@plastic-software/three 0.167.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +86 -0
- package/build/three.cjs +54311 -0
- package/build/three.module.js +53897 -0
- package/build/three.module.min.js +6 -0
- package/build/three.webgpu.js +76281 -0
- package/build/three.webgpu.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +299 -0
- package/examples/jsm/animation/AnimationClipCreator.js +116 -0
- package/examples/jsm/animation/CCDIKSolver.js +484 -0
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
- package/examples/jsm/animation/MMDPhysics.js +1406 -0
- package/examples/jsm/cameras/CinematicCamera.js +208 -0
- package/examples/jsm/capabilities/WebGL.js +108 -0
- package/examples/jsm/capabilities/WebGPU.js +57 -0
- package/examples/jsm/controls/ArcballControls.js +3224 -0
- package/examples/jsm/controls/DragControls.js +282 -0
- package/examples/jsm/controls/FirstPersonControls.js +325 -0
- package/examples/jsm/controls/FlyControls.js +326 -0
- package/examples/jsm/controls/MapControls.js +28 -0
- package/examples/jsm/controls/OrbitControls.js +1532 -0
- package/examples/jsm/controls/PointerLockControls.js +162 -0
- package/examples/jsm/controls/TrackballControls.js +828 -0
- package/examples/jsm/controls/TransformControls.js +1573 -0
- package/examples/jsm/csm/CSM.js +384 -0
- package/examples/jsm/csm/CSMFrustum.js +152 -0
- package/examples/jsm/csm/CSMHelper.js +193 -0
- package/examples/jsm/csm/CSMShader.js +295 -0
- package/examples/jsm/curves/CurveExtras.js +422 -0
- package/examples/jsm/curves/NURBSCurve.js +80 -0
- package/examples/jsm/curves/NURBSSurface.js +52 -0
- package/examples/jsm/curves/NURBSUtils.js +542 -0
- package/examples/jsm/curves/NURBSVolume.js +62 -0
- package/examples/jsm/effects/AnaglyphEffect.js +154 -0
- package/examples/jsm/effects/AsciiEffect.js +263 -0
- package/examples/jsm/effects/OutlineEffect.js +539 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
- package/examples/jsm/effects/StereoEffect.js +55 -0
- package/examples/jsm/environments/DebugEnvironment.js +52 -0
- package/examples/jsm/environments/RoomEnvironment.js +144 -0
- package/examples/jsm/exporters/DRACOExporter.js +267 -0
- package/examples/jsm/exporters/EXRExporter.js +579 -0
- package/examples/jsm/exporters/GLTFExporter.js +3389 -0
- package/examples/jsm/exporters/KTX2Exporter.js +292 -0
- package/examples/jsm/exporters/MMDExporter.js +217 -0
- package/examples/jsm/exporters/OBJExporter.js +284 -0
- package/examples/jsm/exporters/PLYExporter.js +528 -0
- package/examples/jsm/exporters/STLExporter.js +199 -0
- package/examples/jsm/exporters/USDZExporter.js +743 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
- package/examples/jsm/geometries/ConvexGeometry.js +53 -0
- package/examples/jsm/geometries/DecalGeometry.js +356 -0
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -0
- package/examples/jsm/geometries/ParametricGeometry.js +139 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -0
- package/examples/jsm/geometries/TextGeometry.js +65 -0
- package/examples/jsm/helpers/LightProbeHelper.js +130 -0
- package/examples/jsm/helpers/OctreeHelper.js +73 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
- package/examples/jsm/helpers/TextureHelper.js +237 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
- package/examples/jsm/helpers/ViewHelper.js +347 -0
- package/examples/jsm/interactive/HTMLMesh.js +570 -0
- package/examples/jsm/interactive/InteractiveGroup.js +106 -0
- package/examples/jsm/interactive/SelectionBox.js +227 -0
- package/examples/jsm/interactive/SelectionHelper.js +104 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/mmdparser.module.js +11530 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lights/LightProbeGenerator.js +286 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +24 -0
- package/examples/jsm/lines/Line2.js +19 -0
- package/examples/jsm/lines/LineGeometry.js +79 -0
- package/examples/jsm/lines/LineMaterial.js +603 -0
- package/examples/jsm/lines/LineSegments2.js +376 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
- package/examples/jsm/lines/Wireframe.js +71 -0
- package/examples/jsm/lines/WireframeGeometry2.js +24 -0
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/3DMLoader.js +1764 -0
- package/examples/jsm/loaders/3MFLoader.js +1480 -0
- package/examples/jsm/loaders/AMFLoader.js +521 -0
- package/examples/jsm/loaders/BVHLoader.js +437 -0
- package/examples/jsm/loaders/ColladaLoader.js +4116 -0
- package/examples/jsm/loaders/DDSLoader.js +318 -0
- package/examples/jsm/loaders/DRACOLoader.js +613 -0
- package/examples/jsm/loaders/EXRLoader.js +2563 -0
- package/examples/jsm/loaders/FBXLoader.js +4303 -0
- package/examples/jsm/loaders/FontLoader.js +183 -0
- package/examples/jsm/loaders/GCodeLoader.js +261 -0
- package/examples/jsm/loaders/GLTFLoader.js +4730 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
- package/examples/jsm/loaders/IESLoader.js +337 -0
- package/examples/jsm/loaders/KMZLoader.js +130 -0
- package/examples/jsm/loaders/KTX2Loader.js +937 -0
- package/examples/jsm/loaders/KTXLoader.js +176 -0
- package/examples/jsm/loaders/LDrawLoader.js +2471 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +168 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
- package/examples/jsm/loaders/LUTImageLoader.js +149 -0
- package/examples/jsm/loaders/LWOLoader.js +1052 -0
- package/examples/jsm/loaders/LogLuvLoader.js +606 -0
- package/examples/jsm/loaders/LottieLoader.js +77 -0
- package/examples/jsm/loaders/MD2Loader.js +399 -0
- package/examples/jsm/loaders/MDDLoader.js +102 -0
- package/examples/jsm/loaders/MMDLoader.js +2295 -0
- package/examples/jsm/loaders/MTLLoader.js +567 -0
- package/examples/jsm/loaders/MaterialXLoader.js +845 -0
- package/examples/jsm/loaders/NRRDLoader.js +686 -0
- package/examples/jsm/loaders/OBJLoader.js +905 -0
- package/examples/jsm/loaders/PCDLoader.js +467 -0
- package/examples/jsm/loaders/PDBLoader.js +232 -0
- package/examples/jsm/loaders/PLYLoader.js +771 -0
- package/examples/jsm/loaders/PVRLoader.js +251 -0
- package/examples/jsm/loaders/RGBELoader.js +450 -0
- package/examples/jsm/loaders/RGBMLoader.js +1081 -0
- package/examples/jsm/loaders/STLLoader.js +410 -0
- package/examples/jsm/loaders/SVGLoader.js +3173 -0
- package/examples/jsm/loaders/TDSLoader.js +1124 -0
- package/examples/jsm/loaders/TGALoader.js +517 -0
- package/examples/jsm/loaders/TIFFLoader.js +36 -0
- package/examples/jsm/loaders/TTFLoader.js +214 -0
- package/examples/jsm/loaders/TiltLoader.js +520 -0
- package/examples/jsm/loaders/USDZLoader.js +870 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VOXLoader.js +318 -0
- package/examples/jsm/loaders/VRMLLoader.js +3537 -0
- package/examples/jsm/loaders/VTKLoader.js +1236 -0
- package/examples/jsm/loaders/XYZLoader.js +106 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/materials/MeshGouraudMaterial.js +432 -0
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
- package/examples/jsm/math/Capsule.js +82 -0
- package/examples/jsm/math/ColorConverter.js +36 -0
- package/examples/jsm/math/ConvexHull.js +1271 -0
- package/examples/jsm/math/ImprovedNoise.js +71 -0
- package/examples/jsm/math/Lut.js +204 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
- package/examples/jsm/math/OBB.js +423 -0
- package/examples/jsm/math/Octree.js +546 -0
- package/examples/jsm/math/SimplexNoise.js +444 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +430 -0
- package/examples/jsm/misc/Gyroscope.js +66 -0
- package/examples/jsm/misc/MD2Character.js +276 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
- package/examples/jsm/misc/MorphAnimMesh.js +75 -0
- package/examples/jsm/misc/MorphBlendMesh.js +322 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +324 -0
- package/examples/jsm/misc/RollerCoaster.js +566 -0
- package/examples/jsm/misc/Timer.js +128 -0
- package/examples/jsm/misc/TubePainter.js +202 -0
- package/examples/jsm/misc/Volume.js +473 -0
- package/examples/jsm/misc/VolumeSlice.js +229 -0
- package/examples/jsm/modifiers/CurveModifier.js +346 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +618 -0
- package/examples/jsm/modifiers/TessellateModifier.js +307 -0
- package/examples/jsm/objects/GroundedSkybox.js +50 -0
- package/examples/jsm/objects/InstancedPoints.js +21 -0
- package/examples/jsm/objects/Lensflare.js +397 -0
- package/examples/jsm/objects/MarchingCubes.js +1176 -0
- package/examples/jsm/objects/Reflector.js +264 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +352 -0
- package/examples/jsm/objects/Refractor.js +327 -0
- package/examples/jsm/objects/ShadowMesh.js +80 -0
- package/examples/jsm/objects/Sky.js +219 -0
- package/examples/jsm/objects/SkyMesh.js +189 -0
- package/examples/jsm/objects/Water.js +333 -0
- package/examples/jsm/objects/Water2.js +361 -0
- package/examples/jsm/objects/Water2Mesh.js +160 -0
- package/examples/jsm/objects/WaterMesh.js +103 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +306 -0
- package/examples/jsm/physics/JoltPhysics.js +281 -0
- package/examples/jsm/physics/RapierPhysics.js +240 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
- package/examples/jsm/postprocessing/BloomPass.js +172 -0
- package/examples/jsm/postprocessing/BokehPass.js +141 -0
- package/examples/jsm/postprocessing/ClearPass.js +46 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +85 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +65 -0
- package/examples/jsm/postprocessing/EffectComposer.js +231 -0
- package/examples/jsm/postprocessing/FilmPass.js +64 -0
- package/examples/jsm/postprocessing/GTAOPass.js +582 -0
- package/examples/jsm/postprocessing/GlitchPass.js +125 -0
- package/examples/jsm/postprocessing/HalftonePass.js +79 -0
- package/examples/jsm/postprocessing/LUTPass.js +108 -0
- package/examples/jsm/postprocessing/MaskPass.js +104 -0
- package/examples/jsm/postprocessing/OutlinePass.js +654 -0
- package/examples/jsm/postprocessing/OutputPass.js +97 -0
- package/examples/jsm/postprocessing/Pass.js +95 -0
- package/examples/jsm/postprocessing/RenderPass.js +99 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
- package/examples/jsm/postprocessing/SAOPass.js +334 -0
- package/examples/jsm/postprocessing/SMAAPass.js +199 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
- package/examples/jsm/postprocessing/SSAOPass.js +414 -0
- package/examples/jsm/postprocessing/SSRPass.js +641 -0
- package/examples/jsm/postprocessing/SavePass.js +79 -0
- package/examples/jsm/postprocessing/ShaderPass.js +77 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +188 -0
- package/examples/jsm/postprocessing/TexturePass.js +67 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +235 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +350 -0
- package/examples/jsm/renderers/Projector.js +918 -0
- package/examples/jsm/renderers/SVGRenderer.js +556 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +89 -0
- package/examples/jsm/shaders/AfterimageShader.js +58 -0
- package/examples/jsm/shaders/BasicShader.js +29 -0
- package/examples/jsm/shaders/BleachBypassShader.js +61 -0
- package/examples/jsm/shaders/BlendShader.js +49 -0
- package/examples/jsm/shaders/BokehShader.js +145 -0
- package/examples/jsm/shaders/BokehShader2.js +397 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +56 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +52 -0
- package/examples/jsm/shaders/ColorifyShader.js +50 -0
- package/examples/jsm/shaders/ConvolutionShader.js +103 -0
- package/examples/jsm/shaders/CopyShader.js +45 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +56 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +171 -0
- package/examples/jsm/shaders/DigitalGlitch.js +101 -0
- package/examples/jsm/shaders/DotScreenShader.js +70 -0
- package/examples/jsm/shaders/ExposureShader.js +44 -0
- package/examples/jsm/shaders/FXAAShader.js +286 -0
- package/examples/jsm/shaders/FilmShader.js +59 -0
- package/examples/jsm/shaders/FocusShader.js +89 -0
- package/examples/jsm/shaders/FreiChenShader.js +96 -0
- package/examples/jsm/shaders/GTAOShader.js +424 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +43 -0
- package/examples/jsm/shaders/GodRaysShader.js +321 -0
- package/examples/jsm/shaders/HalftoneShader.js +312 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +63 -0
- package/examples/jsm/shaders/HueSaturationShader.js +67 -0
- package/examples/jsm/shaders/KaleidoShader.js +58 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
- package/examples/jsm/shaders/LuminosityShader.js +48 -0
- package/examples/jsm/shaders/MMDToonShader.js +134 -0
- package/examples/jsm/shaders/MirrorShader.js +56 -0
- package/examples/jsm/shaders/NormalMapShader.js +55 -0
- package/examples/jsm/shaders/OutputShader.js +85 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -0
- package/examples/jsm/shaders/RGBShiftShader.js +54 -0
- package/examples/jsm/shaders/SAOShader.js +179 -0
- package/examples/jsm/shaders/SMAAShader.js +466 -0
- package/examples/jsm/shaders/SSAOShader.js +300 -0
- package/examples/jsm/shaders/SSRShader.js +370 -0
- package/examples/jsm/shaders/SepiaShader.js +52 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +92 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +90 -0
- package/examples/jsm/shaders/TechnicolorShader.js +45 -0
- package/examples/jsm/shaders/ToonShader.js +326 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +74 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +47 -0
- package/examples/jsm/shaders/VelocityShader.js +130 -0
- package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +63 -0
- package/examples/jsm/shaders/VignetteShader.js +51 -0
- package/examples/jsm/shaders/VolumeShader.js +289 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +95 -0
- package/examples/jsm/textures/FlakesTexture.js +40 -0
- package/examples/jsm/transpiler/AST.js +270 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +983 -0
- package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
- package/examples/jsm/transpiler/TSLEncoder.js +717 -0
- package/examples/jsm/transpiler/Transpiler.js +18 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
- package/examples/jsm/utils/CameraUtils.js +73 -0
- package/examples/jsm/utils/GPUStatsPanel.js +95 -0
- package/examples/jsm/utils/GeometryCompressionUtils.js +639 -0
- package/examples/jsm/utils/GeometryUtils.js +221 -0
- package/examples/jsm/utils/LDrawUtils.js +202 -0
- package/examples/jsm/utils/PackedPhongMaterial.js +178 -0
- package/examples/jsm/utils/SceneUtils.js +313 -0
- package/examples/jsm/utils/ShadowMapViewer.js +210 -0
- package/examples/jsm/utils/SkeletonUtils.js +424 -0
- package/examples/jsm/utils/SortUtils.js +163 -0
- package/examples/jsm/utils/TextureUtils.js +98 -0
- package/examples/jsm/utils/UVsDebug.js +165 -0
- package/examples/jsm/utils/WorkerPool.js +102 -0
- package/examples/jsm/webxr/ARButton.js +232 -0
- package/examples/jsm/webxr/OculusHandModel.js +110 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +413 -0
- package/examples/jsm/webxr/Text2D.js +38 -0
- package/examples/jsm/webxr/VRButton.js +233 -0
- package/examples/jsm/webxr/XRButton.js +223 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +312 -0
- package/examples/jsm/webxr/XREstimatedLight.js +223 -0
- package/examples/jsm/webxr/XRHandMeshModel.js +114 -0
- package/examples/jsm/webxr/XRHandModelFactory.js +107 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +103 -0
- package/examples/jsm/webxr/XRPlanes.js +100 -0
- package/package.json +127 -0
- package/src/Three.Legacy.js +21 -0
- package/src/Three.WebGPU.js +194 -0
- package/src/Three.js +184 -0
- package/src/animation/AnimationAction.js +700 -0
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- package/src/renderers/common/Color4.js +37 -0
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- package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -0
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- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +11 -0
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- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +31 -0
- package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -0
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- package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -0
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +9 -0
- package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +62 -0
- package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -0
- package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -0
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- package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -0
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- package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -0
- package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -0
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- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +214 -0
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- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +563 -0
- package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -0
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- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -0
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -0
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +17 -0
- package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -0
- package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -0
- package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -0
- package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -0
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +16 -0
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +26 -0
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +16 -0
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -0
- package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +33 -0
- package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -0
- package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -0
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +100 -0
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -0
- package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -0
- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +327 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +71 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +68 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -0
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +200 -0
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +235 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -0
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -0
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -0
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -0
- package/src/renderers/shaders/ShaderChunk.js +270 -0
- package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -0
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +63 -0
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -0
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +105 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +78 -0
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +78 -0
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +116 -0
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +125 -0
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +112 -0
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +87 -0
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +127 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +229 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +119 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +89 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +81 -0
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -0
- package/src/renderers/shaders/ShaderLib.js +361 -0
- package/src/renderers/shaders/UniformsLib.js +234 -0
- package/src/renderers/shaders/UniformsUtils.js +113 -0
- package/src/renderers/webgl/WebGLAnimation.js +53 -0
- package/src/renderers/webgl/WebGLAttributes.js +202 -0
- package/src/renderers/webgl/WebGLBackground.js +278 -0
- package/src/renderers/webgl/WebGLBindingStates.js +594 -0
- package/src/renderers/webgl/WebGLBufferRenderer.js +93 -0
- package/src/renderers/webgl/WebGLCapabilities.js +142 -0
- package/src/renderers/webgl/WebGLClipping.js +171 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -0
- package/src/renderers/webgl/WebGLCubeUVMaps.js +134 -0
- package/src/renderers/webgl/WebGLExtensions.js +84 -0
- package/src/renderers/webgl/WebGLGeometries.js +211 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +104 -0
- package/src/renderers/webgl/WebGLInfo.js +71 -0
- package/src/renderers/webgl/WebGLLights.js +567 -0
- package/src/renderers/webgl/WebGLMaterials.js +591 -0
- package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
- package/src/renderers/webgl/WebGLObjects.js +92 -0
- package/src/renderers/webgl/WebGLProgram.js +1087 -0
- package/src/renderers/webgl/WebGLPrograms.js +658 -0
- package/src/renderers/webgl/WebGLProperties.js +55 -0
- package/src/renderers/webgl/WebGLRenderLists.js +238 -0
- package/src/renderers/webgl/WebGLRenderStates.js +113 -0
- package/src/renderers/webgl/WebGLShader.js +12 -0
- package/src/renderers/webgl/WebGLShaderCache.js +124 -0
- package/src/renderers/webgl/WebGLShadowMap.js +424 -0
- package/src/renderers/webgl/WebGLState.js +1274 -0
- package/src/renderers/webgl/WebGLTextures.js +2146 -0
- package/src/renderers/webgl/WebGLUniforms.js +1166 -0
- package/src/renderers/webgl/WebGLUniformsGroups.js +392 -0
- package/src/renderers/webgl/WebGLUtils.js +214 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +1593 -0
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +145 -0
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +987 -0
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +258 -0
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +36 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +38 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +738 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +870 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +268 -0
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- package/src/renderers/webgpu/WebGPURenderer.js +53 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1287 -0
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +14 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +322 -0
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +274 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +332 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +641 -0
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1190 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +114 -0
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- package/src/renderers/webxr/WebXRDepthSensing.js +110 -0
- package/src/renderers/webxr/WebXRManager.js +832 -0
- package/src/scenes/Fog.js +38 -0
- package/src/scenes/FogExp2.js +35 -0
- package/src/scenes/Scene.js +77 -0
- package/src/textures/CanvasTexture.js +17 -0
- package/src/textures/CompressedArrayTexture.js +32 -0
- package/src/textures/CompressedCubeTexture.js +19 -0
- package/src/textures/CompressedTexture.js +28 -0
- package/src/textures/CubeTexture.js +33 -0
- package/src/textures/Data3DTexture.js +35 -0
- package/src/textures/DataArrayTexture.js +41 -0
- package/src/textures/DataTexture.js +22 -0
- package/src/textures/DepthTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +23 -0
- package/src/textures/Source.js +128 -0
- package/src/textures/Texture.js +320 -0
- package/src/textures/VideoTexture.js +55 -0
- package/src/utils.js +120 -0
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+
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+
class SkinningNode extends Node {
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+
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constructor( skinnedMesh, useReference = false ) {
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+
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super( 'void' );
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+
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this.skinnedMesh = skinnedMesh;
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this.useReference = useReference;
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this.updateType = NodeUpdateType.OBJECT;
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//
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+
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this.skinIndexNode = attribute( 'skinIndex', 'uvec4' );
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this.skinWeightNode = attribute( 'skinWeight', 'vec4' );
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+
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let bindMatrixNode, bindMatrixInverseNode, boneMatricesNode;
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if ( useReference ) {
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bindMatrixNode = reference( 'bindMatrix', 'mat4' );
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bindMatrixInverseNode = reference( 'bindMatrixInverse', 'mat4' );
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boneMatricesNode = referenceBuffer( 'skeleton.boneMatrices', 'mat4', skinnedMesh.skeleton.bones.length );
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} else {
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bindMatrixNode = uniform( skinnedMesh.bindMatrix, 'mat4' );
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bindMatrixInverseNode = uniform( skinnedMesh.bindMatrixInverse, 'mat4' );
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boneMatricesNode = buffer( skinnedMesh.skeleton.boneMatrices, 'mat4', skinnedMesh.skeleton.bones.length );
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+
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}
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+
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this.bindMatrixNode = bindMatrixNode;
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this.bindMatrixInverseNode = bindMatrixInverseNode;
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this.boneMatricesNode = boneMatricesNode;
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+
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}
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+
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setup( builder ) {
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const { skinIndexNode, skinWeightNode, bindMatrixNode, bindMatrixInverseNode, boneMatricesNode } = this;
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const boneMatX = boneMatricesNode.element( skinIndexNode.x );
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const boneMatY = boneMatricesNode.element( skinIndexNode.y );
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const boneMatZ = boneMatricesNode.element( skinIndexNode.z );
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const boneMatW = boneMatricesNode.element( skinIndexNode.w );
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+
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// POSITION
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const skinVertex = bindMatrixNode.mul( positionLocal );
|
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+
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const skinned = add(
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boneMatX.mul( skinWeightNode.x ).mul( skinVertex ),
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boneMatY.mul( skinWeightNode.y ).mul( skinVertex ),
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boneMatZ.mul( skinWeightNode.z ).mul( skinVertex ),
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boneMatW.mul( skinWeightNode.w ).mul( skinVertex )
|
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+
);
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+
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const skinPosition = bindMatrixInverseNode.mul( skinned ).xyz;
|
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+
|
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+
// NORMAL
|
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+
|
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75
|
+
let skinMatrix = add(
|
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76
|
+
skinWeightNode.x.mul( boneMatX ),
|
|
77
|
+
skinWeightNode.y.mul( boneMatY ),
|
|
78
|
+
skinWeightNode.z.mul( boneMatZ ),
|
|
79
|
+
skinWeightNode.w.mul( boneMatW )
|
|
80
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+
);
|
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+
|
|
82
|
+
skinMatrix = bindMatrixInverseNode.mul( skinMatrix ).mul( bindMatrixNode );
|
|
83
|
+
|
|
84
|
+
const skinNormal = skinMatrix.transformDirection( normalLocal ).xyz;
|
|
85
|
+
|
|
86
|
+
// ASSIGNS
|
|
87
|
+
|
|
88
|
+
positionLocal.assign( skinPosition );
|
|
89
|
+
normalLocal.assign( skinNormal );
|
|
90
|
+
|
|
91
|
+
if ( builder.hasGeometryAttribute( 'tangent' ) ) {
|
|
92
|
+
|
|
93
|
+
tangentLocal.assign( skinNormal );
|
|
94
|
+
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
generate( builder, output ) {
|
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+
|
|
101
|
+
if ( output !== 'void' ) {
|
|
102
|
+
|
|
103
|
+
return positionLocal.build( builder, output );
|
|
104
|
+
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
update( frame ) {
|
|
110
|
+
|
|
111
|
+
const object = this.useReference ? frame.object : this.skinnedMesh;
|
|
112
|
+
|
|
113
|
+
object.skeleton.update();
|
|
114
|
+
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
export default SkinningNode;
|
|
120
|
+
|
|
121
|
+
export const skinning = ( skinnedMesh ) => nodeObject( new SkinningNode( skinnedMesh ) );
|
|
122
|
+
export const skinningReference = ( skinnedMesh ) => nodeObject( new SkinningNode( skinnedMesh, true ) );
|
|
123
|
+
|
|
124
|
+
addNodeClass( 'SkinningNode', SkinningNode );
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
import BufferNode from './BufferNode.js';
|
|
2
|
+
import { bufferAttribute } from './BufferAttributeNode.js';
|
|
3
|
+
import { addNodeClass } from '../core/Node.js';
|
|
4
|
+
import { nodeObject } from '../shadernode/ShaderNode.js';
|
|
5
|
+
import { varying } from '../core/VaryingNode.js';
|
|
6
|
+
import { storageElement } from '../utils/StorageArrayElementNode.js';
|
|
7
|
+
import { GPUBufferBindingType } from '../../renderers/webgpu/utils/WebGPUConstants.js';
|
|
8
|
+
|
|
9
|
+
class StorageBufferNode extends BufferNode {
|
|
10
|
+
|
|
11
|
+
constructor( value, bufferType, bufferCount = 0 ) {
|
|
12
|
+
|
|
13
|
+
super( value, bufferType, bufferCount );
|
|
14
|
+
|
|
15
|
+
this.isStorageBufferNode = true;
|
|
16
|
+
|
|
17
|
+
this.access = GPUBufferBindingType.Storage;
|
|
18
|
+
|
|
19
|
+
this.bufferObject = false;
|
|
20
|
+
this.bufferCount = bufferCount;
|
|
21
|
+
|
|
22
|
+
this._attribute = null;
|
|
23
|
+
this._varying = null;
|
|
24
|
+
|
|
25
|
+
this.global = true;
|
|
26
|
+
|
|
27
|
+
if ( value.isStorageBufferAttribute !== true && value.isStorageInstancedBufferAttribute !== true ) {
|
|
28
|
+
|
|
29
|
+
// TOOD: Improve it, possibly adding a new property to the BufferAttribute to identify it as a storage buffer read-only attribute in Renderer
|
|
30
|
+
|
|
31
|
+
if ( value.isInstancedBufferAttribute ) value.isStorageInstancedBufferAttribute = true;
|
|
32
|
+
else value.isStorageBufferAttribute = true;
|
|
33
|
+
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
getHash( builder ) {
|
|
39
|
+
|
|
40
|
+
if ( this.bufferCount === 0 ) {
|
|
41
|
+
|
|
42
|
+
let bufferData = builder.globalCache.getData( this.value );
|
|
43
|
+
|
|
44
|
+
if ( bufferData === undefined ) {
|
|
45
|
+
|
|
46
|
+
bufferData = {
|
|
47
|
+
node: this
|
|
48
|
+
};
|
|
49
|
+
|
|
50
|
+
builder.globalCache.setData( this.value, bufferData );
|
|
51
|
+
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
return bufferData.node.uuid;
|
|
55
|
+
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
return this.uuid;
|
|
59
|
+
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
getInputType( /*builder*/ ) {
|
|
63
|
+
|
|
64
|
+
return 'storageBuffer';
|
|
65
|
+
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
element( indexNode ) {
|
|
69
|
+
|
|
70
|
+
return storageElement( this, indexNode );
|
|
71
|
+
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
setBufferObject( value ) {
|
|
75
|
+
|
|
76
|
+
this.bufferObject = value;
|
|
77
|
+
|
|
78
|
+
return this;
|
|
79
|
+
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
setAccess( value ) {
|
|
83
|
+
|
|
84
|
+
this.access = value;
|
|
85
|
+
|
|
86
|
+
return this;
|
|
87
|
+
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
toReadOnly() {
|
|
91
|
+
|
|
92
|
+
return this.setAccess( GPUBufferBindingType.ReadOnlyStorage );
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
generate( builder ) {
|
|
97
|
+
|
|
98
|
+
if ( builder.isAvailable( 'storageBuffer' ) ) {
|
|
99
|
+
|
|
100
|
+
return super.generate( builder );
|
|
101
|
+
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
const nodeType = this.getNodeType( builder );
|
|
105
|
+
|
|
106
|
+
if ( this._attribute === null ) {
|
|
107
|
+
|
|
108
|
+
this._attribute = bufferAttribute( this.value );
|
|
109
|
+
this._varying = varying( this._attribute );
|
|
110
|
+
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
|
|
114
|
+
const output = this._varying.build( builder, nodeType );
|
|
115
|
+
|
|
116
|
+
builder.registerTransform( output, this._attribute );
|
|
117
|
+
|
|
118
|
+
return output;
|
|
119
|
+
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
export default StorageBufferNode;
|
|
125
|
+
|
|
126
|
+
// Read-Write Storage
|
|
127
|
+
export const storage = ( value, type, count ) => nodeObject( new StorageBufferNode( value, type, count ) );
|
|
128
|
+
export const storageObject = ( value, type, count ) => nodeObject( new StorageBufferNode( value, type, count ).setBufferObject( true ) );
|
|
129
|
+
|
|
130
|
+
addNodeClass( 'StorageBufferNode', StorageBufferNode );
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
import { addNodeClass } from '../core/Node.js';
|
|
2
|
+
import TextureNode from './TextureNode.js';
|
|
3
|
+
import { nodeProxy } from '../shadernode/ShaderNode.js';
|
|
4
|
+
import { GPUStorageTextureAccess } from '../../renderers/webgpu/utils/WebGPUConstants.js';
|
|
5
|
+
|
|
6
|
+
class StorageTextureNode extends TextureNode {
|
|
7
|
+
|
|
8
|
+
constructor( value, uvNode, storeNode = null ) {
|
|
9
|
+
|
|
10
|
+
super( value, uvNode );
|
|
11
|
+
|
|
12
|
+
this.storeNode = storeNode;
|
|
13
|
+
|
|
14
|
+
this.isStorageTextureNode = true;
|
|
15
|
+
|
|
16
|
+
this.access = GPUStorageTextureAccess.WriteOnly;
|
|
17
|
+
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
getInputType( /*builder*/ ) {
|
|
21
|
+
|
|
22
|
+
return 'storageTexture';
|
|
23
|
+
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
setup( builder ) {
|
|
27
|
+
|
|
28
|
+
super.setup( builder );
|
|
29
|
+
|
|
30
|
+
const properties = builder.getNodeProperties( this );
|
|
31
|
+
properties.storeNode = this.storeNode;
|
|
32
|
+
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
setAccess( value ) {
|
|
36
|
+
|
|
37
|
+
this.access = value;
|
|
38
|
+
return this;
|
|
39
|
+
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
generate( builder, output ) {
|
|
43
|
+
|
|
44
|
+
let snippet;
|
|
45
|
+
|
|
46
|
+
if ( this.storeNode !== null ) {
|
|
47
|
+
|
|
48
|
+
snippet = this.generateStore( builder );
|
|
49
|
+
|
|
50
|
+
} else {
|
|
51
|
+
|
|
52
|
+
snippet = super.generate( builder, output );
|
|
53
|
+
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
return snippet;
|
|
57
|
+
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
toReadOnly() {
|
|
61
|
+
|
|
62
|
+
return this.setAccess( GPUStorageTextureAccess.ReadOnly );
|
|
63
|
+
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
toWriteOnly() {
|
|
67
|
+
|
|
68
|
+
return this.setAccess( GPUStorageTextureAccess.WriteOnly );
|
|
69
|
+
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
generateStore( builder ) {
|
|
73
|
+
|
|
74
|
+
const properties = builder.getNodeProperties( this );
|
|
75
|
+
|
|
76
|
+
const { uvNode, storeNode } = properties;
|
|
77
|
+
|
|
78
|
+
const textureProperty = super.generate( builder, 'property' );
|
|
79
|
+
const uvSnippet = uvNode.build( builder, 'uvec2' );
|
|
80
|
+
const storeSnippet = storeNode.build( builder, 'vec4' );
|
|
81
|
+
|
|
82
|
+
const snippet = builder.generateTextureStore( builder, textureProperty, uvSnippet, storeSnippet );
|
|
83
|
+
|
|
84
|
+
builder.addLineFlowCode( snippet );
|
|
85
|
+
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
export default StorageTextureNode;
|
|
91
|
+
|
|
92
|
+
export const storageTexture = nodeProxy( StorageTextureNode );
|
|
93
|
+
|
|
94
|
+
export const textureStore = ( value, uvNode, storeNode ) => {
|
|
95
|
+
|
|
96
|
+
const node = storageTexture( value, uvNode, storeNode );
|
|
97
|
+
|
|
98
|
+
if ( storeNode !== null ) node.append();
|
|
99
|
+
|
|
100
|
+
return node;
|
|
101
|
+
|
|
102
|
+
};
|
|
103
|
+
|
|
104
|
+
addNodeClass( 'StorageTextureNode', StorageTextureNode );
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
import { attribute } from '../core/AttributeNode.js';
|
|
2
|
+
import { varying } from '../core/VaryingNode.js';
|
|
3
|
+
import { cameraViewMatrix } from './CameraNode.js';
|
|
4
|
+
import { modelViewMatrix } from './ModelNode.js';
|
|
5
|
+
import { tslFn, vec4 } from '../shadernode/ShaderNode.js';
|
|
6
|
+
|
|
7
|
+
export const tangentGeometry = /*#__PURE__*/ tslFn( ( stack, builder ) => {
|
|
8
|
+
|
|
9
|
+
if ( builder.geometry.hasAttribute( 'tangent' ) === false ) {
|
|
10
|
+
|
|
11
|
+
builder.geometry.computeTangents();
|
|
12
|
+
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
return attribute( 'tangent', 'vec4' );
|
|
16
|
+
|
|
17
|
+
} )();
|
|
18
|
+
|
|
19
|
+
export const tangentLocal = /*#__PURE__*/ tangentGeometry.xyz.toVar( 'tangentLocal' );
|
|
20
|
+
export const tangentView = /*#__PURE__*/ varying( modelViewMatrix.mul( vec4( tangentLocal, 0 ) ).xyz, 'v_tangentView' ).normalize().toVar( 'tangentView' );
|
|
21
|
+
export const tangentWorld = /*#__PURE__*/ varying( tangentView.transformDirection( cameraViewMatrix ), 'v_tangentWorld' ).normalize().toVar( 'tangentWorld' );
|
|
22
|
+
export const transformedTangentView = /*#__PURE__*/ tangentView.toVar( 'transformedTangentView' );
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export const transformedTangentWorld = /*#__PURE__*/ transformedTangentView.transformDirection( cameraViewMatrix ).normalize().toVar( 'transformedTangentWorld' );
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import TextureNode from './TextureNode.js';
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import { addNodeClass } from '../core/Node.js';
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import { nodeProxy, vec3, tslFn, If } from '../shadernode/ShaderNode.js';
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const normal = tslFn( ( { texture, uv } ) => {
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const epsilon = 0.0001;
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const ret = vec3().temp();
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If( uv.x.lessThan( epsilon ), () => {
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ret.assign( vec3( 1, 0, 0 ) );
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} ).elseif( uv.y.lessThan( epsilon ), () => {
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ret.assign( vec3( 0, 1, 0 ) );
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} ).elseif( uv.z.lessThan( epsilon ), () => {
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ret.assign( vec3( 0, 0, 1 ) );
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} ).elseif( uv.x.greaterThan( 1 - epsilon ), () => {
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ret.assign( vec3( - 1, 0, 0 ) );
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} ).elseif( uv.y.greaterThan( 1 - epsilon ), () => {
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ret.assign( vec3( 0, - 1, 0 ) );
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} ).elseif( uv.z.greaterThan( 1 - epsilon ), () => {
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ret.assign( vec3( 0, 0, - 1 ) );
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} ).else( () => {
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const step = 0.01;
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const x = texture.uv( uv.add( vec3( - step, 0.0, 0.0 ) ) ).r.sub( texture.uv( uv.add( vec3( step, 0.0, 0.0 ) ) ).r );
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const y = texture.uv( uv.add( vec3( 0.0, - step, 0.0 ) ) ).r.sub( texture.uv( uv.add( vec3( 0.0, step, 0.0 ) ) ).r );
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const z = texture.uv( uv.add( vec3( 0.0, 0.0, - step ) ) ).r.sub( texture.uv( uv.add( vec3( 0.0, 0.0, step ) ) ).r );
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ret.assign( vec3( x, y, z ) );
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} );
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return ret.normalize();
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} );
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class Texture3DNode extends TextureNode {
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constructor( value, uvNode = null, levelNode = null ) {
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super( value, uvNode, levelNode );
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this.isTexture3DNode = true;
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}
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getInputType( /*builder*/ ) {
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return 'texture3D';
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}
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getDefaultUV() {
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return vec3( 0.5, 0.5, 0.5 );
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}
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setUpdateMatrix( /*updateMatrix*/ ) { } // Ignore .updateMatrix for 3d TextureNode
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setupUV( builder, uvNode ) {
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return uvNode;
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}
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generateUV( builder, uvNode ) {
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return uvNode.build( builder, 'vec3' );
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}
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normal( uvNode ) {
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return normal( { texture: this, uv: uvNode } );
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}
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}
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export default Texture3DNode;
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export const texture3D = nodeProxy( Texture3DNode );
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addNodeClass( 'Texture3DNode', Texture3DNode );
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import TempNode from '../core/TempNode.js';
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import { addNodeClass } from '../core/Node.js';
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import { add, mul, div } from '../math/OperatorNode.js';
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import { floor, ceil, fract, pow } from '../math/MathNode.js';
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import { nodeProxy, addNodeElement, float, vec2, vec4, int } from '../shadernode/ShaderNode.js';
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// Mipped Bicubic Texture Filtering by N8
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// https://www.shadertoy.com/view/Dl2SDW
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const bC = 1.0 / 6.0;
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const w0 = ( a ) => mul( bC, mul( a, mul( a, a.negate().add( 3.0 ) ).sub( 3.0 ) ).add( 1.0 ) );
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const w1 = ( a ) => mul( bC, mul( a, mul( a, mul( 3.0, a ).sub( 6.0 ) ) ).add( 4.0 ) );
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const w2 = ( a ) => mul( bC, mul( a, mul( a, mul( - 3.0, a ).add( 3.0 ) ).add( 3.0 ) ).add( 1.0 ) );
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const w3 = ( a ) => mul( bC, pow( a, 3 ) );
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const g0 = ( a ) => w0( a ).add( w1( a ) );
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const g1 = ( a ) => w2( a ).add( w3( a ) );
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// h0 and h1 are the two offset functions
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const h0 = ( a ) => add( - 1.0, w1( a ).div( w0( a ).add( w1( a ) ) ) );
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const h1 = ( a ) => add( 1.0, w3( a ).div( w2( a ).add( w3( a ) ) ) );
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const bicubic = ( textureNode, texelSize, lod ) => {
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const uv = textureNode.uvNode;
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const uvScaled = mul( uv, texelSize.zw ).add( 0.5 );
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const iuv = floor( uvScaled );
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const fuv = fract( uvScaled );
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const g0x = g0( fuv.x );
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const g1x = g1( fuv.x );
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const h0x = h0( fuv.x );
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const h1x = h1( fuv.x );
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const h0y = h0( fuv.y );
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const h1y = h1( fuv.y );
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const p0 = vec2( iuv.x.add( h0x ), iuv.y.add( h0y ) ).sub( 0.5 ).mul( texelSize.xy );
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const p1 = vec2( iuv.x.add( h1x ), iuv.y.add( h0y ) ).sub( 0.5 ).mul( texelSize.xy );
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const p2 = vec2( iuv.x.add( h0x ), iuv.y.add( h1y ) ).sub( 0.5 ).mul( texelSize.xy );
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const p3 = vec2( iuv.x.add( h1x ), iuv.y.add( h1y ) ).sub( 0.5 ).mul( texelSize.xy );
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const a = g0( fuv.y ).mul( add( g0x.mul( textureNode.uv( p0 ).level( lod ) ), g1x.mul( textureNode.uv( p1 ).level( lod ) ) ) );
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const b = g1( fuv.y ).mul( add( g0x.mul( textureNode.uv( p2 ).level( lod ) ), g1x.mul( textureNode.uv( p3 ).level( lod ) ) ) );
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return a.add( b );
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};
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const textureBicubicMethod = ( textureNode, lodNode ) => {
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const fLodSize = vec2( textureNode.size( int( lodNode ) ) );
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const cLodSize = vec2( textureNode.size( int( lodNode.add( 1.0 ) ) ) );
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const fLodSizeInv = div( 1.0, fLodSize );
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const cLodSizeInv = div( 1.0, cLodSize );
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const fSample = bicubic( textureNode, vec4( fLodSizeInv, fLodSize ), floor( lodNode ) );
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const cSample = bicubic( textureNode, vec4( cLodSizeInv, cLodSize ), ceil( lodNode ) );
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return fract( lodNode ).mix( fSample, cSample );
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};
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class TextureBicubicNode extends TempNode {
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constructor( textureNode, blurNode = float( 3 ) ) {
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+
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super( 'vec4' );
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this.textureNode = textureNode;
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this.blurNode = blurNode;
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+
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+
}
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+
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80
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+
setup() {
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81
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+
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82
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return textureBicubicMethod( this.textureNode, this.blurNode );
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83
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+
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84
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+
}
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85
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+
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86
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+
}
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87
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+
|
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88
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+
export default TextureBicubicNode;
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89
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+
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90
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+
export const textureBicubic = nodeProxy( TextureBicubicNode );
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91
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+
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92
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+
addNodeElement( 'bicubic', textureBicubic );
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93
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+
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94
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+
addNodeClass( 'TextureBicubicNode', TextureBicubicNode );
|