@bitbybit-dev/base 0.19.8 → 0.20.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (65) hide show
  1. package/babel.config.cjs +1 -0
  2. package/babel.config.d.cts +5 -0
  3. package/index.d.ts +1 -0
  4. package/{index.ts → index.js} +1 -2
  5. package/lib/api/index.js +1 -0
  6. package/lib/api/inputs/base-inputs.d.ts +35 -0
  7. package/lib/api/inputs/base-inputs.js +1 -0
  8. package/lib/api/inputs/{color-inputs.ts → color-inputs.d.ts} +26 -48
  9. package/lib/api/inputs/color-inputs.js +164 -0
  10. package/lib/api/inputs/dates-inputs.d.ts +216 -0
  11. package/lib/api/inputs/dates-inputs.js +271 -0
  12. package/lib/api/inputs/{index.ts → index.d.ts} +1 -0
  13. package/lib/api/inputs/index.js +10 -0
  14. package/lib/api/inputs/{inputs.ts → inputs.d.ts} +1 -0
  15. package/lib/api/inputs/inputs.js +10 -0
  16. package/lib/api/inputs/{lists-inputs.ts → lists-inputs.d.ts} +91 -190
  17. package/lib/api/inputs/lists-inputs.js +576 -0
  18. package/lib/api/inputs/{logic-inputs.ts → logic-inputs.d.ts} +24 -46
  19. package/lib/api/inputs/logic-inputs.js +111 -0
  20. package/lib/api/inputs/{math-inputs.ts → math-inputs.d.ts} +53 -97
  21. package/lib/api/inputs/math-inputs.js +391 -0
  22. package/lib/api/inputs/{point-inputs.ts → point-inputs.d.ts} +77 -168
  23. package/lib/api/inputs/point-inputs.js +521 -0
  24. package/lib/api/inputs/text-inputs.d.ts +83 -0
  25. package/lib/api/inputs/text-inputs.js +120 -0
  26. package/lib/api/inputs/{transforms-inputs.ts → transforms-inputs.d.ts} +35 -64
  27. package/lib/api/inputs/transforms-inputs.js +200 -0
  28. package/lib/api/inputs/{vector-inputs.ts → vector-inputs.d.ts} +48 -104
  29. package/lib/api/inputs/vector-inputs.js +304 -0
  30. package/lib/api/services/color.d.ts +114 -0
  31. package/lib/api/services/{color.ts → color.js} +15 -34
  32. package/lib/api/services/dates.d.ts +367 -0
  33. package/lib/api/services/dates.js +450 -0
  34. package/lib/api/services/geometry-helper.d.ts +15 -0
  35. package/lib/api/services/{geometry-helper.ts → geometry-helper.js} +31 -43
  36. package/lib/api/services/{index.ts → index.d.ts} +2 -1
  37. package/lib/api/services/index.js +10 -0
  38. package/lib/api/services/lists.d.ts +287 -0
  39. package/lib/api/services/{lists.ts → lists.js} +59 -83
  40. package/lib/api/services/logic.d.ts +99 -0
  41. package/lib/api/services/{logic.ts → logic.js} +24 -32
  42. package/lib/api/services/math.d.ts +349 -0
  43. package/lib/api/services/{math.ts → math.js} +71 -136
  44. package/lib/api/services/point.d.ts +222 -0
  45. package/lib/api/services/{point.ts → point.js} +32 -67
  46. package/lib/api/services/text.d.ts +69 -0
  47. package/lib/api/services/{text.ts → text.js} +7 -17
  48. package/lib/api/services/transforms.d.ts +122 -0
  49. package/lib/api/services/{transforms.ts → transforms.js} +37 -83
  50. package/lib/api/services/vector.d.ts +320 -0
  51. package/lib/api/services/{vector.ts → vector.js} +42 -80
  52. package/lib/{index.ts → index.d.ts} +0 -1
  53. package/lib/index.js +1 -0
  54. package/package.json +1 -1
  55. package/lib/api/inputs/base-inputs.ts +0 -18
  56. package/lib/api/inputs/text-inputs.ts +0 -108
  57. package/lib/api/services/color.test.ts +0 -86
  58. package/lib/api/services/lists.test.ts +0 -612
  59. package/lib/api/services/logic.test.ts +0 -187
  60. package/lib/api/services/math.test.ts +0 -622
  61. package/lib/api/services/text.test.ts +0 -55
  62. package/lib/api/services/vector.test.ts +0 -360
  63. package/tsconfig.bitbybit.json +0 -26
  64. package/tsconfig.json +0 -24
  65. /package/lib/api/{index.ts → index.d.ts} +0 -0
@@ -1,23 +1,15 @@
1
- /* eslint-disable @typescript-eslint/no-namespace */
2
1
  import { Base } from "./base-inputs";
3
-
4
- export namespace Point {
5
- export class PointDto {
6
- constructor(point?: Base.Point3) {
7
- if (point !== undefined) { this.point = point; }
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- }
2
+ export declare namespace Point {
3
+ class PointDto {
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+ constructor(point?: Base.Point3);
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  /**
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  * Point
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7
  * @default undefined
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8
  */
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  point: Base.Point3;
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  }
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- export class PointXYZDto {
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- constructor(x?: number, y?: number, z?: number) {
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- if (x !== undefined) { this.x = x; }
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- if (y !== undefined) { this.y = y; }
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- if (z !== undefined) { this.z = z; }
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- }
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+ class PointXYZDto {
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+ constructor(x?: number, y?: number, z?: number);
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  /**
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  * Point
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  * @default 0
@@ -25,7 +17,7 @@ export namespace Point {
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  * @maximum Infinity
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  * @step 0.1
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  */
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- x = 0;
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+ x: number;
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  /**
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  * Point
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  * @default 0
@@ -33,7 +25,7 @@ export namespace Point {
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  * @maximum Infinity
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  * @step 0.1
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  */
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- y = 0;
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+ y: number;
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  /**
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  * Point
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  * @default 0
@@ -41,13 +33,10 @@ export namespace Point {
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  * @maximum Infinity
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  * @step 0.1
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  */
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- z = 0;
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+ z: number;
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  }
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- export class PointXYDto {
47
- constructor(x?: number, y?: number) {
48
- if (x !== undefined) { this.x = x; }
49
- if (y !== undefined) { this.y = y; }
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- }
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+ class PointXYDto {
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+ constructor(x?: number, y?: number);
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  /**
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  * Point
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  * @default 0
@@ -55,7 +44,7 @@ export namespace Point {
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  * @maximum Infinity
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  * @step 0.1
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  */
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- x = 0;
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+ x: number;
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  /**
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  * Point
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  * @default 0
@@ -63,23 +52,18 @@ export namespace Point {
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  * @maximum Infinity
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  * @step 0.1
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  */
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- y = 0;
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+ y: number;
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  }
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- export class PointsDto {
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- constructor(points?: Base.Point3[]) {
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- if (points !== undefined) { this.points = points; }
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- }
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+ class PointsDto {
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+ constructor(points?: Base.Point3[]);
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  /**
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  * Points
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  * @default undefined
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  */
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  points: Base.Point3[];
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  }
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- export class TwoPointsDto {
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- constructor(point1?: Base.Point3, point2?: Base.Point3) {
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- if (point1 !== undefined) { this.point1 = point1; }
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- if (point2 !== undefined) { this.point2 = point2; }
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- }
65
+ class TwoPointsDto {
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+ constructor(point1?: Base.Point3, point2?: Base.Point3);
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  /**
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  * Point 1
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  * @default undefined
@@ -91,18 +75,11 @@ export namespace Point {
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  */
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  point2: Base.Point3;
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  }
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- export class DrawPointDto<T> {
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+ class DrawPointDto<T> {
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  /**
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  * Provide options without default values
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  */
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- constructor(point?: Base.Point3, opacity?: number, size?: number, colours?: string | string[], updatable?: boolean, pointMesh?: T) {
99
- if (point !== undefined) { this.point = point; }
100
- if (opacity !== undefined) { this.opacity = opacity; }
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- if (size !== undefined) { this.size = size; }
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- if (colours !== undefined) { this.colours = colours; }
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- if (updatable !== undefined) { this.updatable = updatable; }
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- if (pointMesh !== undefined) { this.pointMesh = pointMesh; }
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- }
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+ constructor(point?: Base.Point3, opacity?: number, size?: number, colours?: string | string[], updatable?: boolean, pointMesh?: T);
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  /**
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  * Point
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  * @default undefined
@@ -115,7 +92,7 @@ export namespace Point {
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  * @maximum 1
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  * @step 0.1
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  */
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- opacity = 1;
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+ opacity: number;
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  /**
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  * Size of the point
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  * @default 3
@@ -123,35 +100,28 @@ export namespace Point {
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  * @maximum Infinity
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  * @step 0.1
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  */
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- size = 3;
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+ size: number;
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  /**
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  * Hex colour string
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  * @default #444444
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  */
131
- colours: string | string[] = "#444444";
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+ colours: string | string[];
132
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  /**
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  * Indicates wether the position of this point will change in time
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  * @default false
135
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  */
136
- updatable = false;
113
+ updatable: boolean;
137
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  /**
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  * Point mesh variable in case it already exists and needs updating
139
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  * @default undefined
140
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  */
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  pointMesh?: T;
142
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  }
143
- export class DrawPointsDto<T> {
120
+ class DrawPointsDto<T> {
144
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  /**
145
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  * Provide options without default values
146
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  */
147
- constructor(points?: Base.Point3[], opacity?: number, size?: number, colours?: string | string[], updatable?: boolean, pointsMesh?: T) {
148
- if (points !== undefined) { this.points = points; }
149
- if (opacity !== undefined) { this.opacity = opacity; }
150
- if (size !== undefined) { this.size = size; }
151
- if (colours !== undefined) { this.colours = colours; }
152
- if (updatable !== undefined) { this.updatable = updatable; }
153
- if (pointsMesh !== undefined) { this.pointsMesh = pointsMesh; }
154
- }
124
+ constructor(points?: Base.Point3[], opacity?: number, size?: number, colours?: string | string[], updatable?: boolean, pointsMesh?: T);
155
125
  /**
156
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  * Point
157
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  * @default undefined
@@ -164,7 +134,7 @@ export namespace Point {
164
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  * @maximum 1
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  * @step 0.1
166
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  */
167
- opacity = 1;
137
+ opacity: number;
168
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  /**
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  * Size of the points
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  * @default 0.1
@@ -172,28 +142,25 @@ export namespace Point {
172
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  * @maximum Infinity
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  * @step 0.1
174
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  */
175
- size = 0.1;
145
+ size: number;
176
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  /**
177
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  * Hex colour string or collection of strings
178
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  * @default #444444
179
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  */
180
- colours: string | string[] = "#444444";
150
+ colours: string | string[];
181
151
  /**
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  * Indicates wether the position of this point will change in time
183
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  * @default false
184
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  */
185
- updatable = false;
155
+ updatable: boolean;
186
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  /**
187
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  * Points mesh variable in case it already exists and needs updating
188
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  * @default undefined
189
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  */
190
160
  pointsMesh?: T;
191
161
  }
192
- export class TransformPointDto {
193
- constructor(point?: Base.Point3, transformation?: Base.TransformMatrixes) {
194
- if (point !== undefined) { this.point = point; }
195
- if (transformation !== undefined) { this.transformation = transformation; }
196
- }
162
+ class TransformPointDto {
163
+ constructor(point?: Base.Point3, transformation?: Base.TransformMatrixes);
197
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  /**
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  * Point to transform
199
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  * @default undefined
@@ -205,11 +172,8 @@ export namespace Point {
205
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  */
206
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  transformation: Base.TransformMatrixes;
207
174
  }
208
- export class TransformPointsDto {
209
- constructor(points?: Base.Point3[], transformation?: Base.TransformMatrixes) {
210
- if (points !== undefined) { this.points = points; }
211
- if (transformation !== undefined) { this.transformation = transformation; }
212
- }
175
+ class TransformPointsDto {
176
+ constructor(points?: Base.Point3[], transformation?: Base.TransformMatrixes);
213
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  /**
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  * Points to transform
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  * @default undefined
@@ -221,11 +185,8 @@ export namespace Point {
221
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  */
222
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  transformation: Base.TransformMatrixes;
223
187
  }
224
- export class TranslatePointsWithVectorsDto {
225
- constructor(points?: Base.Point3[], translations?: Base.Vector3[]) {
226
- if (points !== undefined) { this.points = points; }
227
- if (translations !== undefined) { this.translations = translations; }
228
- }
188
+ class TranslatePointsWithVectorsDto {
189
+ constructor(points?: Base.Point3[], translations?: Base.Vector3[]);
229
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  /**
230
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  * Points to transform
231
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  * @default undefined
@@ -237,11 +198,8 @@ export namespace Point {
237
198
  */
238
199
  translations: Base.Vector3[];
239
200
  }
240
- export class TranslatePointsDto {
241
- constructor(points?: Base.Point3[], translation?: Base.Vector3) {
242
- if (points !== undefined) { this.points = points; }
243
- if (translation !== undefined) { this.translation = translation; }
244
- }
201
+ class TranslatePointsDto {
202
+ constructor(points?: Base.Point3[], translation?: Base.Vector3);
245
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  /**
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204
  * Points to transform
247
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  * @default undefined
@@ -253,13 +211,8 @@ export namespace Point {
253
211
  */
254
212
  translation: Base.Vector3;
255
213
  }
256
- export class TranslateXYZPointsDto {
257
- constructor(points?: Base.Point3[], x?: number, y?: number, z?: number) {
258
- if (points !== undefined) { this.points = points; }
259
- if (x !== undefined) { this.x = x; }
260
- if (y !== undefined) { this.y = y; }
261
- if (z !== undefined) { this.z = z; }
262
- }
214
+ class TranslateXYZPointsDto {
215
+ constructor(points?: Base.Point3[], x?: number, y?: number, z?: number);
263
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  /**
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  * Points to transform
265
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  * @default undefined
@@ -269,25 +222,20 @@ export namespace Point {
269
222
  * X vector value
270
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  * @default 0
271
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  */
272
- x = 0;
225
+ x: number;
273
226
  /**
274
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  * Y vector value
275
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  * @default 1
276
229
  */
277
- y = 1;
230
+ y: number;
278
231
  /**
279
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  * Z vector value
280
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  * @default 0
281
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  */
282
- z = 0;
235
+ z: number;
283
236
  }
284
-
285
- export class ScalePointsCenterXYZDto {
286
- constructor(points?: Base.Point3[], center?: Base.Point3, scaleXyz?: Base.Vector3) {
287
- if (points !== undefined) { this.points = points; }
288
- if (center !== undefined) { this.center = center; }
289
- if (scaleXyz !== undefined) { this.scaleXyz = scaleXyz; }
290
- }
237
+ class ScalePointsCenterXYZDto {
238
+ constructor(points?: Base.Point3[], center?: Base.Point3, scaleXyz?: Base.Vector3);
291
239
  /**
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  * Points to transform
293
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  * @default undefined
@@ -297,20 +245,15 @@ export namespace Point {
297
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  * The center from which the scaling is applied
298
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  * @default [0, 0, 0]
299
247
  */
300
- center: Base.Point3 = [0, 0, 0];
248
+ center: Base.Point3;
301
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  /**
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  * Scaling factors for each axis [1, 2, 1] means that Y axis will be scaled 200% and both x and z axis will remain on 100%
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  * @default [1, 1, 1]
304
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  */
305
- scaleXyz: Base.Vector3 = [1, 1, 1];
253
+ scaleXyz: Base.Vector3;
306
254
  }
307
- export class RotatePointsCenterAxisDto {
308
- constructor(points?: Base.Point3[], angle?: number, axis?: Base.Vector3, center?: Base.Point3) {
309
- if (points !== undefined) { this.points = points; }
310
- if (angle !== undefined) { this.angle = angle; }
311
- if (axis !== undefined) { this.axis = axis; }
312
- if (center !== undefined) { this.center = center; }
313
- }
255
+ class RotatePointsCenterAxisDto {
256
+ constructor(points?: Base.Point3[], angle?: number, axis?: Base.Vector3, center?: Base.Point3);
314
257
  /**
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  * Points to transform
316
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  * @default undefined
@@ -323,23 +266,20 @@ export namespace Point {
323
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  * @maximum Infinity
324
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  * @step 1
325
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  */
326
- angle = 90;
269
+ angle: number;
327
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  /**
328
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  * Axis vector for rotation
329
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  * @default [0, 1, 0]
330
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  */
331
- axis: Base.Vector3 = [0, 1, 0];
274
+ axis: Base.Vector3;
332
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  /**
333
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  * The center from which the axis is pointing
334
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  * @default [0, 0, 0]
335
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  */
336
- center: Base.Point3 = [0, 0, 0];
279
+ center: Base.Point3;
337
280
  }
338
- export class TransformsForPointsDto {
339
- constructor(points?: Base.Point3[], transformation?: Base.TransformMatrixes[]) {
340
- if (points !== undefined) { this.points = points; }
341
- if (transformation !== undefined) { this.transformation = transformation; }
342
- }
281
+ class TransformsForPointsDto {
282
+ constructor(points?: Base.Point3[], transformation?: Base.TransformMatrixes[]);
343
283
  /**
344
284
  * Points to transform
345
285
  * @default undefined
@@ -351,12 +291,8 @@ export namespace Point {
351
291
  */
352
292
  transformation: Base.TransformMatrixes[];
353
293
  }
354
- export class RemoveConsecutiveDuplicatesDto {
355
- constructor(points?: Base.Point3[], tolerance?: number, checkFirstAndLast?: boolean) {
356
- if (points !== undefined) { this.points = points; }
357
- if (tolerance !== undefined) { this.tolerance = tolerance; }
358
- if (checkFirstAndLast !== undefined) { this.checkFirstAndLast = checkFirstAndLast; }
359
- }
294
+ class RemoveConsecutiveDuplicatesDto {
295
+ constructor(points?: Base.Point3[], tolerance?: number, checkFirstAndLast?: boolean);
360
296
  /**
361
297
  * Points to transform
362
298
  * @default undefined
@@ -369,17 +305,14 @@ export namespace Point {
369
305
  * @maximum Infinity
370
306
  * @step 1e-7
371
307
  */
372
- tolerance = 1e-7;
308
+ tolerance: number;
373
309
  /**
374
310
  * Check first and last point for duplicates
375
311
  */
376
- checkFirstAndLast = false;
312
+ checkFirstAndLast: boolean;
377
313
  }
378
- export class ClosestPointFromPointsDto {
379
- constructor(points?: Base.Point3[], point?: Base.Point3) {
380
- if (points !== undefined) { this.points = points; }
381
- if (point !== undefined) { this.point = point; }
382
- }
314
+ class ClosestPointFromPointsDto {
315
+ constructor(points?: Base.Point3[], point?: Base.Point3);
383
316
  /**
384
317
  * Points to transform
385
318
  * @default undefined
@@ -391,11 +324,8 @@ export namespace Point {
391
324
  */
392
325
  point: Base.Point3;
393
326
  }
394
- export class StartEndPointsDto {
395
- constructor(startPoint?: Base.Point3, endPoint?: Base.Point3) {
396
- if (startPoint !== undefined) { this.startPoint = startPoint; }
397
- if (endPoint !== undefined) { this.endPoint = endPoint; }
398
- }
327
+ class StartEndPointsDto {
328
+ constructor(startPoint?: Base.Point3, endPoint?: Base.Point3);
399
329
  /**
400
330
  * Start point
401
331
  * @default undefined
@@ -407,11 +337,8 @@ export namespace Point {
407
337
  */
408
338
  endPoint: Base.Point3;
409
339
  }
410
- export class StartEndPointsListDto {
411
- constructor(startPoint?: Base.Point3, endPoints?: Base.Point3[]) {
412
- if (startPoint !== undefined) { this.startPoint = startPoint; }
413
- if (endPoints !== undefined) { this.endPoints = endPoints; }
414
- }
340
+ class StartEndPointsListDto {
341
+ constructor(startPoint?: Base.Point3, endPoints?: Base.Point3[]);
415
342
  /**
416
343
  * Start point
417
344
  * @default undefined
@@ -423,12 +350,8 @@ export namespace Point {
423
350
  */
424
351
  endPoints: Base.Point3[];
425
352
  }
426
-
427
- export class MultiplyPointDto {
428
- constructor(point?: Base.Point3, amountOfPoints?: number) {
429
- if (point !== undefined) { this.point = point; }
430
- if (amountOfPoints !== undefined) { this.amountOfPoints = amountOfPoints; }
431
- }
353
+ class MultiplyPointDto {
354
+ constructor(point?: Base.Point3, amountOfPoints?: number);
432
355
  /**
433
356
  * Point for multiplication
434
357
  * @default undefined
@@ -440,15 +363,8 @@ export namespace Point {
440
363
  */
441
364
  amountOfPoints: number;
442
365
  }
443
-
444
- export class SpiralDto {
445
- constructor(radius?: number, numberPoints?: number, widening?: number, factor?: number, phi?: number) {
446
- if (radius !== undefined) { this.radius = radius; }
447
- if (numberPoints !== undefined) { this.numberPoints = numberPoints; }
448
- if (widening !== undefined) { this.widening = widening; }
449
- if (factor !== undefined) { this.factor = factor; }
450
- if (phi !== undefined) { this.phi = phi; }
451
- }
366
+ class SpiralDto {
367
+ constructor(radius?: number, numberPoints?: number, widening?: number, factor?: number, phi?: number);
452
368
  /**
453
369
  * Identifies phi angle
454
370
  * @default 0.9
@@ -456,7 +372,7 @@ export namespace Point {
456
372
  * @maximum Infinity
457
373
  * @step 0.1
458
374
  */
459
- phi = 0.9;
375
+ phi: number;
460
376
  /**
461
377
  * Identifies how many points will be created
462
378
  * @default 200
@@ -464,7 +380,7 @@ export namespace Point {
464
380
  * @maximum Infinity
465
381
  * @step 10
466
382
  */
467
- numberPoints = 200;
383
+ numberPoints: number;
468
384
  /**
469
385
  * Widening factor of the spiral
470
386
  * @default 3
@@ -472,7 +388,7 @@ export namespace Point {
472
388
  * @maximum Infinity
473
389
  * @step 0.1
474
390
  */
475
- widening = 3;
391
+ widening: number;
476
392
  /**
477
393
  * Radius of the spiral
478
394
  * @default 6
@@ -480,7 +396,7 @@ export namespace Point {
480
396
  * @maximum Infinity
481
397
  * @step 0.1
482
398
  */
483
- radius = 6;
399
+ radius: number;
484
400
  /**
485
401
  * Factor of the spiral
486
402
  * @default 1
@@ -488,17 +404,10 @@ export namespace Point {
488
404
  * @maximum Infinity
489
405
  * @step 0.1
490
406
  */
491
- factor = 1;
407
+ factor: number;
492
408
  }
493
-
494
- export class HexGridCentersDto {
495
- constructor(nrHexagonsX?: number, nrHexagonsY?: number, radiusHexagon?: number, orientOnCenter?: boolean, pointsOnGround?: boolean) {
496
- if (nrHexagonsX !== undefined) { this.nrHexagonsX = nrHexagonsX; }
497
- if (nrHexagonsY !== undefined) { this.nrHexagonsY = nrHexagonsY; }
498
- if (radiusHexagon !== undefined) { this.radiusHexagon = radiusHexagon; }
499
- if (orientOnCenter !== undefined) { this.orientOnCenter = orientOnCenter; }
500
- if (pointsOnGround !== undefined) { this.pointsOnGround = pointsOnGround; }
501
- }
409
+ class HexGridCentersDto {
410
+ constructor(nrHexagonsX?: number, nrHexagonsY?: number, radiusHexagon?: number, orientOnCenter?: boolean, pointsOnGround?: boolean);
502
411
  /**
503
412
  * Number of hexagons on Y direction
504
413
  * @default 21
@@ -506,7 +415,7 @@ export namespace Point {
506
415
  * @maximum Infinity
507
416
  * @step 1
508
417
  */
509
- nrHexagonsY = 21;
418
+ nrHexagonsY: number;
510
419
  /**
511
420
  * Number of Hexagons on Z direction
512
421
  * @default 21
@@ -514,7 +423,7 @@ export namespace Point {
514
423
  * @maximum Infinity
515
424
  * @step 1
516
425
  */
517
- nrHexagonsX = 21;
426
+ nrHexagonsX: number;
518
427
  /**
519
428
  * radius of a single hexagon
520
429
  * @default 0.2
@@ -527,11 +436,11 @@ export namespace Point {
527
436
  * Orient hexagon points grid on center
528
437
  * @default false
529
438
  */
530
- orientOnCenter = false;
439
+ orientOnCenter: boolean;
531
440
  /**
532
441
  * Orient points on the ground
533
442
  * @default false
534
443
  */
535
- pointsOnGround = false;
444
+ pointsOnGround: boolean;
536
445
  }
537
446
  }