@plastic-software/three 0.167.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +86 -0
- package/build/three.cjs +54311 -0
- package/build/three.module.js +53897 -0
- package/build/three.module.min.js +6 -0
- package/build/three.webgpu.js +76281 -0
- package/build/three.webgpu.min.js +6 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/Addons.js +299 -0
- package/examples/jsm/animation/AnimationClipCreator.js +116 -0
- package/examples/jsm/animation/CCDIKSolver.js +484 -0
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
- package/examples/jsm/animation/MMDPhysics.js +1406 -0
- package/examples/jsm/cameras/CinematicCamera.js +208 -0
- package/examples/jsm/capabilities/WebGL.js +108 -0
- package/examples/jsm/capabilities/WebGPU.js +57 -0
- package/examples/jsm/controls/ArcballControls.js +3224 -0
- package/examples/jsm/controls/DragControls.js +282 -0
- package/examples/jsm/controls/FirstPersonControls.js +325 -0
- package/examples/jsm/controls/FlyControls.js +326 -0
- package/examples/jsm/controls/MapControls.js +28 -0
- package/examples/jsm/controls/OrbitControls.js +1532 -0
- package/examples/jsm/controls/PointerLockControls.js +162 -0
- package/examples/jsm/controls/TrackballControls.js +828 -0
- package/examples/jsm/controls/TransformControls.js +1573 -0
- package/examples/jsm/csm/CSM.js +384 -0
- package/examples/jsm/csm/CSMFrustum.js +152 -0
- package/examples/jsm/csm/CSMHelper.js +193 -0
- package/examples/jsm/csm/CSMShader.js +295 -0
- package/examples/jsm/curves/CurveExtras.js +422 -0
- package/examples/jsm/curves/NURBSCurve.js +80 -0
- package/examples/jsm/curves/NURBSSurface.js +52 -0
- package/examples/jsm/curves/NURBSUtils.js +542 -0
- package/examples/jsm/curves/NURBSVolume.js +62 -0
- package/examples/jsm/effects/AnaglyphEffect.js +154 -0
- package/examples/jsm/effects/AsciiEffect.js +263 -0
- package/examples/jsm/effects/OutlineEffect.js +539 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
- package/examples/jsm/effects/StereoEffect.js +55 -0
- package/examples/jsm/environments/DebugEnvironment.js +52 -0
- package/examples/jsm/environments/RoomEnvironment.js +144 -0
- package/examples/jsm/exporters/DRACOExporter.js +267 -0
- package/examples/jsm/exporters/EXRExporter.js +579 -0
- package/examples/jsm/exporters/GLTFExporter.js +3389 -0
- package/examples/jsm/exporters/KTX2Exporter.js +292 -0
- package/examples/jsm/exporters/MMDExporter.js +217 -0
- package/examples/jsm/exporters/OBJExporter.js +284 -0
- package/examples/jsm/exporters/PLYExporter.js +528 -0
- package/examples/jsm/exporters/STLExporter.js +199 -0
- package/examples/jsm/exporters/USDZExporter.js +743 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
- package/examples/jsm/geometries/ConvexGeometry.js +53 -0
- package/examples/jsm/geometries/DecalGeometry.js +356 -0
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -0
- package/examples/jsm/geometries/ParametricGeometry.js +139 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -0
- package/examples/jsm/geometries/TextGeometry.js +65 -0
- package/examples/jsm/helpers/LightProbeHelper.js +130 -0
- package/examples/jsm/helpers/OctreeHelper.js +73 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
- package/examples/jsm/helpers/TextureHelper.js +237 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
- package/examples/jsm/helpers/ViewHelper.js +347 -0
- package/examples/jsm/interactive/HTMLMesh.js +570 -0
- package/examples/jsm/interactive/InteractiveGroup.js +106 -0
- package/examples/jsm/interactive/SelectionBox.js +227 -0
- package/examples/jsm/interactive/SelectionHelper.js +104 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2672 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/mmdparser.module.js +11530 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14506 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +876 -0
- package/examples/jsm/libs/utif.module.js +1665 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lights/LightProbeGenerator.js +286 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +24 -0
- package/examples/jsm/lines/Line2.js +19 -0
- package/examples/jsm/lines/LineGeometry.js +79 -0
- package/examples/jsm/lines/LineMaterial.js +603 -0
- package/examples/jsm/lines/LineSegments2.js +376 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
- package/examples/jsm/lines/Wireframe.js +71 -0
- package/examples/jsm/lines/WireframeGeometry2.js +24 -0
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/3DMLoader.js +1764 -0
- package/examples/jsm/loaders/3MFLoader.js +1480 -0
- package/examples/jsm/loaders/AMFLoader.js +521 -0
- package/examples/jsm/loaders/BVHLoader.js +437 -0
- package/examples/jsm/loaders/ColladaLoader.js +4116 -0
- package/examples/jsm/loaders/DDSLoader.js +318 -0
- package/examples/jsm/loaders/DRACOLoader.js +613 -0
- package/examples/jsm/loaders/EXRLoader.js +2563 -0
- package/examples/jsm/loaders/FBXLoader.js +4303 -0
- package/examples/jsm/loaders/FontLoader.js +183 -0
- package/examples/jsm/loaders/GCodeLoader.js +261 -0
- package/examples/jsm/loaders/GLTFLoader.js +4730 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
- package/examples/jsm/loaders/IESLoader.js +337 -0
- package/examples/jsm/loaders/KMZLoader.js +130 -0
- package/examples/jsm/loaders/KTX2Loader.js +937 -0
- package/examples/jsm/loaders/KTXLoader.js +176 -0
- package/examples/jsm/loaders/LDrawLoader.js +2471 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +168 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
- package/examples/jsm/loaders/LUTImageLoader.js +149 -0
- package/examples/jsm/loaders/LWOLoader.js +1052 -0
- package/examples/jsm/loaders/LogLuvLoader.js +606 -0
- package/examples/jsm/loaders/LottieLoader.js +77 -0
- package/examples/jsm/loaders/MD2Loader.js +399 -0
- package/examples/jsm/loaders/MDDLoader.js +102 -0
- package/examples/jsm/loaders/MMDLoader.js +2295 -0
- package/examples/jsm/loaders/MTLLoader.js +567 -0
- package/examples/jsm/loaders/MaterialXLoader.js +845 -0
- package/examples/jsm/loaders/NRRDLoader.js +686 -0
- package/examples/jsm/loaders/OBJLoader.js +905 -0
- package/examples/jsm/loaders/PCDLoader.js +467 -0
- package/examples/jsm/loaders/PDBLoader.js +232 -0
- package/examples/jsm/loaders/PLYLoader.js +771 -0
- package/examples/jsm/loaders/PVRLoader.js +251 -0
- package/examples/jsm/loaders/RGBELoader.js +450 -0
- package/examples/jsm/loaders/RGBMLoader.js +1081 -0
- package/examples/jsm/loaders/STLLoader.js +410 -0
- package/examples/jsm/loaders/SVGLoader.js +3173 -0
- package/examples/jsm/loaders/TDSLoader.js +1124 -0
- package/examples/jsm/loaders/TGALoader.js +517 -0
- package/examples/jsm/loaders/TIFFLoader.js +36 -0
- package/examples/jsm/loaders/TTFLoader.js +214 -0
- package/examples/jsm/loaders/TiltLoader.js +520 -0
- package/examples/jsm/loaders/USDZLoader.js +870 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VOXLoader.js +318 -0
- package/examples/jsm/loaders/VRMLLoader.js +3537 -0
- package/examples/jsm/loaders/VTKLoader.js +1236 -0
- package/examples/jsm/loaders/XYZLoader.js +106 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/materials/MeshGouraudMaterial.js +432 -0
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
- package/examples/jsm/math/Capsule.js +82 -0
- package/examples/jsm/math/ColorConverter.js +36 -0
- package/examples/jsm/math/ConvexHull.js +1271 -0
- package/examples/jsm/math/ImprovedNoise.js +71 -0
- package/examples/jsm/math/Lut.js +204 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
- package/examples/jsm/math/OBB.js +423 -0
- package/examples/jsm/math/Octree.js +546 -0
- package/examples/jsm/math/SimplexNoise.js +444 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +430 -0
- package/examples/jsm/misc/Gyroscope.js +66 -0
- package/examples/jsm/misc/MD2Character.js +276 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
- package/examples/jsm/misc/MorphAnimMesh.js +75 -0
- package/examples/jsm/misc/MorphBlendMesh.js +322 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +324 -0
- package/examples/jsm/misc/RollerCoaster.js +566 -0
- package/examples/jsm/misc/Timer.js +128 -0
- package/examples/jsm/misc/TubePainter.js +202 -0
- package/examples/jsm/misc/Volume.js +473 -0
- package/examples/jsm/misc/VolumeSlice.js +229 -0
- package/examples/jsm/modifiers/CurveModifier.js +346 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +618 -0
- package/examples/jsm/modifiers/TessellateModifier.js +307 -0
- package/examples/jsm/objects/GroundedSkybox.js +50 -0
- package/examples/jsm/objects/InstancedPoints.js +21 -0
- package/examples/jsm/objects/Lensflare.js +397 -0
- package/examples/jsm/objects/MarchingCubes.js +1176 -0
- package/examples/jsm/objects/Reflector.js +264 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +352 -0
- package/examples/jsm/objects/Refractor.js +327 -0
- package/examples/jsm/objects/ShadowMesh.js +80 -0
- package/examples/jsm/objects/Sky.js +219 -0
- package/examples/jsm/objects/SkyMesh.js +189 -0
- package/examples/jsm/objects/Water.js +333 -0
- package/examples/jsm/objects/Water2.js +361 -0
- package/examples/jsm/objects/Water2Mesh.js +160 -0
- package/examples/jsm/objects/WaterMesh.js +103 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +306 -0
- package/examples/jsm/physics/JoltPhysics.js +281 -0
- package/examples/jsm/physics/RapierPhysics.js +240 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
- package/examples/jsm/postprocessing/BloomPass.js +172 -0
- package/examples/jsm/postprocessing/BokehPass.js +141 -0
- package/examples/jsm/postprocessing/ClearPass.js +46 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +85 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +65 -0
- package/examples/jsm/postprocessing/EffectComposer.js +231 -0
- package/examples/jsm/postprocessing/FilmPass.js +64 -0
- package/examples/jsm/postprocessing/GTAOPass.js +582 -0
- package/examples/jsm/postprocessing/GlitchPass.js +125 -0
- package/examples/jsm/postprocessing/HalftonePass.js +79 -0
- package/examples/jsm/postprocessing/LUTPass.js +108 -0
- package/examples/jsm/postprocessing/MaskPass.js +104 -0
- package/examples/jsm/postprocessing/OutlinePass.js +654 -0
- package/examples/jsm/postprocessing/OutputPass.js +97 -0
- package/examples/jsm/postprocessing/Pass.js +95 -0
- package/examples/jsm/postprocessing/RenderPass.js +99 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
- package/examples/jsm/postprocessing/SAOPass.js +334 -0
- package/examples/jsm/postprocessing/SMAAPass.js +199 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
- package/examples/jsm/postprocessing/SSAOPass.js +414 -0
- package/examples/jsm/postprocessing/SSRPass.js +641 -0
- package/examples/jsm/postprocessing/SavePass.js +79 -0
- package/examples/jsm/postprocessing/ShaderPass.js +77 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +188 -0
- package/examples/jsm/postprocessing/TexturePass.js +67 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +235 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +350 -0
- package/examples/jsm/renderers/Projector.js +918 -0
- package/examples/jsm/renderers/SVGRenderer.js +556 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +89 -0
- package/examples/jsm/shaders/AfterimageShader.js +58 -0
- package/examples/jsm/shaders/BasicShader.js +29 -0
- package/examples/jsm/shaders/BleachBypassShader.js +61 -0
- package/examples/jsm/shaders/BlendShader.js +49 -0
- package/examples/jsm/shaders/BokehShader.js +145 -0
- package/examples/jsm/shaders/BokehShader2.js +397 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +56 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +52 -0
- package/examples/jsm/shaders/ColorifyShader.js +50 -0
- package/examples/jsm/shaders/ConvolutionShader.js +103 -0
- package/examples/jsm/shaders/CopyShader.js +45 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +56 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +171 -0
- package/examples/jsm/shaders/DigitalGlitch.js +101 -0
- package/examples/jsm/shaders/DotScreenShader.js +70 -0
- package/examples/jsm/shaders/ExposureShader.js +44 -0
- package/examples/jsm/shaders/FXAAShader.js +286 -0
- package/examples/jsm/shaders/FilmShader.js +59 -0
- package/examples/jsm/shaders/FocusShader.js +89 -0
- package/examples/jsm/shaders/FreiChenShader.js +96 -0
- package/examples/jsm/shaders/GTAOShader.js +424 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +43 -0
- package/examples/jsm/shaders/GodRaysShader.js +321 -0
- package/examples/jsm/shaders/HalftoneShader.js +312 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +63 -0
- package/examples/jsm/shaders/HueSaturationShader.js +67 -0
- package/examples/jsm/shaders/KaleidoShader.js +58 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
- package/examples/jsm/shaders/LuminosityShader.js +48 -0
- package/examples/jsm/shaders/MMDToonShader.js +134 -0
- package/examples/jsm/shaders/MirrorShader.js +56 -0
- package/examples/jsm/shaders/NormalMapShader.js +55 -0
- package/examples/jsm/shaders/OutputShader.js +85 -0
- package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -0
- package/examples/jsm/shaders/RGBShiftShader.js +54 -0
- package/examples/jsm/shaders/SAOShader.js +179 -0
- package/examples/jsm/shaders/SMAAShader.js +466 -0
- package/examples/jsm/shaders/SSAOShader.js +300 -0
- package/examples/jsm/shaders/SSRShader.js +370 -0
- package/examples/jsm/shaders/SepiaShader.js +52 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +92 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +90 -0
- package/examples/jsm/shaders/TechnicolorShader.js +45 -0
- package/examples/jsm/shaders/ToonShader.js +326 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +74 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +47 -0
- package/examples/jsm/shaders/VelocityShader.js +130 -0
- package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +63 -0
- package/examples/jsm/shaders/VignetteShader.js +51 -0
- package/examples/jsm/shaders/VolumeShader.js +289 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +95 -0
- package/examples/jsm/textures/FlakesTexture.js +40 -0
- package/examples/jsm/transpiler/AST.js +270 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +983 -0
- package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
- package/examples/jsm/transpiler/TSLEncoder.js +717 -0
- package/examples/jsm/transpiler/Transpiler.js +18 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
- package/examples/jsm/utils/CameraUtils.js +73 -0
- package/examples/jsm/utils/GPUStatsPanel.js +95 -0
- package/examples/jsm/utils/GeometryCompressionUtils.js +639 -0
- package/examples/jsm/utils/GeometryUtils.js +221 -0
- package/examples/jsm/utils/LDrawUtils.js +202 -0
- package/examples/jsm/utils/PackedPhongMaterial.js +178 -0
- package/examples/jsm/utils/SceneUtils.js +313 -0
- package/examples/jsm/utils/ShadowMapViewer.js +210 -0
- package/examples/jsm/utils/SkeletonUtils.js +424 -0
- package/examples/jsm/utils/SortUtils.js +163 -0
- package/examples/jsm/utils/TextureUtils.js +98 -0
- package/examples/jsm/utils/UVsDebug.js +165 -0
- package/examples/jsm/utils/WorkerPool.js +102 -0
- package/examples/jsm/webxr/ARButton.js +232 -0
- package/examples/jsm/webxr/OculusHandModel.js +110 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +413 -0
- package/examples/jsm/webxr/Text2D.js +38 -0
- package/examples/jsm/webxr/VRButton.js +233 -0
- package/examples/jsm/webxr/XRButton.js +223 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +312 -0
- package/examples/jsm/webxr/XREstimatedLight.js +223 -0
- package/examples/jsm/webxr/XRHandMeshModel.js +114 -0
- package/examples/jsm/webxr/XRHandModelFactory.js +107 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +103 -0
- package/examples/jsm/webxr/XRPlanes.js +100 -0
- package/package.json +127 -0
- package/src/Three.Legacy.js +21 -0
- package/src/Three.WebGPU.js +194 -0
- package/src/Three.js +184 -0
- package/src/animation/AnimationAction.js +700 -0
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if ( hasMorphPosition === true ) vertexDataCount = 1;
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if ( hasMorphNormals === true ) vertexDataCount = 2;
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if ( hasMorphColors === true ) vertexDataCount = 3;
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let width = geometry.attributes.position.count * vertexDataCount;
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let height = 1;
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const maxTextureSize = 4096; // @TODO: Use 'capabilities.maxTextureSize'
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if ( width > maxTextureSize ) {
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height = Math.ceil( width / maxTextureSize );
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width = maxTextureSize;
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}
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const buffer = new Float32Array( width * height * 4 * morphTargetsCount );
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const bufferTexture = new DataArrayTexture( buffer, width, height, morphTargetsCount );
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bufferTexture.type = FloatType;
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bufferTexture.needsUpdate = true;
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// fill buffer
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const vertexDataStride = vertexDataCount * 4;
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for ( let i = 0; i < morphTargetsCount; i ++ ) {
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const morphTarget = morphTargets[ i ];
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const morphNormal = morphNormals[ i ];
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const morphColor = morphColors[ i ];
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const offset = width * height * 4 * i;
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for ( let j = 0; j < morphTarget.count; j ++ ) {
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const stride = j * vertexDataStride;
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if ( hasMorphPosition === true ) {
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_morphVec4.fromBufferAttribute( morphTarget, j );
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buffer[ offset + stride + 0 ] = _morphVec4.x;
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buffer[ offset + stride + 1 ] = _morphVec4.y;
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buffer[ offset + stride + 2 ] = _morphVec4.z;
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buffer[ offset + stride + 3 ] = 0;
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}
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if ( hasMorphNormals === true ) {
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_morphVec4.fromBufferAttribute( morphNormal, j );
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buffer[ offset + stride + 4 ] = _morphVec4.x;
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buffer[ offset + stride + 5 ] = _morphVec4.y;
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buffer[ offset + stride + 6 ] = _morphVec4.z;
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buffer[ offset + stride + 7 ] = 0;
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}
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if ( hasMorphColors === true ) {
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|
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_morphVec4.fromBufferAttribute( morphColor, j );
|
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+
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buffer[ offset + stride + 8 ] = _morphVec4.x;
|
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buffer[ offset + stride + 9 ] = _morphVec4.y;
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|
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buffer[ offset + stride + 10 ] = _morphVec4.z;
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|
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buffer[ offset + stride + 11 ] = ( morphColor.itemSize === 4 ) ? _morphVec4.w : 1;
|
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+
}
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}
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}
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entry = {
|
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|
+
count: morphTargetsCount,
|
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|
+
texture: bufferTexture,
|
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|
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stride: vertexDataCount,
|
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|
+
size: new Vector2( width, height )
|
|
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|
+
};
|
|
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|
+
|
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|
+
_morphTextures.set( geometry, entry );
|
|
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|
+
|
|
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|
+
function disposeTexture() {
|
|
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|
+
|
|
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|
+
bufferTexture.dispose();
|
|
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|
+
|
|
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|
+
_morphTextures.delete( geometry );
|
|
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|
+
|
|
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|
+
geometry.removeEventListener( 'dispose', disposeTexture );
|
|
149
|
+
|
|
150
|
+
}
|
|
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|
+
|
|
152
|
+
geometry.addEventListener( 'dispose', disposeTexture );
|
|
153
|
+
|
|
154
|
+
}
|
|
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|
+
|
|
156
|
+
return entry;
|
|
157
|
+
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
|
|
161
|
+
class MorphNode extends Node {
|
|
162
|
+
|
|
163
|
+
constructor( mesh ) {
|
|
164
|
+
|
|
165
|
+
super( 'void' );
|
|
166
|
+
|
|
167
|
+
this.mesh = mesh;
|
|
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|
+
this.morphBaseInfluence = uniform( 1 );
|
|
169
|
+
|
|
170
|
+
this.updateType = NodeUpdateType.OBJECT;
|
|
171
|
+
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
setup( builder ) {
|
|
175
|
+
|
|
176
|
+
const { geometry } = builder;
|
|
177
|
+
|
|
178
|
+
const hasMorphPosition = geometry.morphAttributes.position !== undefined;
|
|
179
|
+
const hasMorphNormals = geometry.morphAttributes.normal !== undefined;
|
|
180
|
+
|
|
181
|
+
const morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color;
|
|
182
|
+
const morphTargetsCount = ( morphAttribute !== undefined ) ? morphAttribute.length : 0;
|
|
183
|
+
|
|
184
|
+
// nodes
|
|
185
|
+
|
|
186
|
+
const { texture: bufferMap, stride, size } = getEntry( geometry );
|
|
187
|
+
|
|
188
|
+
if ( hasMorphPosition === true ) positionLocal.mulAssign( this.morphBaseInfluence );
|
|
189
|
+
if ( hasMorphNormals === true ) normalLocal.mulAssign( this.morphBaseInfluence );
|
|
190
|
+
|
|
191
|
+
const width = int( size.width );
|
|
192
|
+
|
|
193
|
+
loop( morphTargetsCount, ( { i } ) => {
|
|
194
|
+
|
|
195
|
+
const influence = float( 0 ).toVar();
|
|
196
|
+
|
|
197
|
+
if ( this.mesh.count > 1 && ( this.mesh.morphTexture !== null && this.mesh.morphTexture !== undefined ) ) {
|
|
198
|
+
|
|
199
|
+
influence.assign( textureLoad( this.mesh.morphTexture, ivec2( int( i ).add( 1 ), int( instanceIndex ) ) ).r );
|
|
200
|
+
|
|
201
|
+
} else {
|
|
202
|
+
|
|
203
|
+
influence.assign( reference( 'morphTargetInfluences', 'float' ).element( i ).toVar() );
|
|
204
|
+
|
|
205
|
+
}
|
|
206
|
+
|
|
207
|
+
if ( hasMorphPosition === true ) {
|
|
208
|
+
|
|
209
|
+
positionLocal.addAssign( getMorph( {
|
|
210
|
+
bufferMap,
|
|
211
|
+
influence,
|
|
212
|
+
stride,
|
|
213
|
+
width,
|
|
214
|
+
depth: i,
|
|
215
|
+
offset: int( 0 )
|
|
216
|
+
} ) );
|
|
217
|
+
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
if ( hasMorphNormals === true ) {
|
|
221
|
+
|
|
222
|
+
normalLocal.addAssign( getMorph( {
|
|
223
|
+
bufferMap,
|
|
224
|
+
influence,
|
|
225
|
+
stride,
|
|
226
|
+
width,
|
|
227
|
+
depth: i,
|
|
228
|
+
offset: int( 1 )
|
|
229
|
+
} ) );
|
|
230
|
+
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
} );
|
|
234
|
+
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
update() {
|
|
238
|
+
|
|
239
|
+
const morphBaseInfluence = this.morphBaseInfluence;
|
|
240
|
+
|
|
241
|
+
if ( this.mesh.geometry.morphTargetsRelative ) {
|
|
242
|
+
|
|
243
|
+
morphBaseInfluence.value = 1;
|
|
244
|
+
|
|
245
|
+
} else {
|
|
246
|
+
|
|
247
|
+
morphBaseInfluence.value = 1 - this.mesh.morphTargetInfluences.reduce( ( a, b ) => a + b, 0 );
|
|
248
|
+
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
export default MorphNode;
|
|
256
|
+
|
|
257
|
+
export const morphReference = nodeProxy( MorphNode );
|
|
258
|
+
|
|
259
|
+
addNodeClass( 'MorphNode', MorphNode );
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { attribute } from '../core/AttributeNode.js';
|
|
2
|
+
import { varying } from '../core/VaryingNode.js';
|
|
3
|
+
import { property } from '../core/PropertyNode.js';
|
|
4
|
+
import { cameraViewMatrix } from './CameraNode.js';
|
|
5
|
+
import { modelNormalMatrix } from './ModelNode.js';
|
|
6
|
+
import { vec3 } from '../shadernode/ShaderNode.js';
|
|
7
|
+
|
|
8
|
+
export const normalGeometry = /*#__PURE__*/ attribute( 'normal', 'vec3', vec3( 0, 1, 0 ) );
|
|
9
|
+
export const normalLocal = /*#__PURE__*/ normalGeometry.toVar( 'normalLocal' );
|
|
10
|
+
export const normalView = /*#__PURE__*/ varying( modelNormalMatrix.mul( normalLocal ), 'v_normalView' ).normalize().toVar( 'normalView' );
|
|
11
|
+
export const normalWorld = /*#__PURE__*/ varying( normalView.transformDirection( cameraViewMatrix ), 'v_normalWorld' ).normalize().toVar( 'normalWorld' );
|
|
12
|
+
export const transformedNormalView = /*#__PURE__*/ property( 'vec3', 'transformedNormalView' );
|
|
13
|
+
export const transformedNormalWorld = /*#__PURE__*/ transformedNormalView.transformDirection( cameraViewMatrix ).normalize().toVar( 'transformedNormalWorld' );
|
|
14
|
+
export const transformedClearcoatNormalView = /*#__PURE__*/ property( 'vec3', 'transformedClearcoatNormalView' );
|
|
@@ -0,0 +1,150 @@
|
|
|
1
|
+
import Node, { addNodeClass } from '../core/Node.js';
|
|
2
|
+
import { NodeUpdateType } from '../core/constants.js';
|
|
3
|
+
import UniformNode from '../core/UniformNode.js';
|
|
4
|
+
import { nodeProxy } from '../shadernode/ShaderNode.js';
|
|
5
|
+
|
|
6
|
+
import { Vector3 } from '../../math/Vector3.js';
|
|
7
|
+
|
|
8
|
+
class Object3DNode extends Node {
|
|
9
|
+
|
|
10
|
+
constructor( scope = Object3DNode.VIEW_MATRIX, object3d = null ) {
|
|
11
|
+
|
|
12
|
+
super();
|
|
13
|
+
|
|
14
|
+
this.scope = scope;
|
|
15
|
+
this.object3d = object3d;
|
|
16
|
+
|
|
17
|
+
this.updateType = NodeUpdateType.OBJECT;
|
|
18
|
+
|
|
19
|
+
this._uniformNode = new UniformNode( null );
|
|
20
|
+
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
getNodeType() {
|
|
24
|
+
|
|
25
|
+
const scope = this.scope;
|
|
26
|
+
|
|
27
|
+
if ( scope === Object3DNode.WORLD_MATRIX || scope === Object3DNode.VIEW_MATRIX ) {
|
|
28
|
+
|
|
29
|
+
return 'mat4';
|
|
30
|
+
|
|
31
|
+
} else if ( scope === Object3DNode.NORMAL_MATRIX ) {
|
|
32
|
+
|
|
33
|
+
return 'mat3';
|
|
34
|
+
|
|
35
|
+
} else if ( scope === Object3DNode.POSITION || scope === Object3DNode.VIEW_POSITION || scope === Object3DNode.DIRECTION || scope === Object3DNode.SCALE ) {
|
|
36
|
+
|
|
37
|
+
return 'vec3';
|
|
38
|
+
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
update( frame ) {
|
|
44
|
+
|
|
45
|
+
const object = this.object3d;
|
|
46
|
+
const uniformNode = this._uniformNode;
|
|
47
|
+
const scope = this.scope;
|
|
48
|
+
|
|
49
|
+
if ( scope === Object3DNode.VIEW_MATRIX ) {
|
|
50
|
+
|
|
51
|
+
uniformNode.value = object.modelViewMatrix;
|
|
52
|
+
|
|
53
|
+
} else if ( scope === Object3DNode.NORMAL_MATRIX ) {
|
|
54
|
+
|
|
55
|
+
uniformNode.value = object.normalMatrix;
|
|
56
|
+
|
|
57
|
+
} else if ( scope === Object3DNode.WORLD_MATRIX ) {
|
|
58
|
+
|
|
59
|
+
uniformNode.value = object.matrixWorld;
|
|
60
|
+
|
|
61
|
+
} else if ( scope === Object3DNode.POSITION ) {
|
|
62
|
+
|
|
63
|
+
uniformNode.value = uniformNode.value || new Vector3();
|
|
64
|
+
|
|
65
|
+
uniformNode.value.setFromMatrixPosition( object.matrixWorld );
|
|
66
|
+
|
|
67
|
+
} else if ( scope === Object3DNode.SCALE ) {
|
|
68
|
+
|
|
69
|
+
uniformNode.value = uniformNode.value || new Vector3();
|
|
70
|
+
|
|
71
|
+
uniformNode.value.setFromMatrixScale( object.matrixWorld );
|
|
72
|
+
|
|
73
|
+
} else if ( scope === Object3DNode.DIRECTION ) {
|
|
74
|
+
|
|
75
|
+
uniformNode.value = uniformNode.value || new Vector3();
|
|
76
|
+
|
|
77
|
+
object.getWorldDirection( uniformNode.value );
|
|
78
|
+
|
|
79
|
+
} else if ( scope === Object3DNode.VIEW_POSITION ) {
|
|
80
|
+
|
|
81
|
+
const camera = frame.camera;
|
|
82
|
+
|
|
83
|
+
uniformNode.value = uniformNode.value || new Vector3();
|
|
84
|
+
uniformNode.value.setFromMatrixPosition( object.matrixWorld );
|
|
85
|
+
|
|
86
|
+
uniformNode.value.applyMatrix4( camera.matrixWorldInverse );
|
|
87
|
+
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
generate( builder ) {
|
|
93
|
+
|
|
94
|
+
const scope = this.scope;
|
|
95
|
+
|
|
96
|
+
if ( scope === Object3DNode.WORLD_MATRIX || scope === Object3DNode.VIEW_MATRIX ) {
|
|
97
|
+
|
|
98
|
+
this._uniformNode.nodeType = 'mat4';
|
|
99
|
+
|
|
100
|
+
} else if ( scope === Object3DNode.NORMAL_MATRIX ) {
|
|
101
|
+
|
|
102
|
+
this._uniformNode.nodeType = 'mat3';
|
|
103
|
+
|
|
104
|
+
} else if ( scope === Object3DNode.POSITION || scope === Object3DNode.VIEW_POSITION || scope === Object3DNode.DIRECTION || scope === Object3DNode.SCALE ) {
|
|
105
|
+
|
|
106
|
+
this._uniformNode.nodeType = 'vec3';
|
|
107
|
+
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
return this._uniformNode.build( builder );
|
|
111
|
+
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
serialize( data ) {
|
|
115
|
+
|
|
116
|
+
super.serialize( data );
|
|
117
|
+
|
|
118
|
+
data.scope = this.scope;
|
|
119
|
+
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
deserialize( data ) {
|
|
123
|
+
|
|
124
|
+
super.deserialize( data );
|
|
125
|
+
|
|
126
|
+
this.scope = data.scope;
|
|
127
|
+
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
Object3DNode.VIEW_MATRIX = 'viewMatrix';
|
|
133
|
+
Object3DNode.NORMAL_MATRIX = 'normalMatrix';
|
|
134
|
+
Object3DNode.WORLD_MATRIX = 'worldMatrix';
|
|
135
|
+
Object3DNode.POSITION = 'position';
|
|
136
|
+
Object3DNode.SCALE = 'scale';
|
|
137
|
+
Object3DNode.VIEW_POSITION = 'viewPosition';
|
|
138
|
+
Object3DNode.DIRECTION = 'direction';
|
|
139
|
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export default Object3DNode;
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export const objectDirection = nodeProxy( Object3DNode, Object3DNode.DIRECTION );
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export const objectViewMatrix = nodeProxy( Object3DNode, Object3DNode.VIEW_MATRIX );
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export const objectNormalMatrix = nodeProxy( Object3DNode, Object3DNode.NORMAL_MATRIX );
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export const objectWorldMatrix = nodeProxy( Object3DNode, Object3DNode.WORLD_MATRIX );
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export const objectPosition = nodeProxy( Object3DNode, Object3DNode.POSITION );
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export const objectScale = nodeProxy( Object3DNode, Object3DNode.SCALE );
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export const objectViewPosition = nodeProxy( Object3DNode, Object3DNode.VIEW_POSITION );
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addNodeClass( 'Object3DNode', Object3DNode );
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@@ -0,0 +1,26 @@
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import Node, { addNodeClass } from '../core/Node.js';
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import { nodeImmutable } from '../shadernode/ShaderNode.js';
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class PointUVNode extends Node {
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constructor() {
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super( 'vec2' );
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this.isPointUVNode = true;
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}
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generate( /*builder*/ ) {
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return 'vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )';
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}
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}
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export default PointUVNode;
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export const pointUV = nodeImmutable( PointUVNode );
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addNodeClass( 'PointUVNode', PointUVNode );
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@@ -0,0 +1,10 @@
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import { attribute } from '../core/AttributeNode.js';
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import { varying } from '../core/VaryingNode.js';
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import { modelWorldMatrix, modelViewMatrix } from './ModelNode.js';
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4
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5
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export const positionGeometry = /*#__PURE__*/ attribute( 'position', 'vec3' );
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export const positionLocal = /*#__PURE__*/ positionGeometry.toVar( 'positionLocal' );
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7
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export const positionWorld = /*#__PURE__*/ varying( modelWorldMatrix.mul( positionLocal ).xyz, 'v_positionWorld' );
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8
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export const positionWorldDirection = /*#__PURE__*/ varying( positionLocal.transformDirection( modelWorldMatrix ), 'v_positionWorldDirection' ).normalize().toVar( 'positionWorldDirection' );
|
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9
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export const positionView = /*#__PURE__*/ varying( modelViewMatrix.mul( positionLocal ).xyz, 'v_positionView' );
|
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export const positionViewDirection = /*#__PURE__*/ varying( positionView.negate(), 'v_positionViewDirection' ).normalize().toVar( 'positionViewDirection' );
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import Node, { addNodeClass } from '../core/Node.js';
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import { NodeUpdateType } from '../core/constants.js';
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import { uniform } from '../core/UniformNode.js';
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import { texture } from './TextureNode.js';
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import { cubeTexture } from './CubeTextureNode.js';
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import { buffer } from './BufferNode.js';
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import { nodeObject } from '../shadernode/ShaderNode.js';
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8
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import { uniformArray } from './UniformArrayNode.js';
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9
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import ArrayElementNode from '../utils/ArrayElementNode.js';
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class ReferenceElementNode extends ArrayElementNode {
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constructor( referenceNode, indexNode ) {
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super( referenceNode, indexNode );
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this.referenceNode = referenceNode;
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this.isReferenceElementNode = true;
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}
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getNodeType() {
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return this.referenceNode.uniformType;
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}
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+
generate( builder ) {
|
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const snippet = super.generate( builder );
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const arrayType = this.referenceNode.getNodeType();
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const elementType = this.getNodeType();
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return builder.format( snippet, arrayType, elementType );
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}
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+
}
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class ReferenceNode extends Node {
|
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constructor( property, uniformType, object = null, count = null ) {
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super();
|
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+
|
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|
+
this.property = property;
|
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|
+
this.uniformType = uniformType;
|
|
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|
+
this.object = object;
|
|
50
|
+
this.count = count;
|
|
51
|
+
|
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|
+
this.properties = property.split( '.' );
|
|
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|
+
this.reference = object;
|
|
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|
+
this.node = null;
|
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|
+
|
|
56
|
+
this.updateType = NodeUpdateType.OBJECT;
|
|
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|
+
|
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58
|
+
}
|
|
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|
+
|
|
60
|
+
element( indexNode ) {
|
|
61
|
+
|
|
62
|
+
return nodeObject( new ReferenceElementNode( this, nodeObject( indexNode ) ) );
|
|
63
|
+
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
setNodeType( uniformType ) {
|
|
67
|
+
|
|
68
|
+
let node = null;
|
|
69
|
+
|
|
70
|
+
if ( this.count !== null ) {
|
|
71
|
+
|
|
72
|
+
node = buffer( null, uniformType, this.count );
|
|
73
|
+
|
|
74
|
+
} else if ( Array.isArray( this.getValueFromReference() ) ) {
|
|
75
|
+
|
|
76
|
+
node = uniformArray( null, uniformType );
|
|
77
|
+
|
|
78
|
+
} else if ( uniformType === 'texture' ) {
|
|
79
|
+
|
|
80
|
+
node = texture( null );
|
|
81
|
+
|
|
82
|
+
} else if ( uniformType === 'cubeTexture' ) {
|
|
83
|
+
|
|
84
|
+
node = cubeTexture( null );
|
|
85
|
+
|
|
86
|
+
} else {
|
|
87
|
+
|
|
88
|
+
node = uniform( null, uniformType );
|
|
89
|
+
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
this.node = node;
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
getNodeType( builder ) {
|
|
97
|
+
|
|
98
|
+
if ( this.node === null ) {
|
|
99
|
+
|
|
100
|
+
this.updateValue();
|
|
101
|
+
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
return this.node.getNodeType( builder );
|
|
105
|
+
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
getValueFromReference( object = this.reference ) {
|
|
109
|
+
|
|
110
|
+
const { properties } = this;
|
|
111
|
+
|
|
112
|
+
let value = object[ properties[ 0 ] ];
|
|
113
|
+
|
|
114
|
+
for ( let i = 1; i < properties.length; i ++ ) {
|
|
115
|
+
|
|
116
|
+
value = value[ properties[ i ] ];
|
|
117
|
+
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
return value;
|
|
121
|
+
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
updateReference( state ) {
|
|
125
|
+
|
|
126
|
+
this.reference = this.object !== null ? this.object : state.object;
|
|
127
|
+
|
|
128
|
+
return this.reference;
|
|
129
|
+
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
setup() {
|
|
133
|
+
|
|
134
|
+
this.updateValue();
|
|
135
|
+
|
|
136
|
+
return this.node;
|
|
137
|
+
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
update( /*frame*/ ) {
|
|
141
|
+
|
|
142
|
+
this.updateValue();
|
|
143
|
+
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
updateValue() {
|
|
147
|
+
|
|
148
|
+
if ( this.node === null ) this.setNodeType( this.uniformType );
|
|
149
|
+
|
|
150
|
+
const value = this.getValueFromReference();
|
|
151
|
+
|
|
152
|
+
if ( Array.isArray( value ) ) {
|
|
153
|
+
|
|
154
|
+
this.node.array = value;
|
|
155
|
+
|
|
156
|
+
} else {
|
|
157
|
+
|
|
158
|
+
this.node.value = value;
|
|
159
|
+
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
export default ReferenceNode;
|
|
167
|
+
|
|
168
|
+
export const reference = ( name, type, object ) => nodeObject( new ReferenceNode( name, type, object ) );
|
|
169
|
+
export const referenceBuffer = ( name, type, count, object ) => nodeObject( new ReferenceNode( name, type, object, count ) );
|
|
170
|
+
|
|
171
|
+
addNodeClass( 'ReferenceNode', ReferenceNode );
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { cameraViewMatrix } from './CameraNode.js';
|
|
2
|
+
import { transformedNormalView } from './NormalNode.js';
|
|
3
|
+
import { positionViewDirection } from './PositionNode.js';
|
|
4
|
+
import { materialRefractionRatio } from './MaterialProperties.js';
|
|
5
|
+
|
|
6
|
+
export const reflectView = /*#__PURE__*/ positionViewDirection.negate().reflect( transformedNormalView );
|
|
7
|
+
export const refractView = /*#__PURE__*/ positionViewDirection.negate().refract( transformedNormalView, materialRefractionRatio );
|
|
8
|
+
|
|
9
|
+
export const reflectVector = /*#__PURE__*/ reflectView.transformDirection( cameraViewMatrix ).toVar( 'reflectVector' );
|
|
10
|
+
export const refractVector = /*#__PURE__*/ refractView.transformDirection( cameraViewMatrix ).toVar( 'reflectVector' );
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import ReferenceNode from './ReferenceNode.js';
|
|
2
|
+
import { addNodeClass } from '../core/Node.js';
|
|
3
|
+
import { nodeObject } from '../shadernode/ShaderNode.js';
|
|
4
|
+
|
|
5
|
+
class RendererReferenceNode extends ReferenceNode {
|
|
6
|
+
|
|
7
|
+
constructor( property, inputType, renderer = null ) {
|
|
8
|
+
|
|
9
|
+
super( property, inputType, renderer );
|
|
10
|
+
|
|
11
|
+
this.renderer = renderer;
|
|
12
|
+
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
updateReference( state ) {
|
|
16
|
+
|
|
17
|
+
this.reference = this.renderer !== null ? this.renderer : state.renderer;
|
|
18
|
+
|
|
19
|
+
return this.reference;
|
|
20
|
+
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
export default RendererReferenceNode;
|
|
26
|
+
|
|
27
|
+
export const rendererReference = ( name, type, renderer ) => nodeObject( new RendererReferenceNode( name, type, renderer ) );
|
|
28
|
+
|
|
29
|
+
addNodeClass( 'RendererReferenceNode', RendererReferenceNode );
|