@bitbybit-dev/base 0.19.8 → 0.19.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (61) hide show
  1. package/babel.config.cjs +1 -0
  2. package/babel.config.d.cts +5 -0
  3. package/index.d.ts +1 -0
  4. package/{index.ts → index.js} +1 -2
  5. package/lib/api/index.js +1 -0
  6. package/lib/api/inputs/base-inputs.d.ts +35 -0
  7. package/lib/api/inputs/base-inputs.js +1 -0
  8. package/lib/api/inputs/{color-inputs.ts → color-inputs.d.ts} +26 -48
  9. package/lib/api/inputs/color-inputs.js +164 -0
  10. package/lib/api/inputs/index.js +9 -0
  11. package/lib/api/inputs/inputs.js +9 -0
  12. package/lib/api/inputs/{lists-inputs.ts → lists-inputs.d.ts} +91 -190
  13. package/lib/api/inputs/lists-inputs.js +576 -0
  14. package/lib/api/inputs/{logic-inputs.ts → logic-inputs.d.ts} +24 -46
  15. package/lib/api/inputs/logic-inputs.js +111 -0
  16. package/lib/api/inputs/{math-inputs.ts → math-inputs.d.ts} +53 -97
  17. package/lib/api/inputs/math-inputs.js +391 -0
  18. package/lib/api/inputs/{point-inputs.ts → point-inputs.d.ts} +77 -168
  19. package/lib/api/inputs/point-inputs.js +521 -0
  20. package/lib/api/inputs/text-inputs.d.ts +83 -0
  21. package/lib/api/inputs/text-inputs.js +120 -0
  22. package/lib/api/inputs/{transforms-inputs.ts → transforms-inputs.d.ts} +35 -64
  23. package/lib/api/inputs/transforms-inputs.js +200 -0
  24. package/lib/api/inputs/{vector-inputs.ts → vector-inputs.d.ts} +48 -104
  25. package/lib/api/inputs/vector-inputs.js +304 -0
  26. package/lib/api/services/color.d.ts +114 -0
  27. package/lib/api/services/{color.ts → color.js} +15 -34
  28. package/lib/api/services/geometry-helper.d.ts +15 -0
  29. package/lib/api/services/{geometry-helper.ts → geometry-helper.js} +31 -43
  30. package/lib/api/services/{index.ts → index.d.ts} +1 -1
  31. package/lib/api/services/index.js +9 -0
  32. package/lib/api/services/lists.d.ts +287 -0
  33. package/lib/api/services/{lists.ts → lists.js} +59 -83
  34. package/lib/api/services/logic.d.ts +99 -0
  35. package/lib/api/services/{logic.ts → logic.js} +24 -32
  36. package/lib/api/services/math.d.ts +349 -0
  37. package/lib/api/services/{math.ts → math.js} +71 -136
  38. package/lib/api/services/point.d.ts +222 -0
  39. package/lib/api/services/{point.ts → point.js} +32 -67
  40. package/lib/api/services/text.d.ts +69 -0
  41. package/lib/api/services/{text.ts → text.js} +7 -17
  42. package/lib/api/services/transforms.d.ts +122 -0
  43. package/lib/api/services/{transforms.ts → transforms.js} +37 -83
  44. package/lib/api/services/vector.d.ts +320 -0
  45. package/lib/api/services/{vector.ts → vector.js} +42 -80
  46. package/lib/{index.ts → index.d.ts} +0 -1
  47. package/lib/index.js +1 -0
  48. package/package.json +1 -1
  49. package/lib/api/inputs/base-inputs.ts +0 -18
  50. package/lib/api/inputs/text-inputs.ts +0 -108
  51. package/lib/api/services/color.test.ts +0 -86
  52. package/lib/api/services/lists.test.ts +0 -612
  53. package/lib/api/services/logic.test.ts +0 -187
  54. package/lib/api/services/math.test.ts +0 -622
  55. package/lib/api/services/text.test.ts +0 -55
  56. package/lib/api/services/vector.test.ts +0 -360
  57. package/tsconfig.bitbybit.json +0 -26
  58. package/tsconfig.json +0 -24
  59. /package/lib/api/{index.ts → index.d.ts} +0 -0
  60. /package/lib/api/inputs/{index.ts → index.d.ts} +0 -0
  61. /package/lib/api/inputs/{inputs.ts → inputs.d.ts} +0 -0
@@ -1,14 +1,8 @@
1
- /* eslint-disable @typescript-eslint/no-namespace */
2
1
  import { Base } from "./base-inputs";
3
2
  import { Math } from "./inputs";
4
-
5
- export namespace Vector {
6
-
7
- export class TwoVectorsDto {
8
- constructor(first?: number[], second?: number[]) {
9
- if (first !== undefined) { this.first = first; }
10
- if (second !== undefined) { this.second = second; }
11
- }
3
+ export declare namespace Vector {
4
+ class TwoVectorsDto {
5
+ constructor(first?: number[], second?: number[]);
12
6
  /**
13
7
  * First vector
14
8
  * @default undefined
@@ -20,21 +14,16 @@ export namespace Vector {
20
14
  */
21
15
  second: number[];
22
16
  }
23
- export class VectorBoolDto {
24
- constructor(vector?: boolean[]) {
25
- if (vector !== undefined) { this.vector = vector; }
26
- }
17
+ class VectorBoolDto {
18
+ constructor(vector?: boolean[]);
27
19
  /**
28
20
  * Vector of booleans
29
21
  * @default undefined
30
22
  */
31
23
  vector: boolean[];
32
24
  }
33
- export class RemoveAllDuplicateVectorsDto {
34
- constructor(vectors?: number[][], tolerance?: number) {
35
- if (vectors !== undefined) { this.vectors = vectors; }
36
- if (tolerance !== undefined) { this.tolerance = tolerance; }
37
- }
25
+ class RemoveAllDuplicateVectorsDto {
26
+ constructor(vectors?: number[][], tolerance?: number);
38
27
  /**
39
28
  * Vectors array
40
29
  * @default undefined
@@ -46,14 +35,10 @@ export namespace Vector {
46
35
  * @minimum 0
47
36
  * @maximum Infinity
48
37
  */
49
- tolerance = 1e-7;
38
+ tolerance: number;
50
39
  }
51
- export class RemoveConsecutiveDuplicateVectorsDto {
52
- constructor(vectors?: number[][], checkFirstAndLast?: boolean, tolerance?: number) {
53
- if (vectors !== undefined) { this.vectors = vectors; }
54
- if (checkFirstAndLast !== undefined) { this.checkFirstAndLast = checkFirstAndLast; }
55
- if (tolerance !== undefined) { this.tolerance = tolerance; }
56
- }
40
+ class RemoveConsecutiveDuplicateVectorsDto {
41
+ constructor(vectors?: number[][], checkFirstAndLast?: boolean, tolerance?: number);
57
42
  /**
58
43
  * Vectors array
59
44
  * @default undefined
@@ -63,29 +48,25 @@ export namespace Vector {
63
48
  * Check first and last vectors
64
49
  * @default false
65
50
  */
66
- checkFirstAndLast = false;
51
+ checkFirstAndLast: boolean;
67
52
  /**
68
53
  * Tolerance value
69
54
  * @default 1e-7
70
55
  * @minimum 0
71
56
  * @maximum Infinity
72
57
  */
73
- tolerance = 1e-7;
58
+ tolerance: number;
74
59
  }
75
- export class VectorDto {
76
- constructor(vector?: number[]) {
77
- if (vector !== undefined) { this.vector = vector; }
78
- }
60
+ class VectorDto {
61
+ constructor(vector?: number[]);
79
62
  /**
80
63
  * Vector array of numbers
81
64
  * @default undefined
82
65
  */
83
66
  vector: number[];
84
67
  }
85
- export class RangeMaxDto {
86
- constructor(max?: number) {
87
- if (max !== undefined) { this.max = max; }
88
- }
68
+ class RangeMaxDto {
69
+ constructor(max?: number);
89
70
  /**
90
71
  * Maximum range boundary
91
72
  * @default 10
@@ -95,12 +76,8 @@ export namespace Vector {
95
76
  */
96
77
  max: number;
97
78
  }
98
- export class VectorXYZDto {
99
- constructor(x?: number, y?: number, z?: number) {
100
- if (x !== undefined) { this.x = x; }
101
- if (y !== undefined) { this.y = y; }
102
- if (z !== undefined) { this.z = z; }
103
- }
79
+ class VectorXYZDto {
80
+ constructor(x?: number, y?: number, z?: number);
104
81
  /**
105
82
  * X value of vector
106
83
  * @default 0
@@ -126,11 +103,8 @@ export namespace Vector {
126
103
  */
127
104
  z: number;
128
105
  }
129
- export class VectorXYDto {
130
- constructor(x?: number, y?: number) {
131
- if (x !== undefined) { this.x = x; }
132
- if (y !== undefined) { this.y = y; }
133
- }
106
+ class VectorXYDto {
107
+ constructor(x?: number, y?: number);
134
108
  /**
135
109
  * X value of vector
136
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  * @default 0
@@ -148,12 +122,8 @@ export namespace Vector {
148
122
  */
149
123
  y: number;
150
124
  }
151
- export class SpanDto {
152
- constructor(step?: number, min?: number, max?: number) {
153
- if (step !== undefined) { this.step = step; }
154
- if (min !== undefined) { this.min = min; }
155
- if (max !== undefined) { this.max = max; }
156
- }
125
+ class SpanDto {
126
+ constructor(step?: number, min?: number, max?: number);
157
127
  /**
158
128
  * Step of the span
159
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  * @default 0.1
@@ -161,7 +131,7 @@ export namespace Vector {
161
131
  * @maximum Infinity
162
132
  * @step 0.1
163
133
  */
164
- step = 0.1;
134
+ step: number;
165
135
  /**
166
136
  * Min value of the span
167
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  * @default 0
@@ -169,7 +139,7 @@ export namespace Vector {
169
139
  * @maximum Infinity
170
140
  * @step 1
171
141
  */
172
- min = 0;
142
+ min: number;
173
143
  /**
174
144
  * Max value of the span
175
145
  * @default 1
@@ -177,15 +147,10 @@ export namespace Vector {
177
147
  * @maximum Infinity
178
148
  * @step 1
179
149
  */
180
- max = 1;
150
+ max: number;
181
151
  }
182
- export class SpanEaseItemsDto {
183
- constructor(nrItems?: number, min?: number, max?: number, ease?: Math.easeEnum) {
184
- if (nrItems !== undefined) { this.nrItems = nrItems; }
185
- if (min !== undefined) { this.min = min; }
186
- if (max !== undefined) { this.max = max; }
187
- if (ease !== undefined) { this.ease = ease; }
188
- }
152
+ class SpanEaseItemsDto {
153
+ constructor(nrItems?: number, min?: number, max?: number, ease?: Math.easeEnum);
189
154
  /**
190
155
  * Nr of items in the span
191
156
  * @default 100
@@ -193,7 +158,7 @@ export namespace Vector {
193
158
  * @maximum Infinity
194
159
  * @step 1
195
160
  */
196
- nrItems = 100;
161
+ nrItems: number;
197
162
  /**
198
163
  * Min value of the span
199
164
  * @default 0
@@ -201,7 +166,7 @@ export namespace Vector {
201
166
  * @maximum Infinity
202
167
  * @step 1
203
168
  */
204
- min = 0;
169
+ min: number;
205
170
  /**
206
171
  * Max value of the span
207
172
  * @default 1
@@ -209,24 +174,20 @@ export namespace Vector {
209
174
  * @maximum Infinity
210
175
  * @step 1
211
176
  */
212
- max = 1;
177
+ max: number;
213
178
  /**
214
179
  * Ease type
215
180
  * @default easeInSine
216
181
  */
217
- ease: Math.easeEnum = Math.easeEnum.easeInSine;
182
+ ease: Math.easeEnum;
218
183
  /**
219
184
  * Indicates wether only intervals should be outputed. This will output step lengths between the values.
220
185
  * @default false
221
186
  */
222
- intervals = false;
187
+ intervals: boolean;
223
188
  }
224
- export class SpanLinearItemsDto {
225
- constructor(nrItems?: number, min?: number, max?: number) {
226
- if (nrItems !== undefined) { this.nrItems = nrItems; }
227
- if (min !== undefined) { this.min = min; }
228
- if (max !== undefined) { this.max = max; }
229
- }
189
+ class SpanLinearItemsDto {
190
+ constructor(nrItems?: number, min?: number, max?: number);
230
191
  /**
231
192
  * Nr of items in the span
232
193
  * @default 100
@@ -234,7 +195,7 @@ export namespace Vector {
234
195
  * @maximum Infinity
235
196
  * @step 1
236
197
  */
237
- nrItems = 100;
198
+ nrItems: number;
238
199
  /**
239
200
  * Min value of the span
240
201
  * @default 0
@@ -242,7 +203,7 @@ export namespace Vector {
242
203
  * @maximum Infinity
243
204
  * @step 1
244
205
  */
245
- min = 0;
206
+ min: number;
246
207
  /**
247
208
  * Max value of the span
248
209
  * @default 1
@@ -250,14 +211,10 @@ export namespace Vector {
250
211
  * @maximum Infinity
251
212
  * @step 1
252
213
  */
253
- max = 1;
214
+ max: number;
254
215
  }
255
- export class RayPointDto {
256
- constructor(point?: Base.Point3, distance?: number, vector?: number[]) {
257
- if (point !== undefined) { this.point = point; }
258
- if (distance !== undefined) { this.distance = distance; }
259
- if (vector !== undefined) { this.vector = vector; }
260
- }
216
+ class RayPointDto {
217
+ constructor(point?: Base.Point3, distance?: number, vector?: number[]);
261
218
  /**
262
219
  * Origin location of the ray
263
220
  * @default undefined
@@ -277,22 +234,16 @@ export namespace Vector {
277
234
  */
278
235
  vector: number[];
279
236
  }
280
- export class VectorsDto {
281
- constructor(vectors?: number[][]) {
282
- if (vectors !== undefined) { this.vectors = vectors; }
283
- }
237
+ class VectorsDto {
238
+ constructor(vectors?: number[][]);
284
239
  /**
285
240
  * Vectors array
286
241
  * @default undefined
287
242
  */
288
243
  vectors: number[][];
289
244
  }
290
- export class FractionTwoVectorsDto {
291
- constructor(fraction?: number, first?: Base.Vector3, second?: Base.Vector3) {
292
- if (fraction !== undefined) { this.fraction = fraction; }
293
- if (first !== undefined) { this.first = first; }
294
- if (second !== undefined) { this.second = second; }
295
- }
245
+ class FractionTwoVectorsDto {
246
+ constructor(fraction?: number, first?: Base.Vector3, second?: Base.Vector3);
296
247
  /**
297
248
  * Fraction number
298
249
  * @default 0.5
@@ -300,7 +251,7 @@ export namespace Vector {
300
251
  * @maximum Infinity
301
252
  * @step 0.1
302
253
  */
303
- fraction = 0.5;
254
+ fraction: number;
304
255
  /**
305
256
  * First vector
306
257
  * @default undefined
@@ -312,11 +263,8 @@ export namespace Vector {
312
263
  */
313
264
  second: Base.Vector3;
314
265
  }
315
- export class VectorScalarDto {
316
- constructor(scalar?: number, vector?: number[]) {
317
- if (scalar !== undefined) { this.scalar = scalar; }
318
- if (vector !== undefined) { this.vector = vector; }
319
- }
266
+ class VectorScalarDto {
267
+ constructor(scalar?: number, vector?: number[]);
320
268
  /**
321
269
  * Scalar number
322
270
  * @default 1
@@ -331,12 +279,8 @@ export namespace Vector {
331
279
  */
332
280
  vector: number[];
333
281
  }
334
- export class TwoVectorsReferenceDto {
335
- constructor(reference?: number[], first?: Base.Vector3, second?: Base.Vector3) {
336
- if (reference !== undefined) { this.reference = reference; }
337
- if (first !== undefined) { this.first = first; }
338
- if (second !== undefined) { this.second = second; }
339
- }
282
+ class TwoVectorsReferenceDto {
283
+ constructor(reference?: number[], first?: Base.Vector3, second?: Base.Vector3);
340
284
  /**
341
285
  * Reference vector
342
286
  * @default undefined
@@ -0,0 +1,304 @@
1
+ import { Math } from "./inputs";
2
+ export var Vector;
3
+ (function (Vector) {
4
+ class TwoVectorsDto {
5
+ constructor(first, second) {
6
+ if (first !== undefined) {
7
+ this.first = first;
8
+ }
9
+ if (second !== undefined) {
10
+ this.second = second;
11
+ }
12
+ }
13
+ }
14
+ Vector.TwoVectorsDto = TwoVectorsDto;
15
+ class VectorBoolDto {
16
+ constructor(vector) {
17
+ if (vector !== undefined) {
18
+ this.vector = vector;
19
+ }
20
+ }
21
+ }
22
+ Vector.VectorBoolDto = VectorBoolDto;
23
+ class RemoveAllDuplicateVectorsDto {
24
+ constructor(vectors, tolerance) {
25
+ /**
26
+ * Tolerance value
27
+ * @default 1e-7
28
+ * @minimum 0
29
+ * @maximum Infinity
30
+ */
31
+ this.tolerance = 1e-7;
32
+ if (vectors !== undefined) {
33
+ this.vectors = vectors;
34
+ }
35
+ if (tolerance !== undefined) {
36
+ this.tolerance = tolerance;
37
+ }
38
+ }
39
+ }
40
+ Vector.RemoveAllDuplicateVectorsDto = RemoveAllDuplicateVectorsDto;
41
+ class RemoveConsecutiveDuplicateVectorsDto {
42
+ constructor(vectors, checkFirstAndLast, tolerance) {
43
+ /**
44
+ * Check first and last vectors
45
+ * @default false
46
+ */
47
+ this.checkFirstAndLast = false;
48
+ /**
49
+ * Tolerance value
50
+ * @default 1e-7
51
+ * @minimum 0
52
+ * @maximum Infinity
53
+ */
54
+ this.tolerance = 1e-7;
55
+ if (vectors !== undefined) {
56
+ this.vectors = vectors;
57
+ }
58
+ if (checkFirstAndLast !== undefined) {
59
+ this.checkFirstAndLast = checkFirstAndLast;
60
+ }
61
+ if (tolerance !== undefined) {
62
+ this.tolerance = tolerance;
63
+ }
64
+ }
65
+ }
66
+ Vector.RemoveConsecutiveDuplicateVectorsDto = RemoveConsecutiveDuplicateVectorsDto;
67
+ class VectorDto {
68
+ constructor(vector) {
69
+ if (vector !== undefined) {
70
+ this.vector = vector;
71
+ }
72
+ }
73
+ }
74
+ Vector.VectorDto = VectorDto;
75
+ class RangeMaxDto {
76
+ constructor(max) {
77
+ if (max !== undefined) {
78
+ this.max = max;
79
+ }
80
+ }
81
+ }
82
+ Vector.RangeMaxDto = RangeMaxDto;
83
+ class VectorXYZDto {
84
+ constructor(x, y, z) {
85
+ if (x !== undefined) {
86
+ this.x = x;
87
+ }
88
+ if (y !== undefined) {
89
+ this.y = y;
90
+ }
91
+ if (z !== undefined) {
92
+ this.z = z;
93
+ }
94
+ }
95
+ }
96
+ Vector.VectorXYZDto = VectorXYZDto;
97
+ class VectorXYDto {
98
+ constructor(x, y) {
99
+ if (x !== undefined) {
100
+ this.x = x;
101
+ }
102
+ if (y !== undefined) {
103
+ this.y = y;
104
+ }
105
+ }
106
+ }
107
+ Vector.VectorXYDto = VectorXYDto;
108
+ class SpanDto {
109
+ constructor(step, min, max) {
110
+ /**
111
+ * Step of the span
112
+ * @default 0.1
113
+ * @minimum -Infinity
114
+ * @maximum Infinity
115
+ * @step 0.1
116
+ */
117
+ this.step = 0.1;
118
+ /**
119
+ * Min value of the span
120
+ * @default 0
121
+ * @minimum -Infinity
122
+ * @maximum Infinity
123
+ * @step 1
124
+ */
125
+ this.min = 0;
126
+ /**
127
+ * Max value of the span
128
+ * @default 1
129
+ * @minimum -Infinity
130
+ * @maximum Infinity
131
+ * @step 1
132
+ */
133
+ this.max = 1;
134
+ if (step !== undefined) {
135
+ this.step = step;
136
+ }
137
+ if (min !== undefined) {
138
+ this.min = min;
139
+ }
140
+ if (max !== undefined) {
141
+ this.max = max;
142
+ }
143
+ }
144
+ }
145
+ Vector.SpanDto = SpanDto;
146
+ class SpanEaseItemsDto {
147
+ constructor(nrItems, min, max, ease) {
148
+ /**
149
+ * Nr of items in the span
150
+ * @default 100
151
+ * @minimum 2
152
+ * @maximum Infinity
153
+ * @step 1
154
+ */
155
+ this.nrItems = 100;
156
+ /**
157
+ * Min value of the span
158
+ * @default 0
159
+ * @minimum -Infinity
160
+ * @maximum Infinity
161
+ * @step 1
162
+ */
163
+ this.min = 0;
164
+ /**
165
+ * Max value of the span
166
+ * @default 1
167
+ * @minimum -Infinity
168
+ * @maximum Infinity
169
+ * @step 1
170
+ */
171
+ this.max = 1;
172
+ /**
173
+ * Ease type
174
+ * @default easeInSine
175
+ */
176
+ this.ease = Math.easeEnum.easeInSine;
177
+ /**
178
+ * Indicates wether only intervals should be outputed. This will output step lengths between the values.
179
+ * @default false
180
+ */
181
+ this.intervals = false;
182
+ if (nrItems !== undefined) {
183
+ this.nrItems = nrItems;
184
+ }
185
+ if (min !== undefined) {
186
+ this.min = min;
187
+ }
188
+ if (max !== undefined) {
189
+ this.max = max;
190
+ }
191
+ if (ease !== undefined) {
192
+ this.ease = ease;
193
+ }
194
+ }
195
+ }
196
+ Vector.SpanEaseItemsDto = SpanEaseItemsDto;
197
+ class SpanLinearItemsDto {
198
+ constructor(nrItems, min, max) {
199
+ /**
200
+ * Nr of items in the span
201
+ * @default 100
202
+ * @minimum 2
203
+ * @maximum Infinity
204
+ * @step 1
205
+ */
206
+ this.nrItems = 100;
207
+ /**
208
+ * Min value of the span
209
+ * @default 0
210
+ * @minimum -Infinity
211
+ * @maximum Infinity
212
+ * @step 1
213
+ */
214
+ this.min = 0;
215
+ /**
216
+ * Max value of the span
217
+ * @default 1
218
+ * @minimum -Infinity
219
+ * @maximum Infinity
220
+ * @step 1
221
+ */
222
+ this.max = 1;
223
+ if (nrItems !== undefined) {
224
+ this.nrItems = nrItems;
225
+ }
226
+ if (min !== undefined) {
227
+ this.min = min;
228
+ }
229
+ if (max !== undefined) {
230
+ this.max = max;
231
+ }
232
+ }
233
+ }
234
+ Vector.SpanLinearItemsDto = SpanLinearItemsDto;
235
+ class RayPointDto {
236
+ constructor(point, distance, vector) {
237
+ if (point !== undefined) {
238
+ this.point = point;
239
+ }
240
+ if (distance !== undefined) {
241
+ this.distance = distance;
242
+ }
243
+ if (vector !== undefined) {
244
+ this.vector = vector;
245
+ }
246
+ }
247
+ }
248
+ Vector.RayPointDto = RayPointDto;
249
+ class VectorsDto {
250
+ constructor(vectors) {
251
+ if (vectors !== undefined) {
252
+ this.vectors = vectors;
253
+ }
254
+ }
255
+ }
256
+ Vector.VectorsDto = VectorsDto;
257
+ class FractionTwoVectorsDto {
258
+ constructor(fraction, first, second) {
259
+ /**
260
+ * Fraction number
261
+ * @default 0.5
262
+ * @minimum -Infinity
263
+ * @maximum Infinity
264
+ * @step 0.1
265
+ */
266
+ this.fraction = 0.5;
267
+ if (fraction !== undefined) {
268
+ this.fraction = fraction;
269
+ }
270
+ if (first !== undefined) {
271
+ this.first = first;
272
+ }
273
+ if (second !== undefined) {
274
+ this.second = second;
275
+ }
276
+ }
277
+ }
278
+ Vector.FractionTwoVectorsDto = FractionTwoVectorsDto;
279
+ class VectorScalarDto {
280
+ constructor(scalar, vector) {
281
+ if (scalar !== undefined) {
282
+ this.scalar = scalar;
283
+ }
284
+ if (vector !== undefined) {
285
+ this.vector = vector;
286
+ }
287
+ }
288
+ }
289
+ Vector.VectorScalarDto = VectorScalarDto;
290
+ class TwoVectorsReferenceDto {
291
+ constructor(reference, first, second) {
292
+ if (reference !== undefined) {
293
+ this.reference = reference;
294
+ }
295
+ if (first !== undefined) {
296
+ this.first = first;
297
+ }
298
+ if (second !== undefined) {
299
+ this.second = second;
300
+ }
301
+ }
302
+ }
303
+ Vector.TwoVectorsReferenceDto = TwoVectorsReferenceDto;
304
+ })(Vector || (Vector = {}));