@babylonjs/gui 5.0.0-rc.2 → 5.0.0-rc.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/2D/adtInstrumentation.d.ts +2 -2
  2. package/2D/adtInstrumentation.js.map +1 -1
  3. package/2D/advancedDynamicTexture.d.ts +43 -20
  4. package/2D/advancedDynamicTexture.js +45 -22
  5. package/2D/advancedDynamicTexture.js.map +1 -1
  6. package/2D/controls/button.d.ts +50 -12
  7. package/2D/controls/button.js +48 -10
  8. package/2D/controls/button.js.map +1 -1
  9. package/2D/controls/checkbox.d.ts +17 -9
  10. package/2D/controls/checkbox.js +17 -7
  11. package/2D/controls/checkbox.js.map +1 -1
  12. package/2D/controls/colorpicker.d.ts +21 -8
  13. package/2D/controls/colorpicker.js +540 -523
  14. package/2D/controls/colorpicker.js.map +1 -1
  15. package/2D/controls/container.d.ts +63 -18
  16. package/2D/controls/container.js +63 -18
  17. package/2D/controls/container.js.map +1 -1
  18. package/2D/controls/control.d.ts +172 -49
  19. package/2D/controls/control.js +166 -41
  20. package/2D/controls/control.js.map +1 -1
  21. package/2D/controls/displayGrid.d.ts +2 -4
  22. package/2D/controls/displayGrid.js +3 -3
  23. package/2D/controls/displayGrid.js.map +1 -1
  24. package/2D/controls/ellipse.d.ts +1 -1
  25. package/2D/controls/ellipse.js +2 -2
  26. package/2D/controls/ellipse.js.map +1 -1
  27. package/2D/controls/focusableButton.d.ts +13 -6
  28. package/2D/controls/focusableButton.js +10 -3
  29. package/2D/controls/focusableButton.js.map +1 -1
  30. package/2D/controls/focusableControl.d.ts +11 -11
  31. package/2D/controls/focusableControl.js.map +1 -1
  32. package/2D/controls/grid.d.ts +7 -3
  33. package/2D/controls/grid.js +9 -5
  34. package/2D/controls/grid.js.map +1 -1
  35. package/2D/controls/image.d.ts +15 -8
  36. package/2D/controls/image.js +29 -21
  37. package/2D/controls/image.js.map +1 -1
  38. package/2D/controls/index.js.map +1 -1
  39. package/2D/controls/inputPassword.d.ts +1 -1
  40. package/2D/controls/inputPassword.js +2 -2
  41. package/2D/controls/inputPassword.js.map +1 -1
  42. package/2D/controls/inputText.d.ts +34 -15
  43. package/2D/controls/inputText.js +47 -24
  44. package/2D/controls/inputText.js.map +1 -1
  45. package/2D/controls/line.d.ts +4 -4
  46. package/2D/controls/line.js +5 -5
  47. package/2D/controls/line.js.map +1 -1
  48. package/2D/controls/multiLine.d.ts +9 -11
  49. package/2D/controls/multiLine.js +8 -8
  50. package/2D/controls/multiLine.js.map +1 -1
  51. package/2D/controls/radioButton.d.ts +4 -4
  52. package/2D/controls/radioButton.js +2 -2
  53. package/2D/controls/radioButton.js.map +1 -1
  54. package/2D/controls/rectangle.d.ts +1 -1
  55. package/2D/controls/rectangle.js +2 -2
  56. package/2D/controls/rectangle.js.map +1 -1
  57. package/2D/controls/scrollViewers/scrollViewer.d.ts +14 -7
  58. package/2D/controls/scrollViewers/scrollViewer.js +14 -13
  59. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  60. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +20 -8
  61. package/2D/controls/scrollViewers/scrollViewerWindow.js +25 -10
  62. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  63. package/2D/controls/selector.d.ts +79 -25
  64. package/2D/controls/selector.js +93 -30
  65. package/2D/controls/selector.js.map +1 -1
  66. package/2D/controls/sliders/baseSlider.d.ts +9 -5
  67. package/2D/controls/sliders/baseSlider.js +11 -7
  68. package/2D/controls/sliders/baseSlider.js.map +1 -1
  69. package/2D/controls/sliders/imageBasedSlider.d.ts +10 -8
  70. package/2D/controls/sliders/imageBasedSlider.js +10 -6
  71. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  72. package/2D/controls/sliders/imageScrollBar.d.ts +8 -4
  73. package/2D/controls/sliders/imageScrollBar.js +10 -3
  74. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  75. package/2D/controls/sliders/scrollBar.d.ts +8 -4
  76. package/2D/controls/sliders/scrollBar.js +10 -3
  77. package/2D/controls/sliders/scrollBar.js.map +1 -1
  78. package/2D/controls/sliders/slider.d.ts +2 -4
  79. package/2D/controls/sliders/slider.js +6 -6
  80. package/2D/controls/sliders/slider.js.map +1 -1
  81. package/2D/controls/stackPanel.d.ts +11 -3
  82. package/2D/controls/stackPanel.js +16 -6
  83. package/2D/controls/stackPanel.js.map +1 -1
  84. package/2D/controls/statics.js +2 -0
  85. package/2D/controls/statics.js.map +1 -1
  86. package/2D/controls/textBlock.d.ts +9 -6
  87. package/2D/controls/textBlock.js +11 -6
  88. package/2D/controls/textBlock.js.map +1 -1
  89. package/2D/controls/textWrapper.js.map +1 -1
  90. package/2D/controls/toggleButton.d.ts +43 -9
  91. package/2D/controls/toggleButton.js +40 -6
  92. package/2D/controls/toggleButton.js.map +1 -1
  93. package/2D/controls/virtualKeyboard.d.ts +2 -2
  94. package/2D/controls/virtualKeyboard.js +6 -6
  95. package/2D/controls/virtualKeyboard.js.map +1 -1
  96. package/2D/index.js.map +1 -1
  97. package/2D/math2D.d.ts +2 -2
  98. package/2D/math2D.js +2 -2
  99. package/2D/math2D.js.map +1 -1
  100. package/2D/measure.d.ts +4 -4
  101. package/2D/measure.js +6 -16
  102. package/2D/measure.js.map +1 -1
  103. package/2D/multiLinePoint.d.ts +3 -3
  104. package/2D/multiLinePoint.js +3 -3
  105. package/2D/multiLinePoint.js.map +1 -1
  106. package/2D/style.d.ts +2 -2
  107. package/2D/style.js.map +1 -1
  108. package/2D/valueAndUnit.d.ts +1 -1
  109. package/2D/valueAndUnit.js +8 -4
  110. package/2D/valueAndUnit.js.map +1 -1
  111. package/2D/xmlLoader.d.ts +10 -10
  112. package/2D/xmlLoader.js +17 -17
  113. package/2D/xmlLoader.js.map +1 -1
  114. package/3D/behaviors/defaultBehavior.d.ts +7 -7
  115. package/3D/behaviors/defaultBehavior.js.map +1 -1
  116. package/3D/controls/abstractButton3D.d.ts +2 -2
  117. package/3D/controls/abstractButton3D.js +1 -1
  118. package/3D/controls/abstractButton3D.js.map +1 -1
  119. package/3D/controls/button3D.d.ts +4 -4
  120. package/3D/controls/button3D.js.map +1 -1
  121. package/3D/controls/container3D.d.ts +3 -3
  122. package/3D/controls/container3D.js +1 -2
  123. package/3D/controls/container3D.js.map +1 -1
  124. package/3D/controls/contentDisplay3D.js +1 -0
  125. package/3D/controls/contentDisplay3D.js.map +1 -1
  126. package/3D/controls/control3D.d.ts +53 -17
  127. package/3D/controls/control3D.js +48 -11
  128. package/3D/controls/control3D.js.map +1 -1
  129. package/3D/controls/cylinderPanel.d.ts +2 -2
  130. package/3D/controls/cylinderPanel.js +2 -2
  131. package/3D/controls/cylinderPanel.js.map +1 -1
  132. package/3D/controls/handMenu.d.ts +5 -5
  133. package/3D/controls/handMenu.js.map +1 -1
  134. package/3D/controls/holographicBackplate.d.ts +4 -3
  135. package/3D/controls/holographicBackplate.js +4 -4
  136. package/3D/controls/holographicBackplate.js.map +1 -1
  137. package/3D/controls/holographicButton.d.ts +6 -5
  138. package/3D/controls/holographicButton.js +1 -0
  139. package/3D/controls/holographicButton.js.map +1 -1
  140. package/3D/controls/holographicSlate.d.ts +10 -7
  141. package/3D/controls/holographicSlate.js +17 -14
  142. package/3D/controls/holographicSlate.js.map +1 -1
  143. package/3D/controls/index.js.map +1 -1
  144. package/3D/controls/meshButton3D.d.ts +4 -4
  145. package/3D/controls/meshButton3D.js +3 -2
  146. package/3D/controls/meshButton3D.js.map +1 -1
  147. package/3D/controls/nearMenu.d.ts +5 -5
  148. package/3D/controls/nearMenu.js +6 -4
  149. package/3D/controls/nearMenu.js.map +1 -1
  150. package/3D/controls/planePanel.d.ts +1 -1
  151. package/3D/controls/planePanel.js.map +1 -1
  152. package/3D/controls/scatterPanel.d.ts +2 -2
  153. package/3D/controls/scatterPanel.js +1 -1
  154. package/3D/controls/scatterPanel.js.map +1 -1
  155. package/3D/controls/slider3D.d.ts +5 -5
  156. package/3D/controls/slider3D.js +8 -9
  157. package/3D/controls/slider3D.js.map +1 -1
  158. package/3D/controls/spherePanel.d.ts +2 -2
  159. package/3D/controls/spherePanel.js +2 -2
  160. package/3D/controls/spherePanel.js.map +1 -1
  161. package/3D/controls/stackPanel3D.js +3 -3
  162. package/3D/controls/stackPanel3D.js.map +1 -1
  163. package/3D/controls/touchButton3D.d.ts +12 -7
  164. package/3D/controls/touchButton3D.js +11 -5
  165. package/3D/controls/touchButton3D.js.map +1 -1
  166. package/3D/controls/touchHolographicButton.d.ts +7 -6
  167. package/3D/controls/touchHolographicButton.js +7 -7
  168. package/3D/controls/touchHolographicButton.js.map +1 -1
  169. package/3D/controls/touchHolographicMenu.d.ts +6 -6
  170. package/3D/controls/touchHolographicMenu.js +1 -0
  171. package/3D/controls/touchHolographicMenu.js.map +1 -1
  172. package/3D/controls/touchMeshButton3D.d.ts +4 -5
  173. package/3D/controls/touchMeshButton3D.js +3 -3
  174. package/3D/controls/touchMeshButton3D.js.map +1 -1
  175. package/3D/controls/volumeBasedPanel.d.ts +10 -9
  176. package/3D/controls/volumeBasedPanel.js +13 -13
  177. package/3D/controls/volumeBasedPanel.js.map +1 -1
  178. package/3D/gizmos/gizmoHandle.d.ts +5 -5
  179. package/3D/gizmos/gizmoHandle.js.map +1 -1
  180. package/3D/gizmos/index.js.map +1 -1
  181. package/3D/gizmos/slateGizmo.d.ts +4 -4
  182. package/3D/gizmos/slateGizmo.js.map +1 -1
  183. package/3D/gui3DManager.d.ts +7 -7
  184. package/3D/gui3DManager.js +3 -3
  185. package/3D/gui3DManager.js.map +1 -1
  186. package/3D/index.js.map +1 -1
  187. package/3D/materials/fluent/fluentMaterial.d.ts +12 -12
  188. package/3D/materials/fluent/fluentMaterial.js +17 -6
  189. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  190. package/3D/materials/fluent/index.js.map +1 -1
  191. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +1 -1
  192. package/3D/materials/fluent/shaders/fluent.fragment.js +4 -2
  193. package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -1
  194. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +1 -1
  195. package/3D/materials/fluent/shaders/fluent.vertex.js +4 -2
  196. package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -1
  197. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +12 -12
  198. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +48 -13
  199. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  200. package/3D/materials/fluentBackplate/index.js.map +1 -1
  201. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +1 -1
  202. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +4 -2
  203. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -1
  204. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +1 -1
  205. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +4 -2
  206. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -1
  207. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +12 -12
  208. package/3D/materials/fluentButton/fluentButtonMaterial.js +8 -6
  209. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  210. package/3D/materials/fluentButton/index.js.map +1 -1
  211. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +1 -1
  212. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +4 -2
  213. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -1
  214. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +1 -1
  215. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +4 -2
  216. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -1
  217. package/3D/materials/fluentMaterial.d.ts +1 -1
  218. package/3D/materials/fluentMaterial.js +1 -1
  219. package/3D/materials/fluentMaterial.js.map +1 -1
  220. package/3D/materials/handle/handleMaterial.d.ts +4 -4
  221. package/3D/materials/handle/handleMaterial.js.map +1 -1
  222. package/3D/materials/handle/index.js.map +1 -1
  223. package/3D/materials/handle/shaders/handle.fragment.d.ts +1 -1
  224. package/3D/materials/handle/shaders/handle.fragment.js +3 -1
  225. package/3D/materials/handle/shaders/handle.fragment.js.map +1 -1
  226. package/3D/materials/handle/shaders/handle.vertex.d.ts +1 -1
  227. package/3D/materials/handle/shaders/handle.vertex.js +4 -2
  228. package/3D/materials/handle/shaders/handle.vertex.js.map +1 -1
  229. package/3D/materials/index.js.map +1 -1
  230. package/3D/materials/mrdl/index.js.map +1 -1
  231. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +15 -15
  232. package/3D/materials/mrdl/mrdlBackplateMaterial.js +42 -15
  233. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  234. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +16 -16
  235. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +88 -23
  236. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  237. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +17 -17
  238. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +89 -24
  239. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  240. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +1 -1
  241. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +4 -2
  242. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -1
  243. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +1 -1
  244. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +4 -2
  245. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -1
  246. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +1 -1
  247. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +4 -2
  248. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -1
  249. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +1 -1
  250. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +4 -2
  251. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -1
  252. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +1 -1
  253. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +4 -2
  254. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -1
  255. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +1 -1
  256. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +4 -2
  257. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -1
  258. package/3D/vector3WithInfo.d.ts +1 -1
  259. package/3D/vector3WithInfo.js.map +1 -1
  260. package/index.js.map +1 -1
  261. package/legacy/legacy.d.ts +1 -1
  262. package/legacy/legacy.js +3 -3
  263. package/legacy/legacy.js.map +1 -1
  264. package/package.json +21 -328
  265. package/readme.md +2 -2
@@ -1 +1 @@
1
- {"version":3,"file":"scrollViewer.js","sourceRoot":"","sources":["../../../../../sourceES6/gui/src/2D/controls/scrollViewers/scrollViewer.ts"],"names":[],"mappings":";AAGA,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,IAAI,EAAE,MAAM,SAAS,CAAC;AAE/B,OAAO,EAAE,OAAO,EAAE,MAAM,YAAY,CAAC;AAIrC,OAAO,EAAE,mBAAmB,EAAE,MAAM,sBAAsB,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAG/D;;EAEE;AACF;IAAkC,gCAAS;IAoJvC;;;MAGE;IACF,sBAAY,IAAa,EAAE,YAAsB;QAAjD,YACI,kBAAM,IAAI,CAAC,SA+Dd;QAzMO,cAAQ,GAAW,EAAE,CAAC;QAEtB,oBAAc,GAAY,KAAK,CAAC;QAChC,qBAAe,GAAW,IAAI,CAAC;QAK/B,kBAAY,GAAW,GAAG,CAAC;QAC3B,kBAAY,GAAW,CAAC,CAAC;QACzB,qBAAe,GAAW,CAAC,CAAC;QAC5B,+BAAyB,GAAW,CAAC,CAAC;QACtC,6BAAuB,GAAW,CAAC,CAAC;QACpC,6BAAuB,GAAW,CAAC,CAAC;QACpC,8BAAwB,GAAW,CAAC,CAAC;QA0FrC,yBAAmB,GAAY,KAAK,CAAC;QACrC,uBAAiB,GAAY,KAAK,CAAC;QAmCvC,KAAI,CAAC,YAAY,GAAG,YAAY,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,KAAK,CAAC;QAExD,KAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC;YACvB,KAAI,CAAC,mBAAmB,CAAC,KAAK,GAAG,KAAI,CAAC,KAAK,CAAC;YAC5C,KAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,KAAI,CAAC,KAAK,CAAC;YAC1C,KAAI,CAAC,UAAU,CAAC,KAAK,GAAG,KAAI,CAAC,KAAK,CAAC;QACvC,CAAC,CAAC,CAAC;QAEH,KAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC;YAC9B,KAAI,CAAC,cAAc,GAAG,IAAI,CAAC;QAC/B,CAAC,CAAC,CAAC;QAEH,KAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC;YAC5B,KAAI,CAAC,cAAc,GAAG,KAAK,CAAC;QAChC,CAAC,CAAC,CAAC;QAEH,KAAI,CAAC,KAAK,GAAG,IAAI,IAAI,EAAE,CAAC;QACxB,IAAI,KAAI,CAAC,YAAY,EAAE;YACnB,KAAI,CAAC,cAAc,GAAG,IAAI,cAAc,EAAE,CAAC;YAC3C,KAAI,CAAC,YAAY,GAAG,IAAI,cAAc,EAAE,CAAC;SAC5C;aACI;YACD,KAAI,CAAC,cAAc,GAAG,IAAI,SAAS,EAAE,CAAC;YACtC,KAAI,CAAC,YAAY,GAAG,IAAI,SAAS,EAAE,CAAC;SACvC;QAED,KAAI,CAAC,OAAO,GAAG,IAAI,mBAAmB,CAAC,qBAAqB,CAAC,CAAC;QAC9D,KAAI,CAAC,OAAO,CAAC,mBAAmB,GAAG,OAAO,CAAC,yBAAyB,CAAC;QACrE,KAAI,CAAC,OAAO,CAAC,iBAAiB,GAAG,OAAO,CAAC,sBAAsB,CAAC;QAEhE,KAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;QAClC,KAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACxC,KAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;QAC/B,KAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QAErC,iBAAM,UAAU,aAAC,KAAI,CAAC,KAAK,CAAC,CAAC;QAC7B,KAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAI,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAE1C,KAAI,CAAC,iBAAiB,GAAG,IAAI,SAAS,EAAE,CAAC;QACzC,KAAI,CAAC,iBAAiB,CAAC,mBAAmB,GAAG,OAAO,CAAC,yBAAyB,CAAC;QAC/E,KAAI,CAAC,iBAAiB,CAAC,iBAAiB,GAAG,OAAO,CAAC,sBAAsB,CAAC;QAC1E,KAAI,CAAC,iBAAiB,CAAC,SAAS,GAAG,CAAC,CAAC;QACrC,KAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAI,CAAC,iBAAiB,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpD,KAAI,CAAC,OAAO,CAAC,KAAI,CAAC,YAAY,EAAE,KAAI,CAAC,iBAAiB,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC;QAEvE,KAAI,CAAC,mBAAmB,GAAG,IAAI,SAAS,EAAE,CAAC;QAC3C,KAAI,CAAC,mBAAmB,CAAC,mBAAmB,GAAG,OAAO,CAAC,yBAAyB,CAAC;QACjF,KAAI,CAAC,mBAAmB,CAAC,iBAAiB,GAAG,OAAO,CAAC,sBAAsB,CAAC;QAC5E,KAAI,CAAC,mBAAmB,CAAC,SAAS,GAAG,CAAC,CAAC;QACvC,KAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAI,CAAC,mBAAmB,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACtD,KAAI,CAAC,OAAO,CAAC,KAAI,CAAC,cAAc,EAAE,KAAI,CAAC,mBAAmB,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;QAEtE,KAAI,CAAC,UAAU,GAAG,IAAI,SAAS,EAAE,CAAC;QAClC,KAAI,CAAC,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC;QAC9B,KAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAI,CAAC,UAAU,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAE7C,SAAS;QACT,IAAI,CAAC,KAAI,CAAC,YAAY,EAAE;YACpB,KAAI,CAAC,QAAQ,GAAG,MAAM,CAAC;YACvB,KAAI,CAAC,aAAa,GAAG,aAAa,CAAC;SACtC;;IACL,CAAC;IAtLD,sBAAW,uCAAa;QAHxB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,cAAc,CAAC;QAC/B,CAAC;;;OAAA;IAKD,sBAAW,qCAAW;QAHtB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,YAAY,CAAC;QAC7B,CAAC;;;OAAA;IAED;;;;OAIG;IACI,iCAAU,GAAjB,UAAkB,OAA0B;QACxC,IAAI,CAAC,OAAO,EAAE;YACV,OAAO,IAAI,CAAC;SACf;QAED,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAEjC,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,oCAAa,GAApB,UAAqB,OAAgB;QACjC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QACpC,OAAO,IAAI,CAAC;IAChB,CAAC;IAGD,sBAAW,kCAAQ;QADnB,gCAAgC;aAChC;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QACjC,CAAC;;;OAAA;IAEM,oDAA6B,GAApC;QACI,KAAkB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA7B,IAAI,KAAK,SAAA;YACV,KAAK,CAAC,kBAAkB,EAAE,CAAC;SAC9B;IACL,CAAC;IAOD,sBAAW,wCAAc;QALzB;;;;WAIG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC;QACvC,CAAC;aAED,UAA0B,KAAc;YACpC,IAAI,CAAC,OAAO,CAAC,cAAc,GAAG,KAAK,CAAC;QACxC,CAAC;;;OAJA;IAOD,sBAAW,qCAAW;QADtB,4BAA4B;aAC5B;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC;QACpC,CAAC;;;OAAA;IAGD,sBAAW,sCAAY;QADvB,6BAA6B;aAC7B;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC;QACrC,CAAC;;;OAAA;IAED;;;;;;;;;;OAUG;IACI,qCAAc,GAArB,UAAsB,KAAa,EAAE,MAAc;QAC/C,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IAC/C,CAAC;IAQD,sBAAW,4CAAkB;QAH7B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,mBAAmB,CAAC;QACpC,CAAC;aAED,UAA8B,KAAc;YACxC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;YAChE,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,KAAK,CAAC;YACtC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACrC,CAAC;;;OANA;IAWD,sBAAW,0CAAgB;QAH3B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,iBAAiB,CAAC;QAClC,CAAC;aAED,UAA4B,KAAc;YACtC,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;YACnE,IAAI,CAAC,YAAY,CAAC,SAAS,GAAG,KAAK,CAAC;YACpC,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;QACnC,CAAC;;;OANA;IA8ED,qDAAqD;IAC9C,kCAAW,GAAlB;QACI,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,MAAM,CAAC;QAC5B,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,MAAM,CAAC;IACjC,CAAC;IAES,mCAAY,GAAtB;QACI,OAAO,cAAc,CAAC;IAC1B,CAAC;IAEO,wCAAiB,GAAzB;QACI,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC;QAEjC,IAAI,CAAC,OAAO,CAAC,iBAAiB,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,IAAI,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC;QACtK,IAAI,CAAC,OAAO,CAAC,kBAAkB,GAAG,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,cAAc,CAAC,SAAS,IAAI,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC;QAE5K,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC;QACnD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC;IACzD,CAAC;IAES,4CAAqB,GAA/B,UAAgC,aAAsB,EAAE,OAAgC;QACpF,iBAAM,qBAAqB,YAAC,aAAa,EAAE,OAAO,CAAC,CAAC;QAEpD,IAAI,CAAC,iBAAiB,EAAE,CAAC;IAC7B,CAAC;IAES,mCAAY,GAAtB;QACI,iBAAM,YAAY,WAAE,CAAC;QAErB,IAAI,CAAC,eAAe,EAAE,CAAC;QAEvB,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;IAMD,sBAAW,wCAAc;QAJzB;;;aAGK;aACL;YACI,OAAO,IAAI,CAAC,eAAe,CAAC;QAChC,CAAC;aAED,UAA0B,KAAa;YACnC,IAAI,IAAI,CAAC,eAAe,KAAK,KAAK,EAAE;gBAChC,OAAO;aACV;YAED,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YAED,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YAED,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;QACjC,CAAC;;;OAhBA;IAmBD,sBAAW,0CAAgB;QAD3B,6DAA6D;aAC7D;YACI,OAAO,IAAI,CAAC,mBAAmB,CAAC,UAAU,CAAC;QAC/C,CAAC;aAED,UAA4B,KAAa;YACrC,IAAI,IAAI,CAAC,mBAAmB,CAAC,UAAU,KAAK,KAAK,EAAE;gBAC/C,OAAO;aACV;YACD,IAAI,CAAC,mBAAmB,CAAC,UAAU,GAAG,KAAK,CAAC;YAC5C,IAAI,CAAC,iBAAiB,CAAC,UAAU,GAAG,KAAK,CAAC;QAC9C,CAAC;;;OARA;IAWD,sBAAW,kCAAQ;QADnB,iCAAiC;aACjC;YACI,OAAO,IAAI,CAAC,SAAS,CAAC;QAC1B,CAAC;aAED,UAAoB,KAAa;YAC7B,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,EAAE;gBAC1B,OAAO;aACV;YAED,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;YACvB,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,KAAK,CAAC;YAClC,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,KAAK,CAAC;QACpC,CAAC;;;OAVA;IAaD,sBAAW,oCAAU;QADrB,iCAAiC;aACjC;YACI,OAAO,IAAI,CAAC,SAAS,CAAC;QAC1B,CAAC;aAED,UAAsB,KAAY;YAC9B,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,EAAE;gBAC1B,OAAO;aACV;YAED,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;YACvB,IAAI,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC7C,IAAI,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC3C,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;YACtB,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;QAC1B,CAAC;;;OAZA;IAeD,sBAAW,8CAAoB;QAD/B,4CAA4C;aAC5C;YACI,OAAO,IAAI,CAAC,mBAAmB,CAAC;QACpC,CAAC;aAED,UAAgC,KAAY;YACxC,IAAI,IAAI,CAAC,mBAAmB,KAAK,KAAK,EAAE;gBACpC,OAAO;aACV;YAED,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;YACjC,IAAI,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC7C,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;QAC1B,CAAC;;;OAVA;IAaD,sBAAW,4CAAkB;QAD7B,0CAA0C;aAC1C;YACI,OAAO,IAAI,CAAC,iBAAiB,CAAC;QAClC,CAAC;aAED,UAA8B,KAAY;YACtC,IAAI,IAAI,CAAC,iBAAiB,KAAK,KAAK,EAAE;gBAClC,OAAO;aACV;YAED,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;YAC/B,IAAI,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC3C,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;QAC1B,CAAC;;;OAVA;IAaD,sBAAW,iCAAO;QADlB,uCAAuC;aACvC;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC;QACzB,CAAC;aAED,UAAmB,KAAa;YAC5B,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,EAAE;gBACzB,OAAO;aACV;YAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtB,IAAI,CAAC,YAAY,EAAE,CAAC;YAEpB,IAAI,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE;gBAC/B,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;aACvD;YACD,IAAI,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE;gBAC7B,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;aAC1D;QACL,CAAC;;;OAhBA;IAmBD,sBAAW,qCAAW;QADtB,2CAA2C;aAC3C;YACI,OAAO,IAAI,CAAC,YAAY,CAAC;QAC7B,CAAC;aAED,UAAuB,KAAa;YAChC,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,EAAE;gBAC7B,OAAO;aACV;YACD,IAAI,KAAK,IAAI,CAAC,EAAE;gBACZ,KAAK,GAAG,GAAG,CAAC;aACf;YACD,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YACD,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;YAC1B,IAAI,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC7C,IAAI,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC3C,EAAE,CAAC,WAAW,GAAG,KAAK,CAAC;YACvB,EAAE,CAAC,WAAW,GAAG,KAAK,CAAC;YACvB,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAlBA;IAqBD,sBAAW,qCAAW;QADtB,2CAA2C;aAC3C;YACI,OAAO,IAAI,CAAC,YAAY,CAAC;QAC7B,CAAC;aAED,UAAuB,KAAa;YAChC,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,EAAE;gBAC7B,OAAO;aACV;YACD,IAAI,KAAK,IAAI,CAAC,EAAE;gBACZ,KAAK,GAAG,GAAG,CAAC;aACf;YACD,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YACD,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;YAC1B,IAAI,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC7C,IAAI,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC3C,EAAE,CAAC,WAAW,GAAG,KAAK,CAAC;YACvB,EAAE,CAAC,WAAW,GAAG,KAAK,CAAC;YACvB,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAlBA;IAqBD,sBAAW,wCAAc;QADzB,+CAA+C;aAC/C;YACI,OAAO,IAAI,CAAC,eAAe,CAAC;QAChC,CAAC;aAED,UAA0B,KAAa;YACnC,IAAI,IAAI,CAAC,eAAe,KAAK,KAAK,EAAE;gBAChC,OAAO;aACV;YACD,IAAI,KAAK,IAAI,CAAC,EAAE;gBACZ,KAAK,GAAG,GAAG,CAAC;aACf;YACD,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YACD,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;YAC7B,IAAI,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC7C,IAAI,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC3C,EAAE,CAAC,cAAc,GAAG,KAAK,CAAC;YAC1B,EAAE,CAAC,cAAc,GAAG,KAAK,CAAC;YAC1B,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAlBA;IAqBD,sBAAW,kDAAwB;QADnC,0DAA0D;aAC1D;YACI,OAAO,IAAI,CAAC,yBAAyB,CAAC;QAC1C,CAAC;aAED,UAAoC,KAAa;YAC7C,IAAI,IAAI,CAAC,yBAAyB,KAAK,KAAK,EAAE;gBAC1C,OAAO;aACV;YACD,IAAI,KAAK,IAAI,CAAC,EAAE;gBACZ,KAAK,GAAG,GAAG,CAAC;aACf;YACD,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YACD,IAAI,CAAC,yBAAyB,GAAG,KAAK,CAAC;YACvC,IAAI,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC7C,EAAE,CAAC,cAAc,GAAG,KAAK,CAAC;YAC1B,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAhBA;IAmBD,sBAAW,gDAAsB;QADjC,wDAAwD;aACxD;YACI,OAAO,IAAI,CAAC,uBAAuB,CAAC;QACxC,CAAC;aAED,UAAkC,KAAa;YAC3C,IAAI,IAAI,CAAC,uBAAuB,KAAK,KAAK,EAAE;gBACxC,OAAO;aACV;YACD,IAAI,KAAK,IAAI,CAAC,EAAE;gBACZ,KAAK,GAAG,GAAG,CAAC;aACf;YACD,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YACD,IAAI,CAAC,uBAAuB,GAAG,KAAK,CAAC;YACrC,IAAI,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC3C,EAAE,CAAC,cAAc,GAAG,KAAK,CAAC;YAC1B,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAhBA;IAmBD,sBAAW,uCAAa;QADxB,sCAAsC;aACtC;YACI,OAAO,IAAI,CAAC,cAAc,CAAC;QAC/B,CAAC;aAED,UAAyB,KAAa;YAClC,IAAI,IAAI,CAAC,cAAc,KAAK,KAAK,EAAE;gBAC/B,OAAO;aACV;YAED,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;YAC5B,IAAI,EAAE,GAAc,IAAI,CAAC,cAAc,CAAC;YACxC,IAAI,EAAE,GAAc,IAAI,CAAC,YAAY,CAAC;YACtC,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;YACtB,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;YACtB,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,KAAK,CAAC;QACvC,CAAC;;;OAbA;IAgBD,sBAAW,kCAAQ;QADnB,4CAA4C;aAC5C;YACI,OAAO,IAAI,CAAC,mBAAmB,CAAC;QACpC,CAAC;aAED,UAAoB,KAAY;YAC5B,IAAI,IAAI,CAAC,mBAAmB,KAAK,KAAK,EAAE;aACvC;YAED,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;YACjC,IAAI,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC7C,IAAI,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC3C,EAAE,CAAC,eAAe,GAAG,KAAK,CAAC;YAC3B,EAAE,CAAC,eAAe,GAAG,KAAK,CAAC;QAC/B,CAAC;;;OAXA;IAcD,sBAAW,4CAAkB;QAD7B,uDAAuD;aACvD;YACI,OAAO,IAAI,CAAC,6BAA6B,CAAC;QAC9C,CAAC;aAED,UAA8B,KAAY;YACtC,IAAI,IAAI,CAAC,6BAA6B,KAAK,KAAK,EAAE;aACjD;YAED,IAAI,CAAC,6BAA6B,GAAG,KAAK,CAAC;YAC3C,IAAI,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC7C,EAAE,CAAC,eAAe,GAAG,KAAK,CAAC;QAC/B,CAAC;;;OATA;IAYD,sBAAW,0CAAgB;QAD3B,qDAAqD;aACrD;YACI,OAAO,IAAI,CAAC,2BAA2B,CAAC;QAC5C,CAAC;aAED,UAA4B,KAAY;YACpC,IAAI,IAAI,CAAC,2BAA2B,KAAK,KAAK,EAAE;aAC/C;YAED,IAAI,CAAC,2BAA2B,GAAG,KAAK,CAAC;YACzC,IAAI,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC3C,EAAE,CAAC,eAAe,GAAG,KAAK,CAAC;QAC/B,CAAC;;;OATA;IAWO,yCAAkB,GAA1B,UAA2B,KAAY;QAAZ,sBAAA,EAAA,YAAY;QACnC,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC;QACjC,IAAI,mBAAmB,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,KAAK,CAAC;QAC7D,IAAI,oBAAoB,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,MAAM,CAAC;QAE/D,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,uBAAuB,KAAK,mBAAmB,IAAI,IAAI,CAAC,wBAAwB,KAAK,oBAAoB,EAAE;YAC1H,OAAO;SACV;QAED,IAAI,CAAC,uBAAuB,GAAG,mBAAmB,CAAC;QACnD,IAAI,CAAC,wBAAwB,GAAG,oBAAoB,CAAC;QAErD,IAAM,QAAQ,GAAG,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC;QACzD,IAAM,OAAO,GAAG,IAAI,CAAC,aAAa,GAAG,oBAAoB,CAAC;QAE1D,IAAM,OAAO,GAAG,CAAC,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,QAAQ,GAAG,IAAI,CAAC;QACtE,IAAM,MAAM,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,OAAO,GAAG,IAAI,CAAC;QAElE,IAAI,OAAO,KAAK,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE;YAC/B,IAAI,CAAC,OAAO,CAAC,IAAI,GAAG,OAAO,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;gBACtB,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;aAC9B;SACJ;QAED,IAAI,MAAM,KAAK,IAAI,CAAC,OAAO,CAAC,GAAG,EAAE;YAC7B,IAAI,CAAC,OAAO,CAAC,GAAG,GAAG,MAAM,CAAC;YAC1B,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;gBACtB,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;aAC9B;SACJ;IACL,CAAC;IAED,cAAc;IACN,sCAAe,GAAvB;QACI,IAAI,mBAAmB,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,KAAK,CAAC;QAC7D,IAAI,oBAAoB,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,MAAM,CAAC;QAE/D,IAAI,IAAI,CAAC,cAAc,CAAC,SAAS,IAAI,mBAAmB,IAAI,IAAI,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,kBAAkB,EAAE;YACvG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;YACxC,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,KAAK,CAAC;YACtC,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,CAAC,CAAC;YAC9B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC9B;aACI,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,SAAS,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,kBAAkB,CAAC,EAAE;YAC7G,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;YACpD,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,IAAI,CAAC;YACrC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC9B;QAED,IAAI,IAAI,CAAC,YAAY,CAAC,SAAS,IAAI,oBAAoB,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE;YACrG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;YAC3C,IAAI,CAAC,YAAY,CAAC,SAAS,GAAG,KAAK,CAAC;YACpC,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,CAAC,CAAC;YAC5B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC9B;aACI,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,gBAAgB,CAAC,EAAE;YAC3G,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;YACvD,IAAI,CAAC,YAAY,CAAC,SAAS,GAAG,IAAI,CAAC;YACnC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC9B;QAED,IAAI,CAAC,iBAAiB,EAAE,CAAC;QAEzB,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC;QAEjC,IAAI,CAAC,cAAc,CAAC,UAAU,GAAG,IAAI,CAAC,YAAY,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,GAAG,IAAI,CAAC;QAC9F,IAAI,CAAC,YAAY,CAAC,UAAU,GAAG,IAAI,CAAC,YAAY,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,GAAG,IAAI,CAAC;IACjG,CAAC;IAEM,4BAAK,GAAZ,UAAa,IAA4B;QACrC,iBAAM,KAAK,YAAC,IAAI,CAAC,CAAC;QAElB,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED,cAAc;IACN,8BAAO,GAAf,UAAgB,UAAsC,EAAE,YAAuB,EAAE,UAAmB,EAAE,QAAgB;QAAtH,iBAkBC;QAjBG,UAAU,CAAC,WAAW,GAAG,CAAC,CAAC;QAC3B,UAAU,CAAC,KAAK,GAAG,MAAM,CAAC;QAC1B,UAAU,CAAC,MAAM,GAAG,MAAM,CAAC;QAC3B,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC;QACzB,UAAU,CAAC,KAAK,GAAG,CAAC,CAAC;QACrB,UAAU,CAAC,OAAO,GAAG,CAAC,CAAC;QACvB,UAAU,CAAC,mBAAmB,GAAG,OAAO,CAAC,2BAA2B,CAAC;QACrE,UAAU,CAAC,iBAAiB,GAAG,OAAO,CAAC,yBAAyB,CAAC;QACjE,UAAU,CAAC,UAAU,GAAG,UAAU,CAAC;QACnC,UAAU,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAC/B,UAAU,CAAC,SAAS,GAAG,KAAK,CAAC;QAE7B,YAAY,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC;QAEpC,UAAU,CAAC,wBAAwB,CAAC,GAAG,CAAC,UAAC,KAAK;YAC1C,KAAI,CAAC,kBAAkB,EAAE,CAAC;QAC9B,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;IACN,mCAAY,GAApB;QAAA,iBAwBC;QAvBG,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACtC,OAAO;SACV;QAED,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,UAAC,EAAE;YAClD,IAAI,CAAC,KAAI,CAAC,cAAc,IAAI,KAAI,CAAC,UAAU,EAAE;gBACzC,OAAO;aACV;YACD,IAAI,KAAI,CAAC,YAAY,CAAC,SAAS,IAAI,IAAI,EAAE;gBACrC,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,IAAI,KAAI,CAAC,YAAY,CAAC,KAAK,GAAG,CAAC,EAAE;oBACzC,KAAI,CAAC,YAAY,CAAC,KAAK,IAAI,KAAI,CAAC,eAAe,CAAC;iBACnD;qBAAM,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,IAAI,KAAI,CAAC,YAAY,CAAC,KAAK,GAAG,KAAI,CAAC,YAAY,CAAC,OAAO,EAAE;oBACxE,KAAI,CAAC,YAAY,CAAC,KAAK,IAAI,KAAI,CAAC,eAAe,CAAC;iBACnD;aACJ;YACD,IAAI,KAAI,CAAC,cAAc,CAAC,SAAS,IAAI,IAAI,EAAE;gBACvC,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,IAAI,KAAI,CAAC,cAAc,CAAC,KAAK,GAAG,KAAI,CAAC,cAAc,CAAC,OAAO,EAAE;oBACrE,KAAI,CAAC,cAAc,CAAC,KAAK,IAAI,KAAI,CAAC,eAAe,CAAC;iBACrD;qBAAM,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,IAAI,KAAI,CAAC,cAAc,CAAC,KAAK,GAAG,CAAC,EAAE;oBAClD,KAAI,CAAC,cAAc,CAAC,KAAK,IAAI,KAAI,CAAC,eAAe,CAAC;iBACrD;aACJ;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAEM,+CAAwB,GAA/B,UAAgC,OAAgC;QAC5D,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;YACrB,OAAO;SACV;QAED,iBAAM,wBAAwB,YAAC,OAAO,CAAC,CAAC;QAExC,IAAI,CAAC,KAAK,CAAC,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE7C,OAAO,CAAC,OAAO,EAAE,CAAC;IACtB,CAAC;IAED,oCAAoC;IAC7B,8BAAO,GAAd;QACI,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QACrD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAC7B,iBAAM,OAAO,WAAE,CAAC;IACpB,CAAC;IACL,mBAAC;AAAD,CAAC,AA/qBD,CAAkC,SAAS,GA+qB1C;;AACD,aAAa,CAAC,0BAA0B,EAAE,YAAY,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\r\nimport { Observer } from \"@babylonjs/core/Misc/observable\";\r\nimport { Vector2 } from \"@babylonjs/core/Maths/math\";\r\nimport { Rectangle } from \"../rectangle\";\r\nimport { Grid } from \"../grid\";\r\nimport { Image } from \"../image\";\r\nimport { Control } from \"../control\";\r\nimport { Container } from \"../container\";\r\nimport { Measure } from \"../../measure\";\r\nimport { AdvancedDynamicTexture } from \"../../advancedDynamicTexture\";\r\nimport { _ScrollViewerWindow } from \"./scrollViewerWindow\";\r\nimport { ScrollBar } from \"../sliders/scrollBar\";\r\nimport { ImageScrollBar } from \"../sliders/imageScrollBar\";\r\nimport { RegisterClass } from '@babylonjs/core/Misc/typeStore';\r\nimport { ICanvasRenderingContext } from \"@babylonjs/core/Engines/ICanvas\";\r\n\r\n/**\r\n * Class used to hold a viewer window and sliders in a grid\r\n*/\r\nexport class ScrollViewer extends Rectangle {\r\n private _grid: Grid;\r\n private _horizontalBarSpace: Rectangle;\r\n private _verticalBarSpace: Rectangle;\r\n private _dragSpace: Rectangle;\r\n private _horizontalBar: ScrollBar | ImageScrollBar;\r\n private _verticalBar: ScrollBar | ImageScrollBar;\r\n private _barColor: string;\r\n private _barBackground: string;\r\n private _barImage: Image;\r\n private _horizontalBarImage: Image;\r\n private _verticalBarImage: Image;\r\n private _barBackgroundImage: Image;\r\n private _horizontalBarBackgroundImage: Image;\r\n private _verticalBarBackgroundImage: Image;\r\n private _barSize: number = 20;\r\n private _window: _ScrollViewerWindow;\r\n private _pointerIsOver: Boolean = false;\r\n private _wheelPrecision: number = 0.05;\r\n private _onWheelObserver: Nullable<Observer<Vector2>>;\r\n private _clientWidth: number;\r\n private _clientHeight: number;\r\n private _useImageBar: Boolean;\r\n private _thumbLength: number = 0.5;\r\n private _thumbHeight: number = 1;\r\n private _barImageHeight: number = 1;\r\n private _horizontalBarImageHeight: number = 1;\r\n private _verticalBarImageHeight: number = 1;\r\n private _oldWindowContentsWidth: number = 0;\r\n private _oldWindowContentsHeight: number = 0;\r\n\r\n /**\r\n * Gets the horizontal scrollbar\r\n */\r\n public get horizontalBar(): ScrollBar | ImageScrollBar {\r\n return this._horizontalBar;\r\n }\r\n\r\n /**\r\n * Gets the vertical scrollbar\r\n */\r\n public get verticalBar(): ScrollBar | ImageScrollBar {\r\n return this._verticalBar;\r\n }\r\n\r\n /**\r\n * Adds a new control to the current container\r\n * @param control defines the control to add\r\n * @returns the current container\r\n */\r\n public addControl(control: Nullable<Control>): Container {\r\n if (!control) {\r\n return this;\r\n }\r\n\r\n this._window.addControl(control);\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Removes a control from the current container\r\n * @param control defines the control to remove\r\n * @returns the current container\r\n */\r\n public removeControl(control: Control): Container {\r\n this._window.removeControl(control);\r\n return this;\r\n }\r\n\r\n /** Gets the list of children */\r\n public get children(): Control[] {\r\n return this._window.children;\r\n }\r\n\r\n public _flagDescendantsAsMatrixDirty(): void {\r\n for (var child of this._children) {\r\n child._markMatrixAsDirty();\r\n }\r\n }\r\n\r\n /**\r\n * Freezes or unfreezes the controls in the window.\r\n * When controls are frozen, the scroll viewer can render a lot more quickly but updates to positions/sizes of controls\r\n * are not taken into account. If you want to change positions/sizes, unfreeze, perform the changes then freeze again\r\n */\r\n public get freezeControls(): boolean {\r\n return this._window.freezeControls;\r\n }\r\n\r\n public set freezeControls(value: boolean) {\r\n this._window.freezeControls = value;\r\n }\r\n\r\n /** Gets the bucket width */\r\n public get bucketWidth(): number {\r\n return this._window.bucketWidth;\r\n }\r\n\r\n /** Gets the bucket height */\r\n public get bucketHeight(): number {\r\n return this._window.bucketHeight;\r\n }\r\n\r\n /**\r\n * Sets the bucket sizes.\r\n * When freezeControls is true, setting a non-zero bucket size will improve performances by updating only\r\n * controls that are visible. The bucket sizes is used to subdivide (internally) the window area to smaller areas into which\r\n * controls are dispatched. So, the size should be roughly equals to the mean size of all the controls of\r\n * the window. To disable the usage of buckets, sets either width or height (or both) to 0.\r\n * Please note that using this option will raise the memory usage (the higher the bucket sizes, the less memory\r\n * used), that's why it is not enabled by default.\r\n * @param width width of the bucket\r\n * @param height height of the bucket\r\n */\r\n public setBucketSizes(width: number, height: number): void {\r\n this._window.setBucketSizes(width, height);\r\n }\r\n\r\n private _forceHorizontalBar: boolean = false;\r\n private _forceVerticalBar: boolean = false;\r\n\r\n /**\r\n * Forces the horizontal scroll bar to be displayed\r\n */\r\n public get forceHorizontalBar(): boolean {\r\n return this._forceHorizontalBar;\r\n }\r\n\r\n public set forceHorizontalBar(value: boolean) {\r\n this._grid.setRowDefinition(1, value ? this._barSize : 0, true);\r\n this._horizontalBar.isVisible = value;\r\n this._forceHorizontalBar = value;\r\n }\r\n\r\n /**\r\n * Forces the vertical scroll bar to be displayed\r\n */\r\n public get forceVerticalBar(): boolean {\r\n return this._forceVerticalBar;\r\n }\r\n\r\n public set forceVerticalBar(value: boolean) {\r\n this._grid.setColumnDefinition(1, value ? this._barSize : 0, true);\r\n this._verticalBar.isVisible = value;\r\n this._forceVerticalBar = value;\r\n }\r\n\r\n /**\r\n * Creates a new ScrollViewer\r\n * @param name of ScrollViewer\r\n */\r\n constructor(name?: string, isImageBased?: boolean) {\r\n super(name);\r\n\r\n this._useImageBar = isImageBased ? isImageBased : false;\r\n\r\n this.onDirtyObservable.add(() => {\r\n this._horizontalBarSpace.color = this.color;\r\n this._verticalBarSpace.color = this.color;\r\n this._dragSpace.color = this.color;\r\n });\r\n\r\n this.onPointerEnterObservable.add(() => {\r\n this._pointerIsOver = true;\r\n });\r\n\r\n this.onPointerOutObservable.add(() => {\r\n this._pointerIsOver = false;\r\n });\r\n\r\n this._grid = new Grid();\r\n if (this._useImageBar) {\r\n this._horizontalBar = new ImageScrollBar();\r\n this._verticalBar = new ImageScrollBar();\r\n }\r\n else {\r\n this._horizontalBar = new ScrollBar();\r\n this._verticalBar = new ScrollBar();\r\n }\r\n\r\n this._window = new _ScrollViewerWindow(\"scrollViewer_window\");\r\n this._window.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;\r\n this._window.verticalAlignment = Control.VERTICAL_ALIGNMENT_TOP;\r\n\r\n this._grid.addColumnDefinition(1);\r\n this._grid.addColumnDefinition(0, true);\r\n this._grid.addRowDefinition(1);\r\n this._grid.addRowDefinition(0, true);\r\n\r\n super.addControl(this._grid);\r\n this._grid.addControl(this._window, 0, 0);\r\n\r\n this._verticalBarSpace = new Rectangle();\r\n this._verticalBarSpace.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;\r\n this._verticalBarSpace.verticalAlignment = Control.VERTICAL_ALIGNMENT_TOP;\r\n this._verticalBarSpace.thickness = 1;\r\n this._grid.addControl(this._verticalBarSpace, 0, 1);\r\n this._addBar(this._verticalBar, this._verticalBarSpace, true, Math.PI);\r\n\r\n this._horizontalBarSpace = new Rectangle();\r\n this._horizontalBarSpace.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;\r\n this._horizontalBarSpace.verticalAlignment = Control.VERTICAL_ALIGNMENT_TOP;\r\n this._horizontalBarSpace.thickness = 1;\r\n this._grid.addControl(this._horizontalBarSpace, 1, 0);\r\n this._addBar(this._horizontalBar, this._horizontalBarSpace, false, 0);\r\n\r\n this._dragSpace = new Rectangle();\r\n this._dragSpace.thickness = 1;\r\n this._grid.addControl(this._dragSpace, 1, 1);\r\n\r\n // Colors\r\n if (!this._useImageBar) {\r\n this.barColor = \"grey\";\r\n this.barBackground = \"transparent\";\r\n }\r\n }\r\n\r\n /** Reset the scroll viewer window to initial size */\r\n public resetWindow() {\r\n this._window.width = \"100%\";\r\n this._window.height = \"100%\";\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"ScrollViewer\";\r\n }\r\n\r\n private _buildClientSizes() {\r\n let ratio = this.host.idealRatio;\r\n\r\n this._window.parentClientWidth = this._currentMeasure.width - (this._verticalBar.isVisible || this.forceVerticalBar ? this._barSize * ratio : 0) - 2 * this.thickness;\r\n this._window.parentClientHeight = this._currentMeasure.height - (this._horizontalBar.isVisible || this.forceHorizontalBar ? this._barSize * ratio : 0) - 2 * this.thickness;\r\n\r\n this._clientWidth = this._window.parentClientWidth;\r\n this._clientHeight = this._window.parentClientHeight;\r\n }\r\n\r\n protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void {\r\n super._additionalProcessing(parentMeasure, context);\r\n\r\n this._buildClientSizes();\r\n }\r\n\r\n protected _postMeasure(): void {\r\n super._postMeasure();\r\n\r\n this._updateScroller();\r\n\r\n this._setWindowPosition(false);\r\n }\r\n\r\n /**\r\n * Gets or sets the mouse wheel precision\r\n * from 0 to 1 with a default value of 0.05\r\n * */\r\n public get wheelPrecision(): number {\r\n return this._wheelPrecision;\r\n }\r\n\r\n public set wheelPrecision(value: number) {\r\n if (this._wheelPrecision === value) {\r\n return;\r\n }\r\n\r\n if (value < 0) {\r\n value = 0;\r\n }\r\n\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n\r\n this._wheelPrecision = value;\r\n }\r\n\r\n /** Gets or sets the scroll bar container background color */\r\n public get scrollBackground(): string {\r\n return this._horizontalBarSpace.background;\r\n }\r\n\r\n public set scrollBackground(color: string) {\r\n if (this._horizontalBarSpace.background === color) {\r\n return;\r\n }\r\n this._horizontalBarSpace.background = color;\r\n this._verticalBarSpace.background = color;\r\n }\r\n\r\n /** Gets or sets the bar color */\r\n public get barColor(): string {\r\n return this._barColor;\r\n }\r\n\r\n public set barColor(color: string) {\r\n if (this._barColor === color) {\r\n return;\r\n }\r\n\r\n this._barColor = color;\r\n this._horizontalBar.color = color;\r\n this._verticalBar.color = color;\r\n }\r\n\r\n /** Gets or sets the bar image */\r\n public get thumbImage(): Image {\r\n return this._barImage;\r\n }\r\n\r\n public set thumbImage(value: Image) {\r\n if (this._barImage === value) {\r\n return;\r\n }\r\n\r\n this._barImage = value;\r\n let hb = <ImageScrollBar>this._horizontalBar;\r\n let vb = <ImageScrollBar>this._verticalBar;\r\n hb.thumbImage = value;\r\n vb.thumbImage = value;\r\n }\r\n\r\n /** Gets or sets the horizontal bar image */\r\n public get horizontalThumbImage(): Image {\r\n return this._horizontalBarImage;\r\n }\r\n\r\n public set horizontalThumbImage(value: Image) {\r\n if (this._horizontalBarImage === value) {\r\n return;\r\n }\r\n\r\n this._horizontalBarImage = value;\r\n let hb = <ImageScrollBar>this._horizontalBar;\r\n hb.thumbImage = value;\r\n }\r\n\r\n /** Gets or sets the vertical bar image */\r\n public get verticalThumbImage(): Image {\r\n return this._verticalBarImage;\r\n }\r\n\r\n public set verticalThumbImage(value: Image) {\r\n if (this._verticalBarImage === value) {\r\n return;\r\n }\r\n\r\n this._verticalBarImage = value;\r\n let vb = <ImageScrollBar>this._verticalBar;\r\n vb.thumbImage = value;\r\n }\r\n\r\n /** Gets or sets the size of the bar */\r\n public get barSize(): number {\r\n return this._barSize;\r\n }\r\n\r\n public set barSize(value: number) {\r\n if (this._barSize === value) {\r\n return;\r\n }\r\n\r\n this._barSize = value;\r\n this._markAsDirty();\r\n\r\n if (this._horizontalBar.isVisible) {\r\n this._grid.setRowDefinition(1, this._barSize, true);\r\n }\r\n if (this._verticalBar.isVisible) {\r\n this._grid.setColumnDefinition(1, this._barSize, true);\r\n }\r\n }\r\n\r\n /** Gets or sets the length of the thumb */\r\n public get thumbLength(): number {\r\n return this._thumbLength;\r\n }\r\n\r\n public set thumbLength(value: number) {\r\n if (this._thumbLength === value) {\r\n return;\r\n }\r\n if (value <= 0) {\r\n value = 0.1;\r\n }\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n this._thumbLength = value;\r\n var hb = <ImageScrollBar>this._horizontalBar;\r\n var vb = <ImageScrollBar>this._verticalBar;\r\n hb.thumbLength = value;\r\n vb.thumbLength = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the height of the thumb */\r\n public get thumbHeight(): number {\r\n return this._thumbHeight;\r\n }\r\n\r\n public set thumbHeight(value: number) {\r\n if (this._thumbHeight === value) {\r\n return;\r\n }\r\n if (value <= 0) {\r\n value = 0.1;\r\n }\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n this._thumbHeight = value;\r\n var hb = <ImageScrollBar>this._horizontalBar;\r\n var vb = <ImageScrollBar>this._verticalBar;\r\n hb.thumbHeight = value;\r\n vb.thumbHeight = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the height of the bar image */\r\n public get barImageHeight(): number {\r\n return this._barImageHeight;\r\n }\r\n\r\n public set barImageHeight(value: number) {\r\n if (this._barImageHeight === value) {\r\n return;\r\n }\r\n if (value <= 0) {\r\n value = 0.1;\r\n }\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n this._barImageHeight = value;\r\n var hb = <ImageScrollBar>this._horizontalBar;\r\n var vb = <ImageScrollBar>this._verticalBar;\r\n hb.barImageHeight = value;\r\n vb.barImageHeight = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the height of the horizontal bar image */\r\n public get horizontalBarImageHeight(): number {\r\n return this._horizontalBarImageHeight;\r\n }\r\n\r\n public set horizontalBarImageHeight(value: number) {\r\n if (this._horizontalBarImageHeight === value) {\r\n return;\r\n }\r\n if (value <= 0) {\r\n value = 0.1;\r\n }\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n this._horizontalBarImageHeight = value;\r\n var hb = <ImageScrollBar>this._horizontalBar;\r\n hb.barImageHeight = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the height of the vertical bar image */\r\n public get verticalBarImageHeight(): number {\r\n return this._verticalBarImageHeight;\r\n }\r\n\r\n public set verticalBarImageHeight(value: number) {\r\n if (this._verticalBarImageHeight === value) {\r\n return;\r\n }\r\n if (value <= 0) {\r\n value = 0.1;\r\n }\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n this._verticalBarImageHeight = value;\r\n var vb = <ImageScrollBar>this._verticalBar;\r\n vb.barImageHeight = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the bar background */\r\n public get barBackground(): string {\r\n return this._barBackground;\r\n }\r\n\r\n public set barBackground(color: string) {\r\n if (this._barBackground === color) {\r\n return;\r\n }\r\n\r\n this._barBackground = color;\r\n let hb = <ScrollBar>this._horizontalBar;\r\n let vb = <ScrollBar>this._verticalBar;\r\n hb.background = color;\r\n vb.background = color;\r\n this._dragSpace.background = color;\r\n }\r\n\r\n /** Gets or sets the bar background image */\r\n public get barImage(): Image {\r\n return this._barBackgroundImage;\r\n }\r\n\r\n public set barImage(value: Image) {\r\n if (this._barBackgroundImage === value) {\r\n }\r\n\r\n this._barBackgroundImage = value;\r\n let hb = <ImageScrollBar>this._horizontalBar;\r\n let vb = <ImageScrollBar>this._verticalBar;\r\n hb.backgroundImage = value;\r\n vb.backgroundImage = value;\r\n }\r\n\r\n /** Gets or sets the horizontal bar background image */\r\n public get horizontalBarImage(): Image {\r\n return this._horizontalBarBackgroundImage;\r\n }\r\n\r\n public set horizontalBarImage(value: Image) {\r\n if (this._horizontalBarBackgroundImage === value) {\r\n }\r\n\r\n this._horizontalBarBackgroundImage = value;\r\n let hb = <ImageScrollBar>this._horizontalBar;\r\n hb.backgroundImage = value;\r\n }\r\n\r\n /** Gets or sets the vertical bar background image */\r\n public get verticalBarImage(): Image {\r\n return this._verticalBarBackgroundImage;\r\n }\r\n\r\n public set verticalBarImage(value: Image) {\r\n if (this._verticalBarBackgroundImage === value) {\r\n }\r\n\r\n this._verticalBarBackgroundImage = value;\r\n let vb = <ImageScrollBar>this._verticalBar;\r\n vb.backgroundImage = value;\r\n }\r\n\r\n private _setWindowPosition(force = true): void {\r\n let ratio = this.host.idealRatio;\r\n let windowContentsWidth = this._window._currentMeasure.width;\r\n let windowContentsHeight = this._window._currentMeasure.height;\r\n\r\n if (!force && this._oldWindowContentsWidth === windowContentsWidth && this._oldWindowContentsHeight === windowContentsHeight) {\r\n return;\r\n }\r\n\r\n this._oldWindowContentsWidth = windowContentsWidth;\r\n this._oldWindowContentsHeight = windowContentsHeight;\r\n\r\n const _endLeft = this._clientWidth - windowContentsWidth;\r\n const _endTop = this._clientHeight - windowContentsHeight;\r\n\r\n const newLeft = (this._horizontalBar.value / ratio) * _endLeft + \"px\";\r\n const newTop = (this._verticalBar.value / ratio) * _endTop + \"px\";\r\n\r\n if (newLeft !== this._window.left) {\r\n this._window.left = newLeft;\r\n if (!this.freezeControls) {\r\n this._rebuildLayout = true;\r\n }\r\n }\r\n\r\n if (newTop !== this._window.top) {\r\n this._window.top = newTop;\r\n if (!this.freezeControls) {\r\n this._rebuildLayout = true;\r\n }\r\n }\r\n }\r\n\r\n /** @hidden */\r\n private _updateScroller(): void {\r\n let windowContentsWidth = this._window._currentMeasure.width;\r\n let windowContentsHeight = this._window._currentMeasure.height;\r\n\r\n if (this._horizontalBar.isVisible && windowContentsWidth <= this._clientWidth && !this.forceHorizontalBar) {\r\n this._grid.setRowDefinition(1, 0, true);\r\n this._horizontalBar.isVisible = false;\r\n this._horizontalBar.value = 0;\r\n this._rebuildLayout = true;\r\n }\r\n else if (!this._horizontalBar.isVisible && (windowContentsWidth > this._clientWidth || this.forceHorizontalBar)) {\r\n this._grid.setRowDefinition(1, this._barSize, true);\r\n this._horizontalBar.isVisible = true;\r\n this._rebuildLayout = true;\r\n }\r\n\r\n if (this._verticalBar.isVisible && windowContentsHeight <= this._clientHeight && !this.forceVerticalBar) {\r\n this._grid.setColumnDefinition(1, 0, true);\r\n this._verticalBar.isVisible = false;\r\n this._verticalBar.value = 0;\r\n this._rebuildLayout = true;\r\n }\r\n else if (!this._verticalBar.isVisible && (windowContentsHeight > this._clientHeight || this.forceVerticalBar)) {\r\n this._grid.setColumnDefinition(1, this._barSize, true);\r\n this._verticalBar.isVisible = true;\r\n this._rebuildLayout = true;\r\n }\r\n\r\n this._buildClientSizes();\r\n\r\n let ratio = this.host.idealRatio;\r\n\r\n this._horizontalBar.thumbWidth = this._thumbLength * 0.9 * (this._clientWidth / ratio) + \"px\";\r\n this._verticalBar.thumbWidth = this._thumbLength * 0.9 * (this._clientHeight / ratio) + \"px\";\r\n }\r\n\r\n public _link(host: AdvancedDynamicTexture): void {\r\n super._link(host);\r\n\r\n this._attachWheel();\r\n }\r\n\r\n /** @hidden */\r\n private _addBar(barControl: ScrollBar | ImageScrollBar, barContainer: Rectangle, isVertical: boolean, rotation: number) {\r\n barControl.paddingLeft = 0;\r\n barControl.width = \"100%\";\r\n barControl.height = \"100%\";\r\n barControl.barOffset = 0;\r\n barControl.value = 0;\r\n barControl.maximum = 1;\r\n barControl.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_CENTER;\r\n barControl.verticalAlignment = Control.VERTICAL_ALIGNMENT_CENTER;\r\n barControl.isVertical = isVertical;\r\n barControl.rotation = rotation;\r\n barControl.isVisible = false;\r\n\r\n barContainer.addControl(barControl);\r\n\r\n barControl.onValueChangedObservable.add((value) => {\r\n this._setWindowPosition();\r\n });\r\n }\r\n\r\n /** @hidden */\r\n private _attachWheel() {\r\n if (!this._host || this._onWheelObserver) {\r\n return;\r\n }\r\n\r\n this._onWheelObserver = this.onWheelObservable.add((pi) => {\r\n if (!this._pointerIsOver || this.isReadOnly) {\r\n return;\r\n }\r\n if (this._verticalBar.isVisible == true) {\r\n if (pi.y < 0 && this._verticalBar.value > 0) {\r\n this._verticalBar.value -= this._wheelPrecision;\r\n } else if (pi.y > 0 && this._verticalBar.value < this._verticalBar.maximum) {\r\n this._verticalBar.value += this._wheelPrecision;\r\n }\r\n }\r\n if (this._horizontalBar.isVisible == true) {\r\n if (pi.x < 0 && this._horizontalBar.value < this._horizontalBar.maximum) {\r\n this._horizontalBar.value += this._wheelPrecision;\r\n } else if (pi.x > 0 && this._horizontalBar.value > 0) {\r\n this._horizontalBar.value -= this._wheelPrecision;\r\n }\r\n }\r\n });\r\n }\r\n\r\n public _renderHighlightSpecific(context: ICanvasRenderingContext): void {\r\n if (!this.isHighlighted) {\r\n return;\r\n }\r\n\r\n super._renderHighlightSpecific(context);\r\n\r\n this._grid._renderHighlightSpecific(context);\r\n\r\n context.restore();\r\n }\r\n\r\n /** Releases associated resources */\r\n public dispose() {\r\n this.onWheelObservable.remove(this._onWheelObserver);\r\n this._onWheelObserver = null;\r\n super.dispose();\r\n }\r\n}\r\nRegisterClass(\"BABYLON.GUI.ScrollViewer\", ScrollViewer);"]}
1
+ {"version":3,"file":"scrollViewer.js","sourceRoot":"","sources":["../../../../../../../lts/gui/generated/2D/controls/scrollViewers/scrollViewer.ts"],"names":[],"mappings":";AAGA,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,IAAI,EAAE,MAAM,SAAS,CAAC;AAE/B,OAAO,EAAE,OAAO,EAAE,MAAM,YAAY,CAAC;AAIrC,OAAO,EAAE,mBAAmB,EAAE,MAAM,sBAAsB,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,0CAA4B;AAGpD;;GAEG;AACH;IAAkC,gCAAS;IAoJvC;;;;OAIG;IACH,sBAAY,IAAa,EAAE,YAAsB;QAAjD,YACI,kBAAM,IAAI,CAAC,SA8Dd;QAzMO,cAAQ,GAAW,EAAE,CAAC;QAEtB,oBAAc,GAAY,KAAK,CAAC;QAChC,qBAAe,GAAW,IAAI,CAAC;QAK/B,kBAAY,GAAW,GAAG,CAAC;QAC3B,kBAAY,GAAW,CAAC,CAAC;QACzB,qBAAe,GAAW,CAAC,CAAC;QAC5B,+BAAyB,GAAW,CAAC,CAAC;QACtC,6BAAuB,GAAW,CAAC,CAAC;QACpC,6BAAuB,GAAW,CAAC,CAAC;QACpC,8BAAwB,GAAW,CAAC,CAAC;QA0FrC,yBAAmB,GAAY,KAAK,CAAC;QACrC,uBAAiB,GAAY,KAAK,CAAC;QAoCvC,KAAI,CAAC,YAAY,GAAG,YAAY,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,KAAK,CAAC;QAExD,KAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC;YACvB,KAAI,CAAC,mBAAmB,CAAC,KAAK,GAAG,KAAI,CAAC,KAAK,CAAC;YAC5C,KAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,KAAI,CAAC,KAAK,CAAC;YAC1C,KAAI,CAAC,UAAU,CAAC,KAAK,GAAG,KAAI,CAAC,KAAK,CAAC;QACvC,CAAC,CAAC,CAAC;QAEH,KAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC;YAC9B,KAAI,CAAC,cAAc,GAAG,IAAI,CAAC;QAC/B,CAAC,CAAC,CAAC;QAEH,KAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC;YAC5B,KAAI,CAAC,cAAc,GAAG,KAAK,CAAC;QAChC,CAAC,CAAC,CAAC;QAEH,KAAI,CAAC,KAAK,GAAG,IAAI,IAAI,EAAE,CAAC;QACxB,IAAI,KAAI,CAAC,YAAY,EAAE;YACnB,KAAI,CAAC,cAAc,GAAG,IAAI,cAAc,EAAE,CAAC;YAC3C,KAAI,CAAC,YAAY,GAAG,IAAI,cAAc,EAAE,CAAC;SAC5C;aAAM;YACH,KAAI,CAAC,cAAc,GAAG,IAAI,SAAS,EAAE,CAAC;YACtC,KAAI,CAAC,YAAY,GAAG,IAAI,SAAS,EAAE,CAAC;SACvC;QAED,KAAI,CAAC,OAAO,GAAG,IAAI,mBAAmB,CAAC,qBAAqB,CAAC,CAAC;QAC9D,KAAI,CAAC,OAAO,CAAC,mBAAmB,GAAG,OAAO,CAAC,yBAAyB,CAAC;QACrE,KAAI,CAAC,OAAO,CAAC,iBAAiB,GAAG,OAAO,CAAC,sBAAsB,CAAC;QAEhE,KAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;QAClC,KAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACxC,KAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;QAC/B,KAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QAErC,iBAAM,UAAU,aAAC,KAAI,CAAC,KAAK,CAAC,CAAC;QAC7B,KAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAI,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAE1C,KAAI,CAAC,iBAAiB,GAAG,IAAI,SAAS,EAAE,CAAC;QACzC,KAAI,CAAC,iBAAiB,CAAC,mBAAmB,GAAG,OAAO,CAAC,yBAAyB,CAAC;QAC/E,KAAI,CAAC,iBAAiB,CAAC,iBAAiB,GAAG,OAAO,CAAC,sBAAsB,CAAC;QAC1E,KAAI,CAAC,iBAAiB,CAAC,SAAS,GAAG,CAAC,CAAC;QACrC,KAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAI,CAAC,iBAAiB,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpD,KAAI,CAAC,OAAO,CAAC,KAAI,CAAC,YAAY,EAAE,KAAI,CAAC,iBAAiB,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC;QAEvE,KAAI,CAAC,mBAAmB,GAAG,IAAI,SAAS,EAAE,CAAC;QAC3C,KAAI,CAAC,mBAAmB,CAAC,mBAAmB,GAAG,OAAO,CAAC,yBAAyB,CAAC;QACjF,KAAI,CAAC,mBAAmB,CAAC,iBAAiB,GAAG,OAAO,CAAC,sBAAsB,CAAC;QAC5E,KAAI,CAAC,mBAAmB,CAAC,SAAS,GAAG,CAAC,CAAC;QACvC,KAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAI,CAAC,mBAAmB,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACtD,KAAI,CAAC,OAAO,CAAC,KAAI,CAAC,cAAc,EAAE,KAAI,CAAC,mBAAmB,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;QAEtE,KAAI,CAAC,UAAU,GAAG,IAAI,SAAS,EAAE,CAAC;QAClC,KAAI,CAAC,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC;QAC9B,KAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAI,CAAC,UAAU,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAE7C,SAAS;QACT,IAAI,CAAC,KAAI,CAAC,YAAY,EAAE;YACpB,KAAI,CAAC,QAAQ,GAAG,MAAM,CAAC;YACvB,KAAI,CAAC,aAAa,GAAG,aAAa,CAAC;SACtC;;IACL,CAAC;IAtLD,sBAAW,uCAAa;QAHxB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,cAAc,CAAC;QAC/B,CAAC;;;OAAA;IAKD,sBAAW,qCAAW;QAHtB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,YAAY,CAAC;QAC7B,CAAC;;;OAAA;IAED;;;;OAIG;IACI,iCAAU,GAAjB,UAAkB,OAA0B;QACxC,IAAI,CAAC,OAAO,EAAE;YACV,OAAO,IAAI,CAAC;SACf;QAED,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAEjC,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,oCAAa,GAApB,UAAqB,OAAgB;QACjC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QACpC,OAAO,IAAI,CAAC;IAChB,CAAC;IAGD,sBAAW,kCAAQ;QADnB,gCAAgC;aAChC;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QACjC,CAAC;;;OAAA;IAEM,oDAA6B,GAApC;QACI,KAAoB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA/B,IAAM,KAAK,SAAA;YACZ,KAAK,CAAC,kBAAkB,EAAE,CAAC;SAC9B;IACL,CAAC;IAOD,sBAAW,wCAAc;QALzB;;;;WAIG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC;QACvC,CAAC;aAED,UAA0B,KAAc;YACpC,IAAI,CAAC,OAAO,CAAC,cAAc,GAAG,KAAK,CAAC;QACxC,CAAC;;;OAJA;IAOD,sBAAW,qCAAW;QADtB,4BAA4B;aAC5B;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC;QACpC,CAAC;;;OAAA;IAGD,sBAAW,sCAAY;QADvB,6BAA6B;aAC7B;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC;QACrC,CAAC;;;OAAA;IAED;;;;;;;;;;OAUG;IACI,qCAAc,GAArB,UAAsB,KAAa,EAAE,MAAc;QAC/C,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IAC/C,CAAC;IAQD,sBAAW,4CAAkB;QAH7B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,mBAAmB,CAAC;QACpC,CAAC;aAED,UAA8B,KAAc;YACxC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;YAChE,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,KAAK,CAAC;YACtC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACrC,CAAC;;;OANA;IAWD,sBAAW,0CAAgB;QAH3B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,iBAAiB,CAAC;QAClC,CAAC;aAED,UAA4B,KAAc;YACtC,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;YACnE,IAAI,CAAC,YAAY,CAAC,SAAS,GAAG,KAAK,CAAC;YACpC,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;QACnC,CAAC;;;OANA;IA8ED,qDAAqD;IAC9C,kCAAW,GAAlB;QACI,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,MAAM,CAAC;QAC5B,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,MAAM,CAAC;IACjC,CAAC;IAES,mCAAY,GAAtB;QACI,OAAO,cAAc,CAAC;IAC1B,CAAC;IAEO,wCAAiB,GAAzB;QACI,IAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC;QAEnC,IAAI,CAAC,OAAO,CAAC,iBAAiB,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,IAAI,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC;QACtK,IAAI,CAAC,OAAO,CAAC,kBAAkB,GAAG,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,cAAc,CAAC,SAAS,IAAI,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC;QAE5K,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC;QACnD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC;IACzD,CAAC;IAES,4CAAqB,GAA/B,UAAgC,aAAsB,EAAE,OAAgC;QACpF,iBAAM,qBAAqB,YAAC,aAAa,EAAE,OAAO,CAAC,CAAC;QAEpD,IAAI,CAAC,iBAAiB,EAAE,CAAC;IAC7B,CAAC;IAES,mCAAY,GAAtB;QACI,iBAAM,YAAY,WAAE,CAAC;QAErB,IAAI,CAAC,eAAe,EAAE,CAAC;QAEvB,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;IAMD,sBAAW,wCAAc;QAJzB;;;aAGK;aACL;YACI,OAAO,IAAI,CAAC,eAAe,CAAC;QAChC,CAAC;aAED,UAA0B,KAAa;YACnC,IAAI,IAAI,CAAC,eAAe,KAAK,KAAK,EAAE;gBAChC,OAAO;aACV;YAED,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YAED,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YAED,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;QACjC,CAAC;;;OAhBA;IAmBD,sBAAW,0CAAgB;QAD3B,6DAA6D;aAC7D;YACI,OAAO,IAAI,CAAC,mBAAmB,CAAC,UAAU,CAAC;QAC/C,CAAC;aAED,UAA4B,KAAa;YACrC,IAAI,IAAI,CAAC,mBAAmB,CAAC,UAAU,KAAK,KAAK,EAAE;gBAC/C,OAAO;aACV;YACD,IAAI,CAAC,mBAAmB,CAAC,UAAU,GAAG,KAAK,CAAC;YAC5C,IAAI,CAAC,iBAAiB,CAAC,UAAU,GAAG,KAAK,CAAC;QAC9C,CAAC;;;OARA;IAWD,sBAAW,kCAAQ;QADnB,iCAAiC;aACjC;YACI,OAAO,IAAI,CAAC,SAAS,CAAC;QAC1B,CAAC;aAED,UAAoB,KAAa;YAC7B,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,EAAE;gBAC1B,OAAO;aACV;YAED,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;YACvB,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,KAAK,CAAC;YAClC,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,KAAK,CAAC;QACpC,CAAC;;;OAVA;IAaD,sBAAW,oCAAU;QADrB,iCAAiC;aACjC;YACI,OAAO,IAAI,CAAC,SAAS,CAAC;QAC1B,CAAC;aAED,UAAsB,KAAY;YAC9B,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,EAAE;gBAC1B,OAAO;aACV;YAED,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;YACvB,IAAM,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC/C,IAAM,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC7C,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;YACtB,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;QAC1B,CAAC;;;OAZA;IAeD,sBAAW,8CAAoB;QAD/B,4CAA4C;aAC5C;YACI,OAAO,IAAI,CAAC,mBAAmB,CAAC;QACpC,CAAC;aAED,UAAgC,KAAY;YACxC,IAAI,IAAI,CAAC,mBAAmB,KAAK,KAAK,EAAE;gBACpC,OAAO;aACV;YAED,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;YACjC,IAAM,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC/C,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;QAC1B,CAAC;;;OAVA;IAaD,sBAAW,4CAAkB;QAD7B,0CAA0C;aAC1C;YACI,OAAO,IAAI,CAAC,iBAAiB,CAAC;QAClC,CAAC;aAED,UAA8B,KAAY;YACtC,IAAI,IAAI,CAAC,iBAAiB,KAAK,KAAK,EAAE;gBAClC,OAAO;aACV;YAED,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;YAC/B,IAAM,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC7C,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;QAC1B,CAAC;;;OAVA;IAaD,sBAAW,iCAAO;QADlB,uCAAuC;aACvC;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC;QACzB,CAAC;aAED,UAAmB,KAAa;YAC5B,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,EAAE;gBACzB,OAAO;aACV;YAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtB,IAAI,CAAC,YAAY,EAAE,CAAC;YAEpB,IAAI,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE;gBAC/B,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;aACvD;YACD,IAAI,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE;gBAC7B,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;aAC1D;QACL,CAAC;;;OAhBA;IAmBD,sBAAW,qCAAW;QADtB,2CAA2C;aAC3C;YACI,OAAO,IAAI,CAAC,YAAY,CAAC;QAC7B,CAAC;aAED,UAAuB,KAAa;YAChC,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,EAAE;gBAC7B,OAAO;aACV;YACD,IAAI,KAAK,IAAI,CAAC,EAAE;gBACZ,KAAK,GAAG,GAAG,CAAC;aACf;YACD,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YACD,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;YAC1B,IAAM,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC/C,IAAM,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC7C,EAAE,CAAC,WAAW,GAAG,KAAK,CAAC;YACvB,EAAE,CAAC,WAAW,GAAG,KAAK,CAAC;YACvB,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAlBA;IAqBD,sBAAW,qCAAW;QADtB,2CAA2C;aAC3C;YACI,OAAO,IAAI,CAAC,YAAY,CAAC;QAC7B,CAAC;aAED,UAAuB,KAAa;YAChC,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,EAAE;gBAC7B,OAAO;aACV;YACD,IAAI,KAAK,IAAI,CAAC,EAAE;gBACZ,KAAK,GAAG,GAAG,CAAC;aACf;YACD,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YACD,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;YAC1B,IAAM,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC/C,IAAM,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC7C,EAAE,CAAC,WAAW,GAAG,KAAK,CAAC;YACvB,EAAE,CAAC,WAAW,GAAG,KAAK,CAAC;YACvB,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAlBA;IAqBD,sBAAW,wCAAc;QADzB,+CAA+C;aAC/C;YACI,OAAO,IAAI,CAAC,eAAe,CAAC;QAChC,CAAC;aAED,UAA0B,KAAa;YACnC,IAAI,IAAI,CAAC,eAAe,KAAK,KAAK,EAAE;gBAChC,OAAO;aACV;YACD,IAAI,KAAK,IAAI,CAAC,EAAE;gBACZ,KAAK,GAAG,GAAG,CAAC;aACf;YACD,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YACD,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;YAC7B,IAAM,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC/C,IAAM,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC7C,EAAE,CAAC,cAAc,GAAG,KAAK,CAAC;YAC1B,EAAE,CAAC,cAAc,GAAG,KAAK,CAAC;YAC1B,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAlBA;IAqBD,sBAAW,kDAAwB;QADnC,0DAA0D;aAC1D;YACI,OAAO,IAAI,CAAC,yBAAyB,CAAC;QAC1C,CAAC;aAED,UAAoC,KAAa;YAC7C,IAAI,IAAI,CAAC,yBAAyB,KAAK,KAAK,EAAE;gBAC1C,OAAO;aACV;YACD,IAAI,KAAK,IAAI,CAAC,EAAE;gBACZ,KAAK,GAAG,GAAG,CAAC;aACf;YACD,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YACD,IAAI,CAAC,yBAAyB,GAAG,KAAK,CAAC;YACvC,IAAM,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC/C,EAAE,CAAC,cAAc,GAAG,KAAK,CAAC;YAC1B,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAhBA;IAmBD,sBAAW,gDAAsB;QADjC,wDAAwD;aACxD;YACI,OAAO,IAAI,CAAC,uBAAuB,CAAC;QACxC,CAAC;aAED,UAAkC,KAAa;YAC3C,IAAI,IAAI,CAAC,uBAAuB,KAAK,KAAK,EAAE;gBACxC,OAAO;aACV;YACD,IAAI,KAAK,IAAI,CAAC,EAAE;gBACZ,KAAK,GAAG,GAAG,CAAC;aACf;YACD,IAAI,KAAK,GAAG,CAAC,EAAE;gBACX,KAAK,GAAG,CAAC,CAAC;aACb;YACD,IAAI,CAAC,uBAAuB,GAAG,KAAK,CAAC;YACrC,IAAM,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC7C,EAAE,CAAC,cAAc,GAAG,KAAK,CAAC;YAC1B,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;;;OAhBA;IAmBD,sBAAW,uCAAa;QADxB,sCAAsC;aACtC;YACI,OAAO,IAAI,CAAC,cAAc,CAAC;QAC/B,CAAC;aAED,UAAyB,KAAa;YAClC,IAAI,IAAI,CAAC,cAAc,KAAK,KAAK,EAAE;gBAC/B,OAAO;aACV;YAED,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;YAC5B,IAAM,EAAE,GAAc,IAAI,CAAC,cAAc,CAAC;YAC1C,IAAM,EAAE,GAAc,IAAI,CAAC,YAAY,CAAC;YACxC,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;YACtB,EAAE,CAAC,UAAU,GAAG,KAAK,CAAC;YACtB,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,KAAK,CAAC;QACvC,CAAC;;;OAbA;IAgBD,sBAAW,kCAAQ;QADnB,4CAA4C;aAC5C;YACI,OAAO,IAAI,CAAC,mBAAmB,CAAC;QACpC,CAAC;aAED,UAAoB,KAAY;YAC5B,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;YACjC,IAAM,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC/C,IAAM,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC7C,EAAE,CAAC,eAAe,GAAG,KAAK,CAAC;YAC3B,EAAE,CAAC,eAAe,GAAG,KAAK,CAAC;QAC/B,CAAC;;;OARA;IAWD,sBAAW,4CAAkB;QAD7B,uDAAuD;aACvD;YACI,OAAO,IAAI,CAAC,6BAA6B,CAAC;QAC9C,CAAC;aAED,UAA8B,KAAY;YACtC,IAAI,CAAC,6BAA6B,GAAG,KAAK,CAAC;YAC3C,IAAM,EAAE,GAAmB,IAAI,CAAC,cAAc,CAAC;YAC/C,EAAE,CAAC,eAAe,GAAG,KAAK,CAAC;QAC/B,CAAC;;;OANA;IASD,sBAAW,0CAAgB;QAD3B,qDAAqD;aACrD;YACI,OAAO,IAAI,CAAC,2BAA2B,CAAC;QAC5C,CAAC;aAED,UAA4B,KAAY;YACpC,IAAI,CAAC,2BAA2B,GAAG,KAAK,CAAC;YACzC,IAAM,EAAE,GAAmB,IAAI,CAAC,YAAY,CAAC;YAC7C,EAAE,CAAC,eAAe,GAAG,KAAK,CAAC;QAC/B,CAAC;;;OANA;IAQO,yCAAkB,GAA1B,UAA2B,KAAY;QAAZ,sBAAA,EAAA,YAAY;QACnC,IAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC;QACnC,IAAM,mBAAmB,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,KAAK,CAAC;QAC/D,IAAM,oBAAoB,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,MAAM,CAAC;QAEjE,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,uBAAuB,KAAK,mBAAmB,IAAI,IAAI,CAAC,wBAAwB,KAAK,oBAAoB,EAAE;YAC1H,OAAO;SACV;QAED,IAAI,CAAC,uBAAuB,GAAG,mBAAmB,CAAC;QACnD,IAAI,CAAC,wBAAwB,GAAG,oBAAoB,CAAC;QAErD,IAAM,QAAQ,GAAG,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC;QACzD,IAAM,OAAO,GAAG,IAAI,CAAC,aAAa,GAAG,oBAAoB,CAAC;QAE1D,IAAM,OAAO,GAAG,CAAC,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,QAAQ,GAAG,IAAI,CAAC;QACtE,IAAM,MAAM,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,OAAO,GAAG,IAAI,CAAC;QAElE,IAAI,OAAO,KAAK,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE;YAC/B,IAAI,CAAC,OAAO,CAAC,IAAI,GAAG,OAAO,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;gBACtB,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;aAC9B;SACJ;QAED,IAAI,MAAM,KAAK,IAAI,CAAC,OAAO,CAAC,GAAG,EAAE;YAC7B,IAAI,CAAC,OAAO,CAAC,GAAG,GAAG,MAAM,CAAC;YAC1B,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;gBACtB,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;aAC9B;SACJ;IACL,CAAC;IAED,cAAc;IACN,sCAAe,GAAvB;QACI,IAAM,mBAAmB,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,KAAK,CAAC;QAC/D,IAAM,oBAAoB,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,MAAM,CAAC;QAEjE,IAAI,IAAI,CAAC,cAAc,CAAC,SAAS,IAAI,mBAAmB,IAAI,IAAI,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,kBAAkB,EAAE;YACvG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;YACxC,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,KAAK,CAAC;YACtC,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,CAAC,CAAC;YAC9B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC9B;aAAM,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,SAAS,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,kBAAkB,CAAC,EAAE;YAC/G,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;YACpD,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,IAAI,CAAC;YACrC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC9B;QAED,IAAI,IAAI,CAAC,YAAY,CAAC,SAAS,IAAI,oBAAoB,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE;YACrG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;YAC3C,IAAI,CAAC,YAAY,CAAC,SAAS,GAAG,KAAK,CAAC;YACpC,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,CAAC,CAAC;YAC5B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC9B;aAAM,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,gBAAgB,CAAC,EAAE;YAC7G,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;YACvD,IAAI,CAAC,YAAY,CAAC,SAAS,GAAG,IAAI,CAAC;YACnC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC9B;QAED,IAAI,CAAC,iBAAiB,EAAE,CAAC;QAEzB,IAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC;QAEnC,IAAI,CAAC,cAAc,CAAC,UAAU,GAAG,IAAI,CAAC,YAAY,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,GAAG,IAAI,CAAC;QAC9F,IAAI,CAAC,YAAY,CAAC,UAAU,GAAG,IAAI,CAAC,YAAY,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,GAAG,IAAI,CAAC;IACjG,CAAC;IAEM,4BAAK,GAAZ,UAAa,IAA4B;QACrC,iBAAM,KAAK,YAAC,IAAI,CAAC,CAAC;QAElB,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED;;;;;;OAMG;IACK,8BAAO,GAAf,UAAgB,UAAsC,EAAE,YAAuB,EAAE,UAAmB,EAAE,QAAgB;QAAtH,iBAkBC;QAjBG,UAAU,CAAC,WAAW,GAAG,CAAC,CAAC;QAC3B,UAAU,CAAC,KAAK,GAAG,MAAM,CAAC;QAC1B,UAAU,CAAC,MAAM,GAAG,MAAM,CAAC;QAC3B,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC;QACzB,UAAU,CAAC,KAAK,GAAG,CAAC,CAAC;QACrB,UAAU,CAAC,OAAO,GAAG,CAAC,CAAC;QACvB,UAAU,CAAC,mBAAmB,GAAG,OAAO,CAAC,2BAA2B,CAAC;QACrE,UAAU,CAAC,iBAAiB,GAAG,OAAO,CAAC,yBAAyB,CAAC;QACjE,UAAU,CAAC,UAAU,GAAG,UAAU,CAAC;QACnC,UAAU,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAC/B,UAAU,CAAC,SAAS,GAAG,KAAK,CAAC;QAE7B,YAAY,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC;QAEpC,UAAU,CAAC,wBAAwB,CAAC,GAAG,CAAC;YACpC,KAAI,CAAC,kBAAkB,EAAE,CAAC;QAC9B,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;IACN,mCAAY,GAApB;QAAA,iBAwBC;QAvBG,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACtC,OAAO;SACV;QAED,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,UAAC,EAAE;YAClD,IAAI,CAAC,KAAI,CAAC,cAAc,IAAI,KAAI,CAAC,UAAU,EAAE;gBACzC,OAAO;aACV;YACD,IAAI,KAAI,CAAC,YAAY,CAAC,SAAS,IAAI,IAAI,EAAE;gBACrC,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,IAAI,KAAI,CAAC,YAAY,CAAC,KAAK,GAAG,CAAC,EAAE;oBACzC,KAAI,CAAC,YAAY,CAAC,KAAK,IAAI,KAAI,CAAC,eAAe,CAAC;iBACnD;qBAAM,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,IAAI,KAAI,CAAC,YAAY,CAAC,KAAK,GAAG,KAAI,CAAC,YAAY,CAAC,OAAO,EAAE;oBACxE,KAAI,CAAC,YAAY,CAAC,KAAK,IAAI,KAAI,CAAC,eAAe,CAAC;iBACnD;aACJ;YACD,IAAI,KAAI,CAAC,cAAc,CAAC,SAAS,IAAI,IAAI,EAAE;gBACvC,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,IAAI,KAAI,CAAC,cAAc,CAAC,KAAK,GAAG,KAAI,CAAC,cAAc,CAAC,OAAO,EAAE;oBACrE,KAAI,CAAC,cAAc,CAAC,KAAK,IAAI,KAAI,CAAC,eAAe,CAAC;iBACrD;qBAAM,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,IAAI,KAAI,CAAC,cAAc,CAAC,KAAK,GAAG,CAAC,EAAE;oBAClD,KAAI,CAAC,cAAc,CAAC,KAAK,IAAI,KAAI,CAAC,eAAe,CAAC;iBACrD;aACJ;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAEM,+CAAwB,GAA/B,UAAgC,OAAgC;QAC5D,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;YACrB,OAAO;SACV;QAED,iBAAM,wBAAwB,YAAC,OAAO,CAAC,CAAC;QAExC,IAAI,CAAC,KAAK,CAAC,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAE7C,OAAO,CAAC,OAAO,EAAE,CAAC;IACtB,CAAC;IAED,oCAAoC;IAC7B,8BAAO,GAAd;QACI,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QACrD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAC7B,iBAAM,OAAO,WAAE,CAAC;IACpB,CAAC;IACL,mBAAC;AAAD,CAAC,AA1qBD,CAAkC,SAAS,GA0qB1C;;AACD,aAAa,CAAC,0BAA0B,EAAE,YAAY,CAAC,CAAC","sourcesContent":["import { Nullable } from \"core/types\";\r\nimport { Observer } from \"core/Misc/observable\";\r\nimport { Vector2 } from \"core/Maths/math\";\r\nimport { Rectangle } from \"../rectangle\";\r\nimport { Grid } from \"../grid\";\r\nimport { Image } from \"../image\";\r\nimport { Control } from \"../control\";\r\nimport { Container } from \"../container\";\r\nimport { Measure } from \"../../measure\";\r\nimport { AdvancedDynamicTexture } from \"../../advancedDynamicTexture\";\r\nimport { _ScrollViewerWindow } from \"./scrollViewerWindow\";\r\nimport { ScrollBar } from \"../sliders/scrollBar\";\r\nimport { ImageScrollBar } from \"../sliders/imageScrollBar\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport { ICanvasRenderingContext } from \"core/Engines/ICanvas\";\r\n\r\n/**\r\n * Class used to hold a viewer window and sliders in a grid\r\n */\r\nexport class ScrollViewer extends Rectangle {\r\n private _grid: Grid;\r\n private _horizontalBarSpace: Rectangle;\r\n private _verticalBarSpace: Rectangle;\r\n private _dragSpace: Rectangle;\r\n private _horizontalBar: ScrollBar | ImageScrollBar;\r\n private _verticalBar: ScrollBar | ImageScrollBar;\r\n private _barColor: string;\r\n private _barBackground: string;\r\n private _barImage: Image;\r\n private _horizontalBarImage: Image;\r\n private _verticalBarImage: Image;\r\n private _barBackgroundImage: Image;\r\n private _horizontalBarBackgroundImage: Image;\r\n private _verticalBarBackgroundImage: Image;\r\n private _barSize: number = 20;\r\n private _window: _ScrollViewerWindow;\r\n private _pointerIsOver: Boolean = false;\r\n private _wheelPrecision: number = 0.05;\r\n private _onWheelObserver: Nullable<Observer<Vector2>>;\r\n private _clientWidth: number;\r\n private _clientHeight: number;\r\n private _useImageBar: Boolean;\r\n private _thumbLength: number = 0.5;\r\n private _thumbHeight: number = 1;\r\n private _barImageHeight: number = 1;\r\n private _horizontalBarImageHeight: number = 1;\r\n private _verticalBarImageHeight: number = 1;\r\n private _oldWindowContentsWidth: number = 0;\r\n private _oldWindowContentsHeight: number = 0;\r\n\r\n /**\r\n * Gets the horizontal scrollbar\r\n */\r\n public get horizontalBar(): ScrollBar | ImageScrollBar {\r\n return this._horizontalBar;\r\n }\r\n\r\n /**\r\n * Gets the vertical scrollbar\r\n */\r\n public get verticalBar(): ScrollBar | ImageScrollBar {\r\n return this._verticalBar;\r\n }\r\n\r\n /**\r\n * Adds a new control to the current container\r\n * @param control defines the control to add\r\n * @returns the current container\r\n */\r\n public addControl(control: Nullable<Control>): Container {\r\n if (!control) {\r\n return this;\r\n }\r\n\r\n this._window.addControl(control);\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Removes a control from the current container\r\n * @param control defines the control to remove\r\n * @returns the current container\r\n */\r\n public removeControl(control: Control): Container {\r\n this._window.removeControl(control);\r\n return this;\r\n }\r\n\r\n /** Gets the list of children */\r\n public get children(): Control[] {\r\n return this._window.children;\r\n }\r\n\r\n public _flagDescendantsAsMatrixDirty(): void {\r\n for (const child of this._children) {\r\n child._markMatrixAsDirty();\r\n }\r\n }\r\n\r\n /**\r\n * Freezes or unfreezes the controls in the window.\r\n * When controls are frozen, the scroll viewer can render a lot more quickly but updates to positions/sizes of controls\r\n * are not taken into account. If you want to change positions/sizes, unfreeze, perform the changes then freeze again\r\n */\r\n public get freezeControls(): boolean {\r\n return this._window.freezeControls;\r\n }\r\n\r\n public set freezeControls(value: boolean) {\r\n this._window.freezeControls = value;\r\n }\r\n\r\n /** Gets the bucket width */\r\n public get bucketWidth(): number {\r\n return this._window.bucketWidth;\r\n }\r\n\r\n /** Gets the bucket height */\r\n public get bucketHeight(): number {\r\n return this._window.bucketHeight;\r\n }\r\n\r\n /**\r\n * Sets the bucket sizes.\r\n * When freezeControls is true, setting a non-zero bucket size will improve performances by updating only\r\n * controls that are visible. The bucket sizes is used to subdivide (internally) the window area to smaller areas into which\r\n * controls are dispatched. So, the size should be roughly equals to the mean size of all the controls of\r\n * the window. To disable the usage of buckets, sets either width or height (or both) to 0.\r\n * Please note that using this option will raise the memory usage (the higher the bucket sizes, the less memory\r\n * used), that's why it is not enabled by default.\r\n * @param width width of the bucket\r\n * @param height height of the bucket\r\n */\r\n public setBucketSizes(width: number, height: number): void {\r\n this._window.setBucketSizes(width, height);\r\n }\r\n\r\n private _forceHorizontalBar: boolean = false;\r\n private _forceVerticalBar: boolean = false;\r\n\r\n /**\r\n * Forces the horizontal scroll bar to be displayed\r\n */\r\n public get forceHorizontalBar(): boolean {\r\n return this._forceHorizontalBar;\r\n }\r\n\r\n public set forceHorizontalBar(value: boolean) {\r\n this._grid.setRowDefinition(1, value ? this._barSize : 0, true);\r\n this._horizontalBar.isVisible = value;\r\n this._forceHorizontalBar = value;\r\n }\r\n\r\n /**\r\n * Forces the vertical scroll bar to be displayed\r\n */\r\n public get forceVerticalBar(): boolean {\r\n return this._forceVerticalBar;\r\n }\r\n\r\n public set forceVerticalBar(value: boolean) {\r\n this._grid.setColumnDefinition(1, value ? this._barSize : 0, true);\r\n this._verticalBar.isVisible = value;\r\n this._forceVerticalBar = value;\r\n }\r\n\r\n /**\r\n * Creates a new ScrollViewer\r\n * @param name of ScrollViewer\r\n * @param isImageBased\r\n */\r\n constructor(name?: string, isImageBased?: boolean) {\r\n super(name);\r\n\r\n this._useImageBar = isImageBased ? isImageBased : false;\r\n\r\n this.onDirtyObservable.add(() => {\r\n this._horizontalBarSpace.color = this.color;\r\n this._verticalBarSpace.color = this.color;\r\n this._dragSpace.color = this.color;\r\n });\r\n\r\n this.onPointerEnterObservable.add(() => {\r\n this._pointerIsOver = true;\r\n });\r\n\r\n this.onPointerOutObservable.add(() => {\r\n this._pointerIsOver = false;\r\n });\r\n\r\n this._grid = new Grid();\r\n if (this._useImageBar) {\r\n this._horizontalBar = new ImageScrollBar();\r\n this._verticalBar = new ImageScrollBar();\r\n } else {\r\n this._horizontalBar = new ScrollBar();\r\n this._verticalBar = new ScrollBar();\r\n }\r\n\r\n this._window = new _ScrollViewerWindow(\"scrollViewer_window\");\r\n this._window.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;\r\n this._window.verticalAlignment = Control.VERTICAL_ALIGNMENT_TOP;\r\n\r\n this._grid.addColumnDefinition(1);\r\n this._grid.addColumnDefinition(0, true);\r\n this._grid.addRowDefinition(1);\r\n this._grid.addRowDefinition(0, true);\r\n\r\n super.addControl(this._grid);\r\n this._grid.addControl(this._window, 0, 0);\r\n\r\n this._verticalBarSpace = new Rectangle();\r\n this._verticalBarSpace.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;\r\n this._verticalBarSpace.verticalAlignment = Control.VERTICAL_ALIGNMENT_TOP;\r\n this._verticalBarSpace.thickness = 1;\r\n this._grid.addControl(this._verticalBarSpace, 0, 1);\r\n this._addBar(this._verticalBar, this._verticalBarSpace, true, Math.PI);\r\n\r\n this._horizontalBarSpace = new Rectangle();\r\n this._horizontalBarSpace.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;\r\n this._horizontalBarSpace.verticalAlignment = Control.VERTICAL_ALIGNMENT_TOP;\r\n this._horizontalBarSpace.thickness = 1;\r\n this._grid.addControl(this._horizontalBarSpace, 1, 0);\r\n this._addBar(this._horizontalBar, this._horizontalBarSpace, false, 0);\r\n\r\n this._dragSpace = new Rectangle();\r\n this._dragSpace.thickness = 1;\r\n this._grid.addControl(this._dragSpace, 1, 1);\r\n\r\n // Colors\r\n if (!this._useImageBar) {\r\n this.barColor = \"grey\";\r\n this.barBackground = \"transparent\";\r\n }\r\n }\r\n\r\n /** Reset the scroll viewer window to initial size */\r\n public resetWindow() {\r\n this._window.width = \"100%\";\r\n this._window.height = \"100%\";\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"ScrollViewer\";\r\n }\r\n\r\n private _buildClientSizes() {\r\n const ratio = this.host.idealRatio;\r\n\r\n this._window.parentClientWidth = this._currentMeasure.width - (this._verticalBar.isVisible || this.forceVerticalBar ? this._barSize * ratio : 0) - 2 * this.thickness;\r\n this._window.parentClientHeight = this._currentMeasure.height - (this._horizontalBar.isVisible || this.forceHorizontalBar ? this._barSize * ratio : 0) - 2 * this.thickness;\r\n\r\n this._clientWidth = this._window.parentClientWidth;\r\n this._clientHeight = this._window.parentClientHeight;\r\n }\r\n\r\n protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void {\r\n super._additionalProcessing(parentMeasure, context);\r\n\r\n this._buildClientSizes();\r\n }\r\n\r\n protected _postMeasure(): void {\r\n super._postMeasure();\r\n\r\n this._updateScroller();\r\n\r\n this._setWindowPosition(false);\r\n }\r\n\r\n /**\r\n * Gets or sets the mouse wheel precision\r\n * from 0 to 1 with a default value of 0.05\r\n * */\r\n public get wheelPrecision(): number {\r\n return this._wheelPrecision;\r\n }\r\n\r\n public set wheelPrecision(value: number) {\r\n if (this._wheelPrecision === value) {\r\n return;\r\n }\r\n\r\n if (value < 0) {\r\n value = 0;\r\n }\r\n\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n\r\n this._wheelPrecision = value;\r\n }\r\n\r\n /** Gets or sets the scroll bar container background color */\r\n public get scrollBackground(): string {\r\n return this._horizontalBarSpace.background;\r\n }\r\n\r\n public set scrollBackground(color: string) {\r\n if (this._horizontalBarSpace.background === color) {\r\n return;\r\n }\r\n this._horizontalBarSpace.background = color;\r\n this._verticalBarSpace.background = color;\r\n }\r\n\r\n /** Gets or sets the bar color */\r\n public get barColor(): string {\r\n return this._barColor;\r\n }\r\n\r\n public set barColor(color: string) {\r\n if (this._barColor === color) {\r\n return;\r\n }\r\n\r\n this._barColor = color;\r\n this._horizontalBar.color = color;\r\n this._verticalBar.color = color;\r\n }\r\n\r\n /** Gets or sets the bar image */\r\n public get thumbImage(): Image {\r\n return this._barImage;\r\n }\r\n\r\n public set thumbImage(value: Image) {\r\n if (this._barImage === value) {\r\n return;\r\n }\r\n\r\n this._barImage = value;\r\n const hb = <ImageScrollBar>this._horizontalBar;\r\n const vb = <ImageScrollBar>this._verticalBar;\r\n hb.thumbImage = value;\r\n vb.thumbImage = value;\r\n }\r\n\r\n /** Gets or sets the horizontal bar image */\r\n public get horizontalThumbImage(): Image {\r\n return this._horizontalBarImage;\r\n }\r\n\r\n public set horizontalThumbImage(value: Image) {\r\n if (this._horizontalBarImage === value) {\r\n return;\r\n }\r\n\r\n this._horizontalBarImage = value;\r\n const hb = <ImageScrollBar>this._horizontalBar;\r\n hb.thumbImage = value;\r\n }\r\n\r\n /** Gets or sets the vertical bar image */\r\n public get verticalThumbImage(): Image {\r\n return this._verticalBarImage;\r\n }\r\n\r\n public set verticalThumbImage(value: Image) {\r\n if (this._verticalBarImage === value) {\r\n return;\r\n }\r\n\r\n this._verticalBarImage = value;\r\n const vb = <ImageScrollBar>this._verticalBar;\r\n vb.thumbImage = value;\r\n }\r\n\r\n /** Gets or sets the size of the bar */\r\n public get barSize(): number {\r\n return this._barSize;\r\n }\r\n\r\n public set barSize(value: number) {\r\n if (this._barSize === value) {\r\n return;\r\n }\r\n\r\n this._barSize = value;\r\n this._markAsDirty();\r\n\r\n if (this._horizontalBar.isVisible) {\r\n this._grid.setRowDefinition(1, this._barSize, true);\r\n }\r\n if (this._verticalBar.isVisible) {\r\n this._grid.setColumnDefinition(1, this._barSize, true);\r\n }\r\n }\r\n\r\n /** Gets or sets the length of the thumb */\r\n public get thumbLength(): number {\r\n return this._thumbLength;\r\n }\r\n\r\n public set thumbLength(value: number) {\r\n if (this._thumbLength === value) {\r\n return;\r\n }\r\n if (value <= 0) {\r\n value = 0.1;\r\n }\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n this._thumbLength = value;\r\n const hb = <ImageScrollBar>this._horizontalBar;\r\n const vb = <ImageScrollBar>this._verticalBar;\r\n hb.thumbLength = value;\r\n vb.thumbLength = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the height of the thumb */\r\n public get thumbHeight(): number {\r\n return this._thumbHeight;\r\n }\r\n\r\n public set thumbHeight(value: number) {\r\n if (this._thumbHeight === value) {\r\n return;\r\n }\r\n if (value <= 0) {\r\n value = 0.1;\r\n }\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n this._thumbHeight = value;\r\n const hb = <ImageScrollBar>this._horizontalBar;\r\n const vb = <ImageScrollBar>this._verticalBar;\r\n hb.thumbHeight = value;\r\n vb.thumbHeight = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the height of the bar image */\r\n public get barImageHeight(): number {\r\n return this._barImageHeight;\r\n }\r\n\r\n public set barImageHeight(value: number) {\r\n if (this._barImageHeight === value) {\r\n return;\r\n }\r\n if (value <= 0) {\r\n value = 0.1;\r\n }\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n this._barImageHeight = value;\r\n const hb = <ImageScrollBar>this._horizontalBar;\r\n const vb = <ImageScrollBar>this._verticalBar;\r\n hb.barImageHeight = value;\r\n vb.barImageHeight = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the height of the horizontal bar image */\r\n public get horizontalBarImageHeight(): number {\r\n return this._horizontalBarImageHeight;\r\n }\r\n\r\n public set horizontalBarImageHeight(value: number) {\r\n if (this._horizontalBarImageHeight === value) {\r\n return;\r\n }\r\n if (value <= 0) {\r\n value = 0.1;\r\n }\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n this._horizontalBarImageHeight = value;\r\n const hb = <ImageScrollBar>this._horizontalBar;\r\n hb.barImageHeight = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the height of the vertical bar image */\r\n public get verticalBarImageHeight(): number {\r\n return this._verticalBarImageHeight;\r\n }\r\n\r\n public set verticalBarImageHeight(value: number) {\r\n if (this._verticalBarImageHeight === value) {\r\n return;\r\n }\r\n if (value <= 0) {\r\n value = 0.1;\r\n }\r\n if (value > 1) {\r\n value = 1;\r\n }\r\n this._verticalBarImageHeight = value;\r\n const vb = <ImageScrollBar>this._verticalBar;\r\n vb.barImageHeight = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets the bar background */\r\n public get barBackground(): string {\r\n return this._barBackground;\r\n }\r\n\r\n public set barBackground(color: string) {\r\n if (this._barBackground === color) {\r\n return;\r\n }\r\n\r\n this._barBackground = color;\r\n const hb = <ScrollBar>this._horizontalBar;\r\n const vb = <ScrollBar>this._verticalBar;\r\n hb.background = color;\r\n vb.background = color;\r\n this._dragSpace.background = color;\r\n }\r\n\r\n /** Gets or sets the bar background image */\r\n public get barImage(): Image {\r\n return this._barBackgroundImage;\r\n }\r\n\r\n public set barImage(value: Image) {\r\n this._barBackgroundImage = value;\r\n const hb = <ImageScrollBar>this._horizontalBar;\r\n const vb = <ImageScrollBar>this._verticalBar;\r\n hb.backgroundImage = value;\r\n vb.backgroundImage = value;\r\n }\r\n\r\n /** Gets or sets the horizontal bar background image */\r\n public get horizontalBarImage(): Image {\r\n return this._horizontalBarBackgroundImage;\r\n }\r\n\r\n public set horizontalBarImage(value: Image) {\r\n this._horizontalBarBackgroundImage = value;\r\n const hb = <ImageScrollBar>this._horizontalBar;\r\n hb.backgroundImage = value;\r\n }\r\n\r\n /** Gets or sets the vertical bar background image */\r\n public get verticalBarImage(): Image {\r\n return this._verticalBarBackgroundImage;\r\n }\r\n\r\n public set verticalBarImage(value: Image) {\r\n this._verticalBarBackgroundImage = value;\r\n const vb = <ImageScrollBar>this._verticalBar;\r\n vb.backgroundImage = value;\r\n }\r\n\r\n private _setWindowPosition(force = true): void {\r\n const ratio = this.host.idealRatio;\r\n const windowContentsWidth = this._window._currentMeasure.width;\r\n const windowContentsHeight = this._window._currentMeasure.height;\r\n\r\n if (!force && this._oldWindowContentsWidth === windowContentsWidth && this._oldWindowContentsHeight === windowContentsHeight) {\r\n return;\r\n }\r\n\r\n this._oldWindowContentsWidth = windowContentsWidth;\r\n this._oldWindowContentsHeight = windowContentsHeight;\r\n\r\n const _endLeft = this._clientWidth - windowContentsWidth;\r\n const _endTop = this._clientHeight - windowContentsHeight;\r\n\r\n const newLeft = (this._horizontalBar.value / ratio) * _endLeft + \"px\";\r\n const newTop = (this._verticalBar.value / ratio) * _endTop + \"px\";\r\n\r\n if (newLeft !== this._window.left) {\r\n this._window.left = newLeft;\r\n if (!this.freezeControls) {\r\n this._rebuildLayout = true;\r\n }\r\n }\r\n\r\n if (newTop !== this._window.top) {\r\n this._window.top = newTop;\r\n if (!this.freezeControls) {\r\n this._rebuildLayout = true;\r\n }\r\n }\r\n }\r\n\r\n /** @hidden */\r\n private _updateScroller(): void {\r\n const windowContentsWidth = this._window._currentMeasure.width;\r\n const windowContentsHeight = this._window._currentMeasure.height;\r\n\r\n if (this._horizontalBar.isVisible && windowContentsWidth <= this._clientWidth && !this.forceHorizontalBar) {\r\n this._grid.setRowDefinition(1, 0, true);\r\n this._horizontalBar.isVisible = false;\r\n this._horizontalBar.value = 0;\r\n this._rebuildLayout = true;\r\n } else if (!this._horizontalBar.isVisible && (windowContentsWidth > this._clientWidth || this.forceHorizontalBar)) {\r\n this._grid.setRowDefinition(1, this._barSize, true);\r\n this._horizontalBar.isVisible = true;\r\n this._rebuildLayout = true;\r\n }\r\n\r\n if (this._verticalBar.isVisible && windowContentsHeight <= this._clientHeight && !this.forceVerticalBar) {\r\n this._grid.setColumnDefinition(1, 0, true);\r\n this._verticalBar.isVisible = false;\r\n this._verticalBar.value = 0;\r\n this._rebuildLayout = true;\r\n } else if (!this._verticalBar.isVisible && (windowContentsHeight > this._clientHeight || this.forceVerticalBar)) {\r\n this._grid.setColumnDefinition(1, this._barSize, true);\r\n this._verticalBar.isVisible = true;\r\n this._rebuildLayout = true;\r\n }\r\n\r\n this._buildClientSizes();\r\n\r\n const ratio = this.host.idealRatio;\r\n\r\n this._horizontalBar.thumbWidth = this._thumbLength * 0.9 * (this._clientWidth / ratio) + \"px\";\r\n this._verticalBar.thumbWidth = this._thumbLength * 0.9 * (this._clientHeight / ratio) + \"px\";\r\n }\r\n\r\n public _link(host: AdvancedDynamicTexture): void {\r\n super._link(host);\r\n\r\n this._attachWheel();\r\n }\r\n\r\n /**\r\n * @param barControl\r\n * @param barContainer\r\n * @param isVertical\r\n * @param rotation\r\n * @hidden\r\n */\r\n private _addBar(barControl: ScrollBar | ImageScrollBar, barContainer: Rectangle, isVertical: boolean, rotation: number) {\r\n barControl.paddingLeft = 0;\r\n barControl.width = \"100%\";\r\n barControl.height = \"100%\";\r\n barControl.barOffset = 0;\r\n barControl.value = 0;\r\n barControl.maximum = 1;\r\n barControl.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_CENTER;\r\n barControl.verticalAlignment = Control.VERTICAL_ALIGNMENT_CENTER;\r\n barControl.isVertical = isVertical;\r\n barControl.rotation = rotation;\r\n barControl.isVisible = false;\r\n\r\n barContainer.addControl(barControl);\r\n\r\n barControl.onValueChangedObservable.add(() => {\r\n this._setWindowPosition();\r\n });\r\n }\r\n\r\n /** @hidden */\r\n private _attachWheel() {\r\n if (!this._host || this._onWheelObserver) {\r\n return;\r\n }\r\n\r\n this._onWheelObserver = this.onWheelObservable.add((pi) => {\r\n if (!this._pointerIsOver || this.isReadOnly) {\r\n return;\r\n }\r\n if (this._verticalBar.isVisible == true) {\r\n if (pi.y < 0 && this._verticalBar.value > 0) {\r\n this._verticalBar.value -= this._wheelPrecision;\r\n } else if (pi.y > 0 && this._verticalBar.value < this._verticalBar.maximum) {\r\n this._verticalBar.value += this._wheelPrecision;\r\n }\r\n }\r\n if (this._horizontalBar.isVisible == true) {\r\n if (pi.x < 0 && this._horizontalBar.value < this._horizontalBar.maximum) {\r\n this._horizontalBar.value += this._wheelPrecision;\r\n } else if (pi.x > 0 && this._horizontalBar.value > 0) {\r\n this._horizontalBar.value -= this._wheelPrecision;\r\n }\r\n }\r\n });\r\n }\r\n\r\n public _renderHighlightSpecific(context: ICanvasRenderingContext): void {\r\n if (!this.isHighlighted) {\r\n return;\r\n }\r\n\r\n super._renderHighlightSpecific(context);\r\n\r\n this._grid._renderHighlightSpecific(context);\r\n\r\n context.restore();\r\n }\r\n\r\n /** Releases associated resources */\r\n public dispose() {\r\n this.onWheelObservable.remove(this._onWheelObserver);\r\n this._onWheelObserver = null;\r\n super.dispose();\r\n }\r\n}\r\nRegisterClass(\"BABYLON.GUI.ScrollViewer\", ScrollViewer);\r\n"]}
@@ -1,10 +1,10 @@
1
1
  import { Measure } from "../../measure";
2
2
  import { Container } from "../container";
3
- import { ICanvasRenderingContext } from '@babylonjs/core/Engines/ICanvas';
3
+ import { ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js";
4
4
  /**
5
5
  * Class used to hold a the container for ScrollViewer
6
6
  * @hidden
7
- */
7
+ */
8
8
  export declare class _ScrollViewerWindow extends Container {
9
9
  parentClientWidth: number;
10
10
  parentClientHeight: number;
@@ -28,18 +28,30 @@ export declare class _ScrollViewerWindow extends Container {
28
28
  private _updateChildrenMeasures;
29
29
  private _restoreMeasures;
30
30
  /**
31
- * Creates a new ScrollViewerWindow
32
- * @param name of ScrollViewerWindow
33
- */
31
+ * Creates a new ScrollViewerWindow
32
+ * @param name of ScrollViewerWindow
33
+ */
34
34
  constructor(name?: string);
35
35
  protected _getTypeName(): string;
36
- /** @hidden */
36
+ /**
37
+ * @param parentMeasure
38
+ * @param context
39
+ * @hidden
40
+ */
37
41
  protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void;
38
- /** @hidden */
42
+ /**
43
+ * @param parentMeasure
44
+ * @param context
45
+ * @hidden
46
+ */
39
47
  _layout(parentMeasure: Measure, context: ICanvasRenderingContext): boolean;
40
48
  private _scrollChildren;
41
49
  private _scrollChildrenWithBuckets;
42
- /** @hidden */
50
+ /**
51
+ * @param context
52
+ * @param invalidatedRectangle
53
+ * @hidden
54
+ */
43
55
  _draw(context: ICanvasRenderingContext, invalidatedRectangle?: Measure): void;
44
56
  protected _postMeasure(): void;
45
57
  }
@@ -6,13 +6,13 @@ import { Control } from "../control.js";
6
6
  /**
7
7
  * Class used to hold a the container for ScrollViewer
8
8
  * @hidden
9
- */
9
+ */
10
10
  var _ScrollViewerWindow = /** @class */ (function (_super) {
11
11
  __extends(_ScrollViewerWindow, _super);
12
12
  /**
13
- * Creates a new ScrollViewerWindow
14
- * @param name of ScrollViewerWindow
15
- */
13
+ * Creates a new ScrollViewerWindow
14
+ * @param name of ScrollViewerWindow
15
+ */
16
16
  function _ScrollViewerWindow(name) {
17
17
  var _this = _super.call(this, name) || this;
18
18
  _this._freezeControls = false;
@@ -93,10 +93,12 @@ var _ScrollViewerWindow = /** @class */ (function (_super) {
93
93
  _ScrollViewerWindow.prototype._dispatchInBuckets = function (children) {
94
94
  for (var i = 0; i < children.length; ++i) {
95
95
  var child = children[i];
96
- var bStartX = Math.max(0, Math.floor((child._customData._origLeft - this._customData.origLeft) / this._bucketWidth)), bEndX = Math.floor((child._customData._origLeft - this._customData.origLeft + child._currentMeasure.width - 1) / this._bucketWidth), bStartY = Math.max(0, Math.floor((child._customData._origTop - this._customData.origTop) / this._bucketHeight)), bEndY = Math.floor((child._customData._origTop - this._customData.origTop + child._currentMeasure.height - 1) / this._bucketHeight);
96
+ var bStartX = Math.max(0, Math.floor((child._customData._origLeft - this._customData.origLeft) / this._bucketWidth)), bEndX = Math.floor((child._customData._origLeft - this._customData.origLeft + child._currentMeasure.width - 1) / this._bucketWidth), bEndY = Math.floor((child._customData._origTop - this._customData.origTop + child._currentMeasure.height - 1) / this._bucketHeight);
97
+ var bStartY = Math.max(0, Math.floor((child._customData._origTop - this._customData.origTop) / this._bucketHeight));
97
98
  while (bStartY <= bEndY) {
98
99
  for (var x = bStartX; x <= bEndX; ++x) {
99
- var bucket = bStartY * this._bucketLen + x, lstc = this._buckets[bucket];
100
+ var bucket = bStartY * this._bucketLen + x;
101
+ var lstc = this._buckets[bucket];
100
102
  if (!lstc) {
101
103
  lstc = [];
102
104
  this._buckets[bucket] = lstc;
@@ -145,7 +147,11 @@ var _ScrollViewerWindow = /** @class */ (function (_super) {
145
147
  _ScrollViewerWindow.prototype._getTypeName = function () {
146
148
  return "ScrollViewerWindow";
147
149
  };
148
- /** @hidden */
150
+ /**
151
+ * @param parentMeasure
152
+ * @param context
153
+ * @hidden
154
+ */
149
155
  _ScrollViewerWindow.prototype._additionalProcessing = function (parentMeasure, context) {
150
156
  _super.prototype._additionalProcessing.call(this, parentMeasure, context);
151
157
  this._parentMeasure = parentMeasure;
@@ -154,7 +160,11 @@ var _ScrollViewerWindow = /** @class */ (function (_super) {
154
160
  this._measureForChildren.width = parentMeasure.width;
155
161
  this._measureForChildren.height = parentMeasure.height;
156
162
  };
157
- /** @hidden */
163
+ /**
164
+ * @param parentMeasure
165
+ * @param context
166
+ * @hidden
167
+ */
158
168
  _ScrollViewerWindow.prototype._layout = function (parentMeasure, context) {
159
169
  if (this._freezeControls) {
160
170
  this.invalidateRect(); // will trigger a redraw of the window
@@ -174,7 +184,8 @@ var _ScrollViewerWindow = /** @class */ (function (_super) {
174
184
  }
175
185
  };
176
186
  _ScrollViewerWindow.prototype._scrollChildrenWithBuckets = function (left, top, scrollLeft, scrollTop) {
177
- var bStartX = Math.max(0, Math.floor(-left / this._bucketWidth)), bEndX = Math.floor((-left + this._parentMeasure.width - 1) / this._bucketWidth), bStartY = Math.max(0, Math.floor(-top / this._bucketHeight)), bEndY = Math.floor((-top + this._parentMeasure.height - 1) / this._bucketHeight);
187
+ var bStartX = Math.max(0, Math.floor(-left / this._bucketWidth)), bEndX = Math.floor((-left + this._parentMeasure.width - 1) / this._bucketWidth), bEndY = Math.floor((-top + this._parentMeasure.height - 1) / this._bucketHeight);
188
+ var bStartY = Math.max(0, Math.floor(-top / this._bucketHeight));
178
189
  while (bStartY <= bEndY) {
179
190
  for (var x = bStartX; x <= bEndX; ++x) {
180
191
  var bucket = bStartY * this._bucketLen + x, lstc = this._buckets[bucket];
@@ -190,7 +201,11 @@ var _ScrollViewerWindow = /** @class */ (function (_super) {
190
201
  bStartY++;
191
202
  }
192
203
  };
193
- /** @hidden */
204
+ /**
205
+ * @param context
206
+ * @param invalidatedRectangle
207
+ * @hidden
208
+ */
194
209
  _ScrollViewerWindow.prototype._draw = function (context, invalidatedRectangle) {
195
210
  if (!this._freezeControls) {
196
211
  _super.prototype._draw.call(this, context, invalidatedRectangle);
@@ -1 +1 @@
1
- {"version":3,"file":"scrollViewerWindow.js","sourceRoot":"","sources":["../../../../../sourceES6/gui/src/2D/controls/scrollViewers/scrollViewerWindow.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,eAAe,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,OAAO,EAAE,MAAM,YAAY,CAAC;AAGrC;;;EAGE;AACF;IAAyC,uCAAS;IAkK9C;;;MAGE;IACF,6BAAY,IAAa;QAAzB,YACI,kBAAM,IAAI,CAAC,SACd;QApKO,qBAAe,GAAG,KAAK,CAAC;QA8CxB,kBAAY,GAAW,CAAC,CAAC;QACzB,mBAAa,GAAW,CAAC,CAAC;QAC1B,cAAQ,GAAsC,EAAE,CAAC;;IAoHzD,CAAC;IA/JD,sBAAW,+CAAc;aAAzB;YACI,OAAO,IAAI,CAAC,eAAe,CAAC;QAChC,CAAC;aAED,UAA0B,KAAc;YACpC,IAAI,IAAI,CAAC,eAAe,KAAK,KAAK,EAAE;gBAChC,OAAO;aACV;YAED,IAAI,CAAC,KAAK,EAAE;gBACR,IAAI,CAAC,gBAAgB,EAAE,CAAC;aAC3B;YAED,kGAAkG;YAClG,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;YAE7B,IAAI,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;YACtC,IAAI,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC;YACpC,IAAI,YAAY,GAAG,WAAW,CAAC,MAAM,CAAC;YAEtC,IAAI,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC;YAErC,IAAI,OAAO,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,YAAY,CAAC,CAAC;YAE3D,IAAI,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;YAE9B,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAEnD,wDAAwD;YACxD,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,eAAe,EAAE,CAAC;gBACvB,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;oBACpB,IAAI,CAAC,YAAY,EAAE,CAAC;iBACvB;aACJ;YAED,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;YAE7B,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,yCAAyC;QACtE,CAAC;;;OArCA;IA4CD,sBAAW,4CAAW;aAAtB;YACI,OAAO,IAAI,CAAC,YAAY,CAAC;QAC7B,CAAC;;;OAAA;IAED,sBAAW,6CAAY;aAAvB;YACI,OAAO,IAAI,CAAC,aAAa,CAAC;QAC9B,CAAC;;;OAAA;IAEM,4CAAc,GAArB,UAAsB,KAAa,EAAE,MAAc;QAC/C,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC;QAE5B,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;YACpB,IAAI,IAAI,CAAC,eAAe,EAAE;gBACtB,IAAI,CAAC,YAAY,EAAE,CAAC;aACvB;SACJ;aAAM;YACH,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;SACtB;IACL,CAAC;IAEO,yCAAW,GAAnB;QACI,OAAO,IAAI,CAAC,YAAY,GAAG,CAAC,IAAI,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC;IAC3D,CAAC;IAEO,0CAAY,GAApB;QACI,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QACnB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;QACpE,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACxC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;IACxB,CAAC;IAEO,gDAAkB,GAA1B,UAA2B,QAAmB;QAC1C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACtC,IAAI,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YAExB,IAAI,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,EAChH,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,KAAK,CAAC,eAAe,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,EACnI,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,EAC/G,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,GAAG,KAAK,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC;YAExI,OAAO,OAAO,IAAI,KAAK,EAAE;gBACrB,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,KAAK,EAAE,EAAE,CAAC,EAAE;oBACnC,IAAI,MAAM,GAAG,OAAO,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,EACtC,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;oBAEjC,IAAI,CAAC,IAAI,EAAE;wBACP,IAAI,GAAG,EAAE,CAAC;wBACV,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC;qBAChC;oBAED,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;iBACpB;gBACD,OAAO,EAAE,CAAC;aACb;YAED,IAAI,KAAK,YAAY,SAAS,IAAI,KAAK,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC1D,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;aAC5C;SACJ;IACL,CAAC;IAED,kEAAkE;IAC1D,6CAAe,GAAvB;QACI,IAAI,IAAI,GAAG,IAAI,CAAC,YAAY,GAAG,CAAC,EAC5B,GAAG,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;QAE/B,IAAI,CAAC,mBAAmB,CAAC,IAAI,IAAI,IAAI,CAAC;QACtC,IAAI,CAAC,mBAAmB,CAAC,GAAG,IAAI,GAAG,CAAC;QACpC,IAAI,CAAC,eAAe,CAAC,IAAI,IAAI,IAAI,CAAC;QAClC,IAAI,CAAC,eAAe,CAAC,GAAG,IAAI,GAAG,CAAC;QAEhC,IAAI,CAAC,WAAW,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC;QACrE,IAAI,CAAC,WAAW,CAAC,kBAAkB,GAAG,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC;QACnE,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;QACtD,IAAI,CAAC,WAAW,CAAC,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC;QAEpD,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;IAC5D,CAAC;IAEO,qDAAuB,GAA/B,UAAgC,QAAmB,EAAE,IAAY,EAAE,GAAW;QAC1E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACtC,IAAI,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YAExB,KAAK,CAAC,eAAe,CAAC,IAAI,IAAI,IAAI,CAAC;YACnC,KAAK,CAAC,eAAe,CAAC,GAAG,IAAI,GAAG,CAAC;YAEjC,KAAK,CAAC,WAAW,CAAC,SAAS,GAAG,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,uDAAuD;YACjH,KAAK,CAAC,WAAW,CAAC,QAAQ,GAAG,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC;YAEvD,IAAI,KAAK,YAAY,SAAS,IAAI,KAAK,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC1D,IAAI,CAAC,uBAAuB,CAAC,KAAK,CAAC,SAAS,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;aAC5D;SACJ;IACL,CAAC;IAEO,8CAAgB,GAAxB;QACI,IAAI,IAAI,GAAG,IAAI,CAAC,YAAY,GAAG,CAAC,EAC5B,GAAG,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;QAE/B,IAAI,CAAC,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAC5E,IAAI,CAAC,mBAAmB,CAAC,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,kBAAkB,GAAG,GAAG,CAAC;QACzE,IAAI,CAAC,eAAe,CAAC,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC;QAC7D,IAAI,CAAC,eAAe,CAAC,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,GAAG,GAAG,CAAC;IAC9D,CAAC;IAUS,0CAAY,GAAtB;QACI,OAAO,oBAAoB,CAAC;IAChC,CAAC;IAED,cAAc;IACJ,mDAAqB,GAA/B,UAAgC,aAAsB,EAAE,OAAgC;QACpF,iBAAM,qBAAqB,YAAC,aAAa,EAAE,OAAO,CAAC,CAAC;QAEpD,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QAEpC,IAAI,CAAC,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;QAC1D,IAAI,CAAC,mBAAmB,CAAC,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC;QAExD,IAAI,CAAC,mBAAmB,CAAC,KAAK,GAAG,aAAa,CAAC,KAAK,CAAC;QACrD,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,aAAa,CAAC,MAAM,CAAC;IAC3D,CAAC;IAED,cAAc;IACP,qCAAO,GAAd,UAAe,aAAsB,EAAE,OAAgC;QACnE,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,cAAc,EAAE,CAAC,CAAC,sCAAsC;YAC7D,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,iBAAM,OAAO,YAAC,aAAa,EAAE,OAAO,CAAC,CAAC;IACjD,CAAC;IAEO,6CAAe,GAAvB,UAAwB,QAAmB,EAAE,IAAY,EAAE,GAAW;QAClE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACtC,IAAI,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YAExB,KAAK,CAAC,eAAe,CAAC,IAAI,GAAG,KAAK,CAAC,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC;YAChE,KAAK,CAAC,eAAe,CAAC,GAAG,GAAG,KAAK,CAAC,WAAW,CAAC,QAAQ,GAAG,GAAG,CAAC;YAC7D,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,sEAAsE;YAEhG,IAAI,KAAK,YAAY,SAAS,IAAI,KAAK,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC1D,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,SAAS,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;aACpD;SACJ;IACL,CAAC;IAEO,wDAA0B,GAAlC,UAAmC,IAAY,EAAE,GAAW,EAAE,UAAkB,EAAE,SAAiB;QAC/F,IAAI,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,EAC5D,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,GAAG,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,EAC/E,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,EAC5D,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC;QAErF,OAAO,OAAO,IAAI,KAAK,EAAE;YACrB,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,KAAK,EAAE,EAAE,CAAC,EAAE;gBACnC,IAAI,MAAM,GAAG,OAAO,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,EACtC,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;gBAEjC,IAAI,IAAI,EAAE;oBACN,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;wBAClC,IAAI,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;wBACpB,KAAK,CAAC,eAAe,CAAC,IAAI,GAAG,KAAK,CAAC,WAAW,CAAC,SAAS,GAAG,UAAU,CAAC;wBACtE,KAAK,CAAC,eAAe,CAAC,GAAG,GAAG,KAAK,CAAC,WAAW,CAAC,QAAQ,GAAG,SAAS,CAAC;wBACnE,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,sEAAsE;qBACnG;iBACJ;aACJ;YACD,OAAO,EAAE,CAAC;SACb;IACL,CAAC;IAED,cAAc;IACP,mCAAK,GAAZ,UAAa,OAAgC,EAAE,oBAA8B;QACzE,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;YACvB,iBAAM,KAAK,YAAC,OAAO,EAAE,oBAAoB,CAAC,CAAC;YAC3C,OAAO;SACV;QAED,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAEzB,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;SAClC;QAED,IAAI,IAAI,GAAG,IAAI,CAAC,YAAY,GAAG,CAAC,EAC5B,GAAG,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;QAE/B,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;YACpB,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,IAAI,IAAI,CAAC,OAAO,KAAK,IAAI,EAAE;gBACjD,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;gBACxE,IAAI,CAAC,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;aACzD;iBAAM;gBACH,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;aACnD;SACJ;aAAM;YACH,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;SACnD;QAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,GAAG,CAAC;QAEnB,KAAkB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA7B,IAAI,KAAK,SAAA;YACV,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,cAAc,CAAC,EAAE;gBAC7C,SAAS;aACZ;YACD,KAAK,CAAC,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;SAC/C;IACL,CAAC;IAES,0CAAY,GAAtB;QACI,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,iBAAM,YAAY,WAAE,CAAC;YACrB,OAAO;SACV;QAED,IAAI,QAAQ,GAAG,IAAI,CAAC,iBAAiB,CAAC;QACtC,IAAI,SAAS,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACxC,KAAkB,UAAa,EAAb,KAAA,IAAI,CAAC,QAAQ,EAAb,cAAa,EAAb,IAAa,EAAE;YAA5B,IAAI,KAAK,SAAA;YACV,IAAI,CAAC,KAAK,CAAC,SAAS,IAAI,KAAK,CAAC,aAAa,EAAE;gBACzC,SAAS;aACZ;YAED,IAAI,KAAK,CAAC,mBAAmB,KAAK,OAAO,CAAC,2BAA2B,EAAE;gBACnE,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,GAAG,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;aAC7E;YAED,IAAI,KAAK,CAAC,iBAAiB,KAAK,OAAO,CAAC,yBAAyB,EAAE;gBAC/D,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,GAAG,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;aAC1E;YAED,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,eAAe,CAAC,IAAI,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,GAAG,KAAK,CAAC,eAAe,CAAC,KAAK,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;YACjJ,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,KAAK,CAAC,eAAe,CAAC,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,GAAG,KAAK,CAAC,eAAe,CAAC,MAAM,GAAG,KAAK,CAAC,qBAAqB,CAAC,CAAC;SACtJ;QAED,IAAI,IAAI,CAAC,eAAe,CAAC,KAAK,KAAK,QAAQ,EAAE;YACzC,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,QAAQ,EAAE,YAAY,CAAC,cAAc,CAAC,CAAC;YACjE,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,QAAQ,CAAC;YACtC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;YAC3B,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;SACxB;QAED,IAAI,IAAI,CAAC,eAAe,CAAC,MAAM,KAAK,SAAS,EAAE;YAC3C,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,SAAS,EAAE,YAAY,CAAC,cAAc,CAAC,CAAC;YACnE,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,SAAS,CAAC;YACxC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;YAC3B,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;SACxB;QAED,iBAAM,YAAY,WAAE,CAAC;IACzB,CAAC;IAEL,0BAAC;AAAD,CAAC,AA3TD,CAAyC,SAAS,GA2TjD","sourcesContent":["import { Measure } from \"../../measure\";\r\nimport { Container } from \"../container\";\r\nimport { ValueAndUnit } from \"../../valueAndUnit\";\r\nimport { Control } from \"../control\";\r\nimport { ICanvasRenderingContext } from '@babylonjs/core/Engines/ICanvas';\r\n\r\n/**\r\n * Class used to hold a the container for ScrollViewer\r\n * @hidden\r\n*/\r\nexport class _ScrollViewerWindow extends Container {\r\n public parentClientWidth: number;\r\n public parentClientHeight: number;\r\n\r\n private _freezeControls = false;\r\n private _parentMeasure: Measure;\r\n private _oldLeft: number | null;\r\n private _oldTop: number | null;\r\n\r\n public get freezeControls(): boolean {\r\n return this._freezeControls;\r\n }\r\n\r\n public set freezeControls(value: boolean) {\r\n if (this._freezeControls === value) {\r\n return;\r\n }\r\n\r\n if (!value) {\r\n this._restoreMeasures();\r\n }\r\n\r\n // trigger a full normal layout calculation to be sure all children have their measures up to date\r\n this._freezeControls = false;\r\n\r\n var textureSize = this.host.getSize();\r\n var renderWidth = textureSize.width;\r\n var renderHeight = textureSize.height;\r\n\r\n var context = this.host.getContext();\r\n\r\n var measure = new Measure(0, 0, renderWidth, renderHeight);\r\n\r\n this.host._numLayoutCalls = 0;\r\n\r\n this.host._rootContainer._layout(measure, context);\r\n\r\n // in freeze mode, prepare children measures accordingly\r\n if (value) {\r\n this._updateMeasures();\r\n if (this._useBuckets()) {\r\n this._makeBuckets();\r\n }\r\n }\r\n\r\n this._freezeControls = value;\r\n\r\n this.host.markAsDirty(); // redraw with the (new) current settings\r\n }\r\n\r\n private _bucketWidth: number = 0;\r\n private _bucketHeight: number = 0;\r\n private _buckets: { [key: number]: Array<Control> } = {};\r\n private _bucketLen: number;\r\n\r\n public get bucketWidth(): number {\r\n return this._bucketWidth;\r\n }\r\n\r\n public get bucketHeight(): number {\r\n return this._bucketHeight;\r\n }\r\n\r\n public setBucketSizes(width: number, height: number): void {\r\n this._bucketWidth = width;\r\n this._bucketHeight = height;\r\n\r\n if (this._useBuckets()) {\r\n if (this._freezeControls) {\r\n this._makeBuckets();\r\n }\r\n } else {\r\n this._buckets = {};\r\n }\r\n }\r\n\r\n private _useBuckets(): boolean {\r\n return this._bucketWidth > 0 && this._bucketHeight > 0;\r\n }\r\n\r\n private _makeBuckets(): void {\r\n this._buckets = {};\r\n this._bucketLen = Math.ceil(this.widthInPixels / this._bucketWidth);\r\n this._dispatchInBuckets(this._children);\r\n this._oldLeft = null;\r\n this._oldTop = null;\r\n }\r\n\r\n private _dispatchInBuckets(children: Control[]): void {\r\n for (let i = 0; i < children.length; ++i) {\r\n let child = children[i];\r\n\r\n let bStartX = Math.max(0, Math.floor((child._customData._origLeft - this._customData.origLeft) / this._bucketWidth)),\r\n bEndX = Math.floor((child._customData._origLeft - this._customData.origLeft + child._currentMeasure.width - 1) / this._bucketWidth),\r\n bStartY = Math.max(0, Math.floor((child._customData._origTop - this._customData.origTop) / this._bucketHeight)),\r\n bEndY = Math.floor((child._customData._origTop - this._customData.origTop + child._currentMeasure.height - 1) / this._bucketHeight);\r\n\r\n while (bStartY <= bEndY) {\r\n for (let x = bStartX; x <= bEndX; ++x) {\r\n let bucket = bStartY * this._bucketLen + x,\r\n lstc = this._buckets[bucket];\r\n\r\n if (!lstc) {\r\n lstc = [];\r\n this._buckets[bucket] = lstc;\r\n }\r\n\r\n lstc.push(child);\r\n }\r\n bStartY++;\r\n }\r\n\r\n if (child instanceof Container && child._children.length > 0) {\r\n this._dispatchInBuckets(child._children);\r\n }\r\n }\r\n }\r\n\r\n // reset left and top measures for the window and all its children\r\n private _updateMeasures(): void {\r\n let left = this.leftInPixels | 0,\r\n top = this.topInPixels | 0;\r\n\r\n this._measureForChildren.left -= left;\r\n this._measureForChildren.top -= top;\r\n this._currentMeasure.left -= left;\r\n this._currentMeasure.top -= top;\r\n\r\n this._customData.origLeftForChildren = this._measureForChildren.left;\r\n this._customData.origTopForChildren = this._measureForChildren.top;\r\n this._customData.origLeft = this._currentMeasure.left;\r\n this._customData.origTop = this._currentMeasure.top;\r\n\r\n this._updateChildrenMeasures(this._children, left, top);\r\n }\r\n\r\n private _updateChildrenMeasures(children: Control[], left: number, top: number): void {\r\n for (let i = 0; i < children.length; ++i) {\r\n let child = children[i];\r\n\r\n child._currentMeasure.left -= left;\r\n child._currentMeasure.top -= top;\r\n\r\n child._customData._origLeft = child._currentMeasure.left; // save the original left and top values for each child\r\n child._customData._origTop = child._currentMeasure.top;\r\n\r\n if (child instanceof Container && child._children.length > 0) {\r\n this._updateChildrenMeasures(child._children, left, top);\r\n }\r\n }\r\n }\r\n\r\n private _restoreMeasures(): void {\r\n let left = this.leftInPixels | 0,\r\n top = this.topInPixels | 0;\r\n\r\n this._measureForChildren.left = this._customData.origLeftForChildren + left;\r\n this._measureForChildren.top = this._customData.origTopForChildren + top;\r\n this._currentMeasure.left = this._customData.origLeft + left;\r\n this._currentMeasure.top = this._customData.origTop + top;\r\n }\r\n\r\n /**\r\n * Creates a new ScrollViewerWindow\r\n * @param name of ScrollViewerWindow\r\n */\r\n constructor(name?: string) {\r\n super(name);\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"ScrollViewerWindow\";\r\n }\r\n\r\n /** @hidden */\r\n protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void {\r\n super._additionalProcessing(parentMeasure, context);\r\n\r\n this._parentMeasure = parentMeasure;\r\n\r\n this._measureForChildren.left = this._currentMeasure.left;\r\n this._measureForChildren.top = this._currentMeasure.top;\r\n\r\n this._measureForChildren.width = parentMeasure.width;\r\n this._measureForChildren.height = parentMeasure.height;\r\n }\r\n\r\n /** @hidden */\r\n public _layout(parentMeasure: Measure, context: ICanvasRenderingContext): boolean {\r\n if (this._freezeControls) {\r\n this.invalidateRect(); // will trigger a redraw of the window\r\n return false;\r\n }\r\n\r\n return super._layout(parentMeasure, context);\r\n }\r\n\r\n private _scrollChildren(children: Control[], left: number, top: number): void {\r\n for (let i = 0; i < children.length; ++i) {\r\n let child = children[i];\r\n\r\n child._currentMeasure.left = child._customData._origLeft + left;\r\n child._currentMeasure.top = child._customData._origTop + top;\r\n child._isClipped = false; // clipping will be handled by _draw and the call to _intersectsRect()\r\n\r\n if (child instanceof Container && child._children.length > 0) {\r\n this._scrollChildren(child._children, left, top);\r\n }\r\n }\r\n }\r\n\r\n private _scrollChildrenWithBuckets(left: number, top: number, scrollLeft: number, scrollTop: number): void {\r\n let bStartX = Math.max(0, Math.floor(-left / this._bucketWidth)),\r\n bEndX = Math.floor((-left + this._parentMeasure.width - 1) / this._bucketWidth),\r\n bStartY = Math.max(0, Math.floor(-top / this._bucketHeight)),\r\n bEndY = Math.floor((-top + this._parentMeasure.height - 1) / this._bucketHeight);\r\n\r\n while (bStartY <= bEndY) {\r\n for (let x = bStartX; x <= bEndX; ++x) {\r\n let bucket = bStartY * this._bucketLen + x,\r\n lstc = this._buckets[bucket];\r\n\r\n if (lstc) {\r\n for (let i = 0; i < lstc.length; ++i) {\r\n let child = lstc[i];\r\n child._currentMeasure.left = child._customData._origLeft + scrollLeft;\r\n child._currentMeasure.top = child._customData._origTop + scrollTop;\r\n child._isClipped = false; // clipping will be handled by _draw and the call to _intersectsRect()\r\n }\r\n }\r\n }\r\n bStartY++;\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public _draw(context: ICanvasRenderingContext, invalidatedRectangle?: Measure): void {\r\n if (!this._freezeControls) {\r\n super._draw(context, invalidatedRectangle);\r\n return;\r\n }\r\n\r\n this._localDraw(context);\r\n\r\n if (this.clipChildren) {\r\n this._clipForChildren(context);\r\n }\r\n\r\n let left = this.leftInPixels | 0,\r\n top = this.topInPixels | 0;\r\n\r\n if (this._useBuckets()) {\r\n if (this._oldLeft !== null && this._oldTop !== null) {\r\n this._scrollChildrenWithBuckets(this._oldLeft, this._oldTop, left, top);\r\n this._scrollChildrenWithBuckets(left, top, left, top);\r\n } else {\r\n this._scrollChildren(this._children, left, top);\r\n }\r\n } else {\r\n this._scrollChildren(this._children, left, top);\r\n }\r\n\r\n this._oldLeft = left;\r\n this._oldTop = top;\r\n\r\n for (var child of this._children) {\r\n if (!child._intersectsRect(this._parentMeasure)) {\r\n continue;\r\n }\r\n child._render(context, this._parentMeasure);\r\n }\r\n }\r\n\r\n protected _postMeasure(): void {\r\n if (this._freezeControls) {\r\n super._postMeasure();\r\n return;\r\n }\r\n\r\n var maxWidth = this.parentClientWidth;\r\n var maxHeight = this.parentClientHeight;\r\n for (var child of this.children) {\r\n if (!child.isVisible || child.notRenderable) {\r\n continue;\r\n }\r\n\r\n if (child.horizontalAlignment === Control.HORIZONTAL_ALIGNMENT_CENTER) {\r\n child._offsetLeft(this._currentMeasure.left - child._currentMeasure.left);\r\n }\r\n\r\n if (child.verticalAlignment === Control.VERTICAL_ALIGNMENT_CENTER) {\r\n child._offsetTop(this._currentMeasure.top - child._currentMeasure.top);\r\n }\r\n\r\n maxWidth = Math.max(maxWidth, child._currentMeasure.left - this._currentMeasure.left + child._currentMeasure.width + child.paddingRightInPixels);\r\n maxHeight = Math.max(maxHeight, child._currentMeasure.top - this._currentMeasure.top + child._currentMeasure.height + child.paddingBottomInPixels);\r\n }\r\n\r\n if (this._currentMeasure.width !== maxWidth) {\r\n this._width.updateInPlace(maxWidth, ValueAndUnit.UNITMODE_PIXEL);\r\n this._currentMeasure.width = maxWidth;\r\n this._rebuildLayout = true;\r\n this._isDirty = true;\r\n }\r\n\r\n if (this._currentMeasure.height !== maxHeight) {\r\n this._height.updateInPlace(maxHeight, ValueAndUnit.UNITMODE_PIXEL);\r\n this._currentMeasure.height = maxHeight;\r\n this._rebuildLayout = true;\r\n this._isDirty = true;\r\n }\r\n\r\n super._postMeasure();\r\n }\r\n\r\n}"]}
1
+ {"version":3,"file":"scrollViewerWindow.js","sourceRoot":"","sources":["../../../../../../../lts/gui/generated/2D/controls/scrollViewers/scrollViewerWindow.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,eAAe,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,OAAO,EAAE,MAAM,YAAY,CAAC;AAGrC;;;GAGG;AACH;IAAyC,uCAAS;IAkK9C;;;OAGG;IACH,6BAAY,IAAa;QAAzB,YACI,kBAAM,IAAI,CAAC,SACd;QApKO,qBAAe,GAAG,KAAK,CAAC;QA8CxB,kBAAY,GAAW,CAAC,CAAC;QACzB,mBAAa,GAAW,CAAC,CAAC;QAC1B,cAAQ,GAAsC,EAAE,CAAC;;IAoHzD,CAAC;IA/JD,sBAAW,+CAAc;aAAzB;YACI,OAAO,IAAI,CAAC,eAAe,CAAC;QAChC,CAAC;aAED,UAA0B,KAAc;YACpC,IAAI,IAAI,CAAC,eAAe,KAAK,KAAK,EAAE;gBAChC,OAAO;aACV;YAED,IAAI,CAAC,KAAK,EAAE;gBACR,IAAI,CAAC,gBAAgB,EAAE,CAAC;aAC3B;YAED,kGAAkG;YAClG,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;YAE7B,IAAM,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;YACxC,IAAM,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC;YACtC,IAAM,YAAY,GAAG,WAAW,CAAC,MAAM,CAAC;YAExC,IAAM,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC;YAEvC,IAAM,OAAO,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,YAAY,CAAC,CAAC;YAE7D,IAAI,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;YAE9B,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAEnD,wDAAwD;YACxD,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,eAAe,EAAE,CAAC;gBACvB,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;oBACpB,IAAI,CAAC,YAAY,EAAE,CAAC;iBACvB;aACJ;YAED,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;YAE7B,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,yCAAyC;QACtE,CAAC;;;OArCA;IA4CD,sBAAW,4CAAW;aAAtB;YACI,OAAO,IAAI,CAAC,YAAY,CAAC;QAC7B,CAAC;;;OAAA;IAED,sBAAW,6CAAY;aAAvB;YACI,OAAO,IAAI,CAAC,aAAa,CAAC;QAC9B,CAAC;;;OAAA;IAEM,4CAAc,GAArB,UAAsB,KAAa,EAAE,MAAc;QAC/C,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC;QAE5B,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;YACpB,IAAI,IAAI,CAAC,eAAe,EAAE;gBACtB,IAAI,CAAC,YAAY,EAAE,CAAC;aACvB;SACJ;aAAM;YACH,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;SACtB;IACL,CAAC;IAEO,yCAAW,GAAnB;QACI,OAAO,IAAI,CAAC,YAAY,GAAG,CAAC,IAAI,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC;IAC3D,CAAC;IAEO,0CAAY,GAApB;QACI,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QACnB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;QACpE,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACxC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;IACxB,CAAC;IAEO,gDAAkB,GAA1B,UAA2B,QAAmB;QAC1C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACtC,IAAM,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YAE1B,IAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,EAClH,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,KAAK,CAAC,eAAe,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,EACnI,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,GAAG,KAAK,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC;YACxI,IAAI,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;YAEpH,OAAO,OAAO,IAAI,KAAK,EAAE;gBACrB,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,KAAK,EAAE,EAAE,CAAC,EAAE;oBACnC,IAAM,MAAM,GAAG,OAAO,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;oBAC7C,IAAI,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;oBAEjC,IAAI,CAAC,IAAI,EAAE;wBACP,IAAI,GAAG,EAAE,CAAC;wBACV,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC;qBAChC;oBAED,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;iBACpB;gBACD,OAAO,EAAE,CAAC;aACb;YAED,IAAI,KAAK,YAAY,SAAS,IAAI,KAAK,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC1D,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;aAC5C;SACJ;IACL,CAAC;IAED,kEAAkE;IAC1D,6CAAe,GAAvB;QACI,IAAM,IAAI,GAAG,IAAI,CAAC,YAAY,GAAG,CAAC,EAC9B,GAAG,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;QAE/B,IAAI,CAAC,mBAAmB,CAAC,IAAI,IAAI,IAAI,CAAC;QACtC,IAAI,CAAC,mBAAmB,CAAC,GAAG,IAAI,GAAG,CAAC;QACpC,IAAI,CAAC,eAAe,CAAC,IAAI,IAAI,IAAI,CAAC;QAClC,IAAI,CAAC,eAAe,CAAC,GAAG,IAAI,GAAG,CAAC;QAEhC,IAAI,CAAC,WAAW,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC;QACrE,IAAI,CAAC,WAAW,CAAC,kBAAkB,GAAG,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC;QACnE,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;QACtD,IAAI,CAAC,WAAW,CAAC,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC;QAEpD,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;IAC5D,CAAC;IAEO,qDAAuB,GAA/B,UAAgC,QAAmB,EAAE,IAAY,EAAE,GAAW;QAC1E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACtC,IAAM,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YAE1B,KAAK,CAAC,eAAe,CAAC,IAAI,IAAI,IAAI,CAAC;YACnC,KAAK,CAAC,eAAe,CAAC,GAAG,IAAI,GAAG,CAAC;YAEjC,KAAK,CAAC,WAAW,CAAC,SAAS,GAAG,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,uDAAuD;YACjH,KAAK,CAAC,WAAW,CAAC,QAAQ,GAAG,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC;YAEvD,IAAI,KAAK,YAAY,SAAS,IAAI,KAAK,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC1D,IAAI,CAAC,uBAAuB,CAAC,KAAK,CAAC,SAAS,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;aAC5D;SACJ;IACL,CAAC;IAEO,8CAAgB,GAAxB;QACI,IAAM,IAAI,GAAG,IAAI,CAAC,YAAY,GAAG,CAAC,EAC9B,GAAG,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;QAE/B,IAAI,CAAC,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAC5E,IAAI,CAAC,mBAAmB,CAAC,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,kBAAkB,GAAG,GAAG,CAAC;QACzE,IAAI,CAAC,eAAe,CAAC,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC;QAC7D,IAAI,CAAC,eAAe,CAAC,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,OAAO,GAAG,GAAG,CAAC;IAC9D,CAAC;IAUS,0CAAY,GAAtB;QACI,OAAO,oBAAoB,CAAC;IAChC,CAAC;IAED;;;;OAIG;IACO,mDAAqB,GAA/B,UAAgC,aAAsB,EAAE,OAAgC;QACpF,iBAAM,qBAAqB,YAAC,aAAa,EAAE,OAAO,CAAC,CAAC;QAEpD,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QAEpC,IAAI,CAAC,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;QAC1D,IAAI,CAAC,mBAAmB,CAAC,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC;QAExD,IAAI,CAAC,mBAAmB,CAAC,KAAK,GAAG,aAAa,CAAC,KAAK,CAAC;QACrD,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,aAAa,CAAC,MAAM,CAAC;IAC3D,CAAC;IAED;;;;OAIG;IACI,qCAAO,GAAd,UAAe,aAAsB,EAAE,OAAgC;QACnE,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,cAAc,EAAE,CAAC,CAAC,sCAAsC;YAC7D,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,iBAAM,OAAO,YAAC,aAAa,EAAE,OAAO,CAAC,CAAC;IACjD,CAAC;IAEO,6CAAe,GAAvB,UAAwB,QAAmB,EAAE,IAAY,EAAE,GAAW;QAClE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACtC,IAAM,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YAE1B,KAAK,CAAC,eAAe,CAAC,IAAI,GAAG,KAAK,CAAC,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC;YAChE,KAAK,CAAC,eAAe,CAAC,GAAG,GAAG,KAAK,CAAC,WAAW,CAAC,QAAQ,GAAG,GAAG,CAAC;YAC7D,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,sEAAsE;YAEhG,IAAI,KAAK,YAAY,SAAS,IAAI,KAAK,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC1D,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,SAAS,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;aACpD;SACJ;IACL,CAAC;IAEO,wDAA0B,GAAlC,UAAmC,IAAY,EAAE,GAAW,EAAE,UAAkB,EAAE,SAAiB;QAC/F,IAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,EAC9D,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,GAAG,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,EAC/E,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC;QACrF,IAAI,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAEjE,OAAO,OAAO,IAAI,KAAK,EAAE;YACrB,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,KAAK,EAAE,EAAE,CAAC,EAAE;gBACnC,IAAM,MAAM,GAAG,OAAO,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,EACxC,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;gBAEjC,IAAI,IAAI,EAAE;oBACN,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;wBAClC,IAAM,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;wBACtB,KAAK,CAAC,eAAe,CAAC,IAAI,GAAG,KAAK,CAAC,WAAW,CAAC,SAAS,GAAG,UAAU,CAAC;wBACtE,KAAK,CAAC,eAAe,CAAC,GAAG,GAAG,KAAK,CAAC,WAAW,CAAC,QAAQ,GAAG,SAAS,CAAC;wBACnE,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,sEAAsE;qBACnG;iBACJ;aACJ;YACD,OAAO,EAAE,CAAC;SACb;IACL,CAAC;IAED;;;;OAIG;IACI,mCAAK,GAAZ,UAAa,OAAgC,EAAE,oBAA8B;QACzE,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;YACvB,iBAAM,KAAK,YAAC,OAAO,EAAE,oBAAoB,CAAC,CAAC;YAC3C,OAAO;SACV;QAED,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAEzB,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;SAClC;QAED,IAAM,IAAI,GAAG,IAAI,CAAC,YAAY,GAAG,CAAC,EAC9B,GAAG,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;QAE/B,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;YACpB,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,IAAI,IAAI,CAAC,OAAO,KAAK,IAAI,EAAE;gBACjD,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;gBACxE,IAAI,CAAC,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;aACzD;iBAAM;gBACH,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;aACnD;SACJ;aAAM;YACH,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;SACnD;QAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,GAAG,CAAC;QAEnB,KAAoB,UAAc,EAAd,KAAA,IAAI,CAAC,SAAS,EAAd,cAAc,EAAd,IAAc,EAAE;YAA/B,IAAM,KAAK,SAAA;YACZ,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,cAAc,CAAC,EAAE;gBAC7C,SAAS;aACZ;YACD,KAAK,CAAC,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;SAC/C;IACL,CAAC;IAES,0CAAY,GAAtB;QACI,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,iBAAM,YAAY,WAAE,CAAC;YACrB,OAAO;SACV;QAED,IAAI,QAAQ,GAAG,IAAI,CAAC,iBAAiB,CAAC;QACtC,IAAI,SAAS,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACxC,KAAoB,UAAa,EAAb,KAAA,IAAI,CAAC,QAAQ,EAAb,cAAa,EAAb,IAAa,EAAE;YAA9B,IAAM,KAAK,SAAA;YACZ,IAAI,CAAC,KAAK,CAAC,SAAS,IAAI,KAAK,CAAC,aAAa,EAAE;gBACzC,SAAS;aACZ;YAED,IAAI,KAAK,CAAC,mBAAmB,KAAK,OAAO,CAAC,2BAA2B,EAAE;gBACnE,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,GAAG,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;aAC7E;YAED,IAAI,KAAK,CAAC,iBAAiB,KAAK,OAAO,CAAC,yBAAyB,EAAE;gBAC/D,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,GAAG,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;aAC1E;YAED,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,eAAe,CAAC,IAAI,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,GAAG,KAAK,CAAC,eAAe,CAAC,KAAK,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;YACjJ,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,KAAK,CAAC,eAAe,CAAC,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,GAAG,KAAK,CAAC,eAAe,CAAC,MAAM,GAAG,KAAK,CAAC,qBAAqB,CAAC,CAAC;SACtJ;QAED,IAAI,IAAI,CAAC,eAAe,CAAC,KAAK,KAAK,QAAQ,EAAE;YACzC,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,QAAQ,EAAE,YAAY,CAAC,cAAc,CAAC,CAAC;YACjE,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,QAAQ,CAAC;YACtC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;YAC3B,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;SACxB;QAED,IAAI,IAAI,CAAC,eAAe,CAAC,MAAM,KAAK,SAAS,EAAE;YAC3C,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,SAAS,EAAE,YAAY,CAAC,cAAc,CAAC,CAAC;YACnE,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,SAAS,CAAC;YACxC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;YAC3B,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;SACxB;QAED,iBAAM,YAAY,WAAE,CAAC;IACzB,CAAC;IACL,0BAAC;AAAD,CAAC,AAtUD,CAAyC,SAAS,GAsUjD","sourcesContent":["import { Measure } from \"../../measure\";\r\nimport { Container } from \"../container\";\r\nimport { ValueAndUnit } from \"../../valueAndUnit\";\r\nimport { Control } from \"../control\";\r\nimport { ICanvasRenderingContext } from \"core/Engines/ICanvas\";\r\n\r\n/**\r\n * Class used to hold a the container for ScrollViewer\r\n * @hidden\r\n */\r\nexport class _ScrollViewerWindow extends Container {\r\n public parentClientWidth: number;\r\n public parentClientHeight: number;\r\n\r\n private _freezeControls = false;\r\n private _parentMeasure: Measure;\r\n private _oldLeft: number | null;\r\n private _oldTop: number | null;\r\n\r\n public get freezeControls(): boolean {\r\n return this._freezeControls;\r\n }\r\n\r\n public set freezeControls(value: boolean) {\r\n if (this._freezeControls === value) {\r\n return;\r\n }\r\n\r\n if (!value) {\r\n this._restoreMeasures();\r\n }\r\n\r\n // trigger a full normal layout calculation to be sure all children have their measures up to date\r\n this._freezeControls = false;\r\n\r\n const textureSize = this.host.getSize();\r\n const renderWidth = textureSize.width;\r\n const renderHeight = textureSize.height;\r\n\r\n const context = this.host.getContext();\r\n\r\n const measure = new Measure(0, 0, renderWidth, renderHeight);\r\n\r\n this.host._numLayoutCalls = 0;\r\n\r\n this.host._rootContainer._layout(measure, context);\r\n\r\n // in freeze mode, prepare children measures accordingly\r\n if (value) {\r\n this._updateMeasures();\r\n if (this._useBuckets()) {\r\n this._makeBuckets();\r\n }\r\n }\r\n\r\n this._freezeControls = value;\r\n\r\n this.host.markAsDirty(); // redraw with the (new) current settings\r\n }\r\n\r\n private _bucketWidth: number = 0;\r\n private _bucketHeight: number = 0;\r\n private _buckets: { [key: number]: Array<Control> } = {};\r\n private _bucketLen: number;\r\n\r\n public get bucketWidth(): number {\r\n return this._bucketWidth;\r\n }\r\n\r\n public get bucketHeight(): number {\r\n return this._bucketHeight;\r\n }\r\n\r\n public setBucketSizes(width: number, height: number): void {\r\n this._bucketWidth = width;\r\n this._bucketHeight = height;\r\n\r\n if (this._useBuckets()) {\r\n if (this._freezeControls) {\r\n this._makeBuckets();\r\n }\r\n } else {\r\n this._buckets = {};\r\n }\r\n }\r\n\r\n private _useBuckets(): boolean {\r\n return this._bucketWidth > 0 && this._bucketHeight > 0;\r\n }\r\n\r\n private _makeBuckets(): void {\r\n this._buckets = {};\r\n this._bucketLen = Math.ceil(this.widthInPixels / this._bucketWidth);\r\n this._dispatchInBuckets(this._children);\r\n this._oldLeft = null;\r\n this._oldTop = null;\r\n }\r\n\r\n private _dispatchInBuckets(children: Control[]): void {\r\n for (let i = 0; i < children.length; ++i) {\r\n const child = children[i];\r\n\r\n const bStartX = Math.max(0, Math.floor((child._customData._origLeft - this._customData.origLeft) / this._bucketWidth)),\r\n bEndX = Math.floor((child._customData._origLeft - this._customData.origLeft + child._currentMeasure.width - 1) / this._bucketWidth),\r\n bEndY = Math.floor((child._customData._origTop - this._customData.origTop + child._currentMeasure.height - 1) / this._bucketHeight);\r\n let bStartY = Math.max(0, Math.floor((child._customData._origTop - this._customData.origTop) / this._bucketHeight));\r\n\r\n while (bStartY <= bEndY) {\r\n for (let x = bStartX; x <= bEndX; ++x) {\r\n const bucket = bStartY * this._bucketLen + x;\r\n let lstc = this._buckets[bucket];\r\n\r\n if (!lstc) {\r\n lstc = [];\r\n this._buckets[bucket] = lstc;\r\n }\r\n\r\n lstc.push(child);\r\n }\r\n bStartY++;\r\n }\r\n\r\n if (child instanceof Container && child._children.length > 0) {\r\n this._dispatchInBuckets(child._children);\r\n }\r\n }\r\n }\r\n\r\n // reset left and top measures for the window and all its children\r\n private _updateMeasures(): void {\r\n const left = this.leftInPixels | 0,\r\n top = this.topInPixels | 0;\r\n\r\n this._measureForChildren.left -= left;\r\n this._measureForChildren.top -= top;\r\n this._currentMeasure.left -= left;\r\n this._currentMeasure.top -= top;\r\n\r\n this._customData.origLeftForChildren = this._measureForChildren.left;\r\n this._customData.origTopForChildren = this._measureForChildren.top;\r\n this._customData.origLeft = this._currentMeasure.left;\r\n this._customData.origTop = this._currentMeasure.top;\r\n\r\n this._updateChildrenMeasures(this._children, left, top);\r\n }\r\n\r\n private _updateChildrenMeasures(children: Control[], left: number, top: number): void {\r\n for (let i = 0; i < children.length; ++i) {\r\n const child = children[i];\r\n\r\n child._currentMeasure.left -= left;\r\n child._currentMeasure.top -= top;\r\n\r\n child._customData._origLeft = child._currentMeasure.left; // save the original left and top values for each child\r\n child._customData._origTop = child._currentMeasure.top;\r\n\r\n if (child instanceof Container && child._children.length > 0) {\r\n this._updateChildrenMeasures(child._children, left, top);\r\n }\r\n }\r\n }\r\n\r\n private _restoreMeasures(): void {\r\n const left = this.leftInPixels | 0,\r\n top = this.topInPixels | 0;\r\n\r\n this._measureForChildren.left = this._customData.origLeftForChildren + left;\r\n this._measureForChildren.top = this._customData.origTopForChildren + top;\r\n this._currentMeasure.left = this._customData.origLeft + left;\r\n this._currentMeasure.top = this._customData.origTop + top;\r\n }\r\n\r\n /**\r\n * Creates a new ScrollViewerWindow\r\n * @param name of ScrollViewerWindow\r\n */\r\n constructor(name?: string) {\r\n super(name);\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"ScrollViewerWindow\";\r\n }\r\n\r\n /**\r\n * @param parentMeasure\r\n * @param context\r\n * @hidden\r\n */\r\n protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void {\r\n super._additionalProcessing(parentMeasure, context);\r\n\r\n this._parentMeasure = parentMeasure;\r\n\r\n this._measureForChildren.left = this._currentMeasure.left;\r\n this._measureForChildren.top = this._currentMeasure.top;\r\n\r\n this._measureForChildren.width = parentMeasure.width;\r\n this._measureForChildren.height = parentMeasure.height;\r\n }\r\n\r\n /**\r\n * @param parentMeasure\r\n * @param context\r\n * @hidden\r\n */\r\n public _layout(parentMeasure: Measure, context: ICanvasRenderingContext): boolean {\r\n if (this._freezeControls) {\r\n this.invalidateRect(); // will trigger a redraw of the window\r\n return false;\r\n }\r\n\r\n return super._layout(parentMeasure, context);\r\n }\r\n\r\n private _scrollChildren(children: Control[], left: number, top: number): void {\r\n for (let i = 0; i < children.length; ++i) {\r\n const child = children[i];\r\n\r\n child._currentMeasure.left = child._customData._origLeft + left;\r\n child._currentMeasure.top = child._customData._origTop + top;\r\n child._isClipped = false; // clipping will be handled by _draw and the call to _intersectsRect()\r\n\r\n if (child instanceof Container && child._children.length > 0) {\r\n this._scrollChildren(child._children, left, top);\r\n }\r\n }\r\n }\r\n\r\n private _scrollChildrenWithBuckets(left: number, top: number, scrollLeft: number, scrollTop: number): void {\r\n const bStartX = Math.max(0, Math.floor(-left / this._bucketWidth)),\r\n bEndX = Math.floor((-left + this._parentMeasure.width - 1) / this._bucketWidth),\r\n bEndY = Math.floor((-top + this._parentMeasure.height - 1) / this._bucketHeight);\r\n let bStartY = Math.max(0, Math.floor(-top / this._bucketHeight));\r\n\r\n while (bStartY <= bEndY) {\r\n for (let x = bStartX; x <= bEndX; ++x) {\r\n const bucket = bStartY * this._bucketLen + x,\r\n lstc = this._buckets[bucket];\r\n\r\n if (lstc) {\r\n for (let i = 0; i < lstc.length; ++i) {\r\n const child = lstc[i];\r\n child._currentMeasure.left = child._customData._origLeft + scrollLeft;\r\n child._currentMeasure.top = child._customData._origTop + scrollTop;\r\n child._isClipped = false; // clipping will be handled by _draw and the call to _intersectsRect()\r\n }\r\n }\r\n }\r\n bStartY++;\r\n }\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param invalidatedRectangle\r\n * @hidden\r\n */\r\n public _draw(context: ICanvasRenderingContext, invalidatedRectangle?: Measure): void {\r\n if (!this._freezeControls) {\r\n super._draw(context, invalidatedRectangle);\r\n return;\r\n }\r\n\r\n this._localDraw(context);\r\n\r\n if (this.clipChildren) {\r\n this._clipForChildren(context);\r\n }\r\n\r\n const left = this.leftInPixels | 0,\r\n top = this.topInPixels | 0;\r\n\r\n if (this._useBuckets()) {\r\n if (this._oldLeft !== null && this._oldTop !== null) {\r\n this._scrollChildrenWithBuckets(this._oldLeft, this._oldTop, left, top);\r\n this._scrollChildrenWithBuckets(left, top, left, top);\r\n } else {\r\n this._scrollChildren(this._children, left, top);\r\n }\r\n } else {\r\n this._scrollChildren(this._children, left, top);\r\n }\r\n\r\n this._oldLeft = left;\r\n this._oldTop = top;\r\n\r\n for (const child of this._children) {\r\n if (!child._intersectsRect(this._parentMeasure)) {\r\n continue;\r\n }\r\n child._render(context, this._parentMeasure);\r\n }\r\n }\r\n\r\n protected _postMeasure(): void {\r\n if (this._freezeControls) {\r\n super._postMeasure();\r\n return;\r\n }\r\n\r\n let maxWidth = this.parentClientWidth;\r\n let maxHeight = this.parentClientHeight;\r\n for (const child of this.children) {\r\n if (!child.isVisible || child.notRenderable) {\r\n continue;\r\n }\r\n\r\n if (child.horizontalAlignment === Control.HORIZONTAL_ALIGNMENT_CENTER) {\r\n child._offsetLeft(this._currentMeasure.left - child._currentMeasure.left);\r\n }\r\n\r\n if (child.verticalAlignment === Control.VERTICAL_ALIGNMENT_CENTER) {\r\n child._offsetTop(this._currentMeasure.top - child._currentMeasure.top);\r\n }\r\n\r\n maxWidth = Math.max(maxWidth, child._currentMeasure.left - this._currentMeasure.left + child._currentMeasure.width + child.paddingRightInPixels);\r\n maxHeight = Math.max(maxHeight, child._currentMeasure.top - this._currentMeasure.top + child._currentMeasure.height + child.paddingBottomInPixels);\r\n }\r\n\r\n if (this._currentMeasure.width !== maxWidth) {\r\n this._width.updateInPlace(maxWidth, ValueAndUnit.UNITMODE_PIXEL);\r\n this._currentMeasure.width = maxWidth;\r\n this._rebuildLayout = true;\r\n this._isDirty = true;\r\n }\r\n\r\n if (this._currentMeasure.height !== maxHeight) {\r\n this._height.updateInPlace(maxHeight, ValueAndUnit.UNITMODE_PIXEL);\r\n this._currentMeasure.height = maxHeight;\r\n this._rebuildLayout = true;\r\n this._isDirty = true;\r\n }\r\n\r\n super._postMeasure();\r\n }\r\n}\r\n"]}
@@ -2,7 +2,7 @@ import { Rectangle } from "./rectangle";
2
2
  import { StackPanel } from "./stackPanel";
3
3
  /** Class used to create a RadioGroup
4
4
  * which contains groups of radio buttons
5
- */
5
+ */
6
6
  export declare class SelectorGroup {
7
7
  /** name of SelectorGroup */
8
8
  name: string;
@@ -23,18 +23,24 @@ export declare class SelectorGroup {
23
23
  /** Gets and sets the group header */
24
24
  get header(): string;
25
25
  set header(label: string);
26
- /** @hidden */
26
+ /**
27
+ * @param text
28
+ * @hidden
29
+ */
27
30
  private _addGroupHeader;
28
- /** @hidden*/
31
+ /**
32
+ * @param selectorNb
33
+ * @hidden
34
+ */
29
35
  _getSelector(selectorNb: number): StackPanel | undefined;
30
36
  /** Removes the selector at the given position
31
- * @param selectorNb the position of the selector within the group
32
- */
37
+ * @param selectorNb the position of the selector within the group
38
+ */
33
39
  removeSelector(selectorNb: number): void;
34
40
  }
35
41
  /** Class used to create a CheckboxGroup
36
42
  * which contains groups of checkbox buttons
37
- */
43
+ */
38
44
  export declare class CheckboxGroup extends SelectorGroup {
39
45
  /** Adds a checkbox as a control
40
46
  * @param text is the label for the selector
@@ -42,18 +48,34 @@ export declare class CheckboxGroup extends SelectorGroup {
42
48
  * @param checked is true when Selector is checked
43
49
  */
44
50
  addCheckbox(text: string, func?: (s: boolean) => void, checked?: boolean): void;
45
- /** @hidden */
51
+ /**
52
+ * @param selectorNb
53
+ * @param label
54
+ * @hidden
55
+ */
46
56
  _setSelectorLabel(selectorNb: number, label: string): void;
47
- /** @hidden */
57
+ /**
58
+ * @param selectorNb
59
+ * @param color
60
+ * @hidden
61
+ */
48
62
  _setSelectorLabelColor(selectorNb: number, color: string): void;
49
- /** @hidden */
63
+ /**
64
+ * @param selectorNb
65
+ * @param color
66
+ * @hidden
67
+ */
50
68
  _setSelectorButtonColor(selectorNb: number, color: string): void;
51
- /** @hidden */
69
+ /**
70
+ * @param selectorNb
71
+ * @param color
72
+ * @hidden
73
+ */
52
74
  _setSelectorButtonBackground(selectorNb: number, color: string): void;
53
75
  }
54
76
  /** Class used to create a RadioGroup
55
77
  * which contains groups of radio buttons
56
- */
78
+ */
57
79
  export declare class RadioGroup extends SelectorGroup {
58
80
  private _selectNb;
59
81
  /** Adds a radio button as a control
@@ -62,18 +84,34 @@ export declare class RadioGroup extends SelectorGroup {
62
84
  * @param checked is true when Selector is checked
63
85
  */
64
86
  addRadio(label: string, func?: (n: number) => void, checked?: boolean): void;
65
- /** @hidden */
87
+ /**
88
+ * @param selectorNb
89
+ * @param label
90
+ * @hidden
91
+ */
66
92
  _setSelectorLabel(selectorNb: number, label: string): void;
67
- /** @hidden */
93
+ /**
94
+ * @param selectorNb
95
+ * @param color
96
+ * @hidden
97
+ */
68
98
  _setSelectorLabelColor(selectorNb: number, color: string): void;
69
- /** @hidden */
99
+ /**
100
+ * @param selectorNb
101
+ * @param color
102
+ * @hidden
103
+ */
70
104
  _setSelectorButtonColor(selectorNb: number, color: string): void;
71
- /** @hidden */
105
+ /**
106
+ * @param selectorNb
107
+ * @param color
108
+ * @hidden
109
+ */
72
110
  _setSelectorButtonBackground(selectorNb: number, color: string): void;
73
111
  }
74
112
  /** Class used to create a SliderGroup
75
113
  * which contains groups of slider buttons
76
- */
114
+ */
77
115
  export declare class SliderGroup extends SelectorGroup {
78
116
  /**
79
117
  * Adds a slider to the SelectorGroup
@@ -86,18 +124,34 @@ export declare class SliderGroup extends SelectorGroup {
86
124
  * @param onValueChange is the function used to format the value displayed, eg radians to degrees
87
125
  */
88
126
  addSlider(label: string, func?: (v: number) => void, unit?: string, min?: number, max?: number, value?: number, onValueChange?: (v: number) => number): void;
89
- /** @hidden */
127
+ /**
128
+ * @param selectorNb
129
+ * @param label
130
+ * @hidden
131
+ */
90
132
  _setSelectorLabel(selectorNb: number, label: string): void;
91
- /** @hidden */
133
+ /**
134
+ * @param selectorNb
135
+ * @param color
136
+ * @hidden
137
+ */
92
138
  _setSelectorLabelColor(selectorNb: number, color: string): void;
93
- /** @hidden */
139
+ /**
140
+ * @param selectorNb
141
+ * @param color
142
+ * @hidden
143
+ */
94
144
  _setSelectorButtonColor(selectorNb: number, color: string): void;
95
- /** @hidden */
145
+ /**
146
+ * @param selectorNb
147
+ * @param color
148
+ * @hidden
149
+ */
96
150
  _setSelectorButtonBackground(selectorNb: number, color: string): void;
97
151
  }
98
152
  /** Class used to hold the controls for the checkboxes, radio buttons and sliders
99
153
  * @see https://doc.babylonjs.com/how_to/selector
100
- */
154
+ */
101
155
  export declare class SelectionPanel extends Rectangle {
102
156
  /** name of SelectionPanel */
103
157
  name: string;
@@ -114,10 +168,10 @@ export declare class SelectionPanel extends Rectangle {
114
168
  private _groups;
115
169
  private _bars;
116
170
  /**
117
- * Creates a new SelectionPanel
118
- * @param name of SelectionPanel
119
- * @param groups is an array of SelectionGroups
120
- */
171
+ * Creates a new SelectionPanel
172
+ * @param name of SelectionPanel
173
+ * @param groups is an array of SelectionGroups
174
+ */
121
175
  constructor(
122
176
  /** name of SelectionPanel */
123
177
  name: string,