@babylonjs/gui 5.0.0-rc.5 → 5.0.0-rc.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/2D/adtInstrumentation.d.ts +52 -52
- package/2D/adtInstrumentation.js +126 -126
- package/2D/advancedDynamicTexture.d.ts +448 -448
- package/2D/advancedDynamicTexture.js +1318 -1318
- package/2D/controls/button.d.ts +135 -135
- package/2D/controls/button.js +276 -276
- package/2D/controls/checkbox.d.ts +59 -59
- package/2D/controls/checkbox.js +188 -188
- package/2D/controls/colorpicker.d.ts +103 -103
- package/2D/controls/colorpicker.js +1417 -1417
- package/2D/controls/container.d.ts +175 -175
- package/2D/controls/container.js +570 -570
- package/2D/controls/control.d.ts +866 -866
- package/2D/controls/control.js +2433 -2433
- package/2D/controls/displayGrid.d.ts +53 -53
- package/2D/controls/displayGrid.js +245 -245
- package/2D/controls/ellipse.d.ts +21 -21
- package/2D/controls/ellipse.js +85 -85
- package/2D/controls/focusableButton.d.ts +59 -59
- package/2D/controls/focusableButton.js +99 -99
- package/2D/controls/focusableControl.d.ts +34 -34
- package/2D/controls/focusableControl.js +1 -1
- package/2D/controls/grid.d.ts +139 -139
- package/2D/controls/grid.js +529 -529
- package/2D/controls/image.d.ts +204 -204
- package/2D/controls/image.js +887 -887
- package/2D/controls/index.d.ts +29 -29
- package/2D/controls/index.js +29 -29
- package/2D/controls/inputPassword.d.ts +8 -8
- package/2D/controls/inputPassword.js +25 -25
- package/2D/controls/inputText.d.ts +201 -201
- package/2D/controls/inputText.js +1119 -1119
- package/2D/controls/line.d.ts +66 -66
- package/2D/controls/line.js +271 -271
- package/2D/controls/multiLine.d.ts +75 -75
- package/2D/controls/multiLine.js +262 -262
- package/2D/controls/radioButton.d.ts +49 -49
- package/2D/controls/radioButton.js +205 -205
- package/2D/controls/rectangle.d.ts +29 -29
- package/2D/controls/rectangle.js +150 -150
- package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
- package/2D/controls/scrollViewers/scrollViewer.js +677 -677
- package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
- package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
- package/2D/controls/selector.d.ts +263 -263
- package/2D/controls/selector.js +692 -692
- package/2D/controls/sliders/baseSlider.d.ts +82 -82
- package/2D/controls/sliders/baseSlider.js +347 -347
- package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
- package/2D/controls/sliders/imageBasedSlider.js +192 -192
- package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
- package/2D/controls/sliders/imageScrollBar.js +263 -263
- package/2D/controls/sliders/scrollBar.d.ts +38 -38
- package/2D/controls/sliders/scrollBar.js +143 -143
- package/2D/controls/sliders/slider.d.ts +35 -35
- package/2D/controls/sliders/slider.js +271 -271
- package/2D/controls/stackPanel.d.ts +64 -64
- package/2D/controls/stackPanel.js +246 -246
- package/2D/controls/statics.d.ts +6 -6
- package/2D/controls/statics.js +49 -49
- package/2D/controls/textBlock.d.ts +175 -175
- package/2D/controls/textBlock.js +603 -603
- package/2D/controls/textWrapper.d.ts +13 -13
- package/2D/controls/textWrapper.js +101 -101
- package/2D/controls/toggleButton.d.ts +117 -117
- package/2D/controls/toggleButton.js +268 -268
- package/2D/controls/virtualKeyboard.d.ts +96 -96
- package/2D/controls/virtualKeyboard.js +256 -256
- package/2D/index.d.ts +9 -9
- package/2D/index.js +9 -9
- package/2D/math2D.d.ts +117 -117
- package/2D/math2D.js +221 -221
- package/2D/measure.d.ts +77 -77
- package/2D/measure.js +139 -139
- package/2D/multiLinePoint.d.ts +47 -47
- package/2D/multiLinePoint.js +127 -127
- package/2D/style.d.ts +46 -46
- package/2D/style.js +97 -97
- package/2D/valueAndUnit.d.ts +89 -89
- package/2D/valueAndUnit.js +226 -226
- package/2D/xmlLoader.d.ts +60 -60
- package/2D/xmlLoader.js +348 -348
- package/3D/behaviors/defaultBehavior.d.ts +73 -73
- package/3D/behaviors/defaultBehavior.js +121 -121
- package/3D/controls/abstractButton3D.d.ts +15 -15
- package/3D/controls/abstractButton3D.js +25 -25
- package/3D/controls/button3D.d.ts +30 -30
- package/3D/controls/button3D.js +93 -93
- package/3D/controls/container3D.d.ts +72 -72
- package/3D/controls/container3D.js +139 -139
- package/3D/controls/contentDisplay3D.d.ts +30 -30
- package/3D/controls/contentDisplay3D.js +79 -79
- package/3D/controls/control3D.d.ts +201 -201
- package/3D/controls/control3D.js +445 -445
- package/3D/controls/cylinderPanel.d.ts +17 -17
- package/3D/controls/cylinderPanel.js +66 -66
- package/3D/controls/handMenu.d.ts +28 -28
- package/3D/controls/handMenu.js +47 -47
- package/3D/controls/holographicBackplate.d.ts +49 -49
- package/3D/controls/holographicBackplate.js +120 -120
- package/3D/controls/holographicButton.d.ts +84 -84
- package/3D/controls/holographicButton.js +339 -339
- package/3D/controls/holographicSlate.d.ts +131 -131
- package/3D/controls/holographicSlate.js +431 -431
- package/3D/controls/index.d.ts +21 -21
- package/3D/controls/index.js +21 -21
- package/3D/controls/meshButton3D.d.ts +21 -21
- package/3D/controls/meshButton3D.js +62 -62
- package/3D/controls/nearMenu.d.ts +44 -44
- package/3D/controls/nearMenu.js +114 -114
- package/3D/controls/planePanel.d.ts +9 -9
- package/3D/controls/planePanel.js +36 -36
- package/3D/controls/scatterPanel.d.ts +18 -18
- package/3D/controls/scatterPanel.js +108 -108
- package/3D/controls/slider3D.d.ts +81 -81
- package/3D/controls/slider3D.js +268 -268
- package/3D/controls/spherePanel.d.ts +17 -17
- package/3D/controls/spherePanel.js +67 -67
- package/3D/controls/stackPanel3D.d.ts +22 -22
- package/3D/controls/stackPanel3D.js +107 -107
- package/3D/controls/touchButton3D.d.ts +80 -80
- package/3D/controls/touchButton3D.js +233 -233
- package/3D/controls/touchHolographicButton.d.ts +110 -110
- package/3D/controls/touchHolographicButton.js +445 -445
- package/3D/controls/touchHolographicMenu.d.ts +61 -61
- package/3D/controls/touchHolographicMenu.js +149 -149
- package/3D/controls/touchMeshButton3D.d.ts +21 -21
- package/3D/controls/touchMeshButton3D.js +62 -62
- package/3D/controls/volumeBasedPanel.d.ts +53 -53
- package/3D/controls/volumeBasedPanel.js +174 -174
- package/3D/gizmos/gizmoHandle.d.ts +108 -108
- package/3D/gizmos/gizmoHandle.js +209 -209
- package/3D/gizmos/index.d.ts +2 -2
- package/3D/gizmos/index.js +2 -2
- package/3D/gizmos/slateGizmo.d.ts +57 -57
- package/3D/gizmos/slateGizmo.js +369 -369
- package/3D/gui3DManager.d.ts +94 -94
- package/3D/gui3DManager.js +257 -257
- package/3D/index.d.ts +5 -5
- package/3D/index.js +5 -5
- package/3D/materials/fluent/fluentMaterial.d.ts +90 -90
- package/3D/materials/fluent/fluentMaterial.js +292 -292
- package/3D/materials/fluent/index.d.ts +1 -1
- package/3D/materials/fluent/index.js +1 -1
- package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
- package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +154 -154
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
- package/3D/materials/fluentBackplate/index.d.ts +1 -1
- package/3D/materials/fluentBackplate/index.js +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
- package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +189 -189
- package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
- package/3D/materials/fluentButton/index.d.ts +1 -1
- package/3D/materials/fluentButton/index.js +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
- package/3D/materials/fluentMaterial.d.ts +4 -4
- package/3D/materials/fluentMaterial.js +4 -4
- package/3D/materials/handle/handleMaterial.d.ts +68 -68
- package/3D/materials/handle/handleMaterial.js +126 -126
- package/3D/materials/handle/index.d.ts +1 -1
- package/3D/materials/handle/index.js +1 -1
- package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.fragment.js +8 -8
- package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.vertex.js +8 -8
- package/3D/materials/index.d.ts +5 -5
- package/3D/materials/index.js +5 -5
- package/3D/materials/mrdl/index.d.ts +3 -3
- package/3D/materials/mrdl/index.js +3 -3
- package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +147 -147
- package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
- package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +333 -333
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +333 -333
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
- package/3D/vector3WithInfo.d.ts +16 -16
- package/3D/vector3WithInfo.js +23 -23
- package/index.d.ts +2 -2
- package/index.js +2 -2
- package/legacy/legacy.d.ts +1 -1
- package/legacy/legacy.js +13 -13
- package/package.json +2 -2
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import { ContentDisplay3D } from "./contentDisplay3D";
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import { TouchHolographicButton } from "./touchHolographicButton";
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import { AdvancedDynamicTexture } from "../../2D/advancedDynamicTexture";
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import { DefaultBehavior } from "../behaviors/defaultBehavior";
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import { SlateGizmo } from "../gizmos/slateGizmo";
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import { Vector2, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
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import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
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import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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import { Scene } from "@babylonjs/core/scene.js";
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/**
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* Class used to create a holographic slate
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* @since 5.0.0
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*/
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export declare class HolographicSlate extends ContentDisplay3D {
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/**
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* Base Url for the assets.
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*/
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static ASSETS_BASE_URL: string;
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/**
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* File name for the close icon.
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*/
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static CLOSE_ICON_FILENAME: string;
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* File name for the close icon.
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*/
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static FOLLOW_ICON_FILENAME: string;
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private static _DEFAULT_TEXT_RESOLUTION_Y;
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/**
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* Margin between title bar and contentplate
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*/
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titleBarMargin: number;
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/**
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* Origin in local coordinates (top left corner)
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*/
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origin: Vector3;
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private _dimensions;
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private _titleBarHeight;
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private _titleBarMaterial;
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private _backMaterial;
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private _contentMaterial;
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private _pickedPointObserver;
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private _positionChangedObserver;
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private _titleText;
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private _titleTextComponent;
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private _contentViewport;
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private _contentDragBehavior;
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private _defaultBehavior;
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/**
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* Regroups all mesh behaviors for the slate
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*/
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get defaultBehavior(): DefaultBehavior;
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_gizmo: SlateGizmo;
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protected _titleBar: Mesh;
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protected _titleBarTitle: Mesh;
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protected _contentPlate: Mesh;
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protected _backPlate: Mesh;
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_followButton: TouchHolographicButton;
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protected _closeButton: TouchHolographicButton;
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protected _contentScaleRatio: number;
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/**
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* 2D dimensions of the slate
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*/
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get dimensions(): Vector2;
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set dimensions(value: Vector2);
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* Minimum dimensions of the slate
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* Default dimensions of the slate
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readonly defaultDimensions: Vector2;
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* Height of the title bar component
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get titleBarHeight(): number;
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set titleBarHeight(value: number);
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* Rendering ground id of all the meshes
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set renderingGroupId(id: number);
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get renderingGroupId(): number;
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* The title text displayed at the top of the slate
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set title(title: string);
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constructor(name?: string);
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*/
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protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
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private _resetContentPositionAndZoom;
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_updatePivot(): void;
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protected _createNode(scene: Scene): TransformNode;
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* Resets the aspect and pose of the slate so it is right in front of the active camera, facing towards it.
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resetDefaultAspectAndPose(resetAspect?: boolean): void;
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* Releases all associated resources
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}
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import { ContentDisplay3D } from "./contentDisplay3D";
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import { TouchHolographicButton } from "./touchHolographicButton";
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import { AdvancedDynamicTexture } from "../../2D/advancedDynamicTexture";
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import { DefaultBehavior } from "../behaviors/defaultBehavior";
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import { SlateGizmo } from "../gizmos/slateGizmo";
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import { Vector2, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
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import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
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import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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import { Scene } from "@babylonjs/core/scene.js";
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/**
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* Class used to create a holographic slate
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* @since 5.0.0
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*/
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export declare class HolographicSlate extends ContentDisplay3D {
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/**
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* Base Url for the assets.
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*/
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static ASSETS_BASE_URL: string;
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/**
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* File name for the close icon.
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22
|
+
*/
|
|
23
|
+
static CLOSE_ICON_FILENAME: string;
|
|
24
|
+
/**
|
|
25
|
+
* File name for the close icon.
|
|
26
|
+
*/
|
|
27
|
+
static FOLLOW_ICON_FILENAME: string;
|
|
28
|
+
private static _DEFAULT_TEXT_RESOLUTION_Y;
|
|
29
|
+
/**
|
|
30
|
+
* Margin between title bar and contentplate
|
|
31
|
+
*/
|
|
32
|
+
titleBarMargin: number;
|
|
33
|
+
/**
|
|
34
|
+
* Origin in local coordinates (top left corner)
|
|
35
|
+
*/
|
|
36
|
+
origin: Vector3;
|
|
37
|
+
private _dimensions;
|
|
38
|
+
private _titleBarHeight;
|
|
39
|
+
private _titleBarMaterial;
|
|
40
|
+
private _backMaterial;
|
|
41
|
+
private _contentMaterial;
|
|
42
|
+
private _pickedPointObserver;
|
|
43
|
+
private _positionChangedObserver;
|
|
44
|
+
private _titleText;
|
|
45
|
+
private _titleTextComponent;
|
|
46
|
+
private _contentViewport;
|
|
47
|
+
private _contentDragBehavior;
|
|
48
|
+
private _defaultBehavior;
|
|
49
|
+
/**
|
|
50
|
+
* Regroups all mesh behaviors for the slate
|
|
51
|
+
*/
|
|
52
|
+
get defaultBehavior(): DefaultBehavior;
|
|
53
|
+
/** @hidden */
|
|
54
|
+
_gizmo: SlateGizmo;
|
|
55
|
+
protected _titleBar: Mesh;
|
|
56
|
+
protected _titleBarTitle: Mesh;
|
|
57
|
+
protected _contentPlate: Mesh;
|
|
58
|
+
protected _backPlate: Mesh;
|
|
59
|
+
/** @hidden */
|
|
60
|
+
_followButton: TouchHolographicButton;
|
|
61
|
+
protected _closeButton: TouchHolographicButton;
|
|
62
|
+
protected _contentScaleRatio: number;
|
|
63
|
+
/**
|
|
64
|
+
* 2D dimensions of the slate
|
|
65
|
+
*/
|
|
66
|
+
get dimensions(): Vector2;
|
|
67
|
+
set dimensions(value: Vector2);
|
|
68
|
+
/**
|
|
69
|
+
* Minimum dimensions of the slate
|
|
70
|
+
*/
|
|
71
|
+
minDimensions: Vector2;
|
|
72
|
+
/**
|
|
73
|
+
* Default dimensions of the slate
|
|
74
|
+
*/
|
|
75
|
+
readonly defaultDimensions: Vector2;
|
|
76
|
+
/**
|
|
77
|
+
* Height of the title bar component
|
|
78
|
+
*/
|
|
79
|
+
get titleBarHeight(): number;
|
|
80
|
+
set titleBarHeight(value: number);
|
|
81
|
+
/**
|
|
82
|
+
* Rendering ground id of all the meshes
|
|
83
|
+
*/
|
|
84
|
+
set renderingGroupId(id: number);
|
|
85
|
+
get renderingGroupId(): number;
|
|
86
|
+
/**
|
|
87
|
+
* The title text displayed at the top of the slate
|
|
88
|
+
*/
|
|
89
|
+
set title(title: string);
|
|
90
|
+
get title(): string;
|
|
91
|
+
/**
|
|
92
|
+
* Creates a new slate
|
|
93
|
+
* @param name defines the control name
|
|
94
|
+
*/
|
|
95
|
+
constructor(name?: string);
|
|
96
|
+
/**
|
|
97
|
+
* Apply the facade texture (created from the content property).
|
|
98
|
+
* This function can be overloaded by child classes
|
|
99
|
+
* @param facadeTexture defines the AdvancedDynamicTexture to use
|
|
100
|
+
*/
|
|
101
|
+
protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
|
|
102
|
+
private _addControl;
|
|
103
|
+
protected _getTypeName(): string;
|
|
104
|
+
/**
|
|
105
|
+
* @hidden
|
|
106
|
+
*/
|
|
107
|
+
_positionElements(): void;
|
|
108
|
+
private _applyContentViewport;
|
|
109
|
+
private _resetContentPositionAndZoom;
|
|
110
|
+
/**
|
|
111
|
+
* @hidden
|
|
112
|
+
*/
|
|
113
|
+
_updatePivot(): void;
|
|
114
|
+
protected _createNode(scene: Scene): TransformNode;
|
|
115
|
+
private _attachContentPlateBehavior;
|
|
116
|
+
protected _affectMaterial(mesh: AbstractMesh): void;
|
|
117
|
+
/**
|
|
118
|
+
* @param scene
|
|
119
|
+
* @hidden*
|
|
120
|
+
*/
|
|
121
|
+
_prepareNode(scene: Scene): void;
|
|
122
|
+
/**
|
|
123
|
+
* Resets the aspect and pose of the slate so it is right in front of the active camera, facing towards it.
|
|
124
|
+
* @param resetAspect Should the slate's dimensions/aspect ratio be reset as well
|
|
125
|
+
*/
|
|
126
|
+
resetDefaultAspectAndPose(resetAspect?: boolean): void;
|
|
127
|
+
/**
|
|
128
|
+
* Releases all associated resources
|
|
129
|
+
*/
|
|
130
|
+
dispose(): void;
|
|
131
|
+
}
|