@giro3d/piero 1.0.0-beta.0 → 1.0.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (59) hide show
  1. package/dist/Components.cjs.js +5 -1
  2. package/dist/Components.cjs.js.map +1 -1
  3. package/dist/Components.es.js +6286 -432
  4. package/dist/Components.es.js.map +1 -1
  5. package/dist/assets/piero.css +2 -2
  6. package/dist/index.cjs.js +11 -3
  7. package/dist/index.cjs.js.map +1 -1
  8. package/dist/index.es.js +8206 -4441
  9. package/dist/index.es.js.map +1 -1
  10. package/dist/modules.cjs.js +2 -1
  11. package/dist/modules.cjs.js.map +1 -1
  12. package/dist/modules.es.js +1051 -414
  13. package/dist/modules.es.js.map +1 -1
  14. package/dist/src/api/AnalysisApi.d.ts +15 -0
  15. package/dist/src/api/DatasetApi.d.ts +28 -0
  16. package/dist/src/api/NotificationApi.d.ts +10 -0
  17. package/dist/src/api/ViewApi.d.ts +4 -0
  18. package/dist/src/api/index.d.ts +2 -2
  19. package/dist/src/components/panels/AnalysisPanel.vue.d.ts +1 -1
  20. package/dist/src/components/panels/DatasetOrGroupItem.vue.d.ts +0 -2
  21. package/dist/src/components/panels/analysis/ToolWrapper.vue.d.ts +1 -6
  22. package/dist/src/context.d.ts +7 -0
  23. package/dist/src/index.d.ts +2 -1
  24. package/dist/src/module.d.ts +4 -0
  25. package/dist/src/modules/ClippingBoxAnalysis.d.ts +18 -0
  26. package/dist/src/modules/CrossSectionAnalysis.d.ts +11 -0
  27. package/dist/src/modules/DownloadDataset.d.ts +12 -0
  28. package/dist/src/modules/FloodingPlaneAnalysis.d.ts +11 -0
  29. package/dist/src/modules/IFCLoader.d.ts +1 -0
  30. package/dist/src/modules/PLYLoader.d.ts +1 -0
  31. package/dist/src/modules/PotreeLoader.d.ts +1 -0
  32. package/dist/src/modules/Tour.d.ts +1 -0
  33. package/dist/src/{services/analysis → modules/clippingBoxAnalysis}/ClippingBoxManager.d.ts +9 -3
  34. package/dist/src/modules/clippingBoxAnalysis/store.d.ts +2268 -0
  35. package/dist/src/modules/crossSectionAnalysis/CrossSectionManager.d.ts +8 -0
  36. package/dist/src/modules/crossSectionAnalysis/store.d.ts +522 -0
  37. package/dist/src/modules/floodingPlaneAnalysis/FloodingPlaneManager.d.ts +9 -0
  38. package/dist/src/{types/FloodingPlane.d.ts → modules/floodingPlaneAnalysis/FloodingPlaneObject.d.ts} +2 -2
  39. package/dist/src/modules/floodingPlaneAnalysis/store.d.ts +16 -0
  40. package/dist/src/modules/index.d.ts +5 -1
  41. package/dist/src/services/Giro3DManager.d.ts +0 -2
  42. package/dist/src/services/Picker.d.ts +1 -1
  43. package/dist/src/stores/analysis.d.ts +19 -1569
  44. package/dist/src/stores/datasets.d.ts +23 -1
  45. package/dist/src/stores/modules.d.ts +5 -1
  46. package/dist/src/stores/modules.test.d.ts +1 -0
  47. package/dist/src/stores/notifications.d.ts +1 -0
  48. package/package.json +1 -5
  49. package/dist/src/components/charts/BarChart.vue.d.ts +0 -4
  50. package/dist/src/components/charts/DoughnutChart.vue.d.ts +0 -4
  51. package/dist/src/components/panels/LoadingIndicator.vue.d.ts +0 -6
  52. package/dist/src/components/panels/analysis/FloodingPlane.vue.d.ts +0 -2
  53. package/dist/src/services/AnalysisManager.d.ts +0 -10
  54. package/dist/src/services/analysis/CrossSectionManager.d.ts +0 -9
  55. package/dist/src/services/analysis/FloodingPlaneManager.d.ts +0 -11
  56. package/dist/src/stores/statistics.d.ts +0 -8
  57. /package/dist/src/{components/panels/analysis → modules/clippingBoxAnalysis}/ClippingBox.vue.d.ts +0 -0
  58. /package/dist/src/{components/panels/analysis → modules/crossSectionAnalysis}/CrossSection.vue.d.ts +0 -0
  59. /package/dist/src/{components/panels/analysis/Statistics.vue.d.ts → modules/floodingPlaneAnalysis/FloodingPlane.vue.d.ts} +0 -0
@@ -1,1571 +1,21 @@
1
- import { Box3, Vector3 } from '../../../../node_modules/three';
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+ import { Component, ShallowRef } from 'vue';
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+ import { AnalysisToolRegistrationParams } from '../api/AnalysisApi';
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+ type AnalysisTool = {
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+ collapsible: boolean;
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+ component: ShallowRef<Component>;
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+ icon: string;
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+ id: string;
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+ name: string;
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+ };
2
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  export declare const useAnalysisStore: import('pinia').StoreDefinition<"analysis", Pick<{
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- clippingBoxCenter: import('vue').Ref<{
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- x: number;
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- y: number;
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- z: number;
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- readonly isVector3: true;
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- set: (x: number, y: number, z: number) => Vector3;
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- setScalar: (scalar: number) => Vector3;
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- setX: (x: number) => Vector3;
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- setY: (y: number) => Vector3;
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- setZ: (z: number) => Vector3;
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- setComponent: (index: number, value: number) => Vector3;
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- getComponent: (index: number) => number;
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- clone: () => Vector3;
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- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- addScalar: (s: number) => Vector3;
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- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- addScaledVector: (v: Vector3, s: number) => Vector3;
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- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- subScalar: (s: number) => Vector3;
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- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- multiplyScalar: (s: number) => Vector3;
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- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
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- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
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- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
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- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
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- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
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- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
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- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
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- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
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- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
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- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- divideScalar: (s: number) => Vector3;
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- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- clampScalar: (min: number, max: number) => Vector3;
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- clampLength: (min: number, max: number) => Vector3;
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- floor: () => Vector3;
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- ceil: () => Vector3;
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- round: () => Vector3;
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- roundToZero: () => Vector3;
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- negate: () => Vector3;
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- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
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- lengthSq: () => number;
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- length: () => number;
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- manhattanLength: () => number;
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- normalize: () => Vector3;
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- setLength: (l: number) => Vector3;
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- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
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- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
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- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- projectOnVector: (v: Vector3) => Vector3;
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- projectOnPlane: (planeNormal: Vector3) => Vector3;
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- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- angleTo: (v: Vector3) => number;
62
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
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- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
64
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
65
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
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- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
67
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
68
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
69
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
70
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
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- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
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- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
73
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
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- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
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- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
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- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
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- toArray: {
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- (array?: number[], offset?: number): number[];
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- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
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- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
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- };
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- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
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- random: () => Vector3;
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- randomDirection: () => Vector3;
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- [Symbol.iterator]: () => Iterator<number>;
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- }, Vector3 | {
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- x: number;
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- y: number;
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- z: number;
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- readonly isVector3: true;
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- set: (x: number, y: number, z: number) => Vector3;
92
- setScalar: (scalar: number) => Vector3;
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- setX: (x: number) => Vector3;
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- setY: (y: number) => Vector3;
95
- setZ: (z: number) => Vector3;
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- setComponent: (index: number, value: number) => Vector3;
97
- getComponent: (index: number) => number;
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- clone: () => Vector3;
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- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- addScalar: (s: number) => Vector3;
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- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- addScaledVector: (v: Vector3, s: number) => Vector3;
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- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- subScalar: (s: number) => Vector3;
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- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- multiplyScalar: (s: number) => Vector3;
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- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
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- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
112
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
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- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
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- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
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- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
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- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
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- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
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- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
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- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- divideScalar: (s: number) => Vector3;
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- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- clampScalar: (min: number, max: number) => Vector3;
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- clampLength: (min: number, max: number) => Vector3;
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- floor: () => Vector3;
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- ceil: () => Vector3;
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- round: () => Vector3;
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- roundToZero: () => Vector3;
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- negate: () => Vector3;
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- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
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- lengthSq: () => number;
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- length: () => number;
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- manhattanLength: () => number;
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- normalize: () => Vector3;
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- setLength: (l: number) => Vector3;
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- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
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- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
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- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- projectOnVector: (v: Vector3) => Vector3;
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- projectOnPlane: (planeNormal: Vector3) => Vector3;
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- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- angleTo: (v: Vector3) => number;
145
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
146
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
147
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
148
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
149
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
150
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
151
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
152
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
153
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
154
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
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- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
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- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
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- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
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- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
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- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
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- toArray: {
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- (array?: number[], offset?: number): number[];
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- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
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- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
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- };
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- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
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- random: () => Vector3;
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- randomDirection: () => Vector3;
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- [Symbol.iterator]: () => Iterator<number>;
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- }>;
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- clippingBoxSize: import('vue').Ref<{
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- x: number;
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- y: number;
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- z: number;
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- readonly isVector3: true;
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- set: (x: number, y: number, z: number) => Vector3;
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- setScalar: (scalar: number) => Vector3;
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- setX: (x: number) => Vector3;
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- setY: (y: number) => Vector3;
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- setZ: (z: number) => Vector3;
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- setComponent: (index: number, value: number) => Vector3;
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- getComponent: (index: number) => number;
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- clone: () => Vector3;
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- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- addScalar: (s: number) => Vector3;
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- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- addScaledVector: (v: Vector3, s: number) => Vector3;
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- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- subScalar: (s: number) => Vector3;
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- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- multiplyScalar: (s: number) => Vector3;
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- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
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- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
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- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
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- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
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- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
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- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
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- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
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- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
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- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
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- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- divideScalar: (s: number) => Vector3;
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- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- clampScalar: (min: number, max: number) => Vector3;
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- clampLength: (min: number, max: number) => Vector3;
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- floor: () => Vector3;
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- ceil: () => Vector3;
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- round: () => Vector3;
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- roundToZero: () => Vector3;
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- negate: () => Vector3;
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- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
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- lengthSq: () => number;
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- length: () => number;
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- manhattanLength: () => number;
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- normalize: () => Vector3;
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- setLength: (l: number) => Vector3;
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- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
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- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
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- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- projectOnVector: (v: Vector3) => Vector3;
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- projectOnPlane: (planeNormal: Vector3) => Vector3;
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- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
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- angleTo: (v: Vector3) => number;
229
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
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- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
231
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
232
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
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- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
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- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
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- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
236
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
237
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
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- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
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- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
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- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
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- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
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- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
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- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
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- toArray: {
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- (array?: number[], offset?: number): number[];
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- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
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- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
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- };
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- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
250
- random: () => Vector3;
251
- randomDirection: () => Vector3;
252
- [Symbol.iterator]: () => Iterator<number>;
253
- }, Vector3 | {
254
- x: number;
255
- y: number;
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- z: number;
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- readonly isVector3: true;
258
- set: (x: number, y: number, z: number) => Vector3;
259
- setScalar: (scalar: number) => Vector3;
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- setX: (x: number) => Vector3;
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- setY: (y: number) => Vector3;
262
- setZ: (z: number) => Vector3;
263
- setComponent: (index: number, value: number) => Vector3;
264
- getComponent: (index: number) => number;
265
- clone: () => Vector3;
266
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
267
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
268
- addScalar: (s: number) => Vector3;
269
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
270
- addScaledVector: (v: Vector3, s: number) => Vector3;
271
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
272
- subScalar: (s: number) => Vector3;
273
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
274
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
275
- multiplyScalar: (s: number) => Vector3;
276
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
277
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
278
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
279
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
280
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
281
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
282
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
283
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
284
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
285
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
286
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
287
- divideScalar: (s: number) => Vector3;
288
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
289
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
290
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
291
- clampScalar: (min: number, max: number) => Vector3;
292
- clampLength: (min: number, max: number) => Vector3;
293
- floor: () => Vector3;
294
- ceil: () => Vector3;
295
- round: () => Vector3;
296
- roundToZero: () => Vector3;
297
- negate: () => Vector3;
298
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
299
- lengthSq: () => number;
300
- length: () => number;
301
- manhattanLength: () => number;
302
- normalize: () => Vector3;
303
- setLength: (l: number) => Vector3;
304
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
305
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
306
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
307
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
308
- projectOnVector: (v: Vector3) => Vector3;
309
- projectOnPlane: (planeNormal: Vector3) => Vector3;
310
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
311
- angleTo: (v: Vector3) => number;
312
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
313
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
314
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
315
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
316
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
317
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
318
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
319
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
320
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
321
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
322
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
323
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
324
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
325
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
326
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
327
- toArray: {
328
- (array?: number[], offset?: number): number[];
329
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
330
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
331
- };
332
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
333
- random: () => Vector3;
334
- randomDirection: () => Vector3;
335
- [Symbol.iterator]: () => Iterator<number>;
336
- }>;
337
- crossSectionCenter: import('vue').Ref<{
338
- x: number;
339
- y: number;
340
- z: number;
341
- readonly isVector3: true;
342
- set: (x: number, y: number, z: number) => Vector3;
343
- setScalar: (scalar: number) => Vector3;
344
- setX: (x: number) => Vector3;
345
- setY: (y: number) => Vector3;
346
- setZ: (z: number) => Vector3;
347
- setComponent: (index: number, value: number) => Vector3;
348
- getComponent: (index: number) => number;
349
- clone: () => Vector3;
350
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
351
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
352
- addScalar: (s: number) => Vector3;
353
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
354
- addScaledVector: (v: Vector3, s: number) => Vector3;
355
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
356
- subScalar: (s: number) => Vector3;
357
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
358
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
359
- multiplyScalar: (s: number) => Vector3;
360
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
361
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
362
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
363
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
364
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
365
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
366
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
367
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
368
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
369
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
370
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
371
- divideScalar: (s: number) => Vector3;
372
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
373
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
374
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
375
- clampScalar: (min: number, max: number) => Vector3;
376
- clampLength: (min: number, max: number) => Vector3;
377
- floor: () => Vector3;
378
- ceil: () => Vector3;
379
- round: () => Vector3;
380
- roundToZero: () => Vector3;
381
- negate: () => Vector3;
382
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
383
- lengthSq: () => number;
384
- length: () => number;
385
- manhattanLength: () => number;
386
- normalize: () => Vector3;
387
- setLength: (l: number) => Vector3;
388
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
389
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
390
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
391
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
392
- projectOnVector: (v: Vector3) => Vector3;
393
- projectOnPlane: (planeNormal: Vector3) => Vector3;
394
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
395
- angleTo: (v: Vector3) => number;
396
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
397
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
398
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
399
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
400
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
401
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
402
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
403
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
404
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
405
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
406
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
407
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
408
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
409
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
410
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
411
- toArray: {
412
- (array?: number[], offset?: number): number[];
413
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
414
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
415
- };
416
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
417
- random: () => Vector3;
418
- randomDirection: () => Vector3;
419
- [Symbol.iterator]: () => Iterator<number>;
420
- }, Vector3 | {
421
- x: number;
422
- y: number;
423
- z: number;
424
- readonly isVector3: true;
425
- set: (x: number, y: number, z: number) => Vector3;
426
- setScalar: (scalar: number) => Vector3;
427
- setX: (x: number) => Vector3;
428
- setY: (y: number) => Vector3;
429
- setZ: (z: number) => Vector3;
430
- setComponent: (index: number, value: number) => Vector3;
431
- getComponent: (index: number) => number;
432
- clone: () => Vector3;
433
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
434
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
435
- addScalar: (s: number) => Vector3;
436
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
437
- addScaledVector: (v: Vector3, s: number) => Vector3;
438
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
439
- subScalar: (s: number) => Vector3;
440
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
441
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
442
- multiplyScalar: (s: number) => Vector3;
443
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
444
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
445
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
446
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
447
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
448
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
449
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
450
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
451
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
452
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
453
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
454
- divideScalar: (s: number) => Vector3;
455
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
456
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
457
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
458
- clampScalar: (min: number, max: number) => Vector3;
459
- clampLength: (min: number, max: number) => Vector3;
460
- floor: () => Vector3;
461
- ceil: () => Vector3;
462
- round: () => Vector3;
463
- roundToZero: () => Vector3;
464
- negate: () => Vector3;
465
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
466
- lengthSq: () => number;
467
- length: () => number;
468
- manhattanLength: () => number;
469
- normalize: () => Vector3;
470
- setLength: (l: number) => Vector3;
471
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
472
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
473
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
474
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
475
- projectOnVector: (v: Vector3) => Vector3;
476
- projectOnPlane: (planeNormal: Vector3) => Vector3;
477
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
478
- angleTo: (v: Vector3) => number;
479
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
480
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
481
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
482
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
483
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
484
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
485
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
486
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
487
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
488
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
489
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
490
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
491
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
492
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
493
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
494
- toArray: {
495
- (array?: number[], offset?: number): number[];
496
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
497
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
498
- };
499
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
500
- random: () => Vector3;
501
- randomDirection: () => Vector3;
502
- [Symbol.iterator]: () => Iterator<number>;
503
- }>;
504
- crossSectionOrientation: import('vue').Ref<number, number>;
505
- displayClippingBoxHelper: (display: boolean) => void;
506
- enableClippingBox: (enable: boolean) => void;
507
- enableCrossSection: (enable: boolean) => void;
508
- enableFloodingPlane: (enable: boolean) => void;
509
- enableStatistics: (enable: boolean) => void;
510
- floodingPlaneHeight: import('vue').Ref<number, number>;
511
- getClippingBox: () => Box3;
512
- isClippingBoxEnabled: () => boolean;
513
- isClippingBoxHelperDisplayed: () => boolean;
514
- isClippingBoxInverted: () => boolean;
515
- isCrossSectionEnabled: () => boolean;
516
- isFloodingPlaneEnabled: () => boolean;
517
- isStatisticsEnabled: () => boolean;
518
- setClippingBox: (box: Box3) => void;
519
- setClippingBoxCenter: (center: Vector3) => void;
520
- setClippingBoxInverted: (inverted: boolean) => void;
521
- setClippingBoxSize: (size: Vector3) => void;
522
- setCrossSectionCenter: (center: Vector3) => void;
523
- setCrossSectionOrientation: (orientation: number) => void;
524
- setFloodingPlaneHeight: (height: number) => void;
525
- }, "clippingBoxCenter" | "clippingBoxSize" | "crossSectionCenter" | "crossSectionOrientation" | "floodingPlaneHeight">, Pick<{
526
- clippingBoxCenter: import('vue').Ref<{
527
- x: number;
528
- y: number;
529
- z: number;
530
- readonly isVector3: true;
531
- set: (x: number, y: number, z: number) => Vector3;
532
- setScalar: (scalar: number) => Vector3;
533
- setX: (x: number) => Vector3;
534
- setY: (y: number) => Vector3;
535
- setZ: (z: number) => Vector3;
536
- setComponent: (index: number, value: number) => Vector3;
537
- getComponent: (index: number) => number;
538
- clone: () => Vector3;
539
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
540
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
541
- addScalar: (s: number) => Vector3;
542
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
543
- addScaledVector: (v: Vector3, s: number) => Vector3;
544
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
545
- subScalar: (s: number) => Vector3;
546
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
547
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
548
- multiplyScalar: (s: number) => Vector3;
549
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
550
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
551
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
552
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
553
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
554
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
555
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
556
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
557
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
558
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
559
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
560
- divideScalar: (s: number) => Vector3;
561
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
562
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
563
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
564
- clampScalar: (min: number, max: number) => Vector3;
565
- clampLength: (min: number, max: number) => Vector3;
566
- floor: () => Vector3;
567
- ceil: () => Vector3;
568
- round: () => Vector3;
569
- roundToZero: () => Vector3;
570
- negate: () => Vector3;
571
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
572
- lengthSq: () => number;
573
- length: () => number;
574
- manhattanLength: () => number;
575
- normalize: () => Vector3;
576
- setLength: (l: number) => Vector3;
577
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
578
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
579
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
580
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
581
- projectOnVector: (v: Vector3) => Vector3;
582
- projectOnPlane: (planeNormal: Vector3) => Vector3;
583
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
584
- angleTo: (v: Vector3) => number;
585
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
586
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
587
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
588
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
589
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
590
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
591
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
592
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
593
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
594
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
595
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
596
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
597
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
598
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
599
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
600
- toArray: {
601
- (array?: number[], offset?: number): number[];
602
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
603
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
604
- };
605
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
606
- random: () => Vector3;
607
- randomDirection: () => Vector3;
608
- [Symbol.iterator]: () => Iterator<number>;
609
- }, Vector3 | {
610
- x: number;
611
- y: number;
612
- z: number;
613
- readonly isVector3: true;
614
- set: (x: number, y: number, z: number) => Vector3;
615
- setScalar: (scalar: number) => Vector3;
616
- setX: (x: number) => Vector3;
617
- setY: (y: number) => Vector3;
618
- setZ: (z: number) => Vector3;
619
- setComponent: (index: number, value: number) => Vector3;
620
- getComponent: (index: number) => number;
621
- clone: () => Vector3;
622
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
623
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
624
- addScalar: (s: number) => Vector3;
625
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
626
- addScaledVector: (v: Vector3, s: number) => Vector3;
627
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
628
- subScalar: (s: number) => Vector3;
629
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
630
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
631
- multiplyScalar: (s: number) => Vector3;
632
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
633
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
634
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
635
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
636
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
637
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
638
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
639
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
640
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
641
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
642
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
643
- divideScalar: (s: number) => Vector3;
644
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
645
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
646
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
647
- clampScalar: (min: number, max: number) => Vector3;
648
- clampLength: (min: number, max: number) => Vector3;
649
- floor: () => Vector3;
650
- ceil: () => Vector3;
651
- round: () => Vector3;
652
- roundToZero: () => Vector3;
653
- negate: () => Vector3;
654
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
655
- lengthSq: () => number;
656
- length: () => number;
657
- manhattanLength: () => number;
658
- normalize: () => Vector3;
659
- setLength: (l: number) => Vector3;
660
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
661
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
662
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
663
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
664
- projectOnVector: (v: Vector3) => Vector3;
665
- projectOnPlane: (planeNormal: Vector3) => Vector3;
666
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
667
- angleTo: (v: Vector3) => number;
668
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
669
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
670
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
671
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
672
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
673
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
674
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
675
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
676
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
677
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
678
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
679
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
680
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
681
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
682
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
683
- toArray: {
684
- (array?: number[], offset?: number): number[];
685
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
686
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
687
- };
688
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
689
- random: () => Vector3;
690
- randomDirection: () => Vector3;
691
- [Symbol.iterator]: () => Iterator<number>;
692
- }>;
693
- clippingBoxSize: import('vue').Ref<{
694
- x: number;
695
- y: number;
696
- z: number;
697
- readonly isVector3: true;
698
- set: (x: number, y: number, z: number) => Vector3;
699
- setScalar: (scalar: number) => Vector3;
700
- setX: (x: number) => Vector3;
701
- setY: (y: number) => Vector3;
702
- setZ: (z: number) => Vector3;
703
- setComponent: (index: number, value: number) => Vector3;
704
- getComponent: (index: number) => number;
705
- clone: () => Vector3;
706
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
707
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
708
- addScalar: (s: number) => Vector3;
709
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
710
- addScaledVector: (v: Vector3, s: number) => Vector3;
711
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
712
- subScalar: (s: number) => Vector3;
713
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
714
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
715
- multiplyScalar: (s: number) => Vector3;
716
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
717
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
718
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
719
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
720
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
721
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
722
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
723
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
724
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
725
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
726
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
727
- divideScalar: (s: number) => Vector3;
728
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
729
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
730
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
731
- clampScalar: (min: number, max: number) => Vector3;
732
- clampLength: (min: number, max: number) => Vector3;
733
- floor: () => Vector3;
734
- ceil: () => Vector3;
735
- round: () => Vector3;
736
- roundToZero: () => Vector3;
737
- negate: () => Vector3;
738
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
739
- lengthSq: () => number;
740
- length: () => number;
741
- manhattanLength: () => number;
742
- normalize: () => Vector3;
743
- setLength: (l: number) => Vector3;
744
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
745
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
746
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
747
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
748
- projectOnVector: (v: Vector3) => Vector3;
749
- projectOnPlane: (planeNormal: Vector3) => Vector3;
750
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
751
- angleTo: (v: Vector3) => number;
752
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
753
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
754
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
755
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
756
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
757
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
758
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
759
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
760
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
761
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
762
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
763
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
764
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
765
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
766
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
767
- toArray: {
768
- (array?: number[], offset?: number): number[];
769
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
770
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
771
- };
772
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
773
- random: () => Vector3;
774
- randomDirection: () => Vector3;
775
- [Symbol.iterator]: () => Iterator<number>;
776
- }, Vector3 | {
777
- x: number;
778
- y: number;
779
- z: number;
780
- readonly isVector3: true;
781
- set: (x: number, y: number, z: number) => Vector3;
782
- setScalar: (scalar: number) => Vector3;
783
- setX: (x: number) => Vector3;
784
- setY: (y: number) => Vector3;
785
- setZ: (z: number) => Vector3;
786
- setComponent: (index: number, value: number) => Vector3;
787
- getComponent: (index: number) => number;
788
- clone: () => Vector3;
789
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
790
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
791
- addScalar: (s: number) => Vector3;
792
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
793
- addScaledVector: (v: Vector3, s: number) => Vector3;
794
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
795
- subScalar: (s: number) => Vector3;
796
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
797
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
798
- multiplyScalar: (s: number) => Vector3;
799
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
800
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
801
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
802
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
803
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
804
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
805
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
806
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
807
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
808
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
809
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
810
- divideScalar: (s: number) => Vector3;
811
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
812
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
813
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
814
- clampScalar: (min: number, max: number) => Vector3;
815
- clampLength: (min: number, max: number) => Vector3;
816
- floor: () => Vector3;
817
- ceil: () => Vector3;
818
- round: () => Vector3;
819
- roundToZero: () => Vector3;
820
- negate: () => Vector3;
821
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
822
- lengthSq: () => number;
823
- length: () => number;
824
- manhattanLength: () => number;
825
- normalize: () => Vector3;
826
- setLength: (l: number) => Vector3;
827
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
828
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
829
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
830
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
831
- projectOnVector: (v: Vector3) => Vector3;
832
- projectOnPlane: (planeNormal: Vector3) => Vector3;
833
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
834
- angleTo: (v: Vector3) => number;
835
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
836
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
837
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
838
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
839
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
840
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
841
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
842
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
843
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
844
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
845
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
846
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
847
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
848
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
849
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
850
- toArray: {
851
- (array?: number[], offset?: number): number[];
852
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
853
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
854
- };
855
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
856
- random: () => Vector3;
857
- randomDirection: () => Vector3;
858
- [Symbol.iterator]: () => Iterator<number>;
859
- }>;
860
- crossSectionCenter: import('vue').Ref<{
861
- x: number;
862
- y: number;
863
- z: number;
864
- readonly isVector3: true;
865
- set: (x: number, y: number, z: number) => Vector3;
866
- setScalar: (scalar: number) => Vector3;
867
- setX: (x: number) => Vector3;
868
- setY: (y: number) => Vector3;
869
- setZ: (z: number) => Vector3;
870
- setComponent: (index: number, value: number) => Vector3;
871
- getComponent: (index: number) => number;
872
- clone: () => Vector3;
873
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
874
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
875
- addScalar: (s: number) => Vector3;
876
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
877
- addScaledVector: (v: Vector3, s: number) => Vector3;
878
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
879
- subScalar: (s: number) => Vector3;
880
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
881
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
882
- multiplyScalar: (s: number) => Vector3;
883
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
884
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
885
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
886
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
887
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
888
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
889
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
890
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
891
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
892
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
893
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
894
- divideScalar: (s: number) => Vector3;
895
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
896
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
897
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
898
- clampScalar: (min: number, max: number) => Vector3;
899
- clampLength: (min: number, max: number) => Vector3;
900
- floor: () => Vector3;
901
- ceil: () => Vector3;
902
- round: () => Vector3;
903
- roundToZero: () => Vector3;
904
- negate: () => Vector3;
905
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
906
- lengthSq: () => number;
907
- length: () => number;
908
- manhattanLength: () => number;
909
- normalize: () => Vector3;
910
- setLength: (l: number) => Vector3;
911
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
912
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
913
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
914
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
915
- projectOnVector: (v: Vector3) => Vector3;
916
- projectOnPlane: (planeNormal: Vector3) => Vector3;
917
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
918
- angleTo: (v: Vector3) => number;
919
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
920
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
921
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
922
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
923
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
924
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
925
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
926
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
927
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
928
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
929
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
930
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
931
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
932
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
933
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
934
- toArray: {
935
- (array?: number[], offset?: number): number[];
936
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
937
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
938
- };
939
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
940
- random: () => Vector3;
941
- randomDirection: () => Vector3;
942
- [Symbol.iterator]: () => Iterator<number>;
943
- }, Vector3 | {
944
- x: number;
945
- y: number;
946
- z: number;
947
- readonly isVector3: true;
948
- set: (x: number, y: number, z: number) => Vector3;
949
- setScalar: (scalar: number) => Vector3;
950
- setX: (x: number) => Vector3;
951
- setY: (y: number) => Vector3;
952
- setZ: (z: number) => Vector3;
953
- setComponent: (index: number, value: number) => Vector3;
954
- getComponent: (index: number) => number;
955
- clone: () => Vector3;
956
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
957
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
958
- addScalar: (s: number) => Vector3;
959
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
960
- addScaledVector: (v: Vector3, s: number) => Vector3;
961
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
962
- subScalar: (s: number) => Vector3;
963
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
964
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
965
- multiplyScalar: (s: number) => Vector3;
966
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
967
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
968
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
969
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
970
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
971
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
972
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
973
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
974
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
975
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
976
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
977
- divideScalar: (s: number) => Vector3;
978
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
979
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
980
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
981
- clampScalar: (min: number, max: number) => Vector3;
982
- clampLength: (min: number, max: number) => Vector3;
983
- floor: () => Vector3;
984
- ceil: () => Vector3;
985
- round: () => Vector3;
986
- roundToZero: () => Vector3;
987
- negate: () => Vector3;
988
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
989
- lengthSq: () => number;
990
- length: () => number;
991
- manhattanLength: () => number;
992
- normalize: () => Vector3;
993
- setLength: (l: number) => Vector3;
994
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
995
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
996
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
997
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
998
- projectOnVector: (v: Vector3) => Vector3;
999
- projectOnPlane: (planeNormal: Vector3) => Vector3;
1000
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
1001
- angleTo: (v: Vector3) => number;
1002
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1003
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
1004
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1005
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
1006
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
1007
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
1008
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
1009
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1010
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1011
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
1012
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
1013
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
1014
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
1015
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
1016
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
1017
- toArray: {
1018
- (array?: number[], offset?: number): number[];
1019
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
1020
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
1021
- };
1022
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
1023
- random: () => Vector3;
1024
- randomDirection: () => Vector3;
1025
- [Symbol.iterator]: () => Iterator<number>;
1026
- }>;
1027
- crossSectionOrientation: import('vue').Ref<number, number>;
1028
- displayClippingBoxHelper: (display: boolean) => void;
1029
- enableClippingBox: (enable: boolean) => void;
1030
- enableCrossSection: (enable: boolean) => void;
1031
- enableFloodingPlane: (enable: boolean) => void;
1032
- enableStatistics: (enable: boolean) => void;
1033
- floodingPlaneHeight: import('vue').Ref<number, number>;
1034
- getClippingBox: () => Box3;
1035
- isClippingBoxEnabled: () => boolean;
1036
- isClippingBoxHelperDisplayed: () => boolean;
1037
- isClippingBoxInverted: () => boolean;
1038
- isCrossSectionEnabled: () => boolean;
1039
- isFloodingPlaneEnabled: () => boolean;
1040
- isStatisticsEnabled: () => boolean;
1041
- setClippingBox: (box: Box3) => void;
1042
- setClippingBoxCenter: (center: Vector3) => void;
1043
- setClippingBoxInverted: (inverted: boolean) => void;
1044
- setClippingBoxSize: (size: Vector3) => void;
1045
- setCrossSectionCenter: (center: Vector3) => void;
1046
- setCrossSectionOrientation: (orientation: number) => void;
1047
- setFloodingPlaneHeight: (height: number) => void;
11
+ getTools: () => AnalysisTool[];
12
+ registerTool: (tool: AnalysisToolRegistrationParams) => void;
1048
13
  }, never>, Pick<{
1049
- clippingBoxCenter: import('vue').Ref<{
1050
- x: number;
1051
- y: number;
1052
- z: number;
1053
- readonly isVector3: true;
1054
- set: (x: number, y: number, z: number) => Vector3;
1055
- setScalar: (scalar: number) => Vector3;
1056
- setX: (x: number) => Vector3;
1057
- setY: (y: number) => Vector3;
1058
- setZ: (z: number) => Vector3;
1059
- setComponent: (index: number, value: number) => Vector3;
1060
- getComponent: (index: number) => number;
1061
- clone: () => Vector3;
1062
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1063
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1064
- addScalar: (s: number) => Vector3;
1065
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1066
- addScaledVector: (v: Vector3, s: number) => Vector3;
1067
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1068
- subScalar: (s: number) => Vector3;
1069
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1070
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1071
- multiplyScalar: (s: number) => Vector3;
1072
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1073
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
1074
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
1075
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1076
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1077
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1078
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
1079
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1080
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1081
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1082
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1083
- divideScalar: (s: number) => Vector3;
1084
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1085
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1086
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
1087
- clampScalar: (min: number, max: number) => Vector3;
1088
- clampLength: (min: number, max: number) => Vector3;
1089
- floor: () => Vector3;
1090
- ceil: () => Vector3;
1091
- round: () => Vector3;
1092
- roundToZero: () => Vector3;
1093
- negate: () => Vector3;
1094
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
1095
- lengthSq: () => number;
1096
- length: () => number;
1097
- manhattanLength: () => number;
1098
- normalize: () => Vector3;
1099
- setLength: (l: number) => Vector3;
1100
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1101
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1102
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1103
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1104
- projectOnVector: (v: Vector3) => Vector3;
1105
- projectOnPlane: (planeNormal: Vector3) => Vector3;
1106
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
1107
- angleTo: (v: Vector3) => number;
1108
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1109
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
1110
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1111
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
1112
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
1113
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
1114
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
1115
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1116
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1117
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
1118
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
1119
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
1120
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
1121
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
1122
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
1123
- toArray: {
1124
- (array?: number[], offset?: number): number[];
1125
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
1126
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
1127
- };
1128
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
1129
- random: () => Vector3;
1130
- randomDirection: () => Vector3;
1131
- [Symbol.iterator]: () => Iterator<number>;
1132
- }, Vector3 | {
1133
- x: number;
1134
- y: number;
1135
- z: number;
1136
- readonly isVector3: true;
1137
- set: (x: number, y: number, z: number) => Vector3;
1138
- setScalar: (scalar: number) => Vector3;
1139
- setX: (x: number) => Vector3;
1140
- setY: (y: number) => Vector3;
1141
- setZ: (z: number) => Vector3;
1142
- setComponent: (index: number, value: number) => Vector3;
1143
- getComponent: (index: number) => number;
1144
- clone: () => Vector3;
1145
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1146
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1147
- addScalar: (s: number) => Vector3;
1148
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1149
- addScaledVector: (v: Vector3, s: number) => Vector3;
1150
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1151
- subScalar: (s: number) => Vector3;
1152
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1153
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1154
- multiplyScalar: (s: number) => Vector3;
1155
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1156
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
1157
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
1158
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1159
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1160
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1161
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
1162
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1163
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1164
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1165
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1166
- divideScalar: (s: number) => Vector3;
1167
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1168
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1169
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
1170
- clampScalar: (min: number, max: number) => Vector3;
1171
- clampLength: (min: number, max: number) => Vector3;
1172
- floor: () => Vector3;
1173
- ceil: () => Vector3;
1174
- round: () => Vector3;
1175
- roundToZero: () => Vector3;
1176
- negate: () => Vector3;
1177
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
1178
- lengthSq: () => number;
1179
- length: () => number;
1180
- manhattanLength: () => number;
1181
- normalize: () => Vector3;
1182
- setLength: (l: number) => Vector3;
1183
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1184
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1185
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1186
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1187
- projectOnVector: (v: Vector3) => Vector3;
1188
- projectOnPlane: (planeNormal: Vector3) => Vector3;
1189
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
1190
- angleTo: (v: Vector3) => number;
1191
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1192
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
1193
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1194
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
1195
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
1196
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
1197
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
1198
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1199
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1200
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
1201
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
1202
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
1203
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
1204
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
1205
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
1206
- toArray: {
1207
- (array?: number[], offset?: number): number[];
1208
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
1209
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
1210
- };
1211
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
1212
- random: () => Vector3;
1213
- randomDirection: () => Vector3;
1214
- [Symbol.iterator]: () => Iterator<number>;
1215
- }>;
1216
- clippingBoxSize: import('vue').Ref<{
1217
- x: number;
1218
- y: number;
1219
- z: number;
1220
- readonly isVector3: true;
1221
- set: (x: number, y: number, z: number) => Vector3;
1222
- setScalar: (scalar: number) => Vector3;
1223
- setX: (x: number) => Vector3;
1224
- setY: (y: number) => Vector3;
1225
- setZ: (z: number) => Vector3;
1226
- setComponent: (index: number, value: number) => Vector3;
1227
- getComponent: (index: number) => number;
1228
- clone: () => Vector3;
1229
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1230
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1231
- addScalar: (s: number) => Vector3;
1232
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1233
- addScaledVector: (v: Vector3, s: number) => Vector3;
1234
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1235
- subScalar: (s: number) => Vector3;
1236
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1237
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1238
- multiplyScalar: (s: number) => Vector3;
1239
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1240
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
1241
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
1242
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1243
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1244
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1245
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
1246
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1247
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1248
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1249
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1250
- divideScalar: (s: number) => Vector3;
1251
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1252
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1253
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
1254
- clampScalar: (min: number, max: number) => Vector3;
1255
- clampLength: (min: number, max: number) => Vector3;
1256
- floor: () => Vector3;
1257
- ceil: () => Vector3;
1258
- round: () => Vector3;
1259
- roundToZero: () => Vector3;
1260
- negate: () => Vector3;
1261
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
1262
- lengthSq: () => number;
1263
- length: () => number;
1264
- manhattanLength: () => number;
1265
- normalize: () => Vector3;
1266
- setLength: (l: number) => Vector3;
1267
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1268
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1269
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1270
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1271
- projectOnVector: (v: Vector3) => Vector3;
1272
- projectOnPlane: (planeNormal: Vector3) => Vector3;
1273
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
1274
- angleTo: (v: Vector3) => number;
1275
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1276
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
1277
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1278
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
1279
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
1280
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
1281
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
1282
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1283
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1284
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
1285
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
1286
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
1287
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
1288
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
1289
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
1290
- toArray: {
1291
- (array?: number[], offset?: number): number[];
1292
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
1293
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
1294
- };
1295
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
1296
- random: () => Vector3;
1297
- randomDirection: () => Vector3;
1298
- [Symbol.iterator]: () => Iterator<number>;
1299
- }, Vector3 | {
1300
- x: number;
1301
- y: number;
1302
- z: number;
1303
- readonly isVector3: true;
1304
- set: (x: number, y: number, z: number) => Vector3;
1305
- setScalar: (scalar: number) => Vector3;
1306
- setX: (x: number) => Vector3;
1307
- setY: (y: number) => Vector3;
1308
- setZ: (z: number) => Vector3;
1309
- setComponent: (index: number, value: number) => Vector3;
1310
- getComponent: (index: number) => number;
1311
- clone: () => Vector3;
1312
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1313
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1314
- addScalar: (s: number) => Vector3;
1315
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1316
- addScaledVector: (v: Vector3, s: number) => Vector3;
1317
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1318
- subScalar: (s: number) => Vector3;
1319
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1320
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1321
- multiplyScalar: (s: number) => Vector3;
1322
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1323
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
1324
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
1325
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1326
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1327
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1328
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
1329
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1330
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1331
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1332
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1333
- divideScalar: (s: number) => Vector3;
1334
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1335
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1336
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
1337
- clampScalar: (min: number, max: number) => Vector3;
1338
- clampLength: (min: number, max: number) => Vector3;
1339
- floor: () => Vector3;
1340
- ceil: () => Vector3;
1341
- round: () => Vector3;
1342
- roundToZero: () => Vector3;
1343
- negate: () => Vector3;
1344
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
1345
- lengthSq: () => number;
1346
- length: () => number;
1347
- manhattanLength: () => number;
1348
- normalize: () => Vector3;
1349
- setLength: (l: number) => Vector3;
1350
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1351
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1352
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1353
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1354
- projectOnVector: (v: Vector3) => Vector3;
1355
- projectOnPlane: (planeNormal: Vector3) => Vector3;
1356
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
1357
- angleTo: (v: Vector3) => number;
1358
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1359
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
1360
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1361
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
1362
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
1363
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
1364
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
1365
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1366
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1367
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
1368
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
1369
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
1370
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
1371
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
1372
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
1373
- toArray: {
1374
- (array?: number[], offset?: number): number[];
1375
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
1376
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
1377
- };
1378
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
1379
- random: () => Vector3;
1380
- randomDirection: () => Vector3;
1381
- [Symbol.iterator]: () => Iterator<number>;
1382
- }>;
1383
- crossSectionCenter: import('vue').Ref<{
1384
- x: number;
1385
- y: number;
1386
- z: number;
1387
- readonly isVector3: true;
1388
- set: (x: number, y: number, z: number) => Vector3;
1389
- setScalar: (scalar: number) => Vector3;
1390
- setX: (x: number) => Vector3;
1391
- setY: (y: number) => Vector3;
1392
- setZ: (z: number) => Vector3;
1393
- setComponent: (index: number, value: number) => Vector3;
1394
- getComponent: (index: number) => number;
1395
- clone: () => Vector3;
1396
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1397
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1398
- addScalar: (s: number) => Vector3;
1399
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1400
- addScaledVector: (v: Vector3, s: number) => Vector3;
1401
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1402
- subScalar: (s: number) => Vector3;
1403
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1404
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1405
- multiplyScalar: (s: number) => Vector3;
1406
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1407
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
1408
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
1409
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1410
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1411
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1412
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
1413
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1414
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1415
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1416
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1417
- divideScalar: (s: number) => Vector3;
1418
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1419
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1420
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
1421
- clampScalar: (min: number, max: number) => Vector3;
1422
- clampLength: (min: number, max: number) => Vector3;
1423
- floor: () => Vector3;
1424
- ceil: () => Vector3;
1425
- round: () => Vector3;
1426
- roundToZero: () => Vector3;
1427
- negate: () => Vector3;
1428
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
1429
- lengthSq: () => number;
1430
- length: () => number;
1431
- manhattanLength: () => number;
1432
- normalize: () => Vector3;
1433
- setLength: (l: number) => Vector3;
1434
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1435
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1436
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1437
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1438
- projectOnVector: (v: Vector3) => Vector3;
1439
- projectOnPlane: (planeNormal: Vector3) => Vector3;
1440
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
1441
- angleTo: (v: Vector3) => number;
1442
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1443
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
1444
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1445
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
1446
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
1447
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
1448
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
1449
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1450
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1451
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
1452
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
1453
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
1454
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
1455
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
1456
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
1457
- toArray: {
1458
- (array?: number[], offset?: number): number[];
1459
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
1460
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
1461
- };
1462
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
1463
- random: () => Vector3;
1464
- randomDirection: () => Vector3;
1465
- [Symbol.iterator]: () => Iterator<number>;
1466
- }, Vector3 | {
1467
- x: number;
1468
- y: number;
1469
- z: number;
1470
- readonly isVector3: true;
1471
- set: (x: number, y: number, z: number) => Vector3;
1472
- setScalar: (scalar: number) => Vector3;
1473
- setX: (x: number) => Vector3;
1474
- setY: (y: number) => Vector3;
1475
- setZ: (z: number) => Vector3;
1476
- setComponent: (index: number, value: number) => Vector3;
1477
- getComponent: (index: number) => number;
1478
- clone: () => Vector3;
1479
- copy: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1480
- add: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1481
- addScalar: (s: number) => Vector3;
1482
- addVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1483
- addScaledVector: (v: Vector3, s: number) => Vector3;
1484
- sub: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1485
- subScalar: (s: number) => Vector3;
1486
- subVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1487
- multiply: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1488
- multiplyScalar: (s: number) => Vector3;
1489
- multiplyVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1490
- applyEuler: (euler: import('../../../../node_modules/three').Euler) => Vector3;
1491
- applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
1492
- applyMatrix3: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1493
- applyNormalMatrix: (m: import('../../../../node_modules/three').Matrix3) => Vector3;
1494
- applyMatrix4: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1495
- applyQuaternion: (q: import('../../../../node_modules/three').QuaternionLike) => Vector3;
1496
- project: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1497
- unproject: (camera: import('../../../../node_modules/three').Camera) => Vector3;
1498
- transformDirection: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1499
- divide: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1500
- divideScalar: (s: number) => Vector3;
1501
- min: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1502
- max: (v: import('../../../../node_modules/three').Vector3Like) => Vector3;
1503
- clamp: (min: import('../../../../node_modules/three').Vector3Like, max: import('../../../../node_modules/three').Vector3Like) => Vector3;
1504
- clampScalar: (min: number, max: number) => Vector3;
1505
- clampLength: (min: number, max: number) => Vector3;
1506
- floor: () => Vector3;
1507
- ceil: () => Vector3;
1508
- round: () => Vector3;
1509
- roundToZero: () => Vector3;
1510
- negate: () => Vector3;
1511
- dot: (v: import('../../../../node_modules/three').Vector3Like) => number;
1512
- lengthSq: () => number;
1513
- length: () => number;
1514
- manhattanLength: () => number;
1515
- normalize: () => Vector3;
1516
- setLength: (l: number) => Vector3;
1517
- lerp: (v: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1518
- lerpVectors: (v1: import('../../../../node_modules/three').Vector3Like, v2: import('../../../../node_modules/three').Vector3Like, alpha: number) => Vector3;
1519
- cross: (a: import('../../../../node_modules/three').Vector3Like) => Vector3;
1520
- crossVectors: (a: import('../../../../node_modules/three').Vector3Like, b: import('../../../../node_modules/three').Vector3Like) => Vector3;
1521
- projectOnVector: (v: Vector3) => Vector3;
1522
- projectOnPlane: (planeNormal: Vector3) => Vector3;
1523
- reflect: (vector: import('../../../../node_modules/three').Vector3Like) => Vector3;
1524
- angleTo: (v: Vector3) => number;
1525
- distanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1526
- distanceToSquared: (v: import('../../../../node_modules/three').Vector3Like) => number;
1527
- manhattanDistanceTo: (v: import('../../../../node_modules/three').Vector3Like) => number;
1528
- setFromSpherical: (s: import('../../../../node_modules/three').Spherical) => Vector3;
1529
- setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
1530
- setFromCylindrical: (s: import('../../../../node_modules/three').Cylindrical) => Vector3;
1531
- setFromCylindricalCoords: (radius: number, theta: number, y: number) => Vector3;
1532
- setFromMatrixPosition: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1533
- setFromMatrixScale: (m: import('../../../../node_modules/three').Matrix4) => Vector3;
1534
- setFromMatrixColumn: (matrix: import('../../../../node_modules/three').Matrix4, index: number) => Vector3;
1535
- setFromMatrix3Column: (matrix: import('../../../../node_modules/three').Matrix3, index: number) => Vector3;
1536
- setFromEuler: (e: import('../../../../node_modules/three').Euler) => Vector3;
1537
- setFromColor: (color: import('../../../../node_modules/three').RGB) => Vector3;
1538
- equals: (v: import('../../../../node_modules/three').Vector3Like) => boolean;
1539
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => Vector3;
1540
- toArray: {
1541
- (array?: number[], offset?: number): number[];
1542
- (array?: import('../../../../node_modules/three').Vector3Tuple, offset?: 0): import('../../../../node_modules/three').Vector3Tuple;
1543
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
1544
- };
1545
- fromBufferAttribute: (attribute: import('../../../../node_modules/three').BufferAttribute | import('../../../../node_modules/three').InterleavedBufferAttribute, index: number) => Vector3;
1546
- random: () => Vector3;
1547
- randomDirection: () => Vector3;
1548
- [Symbol.iterator]: () => Iterator<number>;
1549
- }>;
1550
- crossSectionOrientation: import('vue').Ref<number, number>;
1551
- displayClippingBoxHelper: (display: boolean) => void;
1552
- enableClippingBox: (enable: boolean) => void;
1553
- enableCrossSection: (enable: boolean) => void;
1554
- enableFloodingPlane: (enable: boolean) => void;
1555
- enableStatistics: (enable: boolean) => void;
1556
- floodingPlaneHeight: import('vue').Ref<number, number>;
1557
- getClippingBox: () => Box3;
1558
- isClippingBoxEnabled: () => boolean;
1559
- isClippingBoxHelperDisplayed: () => boolean;
1560
- isClippingBoxInverted: () => boolean;
1561
- isCrossSectionEnabled: () => boolean;
1562
- isFloodingPlaneEnabled: () => boolean;
1563
- isStatisticsEnabled: () => boolean;
1564
- setClippingBox: (box: Box3) => void;
1565
- setClippingBoxCenter: (center: Vector3) => void;
1566
- setClippingBoxInverted: (inverted: boolean) => void;
1567
- setClippingBoxSize: (size: Vector3) => void;
1568
- setCrossSectionCenter: (center: Vector3) => void;
1569
- setCrossSectionOrientation: (orientation: number) => void;
1570
- setFloodingPlaneHeight: (height: number) => void;
1571
- }, "displayClippingBoxHelper" | "enableClippingBox" | "enableCrossSection" | "enableFloodingPlane" | "enableStatistics" | "getClippingBox" | "isClippingBoxEnabled" | "isClippingBoxHelperDisplayed" | "isClippingBoxInverted" | "isCrossSectionEnabled" | "isFloodingPlaneEnabled" | "isStatisticsEnabled" | "setClippingBox" | "setClippingBoxCenter" | "setClippingBoxInverted" | "setClippingBoxSize" | "setCrossSectionCenter" | "setCrossSectionOrientation" | "setFloodingPlaneHeight">>;
14
+ getTools: () => AnalysisTool[];
15
+ registerTool: (tool: AnalysisToolRegistrationParams) => void;
16
+ }, never>, Pick<{
17
+ getTools: () => AnalysisTool[];
18
+ registerTool: (tool: AnalysisToolRegistrationParams) => void;
19
+ }, "getTools" | "registerTool">>;
20
+ export type AnalysisStore = ReturnType<typeof useAnalysisStore>;
21
+ export {};