@babylonjs/gui 5.0.0-rc.5 → 5.0.0-rc.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/2D/adtInstrumentation.d.ts +52 -52
- package/2D/adtInstrumentation.js +126 -126
- package/2D/advancedDynamicTexture.d.ts +448 -448
- package/2D/advancedDynamicTexture.js +1318 -1318
- package/2D/controls/button.d.ts +135 -135
- package/2D/controls/button.js +276 -276
- package/2D/controls/checkbox.d.ts +59 -59
- package/2D/controls/checkbox.js +188 -188
- package/2D/controls/colorpicker.d.ts +103 -103
- package/2D/controls/colorpicker.js +1417 -1417
- package/2D/controls/container.d.ts +175 -175
- package/2D/controls/container.js +570 -570
- package/2D/controls/control.d.ts +866 -866
- package/2D/controls/control.js +2433 -2433
- package/2D/controls/displayGrid.d.ts +53 -53
- package/2D/controls/displayGrid.js +245 -245
- package/2D/controls/ellipse.d.ts +21 -21
- package/2D/controls/ellipse.js +85 -85
- package/2D/controls/focusableButton.d.ts +59 -59
- package/2D/controls/focusableButton.js +99 -99
- package/2D/controls/focusableControl.d.ts +34 -34
- package/2D/controls/focusableControl.js +1 -1
- package/2D/controls/grid.d.ts +139 -139
- package/2D/controls/grid.js +529 -529
- package/2D/controls/image.d.ts +204 -204
- package/2D/controls/image.js +887 -887
- package/2D/controls/index.d.ts +29 -29
- package/2D/controls/index.js +29 -29
- package/2D/controls/inputPassword.d.ts +8 -8
- package/2D/controls/inputPassword.js +25 -25
- package/2D/controls/inputText.d.ts +201 -201
- package/2D/controls/inputText.js +1119 -1119
- package/2D/controls/line.d.ts +66 -66
- package/2D/controls/line.js +271 -271
- package/2D/controls/multiLine.d.ts +75 -75
- package/2D/controls/multiLine.js +262 -262
- package/2D/controls/radioButton.d.ts +49 -49
- package/2D/controls/radioButton.js +205 -205
- package/2D/controls/rectangle.d.ts +29 -29
- package/2D/controls/rectangle.js +150 -150
- package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
- package/2D/controls/scrollViewers/scrollViewer.js +677 -677
- package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
- package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
- package/2D/controls/selector.d.ts +263 -263
- package/2D/controls/selector.js +692 -692
- package/2D/controls/sliders/baseSlider.d.ts +82 -82
- package/2D/controls/sliders/baseSlider.js +347 -347
- package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
- package/2D/controls/sliders/imageBasedSlider.js +192 -192
- package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
- package/2D/controls/sliders/imageScrollBar.js +263 -263
- package/2D/controls/sliders/scrollBar.d.ts +38 -38
- package/2D/controls/sliders/scrollBar.js +143 -143
- package/2D/controls/sliders/slider.d.ts +35 -35
- package/2D/controls/sliders/slider.js +271 -271
- package/2D/controls/stackPanel.d.ts +64 -64
- package/2D/controls/stackPanel.js +246 -246
- package/2D/controls/statics.d.ts +6 -6
- package/2D/controls/statics.js +49 -49
- package/2D/controls/textBlock.d.ts +175 -175
- package/2D/controls/textBlock.js +603 -603
- package/2D/controls/textWrapper.d.ts +13 -13
- package/2D/controls/textWrapper.js +101 -101
- package/2D/controls/toggleButton.d.ts +117 -117
- package/2D/controls/toggleButton.js +268 -268
- package/2D/controls/virtualKeyboard.d.ts +96 -96
- package/2D/controls/virtualKeyboard.js +256 -256
- package/2D/index.d.ts +9 -9
- package/2D/index.js +9 -9
- package/2D/math2D.d.ts +117 -117
- package/2D/math2D.js +221 -221
- package/2D/measure.d.ts +77 -77
- package/2D/measure.js +139 -139
- package/2D/multiLinePoint.d.ts +47 -47
- package/2D/multiLinePoint.js +127 -127
- package/2D/style.d.ts +46 -46
- package/2D/style.js +97 -97
- package/2D/valueAndUnit.d.ts +89 -89
- package/2D/valueAndUnit.js +226 -226
- package/2D/xmlLoader.d.ts +60 -60
- package/2D/xmlLoader.js +348 -348
- package/3D/behaviors/defaultBehavior.d.ts +73 -73
- package/3D/behaviors/defaultBehavior.js +121 -121
- package/3D/controls/abstractButton3D.d.ts +15 -15
- package/3D/controls/abstractButton3D.js +25 -25
- package/3D/controls/button3D.d.ts +30 -30
- package/3D/controls/button3D.js +93 -93
- package/3D/controls/container3D.d.ts +72 -72
- package/3D/controls/container3D.js +139 -139
- package/3D/controls/contentDisplay3D.d.ts +30 -30
- package/3D/controls/contentDisplay3D.js +79 -79
- package/3D/controls/control3D.d.ts +201 -201
- package/3D/controls/control3D.js +445 -445
- package/3D/controls/cylinderPanel.d.ts +17 -17
- package/3D/controls/cylinderPanel.js +66 -66
- package/3D/controls/handMenu.d.ts +28 -28
- package/3D/controls/handMenu.js +47 -47
- package/3D/controls/holographicBackplate.d.ts +49 -49
- package/3D/controls/holographicBackplate.js +120 -120
- package/3D/controls/holographicButton.d.ts +84 -84
- package/3D/controls/holographicButton.js +339 -339
- package/3D/controls/holographicSlate.d.ts +131 -131
- package/3D/controls/holographicSlate.js +431 -431
- package/3D/controls/index.d.ts +21 -21
- package/3D/controls/index.js +21 -21
- package/3D/controls/meshButton3D.d.ts +21 -21
- package/3D/controls/meshButton3D.js +62 -62
- package/3D/controls/nearMenu.d.ts +44 -44
- package/3D/controls/nearMenu.js +114 -114
- package/3D/controls/planePanel.d.ts +9 -9
- package/3D/controls/planePanel.js +36 -36
- package/3D/controls/scatterPanel.d.ts +18 -18
- package/3D/controls/scatterPanel.js +108 -108
- package/3D/controls/slider3D.d.ts +81 -81
- package/3D/controls/slider3D.js +268 -268
- package/3D/controls/spherePanel.d.ts +17 -17
- package/3D/controls/spherePanel.js +67 -67
- package/3D/controls/stackPanel3D.d.ts +22 -22
- package/3D/controls/stackPanel3D.js +107 -107
- package/3D/controls/touchButton3D.d.ts +80 -80
- package/3D/controls/touchButton3D.js +233 -233
- package/3D/controls/touchHolographicButton.d.ts +110 -110
- package/3D/controls/touchHolographicButton.js +445 -445
- package/3D/controls/touchHolographicMenu.d.ts +61 -61
- package/3D/controls/touchHolographicMenu.js +149 -149
- package/3D/controls/touchMeshButton3D.d.ts +21 -21
- package/3D/controls/touchMeshButton3D.js +62 -62
- package/3D/controls/volumeBasedPanel.d.ts +53 -53
- package/3D/controls/volumeBasedPanel.js +174 -174
- package/3D/gizmos/gizmoHandle.d.ts +108 -108
- package/3D/gizmos/gizmoHandle.js +209 -209
- package/3D/gizmos/index.d.ts +2 -2
- package/3D/gizmos/index.js +2 -2
- package/3D/gizmos/slateGizmo.d.ts +57 -57
- package/3D/gizmos/slateGizmo.js +369 -369
- package/3D/gui3DManager.d.ts +94 -94
- package/3D/gui3DManager.js +257 -257
- package/3D/index.d.ts +5 -5
- package/3D/index.js +5 -5
- package/3D/materials/fluent/fluentMaterial.d.ts +90 -90
- package/3D/materials/fluent/fluentMaterial.js +292 -292
- package/3D/materials/fluent/index.d.ts +1 -1
- package/3D/materials/fluent/index.js +1 -1
- package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
- package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +154 -154
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
- package/3D/materials/fluentBackplate/index.d.ts +1 -1
- package/3D/materials/fluentBackplate/index.js +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
- package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +189 -189
- package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
- package/3D/materials/fluentButton/index.d.ts +1 -1
- package/3D/materials/fluentButton/index.js +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
- package/3D/materials/fluentMaterial.d.ts +4 -4
- package/3D/materials/fluentMaterial.js +4 -4
- package/3D/materials/handle/handleMaterial.d.ts +68 -68
- package/3D/materials/handle/handleMaterial.js +126 -126
- package/3D/materials/handle/index.d.ts +1 -1
- package/3D/materials/handle/index.js +1 -1
- package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.fragment.js +8 -8
- package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.vertex.js +8 -8
- package/3D/materials/index.d.ts +5 -5
- package/3D/materials/index.js +5 -5
- package/3D/materials/mrdl/index.d.ts +3 -3
- package/3D/materials/mrdl/index.js +3 -3
- package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +147 -147
- package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
- package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +333 -333
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +333 -333
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
- package/3D/vector3WithInfo.d.ts +16 -16
- package/3D/vector3WithInfo.js +23 -23
- package/index.d.ts +2 -2
- package/index.js +2 -2
- package/legacy/legacy.d.ts +1 -1
- package/legacy/legacy.js +13 -13
- package/package.json +2 -2
package/3D/materials/index.js
CHANGED
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@@ -1,6 +1,6 @@
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export * from "./fluent/index
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export * from "./fluentButton/index
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export * from "./fluentBackplate/index
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export * from "./handle/index
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export * from "./mrdl/index
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export * from "./fluent/index";
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export * from "./fluentButton/index";
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export * from "./fluentBackplate/index";
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export * from "./handle/index";
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export * from "./mrdl/index";
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//# sourceMappingURL=index.js.map
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export * from "./mrdlSliderBarMaterial";
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export * from "./mrdlSliderThumbMaterial";
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export * from "./mrdlBackplateMaterial";
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export * from "./mrdlSliderBarMaterial";
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export * from "./mrdlSliderThumbMaterial";
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export * from "./mrdlBackplateMaterial";
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export * from "./mrdlSliderBarMaterial
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export * from "./mrdlSliderThumbMaterial
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export * from "./mrdlBackplateMaterial
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export * from "./mrdlSliderBarMaterial";
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export * from "./mrdlSliderThumbMaterial";
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export * from "./mrdlBackplateMaterial";
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//# sourceMappingURL=index.js.map
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import { Nullable } from "@babylonjs/core/types.js";
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import { Matrix, Vector4 } from "@babylonjs/core/Maths/math.vector.js";
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import { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
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import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
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import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
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import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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import { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
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import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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import { Scene } from "@babylonjs/core/scene.js";
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import { Color4 } from "@babylonjs/core/Maths/math.color.js";
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import "./shaders/mrdlBackplate.fragment";
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import "./shaders/mrdlBackplate.vertex";
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/**
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* Class used to render backplate material with MRDL
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*/
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export declare class MRDLBackplateMaterial extends PushMaterial {
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/**
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* URL pointing to the texture used to define the coloring for the Iridescent Map effect.
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*/
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static IRIDESCENT_MAP_TEXTURE_URL: string;
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private _iridescentMapTexture;
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/**
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* Gets or sets the corner radius on the backplate. If this value is changed, update the lineWidth to match.
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radius: number;
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* Gets or sets the line width of the backplate.
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lineWidth: number;
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/**
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* Gets or sets whether to use absolute sizes when calculating effects on the backplate.
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* Since desktop and VR/AR have different relative sizes, it's usually best to keep this false.
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absoluteSizes: boolean;
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_filterWidth: number;
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/**
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* Gets or sets the base color of the backplate.
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*/
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baseColor: Color4;
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/**
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* Gets or sets the line color of the backplate.
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lineColor: Color4;
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* Gets or sets the top left Radii Multiplier.
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radiusTopLeft: number;
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* Gets or sets the top left Radii Multiplier.
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radiusTopRight: number;
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* Gets or sets the top left Radii Multiplier.
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radiusBottomLeft: number;
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* Gets or sets the top left Radii Multiplier.
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radiusBottomRight: number;
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_rate: number;
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/**
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* Gets or sets the color of the highlights on the backplate line.
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*/
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highlightColor: Color4;
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* Gets or sets the width of the highlights on the backplate line.
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highlightWidth: number;
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_highlightTransform: Vector4;
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_highlight: number;
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* Gets or sets the intensity of the iridescence effect.
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iridescenceIntensity: number;
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* Gets or sets the intensity of the iridescence effect on the backplate edges.
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iridescenceEdgeIntensity: number;
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* Gets or sets the Tint of the iridescence effect on the backplate.
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iridescenceTint: Color4;
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_angle: number;
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* Gets or sets the opacity of the backplate (0.0 - 1.0).
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*/
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fadeOut: number;
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_reflected: boolean;
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_frequency: number;
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_verticalOffset: number;
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/**
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* Gets or sets the gradient color effect on the backplate.
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*/
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gradientColor: Color4;
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* Gets or sets the top left gradient color effect on the backplate.
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*/
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topLeftGradientColor: Color4;
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* Gets or sets the top right gradient color effect on the backplate.
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*/
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topRightGradientColor: Color4;
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/**
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* Gets or sets the bottom left gradient color effect on the backplate.
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*/
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bottomLeftGradientColor: Color4;
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/**
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* Gets or sets the bottom right gradient color effect on the backplate.
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*/
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bottomRightGradientColor: Color4;
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/**
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* Gets or sets the edge width of the backplate.
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*/
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edgeWidth: number;
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-
/**
|
|
124
|
-
* Gets or sets the edge width of the backplate.
|
|
125
|
-
*/
|
|
126
|
-
edgePower: number;
|
|
127
|
-
/**
|
|
128
|
-
* Gets or sets the edge width of the backplate.
|
|
129
|
-
*/
|
|
130
|
-
edgeLineGradientBlend: number;
|
|
131
|
-
constructor(name: string, scene?: Scene);
|
|
132
|
-
needAlphaBlending(): boolean;
|
|
133
|
-
needAlphaTesting(): boolean;
|
|
134
|
-
getAlphaTestTexture(): Nullable<BaseTexture>;
|
|
135
|
-
isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean;
|
|
136
|
-
bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
|
|
137
|
-
/**
|
|
138
|
-
* Get the list of animatables in the material.
|
|
139
|
-
* @returns the list of animatables object used in the material
|
|
140
|
-
*/
|
|
141
|
-
getAnimatables(): IAnimatable[];
|
|
142
|
-
dispose(forceDisposeEffect?: boolean): void;
|
|
143
|
-
clone(name: string): MRDLBackplateMaterial;
|
|
144
|
-
serialize(): any;
|
|
145
|
-
getClassName(): string;
|
|
146
|
-
static Parse(source: any, scene: Scene, rootUrl: string): MRDLBackplateMaterial;
|
|
147
|
-
}
|
|
1
|
+
import { Nullable } from "@babylonjs/core/types.js";
|
|
2
|
+
import { Matrix, Vector4 } from "@babylonjs/core/Maths/math.vector.js";
|
|
3
|
+
import { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
|
|
4
|
+
import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
|
|
5
|
+
import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
|
|
6
|
+
import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
|
|
7
|
+
import { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
|
|
8
|
+
import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
|
|
9
|
+
import { Scene } from "@babylonjs/core/scene.js";
|
|
10
|
+
import { Color4 } from "@babylonjs/core/Maths/math.color.js";
|
|
11
|
+
import "./shaders/mrdlBackplate.fragment";
|
|
12
|
+
import "./shaders/mrdlBackplate.vertex";
|
|
13
|
+
/**
|
|
14
|
+
* Class used to render backplate material with MRDL
|
|
15
|
+
*/
|
|
16
|
+
export declare class MRDLBackplateMaterial extends PushMaterial {
|
|
17
|
+
/**
|
|
18
|
+
* URL pointing to the texture used to define the coloring for the Iridescent Map effect.
|
|
19
|
+
*/
|
|
20
|
+
static IRIDESCENT_MAP_TEXTURE_URL: string;
|
|
21
|
+
private _iridescentMapTexture;
|
|
22
|
+
/**
|
|
23
|
+
* Gets or sets the corner radius on the backplate. If this value is changed, update the lineWidth to match.
|
|
24
|
+
*/
|
|
25
|
+
radius: number;
|
|
26
|
+
/**
|
|
27
|
+
* Gets or sets the line width of the backplate.
|
|
28
|
+
*/
|
|
29
|
+
lineWidth: number;
|
|
30
|
+
/**
|
|
31
|
+
* Gets or sets whether to use absolute sizes when calculating effects on the backplate.
|
|
32
|
+
* Since desktop and VR/AR have different relative sizes, it's usually best to keep this false.
|
|
33
|
+
*/
|
|
34
|
+
absoluteSizes: boolean;
|
|
35
|
+
/** @hidden */
|
|
36
|
+
_filterWidth: number;
|
|
37
|
+
/**
|
|
38
|
+
* Gets or sets the base color of the backplate.
|
|
39
|
+
*/
|
|
40
|
+
baseColor: Color4;
|
|
41
|
+
/**
|
|
42
|
+
* Gets or sets the line color of the backplate.
|
|
43
|
+
*/
|
|
44
|
+
lineColor: Color4;
|
|
45
|
+
/**
|
|
46
|
+
* Gets or sets the top left Radii Multiplier.
|
|
47
|
+
*/
|
|
48
|
+
radiusTopLeft: number;
|
|
49
|
+
/**
|
|
50
|
+
* Gets or sets the top left Radii Multiplier.
|
|
51
|
+
*/
|
|
52
|
+
radiusTopRight: number;
|
|
53
|
+
/**
|
|
54
|
+
* Gets or sets the top left Radii Multiplier.
|
|
55
|
+
*/
|
|
56
|
+
radiusBottomLeft: number;
|
|
57
|
+
/**
|
|
58
|
+
* Gets or sets the top left Radii Multiplier.
|
|
59
|
+
*/
|
|
60
|
+
radiusBottomRight: number;
|
|
61
|
+
/** @hidden */
|
|
62
|
+
_rate: number;
|
|
63
|
+
/**
|
|
64
|
+
* Gets or sets the color of the highlights on the backplate line.
|
|
65
|
+
*/
|
|
66
|
+
highlightColor: Color4;
|
|
67
|
+
/**
|
|
68
|
+
* Gets or sets the width of the highlights on the backplate line.
|
|
69
|
+
*/
|
|
70
|
+
highlightWidth: number;
|
|
71
|
+
/** @hidden */
|
|
72
|
+
_highlightTransform: Vector4;
|
|
73
|
+
/** @hidden */
|
|
74
|
+
_highlight: number;
|
|
75
|
+
/**
|
|
76
|
+
* Gets or sets the intensity of the iridescence effect.
|
|
77
|
+
*/
|
|
78
|
+
iridescenceIntensity: number;
|
|
79
|
+
/**
|
|
80
|
+
* Gets or sets the intensity of the iridescence effect on the backplate edges.
|
|
81
|
+
*/
|
|
82
|
+
iridescenceEdgeIntensity: number;
|
|
83
|
+
/**
|
|
84
|
+
* Gets or sets the Tint of the iridescence effect on the backplate.
|
|
85
|
+
*/
|
|
86
|
+
iridescenceTint: Color4;
|
|
87
|
+
/** @hidden */
|
|
88
|
+
_angle: number;
|
|
89
|
+
/**
|
|
90
|
+
* Gets or sets the opacity of the backplate (0.0 - 1.0).
|
|
91
|
+
*/
|
|
92
|
+
fadeOut: number;
|
|
93
|
+
/** @hidden */
|
|
94
|
+
_reflected: boolean;
|
|
95
|
+
/** @hidden */
|
|
96
|
+
_frequency: number;
|
|
97
|
+
/** @hidden */
|
|
98
|
+
_verticalOffset: number;
|
|
99
|
+
/**
|
|
100
|
+
* Gets or sets the gradient color effect on the backplate.
|
|
101
|
+
*/
|
|
102
|
+
gradientColor: Color4;
|
|
103
|
+
/**
|
|
104
|
+
* Gets or sets the top left gradient color effect on the backplate.
|
|
105
|
+
*/
|
|
106
|
+
topLeftGradientColor: Color4;
|
|
107
|
+
/**
|
|
108
|
+
* Gets or sets the top right gradient color effect on the backplate.
|
|
109
|
+
*/
|
|
110
|
+
topRightGradientColor: Color4;
|
|
111
|
+
/**
|
|
112
|
+
* Gets or sets the bottom left gradient color effect on the backplate.
|
|
113
|
+
*/
|
|
114
|
+
bottomLeftGradientColor: Color4;
|
|
115
|
+
/**
|
|
116
|
+
* Gets or sets the bottom right gradient color effect on the backplate.
|
|
117
|
+
*/
|
|
118
|
+
bottomRightGradientColor: Color4;
|
|
119
|
+
/**
|
|
120
|
+
* Gets or sets the edge width of the backplate.
|
|
121
|
+
*/
|
|
122
|
+
edgeWidth: number;
|
|
123
|
+
/**
|
|
124
|
+
* Gets or sets the edge width of the backplate.
|
|
125
|
+
*/
|
|
126
|
+
edgePower: number;
|
|
127
|
+
/**
|
|
128
|
+
* Gets or sets the edge width of the backplate.
|
|
129
|
+
*/
|
|
130
|
+
edgeLineGradientBlend: number;
|
|
131
|
+
constructor(name: string, scene?: Scene);
|
|
132
|
+
needAlphaBlending(): boolean;
|
|
133
|
+
needAlphaTesting(): boolean;
|
|
134
|
+
getAlphaTestTexture(): Nullable<BaseTexture>;
|
|
135
|
+
isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean;
|
|
136
|
+
bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
|
|
137
|
+
/**
|
|
138
|
+
* Get the list of animatables in the material.
|
|
139
|
+
* @returns the list of animatables object used in the material
|
|
140
|
+
*/
|
|
141
|
+
getAnimatables(): IAnimatable[];
|
|
142
|
+
dispose(forceDisposeEffect?: boolean): void;
|
|
143
|
+
clone(name: string): MRDLBackplateMaterial;
|
|
144
|
+
serialize(): any;
|
|
145
|
+
getClassName(): string;
|
|
146
|
+
static Parse(source: any, scene: Scene, rootUrl: string): MRDLBackplateMaterial;
|
|
147
|
+
}
|