@babylonjs/gui 5.0.0-rc.4 → 5.0.0-rc.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/2D/adtInstrumentation.d.ts +2 -2
- package/2D/adtInstrumentation.js.map +1 -1
- package/2D/advancedDynamicTexture.d.ts +43 -20
- package/2D/advancedDynamicTexture.js +45 -22
- package/2D/advancedDynamicTexture.js.map +1 -1
- package/2D/controls/button.d.ts +50 -12
- package/2D/controls/button.js +48 -10
- package/2D/controls/button.js.map +1 -1
- package/2D/controls/checkbox.d.ts +17 -9
- package/2D/controls/checkbox.js +17 -7
- package/2D/controls/checkbox.js.map +1 -1
- package/2D/controls/colorpicker.d.ts +21 -8
- package/2D/controls/colorpicker.js +540 -523
- package/2D/controls/colorpicker.js.map +1 -1
- package/2D/controls/container.d.ts +63 -18
- package/2D/controls/container.js +63 -18
- package/2D/controls/container.js.map +1 -1
- package/2D/controls/control.d.ts +171 -48
- package/2D/controls/control.js +165 -41
- package/2D/controls/control.js.map +1 -1
- package/2D/controls/displayGrid.d.ts +2 -4
- package/2D/controls/displayGrid.js +3 -3
- package/2D/controls/displayGrid.js.map +1 -1
- package/2D/controls/ellipse.d.ts +1 -1
- package/2D/controls/ellipse.js +2 -2
- package/2D/controls/ellipse.js.map +1 -1
- package/2D/controls/focusableButton.d.ts +13 -6
- package/2D/controls/focusableButton.js +10 -3
- package/2D/controls/focusableButton.js.map +1 -1
- package/2D/controls/focusableControl.d.ts +11 -11
- package/2D/controls/focusableControl.js.map +1 -1
- package/2D/controls/grid.d.ts +7 -3
- package/2D/controls/grid.js +9 -5
- package/2D/controls/grid.js.map +1 -1
- package/2D/controls/image.d.ts +15 -8
- package/2D/controls/image.js +29 -21
- package/2D/controls/image.js.map +1 -1
- package/2D/controls/index.js.map +1 -1
- package/2D/controls/inputPassword.d.ts +1 -1
- package/2D/controls/inputPassword.js +2 -2
- package/2D/controls/inputPassword.js.map +1 -1
- package/2D/controls/inputText.d.ts +34 -15
- package/2D/controls/inputText.js +47 -24
- package/2D/controls/inputText.js.map +1 -1
- package/2D/controls/line.d.ts +4 -4
- package/2D/controls/line.js +5 -5
- package/2D/controls/line.js.map +1 -1
- package/2D/controls/multiLine.d.ts +9 -11
- package/2D/controls/multiLine.js +8 -8
- package/2D/controls/multiLine.js.map +1 -1
- package/2D/controls/radioButton.d.ts +4 -4
- package/2D/controls/radioButton.js +2 -2
- package/2D/controls/radioButton.js.map +1 -1
- package/2D/controls/rectangle.d.ts +1 -1
- package/2D/controls/rectangle.js +2 -2
- package/2D/controls/rectangle.js.map +1 -1
- package/2D/controls/scrollViewers/scrollViewer.d.ts +14 -7
- package/2D/controls/scrollViewers/scrollViewer.js +14 -13
- package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
- package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +20 -8
- package/2D/controls/scrollViewers/scrollViewerWindow.js +25 -10
- package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
- package/2D/controls/selector.d.ts +79 -25
- package/2D/controls/selector.js +93 -30
- package/2D/controls/selector.js.map +1 -1
- package/2D/controls/sliders/baseSlider.d.ts +9 -5
- package/2D/controls/sliders/baseSlider.js +11 -7
- package/2D/controls/sliders/baseSlider.js.map +1 -1
- package/2D/controls/sliders/imageBasedSlider.d.ts +10 -8
- package/2D/controls/sliders/imageBasedSlider.js +10 -6
- package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
- package/2D/controls/sliders/imageScrollBar.d.ts +8 -4
- package/2D/controls/sliders/imageScrollBar.js +10 -3
- package/2D/controls/sliders/imageScrollBar.js.map +1 -1
- package/2D/controls/sliders/scrollBar.d.ts +8 -4
- package/2D/controls/sliders/scrollBar.js +10 -3
- package/2D/controls/sliders/scrollBar.js.map +1 -1
- package/2D/controls/sliders/slider.d.ts +2 -4
- package/2D/controls/sliders/slider.js +6 -6
- package/2D/controls/sliders/slider.js.map +1 -1
- package/2D/controls/stackPanel.d.ts +11 -3
- package/2D/controls/stackPanel.js +16 -6
- package/2D/controls/stackPanel.js.map +1 -1
- package/2D/controls/statics.js +2 -0
- package/2D/controls/statics.js.map +1 -1
- package/2D/controls/textBlock.d.ts +9 -6
- package/2D/controls/textBlock.js +11 -6
- package/2D/controls/textBlock.js.map +1 -1
- package/2D/controls/textWrapper.js.map +1 -1
- package/2D/controls/toggleButton.d.ts +43 -9
- package/2D/controls/toggleButton.js +40 -6
- package/2D/controls/toggleButton.js.map +1 -1
- package/2D/controls/virtualKeyboard.d.ts +2 -2
- package/2D/controls/virtualKeyboard.js +6 -6
- package/2D/controls/virtualKeyboard.js.map +1 -1
- package/2D/index.js.map +1 -1
- package/2D/math2D.d.ts +2 -2
- package/2D/math2D.js +2 -2
- package/2D/math2D.js.map +1 -1
- package/2D/measure.d.ts +4 -4
- package/2D/measure.js +6 -16
- package/2D/measure.js.map +1 -1
- package/2D/multiLinePoint.d.ts +3 -3
- package/2D/multiLinePoint.js +3 -3
- package/2D/multiLinePoint.js.map +1 -1
- package/2D/style.d.ts +2 -2
- package/2D/style.js.map +1 -1
- package/2D/valueAndUnit.d.ts +1 -1
- package/2D/valueAndUnit.js +8 -4
- package/2D/valueAndUnit.js.map +1 -1
- package/2D/xmlLoader.d.ts +10 -10
- package/2D/xmlLoader.js +17 -17
- package/2D/xmlLoader.js.map +1 -1
- package/3D/behaviors/defaultBehavior.d.ts +7 -7
- package/3D/behaviors/defaultBehavior.js.map +1 -1
- package/3D/controls/abstractButton3D.d.ts +2 -2
- package/3D/controls/abstractButton3D.js +1 -1
- package/3D/controls/abstractButton3D.js.map +1 -1
- package/3D/controls/button3D.d.ts +4 -4
- package/3D/controls/button3D.js.map +1 -1
- package/3D/controls/container3D.d.ts +3 -3
- package/3D/controls/container3D.js +1 -2
- package/3D/controls/container3D.js.map +1 -1
- package/3D/controls/contentDisplay3D.js +1 -0
- package/3D/controls/contentDisplay3D.js.map +1 -1
- package/3D/controls/control3D.d.ts +53 -17
- package/3D/controls/control3D.js +48 -11
- package/3D/controls/control3D.js.map +1 -1
- package/3D/controls/cylinderPanel.d.ts +2 -2
- package/3D/controls/cylinderPanel.js +2 -2
- package/3D/controls/cylinderPanel.js.map +1 -1
- package/3D/controls/handMenu.d.ts +5 -5
- package/3D/controls/handMenu.js.map +1 -1
- package/3D/controls/holographicBackplate.d.ts +4 -3
- package/3D/controls/holographicBackplate.js +4 -4
- package/3D/controls/holographicBackplate.js.map +1 -1
- package/3D/controls/holographicButton.d.ts +6 -5
- package/3D/controls/holographicButton.js +1 -0
- package/3D/controls/holographicButton.js.map +1 -1
- package/3D/controls/holographicSlate.d.ts +10 -7
- package/3D/controls/holographicSlate.js +17 -14
- package/3D/controls/holographicSlate.js.map +1 -1
- package/3D/controls/index.js.map +1 -1
- package/3D/controls/meshButton3D.d.ts +4 -4
- package/3D/controls/meshButton3D.js +3 -2
- package/3D/controls/meshButton3D.js.map +1 -1
- package/3D/controls/nearMenu.d.ts +5 -5
- package/3D/controls/nearMenu.js +6 -4
- package/3D/controls/nearMenu.js.map +1 -1
- package/3D/controls/planePanel.d.ts +1 -1
- package/3D/controls/planePanel.js.map +1 -1
- package/3D/controls/scatterPanel.d.ts +2 -2
- package/3D/controls/scatterPanel.js +1 -1
- package/3D/controls/scatterPanel.js.map +1 -1
- package/3D/controls/slider3D.d.ts +5 -5
- package/3D/controls/slider3D.js +8 -9
- package/3D/controls/slider3D.js.map +1 -1
- package/3D/controls/spherePanel.d.ts +2 -2
- package/3D/controls/spherePanel.js +2 -2
- package/3D/controls/spherePanel.js.map +1 -1
- package/3D/controls/stackPanel3D.js +3 -3
- package/3D/controls/stackPanel3D.js.map +1 -1
- package/3D/controls/touchButton3D.d.ts +12 -7
- package/3D/controls/touchButton3D.js +11 -5
- package/3D/controls/touchButton3D.js.map +1 -1
- package/3D/controls/touchHolographicButton.d.ts +7 -6
- package/3D/controls/touchHolographicButton.js +7 -7
- package/3D/controls/touchHolographicButton.js.map +1 -1
- package/3D/controls/touchHolographicMenu.d.ts +6 -6
- package/3D/controls/touchHolographicMenu.js +1 -0
- package/3D/controls/touchHolographicMenu.js.map +1 -1
- package/3D/controls/touchMeshButton3D.d.ts +4 -5
- package/3D/controls/touchMeshButton3D.js +3 -3
- package/3D/controls/touchMeshButton3D.js.map +1 -1
- package/3D/controls/volumeBasedPanel.d.ts +10 -9
- package/3D/controls/volumeBasedPanel.js +13 -13
- package/3D/controls/volumeBasedPanel.js.map +1 -1
- package/3D/gizmos/gizmoHandle.d.ts +5 -5
- package/3D/gizmos/gizmoHandle.js.map +1 -1
- package/3D/gizmos/index.js.map +1 -1
- package/3D/gizmos/slateGizmo.d.ts +4 -4
- package/3D/gizmos/slateGizmo.js.map +1 -1
- package/3D/gui3DManager.d.ts +7 -7
- package/3D/gui3DManager.js +3 -3
- package/3D/gui3DManager.js.map +1 -1
- package/3D/index.js.map +1 -1
- package/3D/materials/fluent/fluentMaterial.d.ts +12 -12
- package/3D/materials/fluent/fluentMaterial.js +17 -6
- package/3D/materials/fluent/fluentMaterial.js.map +1 -1
- package/3D/materials/fluent/index.js.map +1 -1
- package/3D/materials/fluent/shaders/fluent.fragment.d.ts +1 -1
- package/3D/materials/fluent/shaders/fluent.fragment.js +4 -2
- package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -1
- package/3D/materials/fluent/shaders/fluent.vertex.d.ts +1 -1
- package/3D/materials/fluent/shaders/fluent.vertex.js +4 -2
- package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -1
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +12 -12
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +48 -13
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
- package/3D/materials/fluentBackplate/index.js.map +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +4 -2
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +4 -2
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -1
- package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +12 -12
- package/3D/materials/fluentButton/fluentButtonMaterial.js +8 -6
- package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
- package/3D/materials/fluentButton/index.js.map +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +4 -2
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +4 -2
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -1
- package/3D/materials/fluentMaterial.d.ts +1 -1
- package/3D/materials/fluentMaterial.js +1 -1
- package/3D/materials/fluentMaterial.js.map +1 -1
- package/3D/materials/handle/handleMaterial.d.ts +4 -4
- package/3D/materials/handle/handleMaterial.js.map +1 -1
- package/3D/materials/handle/index.js.map +1 -1
- package/3D/materials/handle/shaders/handle.fragment.d.ts +1 -1
- package/3D/materials/handle/shaders/handle.fragment.js +3 -1
- package/3D/materials/handle/shaders/handle.fragment.js.map +1 -1
- package/3D/materials/handle/shaders/handle.vertex.d.ts +1 -1
- package/3D/materials/handle/shaders/handle.vertex.js +4 -2
- package/3D/materials/handle/shaders/handle.vertex.js.map +1 -1
- package/3D/materials/index.js.map +1 -1
- package/3D/materials/mrdl/index.js.map +1 -1
- package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +15 -15
- package/3D/materials/mrdl/mrdlBackplateMaterial.js +42 -15
- package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
- package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +16 -16
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js +88 -23
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +17 -17
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +89 -24
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +1 -1
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +4 -2
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +1 -1
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +4 -2
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +4 -2
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +4 -2
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +4 -2
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +4 -2
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -1
- package/3D/vector3WithInfo.d.ts +1 -1
- package/3D/vector3WithInfo.js.map +1 -1
- package/index.js.map +1 -1
- package/legacy/legacy.d.ts +1 -1
- package/legacy/legacy.js +3 -3
- package/legacy/legacy.js.map +1 -1
- package/package.json +21 -328
- package/readme.md +2 -2
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import { PerfCounter } from "@babylonjs/core/Misc/perfCounter";
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import { IDisposable } from "@babylonjs/core/scene";
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import { PerfCounter } from "@babylonjs/core/Misc/perfCounter.js";
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import { IDisposable } from "@babylonjs/core/scene.js";
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import { AdvancedDynamicTexture } from "./advancedDynamicTexture";
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/**
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* This class can be used to get instrumentation data from a AdvancedDynamicTexture object
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{"version":3,"file":"adtInstrumentation.js","sourceRoot":"","sources":["
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{"version":3,"file":"adtInstrumentation.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/2D/adtInstrumentation.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,WAAW,EAAE,4CAA8B;AAKpD;;GAEG;AACH;IAwFI;;;;OAIG;IACH;IACI;;OAEG;IACI,OAA+B;QAA/B,YAAO,GAAP,OAAO,CAAwB;QAhGlC,uBAAkB,GAAG,KAAK,CAAC;QAC3B,gBAAW,GAAG,IAAI,WAAW,EAAE,CAAC;QAEhC,uBAAkB,GAAG,KAAK,CAAC;QAC3B,gBAAW,GAAG,IAAI,WAAW,EAAE,CAAC;QAExC,YAAY;QACJ,2BAAsB,GAA+C,IAAI,CAAC;QAC1E,yBAAoB,GAA+C,IAAI,CAAC;QACxE,2BAAsB,GAA+C,IAAI,CAAC;QAC1E,yBAAoB,GAA+C,IAAI,CAAC;IAuF7E,CAAC;IAhFJ,sBAAW,oEAAiB;QAL5B,aAAa;QAEb;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,oEAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,WAAW,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,oEAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,kBAAkB,CAAC;QACnC,CAAC;aAED,UAA6B,KAAc;YAA3C,iBAqBC;YApBG,IAAI,KAAK,KAAK,IAAI,CAAC,kBAAkB,EAAE;gBACnC,OAAO;aACV;YAED,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC;YAEhC,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,GAAG,CAAC;oBACnE,KAAI,CAAC,WAAW,CAAC,eAAe,EAAE,CAAC;gBACvC,CAAC,CAAC,CAAC;gBAEH,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,GAAG,CAAC;oBAC/D,KAAI,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;gBACzC,CAAC,CAAC,CAAC;aACN;iBAAM;gBACH,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;gBACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;gBACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;aACpC;QACL,CAAC;;;OAvBA;IA4BD,sBAAW,oEAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,kBAAkB,CAAC;QACnC,CAAC;aAED,UAA6B,KAAc;YAA3C,iBAqBC;YApBG,IAAI,KAAK,KAAK,IAAI,CAAC,kBAAkB,EAAE;gBACnC,OAAO;aACV;YAED,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC;YAEhC,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,GAAG,CAAC;oBACnE,KAAI,CAAC,WAAW,CAAC,eAAe,EAAE,CAAC;gBACvC,CAAC,CAAC,CAAC;gBAEH,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,GAAG,CAAC;oBAC/D,KAAI,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;gBACzC,CAAC,CAAC,CAAC;aACN;iBAAM;gBACH,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;gBACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;gBACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;aACpC;QACL,CAAC;;;OAvBA;IAoCD;;OAEG;IACI,uDAAO,GAAd;QACI,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;QACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;QACjC,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzE,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;QACnC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;QACrE,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;QAE3B,IAAI,CAAC,OAAQ,GAAG,IAAI,CAAC;IAC/B,CAAC;IACL,4CAAC;AAAD,CAAC,AAnHD,IAmHC","sourcesContent":["import { Nullable } from \"core/types\";\r\nimport { Observer } from \"core/Misc/observable\";\r\nimport { PerfCounter } from \"core/Misc/perfCounter\";\r\nimport { IDisposable } from \"core/scene\";\r\n\r\nimport { AdvancedDynamicTexture } from \"./advancedDynamicTexture\";\r\n\r\n/**\r\n * This class can be used to get instrumentation data from a AdvancedDynamicTexture object\r\n */\r\nexport class AdvancedDynamicTextureInstrumentation implements IDisposable {\r\n private _captureRenderTime = false;\r\n private _renderTime = new PerfCounter();\r\n\r\n private _captureLayoutTime = false;\r\n private _layoutTime = new PerfCounter();\r\n\r\n // Observers\r\n private _onBeginRenderObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n private _onEndRenderObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n private _onBeginLayoutObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n private _onEndLayoutObserver: Nullable<Observer<AdvancedDynamicTexture>> = null;\r\n\r\n // Properties\r\n\r\n /**\r\n * Gets the perf counter used to capture render time\r\n */\r\n public get renderTimeCounter(): PerfCounter {\r\n return this._renderTime;\r\n }\r\n\r\n /**\r\n * Gets the perf counter used to capture layout time\r\n */\r\n public get layoutTimeCounter(): PerfCounter {\r\n return this._layoutTime;\r\n }\r\n\r\n /**\r\n * Enable or disable the render time capture\r\n */\r\n public get captureRenderTime(): boolean {\r\n return this._captureRenderTime;\r\n }\r\n\r\n public set captureRenderTime(value: boolean) {\r\n if (value === this._captureRenderTime) {\r\n return;\r\n }\r\n\r\n this._captureRenderTime = value;\r\n\r\n if (value) {\r\n this._onBeginRenderObserver = this.texture.onBeginRenderObservable.add(() => {\r\n this._renderTime.beginMonitoring();\r\n });\r\n\r\n this._onEndRenderObserver = this.texture.onEndRenderObservable.add(() => {\r\n this._renderTime.endMonitoring(true);\r\n });\r\n } else {\r\n this.texture.onBeginRenderObservable.remove(this._onBeginRenderObserver);\r\n this._onBeginRenderObserver = null;\r\n this.texture.onEndRenderObservable.remove(this._onEndRenderObserver);\r\n this._onEndRenderObserver = null;\r\n }\r\n }\r\n\r\n /**\r\n * Enable or disable the layout time capture\r\n */\r\n public get captureLayoutTime(): boolean {\r\n return this._captureLayoutTime;\r\n }\r\n\r\n public set captureLayoutTime(value: boolean) {\r\n if (value === this._captureLayoutTime) {\r\n return;\r\n }\r\n\r\n this._captureLayoutTime = value;\r\n\r\n if (value) {\r\n this._onBeginLayoutObserver = this.texture.onBeginLayoutObservable.add(() => {\r\n this._layoutTime.beginMonitoring();\r\n });\r\n\r\n this._onEndLayoutObserver = this.texture.onEndLayoutObservable.add(() => {\r\n this._layoutTime.endMonitoring(true);\r\n });\r\n } else {\r\n this.texture.onBeginLayoutObservable.remove(this._onBeginLayoutObserver);\r\n this._onBeginLayoutObserver = null;\r\n this.texture.onEndLayoutObservable.remove(this._onEndLayoutObserver);\r\n this._onEndLayoutObserver = null;\r\n }\r\n }\r\n /**\r\n * Instantiates a new advanced dynamic texture instrumentation.\r\n * This class can be used to get instrumentation data from an AdvancedDynamicTexture object\r\n * @param texture Defines the AdvancedDynamicTexture to instrument\r\n */\r\n public constructor(\r\n /**\r\n * Define the instrumented AdvancedDynamicTexture.\r\n */\r\n public texture: AdvancedDynamicTexture\r\n ) {}\r\n\r\n /**\r\n * Dispose and release associated resources.\r\n */\r\n public dispose() {\r\n this.texture.onBeginRenderObservable.remove(this._onBeginRenderObserver);\r\n this._onBeginRenderObserver = null;\r\n this.texture.onEndRenderObservable.remove(this._onEndRenderObserver);\r\n this._onEndRenderObserver = null;\r\n this.texture.onBeginLayoutObservable.remove(this._onBeginLayoutObserver);\r\n this._onBeginLayoutObserver = null;\r\n this.texture.onEndLayoutObservable.remove(this._onEndLayoutObserver);\r\n this._onEndLayoutObserver = null;\r\n\r\n (<any>this.texture) = null;\r\n }\r\n}\r\n"]}
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import { Nullable } from "@babylonjs/core/types";
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import { Observable } from "@babylonjs/core/Misc/observable";
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import { Vector2, Vector3, Matrix } from "@babylonjs/core/Maths/math.vector";
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import { ClipboardInfo } from "@babylonjs/core/Events/clipboardEvents";
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import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture";
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import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh";
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import { Scene } from "@babylonjs/core/scene";
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import { Nullable } from "@babylonjs/core/types.js";
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import { Observable } from "@babylonjs/core/Misc/observable.js";
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import { Vector2, Vector3, Matrix } from "@babylonjs/core/Maths/math.vector.js";
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import { ClipboardInfo } from "@babylonjs/core/Events/clipboardEvents.js";
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import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture.js";
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import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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import { Layer } from "@babylonjs/core/Layers/layer.js";
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import { Scene } from "@babylonjs/core/scene.js";
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import { Container } from "./controls/container";
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import { Control } from "./controls/control";
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import { IFocusableControl } from "./controls/focusableControl";
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import { Style } from "./style";
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import { Viewport } from "@babylonjs/core/Maths/math.viewport";
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import { Viewport } from "@babylonjs/core/Maths/math.viewport.js";
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/**
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* Class used to create texture to support 2D GUI elements
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* @see https://doc.babylonjs.com/how_to/gui
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*/
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private _onClipboardPaste;
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@@ -381,7 +404,7 @@ export declare class AdvancedDynamicTexture extends DynamicTexture {
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* @param supportPointerMove defines a boolean indicating if the texture must capture move events (true by default)
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* @param onlyAlphaTesting defines a boolean indicating that alpha blending will not be used (only alpha testing) (false by default)
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* @param materialSetupCallback defines a custom way of creating and
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*/
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static CreateForMesh(mesh: AbstractMesh, width?: number, height?: number, supportPointerMove?: boolean, onlyAlphaTesting?: boolean, invertY?: boolean, materialSetupCallback?: (mesh: AbstractMesh, uniqueId: string, texture: AdvancedDynamicTexture, onlyAlphaTesting: boolean) => void): AdvancedDynamicTexture;
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@@ -114,22 +114,31 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
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// Invalidated rectangle which is the combination of all invalidated controls after they have been rotated into absolute position
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_this._invalidatedRectangle = null;
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_this._clearMeasure = new Measure(0, 0, 0, 0);
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*/
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_this._onClipboardCopy = function (rawEvt) {
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*/
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_this._onClipboardCut = function (rawEvt) {
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var ev = new ClipboardInfo(ClipboardEventTypes.CUT, evt);
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_this.onClipboardObservable.notifyObservers(ev);
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};
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*/
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_this._onClipboardPaste = function (rawEvt) {
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@@ -757,14 +766,21 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
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this.onEndRenderObservable.notifyObservers(this);
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this._invalidatedRectangle = null;
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};
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/**
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/**
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* @param cursor
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771
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* @hidden
|
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772
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+
*/
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AdvancedDynamicTexture.prototype._changeCursor = function (cursor) {
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if (this._rootElement) {
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this._rootElement.style.cursor = cursor;
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this._cursorChanged = true;
|
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|
}
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|
};
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-
/**
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+
/**
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* @param control
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+
* @param pointerId
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+
* @hidden
|
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+
*/
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AdvancedDynamicTexture.prototype._registerLastControlDown = function (control, pointerId) {
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this._lastControlDown[pointerId] = control;
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this.onControlPickedObservable.notifyObservers(control);
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|
@@ -806,10 +822,14 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
|
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806
822
|
}
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823
|
this._manageFocus();
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824
|
};
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|
-
/**
|
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825
|
+
/**
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826
|
+
* @param list
|
|
827
|
+
* @param control
|
|
828
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+
* @hidden
|
|
829
|
+
*/
|
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810
830
|
AdvancedDynamicTexture.prototype._cleanControlAfterRemovalFromList = function (list, control) {
|
|
811
831
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for (var pointerId in list) {
|
|
812
|
-
if (!
|
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832
|
+
if (!Object.prototype.hasOwnProperty.call(list, pointerId)) {
|
|
813
833
|
continue;
|
|
814
834
|
}
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815
835
|
var lastControlOver = list[pointerId];
|
|
@@ -818,7 +838,10 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
|
|
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818
838
|
}
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819
839
|
}
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|
820
840
|
};
|
|
821
|
-
/**
|
|
841
|
+
/**
|
|
842
|
+
* @param control
|
|
843
|
+
* @hidden
|
|
844
|
+
*/
|
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822
845
|
AdvancedDynamicTexture.prototype._cleanControlAfterRemoval = function (control) {
|
|
823
846
|
this._cleanControlAfterRemovalFromList(this._lastControlDown, control);
|
|
824
847
|
this._cleanControlAfterRemovalFromList(this._lastControlOver, control);
|
|
@@ -886,7 +909,7 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
|
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886
909
|
return;
|
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887
910
|
}
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|
var tempViewport = new Viewport(0, 0, 0, 0);
|
|
889
|
-
this._pointerMoveObserver = scene.onPrePointerObservable.add(function (pi
|
|
912
|
+
this._pointerMoveObserver = scene.onPrePointerObservable.add(function (pi) {
|
|
890
913
|
if (scene.isPointerCaptured(pi.event.pointerId)) {
|
|
891
914
|
return;
|
|
892
915
|
}
|
|
@@ -909,17 +932,17 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
|
|
|
909
932
|
* Register the clipboard Events onto the canvas
|
|
910
933
|
*/
|
|
911
934
|
AdvancedDynamicTexture.prototype.registerClipboardEvents = function () {
|
|
912
|
-
self.addEventListener("copy", this.
|
|
913
|
-
self.addEventListener("cut", this.
|
|
914
|
-
self.addEventListener("paste", this.
|
|
935
|
+
self.addEventListener("copy", this._onClipboardCopy, false);
|
|
936
|
+
self.addEventListener("cut", this._onClipboardCut, false);
|
|
937
|
+
self.addEventListener("paste", this._onClipboardPaste, false);
|
|
915
938
|
};
|
|
916
939
|
/**
|
|
917
940
|
* Unregister the clipboard Events from the canvas
|
|
918
941
|
*/
|
|
919
942
|
AdvancedDynamicTexture.prototype.unRegisterClipboardEvents = function () {
|
|
920
|
-
self.removeEventListener("copy", this.
|
|
921
|
-
self.removeEventListener("cut", this.
|
|
922
|
-
self.removeEventListener("paste", this.
|
|
943
|
+
self.removeEventListener("copy", this._onClipboardCopy);
|
|
944
|
+
self.removeEventListener("cut", this._onClipboardCut);
|
|
945
|
+
self.removeEventListener("paste", this._onClipboardPaste);
|
|
923
946
|
};
|
|
924
947
|
/**
|
|
925
948
|
* Connect the texture to a hosting mesh to enable interactions
|
|
@@ -933,7 +956,7 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
|
|
|
933
956
|
if (!scene) {
|
|
934
957
|
return;
|
|
935
958
|
}
|
|
936
|
-
this._pointerObserver = scene.onPointerObservable.add(function (pi
|
|
959
|
+
this._pointerObserver = scene.onPointerObservable.add(function (pi) {
|
|
937
960
|
if (pi.type !== PointerEventTypes.POINTERMOVE &&
|
|
938
961
|
pi.type !== PointerEventTypes.POINTERUP &&
|
|
939
962
|
pi.type !== PointerEventTypes.POINTERDOWN &&
|
|
@@ -1058,9 +1081,9 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
|
|
|
1058
1081
|
};
|
|
1059
1082
|
AdvancedDynamicTexture.prototype._attachToOnBlur = function (scene) {
|
|
1060
1083
|
var _this = this;
|
|
1061
|
-
this._canvasBlurObserver = scene.getEngine().onCanvasBlurObservable.add(function (
|
|
1084
|
+
this._canvasBlurObserver = scene.getEngine().onCanvasBlurObservable.add(function () {
|
|
1062
1085
|
Object.entries(_this._lastControlDown).forEach(function (_a) {
|
|
1063
|
-
var
|
|
1086
|
+
var value = _a[1];
|
|
1064
1087
|
value._onCanvasBlur();
|
|
1065
1088
|
});
|
|
1066
1089
|
_this.focusedControl = null;
|
|
@@ -1182,7 +1205,7 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
|
|
|
1182
1205
|
* @param supportPointerMove defines a boolean indicating if the texture must capture move events (true by default)
|
|
1183
1206
|
* @param onlyAlphaTesting defines a boolean indicating that alpha blending will not be used (only alpha testing) (false by default)
|
|
1184
1207
|
* @param invertY defines if the texture needs to be inverted on the y axis during loading (true by default)
|
|
1185
|
-
* @param materialSetupCallback defines a custom way of creating and
|
|
1208
|
+
* @param materialSetupCallback defines a custom way of creating and setting up the material on the mesh
|
|
1186
1209
|
* @returns a new AdvancedDynamicTexture
|
|
1187
1210
|
*/
|
|
1188
1211
|
AdvancedDynamicTexture.CreateForMesh = function (mesh, width, height, supportPointerMove, onlyAlphaTesting, invertY, materialSetupCallback) {
|