@itwin/core-frontend 4.3.0-dev.26 → 4.3.0-dev.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, Uint32ArrayBuilder, Uint8ArrayBuilder } from \"@itwin/core-bentley\";\r\nimport { ColorDef, RenderFeatureTable, RenderMaterial } from \"@itwin/core-common\";\r\nimport { calculateEdgeTableParams, EdgeParams, EdgeTable, IndexedEdgeParams } from \"./EdgeParams\";\r\nimport { computeDimensions, VertexTable } from \"./VertexTable\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { createSurfaceMaterial, SurfaceMaterial } from \"./SurfaceParams\";\r\nimport { MaterialParams } from \"../MaterialParams\";\r\nimport { MeshParams } from \"./MeshParams\";\r\nimport { PointStringParams } from \"./PointStringParams\";\r\nimport { PolylineParams, TesselatedPolyline } from \"./PolylineParams\";\r\n\r\n/** @internal */\r\nexport interface VertexTableWithIndices {\r\n vertices: VertexTable;\r\n indices: VertexIndices;\r\n material?: SurfaceMaterial;\r\n}\r\n\r\n/** Builds up a [[VertexIndices]].\r\n * Exported strictly for tests.\r\n * @internal\r\n */\r\nexport class IndexBuffer {\r\n private readonly _builder: Uint8ArrayBuilder;\r\n private readonly _index32 = new Uint32Array(1);\r\n private readonly _index8 = new Uint8Array(this._index32.buffer, 0, 3);\r\n\r\n public constructor(initialCapacity = 3) {\r\n this._builder = new Uint8ArrayBuilder({ initialCapacity: initialCapacity * 3 });\r\n }\r\n\r\n public get numIndices(): number {\r\n assert((this._builder.length % 3) === 0);\r\n return this._builder.length / 3;\r\n }\r\n\r\n public push(index: number): void {\r\n this._index32[0] = index;\r\n this._builder.append(this._index8);\r\n }\r\n\r\n public toVertexIndices(): VertexIndices {\r\n return new VertexIndices(this._builder.toTypedArray());\r\n }\r\n}\r\n\r\n/** Builds up a [[VertexTable]]. */\r\nclass VertexBuffer {\r\n private readonly _builder: Uint32ArrayBuilder;\r\n private readonly _source: VertexTable;\r\n\r\n /** `source` is the original table containing the vertex data from which individual vertices will be obtained. */\r\n public constructor(source: VertexTable) {\r\n this._source = source;\r\n this._builder = new Uint32ArrayBuilder({ initialCapacity: 3 * source.numRgbaPerVertex });\r\n }\r\n\r\n /** The number of vertices currently in the table. */\r\n public get length(): number {\r\n assert((this._builder.length % this.vertexSize) === 0);\r\n return this._builder.length / this.vertexSize;\r\n }\r\n\r\n /** The number of 32-bit unsigned integers (RGBA values) per vertex. */\r\n public get vertexSize(): number {\r\n return this._source.numRgbaPerVertex;\r\n }\r\n\r\n /** Append a vertex. `vertex` must be of size [[vertexSize]]. */\r\n public push(vertex: Uint32Array): void {\r\n assert(vertex.length === this.vertexSize);\r\n this._builder.append(vertex);\r\n }\r\n\r\n /** Construct the finished vertex table. */\r\n public buildVertexTable(maxDimension: number, colorTable: ColorTable | undefined, materialAtlasTable: MaterialAtlasTable): VertexTable {\r\n const source = this._source;\r\n colorTable = colorTable ?? source.uniformColor;\r\n assert(undefined !== colorTable);\r\n\r\n const colorTableLength = colorTable instanceof Uint32Array ? colorTable.length : 0;\r\n const materialAtlasTableLength = materialAtlasTable instanceof Uint32Array ? materialAtlasTable.length : 0;\r\n const dimensions = computeDimensions(this.length, this.vertexSize, colorTableLength + materialAtlasTableLength, maxDimension);\r\n\r\n let rgbaData = this._builder.toTypedArray();\r\n if (dimensions.width * dimensions.height > rgbaData.length) {\r\n const prevData = rgbaData;\r\n rgbaData = new Uint32Array(dimensions.width * dimensions.height);\r\n rgbaData.set(prevData, 0);\r\n }\r\n\r\n let tableSize = this.vertexSize * this.length;\r\n if (colorTable instanceof Uint32Array) {\r\n rgbaData.set(colorTable, tableSize);\r\n tableSize += colorTable.length;\r\n }\r\n\r\n if (materialAtlasTable instanceof Uint32Array)\r\n rgbaData.set(materialAtlasTable, tableSize);\r\n\r\n return {\r\n data: new Uint8Array(rgbaData.buffer, rgbaData.byteOffset, rgbaData.byteLength),\r\n usesUnquantizedPositions: source.usesUnquantizedPositions,\r\n qparams: source.qparams,\r\n width: dimensions.width,\r\n height: dimensions.height,\r\n hasTranslucency: source.hasTranslucency,\r\n uniformColor: colorTable instanceof ColorDef ? colorTable : undefined,\r\n featureIndexType: source.featureIndexType,\r\n uniformFeatureID: source.uniformFeatureID,\r\n numVertices: this.length,\r\n numRgbaPerVertex: source.numRgbaPerVertex,\r\n uvParams: source.uvParams,\r\n };\r\n }\r\n}\r\n\r\ntype ColorTable = Uint32Array | ColorDef;\r\n\r\n/** Remaps portions of a source color table into a filtered target color table. */\r\nclass ColorTableRemapper {\r\n private readonly _remappedIndices = new Map<number, number>();\r\n private readonly _colorTable: Uint32Array;\r\n public readonly colors: number[] = [];\r\n private readonly _32 = new Uint32Array(1);\r\n private readonly _16 = new Uint16Array(this._32.buffer);\r\n\r\n public constructor(colorTable: Uint32Array) {\r\n this._colorTable = colorTable;\r\n }\r\n\r\n /** Extract the color index stored in `vertex`, ensure it is present in the remapped color table, and return its index in that table. */\r\n public remap(vertex: Uint32Array, usesUnquantizedPositions: boolean | undefined): void {\r\n const vertIndex = usesUnquantizedPositions ? 4 : 1;\r\n const shortIndex = usesUnquantizedPositions ? 0 : 1;\r\n this._32[0] = vertex[vertIndex];\r\n const oldIndex = this._16[shortIndex];\r\n let newIndex = this._remappedIndices.get(oldIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.colors.length;\r\n this._remappedIndices.set(oldIndex, newIndex);\r\n const color = this._colorTable[oldIndex];\r\n this.colors.push(color);\r\n }\r\n\r\n this._16[shortIndex] = newIndex;\r\n vertex[vertIndex] = this._32[0];\r\n }\r\n\r\n /** Construct the finished color table. */\r\n public buildColorTable(): ColorTable {\r\n assert(this.colors.length > 0);\r\n return this.colors.length > 1 ? new Uint32Array(this.colors) : ColorDef.fromAbgr(this.colors[0]);\r\n }\r\n}\r\n\r\ntype MaterialAtlasTable = Uint32Array | SurfaceMaterial | undefined;\r\n\r\ntype CreateRenderMaterial = (args: MaterialParams) => RenderMaterial | undefined;\r\n\r\nclass MaterialAtlasRemapper {\r\n private readonly _remappedIndices = new Map<number, number>();\r\n private readonly _atlasTable: Uint32Array;\r\n private readonly _createMaterial: CreateRenderMaterial;\r\n public readonly materials: number[] = [];\r\n private readonly _32 = new Uint32Array(1);\r\n private readonly _8 = new Uint8Array(this._32.buffer);\r\n\r\n public constructor(_atlasTable: Uint32Array, createMaterial: CreateRenderMaterial) {\r\n this._atlasTable = _atlasTable;\r\n this._createMaterial = createMaterial;\r\n }\r\n\r\n /** Extract the mat index stored in `vertex`, ensure it is present in the remapped atlas table, and return its index in that table. */\r\n public remap(vertex: Uint32Array, usesUnquantizedPositions: boolean | undefined): void {\r\n const vertIndex = usesUnquantizedPositions ? 3 : 2;\r\n this._32[0] = vertex[vertIndex];\r\n const oldIndex = this._8[3];\r\n let newIndex = this._remappedIndices.get(oldIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.materials.length / 4;\r\n this._remappedIndices.set(oldIndex, newIndex);\r\n let index = oldIndex * 4;\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index]);\r\n }\r\n\r\n this._8[3] = newIndex;\r\n vertex[vertIndex] = this._32[0];\r\n }\r\n\r\n private unpackFloat(value: number): number {\r\n this._32[0] = value;\r\n const valUint32 = this._32[0];\r\n const bias = 38.0;\r\n const temp = (valUint32 >>> 24) / 2.0;\r\n let exponent = Math.floor(temp);\r\n let sign = (temp - exponent) * 2.0;\r\n sign = -(sign * 2.0 - 1.0);\r\n const base = sign * (valUint32 & 0xffffff) / 16777216.0;\r\n exponent = exponent - bias;\r\n return base * Math.pow(10.0, exponent);\r\n }\r\n\r\n private materialFromAtlasEntry(entry: Uint32Array): SurfaceMaterial | undefined {\r\n const rgbOverridden = (entry[1] & 0x1000000) !== 0;\r\n const alphaOverridden = (entry[1] & 0x2000000) !== 0;\r\n const args: MaterialParams = {\r\n alpha: alphaOverridden ? (entry[0] >>> 24) / 255.0 : undefined,\r\n diffuse: {\r\n color: rgbOverridden ? ColorDef.fromTbgr(entry[0] & 0xffffff) : undefined,\r\n weight: (entry[1] >>> 8) / 255.0,\r\n },\r\n specular: {\r\n color: ColorDef.fromTbgr(entry[2]),\r\n weight: ((entry[1] >>> 16) & 0xff) / 255.0,\r\n exponent: this.unpackFloat(entry[3]),\r\n },\r\n };\r\n\r\n const material = this._createMaterial(args);\r\n return createSurfaceMaterial(material);\r\n }\r\n\r\n /** Construct the finished color table. */\r\n public buildAtlasTable(): MaterialAtlasTable {\r\n assert(this.materials.length > 0);\r\n const m = new Uint32Array(this.materials);\r\n return this.materials.length > 4 ? m : this.materialFromAtlasEntry(m);\r\n }\r\n}\r\n\r\n/** A node in a split vertex table. Each node corresponds to one or more elements. */\r\nclass Node {\r\n public readonly vertices: VertexBuffer;\r\n public readonly remappedIndices = new Map<number, number>();\r\n public readonly indices = new IndexBuffer();\r\n public readonly colors?: ColorTableRemapper;\r\n public readonly atlas?: MaterialAtlasRemapper;\r\n public readonly usesUnquantizedPositions?: boolean;\r\n\r\n /** `vertexTable` is the source table containing vertex data for all nodes, from which this node will extract the vertices belong to it. */\r\n public constructor(vertexTable: VertexTable, atlas?: AtlasInfo) {\r\n this.vertices = new VertexBuffer(vertexTable);\r\n if (undefined === vertexTable.uniformColor)\r\n this.colors = new ColorTableRemapper(new Uint32Array(vertexTable.data.buffer, vertexTable.data.byteOffset + 4 * vertexTable.numVertices * vertexTable.numRgbaPerVertex));\r\n\r\n if (atlas) {\r\n const atlasOffset = (vertexTable.numVertices * vertexTable.numRgbaPerVertex + atlas.offset) * 4;\r\n this.atlas = new MaterialAtlasRemapper(new Uint32Array(vertexTable.data.buffer, vertexTable.data.byteOffset + atlasOffset), atlas.createMaterial);\r\n }\r\n\r\n this.usesUnquantizedPositions = vertexTable.usesUnquantizedPositions;\r\n }\r\n\r\n public addVertex(originalIndex: number, vertex: Uint32Array): void {\r\n let newIndex = this.remappedIndices.get(originalIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.vertices.length;\r\n this.remappedIndices.set(originalIndex, newIndex);\r\n\r\n this.colors?.remap(vertex, this.usesUnquantizedPositions);\r\n this.atlas?.remap(vertex, this.usesUnquantizedPositions);\r\n this.vertices.push(vertex);\r\n }\r\n\r\n this.indices.push(newIndex);\r\n }\r\n\r\n public buildOutput(maxDimension: number): VertexTableWithIndices {\r\n const materialAtlas = this.atlas?.buildAtlasTable();\r\n const material: SurfaceMaterial | undefined = (materialAtlas instanceof Uint32Array) ? undefined : materialAtlas;\r\n return {\r\n indices: this.indices.toVertexIndices(),\r\n vertices: this.vertices.buildVertexTable(maxDimension, this.colors?.buildColorTable(), materialAtlas),\r\n material,\r\n };\r\n }\r\n}\r\n\r\ninterface AtlasInfo {\r\n offset: number;\r\n createMaterial: CreateRenderMaterial;\r\n}\r\n\r\ninterface VertexTableSplitArgs extends VertexTableWithIndices {\r\n featureTable: RenderFeatureTable;\r\n atlasInfo?: AtlasInfo;\r\n}\r\n\r\n/** @internal */\r\nexport type ComputeAnimationNodeId = (featureIndex: number) => number;\r\n\r\nclass VertexTableSplitter {\r\n private readonly _input: VertexTableSplitArgs;\r\n private readonly _computeNodeId: ComputeAnimationNodeId;\r\n private readonly _nodes = new Map<number, Node>();\r\n\r\n private constructor(input: VertexTableSplitArgs, computeNodeId: ComputeAnimationNodeId) {\r\n this._input = input;\r\n this._computeNodeId = computeNodeId;\r\n }\r\n\r\n /** Split the source into one or more output nodes, returning a mapping of integer node Id to node. */\r\n public static split(source: VertexTableSplitArgs, computeNodeId: ComputeAnimationNodeId): Map<number, Node> {\r\n const splitter = new VertexTableSplitter(source, computeNodeId);\r\n splitter.split();\r\n return splitter._nodes;\r\n }\r\n\r\n private split(): void {\r\n // Track the most recent feature and corresponding node to avoid repeated lookups - vertices for\r\n // individual features are largely contiguous.\r\n const curState = {\r\n featureIndex: -1,\r\n node: undefined as unknown as Node,\r\n };\r\n\r\n const vertSize = this._input.vertices.numRgbaPerVertex;\r\n const vertex = new Uint32Array(vertSize);\r\n const vertexTable = new Uint32Array(this._input.vertices.data.buffer, this._input.vertices.data.byteOffset, this._input.vertices.numVertices * vertSize);\r\n\r\n for (const index of this._input.indices) {\r\n // Extract the data for this vertex without allocating new typed arrays.\r\n const vertexOffset = index * vertSize;\r\n for (let i = 0; i < vertex.length; i++)\r\n vertex[i] = vertexTable[vertexOffset + i];\r\n\r\n // Determine to which element the vertex belongs and find the corresponding Node.\r\n const featureIndex = vertex[2] & 0x00ffffff;\r\n if (curState.featureIndex !== featureIndex) {\r\n curState.featureIndex = featureIndex;\r\n const nodeId = this._computeNodeId(featureIndex);\r\n let node = this._nodes.get(nodeId);\r\n if (undefined === node)\r\n this._nodes.set(nodeId, node = new Node(this._input.vertices, this._input.atlasInfo));\r\n\r\n curState.node = node;\r\n }\r\n\r\n // Add the vertex to the appropriate node.\r\n curState.node.addVertex(index, vertex);\r\n }\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitVertexTableArgs {\r\n featureTable: RenderFeatureTable;\r\n maxDimension: number;\r\n computeNodeId: ComputeAnimationNodeId;\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitPointStringArgs extends SplitVertexTableArgs {\r\n params: PointStringParams;\r\n}\r\n\r\n/** Given a PointStringParams and a function that can associate a node Id with an element Id, produce a mapping of nodes to PointStringParams, splitting up\r\n * the input params as needed.\r\n * @internal\r\n */\r\nexport function splitPointStringParams(args: SplitPointStringArgs): Map<number, PointStringParams> {\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n }, args.computeNodeId);\r\n\r\n const result = new Map<number, PointStringParams>();\r\n for (const [id, node] of nodes) {\r\n const { vertices, indices } = node.buildOutput(args.maxDimension);\r\n result.set(id, { vertices, indices, weight: args.params.weight });\r\n }\r\n\r\n return result;\r\n}\r\n\r\ninterface RemappedSegmentEdges {\r\n indices: IndexBuffer;\r\n endPointAndQuadIndices: Uint32ArrayBuilder;\r\n}\r\n\r\ninterface RemappedSilhouetteEdges extends RemappedSegmentEdges {\r\n normalPairs: Uint32ArrayBuilder;\r\n}\r\n\r\nclass RemappedPolylineEdges {\r\n public readonly indices = new IndexBuffer();\r\n public readonly prevIndices = new IndexBuffer();\r\n public readonly nextIndicesAndParams = new Uint32ArrayBuilder();\r\n}\r\n\r\ninterface RemappedIndexEdges {\r\n edges: Uint8ArrayBuilder;\r\n silhouettes: Uint8ArrayBuilder;\r\n}\r\n\r\ninterface RemappedEdges {\r\n segments?: RemappedSegmentEdges;\r\n silhouettes?: RemappedSilhouetteEdges;\r\n polylines?: RemappedPolylineEdges;\r\n indexed?: RemappedIndexEdges;\r\n}\r\n\r\ninterface RemappedIndex {\r\n node: Node;\r\n id: number;\r\n index: number;\r\n}\r\n\r\nfunction remapIndex(out: RemappedIndex, srcIndex: number, nodes: Map<number, Node>): boolean {\r\n for (const [id, node] of nodes) {\r\n const index = node.remappedIndices.get(srcIndex);\r\n if (undefined !== index) {\r\n out.index = index;\r\n out.node = node;\r\n out.id = id;\r\n return true;\r\n }\r\n }\r\n\r\n assert(false);\r\n return false;\r\n}\r\n\r\nfunction remapSegmentEdges(type: \"segments\" | \"silhouettes\", source: EdgeParams, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const src = source[type];\r\n if (!src)\r\n return;\r\n\r\n const srcEndPts = new Uint32Array(src.endPointAndQuadIndices.buffer, src.endPointAndQuadIndices.byteOffset, src.endPointAndQuadIndices.length / 4);\r\n let srcNormalPairs;\r\n if (type === \"silhouettes\") {\r\n assert(undefined !== source.silhouettes);\r\n srcNormalPairs = new Uint32Array(source.silhouettes.normalPairs.buffer, source.silhouettes.normalPairs.byteOffset, source.silhouettes.normalPairs.length / 4);\r\n }\r\n\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const srcIndex of src.indices) {\r\n if (remapIndex(remappedIndex, srcIndex, nodes)) {\r\n let endPointAndQuad = srcEndPts[curIndexIndex];\r\n const otherIndex = (endPointAndQuad & 0x00ffffff) >>> 0;\r\n const newOtherIndex = remappedIndex.node.remappedIndices.get(otherIndex);\r\n assert(undefined !== newOtherIndex);\r\n endPointAndQuad = (endPointAndQuad & 0xff000000) | newOtherIndex;\r\n\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (srcNormalPairs) {\r\n if (!entry.silhouettes)\r\n entry.silhouettes = { indices: new IndexBuffer(), endPointAndQuadIndices: new Uint32ArrayBuilder(), normalPairs: new Uint32ArrayBuilder() };\r\n\r\n entry.silhouettes.normalPairs.push(srcNormalPairs[curIndexIndex]);\r\n } else if (!entry.segments) {\r\n entry.segments = { indices: new IndexBuffer(), endPointAndQuadIndices: new Uint32ArrayBuilder() };\r\n }\r\n\r\n const segments = entry[type];\r\n assert(undefined !== segments);\r\n\r\n segments.indices.push(remappedIndex.index);\r\n segments.endPointAndQuadIndices.push(endPointAndQuad);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n}\r\n\r\nfunction remapPolylineEdges(src: TesselatedPolyline, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const srcNextAndParam = new Uint32Array(src.nextIndicesAndParams.buffer, src.nextIndicesAndParams.byteOffset, src.nextIndicesAndParams.length / 4);\r\n const prevIter = src.prevIndices[Symbol.iterator]();\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const srcIndex of src.indices) {\r\n if (remapIndex(remappedIndex, srcIndex, nodes)) {\r\n const prevIndex = prevIter.next().value;\r\n assert(undefined !== prevIndex);\r\n const newPrevIndex = remappedIndex.node.remappedIndices.get(prevIndex);\r\n assert(undefined !== newPrevIndex);\r\n\r\n let nextAndParam = srcNextAndParam[curIndexIndex];\r\n const nextIndex = (nextAndParam & 0x00ffffff) >>> 0;\r\n const newNextIndex = remappedIndex.node.remappedIndices.get(nextIndex);\r\n assert(undefined !== newNextIndex);\r\n nextAndParam = (nextAndParam & 0xff000000) | newNextIndex;\r\n\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (!entry.polylines)\r\n entry.polylines = new RemappedPolylineEdges();\r\n\r\n entry.polylines.indices.push(remappedIndex.index);\r\n entry.polylines.prevIndices.push(newPrevIndex);\r\n entry.polylines.nextIndicesAndParams.push(nextAndParam);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n}\r\n\r\nfunction remapIndexedEdges(src: IndexedEdgeParams, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const srcEdgeData = src.edges.data;\r\n const numSegments = src.edges.numSegments;\r\n const silhouetteStartByteIndex = numSegments * 6 + src.edges.silhouettePadding;\r\n\r\n function getUint24EdgePair(byteIndex: number): [number, number] {\r\n return [srcEdgeData[byteIndex + 0] | (srcEdgeData[byteIndex + 1] << 8) | srcEdgeData[byteIndex + 2] << 16,\r\n srcEdgeData[byteIndex + 3] | (srcEdgeData[byteIndex + 4] << 8) | srcEdgeData[byteIndex + 5] << 16];\r\n }\r\n\r\n function setUint24EdgePair(indEdges: RemappedIndexEdges, value1: number, value2: number): void {\r\n indEdges.edges.push(value1 & 0x0000ff);\r\n indEdges.edges.push((value1 & 0x00ff00) >>> 8);\r\n indEdges.edges.push((value1 & 0xff0000) >>> 16);\r\n indEdges.edges.push(value2 & 0x0000ff);\r\n indEdges.edges.push((value2 & 0x00ff00) >>> 8);\r\n indEdges.edges.push((value2 & 0xff0000) >>> 16);\r\n }\r\n\r\n function getUint24SilPair(byteIndex: number): [number, number, number, number] {\r\n return [srcEdgeData[byteIndex + 0] | (srcEdgeData[byteIndex + 1] << 8) | srcEdgeData[byteIndex + 2] << 16,\r\n srcEdgeData[byteIndex + 3] | (srcEdgeData[byteIndex + 4] << 8) | srcEdgeData[byteIndex + 5] << 16,\r\n srcEdgeData[byteIndex + 6] | (srcEdgeData[byteIndex + 7] << 8), srcEdgeData[byteIndex + 8] | (srcEdgeData[byteIndex + 9] << 8)];\r\n }\r\n\r\n function setUint24SilPair(indSil: RemappedIndexEdges, value1: number, value2: number, norm1: number, norm2: number): void {\r\n indSil.silhouettes.push(value1 & 0x0000ff);\r\n indSil.silhouettes.push((value1 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push((value1 & 0xff0000) >>> 16);\r\n indSil.silhouettes.push(value2 & 0x0000ff);\r\n indSil.silhouettes.push((value2 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push((value2 & 0xff0000) >>> 16);\r\n indSil.silhouettes.push(norm1 & 0x0000ff);\r\n indSil.silhouettes.push((norm1 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push(norm2 & 0x0000ff);\r\n indSil.silhouettes.push((norm2 & 0x00ff00) >>> 8);\r\n }\r\n\r\n let maxIndex = 0;\r\n for (const srcIndex of src.indices)\r\n maxIndex = Math.max (srcIndex, maxIndex);\r\n\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n let es1Index = 0, es2Index = 0, n1 = 0, n2 = 0;\r\n for (let curSegment = 0, byteIndex = 0; curSegment <= maxIndex; ++curSegment) {\r\n if (curSegment < numSegments) { // edges\r\n [es1Index, es2Index] = getUint24EdgePair(byteIndex);\r\n byteIndex += 6;\r\n } else { // silhouettes\r\n byteIndex = silhouetteStartByteIndex + (curSegment - numSegments) * 10;\r\n [es1Index, es2Index, n1, n2] = getUint24SilPair(byteIndex);\r\n }\r\n\r\n if (remapIndex(remappedIndex, es1Index, nodes)) {\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (!entry.indexed)\r\n entry.indexed = { edges: new Uint8ArrayBuilder(), silhouettes: new Uint8ArrayBuilder() };\r\n\r\n if (curSegment < numSegments) { // edges\r\n const newE1Index = remappedIndex.node.remappedIndices.get(es1Index);\r\n assert(undefined !== newE1Index);\r\n const newE2Index = remappedIndex.node.remappedIndices.get(es2Index);\r\n assert(undefined !== newE2Index);\r\n setUint24EdgePair(entry.indexed, newE1Index, newE2Index);\r\n } else { // silhouettes\r\n const newS1Index = remappedIndex.node.remappedIndices.get(es1Index);\r\n assert(undefined !== newS1Index);\r\n const newS2Index = remappedIndex.node.remappedIndices.get(es2Index);\r\n assert(undefined !== newS2Index);\r\n setUint24SilPair(entry.indexed, newS1Index, newS2Index, n1, n2);\r\n }\r\n }\r\n }\r\n}\r\n\r\nfunction splitEdges(source: EdgeParams, nodes: Map<number, Node>, maxDimension: number): Map<number, EdgeParams> {\r\n const edges = new Map<number, RemappedEdges>();\r\n remapSegmentEdges(\"segments\", source, nodes, edges);\r\n remapSegmentEdges(\"silhouettes\", source, nodes, edges);\r\n\r\n if (source.polylines)\r\n remapPolylineEdges(source.polylines, nodes, edges);\r\n\r\n if (source.indexed)\r\n remapIndexedEdges(source.indexed, nodes, edges);\r\n\r\n const result = new Map<number, EdgeParams>();\r\n for (const [id, remappedEdges] of edges) {\r\n if (!remappedEdges.segments && !remappedEdges.silhouettes && !remappedEdges.indexed)\r\n continue;\r\n\r\n let edgeTable = { } as unknown as EdgeTable;\r\n let edgeIndices = { } as unknown as VertexIndices;\r\n if (remappedEdges.indexed) {\r\n const numSegmentEdges = remappedEdges.indexed.edges.length / 6;\r\n const numSilhouettes = remappedEdges.indexed.silhouettes.length / 10;\r\n const { width, height, silhouettePadding, silhouetteStartByteIndex } = calculateEdgeTableParams(numSegmentEdges, numSilhouettes, maxDimension);\r\n const data = new Uint8Array(width * height * 4);\r\n data.set(remappedEdges.indexed.edges.toTypedArray(), 0);\r\n if (numSilhouettes > 0)\r\n data.set(remappedEdges.indexed.silhouettes.toTypedArray(), silhouetteStartByteIndex + silhouettePadding);\r\n\r\n const numTotalEdges = numSegmentEdges + numSilhouettes;\r\n edgeIndices = new VertexIndices(new Uint8Array(numTotalEdges * 6 * 3));\r\n for (let i = 0; i < numTotalEdges; i++)\r\n for (let j = 0; j < 6; j++)\r\n edgeIndices.setNthIndex(i * 6 + j, i);\r\n\r\n edgeTable = {\r\n data,\r\n width,\r\n height,\r\n numSegments: numSegmentEdges,\r\n silhouettePadding,\r\n };\r\n }\r\n\r\n result.set(id, {\r\n weight: source.weight,\r\n linePixels: source.linePixels,\r\n segments: remappedEdges.segments ? {\r\n indices: remappedEdges.segments.indices.toVertexIndices(),\r\n endPointAndQuadIndices: remappedEdges.segments.endPointAndQuadIndices.toUint8Array(),\r\n } : undefined,\r\n silhouettes: remappedEdges.silhouettes ? {\r\n indices: remappedEdges.silhouettes.indices.toVertexIndices(),\r\n endPointAndQuadIndices: remappedEdges.silhouettes.endPointAndQuadIndices.toUint8Array(),\r\n normalPairs: remappedEdges.silhouettes.normalPairs.toUint8Array(),\r\n } : undefined,\r\n polylines: remappedEdges.polylines ? {\r\n indices: remappedEdges.polylines.indices.toVertexIndices(),\r\n prevIndices: remappedEdges.polylines.prevIndices.toVertexIndices(),\r\n nextIndicesAndParams: remappedEdges.polylines.nextIndicesAndParams.toUint8Array(),\r\n } : undefined,\r\n indexed: remappedEdges.indexed ? {\r\n indices: edgeIndices,\r\n edges: edgeTable,\r\n } : undefined,\r\n });\r\n }\r\n\r\n return result;\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitMeshArgs extends SplitVertexTableArgs {\r\n params: MeshParams;\r\n createMaterial: CreateRenderMaterial;\r\n}\r\n\r\n/** @internal */\r\nexport function splitMeshParams(args: SplitMeshArgs): Map<number, MeshParams> {\r\n const result = new Map<number, MeshParams>();\r\n\r\n const mat = args.params.surface.material;\r\n const atlasOffset = undefined !== mat && mat.isAtlas ? mat.vertexTableOffset : undefined;\r\n const atlasInfo = undefined !== atlasOffset ? { offset: atlasOffset, createMaterial: args.createMaterial } : undefined;\r\n\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.surface.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n atlasInfo,\r\n }, args.computeNodeId);\r\n\r\n const edges = args.params.edges ? splitEdges(args.params.edges, nodes, args.maxDimension) : undefined;\r\n\r\n for (const [id, node] of nodes) {\r\n const { vertices, indices, material } = node.buildOutput(args.maxDimension);\r\n const params: MeshParams = {\r\n vertices,\r\n surface: {\r\n type: args.params.surface.type,\r\n indices,\r\n fillFlags: args.params.surface.fillFlags,\r\n hasBakedLighting: args.params.surface.hasBakedLighting,\r\n textureMapping: args.params.surface.textureMapping,\r\n material: material !== undefined ? material : args.params.surface.material,\r\n },\r\n edges: edges?.get(id),\r\n isPlanar: args.params.isPlanar,\r\n // ###TODO handle aux channels.......\r\n auxChannels: args.params.auxChannels,\r\n };\r\n\r\n result.set(id, params);\r\n }\r\n\r\n return result;\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitPolylineArgs extends SplitVertexTableArgs {\r\n params: PolylineParams;\r\n}\r\n\r\ninterface PolylineNode extends Node {\r\n prevIndices?: IndexBuffer;\r\n nextIndicesAndParams?: Uint32ArrayBuilder;\r\n}\r\n\r\n/** @internal */\r\nexport function splitPolylineParams(args: SplitPolylineArgs): Map<number, PolylineParams> {\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.polyline.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n }, args.computeNodeId) as Map<number, PolylineNode>;\r\n\r\n const src = args.params.polyline;\r\n const srcNextAndParam = new Uint32Array(src.nextIndicesAndParams.buffer, src.nextIndicesAndParams.byteOffset, src.nextIndicesAndParams.length / 4);\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const prevIndex of src.prevIndices) {\r\n if (remapIndex(remappedIndex, prevIndex, nodes)) {\r\n const node = remappedIndex.node as PolylineNode;\r\n if (!node.prevIndices) {\r\n assert(undefined === node.nextIndicesAndParams);\r\n node.prevIndices = new IndexBuffer(node.indices.numIndices);\r\n node.nextIndicesAndParams = new Uint32ArrayBuilder({ initialCapacity: node.indices.numIndices });\r\n } else {\r\n assert(undefined !== node.nextIndicesAndParams);\r\n }\r\n\r\n node.prevIndices.push(remappedIndex.index);\r\n\r\n let nextAndParam = srcNextAndParam[curIndexIndex];\r\n const nextIndex = (nextAndParam & 0x00ffffff) >>> 0;\r\n const newNextIndex = remappedIndex.node.remappedIndices.get(nextIndex);\r\n assert(undefined !== newNextIndex);\r\n nextAndParam = (nextAndParam & 0xff000000) | newNextIndex;\r\n node.nextIndicesAndParams.push(nextAndParam);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n\r\n const result = new Map<number, PolylineParams>();\r\n for (const [id, node] of nodes) {\r\n assert(undefined !== node.prevIndices && undefined !== node.nextIndicesAndParams);\r\n const { vertices, indices } = node.buildOutput(args.maxDimension);\r\n const params: PolylineParams = {\r\n ...args.params,\r\n vertices,\r\n polyline: {\r\n indices,\r\n prevIndices: node.prevIndices.toVertexIndices(),\r\n nextIndicesAndParams: node.nextIndicesAndParams.toUint8Array(),\r\n },\r\n };\r\n\r\n result.set(id, params);\r\n }\r\n\r\n return result;\r\n}\r\n"]}
1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, Uint32ArrayBuilder, Uint8ArrayBuilder } from \"@itwin/core-bentley\";\r\nimport { ColorDef, RenderFeatureTable, RenderMaterial } from \"@itwin/core-common\";\r\nimport { calculateEdgeTableParams, EdgeParams, EdgeTable, IndexedEdgeParams } from \"./EdgeParams\";\r\nimport { computeDimensions, VertexTable } from \"./VertexTable\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { createSurfaceMaterial, SurfaceMaterial } from \"./SurfaceParams\";\r\nimport { MaterialParams } from \"../MaterialParams\";\r\nimport { MeshParams } from \"./MeshParams\";\r\nimport { PointStringParams } from \"./PointStringParams\";\r\nimport { PolylineParams, TesselatedPolyline } from \"./PolylineParams\";\r\n\r\n/** @internal */\r\nexport interface VertexTableWithIndices {\r\n vertices: VertexTable;\r\n indices: VertexIndices;\r\n material?: SurfaceMaterial;\r\n}\r\n\r\n/** Builds up a [[VertexIndices]].\r\n * Exported strictly for tests.\r\n * @internal\r\n */\r\nexport class IndexBuffer {\r\n private readonly _builder: Uint8ArrayBuilder;\r\n private readonly _index32 = new Uint32Array(1);\r\n private readonly _index8 = new Uint8Array(this._index32.buffer, 0, 3);\r\n\r\n public constructor(initialCapacity = 3) {\r\n this._builder = new Uint8ArrayBuilder({ initialCapacity: initialCapacity * 3 });\r\n }\r\n\r\n public get numIndices(): number {\r\n assert((this._builder.length % 3) === 0);\r\n return this._builder.length / 3;\r\n }\r\n\r\n public push(index: number): void {\r\n this._index32[0] = index;\r\n this._builder.append(this._index8);\r\n }\r\n\r\n public toVertexIndices(): VertexIndices {\r\n return new VertexIndices(this._builder.toTypedArray());\r\n }\r\n}\r\n\r\n/** Builds up a [[VertexTable]]. */\r\nclass VertexBuffer {\r\n private readonly _builder: Uint32ArrayBuilder;\r\n private readonly _source: VertexTable;\r\n\r\n /** `source` is the original table containing the vertex data from which individual vertices will be obtained. */\r\n public constructor(source: VertexTable) {\r\n this._source = source;\r\n this._builder = new Uint32ArrayBuilder({ initialCapacity: 3 * source.numRgbaPerVertex });\r\n }\r\n\r\n /** The number of vertices currently in the table. */\r\n public get length(): number {\r\n assert((this._builder.length % this.vertexSize) === 0);\r\n return this._builder.length / this.vertexSize;\r\n }\r\n\r\n /** The number of 32-bit unsigned integers (RGBA values) per vertex. */\r\n public get vertexSize(): number {\r\n return this._source.numRgbaPerVertex;\r\n }\r\n\r\n /** Append a vertex. `vertex` must be of size [[vertexSize]]. */\r\n public push(vertex: Uint32Array): void {\r\n assert(vertex.length === this.vertexSize);\r\n this._builder.append(vertex);\r\n }\r\n\r\n /** Construct the finished vertex table. */\r\n public buildVertexTable(maxDimension: number, colorTable: ColorTable | undefined, materialAtlasTable: MaterialAtlasTable): VertexTable {\r\n const source = this._source;\r\n colorTable = colorTable ?? source.uniformColor;\r\n assert(undefined !== colorTable);\r\n\r\n const colorTableLength = colorTable instanceof Uint32Array ? colorTable.length : 0;\r\n const materialAtlasTableLength = materialAtlasTable instanceof Uint32Array ? materialAtlasTable.length : 0;\r\n const dimensions = computeDimensions(this.length, this.vertexSize, colorTableLength + materialAtlasTableLength, maxDimension);\r\n\r\n let rgbaData = this._builder.toTypedArray();\r\n if (dimensions.width * dimensions.height > rgbaData.length) {\r\n const prevData = rgbaData;\r\n rgbaData = new Uint32Array(dimensions.width * dimensions.height);\r\n rgbaData.set(prevData, 0);\r\n }\r\n\r\n let tableSize = this.vertexSize * this.length;\r\n if (colorTable instanceof Uint32Array) {\r\n rgbaData.set(colorTable, tableSize);\r\n tableSize += colorTable.length;\r\n }\r\n\r\n if (materialAtlasTable instanceof Uint32Array)\r\n rgbaData.set(materialAtlasTable, tableSize);\r\n\r\n return {\r\n data: new Uint8Array(rgbaData.buffer, rgbaData.byteOffset, rgbaData.byteLength),\r\n usesUnquantizedPositions: source.usesUnquantizedPositions,\r\n qparams: source.qparams,\r\n width: dimensions.width,\r\n height: dimensions.height,\r\n hasTranslucency: source.hasTranslucency,\r\n uniformColor: colorTable instanceof ColorDef ? colorTable : undefined,\r\n featureIndexType: source.featureIndexType,\r\n uniformFeatureID: source.uniformFeatureID,\r\n numVertices: this.length,\r\n numRgbaPerVertex: source.numRgbaPerVertex,\r\n uvParams: source.uvParams,\r\n };\r\n }\r\n}\r\n\r\ntype ColorTable = Uint32Array | ColorDef;\r\n\r\n/** Remaps portions of a source color table into a filtered target color table. */\r\nclass ColorTableRemapper {\r\n private readonly _remappedIndices = new Map<number, number>();\r\n private readonly _colorTable: Uint32Array;\r\n public readonly colors: number[] = [];\r\n private readonly _32 = new Uint32Array(1);\r\n private readonly _16 = new Uint16Array(this._32.buffer);\r\n\r\n public constructor(colorTable: Uint32Array) {\r\n this._colorTable = colorTable;\r\n }\r\n\r\n /** Extract the color index stored in `vertex`, ensure it is present in the remapped color table, and return its index in that table. */\r\n public remap(vertex: Uint32Array, usesUnquantizedPositions: boolean | undefined): void {\r\n const vertIndex = usesUnquantizedPositions ? 4 : 1;\r\n const shortIndex = usesUnquantizedPositions ? 0 : 1;\r\n this._32[0] = vertex[vertIndex];\r\n const oldIndex = this._16[shortIndex];\r\n let newIndex = this._remappedIndices.get(oldIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.colors.length;\r\n this._remappedIndices.set(oldIndex, newIndex);\r\n const color = this._colorTable[oldIndex];\r\n this.colors.push(color);\r\n }\r\n\r\n this._16[shortIndex] = newIndex;\r\n vertex[vertIndex] = this._32[0];\r\n }\r\n\r\n /** Construct the finished color table. */\r\n public buildColorTable(): ColorTable {\r\n assert(this.colors.length > 0);\r\n return this.colors.length > 1 ? new Uint32Array(this.colors) : ColorDef.fromAbgr(this.colors[0]);\r\n }\r\n}\r\n\r\ntype MaterialAtlasTable = Uint32Array | SurfaceMaterial | undefined;\r\n\r\ntype CreateRenderMaterial = (args: MaterialParams) => RenderMaterial | undefined;\r\n\r\nclass MaterialAtlasRemapper {\r\n private readonly _remappedIndices = new Map<number, number>();\r\n private readonly _atlasTable: Uint32Array;\r\n private readonly _createMaterial: CreateRenderMaterial;\r\n public readonly materials: number[] = [];\r\n private readonly _32 = new Uint32Array(1);\r\n private readonly _8 = new Uint8Array(this._32.buffer);\r\n\r\n public constructor(_atlasTable: Uint32Array, createMaterial: CreateRenderMaterial) {\r\n this._atlasTable = _atlasTable;\r\n this._createMaterial = createMaterial;\r\n }\r\n\r\n /** Extract the mat index stored in `vertex`, ensure it is present in the remapped atlas table, and return its index in that table. */\r\n public remap(vertex: Uint32Array, usesUnquantizedPositions: boolean | undefined): void {\r\n const vertIndex = usesUnquantizedPositions ? 3 : 2;\r\n this._32[0] = vertex[vertIndex];\r\n const oldIndex = this._8[3];\r\n let newIndex = this._remappedIndices.get(oldIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.materials.length / 4;\r\n this._remappedIndices.set(oldIndex, newIndex);\r\n let index = oldIndex * 4;\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index]);\r\n }\r\n\r\n this._8[3] = newIndex;\r\n vertex[vertIndex] = this._32[0];\r\n }\r\n\r\n private unpackFloat(value: number): number {\r\n this._32[0] = value;\r\n const valUint32 = this._32[0];\r\n const bias = 38.0;\r\n const temp = (valUint32 >>> 24) / 2.0;\r\n let exponent = Math.floor(temp);\r\n let sign = (temp - exponent) * 2.0;\r\n sign = -(sign * 2.0 - 1.0);\r\n const base = sign * (valUint32 & 0xffffff) / 16777216.0;\r\n exponent = exponent - bias;\r\n return base * Math.pow(10.0, exponent);\r\n }\r\n\r\n private materialFromAtlasEntry(entry: Uint32Array): SurfaceMaterial | undefined {\r\n const rgbOverridden = (entry[1] & 0x1000000) !== 0;\r\n const alphaOverridden = (entry[1] & 0x2000000) !== 0;\r\n const args: MaterialParams = {\r\n alpha: alphaOverridden ? (entry[0] >>> 24) / 255.0 : undefined,\r\n diffuse: {\r\n color: rgbOverridden ? ColorDef.fromTbgr(entry[0] & 0xffffff) : undefined,\r\n weight: (entry[1] >>> 8) / 255.0,\r\n },\r\n specular: {\r\n color: ColorDef.fromTbgr(entry[2]),\r\n weight: ((entry[1] >>> 16) & 0xff) / 255.0,\r\n exponent: this.unpackFloat(entry[3]),\r\n },\r\n };\r\n\r\n const material = this._createMaterial(args);\r\n return createSurfaceMaterial(material);\r\n }\r\n\r\n /** Construct the finished color table. */\r\n public buildAtlasTable(): MaterialAtlasTable {\r\n assert(this.materials.length > 0);\r\n const m = new Uint32Array(this.materials);\r\n return this.materials.length > 4 ? m : this.materialFromAtlasEntry(m);\r\n }\r\n}\r\n\r\n/** A node in a split vertex table. Each node corresponds to one or more elements. */\r\nclass Node {\r\n public readonly vertices: VertexBuffer;\r\n public readonly remappedIndices = new Map<number, number>();\r\n public readonly indices = new IndexBuffer();\r\n public readonly colors?: ColorTableRemapper;\r\n public readonly atlas?: MaterialAtlasRemapper;\r\n public readonly usesUnquantizedPositions?: boolean;\r\n\r\n /** `vertexTable` is the source table containing vertex data for all nodes, from which this node will extract the vertices belong to it. */\r\n public constructor(vertexTable: VertexTable, atlas?: AtlasInfo) {\r\n this.vertices = new VertexBuffer(vertexTable);\r\n if (undefined === vertexTable.uniformColor)\r\n this.colors = new ColorTableRemapper(new Uint32Array(vertexTable.data.buffer, vertexTable.data.byteOffset + 4 * vertexTable.numVertices * vertexTable.numRgbaPerVertex));\r\n\r\n if (atlas) {\r\n const atlasOffset = (vertexTable.numVertices * vertexTable.numRgbaPerVertex + atlas.offset) * 4;\r\n this.atlas = new MaterialAtlasRemapper(new Uint32Array(vertexTable.data.buffer, vertexTable.data.byteOffset + atlasOffset), atlas.createMaterial);\r\n }\r\n\r\n this.usesUnquantizedPositions = vertexTable.usesUnquantizedPositions;\r\n }\r\n\r\n public addVertex(originalIndex: number, vertex: Uint32Array): void {\r\n let newIndex = this.remappedIndices.get(originalIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.vertices.length;\r\n this.remappedIndices.set(originalIndex, newIndex);\r\n\r\n this.colors?.remap(vertex, this.usesUnquantizedPositions);\r\n this.atlas?.remap(vertex, this.usesUnquantizedPositions);\r\n this.vertices.push(vertex);\r\n }\r\n\r\n this.indices.push(newIndex);\r\n }\r\n\r\n public buildOutput(maxDimension: number): VertexTableWithIndices {\r\n const materialAtlas = this.atlas?.buildAtlasTable();\r\n const material: SurfaceMaterial | undefined = (materialAtlas instanceof Uint32Array) ? undefined : materialAtlas;\r\n return {\r\n indices: this.indices.toVertexIndices(),\r\n vertices: this.vertices.buildVertexTable(maxDimension, this.colors?.buildColorTable(), materialAtlas),\r\n material,\r\n };\r\n }\r\n}\r\n\r\ninterface AtlasInfo {\r\n offset: number;\r\n createMaterial: CreateRenderMaterial;\r\n}\r\n\r\ninterface VertexTableSplitArgs extends VertexTableWithIndices {\r\n featureTable: RenderFeatureTable;\r\n atlasInfo?: AtlasInfo;\r\n}\r\n\r\n/** @internal */\r\nexport type ComputeAnimationNodeId = (featureIndex: number) => number;\r\n\r\nclass VertexTableSplitter {\r\n private readonly _input: VertexTableSplitArgs;\r\n private readonly _computeNodeId: ComputeAnimationNodeId;\r\n private readonly _nodes = new Map<number, Node>();\r\n\r\n private constructor(input: VertexTableSplitArgs, computeNodeId: ComputeAnimationNodeId) {\r\n this._input = input;\r\n this._computeNodeId = computeNodeId;\r\n }\r\n\r\n /** Split the source into one or more output nodes, returning a mapping of integer node Id to node. */\r\n public static split(source: VertexTableSplitArgs, computeNodeId: ComputeAnimationNodeId): Map<number, Node> {\r\n const splitter = new VertexTableSplitter(source, computeNodeId);\r\n splitter.split();\r\n return splitter._nodes;\r\n }\r\n\r\n private split(): void {\r\n // Track the most recent feature and corresponding node to avoid repeated lookups - vertices for\r\n // individual features are largely contiguous.\r\n const curState = {\r\n featureIndex: -1,\r\n node: undefined as unknown as Node,\r\n };\r\n\r\n const vertSize = this._input.vertices.numRgbaPerVertex;\r\n const vertex = new Uint32Array(vertSize);\r\n const vertexTable = new Uint32Array(this._input.vertices.data.buffer, this._input.vertices.data.byteOffset, this._input.vertices.numVertices * vertSize);\r\n\r\n let extractFeatureIndex: () => number;\r\n if (this._input.vertices.usesUnquantizedPositions) {\r\n const vertexBytes = new Uint8Array(vertex.buffer);\r\n extractFeatureIndex = () => {\r\n return vertexBytes[3]\r\n | (vertexBytes[7] << 8)\r\n | (vertexBytes[11] << 16);\r\n };\r\n } else {\r\n extractFeatureIndex = () => vertex[2] & 0x00ffffff;\r\n }\r\n\r\n for (const index of this._input.indices) {\r\n // Extract the data for this vertex without allocating new typed arrays.\r\n const vertexOffset = index * vertSize;\r\n for (let i = 0; i < vertex.length; i++)\r\n vertex[i] = vertexTable[vertexOffset + i];\r\n\r\n // Determine to which element the vertex belongs and find the corresponding Node.\r\n const featureIndex = extractFeatureIndex();\r\n if (curState.featureIndex !== featureIndex) {\r\n curState.featureIndex = featureIndex;\r\n const nodeId = this._computeNodeId(featureIndex);\r\n let node = this._nodes.get(nodeId);\r\n if (undefined === node)\r\n this._nodes.set(nodeId, node = new Node(this._input.vertices, this._input.atlasInfo));\r\n\r\n curState.node = node;\r\n }\r\n\r\n // Add the vertex to the appropriate node.\r\n curState.node.addVertex(index, vertex);\r\n }\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitVertexTableArgs {\r\n featureTable: RenderFeatureTable;\r\n maxDimension: number;\r\n computeNodeId: ComputeAnimationNodeId;\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitPointStringArgs extends SplitVertexTableArgs {\r\n params: PointStringParams;\r\n}\r\n\r\n/** Given a PointStringParams and a function that can associate a node Id with an element Id, produce a mapping of nodes to PointStringParams, splitting up\r\n * the input params as needed.\r\n * @internal\r\n */\r\nexport function splitPointStringParams(args: SplitPointStringArgs): Map<number, PointStringParams> {\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n }, args.computeNodeId);\r\n\r\n const result = new Map<number, PointStringParams>();\r\n for (const [id, node] of nodes) {\r\n const { vertices, indices } = node.buildOutput(args.maxDimension);\r\n result.set(id, { vertices, indices, weight: args.params.weight });\r\n }\r\n\r\n return result;\r\n}\r\n\r\ninterface RemappedSegmentEdges {\r\n indices: IndexBuffer;\r\n endPointAndQuadIndices: Uint32ArrayBuilder;\r\n}\r\n\r\ninterface RemappedSilhouetteEdges extends RemappedSegmentEdges {\r\n normalPairs: Uint32ArrayBuilder;\r\n}\r\n\r\nclass RemappedPolylineEdges {\r\n public readonly indices = new IndexBuffer();\r\n public readonly prevIndices = new IndexBuffer();\r\n public readonly nextIndicesAndParams = new Uint32ArrayBuilder();\r\n}\r\n\r\ninterface RemappedIndexEdges {\r\n edges: Uint8ArrayBuilder;\r\n silhouettes: Uint8ArrayBuilder;\r\n}\r\n\r\ninterface RemappedEdges {\r\n segments?: RemappedSegmentEdges;\r\n silhouettes?: RemappedSilhouetteEdges;\r\n polylines?: RemappedPolylineEdges;\r\n indexed?: RemappedIndexEdges;\r\n}\r\n\r\ninterface RemappedIndex {\r\n node: Node;\r\n id: number;\r\n index: number;\r\n}\r\n\r\nfunction remapIndex(out: RemappedIndex, srcIndex: number, nodes: Map<number, Node>): boolean {\r\n for (const [id, node] of nodes) {\r\n const index = node.remappedIndices.get(srcIndex);\r\n if (undefined !== index) {\r\n out.index = index;\r\n out.node = node;\r\n out.id = id;\r\n return true;\r\n }\r\n }\r\n\r\n assert(false);\r\n return false;\r\n}\r\n\r\nfunction remapSegmentEdges(type: \"segments\" | \"silhouettes\", source: EdgeParams, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const src = source[type];\r\n if (!src)\r\n return;\r\n\r\n const srcEndPts = new Uint32Array(src.endPointAndQuadIndices.buffer, src.endPointAndQuadIndices.byteOffset, src.endPointAndQuadIndices.length / 4);\r\n let srcNormalPairs;\r\n if (type === \"silhouettes\") {\r\n assert(undefined !== source.silhouettes);\r\n srcNormalPairs = new Uint32Array(source.silhouettes.normalPairs.buffer, source.silhouettes.normalPairs.byteOffset, source.silhouettes.normalPairs.length / 4);\r\n }\r\n\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const srcIndex of src.indices) {\r\n if (remapIndex(remappedIndex, srcIndex, nodes)) {\r\n let endPointAndQuad = srcEndPts[curIndexIndex];\r\n const otherIndex = (endPointAndQuad & 0x00ffffff) >>> 0;\r\n const newOtherIndex = remappedIndex.node.remappedIndices.get(otherIndex);\r\n assert(undefined !== newOtherIndex);\r\n endPointAndQuad = (endPointAndQuad & 0xff000000) | newOtherIndex;\r\n\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (srcNormalPairs) {\r\n if (!entry.silhouettes)\r\n entry.silhouettes = { indices: new IndexBuffer(), endPointAndQuadIndices: new Uint32ArrayBuilder(), normalPairs: new Uint32ArrayBuilder() };\r\n\r\n entry.silhouettes.normalPairs.push(srcNormalPairs[curIndexIndex]);\r\n } else if (!entry.segments) {\r\n entry.segments = { indices: new IndexBuffer(), endPointAndQuadIndices: new Uint32ArrayBuilder() };\r\n }\r\n\r\n const segments = entry[type];\r\n assert(undefined !== segments);\r\n\r\n segments.indices.push(remappedIndex.index);\r\n segments.endPointAndQuadIndices.push(endPointAndQuad);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n}\r\n\r\nfunction remapPolylineEdges(src: TesselatedPolyline, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const srcNextAndParam = new Uint32Array(src.nextIndicesAndParams.buffer, src.nextIndicesAndParams.byteOffset, src.nextIndicesAndParams.length / 4);\r\n const prevIter = src.prevIndices[Symbol.iterator]();\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const srcIndex of src.indices) {\r\n if (remapIndex(remappedIndex, srcIndex, nodes)) {\r\n const prevIndex = prevIter.next().value;\r\n assert(undefined !== prevIndex);\r\n const newPrevIndex = remappedIndex.node.remappedIndices.get(prevIndex);\r\n assert(undefined !== newPrevIndex);\r\n\r\n let nextAndParam = srcNextAndParam[curIndexIndex];\r\n const nextIndex = (nextAndParam & 0x00ffffff) >>> 0;\r\n const newNextIndex = remappedIndex.node.remappedIndices.get(nextIndex);\r\n assert(undefined !== newNextIndex);\r\n nextAndParam = (nextAndParam & 0xff000000) | newNextIndex;\r\n\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (!entry.polylines)\r\n entry.polylines = new RemappedPolylineEdges();\r\n\r\n entry.polylines.indices.push(remappedIndex.index);\r\n entry.polylines.prevIndices.push(newPrevIndex);\r\n entry.polylines.nextIndicesAndParams.push(nextAndParam);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n}\r\n\r\nfunction remapIndexedEdges(src: IndexedEdgeParams, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const srcEdgeData = src.edges.data;\r\n const numSegments = src.edges.numSegments;\r\n const silhouetteStartByteIndex = numSegments * 6 + src.edges.silhouettePadding;\r\n\r\n function getUint24EdgePair(byteIndex: number): [number, number] {\r\n return [srcEdgeData[byteIndex + 0] | (srcEdgeData[byteIndex + 1] << 8) | srcEdgeData[byteIndex + 2] << 16,\r\n srcEdgeData[byteIndex + 3] | (srcEdgeData[byteIndex + 4] << 8) | srcEdgeData[byteIndex + 5] << 16];\r\n }\r\n\r\n function setUint24EdgePair(indEdges: RemappedIndexEdges, value1: number, value2: number): void {\r\n indEdges.edges.push(value1 & 0x0000ff);\r\n indEdges.edges.push((value1 & 0x00ff00) >>> 8);\r\n indEdges.edges.push((value1 & 0xff0000) >>> 16);\r\n indEdges.edges.push(value2 & 0x0000ff);\r\n indEdges.edges.push((value2 & 0x00ff00) >>> 8);\r\n indEdges.edges.push((value2 & 0xff0000) >>> 16);\r\n }\r\n\r\n function getUint24SilPair(byteIndex: number): [number, number, number, number] {\r\n return [srcEdgeData[byteIndex + 0] | (srcEdgeData[byteIndex + 1] << 8) | srcEdgeData[byteIndex + 2] << 16,\r\n srcEdgeData[byteIndex + 3] | (srcEdgeData[byteIndex + 4] << 8) | srcEdgeData[byteIndex + 5] << 16,\r\n srcEdgeData[byteIndex + 6] | (srcEdgeData[byteIndex + 7] << 8), srcEdgeData[byteIndex + 8] | (srcEdgeData[byteIndex + 9] << 8)];\r\n }\r\n\r\n function setUint24SilPair(indSil: RemappedIndexEdges, value1: number, value2: number, norm1: number, norm2: number): void {\r\n indSil.silhouettes.push(value1 & 0x0000ff);\r\n indSil.silhouettes.push((value1 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push((value1 & 0xff0000) >>> 16);\r\n indSil.silhouettes.push(value2 & 0x0000ff);\r\n indSil.silhouettes.push((value2 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push((value2 & 0xff0000) >>> 16);\r\n indSil.silhouettes.push(norm1 & 0x0000ff);\r\n indSil.silhouettes.push((norm1 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push(norm2 & 0x0000ff);\r\n indSil.silhouettes.push((norm2 & 0x00ff00) >>> 8);\r\n }\r\n\r\n let maxIndex = 0;\r\n for (const srcIndex of src.indices)\r\n maxIndex = Math.max (srcIndex, maxIndex);\r\n\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n let es1Index = 0, es2Index = 0, n1 = 0, n2 = 0;\r\n for (let curSegment = 0, byteIndex = 0; curSegment <= maxIndex; ++curSegment) {\r\n if (curSegment < numSegments) { // edges\r\n [es1Index, es2Index] = getUint24EdgePair(byteIndex);\r\n byteIndex += 6;\r\n } else { // silhouettes\r\n byteIndex = silhouetteStartByteIndex + (curSegment - numSegments) * 10;\r\n [es1Index, es2Index, n1, n2] = getUint24SilPair(byteIndex);\r\n }\r\n\r\n if (remapIndex(remappedIndex, es1Index, nodes)) {\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (!entry.indexed)\r\n entry.indexed = { edges: new Uint8ArrayBuilder(), silhouettes: new Uint8ArrayBuilder() };\r\n\r\n if (curSegment < numSegments) { // edges\r\n const newE1Index = remappedIndex.node.remappedIndices.get(es1Index);\r\n assert(undefined !== newE1Index);\r\n const newE2Index = remappedIndex.node.remappedIndices.get(es2Index);\r\n assert(undefined !== newE2Index);\r\n setUint24EdgePair(entry.indexed, newE1Index, newE2Index);\r\n } else { // silhouettes\r\n const newS1Index = remappedIndex.node.remappedIndices.get(es1Index);\r\n assert(undefined !== newS1Index);\r\n const newS2Index = remappedIndex.node.remappedIndices.get(es2Index);\r\n assert(undefined !== newS2Index);\r\n setUint24SilPair(entry.indexed, newS1Index, newS2Index, n1, n2);\r\n }\r\n }\r\n }\r\n}\r\n\r\nfunction splitEdges(source: EdgeParams, nodes: Map<number, Node>, maxDimension: number): Map<number, EdgeParams> {\r\n const edges = new Map<number, RemappedEdges>();\r\n remapSegmentEdges(\"segments\", source, nodes, edges);\r\n remapSegmentEdges(\"silhouettes\", source, nodes, edges);\r\n\r\n if (source.polylines)\r\n remapPolylineEdges(source.polylines, nodes, edges);\r\n\r\n if (source.indexed)\r\n remapIndexedEdges(source.indexed, nodes, edges);\r\n\r\n const result = new Map<number, EdgeParams>();\r\n for (const [id, remappedEdges] of edges) {\r\n if (!remappedEdges.segments && !remappedEdges.silhouettes && !remappedEdges.indexed)\r\n continue;\r\n\r\n let edgeTable = { } as unknown as EdgeTable;\r\n let edgeIndices = { } as unknown as VertexIndices;\r\n if (remappedEdges.indexed) {\r\n const numSegmentEdges = remappedEdges.indexed.edges.length / 6;\r\n const numSilhouettes = remappedEdges.indexed.silhouettes.length / 10;\r\n const { width, height, silhouettePadding, silhouetteStartByteIndex } = calculateEdgeTableParams(numSegmentEdges, numSilhouettes, maxDimension);\r\n const data = new Uint8Array(width * height * 4);\r\n data.set(remappedEdges.indexed.edges.toTypedArray(), 0);\r\n if (numSilhouettes > 0)\r\n data.set(remappedEdges.indexed.silhouettes.toTypedArray(), silhouetteStartByteIndex + silhouettePadding);\r\n\r\n const numTotalEdges = numSegmentEdges + numSilhouettes;\r\n edgeIndices = new VertexIndices(new Uint8Array(numTotalEdges * 6 * 3));\r\n for (let i = 0; i < numTotalEdges; i++)\r\n for (let j = 0; j < 6; j++)\r\n edgeIndices.setNthIndex(i * 6 + j, i);\r\n\r\n edgeTable = {\r\n data,\r\n width,\r\n height,\r\n numSegments: numSegmentEdges,\r\n silhouettePadding,\r\n };\r\n }\r\n\r\n result.set(id, {\r\n weight: source.weight,\r\n linePixels: source.linePixels,\r\n segments: remappedEdges.segments ? {\r\n indices: remappedEdges.segments.indices.toVertexIndices(),\r\n endPointAndQuadIndices: remappedEdges.segments.endPointAndQuadIndices.toUint8Array(),\r\n } : undefined,\r\n silhouettes: remappedEdges.silhouettes ? {\r\n indices: remappedEdges.silhouettes.indices.toVertexIndices(),\r\n endPointAndQuadIndices: remappedEdges.silhouettes.endPointAndQuadIndices.toUint8Array(),\r\n normalPairs: remappedEdges.silhouettes.normalPairs.toUint8Array(),\r\n } : undefined,\r\n polylines: remappedEdges.polylines ? {\r\n indices: remappedEdges.polylines.indices.toVertexIndices(),\r\n prevIndices: remappedEdges.polylines.prevIndices.toVertexIndices(),\r\n nextIndicesAndParams: remappedEdges.polylines.nextIndicesAndParams.toUint8Array(),\r\n } : undefined,\r\n indexed: remappedEdges.indexed ? {\r\n indices: edgeIndices,\r\n edges: edgeTable,\r\n } : undefined,\r\n });\r\n }\r\n\r\n return result;\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitMeshArgs extends SplitVertexTableArgs {\r\n params: MeshParams;\r\n createMaterial: CreateRenderMaterial;\r\n}\r\n\r\n/** @internal */\r\nexport function splitMeshParams(args: SplitMeshArgs): Map<number, MeshParams> {\r\n const result = new Map<number, MeshParams>();\r\n\r\n const mat = args.params.surface.material;\r\n const atlasOffset = undefined !== mat && mat.isAtlas ? mat.vertexTableOffset : undefined;\r\n const atlasInfo = undefined !== atlasOffset ? { offset: atlasOffset, createMaterial: args.createMaterial } : undefined;\r\n\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.surface.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n atlasInfo,\r\n }, args.computeNodeId);\r\n\r\n const edges = args.params.edges ? splitEdges(args.params.edges, nodes, args.maxDimension) : undefined;\r\n\r\n for (const [id, node] of nodes) {\r\n const { vertices, indices, material } = node.buildOutput(args.maxDimension);\r\n const params: MeshParams = {\r\n vertices,\r\n surface: {\r\n type: args.params.surface.type,\r\n indices,\r\n fillFlags: args.params.surface.fillFlags,\r\n hasBakedLighting: args.params.surface.hasBakedLighting,\r\n textureMapping: args.params.surface.textureMapping,\r\n material: material !== undefined ? material : args.params.surface.material,\r\n },\r\n edges: edges?.get(id),\r\n isPlanar: args.params.isPlanar,\r\n // ###TODO handle aux channels.......\r\n auxChannels: args.params.auxChannels,\r\n };\r\n\r\n result.set(id, params);\r\n }\r\n\r\n return result;\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitPolylineArgs extends SplitVertexTableArgs {\r\n params: PolylineParams;\r\n}\r\n\r\ninterface PolylineNode extends Node {\r\n prevIndices?: IndexBuffer;\r\n nextIndicesAndParams?: Uint32ArrayBuilder;\r\n}\r\n\r\n/** @internal */\r\nexport function splitPolylineParams(args: SplitPolylineArgs): Map<number, PolylineParams> {\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.polyline.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n }, args.computeNodeId) as Map<number, PolylineNode>;\r\n\r\n const src = args.params.polyline;\r\n const srcNextAndParam = new Uint32Array(src.nextIndicesAndParams.buffer, src.nextIndicesAndParams.byteOffset, src.nextIndicesAndParams.length / 4);\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const prevIndex of src.prevIndices) {\r\n if (remapIndex(remappedIndex, prevIndex, nodes)) {\r\n const node = remappedIndex.node as PolylineNode;\r\n if (!node.prevIndices) {\r\n assert(undefined === node.nextIndicesAndParams);\r\n node.prevIndices = new IndexBuffer(node.indices.numIndices);\r\n node.nextIndicesAndParams = new Uint32ArrayBuilder({ initialCapacity: node.indices.numIndices });\r\n } else {\r\n assert(undefined !== node.nextIndicesAndParams);\r\n }\r\n\r\n node.prevIndices.push(remappedIndex.index);\r\n\r\n let nextAndParam = srcNextAndParam[curIndexIndex];\r\n const nextIndex = (nextAndParam & 0x00ffffff) >>> 0;\r\n const newNextIndex = remappedIndex.node.remappedIndices.get(nextIndex);\r\n assert(undefined !== newNextIndex);\r\n nextAndParam = (nextAndParam & 0xff000000) | newNextIndex;\r\n node.nextIndicesAndParams.push(nextAndParam);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n\r\n const result = new Map<number, PolylineParams>();\r\n for (const [id, node] of nodes) {\r\n assert(undefined !== node.prevIndices && undefined !== node.nextIndicesAndParams);\r\n const { vertices, indices } = node.buildOutput(args.maxDimension);\r\n const params: PolylineParams = {\r\n ...args.params,\r\n vertices,\r\n polyline: {\r\n indices,\r\n prevIndices: node.prevIndices.toVertexIndices(),\r\n nextIndicesAndParams: node.nextIndicesAndParams.toUint8Array(),\r\n },\r\n };\r\n\r\n result.set(id, params);\r\n }\r\n\r\n return result;\r\n}\r\n"]}
@@ -1 +1 @@
1
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@@ -24,7 +24,7 @@ export class ArcGISIdentifyRequestUrl {
24
24
  newUrl.searchParams.append("geometry", `${this.toFixed(geomPt.x, srFractionDigits)},${this.toFixed(geomPt.y, srFractionDigits)}`);
25
25
  newUrl.searchParams.append("geometryType", json.geometryType);
26
26
  if (json.sr) {
27
- newUrl.searchParams.append("sr", `${json.geometryType}`);
27
+ newUrl.searchParams.append("sr", `${json.sr}`);
28
28
  }
29
29
  if (json.layers) {
30
30
  newUrl.searchParams.append("layers", `${json.layers.prefix}${json.layers.layerIds?.length ? `: ${json.layers.layerIds.join(",")}` : ""}`);
@@ -225,8 +225,9 @@ export class ArcGISMapLayerImageryProvider extends ArcGISImageryProvider {
225
225
  geometryType: "esriGeometryPoint",
226
226
  tolerance,
227
227
  mapExtent: { low: { x: bbox.left, y: bbox.bottom }, high: { x: bbox.right, y: bbox.top } },
228
+ sr: 3857,
228
229
  imageDisplay: { width: this.tileSize, height: this.tileSize, dpi: 96 },
229
- layers: { prefix: "visible", layerIds },
230
+ layers: { prefix: "top", layerIds },
230
231
  returnGeometry,
231
232
  maxAllowableOffset
232
233
  }, 3 /* 1mm accuracy*/);
@@ -1 +1 @@
1
- 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\nimport { Cartographic, ImageMapLayerSettings, ImageSource, IModelStatus, ServerError } from \"@itwin/core-common\";\r\nimport { IModelApp } from \"../../../IModelApp\";\r\nimport {\r\n ArcGisErrorCode, ArcGisGeometryReaderJSON, ArcGisGraphicsRenderer, ArcGISImageryProvider, ArcGISTileMap,\r\n ArcGisUtilities, ImageryMapTileTree, MapCartoRectangle, MapFeatureInfoOptions, MapLayerFeature,\r\n MapLayerFeatureInfo, MapLayerImageryProviderStatus, MapSubLayerFeatureInfo, QuadId,\r\n} from \"../../internal\";\r\nimport { PropertyValueFormat, StandardTypeNames } from \"@itwin/appui-abstract\";\r\nimport { Point2d, Range2d, Range2dProps, XYProps } from \"@itwin/core-geometry\";\r\nimport { Logger } from \"@itwin/core-bentley\";\r\nimport { HitDetail } from \"../../../HitDetail\";\r\n\r\nconst loggerCategory = \"MapLayerImageryProvider.ArcGISMapLayerImageryProvider\";\r\n\r\n/** @internal */\r\nexport interface ArcGISIdentifyImageDisplayProps {\r\n width: number;\r\n height: number;\r\n dpi: number;\r\n}\r\n\r\n/** @internal */\r\nexport interface ArcGISIdentifyLayersProps {\r\n prefix: \"top\"|\"visible\"|\"all\";\r\n layerIds?: string[];\r\n}\r\n\r\n/** @internal */\r\nexport interface ArcGISIdentifyRequestUrlProps {\r\n /** The geometry to identify on. Point only support */\r\n geometry: XYProps;\r\n\r\n /** The type of geometry specified by the geometry parameter. Point only support */\r\n geometryType: \"esriGeometryPoint\";\r\n\r\n /** The well-known ID of the spatial reference of the input and output geometries as well as the mapExtent. */\r\n sr?: number;\r\n\r\n /** The layers to perform the identify operation on. The default value is top.\r\n * Format: [top | visible | all]:layerId1,layerId2\r\n */\r\n layers?: ArcGISIdentifyLayersProps;\r\n\r\n /** The distance in screen pixels from the specified geometry within which the identify operation should be performed.\r\n * The value for the tolerance is an integer.\r\n */\r\n tolerance: number;\r\n\r\n /** The extent or bounding box of the map currently being viewed.\r\n * Format: <xmin>, <ymin>, <xmax>, <ymax>\r\n */\r\n mapExtent: Range2dProps;\r\n\r\n /** The screen image display parameters (width, height, and DPI) of the map being currently viewed. T\r\n * Format: <width>,<height>,<dpi>\r\n */\r\n imageDisplay: ArcGISIdentifyImageDisplayProps;\r\n\r\n /** If true, the result set will include the geometries associated with each result. The default is true.\r\n */\r\n returnGeometry?: boolean;\r\n\r\n /** This option can be used to specify the maximum allowable offset to be used for generalizing geometries returned by the identify operation.\r\n * The maxAllowableOffset is in the units of the sr.\r\n */\r\n maxAllowableOffset?: number;\r\n\r\n /** The response format. The default response format is html.\r\n */\r\n f?: \"json\"|\"html\";\r\n\r\n}\r\n\r\n/** @internal */\r\nexport class ArcGISIdentifyRequestUrl {\r\n public static fromJSON(baseUrl: URL|string, json: ArcGISIdentifyRequestUrlProps, srFractionDigits?: number): URL {\r\n\r\n const newUrl = new URL(baseUrl);\r\n newUrl.pathname = `${newUrl.pathname}/identify`;\r\n\r\n if (json.f) {\r\n newUrl.searchParams.append(\"f\", json.f);\r\n }\r\n\r\n const geomPt = Point2d.fromJSON(json.geometry);\r\n newUrl.searchParams.append(\"geometry\", `${this.toFixed(geomPt.x, srFractionDigits)},${this.toFixed(geomPt.y, srFractionDigits)}`);\r\n newUrl.searchParams.append(\"geometryType\", json.geometryType);\r\n\r\n if (json.sr) {\r\n newUrl.searchParams.append(\"sr\", `${json.geometryType}`);\r\n }\r\n\r\n if (json.layers) {\r\n newUrl.searchParams.append(\"layers\", `${json.layers.prefix}${json.layers.layerIds?.length ? `: ${json.layers.layerIds.join(\",\")}` : \"\"}`);\r\n }\r\n\r\n newUrl.searchParams.append(\"tolerance\", `${json.tolerance}`);\r\n\r\n newUrl.searchParams.append(\"mapExtent\", ArcGISIdentifyRequestUrl.getExtentString(json.mapExtent, srFractionDigits));\r\n\r\n newUrl.searchParams.append(\"imageDisplay\", `${json.imageDisplay.width},${json.imageDisplay.height},${json.imageDisplay.dpi}`);\r\n\r\n if (json.returnGeometry !== undefined) {\r\n newUrl.searchParams.append(\"returnGeometry\", json.returnGeometry ? \"true\" : \"false\");\r\n }\r\n\r\n if (json.maxAllowableOffset !== undefined) {\r\n newUrl.searchParams.append(\"maxAllowableOffset\", `${this.toFixed(json.maxAllowableOffset, srFractionDigits)}`);\r\n }\r\n\r\n return newUrl;\r\n }\r\n\r\n public static toFixed(value: number, srFractionDigits?: number) {\r\n return srFractionDigits === undefined ? value.toString() : value.toFixed(srFractionDigits);\r\n }\r\n\r\n public static getExtentString(range: Range2dProps, srFractionDigits?: number) {\r\n const extent = Range2d.fromJSON(range);\r\n const extentStringArray: string[] = [];\r\n extent.toFloat64Array().forEach((value) => extentStringArray.push(this.toFixed(value, srFractionDigits)));\r\n return extentStringArray.join(\",\");\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class ArcGISMapLayerImageryProvider extends ArcGISImageryProvider {\r\n private _maxDepthFromLod = 0;\r\n private _minDepthFromLod = 0;\r\n private _copyrightText = \"Copyright\";\r\n private _tileMapSupported = false;\r\n private _mapSupported = false;\r\n private _tilesOnly = false;\r\n private _tileMap: ArcGISTileMap|undefined;\r\n\r\n public serviceJson: any;\r\n constructor(settings: ImageMapLayerSettings) {\r\n super(settings, false);\r\n this._accessClient = IModelApp.mapLayerFormatRegistry.getAccessClient(settings.formatId);\r\n }\r\n\r\n protected override get _filterByCartoRange() { return false; } // Can't trust footprint ranges (USGS Hydro)\r\n\r\n public override get minimumZoomLevel() { return Math.max(super.minimumZoomLevel, this._minDepthFromLod); }\r\n public override get maximumZoomLevel() { return this._maxDepthFromLod > 0 ? this._maxDepthFromLod : super.maximumZoomLevel; }\r\n\r\n public uintToString(uintArray: any) {\r\n return Buffer.from(uintArray).toJSON();\r\n\r\n }\r\n\r\n private async fetchTile(row: number, column: number, zoomLevel: number) {\r\n const tileUrl: string = await this.constructUrl(row, column, zoomLevel);\r\n if (tileUrl.length === 0)\r\n return undefined;\r\n return this.fetch(new URL(tileUrl), { method: \"GET\" });\r\n }\r\n\r\n public override async loadTile(row: number, column: number, zoomLevel: number): Promise<ImageSource | undefined> {\r\n if ((this.status === MapLayerImageryProviderStatus.RequireAuth)) {\r\n return undefined;\r\n }\r\n\r\n try {\r\n const tileResponse = await this.fetchTile(row, column, zoomLevel);\r\n if (tileResponse === undefined)\r\n return undefined;\r\n\r\n if (!this._hasSuccessfullyFetchedTile) {\r\n this._hasSuccessfullyFetchedTile = true;\r\n }\r\n return await this.getImageFromTileResponse(tileResponse, zoomLevel);\r\n } catch (error) {\r\n Logger.logError(loggerCategory, `Error occurred when loading tile(${row},${column},${zoomLevel}) : ${error}`);\r\n return undefined;\r\n }\r\n }\r\n\r\n protected override _generateChildIds(quadId: QuadId, resolveChildren: (childIds: QuadId[]) => void) {\r\n const childIds = this.getPotentialChildIds(quadId);\r\n if (quadId.level < Math.max(1, this.minimumZoomLevel-1)) {\r\n resolveChildren(childIds);\r\n return;\r\n }\r\n\r\n if (this._tileMap) {\r\n // eslint-disable-next-line @typescript-eslint/no-floating-promises\r\n this._tileMap.getChildrenAvailability(childIds).then((availability) => {\r\n const availableChildIds = new Array<QuadId>();\r\n for (let i = 0; i < availability.length; i++)\r\n if (availability[i])\r\n availableChildIds.push(childIds[i]);\r\n\r\n resolveChildren (availableChildIds);\r\n });\r\n } else if (this._usesCachedTiles && this.cartoRange) {\r\n // Filter children by range\r\n const availableChildIds = new Array<QuadId>();\r\n // eslint-disable-next-line @typescript-eslint/prefer-for-of\r\n for (let i = 0; i < childIds.length; i++) {\r\n const childExtent = this.getEPSG4326Extent(childIds[i].row, childIds[i].column, childIds[i].level);\r\n\r\n const childRange = MapCartoRectangle.fromDegrees(childExtent.longitudeLeft, childExtent.latitudeBottom, childExtent.longitudeRight, childExtent.latitudeTop);\r\n if (childRange.intersectsRange(this.cartoRange)) {\r\n availableChildIds.push(childIds[i]);\r\n }\r\n }\r\n resolveChildren (availableChildIds);\r\n } else {\r\n resolveChildren (childIds); // Resolve all children\r\n }\r\n }\r\n\r\n public override async initialize(): Promise<void> {\r\n\r\n const metadata = await this.getServiceJson();\r\n\r\n if (metadata?.content === undefined)\r\n throw new ServerError(IModelStatus.ValidationFailed, \"\");\r\n\r\n const json = metadata.content;\r\n if (json?.error?.code === ArcGisErrorCode.TokenRequired || json?.error?.code === ArcGisErrorCode.InvalidToken) {\r\n // Check again layer status, it might have change during await.\r\n if (this.status === MapLayerImageryProviderStatus.Valid) {\r\n this.setStatus(MapLayerImageryProviderStatus.RequireAuth);\r\n return; // By returning (i.e not throwing), we ensure the tileTree get created and current provider is preserved to report status.\r\n }\r\n }\r\n\r\n this.serviceJson = json;\r\n\r\n if (json.capabilities) {\r\n const capabilities = json.capabilities.split(\",\");\r\n\r\n this._querySupported = capabilities.includes(\"Query\");\r\n this._tileMapSupported = capabilities.includes(\"Tilemap\");\r\n this._mapSupported = capabilities.includes(\"Map\");\r\n this._tilesOnly = capabilities.includes(\"TilesOnly\");\r\n }\r\n\r\n if (json.copyrightText)\r\n this._copyrightText = json.copyrightText;\r\n\r\n this._usesCachedTiles = !!json.tileInfo;\r\n\r\n if (this._usesCachedTiles) {\r\n // Only EPSG:3857 is supported with pre-rendered tiles. Fall back to 'Export' queries if possible otherwise throw.\r\n if (!ArcGisUtilities.isEpsg3857Compatible(json.tileInfo)) {\r\n if (this._mapSupported && !this._tilesOnly) {\r\n this._usesCachedTiles = false;\r\n } else {\r\n throw new ServerError(IModelStatus.ValidationFailed, \"Invalid coordinate system\");\r\n }\r\n }\r\n }\r\n\r\n if (this._usesCachedTiles) {\r\n // Read max LOD\r\n if (json.maxScale !== undefined && json.maxScale !== 0 && Array.isArray(json.tileInfo.lods)) {\r\n for (; this._maxDepthFromLod < json.tileInfo.lods.length && json.tileInfo.lods[this._maxDepthFromLod].scale > json.maxScale; this._maxDepthFromLod++)\r\n ;\r\n }\r\n\r\n // Create tile map object only if we are going to request tiles from this server and it support tilemap requests.\r\n if (this._tileMapSupported) {\r\n this._tileMap = new ArcGISTileMap(this._settings.url, this._settings, json.tileInfo?.lods?.length, this._accessClient);\r\n }\r\n }\r\n\r\n // Read range using fullextent from service metadata\r\n if (json.fullExtent) {\r\n if (json.fullExtent.spatialReference.latestWkid === 3857 || json.fullExtent.spatialReference.wkid === 102100) {\r\n const range3857 = Range2d.createFrom({\r\n low: {x: json.fullExtent.xmin, y: json.fullExtent.ymin},\r\n high: {x: json.fullExtent.xmax, y: json.fullExtent.ymax} });\r\n\r\n const west = this.getEPSG4326Lon(range3857.xLow);\r\n const south = this.getEPSG4326Lat(range3857.yLow);\r\n const east = this.getEPSG4326Lon(range3857.xHigh);\r\n const north = this.getEPSG4326Lat(range3857.yHigh);\r\n this.cartoRange = MapCartoRectangle.fromDegrees(west, south, east, north);\r\n }\r\n }\r\n\r\n // Read minLOD if available\r\n if (json.minLOD !== undefined) {\r\n const minLod = parseInt(json.minLOD, 10);\r\n if (!Number.isNaN(minLod)) {\r\n this._minDepthFromLod = minLod;\r\n }\r\n } else if (json.minScale) {\r\n // Read min LOD using minScale\r\n const minScale = json.minScale;\r\n if (json.tileInfo?.lods !== undefined && Array.isArray(json.tileInfo.lods)) {\r\n for (const lod of json.tileInfo.lods) {\r\n if (lod.scale < minScale) {\r\n this._minDepthFromLod = lod.level;\r\n break;\r\n }\r\n }\r\n }\r\n }\r\n\r\n }\r\n\r\n public override addLogoCards(cards: HTMLTableElement): void {\r\n if (!cards.dataset.arcGisLogoCard) {\r\n cards.dataset.arcGisLogoCard = \"true\";\r\n cards.appendChild(IModelApp.makeLogoCard({ heading: \"ArcGIS\", notice: this._copyrightText }));\r\n }\r\n }\r\n\r\n // Translates the provided Cartographic into a EPSG:3857 point, and retrieve information.\r\n // tolerance is in pixels\r\n private async getIdentifyData(quadId: QuadId, carto: Cartographic, tolerance: number, returnGeometry?: boolean, maxAllowableOffset?: number): Promise<any> {\r\n\r\n const bbox = this.getEPSG3857Extent(quadId.row, quadId.column, quadId.level);\r\n const layerIds = new Array<string>();\r\n this._settings.subLayers.forEach((subLayer) => {\r\n if (this._settings.isSubLayerVisible(subLayer))\r\n layerIds.push(subLayer.idString);\r\n });\r\n const urlObj = ArcGISIdentifyRequestUrl.fromJSON(this._settings.url, {\r\n f: \"json\",\r\n geometry: {x: this.getEPSG3857X(carto.longitudeDegrees), y: this.getEPSG3857Y(carto.latitudeDegrees)},\r\n geometryType: \"esriGeometryPoint\",\r\n tolerance,\r\n mapExtent: {low: {x: bbox.left, y: bbox.bottom}, high: {x: bbox.right, y: bbox.top}},\r\n imageDisplay: {width: this.tileSize, height: this.tileSize, dpi: 96},\r\n layers: {prefix: \"visible\", layerIds},\r\n returnGeometry,\r\n maxAllowableOffset}, 3 /* 1mm accuracy*/);\r\n\r\n const response = await this.fetch(urlObj, { method: \"GET\" } );\r\n return response.json();\r\n }\r\n\r\n // Makes an identify request to ESRI MapService server, and return it as a list of formatted strings\r\n public override async getToolTip(strings: string[], quadId: QuadId, carto: Cartographic, tree: ImageryMapTileTree): Promise<void> {\r\n await super.getToolTip(strings, quadId, carto, tree);\r\n\r\n if (!this._querySupported)\r\n return;\r\n\r\n const stringSet = new Set<string>();\r\n const json = await this.getIdentifyData(quadId, carto, 1);\r\n\r\n if (json && Array.isArray(json.results)) {\r\n for (const result of json.results) {\r\n if (result.attributes !== undefined && result.attributes[result.displayFieldName] !== undefined) {\r\n const thisString = `${result.displayFieldName}: ${result.attributes[result.displayFieldName]}`;\r\n if (!stringSet.has(thisString)) {\r\n strings.push(thisString);\r\n stringSet.add(thisString);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n // Makes an identify request to ESRI MapService , and return it as a list MapLayerFeatureInfo object\r\n public override async getFeatureInfo(featureInfos: MapLayerFeatureInfo[], quadId: QuadId, carto: Cartographic, _tree: ImageryMapTileTree, hit: HitDetail, options?: MapFeatureInfoOptions): Promise<void> {\r\n if (!this._querySupported)\r\n return;\r\n\r\n const tileExtent = this.getEPSG3857Extent(quadId.row, quadId.column, quadId.level);\r\n const toleranceWorld = (tileExtent.top - tileExtent.bottom) / this.tileSize;\r\n const maxAllowableOffsetFactor = 2;\r\n const maxAllowableOffset = maxAllowableOffsetFactor*toleranceWorld;\r\n\r\n const tolerancePixel = options?.tolerance ?? 7;\r\n const json = await this.getIdentifyData(quadId, carto, tolerancePixel, true, maxAllowableOffset);\r\n if (json && Array.isArray(json.results)) {\r\n const renderer = new ArcGisGraphicsRenderer({viewport: hit.viewport});\r\n\r\n const layerInfo: MapLayerFeatureInfo = { layerName: this._settings.name, subLayerInfos: [] };\r\n\r\n // The 'identify' service returns us a flat/unordered list of records..\r\n // results may represent features for the a common subLayer.\r\n // For simplicity, we group together features for a given sub-layer.\r\n const subLayers = new Map<string, MapSubLayerFeatureInfo> ();\r\n\r\n for (const result of json.results) {\r\n\r\n let subLayerInfo = subLayers.get(result.layerName);\r\n if (!subLayerInfo) {\r\n subLayerInfo = {\r\n subLayerName: result.layerName ?? \"\",\r\n displayFieldName: result.displayFieldName,\r\n features: [],\r\n };\r\n subLayers.set(result.layerName, subLayerInfo);\r\n }\r\n const feature: MapLayerFeature = {geometries: [], attributes: []};\r\n\r\n // Read all feature attributes\r\n for (const [key, value] of Object.entries(result.attributes)) {\r\n // Convert everything to string for now\r\n const strValue = String(value);\r\n feature.attributes.push({\r\n value: { valueFormat: PropertyValueFormat.Primitive, value: strValue, displayValue: strValue },\r\n property: { name: key, displayLabel: key, typename: StandardTypeNames.String },\r\n });\r\n }\r\n\r\n // Read feature geometries\r\n const geomReader = new ArcGisGeometryReaderJSON(result.geometryType, renderer);\r\n await geomReader.readGeometry(result.geometry);\r\n const graphics = renderer.moveGraphics();\r\n feature.geometries = graphics.map((graphic) => {\r\n return {graphic};\r\n });\r\n subLayerInfo.features.push(feature);\r\n\r\n }\r\n\r\n for ( const value of subLayers.values()) {\r\n layerInfo.subLayerInfos!.push(value);\r\n }\r\n\r\n featureInfos.push(layerInfo);\r\n }\r\n }\r\n\r\n protected getLayerString(prefix = \"show\"): string {\r\n const layers = new Array<string>();\r\n this._settings.subLayers.forEach((subLayer) => {\r\n if (this._settings.isSubLayerVisible(subLayer))\r\n layers.push(subLayer.idString);\r\n });\r\n\r\n return `${prefix}: ${layers.join(\",\")} `;\r\n }\r\n\r\n // construct the Url from the desired Tile\r\n public async constructUrl(row: number, column: number, zoomLevel: number): Promise<string> {\r\n let tmpUrl;\r\n if (this._usesCachedTiles) {\r\n tmpUrl = `${this._settings.url}/tile/${zoomLevel}/${row}/${column} `;\r\n } else {\r\n const bboxString = `${this.getEPSG3857ExtentString(row, column, zoomLevel)}&bboxSR=3857`;\r\n tmpUrl = `${this._settings.url}/export?bbox=${bboxString}&size=${this.tileSize},${this.tileSize}&layers=${this.getLayerString()}&format=png&transparent=${this.transparentBackgroundString}&f=image&sr=3857&imagesr=3857`;\r\n }\r\n return tmpUrl;\r\n }\r\n}\r\n"]}
1
+ 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\nimport { Cartographic, ImageMapLayerSettings, ImageSource, IModelStatus, ServerError } from \"@itwin/core-common\";\r\nimport { IModelApp } from \"../../../IModelApp\";\r\nimport {\r\n ArcGisErrorCode, ArcGisGeometryReaderJSON, ArcGisGraphicsRenderer, ArcGISImageryProvider, ArcGISTileMap,\r\n ArcGisUtilities, ImageryMapTileTree, MapCartoRectangle, MapFeatureInfoOptions, MapLayerFeature,\r\n MapLayerFeatureInfo, MapLayerImageryProviderStatus, MapSubLayerFeatureInfo, QuadId,\r\n} from \"../../internal\";\r\nimport { PropertyValueFormat, StandardTypeNames } from \"@itwin/appui-abstract\";\r\nimport { Point2d, Range2d, Range2dProps, XYProps } from \"@itwin/core-geometry\";\r\nimport { Logger } from \"@itwin/core-bentley\";\r\nimport { HitDetail } from \"../../../HitDetail\";\r\n\r\nconst loggerCategory = \"MapLayerImageryProvider.ArcGISMapLayerImageryProvider\";\r\n\r\n/** @internal */\r\nexport interface ArcGISIdentifyImageDisplayProps {\r\n width: number;\r\n height: number;\r\n dpi: number;\r\n}\r\n\r\n/** @internal */\r\nexport interface ArcGISIdentifyLayersProps {\r\n prefix: \"top\"|\"visible\"|\"all\";\r\n layerIds?: string[];\r\n}\r\n\r\n/** @internal */\r\nexport interface ArcGISIdentifyRequestUrlProps {\r\n /** The geometry to identify on. Point only support */\r\n geometry: XYProps;\r\n\r\n /** The type of geometry specified by the geometry parameter. Point only support */\r\n geometryType: \"esriGeometryPoint\";\r\n\r\n /** The well-known ID of the spatial reference of the input and output geometries as well as the mapExtent. */\r\n sr?: number;\r\n\r\n /** The layers to perform the identify operation on. The default value is top.\r\n * Format: [top | visible | all]:layerId1,layerId2\r\n */\r\n layers?: ArcGISIdentifyLayersProps;\r\n\r\n /** The distance in screen pixels from the specified geometry within which the identify operation should be performed.\r\n * The value for the tolerance is an integer.\r\n */\r\n tolerance: number;\r\n\r\n /** The extent or bounding box of the map currently being viewed.\r\n * Format: <xmin>, <ymin>, <xmax>, <ymax>\r\n */\r\n mapExtent: Range2dProps;\r\n\r\n /** The screen image display parameters (width, height, and DPI) of the map being currently viewed. T\r\n * Format: <width>,<height>,<dpi>\r\n */\r\n imageDisplay: ArcGISIdentifyImageDisplayProps;\r\n\r\n /** If true, the result set will include the geometries associated with each result. The default is true.\r\n */\r\n returnGeometry?: boolean;\r\n\r\n /** This option can be used to specify the maximum allowable offset to be used for generalizing geometries returned by the identify operation.\r\n * The maxAllowableOffset is in the units of the sr.\r\n */\r\n maxAllowableOffset?: number;\r\n\r\n /** The response format. The default response format is html.\r\n */\r\n f?: \"json\"|\"html\";\r\n\r\n}\r\n\r\n/** @internal */\r\nexport class ArcGISIdentifyRequestUrl {\r\n public static fromJSON(baseUrl: URL|string, json: ArcGISIdentifyRequestUrlProps, srFractionDigits?: number): URL {\r\n\r\n const newUrl = new URL(baseUrl);\r\n newUrl.pathname = `${newUrl.pathname}/identify`;\r\n\r\n if (json.f) {\r\n newUrl.searchParams.append(\"f\", json.f);\r\n }\r\n\r\n const geomPt = Point2d.fromJSON(json.geometry);\r\n newUrl.searchParams.append(\"geometry\", `${this.toFixed(geomPt.x, srFractionDigits)},${this.toFixed(geomPt.y, srFractionDigits)}`);\r\n newUrl.searchParams.append(\"geometryType\", json.geometryType);\r\n\r\n if (json.sr) {\r\n newUrl.searchParams.append(\"sr\", `${json.sr}`);\r\n }\r\n\r\n if (json.layers) {\r\n newUrl.searchParams.append(\"layers\", `${json.layers.prefix}${json.layers.layerIds?.length ? `: ${json.layers.layerIds.join(\",\")}` : \"\"}`);\r\n }\r\n\r\n newUrl.searchParams.append(\"tolerance\", `${json.tolerance}`);\r\n\r\n newUrl.searchParams.append(\"mapExtent\", ArcGISIdentifyRequestUrl.getExtentString(json.mapExtent, srFractionDigits));\r\n\r\n newUrl.searchParams.append(\"imageDisplay\", `${json.imageDisplay.width},${json.imageDisplay.height},${json.imageDisplay.dpi}`);\r\n\r\n if (json.returnGeometry !== undefined) {\r\n newUrl.searchParams.append(\"returnGeometry\", json.returnGeometry ? \"true\" : \"false\");\r\n }\r\n\r\n if (json.maxAllowableOffset !== undefined) {\r\n newUrl.searchParams.append(\"maxAllowableOffset\", `${this.toFixed(json.maxAllowableOffset, srFractionDigits)}`);\r\n }\r\n\r\n return newUrl;\r\n }\r\n\r\n public static toFixed(value: number, srFractionDigits?: number) {\r\n return srFractionDigits === undefined ? value.toString() : value.toFixed(srFractionDigits);\r\n }\r\n\r\n public static getExtentString(range: Range2dProps, srFractionDigits?: number) {\r\n const extent = Range2d.fromJSON(range);\r\n const extentStringArray: string[] = [];\r\n extent.toFloat64Array().forEach((value) => extentStringArray.push(this.toFixed(value, srFractionDigits)));\r\n return extentStringArray.join(\",\");\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class ArcGISMapLayerImageryProvider extends ArcGISImageryProvider {\r\n private _maxDepthFromLod = 0;\r\n private _minDepthFromLod = 0;\r\n private _copyrightText = \"Copyright\";\r\n private _tileMapSupported = false;\r\n private _mapSupported = false;\r\n private _tilesOnly = false;\r\n private _tileMap: ArcGISTileMap|undefined;\r\n\r\n public serviceJson: any;\r\n constructor(settings: ImageMapLayerSettings) {\r\n super(settings, false);\r\n this._accessClient = IModelApp.mapLayerFormatRegistry.getAccessClient(settings.formatId);\r\n }\r\n\r\n protected override get _filterByCartoRange() { return false; } // Can't trust footprint ranges (USGS Hydro)\r\n\r\n public override get minimumZoomLevel() { return Math.max(super.minimumZoomLevel, this._minDepthFromLod); }\r\n public override get maximumZoomLevel() { return this._maxDepthFromLod > 0 ? this._maxDepthFromLod : super.maximumZoomLevel; }\r\n\r\n public uintToString(uintArray: any) {\r\n return Buffer.from(uintArray).toJSON();\r\n\r\n }\r\n\r\n private async fetchTile(row: number, column: number, zoomLevel: number) {\r\n const tileUrl: string = await this.constructUrl(row, column, zoomLevel);\r\n if (tileUrl.length === 0)\r\n return undefined;\r\n return this.fetch(new URL(tileUrl), { method: \"GET\" });\r\n }\r\n\r\n public override async loadTile(row: number, column: number, zoomLevel: number): Promise<ImageSource | undefined> {\r\n if ((this.status === MapLayerImageryProviderStatus.RequireAuth)) {\r\n return undefined;\r\n }\r\n\r\n try {\r\n const tileResponse = await this.fetchTile(row, column, zoomLevel);\r\n if (tileResponse === undefined)\r\n return undefined;\r\n\r\n if (!this._hasSuccessfullyFetchedTile) {\r\n this._hasSuccessfullyFetchedTile = true;\r\n }\r\n return await this.getImageFromTileResponse(tileResponse, zoomLevel);\r\n } catch (error) {\r\n Logger.logError(loggerCategory, `Error occurred when loading tile(${row},${column},${zoomLevel}) : ${error}`);\r\n return undefined;\r\n }\r\n }\r\n\r\n protected override _generateChildIds(quadId: QuadId, resolveChildren: (childIds: QuadId[]) => void) {\r\n const childIds = this.getPotentialChildIds(quadId);\r\n if (quadId.level < Math.max(1, this.minimumZoomLevel-1)) {\r\n resolveChildren(childIds);\r\n return;\r\n }\r\n\r\n if (this._tileMap) {\r\n // eslint-disable-next-line @typescript-eslint/no-floating-promises\r\n this._tileMap.getChildrenAvailability(childIds).then((availability) => {\r\n const availableChildIds = new Array<QuadId>();\r\n for (let i = 0; i < availability.length; i++)\r\n if (availability[i])\r\n availableChildIds.push(childIds[i]);\r\n\r\n resolveChildren (availableChildIds);\r\n });\r\n } else if (this._usesCachedTiles && this.cartoRange) {\r\n // Filter children by range\r\n const availableChildIds = new Array<QuadId>();\r\n // eslint-disable-next-line @typescript-eslint/prefer-for-of\r\n for (let i = 0; i < childIds.length; i++) {\r\n const childExtent = this.getEPSG4326Extent(childIds[i].row, childIds[i].column, childIds[i].level);\r\n\r\n const childRange = MapCartoRectangle.fromDegrees(childExtent.longitudeLeft, childExtent.latitudeBottom, childExtent.longitudeRight, childExtent.latitudeTop);\r\n if (childRange.intersectsRange(this.cartoRange)) {\r\n availableChildIds.push(childIds[i]);\r\n }\r\n }\r\n resolveChildren (availableChildIds);\r\n } else {\r\n resolveChildren (childIds); // Resolve all children\r\n }\r\n }\r\n\r\n public override async initialize(): Promise<void> {\r\n\r\n const metadata = await this.getServiceJson();\r\n\r\n if (metadata?.content === undefined)\r\n throw new ServerError(IModelStatus.ValidationFailed, \"\");\r\n\r\n const json = metadata.content;\r\n if (json?.error?.code === ArcGisErrorCode.TokenRequired || json?.error?.code === ArcGisErrorCode.InvalidToken) {\r\n // Check again layer status, it might have change during await.\r\n if (this.status === MapLayerImageryProviderStatus.Valid) {\r\n this.setStatus(MapLayerImageryProviderStatus.RequireAuth);\r\n return; // By returning (i.e not throwing), we ensure the tileTree get created and current provider is preserved to report status.\r\n }\r\n }\r\n\r\n this.serviceJson = json;\r\n\r\n if (json.capabilities) {\r\n const capabilities = json.capabilities.split(\",\");\r\n\r\n this._querySupported = capabilities.includes(\"Query\");\r\n this._tileMapSupported = capabilities.includes(\"Tilemap\");\r\n this._mapSupported = capabilities.includes(\"Map\");\r\n this._tilesOnly = capabilities.includes(\"TilesOnly\");\r\n }\r\n\r\n if (json.copyrightText)\r\n this._copyrightText = json.copyrightText;\r\n\r\n this._usesCachedTiles = !!json.tileInfo;\r\n\r\n if (this._usesCachedTiles) {\r\n // Only EPSG:3857 is supported with pre-rendered tiles. Fall back to 'Export' queries if possible otherwise throw.\r\n if (!ArcGisUtilities.isEpsg3857Compatible(json.tileInfo)) {\r\n if (this._mapSupported && !this._tilesOnly) {\r\n this._usesCachedTiles = false;\r\n } else {\r\n throw new ServerError(IModelStatus.ValidationFailed, \"Invalid coordinate system\");\r\n }\r\n }\r\n }\r\n\r\n if (this._usesCachedTiles) {\r\n // Read max LOD\r\n if (json.maxScale !== undefined && json.maxScale !== 0 && Array.isArray(json.tileInfo.lods)) {\r\n for (; this._maxDepthFromLod < json.tileInfo.lods.length && json.tileInfo.lods[this._maxDepthFromLod].scale > json.maxScale; this._maxDepthFromLod++)\r\n ;\r\n }\r\n\r\n // Create tile map object only if we are going to request tiles from this server and it support tilemap requests.\r\n if (this._tileMapSupported) {\r\n this._tileMap = new ArcGISTileMap(this._settings.url, this._settings, json.tileInfo?.lods?.length, this._accessClient);\r\n }\r\n }\r\n\r\n // Read range using fullextent from service metadata\r\n if (json.fullExtent) {\r\n if (json.fullExtent.spatialReference.latestWkid === 3857 || json.fullExtent.spatialReference.wkid === 102100) {\r\n const range3857 = Range2d.createFrom({\r\n low: {x: json.fullExtent.xmin, y: json.fullExtent.ymin},\r\n high: {x: json.fullExtent.xmax, y: json.fullExtent.ymax} });\r\n\r\n const west = this.getEPSG4326Lon(range3857.xLow);\r\n const south = this.getEPSG4326Lat(range3857.yLow);\r\n const east = this.getEPSG4326Lon(range3857.xHigh);\r\n const north = this.getEPSG4326Lat(range3857.yHigh);\r\n this.cartoRange = MapCartoRectangle.fromDegrees(west, south, east, north);\r\n }\r\n }\r\n\r\n // Read minLOD if available\r\n if (json.minLOD !== undefined) {\r\n const minLod = parseInt(json.minLOD, 10);\r\n if (!Number.isNaN(minLod)) {\r\n this._minDepthFromLod = minLod;\r\n }\r\n } else if (json.minScale) {\r\n // Read min LOD using minScale\r\n const minScale = json.minScale;\r\n if (json.tileInfo?.lods !== undefined && Array.isArray(json.tileInfo.lods)) {\r\n for (const lod of json.tileInfo.lods) {\r\n if (lod.scale < minScale) {\r\n this._minDepthFromLod = lod.level;\r\n break;\r\n }\r\n }\r\n }\r\n }\r\n\r\n }\r\n\r\n public override addLogoCards(cards: HTMLTableElement): void {\r\n if (!cards.dataset.arcGisLogoCard) {\r\n cards.dataset.arcGisLogoCard = \"true\";\r\n cards.appendChild(IModelApp.makeLogoCard({ heading: \"ArcGIS\", notice: this._copyrightText }));\r\n }\r\n }\r\n\r\n // Translates the provided Cartographic into a EPSG:3857 point, and retrieve information.\r\n // tolerance is in pixels\r\n private async getIdentifyData(quadId: QuadId, carto: Cartographic, tolerance: number, returnGeometry?: boolean, maxAllowableOffset?: number): Promise<any> {\r\n\r\n const bbox = this.getEPSG3857Extent(quadId.row, quadId.column, quadId.level);\r\n const layerIds = new Array<string>();\r\n this._settings.subLayers.forEach((subLayer) => {\r\n if (this._settings.isSubLayerVisible(subLayer))\r\n layerIds.push(subLayer.idString);\r\n });\r\n const urlObj = ArcGISIdentifyRequestUrl.fromJSON(this._settings.url, {\r\n f: \"json\",\r\n geometry: {x: this.getEPSG3857X(carto.longitudeDegrees), y: this.getEPSG3857Y(carto.latitudeDegrees)},\r\n geometryType: \"esriGeometryPoint\",\r\n tolerance,\r\n mapExtent: {low: {x: bbox.left, y: bbox.bottom}, high: {x: bbox.right, y: bbox.top}},\r\n sr: 3857,\r\n imageDisplay: {width: this.tileSize, height: this.tileSize, dpi: 96},\r\n layers: {prefix: \"top\", layerIds},\r\n returnGeometry,\r\n maxAllowableOffset}, 3 /* 1mm accuracy*/);\r\n\r\n const response = await this.fetch(urlObj, { method: \"GET\" } );\r\n return response.json();\r\n }\r\n\r\n // Makes an identify request to ESRI MapService server, and return it as a list of formatted strings\r\n public override async getToolTip(strings: string[], quadId: QuadId, carto: Cartographic, tree: ImageryMapTileTree): Promise<void> {\r\n await super.getToolTip(strings, quadId, carto, tree);\r\n\r\n if (!this._querySupported)\r\n return;\r\n\r\n const stringSet = new Set<string>();\r\n const json = await this.getIdentifyData(quadId, carto, 1);\r\n\r\n if (json && Array.isArray(json.results)) {\r\n for (const result of json.results) {\r\n if (result.attributes !== undefined && result.attributes[result.displayFieldName] !== undefined) {\r\n const thisString = `${result.displayFieldName}: ${result.attributes[result.displayFieldName]}`;\r\n if (!stringSet.has(thisString)) {\r\n strings.push(thisString);\r\n stringSet.add(thisString);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n // Makes an identify request to ESRI MapService , and return it as a list MapLayerFeatureInfo object\r\n public override async getFeatureInfo(featureInfos: MapLayerFeatureInfo[], quadId: QuadId, carto: Cartographic, _tree: ImageryMapTileTree, hit: HitDetail, options?: MapFeatureInfoOptions): Promise<void> {\r\n if (!this._querySupported)\r\n return;\r\n\r\n const tileExtent = this.getEPSG3857Extent(quadId.row, quadId.column, quadId.level);\r\n const toleranceWorld = (tileExtent.top - tileExtent.bottom) / this.tileSize;\r\n const maxAllowableOffsetFactor = 2;\r\n const maxAllowableOffset = maxAllowableOffsetFactor*toleranceWorld;\r\n\r\n const tolerancePixel = options?.tolerance ?? 7;\r\n const json = await this.getIdentifyData(quadId, carto, tolerancePixel, true, maxAllowableOffset);\r\n if (json && Array.isArray(json.results)) {\r\n const renderer = new ArcGisGraphicsRenderer({viewport: hit.viewport});\r\n\r\n const layerInfo: MapLayerFeatureInfo = { layerName: this._settings.name, subLayerInfos: [] };\r\n\r\n // The 'identify' service returns us a flat/unordered list of records..\r\n // results may represent features for the a common subLayer.\r\n // For simplicity, we group together features for a given sub-layer.\r\n const subLayers = new Map<string, MapSubLayerFeatureInfo> ();\r\n\r\n for (const result of json.results) {\r\n\r\n let subLayerInfo = subLayers.get(result.layerName);\r\n if (!subLayerInfo) {\r\n subLayerInfo = {\r\n subLayerName: result.layerName ?? \"\",\r\n displayFieldName: result.displayFieldName,\r\n features: [],\r\n };\r\n subLayers.set(result.layerName, subLayerInfo);\r\n }\r\n const feature: MapLayerFeature = {geometries: [], attributes: []};\r\n\r\n // Read all feature attributes\r\n for (const [key, value] of Object.entries(result.attributes)) {\r\n // Convert everything to string for now\r\n const strValue = String(value);\r\n feature.attributes.push({\r\n value: { valueFormat: PropertyValueFormat.Primitive, value: strValue, displayValue: strValue },\r\n property: { name: key, displayLabel: key, typename: StandardTypeNames.String },\r\n });\r\n }\r\n\r\n // Read feature geometries\r\n const geomReader = new ArcGisGeometryReaderJSON(result.geometryType, renderer);\r\n await geomReader.readGeometry(result.geometry);\r\n const graphics = renderer.moveGraphics();\r\n feature.geometries = graphics.map((graphic) => {\r\n return {graphic};\r\n });\r\n subLayerInfo.features.push(feature);\r\n\r\n }\r\n\r\n for ( const value of subLayers.values()) {\r\n layerInfo.subLayerInfos!.push(value);\r\n }\r\n\r\n featureInfos.push(layerInfo);\r\n }\r\n }\r\n\r\n protected getLayerString(prefix = \"show\"): string {\r\n const layers = new Array<string>();\r\n this._settings.subLayers.forEach((subLayer) => {\r\n if (this._settings.isSubLayerVisible(subLayer))\r\n layers.push(subLayer.idString);\r\n });\r\n\r\n return `${prefix}: ${layers.join(\",\")} `;\r\n }\r\n\r\n // construct the Url from the desired Tile\r\n public async constructUrl(row: number, column: number, zoomLevel: number): Promise<string> {\r\n let tmpUrl;\r\n if (this._usesCachedTiles) {\r\n tmpUrl = `${this._settings.url}/tile/${zoomLevel}/${row}/${column} `;\r\n } else {\r\n const bboxString = `${this.getEPSG3857ExtentString(row, column, zoomLevel)}&bboxSR=3857`;\r\n tmpUrl = `${this._settings.url}/export?bbox=${bboxString}&size=${this.tileSize},${this.tileSize}&layers=${this.getLayerString()}&format=png&transparent=${this.transparentBackgroundString}&f=image&sr=3857&imagesr=3857`;\r\n }\r\n return tmpUrl;\r\n }\r\n}\r\n"]}