@gjsify/canvas2d-core 0.3.21 → 0.4.3

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@@ -1,254 +0,0 @@
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- // Cairo utility helpers for Canvas 2D context
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- // Handles format conversions and path operations not directly available in Cairo.
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-
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- import type Cairo from 'cairo';
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-
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- /**
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- * Convert quadratic Bezier control point to cubic Bezier control points.
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- * Canvas 2D has quadraticCurveTo but Cairo only has cubic curveTo.
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- *
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- * Given current point (cx, cy), quadratic control point (cpx, cpy), and end (x, y):
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- * cp1 = current + 2/3 * (cp - current)
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- * cp2 = end + 2/3 * (cp - end)
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- */
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- export function quadraticToCubic(
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- cx: number, cy: number,
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- cpx: number, cpy: number,
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- x: number, y: number,
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- ): { cp1x: number; cp1y: number; cp2x: number; cp2y: number } {
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- return {
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- cp1x: cx + (2 / 3) * (cpx - cx),
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- cp1y: cy + (2 / 3) * (cpy - cy),
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- cp2x: x + (2 / 3) * (cpx - x),
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- cp2y: y + (2 / 3) * (cpy - y),
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- };
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- }
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-
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- /**
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- * Compute arcTo parameters.
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- * Canvas arcTo(x1,y1,x2,y2,radius) draws a line from current point to the tangent point,
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- * then an arc of the given radius tangent to both lines (current→p1 and p1→p2).
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- *
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- * Returns the two tangent points and arc center, or null if degenerate (collinear points).
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- */
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- export function computeArcTo(
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- x0: number, y0: number,
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- x1: number, y1: number,
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- x2: number, y2: number,
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- radius: number,
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- ): { tx0: number; ty0: number; tx1: number; ty1: number; cx: number; cy: number; startAngle: number; endAngle: number; counterclockwise: boolean } | null {
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- // Direction vectors
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- const dx0 = x0 - x1;
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- const dy0 = y0 - y1;
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- const dx1 = x2 - x1;
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- const dy1 = y2 - y1;
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-
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- // Lengths
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- const len0 = Math.sqrt(dx0 * dx0 + dy0 * dy0);
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- const len1 = Math.sqrt(dx1 * dx1 + dy1 * dy1);
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-
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- if (len0 === 0 || len1 === 0) return null;
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-
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- // Normalize
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- const ux0 = dx0 / len0;
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- const uy0 = dy0 / len0;
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- const ux1 = dx1 / len1;
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- const uy1 = dy1 / len1;
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-
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- // Cross product to determine direction
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- const cross = ux0 * uy1 - uy0 * ux1;
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- if (Math.abs(cross) < 1e-10) return null; // Collinear
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-
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- // Half-angle between the two direction vectors
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- const dot = ux0 * ux1 + uy0 * uy1;
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- const halfAngle = Math.acos(Math.max(-1, Math.min(1, dot))) / 2;
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-
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- // Distance from p1 to tangent point
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- const tanDist = radius / Math.tan(halfAngle);
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-
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- // Tangent points
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- const tx0 = x1 + ux0 * tanDist;
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- const ty0 = y1 + uy0 * tanDist;
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- const tx1 = x1 + ux1 * tanDist;
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- const ty1 = y1 + uy1 * tanDist;
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-
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- // Center of the arc circle: perpendicular to the bisector, distance = radius / sin(halfAngle)
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- const centerDist = radius / Math.sin(halfAngle);
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- const bisectX = (ux0 + ux1) / 2;
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- const bisectY = (uy0 + uy1) / 2;
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- const bisectLen = Math.sqrt(bisectX * bisectX + bisectY * bisectY);
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- const cx = x1 + (bisectX / bisectLen) * centerDist;
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- const cy = y1 + (bisectY / bisectLen) * centerDist;
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-
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- // Start and end angles
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- const startAngle = Math.atan2(ty0 - cy, tx0 - cx);
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- const endAngle = Math.atan2(ty1 - cy, tx1 - cx);
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-
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- // Counterclockwise if cross product is positive
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- const counterclockwise = cross > 0;
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-
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- return { tx0, ty0, tx1, ty1, cx, cy, startAngle, endAngle, counterclockwise };
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- }
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-
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- /**
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- * Apply an arcTo operation to a Cairo context.
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- */
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- export function cairoArcTo(
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- ctx: Cairo.Context,
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- x0: number, y0: number,
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- x1: number, y1: number,
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- x2: number, y2: number,
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- radius: number,
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- ): void {
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- const result = computeArcTo(x0, y0, x1, y1, x2, y2, radius);
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- if (!result) {
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- // Degenerate: just draw a line to (x1, y1)
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- ctx.lineTo(x1, y1);
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- return;
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- }
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-
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- const { tx0, ty0, cx, cy, startAngle, endAngle, counterclockwise } = result;
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-
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- // Line from current point to first tangent point
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- ctx.lineTo(tx0, ty0);
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-
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- // Arc
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- if (counterclockwise) {
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- ctx.arcNegative(cx, cy, radius, startAngle, endAngle);
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- } else {
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- ctx.arc(cx, cy, radius, startAngle, endAngle);
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- }
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- }
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-
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- /**
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- * Draw an ellipse on a Cairo context.
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- * Canvas ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle, counterclockwise)
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- * is implemented via save/translate/rotate/scale/arc/restore.
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- */
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- export function cairoEllipse(
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- ctx: Cairo.Context,
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- x: number, y: number,
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- radiusX: number, radiusY: number,
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- rotation: number,
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- startAngle: number, endAngle: number,
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- counterclockwise: boolean,
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- ): void {
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- ctx.save();
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- ctx.translate(x, y);
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- ctx.rotate(rotation);
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- ctx.scale(radiusX, radiusY);
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-
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- if (counterclockwise) {
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- ctx.arcNegative(0, 0, 1, startAngle, endAngle);
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- } else {
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- ctx.arc(0, 0, 1, startAngle, endAngle);
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- }
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-
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- ctx.restore();
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- }
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-
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- /**
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- * Draw a rounded rectangle path on a Cairo context.
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- * Implements the Canvas roundRect(x, y, w, h, radii) method.
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- */
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- export function cairoRoundRect(
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- ctx: Cairo.Context,
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- x: number, y: number,
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- w: number, h: number,
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- radii: number | number[],
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- ): void {
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- // Normalize radii to [topLeft, topRight, bottomRight, bottomLeft]
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- let tl: number, tr: number, br: number, bl: number;
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- if (typeof radii === 'number') {
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- tl = tr = br = bl = radii;
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- } else if (radii.length === 1) {
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- tl = tr = br = bl = radii[0];
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- } else if (radii.length === 2) {
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- tl = br = radii[0];
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- tr = bl = radii[1];
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- } else if (radii.length === 3) {
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- tl = radii[0];
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- tr = bl = radii[1];
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- br = radii[2];
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- } else {
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- tl = radii[0];
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- tr = radii[1];
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- br = radii[2];
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- bl = radii[3];
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- }
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-
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- // Clamp radii so they don't exceed half the width/height
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- const maxR = Math.min(w / 2, h / 2);
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- tl = Math.min(tl, maxR);
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- tr = Math.min(tr, maxR);
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- br = Math.min(br, maxR);
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- bl = Math.min(bl, maxR);
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-
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- const PI_2 = Math.PI / 2;
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-
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- ctx.newSubPath();
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- // Top-left corner
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- ctx.arc(x + tl, y + tl, tl, Math.PI, Math.PI + PI_2);
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- // Top-right corner
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- ctx.arc(x + w - tr, y + tr, tr, -PI_2, 0);
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- // Bottom-right corner
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- ctx.arc(x + w - br, y + h - br, br, 0, PI_2);
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- // Bottom-left corner
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- ctx.arc(x + bl, y + h - bl, bl, PI_2, Math.PI);
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- ctx.closePath();
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- }
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-
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- /**
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- * Map Canvas globalCompositeOperation to Cairo.Operator values.
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- *
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- * Cairo.Operator enum (verified runtime in GJS 1.86):
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- * CLEAR=0, SOURCE=1, OVER=2, IN=3, OUT=4, ATOP=5,
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- * DEST=6, DEST_OVER=7, DEST_IN=8, DEST_OUT=9, DEST_ATOP=10,
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- * XOR=11, ADD=12, SATURATE=13,
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- * MULTIPLY=14, SCREEN=15, OVERLAY=16, DARKEN=17, LIGHTEN=18,
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- * COLOR_DODGE=19, COLOR_BURN=20, HARD_LIGHT=21, SOFT_LIGHT=22,
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- * DIFFERENCE=23, EXCLUSION=24, HSL_HUE=25, HSL_SATURATION=26,
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- * HSL_COLOR=27, HSL_LUMINOSITY=28
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- */
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- export const COMPOSITE_OP_MAP: Record<string, number> = {
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- 'source-over': 2, // OVER
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- 'source-in': 3, // IN
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- 'source-out': 4, // OUT
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- 'source-atop': 5, // ATOP
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- 'destination-over': 7, // DEST_OVER
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- 'destination-in': 8, // DEST_IN
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- 'destination-out': 9, // DEST_OUT
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- 'destination-atop': 10,// DEST_ATOP
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- 'lighter': 12, // ADD
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- 'copy': 1, // SOURCE
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- 'xor': 11, // XOR
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- 'multiply': 14, // MULTIPLY
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- 'screen': 15, // SCREEN
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- 'overlay': 16, // OVERLAY
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- 'darken': 17, // DARKEN
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- 'lighten': 18, // LIGHTEN
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- 'color-dodge': 19, // COLOR_DODGE
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- 'color-burn': 20, // COLOR_BURN
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- 'hard-light': 21, // HARD_LIGHT
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- 'soft-light': 22, // SOFT_LIGHT
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- 'difference': 23, // DIFFERENCE
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- 'exclusion': 24, // EXCLUSION
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- 'hue': 25, // HSL_HUE
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- 'saturation': 26, // HSL_SATURATION
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- 'color': 27, // HSL_COLOR
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- 'luminosity': 28, // HSL_LUMINOSITY
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- };
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-
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- /** Map Canvas lineCap to Cairo.LineCap values */
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- export const LINE_CAP_MAP: Record<string, number> = {
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- 'butt': 0,
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- 'round': 1,
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- 'square': 2,
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- };
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-
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- /** Map Canvas lineJoin to Cairo.LineJoin values */
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- export const LINE_JOIN_MAP: Record<string, number> = {
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- 'miter': 0,
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- 'round': 1,
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- 'bevel': 2,
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- };
@@ -1,126 +0,0 @@
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- // Canvas 2D clearRect tests — verifies the Cairo.Operator.CLEAR path
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- // correctly clears the specified rectangle regardless of transform,
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- // clip, globalAlpha, and globalCompositeOperation.
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- //
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- // Ported from refs/wpt/html/canvas/element/drawing-rectangles-to-the-canvas/
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- // 2d.clearRect.{basic,transform,clip,globalalpha,globalcomposite,
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- // negative,path,nonfinite}.html
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- // Original: Copyright (c) Web Platform Tests contributors. 3-Clause BSD.
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- // Reimplemented for GJS using @gjsify/canvas2d-core + @gjsify/unit.
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-
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- import { describe, it, expect } from '@gjsify/unit';
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- import { CanvasRenderingContext2D } from './canvas-rendering-context-2d.js';
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-
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- function makeCtx(width = 30, height = 30): CanvasRenderingContext2D {
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- const canvas = { width, height };
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- return new CanvasRenderingContext2D(canvas);
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- }
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-
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- function assertPixel(
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- ctx: CanvasRenderingContext2D,
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- x: number,
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- y: number,
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- r: number, g: number, b: number, a: number,
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- ): void {
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- const data = ctx.getImageData(x, y, 1, 1).data;
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- expect(data[0]).toBe(r);
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- expect(data[1]).toBe(g);
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- expect(data[2]).toBe(b);
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- expect(data[3]).toBe(a);
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- }
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-
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- export default async () => {
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- await describe('CanvasRenderingContext2D — clearRect', async () => {
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-
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- await it('clears a red-filled canvas to transparent black', async () => {
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- const ctx = makeCtx(20, 20);
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- ctx.fillStyle = 'rgb(255, 0, 0)';
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- ctx.fillRect(0, 0, 20, 20);
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- assertPixel(ctx, 10, 10, 255, 0, 0, 255);
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- ctx.clearRect(0, 0, 20, 20);
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- assertPixel(ctx, 10, 10, 0, 0, 0, 0);
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- });
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-
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- await it('clears only the specified sub-rectangle', async () => {
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- const ctx = makeCtx(20, 20);
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- ctx.fillStyle = 'rgb(0, 0, 255)';
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- ctx.fillRect(0, 0, 20, 20);
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- ctx.clearRect(5, 5, 10, 10);
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- // Inside cleared region
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- assertPixel(ctx, 10, 10, 0, 0, 0, 0);
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- // Outside cleared region — still blue
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- assertPixel(ctx, 2, 2, 0, 0, 255, 255);
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- assertPixel(ctx, 17, 17, 0, 0, 255, 255);
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- });
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-
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- await it('clearRect is transformed by the current matrix', async () => {
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- const ctx = makeCtx(30, 30);
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- ctx.fillStyle = 'rgb(0, 255, 0)';
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- ctx.fillRect(0, 0, 30, 30);
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- ctx.translate(10, 10);
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- ctx.clearRect(0, 0, 5, 5);
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- // The cleared region is at (10,10)-(15,15) in canvas coords
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- assertPixel(ctx, 12, 12, 0, 0, 0, 0);
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- // Pixel just outside the cleared region — still green
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- assertPixel(ctx, 16, 16, 0, 255, 0, 255);
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- });
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-
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- await it('clearRect ignores globalAlpha (spec: always 0)', async () => {
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- const ctx = makeCtx(20, 20);
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- ctx.fillStyle = 'red';
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- ctx.fillRect(0, 0, 20, 20);
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- ctx.globalAlpha = 0.5;
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- ctx.clearRect(0, 0, 20, 20);
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- // Spec: clearRect completely clears, globalAlpha is ignored
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- assertPixel(ctx, 10, 10, 0, 0, 0, 0);
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- });
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-
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- await it('clearRect ignores globalCompositeOperation (spec: always CLEAR)', async () => {
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- const ctx = makeCtx(20, 20);
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- ctx.fillStyle = 'red';
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- ctx.fillRect(0, 0, 20, 20);
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- ctx.globalCompositeOperation = 'xor';
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- ctx.clearRect(0, 0, 20, 20);
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- // Spec: clearRect uses CLEAR operator regardless of
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- // globalCompositeOperation
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- assertPixel(ctx, 10, 10, 0, 0, 0, 0);
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- });
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-
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- await it('clearRect with negative width clears the normalized region', async () => {
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- const ctx = makeCtx(20, 20);
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- ctx.fillStyle = 'rgb(255, 255, 0)';
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- ctx.fillRect(0, 0, 20, 20);
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- // clearRect(15, 5, -10, 10) ≡ clearRect(5, 5, 10, 10)
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- ctx.clearRect(15, 5, -10, 10);
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- assertPixel(ctx, 10, 10, 0, 0, 0, 0);
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- assertPixel(ctx, 2, 2, 255, 255, 0, 255);
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- });
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-
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- await it('clearRect restricted by a clip region', async () => {
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- const ctx = makeCtx(30, 30);
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- ctx.fillStyle = 'rgb(255, 0, 255)';
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- ctx.fillRect(0, 0, 30, 30);
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- // Clip to a 10×10 box starting at (10,10)
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- ctx.beginPath();
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- ctx.rect(10, 10, 10, 10);
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- ctx.clip();
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- // Try to clear the full canvas — only the clipped region should
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- // actually be cleared.
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- ctx.clearRect(0, 0, 30, 30);
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- // Inside clip → cleared
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- assertPixel(ctx, 15, 15, 0, 0, 0, 0);
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- // Outside clip → still filled
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- assertPixel(ctx, 5, 5, 255, 0, 255, 255);
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- assertPixel(ctx, 25, 25, 255, 0, 255, 255);
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- });
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-
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- await it('clearRect with zero width is a no-op', async () => {
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- const ctx = makeCtx(20, 20);
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- ctx.fillStyle = 'rgb(128, 128, 128)';
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- ctx.fillRect(0, 0, 20, 20);
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- ctx.clearRect(5, 5, 0, 10);
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- // Nothing cleared — pixel still grey
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- assertPixel(ctx, 10, 10, 128, 128, 128, 255);
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- });
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- });
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- };
@@ -1,113 +0,0 @@
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- // parseColor tests — RGB, hex, named, and HSL formats
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- // Covers Excalibur's non-standard HSL output (0-1 normalized values without %)
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- // Reference: https://developer.mozilla.org/en-US/docs/Web/CSS/color_value/hsl
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-
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- import { describe, it, expect } from '@gjsify/unit';
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- import { parseColor } from './color.js';
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-
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- export default async () => {
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-
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- await describe('parseColor — hex and named', async () => {
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- await it('parses #ffffff as white', async () => {
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- const c = parseColor('#ffffff')!;
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- expect(c.r).toBe(1); expect(c.g).toBe(1); expect(c.b).toBe(1); expect(c.a).toBe(1);
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- });
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-
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- await it('parses named "white" as white', async () => {
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- const c = parseColor('white')!;
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- expect(c.r).toBe(1); expect(c.g).toBe(1); expect(c.b).toBe(1);
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- });
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-
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- await it('parses "black" as black', async () => {
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- const c = parseColor('black')!;
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- expect(c.r).toBe(0); expect(c.g).toBe(0); expect(c.b).toBe(0);
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- });
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- });
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-
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- await describe('parseColor — rgb()/rgba()', async () => {
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- await it('parses rgb(255,0,0) as red', async () => {
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- const c = parseColor('rgb(255, 0, 0)')!;
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- expect(c.r).toBe(1); expect(c.g).toBe(0); expect(c.b).toBe(0); expect(c.a).toBe(1);
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- });
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-
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- await it('parses rgba(0,0,255,0.5) as semi-transparent blue', async () => {
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- const c = parseColor('rgba(0, 0, 255, 0.5)')!;
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- expect(c.r).toBe(0); expect(c.b).toBe(1); expect(c.a).toBe(0.5);
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- });
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- });
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-
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- await describe('parseColor — standard CSS hsl()/hsla()', async () => {
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- await it('hsl(0, 0%, 100%) → white', async () => {
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- const c = parseColor('hsl(0, 0%, 100%)')!;
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- expect(c).toBeDefined();
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- expect(c.r).toBeGreaterThan(0.99);
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- expect(c.g).toBeGreaterThan(0.99);
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- expect(c.b).toBeGreaterThan(0.99);
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- });
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-
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- await it('hsl(0, 0%, 0%) → black', async () => {
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- const c = parseColor('hsl(0, 0%, 0%)')!;
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- expect(c).toBeDefined();
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- expect(c.r).toBe(0); expect(c.g).toBe(0); expect(c.b).toBe(0);
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- });
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-
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- await it('hsl(120, 100%, 50%) → green', async () => {
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- const c = parseColor('hsl(120, 100%, 50%)')!;
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- expect(c).toBeDefined();
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- expect(c.g).toBeGreaterThan(0.99);
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- expect(c.r).toBeLessThan(0.01);
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- expect(c.b).toBeLessThan(0.01);
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- });
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-
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- await it('hsla(0, 100%, 50%, 0.5) → semi-transparent red', async () => {
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- const c = parseColor('hsla(0, 100%, 50%, 0.5)')!;
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- expect(c).toBeDefined();
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- expect(c.r).toBeGreaterThan(0.99);
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- expect(c.a).toBe(0.5);
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- });
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- });
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-
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- await describe('parseColor — Excalibur non-standard HSL (0-1 normalized)', async () => {
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- // Excalibur's Color.toString() → HSLColor.fromRGBA().toString()
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- // uses toFixed(0) on h/s/l values stored in 0-1 range → "hsla(h, s, l, a)"
73
- // without % signs and with values that are 0 or 1 after rounding.
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-
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- await it('hsla(0, 0, 1, 1) → white (Color.White)', async () => {
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- // Color.White = fromHex("#FFFFFF") → r=255,g=255,b=255,a=1
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- // → HSLColor(h=0, s=0, l=1, a=1) → "hsla(0, 0, 1, 1)"
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- const c = parseColor('hsla(0, 0, 1, 1)')!;
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- expect(c).toBeDefined();
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- expect(c.r).toBeGreaterThan(0.99);
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- expect(c.g).toBeGreaterThan(0.99);
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- expect(c.b).toBeGreaterThan(0.99);
83
- expect(c.a).toBe(1);
84
- });
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-
86
- await it('hsla(0, 0, 0, 1) → black (Color.Black)', async () => {
87
- const c = parseColor('hsla(0, 0, 0, 1)')!;
88
- expect(c).toBeDefined();
89
- expect(c.r).toBe(0); expect(c.g).toBe(0); expect(c.b).toBe(0);
90
- expect(c.a).toBe(1);
91
- });
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-
93
- await it('hsla(0, 0, 0, 0) → transparent black', async () => {
94
- const c = parseColor('hsla(0, 0, 0, 0)')!;
95
- expect(c).toBeDefined();
96
- expect(c.a).toBe(0);
97
- });
98
- });
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-
100
- await describe('parseColor — fillStyle round-trip via Excalibur HSL', async () => {
101
- await it('returns non-null for Excalibur white string', async () => {
102
- expect(parseColor('hsla(0, 0, 1, 1)')).toBeDefined();
103
- });
104
-
105
- await it('returns non-null for Excalibur black string', async () => {
106
- expect(parseColor('hsla(0, 0, 0, 1)')).toBeDefined();
107
- });
108
-
109
- await it('returns null for completely invalid color string', async () => {
110
- expect(parseColor('not-a-color')).toBeNull();
111
- });
112
- });
113
- };
@@ -1,114 +0,0 @@
1
- // Canvas 2D composite operation tests — verifies the Cairo operator
2
- // mapping for the globalCompositeOperation modes that 2D games commonly
3
- // use (source-over, destination-over, source-in, destination-in,
4
- // lighter, xor, copy).
5
- //
6
- // Ported from refs/wpt/html/canvas/element/compositing/
7
- // 2d.composite.canvas.{source-over,destination-over,source-in,
8
- // destination-in,lighter,xor}.html
9
- // Original: Copyright (c) Web Platform Tests contributors. 3-Clause BSD.
10
- // Reimplemented for GJS using @gjsify/canvas2d-core + @gjsify/unit.
11
-
12
- import { describe, it, expect } from '@gjsify/unit';
13
- import { CanvasRenderingContext2D } from './canvas-rendering-context-2d.js';
14
-
15
- function makeCtx(width = 30, height = 30): CanvasRenderingContext2D {
16
- const canvas = { width, height };
17
- return new CanvasRenderingContext2D(canvas);
18
- }
19
-
20
- function assertPixel(
21
- ctx: CanvasRenderingContext2D,
22
- x: number, y: number,
23
- r: number, g: number, b: number, a: number,
24
- tol = 2,
25
- ): void {
26
- const data = ctx.getImageData(x, y, 1, 1).data;
27
- expect(Math.abs(data[0] - r) <= tol).toBe(true);
28
- expect(Math.abs(data[1] - g) <= tol).toBe(true);
29
- expect(Math.abs(data[2] - b) <= tol).toBe(true);
30
- expect(Math.abs(data[3] - a) <= tol).toBe(true);
31
- }
32
-
33
- /**
34
- * Common setup: draws a red rect on the left half, then configures the
35
- * composite operator, then draws a green rect that overlaps on the right half.
36
- * The test asserts the result in four zones: pure red, overlap, pure green,
37
- * empty.
38
- */
39
- function setupAndDraw(ctx: CanvasRenderingContext2D, mode: GlobalCompositeOperation): void {
40
- ctx.fillStyle = 'rgb(255, 0, 0)';
41
- ctx.fillRect(5, 5, 15, 15);
42
- ctx.globalCompositeOperation = mode;
43
- ctx.fillStyle = 'rgb(0, 255, 0)';
44
- ctx.fillRect(10, 10, 15, 15);
45
- }
46
-
47
- export default async () => {
48
- await describe('CanvasRenderingContext2D — globalCompositeOperation', async () => {
49
-
50
- await describe('source-over (default)', async () => {
51
- await it('green overlay replaces red in the overlap region', async () => {
52
- const ctx = makeCtx();
53
- setupAndDraw(ctx, 'source-over');
54
- // Red-only zone (7,7)
55
- assertPixel(ctx, 7, 7, 255, 0, 0, 255);
56
- // Overlap zone (15,15) — green on top
57
- assertPixel(ctx, 15, 15, 0, 255, 0, 255);
58
- // Green-only zone (22,22)
59
- assertPixel(ctx, 22, 22, 0, 255, 0, 255);
60
- // Empty zone (2,2)
61
- assertPixel(ctx, 2, 2, 0, 0, 0, 0);
62
- });
63
- });
64
-
65
- await describe('destination-over', async () => {
66
- await it('green is drawn BEHIND the existing red', async () => {
67
- const ctx = makeCtx();
68
- setupAndDraw(ctx, 'destination-over');
69
- // Overlap region — red in front
70
- assertPixel(ctx, 15, 15, 255, 0, 0, 255);
71
- // Red-only zone unchanged
72
- assertPixel(ctx, 7, 7, 255, 0, 0, 255);
73
- // Green-only zone
74
- assertPixel(ctx, 22, 22, 0, 255, 0, 255);
75
- });
76
- });
77
-
78
- await describe('destination-in', async () => {
79
- await it('keeps only red pixels where green overlaps', async () => {
80
- const ctx = makeCtx();
81
- setupAndDraw(ctx, 'destination-in');
82
- // Overlap region — red stays (destination-in keeps destination
83
- // where source exists)
84
- assertPixel(ctx, 15, 15, 255, 0, 0, 255);
85
- // Red-only zone — cleared (no source → destination discarded)
86
- assertPixel(ctx, 7, 7, 0, 0, 0, 0);
87
- // Green-only zone — transparent (no destination)
88
- assertPixel(ctx, 22, 22, 0, 0, 0, 0);
89
- });
90
- });
91
-
92
- await describe('xor', async () => {
93
- await it('overlap region becomes transparent', async () => {
94
- const ctx = makeCtx();
95
- setupAndDraw(ctx, 'xor');
96
- // Overlap → transparent
97
- assertPixel(ctx, 15, 15, 0, 0, 0, 0);
98
- // Red-only zone
99
- assertPixel(ctx, 7, 7, 255, 0, 0, 255);
100
- // Green-only zone
101
- assertPixel(ctx, 22, 22, 0, 255, 0, 255);
102
- });
103
- });
104
-
105
- await describe('lighter (additive)', async () => {
106
- await it('overlap region sums red + green → yellow', async () => {
107
- const ctx = makeCtx();
108
- setupAndDraw(ctx, 'lighter');
109
- // Overlap: red 255 + green 255 = (255, 255, 0, 255) yellow
110
- assertPixel(ctx, 15, 15, 255, 255, 0, 255);
111
- });
112
- });
113
- });
114
- };