@plastic-software/three 0.167.0

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Files changed (1023) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +86 -0
  3. package/build/three.cjs +54311 -0
  4. package/build/three.module.js +53897 -0
  5. package/build/three.module.min.js +6 -0
  6. package/build/three.webgpu.js +76281 -0
  7. package/build/three.webgpu.min.js +6 -0
  8. package/examples/fonts/LICENSE +13 -0
  9. package/examples/fonts/README.md +11 -0
  10. package/examples/fonts/droid/NOTICE +190 -0
  11. package/examples/fonts/droid/README.txt +18 -0
  12. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  13. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  14. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  15. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  16. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  17. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  18. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  19. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  20. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  21. package/examples/fonts/optimer_bold.typeface.json +1 -0
  22. package/examples/fonts/optimer_regular.typeface.json +1 -0
  23. package/examples/fonts/ttf/README.md +9 -0
  24. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  25. package/examples/jsm/Addons.js +299 -0
  26. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  27. package/examples/jsm/animation/CCDIKSolver.js +484 -0
  28. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  29. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  30. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  31. package/examples/jsm/capabilities/WebGL.js +108 -0
  32. package/examples/jsm/capabilities/WebGPU.js +57 -0
  33. package/examples/jsm/controls/ArcballControls.js +3224 -0
  34. package/examples/jsm/controls/DragControls.js +282 -0
  35. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  36. package/examples/jsm/controls/FlyControls.js +326 -0
  37. package/examples/jsm/controls/MapControls.js +28 -0
  38. package/examples/jsm/controls/OrbitControls.js +1532 -0
  39. package/examples/jsm/controls/PointerLockControls.js +162 -0
  40. package/examples/jsm/controls/TrackballControls.js +828 -0
  41. package/examples/jsm/controls/TransformControls.js +1573 -0
  42. package/examples/jsm/csm/CSM.js +384 -0
  43. package/examples/jsm/csm/CSMFrustum.js +152 -0
  44. package/examples/jsm/csm/CSMHelper.js +193 -0
  45. package/examples/jsm/csm/CSMShader.js +295 -0
  46. package/examples/jsm/curves/CurveExtras.js +422 -0
  47. package/examples/jsm/curves/NURBSCurve.js +80 -0
  48. package/examples/jsm/curves/NURBSSurface.js +52 -0
  49. package/examples/jsm/curves/NURBSUtils.js +542 -0
  50. package/examples/jsm/curves/NURBSVolume.js +62 -0
  51. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  52. package/examples/jsm/effects/AsciiEffect.js +263 -0
  53. package/examples/jsm/effects/OutlineEffect.js +539 -0
  54. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  55. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  56. package/examples/jsm/effects/StereoEffect.js +55 -0
  57. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  58. package/examples/jsm/environments/RoomEnvironment.js +144 -0
  59. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  60. package/examples/jsm/exporters/EXRExporter.js +579 -0
  61. package/examples/jsm/exporters/GLTFExporter.js +3389 -0
  62. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  63. package/examples/jsm/exporters/MMDExporter.js +217 -0
  64. package/examples/jsm/exporters/OBJExporter.js +284 -0
  65. package/examples/jsm/exporters/PLYExporter.js +528 -0
  66. package/examples/jsm/exporters/STLExporter.js +199 -0
  67. package/examples/jsm/exporters/USDZExporter.js +743 -0
  68. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  69. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  70. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  71. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
  72. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  73. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  74. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  75. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
  76. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  77. package/examples/jsm/geometries/TextGeometry.js +65 -0
  78. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  79. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  80. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  81. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  82. package/examples/jsm/helpers/TextureHelper.js +237 -0
  83. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  84. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  85. package/examples/jsm/helpers/ViewHelper.js +347 -0
  86. package/examples/jsm/interactive/HTMLMesh.js +570 -0
  87. package/examples/jsm/interactive/InteractiveGroup.js +106 -0
  88. package/examples/jsm/interactive/SelectionBox.js +227 -0
  89. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  90. package/examples/jsm/libs/ammo.wasm.js +822 -0
  91. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  92. package/examples/jsm/libs/basis/README.md +46 -0
  93. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  94. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  95. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  96. package/examples/jsm/libs/draco/README.md +32 -0
  97. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  98. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  99. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  100. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  101. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  102. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  103. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  104. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  105. package/examples/jsm/libs/ecsy.module.js +1792 -0
  106. package/examples/jsm/libs/fflate.module.js +2672 -0
  107. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  108. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  109. package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
  110. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  111. package/examples/jsm/libs/mikktspace.module.js +128 -0
  112. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  113. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  114. package/examples/jsm/libs/opentype.module.js +14506 -0
  115. package/examples/jsm/libs/potpack.module.js +125 -0
  116. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  117. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  118. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  119. package/examples/jsm/libs/stats.module.js +167 -0
  120. package/examples/jsm/libs/surfaceNet.js +201 -0
  121. package/examples/jsm/libs/tween.module.js +876 -0
  122. package/examples/jsm/libs/utif.module.js +1665 -0
  123. package/examples/jsm/libs/zstddec.module.js +1 -0
  124. package/examples/jsm/lights/LightProbeGenerator.js +286 -0
  125. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  126. package/examples/jsm/lights/RectAreaLightUniformsLib.js +24 -0
  127. package/examples/jsm/lines/Line2.js +19 -0
  128. package/examples/jsm/lines/LineGeometry.js +79 -0
  129. package/examples/jsm/lines/LineMaterial.js +603 -0
  130. package/examples/jsm/lines/LineSegments2.js +376 -0
  131. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  132. package/examples/jsm/lines/Wireframe.js +71 -0
  133. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  134. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  135. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  136. package/examples/jsm/loaders/3DMLoader.js +1764 -0
  137. package/examples/jsm/loaders/3MFLoader.js +1480 -0
  138. package/examples/jsm/loaders/AMFLoader.js +521 -0
  139. package/examples/jsm/loaders/BVHLoader.js +437 -0
  140. package/examples/jsm/loaders/ColladaLoader.js +4116 -0
  141. package/examples/jsm/loaders/DDSLoader.js +318 -0
  142. package/examples/jsm/loaders/DRACOLoader.js +613 -0
  143. package/examples/jsm/loaders/EXRLoader.js +2563 -0
  144. package/examples/jsm/loaders/FBXLoader.js +4303 -0
  145. package/examples/jsm/loaders/FontLoader.js +183 -0
  146. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  147. package/examples/jsm/loaders/GLTFLoader.js +4730 -0
  148. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  149. package/examples/jsm/loaders/IESLoader.js +337 -0
  150. package/examples/jsm/loaders/KMZLoader.js +130 -0
  151. package/examples/jsm/loaders/KTX2Loader.js +937 -0
  152. package/examples/jsm/loaders/KTXLoader.js +176 -0
  153. package/examples/jsm/loaders/LDrawLoader.js +2471 -0
  154. package/examples/jsm/loaders/LUT3dlLoader.js +168 -0
  155. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  156. package/examples/jsm/loaders/LUTImageLoader.js +149 -0
  157. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  158. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  159. package/examples/jsm/loaders/LottieLoader.js +77 -0
  160. package/examples/jsm/loaders/MD2Loader.js +399 -0
  161. package/examples/jsm/loaders/MDDLoader.js +102 -0
  162. package/examples/jsm/loaders/MMDLoader.js +2295 -0
  163. package/examples/jsm/loaders/MTLLoader.js +567 -0
  164. package/examples/jsm/loaders/MaterialXLoader.js +845 -0
  165. package/examples/jsm/loaders/NRRDLoader.js +686 -0
  166. package/examples/jsm/loaders/OBJLoader.js +905 -0
  167. package/examples/jsm/loaders/PCDLoader.js +467 -0
  168. package/examples/jsm/loaders/PDBLoader.js +232 -0
  169. package/examples/jsm/loaders/PLYLoader.js +771 -0
  170. package/examples/jsm/loaders/PVRLoader.js +251 -0
  171. package/examples/jsm/loaders/RGBELoader.js +450 -0
  172. package/examples/jsm/loaders/RGBMLoader.js +1081 -0
  173. package/examples/jsm/loaders/STLLoader.js +410 -0
  174. package/examples/jsm/loaders/SVGLoader.js +3173 -0
  175. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  176. package/examples/jsm/loaders/TGALoader.js +517 -0
  177. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  178. package/examples/jsm/loaders/TTFLoader.js +214 -0
  179. package/examples/jsm/loaders/TiltLoader.js +520 -0
  180. package/examples/jsm/loaders/USDZLoader.js +870 -0
  181. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  182. package/examples/jsm/loaders/VOXLoader.js +318 -0
  183. package/examples/jsm/loaders/VRMLLoader.js +3537 -0
  184. package/examples/jsm/loaders/VTKLoader.js +1236 -0
  185. package/examples/jsm/loaders/XYZLoader.js +106 -0
  186. package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
  187. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  188. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  189. package/examples/jsm/materials/MeshGouraudMaterial.js +432 -0
  190. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
  191. package/examples/jsm/math/Capsule.js +82 -0
  192. package/examples/jsm/math/ColorConverter.js +36 -0
  193. package/examples/jsm/math/ConvexHull.js +1271 -0
  194. package/examples/jsm/math/ImprovedNoise.js +71 -0
  195. package/examples/jsm/math/Lut.js +204 -0
  196. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  197. package/examples/jsm/math/OBB.js +423 -0
  198. package/examples/jsm/math/Octree.js +546 -0
  199. package/examples/jsm/math/SimplexNoise.js +444 -0
  200. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  201. package/examples/jsm/misc/GPUComputationRenderer.js +430 -0
  202. package/examples/jsm/misc/Gyroscope.js +66 -0
  203. package/examples/jsm/misc/MD2Character.js +276 -0
  204. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  205. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  206. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  207. package/examples/jsm/misc/ProgressiveLightMap.js +324 -0
  208. package/examples/jsm/misc/RollerCoaster.js +566 -0
  209. package/examples/jsm/misc/Timer.js +128 -0
  210. package/examples/jsm/misc/TubePainter.js +202 -0
  211. package/examples/jsm/misc/Volume.js +473 -0
  212. package/examples/jsm/misc/VolumeSlice.js +229 -0
  213. package/examples/jsm/modifiers/CurveModifier.js +346 -0
  214. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  215. package/examples/jsm/modifiers/SimplifyModifier.js +618 -0
  216. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  217. package/examples/jsm/objects/GroundedSkybox.js +50 -0
  218. package/examples/jsm/objects/InstancedPoints.js +21 -0
  219. package/examples/jsm/objects/Lensflare.js +397 -0
  220. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  221. package/examples/jsm/objects/Reflector.js +264 -0
  222. package/examples/jsm/objects/ReflectorForSSRPass.js +352 -0
  223. package/examples/jsm/objects/Refractor.js +327 -0
  224. package/examples/jsm/objects/ShadowMesh.js +80 -0
  225. package/examples/jsm/objects/Sky.js +219 -0
  226. package/examples/jsm/objects/SkyMesh.js +189 -0
  227. package/examples/jsm/objects/Water.js +333 -0
  228. package/examples/jsm/objects/Water2.js +361 -0
  229. package/examples/jsm/objects/Water2Mesh.js +160 -0
  230. package/examples/jsm/objects/WaterMesh.js +103 -0
  231. package/examples/jsm/offscreen/jank.js +45 -0
  232. package/examples/jsm/offscreen/offscreen.js +8 -0
  233. package/examples/jsm/offscreen/scene.js +86 -0
  234. package/examples/jsm/physics/AmmoPhysics.js +306 -0
  235. package/examples/jsm/physics/JoltPhysics.js +281 -0
  236. package/examples/jsm/physics/RapierPhysics.js +240 -0
  237. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
  238. package/examples/jsm/postprocessing/BloomPass.js +172 -0
  239. package/examples/jsm/postprocessing/BokehPass.js +141 -0
  240. package/examples/jsm/postprocessing/ClearPass.js +46 -0
  241. package/examples/jsm/postprocessing/CubeTexturePass.js +85 -0
  242. package/examples/jsm/postprocessing/DotScreenPass.js +65 -0
  243. package/examples/jsm/postprocessing/EffectComposer.js +231 -0
  244. package/examples/jsm/postprocessing/FilmPass.js +64 -0
  245. package/examples/jsm/postprocessing/GTAOPass.js +582 -0
  246. package/examples/jsm/postprocessing/GlitchPass.js +125 -0
  247. package/examples/jsm/postprocessing/HalftonePass.js +79 -0
  248. package/examples/jsm/postprocessing/LUTPass.js +108 -0
  249. package/examples/jsm/postprocessing/MaskPass.js +104 -0
  250. package/examples/jsm/postprocessing/OutlinePass.js +654 -0
  251. package/examples/jsm/postprocessing/OutputPass.js +97 -0
  252. package/examples/jsm/postprocessing/Pass.js +95 -0
  253. package/examples/jsm/postprocessing/RenderPass.js +99 -0
  254. package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -0
  255. package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
  256. package/examples/jsm/postprocessing/SAOPass.js +334 -0
  257. package/examples/jsm/postprocessing/SMAAPass.js +199 -0
  258. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
  259. package/examples/jsm/postprocessing/SSAOPass.js +414 -0
  260. package/examples/jsm/postprocessing/SSRPass.js +641 -0
  261. package/examples/jsm/postprocessing/SavePass.js +79 -0
  262. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
  263. package/examples/jsm/postprocessing/TAARenderPass.js +188 -0
  264. package/examples/jsm/postprocessing/TexturePass.js +67 -0
  265. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  266. package/examples/jsm/renderers/CSS2DRenderer.js +235 -0
  267. package/examples/jsm/renderers/CSS3DRenderer.js +350 -0
  268. package/examples/jsm/renderers/Projector.js +918 -0
  269. package/examples/jsm/renderers/SVGRenderer.js +556 -0
  270. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +89 -0
  271. package/examples/jsm/shaders/AfterimageShader.js +58 -0
  272. package/examples/jsm/shaders/BasicShader.js +29 -0
  273. package/examples/jsm/shaders/BleachBypassShader.js +61 -0
  274. package/examples/jsm/shaders/BlendShader.js +49 -0
  275. package/examples/jsm/shaders/BokehShader.js +145 -0
  276. package/examples/jsm/shaders/BokehShader2.js +397 -0
  277. package/examples/jsm/shaders/BrightnessContrastShader.js +56 -0
  278. package/examples/jsm/shaders/ColorCorrectionShader.js +52 -0
  279. package/examples/jsm/shaders/ColorifyShader.js +50 -0
  280. package/examples/jsm/shaders/ConvolutionShader.js +103 -0
  281. package/examples/jsm/shaders/CopyShader.js +45 -0
  282. package/examples/jsm/shaders/DOFMipMapShader.js +56 -0
  283. package/examples/jsm/shaders/DepthLimitedBlurShader.js +171 -0
  284. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
  285. package/examples/jsm/shaders/DotScreenShader.js +70 -0
  286. package/examples/jsm/shaders/ExposureShader.js +44 -0
  287. package/examples/jsm/shaders/FXAAShader.js +286 -0
  288. package/examples/jsm/shaders/FilmShader.js +59 -0
  289. package/examples/jsm/shaders/FocusShader.js +89 -0
  290. package/examples/jsm/shaders/FreiChenShader.js +96 -0
  291. package/examples/jsm/shaders/GTAOShader.js +424 -0
  292. package/examples/jsm/shaders/GammaCorrectionShader.js +43 -0
  293. package/examples/jsm/shaders/GodRaysShader.js +321 -0
  294. package/examples/jsm/shaders/HalftoneShader.js +312 -0
  295. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
  296. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +63 -0
  297. package/examples/jsm/shaders/HueSaturationShader.js +67 -0
  298. package/examples/jsm/shaders/KaleidoShader.js +58 -0
  299. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
  300. package/examples/jsm/shaders/LuminosityShader.js +48 -0
  301. package/examples/jsm/shaders/MMDToonShader.js +134 -0
  302. package/examples/jsm/shaders/MirrorShader.js +56 -0
  303. package/examples/jsm/shaders/NormalMapShader.js +55 -0
  304. package/examples/jsm/shaders/OutputShader.js +85 -0
  305. package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -0
  306. package/examples/jsm/shaders/RGBShiftShader.js +54 -0
  307. package/examples/jsm/shaders/SAOShader.js +179 -0
  308. package/examples/jsm/shaders/SMAAShader.js +466 -0
  309. package/examples/jsm/shaders/SSAOShader.js +300 -0
  310. package/examples/jsm/shaders/SSRShader.js +370 -0
  311. package/examples/jsm/shaders/SepiaShader.js +52 -0
  312. package/examples/jsm/shaders/SobelOperatorShader.js +92 -0
  313. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +90 -0
  314. package/examples/jsm/shaders/TechnicolorShader.js +45 -0
  315. package/examples/jsm/shaders/ToonShader.js +326 -0
  316. package/examples/jsm/shaders/TriangleBlurShader.js +74 -0
  317. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +47 -0
  318. package/examples/jsm/shaders/VelocityShader.js +130 -0
  319. package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
  320. package/examples/jsm/shaders/VerticalTiltShiftShader.js +63 -0
  321. package/examples/jsm/shaders/VignetteShader.js +51 -0
  322. package/examples/jsm/shaders/VolumeShader.js +289 -0
  323. package/examples/jsm/shaders/WaterRefractionShader.js +95 -0
  324. package/examples/jsm/textures/FlakesTexture.js +40 -0
  325. package/examples/jsm/transpiler/AST.js +270 -0
  326. package/examples/jsm/transpiler/GLSLDecoder.js +983 -0
  327. package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
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  994. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1287 -0
  995. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  996. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +14 -0
  997. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +322 -0
  998. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +274 -0
  999. package/src/renderers/webgpu/utils/WebGPUConstants.js +332 -0
  1000. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +641 -0
  1001. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
  1002. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1190 -0
  1003. package/src/renderers/webgpu/utils/WebGPUUtils.js +114 -0
  1004. package/src/renderers/webxr/WebXRController.js +343 -0
  1005. package/src/renderers/webxr/WebXRDepthSensing.js +110 -0
  1006. package/src/renderers/webxr/WebXRManager.js +832 -0
  1007. package/src/scenes/Fog.js +38 -0
  1008. package/src/scenes/FogExp2.js +35 -0
  1009. package/src/scenes/Scene.js +77 -0
  1010. package/src/textures/CanvasTexture.js +17 -0
  1011. package/src/textures/CompressedArrayTexture.js +32 -0
  1012. package/src/textures/CompressedCubeTexture.js +19 -0
  1013. package/src/textures/CompressedTexture.js +28 -0
  1014. package/src/textures/CubeTexture.js +33 -0
  1015. package/src/textures/Data3DTexture.js +35 -0
  1016. package/src/textures/DataArrayTexture.js +41 -0
  1017. package/src/textures/DataTexture.js +22 -0
  1018. package/src/textures/DepthTexture.js +56 -0
  1019. package/src/textures/FramebufferTexture.js +23 -0
  1020. package/src/textures/Source.js +128 -0
  1021. package/src/textures/Texture.js +320 -0
  1022. package/src/textures/VideoTexture.js +55 -0
  1023. package/src/utils.js +120 -0
@@ -0,0 +1,1532 @@
1
+ import {
2
+ EventDispatcher,
3
+ MOUSE,
4
+ Quaternion,
5
+ Spherical,
6
+ TOUCH,
7
+ Vector2,
8
+ Vector3,
9
+ Plane,
10
+ Ray,
11
+ MathUtils
12
+ } from 'three';
13
+
14
+ // OrbitControls performs orbiting, dollying (zooming), and panning.
15
+ // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
16
+ //
17
+ // Orbit - left mouse / touch: one-finger move
18
+ // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
19
+ // Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
20
+
21
+ const _changeEvent = { type: 'change' };
22
+ const _startEvent = { type: 'start' };
23
+ const _endEvent = { type: 'end' };
24
+ const _ray = new Ray();
25
+ const _plane = new Plane();
26
+ const TILT_LIMIT = Math.cos( 70 * MathUtils.DEG2RAD );
27
+
28
+ class OrbitControls extends EventDispatcher {
29
+
30
+ constructor( object, domElement ) {
31
+
32
+ super();
33
+
34
+ this.object = object;
35
+ this.domElement = domElement;
36
+ this.domElement.style.touchAction = 'none'; // disable touch scroll
37
+
38
+ // Set to false to disable this control
39
+ this.enabled = true;
40
+
41
+ // "target" sets the location of focus, where the object orbits around
42
+ this.target = new Vector3();
43
+
44
+ // Sets the 3D cursor (similar to Blender), from which the maxTargetRadius takes effect
45
+ this.cursor = new Vector3();
46
+
47
+ // How far you can dolly in and out ( PerspectiveCamera only )
48
+ this.minDistance = 0;
49
+ this.maxDistance = Infinity;
50
+
51
+ // How far you can zoom in and out ( OrthographicCamera only )
52
+ this.minZoom = 0;
53
+ this.maxZoom = Infinity;
54
+
55
+ // Limit camera target within a spherical area around the cursor
56
+ this.minTargetRadius = 0;
57
+ this.maxTargetRadius = Infinity;
58
+
59
+ // How far you can orbit vertically, upper and lower limits.
60
+ // Range is 0 to Math.PI radians.
61
+ this.minPolarAngle = 0; // radians
62
+ this.maxPolarAngle = Math.PI; // radians
63
+
64
+ // How far you can orbit horizontally, upper and lower limits.
65
+ // If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
66
+ this.minAzimuthAngle = - Infinity; // radians
67
+ this.maxAzimuthAngle = Infinity; // radians
68
+
69
+ // Set to true to enable damping (inertia)
70
+ // If damping is enabled, you must call controls.update() in your animation loop
71
+ this.enableDamping = false;
72
+ this.dampingFactor = 0.05;
73
+
74
+ // This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
75
+ // Set to false to disable zooming
76
+ this.enableZoom = true;
77
+ this.zoomSpeed = 1.0;
78
+
79
+ // Set to false to disable rotating
80
+ this.enableRotate = true;
81
+ this.rotateSpeed = 1.0;
82
+
83
+ // Set to false to disable panning
84
+ this.enablePan = true;
85
+ this.panSpeed = 1.0;
86
+ this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
87
+ this.keyPanSpeed = 7.0; // pixels moved per arrow key push
88
+ this.zoomToCursor = false;
89
+
90
+ // Set to true to automatically rotate around the target
91
+ // If auto-rotate is enabled, you must call controls.update() in your animation loop
92
+ this.autoRotate = false;
93
+ this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
94
+
95
+ // The four arrow keys
96
+ this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
97
+
98
+ // Mouse buttons
99
+ this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
100
+
101
+ // Touch fingers
102
+ this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
103
+
104
+ // for reset
105
+ this.target0 = this.target.clone();
106
+ this.position0 = this.object.position.clone();
107
+ this.zoom0 = this.object.zoom;
108
+
109
+ // the target DOM element for key events
110
+ this._domElementKeyEvents = null;
111
+
112
+ //
113
+ // public methods
114
+ //
115
+
116
+ this.getPolarAngle = function () {
117
+
118
+ return spherical.phi;
119
+
120
+ };
121
+
122
+ this.getAzimuthalAngle = function () {
123
+
124
+ return spherical.theta;
125
+
126
+ };
127
+
128
+ this.getDistance = function () {
129
+
130
+ return this.object.position.distanceTo( this.target );
131
+
132
+ };
133
+
134
+ this.listenToKeyEvents = function ( domElement ) {
135
+
136
+ domElement.addEventListener( 'keydown', onKeyDown );
137
+ this._domElementKeyEvents = domElement;
138
+
139
+ };
140
+
141
+ this.stopListenToKeyEvents = function () {
142
+
143
+ this._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
144
+ this._domElementKeyEvents = null;
145
+
146
+ };
147
+
148
+ this.saveState = function () {
149
+
150
+ scope.target0.copy( scope.target );
151
+ scope.position0.copy( scope.object.position );
152
+ scope.zoom0 = scope.object.zoom;
153
+
154
+ };
155
+
156
+ this.reset = function () {
157
+
158
+ scope.target.copy( scope.target0 );
159
+ scope.object.position.copy( scope.position0 );
160
+ scope.object.zoom = scope.zoom0;
161
+
162
+ scope.object.updateProjectionMatrix();
163
+ scope.dispatchEvent( _changeEvent );
164
+
165
+ scope.update();
166
+
167
+ state = STATE.NONE;
168
+
169
+ };
170
+
171
+ // this method is exposed, but perhaps it would be better if we can make it private...
172
+ this.update = function () {
173
+
174
+ const offset = new Vector3();
175
+
176
+ // so camera.up is the orbit axis
177
+ const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
178
+ const quatInverse = quat.clone().invert();
179
+
180
+ const lastPosition = new Vector3();
181
+ const lastQuaternion = new Quaternion();
182
+ const lastTargetPosition = new Vector3();
183
+
184
+ const twoPI = 2 * Math.PI;
185
+
186
+ return function update( deltaTime = null ) {
187
+
188
+ const position = scope.object.position;
189
+
190
+ offset.copy( position ).sub( scope.target );
191
+
192
+ // rotate offset to "y-axis-is-up" space
193
+ offset.applyQuaternion( quat );
194
+
195
+ // angle from z-axis around y-axis
196
+ spherical.setFromVector3( offset );
197
+
198
+ if ( scope.autoRotate && state === STATE.NONE ) {
199
+
200
+ rotateLeft( getAutoRotationAngle( deltaTime ) );
201
+
202
+ }
203
+
204
+ if ( scope.enableDamping ) {
205
+
206
+ spherical.theta += sphericalDelta.theta * scope.dampingFactor;
207
+ spherical.phi += sphericalDelta.phi * scope.dampingFactor;
208
+
209
+ } else {
210
+
211
+ spherical.theta += sphericalDelta.theta;
212
+ spherical.phi += sphericalDelta.phi;
213
+
214
+ }
215
+
216
+ // restrict theta to be between desired limits
217
+
218
+ let min = scope.minAzimuthAngle;
219
+ let max = scope.maxAzimuthAngle;
220
+
221
+ if ( isFinite( min ) && isFinite( max ) ) {
222
+
223
+ if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
224
+
225
+ if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
226
+
227
+ if ( min <= max ) {
228
+
229
+ spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
230
+
231
+ } else {
232
+
233
+ spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
234
+ Math.max( min, spherical.theta ) :
235
+ Math.min( max, spherical.theta );
236
+
237
+ }
238
+
239
+ }
240
+
241
+ // restrict phi to be between desired limits
242
+ spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
243
+
244
+ spherical.makeSafe();
245
+
246
+
247
+ // move target to panned location
248
+
249
+ if ( scope.enableDamping === true ) {
250
+
251
+ scope.target.addScaledVector( panOffset, scope.dampingFactor );
252
+
253
+ } else {
254
+
255
+ scope.target.add( panOffset );
256
+
257
+ }
258
+
259
+ // Limit the target distance from the cursor to create a sphere around the center of interest
260
+ scope.target.sub( scope.cursor );
261
+ scope.target.clampLength( scope.minTargetRadius, scope.maxTargetRadius );
262
+ scope.target.add( scope.cursor );
263
+
264
+ let zoomChanged = false;
265
+ // adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera
266
+ // we adjust zoom later in these cases
267
+ if ( scope.zoomToCursor && performCursorZoom || scope.object.isOrthographicCamera ) {
268
+
269
+ spherical.radius = clampDistance( spherical.radius );
270
+
271
+ } else {
272
+
273
+ const prevRadius = spherical.radius;
274
+ spherical.radius = clampDistance( spherical.radius * scale );
275
+ zoomChanged = prevRadius != spherical.radius;
276
+
277
+ }
278
+
279
+ offset.setFromSpherical( spherical );
280
+
281
+ // rotate offset back to "camera-up-vector-is-up" space
282
+ offset.applyQuaternion( quatInverse );
283
+
284
+ position.copy( scope.target ).add( offset );
285
+
286
+ scope.object.lookAt( scope.target );
287
+
288
+ if ( scope.enableDamping === true ) {
289
+
290
+ sphericalDelta.theta *= ( 1 - scope.dampingFactor );
291
+ sphericalDelta.phi *= ( 1 - scope.dampingFactor );
292
+
293
+ panOffset.multiplyScalar( 1 - scope.dampingFactor );
294
+
295
+ } else {
296
+
297
+ sphericalDelta.set( 0, 0, 0 );
298
+
299
+ panOffset.set( 0, 0, 0 );
300
+
301
+ }
302
+
303
+ // adjust camera position
304
+ if ( scope.zoomToCursor && performCursorZoom ) {
305
+
306
+ let newRadius = null;
307
+ if ( scope.object.isPerspectiveCamera ) {
308
+
309
+ // move the camera down the pointer ray
310
+ // this method avoids floating point error
311
+ const prevRadius = offset.length();
312
+ newRadius = clampDistance( prevRadius * scale );
313
+
314
+ const radiusDelta = prevRadius - newRadius;
315
+ scope.object.position.addScaledVector( dollyDirection, radiusDelta );
316
+ scope.object.updateMatrixWorld();
317
+
318
+ zoomChanged = !! radiusDelta;
319
+
320
+ } else if ( scope.object.isOrthographicCamera ) {
321
+
322
+ // adjust the ortho camera position based on zoom changes
323
+ const mouseBefore = new Vector3( mouse.x, mouse.y, 0 );
324
+ mouseBefore.unproject( scope.object );
325
+
326
+ const prevZoom = scope.object.zoom;
327
+ scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
328
+ scope.object.updateProjectionMatrix();
329
+
330
+ zoomChanged = prevZoom !== scope.object.zoom;
331
+
332
+ const mouseAfter = new Vector3( mouse.x, mouse.y, 0 );
333
+ mouseAfter.unproject( scope.object );
334
+
335
+ scope.object.position.sub( mouseAfter ).add( mouseBefore );
336
+ scope.object.updateMatrixWorld();
337
+
338
+ newRadius = offset.length();
339
+
340
+ } else {
341
+
342
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' );
343
+ scope.zoomToCursor = false;
344
+
345
+ }
346
+
347
+ // handle the placement of the target
348
+ if ( newRadius !== null ) {
349
+
350
+ if ( this.screenSpacePanning ) {
351
+
352
+ // position the orbit target in front of the new camera position
353
+ scope.target.set( 0, 0, - 1 )
354
+ .transformDirection( scope.object.matrix )
355
+ .multiplyScalar( newRadius )
356
+ .add( scope.object.position );
357
+
358
+ } else {
359
+
360
+ // get the ray and translation plane to compute target
361
+ _ray.origin.copy( scope.object.position );
362
+ _ray.direction.set( 0, 0, - 1 ).transformDirection( scope.object.matrix );
363
+
364
+ // if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid
365
+ // extremely large values
366
+ if ( Math.abs( scope.object.up.dot( _ray.direction ) ) < TILT_LIMIT ) {
367
+
368
+ object.lookAt( scope.target );
369
+
370
+ } else {
371
+
372
+ _plane.setFromNormalAndCoplanarPoint( scope.object.up, scope.target );
373
+ _ray.intersectPlane( _plane, scope.target );
374
+
375
+ }
376
+
377
+ }
378
+
379
+ }
380
+
381
+ } else if ( scope.object.isOrthographicCamera ) {
382
+
383
+ const prevZoom = scope.object.zoom;
384
+ scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
385
+
386
+ if ( prevZoom !== scope.object.zoom ) {
387
+
388
+ scope.object.updateProjectionMatrix();
389
+ zoomChanged = true;
390
+
391
+ }
392
+
393
+ }
394
+
395
+ scale = 1;
396
+ performCursorZoom = false;
397
+
398
+ // update condition is:
399
+ // min(camera displacement, camera rotation in radians)^2 > EPS
400
+ // using small-angle approximation cos(x/2) = 1 - x^2 / 8
401
+
402
+ if ( zoomChanged ||
403
+ lastPosition.distanceToSquared( scope.object.position ) > EPS ||
404
+ 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ||
405
+ lastTargetPosition.distanceToSquared( scope.target ) > EPS ) {
406
+
407
+ scope.dispatchEvent( _changeEvent );
408
+
409
+ lastPosition.copy( scope.object.position );
410
+ lastQuaternion.copy( scope.object.quaternion );
411
+ lastTargetPosition.copy( scope.target );
412
+
413
+ return true;
414
+
415
+ }
416
+
417
+ return false;
418
+
419
+ };
420
+
421
+ }();
422
+
423
+ this.dispose = function () {
424
+
425
+ scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
426
+
427
+ scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
428
+ scope.domElement.removeEventListener( 'pointercancel', onPointerUp );
429
+ scope.domElement.removeEventListener( 'wheel', onMouseWheel );
430
+
431
+ scope.domElement.removeEventListener( 'pointermove', onPointerMove );
432
+ scope.domElement.removeEventListener( 'pointerup', onPointerUp );
433
+
434
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
435
+
436
+ document.removeEventListener( 'keydown', interceptControlDown, { capture: true } );
437
+
438
+ if ( scope._domElementKeyEvents !== null ) {
439
+
440
+ scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
441
+ scope._domElementKeyEvents = null;
442
+
443
+ }
444
+
445
+ //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
446
+
447
+ };
448
+
449
+ //
450
+ // internals
451
+ //
452
+
453
+ const scope = this;
454
+
455
+ const STATE = {
456
+ NONE: - 1,
457
+ ROTATE: 0,
458
+ DOLLY: 1,
459
+ PAN: 2,
460
+ TOUCH_ROTATE: 3,
461
+ TOUCH_PAN: 4,
462
+ TOUCH_DOLLY_PAN: 5,
463
+ TOUCH_DOLLY_ROTATE: 6
464
+ };
465
+
466
+ let state = STATE.NONE;
467
+
468
+ const EPS = 0.000001;
469
+
470
+ // current position in spherical coordinates
471
+ const spherical = new Spherical();
472
+ const sphericalDelta = new Spherical();
473
+
474
+ let scale = 1;
475
+ const panOffset = new Vector3();
476
+
477
+ const rotateStart = new Vector2();
478
+ const rotateEnd = new Vector2();
479
+ const rotateDelta = new Vector2();
480
+
481
+ const panStart = new Vector2();
482
+ const panEnd = new Vector2();
483
+ const panDelta = new Vector2();
484
+
485
+ const dollyStart = new Vector2();
486
+ const dollyEnd = new Vector2();
487
+ const dollyDelta = new Vector2();
488
+
489
+ const dollyDirection = new Vector3();
490
+ const mouse = new Vector2();
491
+ let performCursorZoom = false;
492
+
493
+ const pointers = [];
494
+ const pointerPositions = {};
495
+
496
+ let controlActive = false;
497
+
498
+ function getAutoRotationAngle( deltaTime ) {
499
+
500
+ if ( deltaTime !== null ) {
501
+
502
+ return ( 2 * Math.PI / 60 * scope.autoRotateSpeed ) * deltaTime;
503
+
504
+ } else {
505
+
506
+ return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
507
+
508
+ }
509
+
510
+ }
511
+
512
+ function getZoomScale( delta ) {
513
+
514
+ const normalizedDelta = Math.abs( delta * 0.01 );
515
+ return Math.pow( 0.95, scope.zoomSpeed * normalizedDelta );
516
+
517
+ }
518
+
519
+ function rotateLeft( angle ) {
520
+
521
+ sphericalDelta.theta -= angle;
522
+
523
+ }
524
+
525
+ function rotateUp( angle ) {
526
+
527
+ sphericalDelta.phi -= angle;
528
+
529
+ }
530
+
531
+ const panLeft = function () {
532
+
533
+ const v = new Vector3();
534
+
535
+ return function panLeft( distance, objectMatrix ) {
536
+
537
+ v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
538
+ v.multiplyScalar( - distance );
539
+
540
+ panOffset.add( v );
541
+
542
+ };
543
+
544
+ }();
545
+
546
+ const panUp = function () {
547
+
548
+ const v = new Vector3();
549
+
550
+ return function panUp( distance, objectMatrix ) {
551
+
552
+ if ( scope.screenSpacePanning === true ) {
553
+
554
+ v.setFromMatrixColumn( objectMatrix, 1 );
555
+
556
+ } else {
557
+
558
+ v.setFromMatrixColumn( objectMatrix, 0 );
559
+ v.crossVectors( scope.object.up, v );
560
+
561
+ }
562
+
563
+ v.multiplyScalar( distance );
564
+
565
+ panOffset.add( v );
566
+
567
+ };
568
+
569
+ }();
570
+
571
+ // deltaX and deltaY are in pixels; right and down are positive
572
+ const pan = function () {
573
+
574
+ const offset = new Vector3();
575
+
576
+ return function pan( deltaX, deltaY ) {
577
+
578
+ const element = scope.domElement;
579
+
580
+ if ( scope.object.isPerspectiveCamera ) {
581
+
582
+ // perspective
583
+ const position = scope.object.position;
584
+ offset.copy( position ).sub( scope.target );
585
+ let targetDistance = offset.length();
586
+
587
+ // half of the fov is center to top of screen
588
+ targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
589
+
590
+ // we use only clientHeight here so aspect ratio does not distort speed
591
+ panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix );
592
+ panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix );
593
+
594
+ } else if ( scope.object.isOrthographicCamera ) {
595
+
596
+ // orthographic
597
+ panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix );
598
+ panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix );
599
+
600
+ } else {
601
+
602
+ // camera neither orthographic nor perspective
603
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
604
+ scope.enablePan = false;
605
+
606
+ }
607
+
608
+ };
609
+
610
+ }();
611
+
612
+ function dollyOut( dollyScale ) {
613
+
614
+ if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
615
+
616
+ scale /= dollyScale;
617
+
618
+ } else {
619
+
620
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
621
+ scope.enableZoom = false;
622
+
623
+ }
624
+
625
+ }
626
+
627
+ function dollyIn( dollyScale ) {
628
+
629
+ if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
630
+
631
+ scale *= dollyScale;
632
+
633
+ } else {
634
+
635
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
636
+ scope.enableZoom = false;
637
+
638
+ }
639
+
640
+ }
641
+
642
+ function updateZoomParameters( x, y ) {
643
+
644
+ if ( ! scope.zoomToCursor ) {
645
+
646
+ return;
647
+
648
+ }
649
+
650
+ performCursorZoom = true;
651
+
652
+ const rect = scope.domElement.getBoundingClientRect();
653
+ const dx = x - rect.left;
654
+ const dy = y - rect.top;
655
+ const w = rect.width;
656
+ const h = rect.height;
657
+
658
+ mouse.x = ( dx / w ) * 2 - 1;
659
+ mouse.y = - ( dy / h ) * 2 + 1;
660
+
661
+ dollyDirection.set( mouse.x, mouse.y, 1 ).unproject( scope.object ).sub( scope.object.position ).normalize();
662
+
663
+ }
664
+
665
+ function clampDistance( dist ) {
666
+
667
+ return Math.max( scope.minDistance, Math.min( scope.maxDistance, dist ) );
668
+
669
+ }
670
+
671
+ //
672
+ // event callbacks - update the object state
673
+ //
674
+
675
+ function handleMouseDownRotate( event ) {
676
+
677
+ rotateStart.set( event.clientX, event.clientY );
678
+
679
+ }
680
+
681
+ function handleMouseDownDolly( event ) {
682
+
683
+ updateZoomParameters( event.clientX, event.clientX );
684
+ dollyStart.set( event.clientX, event.clientY );
685
+
686
+ }
687
+
688
+ function handleMouseDownPan( event ) {
689
+
690
+ panStart.set( event.clientX, event.clientY );
691
+
692
+ }
693
+
694
+ function handleMouseMoveRotate( event ) {
695
+
696
+ rotateEnd.set( event.clientX, event.clientY );
697
+
698
+ rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
699
+
700
+ const element = scope.domElement;
701
+
702
+ rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
703
+
704
+ rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
705
+
706
+ rotateStart.copy( rotateEnd );
707
+
708
+ scope.update();
709
+
710
+ }
711
+
712
+ function handleMouseMoveDolly( event ) {
713
+
714
+ dollyEnd.set( event.clientX, event.clientY );
715
+
716
+ dollyDelta.subVectors( dollyEnd, dollyStart );
717
+
718
+ if ( dollyDelta.y > 0 ) {
719
+
720
+ dollyOut( getZoomScale( dollyDelta.y ) );
721
+
722
+ } else if ( dollyDelta.y < 0 ) {
723
+
724
+ dollyIn( getZoomScale( dollyDelta.y ) );
725
+
726
+ }
727
+
728
+ dollyStart.copy( dollyEnd );
729
+
730
+ scope.update();
731
+
732
+ }
733
+
734
+ function handleMouseMovePan( event ) {
735
+
736
+ panEnd.set( event.clientX, event.clientY );
737
+
738
+ panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
739
+
740
+ pan( panDelta.x, panDelta.y );
741
+
742
+ panStart.copy( panEnd );
743
+
744
+ scope.update();
745
+
746
+ }
747
+
748
+ function handleMouseWheel( event ) {
749
+
750
+ updateZoomParameters( event.clientX, event.clientY );
751
+
752
+ if ( event.deltaY < 0 ) {
753
+
754
+ dollyIn( getZoomScale( event.deltaY ) );
755
+
756
+ } else if ( event.deltaY > 0 ) {
757
+
758
+ dollyOut( getZoomScale( event.deltaY ) );
759
+
760
+ }
761
+
762
+ scope.update();
763
+
764
+ }
765
+
766
+ function handleKeyDown( event ) {
767
+
768
+ let needsUpdate = false;
769
+
770
+ switch ( event.code ) {
771
+
772
+ case scope.keys.UP:
773
+
774
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
775
+
776
+ rotateUp( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
777
+
778
+ } else {
779
+
780
+ pan( 0, scope.keyPanSpeed );
781
+
782
+ }
783
+
784
+ needsUpdate = true;
785
+ break;
786
+
787
+ case scope.keys.BOTTOM:
788
+
789
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
790
+
791
+ rotateUp( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
792
+
793
+ } else {
794
+
795
+ pan( 0, - scope.keyPanSpeed );
796
+
797
+ }
798
+
799
+ needsUpdate = true;
800
+ break;
801
+
802
+ case scope.keys.LEFT:
803
+
804
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
805
+
806
+ rotateLeft( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
807
+
808
+ } else {
809
+
810
+ pan( scope.keyPanSpeed, 0 );
811
+
812
+ }
813
+
814
+ needsUpdate = true;
815
+ break;
816
+
817
+ case scope.keys.RIGHT:
818
+
819
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
820
+
821
+ rotateLeft( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
822
+
823
+ } else {
824
+
825
+ pan( - scope.keyPanSpeed, 0 );
826
+
827
+ }
828
+
829
+ needsUpdate = true;
830
+ break;
831
+
832
+ }
833
+
834
+ if ( needsUpdate ) {
835
+
836
+ // prevent the browser from scrolling on cursor keys
837
+ event.preventDefault();
838
+
839
+ scope.update();
840
+
841
+ }
842
+
843
+
844
+ }
845
+
846
+ function handleTouchStartRotate( event ) {
847
+
848
+ if ( pointers.length === 1 ) {
849
+
850
+ rotateStart.set( event.pageX, event.pageY );
851
+
852
+ } else {
853
+
854
+ const position = getSecondPointerPosition( event );
855
+
856
+ const x = 0.5 * ( event.pageX + position.x );
857
+ const y = 0.5 * ( event.pageY + position.y );
858
+
859
+ rotateStart.set( x, y );
860
+
861
+ }
862
+
863
+ }
864
+
865
+ function handleTouchStartPan( event ) {
866
+
867
+ if ( pointers.length === 1 ) {
868
+
869
+ panStart.set( event.pageX, event.pageY );
870
+
871
+ } else {
872
+
873
+ const position = getSecondPointerPosition( event );
874
+
875
+ const x = 0.5 * ( event.pageX + position.x );
876
+ const y = 0.5 * ( event.pageY + position.y );
877
+
878
+ panStart.set( x, y );
879
+
880
+ }
881
+
882
+ }
883
+
884
+ function handleTouchStartDolly( event ) {
885
+
886
+ const position = getSecondPointerPosition( event );
887
+
888
+ const dx = event.pageX - position.x;
889
+ const dy = event.pageY - position.y;
890
+
891
+ const distance = Math.sqrt( dx * dx + dy * dy );
892
+
893
+ dollyStart.set( 0, distance );
894
+
895
+ }
896
+
897
+ function handleTouchStartDollyPan( event ) {
898
+
899
+ if ( scope.enableZoom ) handleTouchStartDolly( event );
900
+
901
+ if ( scope.enablePan ) handleTouchStartPan( event );
902
+
903
+ }
904
+
905
+ function handleTouchStartDollyRotate( event ) {
906
+
907
+ if ( scope.enableZoom ) handleTouchStartDolly( event );
908
+
909
+ if ( scope.enableRotate ) handleTouchStartRotate( event );
910
+
911
+ }
912
+
913
+ function handleTouchMoveRotate( event ) {
914
+
915
+ if ( pointers.length == 1 ) {
916
+
917
+ rotateEnd.set( event.pageX, event.pageY );
918
+
919
+ } else {
920
+
921
+ const position = getSecondPointerPosition( event );
922
+
923
+ const x = 0.5 * ( event.pageX + position.x );
924
+ const y = 0.5 * ( event.pageY + position.y );
925
+
926
+ rotateEnd.set( x, y );
927
+
928
+ }
929
+
930
+ rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
931
+
932
+ const element = scope.domElement;
933
+
934
+ rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
935
+
936
+ rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
937
+
938
+ rotateStart.copy( rotateEnd );
939
+
940
+ }
941
+
942
+ function handleTouchMovePan( event ) {
943
+
944
+ if ( pointers.length === 1 ) {
945
+
946
+ panEnd.set( event.pageX, event.pageY );
947
+
948
+ } else {
949
+
950
+ const position = getSecondPointerPosition( event );
951
+
952
+ const x = 0.5 * ( event.pageX + position.x );
953
+ const y = 0.5 * ( event.pageY + position.y );
954
+
955
+ panEnd.set( x, y );
956
+
957
+ }
958
+
959
+ panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
960
+
961
+ pan( panDelta.x, panDelta.y );
962
+
963
+ panStart.copy( panEnd );
964
+
965
+ }
966
+
967
+ function handleTouchMoveDolly( event ) {
968
+
969
+ const position = getSecondPointerPosition( event );
970
+
971
+ const dx = event.pageX - position.x;
972
+ const dy = event.pageY - position.y;
973
+
974
+ const distance = Math.sqrt( dx * dx + dy * dy );
975
+
976
+ dollyEnd.set( 0, distance );
977
+
978
+ dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
979
+
980
+ dollyOut( dollyDelta.y );
981
+
982
+ dollyStart.copy( dollyEnd );
983
+
984
+ const centerX = ( event.pageX + position.x ) * 0.5;
985
+ const centerY = ( event.pageY + position.y ) * 0.5;
986
+
987
+ updateZoomParameters( centerX, centerY );
988
+
989
+ }
990
+
991
+ function handleTouchMoveDollyPan( event ) {
992
+
993
+ if ( scope.enableZoom ) handleTouchMoveDolly( event );
994
+
995
+ if ( scope.enablePan ) handleTouchMovePan( event );
996
+
997
+ }
998
+
999
+ function handleTouchMoveDollyRotate( event ) {
1000
+
1001
+ if ( scope.enableZoom ) handleTouchMoveDolly( event );
1002
+
1003
+ if ( scope.enableRotate ) handleTouchMoveRotate( event );
1004
+
1005
+ }
1006
+
1007
+ //
1008
+ // event handlers - FSM: listen for events and reset state
1009
+ //
1010
+
1011
+ function onPointerDown( event ) {
1012
+
1013
+ if ( scope.enabled === false ) return;
1014
+
1015
+ if ( pointers.length === 0 ) {
1016
+
1017
+ scope.domElement.setPointerCapture( event.pointerId );
1018
+
1019
+ scope.domElement.addEventListener( 'pointermove', onPointerMove );
1020
+ scope.domElement.addEventListener( 'pointerup', onPointerUp );
1021
+
1022
+ }
1023
+
1024
+ //
1025
+
1026
+ if ( isTrackingPointer( event ) ) return;
1027
+
1028
+ //
1029
+
1030
+ addPointer( event );
1031
+
1032
+ if ( event.pointerType === 'touch' ) {
1033
+
1034
+ onTouchStart( event );
1035
+
1036
+ } else {
1037
+
1038
+ onMouseDown( event );
1039
+
1040
+ }
1041
+
1042
+ }
1043
+
1044
+ function onPointerMove( event ) {
1045
+
1046
+ if ( scope.enabled === false ) return;
1047
+
1048
+ if ( event.pointerType === 'touch' ) {
1049
+
1050
+ onTouchMove( event );
1051
+
1052
+ } else {
1053
+
1054
+ onMouseMove( event );
1055
+
1056
+ }
1057
+
1058
+ }
1059
+
1060
+ function onPointerUp( event ) {
1061
+
1062
+ removePointer( event );
1063
+
1064
+ switch ( pointers.length ) {
1065
+
1066
+ case 0:
1067
+
1068
+ scope.domElement.releasePointerCapture( event.pointerId );
1069
+
1070
+ scope.domElement.removeEventListener( 'pointermove', onPointerMove );
1071
+ scope.domElement.removeEventListener( 'pointerup', onPointerUp );
1072
+
1073
+ scope.dispatchEvent( _endEvent );
1074
+
1075
+ state = STATE.NONE;
1076
+
1077
+ break;
1078
+
1079
+ case 1:
1080
+
1081
+ const pointerId = pointers[ 0 ];
1082
+ const position = pointerPositions[ pointerId ];
1083
+
1084
+ // minimal placeholder event - allows state correction on pointer-up
1085
+ onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
1086
+
1087
+ break;
1088
+
1089
+ }
1090
+
1091
+ }
1092
+
1093
+ function onMouseDown( event ) {
1094
+
1095
+ let mouseAction;
1096
+
1097
+ switch ( event.button ) {
1098
+
1099
+ case 0:
1100
+
1101
+ mouseAction = scope.mouseButtons.LEFT;
1102
+ break;
1103
+
1104
+ case 1:
1105
+
1106
+ mouseAction = scope.mouseButtons.MIDDLE;
1107
+ break;
1108
+
1109
+ case 2:
1110
+
1111
+ mouseAction = scope.mouseButtons.RIGHT;
1112
+ break;
1113
+
1114
+ default:
1115
+
1116
+ mouseAction = - 1;
1117
+
1118
+ }
1119
+
1120
+ switch ( mouseAction ) {
1121
+
1122
+ case MOUSE.DOLLY:
1123
+
1124
+ if ( scope.enableZoom === false ) return;
1125
+
1126
+ handleMouseDownDolly( event );
1127
+
1128
+ state = STATE.DOLLY;
1129
+
1130
+ break;
1131
+
1132
+ case MOUSE.ROTATE:
1133
+
1134
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1135
+
1136
+ if ( scope.enablePan === false ) return;
1137
+
1138
+ handleMouseDownPan( event );
1139
+
1140
+ state = STATE.PAN;
1141
+
1142
+ } else {
1143
+
1144
+ if ( scope.enableRotate === false ) return;
1145
+
1146
+ handleMouseDownRotate( event );
1147
+
1148
+ state = STATE.ROTATE;
1149
+
1150
+ }
1151
+
1152
+ break;
1153
+
1154
+ case MOUSE.PAN:
1155
+
1156
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1157
+
1158
+ if ( scope.enableRotate === false ) return;
1159
+
1160
+ handleMouseDownRotate( event );
1161
+
1162
+ state = STATE.ROTATE;
1163
+
1164
+ } else {
1165
+
1166
+ if ( scope.enablePan === false ) return;
1167
+
1168
+ handleMouseDownPan( event );
1169
+
1170
+ state = STATE.PAN;
1171
+
1172
+ }
1173
+
1174
+ break;
1175
+
1176
+ default:
1177
+
1178
+ state = STATE.NONE;
1179
+
1180
+ }
1181
+
1182
+ if ( state !== STATE.NONE ) {
1183
+
1184
+ scope.dispatchEvent( _startEvent );
1185
+
1186
+ }
1187
+
1188
+ }
1189
+
1190
+ function onMouseMove( event ) {
1191
+
1192
+ switch ( state ) {
1193
+
1194
+ case STATE.ROTATE:
1195
+
1196
+ if ( scope.enableRotate === false ) return;
1197
+
1198
+ handleMouseMoveRotate( event );
1199
+
1200
+ break;
1201
+
1202
+ case STATE.DOLLY:
1203
+
1204
+ if ( scope.enableZoom === false ) return;
1205
+
1206
+ handleMouseMoveDolly( event );
1207
+
1208
+ break;
1209
+
1210
+ case STATE.PAN:
1211
+
1212
+ if ( scope.enablePan === false ) return;
1213
+
1214
+ handleMouseMovePan( event );
1215
+
1216
+ break;
1217
+
1218
+ }
1219
+
1220
+ }
1221
+
1222
+ function onMouseWheel( event ) {
1223
+
1224
+ if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return;
1225
+
1226
+ event.preventDefault();
1227
+
1228
+ scope.dispatchEvent( _startEvent );
1229
+
1230
+ handleMouseWheel( customWheelEvent( event ) );
1231
+
1232
+ scope.dispatchEvent( _endEvent );
1233
+
1234
+ }
1235
+
1236
+ function customWheelEvent( event ) {
1237
+
1238
+ const mode = event.deltaMode;
1239
+
1240
+ // minimal wheel event altered to meet delta-zoom demand
1241
+ const newEvent = {
1242
+ clientX: event.clientX,
1243
+ clientY: event.clientY,
1244
+ deltaY: event.deltaY,
1245
+ };
1246
+
1247
+ switch ( mode ) {
1248
+
1249
+ case 1: // LINE_MODE
1250
+ newEvent.deltaY *= 16;
1251
+ break;
1252
+
1253
+ case 2: // PAGE_MODE
1254
+ newEvent.deltaY *= 100;
1255
+ break;
1256
+
1257
+ }
1258
+
1259
+ // detect if event was triggered by pinching
1260
+ if ( event.ctrlKey && ! controlActive ) {
1261
+
1262
+ newEvent.deltaY *= 10;
1263
+
1264
+ }
1265
+
1266
+ return newEvent;
1267
+
1268
+ }
1269
+
1270
+ function interceptControlDown( event ) {
1271
+
1272
+ if ( event.key === 'Control' ) {
1273
+
1274
+ controlActive = true;
1275
+
1276
+
1277
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1278
+
1279
+ document.addEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1280
+
1281
+ }
1282
+
1283
+ }
1284
+
1285
+ function interceptControlUp( event ) {
1286
+
1287
+ if ( event.key === 'Control' ) {
1288
+
1289
+ controlActive = false;
1290
+
1291
+
1292
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1293
+
1294
+ document.removeEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1295
+
1296
+ }
1297
+
1298
+ }
1299
+
1300
+ function onKeyDown( event ) {
1301
+
1302
+ if ( scope.enabled === false || scope.enablePan === false ) return;
1303
+
1304
+ handleKeyDown( event );
1305
+
1306
+ }
1307
+
1308
+ function onTouchStart( event ) {
1309
+
1310
+ trackPointer( event );
1311
+
1312
+ switch ( pointers.length ) {
1313
+
1314
+ case 1:
1315
+
1316
+ switch ( scope.touches.ONE ) {
1317
+
1318
+ case TOUCH.ROTATE:
1319
+
1320
+ if ( scope.enableRotate === false ) return;
1321
+
1322
+ handleTouchStartRotate( event );
1323
+
1324
+ state = STATE.TOUCH_ROTATE;
1325
+
1326
+ break;
1327
+
1328
+ case TOUCH.PAN:
1329
+
1330
+ if ( scope.enablePan === false ) return;
1331
+
1332
+ handleTouchStartPan( event );
1333
+
1334
+ state = STATE.TOUCH_PAN;
1335
+
1336
+ break;
1337
+
1338
+ default:
1339
+
1340
+ state = STATE.NONE;
1341
+
1342
+ }
1343
+
1344
+ break;
1345
+
1346
+ case 2:
1347
+
1348
+ switch ( scope.touches.TWO ) {
1349
+
1350
+ case TOUCH.DOLLY_PAN:
1351
+
1352
+ if ( scope.enableZoom === false && scope.enablePan === false ) return;
1353
+
1354
+ handleTouchStartDollyPan( event );
1355
+
1356
+ state = STATE.TOUCH_DOLLY_PAN;
1357
+
1358
+ break;
1359
+
1360
+ case TOUCH.DOLLY_ROTATE:
1361
+
1362
+ if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1363
+
1364
+ handleTouchStartDollyRotate( event );
1365
+
1366
+ state = STATE.TOUCH_DOLLY_ROTATE;
1367
+
1368
+ break;
1369
+
1370
+ default:
1371
+
1372
+ state = STATE.NONE;
1373
+
1374
+ }
1375
+
1376
+ break;
1377
+
1378
+ default:
1379
+
1380
+ state = STATE.NONE;
1381
+
1382
+ }
1383
+
1384
+ if ( state !== STATE.NONE ) {
1385
+
1386
+ scope.dispatchEvent( _startEvent );
1387
+
1388
+ }
1389
+
1390
+ }
1391
+
1392
+ function onTouchMove( event ) {
1393
+
1394
+ trackPointer( event );
1395
+
1396
+ switch ( state ) {
1397
+
1398
+ case STATE.TOUCH_ROTATE:
1399
+
1400
+ if ( scope.enableRotate === false ) return;
1401
+
1402
+ handleTouchMoveRotate( event );
1403
+
1404
+ scope.update();
1405
+
1406
+ break;
1407
+
1408
+ case STATE.TOUCH_PAN:
1409
+
1410
+ if ( scope.enablePan === false ) return;
1411
+
1412
+ handleTouchMovePan( event );
1413
+
1414
+ scope.update();
1415
+
1416
+ break;
1417
+
1418
+ case STATE.TOUCH_DOLLY_PAN:
1419
+
1420
+ if ( scope.enableZoom === false && scope.enablePan === false ) return;
1421
+
1422
+ handleTouchMoveDollyPan( event );
1423
+
1424
+ scope.update();
1425
+
1426
+ break;
1427
+
1428
+ case STATE.TOUCH_DOLLY_ROTATE:
1429
+
1430
+ if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1431
+
1432
+ handleTouchMoveDollyRotate( event );
1433
+
1434
+ scope.update();
1435
+
1436
+ break;
1437
+
1438
+ default:
1439
+
1440
+ state = STATE.NONE;
1441
+
1442
+ }
1443
+
1444
+ }
1445
+
1446
+ function onContextMenu( event ) {
1447
+
1448
+ if ( scope.enabled === false ) return;
1449
+
1450
+ event.preventDefault();
1451
+
1452
+ }
1453
+
1454
+ function addPointer( event ) {
1455
+
1456
+ pointers.push( event.pointerId );
1457
+
1458
+ }
1459
+
1460
+ function removePointer( event ) {
1461
+
1462
+ delete pointerPositions[ event.pointerId ];
1463
+
1464
+ for ( let i = 0; i < pointers.length; i ++ ) {
1465
+
1466
+ if ( pointers[ i ] == event.pointerId ) {
1467
+
1468
+ pointers.splice( i, 1 );
1469
+ return;
1470
+
1471
+ }
1472
+
1473
+ }
1474
+
1475
+ }
1476
+
1477
+ function isTrackingPointer( event ) {
1478
+
1479
+ for ( let i = 0; i < pointers.length; i ++ ) {
1480
+
1481
+ if ( pointers[ i ] == event.pointerId ) return true;
1482
+
1483
+ }
1484
+
1485
+ return false;
1486
+
1487
+ }
1488
+
1489
+ function trackPointer( event ) {
1490
+
1491
+ let position = pointerPositions[ event.pointerId ];
1492
+
1493
+ if ( position === undefined ) {
1494
+
1495
+ position = new Vector2();
1496
+ pointerPositions[ event.pointerId ] = position;
1497
+
1498
+ }
1499
+
1500
+ position.set( event.pageX, event.pageY );
1501
+
1502
+ }
1503
+
1504
+ function getSecondPointerPosition( event ) {
1505
+
1506
+ const pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
1507
+
1508
+ return pointerPositions[ pointerId ];
1509
+
1510
+ }
1511
+
1512
+ //
1513
+
1514
+ scope.domElement.addEventListener( 'contextmenu', onContextMenu );
1515
+
1516
+ scope.domElement.addEventListener( 'pointerdown', onPointerDown );
1517
+ scope.domElement.addEventListener( 'pointercancel', onPointerUp );
1518
+ scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
1519
+
1520
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1521
+
1522
+ document.addEventListener( 'keydown', interceptControlDown, { passive: true, capture: true } );
1523
+
1524
+ // force an update at start
1525
+
1526
+ this.update();
1527
+
1528
+ }
1529
+
1530
+ }
1531
+
1532
+ export { OrbitControls };