@babylonjs/gui 5.0.0-rc.1 → 5.0.0-rc.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (306) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/adtInstrumentation.js.map +1 -1
  4. package/2D/advancedDynamicTexture.d.ts +449 -423
  5. package/2D/advancedDynamicTexture.js +1318 -1286
  6. package/2D/advancedDynamicTexture.js.map +1 -1
  7. package/2D/controls/button.d.ts +135 -97
  8. package/2D/controls/button.js +276 -238
  9. package/2D/controls/button.js.map +1 -1
  10. package/2D/controls/checkbox.d.ts +59 -51
  11. package/2D/controls/checkbox.js +188 -178
  12. package/2D/controls/checkbox.js.map +1 -1
  13. package/2D/controls/colorpicker.d.ts +103 -90
  14. package/2D/controls/colorpicker.js +1417 -1400
  15. package/2D/controls/colorpicker.js.map +1 -1
  16. package/2D/controls/container.d.ts +175 -130
  17. package/2D/controls/container.js +570 -525
  18. package/2D/controls/container.js.map +1 -1
  19. package/2D/controls/control.d.ts +866 -743
  20. package/2D/controls/control.js +2433 -2308
  21. package/2D/controls/control.js.map +1 -1
  22. package/2D/controls/displayGrid.d.ts +53 -55
  23. package/2D/controls/displayGrid.js +245 -245
  24. package/2D/controls/displayGrid.js.map +1 -1
  25. package/2D/controls/ellipse.d.ts +21 -21
  26. package/2D/controls/ellipse.js +85 -85
  27. package/2D/controls/ellipse.js.map +1 -1
  28. package/2D/controls/focusableButton.d.ts +59 -52
  29. package/2D/controls/focusableButton.js +99 -92
  30. package/2D/controls/focusableButton.js.map +1 -1
  31. package/2D/controls/focusableControl.d.ts +34 -34
  32. package/2D/controls/focusableControl.js +1 -1
  33. package/2D/controls/focusableControl.js.map +1 -1
  34. package/2D/controls/grid.d.ts +139 -135
  35. package/2D/controls/grid.js +529 -525
  36. package/2D/controls/grid.js.map +1 -1
  37. package/2D/controls/image.d.ts +204 -197
  38. package/2D/controls/image.js +887 -879
  39. package/2D/controls/image.js.map +1 -1
  40. package/2D/controls/index.d.ts +29 -29
  41. package/2D/controls/index.js +29 -29
  42. package/2D/controls/index.js.map +1 -1
  43. package/2D/controls/inputPassword.d.ts +9 -8
  44. package/2D/controls/inputPassword.js +28 -25
  45. package/2D/controls/inputPassword.js.map +1 -1
  46. package/2D/controls/inputText.d.ts +201 -182
  47. package/2D/controls/inputText.js +1119 -1096
  48. package/2D/controls/inputText.js.map +1 -1
  49. package/2D/controls/line.d.ts +66 -66
  50. package/2D/controls/line.js +271 -271
  51. package/2D/controls/line.js.map +1 -1
  52. package/2D/controls/multiLine.d.ts +75 -77
  53. package/2D/controls/multiLine.js +262 -262
  54. package/2D/controls/multiLine.js.map +1 -1
  55. package/2D/controls/radioButton.d.ts +49 -49
  56. package/2D/controls/radioButton.js +205 -205
  57. package/2D/controls/radioButton.js.map +1 -1
  58. package/2D/controls/rectangle.d.ts +29 -29
  59. package/2D/controls/rectangle.js +150 -150
  60. package/2D/controls/rectangle.js.map +1 -1
  61. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -175
  62. package/2D/controls/scrollViewers/scrollViewer.js +677 -676
  63. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  64. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -45
  65. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -263
  66. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  67. package/2D/controls/selector.d.ts +263 -209
  68. package/2D/controls/selector.js +692 -629
  69. package/2D/controls/selector.js.map +1 -1
  70. package/2D/controls/sliders/baseSlider.d.ts +82 -78
  71. package/2D/controls/sliders/baseSlider.js +347 -343
  72. package/2D/controls/sliders/baseSlider.js.map +1 -1
  73. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -47
  74. package/2D/controls/sliders/imageBasedSlider.js +192 -188
  75. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  76. package/2D/controls/sliders/imageScrollBar.d.ts +65 -61
  77. package/2D/controls/sliders/imageScrollBar.js +263 -256
  78. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  79. package/2D/controls/sliders/scrollBar.d.ts +38 -34
  80. package/2D/controls/sliders/scrollBar.js +143 -136
  81. package/2D/controls/sliders/scrollBar.js.map +1 -1
  82. package/2D/controls/sliders/slider.d.ts +35 -37
  83. package/2D/controls/sliders/slider.js +271 -271
  84. package/2D/controls/sliders/slider.js.map +1 -1
  85. package/2D/controls/stackPanel.d.ts +64 -56
  86. package/2D/controls/stackPanel.js +246 -236
  87. package/2D/controls/stackPanel.js.map +1 -1
  88. package/2D/controls/statics.d.ts +6 -6
  89. package/2D/controls/statics.js +49 -47
  90. package/2D/controls/statics.js.map +1 -1
  91. package/2D/controls/textBlock.d.ts +175 -172
  92. package/2D/controls/textBlock.js +603 -598
  93. package/2D/controls/textBlock.js.map +1 -1
  94. package/2D/controls/textWrapper.d.ts +13 -13
  95. package/2D/controls/textWrapper.js +101 -101
  96. package/2D/controls/textWrapper.js.map +1 -1
  97. package/2D/controls/toggleButton.d.ts +117 -83
  98. package/2D/controls/toggleButton.js +268 -234
  99. package/2D/controls/toggleButton.js.map +1 -1
  100. package/2D/controls/virtualKeyboard.d.ts +96 -96
  101. package/2D/controls/virtualKeyboard.js +256 -256
  102. package/2D/controls/virtualKeyboard.js.map +1 -1
  103. package/2D/index.d.ts +9 -9
  104. package/2D/index.js +10 -9
  105. package/2D/index.js.map +1 -1
  106. package/2D/math2D.d.ts +117 -117
  107. package/2D/math2D.js +221 -221
  108. package/2D/math2D.js.map +1 -1
  109. package/2D/measure.d.ts +77 -77
  110. package/2D/measure.js +139 -149
  111. package/2D/measure.js.map +1 -1
  112. package/2D/multiLinePoint.d.ts +47 -47
  113. package/2D/multiLinePoint.js +127 -127
  114. package/2D/multiLinePoint.js.map +1 -1
  115. package/2D/style.d.ts +46 -46
  116. package/2D/style.js +97 -97
  117. package/2D/style.js.map +1 -1
  118. package/2D/valueAndUnit.d.ts +89 -89
  119. package/2D/valueAndUnit.js +226 -222
  120. package/2D/valueAndUnit.js.map +1 -1
  121. package/2D/xmlLoader.d.ts +60 -60
  122. package/2D/xmlLoader.js +348 -348
  123. package/2D/xmlLoader.js.map +1 -1
  124. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  125. package/3D/behaviors/defaultBehavior.js +121 -121
  126. package/3D/behaviors/defaultBehavior.js.map +1 -1
  127. package/3D/controls/abstractButton3D.d.ts +15 -15
  128. package/3D/controls/abstractButton3D.js +25 -25
  129. package/3D/controls/abstractButton3D.js.map +1 -1
  130. package/3D/controls/button3D.d.ts +30 -30
  131. package/3D/controls/button3D.js +93 -93
  132. package/3D/controls/button3D.js.map +1 -1
  133. package/3D/controls/container3D.d.ts +72 -72
  134. package/3D/controls/container3D.js +139 -140
  135. package/3D/controls/container3D.js.map +1 -1
  136. package/3D/controls/contentDisplay3D.d.ts +30 -30
  137. package/3D/controls/contentDisplay3D.js +79 -78
  138. package/3D/controls/contentDisplay3D.js.map +1 -1
  139. package/3D/controls/control3D.d.ts +201 -165
  140. package/3D/controls/control3D.js +445 -408
  141. package/3D/controls/control3D.js.map +1 -1
  142. package/3D/controls/cylinderPanel.d.ts +17 -17
  143. package/3D/controls/cylinderPanel.js +66 -66
  144. package/3D/controls/cylinderPanel.js.map +1 -1
  145. package/3D/controls/handMenu.d.ts +28 -28
  146. package/3D/controls/handMenu.js +47 -47
  147. package/3D/controls/handMenu.js.map +1 -1
  148. package/3D/controls/holographicBackplate.d.ts +49 -48
  149. package/3D/controls/holographicBackplate.js +120 -120
  150. package/3D/controls/holographicBackplate.js.map +1 -1
  151. package/3D/controls/holographicButton.d.ts +84 -83
  152. package/3D/controls/holographicButton.js +339 -338
  153. package/3D/controls/holographicButton.js.map +1 -1
  154. package/3D/controls/holographicSlate.d.ts +131 -128
  155. package/3D/controls/holographicSlate.js +431 -428
  156. package/3D/controls/holographicSlate.js.map +1 -1
  157. package/3D/controls/index.d.ts +21 -21
  158. package/3D/controls/index.js +21 -21
  159. package/3D/controls/index.js.map +1 -1
  160. package/3D/controls/meshButton3D.d.ts +21 -21
  161. package/3D/controls/meshButton3D.js +62 -61
  162. package/3D/controls/meshButton3D.js.map +1 -1
  163. package/3D/controls/nearMenu.d.ts +44 -44
  164. package/3D/controls/nearMenu.js +114 -112
  165. package/3D/controls/nearMenu.js.map +1 -1
  166. package/3D/controls/planePanel.d.ts +9 -9
  167. package/3D/controls/planePanel.js +36 -36
  168. package/3D/controls/planePanel.js.map +1 -1
  169. package/3D/controls/scatterPanel.d.ts +18 -18
  170. package/3D/controls/scatterPanel.js +108 -108
  171. package/3D/controls/scatterPanel.js.map +1 -1
  172. package/3D/controls/slider3D.d.ts +81 -81
  173. package/3D/controls/slider3D.js +268 -267
  174. package/3D/controls/slider3D.js.map +1 -1
  175. package/3D/controls/spherePanel.d.ts +17 -17
  176. package/3D/controls/spherePanel.js +67 -67
  177. package/3D/controls/spherePanel.js.map +1 -1
  178. package/3D/controls/stackPanel3D.d.ts +22 -22
  179. package/3D/controls/stackPanel3D.js +107 -107
  180. package/3D/controls/stackPanel3D.js.map +1 -1
  181. package/3D/controls/touchButton3D.d.ts +80 -75
  182. package/3D/controls/touchButton3D.js +233 -227
  183. package/3D/controls/touchButton3D.js.map +1 -1
  184. package/3D/controls/touchHolographicButton.d.ts +110 -109
  185. package/3D/controls/touchHolographicButton.js +445 -445
  186. package/3D/controls/touchHolographicButton.js.map +1 -1
  187. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  188. package/3D/controls/touchHolographicMenu.js +149 -148
  189. package/3D/controls/touchHolographicMenu.js.map +1 -1
  190. package/3D/controls/touchMeshButton3D.d.ts +21 -22
  191. package/3D/controls/touchMeshButton3D.js +62 -62
  192. package/3D/controls/touchMeshButton3D.js.map +1 -1
  193. package/3D/controls/volumeBasedPanel.d.ts +53 -52
  194. package/3D/controls/volumeBasedPanel.js +174 -174
  195. package/3D/controls/volumeBasedPanel.js.map +1 -1
  196. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  197. package/3D/gizmos/gizmoHandle.js +209 -209
  198. package/3D/gizmos/gizmoHandle.js.map +1 -1
  199. package/3D/gizmos/index.d.ts +2 -2
  200. package/3D/gizmos/index.js +2 -2
  201. package/3D/gizmos/index.js.map +1 -1
  202. package/3D/gizmos/slateGizmo.d.ts +57 -57
  203. package/3D/gizmos/slateGizmo.js +369 -369
  204. package/3D/gizmos/slateGizmo.js.map +1 -1
  205. package/3D/gui3DManager.d.ts +94 -94
  206. package/3D/gui3DManager.js +257 -257
  207. package/3D/gui3DManager.js.map +1 -1
  208. package/3D/index.d.ts +5 -5
  209. package/3D/index.js +6 -5
  210. package/3D/index.js.map +1 -1
  211. package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
  212. package/3D/materials/fluent/fluentMaterial.js +292 -281
  213. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  214. package/3D/materials/fluent/index.d.ts +1 -1
  215. package/3D/materials/fluent/index.js +1 -1
  216. package/3D/materials/fluent/index.js.map +1 -1
  217. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  218. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -6
  219. package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -1
  220. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  221. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -6
  222. package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -1
  223. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
  224. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -434
  225. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  226. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  227. package/3D/materials/fluentBackplate/index.js +1 -1
  228. package/3D/materials/fluentBackplate/index.js.map +1 -1
  229. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  230. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -6
  231. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -1
  232. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  233. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -6
  234. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -1
  235. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
  236. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -537
  237. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  238. package/3D/materials/fluentButton/index.d.ts +1 -1
  239. package/3D/materials/fluentButton/index.js +1 -1
  240. package/3D/materials/fluentButton/index.js.map +1 -1
  241. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  242. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -6
  243. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -1
  244. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  245. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -6
  246. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -1
  247. package/3D/materials/fluentMaterial.d.ts +4 -4
  248. package/3D/materials/fluentMaterial.js +4 -4
  249. package/3D/materials/fluentMaterial.js.map +1 -1
  250. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  251. package/3D/materials/handle/handleMaterial.js +126 -126
  252. package/3D/materials/handle/handleMaterial.js.map +1 -1
  253. package/3D/materials/handle/index.d.ts +1 -1
  254. package/3D/materials/handle/index.js +1 -1
  255. package/3D/materials/handle/index.js.map +1 -1
  256. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  257. package/3D/materials/handle/shaders/handle.fragment.js +8 -6
  258. package/3D/materials/handle/shaders/handle.fragment.js.map +1 -1
  259. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  260. package/3D/materials/handle/shaders/handle.vertex.js +8 -6
  261. package/3D/materials/handle/shaders/handle.vertex.js.map +1 -1
  262. package/3D/materials/index.d.ts +5 -5
  263. package/3D/materials/index.js +6 -5
  264. package/3D/materials/index.js.map +1 -1
  265. package/3D/materials/mrdl/index.d.ts +3 -3
  266. package/3D/materials/mrdl/index.js +3 -3
  267. package/3D/materials/mrdl/index.js.map +1 -1
  268. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
  269. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -409
  270. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  271. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
  272. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -786
  273. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  274. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
  275. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -786
  276. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  277. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  278. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -6
  279. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -1
  280. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  281. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -6
  282. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -1
  283. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  284. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -6
  285. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -1
  286. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  287. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -6
  288. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -1
  289. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  290. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -6
  291. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -1
  292. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  293. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -6
  294. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -1
  295. package/3D/vector3WithInfo.d.ts +16 -16
  296. package/3D/vector3WithInfo.js +23 -23
  297. package/3D/vector3WithInfo.js.map +1 -1
  298. package/index.d.ts +2 -2
  299. package/index.js +3 -2
  300. package/index.js.map +1 -1
  301. package/legacy/legacy.d.ts +1 -1
  302. package/legacy/legacy.js +14 -13
  303. package/legacy/legacy.js.map +1 -1
  304. package/license.md +71 -0
  305. package/package.json +37 -325
  306. package/readme.md +2 -2
@@ -1,89 +1,89 @@
1
- import { Observable } from "@babylonjs/core/Misc/observable";
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- import { AdvancedDynamicTexture } from "./advancedDynamicTexture";
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- /**
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- * Class used to specific a value and its associated unit
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- */
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- export declare class ValueAndUnit {
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- /** defines a boolean indicating if the value can be negative */
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- negativeValueAllowed: boolean;
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- private _value;
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- private _unit;
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- private _originalUnit;
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- /**
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- * Gets or sets a value indicating that this value will not scale accordingly with adaptive scaling property
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- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
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- */
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- ignoreAdaptiveScaling: boolean;
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- /**
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- * Observable event triggered each time the value or unit changes
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- */
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- onChangedObservable: Observable<void>;
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- /**
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- * Creates a new ValueAndUnit
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- * @param value defines the value to store
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- * @param unit defines the unit to store - defaults to ValueAndUnit.UNITMODE_PIXEL
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- * @param negativeValueAllowed defines a boolean indicating if the value can be negative
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- */
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- constructor(value: number,
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- /** defines the unit to store */
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- unit?: number,
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- /** defines a boolean indicating if the value can be negative */
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- negativeValueAllowed?: boolean);
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- /** Gets a boolean indicating if the value is a percentage */
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- get isPercentage(): boolean;
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- /** Gets a boolean indicating if the value is store as pixel */
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- get isPixel(): boolean;
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- /**
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- * Gets value (without units)
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- * @deprecated use value property instead
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- */
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- get internalValue(): number;
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- /** Gets value (without units) */
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- get value(): number;
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- /** Sets value (without units) */
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- set value(value: number);
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- /** Gets units (without value) */
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- get unit(): number;
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- /** Sets units (without value) */
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- set unit(value: number);
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- /**
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- * Gets value as pixel
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- * @param host defines the root host
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- * @param refValue defines the reference value for percentages
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- * @returns the value as pixel
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- */
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- getValueInPixel(host: AdvancedDynamicTexture, refValue: number): number;
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- /**
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- * Update the current value and unit.
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- * @param value defines the value to store
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- * @param unit defines the unit to store
60
- * @returns the current ValueAndUnit
61
- */
62
- updateInPlace(value: number, unit?: number): ValueAndUnit;
63
- /**
64
- * Gets the value accordingly to its unit
65
- * @param host defines the root host
66
- * @returns the value
67
- */
68
- getValue(host: AdvancedDynamicTexture): number;
69
- /**
70
- * Gets a string representation of the value
71
- * @param host defines the root host
72
- * @param decimals defines an optional number of decimals to display
73
- * @returns a string
74
- */
75
- toString(host: AdvancedDynamicTexture, decimals?: number): string;
76
- /**
77
- * Store a value parsed from a string
78
- * @param source defines the source string
79
- * @returns true if the value was successfully parsed and updated
80
- */
81
- fromString(source: string | number): boolean;
82
- private static _Regex;
83
- private static _UNITMODE_PERCENTAGE;
84
- private static _UNITMODE_PIXEL;
85
- /** UNITMODE_PERCENTAGE */
86
- static get UNITMODE_PERCENTAGE(): number;
87
- /** UNITMODE_PIXEL */
88
- static get UNITMODE_PIXEL(): number;
89
- }
1
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
2
+ import type { AdvancedDynamicTexture } from "./advancedDynamicTexture";
3
+ /**
4
+ * Class used to specific a value and its associated unit
5
+ */
6
+ export declare class ValueAndUnit {
7
+ /** defines a boolean indicating if the value can be negative */
8
+ negativeValueAllowed: boolean;
9
+ private _value;
10
+ private _unit;
11
+ private _originalUnit;
12
+ /**
13
+ * Gets or sets a value indicating that this value will not scale accordingly with adaptive scaling property
14
+ * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
15
+ */
16
+ ignoreAdaptiveScaling: boolean;
17
+ /**
18
+ * Observable event triggered each time the value or unit changes
19
+ */
20
+ onChangedObservable: Observable<void>;
21
+ /**
22
+ * Creates a new ValueAndUnit
23
+ * @param value defines the value to store
24
+ * @param unit defines the unit to store - defaults to ValueAndUnit.UNITMODE_PIXEL
25
+ * @param negativeValueAllowed defines a boolean indicating if the value can be negative
26
+ */
27
+ constructor(value: number,
28
+ /** defines the unit to store */
29
+ unit?: number,
30
+ /** defines a boolean indicating if the value can be negative */
31
+ negativeValueAllowed?: boolean);
32
+ /** Gets a boolean indicating if the value is a percentage */
33
+ get isPercentage(): boolean;
34
+ /** Gets a boolean indicating if the value is store as pixel */
35
+ get isPixel(): boolean;
36
+ /**
37
+ * Gets value (without units)
38
+ * @deprecated use value property instead
39
+ */
40
+ get internalValue(): number;
41
+ /** Gets value (without units) */
42
+ get value(): number;
43
+ /** Sets value (without units) */
44
+ set value(value: number);
45
+ /** Gets units (without value) */
46
+ get unit(): number;
47
+ /** Sets units (without value) */
48
+ set unit(value: number);
49
+ /**
50
+ * Gets value as pixel
51
+ * @param host defines the root host
52
+ * @param refValue defines the reference value for percentages
53
+ * @returns the value as pixel
54
+ */
55
+ getValueInPixel(host: AdvancedDynamicTexture, refValue: number): number;
56
+ /**
57
+ * Update the current value and unit.
58
+ * @param value defines the value to store
59
+ * @param unit defines the unit to store
60
+ * @returns the current ValueAndUnit
61
+ */
62
+ updateInPlace(value: number, unit?: number): ValueAndUnit;
63
+ /**
64
+ * Gets the value accordingly to its unit
65
+ * @param host defines the root host
66
+ * @returns the value
67
+ */
68
+ getValue(host: AdvancedDynamicTexture): number;
69
+ /**
70
+ * Gets a string representation of the value
71
+ * @param host defines the root host
72
+ * @param decimals defines an optional number of decimals to display
73
+ * @returns a string
74
+ */
75
+ toString(host: AdvancedDynamicTexture, decimals?: number): string;
76
+ /**
77
+ * Store a value parsed from a string
78
+ * @param source defines the source string
79
+ * @returns true if the value was successfully parsed and updated
80
+ */
81
+ fromString(source: string | number): boolean;
82
+ private static _Regex;
83
+ private static _UNITMODE_PERCENTAGE;
84
+ private static _UNITMODE_PIXEL;
85
+ /** UNITMODE_PERCENTAGE */
86
+ static get UNITMODE_PERCENTAGE(): number;
87
+ /** UNITMODE_PIXEL */
88
+ static get UNITMODE_PIXEL(): number;
89
+ }
@@ -1,223 +1,227 @@
1
- import { Observable } from "@babylonjs/core/Misc/observable.js";
2
- /**
3
- * Class used to specific a value and its associated unit
4
- */
5
- var ValueAndUnit = /** @class */ (function () {
6
- /**
7
- * Creates a new ValueAndUnit
8
- * @param value defines the value to store
9
- * @param unit defines the unit to store - defaults to ValueAndUnit.UNITMODE_PIXEL
10
- * @param negativeValueAllowed defines a boolean indicating if the value can be negative
11
- */
12
- function ValueAndUnit(value,
13
- /** defines the unit to store */
14
- unit,
15
- /** defines a boolean indicating if the value can be negative */
16
- negativeValueAllowed) {
17
- if (unit === void 0) { unit = ValueAndUnit.UNITMODE_PIXEL; }
18
- if (negativeValueAllowed === void 0) { negativeValueAllowed = true; }
19
- this.negativeValueAllowed = negativeValueAllowed;
20
- this._value = 1;
21
- this._unit = ValueAndUnit.UNITMODE_PIXEL;
22
- /**
23
- * Gets or sets a value indicating that this value will not scale accordingly with adaptive scaling property
24
- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
25
- */
26
- this.ignoreAdaptiveScaling = false;
27
- /**
28
- * Observable event triggered each time the value or unit changes
29
- */
30
- this.onChangedObservable = new Observable();
31
- this._value = value;
32
- this._unit = unit;
33
- this._originalUnit = unit;
34
- }
35
- Object.defineProperty(ValueAndUnit.prototype, "isPercentage", {
36
- /** Gets a boolean indicating if the value is a percentage */
37
- get: function () {
38
- return this._unit === ValueAndUnit.UNITMODE_PERCENTAGE;
39
- },
40
- enumerable: false,
41
- configurable: true
42
- });
43
- Object.defineProperty(ValueAndUnit.prototype, "isPixel", {
44
- /** Gets a boolean indicating if the value is store as pixel */
45
- get: function () {
46
- return this._unit === ValueAndUnit.UNITMODE_PIXEL;
47
- },
48
- enumerable: false,
49
- configurable: true
50
- });
51
- Object.defineProperty(ValueAndUnit.prototype, "internalValue", {
52
- /**
53
- * Gets value (without units)
54
- * @deprecated use value property instead
55
- */
56
- get: function () {
57
- return this._value;
58
- },
59
- enumerable: false,
60
- configurable: true
61
- });
62
- Object.defineProperty(ValueAndUnit.prototype, "value", {
63
- /** Gets value (without units) */
64
- get: function () {
65
- return this._value;
66
- },
67
- /** Sets value (without units) */
68
- set: function (value) {
69
- if (value !== this._value) {
70
- this._value = value;
71
- this.onChangedObservable.notifyObservers();
72
- }
73
- },
74
- enumerable: false,
75
- configurable: true
76
- });
77
- Object.defineProperty(ValueAndUnit.prototype, "unit", {
78
- /** Gets units (without value) */
79
- get: function () {
80
- return this._unit;
81
- },
82
- /** Sets units (without value) */
83
- set: function (value) {
84
- if (value !== this._unit) {
85
- this._unit = value;
86
- this.onChangedObservable.notifyObservers();
87
- }
88
- },
89
- enumerable: false,
90
- configurable: true
91
- });
92
- /**
93
- * Gets value as pixel
94
- * @param host defines the root host
95
- * @param refValue defines the reference value for percentages
96
- * @returns the value as pixel
97
- */
98
- ValueAndUnit.prototype.getValueInPixel = function (host, refValue) {
99
- if (this.isPixel) {
100
- return this.getValue(host);
101
- }
102
- return this.getValue(host) * refValue;
103
- };
104
- /**
105
- * Update the current value and unit.
106
- * @param value defines the value to store
107
- * @param unit defines the unit to store
108
- * @returns the current ValueAndUnit
109
- */
110
- ValueAndUnit.prototype.updateInPlace = function (value, unit) {
111
- if (unit === void 0) { unit = ValueAndUnit.UNITMODE_PIXEL; }
112
- if (this.value !== value || this.unit !== unit) {
113
- // set member variables to notify only once
114
- this._value = value;
115
- this._unit = unit;
116
- this.onChangedObservable.notifyObservers();
117
- }
118
- return this;
119
- };
120
- /**
121
- * Gets the value accordingly to its unit
122
- * @param host defines the root host
123
- * @returns the value
124
- */
125
- ValueAndUnit.prototype.getValue = function (host) {
126
- if (host && !this.ignoreAdaptiveScaling && this.unit !== ValueAndUnit.UNITMODE_PERCENTAGE) {
127
- var width = 0;
128
- var height = 0;
129
- if (host.idealWidth) {
130
- width = (this._value * host.getSize().width) / host.idealWidth;
131
- }
132
- if (host.idealHeight) {
133
- height = (this._value * host.getSize().height) / host.idealHeight;
134
- }
135
- if (host.useSmallestIdeal && host.idealWidth && host.idealHeight) {
136
- return window.innerWidth < window.innerHeight ? width : height;
137
- }
138
- if (host.idealWidth) { // horizontal
139
- return width;
140
- }
141
- if (host.idealHeight) { // vertical
142
- return height;
143
- }
144
- }
145
- return this._value;
146
- };
147
- /**
148
- * Gets a string representation of the value
149
- * @param host defines the root host
150
- * @param decimals defines an optional number of decimals to display
151
- * @returns a string
152
- */
153
- ValueAndUnit.prototype.toString = function (host, decimals) {
154
- switch (this._unit) {
155
- case ValueAndUnit.UNITMODE_PERCENTAGE:
156
- var percentage = this.getValue(host) * 100;
157
- return (decimals ? percentage.toFixed(decimals) : percentage) + "%";
158
- case ValueAndUnit.UNITMODE_PIXEL:
159
- var pixels = this.getValue(host);
160
- return (decimals ? pixels.toFixed(decimals) : pixels) + "px";
161
- }
162
- return this._unit.toString();
163
- };
164
- /**
165
- * Store a value parsed from a string
166
- * @param source defines the source string
167
- * @returns true if the value was successfully parsed and updated
168
- */
169
- ValueAndUnit.prototype.fromString = function (source) {
170
- var match = ValueAndUnit._Regex.exec(source.toString());
171
- if (!match || match.length === 0) {
172
- return false;
173
- }
174
- var sourceValue = parseFloat(match[1]);
175
- var sourceUnit = this._originalUnit;
176
- if (!this.negativeValueAllowed) {
177
- if (sourceValue < 0) {
178
- sourceValue = 0;
179
- }
180
- }
181
- if (match.length === 4) {
182
- switch (match[3]) {
183
- case "px":
184
- sourceUnit = ValueAndUnit.UNITMODE_PIXEL;
185
- break;
186
- case "%":
187
- sourceUnit = ValueAndUnit.UNITMODE_PERCENTAGE;
188
- sourceValue /= 100.0;
189
- break;
190
- }
191
- }
192
- if (sourceValue === this._value && sourceUnit === this._unit) {
193
- return false;
194
- }
195
- this._value = sourceValue;
196
- this._unit = sourceUnit;
197
- this.onChangedObservable.notifyObservers();
198
- return true;
199
- };
200
- Object.defineProperty(ValueAndUnit, "UNITMODE_PERCENTAGE", {
201
- /** UNITMODE_PERCENTAGE */
202
- get: function () {
203
- return ValueAndUnit._UNITMODE_PERCENTAGE;
204
- },
205
- enumerable: false,
206
- configurable: true
207
- });
208
- Object.defineProperty(ValueAndUnit, "UNITMODE_PIXEL", {
209
- /** UNITMODE_PIXEL */
210
- get: function () {
211
- return ValueAndUnit._UNITMODE_PIXEL;
212
- },
213
- enumerable: false,
214
- configurable: true
215
- });
216
- // Static
217
- ValueAndUnit._Regex = /(^-?\d*(\.\d+)?)(%|px)?/;
218
- ValueAndUnit._UNITMODE_PERCENTAGE = 0;
219
- ValueAndUnit._UNITMODE_PIXEL = 1;
220
- return ValueAndUnit;
221
- }());
222
- export { ValueAndUnit };
1
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
2
+ /**
3
+ * Class used to specific a value and its associated unit
4
+ */
5
+ var ValueAndUnit = /** @class */ (function () {
6
+ /**
7
+ * Creates a new ValueAndUnit
8
+ * @param value defines the value to store
9
+ * @param unit defines the unit to store - defaults to ValueAndUnit.UNITMODE_PIXEL
10
+ * @param negativeValueAllowed defines a boolean indicating if the value can be negative
11
+ */
12
+ function ValueAndUnit(value,
13
+ /** defines the unit to store */
14
+ unit,
15
+ /** defines a boolean indicating if the value can be negative */
16
+ negativeValueAllowed) {
17
+ if (unit === void 0) { unit = ValueAndUnit.UNITMODE_PIXEL; }
18
+ if (negativeValueAllowed === void 0) { negativeValueAllowed = true; }
19
+ this.negativeValueAllowed = negativeValueAllowed;
20
+ this._value = 1;
21
+ this._unit = ValueAndUnit.UNITMODE_PIXEL;
22
+ /**
23
+ * Gets or sets a value indicating that this value will not scale accordingly with adaptive scaling property
24
+ * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
25
+ */
26
+ this.ignoreAdaptiveScaling = false;
27
+ /**
28
+ * Observable event triggered each time the value or unit changes
29
+ */
30
+ this.onChangedObservable = new Observable();
31
+ this._value = value;
32
+ this._unit = unit;
33
+ this._originalUnit = unit;
34
+ }
35
+ Object.defineProperty(ValueAndUnit.prototype, "isPercentage", {
36
+ /** Gets a boolean indicating if the value is a percentage */
37
+ get: function () {
38
+ return this._unit === ValueAndUnit.UNITMODE_PERCENTAGE;
39
+ },
40
+ enumerable: false,
41
+ configurable: true
42
+ });
43
+ Object.defineProperty(ValueAndUnit.prototype, "isPixel", {
44
+ /** Gets a boolean indicating if the value is store as pixel */
45
+ get: function () {
46
+ return this._unit === ValueAndUnit.UNITMODE_PIXEL;
47
+ },
48
+ enumerable: false,
49
+ configurable: true
50
+ });
51
+ Object.defineProperty(ValueAndUnit.prototype, "internalValue", {
52
+ /**
53
+ * Gets value (without units)
54
+ * @deprecated use value property instead
55
+ */
56
+ get: function () {
57
+ return this._value;
58
+ },
59
+ enumerable: false,
60
+ configurable: true
61
+ });
62
+ Object.defineProperty(ValueAndUnit.prototype, "value", {
63
+ /** Gets value (without units) */
64
+ get: function () {
65
+ return this._value;
66
+ },
67
+ /** Sets value (without units) */
68
+ set: function (value) {
69
+ if (value !== this._value) {
70
+ this._value = value;
71
+ this.onChangedObservable.notifyObservers();
72
+ }
73
+ },
74
+ enumerable: false,
75
+ configurable: true
76
+ });
77
+ Object.defineProperty(ValueAndUnit.prototype, "unit", {
78
+ /** Gets units (without value) */
79
+ get: function () {
80
+ return this._unit;
81
+ },
82
+ /** Sets units (without value) */
83
+ set: function (value) {
84
+ if (value !== this._unit) {
85
+ this._unit = value;
86
+ this.onChangedObservable.notifyObservers();
87
+ }
88
+ },
89
+ enumerable: false,
90
+ configurable: true
91
+ });
92
+ /**
93
+ * Gets value as pixel
94
+ * @param host defines the root host
95
+ * @param refValue defines the reference value for percentages
96
+ * @returns the value as pixel
97
+ */
98
+ ValueAndUnit.prototype.getValueInPixel = function (host, refValue) {
99
+ if (this.isPixel) {
100
+ return this.getValue(host);
101
+ }
102
+ return this.getValue(host) * refValue;
103
+ };
104
+ /**
105
+ * Update the current value and unit.
106
+ * @param value defines the value to store
107
+ * @param unit defines the unit to store
108
+ * @returns the current ValueAndUnit
109
+ */
110
+ ValueAndUnit.prototype.updateInPlace = function (value, unit) {
111
+ if (unit === void 0) { unit = ValueAndUnit.UNITMODE_PIXEL; }
112
+ if (this.value !== value || this.unit !== unit) {
113
+ // set member variables to notify only once
114
+ this._value = value;
115
+ this._unit = unit;
116
+ this.onChangedObservable.notifyObservers();
117
+ }
118
+ return this;
119
+ };
120
+ /**
121
+ * Gets the value accordingly to its unit
122
+ * @param host defines the root host
123
+ * @returns the value
124
+ */
125
+ ValueAndUnit.prototype.getValue = function (host) {
126
+ if (host && !this.ignoreAdaptiveScaling && this.unit !== ValueAndUnit.UNITMODE_PERCENTAGE) {
127
+ var width = 0;
128
+ var height = 0;
129
+ if (host.idealWidth) {
130
+ width = (this._value * host.getSize().width) / host.idealWidth;
131
+ }
132
+ if (host.idealHeight) {
133
+ height = (this._value * host.getSize().height) / host.idealHeight;
134
+ }
135
+ if (host.useSmallestIdeal && host.idealWidth && host.idealHeight) {
136
+ return window.innerWidth < window.innerHeight ? width : height;
137
+ }
138
+ if (host.idealWidth) {
139
+ // horizontal
140
+ return width;
141
+ }
142
+ if (host.idealHeight) {
143
+ // vertical
144
+ return height;
145
+ }
146
+ }
147
+ return this._value;
148
+ };
149
+ /**
150
+ * Gets a string representation of the value
151
+ * @param host defines the root host
152
+ * @param decimals defines an optional number of decimals to display
153
+ * @returns a string
154
+ */
155
+ ValueAndUnit.prototype.toString = function (host, decimals) {
156
+ switch (this._unit) {
157
+ case ValueAndUnit.UNITMODE_PERCENTAGE: {
158
+ var percentage = this.getValue(host) * 100;
159
+ return (decimals ? percentage.toFixed(decimals) : percentage) + "%";
160
+ }
161
+ case ValueAndUnit.UNITMODE_PIXEL: {
162
+ var pixels = this.getValue(host);
163
+ return (decimals ? pixels.toFixed(decimals) : pixels) + "px";
164
+ }
165
+ }
166
+ return this._unit.toString();
167
+ };
168
+ /**
169
+ * Store a value parsed from a string
170
+ * @param source defines the source string
171
+ * @returns true if the value was successfully parsed and updated
172
+ */
173
+ ValueAndUnit.prototype.fromString = function (source) {
174
+ var match = ValueAndUnit._Regex.exec(source.toString());
175
+ if (!match || match.length === 0) {
176
+ return false;
177
+ }
178
+ var sourceValue = parseFloat(match[1]);
179
+ var sourceUnit = this._originalUnit;
180
+ if (!this.negativeValueAllowed) {
181
+ if (sourceValue < 0) {
182
+ sourceValue = 0;
183
+ }
184
+ }
185
+ if (match.length === 4) {
186
+ switch (match[3]) {
187
+ case "px":
188
+ sourceUnit = ValueAndUnit.UNITMODE_PIXEL;
189
+ break;
190
+ case "%":
191
+ sourceUnit = ValueAndUnit.UNITMODE_PERCENTAGE;
192
+ sourceValue /= 100.0;
193
+ break;
194
+ }
195
+ }
196
+ if (sourceValue === this._value && sourceUnit === this._unit) {
197
+ return false;
198
+ }
199
+ this._value = sourceValue;
200
+ this._unit = sourceUnit;
201
+ this.onChangedObservable.notifyObservers();
202
+ return true;
203
+ };
204
+ Object.defineProperty(ValueAndUnit, "UNITMODE_PERCENTAGE", {
205
+ /** UNITMODE_PERCENTAGE */
206
+ get: function () {
207
+ return ValueAndUnit._UNITMODE_PERCENTAGE;
208
+ },
209
+ enumerable: false,
210
+ configurable: true
211
+ });
212
+ Object.defineProperty(ValueAndUnit, "UNITMODE_PIXEL", {
213
+ /** UNITMODE_PIXEL */
214
+ get: function () {
215
+ return ValueAndUnit._UNITMODE_PIXEL;
216
+ },
217
+ enumerable: false,
218
+ configurable: true
219
+ });
220
+ // Static
221
+ ValueAndUnit._Regex = /(^-?\d*(\.\d+)?)(%|px)?/;
222
+ ValueAndUnit._UNITMODE_PERCENTAGE = 0;
223
+ ValueAndUnit._UNITMODE_PIXEL = 1;
224
+ return ValueAndUnit;
225
+ }());
226
+ export { ValueAndUnit };
223
227
  //# sourceMappingURL=valueAndUnit.js.map