@luma.gl/shadertools 9.1.0-alpha.14 → 9.1.0-alpha.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (129) hide show
  1. package/dist/dist.dev.js +143 -122
  2. package/dist/dist.min.js +63 -55
  3. package/dist/index.cjs +141 -120
  4. package/dist/index.cjs.map +4 -4
  5. package/dist/index.d.ts +39 -39
  6. package/dist/index.d.ts.map +1 -1
  7. package/dist/index.js +21 -21
  8. package/dist/lib/shader-module/shader-module.d.ts +2 -2
  9. package/dist/lib/shader-module/shader-module.d.ts.map +1 -1
  10. package/dist/lib/shader-module/shader-module.js +22 -4
  11. package/dist/lib/shader-module/shader-pass.d.ts +13 -6
  12. package/dist/lib/shader-module/shader-pass.d.ts.map +1 -1
  13. package/dist/module-injectors.d.ts +1 -1
  14. package/dist/module-injectors.d.ts.map +1 -1
  15. package/dist/module-injectors.js +5 -5
  16. package/dist/modules/lighting/lights/lighting.d.ts.map +1 -1
  17. package/dist/modules/lighting/lights/lighting.js +1 -0
  18. package/dist/modules/module-injectors.d.ts +1 -1
  19. package/dist/modules/module-injectors.d.ts.map +1 -1
  20. package/dist/modules/module-injectors.js +5 -5
  21. package/dist/{modules → passes}/postprocessing/fxaa/fxaa.d.ts +1 -1
  22. package/dist/passes/postprocessing/fxaa/fxaa.d.ts.map +1 -0
  23. package/dist/{modules → passes}/postprocessing/fxaa/fxaa.js +1 -1
  24. package/dist/passes/postprocessing/image-adjust-filters/brightnesscontrast.d.ts +44 -0
  25. package/dist/passes/postprocessing/image-adjust-filters/brightnesscontrast.d.ts.map +1 -0
  26. package/dist/{modules → passes}/postprocessing/image-adjust-filters/brightnesscontrast.js +28 -5
  27. package/dist/{modules → passes}/postprocessing/image-adjust-filters/denoise.d.ts +1 -1
  28. package/dist/passes/postprocessing/image-adjust-filters/denoise.d.ts.map +1 -0
  29. package/dist/{modules → passes}/postprocessing/image-adjust-filters/denoise.js +1 -1
  30. package/dist/{modules → passes}/postprocessing/image-adjust-filters/huesaturation.d.ts +2 -2
  31. package/dist/passes/postprocessing/image-adjust-filters/huesaturation.d.ts.map +1 -0
  32. package/dist/{modules → passes}/postprocessing/image-adjust-filters/huesaturation.js +2 -2
  33. package/dist/{modules → passes}/postprocessing/image-adjust-filters/noise.d.ts +2 -2
  34. package/dist/passes/postprocessing/image-adjust-filters/noise.d.ts.map +1 -0
  35. package/dist/{modules → passes}/postprocessing/image-adjust-filters/noise.js +2 -6
  36. package/dist/{modules → passes}/postprocessing/image-adjust-filters/sepia.d.ts +2 -2
  37. package/dist/passes/postprocessing/image-adjust-filters/sepia.d.ts.map +1 -0
  38. package/dist/{modules → passes}/postprocessing/image-adjust-filters/sepia.js +2 -2
  39. package/dist/{modules → passes}/postprocessing/image-adjust-filters/vibrance.d.ts +2 -2
  40. package/dist/passes/postprocessing/image-adjust-filters/vibrance.d.ts.map +1 -0
  41. package/dist/{modules → passes}/postprocessing/image-adjust-filters/vibrance.js +2 -2
  42. package/dist/{modules → passes}/postprocessing/image-adjust-filters/vignette.d.ts +6 -2
  43. package/dist/passes/postprocessing/image-adjust-filters/vignette.d.ts.map +1 -0
  44. package/dist/{modules → passes}/postprocessing/image-adjust-filters/vignette.js +6 -6
  45. package/dist/{modules → passes}/postprocessing/image-blur-filters/tiltshift.d.ts +4 -4
  46. package/dist/passes/postprocessing/image-blur-filters/tiltshift.d.ts.map +1 -0
  47. package/dist/{modules → passes}/postprocessing/image-blur-filters/tiltshift.js +5 -5
  48. package/dist/{modules → passes}/postprocessing/image-blur-filters/triangleblur.d.ts +3 -3
  49. package/dist/passes/postprocessing/image-blur-filters/triangleblur.d.ts.map +1 -0
  50. package/dist/{modules → passes}/postprocessing/image-blur-filters/triangleblur.js +2 -2
  51. package/dist/{modules → passes}/postprocessing/image-blur-filters/zoomblur.d.ts +1 -1
  52. package/dist/passes/postprocessing/image-blur-filters/zoomblur.d.ts.map +1 -0
  53. package/dist/{modules → passes}/postprocessing/image-blur-filters/zoomblur.js +2 -2
  54. package/dist/{modules → passes}/postprocessing/image-fun-filters/colorhalftone.d.ts +2 -2
  55. package/dist/passes/postprocessing/image-fun-filters/colorhalftone.d.ts.map +1 -0
  56. package/dist/{modules → passes}/postprocessing/image-fun-filters/colorhalftone.js +2 -2
  57. package/dist/{modules → passes}/postprocessing/image-fun-filters/dotscreen.d.ts +2 -2
  58. package/dist/passes/postprocessing/image-fun-filters/dotscreen.d.ts.map +1 -0
  59. package/dist/{modules → passes}/postprocessing/image-fun-filters/dotscreen.js +2 -2
  60. package/dist/{modules → passes}/postprocessing/image-fun-filters/edgework.d.ts +3 -3
  61. package/dist/passes/postprocessing/image-fun-filters/edgework.d.ts.map +1 -0
  62. package/dist/{modules → passes}/postprocessing/image-fun-filters/edgework.js +4 -4
  63. package/dist/{modules → passes}/postprocessing/image-fun-filters/hexagonalpixelate.d.ts +1 -1
  64. package/dist/passes/postprocessing/image-fun-filters/hexagonalpixelate.d.ts.map +1 -0
  65. package/dist/{modules → passes}/postprocessing/image-fun-filters/hexagonalpixelate.js +1 -1
  66. package/dist/{modules → passes}/postprocessing/image-fun-filters/ink.d.ts +1 -1
  67. package/dist/passes/postprocessing/image-fun-filters/ink.d.ts.map +1 -0
  68. package/dist/{modules → passes}/postprocessing/image-fun-filters/ink.js +1 -1
  69. package/dist/{modules → passes}/postprocessing/image-fun-filters/magnify.d.ts +1 -1
  70. package/dist/passes/postprocessing/image-fun-filters/magnify.d.ts.map +1 -0
  71. package/dist/{modules → passes}/postprocessing/image-fun-filters/magnify.js +1 -1
  72. package/dist/{modules → passes}/postprocessing/image-warp-filters/bulgepinch.d.ts +1 -1
  73. package/dist/passes/postprocessing/image-warp-filters/bulgepinch.d.ts.map +1 -0
  74. package/dist/{modules → passes}/postprocessing/image-warp-filters/bulgepinch.js +1 -1
  75. package/dist/{modules → passes}/postprocessing/image-warp-filters/swirl.d.ts +1 -1
  76. package/dist/passes/postprocessing/image-warp-filters/swirl.d.ts.map +1 -0
  77. package/dist/{modules → passes}/postprocessing/image-warp-filters/swirl.js +1 -1
  78. package/dist/passes/postprocessing/image-warp-filters/warp.d.ts.map +1 -0
  79. package/package.json +3 -3
  80. package/src/index.ts +40 -40
  81. package/src/lib/shader-module/shader-module.ts +25 -6
  82. package/src/lib/shader-module/shader-pass.ts +17 -5
  83. package/src/module-injectors.ts +5 -5
  84. package/src/modules/engine/picking/README.md +9 -9
  85. package/src/modules/lighting/lights/lighting.ts +1 -0
  86. package/src/modules/module-injectors.ts +5 -5
  87. package/src/{modules → passes}/postprocessing/fxaa/fxaa.ts +1 -1
  88. package/src/{modules → passes}/postprocessing/image-adjust-filters/brightnesscontrast.ts +30 -5
  89. package/src/{modules → passes}/postprocessing/image-adjust-filters/denoise.ts +1 -1
  90. package/src/{modules → passes}/postprocessing/image-adjust-filters/huesaturation.ts +2 -2
  91. package/src/{modules → passes}/postprocessing/image-adjust-filters/noise.ts +2 -6
  92. package/src/{modules → passes}/postprocessing/image-adjust-filters/sepia.ts +2 -2
  93. package/src/{modules → passes}/postprocessing/image-adjust-filters/vibrance.ts +2 -2
  94. package/src/{modules → passes}/postprocessing/image-adjust-filters/vignette.ts +6 -6
  95. package/src/{modules → passes}/postprocessing/image-blur-filters/tiltshift.ts +5 -5
  96. package/src/{modules → passes}/postprocessing/image-blur-filters/triangleblur.ts +2 -2
  97. package/src/{modules → passes}/postprocessing/image-blur-filters/zoomblur.ts +2 -2
  98. package/src/{modules → passes}/postprocessing/image-fun-filters/colorhalftone.ts +2 -2
  99. package/src/{modules → passes}/postprocessing/image-fun-filters/dotscreen.ts +2 -2
  100. package/src/{modules → passes}/postprocessing/image-fun-filters/edgework.ts +4 -4
  101. package/src/{modules → passes}/postprocessing/image-fun-filters/hexagonalpixelate.ts +1 -1
  102. package/src/{modules → passes}/postprocessing/image-fun-filters/ink.ts +1 -1
  103. package/src/{modules → passes}/postprocessing/image-fun-filters/magnify.ts +1 -1
  104. package/src/{modules → passes}/postprocessing/image-warp-filters/bulgepinch.ts +1 -1
  105. package/src/{modules → passes}/postprocessing/image-warp-filters/swirl.ts +1 -1
  106. package/dist/modules/postprocessing/fxaa/fxaa.d.ts.map +0 -1
  107. package/dist/modules/postprocessing/image-adjust-filters/brightnesscontrast.d.ts +0 -39
  108. package/dist/modules/postprocessing/image-adjust-filters/brightnesscontrast.d.ts.map +0 -1
  109. package/dist/modules/postprocessing/image-adjust-filters/denoise.d.ts.map +0 -1
  110. package/dist/modules/postprocessing/image-adjust-filters/huesaturation.d.ts.map +0 -1
  111. package/dist/modules/postprocessing/image-adjust-filters/noise.d.ts.map +0 -1
  112. package/dist/modules/postprocessing/image-adjust-filters/sepia.d.ts.map +0 -1
  113. package/dist/modules/postprocessing/image-adjust-filters/vibrance.d.ts.map +0 -1
  114. package/dist/modules/postprocessing/image-adjust-filters/vignette.d.ts.map +0 -1
  115. package/dist/modules/postprocessing/image-blur-filters/tiltshift.d.ts.map +0 -1
  116. package/dist/modules/postprocessing/image-blur-filters/triangleblur.d.ts.map +0 -1
  117. package/dist/modules/postprocessing/image-blur-filters/zoomblur.d.ts.map +0 -1
  118. package/dist/modules/postprocessing/image-fun-filters/colorhalftone.d.ts.map +0 -1
  119. package/dist/modules/postprocessing/image-fun-filters/dotscreen.d.ts.map +0 -1
  120. package/dist/modules/postprocessing/image-fun-filters/edgework.d.ts.map +0 -1
  121. package/dist/modules/postprocessing/image-fun-filters/hexagonalpixelate.d.ts.map +0 -1
  122. package/dist/modules/postprocessing/image-fun-filters/ink.d.ts.map +0 -1
  123. package/dist/modules/postprocessing/image-fun-filters/magnify.d.ts.map +0 -1
  124. package/dist/modules/postprocessing/image-warp-filters/bulgepinch.d.ts.map +0 -1
  125. package/dist/modules/postprocessing/image-warp-filters/swirl.d.ts.map +0 -1
  126. package/dist/modules/postprocessing/image-warp-filters/warp.d.ts.map +0 -1
  127. /package/dist/{modules → passes}/postprocessing/image-warp-filters/warp.d.ts +0 -0
  128. /package/dist/{modules → passes}/postprocessing/image-warp-filters/warp.js +0 -0
  129. /package/src/{modules → passes}/postprocessing/image-warp-filters/warp.ts +0 -0
package/dist/dist.dev.js CHANGED
@@ -203,20 +203,20 @@ var __exports__ = (() => {
203
203
  var MODULE_INJECTORS_FS = (
204
204
  /* glsl */
205
205
  `#ifdef MODULE_MATERIAL
206
- gl_FragColor = material_filterColor(gl_FragColor);
206
+ fragColor = material_filterColor(fragColor);
207
207
  #endif
208
208
 
209
209
  #ifdef MODULE_LIGHTING
210
- gl_FragColor = lighting_filterColor(gl_FragColor);
210
+ fragColor = lighting_filterColor(fragColor);
211
211
  #endif
212
212
 
213
213
  #ifdef MODULE_FOG
214
- gl_FragColor = fog_filterColor(gl_FragColor);
214
+ fragColor = fog_filterColor(fragColor);
215
215
  #endif
216
216
 
217
217
  #ifdef MODULE_PICKING
218
- gl_FragColor = picking_filterHighlightColor(gl_FragColor);
219
- gl_FragColor = picking_filterPickingColor(gl_FragColor);
218
+ fragColor = picking_filterHighlightColor(fragColor);
219
+ fragColor = picking_filterPickingColor(fragColor);
220
220
  #endif
221
221
 
222
222
  #ifdef MODULE_LOGDEPTH
@@ -260,7 +260,7 @@ var __exports__ = (() => {
260
260
  throw new Error(type);
261
261
  }
262
262
  }
263
- function injectShader(source, stage, inject, injectStandardStubs = false) {
263
+ function injectShader(source2, stage, inject, injectStandardStubs = false) {
264
264
  const isVertex = stage === "vertex";
265
265
  for (const key in inject) {
266
266
  const fragmentData = inject[key];
@@ -274,43 +274,43 @@ var __exports__ = (() => {
274
274
  switch (key) {
275
275
  case "vs:#decl":
276
276
  if (isVertex) {
277
- source = source.replace(DECLARATION_INJECT_MARKER, fragmentString);
277
+ source2 = source2.replace(DECLARATION_INJECT_MARKER, fragmentString);
278
278
  }
279
279
  break;
280
280
  case "vs:#main-start":
281
281
  if (isVertex) {
282
- source = source.replace(REGEX_START_OF_MAIN, (match) => match + fragmentString);
282
+ source2 = source2.replace(REGEX_START_OF_MAIN, (match) => match + fragmentString);
283
283
  }
284
284
  break;
285
285
  case "vs:#main-end":
286
286
  if (isVertex) {
287
- source = source.replace(REGEX_END_OF_MAIN, (match) => fragmentString + match);
287
+ source2 = source2.replace(REGEX_END_OF_MAIN, (match) => fragmentString + match);
288
288
  }
289
289
  break;
290
290
  case "fs:#decl":
291
291
  if (!isVertex) {
292
- source = source.replace(DECLARATION_INJECT_MARKER, fragmentString);
292
+ source2 = source2.replace(DECLARATION_INJECT_MARKER, fragmentString);
293
293
  }
294
294
  break;
295
295
  case "fs:#main-start":
296
296
  if (!isVertex) {
297
- source = source.replace(REGEX_START_OF_MAIN, (match) => match + fragmentString);
297
+ source2 = source2.replace(REGEX_START_OF_MAIN, (match) => match + fragmentString);
298
298
  }
299
299
  break;
300
300
  case "fs:#main-end":
301
301
  if (!isVertex) {
302
- source = source.replace(REGEX_END_OF_MAIN, (match) => fragmentString + match);
302
+ source2 = source2.replace(REGEX_END_OF_MAIN, (match) => fragmentString + match);
303
303
  }
304
304
  break;
305
305
  default:
306
- source = source.replace(key, (match) => match + fragmentString);
306
+ source2 = source2.replace(key, (match) => match + fragmentString);
307
307
  }
308
308
  }
309
- source = source.replace(DECLARATION_INJECT_MARKER, "");
309
+ source2 = source2.replace(DECLARATION_INJECT_MARKER, "");
310
310
  if (injectStandardStubs) {
311
- source = source.replace(/\}\s*$/, (match) => match + MODULE_INJECTORS[stage]);
311
+ source2 = source2.replace(/\}\s*$/, (match) => match + MODULE_INJECTORS[stage]);
312
312
  }
313
- return source;
313
+ return source2;
314
314
  }
315
315
  function combineInjects(injects) {
316
316
  const result = {};
@@ -334,7 +334,7 @@ ${inject[key]}` : inject[key];
334
334
  }
335
335
  initializeShaderModules(module.dependencies || []);
336
336
  const {
337
- uniformPropTypes = {},
337
+ propTypes = {},
338
338
  deprecations = [],
339
339
  // defines = {},
340
340
  inject = {}
@@ -343,15 +343,15 @@ ${inject[key]}` : inject[key];
343
343
  normalizedInjections: normalizeInjections(inject),
344
344
  parsedDeprecations: parseDeprecationDefinitions(deprecations)
345
345
  };
346
- if (uniformPropTypes) {
347
- instance.propValidators = makePropValidators(uniformPropTypes);
346
+ if (propTypes) {
347
+ instance.propValidators = makePropValidators(propTypes);
348
348
  }
349
349
  module.instance = instance;
350
350
  }
351
351
  function getShaderModuleUniforms(module, props, oldUniforms) {
352
352
  initializeShaderModule(module);
353
353
  const uniforms = oldUniforms || { ...module.defaultUniforms };
354
- if (module.getUniforms) {
354
+ if (props && module.getUniforms) {
355
355
  return module.getUniforms(props, uniforms);
356
356
  }
357
357
  return getValidatedProperties(props, module.instance?.propValidators, module.name);
@@ -476,18 +476,18 @@ ${inject[key]}` : inject[key];
476
476
  }
477
477
 
478
478
  // src/lib/shader-transpiler/transpile-glsl-shader.ts
479
- function transpileGLSLShader(source, stage) {
480
- const sourceGLSLVersion = Number(source.match(/^#version[ \t]+(\d+)/m)?.[1] || 100);
479
+ function transpileGLSLShader(source2, stage) {
480
+ const sourceGLSLVersion = Number(source2.match(/^#version[ \t]+(\d+)/m)?.[1] || 100);
481
481
  if (sourceGLSLVersion !== 300) {
482
482
  throw new Error("luma.gl v9 only supports GLSL 3.00 shader sources");
483
483
  }
484
484
  switch (stage) {
485
485
  case "vertex":
486
- source = convertShader(source, ES300_VERTEX_REPLACEMENTS);
487
- return source;
486
+ source2 = convertShader(source2, ES300_VERTEX_REPLACEMENTS);
487
+ return source2;
488
488
  case "fragment":
489
- source = convertShader(source, ES300_FRAGMENT_REPLACEMENTS);
490
- return source;
489
+ source2 = convertShader(source2, ES300_FRAGMENT_REPLACEMENTS);
490
+ return source2;
491
491
  default:
492
492
  throw new Error(stage);
493
493
  }
@@ -511,11 +511,11 @@ ${inject[key]}` : inject[key];
511
511
  // `varying` keyword replaced with `in`
512
512
  [makeVariableTextRegExp("varying"), "in $1"]
513
513
  ];
514
- function convertShader(source, replacements) {
514
+ function convertShader(source2, replacements) {
515
515
  for (const [pattern, replacement] of replacements) {
516
- source = source.replace(pattern, replacement);
516
+ source2 = source2.replace(pattern, replacement);
517
517
  }
518
- return source;
518
+ return source2;
519
519
  }
520
520
  function makeVariableTextRegExp(qualifier) {
521
521
  return new RegExp(`\\b${qualifier}[ \\t]+(\\w+[ \\t]+\\w+(\\[\\w+\\])?;)`, "g");
@@ -577,11 +577,11 @@ ${inject[key]}` : inject[key];
577
577
  }
578
578
 
579
579
  // src/lib/glsl-utils/get-shader-info.ts
580
- function getShaderInfo(source, defaultName) {
580
+ function getShaderInfo(source2, defaultName) {
581
581
  return {
582
- name: getShaderName(source, defaultName),
582
+ name: getShaderName(source2, defaultName),
583
583
  language: "glsl",
584
- version: getShaderVersion(source)
584
+ version: getShaderVersion(source2)
585
585
  };
586
586
  }
587
587
  function getShaderName(shader, defaultName = "unnamed") {
@@ -589,9 +589,9 @@ ${inject[key]}` : inject[key];
589
589
  const match = SHADER_NAME_REGEXP.exec(shader);
590
590
  return match ? match[1] : defaultName;
591
591
  }
592
- function getShaderVersion(source) {
592
+ function getShaderVersion(source2) {
593
593
  let version = 100;
594
- const words = source.match(/[^\s]+/g);
594
+ const words = source2.match(/[^\s]+/g);
595
595
  if (words && words.length >= 2 && words[0] === "#version") {
596
596
  const parsedVersion = parseInt(words[1], 10);
597
597
  if (Number.isFinite(parsedVersion)) {
@@ -649,7 +649,7 @@ ${DECLARATION_INJECT_MARKER}
649
649
  function assembleShaderWGSL(platformInfo, options) {
650
650
  const {
651
651
  // id,
652
- source,
652
+ source: source2,
653
653
  stage,
654
654
  modules,
655
655
  // defines = {},
@@ -657,8 +657,8 @@ ${DECLARATION_INJECT_MARKER}
657
657
  inject = {},
658
658
  log: log2
659
659
  } = options;
660
- assert(typeof source === "string", "shader source must be a string");
661
- const coreSource = source;
660
+ assert(typeof source2 === "string", "shader source must be a string");
661
+ const coreSource = source2;
662
662
  let assembledSource = "";
663
663
  const hookFunctionMap = normalizeShaderHooks(hookFunctions);
664
664
  const hookInjections = {};
@@ -714,7 +714,7 @@ ${DECLARATION_INJECT_MARKER}
714
714
  function assembleShaderGLSL(platformInfo, options) {
715
715
  const {
716
716
  id,
717
- source,
717
+ source: source2,
718
718
  stage,
719
719
  language = "glsl",
720
720
  modules,
@@ -724,11 +724,11 @@ ${DECLARATION_INJECT_MARKER}
724
724
  prologue = true,
725
725
  log: log2
726
726
  } = options;
727
- assert(typeof source === "string", "shader source must be a string");
728
- const sourceVersion = language === "glsl" ? getShaderInfo(source).version : -1;
727
+ assert(typeof source2 === "string", "shader source must be a string");
728
+ const sourceVersion = language === "glsl" ? getShaderInfo(source2).version : -1;
729
729
  const targetVersion = platformInfo.shaderLanguageVersion;
730
730
  const sourceVersionDirective = sourceVersion === 100 ? "#version 100" : "#version 300 es";
731
- const sourceLines = source.split("\n");
731
+ const sourceLines = source2.split("\n");
732
732
  const coreSource = sourceLines.slice(1).join("\n");
733
733
  const allDefines = {};
734
734
  modules.forEach((module) => {
@@ -743,7 +743,7 @@ ${DECLARATION_INJECT_MARKER}
743
743
  assembledSource = prologue ? `${sourceVersionDirective}
744
744
 
745
745
  // ----- PROLOGUE -------------------------
746
- ${getShaderNameDefine({ id, source, stage })}
746
+ ${getShaderNameDefine({ id, source: source2, stage })}
747
747
  ${`#define SHADER_TYPE_${stage.toUpperCase()}`}
748
748
 
749
749
  ${getPlatformShaderDefines(platformInfo)}
@@ -822,8 +822,8 @@ ${getApplicationDefines(allDefines)}
822
822
  };
823
823
  }
824
824
  function getShaderNameDefine(options) {
825
- const { id, source, stage } = options;
826
- const injectShaderName = id && source.indexOf("SHADER_NAME") === -1;
825
+ const { id, source: source2, stage } = options;
826
+ const injectShaderName = id && source2.indexOf("SHADER_NAME") === -1;
827
827
  return injectShaderName ? `
828
828
  #define SHADER_NAME ${id}_${stage}` : "";
829
829
  }
@@ -857,23 +857,23 @@ ${getApplicationDefines(allDefines)}
857
857
  throw new Error("Shader module must have a name");
858
858
  }
859
859
  const moduleName = module.name.toUpperCase().replace(/[^0-9a-z]/gi, "_");
860
- let source = `// ----- MODULE ${module.name} ---------------
860
+ let source2 = `// ----- MODULE ${module.name} ---------------
861
861
 
862
862
  `;
863
863
  if (stage !== "wgsl") {
864
- source += `#define MODULE_${moduleName}
864
+ source2 += `#define MODULE_${moduleName}
865
865
  `;
866
866
  }
867
- source += `${moduleSource}
867
+ source2 += `${moduleSource}
868
868
  `;
869
- return source;
869
+ return source2;
870
870
  }
871
871
 
872
872
  // src/lib/preprocessor/preprocessor.ts
873
873
  var IFDEF_REGEXP = /^\s*\#\s*ifdef\s*([a-zA-Z_]+)\s*$/;
874
874
  var ENDIF_REGEXP = /^\s*\#\s*endif\s*$/;
875
- function preprocess(source, options) {
876
- const lines = source.split("\n");
875
+ function preprocess(source2, options) {
876
+ const lines = source2.split("\n");
877
877
  const output = [];
878
878
  let conditional = true;
879
879
  let currentDefine = null;
@@ -943,14 +943,14 @@ ${getApplicationDefines(allDefines)}
943
943
  assembleWGSLShader(props) {
944
944
  const modules = this._getModuleList(props.modules);
945
945
  const hookFunctions = this._hookFunctions;
946
- const { source, getUniforms: getUniforms9 } = assembleWGSLShader({
946
+ const { source: source2, getUniforms: getUniforms9 } = assembleWGSLShader({
947
947
  ...props,
948
948
  // @ts-expect-error
949
949
  source: props.source,
950
950
  modules,
951
951
  hookFunctions
952
952
  });
953
- const preprocessedSource = props.platformInfo.shaderLanguage === "wgsl" ? preprocess(source) : source;
953
+ const preprocessedSource = props.platformInfo.shaderLanguage === "wgsl" ? preprocess(source2) : source2;
954
954
  return { source: preprocessedSource, getUniforms: getUniforms9, modules };
955
955
  }
956
956
  /**
@@ -2510,12 +2510,12 @@ void main() {
2510
2510
  }
2511
2511
  };
2512
2512
  var WgslScanner = class {
2513
- constructor(source) {
2513
+ constructor(source2) {
2514
2514
  this._tokens = [];
2515
2515
  this._start = 0;
2516
2516
  this._current = 0;
2517
2517
  this._line = 1;
2518
- this._source = source !== null && source !== void 0 ? source : "";
2518
+ this._source = source2 !== null && source2 !== void 0 ? source2 : "";
2519
2519
  }
2520
2520
  /// Scan all tokens from the source.
2521
2521
  scanTokens() {
@@ -4626,11 +4626,11 @@ void main() {
4626
4626
  });
4627
4627
 
4628
4628
  // src/lib/wgsl/get-shader-layout-wgsl.ts
4629
- function getShaderLayoutFromWGSL(source) {
4629
+ function getShaderLayoutFromWGSL(source2) {
4630
4630
  const shaderLayout = { attributes: [], bindings: [] };
4631
4631
  let parsedWGSL;
4632
4632
  try {
4633
- parsedWGSL = parseWGSL(source);
4633
+ parsedWGSL = parseWGSL(source2);
4634
4634
  } catch (error) {
4635
4635
  import_core.log.error(error.message)();
4636
4636
  return shaderLayout;
@@ -4670,9 +4670,9 @@ void main() {
4670
4670
  function getType(type) {
4671
4671
  return type.format ? `${type.name}<${type.format.name}>` : type.name;
4672
4672
  }
4673
- function parseWGSL(source) {
4673
+ function parseWGSL(source2) {
4674
4674
  try {
4675
- return new WgslReflect(source);
4675
+ return new WgslReflect(source2);
4676
4676
  } catch (error) {
4677
4677
  if (error instanceof Error) {
4678
4678
  throw error;
@@ -8041,11 +8041,31 @@ vec4 pbr_filterColor(vec4 colorUnused)
8041
8041
  }
8042
8042
  };
8043
8043
 
8044
- // src/modules/postprocessing/image-adjust-filters/brightnesscontrast.ts
8044
+ // src/passes/postprocessing/image-adjust-filters/brightnesscontrast.ts
8045
+ var source = (
8046
+ /* wgsl */
8047
+ `struct brightnessContrastUniforms {
8048
+ float brightness;
8049
+ float contrast;
8050
+ };
8051
+
8052
+ // Binding 0:1 is reserved for shader passes
8053
+ @binding(1) @group(0) var<uniform> brightnessContrast : brightnessContrastUniforms;
8054
+
8055
+ fn brightnessContrast_filterColor_ext(color: vec4<f32>, texSize: vec2<f32>, texCoords: vec2<f32>) -> vec4<f32> {
8056
+ color.rgb += brightnessContrast.brightness;
8057
+ if (brightnessContrast.contrast > 0.0) {
8058
+ color.rgb = (color.rgb - 0.5) / (1.0 - brightnessContrast.contrast) + 0.5;
8059
+ } else {
8060
+ color.rgb = (color.rgb - 0.5) * (1.0 + brightnessContrast.contrast) + 0.5;
8061
+ }
8062
+ return color;
8063
+ }
8064
+ `
8065
+ );
8045
8066
  var fs4 = (
8046
8067
  /* glsl */
8047
- `
8048
- uniform brightnessContrastUniforms {
8068
+ `uniform brightnessContrastUniforms {
8049
8069
  float brightness;
8050
8070
  float contrast;
8051
8071
  } brightnessContrast;
@@ -8060,7 +8080,7 @@ vec4 brightnessContrast_filterColor(vec4 color) {
8060
8080
  return color;
8061
8081
  }
8062
8082
 
8063
- vec4 brightnessContrast_filterColor(vec4 color, vec2 texSize, vec2 texCoords) {
8083
+ vec4 brightnessContrast_filterColor_ext(vec4 color, vec2 texSize, vec2 texCoord) {
8064
8084
  return brightnessContrast_filterColor(color);
8065
8085
  }
8066
8086
  `
@@ -8073,15 +8093,20 @@ vec4 brightnessContrast_filterColor(vec4 color, vec2 texSize, vec2 texCoords) {
8073
8093
  brightness: "f32",
8074
8094
  contrast: "f32"
8075
8095
  },
8076
- uniformPropTypes: {
8096
+ defaultUniforms: {
8097
+ brightness: 0,
8098
+ contrast: 0
8099
+ },
8100
+ propTypes: {
8077
8101
  brightness: { format: "f32", value: 0, min: -1, max: 1 },
8078
8102
  contrast: { format: "f32", value: 0, min: -1, max: 1 }
8079
8103
  },
8080
- fs: fs4,
8081
- passes: [{ filter: true }]
8104
+ passes: [{ filter: true }],
8105
+ source,
8106
+ fs: fs4
8082
8107
  };
8083
8108
 
8084
- // src/modules/postprocessing/image-adjust-filters/denoise.ts
8109
+ // src/passes/postprocessing/image-adjust-filters/denoise.ts
8085
8110
  var fs5 = (
8086
8111
  /* glsl */
8087
8112
  `uniform denoiseUniforms {
@@ -8115,7 +8140,7 @@ vec4 denoise_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8115
8140
  uniformTypes: {
8116
8141
  strength: "f32"
8117
8142
  },
8118
- uniformPropTypes: {
8143
+ propTypes: {
8119
8144
  strength: { format: "f32", value: 0.5, min: 0, max: 1 }
8120
8145
  // strength: {..., adjust: (strength: number): number => 0.53 + 200 * Math.pow(1 - strength, 4) // TODO - JS preprocessing
8121
8146
  },
@@ -8123,7 +8148,7 @@ vec4 denoise_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8123
8148
  passes: [{ sampler: true }, { sampler: true }]
8124
8149
  };
8125
8150
 
8126
- // src/modules/postprocessing/image-adjust-filters/huesaturation.ts
8151
+ // src/passes/postprocessing/image-adjust-filters/huesaturation.ts
8127
8152
  var fs6 = (
8128
8153
  /* glsl */
8129
8154
  `uniform hueSaturationUniforms {
@@ -8154,7 +8179,7 @@ vec4 hueSaturation_filterColor(vec4 color) {
8154
8179
  return color;
8155
8180
  }
8156
8181
 
8157
- vec4 hueSaturation_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8182
+ vec4 hueSaturation_filterColor_ext(vec4 color, vec2 texSize, vec2 texCoord) {
8158
8183
  return hueSaturation_filterColor(color);
8159
8184
  }
8160
8185
  `
@@ -8168,14 +8193,14 @@ vec4 hueSaturation_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8168
8193
  hue: "f32",
8169
8194
  saturation: "f32"
8170
8195
  },
8171
- uniformPropTypes: {
8196
+ propTypes: {
8172
8197
  hue: { value: 0, min: -1, max: 1 },
8173
8198
  saturation: { value: 0, min: -1, max: 1 }
8174
8199
  },
8175
8200
  passes: [{ filter: true }]
8176
8201
  };
8177
8202
 
8178
- // src/modules/postprocessing/image-adjust-filters/noise.ts
8203
+ // src/passes/postprocessing/image-adjust-filters/noise.ts
8179
8204
  var fs7 = (
8180
8205
  /* glsl */
8181
8206
  `uniform noiseUniforms {
@@ -8186,17 +8211,13 @@ float rand(vec2 co) {
8186
8211
  return fract(sin(dot(co.xy ,vec2(12.9898,78.233))) * 43758.5453);
8187
8212
  }
8188
8213
 
8189
- vec4 noise_filterColor(vec4 color, vec2 texCoord) {
8214
+ vec4 noise_filterColor_ext(vec4 color, vec2 texSize, vec2 texCoord) {
8190
8215
  float diff = (rand(texCoord) - 0.5) * noise.amount;
8191
8216
  color.r += diff;
8192
8217
  color.g += diff;
8193
8218
  color.b += diff;
8194
8219
  return color;
8195
8220
  }
8196
-
8197
- vec4 noise_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8198
- return noise_filterColor(color, texCoord);
8199
- }
8200
8221
  `
8201
8222
  );
8202
8223
  var noise = {
@@ -8206,14 +8227,14 @@ vec4 noise_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8206
8227
  uniformTypes: {
8207
8228
  amount: "f32"
8208
8229
  },
8209
- uniformPropTypes: {
8230
+ propTypes: {
8210
8231
  amount: { value: 0.5, min: 0, max: 1 }
8211
8232
  },
8212
8233
  fs: fs7,
8213
8234
  passes: [{ filter: true }]
8214
8235
  };
8215
8236
 
8216
- // src/modules/postprocessing/image-adjust-filters/sepia.ts
8237
+ // src/passes/postprocessing/image-adjust-filters/sepia.ts
8217
8238
  var fs8 = (
8218
8239
  /* glsl */
8219
8240
  `uniform sepiaUniforms {
@@ -8233,7 +8254,7 @@ vec4 sepia_filterColor(vec4 color) {
8233
8254
  return color;
8234
8255
  }
8235
8256
 
8236
- vec4 sepia_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8257
+ vec4 sepia_filterColor_ext(vec4 color, vec2 texSize, vec2 texCoord) {
8237
8258
  return sepia_filterColor(color);
8238
8259
  }
8239
8260
  `
@@ -8245,14 +8266,14 @@ vec4 sepia_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8245
8266
  uniformTypes: {
8246
8267
  amount: "f32"
8247
8268
  },
8248
- uniformPropTypes: {
8269
+ propTypes: {
8249
8270
  amount: { value: 0.5, min: 0, max: 1 }
8250
8271
  },
8251
8272
  fs: fs8,
8252
8273
  passes: [{ filter: true }]
8253
8274
  };
8254
8275
 
8255
- // src/modules/postprocessing/image-adjust-filters/vibrance.ts
8276
+ // src/passes/postprocessing/image-adjust-filters/vibrance.ts
8256
8277
  var fs9 = (
8257
8278
  /* glsl */
8258
8279
  `uniform vibranceUniforms {
@@ -8267,7 +8288,7 @@ vec4 vibrance_filterColor(vec4 color) {
8267
8288
  return color;
8268
8289
  }
8269
8290
 
8270
- vec4 vibrance_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8291
+ vec4 vibrance_filterColor_ext(vec4 color, vec2 texSize, vec2 texCoord) {
8271
8292
  return vibrance_filterColor(color);
8272
8293
  }
8273
8294
  `
@@ -8276,14 +8297,14 @@ vec4 vibrance_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8276
8297
  props: {},
8277
8298
  uniforms: {},
8278
8299
  name: "vibrance",
8279
- uniformPropTypes: {
8300
+ propTypes: {
8280
8301
  amount: { value: 0, min: -1, max: 1 }
8281
8302
  },
8282
8303
  fs: fs9,
8283
8304
  passes: [{ filter: true }]
8284
8305
  };
8285
8306
 
8286
- // src/modules/postprocessing/image-adjust-filters/vignette.ts
8307
+ // src/passes/postprocessing/image-adjust-filters/vignette.ts
8287
8308
  var fs10 = (
8288
8309
  /* glsl */
8289
8310
  `uniform vignetteUniforms {
@@ -8291,15 +8312,11 @@ vec4 vibrance_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8291
8312
  float amount;
8292
8313
  } vignette;
8293
8314
 
8294
- vec4 vignette_filterColor(vec4 color, vec2 texCoord) {
8315
+ vec4 vignette_filterColor_ext(vec4 color, vec2 texSize, vec2 texCoord) {
8295
8316
  float dist = distance(texCoord, vec2(0.5, 0.5));
8296
8317
  float ratio = smoothstep(0.8, vignette.radius * 0.799, dist * (vignette.amount + vignette.radius));
8297
8318
  return color.rgba * ratio + (1.0 - ratio)*vec4(0.0, 0.0, 0.0, 1.0);
8298
8319
  }
8299
-
8300
- vec4 vignette_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8301
- return vignette_filterColor(color, texCoord);
8302
- }
8303
8320
  `
8304
8321
  );
8305
8322
  var vignette = {
@@ -8310,7 +8327,11 @@ vec4 vignette_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8310
8327
  radius: "f32",
8311
8328
  amount: "f32"
8312
8329
  },
8313
- uniformPropTypes: {
8330
+ defaultUniforms: {
8331
+ radius: 0.5,
8332
+ amount: 0.5
8333
+ },
8334
+ propTypes: {
8314
8335
  radius: { value: 0.5, min: 0, max: 1 },
8315
8336
  amount: { value: 0.5, min: 0, max: 1 }
8316
8337
  },
@@ -8318,7 +8339,7 @@ vec4 vignette_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8318
8339
  fs: fs10
8319
8340
  };
8320
8341
 
8321
- // src/modules/postprocessing/image-blur-filters/tiltshift.ts
8342
+ // src/passes/postprocessing/image-blur-filters/tiltshift.ts
8322
8343
  var fs11 = (
8323
8344
  /* glsl */
8324
8345
  `uniform tiltShiftUniforms {
@@ -8378,21 +8399,21 @@ vec4 tiltShift_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8378
8399
  end: "vec2<f32>",
8379
8400
  invert: "i32"
8380
8401
  },
8381
- uniformPropTypes: {
8402
+ propTypes: {
8382
8403
  blurRadius: { value: 15, min: 0, max: 50 },
8383
8404
  gradientRadius: { value: 200, min: 0, max: 400 },
8384
8405
  start: { value: [0, 0] },
8385
8406
  end: { value: [1, 1] },
8386
- invert: { value: false, private: true }
8407
+ invert: { value: 0, private: true }
8387
8408
  },
8388
8409
  passes: [
8389
- { sampler: true, uniforms: { invert: false } },
8390
- { sampler: true, uniforms: { invert: true } }
8410
+ { sampler: true, uniforms: { invert: 0 } },
8411
+ { sampler: true, uniforms: { invert: 1 } }
8391
8412
  ],
8392
8413
  fs: fs11
8393
8414
  };
8394
8415
 
8395
- // src/modules/postprocessing/image-blur-filters/triangleblur.ts
8416
+ // src/passes/postprocessing/image-blur-filters/triangleblur.ts
8396
8417
  var fs12 = (
8397
8418
  /* glsl */
8398
8419
  `uniform triangleBlurUniforms {
@@ -8438,7 +8459,7 @@ vec4 triangleBlur_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8438
8459
  radius: "f32",
8439
8460
  delta: "vec2<f32>"
8440
8461
  },
8441
- uniformPropTypes: {
8462
+ propTypes: {
8442
8463
  radius: { value: 20, min: 0, softMax: 100 },
8443
8464
  delta: { value: [1, 0], private: true }
8444
8465
  },
@@ -8450,7 +8471,7 @@ vec4 triangleBlur_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8450
8471
  ]
8451
8472
  };
8452
8473
 
8453
- // src/modules/postprocessing/image-blur-filters/zoomblur.ts
8474
+ // src/passes/postprocessing/image-blur-filters/zoomblur.ts
8454
8475
  var fs13 = `
8455
8476
  uniform zoomBlurUniforms {
8456
8477
  vec2 center;
@@ -8493,7 +8514,7 @@ vec4 zoomBlur_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8493
8514
  center: "vec2<f32>",
8494
8515
  strength: "f32"
8495
8516
  },
8496
- uniformPropTypes: {
8517
+ propTypes: {
8497
8518
  center: { value: [0.5, 0.5] },
8498
8519
  strength: { value: 0.3, min: 0, softMax: 1 }
8499
8520
  },
@@ -8502,7 +8523,7 @@ vec4 zoomBlur_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8502
8523
  passes: [{ sampler: true }]
8503
8524
  };
8504
8525
 
8505
- // src/modules/postprocessing/image-fun-filters/colorhalftone.ts
8526
+ // src/passes/postprocessing/image-fun-filters/colorhalftone.ts
8506
8527
  var fs14 = (
8507
8528
  /* glsl */
8508
8529
  `uniform colorHalftoneUniforms {
@@ -8521,7 +8542,7 @@ float pattern(float angle, float scale, vec2 texSize, vec2 texCoord) {
8521
8542
  return (sin(point.x) * sin(point.y)) * 4.0;
8522
8543
  }
8523
8544
 
8524
- vec4 colorHalftone_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8545
+ vec4 colorHalftone_filterColor_ext(vec4 color, vec2 texSize, vec2 texCoord) {
8525
8546
  float scale = 3.1514 / colorHalftone.size;
8526
8547
  vec3 cmy = 1.0 - color.rgb;
8527
8548
  float k = min(cmy.x, min(cmy.y, cmy.z));
@@ -8550,7 +8571,7 @@ vec4 colorHalftone_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8550
8571
  angle: "f32",
8551
8572
  size: "f32"
8552
8573
  },
8553
- uniformPropTypes: {
8574
+ propTypes: {
8554
8575
  center: { value: [0.5, 0.5] },
8555
8576
  angle: { value: 1.1, softMin: 0, softMax: Math.PI / 2 },
8556
8577
  size: { value: 4, min: 1, softMin: 3, softMax: 20 }
@@ -8559,7 +8580,7 @@ vec4 colorHalftone_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8559
8580
  passes: [{ filter: true }]
8560
8581
  };
8561
8582
 
8562
- // src/modules/postprocessing/image-fun-filters/dotscreen.ts
8583
+ // src/passes/postprocessing/image-fun-filters/dotscreen.ts
8563
8584
  var fs15 = (
8564
8585
  /* glsl */
8565
8586
  `uniform dotScreenUniforms {
@@ -8580,7 +8601,7 @@ float pattern(vec2 texSize, vec2 texCoord) {
8580
8601
  return (sin(point.x) * sin(point.y)) * 4.0;
8581
8602
  }
8582
8603
 
8583
- vec4 dotScreen_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8604
+ vec4 dotScreen_filterColor_ext(vec4 color, vec2 texSize, vec2 texCoord) {
8584
8605
  float average = (color.r + color.g + color.b) / 3.0;
8585
8606
  return vec4(vec3(average * 10.0 - 5.0 + pattern(texSize, texCoord)), color.a);
8586
8607
  }
@@ -8595,7 +8616,7 @@ vec4 dotScreen_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8595
8616
  angle: "f32",
8596
8617
  size: "f32"
8597
8618
  },
8598
- uniformPropTypes: {
8619
+ propTypes: {
8599
8620
  center: { value: [0.5, 0.5] },
8600
8621
  angle: { value: 1.1, softMin: 0, softMax: Math.PI / 2 },
8601
8622
  size: { value: 3, min: 1, softMin: 3, softMax: 20 }
@@ -8604,7 +8625,7 @@ vec4 dotScreen_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
8604
8625
  passes: [{ filter: true }]
8605
8626
  };
8606
8627
 
8607
- // src/modules/postprocessing/image-fun-filters/edgework.ts
8628
+ // src/passes/postprocessing/image-fun-filters/edgework.ts
8608
8629
  var fs16 = (
8609
8630
  /* glsl */
8610
8631
  `uniform edgeWorkUniforms {
@@ -8669,7 +8690,7 @@ vec4 edgeWork_sampleColor2(sampler2D source, vec2 texSize, vec2 texCoord) {
8669
8690
  name: "edgeWork",
8670
8691
  dependencies: [random],
8671
8692
  fs: fs16,
8672
- uniformPropTypes: {
8693
+ propTypes: {
8673
8694
  radius: { value: 2, min: 1, softMax: 50 },
8674
8695
  delta: { value: [1, 0], private: true }
8675
8696
  },
@@ -8677,17 +8698,17 @@ vec4 edgeWork_sampleColor2(sampler2D source, vec2 texSize, vec2 texCoord) {
8677
8698
  {
8678
8699
  // @ts-expect-error
8679
8700
  sampler: "edgeWork_sampleColor1",
8680
- uniformPropTypes: { delta: [1, 0] }
8701
+ propTypes: { delta: [1, 0] }
8681
8702
  },
8682
8703
  {
8683
8704
  // @ts-expect-error
8684
8705
  sampler: "edgeWork_sampleColor2",
8685
- uniformPropTypes: { delta: [0, 1] }
8706
+ propTypes: { delta: [0, 1] }
8686
8707
  }
8687
8708
  ]
8688
8709
  };
8689
8710
 
8690
- // src/modules/postprocessing/image-fun-filters/hexagonalpixelate.ts
8711
+ // src/passes/postprocessing/image-fun-filters/hexagonalpixelate.ts
8691
8712
  var fs17 = (
8692
8713
  /* glsl */
8693
8714
  `uniform hexagonalPixelateUniforms {
@@ -8742,7 +8763,7 @@ vec4 hexagonalPixelate_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord
8742
8763
  center: "vec2<f32>",
8743
8764
  scale: "f32"
8744
8765
  },
8745
- uniformPropTypes: {
8766
+ propTypes: {
8746
8767
  center: { value: [0.5, 0.5], hint: "screenspace" },
8747
8768
  scale: { value: 10, min: 1, softMin: 5, softMax: 50 }
8748
8769
  },
@@ -8750,7 +8771,7 @@ vec4 hexagonalPixelate_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord
8750
8771
  passes: [{ sampler: true }]
8751
8772
  };
8752
8773
 
8753
- // src/modules/postprocessing/image-fun-filters/ink.ts
8774
+ // src/passes/postprocessing/image-fun-filters/ink.ts
8754
8775
  var fs18 = (
8755
8776
  /* glsl */
8756
8777
  `uniform inkUniforms {
@@ -8790,13 +8811,13 @@ vec4 ink_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8790
8811
  uniformTypes: {
8791
8812
  strength: "f32"
8792
8813
  },
8793
- uniformPropTypes: {
8814
+ propTypes: {
8794
8815
  strength: { value: 0.25, min: 0, softMax: 1 }
8795
8816
  },
8796
8817
  passes: [{ sampler: true }]
8797
8818
  };
8798
8819
 
8799
- // src/modules/postprocessing/image-fun-filters/magnify.ts
8820
+ // src/passes/postprocessing/image-fun-filters/magnify.ts
8800
8821
  var fs19 = (
8801
8822
  /* glsl */
8802
8823
  `uniform magnifyUniforms {
@@ -8830,7 +8851,7 @@ vec4 magnify_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8830
8851
  borderWidthPixels: "f32",
8831
8852
  borderColor: "vec4<f32>"
8832
8853
  },
8833
- uniformPropTypes: {
8854
+ propTypes: {
8834
8855
  // range 0 to 1
8835
8856
  screenXY: { value: [0, 0] },
8836
8857
  radiusPixels: 200,
@@ -8842,7 +8863,7 @@ vec4 magnify_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8842
8863
  passes: [{ sampler: true }]
8843
8864
  };
8844
8865
 
8845
- // src/modules/postprocessing/image-warp-filters/warp.ts
8866
+ // src/passes/postprocessing/image-warp-filters/warp.ts
8846
8867
  var fs20 = (
8847
8868
  /* glsl */
8848
8869
  `vec4 warp_sampleColor(sampler2D source, vec2 texSize, vec2 coord) {
@@ -8863,7 +8884,7 @@ vec4 magnify_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8863
8884
  fs: fs20
8864
8885
  };
8865
8886
 
8866
- // src/modules/postprocessing/image-warp-filters/bulgepinch.ts
8887
+ // src/passes/postprocessing/image-warp-filters/bulgepinch.ts
8867
8888
  var fs21 = (
8868
8889
  /* glsl */
8869
8890
  `uniform bulgePinchUniforms {
@@ -8906,7 +8927,7 @@ vec4 bulgePinch_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8906
8927
  radius: "f32",
8907
8928
  strength: "f32"
8908
8929
  },
8909
- uniformPropTypes: {
8930
+ propTypes: {
8910
8931
  center: { value: [0.5, 0.5] },
8911
8932
  radius: { value: 200, min: 1, softMax: 600 },
8912
8933
  strength: { value: 0.5, min: -1, max: 1 }
@@ -8914,7 +8935,7 @@ vec4 bulgePinch_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8914
8935
  passes: [{ sampler: true }]
8915
8936
  };
8916
8937
 
8917
- // src/modules/postprocessing/image-warp-filters/swirl.ts
8938
+ // src/passes/postprocessing/image-warp-filters/swirl.ts
8918
8939
  var fs22 = (
8919
8940
  /* glsl */
8920
8941
  `uniform swirlUniforms {
@@ -8959,7 +8980,7 @@ vec4 swirl_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8959
8980
  radius: "f32",
8960
8981
  angle: "f32"
8961
8982
  },
8962
- uniformPropTypes: {
8983
+ propTypes: {
8963
8984
  center: { value: [0.5, 0.5] },
8964
8985
  radius: { value: 200, min: 1, softMax: 600 },
8965
8986
  angle: { value: 3, softMin: -25, softMax: 25 }
@@ -8967,7 +8988,7 @@ vec4 swirl_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
8967
8988
  passes: [{ sampler: true }]
8968
8989
  };
8969
8990
 
8970
- // src/modules/postprocessing/fxaa/fxaa.ts
8991
+ // src/passes/postprocessing/fxaa/fxaa.ts
8971
8992
  var fs23 = `
8972
8993
  #define FXAA_QUALITY_PRESET 29
8973
8994
 
@@ -9551,7 +9572,7 @@ vec4 fxaa_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
9551
9572
  `;
9552
9573
  var fxaa = {
9553
9574
  name: "fxaa",
9554
- uniformPropTypes: {},
9575
+ propTypes: {},
9555
9576
  fs: fs23,
9556
9577
  passes: [{ sampler: true }],
9557
9578
  getUniforms: (props) => props