@plastic-software/three 0.167.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1023) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +86 -0
  3. package/build/three.cjs +54311 -0
  4. package/build/three.module.js +53897 -0
  5. package/build/three.module.min.js +6 -0
  6. package/build/three.webgpu.js +76281 -0
  7. package/build/three.webgpu.min.js +6 -0
  8. package/examples/fonts/LICENSE +13 -0
  9. package/examples/fonts/README.md +11 -0
  10. package/examples/fonts/droid/NOTICE +190 -0
  11. package/examples/fonts/droid/README.txt +18 -0
  12. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  13. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  14. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  15. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  16. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  17. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  18. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  19. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  20. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  21. package/examples/fonts/optimer_bold.typeface.json +1 -0
  22. package/examples/fonts/optimer_regular.typeface.json +1 -0
  23. package/examples/fonts/ttf/README.md +9 -0
  24. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  25. package/examples/jsm/Addons.js +299 -0
  26. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  27. package/examples/jsm/animation/CCDIKSolver.js +484 -0
  28. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  29. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  30. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  31. package/examples/jsm/capabilities/WebGL.js +108 -0
  32. package/examples/jsm/capabilities/WebGPU.js +57 -0
  33. package/examples/jsm/controls/ArcballControls.js +3224 -0
  34. package/examples/jsm/controls/DragControls.js +282 -0
  35. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  36. package/examples/jsm/controls/FlyControls.js +326 -0
  37. package/examples/jsm/controls/MapControls.js +28 -0
  38. package/examples/jsm/controls/OrbitControls.js +1532 -0
  39. package/examples/jsm/controls/PointerLockControls.js +162 -0
  40. package/examples/jsm/controls/TrackballControls.js +828 -0
  41. package/examples/jsm/controls/TransformControls.js +1573 -0
  42. package/examples/jsm/csm/CSM.js +384 -0
  43. package/examples/jsm/csm/CSMFrustum.js +152 -0
  44. package/examples/jsm/csm/CSMHelper.js +193 -0
  45. package/examples/jsm/csm/CSMShader.js +295 -0
  46. package/examples/jsm/curves/CurveExtras.js +422 -0
  47. package/examples/jsm/curves/NURBSCurve.js +80 -0
  48. package/examples/jsm/curves/NURBSSurface.js +52 -0
  49. package/examples/jsm/curves/NURBSUtils.js +542 -0
  50. package/examples/jsm/curves/NURBSVolume.js +62 -0
  51. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  52. package/examples/jsm/effects/AsciiEffect.js +263 -0
  53. package/examples/jsm/effects/OutlineEffect.js +539 -0
  54. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  55. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  56. package/examples/jsm/effects/StereoEffect.js +55 -0
  57. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  58. package/examples/jsm/environments/RoomEnvironment.js +144 -0
  59. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  60. package/examples/jsm/exporters/EXRExporter.js +579 -0
  61. package/examples/jsm/exporters/GLTFExporter.js +3389 -0
  62. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  63. package/examples/jsm/exporters/MMDExporter.js +217 -0
  64. package/examples/jsm/exporters/OBJExporter.js +284 -0
  65. package/examples/jsm/exporters/PLYExporter.js +528 -0
  66. package/examples/jsm/exporters/STLExporter.js +199 -0
  67. package/examples/jsm/exporters/USDZExporter.js +743 -0
  68. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  69. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  70. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  71. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
  72. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  73. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  74. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  75. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
  76. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  77. package/examples/jsm/geometries/TextGeometry.js +65 -0
  78. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  79. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  80. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  81. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  82. package/examples/jsm/helpers/TextureHelper.js +237 -0
  83. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  84. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  85. package/examples/jsm/helpers/ViewHelper.js +347 -0
  86. package/examples/jsm/interactive/HTMLMesh.js +570 -0
  87. package/examples/jsm/interactive/InteractiveGroup.js +106 -0
  88. package/examples/jsm/interactive/SelectionBox.js +227 -0
  89. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  90. package/examples/jsm/libs/ammo.wasm.js +822 -0
  91. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  92. package/examples/jsm/libs/basis/README.md +46 -0
  93. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  94. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  95. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  96. package/examples/jsm/libs/draco/README.md +32 -0
  97. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  98. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  99. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  100. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  101. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  102. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  103. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  104. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  105. package/examples/jsm/libs/ecsy.module.js +1792 -0
  106. package/examples/jsm/libs/fflate.module.js +2672 -0
  107. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  108. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  109. package/examples/jsm/libs/lottie_canvas.module.js +14849 -0
  110. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  111. package/examples/jsm/libs/mikktspace.module.js +128 -0
  112. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  113. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  114. package/examples/jsm/libs/opentype.module.js +14506 -0
  115. package/examples/jsm/libs/potpack.module.js +125 -0
  116. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  117. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  118. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  119. package/examples/jsm/libs/stats.module.js +167 -0
  120. package/examples/jsm/libs/surfaceNet.js +201 -0
  121. package/examples/jsm/libs/tween.module.js +876 -0
  122. package/examples/jsm/libs/utif.module.js +1665 -0
  123. package/examples/jsm/libs/zstddec.module.js +1 -0
  124. package/examples/jsm/lights/LightProbeGenerator.js +286 -0
  125. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  126. package/examples/jsm/lights/RectAreaLightUniformsLib.js +24 -0
  127. package/examples/jsm/lines/Line2.js +19 -0
  128. package/examples/jsm/lines/LineGeometry.js +79 -0
  129. package/examples/jsm/lines/LineMaterial.js +603 -0
  130. package/examples/jsm/lines/LineSegments2.js +376 -0
  131. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  132. package/examples/jsm/lines/Wireframe.js +71 -0
  133. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  134. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  135. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  136. package/examples/jsm/loaders/3DMLoader.js +1764 -0
  137. package/examples/jsm/loaders/3MFLoader.js +1480 -0
  138. package/examples/jsm/loaders/AMFLoader.js +521 -0
  139. package/examples/jsm/loaders/BVHLoader.js +437 -0
  140. package/examples/jsm/loaders/ColladaLoader.js +4116 -0
  141. package/examples/jsm/loaders/DDSLoader.js +318 -0
  142. package/examples/jsm/loaders/DRACOLoader.js +613 -0
  143. package/examples/jsm/loaders/EXRLoader.js +2563 -0
  144. package/examples/jsm/loaders/FBXLoader.js +4303 -0
  145. package/examples/jsm/loaders/FontLoader.js +183 -0
  146. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  147. package/examples/jsm/loaders/GLTFLoader.js +4730 -0
  148. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  149. package/examples/jsm/loaders/IESLoader.js +337 -0
  150. package/examples/jsm/loaders/KMZLoader.js +130 -0
  151. package/examples/jsm/loaders/KTX2Loader.js +937 -0
  152. package/examples/jsm/loaders/KTXLoader.js +176 -0
  153. package/examples/jsm/loaders/LDrawLoader.js +2471 -0
  154. package/examples/jsm/loaders/LUT3dlLoader.js +168 -0
  155. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  156. package/examples/jsm/loaders/LUTImageLoader.js +149 -0
  157. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  158. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  159. package/examples/jsm/loaders/LottieLoader.js +77 -0
  160. package/examples/jsm/loaders/MD2Loader.js +399 -0
  161. package/examples/jsm/loaders/MDDLoader.js +102 -0
  162. package/examples/jsm/loaders/MMDLoader.js +2295 -0
  163. package/examples/jsm/loaders/MTLLoader.js +567 -0
  164. package/examples/jsm/loaders/MaterialXLoader.js +845 -0
  165. package/examples/jsm/loaders/NRRDLoader.js +686 -0
  166. package/examples/jsm/loaders/OBJLoader.js +905 -0
  167. package/examples/jsm/loaders/PCDLoader.js +467 -0
  168. package/examples/jsm/loaders/PDBLoader.js +232 -0
  169. package/examples/jsm/loaders/PLYLoader.js +771 -0
  170. package/examples/jsm/loaders/PVRLoader.js +251 -0
  171. package/examples/jsm/loaders/RGBELoader.js +450 -0
  172. package/examples/jsm/loaders/RGBMLoader.js +1081 -0
  173. package/examples/jsm/loaders/STLLoader.js +410 -0
  174. package/examples/jsm/loaders/SVGLoader.js +3173 -0
  175. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  176. package/examples/jsm/loaders/TGALoader.js +517 -0
  177. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  178. package/examples/jsm/loaders/TTFLoader.js +214 -0
  179. package/examples/jsm/loaders/TiltLoader.js +520 -0
  180. package/examples/jsm/loaders/USDZLoader.js +870 -0
  181. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  182. package/examples/jsm/loaders/VOXLoader.js +318 -0
  183. package/examples/jsm/loaders/VRMLLoader.js +3537 -0
  184. package/examples/jsm/loaders/VTKLoader.js +1236 -0
  185. package/examples/jsm/loaders/XYZLoader.js +106 -0
  186. package/examples/jsm/loaders/lwo/IFFParser.js +1217 -0
  187. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  188. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  189. package/examples/jsm/materials/MeshGouraudMaterial.js +432 -0
  190. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
  191. package/examples/jsm/math/Capsule.js +82 -0
  192. package/examples/jsm/math/ColorConverter.js +36 -0
  193. package/examples/jsm/math/ConvexHull.js +1271 -0
  194. package/examples/jsm/math/ImprovedNoise.js +71 -0
  195. package/examples/jsm/math/Lut.js +204 -0
  196. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  197. package/examples/jsm/math/OBB.js +423 -0
  198. package/examples/jsm/math/Octree.js +546 -0
  199. package/examples/jsm/math/SimplexNoise.js +444 -0
  200. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  201. package/examples/jsm/misc/GPUComputationRenderer.js +430 -0
  202. package/examples/jsm/misc/Gyroscope.js +66 -0
  203. package/examples/jsm/misc/MD2Character.js +276 -0
  204. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  205. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  206. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  207. package/examples/jsm/misc/ProgressiveLightMap.js +324 -0
  208. package/examples/jsm/misc/RollerCoaster.js +566 -0
  209. package/examples/jsm/misc/Timer.js +128 -0
  210. package/examples/jsm/misc/TubePainter.js +202 -0
  211. package/examples/jsm/misc/Volume.js +473 -0
  212. package/examples/jsm/misc/VolumeSlice.js +229 -0
  213. package/examples/jsm/modifiers/CurveModifier.js +346 -0
  214. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  215. package/examples/jsm/modifiers/SimplifyModifier.js +618 -0
  216. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  217. package/examples/jsm/objects/GroundedSkybox.js +50 -0
  218. package/examples/jsm/objects/InstancedPoints.js +21 -0
  219. package/examples/jsm/objects/Lensflare.js +397 -0
  220. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  221. package/examples/jsm/objects/Reflector.js +264 -0
  222. package/examples/jsm/objects/ReflectorForSSRPass.js +352 -0
  223. package/examples/jsm/objects/Refractor.js +327 -0
  224. package/examples/jsm/objects/ShadowMesh.js +80 -0
  225. package/examples/jsm/objects/Sky.js +219 -0
  226. package/examples/jsm/objects/SkyMesh.js +189 -0
  227. package/examples/jsm/objects/Water.js +333 -0
  228. package/examples/jsm/objects/Water2.js +361 -0
  229. package/examples/jsm/objects/Water2Mesh.js +160 -0
  230. package/examples/jsm/objects/WaterMesh.js +103 -0
  231. package/examples/jsm/offscreen/jank.js +45 -0
  232. package/examples/jsm/offscreen/offscreen.js +8 -0
  233. package/examples/jsm/offscreen/scene.js +86 -0
  234. package/examples/jsm/physics/AmmoPhysics.js +306 -0
  235. package/examples/jsm/physics/JoltPhysics.js +281 -0
  236. package/examples/jsm/physics/RapierPhysics.js +240 -0
  237. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
  238. package/examples/jsm/postprocessing/BloomPass.js +172 -0
  239. package/examples/jsm/postprocessing/BokehPass.js +141 -0
  240. package/examples/jsm/postprocessing/ClearPass.js +46 -0
  241. package/examples/jsm/postprocessing/CubeTexturePass.js +85 -0
  242. package/examples/jsm/postprocessing/DotScreenPass.js +65 -0
  243. package/examples/jsm/postprocessing/EffectComposer.js +231 -0
  244. package/examples/jsm/postprocessing/FilmPass.js +64 -0
  245. package/examples/jsm/postprocessing/GTAOPass.js +582 -0
  246. package/examples/jsm/postprocessing/GlitchPass.js +125 -0
  247. package/examples/jsm/postprocessing/HalftonePass.js +79 -0
  248. package/examples/jsm/postprocessing/LUTPass.js +108 -0
  249. package/examples/jsm/postprocessing/MaskPass.js +104 -0
  250. package/examples/jsm/postprocessing/OutlinePass.js +654 -0
  251. package/examples/jsm/postprocessing/OutputPass.js +97 -0
  252. package/examples/jsm/postprocessing/Pass.js +95 -0
  253. package/examples/jsm/postprocessing/RenderPass.js +99 -0
  254. package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -0
  255. package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
  256. package/examples/jsm/postprocessing/SAOPass.js +334 -0
  257. package/examples/jsm/postprocessing/SMAAPass.js +199 -0
  258. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
  259. package/examples/jsm/postprocessing/SSAOPass.js +414 -0
  260. package/examples/jsm/postprocessing/SSRPass.js +641 -0
  261. package/examples/jsm/postprocessing/SavePass.js +79 -0
  262. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
  263. package/examples/jsm/postprocessing/TAARenderPass.js +188 -0
  264. package/examples/jsm/postprocessing/TexturePass.js +67 -0
  265. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  266. package/examples/jsm/renderers/CSS2DRenderer.js +235 -0
  267. package/examples/jsm/renderers/CSS3DRenderer.js +350 -0
  268. package/examples/jsm/renderers/Projector.js +918 -0
  269. package/examples/jsm/renderers/SVGRenderer.js +556 -0
  270. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +89 -0
  271. package/examples/jsm/shaders/AfterimageShader.js +58 -0
  272. package/examples/jsm/shaders/BasicShader.js +29 -0
  273. package/examples/jsm/shaders/BleachBypassShader.js +61 -0
  274. package/examples/jsm/shaders/BlendShader.js +49 -0
  275. package/examples/jsm/shaders/BokehShader.js +145 -0
  276. package/examples/jsm/shaders/BokehShader2.js +397 -0
  277. package/examples/jsm/shaders/BrightnessContrastShader.js +56 -0
  278. package/examples/jsm/shaders/ColorCorrectionShader.js +52 -0
  279. package/examples/jsm/shaders/ColorifyShader.js +50 -0
  280. package/examples/jsm/shaders/ConvolutionShader.js +103 -0
  281. package/examples/jsm/shaders/CopyShader.js +45 -0
  282. package/examples/jsm/shaders/DOFMipMapShader.js +56 -0
  283. package/examples/jsm/shaders/DepthLimitedBlurShader.js +171 -0
  284. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
  285. package/examples/jsm/shaders/DotScreenShader.js +70 -0
  286. package/examples/jsm/shaders/ExposureShader.js +44 -0
  287. package/examples/jsm/shaders/FXAAShader.js +286 -0
  288. package/examples/jsm/shaders/FilmShader.js +59 -0
  289. package/examples/jsm/shaders/FocusShader.js +89 -0
  290. package/examples/jsm/shaders/FreiChenShader.js +96 -0
  291. package/examples/jsm/shaders/GTAOShader.js +424 -0
  292. package/examples/jsm/shaders/GammaCorrectionShader.js +43 -0
  293. package/examples/jsm/shaders/GodRaysShader.js +321 -0
  294. package/examples/jsm/shaders/HalftoneShader.js +312 -0
  295. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
  296. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +63 -0
  297. package/examples/jsm/shaders/HueSaturationShader.js +67 -0
  298. package/examples/jsm/shaders/KaleidoShader.js +58 -0
  299. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
  300. package/examples/jsm/shaders/LuminosityShader.js +48 -0
  301. package/examples/jsm/shaders/MMDToonShader.js +134 -0
  302. package/examples/jsm/shaders/MirrorShader.js +56 -0
  303. package/examples/jsm/shaders/NormalMapShader.js +55 -0
  304. package/examples/jsm/shaders/OutputShader.js +85 -0
  305. package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -0
  306. package/examples/jsm/shaders/RGBShiftShader.js +54 -0
  307. package/examples/jsm/shaders/SAOShader.js +179 -0
  308. package/examples/jsm/shaders/SMAAShader.js +466 -0
  309. package/examples/jsm/shaders/SSAOShader.js +300 -0
  310. package/examples/jsm/shaders/SSRShader.js +370 -0
  311. package/examples/jsm/shaders/SepiaShader.js +52 -0
  312. package/examples/jsm/shaders/SobelOperatorShader.js +92 -0
  313. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +90 -0
  314. package/examples/jsm/shaders/TechnicolorShader.js +45 -0
  315. package/examples/jsm/shaders/ToonShader.js +326 -0
  316. package/examples/jsm/shaders/TriangleBlurShader.js +74 -0
  317. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +47 -0
  318. package/examples/jsm/shaders/VelocityShader.js +130 -0
  319. package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
  320. package/examples/jsm/shaders/VerticalTiltShiftShader.js +63 -0
  321. package/examples/jsm/shaders/VignetteShader.js +51 -0
  322. package/examples/jsm/shaders/VolumeShader.js +289 -0
  323. package/examples/jsm/shaders/WaterRefractionShader.js +95 -0
  324. package/examples/jsm/textures/FlakesTexture.js +40 -0
  325. package/examples/jsm/transpiler/AST.js +270 -0
  326. package/examples/jsm/transpiler/GLSLDecoder.js +983 -0
  327. package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
  328. package/examples/jsm/transpiler/TSLEncoder.js +717 -0
  329. package/examples/jsm/transpiler/Transpiler.js +18 -0
  330. package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
  331. package/examples/jsm/utils/CameraUtils.js +73 -0
  332. package/examples/jsm/utils/GPUStatsPanel.js +95 -0
  333. package/examples/jsm/utils/GeometryCompressionUtils.js +639 -0
  334. package/examples/jsm/utils/GeometryUtils.js +221 -0
  335. package/examples/jsm/utils/LDrawUtils.js +202 -0
  336. package/examples/jsm/utils/PackedPhongMaterial.js +178 -0
  337. package/examples/jsm/utils/SceneUtils.js +313 -0
  338. package/examples/jsm/utils/ShadowMapViewer.js +210 -0
  339. package/examples/jsm/utils/SkeletonUtils.js +424 -0
  340. package/examples/jsm/utils/SortUtils.js +163 -0
  341. package/examples/jsm/utils/TextureUtils.js +98 -0
  342. package/examples/jsm/utils/UVsDebug.js +165 -0
  343. package/examples/jsm/utils/WorkerPool.js +102 -0
  344. package/examples/jsm/webxr/ARButton.js +232 -0
  345. package/examples/jsm/webxr/OculusHandModel.js +110 -0
  346. package/examples/jsm/webxr/OculusHandPointerModel.js +413 -0
  347. package/examples/jsm/webxr/Text2D.js +38 -0
  348. package/examples/jsm/webxr/VRButton.js +233 -0
  349. package/examples/jsm/webxr/XRButton.js +223 -0
  350. package/examples/jsm/webxr/XRControllerModelFactory.js +312 -0
  351. package/examples/jsm/webxr/XREstimatedLight.js +223 -0
  352. package/examples/jsm/webxr/XRHandMeshModel.js +114 -0
  353. package/examples/jsm/webxr/XRHandModelFactory.js +107 -0
  354. package/examples/jsm/webxr/XRHandPrimitiveModel.js +103 -0
  355. package/examples/jsm/webxr/XRPlanes.js +100 -0
  356. package/package.json +127 -0
  357. package/src/Three.Legacy.js +21 -0
  358. package/src/Three.WebGPU.js +194 -0
  359. package/src/Three.js +184 -0
  360. package/src/animation/AnimationAction.js +700 -0
  361. package/src/animation/AnimationClip.js +473 -0
  362. package/src/animation/AnimationMixer.js +770 -0
  363. package/src/animation/AnimationObjectGroup.js +387 -0
  364. package/src/animation/AnimationUtils.js +356 -0
  365. package/src/animation/KeyframeTrack.js +462 -0
  366. package/src/animation/PropertyBinding.js +719 -0
  367. package/src/animation/PropertyMixer.js +318 -0
  368. package/src/animation/tracks/BooleanKeyframeTrack.js +28 -0
  369. package/src/animation/tracks/ColorKeyframeTrack.js +15 -0
  370. package/src/animation/tracks/NumberKeyframeTrack.js +12 -0
  371. package/src/animation/tracks/QuaternionKeyframeTrack.js +22 -0
  372. package/src/animation/tracks/StringKeyframeTrack.js +24 -0
  373. package/src/animation/tracks/VectorKeyframeTrack.js +12 -0
  374. package/src/audio/Audio.js +400 -0
  375. package/src/audio/AudioAnalyser.js +40 -0
  376. package/src/audio/AudioContext.js +25 -0
  377. package/src/audio/AudioListener.js +137 -0
  378. package/src/audio/PositionalAudio.js +146 -0
  379. package/src/cameras/ArrayCamera.js +17 -0
  380. package/src/cameras/Camera.js +69 -0
  381. package/src/cameras/CubeCamera.js +173 -0
  382. package/src/cameras/OrthographicCamera.js +136 -0
  383. package/src/cameras/PerspectiveCamera.js +268 -0
  384. package/src/cameras/StereoCamera.js +100 -0
  385. package/src/constants.js +216 -0
  386. package/src/core/BufferAttribute.js +639 -0
  387. package/src/core/BufferGeometry.js +1073 -0
  388. package/src/core/Clock.js +74 -0
  389. package/src/core/EventDispatcher.js +87 -0
  390. package/src/core/GLBufferAttribute.js +60 -0
  391. package/src/core/InstancedBufferAttribute.js +39 -0
  392. package/src/core/InstancedBufferGeometry.js +40 -0
  393. package/src/core/InstancedInterleavedBuffer.js +48 -0
  394. package/src/core/InterleavedBuffer.js +166 -0
  395. package/src/core/InterleavedBufferAttribute.js +351 -0
  396. package/src/core/Layers.js +60 -0
  397. package/src/core/Object3D.js +1024 -0
  398. package/src/core/Raycaster.js +128 -0
  399. package/src/core/RenderTarget.js +162 -0
  400. package/src/core/Uniform.js +17 -0
  401. package/src/core/UniformsGroup.js +98 -0
  402. package/src/extras/DataUtils.js +176 -0
  403. package/src/extras/Earcut.js +789 -0
  404. package/src/extras/ImageUtils.js +129 -0
  405. package/src/extras/PMREMGenerator.js +918 -0
  406. package/src/extras/ShapeUtils.js +92 -0
  407. package/src/extras/TextureUtils.js +210 -0
  408. package/src/extras/core/Curve.js +416 -0
  409. package/src/extras/core/CurvePath.js +255 -0
  410. package/src/extras/core/Interpolations.js +79 -0
  411. package/src/extras/core/Path.js +196 -0
  412. package/src/extras/core/Shape.js +102 -0
  413. package/src/extras/core/ShapePath.js +291 -0
  414. package/src/extras/curves/ArcCurve.js +17 -0
  415. package/src/extras/curves/CatmullRomCurve3.js +255 -0
  416. package/src/extras/curves/CubicBezierCurve.js +78 -0
  417. package/src/extras/curves/CubicBezierCurve3.js +79 -0
  418. package/src/extras/curves/Curves.js +10 -0
  419. package/src/extras/curves/EllipseCurve.js +156 -0
  420. package/src/extras/curves/LineCurve.js +92 -0
  421. package/src/extras/curves/LineCurve3.js +92 -0
  422. package/src/extras/curves/QuadraticBezierCurve.js +74 -0
  423. package/src/extras/curves/QuadraticBezierCurve3.js +75 -0
  424. package/src/extras/curves/SplineCurve.js +97 -0
  425. package/src/geometries/BoxGeometry.js +180 -0
  426. package/src/geometries/CapsuleGeometry.js +33 -0
  427. package/src/geometries/CircleGeometry.js +101 -0
  428. package/src/geometries/ConeGeometry.js +31 -0
  429. package/src/geometries/CylinderGeometry.js +286 -0
  430. package/src/geometries/DodecahedronGeometry.js +66 -0
  431. package/src/geometries/EdgesGeometry.js +152 -0
  432. package/src/geometries/ExtrudeGeometry.js +814 -0
  433. package/src/geometries/Geometries.js +21 -0
  434. package/src/geometries/IcosahedronGeometry.js +42 -0
  435. package/src/geometries/LatheGeometry.js +189 -0
  436. package/src/geometries/OctahedronGeometry.js +37 -0
  437. package/src/geometries/PlaneGeometry.js +98 -0
  438. package/src/geometries/PolyhedronGeometry.js +319 -0
  439. package/src/geometries/RingGeometry.js +128 -0
  440. package/src/geometries/ShapeGeometry.js +195 -0
  441. package/src/geometries/SphereGeometry.js +137 -0
  442. package/src/geometries/TetrahedronGeometry.js +34 -0
  443. package/src/geometries/TorusGeometry.js +120 -0
  444. package/src/geometries/TorusKnotGeometry.js +167 -0
  445. package/src/geometries/TubeGeometry.js +203 -0
  446. package/src/geometries/WireframeGeometry.js +147 -0
  447. package/src/helpers/ArrowHelper.js +114 -0
  448. package/src/helpers/AxesHelper.js +68 -0
  449. package/src/helpers/Box3Helper.js +55 -0
  450. package/src/helpers/BoxHelper.js +113 -0
  451. package/src/helpers/CameraHelper.js +269 -0
  452. package/src/helpers/DirectionalLightHelper.js +93 -0
  453. package/src/helpers/GridHelper.js +56 -0
  454. package/src/helpers/HemisphereLightHelper.js +88 -0
  455. package/src/helpers/PlaneHelper.js +63 -0
  456. package/src/helpers/PointLightHelper.js +92 -0
  457. package/src/helpers/PolarGridHelper.js +96 -0
  458. package/src/helpers/SkeletonHelper.js +128 -0
  459. package/src/helpers/SpotLightHelper.js +111 -0
  460. package/src/lights/AmbientLight.js +17 -0
  461. package/src/lights/DirectionalLight.js +43 -0
  462. package/src/lights/DirectionalLightShadow.js +16 -0
  463. package/src/lights/HemisphereLight.js +34 -0
  464. package/src/lights/Light.js +59 -0
  465. package/src/lights/LightProbe.js +47 -0
  466. package/src/lights/LightShadow.js +152 -0
  467. package/src/lights/PointLight.js +57 -0
  468. package/src/lights/PointLightShadow.js +96 -0
  469. package/src/lights/RectAreaLight.js +56 -0
  470. package/src/lights/SpotLight.js +71 -0
  471. package/src/lights/SpotLightShadow.js +50 -0
  472. package/src/lights/webgpu/IESSpotLight.js +25 -0
  473. package/src/loaders/AnimationLoader.js +66 -0
  474. package/src/loaders/AudioLoader.js +66 -0
  475. package/src/loaders/BufferGeometryLoader.js +217 -0
  476. package/src/loaders/Cache.js +42 -0
  477. package/src/loaders/CompressedTextureLoader.js +134 -0
  478. package/src/loaders/CubeTextureLoader.js +58 -0
  479. package/src/loaders/DataTextureLoader.js +131 -0
  480. package/src/loaders/FileLoader.js +288 -0
  481. package/src/loaders/ImageBitmapLoader.js +123 -0
  482. package/src/loaders/ImageLoader.js +91 -0
  483. package/src/loaders/Loader.js +72 -0
  484. package/src/loaders/LoaderUtils.js +77 -0
  485. package/src/loaders/LoadingManager.js +142 -0
  486. package/src/loaders/MaterialLoader.js +374 -0
  487. package/src/loaders/ObjectLoader.js +1183 -0
  488. package/src/loaders/TextureLoader.js +41 -0
  489. package/src/materials/LineBasicMaterial.js +49 -0
  490. package/src/materials/LineDashedMaterial.js +35 -0
  491. package/src/materials/Material.js +531 -0
  492. package/src/materials/Materials.js +39 -0
  493. package/src/materials/MeshBasicMaterial.js +84 -0
  494. package/src/materials/MeshDepthMaterial.js +54 -0
  495. package/src/materials/MeshDistanceMaterial.js +43 -0
  496. package/src/materials/MeshLambertMaterial.js +119 -0
  497. package/src/materials/MeshMatcapMaterial.js +81 -0
  498. package/src/materials/MeshNormalMaterial.js +61 -0
  499. package/src/materials/MeshPhongMaterial.js +123 -0
  500. package/src/materials/MeshPhysicalMaterial.js +244 -0
  501. package/src/materials/MeshStandardMaterial.js +127 -0
  502. package/src/materials/MeshToonMaterial.js +102 -0
  503. package/src/materials/PointsMaterial.js +50 -0
  504. package/src/materials/RawShaderMaterial.js +17 -0
  505. package/src/materials/ShaderMaterial.js +185 -0
  506. package/src/materials/ShadowMaterial.js +37 -0
  507. package/src/materials/SpriteMaterial.js +54 -0
  508. package/src/math/Box2.js +204 -0
  509. package/src/math/Box3.js +534 -0
  510. package/src/math/Color.js +623 -0
  511. package/src/math/ColorManagement.js +149 -0
  512. package/src/math/Cylindrical.js +61 -0
  513. package/src/math/Euler.js +315 -0
  514. package/src/math/Frustum.js +186 -0
  515. package/src/math/Interpolant.js +241 -0
  516. package/src/math/Line3.js +115 -0
  517. package/src/math/MathUtils.js +363 -0
  518. package/src/math/Matrix2.js +54 -0
  519. package/src/math/Matrix3.js +388 -0
  520. package/src/math/Matrix4.js +915 -0
  521. package/src/math/Plane.js +205 -0
  522. package/src/math/Quaternion.js +686 -0
  523. package/src/math/Ray.js +493 -0
  524. package/src/math/Sphere.js +245 -0
  525. package/src/math/Spherical.js +85 -0
  526. package/src/math/SphericalHarmonics3.js +243 -0
  527. package/src/math/Triangle.js +311 -0
  528. package/src/math/Vector2.js +480 -0
  529. package/src/math/Vector3.js +724 -0
  530. package/src/math/Vector4.js +657 -0
  531. package/src/math/interpolants/CubicInterpolant.js +150 -0
  532. package/src/math/interpolants/DiscreteInterpolant.js +26 -0
  533. package/src/math/interpolants/LinearInterpolant.js +38 -0
  534. package/src/math/interpolants/QuaternionLinearInterpolant.js +39 -0
  535. package/src/nodes/Nodes.js +225 -0
  536. package/src/nodes/accessors/AccessorsUtils.js +25 -0
  537. package/src/nodes/accessors/BatchNode.js +96 -0
  538. package/src/nodes/accessors/BitangentNode.js +13 -0
  539. package/src/nodes/accessors/BufferAttributeNode.js +162 -0
  540. package/src/nodes/accessors/BufferNode.js +36 -0
  541. package/src/nodes/accessors/CameraNode.js +19 -0
  542. package/src/nodes/accessors/ClippingNode.js +145 -0
  543. package/src/nodes/accessors/CubeTextureNode.js +78 -0
  544. package/src/nodes/accessors/InstanceNode.js +140 -0
  545. package/src/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  546. package/src/nodes/accessors/MaterialNode.js +435 -0
  547. package/src/nodes/accessors/MaterialProperties.js +3 -0
  548. package/src/nodes/accessors/MaterialReferenceNode.js +43 -0
  549. package/src/nodes/accessors/ModelNode.js +37 -0
  550. package/src/nodes/accessors/ModelViewProjectionNode.js +39 -0
  551. package/src/nodes/accessors/MorphNode.js +259 -0
  552. package/src/nodes/accessors/NormalNode.js +14 -0
  553. package/src/nodes/accessors/Object3DNode.js +150 -0
  554. package/src/nodes/accessors/PointUVNode.js +26 -0
  555. package/src/nodes/accessors/PositionNode.js +10 -0
  556. package/src/nodes/accessors/ReferenceNode.js +171 -0
  557. package/src/nodes/accessors/ReflectVectorNode.js +10 -0
  558. package/src/nodes/accessors/RendererReferenceNode.js +29 -0
  559. package/src/nodes/accessors/SceneNode.js +52 -0
  560. package/src/nodes/accessors/SkinningNode.js +124 -0
  561. package/src/nodes/accessors/StorageBufferNode.js +130 -0
  562. package/src/nodes/accessors/StorageTextureNode.js +104 -0
  563. package/src/nodes/accessors/TangentNode.js +23 -0
  564. package/src/nodes/accessors/Texture3DNode.js +100 -0
  565. package/src/nodes/accessors/TextureBicubicNode.js +94 -0
  566. package/src/nodes/accessors/TextureNode.js +445 -0
  567. package/src/nodes/accessors/TextureSizeNode.js +35 -0
  568. package/src/nodes/accessors/UVNode.js +3 -0
  569. package/src/nodes/accessors/UniformArrayNode.js +153 -0
  570. package/src/nodes/accessors/UserDataNode.js +29 -0
  571. package/src/nodes/accessors/VertexColorNode.js +71 -0
  572. package/src/nodes/code/CodeNode.js +84 -0
  573. package/src/nodes/code/ExpressionNode.js +37 -0
  574. package/src/nodes/code/FunctionCallNode.js +96 -0
  575. package/src/nodes/code/FunctionNode.js +130 -0
  576. package/src/nodes/code/ScriptableNode.js +502 -0
  577. package/src/nodes/code/ScriptableValueNode.js +168 -0
  578. package/src/nodes/core/AssignNode.js +128 -0
  579. package/src/nodes/core/AttributeNode.js +134 -0
  580. package/src/nodes/core/BypassNode.js +45 -0
  581. package/src/nodes/core/CacheNode.js +46 -0
  582. package/src/nodes/core/ConstNode.js +32 -0
  583. package/src/nodes/core/ContextNode.js +67 -0
  584. package/src/nodes/core/IndexNode.js +72 -0
  585. package/src/nodes/core/InputNode.js +83 -0
  586. package/src/nodes/core/LightingModel.js +17 -0
  587. package/src/nodes/core/MRTNode.js +76 -0
  588. package/src/nodes/core/Node.js +571 -0
  589. package/src/nodes/core/NodeAttribute.js +15 -0
  590. package/src/nodes/core/NodeBuilder.js +1403 -0
  591. package/src/nodes/core/NodeCache.js +36 -0
  592. package/src/nodes/core/NodeCode.js +15 -0
  593. package/src/nodes/core/NodeFrame.js +185 -0
  594. package/src/nodes/core/NodeFunction.js +22 -0
  595. package/src/nodes/core/NodeFunctionInput.js +17 -0
  596. package/src/nodes/core/NodeKeywords.js +80 -0
  597. package/src/nodes/core/NodeParser.js +11 -0
  598. package/src/nodes/core/NodeUniform.js +39 -0
  599. package/src/nodes/core/NodeUtils.js +215 -0
  600. package/src/nodes/core/NodeVar.js +14 -0
  601. package/src/nodes/core/NodeVarying.js +17 -0
  602. package/src/nodes/core/OutputStructNode.js +59 -0
  603. package/src/nodes/core/ParameterNode.js +33 -0
  604. package/src/nodes/core/PropertyNode.js +84 -0
  605. package/src/nodes/core/StackNode.js +89 -0
  606. package/src/nodes/core/StructTypeNode.js +24 -0
  607. package/src/nodes/core/TempNode.js +58 -0
  608. package/src/nodes/core/UniformGroup.js +13 -0
  609. package/src/nodes/core/UniformGroupNode.js +56 -0
  610. package/src/nodes/core/UniformNode.js +109 -0
  611. package/src/nodes/core/VarNode.js +56 -0
  612. package/src/nodes/core/VaryingNode.js +104 -0
  613. package/src/nodes/core/constants.js +28 -0
  614. package/src/nodes/display/AfterImageNode.js +152 -0
  615. package/src/nodes/display/AnamorphicNode.js +145 -0
  616. package/src/nodes/display/BleachBypassNode.js +28 -0
  617. package/src/nodes/display/BlendModeNode.js +128 -0
  618. package/src/nodes/display/BloomNode.js +333 -0
  619. package/src/nodes/display/BumpMapNode.js +80 -0
  620. package/src/nodes/display/ColorAdjustmentNode.js +104 -0
  621. package/src/nodes/display/ColorSpaceNode.js +108 -0
  622. package/src/nodes/display/DenoiseNode.js +198 -0
  623. package/src/nodes/display/DepthOfFieldNode.js +119 -0
  624. package/src/nodes/display/DotScreenNode.js +75 -0
  625. package/src/nodes/display/FXAANode.js +327 -0
  626. package/src/nodes/display/FilmNode.js +52 -0
  627. package/src/nodes/display/FrontFacingNode.js +41 -0
  628. package/src/nodes/display/GTAONode.js +324 -0
  629. package/src/nodes/display/GaussianBlurNode.js +207 -0
  630. package/src/nodes/display/Lut3DNode.js +53 -0
  631. package/src/nodes/display/NormalMapNode.js +106 -0
  632. package/src/nodes/display/PassNode.js +291 -0
  633. package/src/nodes/display/PixelationPassNode.js +201 -0
  634. package/src/nodes/display/PosterizeNode.js +32 -0
  635. package/src/nodes/display/RGBShiftNode.js +49 -0
  636. package/src/nodes/display/RenderOutputNode.js +56 -0
  637. package/src/nodes/display/SepiaNode.js +18 -0
  638. package/src/nodes/display/SobelOperatorNode.js +121 -0
  639. package/src/nodes/display/ToneMappingNode.js +227 -0
  640. package/src/nodes/display/TransitionNode.js +76 -0
  641. package/src/nodes/display/ViewportDepthNode.js +120 -0
  642. package/src/nodes/display/ViewportDepthTextureNode.js +32 -0
  643. package/src/nodes/display/ViewportNode.js +137 -0
  644. package/src/nodes/display/ViewportSharedTextureNode.js +38 -0
  645. package/src/nodes/display/ViewportTextureNode.js +81 -0
  646. package/src/nodes/fog/FogExp2Node.js +34 -0
  647. package/src/nodes/fog/FogNode.js +48 -0
  648. package/src/nodes/fog/FogRangeNode.js +35 -0
  649. package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
  650. package/src/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  651. package/src/nodes/functions/BSDF/BRDF_Sheen.js +57 -0
  652. package/src/nodes/functions/BSDF/DFGApprox.js +30 -0
  653. package/src/nodes/functions/BSDF/D_GGX.js +23 -0
  654. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
  655. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  656. package/src/nodes/functions/BSDF/F_Schlick.js +16 -0
  657. package/src/nodes/functions/BSDF/LTC.js +131 -0
  658. package/src/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
  659. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +26 -0
  660. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
  661. package/src/nodes/functions/BasicLightingModel.js +78 -0
  662. package/src/nodes/functions/PhongLightingModel.js +69 -0
  663. package/src/nodes/functions/PhysicalLightingModel.js +632 -0
  664. package/src/nodes/functions/ShadowMaskModel.js +31 -0
  665. package/src/nodes/functions/ToonLightingModel.js +51 -0
  666. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  667. package/src/nodes/functions/material/getRoughness.js +18 -0
  668. package/src/nodes/geometry/RangeNode.js +117 -0
  669. package/src/nodes/gpgpu/ComputeNode.js +85 -0
  670. package/src/nodes/lighting/AONode.js +24 -0
  671. package/src/nodes/lighting/AmbientLightNode.js +27 -0
  672. package/src/nodes/lighting/AnalyticLightNode.js +334 -0
  673. package/src/nodes/lighting/BasicEnvironmentNode.js +26 -0
  674. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  675. package/src/nodes/lighting/DirectionalLightNode.js +40 -0
  676. package/src/nodes/lighting/EnvironmentNode.js +136 -0
  677. package/src/nodes/lighting/HemisphereLightNode.js +56 -0
  678. package/src/nodes/lighting/IESSpotLightNode.js +39 -0
  679. package/src/nodes/lighting/IrradianceNode.js +24 -0
  680. package/src/nodes/lighting/LightNode.js +57 -0
  681. package/src/nodes/lighting/LightUtils.js +17 -0
  682. package/src/nodes/lighting/LightingContextNode.js +66 -0
  683. package/src/nodes/lighting/LightingNode.js +23 -0
  684. package/src/nodes/lighting/LightsNode.js +213 -0
  685. package/src/nodes/lighting/PointLightNode.js +68 -0
  686. package/src/nodes/lighting/RectAreaLightNode.js +97 -0
  687. package/src/nodes/lighting/SpotLightNode.js +89 -0
  688. package/src/nodes/loaders/NodeLoader.js +110 -0
  689. package/src/nodes/loaders/NodeMaterialLoader.js +60 -0
  690. package/src/nodes/loaders/NodeObjectLoader.js +71 -0
  691. package/src/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
  692. package/src/nodes/materials/Line2NodeMaterial.js +440 -0
  693. package/src/nodes/materials/LineBasicNodeMaterial.js +28 -0
  694. package/src/nodes/materials/LineDashedNodeMaterial.js +55 -0
  695. package/src/nodes/materials/Materials.js +20 -0
  696. package/src/nodes/materials/MeshBasicNodeMaterial.js +73 -0
  697. package/src/nodes/materials/MeshLambertNodeMaterial.js +43 -0
  698. package/src/nodes/materials/MeshMatcapNodeMaterial.js +53 -0
  699. package/src/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  700. package/src/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  701. package/src/nodes/materials/MeshPhysicalNodeMaterial.js +244 -0
  702. package/src/nodes/materials/MeshSSSNodeMaterial.js +84 -0
  703. package/src/nodes/materials/MeshStandardNodeMaterial.js +104 -0
  704. package/src/nodes/materials/MeshToonNodeMaterial.js +34 -0
  705. package/src/nodes/materials/NodeMaterial.js +680 -0
  706. package/src/nodes/materials/PointsNodeMaterial.js +39 -0
  707. package/src/nodes/materials/ShadowNodeMaterial.js +34 -0
  708. package/src/nodes/materials/SpriteNodeMaterial.js +90 -0
  709. package/src/nodes/materials/VolumeNodeMaterial.js +106 -0
  710. package/src/nodes/materialx/DISCLAIMER.md +199 -0
  711. package/src/nodes/materialx/MaterialXNodes.js +68 -0
  712. package/src/nodes/materialx/lib/mx_hsv.js +122 -0
  713. package/src/nodes/materialx/lib/mx_noise.js +1327 -0
  714. package/src/nodes/materialx/lib/mx_transform_color.js +23 -0
  715. package/src/nodes/math/CondNode.js +128 -0
  716. package/src/nodes/math/HashNode.js +34 -0
  717. package/src/nodes/math/MathNode.js +404 -0
  718. package/src/nodes/math/MathUtils.js +15 -0
  719. package/src/nodes/math/OperatorNode.js +306 -0
  720. package/src/nodes/math/TriNoise3D.js +71 -0
  721. package/src/nodes/parsers/GLSLNodeFunction.js +152 -0
  722. package/src/nodes/parsers/GLSLNodeParser.js +14 -0
  723. package/src/nodes/pmrem/PMREMNode.js +237 -0
  724. package/src/nodes/pmrem/PMREMUtils.js +288 -0
  725. package/src/nodes/procedural/CheckerNode.js +42 -0
  726. package/src/nodes/shadernode/ShaderNode.js +652 -0
  727. package/src/nodes/utils/ArrayElementNode.js +35 -0
  728. package/src/nodes/utils/ConvertNode.js +65 -0
  729. package/src/nodes/utils/DiscardNode.js +28 -0
  730. package/src/nodes/utils/EquirectUVNode.js +33 -0
  731. package/src/nodes/utils/FunctionOverloadingNode.js +97 -0
  732. package/src/nodes/utils/JoinNode.js +61 -0
  733. package/src/nodes/utils/LoopNode.js +201 -0
  734. package/src/nodes/utils/MatcapUVNode.js +30 -0
  735. package/src/nodes/utils/MaxMipLevelNode.js +52 -0
  736. package/src/nodes/utils/OscNode.js +81 -0
  737. package/src/nodes/utils/PackingNode.js +55 -0
  738. package/src/nodes/utils/RTTNode.js +130 -0
  739. package/src/nodes/utils/ReflectorNode.js +235 -0
  740. package/src/nodes/utils/RemapNode.js +42 -0
  741. package/src/nodes/utils/RotateNode.js +68 -0
  742. package/src/nodes/utils/SetNode.js +62 -0
  743. package/src/nodes/utils/SplitNode.js +112 -0
  744. package/src/nodes/utils/SpriteSheetUVNode.js +41 -0
  745. package/src/nodes/utils/SpriteUtils.js +47 -0
  746. package/src/nodes/utils/StorageArrayElementNode.js +91 -0
  747. package/src/nodes/utils/TimerNode.js +94 -0
  748. package/src/nodes/utils/TriplanarTexturesNode.js +62 -0
  749. package/src/nodes/utils/UVUtils.js +21 -0
  750. package/src/nodes/utils/ViewportUtils.js +14 -0
  751. package/src/objects/BatchedMesh.js +1113 -0
  752. package/src/objects/Bone.js +17 -0
  753. package/src/objects/Group.js +17 -0
  754. package/src/objects/InstancedMesh.js +277 -0
  755. package/src/objects/LOD.js +214 -0
  756. package/src/objects/Line.js +245 -0
  757. package/src/objects/LineLoop.js +17 -0
  758. package/src/objects/LineSegments.js +55 -0
  759. package/src/objects/Mesh.js +428 -0
  760. package/src/objects/Points.js +166 -0
  761. package/src/objects/Skeleton.js +277 -0
  762. package/src/objects/SkinnedMesh.js +257 -0
  763. package/src/objects/Sprite.js +181 -0
  764. package/src/renderers/WebGL3DRenderTarget.js +22 -0
  765. package/src/renderers/WebGLArrayRenderTarget.js +22 -0
  766. package/src/renderers/WebGLCubeRenderTarget.js +146 -0
  767. package/src/renderers/WebGLRenderTarget.js +15 -0
  768. package/src/renderers/WebGLRenderer.js +2847 -0
  769. package/src/renderers/common/Animation.js +50 -0
  770. package/src/renderers/common/Attributes.js +78 -0
  771. package/src/renderers/common/Backend.js +198 -0
  772. package/src/renderers/common/Background.js +141 -0
  773. package/src/renderers/common/BindGroup.js +17 -0
  774. package/src/renderers/common/Binding.js +25 -0
  775. package/src/renderers/common/Bindings.js +205 -0
  776. package/src/renderers/common/Buffer.js +38 -0
  777. package/src/renderers/common/BufferUtils.js +33 -0
  778. package/src/renderers/common/ChainMap.js +59 -0
  779. package/src/renderers/common/ClippingContext.js +167 -0
  780. package/src/renderers/common/Color4.js +37 -0
  781. package/src/renderers/common/ComputePipeline.js +17 -0
  782. package/src/renderers/common/Constants.js +14 -0
  783. package/src/renderers/common/CubeRenderTarget.js +71 -0
  784. package/src/renderers/common/DataMap.js +54 -0
  785. package/src/renderers/common/Geometries.js +247 -0
  786. package/src/renderers/common/Info.js +127 -0
  787. package/src/renderers/common/Pipeline.js +13 -0
  788. package/src/renderers/common/Pipelines.js +322 -0
  789. package/src/renderers/common/PostProcessing.js +87 -0
  790. package/src/renderers/common/ProgrammableStage.js +20 -0
  791. package/src/renderers/common/QuadMesh.js +53 -0
  792. package/src/renderers/common/RenderBundle.js +18 -0
  793. package/src/renderers/common/RenderBundles.js +38 -0
  794. package/src/renderers/common/RenderContext.js +43 -0
  795. package/src/renderers/common/RenderContexts.js +63 -0
  796. package/src/renderers/common/RenderList.js +195 -0
  797. package/src/renderers/common/RenderLists.js +38 -0
  798. package/src/renderers/common/RenderObject.js +302 -0
  799. package/src/renderers/common/RenderObjects.js +93 -0
  800. package/src/renderers/common/RenderPipeline.js +16 -0
  801. package/src/renderers/common/Renderer.js +1632 -0
  802. package/src/renderers/common/SampledTexture.js +83 -0
  803. package/src/renderers/common/Sampler.js +18 -0
  804. package/src/renderers/common/StorageBuffer.js +17 -0
  805. package/src/renderers/common/StorageBufferAttribute.js +17 -0
  806. package/src/renderers/common/StorageInstancedBufferAttribute.js +17 -0
  807. package/src/renderers/common/StorageTexture.js +21 -0
  808. package/src/renderers/common/Textures.js +348 -0
  809. package/src/renderers/common/Uniform.js +145 -0
  810. package/src/renderers/common/UniformBuffer.js +15 -0
  811. package/src/renderers/common/UniformsGroup.js +339 -0
  812. package/src/renderers/common/extras/PMREMGenerator.js +774 -0
  813. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  814. package/src/renderers/common/nodes/NodeSampledTexture.js +64 -0
  815. package/src/renderers/common/nodes/NodeSampler.js +22 -0
  816. package/src/renderers/common/nodes/NodeStorageBuffer.js +27 -0
  817. package/src/renderers/common/nodes/NodeUniform.js +135 -0
  818. package/src/renderers/common/nodes/NodeUniformBuffer.js +24 -0
  819. package/src/renderers/common/nodes/NodeUniformsGroup.js +38 -0
  820. package/src/renderers/common/nodes/Nodes.js +488 -0
  821. package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -0
  822. package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -0
  823. package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +7 -0
  824. package/src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js +7 -0
  825. package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +16 -0
  826. package/src/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js +5 -0
  827. package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +26 -0
  828. package/src/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js +8 -0
  829. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +49 -0
  830. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +7 -0
  831. package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +9 -0
  832. package/src/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js +9 -0
  833. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +33 -0
  834. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +43 -0
  835. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +7 -0
  836. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +10 -0
  837. package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +21 -0
  838. package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +78 -0
  839. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl.js +9 -0
  840. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl.js +7 -0
  841. package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -0
  842. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +11 -0
  843. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +11 -0
  844. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +11 -0
  845. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +31 -0
  846. package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -0
  847. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +35 -0
  848. package/src/renderers/shaders/ShaderChunk/common.glsl.js +137 -0
  849. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +186 -0
  850. package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -0
  851. package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -0
  852. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +63 -0
  853. package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -0
  854. package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -0
  855. package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -0
  856. package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -0
  857. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +9 -0
  858. package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -0
  859. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +15 -0
  860. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +62 -0
  861. package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -0
  862. package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -0
  863. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +69 -0
  864. package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -0
  865. package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -0
  866. package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -0
  867. package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -0
  868. package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -0
  869. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -0
  870. package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -0
  871. package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -0
  872. package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -0
  873. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +202 -0
  874. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +13 -0
  875. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +40 -0
  876. package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -0
  877. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -0
  878. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +214 -0
  879. package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -0
  880. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +32 -0
  881. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +157 -0
  882. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +563 -0
  883. package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -0
  884. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +26 -0
  885. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -0
  886. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -0
  887. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +8 -0
  888. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +8 -0
  889. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +17 -0
  890. package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +7 -0
  891. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -0
  892. package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -0
  893. package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -0
  894. package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -0
  895. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -0
  896. package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
  897. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +16 -0
  898. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +26 -0
  899. package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +16 -0
  900. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -0
  901. package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +33 -0
  902. package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -0
  903. package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -0
  904. package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -0
  905. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -0
  906. package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -0
  907. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +100 -0
  908. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +8 -0
  909. package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -0
  910. package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -0
  911. package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -0
  912. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +327 -0
  913. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +71 -0
  914. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +68 -0
  915. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -0
  916. package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -0
  917. package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -0
  918. package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -0
  919. package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -0
  920. package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -0
  921. package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -0
  922. package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -0
  923. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +200 -0
  924. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -0
  925. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +235 -0
  926. package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -0
  927. package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -0
  928. package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -0
  929. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -0
  930. package/src/renderers/shaders/ShaderChunk.js +270 -0
  931. package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -0
  932. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +63 -0
  933. package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -0
  934. package/src/renderers/shaders/ShaderLib/depth.glsl.js +105 -0
  935. package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +78 -0
  936. package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -0
  937. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +78 -0
  938. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +116 -0
  939. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +125 -0
  940. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +112 -0
  941. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +87 -0
  942. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +127 -0
  943. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +229 -0
  944. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +119 -0
  945. package/src/renderers/shaders/ShaderLib/points.glsl.js +89 -0
  946. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -0
  947. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +81 -0
  948. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -0
  949. package/src/renderers/shaders/ShaderLib.js +361 -0
  950. package/src/renderers/shaders/UniformsLib.js +234 -0
  951. package/src/renderers/shaders/UniformsUtils.js +113 -0
  952. package/src/renderers/webgl/WebGLAnimation.js +53 -0
  953. package/src/renderers/webgl/WebGLAttributes.js +202 -0
  954. package/src/renderers/webgl/WebGLBackground.js +278 -0
  955. package/src/renderers/webgl/WebGLBindingStates.js +594 -0
  956. package/src/renderers/webgl/WebGLBufferRenderer.js +93 -0
  957. package/src/renderers/webgl/WebGLCapabilities.js +142 -0
  958. package/src/renderers/webgl/WebGLClipping.js +171 -0
  959. package/src/renderers/webgl/WebGLCubeMaps.js +99 -0
  960. package/src/renderers/webgl/WebGLCubeUVMaps.js +134 -0
  961. package/src/renderers/webgl/WebGLExtensions.js +84 -0
  962. package/src/renderers/webgl/WebGLGeometries.js +211 -0
  963. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +104 -0
  964. package/src/renderers/webgl/WebGLInfo.js +71 -0
  965. package/src/renderers/webgl/WebGLLights.js +567 -0
  966. package/src/renderers/webgl/WebGLMaterials.js +591 -0
  967. package/src/renderers/webgl/WebGLMorphtargets.js +168 -0
  968. package/src/renderers/webgl/WebGLObjects.js +92 -0
  969. package/src/renderers/webgl/WebGLProgram.js +1087 -0
  970. package/src/renderers/webgl/WebGLPrograms.js +658 -0
  971. package/src/renderers/webgl/WebGLProperties.js +55 -0
  972. package/src/renderers/webgl/WebGLRenderLists.js +238 -0
  973. package/src/renderers/webgl/WebGLRenderStates.js +113 -0
  974. package/src/renderers/webgl/WebGLShader.js +12 -0
  975. package/src/renderers/webgl/WebGLShaderCache.js +124 -0
  976. package/src/renderers/webgl/WebGLShadowMap.js +424 -0
  977. package/src/renderers/webgl/WebGLState.js +1274 -0
  978. package/src/renderers/webgl/WebGLTextures.js +2146 -0
  979. package/src/renderers/webgl/WebGLUniforms.js +1166 -0
  980. package/src/renderers/webgl/WebGLUniformsGroups.js +392 -0
  981. package/src/renderers/webgl/WebGLUtils.js +214 -0
  982. package/src/renderers/webgl-fallback/WebGLBackend.js +1593 -0
  983. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +145 -0
  984. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +987 -0
  985. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +258 -0
  986. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +36 -0
  987. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +13 -0
  988. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +38 -0
  989. package/src/renderers/webgl-fallback/utils/WebGLState.js +738 -0
  990. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +870 -0
  991. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +268 -0
  992. package/src/renderers/webgpu/WebGPUBackend.js +1473 -0
  993. package/src/renderers/webgpu/WebGPURenderer.js +53 -0
  994. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1287 -0
  995. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  996. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +14 -0
  997. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +322 -0
  998. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +274 -0
  999. package/src/renderers/webgpu/utils/WebGPUConstants.js +332 -0
  1000. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +641 -0
  1001. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
  1002. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +1190 -0
  1003. package/src/renderers/webgpu/utils/WebGPUUtils.js +114 -0
  1004. package/src/renderers/webxr/WebXRController.js +343 -0
  1005. package/src/renderers/webxr/WebXRDepthSensing.js +110 -0
  1006. package/src/renderers/webxr/WebXRManager.js +832 -0
  1007. package/src/scenes/Fog.js +38 -0
  1008. package/src/scenes/FogExp2.js +35 -0
  1009. package/src/scenes/Scene.js +77 -0
  1010. package/src/textures/CanvasTexture.js +17 -0
  1011. package/src/textures/CompressedArrayTexture.js +32 -0
  1012. package/src/textures/CompressedCubeTexture.js +19 -0
  1013. package/src/textures/CompressedTexture.js +28 -0
  1014. package/src/textures/CubeTexture.js +33 -0
  1015. package/src/textures/Data3DTexture.js +35 -0
  1016. package/src/textures/DataArrayTexture.js +41 -0
  1017. package/src/textures/DataTexture.js +22 -0
  1018. package/src/textures/DepthTexture.js +56 -0
  1019. package/src/textures/FramebufferTexture.js +23 -0
  1020. package/src/textures/Source.js +128 -0
  1021. package/src/textures/Texture.js +320 -0
  1022. package/src/textures/VideoTexture.js +55 -0
  1023. package/src/utils.js +120 -0
@@ -0,0 +1,322 @@
1
+ import {
2
+ MathUtils,
3
+ Mesh
4
+ } from 'three';
5
+
6
+ class MorphBlendMesh extends Mesh {
7
+
8
+ constructor( geometry, material ) {
9
+
10
+ super( geometry, material );
11
+
12
+ this.animationsMap = {};
13
+ this.animationsList = [];
14
+
15
+ // prepare default animation
16
+ // (all frames played together in 1 second)
17
+
18
+ const numFrames = Object.keys( this.morphTargetDictionary ).length;
19
+
20
+ const name = '__default';
21
+
22
+ const startFrame = 0;
23
+ const endFrame = numFrames - 1;
24
+
25
+ const fps = numFrames / 1;
26
+
27
+ this.createAnimation( name, startFrame, endFrame, fps );
28
+ this.setAnimationWeight( name, 1 );
29
+
30
+ }
31
+
32
+ createAnimation( name, start, end, fps ) {
33
+
34
+ const animation = {
35
+
36
+ start: start,
37
+ end: end,
38
+
39
+ length: end - start + 1,
40
+
41
+ fps: fps,
42
+ duration: ( end - start ) / fps,
43
+
44
+ lastFrame: 0,
45
+ currentFrame: 0,
46
+
47
+ active: false,
48
+
49
+ time: 0,
50
+ direction: 1,
51
+ weight: 1,
52
+
53
+ directionBackwards: false,
54
+ mirroredLoop: false
55
+
56
+ };
57
+
58
+ this.animationsMap[ name ] = animation;
59
+ this.animationsList.push( animation );
60
+
61
+ }
62
+
63
+ autoCreateAnimations( fps ) {
64
+
65
+ const pattern = /([a-z]+)_?(\d+)/i;
66
+
67
+ let firstAnimation;
68
+
69
+ const frameRanges = {};
70
+
71
+ let i = 0;
72
+
73
+ for ( const key in this.morphTargetDictionary ) {
74
+
75
+ const chunks = key.match( pattern );
76
+
77
+ if ( chunks && chunks.length > 1 ) {
78
+
79
+ const name = chunks[ 1 ];
80
+
81
+ if ( ! frameRanges[ name ] ) frameRanges[ name ] = { start: Infinity, end: - Infinity };
82
+
83
+ const range = frameRanges[ name ];
84
+
85
+ if ( i < range.start ) range.start = i;
86
+ if ( i > range.end ) range.end = i;
87
+
88
+ if ( ! firstAnimation ) firstAnimation = name;
89
+
90
+ }
91
+
92
+ i ++;
93
+
94
+ }
95
+
96
+ for ( const name in frameRanges ) {
97
+
98
+ const range = frameRanges[ name ];
99
+ this.createAnimation( name, range.start, range.end, fps );
100
+
101
+ }
102
+
103
+ this.firstAnimation = firstAnimation;
104
+
105
+ }
106
+
107
+ setAnimationDirectionForward( name ) {
108
+
109
+ const animation = this.animationsMap[ name ];
110
+
111
+ if ( animation ) {
112
+
113
+ animation.direction = 1;
114
+ animation.directionBackwards = false;
115
+
116
+ }
117
+
118
+ }
119
+
120
+ setAnimationDirectionBackward( name ) {
121
+
122
+ const animation = this.animationsMap[ name ];
123
+
124
+ if ( animation ) {
125
+
126
+ animation.direction = - 1;
127
+ animation.directionBackwards = true;
128
+
129
+ }
130
+
131
+ }
132
+
133
+ setAnimationFPS( name, fps ) {
134
+
135
+ const animation = this.animationsMap[ name ];
136
+
137
+ if ( animation ) {
138
+
139
+ animation.fps = fps;
140
+ animation.duration = ( animation.end - animation.start ) / animation.fps;
141
+
142
+ }
143
+
144
+ }
145
+
146
+ setAnimationDuration( name, duration ) {
147
+
148
+ const animation = this.animationsMap[ name ];
149
+
150
+ if ( animation ) {
151
+
152
+ animation.duration = duration;
153
+ animation.fps = ( animation.end - animation.start ) / animation.duration;
154
+
155
+ }
156
+
157
+ }
158
+
159
+ setAnimationWeight( name, weight ) {
160
+
161
+ const animation = this.animationsMap[ name ];
162
+
163
+ if ( animation ) {
164
+
165
+ animation.weight = weight;
166
+
167
+ }
168
+
169
+ }
170
+
171
+ setAnimationTime( name, time ) {
172
+
173
+ const animation = this.animationsMap[ name ];
174
+
175
+ if ( animation ) {
176
+
177
+ animation.time = time;
178
+
179
+ }
180
+
181
+ }
182
+
183
+ getAnimationTime( name ) {
184
+
185
+ let time = 0;
186
+
187
+ const animation = this.animationsMap[ name ];
188
+
189
+ if ( animation ) {
190
+
191
+ time = animation.time;
192
+
193
+ }
194
+
195
+ return time;
196
+
197
+ }
198
+
199
+ getAnimationDuration( name ) {
200
+
201
+ let duration = - 1;
202
+
203
+ const animation = this.animationsMap[ name ];
204
+
205
+ if ( animation ) {
206
+
207
+ duration = animation.duration;
208
+
209
+ }
210
+
211
+ return duration;
212
+
213
+ }
214
+
215
+ playAnimation( name ) {
216
+
217
+ const animation = this.animationsMap[ name ];
218
+
219
+ if ( animation ) {
220
+
221
+ animation.time = 0;
222
+ animation.active = true;
223
+
224
+ } else {
225
+
226
+ console.warn( 'THREE.MorphBlendMesh: animation[' + name + '] undefined in .playAnimation()' );
227
+
228
+ }
229
+
230
+ }
231
+
232
+ stopAnimation( name ) {
233
+
234
+ const animation = this.animationsMap[ name ];
235
+
236
+ if ( animation ) {
237
+
238
+ animation.active = false;
239
+
240
+ }
241
+
242
+ }
243
+
244
+ update( delta ) {
245
+
246
+ for ( let i = 0, il = this.animationsList.length; i < il; i ++ ) {
247
+
248
+ const animation = this.animationsList[ i ];
249
+
250
+ if ( ! animation.active ) continue;
251
+
252
+ const frameTime = animation.duration / animation.length;
253
+
254
+ animation.time += animation.direction * delta;
255
+
256
+ if ( animation.mirroredLoop ) {
257
+
258
+ if ( animation.time > animation.duration || animation.time < 0 ) {
259
+
260
+ animation.direction *= - 1;
261
+
262
+ if ( animation.time > animation.duration ) {
263
+
264
+ animation.time = animation.duration;
265
+ animation.directionBackwards = true;
266
+
267
+ }
268
+
269
+ if ( animation.time < 0 ) {
270
+
271
+ animation.time = 0;
272
+ animation.directionBackwards = false;
273
+
274
+ }
275
+
276
+ }
277
+
278
+ } else {
279
+
280
+ animation.time = animation.time % animation.duration;
281
+
282
+ if ( animation.time < 0 ) animation.time += animation.duration;
283
+
284
+ }
285
+
286
+ const keyframe = animation.start + MathUtils.clamp( Math.floor( animation.time / frameTime ), 0, animation.length - 1 );
287
+ const weight = animation.weight;
288
+
289
+ if ( keyframe !== animation.currentFrame ) {
290
+
291
+ this.morphTargetInfluences[ animation.lastFrame ] = 0;
292
+ this.morphTargetInfluences[ animation.currentFrame ] = 1 * weight;
293
+
294
+ this.morphTargetInfluences[ keyframe ] = 0;
295
+
296
+ animation.lastFrame = animation.currentFrame;
297
+ animation.currentFrame = keyframe;
298
+
299
+ }
300
+
301
+ let mix = ( animation.time % frameTime ) / frameTime;
302
+
303
+ if ( animation.directionBackwards ) mix = 1 - mix;
304
+
305
+ if ( animation.currentFrame !== animation.lastFrame ) {
306
+
307
+ this.morphTargetInfluences[ animation.currentFrame ] = mix * weight;
308
+ this.morphTargetInfluences[ animation.lastFrame ] = ( 1 - mix ) * weight;
309
+
310
+ } else {
311
+
312
+ this.morphTargetInfluences[ animation.currentFrame ] = weight;
313
+
314
+ }
315
+
316
+ }
317
+
318
+ }
319
+
320
+ }
321
+
322
+ export { MorphBlendMesh };
@@ -0,0 +1,324 @@
1
+ import * as THREE from 'three';
2
+ import { potpack } from '../libs/potpack.module.js';
3
+
4
+ /**
5
+ * Progressive Light Map Accumulator, by [zalo](https://github.com/zalo/)
6
+ *
7
+ * To use, simply construct a `ProgressiveLightMap` object,
8
+ * `plmap.addObjectsToLightMap(object)` an array of semi-static
9
+ * objects and lights to the class once, and then call
10
+ * `plmap.update(camera)` every frame to begin accumulating
11
+ * lighting samples.
12
+ *
13
+ * This should begin accumulating lightmaps which apply to
14
+ * your objects, so you can start jittering lighting to achieve
15
+ * the texture-space effect you're looking for.
16
+ *
17
+ * @param {WebGLRenderer} renderer A WebGL Rendering Context
18
+ * @param {number} res The side-long dimension of you total lightmap
19
+ */
20
+ class ProgressiveLightMap {
21
+
22
+ constructor( renderer, res = 1024 ) {
23
+
24
+ this.renderer = renderer;
25
+ this.res = res;
26
+ this.lightMapContainers = [];
27
+ this.compiled = false;
28
+ this.scene = new THREE.Scene();
29
+ this.scene.background = null;
30
+ this.tinyTarget = new THREE.WebGLRenderTarget( 1, 1 );
31
+ this.buffer1Active = false;
32
+ this.firstUpdate = true;
33
+ this.warned = false;
34
+
35
+ // Create the Progressive LightMap Texture
36
+ const format = /(Android|iPad|iPhone|iPod)/g.test( navigator.userAgent ) ? THREE.HalfFloatType : THREE.FloatType;
37
+ this.progressiveLightMap1 = new THREE.WebGLRenderTarget( this.res, this.res, { type: format } );
38
+ this.progressiveLightMap2 = new THREE.WebGLRenderTarget( this.res, this.res, { type: format } );
39
+ this.progressiveLightMap2.texture.channel = 1;
40
+
41
+ // Inject some spicy new logic into a standard phong material
42
+ this.uvMat = new THREE.MeshPhongMaterial();
43
+ this.uvMat.uniforms = {};
44
+ this.uvMat.onBeforeCompile = ( shader ) => {
45
+
46
+ // Vertex Shader: Set Vertex Positions to the Unwrapped UV Positions
47
+ shader.vertexShader =
48
+ 'attribute vec2 uv1;\n' +
49
+ '#define USE_LIGHTMAP\n' +
50
+ '#define LIGHTMAP_UV uv1\n' +
51
+ shader.vertexShader.slice( 0, - 1 ) +
52
+ ' gl_Position = vec4((LIGHTMAP_UV - 0.5) * 2.0, 1.0, 1.0); }';
53
+
54
+ // Fragment Shader: Set Pixels to average in the Previous frame's Shadows
55
+ const bodyStart = shader.fragmentShader.indexOf( 'void main() {' );
56
+ shader.fragmentShader =
57
+ '#define USE_LIGHTMAP\n' +
58
+ shader.fragmentShader.slice( 0, bodyStart ) +
59
+ ' uniform sampler2D previousShadowMap;\n uniform float averagingWindow;\n' +
60
+ shader.fragmentShader.slice( bodyStart - 1, - 1 ) +
61
+ `\nvec3 texelOld = texture2D(previousShadowMap, vLightMapUv).rgb;
62
+ gl_FragColor.rgb = mix(texelOld, gl_FragColor.rgb, 1.0/averagingWindow);
63
+ }`;
64
+
65
+ // Set the Previous Frame's Texture Buffer and Averaging Window
66
+ shader.uniforms.previousShadowMap = { value: this.progressiveLightMap1.texture };
67
+ shader.uniforms.averagingWindow = { value: 100 };
68
+
69
+ this.uvMat.uniforms = shader.uniforms;
70
+
71
+ // Set the new Shader to this
72
+ this.uvMat.userData.shader = shader;
73
+
74
+ this.compiled = true;
75
+
76
+ };
77
+
78
+ }
79
+
80
+ /**
81
+ * Sets these objects' materials' lightmaps and modifies their uv1's.
82
+ * @param {Object3D} objects An array of objects and lights to set up your lightmap.
83
+ */
84
+ addObjectsToLightMap( objects ) {
85
+
86
+ // Prepare list of UV bounding boxes for packing later...
87
+ this.uv_boxes = []; const padding = 3 / this.res;
88
+
89
+ for ( let ob = 0; ob < objects.length; ob ++ ) {
90
+
91
+ const object = objects[ ob ];
92
+
93
+ // If this object is a light, simply add it to the internal scene
94
+ if ( object.isLight ) {
95
+
96
+ this.scene.attach( object ); continue;
97
+
98
+ }
99
+
100
+ if ( ! object.geometry.hasAttribute( 'uv' ) ) {
101
+
102
+ console.warn( 'All lightmap objects need UVs!' ); continue;
103
+
104
+ }
105
+
106
+ if ( this.blurringPlane == null ) {
107
+
108
+ this._initializeBlurPlane( this.res, this.progressiveLightMap1 );
109
+
110
+ }
111
+
112
+ // Apply the lightmap to the object
113
+ object.material.lightMap = this.progressiveLightMap2.texture;
114
+ object.material.dithering = true;
115
+ object.castShadow = true;
116
+ object.receiveShadow = true;
117
+ object.renderOrder = 1000 + ob;
118
+
119
+ // Prepare UV boxes for potpack
120
+ // TODO: Size these by object surface area
121
+ this.uv_boxes.push( { w: 1 + ( padding * 2 ),
122
+ h: 1 + ( padding * 2 ), index: ob } );
123
+
124
+ this.lightMapContainers.push( { basicMat: object.material, object: object } );
125
+
126
+ this.compiled = false;
127
+
128
+ }
129
+
130
+ // Pack the objects' lightmap UVs into the same global space
131
+ const dimensions = potpack( this.uv_boxes );
132
+ this.uv_boxes.forEach( ( box ) => {
133
+
134
+ const uv1 = objects[ box.index ].geometry.getAttribute( 'uv' ).clone();
135
+ for ( let i = 0; i < uv1.array.length; i += uv1.itemSize ) {
136
+
137
+ uv1.array[ i ] = ( uv1.array[ i ] + box.x + padding ) / dimensions.w;
138
+ uv1.array[ i + 1 ] = ( uv1.array[ i + 1 ] + box.y + padding ) / dimensions.h;
139
+
140
+ }
141
+
142
+ objects[ box.index ].geometry.setAttribute( 'uv1', uv1 );
143
+ objects[ box.index ].geometry.getAttribute( 'uv1' ).needsUpdate = true;
144
+
145
+ } );
146
+
147
+ }
148
+
149
+ /**
150
+ * This function renders each mesh one at a time into their respective surface maps
151
+ * @param {Camera} camera Standard Rendering Camera
152
+ * @param {number} blendWindow When >1, samples will accumulate over time.
153
+ * @param {boolean} blurEdges Whether to fix UV Edges via blurring
154
+ */
155
+ update( camera, blendWindow = 100, blurEdges = true ) {
156
+
157
+ if ( this.blurringPlane == null ) {
158
+
159
+ return;
160
+
161
+ }
162
+
163
+ // Store the original Render Target
164
+ const oldTarget = this.renderer.getRenderTarget();
165
+
166
+ // The blurring plane applies blur to the seams of the lightmap
167
+ this.blurringPlane.visible = blurEdges;
168
+
169
+ // Steal the Object3D from the real world to our special dimension
170
+ for ( let l = 0; l < this.lightMapContainers.length; l ++ ) {
171
+
172
+ this.lightMapContainers[ l ].object.oldScene =
173
+ this.lightMapContainers[ l ].object.parent;
174
+ this.scene.attach( this.lightMapContainers[ l ].object );
175
+
176
+ }
177
+
178
+ // Render once normally to initialize everything
179
+ if ( this.firstUpdate ) {
180
+
181
+ this.renderer.setRenderTarget( this.tinyTarget ); // Tiny for Speed
182
+ this.renderer.render( this.scene, camera );
183
+ this.firstUpdate = false;
184
+
185
+ }
186
+
187
+ // Set each object's material to the UV Unwrapped Surface Mapping Version
188
+ for ( let l = 0; l < this.lightMapContainers.length; l ++ ) {
189
+
190
+ this.uvMat.uniforms.averagingWindow = { value: blendWindow };
191
+ this.lightMapContainers[ l ].object.material = this.uvMat;
192
+ this.lightMapContainers[ l ].object.oldFrustumCulled =
193
+ this.lightMapContainers[ l ].object.frustumCulled;
194
+ this.lightMapContainers[ l ].object.frustumCulled = false;
195
+
196
+ }
197
+
198
+ // Ping-pong two surface buffers for reading/writing
199
+ const activeMap = this.buffer1Active ? this.progressiveLightMap1 : this.progressiveLightMap2;
200
+ const inactiveMap = this.buffer1Active ? this.progressiveLightMap2 : this.progressiveLightMap1;
201
+
202
+ // Render the object's surface maps
203
+ this.renderer.setRenderTarget( activeMap );
204
+ this.uvMat.uniforms.previousShadowMap = { value: inactiveMap.texture };
205
+ this.blurringPlane.material.uniforms.previousShadowMap = { value: inactiveMap.texture };
206
+ this.buffer1Active = ! this.buffer1Active;
207
+ this.renderer.render( this.scene, camera );
208
+
209
+ // Restore the object's Real-time Material and add it back to the original world
210
+ for ( let l = 0; l < this.lightMapContainers.length; l ++ ) {
211
+
212
+ this.lightMapContainers[ l ].object.frustumCulled =
213
+ this.lightMapContainers[ l ].object.oldFrustumCulled;
214
+ this.lightMapContainers[ l ].object.material = this.lightMapContainers[ l ].basicMat;
215
+ this.lightMapContainers[ l ].object.oldScene.attach( this.lightMapContainers[ l ].object );
216
+
217
+ }
218
+
219
+ // Restore the original Render Target
220
+ this.renderer.setRenderTarget( oldTarget );
221
+
222
+ }
223
+
224
+ /** DEBUG
225
+ * Draw the lightmap in the main scene. Call this after adding the objects to it.
226
+ * @param {boolean} visible Whether the debug plane should be visible
227
+ * @param {Vector3} position Where the debug plane should be drawn
228
+ */
229
+ showDebugLightmap( visible, position = undefined ) {
230
+
231
+ if ( this.lightMapContainers.length == 0 ) {
232
+
233
+ if ( ! this.warned ) {
234
+
235
+ console.warn( 'Call this after adding the objects!' ); this.warned = true;
236
+
237
+ }
238
+
239
+ return;
240
+
241
+ }
242
+
243
+ if ( this.labelMesh == null ) {
244
+
245
+ this.labelMaterial = new THREE.MeshBasicMaterial(
246
+ { map: this.progressiveLightMap1.texture, side: THREE.DoubleSide } );
247
+ this.labelPlane = new THREE.PlaneGeometry( 100, 100 );
248
+ this.labelMesh = new THREE.Mesh( this.labelPlane, this.labelMaterial );
249
+ this.labelMesh.position.y = 250;
250
+ this.lightMapContainers[ 0 ].object.parent.add( this.labelMesh );
251
+
252
+ }
253
+
254
+ if ( position != undefined ) {
255
+
256
+ this.labelMesh.position.copy( position );
257
+
258
+ }
259
+
260
+ this.labelMesh.visible = visible;
261
+
262
+ }
263
+
264
+ /**
265
+ * INTERNAL Creates the Blurring Plane
266
+ * @param {number} res The square resolution of this object's lightMap.
267
+ * @param {WebGLRenderTexture} lightMap The lightmap to initialize the plane with.
268
+ */
269
+ _initializeBlurPlane( res, lightMap = null ) {
270
+
271
+ const blurMaterial = new THREE.MeshBasicMaterial();
272
+ blurMaterial.uniforms = { previousShadowMap: { value: null },
273
+ pixelOffset: { value: 1.0 / res },
274
+ polygonOffset: true, polygonOffsetFactor: - 1, polygonOffsetUnits: 3.0 };
275
+ blurMaterial.onBeforeCompile = ( shader ) => {
276
+
277
+ // Vertex Shader: Set Vertex Positions to the Unwrapped UV Positions
278
+ shader.vertexShader =
279
+ '#define USE_UV\n' +
280
+ shader.vertexShader.slice( 0, - 1 ) +
281
+ ' gl_Position = vec4((uv - 0.5) * 2.0, 1.0, 1.0); }';
282
+
283
+ // Fragment Shader: Set Pixels to 9-tap box blur the current frame's Shadows
284
+ const bodyStart = shader.fragmentShader.indexOf( 'void main() {' );
285
+ shader.fragmentShader =
286
+ '#define USE_UV\n' +
287
+ shader.fragmentShader.slice( 0, bodyStart ) +
288
+ ' uniform sampler2D previousShadowMap;\n uniform float pixelOffset;\n' +
289
+ shader.fragmentShader.slice( bodyStart - 1, - 1 ) +
290
+ ` gl_FragColor.rgb = (
291
+ texture2D(previousShadowMap, vUv + vec2( pixelOffset, 0.0 )).rgb +
292
+ texture2D(previousShadowMap, vUv + vec2( 0.0 , pixelOffset)).rgb +
293
+ texture2D(previousShadowMap, vUv + vec2( 0.0 , -pixelOffset)).rgb +
294
+ texture2D(previousShadowMap, vUv + vec2(-pixelOffset, 0.0 )).rgb +
295
+ texture2D(previousShadowMap, vUv + vec2( pixelOffset, pixelOffset)).rgb +
296
+ texture2D(previousShadowMap, vUv + vec2(-pixelOffset, pixelOffset)).rgb +
297
+ texture2D(previousShadowMap, vUv + vec2( pixelOffset, -pixelOffset)).rgb +
298
+ texture2D(previousShadowMap, vUv + vec2(-pixelOffset, -pixelOffset)).rgb)/8.0;
299
+ }`;
300
+
301
+ // Set the LightMap Accumulation Buffer
302
+ shader.uniforms.previousShadowMap = { value: lightMap.texture };
303
+ shader.uniforms.pixelOffset = { value: 0.5 / res };
304
+ blurMaterial.uniforms = shader.uniforms;
305
+
306
+ // Set the new Shader to this
307
+ blurMaterial.userData.shader = shader;
308
+
309
+ this.compiled = true;
310
+
311
+ };
312
+
313
+ this.blurringPlane = new THREE.Mesh( new THREE.PlaneGeometry( 1, 1 ), blurMaterial );
314
+ this.blurringPlane.name = 'Blurring Plane';
315
+ this.blurringPlane.frustumCulled = false;
316
+ this.blurringPlane.renderOrder = 0;
317
+ this.blurringPlane.material.depthWrite = false;
318
+ this.scene.add( this.blurringPlane );
319
+
320
+ }
321
+
322
+ }
323
+
324
+ export { ProgressiveLightMap };