@babylonjs/gui 5.0.0-rc.5 → 5.0.0-rc.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (203) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/advancedDynamicTexture.d.ts +448 -448
  4. package/2D/advancedDynamicTexture.js +1318 -1318
  5. package/2D/controls/button.d.ts +135 -135
  6. package/2D/controls/button.js +276 -276
  7. package/2D/controls/checkbox.d.ts +59 -59
  8. package/2D/controls/checkbox.js +188 -188
  9. package/2D/controls/colorpicker.d.ts +103 -103
  10. package/2D/controls/colorpicker.js +1417 -1417
  11. package/2D/controls/container.d.ts +175 -175
  12. package/2D/controls/container.js +570 -570
  13. package/2D/controls/control.d.ts +866 -866
  14. package/2D/controls/control.js +2433 -2433
  15. package/2D/controls/displayGrid.d.ts +53 -53
  16. package/2D/controls/displayGrid.js +245 -245
  17. package/2D/controls/ellipse.d.ts +21 -21
  18. package/2D/controls/ellipse.js +85 -85
  19. package/2D/controls/focusableButton.d.ts +59 -59
  20. package/2D/controls/focusableButton.js +99 -99
  21. package/2D/controls/focusableControl.d.ts +34 -34
  22. package/2D/controls/focusableControl.js +1 -1
  23. package/2D/controls/grid.d.ts +139 -139
  24. package/2D/controls/grid.js +529 -529
  25. package/2D/controls/image.d.ts +204 -204
  26. package/2D/controls/image.js +887 -887
  27. package/2D/controls/index.d.ts +29 -29
  28. package/2D/controls/index.js +29 -29
  29. package/2D/controls/inputPassword.d.ts +8 -8
  30. package/2D/controls/inputPassword.js +25 -25
  31. package/2D/controls/inputText.d.ts +201 -201
  32. package/2D/controls/inputText.js +1119 -1119
  33. package/2D/controls/line.d.ts +66 -66
  34. package/2D/controls/line.js +271 -271
  35. package/2D/controls/multiLine.d.ts +75 -75
  36. package/2D/controls/multiLine.js +262 -262
  37. package/2D/controls/radioButton.d.ts +49 -49
  38. package/2D/controls/radioButton.js +205 -205
  39. package/2D/controls/rectangle.d.ts +29 -29
  40. package/2D/controls/rectangle.js +150 -150
  41. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
  42. package/2D/controls/scrollViewers/scrollViewer.js +677 -677
  43. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
  44. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
  45. package/2D/controls/selector.d.ts +263 -263
  46. package/2D/controls/selector.js +692 -692
  47. package/2D/controls/sliders/baseSlider.d.ts +82 -82
  48. package/2D/controls/sliders/baseSlider.js +347 -347
  49. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
  50. package/2D/controls/sliders/imageBasedSlider.js +192 -192
  51. package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
  52. package/2D/controls/sliders/imageScrollBar.js +263 -263
  53. package/2D/controls/sliders/scrollBar.d.ts +38 -38
  54. package/2D/controls/sliders/scrollBar.js +143 -143
  55. package/2D/controls/sliders/slider.d.ts +35 -35
  56. package/2D/controls/sliders/slider.js +271 -271
  57. package/2D/controls/stackPanel.d.ts +64 -64
  58. package/2D/controls/stackPanel.js +246 -246
  59. package/2D/controls/statics.d.ts +6 -6
  60. package/2D/controls/statics.js +49 -49
  61. package/2D/controls/textBlock.d.ts +175 -175
  62. package/2D/controls/textBlock.js +603 -603
  63. package/2D/controls/textWrapper.d.ts +13 -13
  64. package/2D/controls/textWrapper.js +101 -101
  65. package/2D/controls/toggleButton.d.ts +117 -117
  66. package/2D/controls/toggleButton.js +268 -268
  67. package/2D/controls/virtualKeyboard.d.ts +96 -96
  68. package/2D/controls/virtualKeyboard.js +256 -256
  69. package/2D/index.d.ts +9 -9
  70. package/2D/index.js +9 -9
  71. package/2D/math2D.d.ts +117 -117
  72. package/2D/math2D.js +221 -221
  73. package/2D/measure.d.ts +77 -77
  74. package/2D/measure.js +139 -139
  75. package/2D/multiLinePoint.d.ts +47 -47
  76. package/2D/multiLinePoint.js +127 -127
  77. package/2D/style.d.ts +46 -46
  78. package/2D/style.js +97 -97
  79. package/2D/valueAndUnit.d.ts +89 -89
  80. package/2D/valueAndUnit.js +226 -226
  81. package/2D/xmlLoader.d.ts +60 -60
  82. package/2D/xmlLoader.js +348 -348
  83. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  84. package/3D/behaviors/defaultBehavior.js +121 -121
  85. package/3D/controls/abstractButton3D.d.ts +15 -15
  86. package/3D/controls/abstractButton3D.js +25 -25
  87. package/3D/controls/button3D.d.ts +30 -30
  88. package/3D/controls/button3D.js +93 -93
  89. package/3D/controls/container3D.d.ts +72 -72
  90. package/3D/controls/container3D.js +139 -139
  91. package/3D/controls/contentDisplay3D.d.ts +30 -30
  92. package/3D/controls/contentDisplay3D.js +79 -79
  93. package/3D/controls/control3D.d.ts +201 -201
  94. package/3D/controls/control3D.js +445 -445
  95. package/3D/controls/cylinderPanel.d.ts +17 -17
  96. package/3D/controls/cylinderPanel.js +66 -66
  97. package/3D/controls/handMenu.d.ts +28 -28
  98. package/3D/controls/handMenu.js +47 -47
  99. package/3D/controls/holographicBackplate.d.ts +49 -49
  100. package/3D/controls/holographicBackplate.js +120 -120
  101. package/3D/controls/holographicButton.d.ts +84 -84
  102. package/3D/controls/holographicButton.js +339 -339
  103. package/3D/controls/holographicSlate.d.ts +131 -131
  104. package/3D/controls/holographicSlate.js +431 -431
  105. package/3D/controls/index.d.ts +21 -21
  106. package/3D/controls/index.js +21 -21
  107. package/3D/controls/meshButton3D.d.ts +21 -21
  108. package/3D/controls/meshButton3D.js +62 -62
  109. package/3D/controls/nearMenu.d.ts +44 -44
  110. package/3D/controls/nearMenu.js +114 -114
  111. package/3D/controls/planePanel.d.ts +9 -9
  112. package/3D/controls/planePanel.js +36 -36
  113. package/3D/controls/scatterPanel.d.ts +18 -18
  114. package/3D/controls/scatterPanel.js +108 -108
  115. package/3D/controls/slider3D.d.ts +81 -81
  116. package/3D/controls/slider3D.js +268 -268
  117. package/3D/controls/spherePanel.d.ts +17 -17
  118. package/3D/controls/spherePanel.js +67 -67
  119. package/3D/controls/stackPanel3D.d.ts +22 -22
  120. package/3D/controls/stackPanel3D.js +107 -107
  121. package/3D/controls/touchButton3D.d.ts +80 -80
  122. package/3D/controls/touchButton3D.js +233 -233
  123. package/3D/controls/touchHolographicButton.d.ts +110 -110
  124. package/3D/controls/touchHolographicButton.js +445 -445
  125. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  126. package/3D/controls/touchHolographicMenu.js +149 -149
  127. package/3D/controls/touchMeshButton3D.d.ts +21 -21
  128. package/3D/controls/touchMeshButton3D.js +62 -62
  129. package/3D/controls/volumeBasedPanel.d.ts +53 -53
  130. package/3D/controls/volumeBasedPanel.js +174 -174
  131. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  132. package/3D/gizmos/gizmoHandle.js +209 -209
  133. package/3D/gizmos/index.d.ts +2 -2
  134. package/3D/gizmos/index.js +2 -2
  135. package/3D/gizmos/slateGizmo.d.ts +57 -57
  136. package/3D/gizmos/slateGizmo.js +369 -369
  137. package/3D/gui3DManager.d.ts +94 -94
  138. package/3D/gui3DManager.js +257 -257
  139. package/3D/index.d.ts +5 -5
  140. package/3D/index.js +5 -5
  141. package/3D/materials/fluent/fluentMaterial.d.ts +90 -90
  142. package/3D/materials/fluent/fluentMaterial.js +292 -292
  143. package/3D/materials/fluent/index.d.ts +1 -1
  144. package/3D/materials/fluent/index.js +1 -1
  145. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  146. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
  147. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  148. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
  149. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +154 -154
  150. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
  151. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  152. package/3D/materials/fluentBackplate/index.js +1 -1
  153. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  154. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
  155. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  156. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
  157. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +189 -189
  158. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
  159. package/3D/materials/fluentButton/index.d.ts +1 -1
  160. package/3D/materials/fluentButton/index.js +1 -1
  161. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  162. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
  163. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  164. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
  165. package/3D/materials/fluentMaterial.d.ts +4 -4
  166. package/3D/materials/fluentMaterial.js +4 -4
  167. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  168. package/3D/materials/handle/handleMaterial.js +126 -126
  169. package/3D/materials/handle/index.d.ts +1 -1
  170. package/3D/materials/handle/index.js +1 -1
  171. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  172. package/3D/materials/handle/shaders/handle.fragment.js +8 -8
  173. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  174. package/3D/materials/handle/shaders/handle.vertex.js +8 -8
  175. package/3D/materials/index.d.ts +5 -5
  176. package/3D/materials/index.js +5 -5
  177. package/3D/materials/mrdl/index.d.ts +3 -3
  178. package/3D/materials/mrdl/index.js +3 -3
  179. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +147 -147
  180. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
  181. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +333 -333
  182. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
  183. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +333 -333
  184. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
  185. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  186. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
  187. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  188. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
  189. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  190. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
  191. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  192. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
  193. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  194. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
  195. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  196. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
  197. package/3D/vector3WithInfo.d.ts +16 -16
  198. package/3D/vector3WithInfo.js +23 -23
  199. package/index.d.ts +2 -2
  200. package/index.js +2 -2
  201. package/legacy/legacy.d.ts +1 -1
  202. package/legacy/legacy.js +13 -13
  203. package/package.json +2 -2
@@ -1,333 +1,333 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { Matrix, Vector2, Vector3, Vector4 } from "@babylonjs/core/Maths/math.vector.js";
3
- import { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
4
- import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
5
- import { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
6
- import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
7
- import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
8
- import { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
9
- import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
10
- import { Scene } from "@babylonjs/core/scene.js";
11
- import { Color4 } from "@babylonjs/core/Maths/math.color.js";
12
- import "./shaders/mrdlSliderBar.fragment";
13
- import "./shaders/mrdlSliderBar.vertex";
14
- /**
15
- * Class used to render Slider Bar material with MRDL
16
- */
17
- export declare class MRDLSliderBarMaterial extends PushMaterial {
18
- /**
19
- * URL pointing to the texture used to define the coloring for the Iridescent Map effect.
20
- */
21
- static BLUE_GRADIENT_TEXTURE_URL: string;
22
- private _blueGradientTexture;
23
- /**
24
- * Gets or sets the corner Radius on the slider bar.
25
- */
26
- radius: number;
27
- /**
28
- * Gets or sets the Bevel Front on the slider bar.
29
- */
30
- bevelFront: number;
31
- /**
32
- * Gets or sets the Bevel Front Stretch on the slider bar.
33
- */
34
- bevelFrontStretch: number;
35
- /**
36
- * Gets or sets the Bevel Back on the slider bar.
37
- */
38
- bevelBack: number;
39
- /**
40
- * Gets or sets the Bevel Back Stretch on the slider bar.
41
- */
42
- bevelBackStretch: number;
43
- /**
44
- * Gets or sets the top left Radii Multiplier.
45
- */
46
- radiusTopLeft: number;
47
- /**
48
- * Gets or sets the top left Radii Multiplier.
49
- */
50
- radiusTopRight: number;
51
- /**
52
- * Gets or sets the top left Radii Multiplier.
53
- */
54
- radiusBottomLeft: number;
55
- /**
56
- * Gets or sets the top left Radii Multiplier.
57
- */
58
- radiusBottomRight: number;
59
- /**
60
- * Gets or sets whether Bulge is enabled.
61
- * Default is false.
62
- */
63
- bulgeEnabled: boolean;
64
- /**
65
- * Gets or sets the Bulge Height.
66
- */
67
- bulgeHeight: number;
68
- /**
69
- * Gets or sets the Bulge Radius.
70
- */
71
- bulgeRadius: number;
72
- /**
73
- * Gets or sets the Sun Intensity.
74
- */
75
- sunIntensity: number;
76
- /**
77
- * Gets or sets the Sun Theta.
78
- */
79
- sunTheta: number;
80
- /**
81
- * Gets or sets the Sun Phi.
82
- */
83
- sunPhi: number;
84
- /**
85
- * Gets or sets the Indirect Diffuse.
86
- */
87
- indirectDiffuse: number;
88
- /**
89
- * Gets or sets the base albedo.
90
- */
91
- albedo: Color4;
92
- /**
93
- * Gets or sets the Specular value.
94
- */
95
- specular: number;
96
- /**
97
- * Gets or sets the Shininess value.
98
- */
99
- shininess: number;
100
- /**
101
- * Gets or sets the Sharpness value.
102
- */
103
- sharpness: number;
104
- /**
105
- * Gets or sets the Subsurface value.
106
- */
107
- subsurface: number;
108
- /**
109
- * Gets or sets the left gradient color.
110
- */
111
- leftGradientColor: Color4;
112
- /**
113
- * Gets or sets the right gradient color.
114
- */
115
- rightGradientColor: Color4;
116
- /**
117
- * Gets or sets the reflection value.
118
- */
119
- reflection: number;
120
- /**
121
- * Gets or sets the front reflect value.
122
- */
123
- frontReflect: number;
124
- /**
125
- * Gets or sets the edge reflect value.
126
- */
127
- edgeReflect: number;
128
- /**
129
- * Gets or sets the power value.
130
- */
131
- power: number;
132
- /**
133
- * Gets or sets the sky color.
134
- */
135
- skyColor: Color4;
136
- /**
137
- * Gets or sets the horizon color.
138
- */
139
- horizonColor: Color4;
140
- /**
141
- * Gets or sets the ground color.
142
- */
143
- groundColor: Color4;
144
- /**
145
- * Gets or sets the horizon power value.
146
- */
147
- horizonPower: number;
148
- /**
149
- * Gets or sets the finger occlusion width value.
150
- */
151
- width: number;
152
- /**
153
- * Gets or sets the finger occlusion fuzz value.
154
- */
155
- fuzz: number;
156
- /**
157
- * Gets or sets the minimum finger occlusion fuzz value.
158
- */
159
- minFuzz: number;
160
- /**
161
- * Gets or sets the finger occlusion clip fade value.
162
- */
163
- clipFade: number;
164
- /**
165
- * Gets or sets the hue shift value.
166
- */
167
- hueShift: number;
168
- /**
169
- * Gets or sets the saturation shift value.
170
- */
171
- saturationShift: number;
172
- /**
173
- * Gets or sets the value shift.
174
- */
175
- valueShift: number;
176
- /**
177
- * Gets or sets the position of the hover glow effect.
178
- */
179
- blobPosition: Vector3;
180
- /**
181
- * Gets or sets the intensity of the hover glow effect.
182
- */
183
- blobIntensity: number;
184
- /**
185
- * Gets or sets the near size of the hover glow effect.
186
- */
187
- blobNearSize: number;
188
- /**
189
- * Gets or sets the far size of the hover glow effect.
190
- */
191
- blobFarSize: number;
192
- /**
193
- * Gets or sets the distance considered "near" to the mesh, which controls the size of the hover glow effect (see blobNearSize).
194
- */
195
- blobNearDistance: number;
196
- /**
197
- * Gets or sets the distance considered "far" from the mesh, which controls the size of the hover glow effect (see blobFarSize).
198
- */
199
- blobFarDistance: number;
200
- /**
201
- * Gets or sets the length of the hover glow effect fade.
202
- */
203
- blobFadeLength: number;
204
- /**
205
- * Gets or sets the progress of the hover glow effect selection animation corresponding to the left pointer (0.0 - 1.0).
206
- */
207
- blobPulse: number;
208
- /**
209
- * Gets or sets the opacity of the hover glow effect corresponding to the left pointer (0.0 - 1.0). Default is 0.
210
- */
211
- blobFade: number;
212
- /**
213
- * Gets or sets the position of the hover glow effect.
214
- */
215
- blobPosition2: Vector3;
216
- /**
217
- * Gets or sets the size of the hover glow effect when the right pointer is considered "near" to the mesh (see blobNearDistance).
218
- */
219
- blobNearSize2: number;
220
- /**
221
- * Gets or sets the progress of the hover glow effect selection animation corresponding to the right pointer (0.0 - 1.0).
222
- */
223
- blobPulse2: number;
224
- /**
225
- * Gets or sets the opacity of the hover glow effect corresponding to the right pointer (0.0 - 1.0). Default is 1.
226
- */
227
- blobFade2: number;
228
- /**
229
- * Gets or sets the texture of the hover glow effect.
230
- */
231
- blobTexture: Texture;
232
- /**
233
- * Gets or sets the finger position for left index.
234
- */
235
- leftIndexPosition: Vector3;
236
- /**
237
- * Gets or sets the finger position for right index.
238
- */
239
- rightIndexPosition: Vector3;
240
- /**
241
- * Gets or sets the finger position for left index middle position.
242
- */
243
- leftIndexMiddlePosition: Vector3;
244
- /**
245
- * Gets or sets the finger position for right index middle position.
246
- */
247
- rightIndexMiddlePosition: Vector3;
248
- /**
249
- * Gets or sets the Decal Scle for XY.
250
- */
251
- decalScaleXY: Vector2;
252
- /**
253
- * Gets or sets decalFrontOnly
254
- * Default is true
255
- */
256
- decalFrontOnly: boolean;
257
- /**
258
- * Gets or sets the Rim Light intensity.
259
- */
260
- rimIntensity: number;
261
- /**
262
- * Gets or sets the Rim Light hue shift value.
263
- */
264
- rimHueShift: number;
265
- /**
266
- * Gets or sets the Rim Light saturation shift value.
267
- */
268
- rimSaturationShift: number;
269
- /**
270
- * Gets or sets the Rim Light value shift.
271
- */
272
- rimValueShift: number;
273
- /**
274
- * Gets or sets the intensity of the iridescence effect.
275
- */
276
- iridescenceIntensity: number;
277
- /**
278
- * @hidden
279
- */
280
- useGlobalLeftIndex: number;
281
- /**
282
- * @hidden
283
- */
284
- useGlobalRightIndex: number;
285
- /**
286
- * @hidden
287
- */
288
- globalLeftIndexTipProximity: number;
289
- /**
290
- * @hidden
291
- */
292
- globalRightIndexTipProximity: number;
293
- /**
294
- * @hidden
295
- */
296
- globalLeftIndexTipPosition: Vector4;
297
- /**
298
- * @hidden
299
- */
300
- globaRightIndexTipPosition: Vector4;
301
- /**
302
- * @hidden
303
- */
304
- globalLeftThumbTipPosition: Vector4;
305
- /**
306
- * @hidden
307
- */
308
- globalRightThumbTipPosition: Vector4;
309
- /**
310
- * @hidden
311
- */
312
- globalLeftIndexMiddlePosition: Vector4;
313
- /**
314
- * @hidden
315
- */
316
- globalRightIndexMiddlePosition: Vector4;
317
- constructor(name: string, scene?: Scene);
318
- needAlphaBlending(): boolean;
319
- needAlphaTesting(): boolean;
320
- getAlphaTestTexture(): Nullable<BaseTexture>;
321
- isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean;
322
- bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
323
- /**
324
- * Get the list of animatables in the material.
325
- * @returns the list of animatables object used in the material
326
- */
327
- getAnimatables(): IAnimatable[];
328
- dispose(forceDisposeEffect?: boolean): void;
329
- clone(name: string): MRDLSliderBarMaterial;
330
- serialize(): any;
331
- getClassName(): string;
332
- static Parse(source: any, scene: Scene, rootUrl: string): MRDLSliderBarMaterial;
333
- }
1
+ import { Nullable } from "@babylonjs/core/types.js";
2
+ import { Matrix, Vector2, Vector3, Vector4 } from "@babylonjs/core/Maths/math.vector.js";
3
+ import { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
4
+ import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
5
+ import { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
6
+ import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
7
+ import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
8
+ import { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
9
+ import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
10
+ import { Scene } from "@babylonjs/core/scene.js";
11
+ import { Color4 } from "@babylonjs/core/Maths/math.color.js";
12
+ import "./shaders/mrdlSliderBar.fragment";
13
+ import "./shaders/mrdlSliderBar.vertex";
14
+ /**
15
+ * Class used to render Slider Bar material with MRDL
16
+ */
17
+ export declare class MRDLSliderBarMaterial extends PushMaterial {
18
+ /**
19
+ * URL pointing to the texture used to define the coloring for the Iridescent Map effect.
20
+ */
21
+ static BLUE_GRADIENT_TEXTURE_URL: string;
22
+ private _blueGradientTexture;
23
+ /**
24
+ * Gets or sets the corner Radius on the slider bar.
25
+ */
26
+ radius: number;
27
+ /**
28
+ * Gets or sets the Bevel Front on the slider bar.
29
+ */
30
+ bevelFront: number;
31
+ /**
32
+ * Gets or sets the Bevel Front Stretch on the slider bar.
33
+ */
34
+ bevelFrontStretch: number;
35
+ /**
36
+ * Gets or sets the Bevel Back on the slider bar.
37
+ */
38
+ bevelBack: number;
39
+ /**
40
+ * Gets or sets the Bevel Back Stretch on the slider bar.
41
+ */
42
+ bevelBackStretch: number;
43
+ /**
44
+ * Gets or sets the top left Radii Multiplier.
45
+ */
46
+ radiusTopLeft: number;
47
+ /**
48
+ * Gets or sets the top left Radii Multiplier.
49
+ */
50
+ radiusTopRight: number;
51
+ /**
52
+ * Gets or sets the top left Radii Multiplier.
53
+ */
54
+ radiusBottomLeft: number;
55
+ /**
56
+ * Gets or sets the top left Radii Multiplier.
57
+ */
58
+ radiusBottomRight: number;
59
+ /**
60
+ * Gets or sets whether Bulge is enabled.
61
+ * Default is false.
62
+ */
63
+ bulgeEnabled: boolean;
64
+ /**
65
+ * Gets or sets the Bulge Height.
66
+ */
67
+ bulgeHeight: number;
68
+ /**
69
+ * Gets or sets the Bulge Radius.
70
+ */
71
+ bulgeRadius: number;
72
+ /**
73
+ * Gets or sets the Sun Intensity.
74
+ */
75
+ sunIntensity: number;
76
+ /**
77
+ * Gets or sets the Sun Theta.
78
+ */
79
+ sunTheta: number;
80
+ /**
81
+ * Gets or sets the Sun Phi.
82
+ */
83
+ sunPhi: number;
84
+ /**
85
+ * Gets or sets the Indirect Diffuse.
86
+ */
87
+ indirectDiffuse: number;
88
+ /**
89
+ * Gets or sets the base albedo.
90
+ */
91
+ albedo: Color4;
92
+ /**
93
+ * Gets or sets the Specular value.
94
+ */
95
+ specular: number;
96
+ /**
97
+ * Gets or sets the Shininess value.
98
+ */
99
+ shininess: number;
100
+ /**
101
+ * Gets or sets the Sharpness value.
102
+ */
103
+ sharpness: number;
104
+ /**
105
+ * Gets or sets the Subsurface value.
106
+ */
107
+ subsurface: number;
108
+ /**
109
+ * Gets or sets the left gradient color.
110
+ */
111
+ leftGradientColor: Color4;
112
+ /**
113
+ * Gets or sets the right gradient color.
114
+ */
115
+ rightGradientColor: Color4;
116
+ /**
117
+ * Gets or sets the reflection value.
118
+ */
119
+ reflection: number;
120
+ /**
121
+ * Gets or sets the front reflect value.
122
+ */
123
+ frontReflect: number;
124
+ /**
125
+ * Gets or sets the edge reflect value.
126
+ */
127
+ edgeReflect: number;
128
+ /**
129
+ * Gets or sets the power value.
130
+ */
131
+ power: number;
132
+ /**
133
+ * Gets or sets the sky color.
134
+ */
135
+ skyColor: Color4;
136
+ /**
137
+ * Gets or sets the horizon color.
138
+ */
139
+ horizonColor: Color4;
140
+ /**
141
+ * Gets or sets the ground color.
142
+ */
143
+ groundColor: Color4;
144
+ /**
145
+ * Gets or sets the horizon power value.
146
+ */
147
+ horizonPower: number;
148
+ /**
149
+ * Gets or sets the finger occlusion width value.
150
+ */
151
+ width: number;
152
+ /**
153
+ * Gets or sets the finger occlusion fuzz value.
154
+ */
155
+ fuzz: number;
156
+ /**
157
+ * Gets or sets the minimum finger occlusion fuzz value.
158
+ */
159
+ minFuzz: number;
160
+ /**
161
+ * Gets or sets the finger occlusion clip fade value.
162
+ */
163
+ clipFade: number;
164
+ /**
165
+ * Gets or sets the hue shift value.
166
+ */
167
+ hueShift: number;
168
+ /**
169
+ * Gets or sets the saturation shift value.
170
+ */
171
+ saturationShift: number;
172
+ /**
173
+ * Gets or sets the value shift.
174
+ */
175
+ valueShift: number;
176
+ /**
177
+ * Gets or sets the position of the hover glow effect.
178
+ */
179
+ blobPosition: Vector3;
180
+ /**
181
+ * Gets or sets the intensity of the hover glow effect.
182
+ */
183
+ blobIntensity: number;
184
+ /**
185
+ * Gets or sets the near size of the hover glow effect.
186
+ */
187
+ blobNearSize: number;
188
+ /**
189
+ * Gets or sets the far size of the hover glow effect.
190
+ */
191
+ blobFarSize: number;
192
+ /**
193
+ * Gets or sets the distance considered "near" to the mesh, which controls the size of the hover glow effect (see blobNearSize).
194
+ */
195
+ blobNearDistance: number;
196
+ /**
197
+ * Gets or sets the distance considered "far" from the mesh, which controls the size of the hover glow effect (see blobFarSize).
198
+ */
199
+ blobFarDistance: number;
200
+ /**
201
+ * Gets or sets the length of the hover glow effect fade.
202
+ */
203
+ blobFadeLength: number;
204
+ /**
205
+ * Gets or sets the progress of the hover glow effect selection animation corresponding to the left pointer (0.0 - 1.0).
206
+ */
207
+ blobPulse: number;
208
+ /**
209
+ * Gets or sets the opacity of the hover glow effect corresponding to the left pointer (0.0 - 1.0). Default is 0.
210
+ */
211
+ blobFade: number;
212
+ /**
213
+ * Gets or sets the position of the hover glow effect.
214
+ */
215
+ blobPosition2: Vector3;
216
+ /**
217
+ * Gets or sets the size of the hover glow effect when the right pointer is considered "near" to the mesh (see blobNearDistance).
218
+ */
219
+ blobNearSize2: number;
220
+ /**
221
+ * Gets or sets the progress of the hover glow effect selection animation corresponding to the right pointer (0.0 - 1.0).
222
+ */
223
+ blobPulse2: number;
224
+ /**
225
+ * Gets or sets the opacity of the hover glow effect corresponding to the right pointer (0.0 - 1.0). Default is 1.
226
+ */
227
+ blobFade2: number;
228
+ /**
229
+ * Gets or sets the texture of the hover glow effect.
230
+ */
231
+ blobTexture: Texture;
232
+ /**
233
+ * Gets or sets the finger position for left index.
234
+ */
235
+ leftIndexPosition: Vector3;
236
+ /**
237
+ * Gets or sets the finger position for right index.
238
+ */
239
+ rightIndexPosition: Vector3;
240
+ /**
241
+ * Gets or sets the finger position for left index middle position.
242
+ */
243
+ leftIndexMiddlePosition: Vector3;
244
+ /**
245
+ * Gets or sets the finger position for right index middle position.
246
+ */
247
+ rightIndexMiddlePosition: Vector3;
248
+ /**
249
+ * Gets or sets the Decal Scle for XY.
250
+ */
251
+ decalScaleXY: Vector2;
252
+ /**
253
+ * Gets or sets decalFrontOnly
254
+ * Default is true
255
+ */
256
+ decalFrontOnly: boolean;
257
+ /**
258
+ * Gets or sets the Rim Light intensity.
259
+ */
260
+ rimIntensity: number;
261
+ /**
262
+ * Gets or sets the Rim Light hue shift value.
263
+ */
264
+ rimHueShift: number;
265
+ /**
266
+ * Gets or sets the Rim Light saturation shift value.
267
+ */
268
+ rimSaturationShift: number;
269
+ /**
270
+ * Gets or sets the Rim Light value shift.
271
+ */
272
+ rimValueShift: number;
273
+ /**
274
+ * Gets or sets the intensity of the iridescence effect.
275
+ */
276
+ iridescenceIntensity: number;
277
+ /**
278
+ * @hidden
279
+ */
280
+ useGlobalLeftIndex: number;
281
+ /**
282
+ * @hidden
283
+ */
284
+ useGlobalRightIndex: number;
285
+ /**
286
+ * @hidden
287
+ */
288
+ globalLeftIndexTipProximity: number;
289
+ /**
290
+ * @hidden
291
+ */
292
+ globalRightIndexTipProximity: number;
293
+ /**
294
+ * @hidden
295
+ */
296
+ globalLeftIndexTipPosition: Vector4;
297
+ /**
298
+ * @hidden
299
+ */
300
+ globaRightIndexTipPosition: Vector4;
301
+ /**
302
+ * @hidden
303
+ */
304
+ globalLeftThumbTipPosition: Vector4;
305
+ /**
306
+ * @hidden
307
+ */
308
+ globalRightThumbTipPosition: Vector4;
309
+ /**
310
+ * @hidden
311
+ */
312
+ globalLeftIndexMiddlePosition: Vector4;
313
+ /**
314
+ * @hidden
315
+ */
316
+ globalRightIndexMiddlePosition: Vector4;
317
+ constructor(name: string, scene?: Scene);
318
+ needAlphaBlending(): boolean;
319
+ needAlphaTesting(): boolean;
320
+ getAlphaTestTexture(): Nullable<BaseTexture>;
321
+ isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean;
322
+ bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
323
+ /**
324
+ * Get the list of animatables in the material.
325
+ * @returns the list of animatables object used in the material
326
+ */
327
+ getAnimatables(): IAnimatable[];
328
+ dispose(forceDisposeEffect?: boolean): void;
329
+ clone(name: string): MRDLSliderBarMaterial;
330
+ serialize(): any;
331
+ getClassName(): string;
332
+ static Parse(source: any, scene: Scene, rootUrl: string): MRDLSliderBarMaterial;
333
+ }