,
1103
+ rhino.TextureType.PBR_Metallic,
1104
+ rhino.TextureType.PBR_Specular,
1105
+ rhino.TextureType.PBR_SpecularTint,
1106
+ rhino.TextureType.PBR_Roughness,
1107
+ rhino.TextureType.PBR_Anisotropic,
1108
+ rhino.TextureType.PBR_Anisotropic_Rotation,
1109
+ rhino.TextureType.PBR_Sheen,
1110
+ rhino.TextureType.PBR_SheenTint,
1111
+ rhino.TextureType.PBR_Clearcoat,
1112
+ rhino.TextureType.PBR_ClearcoatBump,
1113
+ rhino.TextureType.PBR_ClearcoatRoughness,
1114
+ rhino.TextureType.PBR_OpacityIor,
1115
+ rhino.TextureType.PBR_OpacityRoughness,
1116
+ rhino.TextureType.PBR_Emission,
1117
+ rhino.TextureType.PBR_AmbientOcclusion,
1118
+ rhino.TextureType.PBR_Displacement
1119
+ ];
1120
+
1121
+ for ( let i = 0; i < doc.materials().count; i ++ ) {
1122
+
1123
+ const _material = doc.materials().get( i );
1124
+
1125
+ const material = extractProperties( _material );
1126
+
1127
+ const textures = [];
1128
+
1129
+ textures.push( ...extractTextures( _material, textureTypes, doc ) );
1130
+
1131
+ material.pbrSupported = _material.physicallyBased().supported;
1132
+
1133
+ if ( material.pbrSupported ) {
1134
+
1135
+ textures.push( ...extractTextures( _material, pbrTextureTypes, doc ) );
1136
+ material.pbr = extractProperties( _material.physicallyBased() );
1137
+
1138
+ }
1139
+
1140
+ material.textures = textures;
1141
+
1142
+ materials.push( material );
1143
+
1144
+ _material.delete();
1145
+
1146
+ }
1147
+
1148
+ // Handle layers
1149
+
1150
+ for ( let i = 0; i < doc.layers().count; i ++ ) {
1151
+
1152
+ const _layer = doc.layers().get( i );
1153
+ const layer = extractProperties( _layer );
1154
+
1155
+ layers.push( layer );
1156
+
1157
+ _layer.delete();
1158
+
1159
+ }
1160
+
1161
+ // Handle views
1162
+
1163
+ for ( let i = 0; i < doc.views().count; i ++ ) {
1164
+
1165
+ const _view = doc.views().get( i );
1166
+ const view = extractProperties( _view );
1167
+
1168
+ views.push( view );
1169
+
1170
+ _view.delete();
1171
+
1172
+ }
1173
+
1174
+ // Handle named views
1175
+
1176
+ for ( let i = 0; i < doc.namedViews().count; i ++ ) {
1177
+
1178
+ const _namedView = doc.namedViews().get( i );
1179
+ const namedView = extractProperties( _namedView );
1180
+
1181
+ namedViews.push( namedView );
1182
+
1183
+ _namedView.delete();
1184
+
1185
+ }
1186
+
1187
+ // Handle groups
1188
+
1189
+ for ( let i = 0; i < doc.groups().count; i ++ ) {
1190
+
1191
+ const _group = doc.groups().get( i );
1192
+ const group = extractProperties( _group );
1193
+
1194
+ groups.push( group );
1195
+
1196
+ _group.delete();
1197
+
1198
+ }
1199
+
1200
+ // Handle settings
1201
+
1202
+ const settings = extractProperties( doc.settings() );
1203
+
1204
+ //TODO: Handle other document stuff like dimstyles, instance definitions, bitmaps etc.
1205
+
1206
+ // Handle dimstyles
1207
+ // console.log( `Dimstyle Count: ${doc.dimstyles().count()}` );
1208
+
1209
+ // Handle bitmaps
1210
+ // console.log( `Bitmap Count: ${doc.bitmaps().count()}` );
1211
+
1212
+ // Handle strings
1213
+ // console.log( `Document Strings Count: ${doc.strings().count()}` );
1214
+ // Note: doc.strings().documentUserTextCount() counts any doc.strings defined in a section
1215
+ // console.log( `Document User Text Count: ${doc.strings().documentUserTextCount()}` );
1216
+
1217
+ const strings_count = doc.strings().count;
1218
+
1219
+ for ( let i = 0; i < strings_count; i ++ ) {
1220
+
1221
+ strings.push( doc.strings().get( i ) );
1222
+
1223
+ }
1224
+
1225
+ // Handle Render Environments for Material Environment
1226
+
1227
+ // get the id of the active render environment skylight, which we'll use for environment texture
1228
+ const reflectionId = doc.settings().renderSettings().renderEnvironments.reflectionId;
1229
+
1230
+ const rc = doc.renderContent();
1231
+
1232
+ let renderEnvironment = null;
1233
+
1234
+ for ( let i = 0; i < rc.count; i ++ ) {
1235
+
1236
+ const content = rc.get( i );
1237
+
1238
+ switch ( content.kind ) {
1239
+
1240
+ case 'environment':
1241
+
1242
+ const id = content.id;
1243
+
1244
+ // there could be multiple render environments in a 3dm file
1245
+ if ( id !== reflectionId ) break;
1246
+
1247
+ const renderTexture = content.findChild( 'texture' );
1248
+ const fileName = renderTexture.fileName;
1249
+
1250
+ for ( let j = 0; j < doc.embeddedFiles().count; j ++ ) {
1251
+
1252
+ const _fileName = doc.embeddedFiles().get( j ).fileName;
1253
+
1254
+ if ( fileName === _fileName ) {
1255
+
1256
+ const background = doc.getEmbeddedFileAsBase64( fileName );
1257
+ const backgroundImage = 'data:image/png;base64,' + background;
1258
+ renderEnvironment = { type: 'renderEnvironment', image: backgroundImage, name: fileName };
1259
+
1260
+ }
1261
+
1262
+ }
1263
+
1264
+ break;
1265
+
1266
+ }
1267
+
1268
+ }
1269
+
1270
+ // Handle Render Settings
1271
+
1272
+ const renderSettings = {
1273
+ ambientLight: doc.settings().renderSettings().ambientLight,
1274
+ backgroundColorTop: doc.settings().renderSettings().backgroundColorTop,
1275
+ backgroundColorBottom: doc.settings().renderSettings().backgroundColorBottom,
1276
+ useHiddenLights: doc.settings().renderSettings().useHiddenLights,
1277
+ depthCue: doc.settings().renderSettings().depthCue,
1278
+ flatShade: doc.settings().renderSettings().flatShade,
1279
+ renderBackFaces: doc.settings().renderSettings().renderBackFaces,
1280
+ renderPoints: doc.settings().renderSettings().renderPoints,
1281
+ renderCurves: doc.settings().renderSettings().renderCurves,
1282
+ renderIsoParams: doc.settings().renderSettings().renderIsoParams,
1283
+ renderMeshEdges: doc.settings().renderSettings().renderMeshEdges,
1284
+ renderAnnotations: doc.settings().renderSettings().renderAnnotations,
1285
+ useViewportSize: doc.settings().renderSettings().useViewportSize,
1286
+ scaleBackgroundToFit: doc.settings().renderSettings().scaleBackgroundToFit,
1287
+ transparentBackground: doc.settings().renderSettings().transparentBackground,
1288
+ imageDpi: doc.settings().renderSettings().imageDpi,
1289
+ shadowMapLevel: doc.settings().renderSettings().shadowMapLevel,
1290
+ namedView: doc.settings().renderSettings().namedView,
1291
+ snapShot: doc.settings().renderSettings().snapShot,
1292
+ specificViewport: doc.settings().renderSettings().specificViewport,
1293
+ groundPlane: extractProperties( doc.settings().renderSettings().groundPlane ),
1294
+ safeFrame: extractProperties( doc.settings().renderSettings().safeFrame ),
1295
+ dithering: extractProperties( doc.settings().renderSettings().dithering ),
1296
+ skylight: extractProperties( doc.settings().renderSettings().skylight ),
1297
+ linearWorkflow: extractProperties( doc.settings().renderSettings().linearWorkflow ),
1298
+ renderChannels: extractProperties( doc.settings().renderSettings().renderChannels ),
1299
+ sun: extractProperties( doc.settings().renderSettings().sun ),
1300
+ renderEnvironments: extractProperties( doc.settings().renderSettings().renderEnvironments ),
1301
+ postEffects: extractProperties( doc.settings().renderSettings().postEffects ),
1302
+
1303
+ };
1304
+
1305
+ doc.delete();
1306
+
1307
+ return { objects, materials, layers, views, namedViews, groups, strings, settings, renderSettings, renderEnvironment };
1308
+
1309
+ }
1310
+
1311
+ function extractTextures( m, tTypes, d ) {
1312
+
1313
+ const textures = [];
1314
+
1315
+ for ( let i = 0; i < tTypes.length; i ++ ) {
1316
+
1317
+ const _texture = m.getTexture( tTypes[ i ] );
1318
+ if ( _texture ) {
1319
+
1320
+ let textureType = tTypes[ i ].constructor.name;
1321
+ textureType = textureType.substring( 12, textureType.length );
1322
+ const texture = extractTextureData( _texture, textureType, d );
1323
+ textures.push( texture );
1324
+ _texture.delete();
1325
+
1326
+ }
1327
+
1328
+ }
1329
+
1330
+ return textures;
1331
+
1332
+ }
1333
+
1334
+ function extractTextureData( t, tType, d ) {
1335
+
1336
+ const texture = { type: tType };
1337
+
1338
+ const image = d.getEmbeddedFileAsBase64( t.fileName );
1339
+
1340
+ texture.wrapU = t.wrapU;
1341
+ texture.wrapV = t.wrapV;
1342
+ texture.wrapW = t.wrapW;
1343
+ const uvw = t.uvwTransform.toFloatArray( true );
1344
+
1345
+ texture.repeat = [ uvw[ 0 ], uvw[ 5 ] ];
1346
+
1347
+ if ( image ) {
1348
+
1349
+ texture.image = 'data:image/png;base64,' + image;
1350
+
1351
+ } else {
1352
+
1353
+ self.postMessage( { type: 'warning', id: taskID, data: {
1354
+ message: `THREE.3DMLoader: Image for ${tType} texture not embedded in file.`,
1355
+ type: 'missing resource'
1356
+ }
1357
+
1358
+ } );
1359
+
1360
+ texture.image = null;
1361
+
1362
+ }
1363
+
1364
+ return texture;
1365
+
1366
+ }
1367
+
1368
+ function extractObjectData( object, doc ) {
1369
+
1370
+ const _geometry = object.geometry();
1371
+ const _attributes = object.attributes();
1372
+ let objectType = _geometry.objectType;
1373
+ let geometry, attributes, position, data, mesh;
1374
+
1375
+ // skip instance definition objects
1376
+ //if( _attributes.isInstanceDefinitionObject ) { continue; }
1377
+
1378
+ // TODO: handle other geometry types
1379
+ switch ( objectType ) {
1380
+
1381
+ case rhino.ObjectType.Curve:
1382
+
1383
+ const pts = curveToPoints( _geometry, 100 );
1384
+
1385
+ position = {};
1386
+ attributes = {};
1387
+ data = {};
1388
+
1389
+ position.itemSize = 3;
1390
+ position.type = 'Float32Array';
1391
+ position.array = [];
1392
+
1393
+ for ( let j = 0; j < pts.length; j ++ ) {
1394
+
1395
+ position.array.push( pts[ j ][ 0 ] );
1396
+ position.array.push( pts[ j ][ 1 ] );
1397
+ position.array.push( pts[ j ][ 2 ] );
1398
+
1399
+ }
1400
+
1401
+ attributes.position = position;
1402
+ data.attributes = attributes;
1403
+
1404
+ geometry = { data };
1405
+
1406
+ break;
1407
+
1408
+ case rhino.ObjectType.Point:
1409
+
1410
+ const pt = _geometry.location;
1411
+
1412
+ position = {};
1413
+ const color = {};
1414
+ attributes = {};
1415
+ data = {};
1416
+
1417
+ position.itemSize = 3;
1418
+ position.type = 'Float32Array';
1419
+ position.array = [ pt[ 0 ], pt[ 1 ], pt[ 2 ] ];
1420
+
1421
+ const _color = _attributes.drawColor( doc );
1422
+
1423
+ color.itemSize = 3;
1424
+ color.type = 'Float32Array';
1425
+ color.array = [ _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ];
1426
+
1427
+ attributes.position = position;
1428
+ attributes.color = color;
1429
+ data.attributes = attributes;
1430
+
1431
+ geometry = { data };
1432
+
1433
+ break;
1434
+
1435
+ case rhino.ObjectType.PointSet:
1436
+ case rhino.ObjectType.Mesh:
1437
+
1438
+ geometry = _geometry.toThreejsJSON();
1439
+
1440
+ break;
1441
+
1442
+ case rhino.ObjectType.Brep:
1443
+
1444
+ const faces = _geometry.faces();
1445
+ mesh = new rhino.Mesh();
1446
+
1447
+ for ( let faceIndex = 0; faceIndex < faces.count; faceIndex ++ ) {
1448
+
1449
+ const face = faces.get( faceIndex );
1450
+ const _mesh = face.getMesh( rhino.MeshType.Any );
1451
+
1452
+ if ( _mesh ) {
1453
+
1454
+ mesh.append( _mesh );
1455
+ _mesh.delete();
1456
+
1457
+ }
1458
+
1459
+ face.delete();
1460
+
1461
+ }
1462
+
1463
+ if ( mesh.faces().count > 0 ) {
1464
+
1465
+ mesh.compact();
1466
+ geometry = mesh.toThreejsJSON();
1467
+ faces.delete();
1468
+
1469
+ }
1470
+
1471
+ mesh.delete();
1472
+
1473
+ break;
1474
+
1475
+ case rhino.ObjectType.Extrusion:
1476
+
1477
+ mesh = _geometry.getMesh( rhino.MeshType.Any );
1478
+
1479
+ if ( mesh ) {
1480
+
1481
+ geometry = mesh.toThreejsJSON();
1482
+ mesh.delete();
1483
+
1484
+ }
1485
+
1486
+ break;
1487
+
1488
+ case rhino.ObjectType.TextDot:
1489
+
1490
+ geometry = extractProperties( _geometry );
1491
+
1492
+ break;
1493
+
1494
+ case rhino.ObjectType.Light:
1495
+
1496
+ geometry = extractProperties( _geometry );
1497
+
1498
+ if ( geometry.lightStyle.name === 'LightStyle_WorldLinear' ) {
1499
+
1500
+ self.postMessage( { type: 'warning', id: taskID, data: {
1501
+ message: `THREE.3DMLoader: No conversion exists for ${objectType.constructor.name} ${geometry.lightStyle.name}`,
1502
+ type: 'no conversion',
1503
+ guid: _attributes.id
1504
+ }
1505
+
1506
+ } );
1507
+
1508
+ }
1509
+
1510
+ break;
1511
+
1512
+ case rhino.ObjectType.InstanceReference:
1513
+
1514
+ geometry = extractProperties( _geometry );
1515
+ geometry.xform = extractProperties( _geometry.xform );
1516
+ geometry.xform.array = _geometry.xform.toFloatArray( true );
1517
+
1518
+ break;
1519
+
1520
+ case rhino.ObjectType.SubD:
1521
+
1522
+ // TODO: precalculate resulting vertices and faces and warn on excessive results
1523
+ _geometry.subdivide( 3 );
1524
+ mesh = rhino.Mesh.createFromSubDControlNet( _geometry, false );
1525
+ if ( mesh ) {
1526
+
1527
+ geometry = mesh.toThreejsJSON();
1528
+ mesh.delete();
1529
+
1530
+ }
1531
+
1532
+ break;
1533
+
1534
+ /*
1535
+ case rhino.ObjectType.Annotation:
1536
+ case rhino.ObjectType.Hatch:
1537
+ case rhino.ObjectType.ClipPlane:
1538
+ */
1539
+
1540
+ default:
1541
+
1542
+ self.postMessage( { type: 'warning', id: taskID, data: {
1543
+ message: `THREE.3DMLoader: Conversion not implemented for ${objectType.constructor.name}`,
1544
+ type: 'not implemented',
1545
+ guid: _attributes.id
1546
+ }
1547
+
1548
+ } );
1549
+
1550
+ break;
1551
+
1552
+ }
1553
+
1554
+ if ( geometry ) {
1555
+
1556
+ attributes = extractProperties( _attributes );
1557
+ attributes.geometry = extractProperties( _geometry );
1558
+
1559
+ if ( _attributes.groupCount > 0 ) {
1560
+
1561
+ attributes.groupIds = _attributes.getGroupList();
1562
+
1563
+ }
1564
+
1565
+ if ( _attributes.userStringCount > 0 ) {
1566
+
1567
+ attributes.userStrings = _attributes.getUserStrings();
1568
+
1569
+ }
1570
+
1571
+ if ( _geometry.userStringCount > 0 ) {
1572
+
1573
+ attributes.geometry.userStrings = _geometry.getUserStrings();
1574
+
1575
+ }
1576
+
1577
+ if ( _attributes.decals().count > 0 ) {
1578
+
1579
+ self.postMessage( { type: 'warning', id: taskID, data: {
1580
+ message: 'THREE.3DMLoader: No conversion exists for the decals associated with this object.',
1581
+ type: 'no conversion',
1582
+ guid: _attributes.id
1583
+ }
1584
+
1585
+ } );
1586
+
1587
+ }
1588
+
1589
+ attributes.drawColor = _attributes.drawColor( doc );
1590
+
1591
+ objectType = objectType.constructor.name;
1592
+ objectType = objectType.substring( 11, objectType.length );
1593
+
1594
+ return { geometry, attributes, objectType };
1595
+
1596
+ } else {
1597
+
1598
+ self.postMessage( { type: 'warning', id: taskID, data: {
1599
+ message: `THREE.3DMLoader: ${objectType.constructor.name} has no associated mesh geometry.`,
1600
+ type: 'missing mesh',
1601
+ guid: _attributes.id
1602
+ }
1603
+
1604
+ } );
1605
+
1606
+ }
1607
+
1608
+ }
1609
+
1610
+ function extractProperties( object ) {
1611
+
1612
+ const result = {};
1613
+
1614
+ for ( const property in object ) {
1615
+
1616
+ const value = object[ property ];
1617
+
1618
+ if ( typeof value !== 'function' ) {
1619
+
1620
+ if ( typeof value === 'object' && value !== null && value.hasOwnProperty( 'constructor' ) ) {
1621
+
1622
+ result[ property ] = { name: value.constructor.name, value: value.value };
1623
+
1624
+ } else if ( typeof value === 'object' && value !== null ) {
1625
+
1626
+ result[ property ] = extractProperties( value );
1627
+
1628
+ } else {
1629
+
1630
+ result[ property ] = value;
1631
+
1632
+ }
1633
+
1634
+ } else {
1635
+
1636
+ // these are functions that could be called to extract more data.
1637
+ //console.log( `${property}: ${object[ property ].constructor.name}` );
1638
+
1639
+ }
1640
+
1641
+ }
1642
+
1643
+ return result;
1644
+
1645
+ }
1646
+
1647
+ function curveToPoints( curve, pointLimit ) {
1648
+
1649
+ let pointCount = pointLimit;
1650
+ let rc = [];
1651
+ const ts = [];
1652
+
1653
+ if ( curve instanceof rhino.LineCurve ) {
1654
+
1655
+ return [ curve.pointAtStart, curve.pointAtEnd ];
1656
+
1657
+ }
1658
+
1659
+ if ( curve instanceof rhino.PolylineCurve ) {
1660
+
1661
+ pointCount = curve.pointCount;
1662
+ for ( let i = 0; i < pointCount; i ++ ) {
1663
+
1664
+ rc.push( curve.point( i ) );
1665
+
1666
+ }
1667
+
1668
+ return rc;
1669
+
1670
+ }
1671
+
1672
+ if ( curve instanceof rhino.PolyCurve ) {
1673
+
1674
+ const segmentCount = curve.segmentCount;
1675
+
1676
+ for ( let i = 0; i < segmentCount; i ++ ) {
1677
+
1678
+ const segment = curve.segmentCurve( i );
1679
+ const segmentArray = curveToPoints( segment, pointCount );
1680
+ rc = rc.concat( segmentArray );
1681
+ segment.delete();
1682
+
1683
+ }
1684
+
1685
+ return rc;
1686
+
1687
+ }
1688
+
1689
+ if ( curve instanceof rhino.ArcCurve ) {
1690
+
1691
+ pointCount = Math.floor( curve.angleDegrees / 5 );
1692
+ pointCount = pointCount < 2 ? 2 : pointCount;
1693
+ // alternative to this hardcoded version: https://stackoverflow.com/a/18499923/2179399
1694
+
1695
+ }
1696
+
1697
+ if ( curve instanceof rhino.NurbsCurve && curve.degree === 1 ) {
1698
+
1699
+ const pLine = curve.tryGetPolyline();
1700
+
1701
+ for ( let i = 0; i < pLine.count; i ++ ) {
1702
+
1703
+ rc.push( pLine.get( i ) );
1704
+
1705
+ }
1706
+
1707
+ pLine.delete();
1708
+
1709
+ return rc;
1710
+
1711
+ }
1712
+
1713
+ const domain = curve.domain;
1714
+ const divisions = pointCount - 1.0;
1715
+
1716
+ for ( let j = 0; j < pointCount; j ++ ) {
1717
+
1718
+ const t = domain[ 0 ] + ( j / divisions ) * ( domain[ 1 ] - domain[ 0 ] );
1719
+
1720
+ if ( t === domain[ 0 ] || t === domain[ 1 ] ) {
1721
+
1722
+ ts.push( t );
1723
+ continue;
1724
+
1725
+ }
1726
+
1727
+ const tan = curve.tangentAt( t );
1728
+ const prevTan = curve.tangentAt( ts.slice( - 1 )[ 0 ] );
1729
+
1730
+ // Duplicated from THREE.Vector3
1731
+ // How to pass imports to worker?
1732
+
1733
+ const tS = tan[ 0 ] * tan[ 0 ] + tan[ 1 ] * tan[ 1 ] + tan[ 2 ] * tan[ 2 ];
1734
+ const ptS = prevTan[ 0 ] * prevTan[ 0 ] + prevTan[ 1 ] * prevTan[ 1 ] + prevTan[ 2 ] * prevTan[ 2 ];
1735
+
1736
+ const denominator = Math.sqrt( tS * ptS );
1737
+
1738
+ let angle;
1739
+
1740
+ if ( denominator === 0 ) {
1741
+
1742
+ angle = Math.PI / 2;
1743
+
1744
+ } else {
1745
+
1746
+ const theta = ( tan.x * prevTan.x + tan.y * prevTan.y + tan.z * prevTan.z ) / denominator;
1747
+ angle = Math.acos( Math.max( - 1, Math.min( 1, theta ) ) );
1748
+
1749
+ }
1750
+
1751
+ if ( angle < 0.1 ) continue;
1752
+
1753
+ ts.push( t );
1754
+
1755
+ }
1756
+
1757
+ rc = ts.map( t => curve.pointAt( t ) );
1758
+ return rc;
1759
+
1760
+ }
1761
+
1762
+ }
1763
+
1764
+ export { Rhino3dmLoader };